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author | Teravus Ovares | 2008-09-06 08:10:40 +0000 |
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committer | Teravus Ovares | 2008-09-06 08:10:40 +0000 |
commit | f342bd1e96406b7e67c098d89344134c3631631a (patch) | |
tree | d01dc70570b2d1cb4603c5e9063b88cc4d484ece /OpenSim/Region | |
parent | * This is the fabled LibOMV update with all of the libOMV types from JHurliman (diff) | |
download | opensim-SC-f342bd1e96406b7e67c098d89344134c3631631a.zip opensim-SC-f342bd1e96406b7e67c098d89344134c3631631a.tar.gz opensim-SC-f342bd1e96406b7e67c098d89344134c3631631a.tar.bz2 opensim-SC-f342bd1e96406b7e67c098d89344134c3631631a.tar.xz |
* Replace a Try/catch I commented out while testing/fixing issues.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 86db865..99584da 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -532,18 +532,18 @@ namespace OpenSim | |||
532 | // and has to happen before the region is registered with the grid. | 532 | // and has to happen before the region is registered with the grid. |
533 | scene.CreateTerrainTexture(false); | 533 | scene.CreateTerrainTexture(false); |
534 | 534 | ||
535 | //try | 535 | try |
536 | //{ | 536 | { |
537 | scene.RegisterRegionWithGrid(); | 537 | scene.RegisterRegionWithGrid(); |
538 | //} | 538 | } |
539 | //catch (Exception e) | 539 | catch (Exception e) |
540 | //{ | 540 | { |
541 | // m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e); | 541 | m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e); |
542 | 542 | ||
543 | // Carrying on now causes a lot of confusion down the | 543 | // Carrying on now causes a lot of confusion down the |
544 | // line - we need to get the user's attention | 544 | // line - we need to get the user's attention |
545 | // System.Environment.Exit(1); | 545 | System.Environment.Exit(1); |
546 | //} | 546 | } |
547 | 547 | ||
548 | // We need to do this after we've initialized the | 548 | // We need to do this after we've initialized the |
549 | // scripting engines. | 549 | // scripting engines. |