diff options
author | Diva Canto | 2013-07-13 09:53:05 -0700 |
---|---|---|
committer | Diva Canto | 2013-07-13 09:53:05 -0700 |
commit | ccee2959f73aeaa81b13b25eb1128244b4e9c0f4 (patch) | |
tree | 1cea06b53b07982e7e9fbfebf3e4aab6321471fe /OpenSim/Region | |
parent | Moved SendInitialDataToMe to earlier in CompleteMovement. Moved TriggerOnMake... (diff) | |
parent | Reinsert PhysicsActor variable back into SOP.SubscribeForCollisionEvents() in... (diff) | |
download | opensim-SC-ccee2959f73aeaa81b13b25eb1128244b4e9c0f4.zip opensim-SC-ccee2959f73aeaa81b13b25eb1128244b4e9c0f4.tar.gz opensim-SC-ccee2959f73aeaa81b13b25eb1128244b4e9c0f4.tar.bz2 opensim-SC-ccee2959f73aeaa81b13b25eb1128244b4e9c0f4.tar.xz |
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 20 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 23 |
2 files changed, 33 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 830fe31..eb3af42 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -4272,10 +4272,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
4272 | // m_log.DebugFormat("[SCENE OBJECT PART]: Updated PrimFlags on {0} {1} to {2}", Name, LocalId, Flags); | 4272 | // m_log.DebugFormat("[SCENE OBJECT PART]: Updated PrimFlags on {0} {1} to {2}", Name, LocalId, Flags); |
4273 | } | 4273 | } |
4274 | 4274 | ||
4275 | // Subscribe for physics collision events if needed for scripts and sounds | 4275 | /// <summary> |
4276 | /// Subscribe for physics collision events if needed for scripts and sounds | ||
4277 | /// </summary> | ||
4276 | public void SubscribeForCollisionEvents() | 4278 | public void SubscribeForCollisionEvents() |
4277 | { | 4279 | { |
4278 | if (PhysActor != null) | 4280 | PhysicsActor pa = PhysActor; |
4281 | |||
4282 | if (pa != null) | ||
4279 | { | 4283 | { |
4280 | if ( | 4284 | if ( |
4281 | ((AggregateScriptEvents & scriptEvents.collision) != 0) || | 4285 | ((AggregateScriptEvents & scriptEvents.collision) != 0) || |
@@ -4293,20 +4297,20 @@ namespace OpenSim.Region.Framework.Scenes | |||
4293 | (CollisionSound != UUID.Zero) | 4297 | (CollisionSound != UUID.Zero) |
4294 | ) | 4298 | ) |
4295 | { | 4299 | { |
4296 | if (!PhysActor.SubscribedEvents()) | 4300 | if (!pa.SubscribedEvents()) |
4297 | { | 4301 | { |
4298 | // If not already subscribed for event, set up for a collision event. | 4302 | // If not already subscribed for event, set up for a collision event. |
4299 | PhysActor.OnCollisionUpdate += PhysicsCollision; | 4303 | pa.OnCollisionUpdate += PhysicsCollision; |
4300 | PhysActor.SubscribeEvents(1000); | 4304 | pa.SubscribeEvents(1000); |
4301 | } | 4305 | } |
4302 | } | 4306 | } |
4303 | else | 4307 | else |
4304 | { | 4308 | { |
4305 | // There is no need to be subscribed to collisions so, if subscribed, remove subscription | 4309 | // There is no need to be subscribed to collisions so, if subscribed, remove subscription |
4306 | if (PhysActor.SubscribedEvents()) | 4310 | if (pa.SubscribedEvents()) |
4307 | { | 4311 | { |
4308 | PhysActor.OnCollisionUpdate -= PhysicsCollision; | 4312 | pa.OnCollisionUpdate -= PhysicsCollision; |
4309 | PhysActor.UnSubscribeEvents(); | 4313 | pa.UnSubscribeEvents(); |
4310 | } | 4314 | } |
4311 | } | 4315 | } |
4312 | } | 4316 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 887a317..229180f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -241,7 +241,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
241 | if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op") | 241 | if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op") |
242 | { | 242 | { |
243 | m_coopTermination = true; | 243 | m_coopTermination = true; |
244 | m_coopSleepHandle = new AutoResetEvent(false); | 244 | m_coopSleepHandle = new XEngineEventWaitHandle(false, EventResetMode.AutoReset); |
245 | } | 245 | } |
246 | } | 246 | } |
247 | 247 | ||
@@ -1201,4 +1201,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
1201 | Suspended = false; | 1201 | Suspended = false; |
1202 | } | 1202 | } |
1203 | } | 1203 | } |
1204 | } | 1204 | |
1205 | /// <summary> | ||
1206 | /// Xengine event wait handle. | ||
1207 | /// </summary> | ||
1208 | /// <remarks> | ||
1209 | /// This class exists becase XEngineScriptBase gets a reference to this wait handle. We need to make sure that | ||
1210 | /// when scripts are running in different AppDomains the lease does not expire. | ||
1211 | /// FIXME: Like LSL_Api, etc., this effectively leaks memory since the GC will never collect it. To avoid this, | ||
1212 | /// proper remoting sponsorship needs to be implemented across the board. | ||
1213 | /// </remarks> | ||
1214 | public class XEngineEventWaitHandle : EventWaitHandle | ||
1215 | { | ||
1216 | public XEngineEventWaitHandle(bool initialState, EventResetMode mode) : base(initialState, mode) {} | ||
1217 | |||
1218 | public override Object InitializeLifetimeService() | ||
1219 | { | ||
1220 | return null; | ||
1221 | } | ||
1222 | } | ||
1223 | } \ No newline at end of file | ||