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authorTeravus Ovares2008-05-11 21:27:12 +0000
committerTeravus Ovares2008-05-11 21:27:12 +0000
commita01b415d6c3fa2ee650b23b7d78432a2eac5a2a7 (patch)
tree8594200f74b76d91c2d2fc2c3f57e06e0ee565ea /OpenSim/Region
parent* Fixed null reference exception when rezzing an object from inventory with a... (diff)
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0001199: [PATCH] Add support for default animations
From Melanie... Thanks Melanie! .
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs16
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs57
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs19
4 files changed, 89 insertions, 8 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 8506912..68e1a0d 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -96,6 +96,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
96 96
97 private byte[] m_channelVersion = Helpers.StringToField("OpenSimulator 0.5"); // Dummy value needed by libSL 97 private byte[] m_channelVersion = Helpers.StringToField("OpenSimulator 0.5"); // Dummy value needed by libSL
98 98
99 private Dictionary<string, LLUUID> m_defaultAnimations = new Dictionary<string, LLUUID>();
100
101
99 /* protected variables */ 102 /* protected variables */
100 103
101 protected static Dictionary<PacketType, PacketMethod> PacketHandlers = 104 protected static Dictionary<PacketType, PacketMethod> PacketHandlers =
@@ -326,6 +329,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
326 329
327 m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion()); 330 m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion());
328 331
332 InitDefaultAnimations();
333
334
329 m_scene = scene; 335 m_scene = scene;
330 m_assetCache = assetCache; 336 m_assetCache = assetCache;
331 337
@@ -3097,6 +3103,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3097 3103
3098 OutPacket(scriptQuestion, ThrottleOutPacketType.Task); 3104 OutPacket(scriptQuestion, ThrottleOutPacketType.Task);
3099 } 3105 }
3106 private void InitDefaultAnimations()
3107 {
3108 }
3109
3110 public LLUUID GetDefaultAnimation(string name)
3111 {
3112 if(m_defaultAnimations.ContainsKey(name))
3113 return m_defaultAnimations[name];
3114 return LLUUID.Zero;
3115 }
3100 3116
3101 protected virtual bool Logout(IClientAPI client, Packet packet) 3117 protected virtual bool Logout(IClientAPI client, Packet packet)
3102 { 3118 {
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 466b20a..c74cac3 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1156,6 +1156,63 @@ namespace OpenSim.Region.Environment.Scenes
1156 } 1156 }
1157 } 1157 }
1158 } 1158 }
1159 public void AddAnimation(string name)
1160 {
1161 if(m_isChildAgent)
1162 return;
1163
1164 // Don't let this animation become the movement animation
1165 if(m_animations.Count < 1)
1166 SetMovementAnimation(Animations.AnimsLLUUID["STAND"]);
1167
1168 LLUUID animID=m_controllingClient.GetDefaultAnimation(name);
1169 if(animID == LLUUID.Zero)
1170 return;
1171
1172 if (!m_animations.Contains(animID))
1173 {
1174 m_animations.Add(animID);
1175 m_animationSeqs.Add(m_controllingClient.NextAnimationSequenceNumber);
1176 SendAnimPack();
1177 }
1178 }
1179
1180 public void RemoveAnimation(string name)
1181 {
1182 if(m_isChildAgent)
1183 return;
1184
1185 LLUUID animID=m_controllingClient.GetDefaultAnimation(name);
1186 if(animID == LLUUID.Zero)
1187 return;
1188
1189 if (m_animations.Contains(animID))
1190 {
1191 if (m_animations[0] == animID)
1192 {
1193 SetMovementAnimation(Animations.AnimsLLUUID["STAND"]);
1194 }
1195 else
1196 {
1197 // What a HACK!! Anim list really needs to be an object!
1198 int idx;
1199
1200 for(idx=0;idx < m_animations.Count;idx++)
1201 {
1202 if(m_animations[idx] == animID)
1203 {
1204 int seq=m_animationSeqs[idx];
1205
1206 m_animations.Remove(animID);
1207 m_animationSeqs.Remove(seq);
1208 SendAnimPack();
1209 break;
1210 }
1211 }
1212 }
1213 }
1214 }
1215
1159 1216
1160 public void HandleStartAnim(IClientAPI remoteClient, LLUUID animID) 1217 public void HandleStartAnim(IClientAPI remoteClient, LLUUID animID)
1161 { 1218 {
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 42912e7..09553ca 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -449,6 +449,11 @@ namespace OpenSim.Region.Examples.SimpleModule
449 { 449 {
450 } 450 }
451 451
452 public LLUUID GetDefaultAnimation(string name)
453 {
454 return LLUUID.Zero;
455 }
456
452 public void SendTakeControls(int controls, bool passToAgent, bool TakeControls) 457 public void SendTakeControls(int controls, bool passToAgent, bool TakeControls)
453 { 458 {
454 } 459 }
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 87c0450..bac8f2a 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -2136,15 +2136,15 @@ namespace OpenSim.Region.ScriptEngine.Common
2136 2136
2137 if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) 2137 if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
2138 { 2138 {
2139 // Do NOT try to parse LLUUID, animations cannot be triggered by ID
2140 LLUUID animID=InventoryKey(anim, (int)AssetType.Animation);
2141 if (animID == LLUUID.Zero)
2142 return;
2143
2144 if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter)) 2139 if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter))
2145 { 2140 {
2146 ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter]; 2141 ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter];
2147 presence.AddAnimation(animID); 2142 // Do NOT try to parse LLUUID, animations cannot be triggered by ID
2143 LLUUID animID=InventoryKey(anim, (int)AssetType.Animation);
2144 if (animID == LLUUID.Zero)
2145 presence.AddAnimation(anim);
2146 else
2147 presence.AddAnimation(animID);
2148 } 2148 }
2149 } 2149 }
2150 } 2150 }
@@ -2170,12 +2170,15 @@ namespace OpenSim.Region.ScriptEngine.Common
2170 } 2170 }
2171 2171
2172 if (animID == LLUUID.Zero) 2172 if (animID == LLUUID.Zero)
2173 return; 2173 return;
2174 2174
2175 if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter)) 2175 if (World.m_innerScene.ScenePresences.ContainsKey(m_host.TaskInventory[invItemID].PermsGranter))
2176 { 2176 {
2177 ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter]; 2177 ScenePresence presence = World.m_innerScene.ScenePresences[m_host.TaskInventory[invItemID].PermsGranter];
2178 presence.RemoveAnimation(animID); 2178 if (animID == LLUUID.Zero)
2179 presence.RemoveAnimation(anim);
2180 else
2181 presence.RemoveAnimation(animID);
2179 } 2182 }
2180 } 2183 }
2181 } 2184 }