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author | Justin Clark-Casey (justincc) | 2013-01-02 22:11:13 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-01-02 22:11:13 +0000 |
commit | 6b55f5183787fb719c7bd4547e5894096a7aed51 (patch) | |
tree | 328f86dd8b4ff902bc88b5a03633a04ae20cc7be /OpenSim/Region | |
parent | Implemented Return Objects when it's invoked from the Top Colliders or Top Sc... (diff) | |
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minor: Allow objects to be added directly to a row on a ConsoleDisplayTable rather than having to ToString() them first
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs b/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs index 2d418f1..ffef912 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Animations/AnimationsCommandModule.cs | |||
@@ -189,7 +189,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Animations | |||
189 | int seq = sequenceNumbers[i]; | 189 | int seq = sequenceNumbers[i]; |
190 | UUID objectId = objectIds[i]; | 190 | UUID objectId = objectIds[i]; |
191 | 191 | ||
192 | cdt.Rows.Add(new ConsoleDisplayTableRow(animId, animName, seq, objectId)); | 192 | cdt.AddRow(animId, animName, seq, objectId); |
193 | } | 193 | } |
194 | 194 | ||
195 | cdt.AddToStringBuilder(sb); | 195 | cdt.AddToStringBuilder(sb); |