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authorSean Dague2008-03-13 20:47:36 +0000
committerSean Dague2008-03-13 20:47:36 +0000
commit4e588c715db74575ddc4744bdd520cb57171c2ab (patch)
treee90e25301335c57f8da6fdfc4606f324682a589c /OpenSim/Region
parent* Added cautionary README.txt (diff)
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some hackery with the VectorRenderModule to let you pass in a canvas
size. Helps make the fonts crisp when using vector renderer as a text board.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Environment/Modules/VectorRenderModule.cs15
1 files changed, 13 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/VectorRenderModule.cs b/OpenSim/Region/Environment/Modules/VectorRenderModule.cs
index 19bcc88..94257e9 100644
--- a/OpenSim/Region/Environment/Modules/VectorRenderModule.cs
+++ b/OpenSim/Region/Environment/Modules/VectorRenderModule.cs
@@ -57,7 +57,18 @@ namespace OpenSim.Region.Environment.Modules
57 57
58 private void Draw(string data, LLUUID id, string extraParams) 58 private void Draw(string data, LLUUID id, string extraParams)
59 { 59 {
60 Bitmap bitmap = new Bitmap(256, 256, System.Drawing.Imaging.PixelFormat.Format32bppArgb); 60 // TODO: this is a brutal hack. extraParams should actually be parsed reasonably.
61 int size = 256;
62 try {
63 size = Convert.ToInt32(extraParams);
64 } catch (Exception e) {
65
66 }
67
68 if ((size < 128) || (size > 1024))
69 size = 256;
70
71 Bitmap bitmap = new Bitmap(size, size, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
61 72
62 System.Drawing.Graphics graph = System.Drawing.Graphics.FromImage(bitmap); 73 System.Drawing.Graphics graph = System.Drawing.Graphics.FromImage(bitmap);
63 74
@@ -69,7 +80,7 @@ namespace OpenSim.Region.Environment.Modules
69 } 80 }
70 else 81 else
71 { 82 {
72 graph.FillRectangle(new SolidBrush(Color.White), 0, 0, 256, 256); 83 graph.FillRectangle(new SolidBrush(Color.White), 0, 0, size, size);
73 } 84 }
74 85
75 for (int w = 0; w < bitmap.Width; w++) 86 for (int w = 0; w < bitmap.Width; w++)