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authorMelanie2012-01-25 00:45:57 +0000
committerMelanie2012-01-25 00:45:57 +0000
commit427ab55058128c3cebd5ebd5e3aed93bc4337a2b (patch)
treee50bf3ef199b3aeb208ce3cabbd242e10e65c8ca /OpenSim/Region
parentMerge branch 'master' into careminster (diff)
parentMake errors reported by OpenSim when it halts because it can't find certain c... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/SceneGraph.cs
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Application/ConfigurationLoader.cs19
-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs6
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs1
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs18
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs12
-rw-r--r--OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs4
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs37
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs2
8 files changed, 57 insertions, 42 deletions
diff --git a/OpenSim/Region/Application/ConfigurationLoader.cs b/OpenSim/Region/Application/ConfigurationLoader.cs
index 4a7c8b0..8d95c41 100644
--- a/OpenSim/Region/Application/ConfigurationLoader.cs
+++ b/OpenSim/Region/Application/ConfigurationLoader.cs
@@ -107,15 +107,13 @@ namespace OpenSim
107 } 107 }
108 else 108 else
109 { 109 {
110 m_log.ErrorFormat("Master ini file {0} not found", masterFilePath); 110 m_log.ErrorFormat("Master ini file {0} not found", Path.GetFullPath(masterFilePath));
111 Environment.Exit(1); 111 Environment.Exit(1);
112 } 112 }
113 } 113 }
114 } 114 }
115 115
116 116 string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini");
117 string iniFileName =
118 startupConfig.GetString("inifile", "OpenSim.ini");
119 117
120 if (IsUri(iniFileName)) 118 if (IsUri(iniFileName))
121 { 119 {
@@ -131,8 +129,7 @@ namespace OpenSim
131 if (!File.Exists(Application.iniFilePath)) 129 if (!File.Exists(Application.iniFilePath))
132 { 130 {
133 iniFileName = "OpenSim.xml"; 131 iniFileName = "OpenSim.xml";
134 Application.iniFilePath = Path.GetFullPath( 132 Application.iniFilePath = Path.GetFullPath(Path.Combine(Util.configDir(), iniFileName));
135 Path.Combine(Util.configDir(), iniFileName));
136 } 133 }
137 134
138 if (File.Exists(Application.iniFilePath)) 135 if (File.Exists(Application.iniFilePath))
@@ -142,15 +139,12 @@ namespace OpenSim
142 } 139 }
143 } 140 }
144 141
145 string iniDirName = 142 string iniDirName = startupConfig.GetString("inidirectory", "config");
146 startupConfig.GetString("inidirectory", "config"); 143 string iniDirPath = Path.Combine(Util.configDir(), iniDirName);
147 string iniDirPath =
148 Path.Combine(Util.configDir(), iniDirName);
149 144
150 if (Directory.Exists(iniDirPath)) 145 if (Directory.Exists(iniDirPath))
151 { 146 {
152 m_log.InfoFormat("Searching folder {0} for config ini files", 147 m_log.InfoFormat("Searching folder {0} for config ini files", iniDirPath);
153 iniDirPath);
154 148
155 string[] fileEntries = Directory.GetFiles(iniDirName); 149 string[] fileEntries = Directory.GetFiles(iniDirName);
156 foreach (string filePath in fileEntries) 150 foreach (string filePath in fileEntries)
@@ -172,7 +166,6 @@ namespace OpenSim
172 if (sources.Count == 0) 166 if (sources.Count == 0)
173 { 167 {
174 m_log.FatalFormat("[CONFIG]: Could not load any configuration"); 168 m_log.FatalFormat("[CONFIG]: Could not load any configuration");
175 m_log.FatalFormat("[CONFIG]: Did you copy the OpenSimDefaults.ini.example file to OpenSimDefaults.ini?");
176 Environment.Exit(1); 169 Environment.Exit(1);
177 } 170 }
178 171
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index 9fdba92..df6a17b 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -211,16 +211,16 @@ namespace OpenSim
211 // Load the simulation data service 211 // Load the simulation data service
212 IConfig simDataConfig = m_config.Source.Configs["SimulationDataStore"]; 212 IConfig simDataConfig = m_config.Source.Configs["SimulationDataStore"];
213 if (simDataConfig == null) 213 if (simDataConfig == null)
214 throw new Exception("Configuration file is missing the [SimulationDataStore] section"); 214 throw new Exception("Configuration file is missing the [SimulationDataStore] section. Have you copied OpenSim.ini.example to OpenSim.ini to reference config-include/ files?");
215 string module = simDataConfig.GetString("LocalServiceModule", String.Empty); 215 string module = simDataConfig.GetString("LocalServiceModule", String.Empty);
216 if (String.IsNullOrEmpty(module)) 216 if (String.IsNullOrEmpty(module))
217 throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [SimulationDataStore] section"); 217 throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [SimulationDataStore] section.");
218 m_simulationDataService = ServerUtils.LoadPlugin<ISimulationDataService>(module, new object[] { m_config.Source }); 218 m_simulationDataService = ServerUtils.LoadPlugin<ISimulationDataService>(module, new object[] { m_config.Source });
219 219
220 // Load the estate data service 220 // Load the estate data service
221 IConfig estateDataConfig = m_config.Source.Configs["EstateDataStore"]; 221 IConfig estateDataConfig = m_config.Source.Configs["EstateDataStore"];
222 if (estateDataConfig == null) 222 if (estateDataConfig == null)
223 throw new Exception("Configuration file is missing the [EstateDataStore] section"); 223 throw new Exception("Configuration file is missing the [EstateDataStore] section. Have you copied OpenSim.ini.example to OpenSim.ini to reference config-include/ files?");
224 module = estateDataConfig.GetString("LocalServiceModule", String.Empty); 224 module = estateDataConfig.GetString("LocalServiceModule", String.Empty);
225 if (String.IsNullOrEmpty(module)) 225 if (String.IsNullOrEmpty(module))
226 throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [EstateDataStore] section"); 226 throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [EstateDataStore] section");
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index bf5b85a..3139112 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -492,6 +492,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
492 if ((Environment.TickCount & Int32.MaxValue) - udpClient.TickLastPacketReceived > 1000 * 60) 492 if ((Environment.TickCount & Int32.MaxValue) - udpClient.TickLastPacketReceived > 1000 * 60)
493 { 493 {
494 m_log.Warn("[LLUDPSERVER]: Ack timeout, disconnecting " + udpClient.AgentID); 494 m_log.Warn("[LLUDPSERVER]: Ack timeout, disconnecting " + udpClient.AgentID);
495 StatsManager.SimExtraStats.AddAbnormalClientThreadTermination();
495 496
496 RemoveClient(udpClient); 497 RemoveClient(udpClient);
497 return; 498 return;
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index 7118f16..63dadb9 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -1250,6 +1250,24 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1250 responsemap["7"] = responsearr; 1250 responsemap["7"] = responsearr;
1251 } 1251 }
1252 1252
1253 if (m_scene.RegionInfo.RegionSettings.TelehubObject != UUID.Zero)
1254 {
1255 SceneObjectPart sop = m_scene.GetSceneObjectPart(m_scene.RegionInfo.RegionSettings.TelehubObject);
1256
1257 OSDArray responsearr = new OSDArray();
1258 OSDMap responsemapdata = new OSDMap();
1259 responsemapdata["X"] = OSD.FromInteger((int)(xstart + sop.AbsolutePosition.X));
1260 responsemapdata["Y"] = OSD.FromInteger((int)(ystart + sop.AbsolutePosition.Y));
1261 // responsemapdata["Z"] = OSD.FromInteger((int)m_scene.GetGroundHeight(x,y));
1262 responsemapdata["ID"] = OSD.FromUUID(sop.UUID);
1263 responsemapdata["Name"] = OSD.FromString(sop.Name);
1264 responsemapdata["Extra"] = OSD.FromInteger(0); // color (unused)
1265 responsemapdata["Extra2"] = OSD.FromInteger(0); // 0 = telehub / 1 = infohub
1266 responsearr.Add(responsemapdata);
1267
1268 responsemap["1"] = responsearr;
1269 }
1270
1253 return responsemap; 1271 return responsemap;
1254 } 1272 }
1255 1273
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 6c57d57..c4dd655 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -66,12 +66,9 @@ namespace OpenSim.Region.Framework.Scenes
66 protected internal event PhysicsCrash UnRecoverableError; 66 protected internal event PhysicsCrash UnRecoverableError;
67 private PhysicsCrash handlerPhysicsCrash = null; 67 private PhysicsCrash handlerPhysicsCrash = null;
68 68
69 public event ObjectDuplicateDelegate OnObjectDuplicate;
70 public event AttachToBackupDelegate OnAttachToBackup; 69 public event AttachToBackupDelegate OnAttachToBackup;
71 public event DetachFromBackupDelegate OnDetachFromBackup; 70 public event DetachFromBackupDelegate OnDetachFromBackup;
72 public event ChangedBackupDelegate OnChangeBackup; 71 public event ChangedBackupDelegate OnChangeBackup;
73 public event ObjectCreateDelegate OnObjectCreate;
74 public event ObjectDeleteDelegate OnObjectRemove;
75 72
76 #endregion 73 #endregion
77 74
@@ -445,9 +442,6 @@ namespace OpenSim.Region.Framework.Scenes
445 if (attachToBackup) 442 if (attachToBackup)
446 sceneObject.AttachToBackup(); 443 sceneObject.AttachToBackup();
447 444
448 if (OnObjectCreate != null)
449 OnObjectCreate(sceneObject);
450
451 lock (SceneObjectGroupsByFullID) 445 lock (SceneObjectGroupsByFullID)
452 SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject; 446 SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject;
453 447
@@ -496,9 +490,6 @@ namespace OpenSim.Region.Framework.Scenes
496 if ((grp.RootPart.Flags & PrimFlags.Physics) == PrimFlags.Physics) 490 if ((grp.RootPart.Flags & PrimFlags.Physics) == PrimFlags.Physics)
497 RemovePhysicalPrim(grp.PrimCount); 491 RemovePhysicalPrim(grp.PrimCount);
498 } 492 }
499
500 if (OnObjectRemove != null)
501 OnObjectRemove(Entities[uuid]);
502 493
503 lock (SceneObjectGroupsByFullID) 494 lock (SceneObjectGroupsByFullID)
504 SceneObjectGroupsByFullID.Remove(grp.UUID); 495 SceneObjectGroupsByFullID.Remove(grp.UUID);
@@ -2091,9 +2082,6 @@ namespace OpenSim.Region.Framework.Scenes
2091 // required for physics to update it's position 2082 // required for physics to update it's position
2092 copy.AbsolutePosition = copy.AbsolutePosition; 2083 copy.AbsolutePosition = copy.AbsolutePosition;
2093 2084
2094 if (OnObjectDuplicate != null)
2095 OnObjectDuplicate(original, copy);
2096
2097 return copy; 2085 return copy;
2098 } 2086 }
2099 } 2087 }
diff --git a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
index 95aa864..261029c 100644
--- a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
@@ -88,7 +88,7 @@ namespace OpenSim.Region.CoreModules.UDP.Linden
88 (mod, cmd) => MainConsole.Instance.Output(HandleImageQueuesClear(cmd))); 88 (mod, cmd) => MainConsole.Instance.Output(HandleImageQueuesClear(cmd)));
89 89
90 scene.AddCommand( 90 scene.AddCommand(
91 this, "show image queues", 91 this, "image queues show",
92 "image queues show <first-name> <last-name>", 92 "image queues show <first-name> <last-name>",
93 "Show the image queues (textures downloaded via UDP) for a particular client.", 93 "Show the image queues (textures downloaded via UDP) for a particular client.",
94 (mod, cmd) => MainConsole.Instance.Output(GetImageQueuesReport(cmd))); 94 (mod, cmd) => MainConsole.Instance.Output(GetImageQueuesReport(cmd)));
@@ -293,7 +293,7 @@ namespace OpenSim.Region.CoreModules.UDP.Linden
293 private string GetImageQueuesReport(string[] showParams) 293 private string GetImageQueuesReport(string[] showParams)
294 { 294 {
295 if (showParams.Length < 5 || showParams.Length > 6) 295 if (showParams.Length < 5 || showParams.Length > 6)
296 return "Usage: show image queues <first-name> <last-name> [full]"; 296 return "Usage: image queues show <first-name> <last-name> [full]";
297 297
298 string firstName = showParams[3]; 298 string firstName = showParams[3];
299 string lastName = showParams[4]; 299 string lastName = showParams[4];
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index 68999fc..c6e8286 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -134,9 +134,18 @@ namespace OpenSim.Region.Physics.OdePlugin
134 | CollisionCategories.Body 134 | CollisionCategories.Body
135 | CollisionCategories.Character 135 | CollisionCategories.Character
136 | CollisionCategories.Land); 136 | CollisionCategories.Land);
137 internal IntPtr Body = IntPtr.Zero; 137 /// <summary>
138 /// Body for dynamics simulation
139 /// </summary>
140 internal IntPtr Body { get; private set; }
141
138 private OdeScene _parent_scene; 142 private OdeScene _parent_scene;
139 internal IntPtr Shell = IntPtr.Zero; 143
144 /// <summary>
145 /// Collision geometry
146 /// </summary>
147 internal IntPtr Shell { get; private set; }
148
140 private IntPtr Amotor = IntPtr.Zero; 149 private IntPtr Amotor = IntPtr.Zero;
141 private d.Mass ShellMass; 150 private d.Mass ShellMass;
142 151
@@ -1018,6 +1027,13 @@ namespace OpenSim.Region.Physics.OdePlugin
1018 /// <param name="tensor"></param> 1027 /// <param name="tensor"></param>
1019 private void CreateOdeStructures(float npositionX, float npositionY, float npositionZ, float tensor) 1028 private void CreateOdeStructures(float npositionX, float npositionY, float npositionZ, float tensor)
1020 { 1029 {
1030 if (!(Shell == IntPtr.Zero && Body == IntPtr.Zero && Amotor == IntPtr.Zero))
1031 {
1032 m_log.ErrorFormat(
1033 "[ODE CHARACTER]: Creating ODE structures for {0} even though some already exist. Shell = {1}, Body = {2}, Amotor = {3}",
1034 Name, Shell, Body, Amotor);
1035 }
1036
1021 int dAMotorEuler = 1; 1037 int dAMotorEuler = 1;
1022// _parent_scene.waitForSpaceUnlock(_parent_scene.space); 1038// _parent_scene.waitForSpaceUnlock(_parent_scene.space);
1023 if (CAPSULE_LENGTH <= 0) 1039 if (CAPSULE_LENGTH <= 0)
@@ -1135,6 +1151,14 @@ namespace OpenSim.Region.Physics.OdePlugin
1135 /// </summary> 1151 /// </summary>
1136 internal void DestroyOdeStructures() 1152 internal void DestroyOdeStructures()
1137 { 1153 {
1154 // Create avatar capsule and related ODE data
1155 if (Shell == IntPtr.Zero || Body == IntPtr.Zero || Amotor == IntPtr.Zero)
1156 {
1157 m_log.ErrorFormat(
1158 "[ODE CHARACTER]: Destroying ODE structures for {0} even though some are already null. Shell = {1}, Body = {2}, Amotor = {3}",
1159 Name, Shell, Body, Amotor);
1160 }
1161
1138 // destroy avatar capsule and related ODE data 1162 // destroy avatar capsule and related ODE data
1139 if (Amotor != IntPtr.Zero) 1163 if (Amotor != IntPtr.Zero)
1140 { 1164 {
@@ -1260,15 +1284,6 @@ namespace OpenSim.Region.Physics.OdePlugin
1260 { 1284 {
1261 if (m_tainted_isPhysical) 1285 if (m_tainted_isPhysical)
1262 { 1286 {
1263 // Create avatar capsule and related ODE data
1264 if (!(Shell == IntPtr.Zero && Body == IntPtr.Zero && Amotor == IntPtr.Zero))
1265 {
1266 m_log.Warn("[ODE CHARACTER]: re-creating the following avatar ODE data for " + Name + ", even though it already exists - "
1267 + (Shell!=IntPtr.Zero ? "Shell ":"")
1268 + (Body!=IntPtr.Zero ? "Body ":"")
1269 + (Amotor!=IntPtr.Zero ? "Amotor ":""));
1270 }
1271
1272 CreateOdeStructures(_position.X, _position.Y, _position.Z, m_tensor); 1287 CreateOdeStructures(_position.X, _position.Y, _position.Z, m_tensor);
1273 _parent_scene.AddCharacter(this); 1288 _parent_scene.AddCharacter(this);
1274 } 1289 }
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 228eca9..37daf46 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -1525,7 +1525,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1525 chr.CollidingGround = false; 1525 chr.CollidingGround = false;
1526 chr.CollidingObj = false; 1526 chr.CollidingObj = false;
1527 1527
1528 // test the avatar's geometry for collision with the space 1528 // Test the avatar's geometry for collision with the space
1529 // This will return near and the space that they are the closest to 1529 // This will return near and the space that they are the closest to
1530 // And we'll run this again against the avatar and the space segment 1530 // And we'll run this again against the avatar and the space segment
1531 // This will return with a bunch of possible objects in the space segment 1531 // This will return with a bunch of possible objects in the space segment