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author | Teravus Ovares (Dan Olivares) | 2009-10-10 03:54:10 -0400 |
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committer | Teravus Ovares (Dan Olivares) | 2009-10-10 03:54:10 -0400 |
commit | 3f0dc88c462a9d933612b42b1e0a93e007fd5953 (patch) | |
tree | 602b74cde1b807860d7f9cd503fb74e8f4fa6bd0 /OpenSim/Region | |
parent | * Make ODECharacter respect the scene's requested collision update time (diff) | |
parent | Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for r... (diff) | |
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Merge branch 'master' of ssh://MyConnection/var/git/opensim
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e9040e9..e20b8f2 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3420,7 +3420,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3420 | if (e == null) | 3420 | if (e == null) |
3421 | return; | 3421 | return; |
3422 | 3422 | ||
3423 | if ((Math.Abs(Velocity.X) > 0.05f) || (Math.Abs(Velocity.Y) > 0.05f)) | 3423 | if ((Math.Abs(Velocity.X) > 0.1e-9f) || (Math.Abs(Velocity.Y) > 0.1e-9f)) |
3424 | UpdateMovementAnimations(); | 3424 | UpdateMovementAnimations(); |
3425 | 3425 | ||
3426 | if (m_invulnerable) | 3426 | if (m_invulnerable) |