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authorJustin Clarke Casey2009-03-09 19:58:39 +0000
committerJustin Clarke Casey2009-03-09 19:58:39 +0000
commit051096e8ae6d6eb262f1e5398ab1521db05bae2e (patch)
treeeced58a614df1b9582090b9a7e827ee9dbc5eacf /OpenSim/Region
parent* Add basic asset cache get test (diff)
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* minor: remove some mono compiler warnings
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs b/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs
index 54f6d68..a684461 100644
--- a/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs
+++ b/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Framework.Scenes
519 //m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue 519 //m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue
520 //0-1 520 //0-1
521 521
522 float difference = upper - lower; 522// float difference = upper - lower;
523 // we're trying to get a zero lower and modify all values equally so we get a percentage position 523 // we're trying to get a zero lower and modify all values equally so we get a percentage position
524 if (lower > 0) 524 if (lower > 0)
525 { 525 {