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author | Melanie | 2011-11-06 20:38:07 +0000 |
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committer | Melanie | 2011-11-06 20:38:07 +0000 |
commit | c7dd7b13a2058fa6855e2e78f1dbb83e9a806f95 (patch) | |
tree | 2208d841ddd01013d590845f306d2719ecf96503 /OpenSim/Region | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC-c7dd7b13a2058fa6855e2e78f1dbb83e9a806f95.zip opensim-SC-c7dd7b13a2058fa6855e2e78f1dbb83e9a806f95.tar.gz opensim-SC-c7dd7b13a2058fa6855e2e78f1dbb83e9a806f95.tar.bz2 opensim-SC-c7dd7b13a2058fa6855e2e78f1dbb83e9a806f95.tar.xz |
Convert SendKillObject to take a list of uint rather than sending one
packet per prim. More to come as we change to make use of this.
Diffstat (limited to 'OpenSim/Region')
8 files changed, 50 insertions, 49 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index a7f83f9..4a0b0c6 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -1531,38 +1531,49 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1531 | OutPacket(pc, ThrottleOutPacketType.Unknown); | 1531 | OutPacket(pc, ThrottleOutPacketType.Unknown); |
1532 | } | 1532 | } |
1533 | 1533 | ||
1534 | public void SendKillObject(ulong regionHandle, uint localID) | 1534 | public void SendKillObject(ulong regionHandle, List<uint> localIDs) |
1535 | { | 1535 | { |
1536 | // m_log.DebugFormat("[CLIENT]: Sending KillObjectPacket to {0} for {1} in {2}", Name, localID, regionHandle); | 1536 | // m_log.DebugFormat("[CLIENT]: Sending KillObjectPacket to {0} for {1} in {2}", Name, localID, regionHandle); |
1537 | 1537 | ||
1538 | KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); | 1538 | KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); |
1539 | // TODO: don't create new blocks if recycling an old packet | 1539 | // TODO: don't create new blocks if recycling an old packet |
1540 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | 1540 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[localIDs.Count]; |
1541 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | 1541 | for (int i = 0 ; i < localIDs.Count ; i++ ) |
1542 | kill.ObjectData[0].ID = localID; | 1542 | { |
1543 | kill.ObjectData[i] = new KillObjectPacket.ObjectDataBlock(); | ||
1544 | kill.ObjectData[i].ID = localIDs[i]; | ||
1545 | } | ||
1543 | kill.Header.Reliable = true; | 1546 | kill.Header.Reliable = true; |
1544 | kill.Header.Zerocoded = true; | 1547 | kill.Header.Zerocoded = true; |
1545 | 1548 | ||
1546 | if (m_scene.GetScenePresence(localID) == null) | 1549 | lock (m_killRecord) |
1547 | { | 1550 | { |
1548 | // We must lock for both manipulating the kill record and sending the packet, in order to avoid a race | 1551 | if (localIDs.Count == 1) |
1549 | // condition where a kill can be processed before an out-of-date update for the same object. | ||
1550 | lock (m_killRecord) | ||
1551 | { | 1552 | { |
1552 | m_killRecord.Add(localID); | 1553 | if (m_scene.GetScenePresence(localIDs[0]) != null) |
1553 | 1554 | { | |
1554 | // The throttle queue used here must match that being used for updates. Otherwise, there is a | 1555 | OutPacket(kill, ThrottleOutPacketType.State); |
1555 | // chance that a kill packet put on a separate queue will be sent to the client before an existing | 1556 | return; |
1556 | // update packet on another queue. Receiving updates after kills results in unowned and undeletable | 1557 | } |
1557 | // scene objects in a viewer until that viewer is relogged in. | 1558 | m_killRecord.Add(localIDs[0]); |
1558 | OutPacket(kill, ThrottleOutPacketType.Task); | 1559 | } |
1560 | else | ||
1561 | { | ||
1562 | lock (m_entityUpdates.SyncRoot) | ||
1563 | { | ||
1564 | foreach (uint localID in localIDs) | ||
1565 | m_killRecord.Add(localID); | ||
1566 | } | ||
1559 | } | 1567 | } |
1560 | } | 1568 | } |
1561 | else | 1569 | |
1562 | { | 1570 | // The throttle queue used here must match that being used for |
1563 | // OutPacket(kill, ThrottleOutPacketType.State); | 1571 | // updates. Otherwise, there is a chance that a kill packet put |
1564 | OutPacket(kill, ThrottleOutPacketType.Task); | 1572 | // on a separate queue will be sent to the client before an |
1565 | } | 1573 | // existing update packet on another queue. Receiving updates |
1574 | // after kills results in unowned and undeletable | ||
1575 | // scene objects in a viewer until that viewer is relogged in. | ||
1576 | OutPacket(kill, ThrottleOutPacketType.Task); | ||
1566 | } | 1577 | } |
1567 | 1578 | ||
1568 | /// <summary> | 1579 | /// <summary> |
@@ -11265,7 +11276,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11265 | { | 11276 | { |
11266 | // It's a ghost! tell the client to delete it from view. | 11277 | // It's a ghost! tell the client to delete it from view. |
11267 | simClient.SendKillObject(Scene.RegionInfo.RegionHandle, | 11278 | simClient.SendKillObject(Scene.RegionInfo.RegionHandle, |
11268 | localId); | 11279 | new List<uint> { localId }); |
11269 | } | 11280 | } |
11270 | else | 11281 | else |
11271 | { | 11282 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index de99b94..2349e40 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -548,7 +548,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
548 | // | 548 | // |
549 | if (so.IsSelected) | 549 | if (so.IsSelected) |
550 | { | 550 | { |
551 | m_scene.SendKillObject(so.RootPart.LocalId); | 551 | m_scene.SendKillObject(new List<uint> { so.RootPart.LocalId }); |
552 | } | 552 | } |
553 | 553 | ||
554 | so.IsSelected = false; // fudge.... | 554 | so.IsSelected = false; // fudge.... |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 7251bd8..d01f89b 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -570,7 +570,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
570 | 570 | ||
571 | protected void KillEntity(Scene scene, uint localID) | 571 | protected void KillEntity(Scene scene, uint localID) |
572 | { | 572 | { |
573 | scene.SendKillObject(localID); | 573 | scene.SendKillObject(new List<uint> { localID }); |
574 | } | 574 | } |
575 | 575 | ||
576 | protected virtual GridRegion GetFinalDestination(GridRegion region) | 576 | protected virtual GridRegion GetFinalDestination(GridRegion region) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 5465ca4..3b90c16 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3102,7 +3102,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3102 | delegate(IClientAPI client) | 3102 | delegate(IClientAPI client) |
3103 | { | 3103 | { |
3104 | //We can safely ignore null reference exceptions. It means the avatar is dead and cleaned up anyway | 3104 | //We can safely ignore null reference exceptions. It means the avatar is dead and cleaned up anyway |
3105 | try { client.SendKillObject(avatar.RegionHandle, avatar.LocalId); } | 3105 | try { client.SendKillObject(avatar.RegionHandle, new List<uint> { avatar.LocalId }); } |
3106 | catch (NullReferenceException) { } | 3106 | catch (NullReferenceException) { } |
3107 | }); | 3107 | }); |
3108 | 3108 | ||
@@ -3161,28 +3161,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
3161 | 3161 | ||
3162 | #region Entities | 3162 | #region Entities |
3163 | 3163 | ||
3164 | public void SendKillObject(uint localID) | 3164 | public void SendKillObject(List<uint> localIDs) |
3165 | { | 3165 | { |
3166 | SceneObjectPart part = GetSceneObjectPart(localID); | 3166 | List<uint> deleteIDs = new List<uint>(); |
3167 | UUID attachedAvatar = UUID.Zero; | ||
3168 | 3167 | ||
3169 | if (part != null) // It is a prim | 3168 | foreach (uint localID in localIDs) |
3170 | { | 3169 | { |
3171 | if (!part.ParentGroup.IsDeleted) // Valid | 3170 | SceneObjectPart part = GetSceneObjectPart(localID); |
3171 | if (part != null) // It is a prim | ||
3172 | { | 3172 | { |
3173 | if (part.ParentGroup.RootPart != part) // Child part | 3173 | if (part.ParentGroup != null && !part.ParentGroup.IsDeleted) // Valid |
3174 | return; | 3174 | { |
3175 | 3175 | if (part.ParentGroup.RootPart != part) // Child part | |
3176 | if (part.ParentGroup.IsAttachment && part.ParentGroup.AttachmentPoint >= 31 && part.ParentGroup.AttachmentPoint <= 38) | 3176 | continue; |
3177 | attachedAvatar = part.ParentGroup.AttachedAvatar; | 3177 | } |
3178 | } | 3178 | } |
3179 | deleteIDs.Add(localID); | ||
3179 | } | 3180 | } |
3180 | 3181 | ForEachClient(delegate(IClientAPI client) { client.SendKillObject(m_regionHandle, deleteIDs); }); | |
3181 | ForEachClient(delegate(IClientAPI client) | ||
3182 | { | ||
3183 | if (attachedAvatar == UUID.Zero || attachedAvatar == client.AgentId) | ||
3184 | client.SendKillObject(m_regionHandle, localID); | ||
3185 | }); | ||
3186 | } | 3182 | } |
3187 | 3183 | ||
3188 | #endregion | 3184 | #endregion |
@@ -3200,7 +3196,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3200 | //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate; | 3196 | //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate; |
3201 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; | 3197 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; |
3202 | m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid; | 3198 | m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid; |
3203 | m_sceneGridService.KiPrimitive += SendKillObject; | ||
3204 | m_sceneGridService.OnGetLandData += GetLandData; | 3199 | m_sceneGridService.OnGetLandData += GetLandData; |
3205 | } | 3200 | } |
3206 | 3201 | ||
@@ -3209,7 +3204,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3209 | /// </summary> | 3204 | /// </summary> |
3210 | public void UnRegisterRegionWithComms() | 3205 | public void UnRegisterRegionWithComms() |
3211 | { | 3206 | { |
3212 | m_sceneGridService.KiPrimitive -= SendKillObject; | ||
3213 | m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid; | 3207 | m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid; |
3214 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar; | 3208 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar; |
3215 | //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; | 3209 | //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 7cffa70..eccce89 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -44,8 +44,6 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; | |||
44 | 44 | ||
45 | namespace OpenSim.Region.Framework.Scenes | 45 | namespace OpenSim.Region.Framework.Scenes |
46 | { | 46 | { |
47 | public delegate void KiPrimitiveDelegate(uint localID); | ||
48 | |||
49 | public delegate void RemoveKnownRegionsFromAvatarList(UUID avatarID, List<ulong> regionlst); | 47 | public delegate void RemoveKnownRegionsFromAvatarList(UUID avatarID, List<ulong> regionlst); |
50 | 48 | ||
51 | /// <summary> | 49 | /// <summary> |
@@ -113,8 +111,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
113 | // private LogOffUser handlerLogOffUser = null; | 111 | // private LogOffUser handlerLogOffUser = null; |
114 | // private GetLandData handlerGetLandData = null; // OnGetLandData | 112 | // private GetLandData handlerGetLandData = null; // OnGetLandData |
115 | 113 | ||
116 | public KiPrimitiveDelegate KiPrimitive; | ||
117 | |||
118 | public SceneCommunicationService() | 114 | public SceneCommunicationService() |
119 | { | 115 | { |
120 | } | 116 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 3f4e112..339cf0f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1162,7 +1162,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1162 | { | 1162 | { |
1163 | if (!IsAttachment || (AttachedAvatar == avatar.ControllingClient.AgentId) || | 1163 | if (!IsAttachment || (AttachedAvatar == avatar.ControllingClient.AgentId) || |
1164 | (AttachmentPoint < 31) || (AttachmentPoint > 38)) | 1164 | (AttachmentPoint < 31) || (AttachmentPoint > 38)) |
1165 | avatar.ControllingClient.SendKillObject(m_regionHandle, part.LocalId); | 1165 | avatar.ControllingClient.SendKillObject(m_regionHandle, new List<uint> { part.LocalId }); |
1166 | } | 1166 | } |
1167 | } | 1167 | } |
1168 | }); | 1168 | }); |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 8e9647e..380570b 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -934,7 +934,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
934 | 934 | ||
935 | } | 935 | } |
936 | 936 | ||
937 | public void SendKillObject(ulong regionHandle, uint localID) | 937 | public void SendKillObject(ulong regionHandle, List<uint> localID) |
938 | { | 938 | { |
939 | 939 | ||
940 | } | 940 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index ee9a4c1..152377a 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -520,7 +520,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
520 | 520 | ||
521 | } | 521 | } |
522 | 522 | ||
523 | public virtual void SendKillObject(ulong regionHandle, uint localID) | 523 | public virtual void SendKillObject(ulong regionHandle, List<uint> localID) |
524 | { | 524 | { |
525 | } | 525 | } |
526 | 526 | ||