aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
authorDiva Canto2010-11-26 22:06:34 -0800
committerDiva Canto2010-11-26 22:06:34 -0800
commit3292a2255882018b7fed3e80f430dc26892b92ea (patch)
tree408992547f45f85c3d6275a55e8515f2d905779f /OpenSim/Region
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
downloadopensim-SC-3292a2255882018b7fed3e80f430dc26892b92ea.zip
opensim-SC-3292a2255882018b7fed3e80f430dc26892b92ea.tar.gz
opensim-SC-3292a2255882018b7fed3e80f430dc26892b92ea.tar.bz2
opensim-SC-3292a2255882018b7fed3e80f430dc26892b92ea.tar.xz
Creator information preserved upon HG transfers.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs83
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs12
2 files changed, 87 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
index ccb892e..81b65c5 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
@@ -27,8 +27,11 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.IO;
30using System.Reflection; 31using System.Reflection;
31using System.Threading; 32using System.Threading;
33using System.Xml;
34
32using log4net; 35using log4net;
33using OpenMetaverse; 36using OpenMetaverse;
34using OpenSim.Framework; 37using OpenSim.Framework;
@@ -52,14 +55,16 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
52// private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); 55// private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>();
53 56
54 private Scene m_scene; 57 private Scene m_scene;
58 private string m_ProfileServerURI;
55 59
56 #endregion 60 #endregion
57 61
58 #region Constructor 62 #region Constructor
59 63
60 public HGAssetMapper(Scene scene) 64 public HGAssetMapper(Scene scene, string profileURL)
61 { 65 {
62 m_scene = scene; 66 m_scene = scene;
67 m_ProfileServerURI = profileURL;
63 } 68 }
64 69
65 #endregion 70 #endregion
@@ -95,16 +100,18 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
95 try 100 try
96 { 101 {
97 asset1.ID = url + "/" + asset.ID; 102 asset1.ID = url + "/" + asset.ID;
98// UUID temp = UUID.Zero;
99 // TODO: if the creator is local, stick this grid's URL in front
100 //if (UUID.TryParse(asset.Metadata.CreatorID, out temp))
101 // asset1.Metadata.CreatorID = ??? + "/" + asset.Metadata.CreatorID;
102 } 103 }
103 catch 104 catch
104 { 105 {
105 m_log.Warn("[HG ASSET MAPPER]: Oops."); 106 m_log.Warn("[HG ASSET MAPPER]: Oops.");
106 } 107 }
107 108
109 AdjustIdentifiers(asset1.Metadata);
110 if (asset1.Metadata.Type == (sbyte)AssetType.Object)
111 asset1.Data = AdjustIdentifiers(asset.Data);
112 else
113 asset1.Data = asset.Data;
114
108 m_scene.AssetService.Store(asset1); 115 m_scene.AssetService.Store(asset1);
109 m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url); 116 m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url);
110 } 117 }
@@ -118,7 +125,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
118 125
119 private void Copy(AssetBase from, AssetBase to) 126 private void Copy(AssetBase from, AssetBase to)
120 { 127 {
121 to.Data = from.Data; 128 //to.Data = from.Data; // don't copy this, it's copied elsewhere
122 to.Description = from.Description; 129 to.Description = from.Description;
123 to.FullID = from.FullID; 130 to.FullID = from.FullID;
124 to.ID = from.ID; 131 to.ID = from.ID;
@@ -129,6 +136,70 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
129 136
130 } 137 }
131 138
139 private void AdjustIdentifiers(AssetMetadata meta)
140 {
141 if (meta.CreatorID != null && meta.CreatorID != string.Empty)
142 {
143 UUID uuid = UUID.Zero;
144 UUID.TryParse(meta.CreatorID, out uuid);
145 UserAccount creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid);
146 if (creator != null)
147 meta.CreatorID = m_ProfileServerURI + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName;
148 }
149 }
150
151 protected byte[] AdjustIdentifiers(byte[] data)
152 {
153 string xml = Utils.BytesToString(data);
154 return Utils.StringToBytes(RewriteSOP(xml));
155 }
156
157 protected string RewriteSOP(string xml)
158 {
159 XmlDocument doc = new XmlDocument();
160 doc.LoadXml(xml);
161 XmlNodeList sops = doc.GetElementsByTagName("SceneObjectPart");
162
163 foreach (XmlNode sop in sops)
164 {
165 UserAccount creator = null;
166 bool hasCreatorData = false;
167 XmlNodeList nodes = sop.ChildNodes;
168 foreach (XmlNode node in nodes)
169 {
170 if (node.Name == "CreatorID")
171 {
172 UUID uuid = UUID.Zero;
173 UUID.TryParse(node.InnerText, out uuid);
174 creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid);
175 }
176 if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty)
177 hasCreatorData = true;
178
179 //if (node.Name == "OwnerID")
180 //{
181 // UserAccount owner = GetUser(node.InnerText);
182 // if (owner != null)
183 // node.InnerText = m_ProfileServiceURL + "/" + node.InnerText + "/" + owner.FirstName + " " + owner.LastName;
184 //}
185 }
186
187 if (!hasCreatorData && creator != null)
188 {
189 XmlElement creatorData = doc.CreateElement("CreatorData");
190 creatorData.InnerText = m_ProfileServerURI + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
191 sop.AppendChild(creatorData);
192 }
193 }
194
195 using (StringWriter wr = new StringWriter())
196 {
197 doc.Save(wr);
198 return wr.ToString();
199 }
200
201 }
202
132 // TODO: unused 203 // TODO: unused
133 // private void Dump(Dictionary<UUID, bool> lst) 204 // private void Dump(Dictionary<UUID, bool> lst)
134 // { 205 // {
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
index 125a397..34b8114 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
@@ -54,6 +54,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
54 get { return m_assMapper; } 54 get { return m_assMapper; }
55 } 55 }
56 56
57 private string m_ProfileServerURI;
58
57// private bool m_Initialized = false; 59// private bool m_Initialized = false;
58 60
59 #region INonSharedRegionModule 61 #region INonSharedRegionModule
@@ -73,6 +75,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
73 { 75 {
74 m_Enabled = true; 76 m_Enabled = true;
75 m_log.InfoFormat("[HG INVENTORY ACCESS MODULE]: {0} enabled.", Name); 77 m_log.InfoFormat("[HG INVENTORY ACCESS MODULE]: {0} enabled.", Name);
78
79 IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"];
80 if (thisModuleConfig != null)
81 m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty);
82 else
83 m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!");
76 } 84 }
77 } 85 }
78 } 86 }
@@ -83,7 +91,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
83 return; 91 return;
84 92
85 base.AddRegion(scene); 93 base.AddRegion(scene);
86 m_assMapper = new HGAssetMapper(scene); 94 m_assMapper = new HGAssetMapper(scene, m_ProfileServerURI);
87 scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem; 95 scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem;
88 96
89 } 97 }
@@ -97,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
97 string userAssetServer = string.Empty; 105 string userAssetServer = string.Empty;
98 if (IsForeignUser(avatarID, out userAssetServer)) 106 if (IsForeignUser(avatarID, out userAssetServer))
99 { 107 {
100 m_assMapper.Post(assetID, avatarID, userAssetServer); 108 Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); });
101 } 109 }
102 } 110 }
103 111