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author | Diva Canto | 2009-08-19 10:56:08 -0700 |
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committer | Diva Canto | 2009-08-19 10:56:08 -0700 |
commit | d519f1885f587409592cf92bc0f4ba8533a1866f (patch) | |
tree | dc8d0073d09050c8787121290b1e3a8f65119812 /OpenSim/Region | |
parent | Async purge so that the client thread doesn't wait. (diff) | |
download | opensim-SC-d519f1885f587409592cf92bc0f4ba8533a1866f.zip opensim-SC-d519f1885f587409592cf92bc0f4ba8533a1866f.tar.gz opensim-SC-d519f1885f587409592cf92bc0f4ba8533a1866f.tar.bz2 opensim-SC-d519f1885f587409592cf92bc0f4ba8533a1866f.tar.xz |
Added MoveItems, which is most useful upon viewer-delete inventory operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
Diffstat (limited to 'OpenSim/Region')
6 files changed, 52 insertions, 33 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index e2fb659..6969a3d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -7027,14 +7027,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7027 | if (OnMoveInventoryItem != null) | 7027 | if (OnMoveInventoryItem != null) |
7028 | { | 7028 | { |
7029 | handlerMoveInventoryItem = null; | 7029 | handlerMoveInventoryItem = null; |
7030 | InventoryItemBase itm = null; | ||
7031 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
7030 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) | 7032 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) |
7031 | { | 7033 | { |
7032 | handlerMoveInventoryItem = OnMoveInventoryItem; | 7034 | itm = new InventoryItemBase(datablock.ItemID, AgentId); |
7033 | if (handlerMoveInventoryItem != null) | 7035 | itm.Folder = datablock.FolderID; |
7034 | { | 7036 | itm.Name = Util.FieldToString(datablock.NewName); |
7035 | handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length, | 7037 | // weird, comes out as empty string |
7036 | Util.FieldToString(datablock.NewName)); | 7038 | //m_log.DebugFormat("[XXX] new name: {0}", itm.Name); |
7037 | } | 7039 | items.Add(itm); |
7040 | } | ||
7041 | handlerMoveInventoryItem = OnMoveInventoryItem; | ||
7042 | if (handlerMoveInventoryItem != null) | ||
7043 | { | ||
7044 | handlerMoveInventoryItem(this, items); | ||
7038 | } | 7045 | } |
7039 | } | 7046 | } |
7040 | break; | 7047 | break; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs index d1ae3e4..d4cb616 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs | |||
@@ -181,6 +181,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
181 | /// <returns>true if the item was successfully updated</returns> | 181 | /// <returns>true if the item was successfully updated</returns> |
182 | public abstract bool UpdateItem(InventoryItemBase item); | 182 | public abstract bool UpdateItem(InventoryItemBase item); |
183 | 183 | ||
184 | public abstract bool MoveItems(UUID ownerID, List<InventoryItemBase> items); | ||
185 | |||
184 | /// <summary> | 186 | /// <summary> |
185 | /// Delete an item from the user's inventory | 187 | /// Delete an item from the user's inventory |
186 | /// </summary> | 188 | /// </summary> |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index 6a1f2d5..787c6c8 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -393,6 +393,23 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
393 | } | 393 | } |
394 | } | 394 | } |
395 | 395 | ||
396 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
397 | { | ||
398 | if (items == null) | ||
399 | return false; | ||
400 | if (items.Count == 0) | ||
401 | return true; | ||
402 | |||
403 | if (IsLocalGridUser(ownerID)) | ||
404 | return m_GridService.MoveItems(ownerID, items); | ||
405 | else | ||
406 | { | ||
407 | UUID sessionID = GetSessionID(ownerID); | ||
408 | string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString(); | ||
409 | return m_HGService.MoveItems(uri, items, sessionID); | ||
410 | } | ||
411 | } | ||
412 | |||
396 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | 413 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) |
397 | { | 414 | { |
398 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID); | 415 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index b2640af..562c5dd 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -289,6 +289,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
289 | return m_InventoryService.UpdateItem(item); | 289 | return m_InventoryService.UpdateItem(item); |
290 | } | 290 | } |
291 | 291 | ||
292 | |||
293 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
294 | { | ||
295 | return m_InventoryService.MoveItems(ownerID, items); | ||
296 | } | ||
297 | |||
292 | /// <summary> | 298 | /// <summary> |
293 | /// Delete an item from the user's inventory | 299 | /// Delete an item from the user's inventory |
294 | /// </summary> | 300 | /// </summary> |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs index 081d0f7..201442c 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs | |||
@@ -273,6 +273,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
273 | return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); | 273 | return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); |
274 | } | 274 | } |
275 | 275 | ||
276 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
277 | { | ||
278 | if (items == null) | ||
279 | return false; | ||
280 | |||
281 | UUID sessionID = GetSessionID(ownerID); | ||
282 | return m_RemoteConnector.MoveItems(ownerID.ToString(), items, sessionID); | ||
283 | } | ||
284 | |||
285 | |||
276 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | 286 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) |
277 | { | 287 | { |
278 | if (itemIDs == null) | 288 | if (itemIDs == null) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 5e2eb73..a119efc 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -638,36 +638,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
638 | /// <param name="itemID"></param> | 638 | /// <param name="itemID"></param> |
639 | /// <param name="length"></param> | 639 | /// <param name="length"></param> |
640 | /// <param name="newName"></param> | 640 | /// <param name="newName"></param> |
641 | public void MoveInventoryItem(IClientAPI remoteClient, UUID folderID, UUID itemID, int length, | 641 | public void MoveInventoryItem(IClientAPI remoteClient, List<InventoryItemBase> items) |
642 | string newName) | ||
643 | { | 642 | { |
644 | m_log.DebugFormat( | 643 | m_log.DebugFormat( |
645 | "[AGENT INVENTORY]: Moving item {0} to {1} for {2}", itemID, folderID, remoteClient.AgentId); | 644 | "[AGENT INVENTORY]: Moving {0} items for user {1}", items.Count, remoteClient.AgentId); |
646 | 645 | ||
647 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 646 | if (!InventoryService.MoveItems(remoteClient.AgentId, items)) |
648 | item = InventoryService.GetItem(item); | 647 | m_log.Warn("[AGENT INVENTORY]: Failed to move items for user " + remoteClient.AgentId); |
649 | |||
650 | if (item != null) | ||
651 | { | ||
652 | if (newName != String.Empty) | ||
653 | { | ||
654 | item.Name = newName; | ||
655 | } | ||
656 | item.Folder = folderID; | ||
657 | |||
658 | // Diva comment: can't we just update? | ||
659 | List<UUID> uuids = new List<UUID>(); | ||
660 | uuids.Add(item.ID); | ||
661 | InventoryService.DeleteItems(item.Owner, uuids); | ||
662 | |||
663 | AddInventoryItem(remoteClient, item); | ||
664 | } | ||
665 | else | ||
666 | { | ||
667 | m_log.Warn("[AGENT INVENTORY]: Failed to find item " + itemID.ToString()); | ||
668 | |||
669 | return; | ||
670 | } | ||
671 | } | 648 | } |
672 | 649 | ||
673 | /// <summary> | 650 | /// <summary> |