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authorJustin Clarke Casey2008-10-15 17:19:02 +0000
committerJustin Clarke Casey2008-10-15 17:19:02 +0000
commitb1248004f094eb06facb06888b8446ed91bc968e (patch)
tree46658154018c30ed6c9751c81dfe61f7850c1551 /OpenSim/Region
parent* refactor: Remove OutPacket from the IClientAPI (diff)
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* minor: remove some warnings
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs4
-rw-r--r--OpenSim/Region/Physics/Meshing/PrimMesher.cs6
2 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
index 046f4f4..0e14441 100644
--- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs
@@ -46,14 +46,14 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload
46 // See ITextureSender 46 // See ITextureSender
47 47
48 // private bool m_sending = false; 48 // private bool m_sending = false;
49 private UUID m_textureId; 49 //private UUID m_textureId;
50 50
51 // See ITextureSender 51 // See ITextureSender
52 52
53 public TextureNotFoundSender(IClientAPI client, UUID textureID) 53 public TextureNotFoundSender(IClientAPI client, UUID textureID)
54 { 54 {
55 // // m_client = client; 55 // // m_client = client;
56 m_textureId = textureID; 56 //m_textureId = textureID;
57 } 57 }
58 58
59 #region ITextureSender Members 59 #region ITextureSender Members
diff --git a/OpenSim/Region/Physics/Meshing/PrimMesher.cs b/OpenSim/Region/Physics/Meshing/PrimMesher.cs
index d49ac44..ade4034 100644
--- a/OpenSim/Region/Physics/Meshing/PrimMesher.cs
+++ b/OpenSim/Region/Physics/Meshing/PrimMesher.cs
@@ -891,7 +891,7 @@ namespace PrimMesher
891 public bool calcVertexNormals = false; 891 public bool calcVertexNormals = false;
892 private bool normalsProcessed = false; 892 private bool normalsProcessed = false;
893 893
894 private List<Coord> edgeNormals; 894 //private List<Coord> edgeNormals;
895 895
896 public string ParamsToDisplayString() 896 public string ParamsToDisplayString()
897 { 897 {
@@ -964,8 +964,8 @@ namespace PrimMesher
964 964
965 float length = this.pathCutEnd - this.pathCutBegin; 965 float length = this.pathCutEnd - this.pathCutBegin;
966 normalsProcessed = false; 966 normalsProcessed = false;
967 if (this.calcVertexNormals) 967 //if (this.calcVertexNormals)
968 this.edgeNormals = new List<Coord>(); 968 // this.edgeNormals = new List<Coord>();
969 969
970#if VIEWER 970#if VIEWER
971 if (this.sides == 3) 971 if (this.sides == 3)