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authorTeravus Ovares2008-03-31 23:54:49 +0000
committerTeravus Ovares2008-03-31 23:54:49 +0000
commita0a0229fdfc980b1a716e94c33812937431671e6 (patch)
tree8fa640c9c035bd83261b89b75460eef89b6240d8 /OpenSim/Region
parent* Fix for terrain issue whereby loading or manipulating a terrain item from t... (diff)
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* Set Svn Properties eol-style: |337
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs2
-rw-r--r--OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index 427fc70..9f1ad88 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -145,7 +145,7 @@ namespace OpenSim
145 { 145 {
146 Directory.Delete("addin-db-000", true); 146 Directory.Delete("addin-db-000", true);
147 } 147 }
148 148
149 AddinManager.Initialize("."); 149 AddinManager.Initialize(".");
150 AddinManager.Registry.Update(null); 150 AddinManager.Registry.Update(null);
151 151
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
index 5c93962..ba2e3d7 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs
@@ -89,7 +89,7 @@ namespace OpenSim.Region.Communications.OGS1
89 e.Source, e.Message); 89 e.Source, e.Message);
90 } 90 }
91 } 91 }
92 92
93 /// <summary> 93 /// <summary>
94 /// Callback used by the inventory server GetInventory request 94 /// Callback used by the inventory server GetInventory request
95 /// </summary> 95 /// </summary>
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
index 967ba0b..a450a3d 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
@@ -166,7 +166,7 @@ namespace OpenSim.Region.Environment.Scenes
166 localID, Name, UUID); 166 localID, Name, UUID);
167 } 167 }
168 } 168 }
169 169
170 /// <summary> 170 /// <summary>
171 /// Add an inventory item to a prim in this group. 171 /// Add an inventory item to a prim in this group.
172 /// </summary> 172 /// </summary>