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authorDiva Canto2012-01-12 09:56:35 -0800
committerDiva Canto2012-01-12 09:56:35 -0800
commit8bdd80abfa3830142b16615d97d555dad417e08d (patch)
treebfeb815776a50535591d2bacd20082c6e7f8caa9 /OpenSim/Region
parentCorrecting ini.example were permissionmodules uses komma instead of space as ... (diff)
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HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs10
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs9
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs8
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs8
5 files changed, 23 insertions, 16 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
index d20c9eb..eaadc1b 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs
@@ -55,16 +55,16 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
55// private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); 55// private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>();
56 56
57 private Scene m_scene; 57 private Scene m_scene;
58 private string m_ProfileServerURI; 58 private string m_HomeURI;
59 59
60 #endregion 60 #endregion
61 61
62 #region Constructor 62 #region Constructor
63 63
64 public HGAssetMapper(Scene scene, string profileURL) 64 public HGAssetMapper(Scene scene, string homeURL)
65 { 65 {
66 m_scene = scene; 66 m_scene = scene;
67 m_ProfileServerURI = profileURL; 67 m_HomeURI = homeURL;
68 } 68 }
69 69
70 #endregion 70 #endregion
@@ -150,7 +150,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
150 UUID.TryParse(meta.CreatorID, out uuid); 150 UUID.TryParse(meta.CreatorID, out uuid);
151 UserAccount creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid); 151 UserAccount creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid);
152 if (creator != null) 152 if (creator != null)
153 meta.CreatorID = m_ProfileServerURI + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName; 153 meta.CreatorID = m_HomeURI + ";" + creator.FirstName + " " + creator.LastName;
154 } 154 }
155 } 155 }
156 156
@@ -193,7 +193,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
193 if (!hasCreatorData && creator != null) 193 if (!hasCreatorData && creator != null)
194 { 194 {
195 XmlElement creatorData = doc.CreateElement("CreatorData"); 195 XmlElement creatorData = doc.CreateElement("CreatorData");
196 creatorData.InnerText = m_ProfileServerURI + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName; 196 creatorData.InnerText = m_HomeURI + ";" + creator.FirstName + " " + creator.LastName;
197 sop.AppendChild(creatorData); 197 sop.AppendChild(creatorData);
198 } 198 }
199 } 199 }
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
index bf24ebc..0c4ff7f 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
@@ -54,7 +54,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
54 get { return m_assMapper; } 54 get { return m_assMapper; }
55 } 55 }
56 56
57 private string m_ProfileServerURI; 57 private string m_HomeURI;
58 private bool m_OutboundPermission; 58 private bool m_OutboundPermission;
59 private string m_ThisGatekeeper; 59 private string m_ThisGatekeeper;
60 60
@@ -84,7 +84,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
84 IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"]; 84 IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"];
85 if (thisModuleConfig != null) 85 if (thisModuleConfig != null)
86 { 86 {
87 m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty); 87 // legacy configuration [obsolete]
88 m_HomeURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty);
89 // preferred
90 m_HomeURI = thisModuleConfig.GetString("HomeURI", m_HomeURI);
88 m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true); 91 m_OutboundPermission = thisModuleConfig.GetBoolean("OutboundPermission", true);
89 m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty); 92 m_ThisGatekeeper = thisModuleConfig.GetString("Gatekeeper", string.Empty);
90 } 93 }
@@ -100,7 +103,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
100 return; 103 return;
101 104
102 base.AddRegion(scene); 105 base.AddRegion(scene);
103 m_assMapper = new HGAssetMapper(scene, m_ProfileServerURI); 106 m_assMapper = new HGAssetMapper(scene, m_HomeURI);
104 scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem; 107 scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem;
105 108
106 } 109 }
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
index f44a3ba..0707cbe 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs
@@ -125,8 +125,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
125 Dictionary<string, object> options = new Dictionary<string, object>(); 125 Dictionary<string, object> options = new Dictionary<string, object>();
126 126
127 OptionSet ops = new OptionSet(); 127 OptionSet ops = new OptionSet();
128// ops.Add("v|version=", delegate(string v) { options["version"] = v; }); 128
129 ops.Add("p|profile=", delegate(string v) { options["profile"] = v; }); 129 // legacy argument [obsolete]
130 ops.Add("p|profile=", delegate(string v) { Console.WriteLine("\n WARNING: -profile option is obsolete and it will not work. Use -home instead.\n"); });
131 // preferred
132 ops.Add("h|home=", delegate(string v) { options["home"] = v; });
133
130 ops.Add("noassets", delegate(string v) { options["noassets"] = v != null; }); 134 ops.Add("noassets", delegate(string v) { options["noassets"] = v != null; });
131 ops.Add("perm=", delegate(string v) { options["checkPermissions"] = v; }); 135 ops.Add("perm=", delegate(string v) { options["checkPermissions"] = v; });
132 136
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 51d3586..e9c33eb 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -394,7 +394,7 @@ namespace OpenSim.Region.Framework.Scenes
394 394
395 private string m_creatorData = string.Empty; 395 private string m_creatorData = string.Empty;
396 /// <summary> 396 /// <summary>
397 /// Data about the creator in the form profile_url;name 397 /// Data about the creator in the form home_url;name
398 /// </summary> 398 /// </summary>
399 public string CreatorData 399 public string CreatorData
400 { 400 {
@@ -405,7 +405,7 @@ namespace OpenSim.Region.Framework.Scenes
405 /// <summary> 405 /// <summary>
406 /// Used by the DB layer to retrieve / store the entire user identification. 406 /// Used by the DB layer to retrieve / store the entire user identification.
407 /// The identification can either be a simple UUID or a string of the form 407 /// The identification can either be a simple UUID or a string of the form
408 /// uuid[;profile_url[;name]] 408 /// uuid[;home_url[;name]]
409 /// </summary> 409 /// </summary>
410 public string CreatorIdentification 410 public string CreatorIdentification
411 { 411 {
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 38d1231..7c60ddd 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -1134,12 +1134,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1134 1134
1135 if (sop.CreatorData != null && sop.CreatorData != string.Empty) 1135 if (sop.CreatorData != null && sop.CreatorData != string.Empty)
1136 writer.WriteElementString("CreatorData", sop.CreatorData); 1136 writer.WriteElementString("CreatorData", sop.CreatorData);
1137 else if (options.ContainsKey("profile")) 1137 else if (options.ContainsKey("home"))
1138 { 1138 {
1139 if (m_UserManagement == null) 1139 if (m_UserManagement == null)
1140 m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>(); 1140 m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>();
1141 string name = m_UserManagement.GetUserName(sop.CreatorID); 1141 string name = m_UserManagement.GetUserName(sop.CreatorID);
1142 writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + sop.CreatorID + ";" + name); 1142 writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name);
1143 } 1143 }
1144 1144
1145 WriteUUID(writer, "FolderID", sop.FolderID, options); 1145 WriteUUID(writer, "FolderID", sop.FolderID, options);
@@ -1282,12 +1282,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
1282 1282
1283 if (item.CreatorData != null && item.CreatorData != string.Empty) 1283 if (item.CreatorData != null && item.CreatorData != string.Empty)
1284 writer.WriteElementString("CreatorData", item.CreatorData); 1284 writer.WriteElementString("CreatorData", item.CreatorData);
1285 else if (options.ContainsKey("profile")) 1285 else if (options.ContainsKey("home"))
1286 { 1286 {
1287 if (m_UserManagement == null) 1287 if (m_UserManagement == null)
1288 m_UserManagement = scene.RequestModuleInterface<IUserManagement>(); 1288 m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
1289 string name = m_UserManagement.GetUserName(item.CreatorID); 1289 string name = m_UserManagement.GetUserName(item.CreatorID);
1290 writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + item.CreatorID + ";" + name); 1290 writer.WriteElementString("CreatorData", (string)options["home"] + ";" + name);
1291 } 1291 }
1292 1292
1293 writer.WriteElementString("Description", item.Description); 1293 writer.WriteElementString("Description", item.Description);