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authorAdam Frisby2007-08-01 20:17:19 +0000
committerAdam Frisby2007-08-01 20:17:19 +0000
commit5c0f1ff293554e3827fc045619d31ab985a666b5 (patch)
tree32bcabf8611946df1f75766ac5bb33698bb15bff /OpenSim/Region
parentLittle bit more work on AllNewSceneObjectPart2 (diff)
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* Applied issue#254 - startpingcheck should not be reliable if it's being resent anyway. (Thanks Babblefrog!)
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.API.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.API.cs b/OpenSim/Region/ClientStack/ClientView.API.cs
index 5ef0e1a..610bfd1 100644
--- a/OpenSim/Region/ClientStack/ClientView.API.cs
+++ b/OpenSim/Region/ClientStack/ClientView.API.cs
@@ -504,9 +504,11 @@ namespace OpenSim.Region.ClientStack
504 { 504 {
505 StartPingCheckPacket pc = new StartPingCheckPacket(); 505 StartPingCheckPacket pc = new StartPingCheckPacket();
506 pc.PingID.PingID = seq; 506 pc.PingID.PingID = seq;
507 pc.Header.Reliable = false;
507 OutPacket(pc); 508 OutPacket(pc);
509
508 } 510 }
509 511
510 public void SendKillObject(ulong regionHandle, uint localID) 512 public void SendKillObject(ulong regionHandle, uint localID)
511 { 513 {
512 KillObjectPacket kill = new KillObjectPacket(); 514 KillObjectPacket kill = new KillObjectPacket();