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authorMelanie2012-01-24 01:29:50 +0000
committerMelanie2012-01-24 01:30:41 +0000
commit0d2e02efb1da5cba09a8cf306b83e5789529601c (patch)
tree84ae95c7e7907c4e3aa13fe6e046acfe7905f00d /OpenSim/Region
parentCorrect a coordinate to make the viewer like it (diff)
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Reverse the spawn point distance vector
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index 1855aea..20f3903 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -1309,7 +1309,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
1309 1309
1310 foreach (SpawnPoint sp in settings.SpawnPoints()) 1310 foreach (SpawnPoint sp in settings.SpawnPoints())
1311 { 1311 {
1312 spawnPoints.Add(sp.GetLocation(telehub.GroupRotation)); 1312 spawnPoints.Add(sp.GetLocation(Vector3.Zero, telehub.GroupRotation));
1313 } 1313 }
1314 1314
1315 client.SendTelehubInfo(settings.TelehubObject, 1315 client.SendTelehubInfo(settings.TelehubObject,