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author | Justin Clark-Casey (justincc) | 2011-08-13 15:16:43 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-13 15:21:03 +0100 |
commit | dcb4b2de09032380fb428f73d9e3fd10aa662377 (patch) | |
tree | c6fccdd2a6c55fecee340dd2d2b7d6bb3687fe8a /OpenSim/Region | |
parent | Revert "llGetPrimitveParams fix prim hollow/hole shape return value" (diff) | |
download | opensim-SC-dcb4b2de09032380fb428f73d9e3fd10aa662377.zip opensim-SC-dcb4b2de09032380fb428f73d9e3fd10aa662377.tar.gz opensim-SC-dcb4b2de09032380fb428f73d9e3fd10aa662377.tar.bz2 opensim-SC-dcb4b2de09032380fb428f73d9e3fd10aa662377.tar.xz |
Fix a problem in the Flotsam asset cache where assets were being put into the memory cache even when it wasn't enabled.
This hopefully addresses http://opensimulator.org/mantis/view.php?id=5634
This is the most probable cause of the memory problems that people have been seeing in the past month.
This bug has been around since commit 5dc785b (4th July 2011). Doh! This is why regressions tests are such a good idea... :)
Many thanks to Nebadon for using git bisect to track down this bug, which made it a 5 minute fix.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index 7ef759c..abfc771 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -357,8 +357,6 @@ namespace Flotsam.RegionModules.AssetCache | |||
357 | 357 | ||
358 | asset = (AssetBase)bformatter.Deserialize(stream); | 358 | asset = (AssetBase)bformatter.Deserialize(stream); |
359 | 359 | ||
360 | UpdateMemoryCache(id, asset); | ||
361 | |||
362 | m_DiskHits++; | 360 | m_DiskHits++; |
363 | } | 361 | } |
364 | catch (System.Runtime.Serialization.SerializationException e) | 362 | catch (System.Runtime.Serialization.SerializationException e) |
@@ -419,9 +417,15 @@ namespace Flotsam.RegionModules.AssetCache | |||
419 | 417 | ||
420 | if (m_MemoryCacheEnabled) | 418 | if (m_MemoryCacheEnabled) |
421 | asset = GetFromMemoryCache(id); | 419 | asset = GetFromMemoryCache(id); |
420 | |||
422 | if (asset == null && m_FileCacheEnabled) | 421 | if (asset == null && m_FileCacheEnabled) |
422 | { | ||
423 | asset = GetFromFileCache(id); | 423 | asset = GetFromFileCache(id); |
424 | 424 | ||
425 | if (m_MemoryCacheEnabled && asset != null) | ||
426 | UpdateMemoryCache(id, asset); | ||
427 | } | ||
428 | |||
425 | if (((m_LogLevel >= 1)) && (m_HitRateDisplay != 0) && (m_Requests % m_HitRateDisplay == 0)) | 429 | if (((m_LogLevel >= 1)) && (m_HitRateDisplay != 0) && (m_Requests % m_HitRateDisplay == 0)) |
426 | { | 430 | { |
427 | m_HitRateFile = (double)m_DiskHits / m_Requests * 100.0; | 431 | m_HitRateFile = (double)m_DiskHits / m_Requests * 100.0; |