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authorMelanie2011-10-25 03:17:18 +0100
committerMelanie2011-10-25 03:17:18 +0100
commitbfc0c96379e5cc61d919cdf88b1729f3d79002c5 (patch)
tree374270c655d27e2081bee48f27d1dee709517067 /OpenSim/Region
parentMerge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmerge (diff)
parentRemoved redundant NotInTransit function from ScenePresence. IsInTransit=false... (diff)
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Merge commit '9ab2943abf5f890a53dc8ada48bf63ed15331c07' into bigmerge
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index fb25493..9970763 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3266,11 +3266,6 @@ namespace OpenSim.Region.Framework.Scenes
3266 } 3266 }
3267 } 3267 }
3268 3268
3269 public void NotInTransit()
3270 {
3271 IsInTransit = false;
3272 }
3273
3274 public void RestoreInCurrentScene() 3269 public void RestoreInCurrentScene()
3275 { 3270 {
3276 AddToPhysicalScene(false); // not exactly false 3271 AddToPhysicalScene(false); // not exactly false