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author | Justin Clark-Casey (justincc) | 2011-10-19 20:26:05 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-10-19 20:26:05 +0100 |
commit | b45219065c7a81b3ec488b3a6734773c34268618 (patch) | |
tree | 48e4b9deb6d6f8da6a94f7de2edc58d92499558d /OpenSim/Region | |
parent | add current script status to "scripts show" command (running, suspended, etc.) (diff) | |
download | opensim-SC-b45219065c7a81b3ec488b3a6734773c34268618.zip opensim-SC-b45219065c7a81b3ec488b3a6734773c34268618.tar.gz opensim-SC-b45219065c7a81b3ec488b3a6734773c34268618.tar.bz2 opensim-SC-b45219065c7a81b3ec488b3a6734773c34268618.tar.xz |
on log and "show scripts" messages, show script item UUID rather than asset UUID
The item ID is the one required for any script manipulation on the command line, so I think it's somewhat more useful to show this bearing in mind the limited space available
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index c74cd64..304848e 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -306,8 +306,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
306 | } | 306 | } |
307 | 307 | ||
308 | MainConsole.Instance.OutputFormat( | 308 | MainConsole.Instance.OutputFormat( |
309 | "{0}.{1}, script UUID {2}, prim UUID {3} @ {4} ({5})", | 309 | "{0}.{1}, item UUID {2}, prim UUID {3} @ {4} ({5})", |
310 | instance.PrimName, instance.ScriptName, instance.AssetID, instance.ObjectID, | 310 | instance.PrimName, instance.ScriptName, instance.ItemID, instance.ObjectID, |
311 | sop.AbsolutePosition, status); | 311 | sop.AbsolutePosition, status); |
312 | } | 312 | } |
313 | } | 313 | } |
@@ -840,8 +840,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
840 | stateSource, m_MaxScriptQueue); | 840 | stateSource, m_MaxScriptQueue); |
841 | 841 | ||
842 | m_log.DebugFormat( | 842 | m_log.DebugFormat( |
843 | "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", | 843 | "[XEngine] Loaded script {0}.{1}, item UUID {2}, prim UUID {3} @ {4}.{5}", |
844 | part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, | 844 | part.ParentGroup.RootPart.Name, item.Name, itemID, part.UUID, |
845 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); | 845 | part.ParentGroup.RootPart.AbsolutePosition, part.ParentGroup.Scene.RegionInfo.RegionName); |
846 | 846 | ||
847 | if (presence != null) | 847 | if (presence != null) |