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authorMelanie2013-01-16 15:47:55 +0000
committerMelanie2013-01-16 15:47:55 +0000
commit818254916cb562422b3a3301b9f35fafd64ee3fe (patch)
treee8655f6472b305d43a2f23059c375c90e7004a2b /OpenSim/Region
parentMerge branch 'master' into careminster (diff)
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JustinCC's core re-merge
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs26
-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs15
-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs13
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs45
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs13
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Helpers.cs18
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs108
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs7
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs16
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs17
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs14
18 files changed, 231 insertions, 91 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 65c50bf..9f0a0e2 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1783,6 +1783,21 @@ namespace OpenSim.Region.Framework.Scenes
1783 /// <returns>The part where the script was rezzed if successful. False otherwise.</returns> 1783 /// <returns>The part where the script was rezzed if successful. False otherwise.</returns>
1784 public SceneObjectPart RezNewScript(UUID agentID, InventoryItemBase itemBase) 1784 public SceneObjectPart RezNewScript(UUID agentID, InventoryItemBase itemBase)
1785 { 1785 {
1786 return RezNewScript(
1787 agentID,
1788 itemBase,
1789 "default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n}");
1790 }
1791
1792 /// <summary>
1793 /// Rez a new script from nothing with given script text.
1794 /// </summary>
1795 /// <param name="remoteClient"></param>
1796 /// <param name="itemBase">Template item.</param>
1797 /// <param name="scriptText"></param>
1798 /// <returns>The part where the script was rezzed if successful. False otherwise.</returns>
1799 public SceneObjectPart RezNewScript(UUID agentID, InventoryItemBase itemBase, string scriptText)
1800 {
1786 // The part ID is the folder ID! 1801 // The part ID is the folder ID!
1787 SceneObjectPart part = GetSceneObjectPart(itemBase.Folder); 1802 SceneObjectPart part = GetSceneObjectPart(itemBase.Folder);
1788 if (part == null) 1803 if (part == null)
@@ -1802,9 +1817,14 @@ namespace OpenSim.Region.Framework.Scenes
1802 return null; 1817 return null;
1803 } 1818 }
1804 1819
1805 AssetBase asset = CreateAsset(itemBase.Name, itemBase.Description, (sbyte)itemBase.AssetType, 1820 AssetBase asset
1806 Encoding.ASCII.GetBytes("default\n{\n state_entry()\n {\n llSay(0, \"Script running\");\n }\n\n touch_start(integer num)\n {\n }\n}"), 1821 = CreateAsset(
1807 agentID); 1822 itemBase.Name,
1823 itemBase.Description,
1824 (sbyte)itemBase.AssetType,
1825 Encoding.ASCII.GetBytes(scriptText),
1826 agentID);
1827
1808 AssetService.Store(asset); 1828 AssetService.Store(asset);
1809 1829
1810 TaskInventoryItem taskItem = new TaskInventoryItem(); 1830 TaskInventoryItem taskItem = new TaskInventoryItem();
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs
index 2027ca6..d2323f5 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs
@@ -26,9 +26,11 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Threading;
29using OpenMetaverse; 30using OpenMetaverse;
30using OpenSim.Framework; 31using OpenSim.Framework;
31using OpenSim.Region.Framework.Scenes; 32using OpenSim.Region.Framework.Scenes;
33using OpenSim.Region.ScriptEngine.Shared;
32 34
33namespace OpenSim.Region.ScriptEngine.Interfaces 35namespace OpenSim.Region.ScriptEngine.Interfaces
34{ 36{
@@ -38,11 +40,12 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
38 /// Initialize the API 40 /// Initialize the API
39 /// </summary> 41 /// </summary>
40 /// <remarks> 42 /// <remarks>
41 /// Each API has an identifier, which is used to load the 43 /// Each API has an identifier, which is used to load the proper runtime assembly at load time.
42 /// proper runtime assembly at load time. 44 /// <param name='scriptEngine'>/param>
43 /// <param name='engine'>/param> 45 /// <param name='host'>/param>
44 /// <param name='part'></param> 46 /// <param name='item'>/param>
45 /// <param name='item'></param> 47 /// <param name='coopSleepHandle'>/param>
46 void Initialize(IScriptEngine engine, SceneObjectPart part, TaskInventoryItem item); 48 void Initialize(
49 IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle);
47 } 50 }
48} \ No newline at end of file 51} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
index 2f5b526..f68612c 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs
@@ -28,9 +28,11 @@
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Threading;
31using OpenMetaverse; 32using OpenMetaverse;
32using log4net; 33using log4net;
33using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Region.Framework.Scenes;
34using OpenSim.Region.ScriptEngine.Shared; 36using OpenSim.Region.ScriptEngine.Shared;
35using OpenSim.Region.ScriptEngine.Interfaces; 37using OpenSim.Region.ScriptEngine.Interfaces;
36 38
@@ -105,6 +107,11 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
105 /// </summary> 107 /// </summary>
106 long MeasurementPeriodExecutionTime { get; } 108 long MeasurementPeriodExecutionTime { get; }
107 109
110 /// <summary>
111 /// Scene part in which this script instance is contained.
112 /// </summary>
113 SceneObjectPart Part { get; }
114
108 IScriptEngine Engine { get; } 115 IScriptEngine Engine { get; }
109 UUID AppDomain { get; set; } 116 UUID AppDomain { get; set; }
110 string PrimName { get; } 117 string PrimName { get; }
@@ -124,6 +131,12 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
124 131
125 uint LocalID { get; } 132 uint LocalID { get; }
126 UUID AssetID { get; } 133 UUID AssetID { get; }
134
135 /// <summary>
136 /// Inventory item containing the script used.
137 /// </summary>
138 TaskInventoryItem ScriptTask { get; }
139
127 Queue EventQueue { get; } 140 Queue EventQueue { get; }
128 141
129 /// <summary> 142 /// <summary>
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs
index b5fa6de..d03955b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs
@@ -26,6 +26,7 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Threading;
29using System.Reflection; 30using System.Reflection;
30using System.Collections; 31using System.Collections;
31using System.Collections.Generic; 32using System.Collections.Generic;
@@ -62,7 +63,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
62 internal TaskInventoryItem m_item; 63 internal TaskInventoryItem m_item;
63 internal bool m_CMFunctionsEnabled = false; 64 internal bool m_CMFunctionsEnabled = false;
64 65
65 public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) 66 public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
66 { 67 {
67 m_ScriptEngine = ScriptEngine; 68 m_ScriptEngine = ScriptEngine;
68 m_host = host; 69 m_host = host;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 4ce2afd..e83bbbb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -87,10 +87,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
87 public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi 87 public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi
88 { 88 {
89 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 89 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
90
90 protected IScriptEngine m_ScriptEngine; 91 protected IScriptEngine m_ScriptEngine;
91 protected SceneObjectPart m_host; 92 protected SceneObjectPart m_host;
92 93
93 /// <summary> 94 /// <summary>
95 /// Used for script sleeps when we are using co-operative script termination.
96 /// </summary>
97 /// <remarks>null if co-operative script termination is not active</remarks>
98 EventWaitHandle m_coopSleepHandle;
99
100 /// <summary>
94 /// The item that hosts this script 101 /// The item that hosts this script
95 /// </summary> 102 /// </summary>
96 protected TaskInventoryItem m_item; 103 protected TaskInventoryItem m_item;
@@ -142,33 +149,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
142 {"TURNRIGHT", "Turning Right"} 149 {"TURNRIGHT", "Turning Right"}
143 }; 150 };
144 151
145 public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) 152 public void Initialize(
153 IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
146 { 154 {
147/*
148 m_ShoutSayTimer = new Timer(1000);
149 m_ShoutSayTimer.Elapsed += SayShoutTimerElapsed;
150 m_ShoutSayTimer.AutoReset = true;
151 m_ShoutSayTimer.Start();
152*/
153 m_lastSayShoutCheck = DateTime.UtcNow; 155 m_lastSayShoutCheck = DateTime.UtcNow;
154 156
155 m_ScriptEngine = ScriptEngine; 157 m_ScriptEngine = scriptEngine;
156 m_host = host; 158 m_host = host;
157 m_item = item; 159 m_item = item;
158 m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false); 160 m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
161 m_coopSleepHandle = coopSleepHandle;
159 162
160 LoadLimits(); // read script limits from config. 163 LoadConfig();
161 164
162 m_TransferModule = 165 m_TransferModule =
163 m_ScriptEngine.World.RequestModuleInterface<IMessageTransferModule>(); 166 m_ScriptEngine.World.RequestModuleInterface<IMessageTransferModule>();
164 m_UrlModule = m_ScriptEngine.World.RequestModuleInterface<IUrlModule>(); 167 m_UrlModule = m_ScriptEngine.World.RequestModuleInterface<IUrlModule>();
165 m_SoundModule = m_ScriptEngine.World.RequestModuleInterface<ISoundModule>(); 168 m_SoundModule = m_ScriptEngine.World.RequestModuleInterface<ISoundModule>();
166 169
167 AsyncCommands = new AsyncCommandManager(ScriptEngine); 170 AsyncCommands = new AsyncCommandManager(m_ScriptEngine);
168 } 171 }
169 172
170 /* load configuration items that affect script, object and run-time behavior. */ 173 /// <summary>
171 private void LoadLimits() 174 /// Load configuration items that affect script, object and run-time behavior. */
175 /// </summary>
176 private void LoadConfig()
172 { 177 {
173 m_ScriptDelayFactor = 178 m_ScriptDelayFactor =
174 m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f); 179 m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f);
@@ -182,12 +187,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
182 m_ScriptEngine.Config.GetInt("NotecardLineReadCharsMax", 255); 187 m_ScriptEngine.Config.GetInt("NotecardLineReadCharsMax", 255);
183 if (m_notecardLineReadCharsMax > 65535) 188 if (m_notecardLineReadCharsMax > 65535)
184 m_notecardLineReadCharsMax = 65535; 189 m_notecardLineReadCharsMax = 65535;
190
185 // load limits for particular subsystems. 191 // load limits for particular subsystems.
186 IConfig SMTPConfig; 192 IConfig SMTPConfig;
187 if ((SMTPConfig = m_ScriptEngine.ConfigSource.Configs["SMTP"]) != null) { 193 if ((SMTPConfig = m_ScriptEngine.ConfigSource.Configs["SMTP"]) != null) {
188 // there's an smtp config, so load in the snooze time. 194 // there's an smtp config, so load in the snooze time.
189 EMAIL_PAUSE_TIME = SMTPConfig.GetInt("email_pause_time", EMAIL_PAUSE_TIME); 195 EMAIL_PAUSE_TIME = SMTPConfig.GetInt("email_pause_time", EMAIL_PAUSE_TIME);
190 } 196 }
197
191 // Rezzing an object with a velocity can create recoil. This feature seems to have been 198 // Rezzing an object with a velocity can create recoil. This feature seems to have been
192 // removed from recent versions of SL. The code computes recoil (vel*mass) and scales 199 // removed from recent versions of SL. The code computes recoil (vel*mass) and scales
193 // it by this factor. May be zero to turn off recoil all together. 200 // it by this factor. May be zero to turn off recoil all together.
@@ -212,7 +219,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
212 delay = (int)((float)delay * m_ScriptDelayFactor); 219 delay = (int)((float)delay * m_ScriptDelayFactor);
213 if (delay == 0) 220 if (delay == 0)
214 return; 221 return;
215 System.Threading.Thread.Sleep(delay); 222
223 Sleep(delay);
224 }
225
226 protected virtual void Sleep(int delay)
227 {
228 if (m_coopSleepHandle == null)
229 System.Threading.Thread.Sleep(delay);
230 else if (m_coopSleepHandle.WaitOne(delay))
231 throw new ScriptCoopStopException();
216 } 232 }
217 233
218 public Scene World 234 public Scene World
@@ -3228,7 +3244,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3228 { 3244 {
3229// m_log.Info("llSleep snoozing " + sec + "s."); 3245// m_log.Info("llSleep snoozing " + sec + "s.");
3230 m_host.AddScriptLPS(1); 3246 m_host.AddScriptLPS(1);
3231 Thread.Sleep((int)(sec * 1000)); 3247
3248 Sleep((int)(sec * 1000));
3232 } 3249 }
3233 3250
3234 public LSL_Float llGetMass() 3251 public LSL_Float llGetMass()
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index ceb4660..a08ccc8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -30,6 +30,7 @@ using System.Reflection;
30using System.Collections; 30using System.Collections;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using System.Runtime.Remoting.Lifetime; 32using System.Runtime.Remoting.Lifetime;
33using System.Threading;
33using OpenMetaverse; 34using OpenMetaverse;
34using Nini.Config; 35using Nini.Config;
35using OpenSim; 36using OpenSim;
@@ -61,9 +62,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
61 internal bool m_LSFunctionsEnabled = false; 62 internal bool m_LSFunctionsEnabled = false;
62 internal IScriptModuleComms m_comms = null; 63 internal IScriptModuleComms m_comms = null;
63 64
64 public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) 65 public void Initialize(
66 IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
65 { 67 {
66 m_ScriptEngine = ScriptEngine; 68 m_ScriptEngine = scriptEngine;
67 m_host = host; 69 m_host = host;
68 70
69 if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false)) 71 if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false))
@@ -92,10 +94,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
92 get { return m_ScriptEngine.World; } 94 get { return m_ScriptEngine.World; }
93 } 95 }
94 96
95 // 97 /// <summary>
96 //Dumps an error message on the debug console. 98 /// Dumps an error message on the debug console.
97 // 99 /// </summary>
98
99 internal void LSShoutError(string message) 100 internal void LSShoutError(string message)
100 { 101 {
101 if (message.Length > 1023) 102 if (message.Length > 1023)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
index 8f34833..981499e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
@@ -30,6 +30,7 @@ using System.Reflection;
30using System.Collections; 30using System.Collections;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using System.Runtime.Remoting.Lifetime; 32using System.Runtime.Remoting.Lifetime;
33using System.Threading;
33using OpenMetaverse; 34using OpenMetaverse;
34using Nini.Config; 35using Nini.Config;
35using OpenSim; 36using OpenSim;
@@ -61,9 +62,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
61 internal bool m_MODFunctionsEnabled = false; 62 internal bool m_MODFunctionsEnabled = false;
62 internal IScriptModuleComms m_comms = null; 63 internal IScriptModuleComms m_comms = null;
63 64
64 public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) 65 public void Initialize(
66 IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
65 { 67 {
66 m_ScriptEngine = ScriptEngine; 68 m_ScriptEngine = scriptEngine;
67 m_host = host; 69 m_host = host;
68 m_item = item; 70 m_item = item;
69 71
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 4a46398..49857cf 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -143,9 +143,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
143 143
144 protected IUrlModule m_UrlModule = null; 144 protected IUrlModule m_UrlModule = null;
145 145
146 public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item) 146 public void Initialize(
147 IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
147 { 148 {
148 m_ScriptEngine = ScriptEngine; 149 m_ScriptEngine = scriptEngine;
149 m_host = host; 150 m_host = host;
150 m_item = item; 151 m_item = item;
151 m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false); 152 m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
index 22804f5..e44a106 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
@@ -82,6 +82,24 @@ namespace OpenSim.Region.ScriptEngine.Shared
82 } 82 }
83 } 83 }
84 84
85 /// <summary>
86 /// Used to signal when the script is stopping in co-operation with the script engine
87 /// (instead of through Thread.Abort()).
88 /// </summary>
89 [Serializable]
90 public class ScriptCoopStopException : Exception
91 {
92 public ScriptCoopStopException()
93 {
94 }
95
96 protected ScriptCoopStopException(
97 SerializationInfo info,
98 StreamingContext context)
99 {
100 }
101 }
102
85 public class DetectParams 103 public class DetectParams
86 { 104 {
87 public const int AGENT = 1; 105 public const int AGENT = 1;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index ff4d130..a869a6a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -158,6 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
158 158
159 public UUID AppDomain { get; set; } 159 public UUID AppDomain { get; set; }
160 160
161 public SceneObjectPart Part { get; private set; }
162
161 public string PrimName { get; private set; } 163 public string PrimName { get; private set; }
162 164
163 public string ScriptName { get; private set; } 165 public string ScriptName { get; private set; }
@@ -199,54 +201,68 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
199 201
200 public static readonly long MaxMeasurementPeriod = 30 * TimeSpan.TicksPerMinute; 202 public static readonly long MaxMeasurementPeriod = 30 * TimeSpan.TicksPerMinute;
201 203
204 private bool m_coopTermination;
205
206 private EventWaitHandle m_coopSleepHandle;
207
202 public void ClearQueue() 208 public void ClearQueue()
203 { 209 {
204 m_TimerQueued = false; 210 m_TimerQueued = false;
205 EventQueue.Clear(); 211 EventQueue.Clear();
206 } 212 }
207 213
208 public ScriptInstance(IScriptEngine engine, SceneObjectPart part, 214 public ScriptInstance(
209 UUID itemID, UUID assetID, string assembly, 215 IScriptEngine engine, SceneObjectPart part, TaskInventoryItem item,
210 AppDomain dom, string primName, string scriptName, 216 int startParam, bool postOnRez,
211 int startParam, bool postOnRez, StateSource stateSource, 217 int maxScriptQueue)
212 int maxScriptQueue)
213 { 218 {
214 State = "default"; 219 State = "default";
215 EventQueue = new Queue(32); 220 EventQueue = new Queue(32);
216 221
217 Engine = engine; 222 Engine = engine;
218 LocalID = part.LocalId; 223 Part = part;
219 ObjectID = part.UUID; 224 ScriptTask = item;
220 RootLocalID = part.ParentGroup.LocalId; 225
221 RootObjectID = part.ParentGroup.UUID; 226 // This is currently only here to allow regression tests to get away without specifying any inventory
222 ItemID = itemID; 227 // item when they are testing script logic that doesn't require an item.
223 AssetID = assetID; 228 if (ScriptTask != null)
224 PrimName = primName; 229 {
225 ScriptName = scriptName; 230 ScriptName = ScriptTask.Name;
226 m_Assembly = assembly; 231 ItemID = ScriptTask.ItemID;
232 AssetID = ScriptTask.AssetID;
233 }
234
235 PrimName = part.ParentGroup.Name;
227 StartParam = startParam; 236 StartParam = startParam;
228 m_MaxScriptQueue = maxScriptQueue; 237 m_MaxScriptQueue = maxScriptQueue;
229 m_stateSource = stateSource;
230 m_postOnRez = postOnRez; 238 m_postOnRez = postOnRez;
231 m_AttachedAvatar = part.ParentGroup.AttachedAvatar; 239 m_AttachedAvatar = part.ParentGroup.AttachedAvatar;
232 m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID; 240 m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID;
233 241
234 if (part != null) 242 if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op")
235 { 243 {
236 part.TaskInventory.LockItemsForRead(true); 244 m_coopTermination = true;
237 if (part.TaskInventory.ContainsKey(ItemID)) 245 m_coopSleepHandle = new AutoResetEvent(false);
238 {
239 ScriptTask = part.TaskInventory[ItemID];
240 }
241 part.TaskInventory.LockItemsForRead(false);
242 } 246 }
247 }
248
249 /// <summary>
250 /// Load the script from an assembly into an AppDomain.
251 /// </summary>
252 /// <param name='dom'></param>
253 /// <param name='assembly'></param>
254 /// <param name='stateSource'></param>
255 public void Load(AppDomain dom, string assembly, StateSource stateSource)
256 {
257 m_Assembly = assembly;
258 m_stateSource = stateSource;
243 259
244 ApiManager am = new ApiManager(); 260 ApiManager am = new ApiManager();
245 261
246 foreach (string api in am.GetApis()) 262 foreach (string api in am.GetApis())
247 { 263 {
248 m_Apis[api] = am.CreateApi(api); 264 m_Apis[api] = am.CreateApi(api);
249 m_Apis[api].Initialize(engine, part, ScriptTask); 265 m_Apis[api].Initialize(Engine, Part, ScriptTask, m_coopSleepHandle);
250 } 266 }
251 267
252 try 268 try
@@ -280,7 +296,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
280 296
281// // m_log.Debug("[Script] Script instance created"); 297// // m_log.Debug("[Script] Script instance created");
282 298
283 part.SetScriptEvents(ItemID, 299 Part.SetScriptEvents(ItemID,
284 (int)m_Script.GetStateEventFlags(State)); 300 (int)m_Script.GetStateEventFlags(State));
285 } 301 }
286 catch (Exception e) 302 catch (Exception e)
@@ -322,7 +338,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
322 338
323// m_log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", PrimName, m_ScriptName); 339// m_log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", PrimName, m_ScriptName);
324 340
325 part.SetScriptEvents(ItemID, 341 Part.SetScriptEvents(ItemID,
326 (int)m_Script.GetStateEventFlags(State)); 342 (int)m_Script.GetStateEventFlags(State));
327 343
328 if (!Running) 344 if (!Running)
@@ -534,9 +550,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
534 } 550 }
535 551
536 // Wait for the current event to complete. 552 // Wait for the current event to complete.
537 if (!m_InSelfDelete && workItem.Wait(new TimeSpan((long)timeout * 100000))) 553 if (!m_InSelfDelete)
538 { 554 {
539 return true; 555 if (!m_coopTermination)
556 {
557 // If we're not co-operative terminating then try and wait for the event to complete before stopping
558 if (workItem.Wait(new TimeSpan((long)timeout * 100000)))
559 return true;
560 }
561 else
562 {
563 m_log.DebugFormat(
564 "[SCRIPT INSTANCE]: Co-operatively stopping script {0} {1} in {2} {3}",
565 ScriptName, ItemID, PrimName, ObjectID);
566
567 // This will terminate the event on next handle check by the script.
568 m_coopSleepHandle.Set();
569
570 // For now, we will wait forever since the event should always cleanly terminate once LSL loop
571 // checking is implemented. May want to allow a shorter timeout option later.
572 if (workItem.Wait(TimeSpan.MaxValue))
573 {
574 m_log.DebugFormat(
575 "[SCRIPT INSTANCE]: Co-operatively stopped script {0} {1} in {2} {3}",
576 ScriptName, ItemID, PrimName, ObjectID);
577
578 return true;
579 }
580 }
540 } 581 }
541 582
542 lock (EventQueue) 583 lock (EventQueue)
@@ -549,6 +590,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
549 590
550 // If the event still hasn't stopped and we the stop isn't the result of script or object removal, then 591 // If the event still hasn't stopped and we the stop isn't the result of script or object removal, then
551 // forcibly abort the work item (this aborts the underlying thread). 592 // forcibly abort the work item (this aborts the underlying thread).
593 // Co-operative termination should never reach this point.
552 if (!m_InSelfDelete) 594 if (!m_InSelfDelete)
553 { 595 {
554 m_log.DebugFormat( 596 m_log.DebugFormat(
@@ -796,7 +838,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
796 m_InEvent = false; 838 m_InEvent = false;
797 m_CurrentEvent = String.Empty; 839 m_CurrentEvent = String.Empty;
798 840
799 if ((!(e is TargetInvocationException) || (!(e.InnerException is SelfDeleteException) && !(e.InnerException is ScriptDeleteException))) && !(e is ThreadAbortException)) 841 if ((!(e is TargetInvocationException)
842 || (!(e.InnerException is SelfDeleteException)
843 && !(e.InnerException is ScriptDeleteException)
844 && !(e.InnerException is ScriptCoopStopException)))
845 && !(e is ThreadAbortException))
800 { 846 {
801 try 847 try
802 { 848 {
@@ -846,6 +892,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
846 if (part != null) 892 if (part != null)
847 part.Inventory.RemoveInventoryItem(ItemID); 893 part.Inventory.RemoveInventoryItem(ItemID);
848 } 894 }
895 else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException))
896 {
897 m_log.DebugFormat(
898 "[SCRIPT INSTANCE]: Script {0}.{1} in event {2}, state {3} stopped co-operatively.",
899 PrimName, ScriptName, data.EventName, State);
900 }
849 } 901 }
850 } 902 }
851 } 903 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
index cb7291a..6dd6c17 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
@@ -41,6 +41,7 @@ using OpenSim.Region.OptionalModules.World.NPC;
41using OpenSim.Region.Framework.Scenes; 41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.ScriptEngine.Shared; 42using OpenSim.Region.ScriptEngine.Shared;
43using OpenSim.Region.ScriptEngine.Shared.Api; 43using OpenSim.Region.ScriptEngine.Shared.Api;
44using OpenSim.Region.ScriptEngine.Shared.Instance;
44using OpenSim.Services.Interfaces; 45using OpenSim.Services.Interfaces;
45using OpenSim.Tests.Common; 46using OpenSim.Tests.Common;
46using OpenSim.Tests.Common.Mock; 47using OpenSim.Tests.Common.Mock;
@@ -93,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
93 TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId); 94 TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId);
94 95
95 LSL_Api api = new LSL_Api(); 96 LSL_Api api = new LSL_Api();
96 api.Initialize(m_engine, so1.RootPart, null); 97 api.Initialize(m_engine, so1.RootPart, null, null);
97 98
98 // Create a second object 99 // Create a second object
99 SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100); 100 SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100);
@@ -126,7 +127,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
126 SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10); 127 SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10);
127 m_scene.AddSceneObject(so1); 128 m_scene.AddSceneObject(so1);
128 LSL_Api api = new LSL_Api(); 129 LSL_Api api = new LSL_Api();
129 api.Initialize(m_engine, so1.RootPart, null); 130 api.Initialize(m_engine, so1.RootPart, null, null);
130 131
131 // Create an object embedded inside the first 132 // Create an object embedded inside the first
132 UUID itemId = TestHelpers.ParseTail(0x20); 133 UUID itemId = TestHelpers.ParseTail(0x20);
@@ -136,7 +137,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
136 SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100); 137 SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100);
137 m_scene.AddSceneObject(so2); 138 m_scene.AddSceneObject(so2);
138 LSL_Api api2 = new LSL_Api(); 139 LSL_Api api2 = new LSL_Api();
139 api2.Initialize(m_engine, so2.RootPart, null); 140 api2.Initialize(m_engine, so2.RootPart, null, null);
140 141
141 // *** Firstly, we test where llAllowInventoryDrop() has not been called. *** 142 // *** Firstly, we test where llAllowInventoryDrop() has not been called. ***
142 api.llGiveInventory(so2.UUID.ToString(), inventoryItemName); 143 api.llGiveInventory(so2.UUID.ToString(), inventoryItemName);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
index d9b17d7..5b57bbe 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
@@ -41,6 +41,7 @@ using OpenSim.Region.OptionalModules.World.NPC;
41using OpenSim.Region.Framework.Scenes; 41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.ScriptEngine.Shared; 42using OpenSim.Region.ScriptEngine.Shared;
43using OpenSim.Region.ScriptEngine.Shared.Api; 43using OpenSim.Region.ScriptEngine.Shared.Api;
44using OpenSim.Region.ScriptEngine.Shared.Instance;
44using OpenSim.Region.ScriptEngine.Shared.ScriptBase; 45using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
45using OpenSim.Services.Interfaces; 46using OpenSim.Services.Interfaces;
46using OpenSim.Tests.Common; 47using OpenSim.Tests.Common;
@@ -104,7 +105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
104 m_scene.AddSceneObject(grp2); 105 m_scene.AddSceneObject(grp2);
105 106
106 LSL_Api apiGrp1 = new LSL_Api(); 107 LSL_Api apiGrp1 = new LSL_Api();
107 apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item); 108 apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null);
108 109
109 apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE); 110 apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE);
110 111
@@ -131,7 +132,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
131 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; 132 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
132 133
133 LSL_Api apiGrp1 = new LSL_Api(); 134 LSL_Api apiGrp1 = new LSL_Api();
134 apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item); 135 apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null);
135 136
136 apiGrp1.llBreakLink(2); 137 apiGrp1.llBreakLink(2);
137 138
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
index 98017d8..60de5cb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
@@ -34,6 +34,7 @@ using OpenSim.Region.ScriptEngine.Shared;
34using OpenSim.Region.Framework.Scenes; 34using OpenSim.Region.Framework.Scenes;
35using Nini.Config; 35using Nini.Config;
36using OpenSim.Region.ScriptEngine.Shared.Api; 36using OpenSim.Region.ScriptEngine.Shared.Api;
37using OpenSim.Region.ScriptEngine.Shared.Instance;
37using OpenSim.Region.ScriptEngine.Shared.ScriptBase; 38using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
38using OpenMetaverse; 39using OpenMetaverse;
39using OpenSim.Tests.Common.Mock; 40using OpenSim.Tests.Common.Mock;
@@ -67,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
67 engine.AddRegion(scene); 68 engine.AddRegion(scene);
68 69
69 m_lslApi = new LSL_Api(); 70 m_lslApi = new LSL_Api();
70 m_lslApi.Initialize(engine, part, null); 71 m_lslApi.Initialize(engine, part, null, null);
71 } 72 }
72 73
73 [Test] 74 [Test]
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
index c41d1e7..e97ae06 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
@@ -33,6 +33,7 @@ using OpenSim.Region.ScriptEngine.Shared;
33using OpenSim.Region.Framework.Scenes; 33using OpenSim.Region.Framework.Scenes;
34using Nini.Config; 34using Nini.Config;
35using OpenSim.Region.ScriptEngine.Shared.Api; 35using OpenSim.Region.ScriptEngine.Shared.Api;
36using OpenSim.Region.ScriptEngine.Shared.Instance;
36using OpenSim.Region.ScriptEngine.Shared.ScriptBase; 37using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
37using OpenMetaverse; 38using OpenMetaverse;
38using System; 39using System;
@@ -66,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
66 engine.AddRegion(scene); 67 engine.AddRegion(scene);
67 68
68 m_lslApi = new LSL_Api(); 69 m_lslApi = new LSL_Api();
69 m_lslApi.Initialize(engine, part, null); 70 m_lslApi.Initialize(engine, part, null, null);
70 } 71 }
71 72
72 [Test] 73 [Test]
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
index 1381d2b..c88bad5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
@@ -41,6 +41,7 @@ using OpenSim.Region.OptionalModules.World.NPC;
41using OpenSim.Region.Framework.Scenes; 41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.ScriptEngine.Shared; 42using OpenSim.Region.ScriptEngine.Shared;
43using OpenSim.Region.ScriptEngine.Shared.Api; 43using OpenSim.Region.ScriptEngine.Shared.Api;
44using OpenSim.Region.ScriptEngine.Shared.Instance;
44using OpenSim.Services.Interfaces; 45using OpenSim.Services.Interfaces;
45using OpenSim.Tests.Common; 46using OpenSim.Tests.Common;
46using OpenSim.Tests.Common.Mock; 47using OpenSim.Tests.Common.Mock;
@@ -93,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
93 m_scene.AddSceneObject(so); 94 m_scene.AddSceneObject(so);
94 95
95 OSSL_Api osslApi = new OSSL_Api(); 96 OSSL_Api osslApi = new OSSL_Api();
96 osslApi.Initialize(m_engine, part, null); 97 osslApi.Initialize(m_engine, part, null, null);
97 98
98 string notecardName = "appearanceNc"; 99 string notecardName = "appearanceNc";
99 100
@@ -134,7 +135,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
134 m_scene.AddSceneObject(so); 135 m_scene.AddSceneObject(so);
135 136
136 OSSL_Api osslApi = new OSSL_Api(); 137 OSSL_Api osslApi = new OSSL_Api();
137 osslApi.Initialize(m_engine, part, null); 138 osslApi.Initialize(m_engine, part, null, null);
138 139
139 string notecardName = "appearanceNc"; 140 string notecardName = "appearanceNc";
140 141
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
index 5ed1f3d..b2803a1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
@@ -41,6 +41,7 @@ using OpenSim.Region.CoreModules.Framework.InventoryAccess;
41using OpenSim.Region.Framework.Scenes; 41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.ScriptEngine.Shared; 42using OpenSim.Region.ScriptEngine.Shared;
43using OpenSim.Region.ScriptEngine.Shared.Api; 43using OpenSim.Region.ScriptEngine.Shared.Api;
44using OpenSim.Region.ScriptEngine.Shared.Instance;
44using OpenSim.Services.Interfaces; 45using OpenSim.Services.Interfaces;
45using OpenSim.Tests.Common; 46using OpenSim.Tests.Common;
46using OpenSim.Tests.Common.Mock; 47using OpenSim.Tests.Common.Mock;
@@ -98,9 +99,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
98 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); 99 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
99 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); 100 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
100 101
101 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem); 102 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
102 OSSL_Api osslApi = new OSSL_Api(); 103 OSSL_Api osslApi = new OSSL_Api();
103 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem); 104 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
104 105
105// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID); 106// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID);
106 107
@@ -144,9 +145,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
144 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); 145 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
145 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); 146 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
146 147
147 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem); 148 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
148 OSSL_Api osslApi = new OSSL_Api(); 149 OSSL_Api osslApi = new OSSL_Api();
149 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem); 150 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
150 151
151 // Create an object embedded inside the first 152 // Create an object embedded inside the first
152 TaskInventoryHelpers.AddNotecard( 153 TaskInventoryHelpers.AddNotecard(
@@ -192,12 +193,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
192 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); 193 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
193 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); 194 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
194 195
195 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem); 196 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
196 OSSL_Api osslApi = new OSSL_Api(); 197 OSSL_Api osslApi = new OSSL_Api();
197 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem); 198 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
198 199
199 // Create an object embedded inside the first 200 // Create an object embedded inside the first
200 TaskInventoryHelpers.AddSceneObject(m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID); 201 TaskInventoryHelpers.AddSceneObject(
202 m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);
201 203
202 ScenePresence sp2 = SceneHelpers.AddScenePresence(m_scene, ua2); 204 ScenePresence sp2 = SceneHelpers.AddScenePresence(m_scene, ua2);
203 205
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
index d6c82f1..1f8a6e5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
@@ -42,6 +42,7 @@ using OpenSim.Region.OptionalModules.World.NPC;
42using OpenSim.Region.Framework.Scenes; 42using OpenSim.Region.Framework.Scenes;
43using OpenSim.Region.ScriptEngine.Shared; 43using OpenSim.Region.ScriptEngine.Shared;
44using OpenSim.Region.ScriptEngine.Shared.Api; 44using OpenSim.Region.ScriptEngine.Shared.Api;
45using OpenSim.Region.ScriptEngine.Shared.Instance;
45using OpenSim.Region.ScriptEngine.Shared.ScriptBase; 46using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
46using OpenSim.Services.Interfaces; 47using OpenSim.Services.Interfaces;
47using OpenSim.Tests.Common; 48using OpenSim.Tests.Common;
@@ -99,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
99 m_scene.AddSceneObject(so); 100 m_scene.AddSceneObject(so);
100 101
101 OSSL_Api osslApi = new OSSL_Api(); 102 OSSL_Api osslApi = new OSSL_Api();
102 osslApi.Initialize(m_engine, part, null); 103 osslApi.Initialize(m_engine, part, null, null);
103 104
104 string notecardName = "appearanceNc"; 105 string notecardName = "appearanceNc";
105 osslApi.osOwnerSaveAppearance(notecardName); 106 osslApi.osOwnerSaveAppearance(notecardName);
@@ -125,7 +126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
125 m_scene.AddSceneObject(so); 126 m_scene.AddSceneObject(so);
126 127
127 OSSL_Api osslApi = new OSSL_Api(); 128 OSSL_Api osslApi = new OSSL_Api();
128 osslApi.Initialize(m_engine, so.RootPart, null); 129 osslApi.Initialize(m_engine, so.RootPart, null, null);
129 130
130 bool gotExpectedException = false; 131 bool gotExpectedException = false;
131 try 132 try
@@ -160,7 +161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
160 m_scene.AddSceneObject(so); 161 m_scene.AddSceneObject(so);
161 162
162 OSSL_Api osslApi = new OSSL_Api(); 163 OSSL_Api osslApi = new OSSL_Api();
163 osslApi.Initialize(m_engine, part, null); 164 osslApi.Initialize(m_engine, part, null, null);
164 165
165 string notecardName = "appearanceNc"; 166 string notecardName = "appearanceNc";
166 osslApi.osOwnerSaveAppearance(notecardName); 167 osslApi.osOwnerSaveAppearance(notecardName);
@@ -194,7 +195,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
194 m_scene.AddSceneObject(so); 195 m_scene.AddSceneObject(so);
195 196
196 OSSL_Api osslApi = new OSSL_Api(); 197 OSSL_Api osslApi = new OSSL_Api();
197 osslApi.Initialize(m_engine, part, null); 198 osslApi.Initialize(m_engine, part, null, null);
198 199
199 osslApi.osOwnerSaveAppearance(firstAppearanceNcName); 200 osslApi.osOwnerSaveAppearance(firstAppearanceNcName);
200 201
@@ -232,7 +233,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
232 m_scene.AddSceneObject(so); 233 m_scene.AddSceneObject(so);
233 234
234 OSSL_Api osslApi = new OSSL_Api(); 235 OSSL_Api osslApi = new OSSL_Api();
235 osslApi.Initialize(m_engine, part, null); 236 osslApi.Initialize(m_engine, part, null, null);
236 237
237 osslApi.osOwnerSaveAppearance(firstAppearanceNcName); 238 osslApi.osOwnerSaveAppearance(firstAppearanceNcName);
238 239
@@ -284,10 +285,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
284 m_scene.AddSceneObject(otherSo); 285 m_scene.AddSceneObject(otherSo);
285 286
286 OSSL_Api osslApi = new OSSL_Api(); 287 OSSL_Api osslApi = new OSSL_Api();
287 osslApi.Initialize(m_engine, part, null); 288 osslApi.Initialize(m_engine, part, null, null);
288 289
289 OSSL_Api otherOsslApi = new OSSL_Api(); 290 OSSL_Api otherOsslApi = new OSSL_Api();
290 otherOsslApi.Initialize(m_engine, otherPart, null); 291 otherOsslApi.Initialize(m_engine, otherPart, null, null);
291 292
292 string notecardName = "appearanceNc"; 293 string notecardName = "appearanceNc";
293 osslApi.osOwnerSaveAppearance(notecardName); 294 osslApi.osOwnerSaveAppearance(notecardName);
@@ -331,7 +332,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
331 m_scene.AddSceneObject(so); 332 m_scene.AddSceneObject(so);
332 333
333 OSSL_Api osslApi = new OSSL_Api(); 334 OSSL_Api osslApi = new OSSL_Api();
334 osslApi.Initialize(m_engine, part, null); 335 osslApi.Initialize(m_engine, part, null, null);
335 336
336 string notecardName = "appearanceNc"; 337 string notecardName = "appearanceNc";
337 osslApi.osOwnerSaveAppearance(notecardName); 338 osslApi.osOwnerSaveAppearance(notecardName);
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index 34fcf0c..2065a46 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -1356,12 +1356,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1356 m_DomainScripts[appDomain].Add(itemID); 1356 m_DomainScripts[appDomain].Add(itemID);
1357 1357
1358 instance = new ScriptInstance(this, part, 1358 instance = new ScriptInstance(this, part,
1359 itemID, assetID, assembly, 1359 item,
1360 m_AppDomains[appDomain], 1360 startParam, postOnRez,
1361 part.ParentGroup.RootPart.Name, 1361 m_MaxScriptQueue);
1362 item.Name, startParam, postOnRez,
1363 stateSource, m_MaxScriptQueue);
1364 1362
1363 instance.Load(m_AppDomains[appDomain], assembly, stateSource);
1365// m_log.DebugFormat( 1364// m_log.DebugFormat(
1366// "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}", 1365// "[XEngine] Loaded script {0}.{1}, script UUID {2}, prim UUID {3} @ {4}.{5}",
1367// part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID, 1366// part.ParentGroup.RootPart.Name, item.Name, assetID, part.UUID,
@@ -1808,9 +1807,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
1808 IScriptInstance instance = GetInstance(itemID); 1807 IScriptInstance instance = GetInstance(itemID);
1809 1808
1810 if (instance != null) 1809 if (instance != null)
1810 {
1811 instance.Stop(m_WaitForEventCompletionOnScriptStop); 1811 instance.Stop(m_WaitForEventCompletionOnScriptStop);
1812 }
1812 else 1813 else
1814 {
1815// m_log.DebugFormat("[XENGINE]: Could not find script with ID {0} to stop in {1}", itemID, World.Name);
1813 m_runFlags.AddOrUpdate(itemID, false, 240); 1816 m_runFlags.AddOrUpdate(itemID, false, 240);
1817 }
1814 } 1818 }
1815 1819
1816 public DetectParams GetDetectParams(UUID itemID, int idx) 1820 public DetectParams GetDetectParams(UUID itemID, int idx)