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author | MW | 2009-03-03 12:51:54 +0000 |
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committer | MW | 2009-03-03 12:51:54 +0000 |
commit | 76133d07630d8a1547c034b28585a931f751ad1b (patch) | |
tree | 672bd4752f83c566942ce92b36a307bf187cfbea /OpenSim/Region | |
parent | Renamed OpenSimBase m_autoCreateLindenStack to m_autoCreateClientStack (diff) | |
download | opensim-SC-76133d07630d8a1547c034b28585a931f751ad1b.zip opensim-SC-76133d07630d8a1547c034b28585a931f751ad1b.tar.gz opensim-SC-76133d07630d8a1547c034b28585a931f751ad1b.tar.bz2 opensim-SC-76133d07630d8a1547c034b28585a931f751ad1b.tar.xz |
Refactoring of CreateCommsManagerPlugin.
Plus some general cleanup of a few other files (deleting excess blank lines etc)
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Application/OpenSimBase.cs | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 7569502..323d90c 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -206,7 +206,6 @@ namespace OpenSim | |||
206 | } | 206 | } |
207 | 207 | ||
208 | AddPluginCommands(); | 208 | AddPluginCommands(); |
209 | |||
210 | } | 209 | } |
211 | 210 | ||
212 | protected virtual void AddPluginCommands() | 211 | protected virtual void AddPluginCommands() |
@@ -269,14 +268,10 @@ namespace OpenSim | |||
269 | 268 | ||
270 | protected override void Initialize() | 269 | protected override void Initialize() |
271 | { | 270 | { |
272 | // | ||
273 | // Called from base.StartUp() | 271 | // Called from base.StartUp() |
274 | // | ||
275 | 272 | ||
276 | m_httpServerPort = m_networkServersInfo.HttpListenerPort; | 273 | m_httpServerPort = m_networkServersInfo.HttpListenerPort; |
277 | |||
278 | InitialiseAssetCache(); | 274 | InitialiseAssetCache(); |
279 | |||
280 | m_sceneManager.OnRestartSim += handleRestartRegion; | 275 | m_sceneManager.OnRestartSim += handleRestartRegion; |
281 | } | 276 | } |
282 | 277 | ||
@@ -291,10 +286,8 @@ namespace OpenSim | |||
291 | /// returns an IAssetCache implementation, if possible. This is a virtual | 286 | /// returns an IAssetCache implementation, if possible. This is a virtual |
292 | /// method. | 287 | /// method. |
293 | /// </summary> | 288 | /// </summary> |
294 | |||
295 | protected virtual void InitialiseAssetCache() | 289 | protected virtual void InitialiseAssetCache() |
296 | { | 290 | { |
297 | |||
298 | LegacyAssetClientPluginInitialiser linit = null; | 291 | LegacyAssetClientPluginInitialiser linit = null; |
299 | CryptoAssetClientPluginInitialiser cinit = null; | 292 | CryptoAssetClientPluginInitialiser cinit = null; |
300 | AssetClientPluginInitialiser init = null; | 293 | AssetClientPluginInitialiser init = null; |
@@ -308,7 +301,6 @@ namespace OpenSim | |||
308 | // If "default" is specified, then the value is adjusted | 301 | // If "default" is specified, then the value is adjusted |
309 | // according to whether or not the server is running in | 302 | // according to whether or not the server is running in |
310 | // standalone mode. | 303 | // standalone mode. |
311 | |||
312 | if (mode.ToLower() == "default") | 304 | if (mode.ToLower() == "default") |
313 | { | 305 | { |
314 | if (m_configSettings.Standalone == false) | 306 | if (m_configSettings.Standalone == false) |
@@ -319,19 +311,15 @@ namespace OpenSim | |||
319 | 311 | ||
320 | switch (mode.ToLower()) | 312 | switch (mode.ToLower()) |
321 | { | 313 | { |
322 | |||
323 | // If grid is specified then the grid server is chose regardless | 314 | // If grid is specified then the grid server is chose regardless |
324 | // of whether the server is standalone. | 315 | // of whether the server is standalone. |
325 | |||
326 | case "grid" : | 316 | case "grid" : |
327 | linit = new LegacyAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL); | 317 | linit = new LegacyAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL); |
328 | assetServer = loadAssetServer("Grid", linit); | 318 | assetServer = loadAssetServer("Grid", linit); |
329 | break; | 319 | break; |
330 | 320 | ||
331 | |||
332 | // If cryptogrid is specified then the cryptogrid server is chose regardless | 321 | // If cryptogrid is specified then the cryptogrid server is chose regardless |
333 | // of whether the server is standalone. | 322 | // of whether the server is standalone. |
334 | |||
335 | case "cryptogrid" : | 323 | case "cryptogrid" : |
336 | cinit = new CryptoAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL, | 324 | cinit = new CryptoAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL, |
337 | Environment.CurrentDirectory, true); | 325 | Environment.CurrentDirectory, true); |
@@ -340,7 +328,6 @@ namespace OpenSim | |||
340 | 328 | ||
341 | // If cryptogrid_eou is specified then the cryptogrid_eou server is chose regardless | 329 | // If cryptogrid_eou is specified then the cryptogrid_eou server is chose regardless |
342 | // of whether the server is standalone. | 330 | // of whether the server is standalone. |
343 | |||
344 | case "cryptogrid_eou" : | 331 | case "cryptogrid_eou" : |
345 | cinit = new CryptoAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL, | 332 | cinit = new CryptoAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL, |
346 | Environment.CurrentDirectory, false); | 333 | Environment.CurrentDirectory, false); |
@@ -349,7 +336,6 @@ namespace OpenSim | |||
349 | 336 | ||
350 | // If file is specified then the file server is chose regardless | 337 | // If file is specified then the file server is chose regardless |
351 | // of whether the server is standalone. | 338 | // of whether the server is standalone. |
352 | |||
353 | case "file" : | 339 | case "file" : |
354 | linit = new LegacyAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL); | 340 | linit = new LegacyAssetClientPluginInitialiser(m_configSettings, m_networkServersInfo.AssetURL); |
355 | assetServer = loadAssetServer("File", linit); | 341 | assetServer = loadAssetServer("File", linit); |
@@ -358,14 +344,12 @@ namespace OpenSim | |||
358 | // If local is specified then we're going to use the local SQL server | 344 | // If local is specified then we're going to use the local SQL server |
359 | // implementation. We drop through, because that will be the fallback | 345 | // implementation. We drop through, because that will be the fallback |
360 | // for the following default clause too. | 346 | // for the following default clause too. |
361 | |||
362 | case "local" : | 347 | case "local" : |
363 | break; | 348 | break; |
364 | 349 | ||
365 | // If the asset_database value is none of the previously mentioned strings, then we | 350 | // If the asset_database value is none of the previously mentioned strings, then we |
366 | // try to load a turnkey plugin that matches this value. If not we drop through to | 351 | // try to load a turnkey plugin that matches this value. If not we drop through to |
367 | // a local default. | 352 | // a local default. |
368 | |||
369 | default : | 353 | default : |
370 | try | 354 | try |
371 | { | 355 | { |
@@ -376,11 +360,9 @@ namespace OpenSim | |||
376 | catch {} | 360 | catch {} |
377 | m_log.Info("[OPENSIMBASE] Default assetserver will be used"); | 361 | m_log.Info("[OPENSIMBASE] Default assetserver will be used"); |
378 | break; | 362 | break; |
379 | |||
380 | } | 363 | } |
381 | 364 | ||
382 | // Open the local SQL-based database asset server | 365 | // Open the local SQL-based database asset server |
383 | |||
384 | if (assetServer == null) | 366 | if (assetServer == null) |
385 | { | 367 | { |
386 | init = new AssetClientPluginInitialiser(m_configSettings); | 368 | init = new AssetClientPluginInitialiser(m_configSettings); |
@@ -391,18 +373,14 @@ namespace OpenSim | |||
391 | 373 | ||
392 | // Initialize the asset cache, passing a reference to the selected | 374 | // Initialize the asset cache, passing a reference to the selected |
393 | // asset server interface. | 375 | // asset server interface. |
394 | |||
395 | m_assetCache = ResolveAssetCache(assetServer); | 376 | m_assetCache = ResolveAssetCache(assetServer); |
396 | |||
397 | } | 377 | } |
398 | 378 | ||
399 | // This method loads the identified asset server, passing an approrpiately | 379 | // This method loads the identified asset server, passing an approrpiately |
400 | // initialized Initialise wrapper. There should to be exactly one match, | 380 | // initialized Initialise wrapper. There should to be exactly one match, |
401 | // if not, then the first match is used. | 381 | // if not, then the first match is used. |
402 | |||
403 | private IAssetServer loadAssetServer(string id, PluginInitialiserBase pi) | 382 | private IAssetServer loadAssetServer(string id, PluginInitialiserBase pi) |
404 | { | 383 | { |
405 | |||
406 | if (id != null && id != String.Empty) | 384 | if (id != null && id != String.Empty) |
407 | { | 385 | { |
408 | m_log.DebugFormat("[OPENSIMBASE] Attempting to load asset server id={0}", id); | 386 | m_log.DebugFormat("[OPENSIMBASE] Attempting to load asset server id={0}", id); |
@@ -424,9 +402,7 @@ namespace OpenSim | |||
424 | m_log.DebugFormat("[OPENSIMBASE] Asset server {0} not loaded ({1})", id, e.Message); | 402 | m_log.DebugFormat("[OPENSIMBASE] Asset server {0} not loaded ({1})", id, e.Message); |
425 | } | 403 | } |
426 | } | 404 | } |
427 | |||
428 | return null; | 405 | return null; |
429 | |||
430 | } | 406 | } |
431 | 407 | ||
432 | /// <summary> | 408 | /// <summary> |
@@ -439,21 +415,14 @@ namespace OpenSim | |||
439 | /// The AssetCache value is obtained from the | 415 | /// The AssetCache value is obtained from the |
440 | /// [StartUp]/AssetCache value in the configuration file. | 416 | /// [StartUp]/AssetCache value in the configuration file. |
441 | /// </summary> | 417 | /// </summary> |
442 | |||
443 | protected virtual IAssetCache ResolveAssetCache(IAssetServer assetServer) | 418 | protected virtual IAssetCache ResolveAssetCache(IAssetServer assetServer) |
444 | { | 419 | { |
445 | |||
446 | IAssetCache assetCache = null; | 420 | IAssetCache assetCache = null; |
447 | |||
448 | |||
449 | if (m_configSettings.AssetCache != null && m_configSettings.AssetCache != String.Empty) | 421 | if (m_configSettings.AssetCache != null && m_configSettings.AssetCache != String.Empty) |
450 | { | 422 | { |
451 | |||
452 | m_log.DebugFormat("[OPENSIMBASE] Attempting to load asset cache id={0}", m_configSettings.AssetCache); | 423 | m_log.DebugFormat("[OPENSIMBASE] Attempting to load asset cache id={0}", m_configSettings.AssetCache); |
453 | |||
454 | try | 424 | try |
455 | { | 425 | { |
456 | |||
457 | PluginInitialiserBase init = new AssetCachePluginInitialiser(m_configSettings, assetServer); | 426 | PluginInitialiserBase init = new AssetCachePluginInitialiser(m_configSettings, assetServer); |
458 | PluginLoader<IAssetCache> loader = new PluginLoader<IAssetCache>(init); | 427 | PluginLoader<IAssetCache> loader = new PluginLoader<IAssetCache>(init); |
459 | loader.AddFilter(PLUGIN_ASSET_CACHE, new PluginProviderFilter(m_configSettings.AssetCache)); | 428 | loader.AddFilter(PLUGIN_ASSET_CACHE, new PluginProviderFilter(m_configSettings.AssetCache)); |
@@ -461,7 +430,6 @@ namespace OpenSim | |||
461 | loader.Load(PLUGIN_ASSET_CACHE); | 430 | loader.Load(PLUGIN_ASSET_CACHE); |
462 | if (loader.Plugins.Count > 0) | 431 | if (loader.Plugins.Count > 0) |
463 | assetCache = (IAssetCache) loader.Plugins[0]; | 432 | assetCache = (IAssetCache) loader.Plugins[0]; |
464 | |||
465 | } | 433 | } |
466 | catch (Exception e) | 434 | catch (Exception e) |
467 | { | 435 | { |
@@ -471,9 +439,7 @@ namespace OpenSim | |||
471 | } | 439 | } |
472 | 440 | ||
473 | // If everything else fails, we force load the built-in asset cache | 441 | // If everything else fails, we force load the built-in asset cache |
474 | |||
475 | return (IAssetCache) ((assetCache != null) ? assetCache : new AssetCache(assetServer)); | 442 | return (IAssetCache) ((assetCache != null) ? assetCache : new AssetCache(assetServer)); |
476 | |||
477 | } | 443 | } |
478 | 444 | ||
479 | public void ProcessLogin(bool LoginEnabled) | 445 | public void ProcessLogin(bool LoginEnabled) |