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authorUbitUmarov2013-01-17 03:29:38 +0000
committerUbitUmarov2013-01-17 03:29:38 +0000
commit755e452342fe1c5a15552d2dcb903bdb1639081f (patch)
tree39f81818927ee6ab1af2d4c9da3e6847f171176d /OpenSim/Region
parent*TEST TEST TEST* don't send AvatarAppearance to self (diff)
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revert the test, sending again appearance to self in
ValidateAndSendAppearanceAndAgentData()
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index a5c19c3..a9195f7 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2707,7 +2707,7 @@ namespace OpenSim.Region.Framework.Scenes
2707 // again here... this comes after the cached appearance check because the avatars 2707 // again here... this comes after the cached appearance check because the avatars
2708 // appearance goes into the avatar update packet 2708 // appearance goes into the avatar update packet
2709 SendAvatarDataToAllAgents(); 2709 SendAvatarDataToAllAgents();
2710// SendAppearanceToAgent(this); 2710 SendAppearanceToAgent(this);
2711 2711
2712 // If we are using the the cached appearance then send it out to everyone 2712 // If we are using the the cached appearance then send it out to everyone
2713 if (cachedappearance) 2713 if (cachedappearance)