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author | UbitUmarov | 2012-07-15 21:20:26 +0100 |
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committer | UbitUmarov | 2012-07-15 21:20:26 +0100 |
commit | 5f991d92c70803bf31f723981bff70abdcb77a18 (patch) | |
tree | 2ac02f84810f0ec6c8c17b6693faa13ceba84914 /OpenSim/Region | |
parent | Merge branch 'avination' into ubitwork (diff) | |
parent | Fix a sit rotation issue (diff) | |
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Merge branch 'avination' into ubitwork
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 |
2 files changed, 2 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 56c0992..bd8273d 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -701,8 +701,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
701 | { | 701 | { |
702 | object[] array = new object[] { buffer, packet }; | 702 | object[] array = new object[] { buffer, packet }; |
703 | 703 | ||
704 | //Util.FireAndForget(HandleUseCircuitCode, array); | 704 | Util.FireAndForget(HandleUseCircuitCode, array); |
705 | HandleUseCircuitCode(array); | ||
706 | 705 | ||
707 | return; | 706 | return; |
708 | } | 707 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index d2dab6f..952d5da 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -8062,7 +8062,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8062 | } | 8062 | } |
8063 | 8063 | ||
8064 | Quaternion srot = sitpart.RotationOffset; | 8064 | Quaternion srot = sitpart.RotationOffset; |
8065 | rot = Quaternion.Conjugate(srot) * rot; // removed sit part offset rotation | 8065 | rot = srot * rot; // removed sit part offset rotation |
8066 | av.Rotation = rot; | 8066 | av.Rotation = rot; |
8067 | // av.SendAvatarDataToAllAgents(); | 8067 | // av.SendAvatarDataToAllAgents(); |
8068 | av.SendTerseUpdateToAllClients(); | 8068 | av.SendTerseUpdateToAllClients(); |