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author | Aleric Inglewood | 2013-08-04 19:19:11 +0200 |
---|---|---|
committer | teravus | 2013-09-22 21:10:01 -0500 |
commit | 2dc92e7de11086c7649d3ee0f8adc974efce6805 (patch) | |
tree | e69a633127525a5967ddadeef723a99f38e5d4aa /OpenSim/Region | |
parent | minor: Recomment out log message uncommented in previous cbdfe969 (diff) | |
download | opensim-SC-2dc92e7de11086c7649d3ee0f8adc974efce6805.zip opensim-SC-2dc92e7de11086c7649d3ee0f8adc974efce6805.tar.gz opensim-SC-2dc92e7de11086c7649d3ee0f8adc974efce6805.tar.bz2 opensim-SC-2dc92e7de11086c7649d3ee0f8adc974efce6805.tar.xz |
Preserve attachment point & position when attachment is rezzed in world
Patch taken from
http://opensimulator.org/mantis/view.php?id=4905
originally by Greg C.
Fixed to apply to r/23314 commit
ba9daf849e7c8db48e7c03e7cdedb77776b2052f
(cherry picked from commit 4ff9fbca441110cc2b93edc7286e0e9339e61cbe)
Diffstat (limited to 'OpenSim/Region')
7 files changed, 52 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs index 92805e2..94f8bc1 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/ObjectAdd.cs | |||
@@ -155,6 +155,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
155 | Quaternion rotation = Quaternion.Identity; | 155 | Quaternion rotation = Quaternion.Identity; |
156 | Vector3 scale = Vector3.Zero; | 156 | Vector3 scale = Vector3.Zero; |
157 | int state = 0; | 157 | int state = 0; |
158 | int lastattach = 0; | ||
158 | 159 | ||
159 | if (r.Type != OSDType.Map) // not a proper req | 160 | if (r.Type != OSDType.Map) // not a proper req |
160 | return responsedata; | 161 | return responsedata; |
@@ -224,6 +225,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
224 | 225 | ||
225 | ray_target_id = ObjMap["RayTargetId"].AsUUID(); | 226 | ray_target_id = ObjMap["RayTargetId"].AsUUID(); |
226 | state = ObjMap["State"].AsInteger(); | 227 | state = ObjMap["State"].AsInteger(); |
228 | lastattach = ObjMap["LastAttachPoint"].AsInteger(); | ||
227 | try | 229 | try |
228 | { | 230 | { |
229 | ray_end = ((OSDArray)ObjMap["RayEnd"]).AsVector3(); | 231 | ray_end = ((OSDArray)ObjMap["RayEnd"]).AsVector3(); |
@@ -290,6 +292,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
290 | 292 | ||
291 | //session_id = rm["session_id"].AsUUID(); | 293 | //session_id = rm["session_id"].AsUUID(); |
292 | state = rm["state"].AsInteger(); | 294 | state = rm["state"].AsInteger(); |
295 | lastattach = rm["last_attach_point"].AsInteger(); | ||
293 | try | 296 | try |
294 | { | 297 | { |
295 | ray_end = ((OSDArray)rm["ray_end"]).AsVector3(); | 298 | ray_end = ((OSDArray)rm["ray_end"]).AsVector3(); |
@@ -331,6 +334,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
331 | pbs.ProfileEnd = (ushort)profile_end; | 334 | pbs.ProfileEnd = (ushort)profile_end; |
332 | pbs.Scale = scale; | 335 | pbs.Scale = scale; |
333 | pbs.State = (byte)state; | 336 | pbs.State = (byte)state; |
337 | pbs.LastAttachPoint = (byte)lastattach; | ||
334 | 338 | ||
335 | SceneObjectGroup obj = null; ; | 339 | SceneObjectGroup obj = null; ; |
336 | 340 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs index 55a503e..769fe28 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs | |||
@@ -277,6 +277,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
277 | pbs.ProfileEnd = (ushort) obj.ProfileEnd; | 277 | pbs.ProfileEnd = (ushort) obj.ProfileEnd; |
278 | pbs.Scale = obj.Scale; | 278 | pbs.Scale = obj.Scale; |
279 | pbs.State = (byte) 0; | 279 | pbs.State = (byte) 0; |
280 | pbs.LastAttachPoint = (byte) 0; | ||
280 | SceneObjectPart prim = new SceneObjectPart(); | 281 | SceneObjectPart prim = new SceneObjectPart(); |
281 | prim.UUID = UUID.Random(); | 282 | prim.UUID = UUID.Random(); |
282 | prim.CreatorID = AgentId; | 283 | prim.CreatorID = AgentId; |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 1b091bf..3609ec1 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -12188,6 +12188,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
12188 | 12188 | ||
12189 | shape.PCode = addPacket.ObjectData.PCode; | 12189 | shape.PCode = addPacket.ObjectData.PCode; |
12190 | shape.State = addPacket.ObjectData.State; | 12190 | shape.State = addPacket.ObjectData.State; |
12191 | shape.LastAttachPoint = addPacket.ObjectData.State; | ||
12191 | shape.PathBegin = addPacket.ObjectData.PathBegin; | 12192 | shape.PathBegin = addPacket.ObjectData.PathBegin; |
12192 | shape.PathEnd = addPacket.ObjectData.PathEnd; | 12193 | shape.PathEnd = addPacket.ObjectData.PathEnd; |
12193 | shape.PathScaleX = addPacket.ObjectData.PathScaleX; | 12194 | shape.PathScaleX = addPacket.ObjectData.PathScaleX; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 2818712..d0e0b35 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -422,6 +422,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
422 | attachPos = Vector3.Zero; | 422 | attachPos = Vector3.Zero; |
423 | } | 423 | } |
424 | 424 | ||
425 | // if the attachment point is the same as previous, make sure we get the saved | ||
426 | // position info. | ||
427 | if (attachmentPt != 0 && attachmentPt == group.RootPart.Shape.LastAttachPoint) | ||
428 | { | ||
429 | attachPos = group.RootPart.AttachedPos; | ||
430 | } | ||
431 | |||
425 | // AttachmentPt 0 means the client chose to 'wear' the attachment. | 432 | // AttachmentPt 0 means the client chose to 'wear' the attachment. |
426 | if (attachmentPt == (uint)AttachmentPoint.Default) | 433 | if (attachmentPt == (uint)AttachmentPoint.Default) |
427 | { | 434 | { |
@@ -429,6 +436,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
429 | attachmentPt = group.AttachmentPoint; | 436 | attachmentPt = group.AttachmentPoint; |
430 | } | 437 | } |
431 | 438 | ||
439 | // if we didn't find an attach point, look for where it was last attached | ||
440 | if (attachmentPt == 0) | ||
441 | { | ||
442 | attachmentPt = (uint)group.RootPart.Shape.LastAttachPoint; | ||
443 | attachPos = group.RootPart.AttachedPos; | ||
444 | group.HasGroupChanged = true; | ||
445 | } | ||
446 | |||
432 | // if we still didn't find a suitable attachment point....... | 447 | // if we still didn't find a suitable attachment point....... |
433 | if (attachmentPt == 0) | 448 | if (attachmentPt == 0) |
434 | { | 449 | { |
@@ -619,6 +634,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
619 | so.ClearPartAttachmentData(); | 634 | so.ClearPartAttachmentData(); |
620 | rootPart.ApplyPhysics(rootPart.GetEffectiveObjectFlags(), rootPart.VolumeDetectActive); | 635 | rootPart.ApplyPhysics(rootPart.GetEffectiveObjectFlags(), rootPart.VolumeDetectActive); |
621 | so.HasGroupChanged = true; | 636 | so.HasGroupChanged = true; |
637 | so.RootPart.Shape.LastAttachPoint = (byte)so.AttachmentPoint; | ||
622 | rootPart.Rezzed = DateTime.Now; | 638 | rootPart.Rezzed = DateTime.Now; |
623 | rootPart.RemFlag(PrimFlags.TemporaryOnRez); | 639 | rootPart.RemFlag(PrimFlags.TemporaryOnRez); |
624 | so.AttachToBackup(); | 640 | so.AttachToBackup(); |
@@ -1210,4 +1226,4 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
1210 | 1226 | ||
1211 | #endregion | 1227 | #endregion |
1212 | } | 1228 | } |
1213 | } \ No newline at end of file | 1229 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 68e4e26..0ec9575 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -836,6 +836,14 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
836 | m_log.Debug("[INVENTORY ACCESS MODULE]: Object has UUID.Zero! Position 3"); | 836 | m_log.Debug("[INVENTORY ACCESS MODULE]: Object has UUID.Zero! Position 3"); |
837 | } | 837 | } |
838 | 838 | ||
839 | // if this was previously an attachment and is now being rezzed, | ||
840 | // save the old attachment info. | ||
841 | if (group.IsAttachment == false && group.RootPart.Shape.State != 0) | ||
842 | { | ||
843 | group.RootPart.AttachedPos = group.AbsolutePosition; | ||
844 | group.RootPart.Shape.LastAttachPoint = (byte)group.AttachmentPoint; | ||
845 | } | ||
846 | |||
839 | foreach (SceneObjectPart part in group.Parts) | 847 | foreach (SceneObjectPart part in group.Parts) |
840 | { | 848 | { |
841 | // Make the rezzer the owner, as this is not necessarily set correctly in the serialized asset. | 849 | // Make the rezzer the owner, as this is not necessarily set correctly in the serialized asset. |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 69b5f43..4bebbe8 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2230,6 +2230,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
2230 | sourcePart.Inventory.RemoveInventoryItem(item.ItemID); | 2230 | sourcePart.Inventory.RemoveInventoryItem(item.ItemID); |
2231 | } | 2231 | } |
2232 | 2232 | ||
2233 | |||
2234 | if (group.IsAttachment == false && group.RootPart.Shape.State != 0) | ||
2235 | { | ||
2236 | group.RootPart.AttachedPos = group.AbsolutePosition; | ||
2237 | group.RootPart.Shape.LastAttachPoint = (byte)group.AttachmentPoint; | ||
2238 | } | ||
2239 | |||
2233 | group.FromPartID = sourcePart.UUID; | 2240 | group.FromPartID = sourcePart.UUID; |
2234 | AddNewSceneObject(group, true, pos, rot, vel); | 2241 | AddNewSceneObject(group, true, pos, rot, vel); |
2235 | 2242 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 945745e..3ea936c 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -365,6 +365,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
365 | m_SOPXmlProcessors.Add("CollisionSound", ProcessCollisionSound); | 365 | m_SOPXmlProcessors.Add("CollisionSound", ProcessCollisionSound); |
366 | m_SOPXmlProcessors.Add("CollisionSoundVolume", ProcessCollisionSoundVolume); | 366 | m_SOPXmlProcessors.Add("CollisionSoundVolume", ProcessCollisionSoundVolume); |
367 | m_SOPXmlProcessors.Add("MediaUrl", ProcessMediaUrl); | 367 | m_SOPXmlProcessors.Add("MediaUrl", ProcessMediaUrl); |
368 | m_SOPXmlProcessors.Add("AttachedPos", ProcessAttachedPos); | ||
368 | m_SOPXmlProcessors.Add("DynAttrs", ProcessDynAttrs); | 369 | m_SOPXmlProcessors.Add("DynAttrs", ProcessDynAttrs); |
369 | m_SOPXmlProcessors.Add("TextureAnimation", ProcessTextureAnimation); | 370 | m_SOPXmlProcessors.Add("TextureAnimation", ProcessTextureAnimation); |
370 | m_SOPXmlProcessors.Add("ParticleSystem", ProcessParticleSystem); | 371 | m_SOPXmlProcessors.Add("ParticleSystem", ProcessParticleSystem); |
@@ -433,6 +434,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
433 | m_ShapeXmlProcessors.Add("ProfileEnd", ProcessShpProfileEnd); | 434 | m_ShapeXmlProcessors.Add("ProfileEnd", ProcessShpProfileEnd); |
434 | m_ShapeXmlProcessors.Add("ProfileHollow", ProcessShpProfileHollow); | 435 | m_ShapeXmlProcessors.Add("ProfileHollow", ProcessShpProfileHollow); |
435 | m_ShapeXmlProcessors.Add("Scale", ProcessShpScale); | 436 | m_ShapeXmlProcessors.Add("Scale", ProcessShpScale); |
437 | m_ShapeXmlProcessors.Add("LastAttachPoint", ProcessShpLastAttach); | ||
436 | m_ShapeXmlProcessors.Add("State", ProcessShpState); | 438 | m_ShapeXmlProcessors.Add("State", ProcessShpState); |
437 | m_ShapeXmlProcessors.Add("ProfileShape", ProcessShpProfileShape); | 439 | m_ShapeXmlProcessors.Add("ProfileShape", ProcessShpProfileShape); |
438 | m_ShapeXmlProcessors.Add("HollowShape", ProcessShpHollowShape); | 440 | m_ShapeXmlProcessors.Add("HollowShape", ProcessShpHollowShape); |
@@ -761,6 +763,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
761 | obj.MediaUrl = reader.ReadElementContentAsString("MediaUrl", String.Empty); | 763 | obj.MediaUrl = reader.ReadElementContentAsString("MediaUrl", String.Empty); |
762 | } | 764 | } |
763 | 765 | ||
766 | private static void ProcessAttachedPos(SceneObjectPart obj, XmlTextReader reader) | ||
767 | { | ||
768 | obj.AttachedPos = Util.ReadVector(reader, "AttachedPos"); | ||
769 | } | ||
770 | |||
764 | private static void ProcessDynAttrs(SceneObjectPart obj, XmlTextReader reader) | 771 | private static void ProcessDynAttrs(SceneObjectPart obj, XmlTextReader reader) |
765 | { | 772 | { |
766 | obj.DynAttrs.ReadXml(reader); | 773 | obj.DynAttrs.ReadXml(reader); |
@@ -1043,6 +1050,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1043 | shp.State = (byte)reader.ReadElementContentAsInt("State", String.Empty); | 1050 | shp.State = (byte)reader.ReadElementContentAsInt("State", String.Empty); |
1044 | } | 1051 | } |
1045 | 1052 | ||
1053 | private static void ProcessShpLastAttach(PrimitiveBaseShape shp, XmlTextReader reader) | ||
1054 | { | ||
1055 | shp.LastAttachPoint = (byte)reader.ReadElementContentAsInt("LastAttachPoint", String.Empty); | ||
1056 | } | ||
1057 | |||
1046 | private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader) | 1058 | private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader) |
1047 | { | 1059 | { |
1048 | shp.ProfileShape = Util.ReadEnum<ProfileShape>(reader, "ProfileShape"); | 1060 | shp.ProfileShape = Util.ReadEnum<ProfileShape>(reader, "ProfileShape"); |
@@ -1289,6 +1301,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1289 | writer.WriteElementString("CollisionSoundVolume", sop.CollisionSoundVolume.ToString()); | 1301 | writer.WriteElementString("CollisionSoundVolume", sop.CollisionSoundVolume.ToString()); |
1290 | if (sop.MediaUrl != null) | 1302 | if (sop.MediaUrl != null) |
1291 | writer.WriteElementString("MediaUrl", sop.MediaUrl.ToString()); | 1303 | writer.WriteElementString("MediaUrl", sop.MediaUrl.ToString()); |
1304 | WriteVector(writer, "AttachedPos", sop.AttachedPos); | ||
1292 | 1305 | ||
1293 | if (sop.DynAttrs.CountNamespaces > 0) | 1306 | if (sop.DynAttrs.CountNamespaces > 0) |
1294 | { | 1307 | { |
@@ -1471,6 +1484,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1471 | writer.WriteElementString("ProfileEnd", shp.ProfileEnd.ToString()); | 1484 | writer.WriteElementString("ProfileEnd", shp.ProfileEnd.ToString()); |
1472 | writer.WriteElementString("ProfileHollow", shp.ProfileHollow.ToString()); | 1485 | writer.WriteElementString("ProfileHollow", shp.ProfileHollow.ToString()); |
1473 | writer.WriteElementString("State", shp.State.ToString()); | 1486 | writer.WriteElementString("State", shp.State.ToString()); |
1487 | writer.WriteElementString("LastAttachPoint", shp.LastAttachPoint.ToString()); | ||
1474 | 1488 | ||
1475 | WriteFlags(writer, "ProfileShape", shp.ProfileShape.ToString(), options); | 1489 | WriteFlags(writer, "ProfileShape", shp.ProfileShape.ToString(), options); |
1476 | WriteFlags(writer, "HollowShape", shp.HollowShape.ToString(), options); | 1490 | WriteFlags(writer, "HollowShape", shp.HollowShape.ToString(), options); |