aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2010-11-17 19:39:12 +0000
committerJustin Clark-Casey (justincc)2010-11-17 22:55:19 +0000
commit2a17c39dfe97b0637aab9f24b7152d5080da0969 (patch)
tree9379ad95e4a6eff2769f4bcb25955b33fe222b33 /OpenSim/Region
parentminor: add some method comments (diff)
downloadopensim-SC-2a17c39dfe97b0637aab9f24b7152d5080da0969.zip
opensim-SC-2a17c39dfe97b0637aab9f24b7152d5080da0969.tar.gz
opensim-SC-2a17c39dfe97b0637aab9f24b7152d5080da0969.tar.bz2
opensim-SC-2a17c39dfe97b0637aab9f24b7152d5080da0969.tar.xz
Fix "show queues" console command
For each agent, this command shows how many packets have been sent/received and how many bytes remain in each of the send queues (resend, land, texture, etc.) Sometimes useful for diagnostics
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs101
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs22
2 files changed, 88 insertions, 35 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index f80cb34..c20a4e8 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -30,6 +30,7 @@ using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.IO; 31using System.IO;
32using System.Reflection; 32using System.Reflection;
33using System.Text;
33using System.Timers; 34using System.Timers;
34using log4net; 35using log4net;
35using Nini.Config; 36using Nini.Config;
@@ -988,38 +989,74 @@ namespace OpenSim
988 /// <returns></returns> 989 /// <returns></returns>
989 private string GetQueuesReport() 990 private string GetQueuesReport()
990 { 991 {
991 string report = String.Empty; 992 StringBuilder report = new StringBuilder();
992 993
993 m_sceneManager.ForEachScene(delegate(Scene scene) 994 int columnPadding = 2;
994 { 995 int maxNameLength = 18;
995 scene.ForEachClient(delegate(IClientAPI client) 996 int maxRegionNameLength = 14;
996 { 997 int maxTypeLength = 5;
997 if (client is IStatsCollector) 998 int totalInfoFieldsLength = maxNameLength + columnPadding + maxRegionNameLength + columnPadding + maxTypeLength + columnPadding;
998 { 999
999 report = report + client.FirstName + 1000 report.AppendFormat("{0,-" + maxNameLength + "}{1,-" + columnPadding + "}", "User", "");
1000 " " + client.LastName; 1001 report.AppendFormat("{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}", "Region", "");
1001 1002 report.AppendFormat("{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}", "Type", "");
1002 IStatsCollector stats = 1003
1003 (IStatsCollector) client; 1004 report.AppendFormat(
1004 1005 "{0,9} {1,10} {2,8} {3,7} {4,7} {5,7} {6,7} {7,9} {8,7} {9,7}\n",
1005 report = report + string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}\n", 1006 "Packets",
1006 "Send", 1007 "Packets",
1007 "In", 1008 "Bytes",
1008 "Out", 1009 "Bytes",
1009 "Resend", 1010 "Bytes",
1010 "Land", 1011 "Bytes",
1011 "Wind", 1012 "Bytes",
1012 "Cloud", 1013 "Bytes",
1013 "Task", 1014 "Bytes",
1014 "Texture", 1015 "Bytes");
1015 "Asset"); 1016
1016 report = report + stats.Report() + 1017 report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", "");
1017 "\n"; 1018 report.AppendFormat(
1018 } 1019 "{0,9} {1,10} {2,8} {3,7} {4,7} {5,7} {6,7} {7,9} {8,7} {9,7}\n",
1019 }); 1020 "Sent",
1020 }); 1021 "Received",
1021 1022 "Resend",
1022 return report; 1023 "Land",
1024 "Wind",
1025 "Cloud",
1026 "Task",
1027 "Texture",
1028 "Asset",
1029 "State");
1030
1031 m_sceneManager.ForEachScene(
1032 delegate(Scene scene)
1033 {
1034 scene.ForEachClient(
1035 delegate(IClientAPI client)
1036 {
1037 if (client is IStatsCollector)
1038 {
1039 string name = client.Name;
1040 string regionName = scene.RegionInfo.RegionName;
1041
1042 report.AppendFormat(
1043 "{0,-" + maxNameLength + "}{1,-" + columnPadding + "}",
1044 name.Length > maxNameLength ? name.Substring(0, maxNameLength) : name, "");
1045 report.AppendFormat(
1046 "{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}",
1047 regionName.Length > maxRegionNameLength ? regionName.Substring(0, maxRegionNameLength) : regionName, "");
1048 report.AppendFormat(
1049 "{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}",
1050 scene.PresenceChildStatus(client.AgentId) ? "Child" : "Root", "");
1051
1052 IStatsCollector stats = (IStatsCollector)client;
1053
1054 report.AppendLine(stats.Report());
1055 }
1056 });
1057 });
1058
1059 return report.ToString();
1023 } 1060 }
1024 1061
1025 /// <summary> 1062 /// <summary>
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
index ca5a7bd..1812c08 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPClient.cs
@@ -246,11 +246,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP
246 throw new NotImplementedException(); 246 throw new NotImplementedException();
247 } 247 }
248 248
249 /// <summary>
250 /// Return statistics information about client packet queues.
251 /// </summary>
252 ///
253 /// FIXME: This should really be done in a more sensible manner rather than sending back a formatted string.
254 ///
255 /// <returns></returns>
249 public string GetStats() 256 public string GetStats()
250 { 257 {
251 // TODO: ??? 258 return string.Format(
252 return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}", 259 "{0,9} {1,10} {2,8} {3,7} {4,7} {5,7} {6,7} {7,9} {8,7} {9,7}",
253 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); 260 PacketsSent,
261 PacketsReceived,
262 m_throttleCategories[(int)ThrottleOutPacketType.Resend].Content,
263 m_throttleCategories[(int)ThrottleOutPacketType.Land].Content,
264 m_throttleCategories[(int)ThrottleOutPacketType.Wind].Content,
265 m_throttleCategories[(int)ThrottleOutPacketType.Cloud].Content,
266 m_throttleCategories[(int)ThrottleOutPacketType.Task].Content,
267 m_throttleCategories[(int)ThrottleOutPacketType.Texture].Content,
268 m_throttleCategories[(int)ThrottleOutPacketType.Asset].Content,
269 m_throttleCategories[(int)ThrottleOutPacketType.State].Content);
254 } 270 }
255 271
256 public void SendPacketStats() 272 public void SendPacketStats()