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authorMelanie2010-06-09 20:25:05 +0100
committerMelanie2010-06-09 20:25:05 +0100
commit1dce2436613de7772a91013cd2defc977b5adb26 (patch)
tree0a105bd8fedd0c6b4c15b6268bdb32b1f069c0c6 /OpenSim/Region
parentGive attachments the same priority as other avatars in BestAvatarResponsiveness (diff)
parentBug fix on attachments: attach->drop->attach works now. (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs48
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.Inventory.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs1
3 files changed, 34 insertions, 21 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 4fac01f..f63089d 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -25,6 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
28using System.Collections.Generic; 29using System.Collections.Generic;
29using System.Reflection; 30using System.Reflection;
30using System.Xml; 31using System.Xml;
@@ -73,31 +74,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
73 public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent) 74 public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent)
74 { 75 {
75 m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject"); 76 m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject");
76
77 // If we can't take it, we can't attach it!
78 SceneObjectPart part = m_scene.GetSceneObjectPart(objectLocalID);
79 if (part == null)
80 return;
81 77
82 if (!m_scene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId)) 78 try
83 return;
84
85 // Calls attach with a Zero position
86 if (AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false))
87 { 79 {
88 m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); 80 // If we can't take it, we can't attach it!
89 81 SceneObjectPart part = m_scene.GetSceneObjectPart(objectLocalID);
90 // Save avatar attachment information 82 if (part == null)
91 ScenePresence presence; 83 return;
92 if (m_scene.AvatarFactory != null && m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) 84
85 if (!m_scene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId))
86 return;
87
88 // Calls attach with a Zero position
89 if (AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false))
93 { 90 {
94 m_log.Info( 91 m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId);
95 "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId 92
96 + ", AttachmentPoint: " + AttachmentPt); 93 // Save avatar attachment information
97 94 ScenePresence presence;
98 m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); 95 if (m_scene.AvatarFactory != null && m_scene.TryGetScenePresence(remoteClient.AgentId, out presence))
96 {
97 m_log.Info(
98 "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId
99 + ", AttachmentPoint: " + AttachmentPt);
100
101 m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
102 }
99 } 103 }
100 } 104 }
105 catch (Exception e)
106 {
107 m_log.DebugFormat("[ATTACHMENTS MODULE]: exception upon Attach Object {0}", e);
108 }
101 } 109 }
102 110
103 public bool AttachObject( 111 public bool AttachObject(
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index e111867..8847043 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -1755,7 +1755,11 @@ namespace OpenSim.Region.Framework.Scenes
1755 item.AssetType = asset.Type; 1755 item.AssetType = asset.Type;
1756 item.InvType = (int)InventoryType.Object; 1756 item.InvType = (int)InventoryType.Object;
1757 1757
1758 item.Folder = UUID.Zero; // Objects folder! 1758 InventoryFolderBase folder = InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.Object);
1759 if (folder != null)
1760 item.Folder = folder.ID;
1761 else // oopsies
1762 item.Folder = UUID.Zero;
1759 1763
1760 if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions()) 1764 if ((remoteClient.AgentId != grp.RootPart.OwnerID) && Permissions.PropagatePermissions())
1761 { 1765 {
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index f918291..66ad14f 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1206,6 +1206,7 @@ namespace OpenSim.Region.Framework.Scenes
1206 return; 1206 return;
1207 1207
1208 detachedpos = avatar.AbsolutePosition; 1208 detachedpos = avatar.AbsolutePosition;
1209 RootPart.FromItemID = UUID.Zero;
1209 1210
1210 AbsolutePosition = detachedpos; 1211 AbsolutePosition = detachedpos;
1211 m_rootPart.AttachedAvatar = UUID.Zero; 1212 m_rootPart.AttachedAvatar = UUID.Zero;