aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-06-12 02:43:33 +0100
committerJustin Clark-Casey (justincc)2012-06-12 02:43:33 +0100
commit1b1f0a2d77fb4d2ac572f16c71a7560860c8c040 (patch)
tree2e18738453d51b8a551ba5f9ba7a0cada4cff62c /OpenSim/Region
parentSet IClientAPI.IsActive = false early on client removal due to ack timeout ra... (diff)
downloadopensim-SC-1b1f0a2d77fb4d2ac572f16c71a7560860c8c040.zip
opensim-SC-1b1f0a2d77fb4d2ac572f16c71a7560860c8c040.tar.gz
opensim-SC-1b1f0a2d77fb4d2ac572f16c71a7560860c8c040.tar.bz2
opensim-SC-1b1f0a2d77fb4d2ac572f16c71a7560860c8c040.tar.xz
OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
Stop checking IsLoggingOut on these listeners, if called with a root agent then we always want to perform these actions. This covers cases where the client is closed due to manual kick, simulator shutdown, etc.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs46
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs28
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/AsyncInventorySender.cs2
4 files changed, 29 insertions, 49 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
index 43a72e2..08863c2 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
@@ -325,34 +325,30 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
325 325
326 void OnConnectionClosed(IClientAPI obj) 326 void OnConnectionClosed(IClientAPI obj)
327 { 327 {
328 if (obj.IsLoggingOut) 328 if (obj.SceneAgent.IsChildAgent)
329 { 329 return;
330 object sp = null;
331 if (obj.Scene.TryGetScenePresence(obj.AgentId, out sp))
332 {
333 if (((ScenePresence)sp).IsChildAgent)
334 return;
335 }
336 330
337 // Let's find out if this is a foreign user or a local user 331 // Let's find out if this is a foreign user or a local user
338 IUserManagement uMan = Scene.RequestModuleInterface<IUserManagement>(); 332 IUserManagement uMan = Scene.RequestModuleInterface<IUserManagement>();
339// UserAccount account = Scene.UserAccountService.GetUserAccount(Scene.RegionInfo.ScopeID, obj.AgentId); 333// UserAccount account = Scene.UserAccountService.GetUserAccount(Scene.RegionInfo.ScopeID, obj.AgentId);
340 if (uMan != null && uMan.IsLocalGridUser(obj.AgentId))
341 {
342 // local grid user
343 return;
344 }
345 334
346 AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode); 335 if (uMan != null && uMan.IsLocalGridUser(obj.AgentId))
336 {
337 // local grid user
338 return;
339 }
347 340
348 if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) 341 AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode);
349 { 342
350 string url = aCircuit.ServiceURLs["HomeURI"].ToString(); 343 if (aCircuit.ServiceURLs.ContainsKey("HomeURI"))
351 IUserAgentService security = new UserAgentServiceConnector(url); 344 {
352 security.LogoutAgent(obj.AgentId, obj.SessionId); 345 string url = aCircuit.ServiceURLs["HomeURI"].ToString();
353 //m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Sent logout call to UserAgentService @ {0}", url); 346 IUserAgentService security = new UserAgentServiceConnector(url);
354 } 347 security.LogoutAgent(obj.AgentId, obj.SessionId);
355 else 348 //m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Sent logout call to UserAgentService @ {0}", url);
349 }
350 else
351 {
356 m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: HomeURI not found for agent {0} logout", obj.AgentId); 352 m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: HomeURI not found for agent {0} logout", obj.AgentId);
357 } 353 }
358 } 354 }
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
index 4cf62ec..b0edce7 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/GridUser/ActivityDetector.cs
@@ -79,29 +79,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
79 79
80 public void OnConnectionClose(IClientAPI client) 80 public void OnConnectionClose(IClientAPI client)
81 { 81 {
82 if (client.IsLoggingOut) 82 if (client.SceneAgent.IsChildAgent)
83 { 83 return;
84 object sp = null;
85 Vector3 position = new Vector3(128, 128, 0);
86 Vector3 lookat = new Vector3(0, 1, 0);
87
88 if (client.Scene.TryGetScenePresence(client.AgentId, out sp))
89 {
90 if (sp is ScenePresence)
91 {
92 if (((ScenePresence)sp).IsChildAgent)
93 return;
94
95 position = ((ScenePresence)sp).AbsolutePosition;
96 lookat = ((ScenePresence)sp).Lookat;
97 }
98 }
99
100// m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
101 m_GridUserService.LoggedOut(client.AgentId.ToString(), client.SessionId, client.Scene.RegionInfo.RegionID, position, lookat);
102 }
103 84
85// m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
86 m_GridUserService.LoggedOut(
87 client.AgentId.ToString(), client.SessionId, client.Scene.RegionInfo.RegionID,
88 client.SceneAgent.AbsolutePosition, client.SceneAgent.Lookat);
104 } 89 }
105
106 } 90 }
107} 91}
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs
index b43745c..172bea1 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/PresenceDetector.cs
@@ -79,7 +79,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
79 79
80 public void OnConnectionClose(IClientAPI client) 80 public void OnConnectionClose(IClientAPI client)
81 { 81 {
82 if (client.IsLoggingOut && !client.SceneAgent.IsChildAgent) 82 if (!client.SceneAgent.IsChildAgent)
83 { 83 {
84// m_log.DebugFormat("[PRESENCE DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName); 84// m_log.DebugFormat("[PRESENCE DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
85 m_PresenceService.LogoutAgent(client.SessionId); 85 m_PresenceService.LogoutAgent(client.SessionId);
diff --git a/OpenSim/Region/Framework/Scenes/AsyncInventorySender.cs b/OpenSim/Region/Framework/Scenes/AsyncInventorySender.cs
index 9cb5674..d9d2e64 100644
--- a/OpenSim/Region/Framework/Scenes/AsyncInventorySender.cs
+++ b/OpenSim/Region/Framework/Scenes/AsyncInventorySender.cs
@@ -137,7 +137,7 @@ namespace OpenSim.Region.Framework.Scenes
137 } 137 }
138 } 138 }
139 139
140 if (fh.Client.IsLoggingOut) 140 if (!fh.Client.IsActive)
141 continue; 141 continue;
142 142
143// m_log.DebugFormat( 143// m_log.DebugFormat(