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author | Sean Dague | 2008-05-20 16:19:35 +0000 |
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committer | Sean Dague | 2008-05-20 16:19:35 +0000 |
commit | 185eff8d0d588161c301d868fc31c9f0177ba945 (patch) | |
tree | b0df82b4ebd574173d62c4476adeafd5ce3e2a44 /OpenSim/Region | |
parent | Add copyright notices. (diff) | |
download | opensim-SC-185eff8d0d588161c301d868fc31c9f0177ba945.zip opensim-SC-185eff8d0d588161c301d868fc31c9f0177ba945.tar.gz opensim-SC-185eff8d0d588161c301d868fc31c9f0177ba945.tar.bz2 opensim-SC-185eff8d0d588161c301d868fc31c9f0177ba945.tar.xz |
From: Jeremy Bongio <jbongio@us.ibm.com>
House cleaning ...
Rather than using the variable name EntityList, the variable name
EntitieList was being used. Here's a patch to fix it.
Diffstat (limited to 'OpenSim/Region')
4 files changed, 18 insertions, 18 deletions
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 7a460a2..62055d8 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -1267,8 +1267,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1267 | 1267 | ||
1268 | Dictionary<uint, SceneObjectGroup> sceneObjects = new Dictionary<uint, SceneObjectGroup>(); | 1268 | Dictionary<uint, SceneObjectGroup> sceneObjects = new Dictionary<uint, SceneObjectGroup>(); |
1269 | 1269 | ||
1270 | List<EntityBase> EntitieList = GetEntities(); | 1270 | List<EntityBase> EntityList = GetEntities(); |
1271 | foreach (EntityBase ent in EntitieList) | 1271 | foreach (EntityBase ent in EntityList) |
1272 | { | 1272 | { |
1273 | if (ent is SceneObjectGroup) | 1273 | if (ent is SceneObjectGroup) |
1274 | { | 1274 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 53ae28f..4f65beb 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -741,9 +741,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
741 | 741 | ||
742 | private SceneObjectGroup GetGroupByPrim(uint localID) | 742 | private SceneObjectGroup GetGroupByPrim(uint localID) |
743 | { | 743 | { |
744 | List<EntityBase> EntitieList = GetEntities(); | 744 | List<EntityBase> EntityList = GetEntities(); |
745 | 745 | ||
746 | foreach (EntityBase ent in EntitieList) | 746 | foreach (EntityBase ent in EntityList) |
747 | { | 747 | { |
748 | if (ent is SceneObjectGroup) | 748 | if (ent is SceneObjectGroup) |
749 | { | 749 | { |
@@ -1060,9 +1060,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1060 | EntityBase selectedEnt = null; | 1060 | EntityBase selectedEnt = null; |
1061 | //m_log.Info("[CLIENT]: LocalID:" + Data.ObjectLocalID.ToString()); | 1061 | //m_log.Info("[CLIENT]: LocalID:" + Data.ObjectLocalID.ToString()); |
1062 | 1062 | ||
1063 | List<EntityBase> EntitieList = GetEntities(); | 1063 | List<EntityBase> EntityList = GetEntities(); |
1064 | 1064 | ||
1065 | foreach (EntityBase ent in EntitieList) | 1065 | foreach (EntityBase ent in EntityList) |
1066 | { | 1066 | { |
1067 | if (ent.LocalId == Data.ObjectLocalID) | 1067 | if (ent.LocalId == Data.ObjectLocalID) |
1068 | { | 1068 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index b2f1dec..2facf68 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -76,9 +76,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
76 | /// <param name="remoteClient"></param> | 76 | /// <param name="remoteClient"></param> |
77 | public void SelectPrim(uint primLocalID, IClientAPI remoteClient) | 77 | public void SelectPrim(uint primLocalID, IClientAPI remoteClient) |
78 | { | 78 | { |
79 | List<EntityBase> EntitieList = GetEntities(); | 79 | List<EntityBase> EntityList = GetEntities(); |
80 | 80 | ||
81 | foreach (EntityBase ent in EntitieList) | 81 | foreach (EntityBase ent in EntityList) |
82 | { | 82 | { |
83 | if (ent is SceneObjectGroup) | 83 | if (ent is SceneObjectGroup) |
84 | { | 84 | { |
@@ -104,9 +104,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
104 | /// <param name="remoteClient"></param> | 104 | /// <param name="remoteClient"></param> |
105 | public void DeselectPrim(uint primLocalID, IClientAPI remoteClient) | 105 | public void DeselectPrim(uint primLocalID, IClientAPI remoteClient) |
106 | { | 106 | { |
107 | List<EntityBase> EntitieList = GetEntities(); | 107 | List<EntityBase> EntityList = GetEntities(); |
108 | 108 | ||
109 | foreach (EntityBase ent in EntitieList) | 109 | foreach (EntityBase ent in EntityList) |
110 | { | 110 | { |
111 | if (ent is SceneObjectGroup) | 111 | if (ent is SceneObjectGroup) |
112 | { | 112 | { |
@@ -148,9 +148,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
148 | public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 148 | public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) |
149 | { | 149 | { |
150 | 150 | ||
151 | List<EntityBase> EntitieList = GetEntities(); | 151 | List<EntityBase> EntityList = GetEntities(); |
152 | 152 | ||
153 | foreach (EntityBase ent in EntitieList) | 153 | foreach (EntityBase ent in EntityList) |
154 | { | 154 | { |
155 | if (ent is SceneObjectGroup) | 155 | if (ent is SceneObjectGroup) |
156 | { | 156 | { |
@@ -183,9 +183,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
183 | public virtual void ProcessObjectDeGrab(uint localID, IClientAPI remoteClient) | 183 | public virtual void ProcessObjectDeGrab(uint localID, IClientAPI remoteClient) |
184 | { | 184 | { |
185 | 185 | ||
186 | List<EntityBase> EntitieList = GetEntities(); | 186 | List<EntityBase> EntityList = GetEntities(); |
187 | 187 | ||
188 | foreach (EntityBase ent in EntitieList) | 188 | foreach (EntityBase ent in EntityList) |
189 | { | 189 | { |
190 | if (ent is SceneObjectGroup) | 190 | if (ent is SceneObjectGroup) |
191 | { | 191 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index b2d45d1..56d114c 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -2762,9 +2762,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
2762 | /// </summary> | 2762 | /// </summary> |
2763 | public void ForceClientUpdate() | 2763 | public void ForceClientUpdate() |
2764 | { | 2764 | { |
2765 | List<EntityBase> EntitieList = GetEntities(); | 2765 | List<EntityBase> EntityList = GetEntities(); |
2766 | 2766 | ||
2767 | foreach (EntityBase ent in EntitieList) | 2767 | foreach (EntityBase ent in EntityList) |
2768 | { | 2768 | { |
2769 | if (ent is SceneObjectGroup) | 2769 | if (ent is SceneObjectGroup) |
2770 | { | 2770 | { |
@@ -2782,9 +2782,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
2782 | { | 2782 | { |
2783 | Console.WriteLine("Searching for Primitive: '" + cmdparams[0] + "'"); | 2783 | Console.WriteLine("Searching for Primitive: '" + cmdparams[0] + "'"); |
2784 | 2784 | ||
2785 | List<EntityBase> EntitieList = GetEntities(); | 2785 | List<EntityBase> EntityList = GetEntities(); |
2786 | 2786 | ||
2787 | foreach (EntityBase ent in EntitieList) | 2787 | foreach (EntityBase ent in EntityList) |
2788 | { | 2788 | { |
2789 | if (ent is SceneObjectGroup) | 2789 | if (ent is SceneObjectGroup) |
2790 | { | 2790 | { |