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author | Kitto Flora | 2009-09-30 19:04:06 +0200 |
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committer | Kitto Flora | 2009-09-30 19:04:06 +0200 |
commit | 11750a272eab3bb259b2808bb276b5c9f59ad9f6 (patch) | |
tree | 80baa9a0e0e926c3f4b502338747c1f8652de3b8 /OpenSim/Region | |
parent | Another small change to avoid later merge conflict (diff) | |
download | opensim-SC-11750a272eab3bb259b2808bb276b5c9f59ad9f6.zip opensim-SC-11750a272eab3bb259b2808bb276b5c9f59ad9f6.tar.gz opensim-SC-11750a272eab3bb259b2808bb276b5c9f59ad9f6.tar.bz2 opensim-SC-11750a272eab3bb259b2808bb276b5c9f59ad9f6.tar.xz |
And another
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 203faed..d983b75 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3485,7 +3485,7 @@ if (m_shape != null) { | |||
3485 | else | 3485 | else |
3486 | { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like | 3486 | { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like |
3487 | // (mumbles, well, at least if you have infinte CPU powers :-)) | 3487 | // (mumbles, well, at least if you have infinte CPU powers :-)) |
3488 | if (this.PhysActor != null) | 3488 | if (pa != null) |
3489 | { | 3489 | { |
3490 | PhysActor.SetVolumeDetect(0); | 3490 | PhysActor.SetVolumeDetect(0); |
3491 | } | 3491 | } |