diff options
author | Robert Adams | 2015-03-29 14:25:12 -0700 |
---|---|---|
committer | Robert Adams | 2015-03-29 14:25:12 -0700 |
commit | 07dead7dcb8b0f2a27a50748e4a460d9669903fc (patch) | |
tree | b61c3d892e83d36fece40e7735c5d97e64b9020f /OpenSim/Region | |
parent | varregion: add varregion and TerrainData use in LLClientView. (diff) | |
download | opensim-SC-07dead7dcb8b0f2a27a50748e4a460d9669903fc.zip opensim-SC-07dead7dcb8b0f2a27a50748e4a460d9669903fc.tar.gz opensim-SC-07dead7dcb8b0f2a27a50748e4a460d9669903fc.tar.bz2 opensim-SC-07dead7dcb8b0f2a27a50748e4a460d9669903fc.tar.xz |
varregion: any conversions of use of Constants.RegionSize converted into
Util.cs routines to convert region coords to and from world coords or handles.
Diffstat (limited to 'OpenSim/Region')
35 files changed, 186 insertions, 139 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index dcfc630..9d70063 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -213,8 +213,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
213 | IScene scene = c.Scene; | 213 | IScene scene = c.Scene; |
214 | UUID destination = c.Destination; | 214 | UUID destination = c.Destination; |
215 | Vector3 fromPos = c.Position; | 215 | Vector3 fromPos = c.Position; |
216 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, | 216 | Vector3 regionPos = new Vector3(scene.RegionInfo.WorldLocX, scene.RegionInfo.WorldLocY, 0); |
217 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
218 | 217 | ||
219 | bool checkParcelHide = false; | 218 | bool checkParcelHide = false; |
220 | UUID sourceParcelID = UUID.Zero; | 219 | UUID sourceParcelID = UUID.Zero; |
@@ -424,8 +423,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
424 | { | 423 | { |
425 | Vector3 fromRegionPos = fromPos + regionPos; | 424 | Vector3 fromRegionPos = fromPos + regionPos; |
426 | Vector3 toRegionPos = presence.AbsolutePosition + | 425 | Vector3 toRegionPos = presence.AbsolutePosition + |
427 | new Vector3(presence.Scene.RegionInfo.RegionLocX * Constants.RegionSize, | 426 | new Vector3(presence.Scene.RegionInfo.WorldLocX, presence.Scene.RegionInfo.WorldLocY, 0); |
428 | presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
429 | 427 | ||
430 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); | 428 | int dis = (int)Util.GetDistanceTo(toRegionPos, fromRegionPos); |
431 | 429 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs index db8405b..7177d9b 100644 --- a/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/UserProfiles/UserProfileModule.cs | |||
@@ -663,8 +663,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles | |||
663 | 663 | ||
664 | Vector3 avaPos = p.AbsolutePosition; | 664 | Vector3 avaPos = p.AbsolutePosition; |
665 | // Getting the global position for the Avatar | 665 | // Getting the global position for the Avatar |
666 | Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.RegionLocX*Constants.RegionSize + avaPos.X, | 666 | Vector3 posGlobal = new Vector3(remoteClient.Scene.RegionInfo.WorldLocX + avaPos.X, |
667 | remoteClient.Scene.RegionInfo.RegionLocY*Constants.RegionSize + avaPos.Y, | 667 | remoteClient.Scene.RegionInfo.WorldLocY + avaPos.Y, |
668 | avaPos.Z); | 668 | avaPos.Z); |
669 | 669 | ||
670 | string landOwnerName = string.Empty; | 670 | string landOwnerName = string.Empty; |
@@ -1353,4 +1353,4 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles | |||
1353 | } | 1353 | } |
1354 | #endregion Web Util | 1354 | #endregion Web Util |
1355 | } | 1355 | } |
1356 | } \ No newline at end of file | 1356 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs index 6e0fd03..f615c6b 100644 --- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs | |||
@@ -317,9 +317,7 @@ namespace OpenSim.Region.CoreModules.Framework | |||
317 | foreach (KeyValuePair<ulong, string> kvp in m_childrenSeeds[agentID]) | 317 | foreach (KeyValuePair<ulong, string> kvp in m_childrenSeeds[agentID]) |
318 | { | 318 | { |
319 | uint x, y; | 319 | uint x, y; |
320 | Utils.LongToUInts(kvp.Key, out x, out y); | 320 | Util.RegionHandleToRegionLoc(kvp.Key, out x, out y); |
321 | x = x / Constants.RegionSize; | ||
322 | y = y / Constants.RegionSize; | ||
323 | m_log.Info(" >> "+x+", "+y+": "+kvp.Value); | 321 | m_log.Info(" >> "+x+", "+y+": "+kvp.Value); |
324 | } | 322 | } |
325 | } | 323 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 809027f..c81e5aa 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -587,8 +587,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
587 | Util.RegionHandleToRegionLoc(regionHandle, out regX, out regY); | 587 | Util.RegionHandleToRegionLoc(regionHandle, out regX, out regY); |
588 | 588 | ||
589 | MapBlockData block = new MapBlockData(); | 589 | MapBlockData block = new MapBlockData(); |
590 | block.X = (ushort)(regX / Constants.RegionSize); | 590 | block.X = (ushort)(regX); |
591 | block.Y = (ushort)(regY / Constants.RegionSize); | 591 | block.Y = (ushort)(regY); |
592 | block.Access = (byte)SimAccess.Down; // == not there | 592 | block.Access = (byte)SimAccess.Down; // == not there |
593 | 593 | ||
594 | List<MapBlockData> blocks = new List<MapBlockData>(); | 594 | List<MapBlockData> blocks = new List<MapBlockData>(); |
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs index d943b20..4e7ad75 100644 --- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs | |||
@@ -213,8 +213,8 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
213 | if (part != null) | 213 | if (part != null) |
214 | { | 214 | { |
215 | ObjectRegionName = s.RegionInfo.RegionName; | 215 | ObjectRegionName = s.RegionInfo.RegionName; |
216 | uint localX = (s.RegionInfo.RegionLocX * (int)Constants.RegionSize); | 216 | uint localX = s.RegionInfo.WorldLocX; |
217 | uint localY = (s.RegionInfo.RegionLocY * (int)Constants.RegionSize); | 217 | uint localY = s.RegionInfo.WorldLocY; |
218 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; | 218 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; |
219 | return part; | 219 | return part; |
220 | } | 220 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs index 31ef79b..8ccad39 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs | |||
@@ -268,11 +268,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
268 | caps.AppendFormat("*** Neighbours of {0} ({1}) ***\n", kvp.Value.RegionName, kvp.Key); | 268 | caps.AppendFormat("*** Neighbours of {0} ({1}) ***\n", kvp.Value.RegionName, kvp.Key); |
269 | List<GridRegion> regions = kvp.Value.GetNeighbours(); | 269 | List<GridRegion> regions = kvp.Value.GetNeighbours(); |
270 | foreach (GridRegion r in regions) | 270 | foreach (GridRegion r in regions) |
271 | caps.AppendFormat(" {0} @ {1}-{2}\n", r.RegionName, r.RegionLocX / Constants.RegionSize, r.RegionLocY / Constants.RegionSize); | 271 | caps.AppendFormat(" {0} @ {1}-{2}\n", r.RegionName, Util.WorldToRegionLoc((uint)r.RegionLocX), Util.WorldToRegionLoc((uint)r.RegionLocY)); |
272 | } | 272 | } |
273 | } | 273 | } |
274 | 274 | ||
275 | MainConsole.Instance.Output(caps.ToString()); | 275 | MainConsole.Instance.Output(caps.ToString()); |
276 | } | 276 | } |
277 | } | 277 | } |
278 | } \ No newline at end of file | 278 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs index 9172536..ae76288 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
66 | return; | 66 | return; |
67 | 67 | ||
68 | m_log.DebugFormat("[REGION CACHE]: (on region {0}) Region {1} is up @ {2}-{3}", | 68 | m_log.DebugFormat("[REGION CACHE]: (on region {0}) Region {1} is up @ {2}-{3}", |
69 | m_scene.RegionInfo.RegionName, otherRegion.RegionName, otherRegion.RegionLocX / Constants.RegionSize, otherRegion.RegionLocY / Constants.RegionSize); | 69 | m_scene.RegionInfo.RegionName, otherRegion.RegionName, Util.WorldToRegionLoc((uint)otherRegion.RegionLocX), Util.WorldToRegionLoc((uint)otherRegion.RegionLocY)); |
70 | 70 | ||
71 | m_neighbours[otherRegion.RegionHandle] = otherRegion; | 71 | m_neighbours[otherRegion.RegionHandle] = otherRegion; |
72 | } | 72 | } |
@@ -82,11 +82,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
82 | return new List<GridRegion>(m_neighbours.Values); | 82 | return new List<GridRegion>(m_neighbours.Values); |
83 | } | 83 | } |
84 | 84 | ||
85 | // Get a region given its base coordinates (in meters). | ||
86 | // NOTE: this is NOT 'get a region by some point in the region'. The coordinate MUST | ||
87 | // be the base coordinate of the region. | ||
88 | // The snapping is technically unnecessary but is harmless because regions are always | ||
89 | // multiples of the legacy region size (256). | ||
85 | public GridRegion GetRegionByPosition(int x, int y) | 90 | public GridRegion GetRegionByPosition(int x, int y) |
86 | { | 91 | { |
87 | uint xsnap = (uint)(x / Constants.RegionSize) * Constants.RegionSize; | 92 | uint xsnap = (uint)(x / Constants.RegionSize) * Constants.RegionSize; |
88 | uint ysnap = (uint)(y / Constants.RegionSize) * Constants.RegionSize; | 93 | uint ysnap = (uint)(y / Constants.RegionSize) * Constants.RegionSize; |
89 | ulong handle = Utils.UIntsToLong(xsnap, ysnap); | 94 | ulong handle = Util.RegionWorldLocToHandle(xsnap, ysnap); |
90 | 95 | ||
91 | if (m_neighbours.ContainsKey(handle)) | 96 | if (m_neighbours.ContainsKey(handle)) |
92 | return m_neighbours[handle]; | 97 | return m_neighbours[handle]; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs index 4338133..6a49ca7 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs | |||
@@ -141,7 +141,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests | |||
141 | Assert.IsNotNull(result, "Retrieved GetRegionByUUID is null"); | 141 | Assert.IsNotNull(result, "Retrieved GetRegionByUUID is null"); |
142 | Assert.That(result.RegionID, Is.EqualTo(new UUID(1)), "Retrieved region's UUID does not match"); | 142 | Assert.That(result.RegionID, Is.EqualTo(new UUID(1)), "Retrieved region's UUID does not match"); |
143 | 143 | ||
144 | result = m_LocalConnector.GetRegionByPosition(UUID.Zero, 1000 * (int)Constants.RegionSize, 1000 * (int)Constants.RegionSize); | 144 | result = m_LocalConnector.GetRegionByPosition(UUID.Zero, (int)Util.RegionToWorldLoc(1000), (int)Util.RegionToWorldLoc(1000)); |
145 | Assert.IsNotNull(result, "Retrieved GetRegionByPosition is null"); | 145 | Assert.IsNotNull(result, "Retrieved GetRegionByPosition is null"); |
146 | Assert.That(result.RegionLocX, Is.EqualTo(1000 * (int)Constants.RegionSize), "Retrieved region's position does not match"); | 146 | Assert.That(result.RegionLocX, Is.EqualTo(1000 * (int)Constants.RegionSize), "Retrieved region's position does not match"); |
147 | 147 | ||
@@ -197,4 +197,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests | |||
197 | Assert.That(results.Count, Is.EqualTo(0), "Retrieved linked regions collection is not the number expected"); | 197 | Assert.That(results.Count, Is.EqualTo(0), "Retrieved linked regions collection is not the number expected"); |
198 | } | 198 | } |
199 | } | 199 | } |
200 | } \ No newline at end of file | 200 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs index fd89428..bda354f 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs | |||
@@ -125,14 +125,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
125 | public OpenSim.Services.Interfaces.GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) | 125 | public OpenSim.Services.Interfaces.GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) |
126 | { | 126 | { |
127 | uint x, y; | 127 | uint x, y; |
128 | Utils.LongToUInts(regionHandle, out x, out y); | 128 | Util.RegionHandleToRegionLoc(regionHandle, out x, out y); |
129 | 129 | ||
130 | foreach (Scene s in m_Scenes) | 130 | foreach (Scene s in m_Scenes) |
131 | { | 131 | { |
132 | if (s.RegionInfo.RegionHandle == regionHandle) | 132 | if (s.RegionInfo.RegionHandle == regionHandle) |
133 | { | 133 | { |
134 | m_log.DebugFormat("[LOCAL NEIGHBOUR SERVICE CONNECTOR]: HelloNeighbour from region {0} to neighbour {1} at {2}-{3}", | 134 | m_log.DebugFormat("[LOCAL NEIGHBOUR SERVICE CONNECTOR]: HelloNeighbour from region {0} to neighbour {1} at {2}-{3}", |
135 | thisRegion.RegionName, s.Name, x / Constants.RegionSize, y / Constants.RegionSize); | 135 | thisRegion.RegionName, s.Name, x, y ); |
136 | 136 | ||
137 | //m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour"); | 137 | //m_log.Debug("[NEIGHBOUR CONNECTOR]: Found region to SendHelloNeighbour"); |
138 | return s.IncomingHelloNeighbour(thisRegion); | 138 | return s.IncomingHelloNeighbour(thisRegion); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs index 7a844f4..cd95ee9 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequest.cs | |||
@@ -533,7 +533,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
533 | if (isMegaregion) | 533 | if (isMegaregion) |
534 | size = rcMod.GetSizeOfMegaregion(scene.RegionInfo.RegionID); | 534 | size = rcMod.GetSizeOfMegaregion(scene.RegionInfo.RegionID); |
535 | else | 535 | else |
536 | size = new Vector2((float)Constants.RegionSize, (float)Constants.RegionSize); | 536 | size = new Vector2((float)scene.RegionInfo.RegionSizeX, (float)scene.RegionInfo.RegionSizeY); |
537 | 537 | ||
538 | xtw.WriteElementString("is_megaregion", isMegaregion.ToString()); | 538 | xtw.WriteElementString("is_megaregion", isMegaregion.ToString()); |
539 | xtw.WriteElementString("size_in_meters", string.Format("{0},{1}", size.X, size.Y)); | 539 | xtw.WriteElementString("size_in_meters", string.Format("{0},{1}", size.X, size.Y)); |
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs index d4e4c25..014c845 100644 --- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs | |||
@@ -151,14 +151,9 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell | |||
151 | break; | 151 | break; |
152 | 152 | ||
153 | case 2: // Sell a copy | 153 | case 2: // Sell a copy |
154 | Vector3 inventoryStoredPosition = new Vector3 | 154 | Vector3 inventoryStoredPosition = new Vector3( |
155 | (((group.AbsolutePosition.X > (int)Constants.RegionSize) | 155 | Math.Min(group.AbsolutePosition.X, m_scene.RegionInfo.RegionSizeX - 6), |
156 | ? 250 | 156 | Math.Min(group.AbsolutePosition.Y, m_scene.RegionInfo.RegionSizeY - 6), |
157 | : group.AbsolutePosition.X) | ||
158 | , | ||
159 | (group.AbsolutePosition.X > (int)Constants.RegionSize) | ||
160 | ? 250 | ||
161 | : group.AbsolutePosition.X, | ||
162 | group.AbsolutePosition.Z); | 157 | group.AbsolutePosition.Z); |
163 | 158 | ||
164 | Vector3 originalPosition = group.AbsolutePosition; | 159 | Vector3 originalPosition = group.AbsolutePosition; |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 616fe98..928755d 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -1571,10 +1571,10 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1571 | float X = position.X; | 1571 | float X = position.X; |
1572 | float Y = position.Y; | 1572 | float Y = position.Y; |
1573 | 1573 | ||
1574 | if (X > ((int)Constants.RegionSize - 1)) | 1574 | if (X > ((int)m_scene.RegionInfo.RegionSizeX - 1)) |
1575 | X = ((int)Constants.RegionSize - 1); | 1575 | X = ((int)m_scene.RegionInfo.RegionSizeX - 1); |
1576 | if (Y > ((int)Constants.RegionSize - 1)) | 1576 | if (Y > ((int)m_scene.RegionInfo.RegionSizeY - 1)) |
1577 | Y = ((int)Constants.RegionSize - 1); | 1577 | Y = ((int)m_scene.RegionInfo.RegionSizeY - 1); |
1578 | if (X < 0) | 1578 | if (X < 0) |
1579 | X = 0; | 1579 | X = 0; |
1580 | if (Y < 0) | 1580 | if (Y < 0) |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/Effects/DefaultTerrainGenerator.cs b/OpenSim/Region/CoreModules/World/Terrain/Effects/DefaultTerrainGenerator.cs index 7186dd7..80396c4 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/Effects/DefaultTerrainGenerator.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/Effects/DefaultTerrainGenerator.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Effects | |||
42 | for (y = 0; y < map.Height; y++) | 42 | for (y = 0; y < map.Height; y++) |
43 | { | 43 | { |
44 | map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10; | 44 | map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 10; |
45 | double spherFac = TerrainUtil.SphericalFactor(x, y, Constants.RegionSize / 2, Constants.RegionSize / 2, 50) * 0.01; | 45 | double spherFac = TerrainUtil.SphericalFactor(x, y, map.Width / 2, map.Height / 2, 50) * 0.01; |
46 | if (map[x, y] < spherFac) | 46 | if (map[x, y] < spherFac) |
47 | { | 47 | { |
48 | map[x, y] = spherFac; | 48 | map[x, y] = spherFac; |
@@ -53,4 +53,4 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Effects | |||
53 | 53 | ||
54 | #endregion | 54 | #endregion |
55 | } | 55 | } |
56 | } \ No newline at end of file | 56 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs index b5c7d33..a7e4d9f 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/Terragen.cs | |||
@@ -154,10 +154,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
154 | 154 | ||
155 | public ITerrainChannel LoadStream(Stream s) | 155 | public ITerrainChannel LoadStream(Stream s) |
156 | { | 156 | { |
157 | 157 | // Set to default size | |
158 | int w = (int)Constants.RegionSize; | 158 | int w = (int)Constants.RegionSize; |
159 | int h = (int)Constants.RegionSize; | 159 | int h = (int)Constants.RegionSize; |
160 | 160 | ||
161 | // create a dummy channel (in case data is bad) | ||
161 | TerrainChannel retval = new TerrainChannel(w, h); | 162 | TerrainChannel retval = new TerrainChannel(w, h); |
162 | 163 | ||
163 | BinaryReader bs = new BinaryReader(s); | 164 | BinaryReader bs = new BinaryReader(s); |
@@ -165,8 +166,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
165 | bool eof = false; | 166 | bool eof = false; |
166 | if (Encoding.ASCII.GetString(bs.ReadBytes(16)) == "TERRAGENTERRAIN ") | 167 | if (Encoding.ASCII.GetString(bs.ReadBytes(16)) == "TERRAGENTERRAIN ") |
167 | { | 168 | { |
168 | // int fileWidth = w; | ||
169 | // int fileHeight = h; | ||
170 | 169 | ||
171 | // Terragen file | 170 | // Terragen file |
172 | while (eof == false) | 171 | while (eof == false) |
@@ -175,31 +174,29 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
175 | switch (tmp) | 174 | switch (tmp) |
176 | { | 175 | { |
177 | case "SIZE": | 176 | case "SIZE": |
178 | // int sztmp = bs.ReadInt16() + 1; | 177 | w = bs.ReadInt16() + 1; |
179 | // fileWidth = sztmp; | 178 | h = w; |
180 | // fileHeight = sztmp; | ||
181 | bs.ReadInt16(); | ||
182 | bs.ReadInt16(); | 179 | bs.ReadInt16(); |
183 | break; | 180 | break; |
184 | case "XPTS": | 181 | case "XPTS": |
185 | // fileWidth = bs.ReadInt16(); | 182 | w = bs.ReadInt16(); |
186 | bs.ReadInt16(); | ||
187 | bs.ReadInt16(); | 183 | bs.ReadInt16(); |
188 | break; | 184 | break; |
189 | case "YPTS": | 185 | case "YPTS": |
190 | // fileHeight = bs.ReadInt16(); | 186 | h = bs.ReadInt16(); |
191 | bs.ReadInt16(); | ||
192 | bs.ReadInt16(); | 187 | bs.ReadInt16(); |
193 | break; | 188 | break; |
194 | case "ALTW": | 189 | case "ALTW": |
195 | eof = true; | 190 | eof = true; |
196 | Int16 heightScale = bs.ReadInt16(); | 191 | // create new channel of proper size (now that we know it) |
197 | Int16 baseHeight = bs.ReadInt16(); | 192 | retval = new TerrainChannel(w, h); |
193 | double heightScale = (double)bs.ReadInt16() / 65536.0; | ||
194 | double baseHeight = (double)bs.ReadInt16(); | ||
198 | for (int y = 0; y < h; y++) | 195 | for (int y = 0; y < h; y++) |
199 | { | 196 | { |
200 | for (int x = 0; x < w; x++) | 197 | for (int x = 0; x < w; x++) |
201 | { | 198 | { |
202 | retval[x, y] = baseHeight + bs.ReadInt16() * (double)heightScale / 65536.0; | 199 | retval[x, y] = baseHeight + (double)bs.ReadInt16() * heightScale; |
203 | } | 200 | } |
204 | } | 201 | } |
205 | break; | 202 | break; |
@@ -257,17 +254,17 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
257 | bs.Write(enc.GetBytes("TERRAGENTERRAIN ")); | 254 | bs.Write(enc.GetBytes("TERRAGENTERRAIN ")); |
258 | 255 | ||
259 | bs.Write(enc.GetBytes("SIZE")); | 256 | bs.Write(enc.GetBytes("SIZE")); |
260 | bs.Write(Convert.ToInt16(Constants.RegionSize)); | 257 | bs.Write(Convert.ToInt16(map.Width)); |
261 | bs.Write(Convert.ToInt16(0)); // necessary padding | 258 | bs.Write(Convert.ToInt16(0)); // necessary padding |
262 | 259 | ||
263 | //The XPTS and YPTS chunks are not needed for square regions | 260 | //The XPTS and YPTS chunks are not needed for square regions |
264 | //but L3DT won't load the terrain file properly without them. | 261 | //but L3DT won't load the terrain file properly without them. |
265 | bs.Write(enc.GetBytes("XPTS")); | 262 | bs.Write(enc.GetBytes("XPTS")); |
266 | bs.Write(Convert.ToInt16(Constants.RegionSize)); | 263 | bs.Write(Convert.ToInt16(map.Width)); |
267 | bs.Write(Convert.ToInt16(0)); // necessary padding | 264 | bs.Write(Convert.ToInt16(0)); // necessary padding |
268 | 265 | ||
269 | bs.Write(enc.GetBytes("YPTS")); | 266 | bs.Write(enc.GetBytes("YPTS")); |
270 | bs.Write(Convert.ToInt16(Constants.RegionSize)); | 267 | bs.Write(Convert.ToInt16(map.Height)); |
271 | bs.Write(Convert.ToInt16(0)); // necessary padding | 268 | bs.Write(Convert.ToInt16(0)); // necessary padding |
272 | 269 | ||
273 | bs.Write(enc.GetBytes("SCAL")); | 270 | bs.Write(enc.GetBytes("SCAL")); |
@@ -283,11 +280,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
283 | bs.Write(Convert.ToInt16(horizontalScale)); // range between max and min | 280 | bs.Write(Convert.ToInt16(horizontalScale)); // range between max and min |
284 | bs.Write(Convert.ToInt16(baseHeight)); // base height or mid point | 281 | bs.Write(Convert.ToInt16(baseHeight)); // base height or mid point |
285 | 282 | ||
283 | double factor = 65536.0 / horizontalScale; // avoid computing this on each iteration | ||
284 | |||
286 | for (int y = 0; y < map.Height; y++) | 285 | for (int y = 0; y < map.Height; y++) |
287 | { | 286 | { |
288 | for (int x = 0; x < map.Width; x++) | 287 | for (int x = 0; x < map.Width; x++) |
289 | { | 288 | { |
290 | float elevation = (float)((map[x,y] - baseHeight) * 65536 ) / (float)horizontalScale; // see LoadStream for inverse | 289 | float elevation = (float)((map[x,y] - baseHeight) * factor); // see LoadStream for inverse |
291 | 290 | ||
292 | // clamp rounding issues | 291 | // clamp rounding issues |
293 | if (elevation > Int16.MaxValue) | 292 | if (elevation > Int16.MaxValue) |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FloodBrushes/NoiseArea.cs b/OpenSim/Region/CoreModules/World/Terrain/FloodBrushes/NoiseArea.cs index 630473e..d3e2533 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FloodBrushes/NoiseArea.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FloodBrushes/NoiseArea.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes | |||
45 | { | 45 | { |
46 | if (fillArea[x, y]) | 46 | if (fillArea[x, y]) |
47 | { | 47 | { |
48 | double noise = TerrainUtil.PerlinNoise2D((double) x / Constants.RegionSize, (double) y / Constants.RegionSize, 8, 1.0); | 48 | double noise = TerrainUtil.PerlinNoise2D((double) x / map.Width, (double) y / map.Height, 8, 1.0); |
49 | 49 | ||
50 | map[x, y] += noise * strength; | 50 | map[x, y] += noise * strength; |
51 | } | 51 | } |
@@ -55,4 +55,4 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FloodBrushes | |||
55 | 55 | ||
56 | #endregion | 56 | #endregion |
57 | } | 57 | } |
58 | } \ No newline at end of file | 58 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs index 989b7d8..e7df3f8 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
53 | z *= z; | 53 | z *= z; |
54 | z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); | 54 | z -= ((x - rx) * (x - rx)) + ((y - ry) * (y - ry)); |
55 | 55 | ||
56 | double noise = TerrainUtil.PerlinNoise2D(x / (double) Constants.RegionSize, y / (double) Constants.RegionSize, 8, 1.0); | 56 | double noise = TerrainUtil.PerlinNoise2D(x / (double) map.Width, y / (double) map.Height, 8, 1.0); |
57 | 57 | ||
58 | if (z > 0.0) | 58 | if (z > 0.0) |
59 | map[x, y] += noise * z * duration; | 59 | map[x, y] += noise * z * duration; |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs index be719ea..062d7ff 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs | |||
@@ -40,10 +40,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests | |||
40 | [Test] | 40 | [Test] |
41 | public void BrushTest() | 41 | public void BrushTest() |
42 | { | 42 | { |
43 | int midRegion = (int)Constants.RegionSize / 2; | ||
44 | |||
45 | // Create a mask that covers only the left half of the region | ||
43 | bool[,] allowMask = new bool[(int)Constants.RegionSize, 256]; | 46 | bool[,] allowMask = new bool[(int)Constants.RegionSize, 256]; |
44 | int x; | 47 | int x; |
45 | int y; | 48 | int y; |
46 | for (x = 0; x < (int)((int)Constants.RegionSize * 0.5f); x++) | 49 | for (x = 0; x < midRegion; x++) |
47 | { | 50 | { |
48 | for (y = 0; y < (int)Constants.RegionSize; y++) | 51 | for (y = 0; y < (int)Constants.RegionSize; y++) |
49 | { | 52 | { |
@@ -57,13 +60,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests | |||
57 | TerrainChannel map = new TerrainChannel((int)Constants.RegionSize, (int)Constants.RegionSize); | 60 | TerrainChannel map = new TerrainChannel((int)Constants.RegionSize, (int)Constants.RegionSize); |
58 | ITerrainPaintableEffect effect = new RaiseSphere(); | 61 | ITerrainPaintableEffect effect = new RaiseSphere(); |
59 | 62 | ||
60 | effect.PaintEffect(map, allowMask, (int)Constants.RegionSize * 0.5f, (int)Constants.RegionSize * 0.5f, -1.0, 2, 0.1); | 63 | effect.PaintEffect(map, allowMask, midRegion, midRegion, -1.0, 2, 6.0); |
61 | Assert.That(map[127, (int)((int)Constants.RegionSize * 0.5f)] > 0.0, "Raise brush should raising value at this point (127,128)."); | 64 | Assert.That(map[127, midRegion] > 0.0, "Raise brush should raising value at this point (127,128)."); |
62 | Assert.That(map[124, (int)((int)Constants.RegionSize * 0.5f)] > 0.0, "Raise brush should raising value at this point (124,128)."); | 65 | Assert.That(map[125, midRegion] > 0.0, "Raise brush should raising value at this point (124,128)."); |
63 | Assert.That(map[123, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Raise brush should not change value at this point (123,128)."); | 66 | Assert.That(map[120, midRegion] == 0.0, "Raise brush should not change value at this point (120,128)."); |
64 | Assert.That(map[128, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Raise brush should not change value at this point (128,128)."); | 67 | Assert.That(map[128, midRegion] == 0.0, "Raise brush should not change value at this point (128,128)."); |
65 | Assert.That(map[0, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Raise brush should not change value at this point (0,128)."); | 68 | Assert.That(map[0, midRegion] == 0.0, "Raise brush should not change value at this point (0,128)."); |
66 | |||
67 | // | 69 | // |
68 | // Test LowerSphere | 70 | // Test LowerSphere |
69 | // | 71 | // |
@@ -77,13 +79,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests | |||
77 | } | 79 | } |
78 | effect = new LowerSphere(); | 80 | effect = new LowerSphere(); |
79 | 81 | ||
80 | effect.PaintEffect(map, allowMask, ((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), -1.0, 2, 6.0); | 82 | effect.PaintEffect(map, allowMask, midRegion, midRegion, -1.0, 2, 6.0); |
81 | Assert.That(map[127, (int)((int)Constants.RegionSize * 0.5f)] >= 0.0, "Lower should not lowering value below 0.0 at this point (127,128)."); | 83 | Assert.That(map[127, midRegion] >= 0.0, "Lower should not lowering value below 0.0 at this point (127,128)."); |
82 | Assert.That(map[127, (int)((int)Constants.RegionSize * 0.5f)] == 0.0, "Lower brush should lowering value to 0.0 at this point (127,128)."); | 84 | Assert.That(map[127, midRegion] == 0.0, "Lower brush should lowering value to 0.0 at this point (127,128)."); |
83 | Assert.That(map[124, (int)((int)Constants.RegionSize * 0.5f)] < 1.0, "Lower brush should lowering value at this point (124,128)."); | 85 | Assert.That(map[125, midRegion] < 1.0, "Lower brush should lowering value at this point (124,128)."); |
84 | Assert.That(map[123, (int)((int)Constants.RegionSize * 0.5f)] == 1.0, "Lower brush should not change value at this point (123,128)."); | 86 | Assert.That(map[120, midRegion] == 1.0, "Lower brush should not change value at this point (120,128)."); |
85 | Assert.That(map[128, (int)((int)Constants.RegionSize * 0.5f)] == 1.0, "Lower brush should not change value at this point (128,128)."); | 87 | Assert.That(map[128, midRegion] == 1.0, "Lower brush should not change value at this point (128,128)."); |
86 | Assert.That(map[0, (int)((int)Constants.RegionSize * 0.5f)] == 1.0, "Lower brush should not change value at this point (0,128)."); | 88 | Assert.That(map[0, midRegion] == 1.0, "Lower brush should not change value at this point (0,128)."); |
87 | } | 89 | } |
88 | 90 | ||
89 | [Test] | 91 | [Test] |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index b45cc4d..4ab5a4a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2221,14 +2221,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2221 | itemID = UUID.Zero; | 2221 | itemID = UUID.Zero; |
2222 | if (grp != null) | 2222 | if (grp != null) |
2223 | { | 2223 | { |
2224 | Vector3 inventoryStoredPosition = new Vector3 | 2224 | Vector3 inventoryStoredPosition = new Vector3( |
2225 | (((grp.AbsolutePosition.X > (int)Constants.RegionSize) | 2225 | Math.Min(grp.AbsolutePosition.X, RegionInfo.RegionSizeX - 6), |
2226 | ? 250 | 2226 | Math.Min(grp.AbsolutePosition.Y, RegionInfo.RegionSizeY - 6), |
2227 | : grp.AbsolutePosition.X) | ||
2228 | , | ||
2229 | (grp.AbsolutePosition.X > (int)Constants.RegionSize) | ||
2230 | ? 250 | ||
2231 | : grp.AbsolutePosition.X, | ||
2232 | grp.AbsolutePosition.Z); | 2227 | grp.AbsolutePosition.Z); |
2233 | 2228 | ||
2234 | Vector3 originalPosition = grp.AbsolutePosition; | 2229 | Vector3 originalPosition = grp.AbsolutePosition; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f5458c1..46c9048 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -6,7 +6,7 @@ | |||
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyrightD | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSimulator Project nor the | 12 | * * Neither the name of the OpenSimulator Project nor the |
@@ -103,7 +103,29 @@ namespace OpenSim.Region.Framework.Scenes | |||
103 | /// <summary> | 103 | /// <summary> |
104 | /// If false then physical objects are disabled, though collisions will continue as normal. | 104 | /// If false then physical objects are disabled, though collisions will continue as normal. |
105 | /// </summary> | 105 | /// </summary> |
106 | public bool PhysicsEnabled { get; set; } | 106 | public bool PhysicsEnabled |
107 | { | ||
108 | get | ||
109 | { | ||
110 | return m_physicsEnabled; | ||
111 | } | ||
112 | |||
113 | set | ||
114 | { | ||
115 | m_physicsEnabled = value; | ||
116 | |||
117 | if (PhysicsScene != null) | ||
118 | { | ||
119 | IPhysicsParameters physScene = PhysicsScene as IPhysicsParameters; | ||
120 | |||
121 | if (physScene != null) | ||
122 | physScene.SetPhysicsParameter( | ||
123 | "Active", m_physicsEnabled.ToString(), PhysParameterEntry.APPLY_TO_NONE); | ||
124 | } | ||
125 | } | ||
126 | } | ||
127 | |||
128 | private bool m_physicsEnabled; | ||
107 | 129 | ||
108 | /// <summary> | 130 | /// <summary> |
109 | /// If false then scripts are not enabled on the smiulator | 131 | /// If false then scripts are not enabled on the smiulator |
@@ -199,15 +221,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
199 | /// </summary> | 221 | /// </summary> |
200 | public int m_linksetCapacity = 0; | 222 | public int m_linksetCapacity = 0; |
201 | 223 | ||
224 | public bool m_clampPrimSize; | ||
225 | public bool m_trustBinaries; | ||
226 | public bool m_allowScriptCrossings = true; | ||
227 | |||
202 | /// <summary> | 228 | /// <summary> |
203 | /// Max prims an Physical object will hold | 229 | /// Max prims an Physical object will hold |
204 | /// </summary> | 230 | /// </summary> |
205 | /// | 231 | /// |
206 | public int m_linksetPhysCapacity = 0; | 232 | public int m_linksetPhysCapacity = 0; |
207 | 233 | ||
208 | public bool m_clampPrimSize; | ||
209 | public bool m_trustBinaries; | ||
210 | public bool m_allowScriptCrossings; | ||
211 | public bool m_useFlySlow; | 234 | public bool m_useFlySlow; |
212 | public bool m_useTrashOnDelete = true; | 235 | public bool m_useTrashOnDelete = true; |
213 | 236 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 52f46f2..a2625c4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -52,6 +52,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
52 | public class SceneCommunicationService //one instance per region | 52 | public class SceneCommunicationService //one instance per region |
53 | { | 53 | { |
54 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 54 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
55 | private static string LogHeader = "[SCENE COMMUNICATION SERVICE]"; | ||
55 | 56 | ||
56 | protected RegionInfo m_regionInfo; | 57 | protected RegionInfo m_regionInfo; |
57 | protected Scene m_scene; | 58 | protected Scene m_scene; |
@@ -100,7 +101,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
100 | { | 101 | { |
101 | m_log.WarnFormat( | 102 | m_log.WarnFormat( |
102 | "[SCENE COMMUNICATION SERVICE]: Region {0} failed to inform neighbour at {1}-{2} that it is up.", | 103 | "[SCENE COMMUNICATION SERVICE]: Region {0} failed to inform neighbour at {1}-{2} that it is up.", |
103 | m_scene.Name, x / Constants.RegionSize, y / Constants.RegionSize); | 104 | m_scene.Name, Util.WorldToRegionLoc(x), Util.WorldToRegionLoc(y)); |
104 | } | 105 | } |
105 | } | 106 | } |
106 | 107 | ||
@@ -166,7 +167,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
166 | // we only want to send one update to each simulator; the simulator will | 167 | // we only want to send one update to each simulator; the simulator will |
167 | // hand it off to the regions where a child agent exists, this does assume | 168 | // hand it off to the regions where a child agent exists, this does assume |
168 | // that the region position is cached or performance will degrade | 169 | // that the region position is cached or performance will degrade |
169 | Utils.LongToUInts(regionHandle, out x, out y); | 170 | Util.RegionHandleToWorldLoc(regionHandle, out x, out y); |
170 | GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | 171 | GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); |
171 | if (dest == null) | 172 | if (dest == null) |
172 | continue; | 173 | continue; |
@@ -206,7 +207,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
206 | 207 | ||
207 | //m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, agentID); | 208 | //m_commsProvider.InterRegion.TellRegionToCloseChildConnection(regionHandle, agentID); |
208 | uint x = 0, y = 0; | 209 | uint x = 0, y = 0; |
209 | Utils.LongToUInts(regionHandle, out x, out y); | 210 | Util.RegionHandleToWorldLoc(regionHandle, out x, out y); |
210 | 211 | ||
211 | GridRegion destination = m_scene.GridService.GetRegionByPosition(m_regionInfo.ScopeID, (int)x, (int)y); | 212 | GridRegion destination = m_scene.GridService.GetRegionByPosition(m_regionInfo.ScopeID, (int)x, (int)y); |
212 | 213 | ||
@@ -226,6 +227,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
226 | { | 227 | { |
227 | foreach (ulong handle in regionslst) | 228 | foreach (ulong handle in regionslst) |
228 | { | 229 | { |
230 | // We must take a copy here since handle acts like a reference when used in an iterator. | ||
231 | // This leads to race conditions if directly passed to SendCloseChildAgent with more than one neighbour region. | ||
229 | ulong handleCopy = handle; | 232 | ulong handleCopy = handle; |
230 | Util.FireAndForget((o) => { SendCloseChildAgent(agentID, handleCopy, auth_code); }); | 233 | Util.FireAndForget((o) => { SendCloseChildAgent(agentID, handleCopy, auth_code); }); |
231 | } | 234 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index a99e469..cb2f377 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -412,7 +412,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
412 | { | 412 | { |
413 | get | 413 | get |
414 | { | 414 | { |
415 | Vector3 minScale = new Vector3(Constants.RegionSize, Constants.RegionSize, Constants.RegionSize); | 415 | Vector3 minScale = new Vector3(Constants.MaximumRegionSize, Constants.MaximumRegionSize, Constants.MaximumRegionSize); |
416 | Vector3 maxScale = Vector3.Zero; | 416 | Vector3 maxScale = Vector3.Zero; |
417 | Vector3 finalScale = new Vector3(0.5f, 0.5f, 0.5f); | 417 | Vector3 finalScale = new Vector3(0.5f, 0.5f, 0.5f); |
418 | 418 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 2965903..82508ad 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -842,9 +842,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
842 | foreach (ulong handle in seeds.Keys) | 842 | foreach (ulong handle in seeds.Keys) |
843 | { | 843 | { |
844 | uint x, y; | 844 | uint x, y; |
845 | Utils.LongToUInts(handle, out x, out y); | 845 | Util.RegionHandleToRegionLoc(handle, out x, out y); |
846 | x = x / Constants.RegionSize; | 846 | |
847 | y = y / Constants.RegionSize; | ||
848 | if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.RegionLocX, y, Scene.RegionInfo.RegionLocY)) | 847 | if (Util.IsOutsideView(DrawDistance, x, Scene.RegionInfo.RegionLocX, y, Scene.RegionInfo.RegionLocY)) |
849 | { | 848 | { |
850 | old.Add(handle); | 849 | old.Add(handle); |
@@ -866,9 +865,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
866 | foreach (KeyValuePair<ulong, string> kvp in KnownRegions) | 865 | foreach (KeyValuePair<ulong, string> kvp in KnownRegions) |
867 | { | 866 | { |
868 | uint x, y; | 867 | uint x, y; |
869 | Utils.LongToUInts(kvp.Key, out x, out y); | 868 | Util.RegionHandleToRegionLoc(kvp.Key, out x, out y); |
870 | x = x / Constants.RegionSize; | ||
871 | y = y / Constants.RegionSize; | ||
872 | m_log.Info(" >> "+x+", "+y+": "+kvp.Value); | 869 | m_log.Info(" >> "+x+", "+y+": "+kvp.Value); |
873 | } | 870 | } |
874 | } | 871 | } |
@@ -1189,7 +1186,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1189 | 1186 | ||
1190 | float posZLimit = 0; | 1187 | float posZLimit = 0; |
1191 | 1188 | ||
1192 | if (pos.X < Constants.RegionSize && pos.Y < Constants.RegionSize) | 1189 | if (pos.X < m_scene.RegionInfo.RegionSizeX && pos.Y < m_scene.RegionInfo.RegionSizeY) |
1193 | posZLimit = (float)m_scene.Heightmap[(int)pos.X, (int)pos.Y]; | 1190 | posZLimit = (float)m_scene.Heightmap[(int)pos.X, (int)pos.Y]; |
1194 | 1191 | ||
1195 | float newPosZ = posZLimit + localAVHeight / 2; | 1192 | float newPosZ = posZLimit + localAVHeight / 2; |
@@ -2595,7 +2592,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2595 | if (regionCombinerModule != null) | 2592 | if (regionCombinerModule != null) |
2596 | regionSize = regionCombinerModule.GetSizeOfMegaregion(m_scene.RegionInfo.RegionID); | 2593 | regionSize = regionCombinerModule.GetSizeOfMegaregion(m_scene.RegionInfo.RegionID); |
2597 | else | 2594 | else |
2598 | regionSize = new Vector2(Constants.RegionSize); | 2595 | regionSize = new Vector2(m_scene.RegionInfo.RegionSizeX, m_scene.RegionInfo.RegionSizeY); |
2599 | 2596 | ||
2600 | if (pos.X < 0 || pos.X >= regionSize.X | 2597 | if (pos.X < 0 || pos.X >= regionSize.X |
2601 | || pos.Y < 0 || pos.Y >= regionSize.Y | 2598 | || pos.Y < 0 || pos.Y >= regionSize.Y |
@@ -2613,8 +2610,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2613 | // } | 2610 | // } |
2614 | 2611 | ||
2615 | // Get terrain height for sub-region in a megaregion if necessary | 2612 | // Get terrain height for sub-region in a megaregion if necessary |
2616 | int X = (int)((m_scene.RegionInfo.RegionLocX * Constants.RegionSize) + pos.X); | 2613 | int X = (int)((m_scene.RegionInfo.WorldLocX) + pos.X); |
2617 | int Y = (int)((m_scene.RegionInfo.RegionLocY * Constants.RegionSize) + pos.Y); | 2614 | int Y = (int)((m_scene.RegionInfo.WorldLocY) + pos.Y); |
2618 | GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y); | 2615 | GridRegion target_region = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, X, Y); |
2619 | // If X and Y is NaN, target_region will be null | 2616 | // If X and Y is NaN, target_region will be null |
2620 | if (target_region == null) | 2617 | if (target_region == null) |
@@ -2625,7 +2622,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2625 | if (!SceneManager.Instance.TryGetScene(target_regionID, out targetScene)) | 2622 | if (!SceneManager.Instance.TryGetScene(target_regionID, out targetScene)) |
2626 | targetScene = m_scene; | 2623 | targetScene = m_scene; |
2627 | 2624 | ||
2628 | float terrainHeight = (float)targetScene.Heightmap[(int)(pos.X % Constants.RegionSize), (int)(pos.Y % Constants.RegionSize)]; | 2625 | float terrainHeight = (float)targetScene.Heightmap[(int)(pos.X % regionSize.X), (int)(pos.Y % regionSize.Y)]; |
2629 | // dont try to land underground | 2626 | // dont try to land underground |
2630 | terrainHeight += Appearance.AvatarHeight / 2; | 2627 | terrainHeight += Appearance.AvatarHeight / 2; |
2631 | pos.Z = Math.Max(terrainHeight, pos.Z); | 2628 | pos.Z = Math.Max(terrainHeight, pos.Z); |
@@ -3941,7 +3938,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3941 | 3938 | ||
3942 | // Put the child agent back at the center | 3939 | // Put the child agent back at the center |
3943 | AbsolutePosition | 3940 | AbsolutePosition |
3944 | = new Vector3(((float)Constants.RegionSize * 0.5f), ((float)Constants.RegionSize * 0.5f), 70); | 3941 | = new Vector3(((float)m_scene.RegionInfo.RegionSizeX * 0.5f), ((float)m_scene.RegionInfo.RegionSizeY * 0.5f), 70); |
3945 | 3942 | ||
3946 | Animator.ResetAnimations(); | 3943 | Animator.ResetAnimations(); |
3947 | } | 3944 | } |
@@ -3968,9 +3965,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3968 | if (handle != Scene.RegionInfo.RegionHandle) | 3965 | if (handle != Scene.RegionInfo.RegionHandle) |
3969 | { | 3966 | { |
3970 | uint x, y; | 3967 | uint x, y; |
3971 | Utils.LongToUInts(handle, out x, out y); | 3968 | Util.RegionHandleToRegionLoc(handle, out x, out y); |
3972 | x = x / Constants.RegionSize; | ||
3973 | y = y / Constants.RegionSize; | ||
3974 | 3969 | ||
3975 | // m_log.Debug("---> x: " + x + "; newx:" + newRegionX + "; Abs:" + (int)Math.Abs((int)(x - newRegionX))); | 3970 | // m_log.Debug("---> x: " + x + "; newx:" + newRegionX + "; Abs:" + (int)Math.Abs((int)(x - newRegionX))); |
3976 | // m_log.Debug("---> y: " + y + "; newy:" + newRegionY + "; Abs:" + (int)Math.Abs((int)(y - newRegionY))); | 3971 | // m_log.Debug("---> y: " + y + "; newy:" + newRegionY + "; Abs:" + (int)Math.Abs((int)(y - newRegionY))); |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index ed1503c..3750494 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -518,7 +518,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
518 | 518 | ||
519 | public Vector3 StartPos | 519 | public Vector3 StartPos |
520 | { | 520 | { |
521 | get { return new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 50); } | 521 | get { return new Vector3(m_scene.RegionInfo.RegionSizeX * 0.5f, m_scene.RegionInfo.RegionSizeY * 0.5f, 50f); } |
522 | set { } | 522 | set { } |
523 | } | 523 | } |
524 | 524 | ||
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/IRCConnector.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/IRCConnector.cs index c5cba8e..f5bd44d 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Chat/IRCConnector.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Chat/IRCConnector.cs | |||
@@ -52,6 +52,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat | |||
52 | 52 | ||
53 | // Local constants | 53 | // Local constants |
54 | 54 | ||
55 | // This computation is not the real region center if the region is larger than 256. | ||
56 | // This computation isn't fixed because there is not a handle back to the region. | ||
55 | private static readonly Vector3 CenterOfRegion = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 20); | 57 | private static readonly Vector3 CenterOfRegion = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 20); |
56 | private static readonly char[] CS_SPACE = { ' ' }; | 58 | private static readonly char[] CS_SPACE = { ' ' }; |
57 | 59 | ||
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs index d4fe5e0..5505001 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs | |||
@@ -44,6 +44,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat | |||
44 | private static readonly ILog m_log = | 44 | private static readonly ILog m_log = |
45 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | // This computation is not the real region center if the region is larger than 256. | ||
48 | // This computation isn't fixed because there is not a handle back to the region. | ||
47 | private static readonly OpenMetaverse.Vector3 CenterOfRegion = new OpenMetaverse.Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 20); | 49 | private static readonly OpenMetaverse.Vector3 CenterOfRegion = new OpenMetaverse.Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 20); |
48 | private const int DEBUG_CHANNEL = 2147483647; | 50 | private const int DEBUG_CHANNEL = 2147483647; |
49 | 51 | ||
diff --git a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs index a375da9..0bf23f1 100644 --- a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs +++ b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs | |||
@@ -122,8 +122,8 @@ namespace OpenSim.Region.OptionalModules | |||
122 | 122 | ||
123 | private bool CanObjectEnter(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene) | 123 | private bool CanObjectEnter(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene) |
124 | { | 124 | { |
125 | if (newPoint.X < -1f || newPoint.X > (float)(Constants.RegionSize + 1) || | 125 | if (newPoint.X < -1f || newPoint.X > (scene.RegionInfo.RegionSizeX + 1) || |
126 | newPoint.Y < -1f || newPoint.Y > (float)(Constants.RegionSize + 1)) | 126 | newPoint.Y < -1f || newPoint.Y > (scene.RegionInfo.RegionSizeY) ) |
127 | return true; | 127 | return true; |
128 | 128 | ||
129 | SceneObjectPart obj = scene.GetSceneObjectPart(objectID); | 129 | SceneObjectPart obj = scene.GetSceneObjectPart(objectID); |
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs index eb386fe..296ab87 100644 --- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | |||
@@ -170,7 +170,10 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
170 | c.Channel = m_channelNotify; | 170 | c.Channel = m_channelNotify; |
171 | c.Message += numScriptsFailed.ToString() + "," + message; | 171 | c.Message += numScriptsFailed.ToString() + "," + message; |
172 | c.Type = ChatTypeEnum.Region; | 172 | c.Type = ChatTypeEnum.Region; |
173 | c.Position = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 30); | 173 | if (m_scene != null) |
174 | c.Position = new Vector3((m_scene.RegionInfo.RegionSizeX * 0.5f), (m_scene.RegionInfo.RegionSizeY * 0.5f), 30); | ||
175 | else | ||
176 | c.Position = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 30); | ||
174 | c.Sender = null; | 177 | c.Sender = null; |
175 | c.SenderUUID = UUID.Zero; | 178 | c.SenderUUID = UUID.Zero; |
176 | c.Scene = m_scene; | 179 | c.Scene = m_scene; |
diff --git a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs index 8144870..e4a3382 100644 --- a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -748,8 +748,8 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator | |||
748 | position.X = s_tree.AbsolutePosition.X + (float)randX; | 748 | position.X = s_tree.AbsolutePosition.X + (float)randX; |
749 | position.Y = s_tree.AbsolutePosition.Y + (float)randY; | 749 | position.Y = s_tree.AbsolutePosition.Y + (float)randY; |
750 | 750 | ||
751 | if (position.X <= ((int)Constants.RegionSize - 1) && position.X >= 0 && | 751 | if (position.X <= (m_scene.RegionInfo.RegionSizeX - 1) && position.X >= 0 && |
752 | position.Y <= ((int)Constants.RegionSize - 1) && position.Y >= 0 && | 752 | position.Y <= (m_scene.RegionInfo.RegionSizeY - 1) && position.Y >= 0 && |
753 | Util.GetDistanceTo(position, copse.m_seed_point) <= copse.m_range) | 753 | Util.GetDistanceTo(position, copse.m_seed_point) <= copse.m_range) |
754 | { | 754 | { |
755 | UUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner; | 755 | UUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner; |
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs index 0816b7b..8e40561 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsScene.cs | |||
@@ -46,6 +46,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
46 | private List<BasicActor> _actors = new List<BasicActor>(); | 46 | private List<BasicActor> _actors = new List<BasicActor>(); |
47 | private List<BasicPhysicsPrim> _prims = new List<BasicPhysicsPrim>(); | 47 | private List<BasicPhysicsPrim> _prims = new List<BasicPhysicsPrim>(); |
48 | private float[] _heightMap; | 48 | private float[] _heightMap; |
49 | private Vector3 m_regionExtent; | ||
49 | 50 | ||
50 | //protected internal string sceneIdentifier; | 51 | //protected internal string sceneIdentifier; |
51 | 52 | ||
@@ -58,6 +59,12 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
58 | 59 | ||
59 | public override void Initialise(IMesher meshmerizer, IConfigSource config) | 60 | public override void Initialise(IMesher meshmerizer, IConfigSource config) |
60 | { | 61 | { |
62 | throw new Exception("Should not be called."); | ||
63 | } | ||
64 | |||
65 | public override void Initialise(IMesher meshmerizer, IConfigSource config, Vector3 regionExtent) | ||
66 | { | ||
67 | m_regionExtent = regionExtent; | ||
61 | } | 68 | } |
62 | 69 | ||
63 | public override void Dispose() {} | 70 | public override void Dispose() {} |
@@ -121,23 +128,23 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
121 | { | 128 | { |
122 | actorPosition.Y = 0.1F; | 129 | actorPosition.Y = 0.1F; |
123 | } | 130 | } |
124 | else if (actor.Position.Y >= Constants.RegionSize) | 131 | else if (actor.Position.Y >= m_regionExtent.Y) |
125 | { | 132 | { |
126 | actorPosition.Y = ((int)Constants.RegionSize - 0.1f); | 133 | actorPosition.Y = (m_regionExtent.Y - 0.1f); |
127 | } | 134 | } |
128 | 135 | ||
129 | if (actor.Position.X < 0) | 136 | if (actor.Position.X < 0) |
130 | { | 137 | { |
131 | actorPosition.X = 0.1F; | 138 | actorPosition.X = 0.1F; |
132 | } | 139 | } |
133 | else if (actor.Position.X >= Constants.RegionSize) | 140 | else if (actor.Position.X >= m_regionExtent.X) |
134 | { | 141 | { |
135 | actorPosition.X = ((int)Constants.RegionSize - 0.1f); | 142 | actorPosition.X = (m_regionExtent.X - 0.1f); |
136 | } | 143 | } |
137 | 144 | ||
138 | float terrainHeight = 0; | 145 | float terrainHeight = 0; |
139 | if (_heightMap != null) | 146 | if (_heightMap != null) |
140 | terrainHeight = _heightMap[(int)actor.Position.Y * Constants.RegionSize + (int)actor.Position.X]; | 147 | terrainHeight = _heightMap[(int)actor.Position.Y * (int)m_regionExtent.Y + (int)actor.Position.X]; |
141 | 148 | ||
142 | float height = terrainHeight + actor.Size.Z; | 149 | float height = terrainHeight + actor.Size.Z; |
143 | 150 | ||
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index 8ccfda5..d14edfd 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |||
@@ -32,6 +32,7 @@ using System.Reflection; | |||
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenMetaverse; | ||
35 | 36 | ||
36 | namespace OpenSim.Region.Physics.Manager | 37 | namespace OpenSim.Region.Physics.Manager |
37 | { | 38 | { |
@@ -59,6 +60,14 @@ namespace OpenSim.Region.Physics.Manager | |||
59 | m_log.Info("[PHYSICS]: Added meshing engine: " + plugHard.GetName()); | 60 | m_log.Info("[PHYSICS]: Added meshing engine: " + plugHard.GetName()); |
60 | } | 61 | } |
61 | 62 | ||
63 | // Legacy method for simulators before extent was passed | ||
64 | public PhysicsScene GetPhysicsScene(string physEngineName, string meshEngineName, | ||
65 | IConfigSource config, string regionName) | ||
66 | { | ||
67 | Vector3 extent = new Vector3(Constants.RegionSize, Constants.RegionSize, Constants.RegionHeight); | ||
68 | return GetPhysicsScene(physEngineName, meshEngineName, config, regionName, extent); | ||
69 | } | ||
70 | |||
62 | /// <summary> | 71 | /// <summary> |
63 | /// Get a physics scene for the given physics engine and mesher. | 72 | /// Get a physics scene for the given physics engine and mesher. |
64 | /// </summary> | 73 | /// </summary> |
@@ -66,7 +75,8 @@ namespace OpenSim.Region.Physics.Manager | |||
66 | /// <param name="meshEngineName"></param> | 75 | /// <param name="meshEngineName"></param> |
67 | /// <param name="config"></param> | 76 | /// <param name="config"></param> |
68 | /// <returns></returns> | 77 | /// <returns></returns> |
69 | public PhysicsScene GetPhysicsScene(string physEngineName, string meshEngineName, IConfigSource config, string regionName) | 78 | public PhysicsScene GetPhysicsScene(string physEngineName, string meshEngineName, |
79 | IConfigSource config, string regionName, Vector3 regionExtent) | ||
70 | { | 80 | { |
71 | if (String.IsNullOrEmpty(physEngineName)) | 81 | if (String.IsNullOrEmpty(physEngineName)) |
72 | { | 82 | { |
@@ -94,7 +104,7 @@ namespace OpenSim.Region.Physics.Manager | |||
94 | { | 104 | { |
95 | m_log.Info("[PHYSICS]: creating " + physEngineName); | 105 | m_log.Info("[PHYSICS]: creating " + physEngineName); |
96 | PhysicsScene result = _PhysPlugins[physEngineName].GetScene(regionName); | 106 | PhysicsScene result = _PhysPlugins[physEngineName].GetScene(regionName); |
97 | result.Initialise(meshEngine, config); | 107 | result.Initialise(meshEngine, config, regionExtent); |
98 | return result; | 108 | return result; |
99 | } | 109 | } |
100 | else | 110 | else |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index dd9bbc1..4f4ff07 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -132,8 +132,17 @@ namespace OpenSim.Region.Physics.Manager | |||
132 | } | 132 | } |
133 | } | 133 | } |
134 | 134 | ||
135 | // Deprecated. Do not use this for new physics engines. | ||
135 | public abstract void Initialise(IMesher meshmerizer, IConfigSource config); | 136 | public abstract void Initialise(IMesher meshmerizer, IConfigSource config); |
136 | 137 | ||
138 | // For older physics engines that do not implement non-legacy region sizes. | ||
139 | // If the physics engine handles the region extent feature, it overrides this function. | ||
140 | public virtual void Initialise(IMesher meshmerizer, IConfigSource config, Vector3 regionExtent) | ||
141 | { | ||
142 | // If not overridden, call the old initialization entry. | ||
143 | Initialise(meshmerizer, config); | ||
144 | } | ||
145 | |||
137 | /// <summary> | 146 | /// <summary> |
138 | /// Add an avatar | 147 | /// Add an avatar |
139 | /// </summary> | 148 | /// </summary> |
diff --git a/OpenSim/Region/RegionCombinerModule/RegionConnections.cs b/OpenSim/Region/RegionCombinerModule/RegionConnections.cs index fba51d2..6bf1c4a 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionConnections.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionConnections.cs | |||
@@ -64,12 +64,12 @@ namespace OpenSim.Region.RegionCombinerModule | |||
64 | /// <summary> | 64 | /// <summary> |
65 | /// The X meters position of this connection. | 65 | /// The X meters position of this connection. |
66 | /// </summary> | 66 | /// </summary> |
67 | public uint PosX { get { return X * Constants.RegionSize; } } | 67 | public uint PosX { get { return Util.RegionToWorldLoc(X); } } |
68 | 68 | ||
69 | /// <summary> | 69 | /// <summary> |
70 | /// The Y meters co-ordinate of this connection. | 70 | /// The Y meters co-ordinate of this connection. |
71 | /// </summary> | 71 | /// </summary> |
72 | public uint PosY { get { return Y * Constants.RegionSize; } } | 72 | public uint PosY { get { return Util.RegionToWorldLoc(Y); } } |
73 | 73 | ||
74 | /// <summary> | 74 | /// <summary> |
75 | /// The size of the megaregion in meters. | 75 | /// The size of the megaregion in meters. |
@@ -91,4 +91,4 @@ namespace OpenSim.Region.RegionCombinerModule | |||
91 | YEnd = (uint)extents.Y; | 91 | YEnd = (uint)extents.Y; |
92 | } | 92 | } |
93 | } | 93 | } |
94 | } \ No newline at end of file | 94 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index a5d8292..7d5c750 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2351,7 +2351,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2351 | // | 2351 | // |
2352 | // This workaround is to prevent silent failure of this function. | 2352 | // This workaround is to prevent silent failure of this function. |
2353 | // According to the specification on the SL Wiki, providing a position outside of the | 2353 | // According to the specification on the SL Wiki, providing a position outside of the |
2354 | if (pos.x < 0 || pos.x > Constants.RegionSize || pos.y < 0 || pos.y > Constants.RegionSize) | 2354 | if (pos.x < 0 || pos.x > World.RegionInfo.RegionSizeX || pos.y < 0 || pos.y > World.RegionInfo.RegionSizeY) |
2355 | { | 2355 | { |
2356 | return 0; | 2356 | return 0; |
2357 | } | 2357 | } |
@@ -2361,9 +2361,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2361 | m_host.ParentGroup.IsAttachment || // return FALSE if attachment | 2361 | m_host.ParentGroup.IsAttachment || // return FALSE if attachment |
2362 | ( | 2362 | ( |
2363 | pos.x < -10.0 || // return FALSE if more than 10 meters into a west-adjacent region. | 2363 | pos.x < -10.0 || // return FALSE if more than 10 meters into a west-adjacent region. |
2364 | pos.x > (Constants.RegionSize + 10) || // return FALSE if more than 10 meters into a east-adjacent region. | 2364 | pos.x > (World.RegionInfo.RegionSizeX + 10) || // return FALSE if more than 10 meters into a east-adjacent region. |
2365 | pos.y < -10.0 || // return FALSE if more than 10 meters into a south-adjacent region. | 2365 | pos.y < -10.0 || // return FALSE if more than 10 meters into a south-adjacent region. |
2366 | pos.y > (Constants.RegionSize + 10) || // return FALSE if more than 10 meters into a north-adjacent region. | 2366 | pos.y > (World.RegionInfo.RegionSizeY + 10) || // return FALSE if more than 10 meters into a north-adjacent region. |
2367 | pos.z > Constants.RegionHeight // return FALSE if altitude than 4096m | 2367 | pos.z > Constants.RegionHeight // return FALSE if altitude than 4096m |
2368 | ) | 2368 | ) |
2369 | ) | 2369 | ) |
@@ -4654,10 +4654,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4654 | DataserverPlugin.RegisterRequest(m_host.LocalId, | 4654 | DataserverPlugin.RegisterRequest(m_host.LocalId, |
4655 | m_item.ItemID, item.AssetID.ToString()); | 4655 | m_item.ItemID, item.AssetID.ToString()); |
4656 | 4656 | ||
4657 | Vector3 region = new Vector3( | 4657 | Vector3 region = new Vector3(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0); |
4658 | World.RegionInfo.RegionLocX * Constants.RegionSize, | ||
4659 | World.RegionInfo.RegionLocY * Constants.RegionSize, | ||
4660 | 0); | ||
4661 | 4658 | ||
4662 | World.AssetService.Get(item.AssetID.ToString(), this, | 4659 | World.AssetService.Get(item.AssetID.ToString(), this, |
4663 | delegate(string i, object sender, AssetBase a) | 4660 | delegate(string i, object sender, AssetBase a) |
@@ -5948,7 +5945,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5948 | public LSL_Vector llGetRegionCorner() | 5945 | public LSL_Vector llGetRegionCorner() |
5949 | { | 5946 | { |
5950 | m_host.AddScriptLPS(1); | 5947 | m_host.AddScriptLPS(1); |
5951 | return new LSL_Vector(World.RegionInfo.RegionLocX * Constants.RegionSize, World.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 5948 | return new LSL_Vector(World.RegionInfo.WorldLocX, World.RegionInfo.WorldLocY, 0); |
5952 | } | 5949 | } |
5953 | 5950 | ||
5954 | /// <summary> | 5951 | /// <summary> |
@@ -6103,7 +6100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6103 | LSL_Float mag; | 6100 | LSL_Float mag; |
6104 | if (dir.x > 0) | 6101 | if (dir.x > 0) |
6105 | { | 6102 | { |
6106 | mag = (Constants.RegionSize - pos.x) / dir.x; | 6103 | mag = (World.RegionInfo.RegionSizeX - pos.x) / dir.x; |
6107 | } | 6104 | } |
6108 | else | 6105 | else |
6109 | { | 6106 | { |
@@ -6114,7 +6111,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6114 | 6111 | ||
6115 | edge.y = pos.y + (dir.y * mag); | 6112 | edge.y = pos.y + (dir.y * mag); |
6116 | 6113 | ||
6117 | if (edge.y > Constants.RegionSize || edge.y < 0) | 6114 | if (edge.y > World.RegionInfo.RegionSizeY || edge.y < 0) |
6118 | { | 6115 | { |
6119 | // Y goes out of bounds first | 6116 | // Y goes out of bounds first |
6120 | edge.y = dir.y / Math.Abs(dir.y); | 6117 | edge.y = dir.y / Math.Abs(dir.y); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index d2a5980..01d90e7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -459,7 +459,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
459 | { | 459 | { |
460 | m_host.AddScriptLPS(1); | 460 | m_host.AddScriptLPS(1); |
461 | 461 | ||
462 | if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0) | 462 | if (x > (World.RegionInfo.RegionSizeX - 1) || x < 0 || y > (World.RegionInfo.RegionSizeY - 1) || y < 0) |
463 | OSSLError("osSetTerrainHeight: Coordinate out of bounds"); | 463 | OSSLError("osSetTerrainHeight: Coordinate out of bounds"); |
464 | 464 | ||
465 | if (World.Permissions.CanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0))) | 465 | if (World.Permissions.CanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0))) |
@@ -489,7 +489,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
489 | private LSL_Float GetTerrainHeight(int x, int y) | 489 | private LSL_Float GetTerrainHeight(int x, int y) |
490 | { | 490 | { |
491 | m_host.AddScriptLPS(1); | 491 | m_host.AddScriptLPS(1); |
492 | if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0) | 492 | if (x > (World.RegionInfo.RegionSizeX - 1) || x < 0 || y > (World.RegionInfo.RegionSizeY - 1) || y < 0) |
493 | OSSLError("osGetTerrainHeight: Coordinate out of bounds"); | 493 | OSSLError("osGetTerrainHeight: Coordinate out of bounds"); |
494 | 494 | ||
495 | return World.Heightmap[x, y]; | 495 | return World.Heightmap[x, y]; |
@@ -823,7 +823,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
823 | private void TeleportAgent(string agent, int regionX, int regionY, | 823 | private void TeleportAgent(string agent, int regionX, int regionY, |
824 | LSL_Types.Vector3 position, LSL_Types.Vector3 lookat, bool relaxRestrictions) | 824 | LSL_Types.Vector3 position, LSL_Types.Vector3 lookat, bool relaxRestrictions) |
825 | { | 825 | { |
826 | ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize)); | 826 | ulong regionHandle = Util.RegionLocToHandle((uint)regionX, (uint)regionY); |
827 | 827 | ||
828 | m_host.AddScriptLPS(1); | 828 | m_host.AddScriptLPS(1); |
829 | UUID agentId = new UUID(); | 829 | UUID agentId = new UUID(); |
@@ -3024,7 +3024,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3024 | } | 3024 | } |
3025 | else | 3025 | else |
3026 | { | 3026 | { |
3027 | return new LSL_Vector((float)Constants.RegionSize, (float)Constants.RegionSize, Constants.RegionHeight); | 3027 | return new LSL_Vector((float)World.RegionInfo.RegionSizeX, |
3028 | (float)World.RegionInfo.RegionSizeY, | ||
3029 | (float)World.RegionInfo.RegionSizeZ ); | ||
3028 | } | 3030 | } |
3029 | } | 3031 | } |
3030 | 3032 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 9cf7b35..8666421 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -708,18 +708,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
708 | } | 708 | } |
709 | private void Save() | 709 | private void Save() |
710 | { | 710 | { |
711 | /* Remove temporarily until we have a handle to the region size | ||
711 | if (Position.x > ((int)Constants.RegionSize - 1)) | 712 | if (Position.x > ((int)Constants.RegionSize - 1)) |
712 | Position.x = ((int)Constants.RegionSize - 1); | 713 | Position.x = ((int)Constants.RegionSize - 1); |
713 | if (Position.x < 0) | ||
714 | Position.x = 0; | ||
715 | if (Position.y > ((int)Constants.RegionSize - 1)) | 714 | if (Position.y > ((int)Constants.RegionSize - 1)) |
716 | Position.y = ((int)Constants.RegionSize - 1); | 715 | Position.y = ((int)Constants.RegionSize - 1); |
716 | */ | ||
717 | if (Position.x < 0) | ||
718 | Position.x = 0; | ||
717 | if (Position.y < 0) | 719 | if (Position.y < 0) |
718 | Position.y = 0; | 720 | Position.y = 0; |
719 | if (Position.z > 768) | ||
720 | Position.z = 768; | ||
721 | if (Position.z < 0) | 721 | if (Position.z < 0) |
722 | Position.z = 0; | 722 | Position.z = 0; |
723 | if (Position.z > Constants.RegionHeight) | ||
724 | Position.z = Constants.RegionHeight; | ||
723 | prim.OSSL.llSetPos(Position); | 725 | prim.OSSL.llSetPos(Position); |
724 | } | 726 | } |
725 | 727 | ||