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author | Justin Clarke Casey | 2008-11-01 21:28:52 +0000 |
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committer | Justin Clarke Casey | 2008-11-01 21:28:52 +0000 |
commit | b03e34dd2de8e58f3aaf61dbac71d1e8f99313e8 (patch) | |
tree | d0e0af8fe1a69864a0ab707cb664825f6c393914 /OpenSim/Region | |
parent | Make the IM and friends modules optional. Clean up some code that dealt (diff) | |
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* Fix http://opensimulator.org/mantis/view.php?id=2517
* Don't save attachments on saving oar, which stops them coming back as ghost prims
Diffstat (limited to 'OpenSim/Region')
5 files changed, 14 insertions, 15 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 07af65d..5b3bc98 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4129,6 +4129,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4129 | handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders); | 4129 | handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders); |
4130 | } | 4130 | } |
4131 | break; | 4131 | break; |
4132 | |||
4132 | case PacketType.TerminateFriendship: | 4133 | case PacketType.TerminateFriendship: |
4133 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; | 4134 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; |
4134 | UUID listOwnerAgentID = tfriendpack.AgentData.AgentID; | 4135 | UUID listOwnerAgentID = tfriendpack.AgentData.AgentID; |
@@ -4140,22 +4141,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4140 | handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); | 4141 | handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); |
4141 | } | 4142 | } |
4142 | break; | 4143 | break; |
4144 | |||
4143 | case PacketType.RezObject: | 4145 | case PacketType.RezObject: |
4144 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | 4146 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; |
4145 | 4147 | ||
4146 | handlerRezObject = OnRezObject; | 4148 | handlerRezObject = OnRezObject; |
4147 | if (handlerRezObject != null) | 4149 | if (handlerRezObject != null) |
4148 | { | 4150 | { |
4149 | //rezPacket.RezData.BypassRaycast; | ||
4150 | //rezPacket.RezData.RayEnd; | ||
4151 | //rezPacket.RezData.RayEndIsIntersection; | ||
4152 | //rezPacket.RezData.RayStart; | ||
4153 | //rezPacket.RezData.RayTargetID; | ||
4154 | //rezPacket.RezData.RemoveItem; | ||
4155 | //rezPacket.RezData.RezSelected; | ||
4156 | //rezPacket.RezData.FromTaskID; | ||
4157 | //m_log.Info("[REZData]: " + rezPacket.ToString()); | ||
4158 | |||
4159 | handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, | 4151 | handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, |
4160 | rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, | 4152 | rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, |
4161 | rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, | 4153 | rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, |
@@ -4163,6 +4155,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4163 | rezPacket.RezData.FromTaskID); | 4155 | rezPacket.RezData.FromTaskID); |
4164 | } | 4156 | } |
4165 | break; | 4157 | break; |
4158 | |||
4166 | case PacketType.DeRezObject: | 4159 | case PacketType.DeRezObject: |
4167 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) Pack; | 4160 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) Pack; |
4168 | handlerDeRezObject = OnDeRezObject; | 4161 | handlerDeRezObject = OnDeRezObject; |
@@ -4178,6 +4171,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4178 | } | 4171 | } |
4179 | } | 4172 | } |
4180 | break; | 4173 | break; |
4174 | |||
4181 | case PacketType.ModifyLand: | 4175 | case PacketType.ModifyLand: |
4182 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | 4176 | ModifyLandPacket modify = (ModifyLandPacket)Pack; |
4183 | //m_log.Info("[LAND]: LAND:" + modify.ToString()); | 4177 | //m_log.Info("[LAND]: LAND:" + modify.ToString()); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 52a2467..ba4e18b 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -293,9 +293,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
293 | { | 293 | { |
294 | CloseCircuit(reusedEpSender, e); | 294 | CloseCircuit(reusedEpSender, e); |
295 | } | 295 | } |
296 | catch (Exception a) | 296 | catch (Exception e2) |
297 | { | 297 | { |
298 | m_log.Error("[UDPSERVER]: " + a); | 298 | m_log.ErrorFormat( |
299 | "[CLIENT]: Exception thrown when trying to close the circuit for {0} - {1}", reusedEpSender, e2); | ||
299 | } | 300 | } |
300 | 301 | ||
301 | // ENDLESS LOOP ON PURPOSE! | 302 | // ENDLESS LOOP ON PURPOSE! |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs index 4a51398..8c623b1 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -273,7 +273,12 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
273 | foreach (EntityBase entity in entities) | 273 | foreach (EntityBase entity in entities) |
274 | { | 274 | { |
275 | if (entity is SceneObjectGroup) | 275 | if (entity is SceneObjectGroup) |
276 | sceneObjects.Add((SceneObjectGroup)entity); | 276 | { |
277 | SceneObjectGroup sceneObject = (SceneObjectGroup)entity; | ||
278 | |||
279 | if (sceneObject.RootPart != null && !sceneObject.RootPart.IsAttachment) | ||
280 | sceneObjects.Add((SceneObjectGroup)entity); | ||
281 | } | ||
277 | } | 282 | } |
278 | 283 | ||
279 | foreach (SceneObjectGroup sceneObject in sceneObjects) | 284 | foreach (SceneObjectGroup sceneObject in sceneObjects) |
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs index afdbb91..7a3b9a7 100644 --- a/OpenSim/Region/Environment/Scenes/EntityBase.cs +++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
64 | } | 64 | } |
65 | 65 | ||
66 | /// <summary> | 66 | /// <summary> |
67 | /// Signals whether this group was in a scene but has since been deleted from it. | 67 | /// Signals whether this entity was in a scene but has since been removed from it. |
68 | /// </summary> | 68 | /// </summary> |
69 | public bool IsDeleted | 69 | public bool IsDeleted |
70 | { | 70 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 98c7fb5..f4b6685 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -741,7 +741,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
741 | { | 741 | { |
742 | m_scene.PhysicsScene.RemovePrim(m_rootPart.PhysActor); | 742 | m_scene.PhysicsScene.RemovePrim(m_rootPart.PhysActor); |
743 | m_rootPart.PhysActor = null; | 743 | m_rootPart.PhysActor = null; |
744 | |||
745 | } | 744 | } |
746 | 745 | ||
747 | AbsolutePosition = AttachOffset; | 746 | AbsolutePosition = AttachOffset; |