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author | John Hurliman | 2009-09-30 15:28:23 -0700 |
---|---|---|
committer | John Hurliman | 2009-09-30 15:28:23 -0700 |
commit | acfe2d9f4e5a55d38b16cac7d0d0a25b64b6b009 (patch) | |
tree | 305349e1bd0a5849fd7f96483e24d5e07b24b8f4 /OpenSim/Region | |
parent | * Adding Scale to EntityBase * Fixing the incorrect initialization of EntityB... (diff) | |
parent | Formatting cleanup. (diff) | |
download | opensim-SC-acfe2d9f4e5a55d38b16cac7d0d0a25b64b6b009.zip opensim-SC-acfe2d9f4e5a55d38b16cac7d0d0a25b64b6b009.tar.gz opensim-SC-acfe2d9f4e5a55d38b16cac7d0d0a25b64b6b009.tar.bz2 opensim-SC-acfe2d9f4e5a55d38b16cac7d0d0a25b64b6b009.tar.xz |
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region')
187 files changed, 4246 insertions, 4967 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index 2fd26bf..241af53 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs | |||
@@ -91,7 +91,7 @@ namespace OpenSim | |||
91 | m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); | 91 | m_log.Info("[OPENSIM MAIN]: configured log4net using default OpenSim.exe.config"); |
92 | } | 92 | } |
93 | 93 | ||
94 | // Check if the system is compatible with OpenSimulator. | 94 | // Check if the system is compatible with OpenSimulator. |
95 | // Ensures that the minimum system requirements are met | 95 | // Ensures that the minimum system requirements are met |
96 | m_log.Info("Performing compatibility checks... "); | 96 | m_log.Info("Performing compatibility checks... "); |
97 | string supported = String.Empty; | 97 | string supported = String.Empty; |
diff --git a/OpenSim/Region/Application/HGCommands.cs b/OpenSim/Region/Application/HGCommands.cs index 1786e54..f503db7 100644 --- a/OpenSim/Region/Application/HGCommands.cs +++ b/OpenSim/Region/Application/HGCommands.cs | |||
@@ -43,16 +43,11 @@ namespace OpenSim | |||
43 | public class HGCommands | 43 | public class HGCommands |
44 | { | 44 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | public static IHyperlink HGServices = null; | ||
47 | |||
48 | private static uint m_autoMappingX = 0; | ||
49 | private static uint m_autoMappingY = 0; | ||
50 | private static bool m_enableAutoMapping = false; | ||
51 | 46 | ||
52 | public static Scene CreateScene(RegionInfo regionInfo, AgentCircuitManager circuitManager, CommunicationsManager m_commsManager, | 47 | public static Scene CreateScene(RegionInfo regionInfo, AgentCircuitManager circuitManager, CommunicationsManager m_commsManager, |
53 | StorageManager storageManager, ModuleLoader m_moduleLoader, ConfigSettings m_configSettings, OpenSimConfigSource m_config, string m_version) | 48 | StorageManager storageManager, ModuleLoader m_moduleLoader, ConfigSettings m_configSettings, OpenSimConfigSource m_config, string m_version) |
54 | { | 49 | { |
55 | HGSceneCommunicationService sceneGridService = new HGSceneCommunicationService(m_commsManager, HGServices); | 50 | HGSceneCommunicationService sceneGridService = new HGSceneCommunicationService(m_commsManager); |
56 | 51 | ||
57 | return | 52 | return |
58 | new HGScene( | 53 | new HGScene( |
@@ -61,213 +56,5 @@ namespace OpenSim | |||
61 | m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); | 56 | m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); |
62 | } | 57 | } |
63 | 58 | ||
64 | public static void RunHGCommand(string command, string[] cmdparams, Scene scene) | ||
65 | { | ||
66 | if (command.Equals("link-mapping")) | ||
67 | { | ||
68 | if (cmdparams.Length == 2) | ||
69 | { | ||
70 | try | ||
71 | { | ||
72 | m_autoMappingX = Convert.ToUInt32(cmdparams[0]); | ||
73 | m_autoMappingY = Convert.ToUInt32(cmdparams[1]); | ||
74 | m_enableAutoMapping = true; | ||
75 | } | ||
76 | catch (Exception) | ||
77 | { | ||
78 | m_autoMappingX = 0; | ||
79 | m_autoMappingY = 0; | ||
80 | m_enableAutoMapping = false; | ||
81 | } | ||
82 | } | ||
83 | } | ||
84 | else if (command.Equals("link-region")) | ||
85 | { | ||
86 | if (cmdparams.Length < 3) | ||
87 | { | ||
88 | if ((cmdparams.Length == 1) || (cmdparams.Length == 2)) | ||
89 | { | ||
90 | LoadXmlLinkFile(cmdparams, scene); | ||
91 | } | ||
92 | else | ||
93 | { | ||
94 | LinkRegionCmdUsage(); | ||
95 | } | ||
96 | return; | ||
97 | } | ||
98 | |||
99 | if (cmdparams[2].Contains(":")) | ||
100 | { | ||
101 | // New format | ||
102 | uint xloc, yloc; | ||
103 | string mapName; | ||
104 | try | ||
105 | { | ||
106 | xloc = Convert.ToUInt32(cmdparams[0]); | ||
107 | yloc = Convert.ToUInt32(cmdparams[1]); | ||
108 | mapName = cmdparams[2]; | ||
109 | if (cmdparams.Length > 3) | ||
110 | for (int i = 3; i < cmdparams.Length; i++) | ||
111 | mapName += " " + cmdparams[i]; | ||
112 | |||
113 | m_log.Info(">> MapName: " + mapName); | ||
114 | //internalPort = Convert.ToUInt32(cmdparams[4]); | ||
115 | //remotingPort = Convert.ToUInt32(cmdparams[5]); | ||
116 | } | ||
117 | catch (Exception e) | ||
118 | { | ||
119 | m_log.Warn("[HGrid] Wrong format for link-region command: " + e.Message); | ||
120 | LinkRegionCmdUsage(); | ||
121 | return; | ||
122 | } | ||
123 | |||
124 | HGHyperlink.TryLinkRegionToCoords(scene, null, mapName, xloc, yloc); | ||
125 | } | ||
126 | else | ||
127 | { | ||
128 | // old format | ||
129 | RegionInfo regInfo; | ||
130 | uint xloc, yloc; | ||
131 | uint externalPort; | ||
132 | string externalHostName; | ||
133 | try | ||
134 | { | ||
135 | xloc = Convert.ToUInt32(cmdparams[0]); | ||
136 | yloc = Convert.ToUInt32(cmdparams[1]); | ||
137 | externalPort = Convert.ToUInt32(cmdparams[3]); | ||
138 | externalHostName = cmdparams[2]; | ||
139 | //internalPort = Convert.ToUInt32(cmdparams[4]); | ||
140 | //remotingPort = Convert.ToUInt32(cmdparams[5]); | ||
141 | } | ||
142 | catch (Exception e) | ||
143 | { | ||
144 | m_log.Warn("[HGrid] Wrong format for link-region command: " + e.Message); | ||
145 | LinkRegionCmdUsage(); | ||
146 | return; | ||
147 | } | ||
148 | |||
149 | //if (TryCreateLink(xloc, yloc, externalPort, externalHostName, out regInfo)) | ||
150 | if (HGHyperlink.TryCreateLink(scene, null, xloc, yloc, "", externalPort, externalHostName, out regInfo)) | ||
151 | { | ||
152 | if (cmdparams.Length >= 5) | ||
153 | { | ||
154 | regInfo.RegionName = ""; | ||
155 | for (int i = 4; i < cmdparams.Length; i++) | ||
156 | regInfo.RegionName += cmdparams[i] + " "; | ||
157 | } | ||
158 | } | ||
159 | } | ||
160 | return; | ||
161 | } | ||
162 | else if (command.Equals("unlink-region")) | ||
163 | { | ||
164 | if (cmdparams.Length < 1) | ||
165 | { | ||
166 | UnlinkRegionCmdUsage(); | ||
167 | return; | ||
168 | } | ||
169 | if (HGHyperlink.TryUnlinkRegion(scene, cmdparams[0])) | ||
170 | m_log.InfoFormat("[HGrid]: Successfully unlinked {0}", cmdparams[0]); | ||
171 | else | ||
172 | m_log.InfoFormat("[HGrid]: Unable to unlink {0}, region not found", cmdparams[0]); | ||
173 | } | ||
174 | } | ||
175 | |||
176 | private static void LoadXmlLinkFile(string[] cmdparams, Scene scene) | ||
177 | { | ||
178 | //use http://www.hgurl.com/hypergrid.xml for test | ||
179 | try | ||
180 | { | ||
181 | XmlReader r = XmlReader.Create(cmdparams[0]); | ||
182 | XmlConfigSource cs = new XmlConfigSource(r); | ||
183 | string[] excludeSections = null; | ||
184 | |||
185 | if (cmdparams.Length == 2) | ||
186 | { | ||
187 | if (cmdparams[1].ToLower().StartsWith("excludelist:")) | ||
188 | { | ||
189 | string excludeString = cmdparams[1].ToLower(); | ||
190 | excludeString = excludeString.Remove(0, 12); | ||
191 | char[] splitter = {';'}; | ||
192 | |||
193 | excludeSections = excludeString.Split(splitter); | ||
194 | } | ||
195 | } | ||
196 | |||
197 | for (int i = 0; i < cs.Configs.Count; i++) | ||
198 | { | ||
199 | bool skip = false; | ||
200 | if ((excludeSections != null) && (excludeSections.Length > 0)) | ||
201 | { | ||
202 | for (int n = 0; n < excludeSections.Length; n++) | ||
203 | { | ||
204 | if (excludeSections[n] == cs.Configs[i].Name.ToLower()) | ||
205 | { | ||
206 | skip = true; | ||
207 | break; | ||
208 | } | ||
209 | } | ||
210 | } | ||
211 | if (!skip) | ||
212 | { | ||
213 | ReadLinkFromConfig(cs.Configs[i], scene); | ||
214 | } | ||
215 | } | ||
216 | } | ||
217 | catch (Exception e) | ||
218 | { | ||
219 | m_log.Error(e.ToString()); | ||
220 | } | ||
221 | } | ||
222 | |||
223 | |||
224 | private static void ReadLinkFromConfig(IConfig config, Scene scene) | ||
225 | { | ||
226 | RegionInfo regInfo; | ||
227 | uint xloc, yloc; | ||
228 | uint externalPort; | ||
229 | string externalHostName; | ||
230 | uint realXLoc, realYLoc; | ||
231 | |||
232 | xloc = Convert.ToUInt32(config.GetString("xloc", "0")); | ||
233 | yloc = Convert.ToUInt32(config.GetString("yloc", "0")); | ||
234 | externalPort = Convert.ToUInt32(config.GetString("externalPort", "0")); | ||
235 | externalHostName = config.GetString("externalHostName", ""); | ||
236 | realXLoc = Convert.ToUInt32(config.GetString("real-xloc", "0")); | ||
237 | realYLoc = Convert.ToUInt32(config.GetString("real-yloc", "0")); | ||
238 | |||
239 | if (m_enableAutoMapping) | ||
240 | { | ||
241 | xloc = (uint) ((xloc%100) + m_autoMappingX); | ||
242 | yloc = (uint) ((yloc%100) + m_autoMappingY); | ||
243 | } | ||
244 | |||
245 | if (((realXLoc == 0) && (realYLoc == 0)) || | ||
246 | (((realXLoc - xloc < 3896) || (xloc - realXLoc < 3896)) && | ||
247 | ((realYLoc - yloc < 3896) || (yloc - realYLoc < 3896)))) | ||
248 | { | ||
249 | if ( | ||
250 | HGHyperlink.TryCreateLink(scene, null, xloc, yloc, "", externalPort, | ||
251 | externalHostName, out regInfo)) | ||
252 | { | ||
253 | regInfo.RegionName = config.GetString("localName", ""); | ||
254 | } | ||
255 | } | ||
256 | } | ||
257 | |||
258 | |||
259 | private static void LinkRegionCmdUsage() | ||
260 | { | ||
261 | m_log.Info("Usage: link-region <Xloc> <Yloc> <HostName>:<HttpPort>[:<RemoteRegionName>]"); | ||
262 | m_log.Info("Usage: link-region <Xloc> <Yloc> <HostName> <HttpPort> [<LocalName>]"); | ||
263 | m_log.Info("Usage: link-region <URI_of_xml> [<exclude>]"); | ||
264 | } | ||
265 | |||
266 | private static void UnlinkRegionCmdUsage() | ||
267 | { | ||
268 | m_log.Info("Usage: unlink-region <HostName>:<HttpPort>"); | ||
269 | m_log.Info("Usage: unlink-region <LocalName>"); | ||
270 | } | ||
271 | |||
272 | } | 59 | } |
273 | } | 60 | } |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 10071a0..f070812 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -497,7 +497,7 @@ namespace OpenSim | |||
497 | { | 497 | { |
498 | if (cmd.Length < 4) | 498 | if (cmd.Length < 4) |
499 | { | 499 | { |
500 | m_log.Error("Usage: create region <region name> <region_file.xml>"); | 500 | m_log.Error("Usage: create region <region name> <region_file.ini>"); |
501 | return; | 501 | return; |
502 | } | 502 | } |
503 | if (cmd[3].EndsWith(".xml")) | 503 | if (cmd[3].EndsWith(".xml")) |
@@ -524,7 +524,7 @@ namespace OpenSim | |||
524 | } | 524 | } |
525 | else | 525 | else |
526 | { | 526 | { |
527 | m_log.Error("Usage: create region <region name> <region_file.xml>"); | 527 | m_log.Error("Usage: create region <region name> <region_file.ini>"); |
528 | return; | 528 | return; |
529 | } | 529 | } |
530 | } | 530 | } |
@@ -557,7 +557,7 @@ namespace OpenSim | |||
557 | /// <param name="cmd"></param> | 557 | /// <param name="cmd"></param> |
558 | private void HandleLoginStatus(string module, string[] cmd) | 558 | private void HandleLoginStatus(string module, string[] cmd) |
559 | { | 559 | { |
560 | if (m_commsManager.GridService.RegionLoginsEnabled == false) | 560 | if (m_sceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled == false) |
561 | 561 | ||
562 | m_log.Info("[ Login ] Login are disabled "); | 562 | m_log.Info("[ Login ] Login are disabled "); |
563 | else | 563 | else |
@@ -755,11 +755,6 @@ namespace OpenSim | |||
755 | } | 755 | } |
756 | break; | 756 | break; |
757 | 757 | ||
758 | case "link-region": | ||
759 | case "unlink-region": | ||
760 | case "link-mapping": | ||
761 | HGCommands.RunHGCommand(command, cmdparams, m_sceneManager.CurrentOrFirstScene); | ||
762 | break; | ||
763 | } | 758 | } |
764 | } | 759 | } |
765 | 760 | ||
@@ -1250,20 +1245,20 @@ namespace OpenSim | |||
1250 | protected void LoadOar(string module, string[] cmdparams) | 1245 | protected void LoadOar(string module, string[] cmdparams) |
1251 | { | 1246 | { |
1252 | try | 1247 | try |
1253 | { | 1248 | { |
1254 | if (cmdparams.Length > 2) | 1249 | if (cmdparams.Length > 2) |
1255 | { | 1250 | { |
1256 | m_sceneManager.LoadArchiveToCurrentScene(cmdparams[2]); | 1251 | m_sceneManager.LoadArchiveToCurrentScene(cmdparams[2]); |
1257 | } | 1252 | } |
1258 | else | 1253 | else |
1259 | { | 1254 | { |
1260 | m_sceneManager.LoadArchiveToCurrentScene(DEFAULT_OAR_BACKUP_FILENAME); | 1255 | m_sceneManager.LoadArchiveToCurrentScene(DEFAULT_OAR_BACKUP_FILENAME); |
1261 | } | 1256 | } |
1262 | } | 1257 | } |
1263 | catch (Exception e) | 1258 | catch (Exception e) |
1264 | { | 1259 | { |
1265 | m_log.Error(e.Message); | 1260 | m_log.Error(e.Message); |
1266 | } | 1261 | } |
1267 | } | 1262 | } |
1268 | 1263 | ||
1269 | /// <summary> | 1264 | /// <summary> |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 7bc0b77..468c5d7 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -98,7 +98,7 @@ namespace OpenSim | |||
98 | 98 | ||
99 | /// <value> | 99 | /// <value> |
100 | /// The config information passed into the OpenSimulator region server. | 100 | /// The config information passed into the OpenSimulator region server. |
101 | /// </value> | 101 | /// </value> |
102 | public OpenSimConfigSource ConfigSource | 102 | public OpenSimConfigSource ConfigSource |
103 | { | 103 | { |
104 | get { return m_config; } | 104 | get { return m_config; } |
@@ -209,9 +209,9 @@ namespace OpenSim | |||
209 | } | 209 | } |
210 | 210 | ||
211 | // Only enable logins to the regions once we have completely finished starting up (apart from scripts) | 211 | // Only enable logins to the regions once we have completely finished starting up (apart from scripts) |
212 | if ((m_commsManager != null) && (m_commsManager.GridService != null)) | 212 | if ((SceneManager.CurrentOrFirstScene != null) && (SceneManager.CurrentOrFirstScene.SceneGridService != null)) |
213 | { | 213 | { |
214 | m_commsManager.GridService.RegionLoginsEnabled = true; | 214 | SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = true; |
215 | } | 215 | } |
216 | 216 | ||
217 | AddPluginCommands(); | 217 | AddPluginCommands(); |
@@ -299,12 +299,12 @@ namespace OpenSim | |||
299 | if (LoginEnabled) | 299 | if (LoginEnabled) |
300 | { | 300 | { |
301 | m_log.Info("[LOGIN]: Login is now enabled."); | 301 | m_log.Info("[LOGIN]: Login is now enabled."); |
302 | m_commsManager.GridService.RegionLoginsEnabled = true; | 302 | SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = true; |
303 | } | 303 | } |
304 | else | 304 | else |
305 | { | 305 | { |
306 | m_log.Info("[LOGIN]: Login is now disabled."); | 306 | m_log.Info("[LOGIN]: Login is now disabled."); |
307 | m_commsManager.GridService.RegionLoginsEnabled = false; | 307 | SceneManager.CurrentOrFirstScene.SceneGridService.RegionLoginsEnabled = false; |
308 | } | 308 | } |
309 | } | 309 | } |
310 | 310 | ||
@@ -383,14 +383,14 @@ namespace OpenSim | |||
383 | 383 | ||
384 | scene.SetModuleInterfaces(); | 384 | scene.SetModuleInterfaces(); |
385 | 385 | ||
386 | // Prims have to be loaded after module configuration since some modules may be invoked during the load | 386 | // Prims have to be loaded after module configuration since some modules may be invoked during the load |
387 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); | 387 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); |
388 | 388 | ||
389 | // moved these here as the terrain texture has to be created after the modules are initialized | 389 | // moved these here as the terrain texture has to be created after the modules are initialized |
390 | // and has to happen before the region is registered with the grid. | 390 | // and has to happen before the region is registered with the grid. |
391 | scene.CreateTerrainTexture(false); | 391 | scene.CreateTerrainTexture(false); |
392 | 392 | ||
393 | // TODO : Try setting resource for region xstats here on scene | 393 | // TODO : Try setting resource for region xstats here on scene |
394 | MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo)); | 394 | MainServer.Instance.AddStreamHandler(new Region.Framework.Scenes.RegionStatsHandler(regionInfo)); |
395 | 395 | ||
396 | try | 396 | try |
@@ -399,7 +399,7 @@ namespace OpenSim | |||
399 | } | 399 | } |
400 | catch (Exception e) | 400 | catch (Exception e) |
401 | { | 401 | { |
402 | m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e); | 402 | m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e.StackTrace); |
403 | 403 | ||
404 | // Carrying on now causes a lot of confusion down the | 404 | // Carrying on now causes a lot of confusion down the |
405 | // line - we need to get the user's attention | 405 | // line - we need to get the user's attention |
@@ -507,7 +507,7 @@ namespace OpenSim | |||
507 | /// Remove a region from the simulator without deleting it permanently. | 507 | /// Remove a region from the simulator without deleting it permanently. |
508 | /// </summary> | 508 | /// </summary> |
509 | /// <param name="scene"></param> | 509 | /// <param name="scene"></param> |
510 | /// <returns></returns> | 510 | /// <returns></returns> |
511 | public void CloseRegion(Scene scene) | 511 | public void CloseRegion(Scene scene) |
512 | { | 512 | { |
513 | // only need to check this if we are not at the | 513 | // only need to check this if we are not at the |
@@ -526,7 +526,7 @@ namespace OpenSim | |||
526 | /// Remove a region from the simulator without deleting it permanently. | 526 | /// Remove a region from the simulator without deleting it permanently. |
527 | /// </summary> | 527 | /// </summary> |
528 | /// <param name="name"></param> | 528 | /// <param name="name"></param> |
529 | /// <returns></returns> | 529 | /// <returns></returns> |
530 | public void CloseRegion(string name) | 530 | public void CloseRegion(string name) |
531 | { | 531 | { |
532 | Scene target; | 532 | Scene target; |
@@ -539,7 +539,7 @@ namespace OpenSim | |||
539 | /// </summary> | 539 | /// </summary> |
540 | /// <param name="regionInfo"></param> | 540 | /// <param name="regionInfo"></param> |
541 | /// <param name="clientServer"> </param> | 541 | /// <param name="clientServer"> </param> |
542 | /// <returns></returns> | 542 | /// <returns></returns> |
543 | protected Scene SetupScene(RegionInfo regionInfo, out IClientNetworkServer clientServer) | 543 | protected Scene SetupScene(RegionInfo regionInfo, out IClientNetworkServer clientServer) |
544 | { | 544 | { |
545 | return SetupScene(regionInfo, 0, null, out clientServer); | 545 | return SetupScene(regionInfo, 0, null, out clientServer); |
@@ -750,7 +750,7 @@ namespace OpenSim | |||
750 | } | 750 | } |
751 | 751 | ||
752 | public string Path | 752 | public string Path |
753 | { | 753 | { |
754 | // This is for the OpenSimulator instance and is the osSecret hashed | 754 | // This is for the OpenSimulator instance and is the osSecret hashed |
755 | get { return "/" + osXStatsURI + "/"; } | 755 | get { return "/" + osXStatsURI + "/"; } |
756 | } | 756 | } |
@@ -791,7 +791,7 @@ namespace OpenSim | |||
791 | } | 791 | } |
792 | 792 | ||
793 | public string Path | 793 | public string Path |
794 | { | 794 | { |
795 | // This is for the OpenSimulator instance and is the user provided URI | 795 | // This is for the OpenSimulator instance and is the user provided URI |
796 | get { return "/" + osUXStatsURI + "/"; } | 796 | get { return "/" + osUXStatsURI + "/"; } |
797 | } | 797 | } |
diff --git a/OpenSim/Region/ClientStack/ClientStackManager.cs b/OpenSim/Region/ClientStack/ClientStackManager.cs index 5667d64..84ea0b3 100644 --- a/OpenSim/Region/ClientStack/ClientStackManager.cs +++ b/OpenSim/Region/ClientStack/ClientStackManager.cs | |||
@@ -87,9 +87,9 @@ namespace OpenSim.Region.ClientStack | |||
87 | public IClientNetworkServer CreateServer( | 87 | public IClientNetworkServer CreateServer( |
88 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, | 88 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, |
89 | AgentCircuitManager authenticateClass) | 89 | AgentCircuitManager authenticateClass) |
90 | { | 90 | { |
91 | return CreateServer( | 91 | return CreateServer( |
92 | _listenIP, ref port, proxyPortOffset, allow_alternate_port, null, authenticateClass); | 92 | _listenIP, ref port, proxyPortOffset, allow_alternate_port, null, authenticateClass); |
93 | } | 93 | } |
94 | 94 | ||
95 | /// <summary> | 95 | /// <summary> |
@@ -104,11 +104,11 @@ namespace OpenSim.Region.ClientStack | |||
104 | /// </param> | 104 | /// </param> |
105 | /// <param name="assetCache"></param> | 105 | /// <param name="assetCache"></param> |
106 | /// <param name="authenticateClass"></param> | 106 | /// <param name="authenticateClass"></param> |
107 | /// <returns></returns> | 107 | /// <returns></returns> |
108 | public IClientNetworkServer CreateServer( | 108 | public IClientNetworkServer CreateServer( |
109 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, IConfigSource configSource, | 109 | IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, IConfigSource configSource, |
110 | AgentCircuitManager authenticateClass) | 110 | AgentCircuitManager authenticateClass) |
111 | { | 111 | { |
112 | if (plugin != null) | 112 | if (plugin != null) |
113 | { | 113 | { |
114 | IClientNetworkServer server = | 114 | IClientNetworkServer server = |
diff --git a/OpenSim/Region/ClientStack/ClientStackUserSettings.cs b/OpenSim/Region/ClientStack/ClientStackUserSettings.cs index a3c23cc..231b3aa 100644 --- a/OpenSim/Region/ClientStack/ClientStackUserSettings.cs +++ b/OpenSim/Region/ClientStack/ClientStackUserSettings.cs | |||
@@ -32,7 +32,7 @@ namespace OpenSim.Region.ClientStack | |||
32 | /// | 32 | /// |
33 | /// At the moment this is very incomplete - other tweakable settings could be added. This is also somewhat LL client | 33 | /// At the moment this is very incomplete - other tweakable settings could be added. This is also somewhat LL client |
34 | /// oriented right now. | 34 | /// oriented right now. |
35 | /// </summary> | 35 | /// </summary> |
36 | public class ClientStackUserSettings | 36 | public class ClientStackUserSettings |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/ILLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/ILLPacketHandler.cs index 665c773..32a4ad4 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/ILLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/ILLPacketHandler.cs | |||
@@ -31,7 +31,7 @@ using OpenMetaverse.Packets; | |||
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | 32 | ||
33 | namespace OpenSim.Region.ClientStack.LindenUDP | 33 | namespace OpenSim.Region.ClientStack.LindenUDP |
34 | { | 34 | { |
35 | public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); | 35 | public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); |
36 | public delegate void PacketDrop(Packet pack, Object id); | 36 | public delegate void PacketDrop(Packet pack, Object id); |
37 | public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, UUID agentID, ThrottleOutPacketType throttlePacketType); | 37 | public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, UUID agentID, ThrottleOutPacketType throttlePacketType); |
@@ -61,7 +61,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
61 | /// <summary> | 61 | /// <summary> |
62 | /// Take action depending on the type and contents of an received packet. | 62 | /// Take action depending on the type and contents of an received packet. |
63 | /// </summary> | 63 | /// </summary> |
64 | /// <param name="item"></param> | 64 | /// <param name="item"></param> |
65 | void ProcessInPacket(LLQueItem item); | 65 | void ProcessInPacket(LLQueItem item); |
66 | 66 | ||
67 | void ProcessOutPacket(LLQueItem item); | 67 | void ProcessOutPacket(LLQueItem item); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs index 6cffd70..638c765 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | |||
@@ -127,7 +127,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
127 | } | 127 | } |
128 | else | 128 | else |
129 | { | 129 | { |
130 | m_asset = asset; | 130 | m_asset = asset; |
131 | } | 131 | } |
132 | RunUpdate(); | 132 | RunUpdate(); |
133 | } | 133 | } |
@@ -198,7 +198,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
198 | try | 198 | try |
199 | { | 199 | { |
200 | Buffer.BlockCopy(m_asset.Data, 0, firstImageData, 0, (int)cFirstPacketSize); | 200 | Buffer.BlockCopy(m_asset.Data, 0, firstImageData, 0, (int)cFirstPacketSize); |
201 | client.SendImageFirstPart(TexturePacketCount(), m_requestedUUID, (uint)m_asset.Data.Length, firstImageData, 2); | 201 | client.SendImageFirstPart(TexturePacketCount(), m_requestedUUID, (uint)m_asset.Data.Length, firstImageData, 2); |
202 | } | 202 | } |
203 | catch (Exception) | 203 | catch (Exception) |
204 | { | 204 | { |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index f6ae639..88ace6a 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -1664,6 +1664,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1664 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | 1664 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; |
1665 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | 1665 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; |
1666 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | 1666 | enablesimpacket.SimulatorInfo.Port = neighbourPort; |
1667 | |||
1668 | enablesimpacket.Header.Reliable = true; // ESP's should be reliable. | ||
1669 | |||
1667 | OutPacket(enablesimpacket, ThrottleOutPacketType.Task); | 1670 | OutPacket(enablesimpacket, ThrottleOutPacketType.Task); |
1668 | } | 1671 | } |
1669 | 1672 | ||
@@ -2329,7 +2332,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2329 | return itemBlock; | 2332 | return itemBlock; |
2330 | } | 2333 | } |
2331 | 2334 | ||
2332 | public void SendBulkUpdateInventory(InventoryNodeBase node) | 2335 | public void SendBulkUpdateInventory(InventoryNodeBase node) |
2333 | { | 2336 | { |
2334 | if (node is InventoryItemBase) | 2337 | if (node is InventoryItemBase) |
2335 | SendBulkUpdateInventoryItem((InventoryItemBase)node); | 2338 | SendBulkUpdateInventoryItem((InventoryItemBase)node); |
@@ -2934,7 +2937,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2934 | else if (m_avatarTerseUpdates.Count == 1) | 2937 | else if (m_avatarTerseUpdates.Count == 1) |
2935 | { | 2938 | { |
2936 | lock (m_avatarTerseUpdateTimer) | 2939 | lock (m_avatarTerseUpdateTimer) |
2937 | m_avatarTerseUpdateTimer.Start(); | 2940 | m_avatarTerseUpdateTimer.Start(); |
2938 | } | 2941 | } |
2939 | } | 2942 | } |
2940 | } | 2943 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index 798c1e7..c427870 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -143,7 +143,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
143 | TextureThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 4000, userSettings.ClientThrottleMultipler); | 143 | TextureThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 4000, userSettings.ClientThrottleMultipler); |
144 | 144 | ||
145 | 145 | ||
146 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. | 146 | // Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second. |
147 | 147 | ||
148 | 148 | ||
149 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; | 149 | ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; |
@@ -410,7 +410,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
410 | { | 410 | { |
411 | LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue(); | 411 | LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue(); |
412 | 412 | ||
413 | SendQueue.Enqueue(qpack); | 413 | SendQueue.Enqueue(qpack); |
414 | TotalThrottle.AddBytes(qpack.Length); | 414 | TotalThrottle.AddBytes(qpack.Length); |
415 | ResendThrottle.AddBytes(qpack.Length); | 415 | ResendThrottle.AddBytes(qpack.Length); |
416 | 416 | ||
@@ -470,7 +470,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
470 | { | 470 | { |
471 | LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue(); | 471 | LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue(); |
472 | 472 | ||
473 | SendQueue.Enqueue(qpack); | 473 | SendQueue.Enqueue(qpack); |
474 | TotalThrottle.AddBytes(qpack.Length); | 474 | TotalThrottle.AddBytes(qpack.Length); |
475 | TextureThrottle.AddBytes(qpack.Length); | 475 | TextureThrottle.AddBytes(qpack.Length); |
476 | qchanged = true; | 476 | qchanged = true; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs index 56219d1..0f16fd4 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | |||
@@ -48,11 +48,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Tweakable user settings | 49 | /// Tweakable user settings |
50 | /// </summary> | 50 | /// </summary> |
51 | private ClientStackUserSettings m_userSettings; | 51 | private ClientStackUserSettings m_userSettings; |
52 | 52 | ||
53 | public LLPacketServer(ILLClientStackNetworkHandler networkHandler, ClientStackUserSettings userSettings) | 53 | public LLPacketServer(ILLClientStackNetworkHandler networkHandler, ClientStackUserSettings userSettings) |
54 | { | 54 | { |
55 | m_userSettings = userSettings; | 55 | m_userSettings = userSettings; |
56 | m_networkHandler = networkHandler; | 56 | m_networkHandler = networkHandler; |
57 | 57 | ||
58 | m_networkHandler.RegisterPacketServer(this); | 58 | m_networkHandler.RegisterPacketServer(this); |
@@ -129,7 +129,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
129 | /// <param name="proxyEP"></param> | 129 | /// <param name="proxyEP"></param> |
130 | /// <returns> | 130 | /// <returns> |
131 | /// true if a new circuit was created, false if a circuit with the given circuit code already existed | 131 | /// true if a new circuit was created, false if a circuit with the given circuit code already existed |
132 | /// </returns> | 132 | /// </returns> |
133 | public virtual bool AddNewClient( | 133 | public virtual bool AddNewClient( |
134 | EndPoint epSender, UseCircuitCodePacket useCircuit, | 134 | EndPoint epSender, UseCircuitCodePacket useCircuit, |
135 | AuthenticateResponse sessionInfo, EndPoint proxyEP) | 135 | AuthenticateResponse sessionInfo, EndPoint proxyEP) |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs index 01bff6d..26174e5 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | namespace OpenSim.Region.ClientStack.LindenUDP | 28 | namespace OpenSim.Region.ClientStack.LindenUDP |
29 | { | 29 | { |
30 | public class LLPacketThrottle | 30 | public class LLPacketThrottle |
31 | { | 31 | { |
32 | private readonly int m_maxAllowableThrottle; | 32 | private readonly int m_maxAllowableThrottle; |
@@ -105,13 +105,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
105 | 105 | ||
106 | public int Throttle | 106 | public int Throttle |
107 | { | 107 | { |
108 | get { return m_currentThrottle; } | 108 | get { return m_currentThrottle; } |
109 | set | 109 | set |
110 | { | 110 | { |
111 | if (value < m_minAllowableThrottle) | 111 | if (value < m_minAllowableThrottle) |
112 | { | 112 | { |
113 | m_currentThrottle = m_minAllowableThrottle; | 113 | m_currentThrottle = m_minAllowableThrottle; |
114 | } | 114 | } |
115 | else if (value > m_maxAllowableThrottle) | 115 | else if (value > m_maxAllowableThrottle) |
116 | { | 116 | { |
117 | m_currentThrottle = m_maxAllowableThrottle; | 117 | m_currentThrottle = m_maxAllowableThrottle; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 9ee8df5..c779b08 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -166,7 +166,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
166 | userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); | 166 | userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); |
167 | if (config.Contains("client_socket_rcvbuf_size")) | 167 | if (config.Contains("client_socket_rcvbuf_size")) |
168 | m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size"); | 168 | m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size"); |
169 | } | 169 | } |
170 | 170 | ||
171 | m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler); | 171 | m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler); |
172 | m_log.DebugFormat("[CLIENT]: client_socket_rcvbuf_size = {0}", (m_clientSocketReceiveBuffer != 0 ? | 172 | m_log.DebugFormat("[CLIENT]: client_socket_rcvbuf_size = {0}", (m_clientSocketReceiveBuffer != 0 ? |
@@ -228,7 +228,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
228 | { | 228 | { |
229 | m_log.Debug("[CLIENT]: " + e); | 229 | m_log.Debug("[CLIENT]: " + e); |
230 | } | 230 | } |
231 | } | 231 | } |
232 | 232 | ||
233 | 233 | ||
234 | if (proxyPortOffset != 0) | 234 | if (proxyPortOffset != 0) |
@@ -254,7 +254,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
254 | if (packet != null) | 254 | if (packet != null) |
255 | { | 255 | { |
256 | if (packet.Type == PacketType.UseCircuitCode) | 256 | if (packet.Type == PacketType.UseCircuitCode) |
257 | AddNewClient((UseCircuitCodePacket)packet, epSender, epProxy); | 257 | AddNewClient((UseCircuitCodePacket)packet, epSender, epProxy); |
258 | else | 258 | else |
259 | ProcessInPacket(packet, epSender); | 259 | ProcessInPacket(packet, epSender); |
260 | } | 260 | } |
@@ -290,7 +290,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
290 | catch (Exception e) | 290 | catch (Exception e) |
291 | { | 291 | { |
292 | m_log.Error("[CLIENT]: Exception in processing packet - ignoring: ", e); | 292 | m_log.Error("[CLIENT]: Exception in processing packet - ignoring: ", e); |
293 | } | 293 | } |
294 | } | 294 | } |
295 | 295 | ||
296 | /// <summary> | 296 | /// <summary> |
@@ -299,7 +299,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
299 | protected virtual void BeginReceive() | 299 | protected virtual void BeginReceive() |
300 | { | 300 | { |
301 | m_socket.BeginReceiveFrom( | 301 | m_socket.BeginReceiveFrom( |
302 | RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref reusedEpSender, ReceivedData, null); | 302 | RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref reusedEpSender, ReceivedData, null); |
303 | } | 303 | } |
304 | 304 | ||
305 | /// <summary> | 305 | /// <summary> |
@@ -322,7 +322,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
322 | // ENDLESS LOOP ON PURPOSE! | 322 | // ENDLESS LOOP ON PURPOSE! |
323 | // Reset connection and get next UDP packet off the buffer | 323 | // Reset connection and get next UDP packet off the buffer |
324 | // If the UDP packet is part of the same stream, this will happen several hundreds of times before | 324 | // If the UDP packet is part of the same stream, this will happen several hundreds of times before |
325 | // the next set of UDP data is for a valid client. | 325 | // the next set of UDP data is for a valid client. |
326 | 326 | ||
327 | try | 327 | try |
328 | { | 328 | { |
@@ -347,7 +347,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
347 | m_log.ErrorFormat("[CLIENT]: Exception thrown during BeginReceive(): {0}", ex); | 347 | m_log.ErrorFormat("[CLIENT]: Exception thrown during BeginReceive(): {0}", ex); |
348 | } | 348 | } |
349 | } | 349 | } |
350 | } | 350 | } |
351 | 351 | ||
352 | /// <summary> | 352 | /// <summary> |
353 | /// Close a client circuit. This is done in response to an exception on receive, and should not be called | 353 | /// Close a client circuit. This is done in response to an exception on receive, and should not be called |
@@ -363,12 +363,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
363 | { | 363 | { |
364 | m_packetServer.CloseCircuit(circuit); | 364 | m_packetServer.CloseCircuit(circuit); |
365 | 365 | ||
366 | if (e != null) | 366 | if (e != null) |
367 | m_log.ErrorFormat( | 367 | m_log.ErrorFormat( |
368 | "[CLIENT]: Closed circuit {0} {1} due to exception {2}", circuit, reusedEpSender, e); | 368 | "[CLIENT]: Closed circuit {0} {1} due to exception {2}", circuit, reusedEpSender, e); |
369 | } | 369 | } |
370 | } | 370 | } |
371 | } | 371 | } |
372 | 372 | ||
373 | /// <summary> | 373 | /// <summary> |
374 | /// Finish the process of asynchronously receiving the next bit of raw data | 374 | /// Finish the process of asynchronously receiving the next bit of raw data |
@@ -410,7 +410,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
410 | { | 410 | { |
411 | m_log.DebugFormat("[CLIENT]: ObjectDisposedException: Object {0} disposed.", e.ObjectName); | 411 | m_log.DebugFormat("[CLIENT]: ObjectDisposedException: Object {0} disposed.", e.ObjectName); |
412 | // Uhh, what object, and why? this needs better handling. | 412 | // Uhh, what object, and why? this needs better handling. |
413 | } | 413 | } |
414 | 414 | ||
415 | return hasReceivedOkay; | 415 | return hasReceivedOkay; |
416 | } | 416 | } |
@@ -422,10 +422,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
422 | /// <param name="epSender"></param> | 422 | /// <param name="epSender"></param> |
423 | /// <param name="epProxy"></param> | 423 | /// <param name="epProxy"></param> |
424 | protected virtual void AddNewClient(UseCircuitCodePacket useCircuit, EndPoint epSender, EndPoint epProxy) | 424 | protected virtual void AddNewClient(UseCircuitCodePacket useCircuit, EndPoint epSender, EndPoint epProxy) |
425 | { | 425 | { |
426 | //Slave regions don't accept new clients | 426 | //Slave regions don't accept new clients |
427 | if (m_localScene.RegionStatus != RegionStatus.SlaveScene) | 427 | if (m_localScene.RegionStatus != RegionStatus.SlaveScene) |
428 | { | 428 | { |
429 | AuthenticateResponse sessionInfo; | 429 | AuthenticateResponse sessionInfo; |
430 | bool isNewCircuit = false; | 430 | bool isNewCircuit = false; |
431 | 431 | ||
@@ -441,8 +441,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
441 | lock (clientCircuits) | 441 | lock (clientCircuits) |
442 | { | 442 | { |
443 | if (!clientCircuits.ContainsKey(epSender)) | 443 | if (!clientCircuits.ContainsKey(epSender)) |
444 | { | 444 | { |
445 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | 445 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); |
446 | isNewCircuit = true; | 446 | isNewCircuit = true; |
447 | } | 447 | } |
448 | } | 448 | } |
@@ -461,9 +461,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
461 | 461 | ||
462 | //m_log.DebugFormat( | 462 | //m_log.DebugFormat( |
463 | // "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}", | 463 | // "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}", |
464 | // useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName); | 464 | // useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName); |
465 | } | 465 | } |
466 | } | 466 | } |
467 | 467 | ||
468 | // Ack the UseCircuitCode packet | 468 | // Ack the UseCircuitCode packet |
469 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | 469 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); |
@@ -605,7 +605,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
605 | useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); | 605 | useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); |
606 | 606 | ||
607 | return; | 607 | return; |
608 | } | 608 | } |
609 | 609 | ||
610 | lock (clientCircuits) | 610 | lock (clientCircuits) |
611 | { | 611 | { |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs index f2a8bd2..c45d11f 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUtil.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Region.ClientStack.LindenUDP | 30 | namespace OpenSim.Region.ClientStack.LindenUDP |
31 | { | 31 | { |
32 | public class LLUtil | 32 | public class LLUtil |
33 | { | 33 | { |
34 | /// <summary> | 34 | /// <summary> |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs index 9fb1041..32c0397 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
54 | catch | 54 | catch |
55 | { | 55 | { |
56 | // I don't care, just leave log4net off | 56 | // I don't care, just leave log4net off |
57 | } | 57 | } |
58 | } | 58 | } |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
@@ -63,20 +63,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
63 | /// <param name="scene"></param> | 63 | /// <param name="scene"></param> |
64 | /// <param name="testLLUDPServer"></param> | 64 | /// <param name="testLLUDPServer"></param> |
65 | /// <param name="testPacketServer"></param> | 65 | /// <param name="testPacketServer"></param> |
66 | /// <param name="acm">Agent circuit manager used in setting up the stack</param> | 66 | /// <param name="acm">Agent circuit manager used in setting up the stack</param> |
67 | protected void SetupStack( | 67 | protected void SetupStack( |
68 | IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer, | 68 | IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer, |
69 | out AgentCircuitManager acm) | 69 | out AgentCircuitManager acm) |
70 | { | 70 | { |
71 | IConfigSource configSource = new IniConfigSource(); | 71 | IConfigSource configSource = new IniConfigSource(); |
72 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); | 72 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); |
73 | testLLUDPServer = new TestLLUDPServer(); | 73 | testLLUDPServer = new TestLLUDPServer(); |
74 | acm = new AgentCircuitManager(); | 74 | acm = new AgentCircuitManager(); |
75 | 75 | ||
76 | uint port = 666; | 76 | uint port = 666; |
77 | testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm); | 77 | testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm); |
78 | testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings); | 78 | testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings); |
79 | testLLUDPServer.LocalScene = scene; | 79 | testLLUDPServer.LocalScene = scene; |
80 | } | 80 | } |
81 | 81 | ||
82 | /// <summary> | 82 | /// <summary> |
@@ -124,7 +124,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
124 | 124 | ||
125 | acm.AddNewCircuit(circuitCode, acd); | 125 | acm.AddNewCircuit(circuitCode, acd); |
126 | 126 | ||
127 | testLLUDPServer.LoadReceive(uccp, epSender); | 127 | testLLUDPServer.LoadReceive(uccp, epSender); |
128 | testLLUDPServer.ReceiveData(null); | 128 | testLLUDPServer.ReceiveData(null); |
129 | } | 129 | } |
130 | 130 | ||
@@ -142,15 +142,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
142 | onp.ObjectData = new ObjectNamePacket.ObjectDataBlock[] { odb }; | 142 | onp.ObjectData = new ObjectNamePacket.ObjectDataBlock[] { odb }; |
143 | onp.Header.Zerocoded = false; | 143 | onp.Header.Zerocoded = false; |
144 | 144 | ||
145 | return onp; | 145 | return onp; |
146 | } | 146 | } |
147 | 147 | ||
148 | /// <summary> | 148 | /// <summary> |
149 | /// Test adding a client to the stack | 149 | /// Test adding a client to the stack |
150 | /// </summary> | 150 | /// </summary> |
151 | [Test, LongRunning] | 151 | [Test, LongRunning] |
152 | public void TestAddClient() | 152 | public void TestAddClient() |
153 | { | 153 | { |
154 | TestHelper.InMethod(); | 154 | TestHelper.InMethod(); |
155 | 155 | ||
156 | uint myCircuitCode = 123456; | 156 | uint myCircuitCode = 123456; |
@@ -177,7 +177,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
177 | 177 | ||
178 | EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999); | 178 | EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999); |
179 | 179 | ||
180 | testLLUDPServer.LoadReceive(uccp, testEp); | 180 | testLLUDPServer.LoadReceive(uccp, testEp); |
181 | testLLUDPServer.ReceiveData(null); | 181 | testLLUDPServer.ReceiveData(null); |
182 | 182 | ||
183 | // Circuit shouildn't exist since the circuit manager doesn't know about this circuit for authentication yet | 183 | // Circuit shouildn't exist since the circuit manager doesn't know about this circuit for authentication yet |
@@ -185,8 +185,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
185 | 185 | ||
186 | acm.AddNewCircuit(myCircuitCode, acd); | 186 | acm.AddNewCircuit(myCircuitCode, acd); |
187 | 187 | ||
188 | testLLUDPServer.LoadReceive(uccp, testEp); | 188 | testLLUDPServer.LoadReceive(uccp, testEp); |
189 | testLLUDPServer.ReceiveData(null); | 189 | testLLUDPServer.ReceiveData(null); |
190 | 190 | ||
191 | // Should succeed now | 191 | // Should succeed now |
192 | Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode)); | 192 | Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode)); |
@@ -196,24 +196,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
196 | /// <summary> | 196 | /// <summary> |
197 | /// Test removing a client from the stack | 197 | /// Test removing a client from the stack |
198 | /// </summary> | 198 | /// </summary> |
199 | [Test] | 199 | [Test] |
200 | public void TestRemoveClient() | 200 | public void TestRemoveClient() |
201 | { | 201 | { |
202 | TestHelper.InMethod(); | 202 | TestHelper.InMethod(); |
203 | 203 | ||
204 | uint myCircuitCode = 123457; | 204 | uint myCircuitCode = 123457; |
205 | 205 | ||
206 | TestLLUDPServer testLLUDPServer; | 206 | TestLLUDPServer testLLUDPServer; |
207 | TestLLPacketServer testLLPacketServer; | 207 | TestLLPacketServer testLLPacketServer; |
208 | AgentCircuitManager acm; | 208 | AgentCircuitManager acm; |
209 | SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm); | 209 | SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm); |
210 | AddClient(myCircuitCode, new IPEndPoint(IPAddress.Loopback, 1000), testLLUDPServer, acm); | 210 | AddClient(myCircuitCode, new IPEndPoint(IPAddress.Loopback, 1000), testLLUDPServer, acm); |
211 | 211 | ||
212 | testLLUDPServer.RemoveClientCircuit(myCircuitCode); | 212 | testLLUDPServer.RemoveClientCircuit(myCircuitCode); |
213 | Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode)); | 213 | Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode)); |
214 | 214 | ||
215 | // Check that removing a non-existant circuit doesn't have any bad effects | 215 | // Check that removing a non-existant circuit doesn't have any bad effects |
216 | testLLUDPServer.RemoveClientCircuit(101); | 216 | testLLUDPServer.RemoveClientCircuit(101); |
217 | Assert.IsFalse(testLLUDPServer.HasCircuit(101)); | 217 | Assert.IsFalse(testLLUDPServer.HasCircuit(101)); |
218 | } | 218 | } |
219 | 219 | ||
@@ -232,7 +232,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
232 | TestLLUDPServer testLLUDPServer; | 232 | TestLLUDPServer testLLUDPServer; |
233 | TestLLPacketServer testLLPacketServer; | 233 | TestLLPacketServer testLLPacketServer; |
234 | AgentCircuitManager acm; | 234 | AgentCircuitManager acm; |
235 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); | 235 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); |
236 | AddClient(myCircuitCode, testEp, testLLUDPServer, acm); | 236 | AddClient(myCircuitCode, testEp, testLLUDPServer, acm); |
237 | 237 | ||
238 | byte[] data = new byte[] { 0x01, 0x02, 0x03, 0x04 }; | 238 | byte[] data = new byte[] { 0x01, 0x02, 0x03, 0x04 }; |
@@ -270,17 +270,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
270 | uint circuitCodeA = 130000; | 270 | uint circuitCodeA = 130000; |
271 | EndPoint epA = new IPEndPoint(IPAddress.Loopback, 1300); | 271 | EndPoint epA = new IPEndPoint(IPAddress.Loopback, 1300); |
272 | UUID agentIdA = UUID.Parse("00000000-0000-0000-0000-000000001300"); | 272 | UUID agentIdA = UUID.Parse("00000000-0000-0000-0000-000000001300"); |
273 | UUID sessionIdA = UUID.Parse("00000000-0000-0000-0000-000000002300"); | 273 | UUID sessionIdA = UUID.Parse("00000000-0000-0000-0000-000000002300"); |
274 | 274 | ||
275 | uint circuitCodeB = 130001; | 275 | uint circuitCodeB = 130001; |
276 | EndPoint epB = new IPEndPoint(IPAddress.Loopback, 1301); | 276 | EndPoint epB = new IPEndPoint(IPAddress.Loopback, 1301); |
277 | UUID agentIdB = UUID.Parse("00000000-0000-0000-0000-000000001301"); | 277 | UUID agentIdB = UUID.Parse("00000000-0000-0000-0000-000000001301"); |
278 | UUID sessionIdB = UUID.Parse("00000000-0000-0000-0000-000000002301"); | 278 | UUID sessionIdB = UUID.Parse("00000000-0000-0000-0000-000000002301"); |
279 | 279 | ||
280 | TestLLUDPServer testLLUDPServer; | 280 | TestLLUDPServer testLLUDPServer; |
281 | TestLLPacketServer testLLPacketServer; | 281 | TestLLPacketServer testLLPacketServer; |
282 | AgentCircuitManager acm; | 282 | AgentCircuitManager acm; |
283 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); | 283 | SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm); |
284 | AddClient(circuitCodeA, epA, agentIdA, sessionIdA, testLLUDPServer, acm); | 284 | AddClient(circuitCodeA, epA, agentIdA, sessionIdA, testLLUDPServer, acm); |
285 | AddClient(circuitCodeB, epB, agentIdB, sessionIdB, testLLUDPServer, acm); | 285 | AddClient(circuitCodeB, epB, agentIdB, sessionIdB, testLLUDPServer, acm); |
286 | 286 | ||
@@ -293,7 +293,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
293 | Assert.IsFalse(testLLUDPServer.HasCircuit(circuitCodeA)); | 293 | Assert.IsFalse(testLLUDPServer.HasCircuit(circuitCodeA)); |
294 | 294 | ||
295 | Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(3)); | 295 | Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(3)); |
296 | Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(3)); | 296 | Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(3)); |
297 | } | 297 | } |
298 | } | 298 | } |
299 | } | 299 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs index c831f68..34c21aa 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/MockScene.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using OpenMetaverse; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using OpenSim.Region.Framework.Scenes; | 30 | using OpenSim.Region.Framework.Scenes; |
31 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
31 | 32 | ||
32 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests | 33 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests |
33 | { | 34 | { |
@@ -58,7 +59,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
58 | 59 | ||
59 | public override void RemoveClient(UUID agentID) {} | 60 | public override void RemoveClient(UUID agentID) {} |
60 | public override void CloseAllAgents(uint circuitcode) {} | 61 | public override void CloseAllAgents(uint circuitcode) {} |
61 | public override bool OtherRegionUp(RegionInfo thisRegion) { return false; } | 62 | public override void OtherRegionUp(GridRegion otherRegion) { } |
62 | 63 | ||
63 | /// <summary> | 64 | /// <summary> |
64 | /// Doesn't really matter what the call is - we're using this to test that a packet has actually been received | 65 | /// Doesn't really matter what the call is - we're using this to test that a packet has actually been received |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs index 8b11ccc..cde155b 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/PacketHandlerTests.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
45 | [Test] | 45 | [Test] |
46 | /// <summary> | 46 | /// <summary> |
47 | /// More a placeholder, really | 47 | /// More a placeholder, really |
48 | /// </summary> | 48 | /// </summary> |
49 | public void InPacketTest() | 49 | public void InPacketTest() |
50 | { | 50 | { |
51 | TestHelper.InMethod(); | 51 | TestHelper.InMethod(); |
@@ -87,20 +87,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
87 | /// <param name="scene"></param> | 87 | /// <param name="scene"></param> |
88 | /// <param name="testLLUDPServer"></param> | 88 | /// <param name="testLLUDPServer"></param> |
89 | /// <param name="testPacketServer"></param> | 89 | /// <param name="testPacketServer"></param> |
90 | /// <param name="acm">Agent circuit manager used in setting up the stack</param> | 90 | /// <param name="acm">Agent circuit manager used in setting up the stack</param> |
91 | protected void SetupStack( | 91 | protected void SetupStack( |
92 | IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer, | 92 | IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer, |
93 | out AgentCircuitManager acm) | 93 | out AgentCircuitManager acm) |
94 | { | 94 | { |
95 | IConfigSource configSource = new IniConfigSource(); | 95 | IConfigSource configSource = new IniConfigSource(); |
96 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); | 96 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); |
97 | testLLUDPServer = new TestLLUDPServer(); | 97 | testLLUDPServer = new TestLLUDPServer(); |
98 | acm = new AgentCircuitManager(); | 98 | acm = new AgentCircuitManager(); |
99 | 99 | ||
100 | uint port = 666; | 100 | uint port = 666; |
101 | testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm); | 101 | testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm); |
102 | testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings); | 102 | testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings); |
103 | testLLUDPServer.LocalScene = scene; | 103 | testLLUDPServer.LocalScene = scene; |
104 | } | 104 | } |
105 | } | 105 | } |
106 | } | 106 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs index d055969..1fba847 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLPacketServer.cs | |||
@@ -31,7 +31,7 @@ using OpenMetaverse.Packets; | |||
31 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests | 31 | namespace OpenSim.Region.ClientStack.LindenUDP.Tests |
32 | { | 32 | { |
33 | public class TestLLPacketServer : LLPacketServer | 33 | public class TestLLPacketServer : LLPacketServer |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// Record counts of packets received | 36 | /// Record counts of packets received |
37 | /// </summary> | 37 | /// </summary> |
@@ -49,7 +49,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
49 | m_packetsReceived[packet.Type]++; | 49 | m_packetsReceived[packet.Type]++; |
50 | else | 50 | else |
51 | m_packetsReceived[packet.Type] = 1; | 51 | m_packetsReceived[packet.Type] = 1; |
52 | } | 52 | } |
53 | 53 | ||
54 | public int GetTotalPacketsReceived() | 54 | public int GetTotalPacketsReceived() |
55 | { | 55 | { |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs index 1dffefb..f98586d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/TestLLUDPServer.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
66 | ChunkSenderTuple tuple = m_chunksToLoad.Dequeue(); | 66 | ChunkSenderTuple tuple = m_chunksToLoad.Dequeue(); |
67 | RecvBuffer = tuple.Data; | 67 | RecvBuffer = tuple.Data; |
68 | numBytes = tuple.Data.Length; | 68 | numBytes = tuple.Data.Length; |
69 | epSender = tuple.Sender; | 69 | epSender = tuple.Sender; |
70 | 70 | ||
71 | return true; | 71 | return true; |
72 | } | 72 | } |
@@ -114,7 +114,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
114 | { | 114 | { |
115 | while (m_chunksToLoad.Count > 0) | 115 | while (m_chunksToLoad.Count > 0) |
116 | OnReceivedData(result); | 116 | OnReceivedData(result); |
117 | } | 117 | } |
118 | 118 | ||
119 | /// <summary> | 119 | /// <summary> |
120 | /// Has a circuit with the given code been established? | 120 | /// Has a circuit with the given code been established? |
@@ -134,7 +134,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests | |||
134 | /// Record the data and sender tuple | 134 | /// Record the data and sender tuple |
135 | /// </summary> | 135 | /// </summary> |
136 | public class ChunkSenderTuple | 136 | public class ChunkSenderTuple |
137 | { | 137 | { |
138 | public byte[] Data; | 138 | public byte[] Data; |
139 | public EndPoint Sender; | 139 | public EndPoint Sender; |
140 | public bool BeginReceiveException; | 140 | public bool BeginReceiveException; |
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index a266a40..bfce7b1 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.ClientStack | |||
61 | get { return m_commsManager; } | 61 | get { return m_commsManager; } |
62 | set { m_commsManager = value; } | 62 | set { m_commsManager = value; } |
63 | } | 63 | } |
64 | protected CommunicationsManager m_commsManager; | 64 | protected CommunicationsManager m_commsManager; |
65 | 65 | ||
66 | protected StorageManager m_storageManager; | 66 | protected StorageManager m_storageManager; |
67 | 67 | ||
@@ -82,13 +82,13 @@ namespace OpenSim.Region.ClientStack | |||
82 | /// <param name="osSceneIdentifier"> | 82 | /// <param name="osSceneIdentifier"> |
83 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. | 83 | /// The name of the OpenSim scene this physics scene is serving. This will be used in log messages. |
84 | /// </param> | 84 | /// </param> |
85 | /// <returns></returns> | 85 | /// <returns></returns> |
86 | protected abstract PhysicsScene GetPhysicsScene(string osSceneIdentifier); | 86 | protected abstract PhysicsScene GetPhysicsScene(string osSceneIdentifier); |
87 | 87 | ||
88 | protected abstract StorageManager CreateStorageManager(); | 88 | protected abstract StorageManager CreateStorageManager(); |
89 | protected abstract ClientStackManager CreateClientStackManager(); | 89 | protected abstract ClientStackManager CreateClientStackManager(); |
90 | protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, | 90 | protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, |
91 | AgentCircuitManager circuitManager); | 91 | AgentCircuitManager circuitManager); |
92 | 92 | ||
93 | protected override void StartupSpecific() | 93 | protected override void StartupSpecific() |
94 | { | 94 | { |
diff --git a/OpenSim/Region/ClientStack/ThrottleSettings.cs b/OpenSim/Region/ClientStack/ThrottleSettings.cs index 5dcb706..551dbdf 100644 --- a/OpenSim/Region/ClientStack/ThrottleSettings.cs +++ b/OpenSim/Region/ClientStack/ThrottleSettings.cs | |||
@@ -26,12 +26,12 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | namespace OpenSim.Region.ClientStack | 28 | namespace OpenSim.Region.ClientStack |
29 | { | 29 | { |
30 | /// <summary> | 30 | /// <summary> |
31 | /// Represent throttle settings for a client stack. These settings are in bytes per second | 31 | /// Represent throttle settings for a client stack. These settings are in bytes per second |
32 | /// </summary> | 32 | /// </summary> |
33 | public class ThrottleSettings | 33 | public class ThrottleSettings |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// Minimum bytes per second that the throttle can be set to. | 36 | /// Minimum bytes per second that the throttle can be set to. |
37 | /// </summary> | 37 | /// </summary> |
@@ -39,13 +39,13 @@ namespace OpenSim.Region.ClientStack | |||
39 | 39 | ||
40 | /// <summary> | 40 | /// <summary> |
41 | /// Maximum bytes per second that the throttle can be set to. | 41 | /// Maximum bytes per second that the throttle can be set to. |
42 | /// </summary> | 42 | /// </summary> |
43 | public int Max; | 43 | public int Max; |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Current bytes per second that the throttle should be set to. | 46 | /// Current bytes per second that the throttle should be set to. |
47 | /// </summary> | 47 | /// </summary> |
48 | public int Current; | 48 | public int Current; |
49 | 49 | ||
50 | public ThrottleSettings(int min, int max, int current) | 50 | public ThrottleSettings(int min, int max, int current) |
51 | { | 51 | { |
diff --git a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs b/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs index 80f2e79..e80f6ab 100644 --- a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs +++ b/OpenSim/Region/Communications/Hypergrid/HGCommunicationsGridMode.cs | |||
@@ -40,30 +40,21 @@ namespace OpenSim.Region.Communications.Hypergrid | |||
40 | { | 40 | { |
41 | public class HGCommunicationsGridMode : CommunicationsManager // CommunicationsOGS1 | 41 | public class HGCommunicationsGridMode : CommunicationsManager // CommunicationsOGS1 |
42 | { | 42 | { |
43 | IHyperlink m_osw = null; | ||
44 | public IHyperlink HGServices | ||
45 | { | ||
46 | get { return m_osw; } | ||
47 | } | ||
48 | 43 | ||
49 | public HGCommunicationsGridMode( | 44 | public HGCommunicationsGridMode( |
50 | NetworkServersInfo serversInfo, | 45 | NetworkServersInfo serversInfo, |
51 | SceneManager sman, LibraryRootFolder libraryRootFolder) | 46 | SceneManager sman, LibraryRootFolder libraryRootFolder) |
52 | : base(serversInfo, libraryRootFolder) | 47 | : base(serversInfo, libraryRootFolder) |
53 | { | 48 | { |
54 | // From constructor at CommunicationsOGS1 | ||
55 | HGGridServices gridInterComms = new HGGridServicesGridMode(serversInfo, sman, m_userProfileCacheService); | ||
56 | m_gridService = gridInterComms; | ||
57 | m_osw = gridInterComms; | ||
58 | 49 | ||
59 | HGUserServices userServices = new HGUserServices(this); | 50 | HGUserServices userServices = new HGUserServices(this); |
60 | // This plugin arrangement could eventually be configurable rather than hardcoded here. | 51 | // This plugin arrangement could eventually be configurable rather than hardcoded here. |
61 | userServices.AddPlugin(new TemporaryUserProfilePlugin()); | 52 | userServices.AddPlugin(new TemporaryUserProfilePlugin()); |
62 | userServices.AddPlugin(new HGUserDataPlugin(this, userServices)); | 53 | userServices.AddPlugin(new HGUserDataPlugin(this, userServices)); |
63 | 54 | ||
64 | m_userService = userServices; | 55 | m_userService = userServices; |
65 | m_messageService = userServices; | 56 | m_messageService = userServices; |
66 | m_avatarService = userServices; | 57 | m_avatarService = userServices; |
67 | } | 58 | } |
68 | } | 59 | } |
69 | } | 60 | } |
diff --git a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs b/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs index e4e12d4..4e3f5a1 100644 --- a/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs +++ b/OpenSim/Region/Communications/Hypergrid/HGCommunicationsStandalone.cs | |||
@@ -41,14 +41,13 @@ namespace OpenSim.Region.Communications.Hypergrid | |||
41 | public class HGCommunicationsStandalone : CommunicationsManager | 41 | public class HGCommunicationsStandalone : CommunicationsManager |
42 | { | 42 | { |
43 | public HGCommunicationsStandalone( | 43 | public HGCommunicationsStandalone( |
44 | ConfigSettings configSettings, | 44 | ConfigSettings configSettings, |
45 | NetworkServersInfo serversInfo, | 45 | NetworkServersInfo serversInfo, |
46 | BaseHttpServer httpServer, | 46 | BaseHttpServer httpServer, |
47 | HGGridServices gridService, | ||
48 | LibraryRootFolder libraryRootFolder, | 47 | LibraryRootFolder libraryRootFolder, |
49 | bool dumpAssetsToFile) | 48 | bool dumpAssetsToFile) |
50 | : base(serversInfo, libraryRootFolder) | 49 | : base(serversInfo, libraryRootFolder) |
51 | { | 50 | { |
52 | LocalUserServices localUserService = | 51 | LocalUserServices localUserService = |
53 | new LocalUserServices( | 52 | new LocalUserServices( |
54 | serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); | 53 | serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); |
@@ -59,13 +58,11 @@ namespace OpenSim.Region.Communications.Hypergrid | |||
59 | hgUserService.AddPlugin(new TemporaryUserProfilePlugin()); | 58 | hgUserService.AddPlugin(new TemporaryUserProfilePlugin()); |
60 | hgUserService.AddPlugin(new HGUserDataPlugin(this, hgUserService)); | 59 | hgUserService.AddPlugin(new HGUserDataPlugin(this, hgUserService)); |
61 | 60 | ||
62 | m_userService = hgUserService; | 61 | m_userService = hgUserService; |
63 | m_userAdminService = hgUserService; | 62 | m_userAdminService = hgUserService; |
64 | m_avatarService = hgUserService; | 63 | m_avatarService = hgUserService; |
65 | m_messageService = hgUserService; | 64 | m_messageService = hgUserService; |
66 | 65 | ||
67 | gridService.UserProfileCache = m_userProfileCacheService; | ||
68 | m_gridService = gridService; | ||
69 | } | 66 | } |
70 | } | 67 | } |
71 | } | 68 | } |
diff --git a/OpenSim/Region/Communications/Hypergrid/HGGridServices.cs b/OpenSim/Region/Communications/Hypergrid/HGGridServices.cs deleted file mode 100644 index 54cde0f..0000000 --- a/OpenSim/Region/Communications/Hypergrid/HGGridServices.cs +++ /dev/null | |||
@@ -1,1024 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | |||
29 | using System; | ||
30 | using System.Collections; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Drawing; | ||
33 | using System.Net; | ||
34 | using System.Net.Sockets; | ||
35 | using System.Reflection; | ||
36 | using System.Runtime.Remoting; | ||
37 | using System.Security.Authentication; | ||
38 | using log4net; | ||
39 | using Nwc.XmlRpc; | ||
40 | using OpenMetaverse; | ||
41 | using OpenMetaverse.Imaging; | ||
42 | using OpenSim.Framework; | ||
43 | using OpenSim.Framework.Communications; | ||
44 | using OpenSim.Framework.Communications.Cache; | ||
45 | using OpenSim.Framework.Servers; | ||
46 | using OpenSim.Framework.Servers.HttpServer; | ||
47 | using OpenSim.Region.Communications.OGS1; | ||
48 | using OpenSim.Region.Framework.Scenes; | ||
49 | using OpenSim.Services.Interfaces; | ||
50 | // using OpenSim.Region.Environment.Modules.Framework; | ||
51 | |||
52 | namespace OpenSim.Region.Communications.Hypergrid | ||
53 | { | ||
54 | /// <summary> | ||
55 | /// This class encapsulates the main hypergrid functions related to creating and managing | ||
56 | /// hyperlinks, as well as processing all the inter-region comms between a region and | ||
57 | /// an hyperlinked region. | ||
58 | /// </summary> | ||
59 | public class HGGridServices : IGridServices, IHyperlink | ||
60 | { | ||
61 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
62 | |||
63 | |||
64 | public BaseHttpServer httpListener; | ||
65 | public NetworkServersInfo serversInfo; | ||
66 | |||
67 | protected List<RegionInfo> m_regionsOnInstance = new List<RegionInfo>(); | ||
68 | |||
69 | // Hyperlink regions are hyperlinks on the map | ||
70 | protected List<RegionInfo> m_hyperlinkRegions = new List<RegionInfo>(); | ||
71 | |||
72 | // Known regions are home regions of visiting foreign users. | ||
73 | // They are not on the map as static hyperlinks. They are dynamic hyperlinks, they go away when | ||
74 | // the visitor goes away. They are mapped to X=0 on the map. | ||
75 | // This is key-ed on agent ID | ||
76 | protected Dictionary<UUID, RegionInfo> m_knownRegions = new Dictionary<UUID, RegionInfo>(); | ||
77 | |||
78 | protected UserProfileCacheService m_userProfileCache; | ||
79 | protected SceneManager m_sceneman; | ||
80 | |||
81 | private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>(); | ||
82 | |||
83 | public virtual string gdebugRegionName | ||
84 | { | ||
85 | get { return "Override me"; } | ||
86 | set { ; } | ||
87 | } | ||
88 | |||
89 | public string rdebugRegionName | ||
90 | { | ||
91 | get { return _rdebugRegionName; } | ||
92 | set { _rdebugRegionName = value; } | ||
93 | } | ||
94 | private string _rdebugRegionName = String.Empty; | ||
95 | |||
96 | public virtual bool RegionLoginsEnabled | ||
97 | { | ||
98 | get { return true; } | ||
99 | set { ; } | ||
100 | } | ||
101 | |||
102 | public UserProfileCacheService UserProfileCache | ||
103 | { | ||
104 | set { m_userProfileCache = value; } | ||
105 | } | ||
106 | |||
107 | private Random random; | ||
108 | |||
109 | /// <summary> | ||
110 | /// Contructor. Adds "expect_hg_user" and "check" xmlrpc method handlers | ||
111 | /// </summary> | ||
112 | /// <param name="servers_info"></param> | ||
113 | public HGGridServices(NetworkServersInfo servers_info, SceneManager sman) | ||
114 | { | ||
115 | serversInfo = servers_info; | ||
116 | m_sceneman = sman; | ||
117 | |||
118 | random = new Random(); | ||
119 | |||
120 | MainServer.Instance.AddXmlRPCHandler("link_region", LinkRegionRequest); | ||
121 | MainServer.Instance.AddXmlRPCHandler("expect_hg_user", ExpectHGUser); | ||
122 | |||
123 | HGNetworkServersInfo.Init(servers_info.AssetURL, servers_info.InventoryURL, servers_info.UserURL); | ||
124 | } | ||
125 | |||
126 | // see IGridServices | ||
127 | public virtual RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
128 | { | ||
129 | // Region doesn't exist here. Trying to link remote region | ||
130 | |||
131 | m_log.Info("[HGrid]: Linking remote region " + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort); | ||
132 | regionInfo.RegionID = LinkRegion(regionInfo); // UUID.Random(); | ||
133 | if (!regionInfo.RegionID.Equals(UUID.Zero)) | ||
134 | { | ||
135 | m_hyperlinkRegions.Add(regionInfo); | ||
136 | m_log.Info("[HGrid]: Successfully linked to region_uuid " + regionInfo.RegionID); | ||
137 | |||
138 | //Try get the map image | ||
139 | GetMapImage(regionInfo); | ||
140 | } | ||
141 | else | ||
142 | { | ||
143 | m_log.Info("[HGrid]: No such region " + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "(" + regionInfo.InternalEndPoint.Port + ")"); | ||
144 | } | ||
145 | // Note that these remote regions aren't registered in localBackend, so return null, no local listeners | ||
146 | return null; | ||
147 | } | ||
148 | |||
149 | // see IGridServices | ||
150 | public virtual bool DeregisterRegion(RegionInfo regionInfo) | ||
151 | { | ||
152 | if (m_hyperlinkRegions.Contains(regionInfo)) | ||
153 | { | ||
154 | m_hyperlinkRegions.Remove(regionInfo); | ||
155 | return true; | ||
156 | } | ||
157 | foreach (KeyValuePair<UUID, RegionInfo> kvp in m_knownRegions) | ||
158 | { | ||
159 | if (kvp.Value == regionInfo) | ||
160 | { | ||
161 | m_knownRegions.Remove(kvp.Key); | ||
162 | return true; | ||
163 | } | ||
164 | } | ||
165 | return false; | ||
166 | } | ||
167 | |||
168 | public virtual Dictionary<string, string> GetGridSettings() | ||
169 | { | ||
170 | Dictionary<string, string> returnGridSettings = new Dictionary<string, string>(); | ||
171 | lock (m_queuedGridSettings) | ||
172 | { | ||
173 | foreach (string Dictkey in m_queuedGridSettings.Keys) | ||
174 | { | ||
175 | returnGridSettings.Add(Dictkey, m_queuedGridSettings[Dictkey]); | ||
176 | } | ||
177 | |||
178 | m_queuedGridSettings.Clear(); | ||
179 | } | ||
180 | |||
181 | return returnGridSettings; | ||
182 | } | ||
183 | |||
184 | // see IGridServices | ||
185 | public virtual List<SimpleRegionInfo> RequestNeighbours(uint x, uint y) | ||
186 | { | ||
187 | List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); | ||
188 | foreach (RegionInfo reg in m_hyperlinkRegions) | ||
189 | { | ||
190 | if (reg.RegionLocX != x || reg.RegionLocY != y) | ||
191 | { | ||
192 | //m_log.Debug("CommsManager- RequestNeighbours() - found a different region in list, checking location"); | ||
193 | if ((reg.RegionLocX > (x - 2)) && (reg.RegionLocX < (x + 2))) | ||
194 | { | ||
195 | if ((reg.RegionLocY > (y - 2)) && (reg.RegionLocY < (y + 2))) | ||
196 | { | ||
197 | neighbours.Add(reg); | ||
198 | } | ||
199 | } | ||
200 | } | ||
201 | } | ||
202 | |||
203 | return neighbours; | ||
204 | } | ||
205 | |||
206 | /// <summary> | ||
207 | /// Request information about a region. | ||
208 | /// </summary> | ||
209 | /// <param name="regionHandle"></param> | ||
210 | /// <returns> | ||
211 | /// null on a failure to contact or get a response from the grid server | ||
212 | /// FIXME: Might be nicer to return a proper exception here since we could inform the client more about the | ||
213 | /// nature of the faiulre. | ||
214 | /// </returns> | ||
215 | public virtual RegionInfo RequestNeighbourInfo(UUID Region_UUID) | ||
216 | { | ||
217 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
218 | { | ||
219 | if (info.RegionID == Region_UUID) return info; | ||
220 | } | ||
221 | |||
222 | // I don't trust region uuids to be unique... | ||
223 | //foreach (RegionInfo info in m_knownRegions.Values) | ||
224 | //{ | ||
225 | // if (info.RegionID == Region_UUID) return info; | ||
226 | //} | ||
227 | |||
228 | return null; | ||
229 | } | ||
230 | |||
231 | /// <summary> | ||
232 | /// Request information about a region. | ||
233 | /// </summary> | ||
234 | /// <param name="regionHandle"></param> | ||
235 | /// <returns></returns> | ||
236 | public virtual RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
237 | { | ||
238 | //m_log.Debug(" >> RequestNeighbourInfo for " + regionHandle); | ||
239 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
240 | { | ||
241 | //m_log.Debug(" .. " + info.RegionHandle); | ||
242 | if (info.RegionHandle == regionHandle) return info; | ||
243 | } | ||
244 | |||
245 | foreach (RegionInfo info in m_knownRegions.Values) | ||
246 | { | ||
247 | if (info.RegionHandle == regionHandle) | ||
248 | { | ||
249 | //m_log.Debug("XXX------ known region " + info.RegionHandle); | ||
250 | return info; | ||
251 | } | ||
252 | } | ||
253 | |||
254 | return null; | ||
255 | } | ||
256 | |||
257 | public virtual RegionInfo RequestNeighbourInfo(string name) | ||
258 | { | ||
259 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
260 | { | ||
261 | //m_log.Debug(" .. " + info.RegionHandle); | ||
262 | if (info.RegionName == name) return info; | ||
263 | } | ||
264 | |||
265 | foreach (RegionInfo info in m_knownRegions.Values) | ||
266 | { | ||
267 | if (info.RegionName == name) | ||
268 | { | ||
269 | //m_log.Debug("XXX------ known region " + info.RegionHandle); | ||
270 | return info; | ||
271 | } | ||
272 | } | ||
273 | |||
274 | return null; | ||
275 | } | ||
276 | |||
277 | public virtual RegionInfo RequestNeighbourInfo(string hostName, uint port) | ||
278 | { | ||
279 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
280 | { | ||
281 | //m_log.Debug(" .. " + info.RegionHandle); | ||
282 | if ((info.ExternalHostName == hostName) && (info.HttpPort == port)) | ||
283 | return info; | ||
284 | } | ||
285 | |||
286 | foreach (RegionInfo info in m_knownRegions.Values) | ||
287 | { | ||
288 | if ((info.ExternalHostName == hostName) && (info.HttpPort == port)) | ||
289 | { | ||
290 | //m_log.Debug("XXX------ known region " + info.RegionHandle); | ||
291 | return info; | ||
292 | } | ||
293 | } | ||
294 | |||
295 | return null; | ||
296 | } | ||
297 | |||
298 | public virtual RegionInfo RequestClosestRegion(string regionName) | ||
299 | { | ||
300 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
301 | { | ||
302 | if (info.RegionName == regionName) return info; | ||
303 | } | ||
304 | |||
305 | return null; | ||
306 | } | ||
307 | |||
308 | /// <summary> | ||
309 | /// | ||
310 | /// </summary> | ||
311 | /// <param name="minX"></param> | ||
312 | /// <param name="minY"></param> | ||
313 | /// <param name="maxX"></param> | ||
314 | /// <param name="maxY"></param> | ||
315 | /// <returns></returns> | ||
316 | public virtual List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
317 | { | ||
318 | List<MapBlockData> neighbours = new List<MapBlockData>(); | ||
319 | |||
320 | foreach (RegionInfo regInfo in m_hyperlinkRegions) | ||
321 | { | ||
322 | if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && | ||
323 | ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY))) | ||
324 | { | ||
325 | MapBlockData map = new MapBlockData(); | ||
326 | map.Name = regInfo.RegionName; | ||
327 | map.X = (ushort)regInfo.RegionLocX; | ||
328 | map.Y = (ushort)regInfo.RegionLocY; | ||
329 | map.WaterHeight = (byte)regInfo.RegionSettings.WaterHeight; | ||
330 | map.MapImageId = regInfo.RegionSettings.TerrainImageID; | ||
331 | // m_log.Debug("ImgID: " + map.MapImageId); | ||
332 | map.Agents = 1; | ||
333 | map.RegionFlags = 72458694; | ||
334 | map.Access = regInfo.AccessLevel; | ||
335 | neighbours.Add(map); | ||
336 | } | ||
337 | } | ||
338 | |||
339 | return neighbours; | ||
340 | } | ||
341 | |||
342 | |||
343 | protected virtual void GetMapImage(RegionInfo info) | ||
344 | { | ||
345 | try | ||
346 | { | ||
347 | string regionimage = "regionImage" + info.RegionID.ToString(); | ||
348 | regionimage = regionimage.Replace("-", ""); | ||
349 | |||
350 | WebClient c = new WebClient(); | ||
351 | string uri = "http://" + info.ExternalHostName + ":" + info.HttpPort + "/index.php?method=" + regionimage; | ||
352 | //m_log.Debug("JPEG: " + uri); | ||
353 | c.DownloadFile(uri, info.RegionID.ToString() + ".jpg"); | ||
354 | Bitmap m = new Bitmap(info.RegionID.ToString() + ".jpg"); | ||
355 | //m_log.Debug("Size: " + m.PhysicalDimension.Height + "-" + m.PhysicalDimension.Width); | ||
356 | byte[] imageData = OpenJPEG.EncodeFromImage(m, true); | ||
357 | AssetBase ass = new AssetBase(UUID.Random(), "region " + info.RegionID.ToString()); | ||
358 | info.RegionSettings.TerrainImageID = ass.FullID; | ||
359 | ass.Type = (int)AssetType.Texture; | ||
360 | ass.Temporary = false; | ||
361 | ass.Local = true; | ||
362 | ass.Data = imageData; | ||
363 | |||
364 | m_sceneman.CurrentOrFirstScene.AssetService.Store(ass); | ||
365 | |||
366 | } | ||
367 | catch // LEGIT: Catching problems caused by OpenJPEG p/invoke | ||
368 | { | ||
369 | m_log.Warn("[HGrid]: Failed getting/storing map image, because it is probably already in the cache"); | ||
370 | } | ||
371 | } | ||
372 | |||
373 | // A little ugly, since this code is exactly the same as OSG1's, and we're already | ||
374 | // calling that for when the region in in grid mode... (for the grid regions) | ||
375 | // | ||
376 | public virtual LandData RequestLandData (ulong regionHandle, uint x, uint y) | ||
377 | { | ||
378 | m_log.DebugFormat("[HGrid]: requests land data in {0}, at {1}, {2}", | ||
379 | regionHandle, x, y); | ||
380 | |||
381 | // Remote region | ||
382 | |||
383 | Hashtable hash = new Hashtable(); | ||
384 | hash["region_handle"] = regionHandle.ToString(); | ||
385 | hash["x"] = x.ToString(); | ||
386 | hash["y"] = y.ToString(); | ||
387 | |||
388 | IList paramList = new ArrayList(); | ||
389 | paramList.Add(hash); | ||
390 | LandData landData = null; | ||
391 | |||
392 | try | ||
393 | { | ||
394 | RegionInfo info = RequestNeighbourInfo(regionHandle); | ||
395 | if (info != null) // just to be sure | ||
396 | { | ||
397 | XmlRpcRequest request = new XmlRpcRequest("land_data", paramList); | ||
398 | string uri = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/"; | ||
399 | XmlRpcResponse response = request.Send(uri, 10000); | ||
400 | if (response.IsFault) | ||
401 | { | ||
402 | m_log.ErrorFormat("[HGrid]: remote call returned an error: {0}", response.FaultString); | ||
403 | } | ||
404 | else | ||
405 | { | ||
406 | hash = (Hashtable)response.Value; | ||
407 | try | ||
408 | { | ||
409 | landData = new LandData(); | ||
410 | landData.AABBMax = Vector3.Parse((string)hash["AABBMax"]); | ||
411 | landData.AABBMin = Vector3.Parse((string)hash["AABBMin"]); | ||
412 | landData.Area = Convert.ToInt32(hash["Area"]); | ||
413 | landData.AuctionID = Convert.ToUInt32(hash["AuctionID"]); | ||
414 | landData.Description = (string)hash["Description"]; | ||
415 | landData.Flags = Convert.ToUInt32(hash["Flags"]); | ||
416 | landData.GlobalID = new UUID((string)hash["GlobalID"]); | ||
417 | landData.Name = (string)hash["Name"]; | ||
418 | landData.OwnerID = new UUID((string)hash["OwnerID"]); | ||
419 | landData.SalePrice = Convert.ToInt32(hash["SalePrice"]); | ||
420 | landData.SnapshotID = new UUID((string)hash["SnapshotID"]); | ||
421 | landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]); | ||
422 | m_log.DebugFormat("[HGrid]: Got land data for parcel {0}", landData.Name); | ||
423 | } | ||
424 | catch (Exception e) | ||
425 | { | ||
426 | m_log.Error("[HGrid]: Got exception while parsing land-data:", e); | ||
427 | } | ||
428 | } | ||
429 | } | ||
430 | else m_log.WarnFormat("[HGrid]: Couldn't find region with handle {0}", regionHandle); | ||
431 | } | ||
432 | catch (Exception e) | ||
433 | { | ||
434 | m_log.ErrorFormat("[HGrid]: Couldn't contact region {0}: {1}", regionHandle, e); | ||
435 | } | ||
436 | |||
437 | return landData; | ||
438 | } | ||
439 | |||
440 | // Grid Request Processing | ||
441 | public virtual List<RegionInfo> RequestNamedRegions (string name, int maxNumber) | ||
442 | { | ||
443 | List<RegionInfo> infos = new List<RegionInfo>(); | ||
444 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
445 | { | ||
446 | if (info.RegionName.ToLower().Contains(name)) | ||
447 | { | ||
448 | infos.Add(info); | ||
449 | } | ||
450 | } | ||
451 | return infos; | ||
452 | } | ||
453 | |||
454 | |||
455 | private UUID LinkRegion(RegionInfo info) | ||
456 | { | ||
457 | UUID uuid = UUID.Zero; | ||
458 | |||
459 | Hashtable hash = new Hashtable(); | ||
460 | hash["region_name"] = info.RegionName; | ||
461 | |||
462 | IList paramList = new ArrayList(); | ||
463 | paramList.Add(hash); | ||
464 | |||
465 | XmlRpcRequest request = new XmlRpcRequest("link_region", paramList); | ||
466 | string uri = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/"; | ||
467 | m_log.Debug("[HGrid]: Linking to " + uri); | ||
468 | XmlRpcResponse response = request.Send(uri, 10000); | ||
469 | if (response.IsFault) | ||
470 | { | ||
471 | m_log.ErrorFormat("[HGrid]: remote call returned an error: {0}", response.FaultString); | ||
472 | } | ||
473 | else | ||
474 | { | ||
475 | hash = (Hashtable)response.Value; | ||
476 | //foreach (Object o in hash) | ||
477 | // m_log.Debug(">> " + ((DictionaryEntry)o).Key + ":" + ((DictionaryEntry)o).Value); | ||
478 | try | ||
479 | { | ||
480 | UUID.TryParse((string)hash["uuid"], out uuid); | ||
481 | info.RegionID = uuid; | ||
482 | if ((string)hash["handle"] != null) | ||
483 | { | ||
484 | info.regionSecret = (string)hash["handle"]; | ||
485 | //m_log.Debug(">> HERE: " + info.regionSecret); | ||
486 | } | ||
487 | if (hash["region_image"] != null) | ||
488 | { | ||
489 | UUID img = UUID.Zero; | ||
490 | UUID.TryParse((string)hash["region_image"], out img); | ||
491 | info.RegionSettings.TerrainImageID = img; | ||
492 | } | ||
493 | if (hash["region_name"] != null) | ||
494 | { | ||
495 | info.RegionName = (string)hash["region_name"]; | ||
496 | //m_log.Debug(">> " + info.RegionName); | ||
497 | } | ||
498 | if (hash["internal_port"] != null) | ||
499 | { | ||
500 | int port = Convert.ToInt32((string)hash["internal_port"]); | ||
501 | info.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), port); | ||
502 | //m_log.Debug(">> " + info.InternalEndPoint.ToString()); | ||
503 | } | ||
504 | if (hash["remoting_port"] != null) | ||
505 | { | ||
506 | info.RemotingPort = Convert.ToUInt32(hash["remoting_port"]); | ||
507 | //m_log.Debug(">> " + info.RemotingPort); | ||
508 | } | ||
509 | |||
510 | } | ||
511 | catch (Exception e) | ||
512 | { | ||
513 | m_log.Error("[HGrid]: Got exception while parsing hyperlink response " + e.StackTrace); | ||
514 | } | ||
515 | } | ||
516 | return uuid; | ||
517 | } | ||
518 | |||
519 | /// <summary> | ||
520 | /// Someone wants to link to us | ||
521 | /// </summary> | ||
522 | /// <param name="request"></param> | ||
523 | /// <returns></returns> | ||
524 | public XmlRpcResponse LinkRegionRequest(XmlRpcRequest request, IPEndPoint remoteClient) | ||
525 | { | ||
526 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
527 | //string host = (string)requestData["host"]; | ||
528 | //string portstr = (string)requestData["port"]; | ||
529 | string name = (string)requestData["region_name"]; | ||
530 | |||
531 | m_log.DebugFormat("[HGrid]: Hyperlink request"); | ||
532 | |||
533 | |||
534 | RegionInfo regInfo = null; | ||
535 | foreach (RegionInfo r in m_regionsOnInstance) | ||
536 | { | ||
537 | if ((r.RegionName != null) && (name != null) && (r.RegionName.ToLower() == name.ToLower())) | ||
538 | { | ||
539 | regInfo = r; | ||
540 | break; | ||
541 | } | ||
542 | } | ||
543 | |||
544 | if (regInfo == null) | ||
545 | regInfo = m_regionsOnInstance[0]; // Send out the first region | ||
546 | |||
547 | Hashtable hash = new Hashtable(); | ||
548 | hash["uuid"] = regInfo.RegionID.ToString(); | ||
549 | hash["handle"] = regInfo.RegionHandle.ToString(); | ||
550 | //m_log.Debug(">> Here " + regInfo.RegionHandle); | ||
551 | hash["region_image"] = regInfo.RegionSettings.TerrainImageID.ToString(); | ||
552 | hash["region_name"] = regInfo.RegionName; | ||
553 | hash["internal_port"] = regInfo.InternalEndPoint.Port.ToString(); | ||
554 | hash["remoting_port"] = ConfigSettings.DefaultRegionRemotingPort.ToString(); | ||
555 | //m_log.Debug(">> Here: " + regInfo.InternalEndPoint.Port); | ||
556 | |||
557 | |||
558 | XmlRpcResponse response = new XmlRpcResponse(); | ||
559 | response.Value = hash; | ||
560 | return response; | ||
561 | } | ||
562 | |||
563 | public bool InformRegionOfUser(RegionInfo regInfo, AgentCircuitData agentData) | ||
564 | { | ||
565 | //ulong regionHandle = regInfo.RegionHandle; | ||
566 | try | ||
567 | { | ||
568 | //regionHandle = Convert.ToUInt64(regInfo.regionSecret); | ||
569 | m_log.Info("[HGrid]: InformRegionOfUser: Remote hyperlinked region " + regInfo.regionSecret); | ||
570 | } | ||
571 | catch | ||
572 | { | ||
573 | m_log.Info("[HGrid]: InformRegionOfUser: Local grid region " + regInfo.regionSecret); | ||
574 | } | ||
575 | |||
576 | string capsPath = agentData.CapsPath; | ||
577 | Hashtable loginParams = new Hashtable(); | ||
578 | loginParams["session_id"] = agentData.SessionID.ToString(); | ||
579 | loginParams["secure_session_id"] = agentData.SecureSessionID.ToString(); | ||
580 | |||
581 | loginParams["firstname"] = agentData.firstname; | ||
582 | loginParams["lastname"] = agentData.lastname; | ||
583 | |||
584 | loginParams["agent_id"] = agentData.AgentID.ToString(); | ||
585 | loginParams["circuit_code"] = agentData.circuitcode.ToString(); | ||
586 | loginParams["startpos_x"] = agentData.startpos.X.ToString(); | ||
587 | loginParams["startpos_y"] = agentData.startpos.Y.ToString(); | ||
588 | loginParams["startpos_z"] = agentData.startpos.Z.ToString(); | ||
589 | loginParams["caps_path"] = capsPath; | ||
590 | |||
591 | CachedUserInfo u = m_userProfileCache.GetUserDetails(agentData.AgentID); | ||
592 | if (u != null && u.UserProfile != null) | ||
593 | { | ||
594 | loginParams["region_uuid"] = u.UserProfile.HomeRegionID.ToString(); // This seems to be always Zero | ||
595 | //m_log.Debug(" --------- Home Region UUID -------"); | ||
596 | //m_log.Debug(" >> " + loginParams["region_uuid"] + " <<"); | ||
597 | //m_log.Debug(" --------- ---------------- -------"); | ||
598 | |||
599 | string serverURI = ""; | ||
600 | if (u.UserProfile is ForeignUserProfileData) | ||
601 | serverURI = HGNetworkServersInfo.ServerURI(((ForeignUserProfileData)u.UserProfile).UserServerURI); | ||
602 | loginParams["userserver_id"] = (serverURI == "") || (serverURI == null) ? HGNetworkServersInfo.Singleton.LocalUserServerURI : serverURI; | ||
603 | |||
604 | serverURI = HGNetworkServersInfo.ServerURI(u.UserProfile.UserAssetURI); | ||
605 | loginParams["assetserver_id"] = (serverURI == "") || (serverURI == null) ? HGNetworkServersInfo.Singleton.LocalAssetServerURI : serverURI; | ||
606 | |||
607 | serverURI = HGNetworkServersInfo.ServerURI(u.UserProfile.UserInventoryURI); | ||
608 | loginParams["inventoryserver_id"] = (serverURI == "") || (serverURI == null) ? HGNetworkServersInfo.Singleton.LocalInventoryServerURI : serverURI; | ||
609 | |||
610 | loginParams["root_folder_id"] = u.UserProfile.RootInventoryFolderID; | ||
611 | |||
612 | RegionInfo rinfo = RequestNeighbourInfo(u.UserProfile.HomeRegion); | ||
613 | if (rinfo != null) | ||
614 | { | ||
615 | loginParams["internal_port"] = rinfo.InternalEndPoint.Port.ToString(); | ||
616 | if (!IsLocalUser(u)) | ||
617 | { | ||
618 | loginParams["regionhandle"] = rinfo.regionSecret; // user.CurrentAgent.Handle.ToString(); | ||
619 | //m_log.Debug("XXX--- informregionofuser (foreign user) here handle: " + rinfo.regionSecret); | ||
620 | |||
621 | loginParams["home_address"] = ((ForeignUserProfileData)(u.UserProfile)).UserHomeAddress; | ||
622 | loginParams["home_port"] = ((ForeignUserProfileData)(u.UserProfile)).UserHomePort; | ||
623 | loginParams["home_remoting"] = ((ForeignUserProfileData)(u.UserProfile)).UserHomeRemotingPort; | ||
624 | } | ||
625 | else | ||
626 | { | ||
627 | //m_log.Debug("XXX--- informregionofuser (local user) here handle: " + rinfo.regionSecret); | ||
628 | |||
629 | //// local user about to jump out, let's process the name | ||
630 | // On second thoughts, let's not do this for the *user*; let's only do it for the *agent* | ||
631 | //loginParams["firstname"] = agentData.firstname + "." + agentData.lastname; | ||
632 | //loginParams["lastname"] = serversInfo.UserURL; | ||
633 | |||
634 | // local user, first time out. let's ask the grid about this user's home region | ||
635 | loginParams["regionhandle"] = u.UserProfile.HomeRegion.ToString(); // user.CurrentAgent.Handle.ToString(); | ||
636 | |||
637 | loginParams["home_address"] = rinfo.ExternalHostName; | ||
638 | m_log.Debug(" --------- Home Address -------"); | ||
639 | m_log.Debug(" >> " + loginParams["home_address"] + " <<"); | ||
640 | m_log.Debug(" --------- ------------ -------"); | ||
641 | loginParams["home_port"] = rinfo.HttpPort.ToString(); | ||
642 | loginParams["home_remoting"] = ConfigSettings.DefaultRegionRemotingPort.ToString(); ; | ||
643 | } | ||
644 | } | ||
645 | else | ||
646 | { | ||
647 | m_log.Warn("[HGrid]: User's home region info not found: " + u.UserProfile.HomeRegionX + ", " + u.UserProfile.HomeRegionY); | ||
648 | } | ||
649 | } | ||
650 | |||
651 | ArrayList SendParams = new ArrayList(); | ||
652 | SendParams.Add(loginParams); | ||
653 | |||
654 | // Send | ||
655 | string uri = "http://" + regInfo.ExternalHostName + ":" + regInfo.HttpPort + "/"; | ||
656 | //m_log.Debug("XXX uri: " + uri); | ||
657 | XmlRpcRequest request = new XmlRpcRequest("expect_hg_user", SendParams); | ||
658 | XmlRpcResponse reply; | ||
659 | try | ||
660 | { | ||
661 | reply = request.Send(uri, 6000); | ||
662 | } | ||
663 | catch (Exception e) | ||
664 | { | ||
665 | m_log.Warn("[HGrid]: Failed to notify region about user. Reason: " + e.Message); | ||
666 | return false; | ||
667 | } | ||
668 | |||
669 | if (!reply.IsFault) | ||
670 | { | ||
671 | bool responseSuccess = true; | ||
672 | if (reply.Value != null) | ||
673 | { | ||
674 | Hashtable resp = (Hashtable)reply.Value; | ||
675 | if (resp.ContainsKey("success")) | ||
676 | { | ||
677 | if ((string)resp["success"] == "FALSE") | ||
678 | { | ||
679 | responseSuccess = false; | ||
680 | } | ||
681 | } | ||
682 | } | ||
683 | if (responseSuccess) | ||
684 | { | ||
685 | m_log.Info("[HGrid]: Successfully informed remote region about user " + agentData.AgentID); | ||
686 | return true; | ||
687 | } | ||
688 | else | ||
689 | { | ||
690 | m_log.ErrorFormat("[HGrid]: Region responded that it is not available to receive clients"); | ||
691 | return false; | ||
692 | } | ||
693 | } | ||
694 | else | ||
695 | { | ||
696 | m_log.ErrorFormat("[HGrid]: XmlRpc request to region failed with message {0}, code {1} ", reply.FaultString, reply.FaultCode); | ||
697 | return false; | ||
698 | } | ||
699 | } | ||
700 | |||
701 | |||
702 | /// <summary> | ||
703 | /// Received from other HGrid nodes when a user wants to teleport here. This call allows | ||
704 | /// the region to prepare for direct communication from the client. Sends back an empty | ||
705 | /// xmlrpc response on completion. | ||
706 | /// This is somewhat similar to OGS1's ExpectUser, but with the additional task of | ||
707 | /// registering the user in the local user cache. | ||
708 | /// </summary> | ||
709 | /// <param name="request"></param> | ||
710 | /// <returns></returns> | ||
711 | public XmlRpcResponse ExpectHGUser(XmlRpcRequest request, IPEndPoint remoteClient) | ||
712 | { | ||
713 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
714 | ForeignUserProfileData userData = new ForeignUserProfileData(); | ||
715 | |||
716 | userData.FirstName = (string)requestData["firstname"]; | ||
717 | userData.SurName = (string)requestData["lastname"]; | ||
718 | userData.ID = new UUID((string)requestData["agent_id"]); | ||
719 | userData.HomeLocation = new Vector3((float)Convert.ToDecimal((string)requestData["startpos_x"]), | ||
720 | (float)Convert.ToDecimal((string)requestData["startpos_y"]), | ||
721 | (float)Convert.ToDecimal((string)requestData["startpos_z"])); | ||
722 | |||
723 | userData.UserServerURI = (string)requestData["userserver_id"]; | ||
724 | userData.UserAssetURI = (string)requestData["assetserver_id"]; | ||
725 | userData.UserInventoryURI = (string)requestData["inventoryserver_id"]; | ||
726 | |||
727 | UUID rootID = UUID.Zero; | ||
728 | UUID.TryParse((string)requestData["root_folder_id"], out rootID); | ||
729 | userData.RootInventoryFolderID = rootID; | ||
730 | |||
731 | UUID uuid = UUID.Zero; | ||
732 | UUID.TryParse((string)requestData["region_uuid"], out uuid); | ||
733 | userData.HomeRegionID = uuid; // not quite comfortable about this... | ||
734 | ulong userRegionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); | ||
735 | //userData.HomeRegion = userRegionHandle; | ||
736 | userData.UserHomeAddress = (string)requestData["home_address"]; | ||
737 | userData.UserHomePort = (string)requestData["home_port"]; | ||
738 | int userhomeinternalport = Convert.ToInt32((string)requestData["internal_port"]); | ||
739 | userData.UserHomeRemotingPort = (string)requestData["home_remoting"]; | ||
740 | |||
741 | |||
742 | m_log.DebugFormat("[HGrid]: Prepare for connection from {0} {1} (@{2}) UUID={3}", | ||
743 | userData.FirstName, userData.SurName, userData.UserServerURI, userData.ID); | ||
744 | m_log.Debug("[HGrid]: home_address: " + userData.UserHomeAddress + | ||
745 | "; home_port: " + userData.UserHomePort + "; remoting: " + userData.UserHomeRemotingPort); | ||
746 | |||
747 | XmlRpcResponse resp = new XmlRpcResponse(); | ||
748 | |||
749 | // Let's check if someone is trying to get in with a stolen local identity. | ||
750 | // The need for this test is a consequence of not having truly global names :-/ | ||
751 | CachedUserInfo uinfo = m_userProfileCache.GetUserDetails(userData.ID); | ||
752 | if ((uinfo != null) && !(uinfo.UserProfile is ForeignUserProfileData)) | ||
753 | { | ||
754 | m_log.WarnFormat("[HGrid]: Foreign user trying to get in with local identity. Access denied."); | ||
755 | Hashtable respdata = new Hashtable(); | ||
756 | respdata["success"] = "FALSE"; | ||
757 | respdata["reason"] = "Foreign user has the same ID as a local user."; | ||
758 | resp.Value = respdata; | ||
759 | return resp; | ||
760 | } | ||
761 | |||
762 | if (!RegionLoginsEnabled) | ||
763 | { | ||
764 | m_log.InfoFormat( | ||
765 | "[HGrid]: Denying access for user {0} {1} because region login is currently disabled", | ||
766 | userData.FirstName, userData.SurName); | ||
767 | |||
768 | Hashtable respdata = new Hashtable(); | ||
769 | respdata["success"] = "FALSE"; | ||
770 | respdata["reason"] = "region login currently disabled"; | ||
771 | resp.Value = respdata; | ||
772 | } | ||
773 | else | ||
774 | { | ||
775 | // Finally, everything looks ok | ||
776 | //m_log.Debug("XXX---- EVERYTHING OK ---XXX"); | ||
777 | |||
778 | // 1 - Preload the user data | ||
779 | m_userProfileCache.PreloadUserCache(userData); | ||
780 | |||
781 | if (m_knownRegions.ContainsKey(userData.ID)) | ||
782 | { | ||
783 | // This was left here when the user departed | ||
784 | m_knownRegions.Remove(userData.ID); | ||
785 | } | ||
786 | |||
787 | // 2 - Load the region info into list of known regions | ||
788 | RegionInfo rinfo = new RegionInfo(); | ||
789 | rinfo.RegionID = userData.HomeRegionID; | ||
790 | rinfo.ExternalHostName = userData.UserHomeAddress; | ||
791 | rinfo.HttpPort = Convert.ToUInt32(userData.UserHomePort); | ||
792 | rinfo.RemotingPort = Convert.ToUInt32(userData.UserHomeRemotingPort); | ||
793 | rinfo.RegionID = userData.HomeRegionID; | ||
794 | // X=0 on the map | ||
795 | rinfo.RegionLocX = 0; | ||
796 | rinfo.RegionLocY = (uint)(random.Next(0, Int32.MaxValue)); //(uint)m_knownRegions.Count; | ||
797 | rinfo.regionSecret = userRegionHandle.ToString(); | ||
798 | //m_log.Debug("XXX--- Here: handle = " + rinfo.regionSecret); | ||
799 | try | ||
800 | { | ||
801 | rinfo.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int)userhomeinternalport); | ||
802 | } | ||
803 | catch (Exception e) | ||
804 | { | ||
805 | m_log.Warn("[HGrid]: Exception while constructing internal endpoint: " + e); | ||
806 | } | ||
807 | rinfo.RemotingAddress = rinfo.ExternalEndPoint.Address.ToString(); //userData.UserHomeAddress; | ||
808 | |||
809 | if (!IsComingHome(userData)) | ||
810 | { | ||
811 | // Change the user's home region here!!! | ||
812 | userData.HomeRegion = rinfo.RegionHandle; | ||
813 | } | ||
814 | |||
815 | if (!m_knownRegions.ContainsKey(userData.ID)) | ||
816 | m_knownRegions.Add(userData.ID, rinfo); | ||
817 | |||
818 | // 3 - Send the reply | ||
819 | Hashtable respdata = new Hashtable(); | ||
820 | respdata["success"] = "TRUE"; | ||
821 | resp.Value = respdata; | ||
822 | |||
823 | DumpUserData(userData); | ||
824 | DumpRegionData(rinfo); | ||
825 | |||
826 | } | ||
827 | |||
828 | return resp; | ||
829 | } | ||
830 | |||
831 | public bool SendUserInformation(RegionInfo regInfo, AgentCircuitData agentData) | ||
832 | { | ||
833 | CachedUserInfo uinfo = m_userProfileCache.GetUserDetails(agentData.AgentID); | ||
834 | |||
835 | if ((IsLocalUser(uinfo) && IsHyperlinkRegion(regInfo.RegionHandle)) || | ||
836 | (!IsLocalUser(uinfo) && !IsGoingHome(uinfo, regInfo))) | ||
837 | { | ||
838 | m_log.Info("[HGrid]: Local user is going to foreign region or foreign user is going elsewhere"); | ||
839 | if (!InformRegionOfUser(regInfo, agentData)) | ||
840 | { | ||
841 | m_log.Warn("[HGrid]: Could not inform remote region of transferring user."); | ||
842 | return false; | ||
843 | } | ||
844 | } | ||
845 | //if ((uinfo == null) || !IsGoingHome(uinfo, regInfo)) | ||
846 | //{ | ||
847 | // m_log.Info("[HGrid]: User seems to be going to foreign region."); | ||
848 | // if (!InformRegionOfUser(regInfo, agentData)) | ||
849 | // { | ||
850 | // m_log.Warn("[HGrid]: Could not inform remote region of transferring user."); | ||
851 | // return false; | ||
852 | // } | ||
853 | //} | ||
854 | //else | ||
855 | // m_log.Info("[HGrid]: User seems to be going home " + uinfo.UserProfile.FirstName + " " + uinfo.UserProfile.SurName); | ||
856 | |||
857 | // May need to change agent's name | ||
858 | if (IsLocalUser(uinfo) && IsHyperlinkRegion(regInfo.RegionHandle)) | ||
859 | { | ||
860 | agentData.firstname = agentData.firstname + "." + agentData.lastname; | ||
861 | agentData.lastname = "@" + serversInfo.UserURL.Replace("http://", ""); ; //HGNetworkServersInfo.Singleton.LocalUserServerURI; | ||
862 | } | ||
863 | |||
864 | return true; | ||
865 | } | ||
866 | |||
867 | |||
868 | #region Methods triggered by calls from external instances | ||
869 | |||
870 | /// <summary> | ||
871 | /// | ||
872 | /// </summary> | ||
873 | /// <param name="regionHandle"></param> | ||
874 | /// <param name="agentData"></param> | ||
875 | /// <returns></returns> | ||
876 | public void AdjustUserInformation(AgentCircuitData agentData) | ||
877 | { | ||
878 | CachedUserInfo uinfo = m_userProfileCache.GetUserDetails(agentData.AgentID); | ||
879 | if ((uinfo != null) && (uinfo.UserProfile != null) && | ||
880 | (IsLocalUser(uinfo) || !(uinfo.UserProfile is ForeignUserProfileData))) | ||
881 | { | ||
882 | //m_log.Debug("---------------> Local User!"); | ||
883 | string[] parts = agentData.firstname.Split(new char[] { '.' }); | ||
884 | if (parts.Length == 2) | ||
885 | { | ||
886 | agentData.firstname = parts[0]; | ||
887 | agentData.lastname = parts[1]; | ||
888 | } | ||
889 | } | ||
890 | //else | ||
891 | // m_log.Debug("---------------> Foreign User!"); | ||
892 | } | ||
893 | #endregion | ||
894 | |||
895 | |||
896 | #region IHyperGrid interface | ||
897 | |||
898 | public virtual bool IsHyperlinkRegion(ulong ihandle) | ||
899 | { | ||
900 | if (GetHyperlinkRegion(ihandle) == null) | ||
901 | return false; | ||
902 | else | ||
903 | return true; | ||
904 | } | ||
905 | |||
906 | public virtual RegionInfo GetHyperlinkRegion(ulong ihandle) | ||
907 | { | ||
908 | foreach (RegionInfo info in m_hyperlinkRegions) | ||
909 | { | ||
910 | if (info.RegionHandle == ihandle) | ||
911 | return info; | ||
912 | } | ||
913 | |||
914 | foreach (RegionInfo info in m_knownRegions.Values) | ||
915 | { | ||
916 | if (info.RegionHandle == ihandle) | ||
917 | return info; | ||
918 | } | ||
919 | |||
920 | return null; | ||
921 | } | ||
922 | |||
923 | public virtual ulong FindRegionHandle(ulong ihandle) | ||
924 | { | ||
925 | long ohandle = -1; | ||
926 | List<RegionInfo> rlist = new List<RegionInfo>(m_hyperlinkRegions); | ||
927 | rlist.AddRange(m_knownRegions.Values); | ||
928 | foreach (RegionInfo info in rlist) | ||
929 | { | ||
930 | if (info.RegionHandle == ihandle) | ||
931 | { | ||
932 | try | ||
933 | { | ||
934 | ohandle = Convert.ToInt64(info.regionSecret); | ||
935 | m_log.Info("[HGrid] remote region " + ohandle); | ||
936 | } | ||
937 | catch | ||
938 | { | ||
939 | m_log.Error("[HGrid] Could not convert secret for " + ihandle + " (" + info.regionSecret + ")"); | ||
940 | } | ||
941 | break; | ||
942 | } | ||
943 | } | ||
944 | return ohandle < 0 ? ihandle : (ulong)ohandle; | ||
945 | } | ||
946 | #endregion | ||
947 | |||
948 | #region Misc | ||
949 | |||
950 | protected bool IsComingHome(ForeignUserProfileData userData) | ||
951 | { | ||
952 | return (userData.UserServerURI == HGNetworkServersInfo.Singleton.LocalUserServerURI); | ||
953 | } | ||
954 | |||
955 | protected bool IsGoingHome(CachedUserInfo uinfo, RegionInfo rinfo) | ||
956 | { | ||
957 | if (uinfo.UserProfile == null) | ||
958 | return false; | ||
959 | |||
960 | string userUserServerURI = String.Empty; | ||
961 | if (uinfo.UserProfile is ForeignUserProfileData) | ||
962 | { | ||
963 | userUserServerURI = HGNetworkServersInfo.ServerURI(((ForeignUserProfileData)uinfo.UserProfile).UserServerURI); | ||
964 | } | ||
965 | |||
966 | return ((uinfo.UserProfile.HomeRegionID == rinfo.RegionID) && | ||
967 | (userUserServerURI != HGNetworkServersInfo.Singleton.LocalUserServerURI)); | ||
968 | } | ||
969 | |||
970 | protected bool IsLocalUser(CachedUserInfo uinfo) | ||
971 | { | ||
972 | if (uinfo == null) | ||
973 | return true; | ||
974 | |||
975 | if (uinfo.UserProfile is ForeignUserProfileData) | ||
976 | return HGNetworkServersInfo.Singleton.IsLocalUser(((ForeignUserProfileData)uinfo.UserProfile).UserServerURI); | ||
977 | else | ||
978 | return true; | ||
979 | |||
980 | } | ||
981 | |||
982 | protected bool IsLocalRegion(ulong handle) | ||
983 | { | ||
984 | foreach (RegionInfo reg in m_regionsOnInstance) | ||
985 | if (reg.RegionHandle == handle) | ||
986 | return true; | ||
987 | return false; | ||
988 | } | ||
989 | |||
990 | private void DumpUserData(ForeignUserProfileData userData) | ||
991 | { | ||
992 | m_log.Info(" ------------ User Data Dump ----------"); | ||
993 | m_log.Info(" >> Name: " + userData.FirstName + " " + userData.SurName); | ||
994 | m_log.Info(" >> HomeID: " + userData.HomeRegionID); | ||
995 | m_log.Info(" >> HomeHandle: " + userData.HomeRegion); | ||
996 | m_log.Info(" >> HomeX: " + userData.HomeRegionX); | ||
997 | m_log.Info(" >> HomeY: " + userData.HomeRegionY); | ||
998 | m_log.Info(" >> UserServer: " + userData.UserServerURI); | ||
999 | m_log.Info(" >> InvServer: " + userData.UserInventoryURI); | ||
1000 | m_log.Info(" >> AssetServer: " + userData.UserAssetURI); | ||
1001 | m_log.Info(" ------------ -------------- ----------"); | ||
1002 | } | ||
1003 | |||
1004 | private void DumpRegionData(RegionInfo rinfo) | ||
1005 | { | ||
1006 | m_log.Info(" ------------ Region Data Dump ----------"); | ||
1007 | m_log.Info(" >> handle: " + rinfo.RegionHandle); | ||
1008 | m_log.Info(" >> coords: " + rinfo.RegionLocX + ", " + rinfo.RegionLocY); | ||
1009 | m_log.Info(" >> secret: " + rinfo.regionSecret); | ||
1010 | m_log.Info(" >> remoting address: " + rinfo.RemotingAddress); | ||
1011 | m_log.Info(" >> remoting port: " + rinfo.RemotingPort); | ||
1012 | m_log.Info(" >> external host name: " + rinfo.ExternalHostName); | ||
1013 | m_log.Info(" >> http port: " + rinfo.HttpPort); | ||
1014 | m_log.Info(" >> external EP address: " + rinfo.ExternalEndPoint.Address); | ||
1015 | m_log.Info(" >> external EP port: " + rinfo.ExternalEndPoint.Port); | ||
1016 | m_log.Info(" ------------ -------------- ----------"); | ||
1017 | } | ||
1018 | |||
1019 | |||
1020 | #endregion | ||
1021 | |||
1022 | |||
1023 | } | ||
1024 | } | ||
diff --git a/OpenSim/Region/Communications/Hypergrid/HGGridServicesGridMode.cs b/OpenSim/Region/Communications/Hypergrid/HGGridServicesGridMode.cs deleted file mode 100644 index 5ce1e79..0000000 --- a/OpenSim/Region/Communications/Hypergrid/HGGridServicesGridMode.cs +++ /dev/null | |||
@@ -1,159 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Communications.Cache; | ||
35 | using OpenSim.Framework.Servers.HttpServer; | ||
36 | using OpenSim.Region.Communications.OGS1; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | |||
39 | namespace OpenSim.Region.Communications.Hypergrid | ||
40 | { | ||
41 | public class HGGridServicesGridMode : HGGridServices | ||
42 | { | ||
43 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | /// <summary> | ||
46 | /// Encapsulate remote backend services for manipulation of grid regions | ||
47 | /// </summary> | ||
48 | private OGS1GridServices m_remoteBackend = null; | ||
49 | |||
50 | public OGS1GridServices RemoteBackend | ||
51 | { | ||
52 | get { return m_remoteBackend; } | ||
53 | } | ||
54 | |||
55 | |||
56 | public override string gdebugRegionName | ||
57 | { | ||
58 | get { return m_remoteBackend.gdebugRegionName; } | ||
59 | set { m_remoteBackend.gdebugRegionName = value; } | ||
60 | } | ||
61 | |||
62 | public override bool RegionLoginsEnabled | ||
63 | { | ||
64 | get { return m_remoteBackend.RegionLoginsEnabled; } | ||
65 | set { m_remoteBackend.RegionLoginsEnabled = value; } | ||
66 | } | ||
67 | |||
68 | public HGGridServicesGridMode(NetworkServersInfo servers_info, | ||
69 | SceneManager sman, UserProfileCacheService userv) | ||
70 | : base(servers_info, sman) | ||
71 | { | ||
72 | m_remoteBackend = new OGS1GridServices(servers_info); | ||
73 | m_userProfileCache = userv; | ||
74 | } | ||
75 | |||
76 | #region IGridServices interface | ||
77 | |||
78 | public override RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
79 | { | ||
80 | if (!regionInfo.RegionID.Equals(UUID.Zero)) | ||
81 | { | ||
82 | m_regionsOnInstance.Add(regionInfo); | ||
83 | return m_remoteBackend.RegisterRegion(regionInfo); | ||
84 | } | ||
85 | else | ||
86 | return base.RegisterRegion(regionInfo); | ||
87 | } | ||
88 | |||
89 | public override bool DeregisterRegion(RegionInfo regionInfo) | ||
90 | { | ||
91 | bool success = base.DeregisterRegion(regionInfo); | ||
92 | if (!success) | ||
93 | success = m_remoteBackend.DeregisterRegion(regionInfo); | ||
94 | return success; | ||
95 | } | ||
96 | |||
97 | public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y) | ||
98 | { | ||
99 | List<SimpleRegionInfo> neighbours = m_remoteBackend.RequestNeighbours(x, y); | ||
100 | //List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y); | ||
101 | //neighbours.AddRange(remotes); | ||
102 | |||
103 | return neighbours; | ||
104 | } | ||
105 | |||
106 | public override RegionInfo RequestNeighbourInfo(UUID Region_UUID) | ||
107 | { | ||
108 | RegionInfo info = m_remoteBackend.RequestNeighbourInfo(Region_UUID); | ||
109 | if (info == null) | ||
110 | info = base.RequestNeighbourInfo(Region_UUID); | ||
111 | return info; | ||
112 | } | ||
113 | |||
114 | public override RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
115 | { | ||
116 | RegionInfo info = base.RequestNeighbourInfo(regionHandle); | ||
117 | if (info == null) | ||
118 | info = m_remoteBackend.RequestNeighbourInfo(regionHandle); | ||
119 | return info; | ||
120 | } | ||
121 | |||
122 | public override RegionInfo RequestClosestRegion(string regionName) | ||
123 | { | ||
124 | RegionInfo info = m_remoteBackend.RequestClosestRegion(regionName); | ||
125 | if (info == null) | ||
126 | info = base.RequestClosestRegion(regionName); | ||
127 | return info; | ||
128 | } | ||
129 | |||
130 | public override List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
131 | { | ||
132 | List<MapBlockData> neighbours = m_remoteBackend.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
133 | List<MapBlockData> remotes = base.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
134 | neighbours.AddRange(remotes); | ||
135 | |||
136 | return neighbours; | ||
137 | } | ||
138 | |||
139 | public override LandData RequestLandData(ulong regionHandle, uint x, uint y) | ||
140 | { | ||
141 | LandData land = m_remoteBackend.RequestLandData(regionHandle, x, y); | ||
142 | if (land == null) | ||
143 | land = base.RequestLandData(regionHandle, x, y); | ||
144 | return land; | ||
145 | } | ||
146 | |||
147 | public override List<RegionInfo> RequestNamedRegions(string name, int maxNumber) | ||
148 | { | ||
149 | List<RegionInfo> infos = m_remoteBackend.RequestNamedRegions(name, maxNumber); | ||
150 | List<RegionInfo> remotes = base.RequestNamedRegions(name, maxNumber); | ||
151 | infos.AddRange(remotes); | ||
152 | return infos; | ||
153 | } | ||
154 | |||
155 | #endregion | ||
156 | |||
157 | |||
158 | } | ||
159 | } | ||
diff --git a/OpenSim/Region/Communications/Hypergrid/HGGridServicesStandalone.cs b/OpenSim/Region/Communications/Hypergrid/HGGridServicesStandalone.cs deleted file mode 100644 index 94cfc49..0000000 --- a/OpenSim/Region/Communications/Hypergrid/HGGridServicesStandalone.cs +++ /dev/null | |||
@@ -1,259 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Reflection; | ||
34 | using System.Runtime.Remoting; | ||
35 | using System.Runtime.Remoting.Channels; | ||
36 | using System.Runtime.Remoting.Channels.Tcp; | ||
37 | using System.Security.Authentication; | ||
38 | using log4net; | ||
39 | using Nwc.XmlRpc; | ||
40 | using OpenMetaverse; | ||
41 | using OpenSim.Framework; | ||
42 | using OpenSim.Framework.Servers; | ||
43 | using OpenSim.Framework.Servers.HttpServer; | ||
44 | using OpenSim.Region.Communications.Local; | ||
45 | using OpenSim.Region.Communications.OGS1; | ||
46 | using OpenSim.Region.Framework.Scenes; | ||
47 | |||
48 | namespace OpenSim.Region.Communications.Hypergrid | ||
49 | { | ||
50 | public class HGGridServicesStandalone : HGGridServices | ||
51 | { | ||
52 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
53 | |||
54 | /// <summary> | ||
55 | /// Encapsulate local backend services for manipulation of local regions | ||
56 | /// </summary> | ||
57 | protected LocalBackEndServices m_localBackend = new LocalBackEndServices(); | ||
58 | |||
59 | //private Dictionary<ulong, int> m_deadRegionCache = new Dictionary<ulong, int>(); | ||
60 | |||
61 | public LocalBackEndServices LocalBackend | ||
62 | { | ||
63 | get { return m_localBackend; } | ||
64 | } | ||
65 | |||
66 | public override string gdebugRegionName | ||
67 | { | ||
68 | get { return m_localBackend.gdebugRegionName; } | ||
69 | set { m_localBackend.gdebugRegionName = value; } | ||
70 | } | ||
71 | |||
72 | public override bool RegionLoginsEnabled | ||
73 | { | ||
74 | get { return m_localBackend.RegionLoginsEnabled; } | ||
75 | set { m_localBackend.RegionLoginsEnabled = value; } | ||
76 | } | ||
77 | |||
78 | |||
79 | public HGGridServicesStandalone(NetworkServersInfo servers_info, BaseHttpServer httpServe, SceneManager sman) | ||
80 | : base(servers_info, sman) | ||
81 | { | ||
82 | //Respond to Grid Services requests | ||
83 | MainServer.Instance.AddXmlRPCHandler("logoff_user", LogOffUser); | ||
84 | MainServer.Instance.AddXmlRPCHandler("check", PingCheckReply); | ||
85 | MainServer.Instance.AddXmlRPCHandler("land_data", LandData); | ||
86 | |||
87 | } | ||
88 | |||
89 | #region IGridServices interface | ||
90 | |||
91 | public override RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
92 | { | ||
93 | if (!regionInfo.RegionID.Equals(UUID.Zero)) | ||
94 | { | ||
95 | m_regionsOnInstance.Add(regionInfo); | ||
96 | return m_localBackend.RegisterRegion(regionInfo); | ||
97 | } | ||
98 | else | ||
99 | return base.RegisterRegion(regionInfo); | ||
100 | |||
101 | } | ||
102 | |||
103 | public override bool DeregisterRegion(RegionInfo regionInfo) | ||
104 | { | ||
105 | bool success = m_localBackend.DeregisterRegion(regionInfo); | ||
106 | if (!success) | ||
107 | success = base.DeregisterRegion(regionInfo); | ||
108 | return success; | ||
109 | } | ||
110 | |||
111 | public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y) | ||
112 | { | ||
113 | List<SimpleRegionInfo> neighbours = m_localBackend.RequestNeighbours(x, y); | ||
114 | //List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y); | ||
115 | //neighbours.AddRange(remotes); | ||
116 | |||
117 | return neighbours; | ||
118 | } | ||
119 | |||
120 | public override RegionInfo RequestNeighbourInfo(UUID Region_UUID) | ||
121 | { | ||
122 | RegionInfo info = m_localBackend.RequestNeighbourInfo(Region_UUID); | ||
123 | if (info == null) | ||
124 | info = base.RequestNeighbourInfo(Region_UUID); | ||
125 | return info; | ||
126 | } | ||
127 | |||
128 | public override RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
129 | { | ||
130 | RegionInfo info = m_localBackend.RequestNeighbourInfo(regionHandle); | ||
131 | //m_log.Info("[HGrid] Request neighbor info, local backend returned " + info); | ||
132 | if (info == null) | ||
133 | info = base.RequestNeighbourInfo(regionHandle); | ||
134 | return info; | ||
135 | } | ||
136 | |||
137 | public override RegionInfo RequestClosestRegion(string regionName) | ||
138 | { | ||
139 | RegionInfo info = m_localBackend.RequestClosestRegion(regionName); | ||
140 | if (info == null) | ||
141 | info = base.RequestClosestRegion(regionName); | ||
142 | return info; | ||
143 | } | ||
144 | |||
145 | public override List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
146 | { | ||
147 | //m_log.Info("[HGrid] Request map blocks " + minX + "-" + minY + "-" + maxX + "-" + maxY); | ||
148 | List<MapBlockData> neighbours = m_localBackend.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
149 | List<MapBlockData> remotes = base.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
150 | neighbours.AddRange(remotes); | ||
151 | |||
152 | return neighbours; | ||
153 | } | ||
154 | |||
155 | public override LandData RequestLandData(ulong regionHandle, uint x, uint y) | ||
156 | { | ||
157 | LandData land = m_localBackend.RequestLandData(regionHandle, x, y); | ||
158 | if (land == null) | ||
159 | land = base.RequestLandData(regionHandle, x, y); | ||
160 | return land; | ||
161 | } | ||
162 | |||
163 | public override List<RegionInfo> RequestNamedRegions(string name, int maxNumber) | ||
164 | { | ||
165 | List<RegionInfo> infos = m_localBackend.RequestNamedRegions(name, maxNumber); | ||
166 | List<RegionInfo> remotes = base.RequestNamedRegions(name, maxNumber); | ||
167 | infos.AddRange(remotes); | ||
168 | return infos; | ||
169 | } | ||
170 | |||
171 | #endregion | ||
172 | |||
173 | #region XML Request Handlers | ||
174 | |||
175 | /// <summary> | ||
176 | /// A ping / version check | ||
177 | /// </summary> | ||
178 | /// <param name="request"></param> | ||
179 | /// <returns></returns> | ||
180 | public virtual XmlRpcResponse PingCheckReply(XmlRpcRequest request, IPEndPoint remoteClient) | ||
181 | { | ||
182 | XmlRpcResponse response = new XmlRpcResponse(); | ||
183 | |||
184 | Hashtable respData = new Hashtable(); | ||
185 | respData["online"] = "true"; | ||
186 | |||
187 | m_localBackend.PingCheckReply(respData); | ||
188 | |||
189 | response.Value = respData; | ||
190 | |||
191 | return response; | ||
192 | } | ||
193 | |||
194 | |||
195 | // Grid Request Processing | ||
196 | /// <summary> | ||
197 | /// Ooops, our Agent must be dead if we're getting this request! | ||
198 | /// </summary> | ||
199 | /// <param name="request"></param> | ||
200 | /// <returns></returns> | ||
201 | public XmlRpcResponse LogOffUser(XmlRpcRequest request, IPEndPoint remoteClient) | ||
202 | { | ||
203 | m_log.Debug("[HGrid]: LogOff User Called"); | ||
204 | |||
205 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
206 | string message = (string)requestData["message"]; | ||
207 | UUID agentID = UUID.Zero; | ||
208 | UUID RegionSecret = UUID.Zero; | ||
209 | UUID.TryParse((string)requestData["agent_id"], out agentID); | ||
210 | UUID.TryParse((string)requestData["region_secret"], out RegionSecret); | ||
211 | |||
212 | ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); | ||
213 | |||
214 | m_localBackend.TriggerLogOffUser(regionHandle, agentID, RegionSecret, message); | ||
215 | |||
216 | return new XmlRpcResponse(); | ||
217 | } | ||
218 | |||
219 | /// <summary> | ||
220 | /// Someone asked us about parcel-information | ||
221 | /// </summary> | ||
222 | /// <param name="request"></param> | ||
223 | /// <returns></returns> | ||
224 | public XmlRpcResponse LandData(XmlRpcRequest request, IPEndPoint remoteClient) | ||
225 | { | ||
226 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
227 | ulong regionHandle = Convert.ToUInt64(requestData["region_handle"]); | ||
228 | uint x = Convert.ToUInt32(requestData["x"]); | ||
229 | uint y = Convert.ToUInt32(requestData["y"]); | ||
230 | m_log.DebugFormat("[HGrid]: Got XML reqeuest for land data at {0}, {1} in region {2}", x, y, regionHandle); | ||
231 | |||
232 | LandData landData = m_localBackend.RequestLandData(regionHandle, x, y); | ||
233 | Hashtable hash = new Hashtable(); | ||
234 | if (landData != null) | ||
235 | { | ||
236 | // for now, only push out the data we need for answering a ParcelInfoReqeust | ||
237 | hash["AABBMax"] = landData.AABBMax.ToString(); | ||
238 | hash["AABBMin"] = landData.AABBMin.ToString(); | ||
239 | hash["Area"] = landData.Area.ToString(); | ||
240 | hash["AuctionID"] = landData.AuctionID.ToString(); | ||
241 | hash["Description"] = landData.Description; | ||
242 | hash["Flags"] = landData.Flags.ToString(); | ||
243 | hash["GlobalID"] = landData.GlobalID.ToString(); | ||
244 | hash["Name"] = landData.Name; | ||
245 | hash["OwnerID"] = landData.OwnerID.ToString(); | ||
246 | hash["SalePrice"] = landData.SalePrice.ToString(); | ||
247 | hash["SnapshotID"] = landData.SnapshotID.ToString(); | ||
248 | hash["UserLocation"] = landData.UserLocation.ToString(); | ||
249 | } | ||
250 | |||
251 | XmlRpcResponse response = new XmlRpcResponse(); | ||
252 | response.Value = hash; | ||
253 | return response; | ||
254 | } | ||
255 | |||
256 | #endregion | ||
257 | |||
258 | } | ||
259 | } | ||
diff --git a/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs b/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs index f1a56ef..49a2261 100644 --- a/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs +++ b/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs | |||
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Communications.Hypergrid | |||
87 | return m_localUserServices.AddUserAgent(agentdata); | 87 | return m_localUserServices.AddUserAgent(agentdata); |
88 | 88 | ||
89 | return base.AddUserAgent(agentdata); | 89 | return base.AddUserAgent(agentdata); |
90 | } | 90 | } |
91 | 91 | ||
92 | public override UserAgentData GetAgentByUUID(UUID userId) | 92 | public override UserAgentData GetAgentByUUID(UUID userId) |
93 | { | 93 | { |
diff --git a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs index a658416..eaf996d 100644 --- a/OpenSim/Region/Communications/Local/CommunicationsLocal.cs +++ b/OpenSim/Region/Communications/Local/CommunicationsLocal.cs | |||
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Communications.Local | |||
37 | public class CommunicationsLocal : CommunicationsManager | 37 | public class CommunicationsLocal : CommunicationsManager |
38 | { | 38 | { |
39 | public CommunicationsLocal( | 39 | public CommunicationsLocal( |
40 | ConfigSettings configSettings, | 40 | ConfigSettings configSettings, |
41 | NetworkServersInfo serversInfo, | 41 | NetworkServersInfo serversInfo, |
42 | LibraryRootFolder libraryRootFolder) | 42 | LibraryRootFolder libraryRootFolder) |
43 | : base(serversInfo, libraryRootFolder) | 43 | : base(serversInfo, libraryRootFolder) |
@@ -47,15 +47,13 @@ namespace OpenSim.Region.Communications.Local | |||
47 | = new LocalUserServices( | 47 | = new LocalUserServices( |
48 | serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); | 48 | serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); |
49 | lus.AddPlugin(new TemporaryUserProfilePlugin()); | 49 | lus.AddPlugin(new TemporaryUserProfilePlugin()); |
50 | lus.AddPlugin(configSettings.StandaloneUserPlugin, configSettings.StandaloneUserSource); | 50 | lus.AddPlugin(configSettings.StandaloneUserPlugin, configSettings.StandaloneUserSource); |
51 | m_userService = lus; | 51 | m_userService = lus; |
52 | m_userAdminService = lus; | 52 | m_userAdminService = lus; |
53 | m_avatarService = lus; | 53 | m_avatarService = lus; |
54 | m_messageService = lus; | 54 | m_messageService = lus; |
55 | 55 | ||
56 | m_gridService = new LocalBackEndServices(); | 56 | //LocalLoginService loginService = CreateLoginService(libraryRootFolder, inventoryService, userService, backendService); |
57 | |||
58 | //LocalLoginService loginService = CreateLoginService(libraryRootFolder, inventoryService, userService, backendService); | ||
59 | } | 57 | } |
60 | } | 58 | } |
61 | } | 59 | } |
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs deleted file mode 100644 index 0ab9374..0000000 --- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs +++ /dev/null | |||
@@ -1,410 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using log4net; | ||
33 | using OpenMetaverse; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Communications; | ||
36 | |||
37 | namespace OpenSim.Region.Communications.Local | ||
38 | { | ||
39 | public class LocalBackEndServices : IGridServices | ||
40 | { | ||
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
42 | |||
43 | protected Dictionary<ulong, RegionInfo> m_regions = new Dictionary<ulong, RegionInfo>(); | ||
44 | |||
45 | protected Dictionary<ulong, RegionCommsListener> m_regionListeners = | ||
46 | new Dictionary<ulong, RegionCommsListener>(); | ||
47 | |||
48 | // private Dictionary<ulong, RegionInfo> m_remoteRegionInfoCache = new Dictionary<ulong, RegionInfo>(); | ||
49 | |||
50 | private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>(); | ||
51 | |||
52 | public string _gdebugRegionName = String.Empty; | ||
53 | |||
54 | public bool RegionLoginsEnabled | ||
55 | { | ||
56 | get { return m_regionLoginsEnabled; } | ||
57 | set { m_regionLoginsEnabled = value; } | ||
58 | } | ||
59 | private bool m_regionLoginsEnabled; | ||
60 | |||
61 | public bool CheckRegion(string address, uint port) | ||
62 | { | ||
63 | return true; | ||
64 | } | ||
65 | |||
66 | public string gdebugRegionName | ||
67 | { | ||
68 | get { return _gdebugRegionName; } | ||
69 | set { _gdebugRegionName = value; } | ||
70 | } | ||
71 | |||
72 | public string _rdebugRegionName = String.Empty; | ||
73 | |||
74 | public string rdebugRegionName | ||
75 | { | ||
76 | get { return _rdebugRegionName; } | ||
77 | set { _rdebugRegionName = value; } | ||
78 | } | ||
79 | |||
80 | /// <summary> | ||
81 | /// Register a region method with the BackEnd Services. | ||
82 | /// </summary> | ||
83 | /// <param name="regionInfo"></param> | ||
84 | /// <returns></returns> | ||
85 | public RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
86 | { | ||
87 | //m_log.Debug("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering"); | ||
88 | if (!m_regions.ContainsKey(regionInfo.RegionHandle)) | ||
89 | { | ||
90 | //m_log.Debug("CommsManager - Adding Region " + regionInfo.RegionHandle); | ||
91 | m_regions.Add(regionInfo.RegionHandle, regionInfo); | ||
92 | |||
93 | RegionCommsListener regionHost = new RegionCommsListener(); | ||
94 | if (m_regionListeners.ContainsKey(regionInfo.RegionHandle)) | ||
95 | { | ||
96 | m_log.Error("[INTERREGION STANDALONE]: " + | ||
97 | "Error:Region registered twice as an Events listener for Interregion Communications but not as a listed region. " + | ||
98 | "In Standalone mode this will cause BIG issues. In grid mode, it means a region went down and came back up."); | ||
99 | m_regionListeners.Remove(regionInfo.RegionHandle); | ||
100 | } | ||
101 | m_regionListeners.Add(regionInfo.RegionHandle, regionHost); | ||
102 | |||
103 | return regionHost; | ||
104 | } | ||
105 | else | ||
106 | { | ||
107 | // Already in our list, so the region went dead and restarted. | ||
108 | // don't replace the old regioninfo.. this might be a locking issue.. however we need to | ||
109 | // remove it and let it add normally below or we get extremely strange and intermittant | ||
110 | // connectivity errors. | ||
111 | // Don't change this line below to 'm_regions[regionInfo.RegionHandle] = regionInfo' unless you | ||
112 | // *REALLY* know what you are doing here. | ||
113 | m_regions[regionInfo.RegionHandle] = regionInfo; | ||
114 | |||
115 | m_log.Warn("[INTERREGION STANDALONE]: Region registered twice. Region went down and came back up."); | ||
116 | |||
117 | RegionCommsListener regionHost = new RegionCommsListener(); | ||
118 | if (m_regionListeners.ContainsKey(regionInfo.RegionHandle)) | ||
119 | { | ||
120 | m_regionListeners.Remove(regionInfo.RegionHandle); | ||
121 | } | ||
122 | m_regionListeners.Add(regionInfo.RegionHandle, regionHost); | ||
123 | |||
124 | return regionHost; | ||
125 | } | ||
126 | } | ||
127 | |||
128 | public bool DeregisterRegion(RegionInfo regionInfo) | ||
129 | { | ||
130 | if (m_regions.ContainsKey(regionInfo.RegionHandle)) | ||
131 | { | ||
132 | m_regions.Remove(regionInfo.RegionHandle); | ||
133 | if (m_regionListeners.ContainsKey(regionInfo.RegionHandle)) | ||
134 | { | ||
135 | m_regionListeners.Remove(regionInfo.RegionHandle); | ||
136 | } | ||
137 | return true; | ||
138 | } | ||
139 | return false; | ||
140 | } | ||
141 | |||
142 | /// <summary> | ||
143 | /// </summary> | ||
144 | /// <param name="regionInfo"></param> | ||
145 | /// <returns></returns> | ||
146 | public List<SimpleRegionInfo> RequestNeighbours(uint x, uint y) | ||
147 | { | ||
148 | // m_log.Debug("Finding Neighbours to " + regionInfo.RegionHandle); | ||
149 | List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); | ||
150 | |||
151 | foreach (RegionInfo reg in m_regions.Values) | ||
152 | { | ||
153 | // m_log.Debug("CommsManager- RequestNeighbours() checking region " + reg.RegionLocX + " , "+ reg.RegionLocY); | ||
154 | if (reg.RegionLocX != x || reg.RegionLocY != y) | ||
155 | { | ||
156 | //m_log.Debug("CommsManager- RequestNeighbours() - found a different region in list, checking location"); | ||
157 | if ((reg.RegionLocX > (x - 2)) && (reg.RegionLocX < (x + 2))) | ||
158 | { | ||
159 | if ((reg.RegionLocY > (y - 2)) && (reg.RegionLocY < (y + 2))) | ||
160 | { | ||
161 | neighbours.Add(reg); | ||
162 | } | ||
163 | } | ||
164 | } | ||
165 | } | ||
166 | return neighbours; | ||
167 | } | ||
168 | |||
169 | /// <summary> | ||
170 | /// Get information about a neighbouring region | ||
171 | /// </summary> | ||
172 | /// <param name="regionHandle"></param> | ||
173 | /// <returns></returns> | ||
174 | public RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
175 | { | ||
176 | if (m_regions.ContainsKey(regionHandle)) | ||
177 | { | ||
178 | return m_regions[regionHandle]; | ||
179 | } | ||
180 | |||
181 | return null; | ||
182 | } | ||
183 | |||
184 | /// <summary> | ||
185 | /// Get information about a neighbouring region | ||
186 | /// </summary> | ||
187 | /// <param name="regionHandle"></param> | ||
188 | /// <returns></returns> | ||
189 | public RegionInfo RequestNeighbourInfo(UUID regionID) | ||
190 | { | ||
191 | // TODO add a dictionary for faster lookup | ||
192 | foreach (RegionInfo info in m_regions.Values) | ||
193 | { | ||
194 | if (info.RegionID == regionID) | ||
195 | return info; | ||
196 | } | ||
197 | |||
198 | return null; | ||
199 | } | ||
200 | |||
201 | /// <summary> | ||
202 | /// Get information about a neighbouring region | ||
203 | /// </summary> | ||
204 | /// <param name="regionHandle"></param> | ||
205 | /// <returns></returns> | ||
206 | public RegionInfo RequestNeighbourInfo(string name) | ||
207 | { | ||
208 | foreach (RegionInfo info in m_regions.Values) | ||
209 | { | ||
210 | if (info.RegionName == name) | ||
211 | return info; | ||
212 | } | ||
213 | |||
214 | return null; | ||
215 | } | ||
216 | |||
217 | /// <summary> | ||
218 | /// Get information about a neighbouring region | ||
219 | /// </summary> | ||
220 | /// <param name="regionHandle"></param> | ||
221 | /// <returns></returns> | ||
222 | public RegionInfo RequestNeighbourInfo(string host, uint port) | ||
223 | { | ||
224 | foreach (RegionInfo info in m_regions.Values) | ||
225 | { | ||
226 | if ((info.ExternalHostName == host) && (info.HttpPort == port)) | ||
227 | return info; | ||
228 | } | ||
229 | |||
230 | return null; | ||
231 | } | ||
232 | |||
233 | /// <summary> | ||
234 | /// Get information about the closet region given a region name. | ||
235 | /// </summary> | ||
236 | /// <param name="regionName"></param> | ||
237 | /// <returns></returns> | ||
238 | public RegionInfo RequestClosestRegion(string regionName) | ||
239 | { | ||
240 | foreach (RegionInfo regInfo in m_regions.Values) | ||
241 | { | ||
242 | if (regInfo.RegionName == regionName) | ||
243 | return regInfo; | ||
244 | } | ||
245 | return null; | ||
246 | } | ||
247 | |||
248 | /// <summary> | ||
249 | /// | ||
250 | /// </summary> | ||
251 | /// <param name="minX"></param> | ||
252 | /// <param name="minY"></param> | ||
253 | /// <param name="maxX"></param> | ||
254 | /// <param name="maxY"></param> | ||
255 | /// <returns></returns> | ||
256 | public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
257 | { | ||
258 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | ||
259 | foreach (RegionInfo regInfo in m_regions.Values) | ||
260 | { | ||
261 | if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && | ||
262 | ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY))) | ||
263 | { | ||
264 | MapBlockData map = new MapBlockData(); | ||
265 | map.Name = regInfo.RegionName; | ||
266 | map.X = (ushort) regInfo.RegionLocX; | ||
267 | map.Y = (ushort) regInfo.RegionLocY; | ||
268 | map.WaterHeight = (byte) regInfo.RegionSettings.WaterHeight; | ||
269 | map.MapImageId = regInfo.RegionSettings.TerrainImageID; | ||
270 | map.Agents = 1; | ||
271 | map.RegionFlags = 72458694; | ||
272 | map.Access = regInfo.AccessLevel; | ||
273 | mapBlocks.Add(map); | ||
274 | } | ||
275 | } | ||
276 | return mapBlocks; | ||
277 | } | ||
278 | |||
279 | // This function is only here to keep this class in line with the Grid Interface. | ||
280 | // It never gets called. | ||
281 | public virtual Dictionary<string, string> GetGridSettings() | ||
282 | { | ||
283 | Dictionary<string, string> returnGridSettings = new Dictionary<string, string>(); | ||
284 | lock (m_queuedGridSettings) | ||
285 | { | ||
286 | returnGridSettings = m_queuedGridSettings; | ||
287 | m_queuedGridSettings.Clear(); | ||
288 | } | ||
289 | |||
290 | return returnGridSettings; | ||
291 | } | ||
292 | |||
293 | public virtual void SetForcefulBanlistsDisallowed() | ||
294 | { | ||
295 | m_queuedGridSettings.Add("allow_forceful_banlines", "FALSE"); | ||
296 | } | ||
297 | |||
298 | |||
299 | /// <summary> | ||
300 | /// Is a Sandbox mode method, used by the local Login server to inform a region of a connection user/session | ||
301 | /// </summary> | ||
302 | /// <param name="regionHandle"></param> | ||
303 | /// <param name="loginData"></param> | ||
304 | /// <returns></returns> | ||
305 | public void AddNewSession(ulong regionHandle, Login loginData) | ||
306 | { | ||
307 | AgentCircuitData agent = new AgentCircuitData(); | ||
308 | agent.AgentID = loginData.Agent; | ||
309 | agent.firstname = loginData.First; | ||
310 | agent.lastname = loginData.Last; | ||
311 | agent.SessionID = loginData.Session; | ||
312 | agent.SecureSessionID = loginData.SecureSession; | ||
313 | agent.circuitcode = loginData.CircuitCode; | ||
314 | agent.BaseFolder = loginData.BaseFolder; | ||
315 | agent.InventoryFolder = loginData.InventoryFolder; | ||
316 | agent.startpos = loginData.StartPos; | ||
317 | agent.CapsPath = loginData.CapsPath; | ||
318 | if (loginData.Appearance != null) | ||
319 | agent.Appearance = loginData.Appearance; | ||
320 | else | ||
321 | { | ||
322 | m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname); | ||
323 | agent.Appearance = new AvatarAppearance(agent.AgentID); | ||
324 | } | ||
325 | |||
326 | TriggerExpectUser(regionHandle, agent); | ||
327 | } | ||
328 | |||
329 | public void TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) | ||
330 | { | ||
331 | //m_log.Info("[INTER]: " + rdebugRegionName + ":Local BackEnd: Other region is sending child agent our way: " + agent.firstname + " " + agent.lastname); | ||
332 | |||
333 | if (m_regionListeners.ContainsKey(regionHandle)) | ||
334 | { | ||
335 | //m_log.Info("[INTER]: " + rdebugRegionName + ":Local BackEnd: FoundLocalRegion To send it to: " + agent.firstname + " " + agent.lastname); | ||
336 | |||
337 | m_regionListeners[regionHandle].TriggerExpectUser(agent); | ||
338 | } | ||
339 | } | ||
340 | |||
341 | public void TriggerLogOffUser(ulong regionHandle, UUID agentID, UUID RegionSecret, string message) | ||
342 | { | ||
343 | if (m_regionListeners.ContainsKey(regionHandle)) | ||
344 | { | ||
345 | //m_log.Info("[INTER]: " + rdebugRegionName + ":Local BackEnd: FoundLocalRegion To send it to: " + agent.firstname + " " + agent.lastname); | ||
346 | |||
347 | m_regionListeners[regionHandle].TriggerLogOffUser(agentID, RegionSecret, message); | ||
348 | } | ||
349 | } | ||
350 | |||
351 | public void PingCheckReply(Hashtable respData) | ||
352 | { | ||
353 | foreach (ulong region in m_regions.Keys) | ||
354 | { | ||
355 | Hashtable regData = new Hashtable(); | ||
356 | RegionInfo reg = m_regions[region]; | ||
357 | regData["status"] = "active"; | ||
358 | regData["handle"] = region.ToString(); | ||
359 | |||
360 | respData[reg.RegionID.ToString()] = regData; | ||
361 | } | ||
362 | } | ||
363 | |||
364 | |||
365 | public LandData RequestLandData (ulong regionHandle, uint x, uint y) | ||
366 | { | ||
367 | m_log.DebugFormat("[INTERREGION STANDALONE] requests land data in {0}, at {1}, {2}", | ||
368 | regionHandle, x, y); | ||
369 | |||
370 | if (m_regionListeners.ContainsKey(regionHandle)) | ||
371 | { | ||
372 | LandData land = m_regionListeners[regionHandle].TriggerGetLandData(x, y); | ||
373 | return land; | ||
374 | } | ||
375 | |||
376 | m_log.Debug("[INTERREGION STANDALONE] didn't find land data locally."); | ||
377 | return null; | ||
378 | } | ||
379 | |||
380 | public List<RegionInfo> RequestNamedRegions (string name, int maxNumber) | ||
381 | { | ||
382 | List<RegionInfo> lowercase_regions = new List<RegionInfo>(); | ||
383 | List<RegionInfo> regions = new List<RegionInfo>(); | ||
384 | foreach (RegionInfo info in m_regions.Values) | ||
385 | { | ||
386 | // Prioritizes exact match | ||
387 | if (info.RegionName.StartsWith(name)) | ||
388 | { | ||
389 | regions.Add(info); | ||
390 | if (regions.Count >= maxNumber) break; | ||
391 | } | ||
392 | // But still saves lower case matches | ||
393 | else if (info.RegionName.ToLower().StartsWith(name)) | ||
394 | { | ||
395 | if (lowercase_regions.Count < maxNumber) | ||
396 | { | ||
397 | lowercase_regions.Add(info); | ||
398 | } | ||
399 | } | ||
400 | } | ||
401 | |||
402 | // If no exact matches found, return lowercase matches (libOMV compatiblity) | ||
403 | if (regions.Count == 0 && lowercase_regions.Count != 0) | ||
404 | { | ||
405 | return lowercase_regions; | ||
406 | } | ||
407 | return regions; | ||
408 | } | ||
409 | } | ||
410 | } | ||
diff --git a/OpenSim/Region/Communications/Local/LocalUserServices.cs b/OpenSim/Region/Communications/Local/LocalUserServices.cs index af4fb37..89b55c4 100644 --- a/OpenSim/Region/Communications/Local/LocalUserServices.cs +++ b/OpenSim/Region/Communications/Local/LocalUserServices.cs | |||
@@ -80,6 +80,21 @@ namespace OpenSim.Region.Communications.Local | |||
80 | throw new Exception("[LOCAL USER SERVICES]: Unknown master user UUID. Possible reason: UserServer is not running."); | 80 | throw new Exception("[LOCAL USER SERVICES]: Unknown master user UUID. Possible reason: UserServer is not running."); |
81 | } | 81 | } |
82 | return data; | 82 | return data; |
83 | } | 83 | } |
84 | |||
85 | public override bool AuthenticateUserByPassword(UUID userID, string password) | ||
86 | { | ||
87 | UserProfileData userProfile = GetUserProfile(userID); | ||
88 | |||
89 | if (null == userProfile) | ||
90 | return false; | ||
91 | |||
92 | string md5PasswordHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + userProfile.PasswordSalt); | ||
93 | |||
94 | if (md5PasswordHash == userProfile.PasswordHash) | ||
95 | return true; | ||
96 | else | ||
97 | return false; | ||
98 | } | ||
84 | } | 99 | } |
85 | } | 100 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs b/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs index 8b5779f..94e4ed2 100644 --- a/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs +++ b/OpenSim/Region/Communications/OGS1/CommunicationsOGS1.cs | |||
@@ -39,10 +39,8 @@ namespace OpenSim.Region.Communications.OGS1 | |||
39 | LibraryRootFolder libraryRootFolder) | 39 | LibraryRootFolder libraryRootFolder) |
40 | : base(serversInfo, libraryRootFolder) | 40 | : base(serversInfo, libraryRootFolder) |
41 | { | 41 | { |
42 | OGS1GridServices gridInterComms = new OGS1GridServices(serversInfo); | ||
43 | m_gridService = gridInterComms; | ||
44 | 42 | ||
45 | // This plugin arrangement could eventually be configurable rather than hardcoded here. | 43 | // This plugin arrangement could eventually be configurable rather than hardcoded here. |
46 | OGS1UserServices userServices = new OGS1UserServices(this); | 44 | OGS1UserServices userServices = new OGS1UserServices(this); |
47 | userServices.AddPlugin(new TemporaryUserProfilePlugin()); | 45 | userServices.AddPlugin(new TemporaryUserProfilePlugin()); |
48 | userServices.AddPlugin(new OGS1UserDataPlugin(this)); | 46 | userServices.AddPlugin(new OGS1UserDataPlugin(this)); |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs deleted file mode 100644 index 47c7fe4..0000000 --- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs +++ /dev/null | |||
@@ -1,937 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Net.Sockets; | ||
33 | using System.Reflection; | ||
34 | using log4net; | ||
35 | using Nwc.XmlRpc; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Communications; | ||
39 | using OpenSim.Framework.Servers.HttpServer; | ||
40 | using OpenSim.Region.Communications.Local; | ||
41 | |||
42 | namespace OpenSim.Region.Communications.OGS1 | ||
43 | { | ||
44 | public class OGS1GridServices : IGridServices | ||
45 | { | ||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | |||
48 | private bool m_useRemoteRegionCache = true; | ||
49 | /// <summary> | ||
50 | /// Encapsulate local backend services for manipulation of local regions | ||
51 | /// </summary> | ||
52 | private LocalBackEndServices m_localBackend = new LocalBackEndServices(); | ||
53 | |||
54 | private Dictionary<ulong, RegionInfo> m_remoteRegionInfoCache = new Dictionary<ulong, RegionInfo>(); | ||
55 | // private List<SimpleRegionInfo> m_knownRegions = new List<SimpleRegionInfo>(); | ||
56 | private Dictionary<ulong, int> m_deadRegionCache = new Dictionary<ulong, int>(); | ||
57 | private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>(); | ||
58 | private List<RegionInfo> m_regionsOnInstance = new List<RegionInfo>(); | ||
59 | |||
60 | public BaseHttpServer httpListener; | ||
61 | public NetworkServersInfo serversInfo; | ||
62 | |||
63 | public string gdebugRegionName | ||
64 | { | ||
65 | get { return m_localBackend.gdebugRegionName; } | ||
66 | set { m_localBackend.gdebugRegionName = value; } | ||
67 | } | ||
68 | |||
69 | public string rdebugRegionName | ||
70 | { | ||
71 | get { return _rdebugRegionName; } | ||
72 | set { _rdebugRegionName = value; } | ||
73 | } | ||
74 | private string _rdebugRegionName = String.Empty; | ||
75 | |||
76 | public bool RegionLoginsEnabled | ||
77 | { | ||
78 | get { return m_localBackend.RegionLoginsEnabled; } | ||
79 | set { m_localBackend.RegionLoginsEnabled = value; } | ||
80 | } | ||
81 | |||
82 | /// <summary> | ||
83 | /// Contructor. Adds "expect_user" and "check" xmlrpc method handlers | ||
84 | /// </summary> | ||
85 | /// <param name="servers_info"></param> | ||
86 | /// <param name="httpServe"></param> | ||
87 | public OGS1GridServices(NetworkServersInfo servers_info) | ||
88 | { | ||
89 | serversInfo = servers_info; | ||
90 | |||
91 | //Respond to Grid Services requests | ||
92 | MainServer.Instance.AddXmlRPCHandler("check", PingCheckReply); | ||
93 | } | ||
94 | |||
95 | // see IGridServices | ||
96 | public RegionCommsListener RegisterRegion(RegionInfo regionInfo) | ||
97 | { | ||
98 | if (m_regionsOnInstance.Contains(regionInfo)) | ||
99 | { | ||
100 | m_log.Error("[OGS1 GRID SERVICES]: Foobar! Caller is confused, region already registered " + regionInfo.RegionName); | ||
101 | Exception e = new Exception(String.Format("Unable to register region")); | ||
102 | |||
103 | throw e; | ||
104 | } | ||
105 | |||
106 | m_log.InfoFormat( | ||
107 | "[OGS1 GRID SERVICES]: Registering region {0} with grid at {1}", | ||
108 | regionInfo.RegionName, serversInfo.GridURL); | ||
109 | |||
110 | m_regionsOnInstance.Add(regionInfo); | ||
111 | |||
112 | Hashtable GridParams = new Hashtable(); | ||
113 | // Login / Authentication | ||
114 | |||
115 | GridParams["authkey"] = serversInfo.GridSendKey; | ||
116 | GridParams["recvkey"] = serversInfo.GridRecvKey; | ||
117 | GridParams["UUID"] = regionInfo.RegionID.ToString(); | ||
118 | GridParams["sim_ip"] = regionInfo.ExternalHostName; | ||
119 | GridParams["sim_port"] = regionInfo.InternalEndPoint.Port.ToString(); | ||
120 | GridParams["region_locx"] = regionInfo.RegionLocX.ToString(); | ||
121 | GridParams["region_locy"] = regionInfo.RegionLocY.ToString(); | ||
122 | GridParams["sim_name"] = regionInfo.RegionName; | ||
123 | GridParams["http_port"] = serversInfo.HttpListenerPort.ToString(); | ||
124 | GridParams["remoting_port"] = ConfigSettings.DefaultRegionRemotingPort.ToString(); | ||
125 | GridParams["map-image-id"] = regionInfo.RegionSettings.TerrainImageID.ToString(); | ||
126 | GridParams["originUUID"] = regionInfo.originRegionID.ToString(); | ||
127 | GridParams["server_uri"] = regionInfo.ServerURI; | ||
128 | GridParams["region_secret"] = regionInfo.regionSecret; | ||
129 | GridParams["major_interface_version"] = VersionInfo.MajorInterfaceVersion.ToString(); | ||
130 | |||
131 | if (regionInfo.MasterAvatarAssignedUUID != UUID.Zero) | ||
132 | GridParams["master_avatar_uuid"] = regionInfo.MasterAvatarAssignedUUID.ToString(); | ||
133 | else | ||
134 | GridParams["master_avatar_uuid"] = regionInfo.EstateSettings.EstateOwner.ToString(); | ||
135 | |||
136 | GridParams["maturity"] = regionInfo.RegionSettings.Maturity.ToString(); | ||
137 | |||
138 | // Package into an XMLRPC Request | ||
139 | ArrayList SendParams = new ArrayList(); | ||
140 | SendParams.Add(GridParams); | ||
141 | |||
142 | // Send Request | ||
143 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_login", SendParams); | ||
144 | XmlRpcResponse GridResp; | ||
145 | |||
146 | try | ||
147 | { | ||
148 | // The timeout should always be significantly larger than the timeout for the grid server to request | ||
149 | // the initial status of the region before confirming registration. | ||
150 | GridResp = GridReq.Send(serversInfo.GridURL, 9999999); | ||
151 | } | ||
152 | catch (Exception e) | ||
153 | { | ||
154 | Exception e2 | ||
155 | = new Exception( | ||
156 | String.Format( | ||
157 | "Unable to register region with grid at {0}. Grid service not running?", | ||
158 | serversInfo.GridURL), | ||
159 | e); | ||
160 | |||
161 | throw e2; | ||
162 | } | ||
163 | |||
164 | Hashtable GridRespData = (Hashtable)GridResp.Value; | ||
165 | // Hashtable griddatahash = GridRespData; | ||
166 | |||
167 | // Process Response | ||
168 | if (GridRespData.ContainsKey("error")) | ||
169 | { | ||
170 | string errorstring = (string) GridRespData["error"]; | ||
171 | |||
172 | Exception e = new Exception( | ||
173 | String.Format("Unable to connect to grid at {0}: {1}", serversInfo.GridURL, errorstring)); | ||
174 | |||
175 | throw e; | ||
176 | } | ||
177 | else | ||
178 | { | ||
179 | // m_knownRegions = RequestNeighbours(regionInfo.RegionLocX, regionInfo.RegionLocY); | ||
180 | if (GridRespData.ContainsKey("allow_forceful_banlines")) | ||
181 | { | ||
182 | if ((string) GridRespData["allow_forceful_banlines"] != "TRUE") | ||
183 | { | ||
184 | //m_localBackend.SetForcefulBanlistsDisallowed(regionInfo.RegionHandle); | ||
185 | if (!m_queuedGridSettings.ContainsKey("allow_forceful_banlines")) | ||
186 | m_queuedGridSettings.Add("allow_forceful_banlines", "FALSE"); | ||
187 | } | ||
188 | } | ||
189 | |||
190 | m_log.InfoFormat( | ||
191 | "[OGS1 GRID SERVICES]: Region {0} successfully registered with grid at {1}", | ||
192 | regionInfo.RegionName, serversInfo.GridURL); | ||
193 | } | ||
194 | |||
195 | return m_localBackend.RegisterRegion(regionInfo); | ||
196 | } | ||
197 | |||
198 | // see IGridServices | ||
199 | public bool DeregisterRegion(RegionInfo regionInfo) | ||
200 | { | ||
201 | Hashtable GridParams = new Hashtable(); | ||
202 | |||
203 | GridParams["UUID"] = regionInfo.RegionID.ToString(); | ||
204 | |||
205 | // Package into an XMLRPC Request | ||
206 | ArrayList SendParams = new ArrayList(); | ||
207 | SendParams.Add(GridParams); | ||
208 | |||
209 | // Send Request | ||
210 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_after_region_moved", SendParams); | ||
211 | XmlRpcResponse GridResp = null; | ||
212 | |||
213 | try | ||
214 | { | ||
215 | GridResp = GridReq.Send(serversInfo.GridURL, 10000); | ||
216 | } | ||
217 | catch (Exception e) | ||
218 | { | ||
219 | Exception e2 | ||
220 | = new Exception( | ||
221 | String.Format( | ||
222 | "Unable to deregister region with grid at {0}. Grid service not running?", | ||
223 | serversInfo.GridURL), | ||
224 | e); | ||
225 | |||
226 | throw e2; | ||
227 | } | ||
228 | |||
229 | Hashtable GridRespData = (Hashtable) GridResp.Value; | ||
230 | |||
231 | // Hashtable griddatahash = GridRespData; | ||
232 | |||
233 | // Process Response | ||
234 | if (GridRespData != null && GridRespData.ContainsKey("error")) | ||
235 | { | ||
236 | string errorstring = (string)GridRespData["error"]; | ||
237 | m_log.Error("Unable to connect to grid: " + errorstring); | ||
238 | return false; | ||
239 | } | ||
240 | |||
241 | return m_localBackend.DeregisterRegion(regionInfo); | ||
242 | } | ||
243 | |||
244 | public virtual Dictionary<string, string> GetGridSettings() | ||
245 | { | ||
246 | Dictionary<string, string> returnGridSettings = new Dictionary<string, string>(); | ||
247 | lock (m_queuedGridSettings) | ||
248 | { | ||
249 | foreach (string Dictkey in m_queuedGridSettings.Keys) | ||
250 | { | ||
251 | returnGridSettings.Add(Dictkey, m_queuedGridSettings[Dictkey]); | ||
252 | } | ||
253 | |||
254 | m_queuedGridSettings.Clear(); | ||
255 | } | ||
256 | |||
257 | return returnGridSettings; | ||
258 | } | ||
259 | |||
260 | // see IGridServices | ||
261 | public List<SimpleRegionInfo> RequestNeighbours(uint x, uint y) | ||
262 | { | ||
263 | Hashtable respData = MapBlockQuery((int) x - 1, (int) y - 1, (int) x + 1, (int) y + 1); | ||
264 | |||
265 | List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); | ||
266 | |||
267 | foreach (ArrayList neighboursList in respData.Values) | ||
268 | { | ||
269 | foreach (Hashtable neighbourData in neighboursList) | ||
270 | { | ||
271 | uint regX = Convert.ToUInt32(neighbourData["x"]); | ||
272 | uint regY = Convert.ToUInt32(neighbourData["y"]); | ||
273 | if ((x != regX) || (y != regY)) | ||
274 | { | ||
275 | string simIp = (string) neighbourData["sim_ip"]; | ||
276 | |||
277 | uint port = Convert.ToUInt32(neighbourData["sim_port"]); | ||
278 | // string externalUri = (string) neighbourData["sim_uri"]; | ||
279 | |||
280 | // string externalIpStr = String.Empty; | ||
281 | try | ||
282 | { | ||
283 | // externalIpStr = Util.GetHostFromDNS(simIp).ToString(); | ||
284 | Util.GetHostFromDNS(simIp).ToString(); | ||
285 | } | ||
286 | catch (SocketException e) | ||
287 | { | ||
288 | m_log.WarnFormat( | ||
289 | "[OGS1 GRID SERVICES]: RequestNeighbours(): Lookup of neighbour {0} failed! Not including in neighbours list. {1}", | ||
290 | simIp, e); | ||
291 | |||
292 | continue; | ||
293 | } | ||
294 | |||
295 | SimpleRegionInfo sri = new SimpleRegionInfo(regX, regY, simIp, port); | ||
296 | |||
297 | sri.RemotingPort = Convert.ToUInt32(neighbourData["remoting_port"]); | ||
298 | |||
299 | if (neighbourData.ContainsKey("http_port")) | ||
300 | { | ||
301 | sri.HttpPort = Convert.ToUInt32(neighbourData["http_port"]); | ||
302 | } | ||
303 | else | ||
304 | { | ||
305 | m_log.Error("[OGS1 GRID SERVICES]: Couldn't find httpPort, using default 9000; please upgrade your grid-server to r7621 or later"); | ||
306 | sri.HttpPort = 9000; // that's the default and will probably be wrong | ||
307 | } | ||
308 | |||
309 | sri.RegionID = new UUID((string) neighbourData["uuid"]); | ||
310 | |||
311 | neighbours.Add(sri); | ||
312 | } | ||
313 | } | ||
314 | } | ||
315 | |||
316 | return neighbours; | ||
317 | } | ||
318 | |||
319 | /// <summary> | ||
320 | /// Request information about a region. | ||
321 | /// </summary> | ||
322 | /// <param name="regionHandle"></param> | ||
323 | /// <returns> | ||
324 | /// null on a failure to contact or get a response from the grid server | ||
325 | /// FIXME: Might be nicer to return a proper exception here since we could inform the client more about the | ||
326 | /// nature of the faiulre. | ||
327 | /// </returns> | ||
328 | public RegionInfo RequestNeighbourInfo(UUID Region_UUID) | ||
329 | { | ||
330 | // don't ask the gridserver about regions on this instance... | ||
331 | foreach (RegionInfo info in m_regionsOnInstance) | ||
332 | { | ||
333 | if (info.RegionID == Region_UUID) return info; | ||
334 | } | ||
335 | |||
336 | // didn't find it so far, we have to go the long way | ||
337 | RegionInfo regionInfo; | ||
338 | Hashtable requestData = new Hashtable(); | ||
339 | requestData["region_UUID"] = Region_UUID.ToString(); | ||
340 | requestData["authkey"] = serversInfo.GridSendKey; | ||
341 | ArrayList SendParams = new ArrayList(); | ||
342 | SendParams.Add(requestData); | ||
343 | XmlRpcRequest gridReq = new XmlRpcRequest("simulator_data_request", SendParams); | ||
344 | XmlRpcResponse gridResp = null; | ||
345 | |||
346 | try | ||
347 | { | ||
348 | gridResp = gridReq.Send(serversInfo.GridURL, 3000); | ||
349 | } | ||
350 | catch (Exception e) | ||
351 | { | ||
352 | m_log.ErrorFormat( | ||
353 | "[OGS1 GRID SERVICES]: Communication with the grid server at {0} failed, {1}", | ||
354 | serversInfo.GridURL, e); | ||
355 | |||
356 | return null; | ||
357 | } | ||
358 | |||
359 | Hashtable responseData = (Hashtable)gridResp.Value; | ||
360 | |||
361 | if (responseData.ContainsKey("error")) | ||
362 | { | ||
363 | m_log.WarnFormat("[OGS1 GRID SERVICES]: Error received from grid server: {0}", responseData["error"]); | ||
364 | return null; | ||
365 | } | ||
366 | |||
367 | regionInfo = buildRegionInfo(responseData, String.Empty); | ||
368 | if ((m_useRemoteRegionCache) && (requestData.ContainsKey("regionHandle"))) | ||
369 | { | ||
370 | m_remoteRegionInfoCache.Add(Convert.ToUInt64((string) requestData["regionHandle"]), regionInfo); | ||
371 | } | ||
372 | |||
373 | return regionInfo; | ||
374 | } | ||
375 | |||
376 | /// <summary> | ||
377 | /// Request information about a region. | ||
378 | /// </summary> | ||
379 | /// <param name="regionHandle"></param> | ||
380 | /// <returns></returns> | ||
381 | public RegionInfo RequestNeighbourInfo(ulong regionHandle) | ||
382 | { | ||
383 | RegionInfo regionInfo = m_localBackend.RequestNeighbourInfo(regionHandle); | ||
384 | |||
385 | if (regionInfo != null) | ||
386 | { | ||
387 | return regionInfo; | ||
388 | } | ||
389 | |||
390 | if ((!m_useRemoteRegionCache) || (!m_remoteRegionInfoCache.TryGetValue(regionHandle, out regionInfo))) | ||
391 | { | ||
392 | try | ||
393 | { | ||
394 | Hashtable requestData = new Hashtable(); | ||
395 | requestData["region_handle"] = regionHandle.ToString(); | ||
396 | requestData["authkey"] = serversInfo.GridSendKey; | ||
397 | ArrayList SendParams = new ArrayList(); | ||
398 | SendParams.Add(requestData); | ||
399 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); | ||
400 | XmlRpcResponse GridResp = GridReq.Send(serversInfo.GridURL, 3000); | ||
401 | |||
402 | Hashtable responseData = (Hashtable) GridResp.Value; | ||
403 | |||
404 | if (responseData.ContainsKey("error")) | ||
405 | { | ||
406 | m_log.Error("[OGS1 GRID SERVICES]: Error received from grid server: " + responseData["error"]); | ||
407 | return null; | ||
408 | } | ||
409 | |||
410 | uint regX = Convert.ToUInt32((string) responseData["region_locx"]); | ||
411 | uint regY = Convert.ToUInt32((string) responseData["region_locy"]); | ||
412 | string externalHostName = (string) responseData["sim_ip"]; | ||
413 | uint simPort = Convert.ToUInt32(responseData["sim_port"]); | ||
414 | string regionName = (string)responseData["region_name"]; | ||
415 | UUID regionID = new UUID((string)responseData["region_UUID"]); | ||
416 | uint remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]); | ||
417 | |||
418 | uint httpPort = 9000; | ||
419 | if (responseData.ContainsKey("http_port")) | ||
420 | { | ||
421 | httpPort = Convert.ToUInt32((string)responseData["http_port"]); | ||
422 | } | ||
423 | |||
424 | // Ok, so this is definitively the wrong place to do this, way too hard coded, but it doesn't seem we GET this info? | ||
425 | |||
426 | string simURI = "http://" + externalHostName + ":" + simPort; | ||
427 | |||
428 | // string externalUri = (string) responseData["sim_uri"]; | ||
429 | |||
430 | //IPEndPoint neighbourInternalEndPoint = new IPEndPoint(IPAddress.Parse(internalIpStr), (int) port); | ||
431 | regionInfo = RegionInfo.Create(regionID, regionName, regX, regY, externalHostName, httpPort, simPort, remotingPort, simURI); | ||
432 | |||
433 | if (m_useRemoteRegionCache) | ||
434 | { | ||
435 | lock (m_remoteRegionInfoCache) | ||
436 | { | ||
437 | if (!m_remoteRegionInfoCache.ContainsKey(regionHandle)) | ||
438 | { | ||
439 | m_remoteRegionInfoCache.Add(regionHandle, regionInfo); | ||
440 | } | ||
441 | } | ||
442 | } | ||
443 | } | ||
444 | catch (Exception e) | ||
445 | { | ||
446 | m_log.Error("[OGS1 GRID SERVICES]: " + | ||
447 | "Region lookup failed for: " + regionHandle.ToString() + | ||
448 | " - Is the GridServer down?" + e.ToString()); | ||
449 | return null; | ||
450 | } | ||
451 | } | ||
452 | |||
453 | return regionInfo; | ||
454 | } | ||
455 | |||
456 | /// <summary> | ||
457 | /// Get information about a neighbouring region | ||
458 | /// </summary> | ||
459 | /// <param name="regionHandle"></param> | ||
460 | /// <returns></returns> | ||
461 | public RegionInfo RequestNeighbourInfo(string name) | ||
462 | { | ||
463 | // Not implemented yet | ||
464 | return null; | ||
465 | } | ||
466 | |||
467 | /// <summary> | ||
468 | /// Get information about a neighbouring region | ||
469 | /// </summary> | ||
470 | /// <param name="regionHandle"></param> | ||
471 | /// <returns></returns> | ||
472 | public RegionInfo RequestNeighbourInfo(string host, uint port) | ||
473 | { | ||
474 | // Not implemented yet | ||
475 | return null; | ||
476 | } | ||
477 | |||
478 | public RegionInfo RequestClosestRegion(string regionName) | ||
479 | { | ||
480 | if (m_useRemoteRegionCache) | ||
481 | { | ||
482 | foreach (RegionInfo ri in m_remoteRegionInfoCache.Values) | ||
483 | { | ||
484 | if (ri.RegionName == regionName) | ||
485 | return ri; | ||
486 | } | ||
487 | } | ||
488 | |||
489 | RegionInfo regionInfo = null; | ||
490 | try | ||
491 | { | ||
492 | Hashtable requestData = new Hashtable(); | ||
493 | requestData["region_name_search"] = regionName; | ||
494 | requestData["authkey"] = serversInfo.GridSendKey; | ||
495 | ArrayList SendParams = new ArrayList(); | ||
496 | SendParams.Add(requestData); | ||
497 | XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams); | ||
498 | XmlRpcResponse GridResp = GridReq.Send(serversInfo.GridURL, 3000); | ||
499 | |||
500 | Hashtable responseData = (Hashtable) GridResp.Value; | ||
501 | |||
502 | if (responseData.ContainsKey("error")) | ||
503 | { | ||
504 | m_log.ErrorFormat("[OGS1 GRID SERVICES]: Error received from grid server: ", responseData["error"]); | ||
505 | return null; | ||
506 | } | ||
507 | |||
508 | regionInfo = buildRegionInfo(responseData, ""); | ||
509 | |||
510 | if ((m_useRemoteRegionCache) && (!m_remoteRegionInfoCache.ContainsKey(regionInfo.RegionHandle))) | ||
511 | m_remoteRegionInfoCache.Add(regionInfo.RegionHandle, regionInfo); | ||
512 | } | ||
513 | catch | ||
514 | { | ||
515 | m_log.Error("[OGS1 GRID SERVICES]: " + | ||
516 | "Region lookup failed for: " + regionName + | ||
517 | " - Is the GridServer down?"); | ||
518 | } | ||
519 | |||
520 | return regionInfo; | ||
521 | } | ||
522 | |||
523 | /// <summary> | ||
524 | /// | ||
525 | /// </summary> | ||
526 | /// <param name="minX"></param> | ||
527 | /// <param name="minY"></param> | ||
528 | /// <param name="maxX"></param> | ||
529 | /// <param name="maxY"></param> | ||
530 | /// <returns></returns> | ||
531 | public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
532 | { | ||
533 | int temp = 0; | ||
534 | |||
535 | if (minX > maxX) | ||
536 | { | ||
537 | temp = minX; | ||
538 | minX = maxX; | ||
539 | maxX = temp; | ||
540 | } | ||
541 | if (minY > maxY) | ||
542 | { | ||
543 | temp = minY; | ||
544 | minY = maxY; | ||
545 | maxY = temp; | ||
546 | } | ||
547 | |||
548 | Hashtable respData = MapBlockQuery(minX, minY, maxX, maxY); | ||
549 | |||
550 | List<MapBlockData> neighbours = new List<MapBlockData>(); | ||
551 | |||
552 | foreach (ArrayList a in respData.Values) | ||
553 | { | ||
554 | foreach (Hashtable n in a) | ||
555 | { | ||
556 | MapBlockData neighbour = new MapBlockData(); | ||
557 | |||
558 | neighbour.X = Convert.ToUInt16(n["x"]); | ||
559 | neighbour.Y = Convert.ToUInt16(n["y"]); | ||
560 | |||
561 | neighbour.Name = (string) n["name"]; | ||
562 | neighbour.Access = Convert.ToByte(n["access"]); | ||
563 | neighbour.RegionFlags = Convert.ToUInt32(n["region-flags"]); | ||
564 | neighbour.WaterHeight = Convert.ToByte(n["water-height"]); | ||
565 | neighbour.MapImageId = new UUID((string) n["map-image-id"]); | ||
566 | |||
567 | neighbours.Add(neighbour); | ||
568 | } | ||
569 | } | ||
570 | |||
571 | return neighbours; | ||
572 | } | ||
573 | |||
574 | /// <summary> | ||
575 | /// Performs a XML-RPC query against the grid server returning mapblock information in the specified coordinates | ||
576 | /// </summary> | ||
577 | /// <remarks>REDUNDANT - OGS1 is to be phased out in favour of OGS2</remarks> | ||
578 | /// <param name="minX">Minimum X value</param> | ||
579 | /// <param name="minY">Minimum Y value</param> | ||
580 | /// <param name="maxX">Maximum X value</param> | ||
581 | /// <param name="maxY">Maximum Y value</param> | ||
582 | /// <returns>Hashtable of hashtables containing map data elements</returns> | ||
583 | private Hashtable MapBlockQuery(int minX, int minY, int maxX, int maxY) | ||
584 | { | ||
585 | Hashtable param = new Hashtable(); | ||
586 | param["xmin"] = minX; | ||
587 | param["ymin"] = minY; | ||
588 | param["xmax"] = maxX; | ||
589 | param["ymax"] = maxY; | ||
590 | IList parameters = new ArrayList(); | ||
591 | parameters.Add(param); | ||
592 | |||
593 | try | ||
594 | { | ||
595 | XmlRpcRequest req = new XmlRpcRequest("map_block", parameters); | ||
596 | XmlRpcResponse resp = req.Send(serversInfo.GridURL, 10000); | ||
597 | Hashtable respData = (Hashtable) resp.Value; | ||
598 | return respData; | ||
599 | } | ||
600 | catch (Exception e) | ||
601 | { | ||
602 | m_log.Error("MapBlockQuery XMLRPC failure: " + e); | ||
603 | return new Hashtable(); | ||
604 | } | ||
605 | } | ||
606 | |||
607 | /// <summary> | ||
608 | /// A ping / version check | ||
609 | /// </summary> | ||
610 | /// <param name="request"></param> | ||
611 | /// <returns></returns> | ||
612 | public XmlRpcResponse PingCheckReply(XmlRpcRequest request, IPEndPoint remoteClient) | ||
613 | { | ||
614 | XmlRpcResponse response = new XmlRpcResponse(); | ||
615 | |||
616 | Hashtable respData = new Hashtable(); | ||
617 | respData["online"] = "true"; | ||
618 | |||
619 | m_localBackend.PingCheckReply(respData); | ||
620 | |||
621 | response.Value = respData; | ||
622 | |||
623 | return response; | ||
624 | } | ||
625 | |||
626 | /// <summary> | ||
627 | /// Received from the user server when a user starts logging in. This call allows | ||
628 | /// the region to prepare for direct communication from the client. Sends back an empty | ||
629 | /// xmlrpc response on completion. | ||
630 | /// </summary> | ||
631 | /// <param name="request"></param> | ||
632 | /// <returns></returns> | ||
633 | public XmlRpcResponse ExpectUser(XmlRpcRequest request) | ||
634 | { | ||
635 | Hashtable requestData = (Hashtable) request.Params[0]; | ||
636 | AgentCircuitData agentData = new AgentCircuitData(); | ||
637 | agentData.SessionID = new UUID((string) requestData["session_id"]); | ||
638 | agentData.SecureSessionID = new UUID((string) requestData["secure_session_id"]); | ||
639 | agentData.firstname = (string) requestData["firstname"]; | ||
640 | agentData.lastname = (string) requestData["lastname"]; | ||
641 | agentData.AgentID = new UUID((string) requestData["agent_id"]); | ||
642 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | ||
643 | agentData.CapsPath = (string)requestData["caps_path"]; | ||
644 | ulong regionHandle = Convert.ToUInt64((string) requestData["regionhandle"]); | ||
645 | |||
646 | // Appearance | ||
647 | if (requestData["appearance"] != null) | ||
648 | agentData.Appearance = new AvatarAppearance((Hashtable)requestData["appearance"]); | ||
649 | |||
650 | m_log.DebugFormat( | ||
651 | "[CLIENT]: Told by user service to prepare for a connection from {0} {1} {2}, circuit {3}", | ||
652 | agentData.firstname, agentData.lastname, agentData.AgentID, agentData.circuitcode); | ||
653 | |||
654 | if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) | ||
655 | { | ||
656 | //m_log.Debug("[CLIENT]: Child agent detected"); | ||
657 | agentData.child = true; | ||
658 | } | ||
659 | else | ||
660 | { | ||
661 | //m_log.Debug("[CLIENT]: Main agent detected"); | ||
662 | agentData.startpos = | ||
663 | new Vector3((float)Convert.ToDecimal((string)requestData["startpos_x"]), | ||
664 | (float)Convert.ToDecimal((string)requestData["startpos_y"]), | ||
665 | (float)Convert.ToDecimal((string)requestData["startpos_z"])); | ||
666 | agentData.child = false; | ||
667 | } | ||
668 | |||
669 | XmlRpcResponse resp = new XmlRpcResponse(); | ||
670 | |||
671 | if (!RegionLoginsEnabled) | ||
672 | { | ||
673 | m_log.InfoFormat( | ||
674 | "[CLIENT]: Denying access for user {0} {1} because region login is currently disabled", | ||
675 | agentData.firstname, agentData.lastname); | ||
676 | |||
677 | Hashtable respdata = new Hashtable(); | ||
678 | respdata["success"] = "FALSE"; | ||
679 | respdata["reason"] = "region login currently disabled"; | ||
680 | resp.Value = respdata; | ||
681 | } | ||
682 | else | ||
683 | { | ||
684 | RegionInfo[] regions = m_regionsOnInstance.ToArray(); | ||
685 | bool banned = false; | ||
686 | |||
687 | for (int i = 0; i < regions.Length; i++) | ||
688 | { | ||
689 | if (regions[i] != null) | ||
690 | { | ||
691 | if (regions[i].RegionHandle == regionHandle) | ||
692 | { | ||
693 | if (regions[i].EstateSettings.IsBanned(agentData.AgentID)) | ||
694 | { | ||
695 | banned = true; | ||
696 | break; | ||
697 | } | ||
698 | } | ||
699 | } | ||
700 | } | ||
701 | |||
702 | if (banned) | ||
703 | { | ||
704 | m_log.InfoFormat( | ||
705 | "[CLIENT]: Denying access for user {0} {1} because user is banned", | ||
706 | agentData.firstname, agentData.lastname); | ||
707 | |||
708 | Hashtable respdata = new Hashtable(); | ||
709 | respdata["success"] = "FALSE"; | ||
710 | respdata["reason"] = "banned"; | ||
711 | resp.Value = respdata; | ||
712 | } | ||
713 | else | ||
714 | { | ||
715 | m_localBackend.TriggerExpectUser(regionHandle, agentData); | ||
716 | Hashtable respdata = new Hashtable(); | ||
717 | respdata["success"] = "TRUE"; | ||
718 | resp.Value = respdata; | ||
719 | } | ||
720 | } | ||
721 | |||
722 | return resp; | ||
723 | } | ||
724 | |||
725 | // Grid Request Processing | ||
726 | /// <summary> | ||
727 | /// Ooops, our Agent must be dead if we're getting this request! | ||
728 | /// </summary> | ||
729 | /// <param name="request"></param> | ||
730 | /// <returns></returns> | ||
731 | public XmlRpcResponse LogOffUser(XmlRpcRequest request) | ||
732 | { | ||
733 | m_log.Debug("[CONNECTION DEBUGGING]: LogOff User Called"); | ||
734 | |||
735 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
736 | string message = (string)requestData["message"]; | ||
737 | UUID agentID = UUID.Zero; | ||
738 | UUID RegionSecret = UUID.Zero; | ||
739 | UUID.TryParse((string)requestData["agent_id"], out agentID); | ||
740 | UUID.TryParse((string)requestData["region_secret"], out RegionSecret); | ||
741 | |||
742 | ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); | ||
743 | |||
744 | m_localBackend.TriggerLogOffUser(regionHandle, agentID, RegionSecret,message); | ||
745 | |||
746 | return new XmlRpcResponse(); | ||
747 | } | ||
748 | |||
749 | public void NoteDeadRegion(ulong regionhandle) | ||
750 | { | ||
751 | lock (m_deadRegionCache) | ||
752 | { | ||
753 | if (m_deadRegionCache.ContainsKey(regionhandle)) | ||
754 | { | ||
755 | m_deadRegionCache[regionhandle] = m_deadRegionCache[regionhandle] + 1; | ||
756 | } | ||
757 | else | ||
758 | { | ||
759 | m_deadRegionCache.Add(regionhandle, 1); | ||
760 | } | ||
761 | } | ||
762 | } | ||
763 | |||
764 | public LandData RequestLandData (ulong regionHandle, uint x, uint y) | ||
765 | { | ||
766 | m_log.DebugFormat("[OGS1 GRID SERVICES] requests land data in {0}, at {1}, {2}", | ||
767 | regionHandle, x, y); | ||
768 | LandData landData = m_localBackend.RequestLandData(regionHandle, x, y); | ||
769 | if (landData == null) | ||
770 | { | ||
771 | Hashtable hash = new Hashtable(); | ||
772 | hash["region_handle"] = regionHandle.ToString(); | ||
773 | hash["x"] = x.ToString(); | ||
774 | hash["y"] = y.ToString(); | ||
775 | |||
776 | IList paramList = new ArrayList(); | ||
777 | paramList.Add(hash); | ||
778 | |||
779 | try | ||
780 | { | ||
781 | // this might be cached, as we probably requested it just a moment ago... | ||
782 | RegionInfo info = RequestNeighbourInfo(regionHandle); | ||
783 | if (info != null) // just to be sure | ||
784 | { | ||
785 | XmlRpcRequest request = new XmlRpcRequest("land_data", paramList); | ||
786 | string uri = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/"; | ||
787 | XmlRpcResponse response = request.Send(uri, 10000); | ||
788 | if (response.IsFault) | ||
789 | { | ||
790 | m_log.ErrorFormat("[OGS1 GRID SERVICES] remote call returned an error: {0}", response.FaultString); | ||
791 | } | ||
792 | else | ||
793 | { | ||
794 | hash = (Hashtable)response.Value; | ||
795 | try | ||
796 | { | ||
797 | landData = new LandData(); | ||
798 | landData.AABBMax = Vector3.Parse((string)hash["AABBMax"]); | ||
799 | landData.AABBMin = Vector3.Parse((string)hash["AABBMin"]); | ||
800 | landData.Area = Convert.ToInt32(hash["Area"]); | ||
801 | landData.AuctionID = Convert.ToUInt32(hash["AuctionID"]); | ||
802 | landData.Description = (string)hash["Description"]; | ||
803 | landData.Flags = Convert.ToUInt32(hash["Flags"]); | ||
804 | landData.GlobalID = new UUID((string)hash["GlobalID"]); | ||
805 | landData.Name = (string)hash["Name"]; | ||
806 | landData.OwnerID = new UUID((string)hash["OwnerID"]); | ||
807 | landData.SalePrice = Convert.ToInt32(hash["SalePrice"]); | ||
808 | landData.SnapshotID = new UUID((string)hash["SnapshotID"]); | ||
809 | landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]); | ||
810 | m_log.DebugFormat("[OGS1 GRID SERVICES] Got land data for parcel {0}", landData.Name); | ||
811 | } | ||
812 | catch (Exception e) | ||
813 | { | ||
814 | m_log.Error("[OGS1 GRID SERVICES] Got exception while parsing land-data:", e); | ||
815 | } | ||
816 | } | ||
817 | } | ||
818 | else m_log.WarnFormat("[OGS1 GRID SERVICES] Couldn't find region with handle {0}", regionHandle); | ||
819 | } | ||
820 | catch (Exception e) | ||
821 | { | ||
822 | m_log.ErrorFormat("[OGS1 GRID SERVICES] Couldn't contact region {0}: {1}", regionHandle, e); | ||
823 | } | ||
824 | } | ||
825 | return landData; | ||
826 | } | ||
827 | |||
828 | // Grid Request Processing | ||
829 | /// <summary> | ||
830 | /// Someone asked us about parcel-information | ||
831 | /// </summary> | ||
832 | /// <param name="request"></param> | ||
833 | /// <returns></returns> | ||
834 | public XmlRpcResponse LandData(XmlRpcRequest request, IPEndPoint remoteClient) | ||
835 | { | ||
836 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
837 | ulong regionHandle = Convert.ToUInt64(requestData["region_handle"]); | ||
838 | uint x = Convert.ToUInt32(requestData["x"]); | ||
839 | uint y = Convert.ToUInt32(requestData["y"]); | ||
840 | m_log.DebugFormat("[OGS1 GRID SERVICES]: Got XML reqeuest for land data at {0}, {1} in region {2}", x, y, regionHandle); | ||
841 | |||
842 | LandData landData = m_localBackend.RequestLandData(regionHandle, x, y); | ||
843 | Hashtable hash = new Hashtable(); | ||
844 | if (landData != null) | ||
845 | { | ||
846 | // for now, only push out the data we need for answering a ParcelInfoReqeust | ||
847 | hash["AABBMax"] = landData.AABBMax.ToString(); | ||
848 | hash["AABBMin"] = landData.AABBMin.ToString(); | ||
849 | hash["Area"] = landData.Area.ToString(); | ||
850 | hash["AuctionID"] = landData.AuctionID.ToString(); | ||
851 | hash["Description"] = landData.Description; | ||
852 | hash["Flags"] = landData.Flags.ToString(); | ||
853 | hash["GlobalID"] = landData.GlobalID.ToString(); | ||
854 | hash["Name"] = landData.Name; | ||
855 | hash["OwnerID"] = landData.OwnerID.ToString(); | ||
856 | hash["SalePrice"] = landData.SalePrice.ToString(); | ||
857 | hash["SnapshotID"] = landData.SnapshotID.ToString(); | ||
858 | hash["UserLocation"] = landData.UserLocation.ToString(); | ||
859 | } | ||
860 | |||
861 | XmlRpcResponse response = new XmlRpcResponse(); | ||
862 | response.Value = hash; | ||
863 | return response; | ||
864 | } | ||
865 | |||
866 | public List<RegionInfo> RequestNamedRegions (string name, int maxNumber) | ||
867 | { | ||
868 | // no asking of the local backend first, here, as we have to ask the gridserver anyway. | ||
869 | Hashtable hash = new Hashtable(); | ||
870 | hash["name"] = name; | ||
871 | hash["maxNumber"] = maxNumber.ToString(); | ||
872 | |||
873 | IList paramList = new ArrayList(); | ||
874 | paramList.Add(hash); | ||
875 | |||
876 | Hashtable result = XmlRpcSearchForRegionByName(paramList); | ||
877 | if (result == null) return null; | ||
878 | |||
879 | uint numberFound = Convert.ToUInt32(result["numFound"]); | ||
880 | List<RegionInfo> infos = new List<RegionInfo>(); | ||
881 | for (int i = 0; i < numberFound; ++i) | ||
882 | { | ||
883 | string prefix = "region" + i + "."; | ||
884 | RegionInfo info = buildRegionInfo(result, prefix); | ||
885 | infos.Add(info); | ||
886 | } | ||
887 | return infos; | ||
888 | } | ||
889 | |||
890 | private RegionInfo buildRegionInfo(Hashtable responseData, string prefix) | ||
891 | { | ||
892 | uint regX = Convert.ToUInt32((string) responseData[prefix + "region_locx"]); | ||
893 | uint regY = Convert.ToUInt32((string) responseData[prefix + "region_locy"]); | ||
894 | string internalIpStr = (string) responseData[prefix + "sim_ip"]; | ||
895 | uint port = Convert.ToUInt32(responseData[prefix + "sim_port"]); | ||
896 | |||
897 | IPEndPoint neighbourInternalEndPoint = new IPEndPoint(Util.GetHostFromDNS(internalIpStr), (int) port); | ||
898 | |||
899 | RegionInfo regionInfo = new RegionInfo(regX, regY, neighbourInternalEndPoint, internalIpStr); | ||
900 | regionInfo.RemotingPort = Convert.ToUInt32((string) responseData[prefix + "remoting_port"]); | ||
901 | regionInfo.RemotingAddress = internalIpStr; | ||
902 | |||
903 | if (responseData.ContainsKey(prefix + "http_port")) | ||
904 | { | ||
905 | regionInfo.HttpPort = Convert.ToUInt32((string) responseData[prefix + "http_port"]); | ||
906 | } | ||
907 | |||
908 | regionInfo.RegionID = new UUID((string) responseData[prefix + "region_UUID"]); | ||
909 | regionInfo.RegionName = (string) responseData[prefix + "region_name"]; | ||
910 | |||
911 | regionInfo.RegionSettings.TerrainImageID = new UUID((string) responseData[prefix + "map_UUID"]); | ||
912 | return regionInfo; | ||
913 | } | ||
914 | |||
915 | private Hashtable XmlRpcSearchForRegionByName(IList parameters) | ||
916 | { | ||
917 | try | ||
918 | { | ||
919 | XmlRpcRequest request = new XmlRpcRequest("search_for_region_by_name", parameters); | ||
920 | XmlRpcResponse resp = request.Send(serversInfo.GridURL, 10000); | ||
921 | Hashtable respData = (Hashtable) resp.Value; | ||
922 | if (respData != null && respData.Contains("faultCode")) | ||
923 | { | ||
924 | m_log.WarnFormat("[OGS1 GRID SERVICES]: Got an error while contacting GridServer: {0}", respData["faultString"]); | ||
925 | return null; | ||
926 | } | ||
927 | |||
928 | return respData; | ||
929 | } | ||
930 | catch (Exception e) | ||
931 | { | ||
932 | m_log.Error("[OGS1 GRID SERVICES]: MapBlockQuery XMLRPC failure: ", e); | ||
933 | return null; | ||
934 | } | ||
935 | } | ||
936 | } | ||
937 | } | ||
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs b/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs index 01d6ec8..2f9a45f 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1UserDataPlugin.cs | |||
@@ -81,7 +81,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
81 | public virtual void AddTemporaryUserProfile(UserProfileData userProfile) | 81 | public virtual void AddTemporaryUserProfile(UserProfileData userProfile) |
82 | { | 82 | { |
83 | // Not interested | 83 | // Not interested |
84 | } | 84 | } |
85 | 85 | ||
86 | public UserProfileData GetUserByUri(Uri uri) | 86 | public UserProfileData GetUserByUri(Uri uri) |
87 | { | 87 | { |
@@ -695,7 +695,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
695 | userData.Partner = UUID.Zero; | 695 | userData.Partner = UUID.Zero; |
696 | 696 | ||
697 | return userData; | 697 | return userData; |
698 | } | 698 | } |
699 | 699 | ||
700 | protected AvatarAppearance ConvertXMLRPCDataToAvatarAppearance(Hashtable data) | 700 | protected AvatarAppearance ConvertXMLRPCDataToAvatarAppearance(Hashtable data) |
701 | { | 701 | { |
@@ -766,6 +766,6 @@ namespace OpenSim.Region.Communications.OGS1 | |||
766 | } | 766 | } |
767 | 767 | ||
768 | return buddylist; | 768 | return buddylist; |
769 | } | 769 | } |
770 | } | 770 | } |
771 | } | 771 | } |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs index dff8305..ed3526d 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs | |||
@@ -41,7 +41,7 @@ using OpenSim.Framework.Communications; | |||
41 | using OpenSim.Framework.Communications.Clients; | 41 | using OpenSim.Framework.Communications.Clients; |
42 | 42 | ||
43 | namespace OpenSim.Region.Communications.OGS1 | 43 | namespace OpenSim.Region.Communications.OGS1 |
44 | { | 44 | { |
45 | public class OGS1UserServices : UserManagerBase | 45 | public class OGS1UserServices : UserManagerBase |
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -94,7 +94,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
94 | catch (WebException) | 94 | catch (WebException) |
95 | { | 95 | { |
96 | m_log.Warn("[LOGOFF]: Unable to notify grid server of user logoff"); | 96 | m_log.Warn("[LOGOFF]: Unable to notify grid server of user logoff"); |
97 | } | 97 | } |
98 | } | 98 | } |
99 | 99 | ||
100 | /// <summary> | 100 | /// <summary> |
@@ -140,6 +140,37 @@ namespace OpenSim.Region.Communications.OGS1 | |||
140 | { | 140 | { |
141 | m_log.DebugFormat("[OGS1 USER SERVICES]: Verifying user session for " + userID); | 141 | m_log.DebugFormat("[OGS1 USER SERVICES]: Verifying user session for " + userID); |
142 | return AuthClient.VerifySession(GetUserServerURL(userID), userID, sessionID); | 142 | return AuthClient.VerifySession(GetUserServerURL(userID), userID, sessionID); |
143 | } | 143 | } |
144 | |||
145 | public override bool AuthenticateUserByPassword(UUID userID, string password) | ||
146 | { | ||
147 | Hashtable param = new Hashtable(); | ||
148 | param["user_uuid"] = userID.ToString(); | ||
149 | param["password"] = password; | ||
150 | IList parameters = new ArrayList(); | ||
151 | parameters.Add(param); | ||
152 | XmlRpcRequest req = new XmlRpcRequest("authenticate_user_by_password", parameters); | ||
153 | XmlRpcResponse resp = req.Send(m_commsManager.NetworkServersInfo.UserURL, 30000); | ||
154 | |||
155 | // Temporary measure to deal with older services | ||
156 | if (resp.IsFault && resp.FaultCode == XmlRpcErrorCodes.SERVER_ERROR_METHOD) | ||
157 | { | ||
158 | throw new Exception( | ||
159 | String.Format( | ||
160 | "XMLRPC method 'authenticate_user_by_password' not yet implemented by user service at {0}", | ||
161 | m_commsManager.NetworkServersInfo.UserURL)); | ||
162 | } | ||
163 | |||
164 | Hashtable respData = (Hashtable)resp.Value; | ||
165 | |||
166 | if ((string)respData["auth_user"] == "TRUE") | ||
167 | { | ||
168 | return true; | ||
169 | } | ||
170 | else | ||
171 | { | ||
172 | return false; | ||
173 | } | ||
174 | } | ||
144 | } | 175 | } |
145 | } \ No newline at end of file | 176 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs index addc36b..9c646b6 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs | |||
@@ -162,7 +162,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction | |||
162 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | 162 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); |
163 | 163 | ||
164 | transactions.RequestUpdateTaskInventoryItem(remoteClient, part, transactionID, item); | 164 | transactions.RequestUpdateTaskInventoryItem(remoteClient, part, transactionID, item); |
165 | } | 165 | } |
166 | 166 | ||
167 | /// <summary> | 167 | /// <summary> |
168 | /// Request that a client (agent) begin an asset transfer. | 168 | /// Request that a client (agent) begin an asset transfer. |
diff --git a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs index 0c6900d..2a1355b 100644 --- a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs | |||
@@ -49,9 +49,9 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities | |||
49 | /// </summary> | 49 | /// </summary> |
50 | protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>(); | 50 | protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>(); |
51 | 51 | ||
52 | protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); | 52 | protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); |
53 | protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds | 53 | protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds |
54 | = new Dictionary<UUID, Dictionary<ulong, string>>(); | 54 | = new Dictionary<UUID, Dictionary<ulong, string>>(); |
55 | 55 | ||
56 | public void Initialise(IConfigSource source) | 56 | public void Initialise(IConfigSource source) |
57 | { | 57 | { |
@@ -147,7 +147,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities | |||
147 | agentId, m_scene.RegionInfo.RegionName); | 147 | agentId, m_scene.RegionInfo.RegionName); |
148 | } | 148 | } |
149 | } | 149 | } |
150 | } | 150 | } |
151 | 151 | ||
152 | public Caps GetCapsHandlerForUser(UUID agentId) | 152 | public Caps GetCapsHandlerForUser(UUID agentId) |
153 | { | 153 | { |
@@ -177,7 +177,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities | |||
177 | } | 177 | } |
178 | 178 | ||
179 | return null; | 179 | return null; |
180 | } | 180 | } |
181 | 181 | ||
182 | public Dictionary<ulong, string> GetChildrenSeeds(UUID agentID) | 182 | public Dictionary<ulong, string> GetChildrenSeeds(UUID agentID) |
183 | { | 183 | { |
@@ -225,6 +225,6 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities | |||
225 | y = y / Constants.RegionSize; | 225 | y = y / Constants.RegionSize; |
226 | m_log.Info(" >> "+x+", "+y+": "+kvp.Value); | 226 | m_log.Info(" >> "+x+", "+y+": "+kvp.Value); |
227 | } | 227 | } |
228 | } | 228 | } |
229 | } | 229 | } |
230 | } | 230 | } |
diff --git a/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs b/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs index 394b1bb..8502006 100644 --- a/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs +++ b/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.CoreModules.Agent.IPBan | |||
51 | { | 51 | { |
52 | // Only need to run through all this if there are entries in the ban list | 52 | // Only need to run through all this if there are entries in the ban list |
53 | if (bans.Count > 0) | 53 | if (bans.Count > 0) |
54 | { | 54 | { |
55 | IClientIPEndpoint ipEndpoint; | 55 | IClientIPEndpoint ipEndpoint; |
56 | if (client.TryGet(out ipEndpoint)) | 56 | if (client.TryGet(out ipEndpoint)) |
57 | { | 57 | { |
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs index 937f76b..1fdb003 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | |||
@@ -361,7 +361,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
361 | m_cacheddecode.Remove(AssetId); | 361 | m_cacheddecode.Remove(AssetId); |
362 | m_cacheddecode.Add(AssetId, layers); | 362 | m_cacheddecode.Add(AssetId, layers); |
363 | 363 | ||
364 | } | 364 | } |
365 | 365 | ||
366 | // Notify Interested Parties | 366 | // Notify Interested Parties |
367 | lock (m_notifyList) | 367 | lock (m_notifyList) |
diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs index a1e27f1..5a5ad7e 100644 --- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
42 | /// <para> | 42 | /// <para> |
43 | /// Cache is enabled by setting "AssetCaching" configuration to value "CenomeMemoryAssetCache". | 43 | /// Cache is enabled by setting "AssetCaching" configuration to value "CenomeMemoryAssetCache". |
44 | /// When cache is successfully enable log should have message | 44 | /// When cache is successfully enable log should have message |
45 | /// "[ASSET CACHE]: Cenome asset cache enabled (MaxSize = XXX bytes, MaxCount = XXX, ExpirationTime = XXX)". | 45 | /// "[ASSET CACHE]: Cenome asset cache enabled (MaxSize = XXX bytes, MaxCount = XXX, ExpirationTime = XXX)". |
46 | /// </para> | 46 | /// </para> |
47 | /// <para> | 47 | /// <para> |
48 | /// Cache's size is limited by two parameters: | 48 | /// Cache's size is limited by two parameters: |
@@ -113,7 +113,7 @@ namespace OpenSim.Region.CoreModules.Asset | |||
113 | 113 | ||
114 | /// <summary> | 114 | /// <summary> |
115 | /// Asset's default expiration time in the cache. | 115 | /// Asset's default expiration time in the cache. |
116 | /// </summary> | 116 | /// </summary> |
117 | public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes(30.0); | 117 | public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes(30.0); |
118 | 118 | ||
119 | /// <summary> | 119 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index d85d3df..817e0d4 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -142,7 +142,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
142 | m_CacheDirectory = assetConfig.GetString("CacheDirectory", m_DefaultCacheDirectory); | 142 | m_CacheDirectory = assetConfig.GetString("CacheDirectory", m_DefaultCacheDirectory); |
143 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory); | 143 | m_log.InfoFormat("[FLOTSAM ASSET CACHE]: Cache Directory", m_DefaultCacheDirectory); |
144 | 144 | ||
145 | m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", true); | 145 | m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", false); |
146 | m_MemoryExpiration = TimeSpan.FromHours(assetConfig.GetDouble("MemoryCacheTimeout", m_DefaultMemoryExpiration)); | 146 | m_MemoryExpiration = TimeSpan.FromHours(assetConfig.GetDouble("MemoryCacheTimeout", m_DefaultMemoryExpiration)); |
147 | 147 | ||
148 | #if WAIT_ON_INPROGRESS_REQUESTS | 148 | #if WAIT_ON_INPROGRESS_REQUESTS |
@@ -150,7 +150,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
150 | #endif | 150 | #endif |
151 | 151 | ||
152 | m_LogLevel = assetConfig.GetInt("LogLevel", 1); | 152 | m_LogLevel = assetConfig.GetInt("LogLevel", 1); |
153 | m_HitRateDisplay = (ulong)assetConfig.GetInt("HitRateDisplay", 1); | 153 | m_HitRateDisplay = (ulong)assetConfig.GetInt("HitRateDisplay", 1000); |
154 | 154 | ||
155 | m_FileExpiration = TimeSpan.FromHours(assetConfig.GetDouble("FileCacheTimeout", m_DefaultFileExpiration)); | 155 | m_FileExpiration = TimeSpan.FromHours(assetConfig.GetDouble("FileCacheTimeout", m_DefaultFileExpiration)); |
156 | m_FileExpirationCleanupTimer = TimeSpan.FromHours(assetConfig.GetDouble("FileCleanupTimer", m_DefaultFileExpiration)); | 156 | m_FileExpirationCleanupTimer = TimeSpan.FromHours(assetConfig.GetDouble("FileCleanupTimer", m_DefaultFileExpiration)); |
@@ -470,7 +470,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
470 | else if (dirSize >= m_CacheWarnAt) | 470 | else if (dirSize >= m_CacheWarnAt) |
471 | { | 471 | { |
472 | m_log.WarnFormat("[FLOTSAM ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration", dir, dirSize); | 472 | m_log.WarnFormat("[FLOTSAM ASSET CACHE]: Cache folder exceeded CacheWarnAt limit {0} {1}. Suggest increasing tiers, tier length, or reducing cache expiration", dir, dirSize); |
473 | } | 473 | } |
474 | } | 474 | } |
475 | 475 | ||
476 | private string GetFileName(string id) | 476 | private string GetFileName(string id) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index fcc2673..66a9b5a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
114 | scene.EventManager.OnChatBroadcast -= OnChatBroadcast; | 114 | scene.EventManager.OnChatBroadcast -= OnChatBroadcast; |
115 | m_scenes.Remove(scene); | 115 | m_scenes.Remove(scene); |
116 | } | 116 | } |
117 | } | 117 | } |
118 | } | 118 | } |
119 | 119 | ||
120 | public virtual void Close() | 120 | public virtual void Close() |
diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index 046fc4a..413c6e8 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
52 | this, "alert", "alert <first> <last> <message>", "Send an alert to a user", HandleAlertConsoleCommand); | 52 | this, "alert", "alert <first> <last> <message>", "Send an alert to a user", HandleAlertConsoleCommand); |
53 | 53 | ||
54 | m_scene.AddCommand( | 54 | m_scene.AddCommand( |
55 | this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand); | 55 | this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand); |
56 | } | 56 | } |
57 | 57 | ||
58 | public void PostInitialise() {} | 58 | public void PostInitialise() {} |
@@ -63,7 +63,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
63 | public void SendAlertToUser(IClientAPI client, string message) | 63 | public void SendAlertToUser(IClientAPI client, string message) |
64 | { | 64 | { |
65 | SendAlertToUser(client, message, false); | 65 | SendAlertToUser(client, message, false); |
66 | } | 66 | } |
67 | 67 | ||
68 | public void SendAlertToUser(IClientAPI client, string message, bool modal) | 68 | public void SendAlertToUser(IClientAPI client, string message, bool modal) |
69 | { | 69 | { |
@@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
73 | public void SendAlertToUser(UUID agentID, string message) | 73 | public void SendAlertToUser(UUID agentID, string message) |
74 | { | 74 | { |
75 | SendAlertToUser(agentID, message, false); | 75 | SendAlertToUser(agentID, message, false); |
76 | } | 76 | } |
77 | 77 | ||
78 | public void SendAlertToUser(UUID agentID, string message, bool modal) | 78 | public void SendAlertToUser(UUID agentID, string message, bool modal) |
79 | { | 79 | { |
@@ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
81 | 81 | ||
82 | if (sp != null) | 82 | if (sp != null) |
83 | sp.ControllingClient.SendAgentAlertMessage(message, modal); | 83 | sp.ControllingClient.SendAgentAlertMessage(message, modal); |
84 | } | 84 | } |
85 | 85 | ||
86 | public void SendAlertToUser(string firstName, string lastName, string message, bool modal) | 86 | public void SendAlertToUser(string firstName, string lastName, string message, bool modal) |
87 | { | 87 | { |
@@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
95 | break; | 95 | break; |
96 | } | 96 | } |
97 | } | 97 | } |
98 | } | 98 | } |
99 | 99 | ||
100 | public void SendGeneralAlert(string message) | 100 | public void SendGeneralAlert(string message) |
101 | { | 101 | { |
@@ -106,7 +106,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
106 | if (!presence.IsChildAgent) | 106 | if (!presence.IsChildAgent) |
107 | presence.ControllingClient.SendAlertMessage(message); | 107 | presence.ControllingClient.SendAlertMessage(message); |
108 | } | 108 | } |
109 | } | 109 | } |
110 | 110 | ||
111 | public void SendDialogToUser( | 111 | public void SendDialogToUser( |
112 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, | 112 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, |
@@ -135,9 +135,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
135 | { | 135 | { |
136 | ScenePresence sp = m_scene.GetScenePresence(avatarID); | 136 | ScenePresence sp = m_scene.GetScenePresence(avatarID); |
137 | 137 | ||
138 | if (sp != null) | 138 | if (sp != null) |
139 | sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url); | 139 | sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url); |
140 | } | 140 | } |
141 | 141 | ||
142 | public void SendNotificationToUsersInEstate( | 142 | public void SendNotificationToUsersInEstate( |
143 | UUID fromAvatarID, string fromAvatarName, string message) | 143 | UUID fromAvatarID, string fromAvatarName, string message) |
@@ -145,11 +145,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
145 | // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same | 145 | // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same |
146 | // region as the sending avatar. | 146 | // region as the sending avatar. |
147 | SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message); | 147 | SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message); |
148 | } | 148 | } |
149 | 149 | ||
150 | public void SendNotificationToUsersInRegion( | 150 | public void SendNotificationToUsersInRegion( |
151 | UUID fromAvatarID, string fromAvatarName, string message) | 151 | UUID fromAvatarID, string fromAvatarName, string message) |
152 | { | 152 | { |
153 | List<ScenePresence> presenceList = m_scene.GetScenePresences(); | 153 | List<ScenePresence> presenceList = m_scene.GetScenePresences(); |
154 | 154 | ||
155 | foreach (ScenePresence presence in presenceList) | 155 | foreach (ScenePresence presence in presenceList) |
@@ -199,6 +199,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog | |||
199 | } | 199 | } |
200 | 200 | ||
201 | return result; | 201 | return result; |
202 | } | 202 | } |
203 | } | 203 | } |
204 | } | 204 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 49b2b5c..fc7d63a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Framework.Communications.Cache; | |||
40 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
41 | using OpenSim.Region.Framework.Scenes; | 41 | using OpenSim.Region.Framework.Scenes; |
42 | using OpenSim.Services.Interfaces; | 42 | using OpenSim.Services.Interfaces; |
43 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
43 | 44 | ||
44 | namespace OpenSim.Region.CoreModules.Avatar.Friends | 45 | namespace OpenSim.Region.CoreModules.Avatar.Friends |
45 | { | 46 | { |
@@ -108,7 +109,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
108 | private Dictionary<ulong, Scene> m_scenes = new Dictionary<ulong,Scene>(); | 109 | private Dictionary<ulong, Scene> m_scenes = new Dictionary<ulong,Scene>(); |
109 | private IMessageTransferModule m_TransferModule = null; | 110 | private IMessageTransferModule m_TransferModule = null; |
110 | 111 | ||
111 | private IGridServices m_gridServices = null; | 112 | private IGridService m_gridServices = null; |
112 | 113 | ||
113 | #region IRegionModule Members | 114 | #region IRegionModule Members |
114 | 115 | ||
@@ -142,7 +143,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
142 | if (m_scenes.Count > 0) | 143 | if (m_scenes.Count > 0) |
143 | { | 144 | { |
144 | m_TransferModule = m_initialScene.RequestModuleInterface<IMessageTransferModule>(); | 145 | m_TransferModule = m_initialScene.RequestModuleInterface<IMessageTransferModule>(); |
145 | m_gridServices = m_initialScene.CommsManager.GridService; | 146 | m_gridServices = m_initialScene.GridService; |
146 | } | 147 | } |
147 | if (m_TransferModule == null) | 148 | if (m_TransferModule == null) |
148 | m_log.Error("[FRIENDS]: Unable to find a message transfer module, friendship offers will not work"); | 149 | m_log.Error("[FRIENDS]: Unable to find a message transfer module, friendship offers will not work"); |
@@ -171,7 +172,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
171 | List<UUID> tpdAway = new List<UUID>(); | 172 | List<UUID> tpdAway = new List<UUID>(); |
172 | 173 | ||
173 | // destRegionHandle is a region on another server | 174 | // destRegionHandle is a region on another server |
174 | RegionInfo info = m_gridServices.RequestNeighbourInfo(destRegionHandle); | 175 | uint x = 0, y = 0; |
176 | Utils.LongToUInts(destRegionHandle, out x, out y); | ||
177 | GridRegion info = m_gridServices.GetRegionByPosition(m_initialScene.RegionInfo.ScopeID, (int)x, (int)y); | ||
175 | if (info != null) | 178 | if (info != null) |
176 | { | 179 | { |
177 | string httpServer = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/presence_update_bulk"; | 180 | string httpServer = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/presence_update_bulk"; |
@@ -223,7 +226,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
223 | public bool TriggerTerminateFriend(ulong destRegionHandle, UUID agentID, UUID exFriendID) | 226 | public bool TriggerTerminateFriend(ulong destRegionHandle, UUID agentID, UUID exFriendID) |
224 | { | 227 | { |
225 | // destRegionHandle is a region on another server | 228 | // destRegionHandle is a region on another server |
226 | RegionInfo info = m_gridServices.RequestNeighbourInfo(destRegionHandle); | 229 | uint x = 0, y = 0; |
230 | Utils.LongToUInts(destRegionHandle, out x, out y); | ||
231 | GridRegion info = m_gridServices.GetRegionByPosition(m_initialScene.RegionInfo.ScopeID, (int)x, (int)y); | ||
227 | if (info == null) | 232 | if (info == null) |
228 | { | 233 | { |
229 | m_log.WarnFormat("[OGS1 GRID SERVICES]: Couldn't find region {0}", destRegionHandle); | 234 | m_log.WarnFormat("[OGS1 GRID SERVICES]: Couldn't find region {0}", destRegionHandle); |
@@ -492,7 +497,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
492 | { | 497 | { |
493 | m_log.ErrorFormat("[FRIENDS]: No user found for id {0} in OfferFriendship()", fromUserId); | 498 | m_log.ErrorFormat("[FRIENDS]: No user found for id {0} in OfferFriendship()", fromUserId); |
494 | } | 499 | } |
495 | } | 500 | } |
496 | 501 | ||
497 | #region FriendRequestHandling | 502 | #region FriendRequestHandling |
498 | 503 | ||
@@ -503,7 +508,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
503 | 508 | ||
504 | if (im.dialog == (byte)InstantMessageDialog.FriendshipOffered) // 38 | 509 | if (im.dialog == (byte)InstantMessageDialog.FriendshipOffered) // 38 |
505 | { | 510 | { |
506 | // fromAgentName is the *destination* name (the friend we offer friendship to) | 511 | // fromAgentName is the *destination* name (the friend we offer friendship to) |
507 | ScenePresence initiator = GetAnyPresenceFromAgentID(new UUID(im.fromAgentID)); | 512 | ScenePresence initiator = GetAnyPresenceFromAgentID(new UUID(im.fromAgentID)); |
508 | im.fromAgentName = initiator != null ? initiator.Name : "(hippo)"; | 513 | im.fromAgentName = initiator != null ? initiator.Name : "(hippo)"; |
509 | 514 | ||
@@ -523,13 +528,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
523 | /// Invoked when a user offers a friendship. | 528 | /// Invoked when a user offers a friendship. |
524 | /// </summary> | 529 | /// </summary> |
525 | /// | 530 | /// |
526 | /// <param name="im"></param> | 531 | /// <param name="im"></param> |
527 | /// <param name="client"></param> | 532 | /// <param name="client"></param> |
528 | private void FriendshipOffered(GridInstantMessage im) | 533 | private void FriendshipOffered(GridInstantMessage im) |
529 | { | 534 | { |
530 | // this is triggered by the initiating agent: | 535 | // this is triggered by the initiating agent: |
531 | // A local agent offers friendship to some possibly remote friend. | 536 | // A local agent offers friendship to some possibly remote friend. |
532 | // A IM is triggered, processed here and sent to the friend (possibly in a remote region). | 537 | // A IM is triggered, processed here and sent to the friend (possibly in a remote region). |
533 | 538 | ||
534 | m_log.DebugFormat("[FRIEND]: Offer(38) - From: {0}, FromName: {1} To: {2}, Session: {3}, Message: {4}, Offline {5}", | 539 | m_log.DebugFormat("[FRIEND]: Offer(38) - From: {0}, FromName: {1} To: {2}, Session: {3}, Message: {4}, Offline {5}", |
535 | im.fromAgentID, im.fromAgentName, im.toAgentID, im.imSessionID, im.message, im.offline); | 540 | im.fromAgentID, im.fromAgentName, im.toAgentID, im.imSessionID, im.message, im.offline); |
@@ -554,7 +559,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
554 | m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success); | 559 | m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success); |
555 | } | 560 | } |
556 | ); | 561 | ); |
557 | } | 562 | } |
558 | } | 563 | } |
559 | 564 | ||
560 | /// <summary> | 565 | /// <summary> |
@@ -565,7 +570,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
565 | private void FriendshipAccepted(IClientAPI client, GridInstantMessage im) | 570 | private void FriendshipAccepted(IClientAPI client, GridInstantMessage im) |
566 | { | 571 | { |
567 | m_log.DebugFormat("[FRIEND]: 39 - from client {0}, agent {2} {3}, imsession {4} to {5}: {6} (dialog {7})", | 572 | m_log.DebugFormat("[FRIEND]: 39 - from client {0}, agent {2} {3}, imsession {4} to {5}: {6} (dialog {7})", |
568 | client.AgentId, im.fromAgentID, im.fromAgentName, im.imSessionID, im.toAgentID, im.message, im.dialog); | 573 | client.AgentId, im.fromAgentID, im.fromAgentName, im.imSessionID, im.toAgentID, im.message, im.dialog); |
569 | } | 574 | } |
570 | 575 | ||
571 | /// <summary> | 576 | /// <summary> |
@@ -597,7 +602,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
597 | delegate(bool success) { | 602 | delegate(bool success) { |
598 | m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success); | 603 | m_log.DebugFormat("[FRIEND]: sending IM success = {0}", success); |
599 | } | 604 | } |
600 | ); | 605 | ); |
601 | } | 606 | } |
602 | 607 | ||
603 | private void OnGridInstantMessage(GridInstantMessage msg) | 608 | private void OnGridInstantMessage(GridInstantMessage msg) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs index ff12361..8ce5092 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gestures/GesturesModule.cs | |||
@@ -91,6 +91,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures | |||
91 | else | 91 | else |
92 | m_log.ErrorFormat( | 92 | m_log.ErrorFormat( |
93 | "[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name); | 93 | "[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name); |
94 | } | 94 | } |
95 | } | 95 | } |
96 | } \ No newline at end of file | 96 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 8926527..f941728 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
43 | { | 43 | { |
44 | m_scene = scene; | 44 | m_scene = scene; |
45 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); | 45 | m_dialogModule = m_scene.RequestModuleInterface<IDialogModule>(); |
46 | m_scene.RegisterModuleInterface<IGodsModule>(this); | 46 | m_scene.RegisterModuleInterface<IGodsModule>(this); |
47 | } | 47 | } |
48 | 48 | ||
49 | public void PostInitialise() {} | 49 | public void PostInitialise() {} |
@@ -84,7 +84,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
84 | m_dialogModule.SendAlertToUser(agentID, "Request for god powers denied"); | 84 | m_dialogModule.SendAlertToUser(agentID, "Request for god powers denied"); |
85 | } | 85 | } |
86 | } | 86 | } |
87 | } | 87 | } |
88 | 88 | ||
89 | /// <summary> | 89 | /// <summary> |
90 | /// Kicks User specified from the simulator. This logs them off of the grid | 90 | /// Kicks User specified from the simulator. This logs them off of the grid |
@@ -142,7 +142,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
142 | } | 142 | } |
143 | } | 143 | } |
144 | else | 144 | else |
145 | { | 145 | { |
146 | m_dialogModule.SendAlertToUser(godID, "Kick request denied"); | 146 | m_dialogModule.SendAlertToUser(godID, "Kick request denied"); |
147 | } | 147 | } |
148 | } | 148 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs index 66f1e14..9a68749 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/InstantMessageModule.cs | |||
@@ -38,7 +38,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
38 | { | 38 | { |
39 | public class InstantMessageModule : IRegionModule | 39 | public class InstantMessageModule : IRegionModule |
40 | { | 40 | { |
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
42 | 42 | ||
43 | /// <value> | 43 | /// <value> |
44 | /// Is this module enabled? | 44 | /// Is this module enabled? |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index 4495303..e5159b3 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -36,6 +36,7 @@ using OpenMetaverse; | |||
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Framework.Interfaces; | 37 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
39 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
39 | 40 | ||
40 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | 41 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage |
41 | { | 42 | { |
@@ -497,7 +498,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
497 | { | 498 | { |
498 | if (upd.AgentOnline) | 499 | if (upd.AgentOnline) |
499 | { | 500 | { |
500 | RegionInfo reginfo = m_Scenes[0].SceneGridService.RequestNeighbouringRegionInfo(upd.Handle); | 501 | uint x = 0, y = 0; |
502 | Utils.LongToUInts(upd.Handle, out x, out y); | ||
503 | GridRegion reginfo = m_Scenes[0].GridService.GetRegionByPosition(m_Scenes[0].RegionInfo.ScopeID, | ||
504 | (int)x, (int)y); | ||
501 | if (reginfo != null) | 505 | if (reginfo != null) |
502 | { | 506 | { |
503 | Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(im); | 507 | Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(im); |
@@ -559,7 +563,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
559 | /// <param name="reginfo">RegionInfo we pull the data out of to send the request to</param> | 563 | /// <param name="reginfo">RegionInfo we pull the data out of to send the request to</param> |
560 | /// <param name="xmlrpcdata">The Instant Message data Hashtable</param> | 564 | /// <param name="xmlrpcdata">The Instant Message data Hashtable</param> |
561 | /// <returns>Bool if the message was successfully delivered at the other side.</returns> | 565 | /// <returns>Bool if the message was successfully delivered at the other side.</returns> |
562 | protected virtual bool doIMSending(RegionInfo reginfo, Hashtable xmlrpcdata) | 566 | protected virtual bool doIMSending(GridRegion reginfo, Hashtable xmlrpcdata) |
563 | { | 567 | { |
564 | 568 | ||
565 | ArrayList SendParams = new ArrayList(); | 569 | ArrayList SendParams = new ArrayList(); |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs index ebd9a72..ad05bab 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs | |||
@@ -35,6 +35,7 @@ using OpenMetaverse; | |||
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
38 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | 40 | namespace OpenSim.Region.CoreModules.Avatar.InstantMessage |
40 | { | 41 | { |
@@ -171,7 +172,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
171 | { | 172 | { |
172 | // TODO this is the old messaging-server protocol; only the regionHandle is available. | 173 | // TODO this is the old messaging-server protocol; only the regionHandle is available. |
173 | // Fetch region-info to get the id | 174 | // Fetch region-info to get the id |
174 | RegionInfo regionInfo = m_initialScene.RequestNeighbouringRegionInfo(info.regionHandle); | 175 | uint x = 0, y = 0; |
176 | Utils.LongToUInts(info.regionHandle, out x, out y); | ||
177 | GridRegion regionInfo = m_initialScene.GridService.GetRegionByPosition(m_initialScene.RegionInfo.ScopeID, | ||
178 | (int)x, (int)y); | ||
175 | regionID = regionInfo.RegionID; | 179 | regionID = regionInfo.RegionID; |
176 | } | 180 | } |
177 | result[indices[i]] = new PresenceInfo(uuids[i], regionID); | 181 | result[indices[i]] = new PresenceInfo(uuids[i], regionID); |
@@ -349,6 +353,9 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
349 | 353 | ||
350 | private void NotifyMessageServerOfShutdown(Scene scene) | 354 | private void NotifyMessageServerOfShutdown(Scene scene) |
351 | { | 355 | { |
356 | if (m_Scenes[0].CommsManager.NetworkServersInfo.MessagingURL == string.Empty) | ||
357 | return; | ||
358 | |||
352 | Hashtable xmlrpcdata = new Hashtable(); | 359 | Hashtable xmlrpcdata = new Hashtable(); |
353 | xmlrpcdata["RegionUUID"] = scene.RegionInfo.RegionID.ToString(); | 360 | xmlrpcdata["RegionUUID"] = scene.RegionInfo.RegionID.ToString(); |
354 | ArrayList SendParams = new ArrayList(); | 361 | ArrayList SendParams = new ArrayList(); |
@@ -372,6 +379,9 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
372 | 379 | ||
373 | private void NotifyMessageServerOfAgentLocation(UUID agentID, UUID region, ulong regionHandle) | 380 | private void NotifyMessageServerOfAgentLocation(UUID agentID, UUID region, ulong regionHandle) |
374 | { | 381 | { |
382 | if (m_Scenes[0].CommsManager.NetworkServersInfo.MessagingURL == string.Empty) | ||
383 | return; | ||
384 | |||
375 | Hashtable xmlrpcdata = new Hashtable(); | 385 | Hashtable xmlrpcdata = new Hashtable(); |
376 | xmlrpcdata["AgentID"] = agentID.ToString(); | 386 | xmlrpcdata["AgentID"] = agentID.ToString(); |
377 | xmlrpcdata["RegionUUID"] = region.ToString(); | 387 | xmlrpcdata["RegionUUID"] = region.ToString(); |
@@ -397,6 +407,9 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
397 | 407 | ||
398 | private void NotifyMessageServerOfAgentLeaving(UUID agentID, UUID region, ulong regionHandle) | 408 | private void NotifyMessageServerOfAgentLeaving(UUID agentID, UUID region, ulong regionHandle) |
399 | { | 409 | { |
410 | if (m_Scenes[0].CommsManager.NetworkServersInfo.MessagingURL == string.Empty) | ||
411 | return; | ||
412 | |||
400 | Hashtable xmlrpcdata = new Hashtable(); | 413 | Hashtable xmlrpcdata = new Hashtable(); |
401 | xmlrpcdata["AgentID"] = agentID.ToString(); | 414 | xmlrpcdata["AgentID"] = agentID.ToString(); |
402 | xmlrpcdata["RegionUUID"] = region.ToString(); | 415 | xmlrpcdata["RegionUUID"] = region.ToString(); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 907e2d4..f761bf0 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
59 | /// <value> | 59 | /// <value> |
60 | /// We only use this to request modules | 60 | /// We only use this to request modules |
61 | /// </value> | 61 | /// </value> |
62 | protected Scene m_scene; | 62 | protected Scene m_scene; |
63 | 63 | ||
64 | /// <value> | 64 | /// <value> |
65 | /// The stream from which the inventory archive will be loaded. | 65 | /// The stream from which the inventory archive will be loaded. |
@@ -186,7 +186,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
186 | item.Folder = foundFolder.ID; | 186 | item.Folder = foundFolder.ID; |
187 | 187 | ||
188 | //m_userInfo.AddItem(item); | 188 | //m_userInfo.AddItem(item); |
189 | m_scene.InventoryService.AddItem(item); | 189 | m_scene.InventoryService.AddItem(item); |
190 | successfulItemRestores++; | 190 | successfulItemRestores++; |
191 | 191 | ||
192 | // If we're loading an item directly into the given destination folder then we need to record | 192 | // If we're loading an item directly into the given destination folder then we need to record |
@@ -299,14 +299,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
299 | = new InventoryFolderBase( | 299 | = new InventoryFolderBase( |
300 | newFolderId, newFolderName, m_userInfo.UserProfile.ID, | 300 | newFolderId, newFolderName, m_userInfo.UserProfile.ID, |
301 | (short)AssetType.Unknown, destFolder.ID, 1); | 301 | (short)AssetType.Unknown, destFolder.ID, 1); |
302 | m_scene.InventoryService.AddFolder(destFolder); | 302 | m_scene.InventoryService.AddFolder(destFolder); |
303 | 303 | ||
304 | // UUID newFolderId = UUID.Random(); | 304 | // UUID newFolderId = UUID.Random(); |
305 | // m_scene.InventoryService.AddFolder( | 305 | // m_scene.InventoryService.AddFolder( |
306 | // m_userInfo.CreateFolder( | 306 | // m_userInfo.CreateFolder( |
307 | // folderName, newFolderId, (ushort)AssetType.Folder, foundFolder.ID); | 307 | // folderName, newFolderId, (ushort)AssetType.Folder, foundFolder.ID); |
308 | 308 | ||
309 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Retrieving newly created folder {0}", folderName); | 309 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Retrieving newly created folder {0}", folderName); |
310 | // foundFolder = foundFolder.GetChildFolder(newFolderId); | 310 | // foundFolder = foundFolder.GetChildFolder(newFolderId); |
311 | // m_log.DebugFormat( | 311 | // m_log.DebugFormat( |
312 | // "[INVENTORY ARCHIVER]: Retrieved newly created folder {0} with ID {1}", | 312 | // "[INVENTORY ARCHIVER]: Retrieved newly created folder {0} with ID {1}", |
@@ -321,7 +321,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
321 | nodesLoaded.Add(destFolder); | 321 | nodesLoaded.Add(destFolder); |
322 | 322 | ||
323 | i++; | 323 | i++; |
324 | } | 324 | } |
325 | 325 | ||
326 | return destFolder; | 326 | return destFolder; |
327 | 327 | ||
@@ -357,7 +357,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
357 | rawFolders[i++], newFolderId, (ushort)AssetType.Folder, foundFolder.ID); | 357 | rawFolders[i++], newFolderId, (ushort)AssetType.Folder, foundFolder.ID); |
358 | foundFolder = foundFolder.GetChildFolder(newFolderId); | 358 | foundFolder = foundFolder.GetChildFolder(newFolderId); |
359 | } | 359 | } |
360 | */ | 360 | */ |
361 | } | 361 | } |
362 | 362 | ||
363 | /// <summary> | 363 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs index 5ebf2fa..a73f868 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// Find a folder given a PATH_DELIMITER delimited path starting from a user's root folder | 44 | /// Find a folder given a PATH_DELIMITER delimited path starting from a user's root folder |
45 | /// </summary> | 45 | /// </summary> |
46 | /// | 46 | /// |
47 | /// This method does not handle paths that contain multiple delimitors | 47 | /// This method does not handle paths that contain multiple delimitors |
48 | /// | 48 | /// |
@@ -71,11 +71,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
71 | return null; | 71 | return null; |
72 | 72 | ||
73 | return FindFolderByPath(inventoryService, rootFolder, path); | 73 | return FindFolderByPath(inventoryService, rootFolder, path); |
74 | } | 74 | } |
75 | 75 | ||
76 | /// <summary> | 76 | /// <summary> |
77 | /// Find a folder given a PATH_DELIMITER delimited path starting from this folder | 77 | /// Find a folder given a PATH_DELIMITER delimited path starting from this folder |
78 | /// </summary> | 78 | /// </summary> |
79 | /// | 79 | /// |
80 | /// This method does not handle paths that contain multiple delimitors | 80 | /// This method does not handle paths that contain multiple delimitors |
81 | /// | 81 | /// |
@@ -154,7 +154,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
154 | return null; | 154 | return null; |
155 | 155 | ||
156 | return FindItemByPath(inventoryService, rootFolder, path); | 156 | return FindItemByPath(inventoryService, rootFolder, path); |
157 | } | 157 | } |
158 | 158 | ||
159 | /// <summary> | 159 | /// <summary> |
160 | /// Find an item given a PATH_DELIMITOR delimited path starting from this folder. | 160 | /// Find an item given a PATH_DELIMITOR delimited path starting from this folder. |
@@ -194,7 +194,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
194 | } | 194 | } |
195 | else | 195 | else |
196 | { | 196 | { |
197 | InventoryCollection contents = inventoryService.GetFolderContent(startFolder.Owner, startFolder.ID); | 197 | InventoryCollection contents = inventoryService.GetFolderContent(startFolder.Owner, startFolder.ID); |
198 | 198 | ||
199 | foreach (InventoryFolderBase folder in contents.Folders) | 199 | foreach (InventoryFolderBase folder in contents.Folders) |
200 | { | 200 | { |
@@ -205,6 +205,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
205 | 205 | ||
206 | // We didn't find an item or intermediate folder with the given name | 206 | // We didn't find an item or intermediate folder with the given name |
207 | return null; | 207 | return null; |
208 | } | 208 | } |
209 | } | 209 | } |
210 | } \ No newline at end of file | 210 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index 7b4a9eb..499c552 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
55 | 55 | ||
56 | private InventoryArchiverModule m_module; | 56 | private InventoryArchiverModule m_module; |
57 | private CachedUserInfo m_userInfo; | 57 | private CachedUserInfo m_userInfo; |
58 | private string m_invPath; | 58 | private string m_invPath; |
59 | protected TarArchiveWriter m_archiveWriter; | 59 | protected TarArchiveWriter m_archiveWriter; |
60 | protected UuidGatherer m_assetGatherer; | 60 | protected UuidGatherer m_assetGatherer; |
61 | 61 | ||
@@ -118,6 +118,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
118 | 118 | ||
119 | protected void ReceivedAllAssets(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) | 119 | protected void ReceivedAllAssets(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) |
120 | { | 120 | { |
121 | // We're almost done. Just need to write out the control file now | ||
122 | m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile()); | ||
123 | m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); | ||
124 | |||
121 | Exception reportedException = null; | 125 | Exception reportedException = null; |
122 | bool succeeded = true; | 126 | bool succeeded = true; |
123 | 127 | ||
@@ -164,7 +168,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
164 | { | 168 | { |
165 | path += CreateArchiveFolderName(inventoryFolder); | 169 | path += CreateArchiveFolderName(inventoryFolder); |
166 | 170 | ||
167 | // We need to make sure that we record empty folders | 171 | // We need to make sure that we record empty folders |
168 | m_archiveWriter.WriteDir(path); | 172 | m_archiveWriter.WriteDir(path); |
169 | } | 173 | } |
170 | 174 | ||
@@ -258,7 +262,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
258 | if (maxComponentIndex >= 0 && components[maxComponentIndex] == STAR_WILDCARD) | 262 | if (maxComponentIndex >= 0 && components[maxComponentIndex] == STAR_WILDCARD) |
259 | { | 263 | { |
260 | foundStar = true; | 264 | foundStar = true; |
261 | maxComponentIndex--; | 265 | maxComponentIndex--; |
262 | } | 266 | } |
263 | 267 | ||
264 | m_invPath = String.Empty; | 268 | m_invPath = String.Empty; |
@@ -320,7 +324,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
320 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar); | 324 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar); |
321 | } | 325 | } |
322 | 326 | ||
323 | SaveUsers(); | 327 | // Don't put all this profile information into the archive right now. |
328 | //SaveUsers(); | ||
329 | |||
324 | new AssetsRequest( | 330 | new AssetsRequest( |
325 | new AssetsArchiver(m_archiveWriter), m_assetUuids.Keys, | 331 | new AssetsArchiver(m_archiveWriter), m_assetUuids.Keys, |
326 | m_scene.AssetService, ReceivedAllAssets).Execute(); | 332 | m_scene.AssetService, ReceivedAllAssets).Execute(); |
@@ -363,8 +369,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
363 | /// <returns></returns> | 369 | /// <returns></returns> |
364 | public static string CreateArchiveFolderName(InventoryFolderBase folder) | 370 | public static string CreateArchiveFolderName(InventoryFolderBase folder) |
365 | { | 371 | { |
366 | return CreateArchiveFolderName(folder.Name, folder.ID); | 372 | return CreateArchiveFolderName(folder.Name, folder.ID); |
367 | } | 373 | } |
368 | 374 | ||
369 | /// <summary> | 375 | /// <summary> |
370 | /// Create the archive name for a particular item. | 376 | /// Create the archive name for a particular item. |
@@ -377,7 +383,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
377 | /// <returns></returns> | 383 | /// <returns></returns> |
378 | public static string CreateArchiveItemName(InventoryItemBase item) | 384 | public static string CreateArchiveItemName(InventoryItemBase item) |
379 | { | 385 | { |
380 | return CreateArchiveItemName(item.Name, item.ID); | 386 | return CreateArchiveItemName(item.Name, item.ID); |
381 | } | 387 | } |
382 | 388 | ||
383 | /// <summary> | 389 | /// <summary> |
@@ -392,7 +398,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
392 | "{0}{1}{2}/", | 398 | "{0}{1}{2}/", |
393 | name, | 399 | name, |
394 | ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, | 400 | ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, |
395 | id); | 401 | id); |
396 | } | 402 | } |
397 | 403 | ||
398 | /// <summary> | 404 | /// <summary> |
@@ -400,14 +406,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
400 | /// </summary> | 406 | /// </summary> |
401 | /// <param name="name"></param> | 407 | /// <param name="name"></param> |
402 | /// <param name="id"></param> | 408 | /// <param name="id"></param> |
403 | /// <returns></returns> | 409 | /// <returns></returns> |
404 | public static string CreateArchiveItemName(string name, UUID id) | 410 | public static string CreateArchiveItemName(string name, UUID id) |
405 | { | 411 | { |
406 | return string.Format( | 412 | return string.Format( |
407 | "{0}{1}{2}.xml", | 413 | "{0}{1}{2}.xml", |
408 | name, | 414 | name, |
409 | ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, | 415 | ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR, |
410 | id); | 416 | id); |
417 | } | ||
418 | |||
419 | /// <summary> | ||
420 | /// Create the control file for a 0.1 version archive | ||
421 | /// </summary> | ||
422 | /// <returns></returns> | ||
423 | public static string Create0p1ControlFile() | ||
424 | { | ||
425 | StringWriter sw = new StringWriter(); | ||
426 | XmlTextWriter xtw = new XmlTextWriter(sw); | ||
427 | xtw.Formatting = Formatting.Indented; | ||
428 | xtw.WriteStartDocument(); | ||
429 | xtw.WriteStartElement("archive"); | ||
430 | xtw.WriteAttributeString("major_version", "0"); | ||
431 | xtw.WriteAttributeString("minor_version", "1"); | ||
432 | xtw.WriteEndElement(); | ||
433 | |||
434 | xtw.Flush(); | ||
435 | xtw.Close(); | ||
436 | |||
437 | String s = sw.ToString(); | ||
438 | sw.Close(); | ||
439 | |||
440 | return s; | ||
411 | } | 441 | } |
412 | } | 442 | } |
413 | } \ No newline at end of file | 443 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index 9f49da9..1228eb1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -40,12 +40,12 @@ using OpenSim.Region.Framework.Scenes; | |||
40 | using OpenSim.Services.Interfaces; | 40 | using OpenSim.Services.Interfaces; |
41 | 41 | ||
42 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | 42 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver |
43 | { | 43 | { |
44 | /// <summary> | 44 | /// <summary> |
45 | /// This module loads and saves OpenSimulator inventory archives | 45 | /// This module loads and saves OpenSimulator inventory archives |
46 | /// </summary> | 46 | /// </summary> |
47 | public class InventoryArchiverModule : IRegionModule, IInventoryArchiverModule | 47 | public class InventoryArchiverModule : IRegionModule, IInventoryArchiverModule |
48 | { | 48 | { |
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | 50 | ||
51 | public string Name { get { return "Inventory Archiver Module"; } } | 51 | public string Name { get { return "Inventory Archiver Module"; } } |
@@ -57,7 +57,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
57 | /// </value> | 57 | /// </value> |
58 | public bool DisablePresenceChecks { get; set; } | 58 | public bool DisablePresenceChecks { get; set; } |
59 | 59 | ||
60 | public event InventoryArchiveSaved OnInventoryArchiveSaved; | 60 | public event InventoryArchiveSaved OnInventoryArchiveSaved; |
61 | 61 | ||
62 | /// <summary> | 62 | /// <summary> |
63 | /// The file to load and save inventory if no filename has been specified | 63 | /// The file to load and save inventory if no filename has been specified |
@@ -83,7 +83,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
83 | } | 83 | } |
84 | 84 | ||
85 | public void Initialise(Scene scene, IConfigSource source) | 85 | public void Initialise(Scene scene, IConfigSource source) |
86 | { | 86 | { |
87 | if (m_scenes.Count == 0) | 87 | if (m_scenes.Count == 0) |
88 | { | 88 | { |
89 | scene.RegisterModuleInterface<IInventoryArchiverModule>(this); | 89 | scene.RegisterModuleInterface<IInventoryArchiverModule>(this); |
@@ -102,7 +102,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
102 | m_aScene = scene; | 102 | m_aScene = scene; |
103 | } | 103 | } |
104 | 104 | ||
105 | m_scenes[scene.RegionInfo.RegionID] = scene; | 105 | m_scenes[scene.RegionInfo.RegionID] = scene; |
106 | } | 106 | } |
107 | 107 | ||
108 | public void PostInitialise() {} | 108 | public void PostInitialise() {} |
@@ -119,7 +119,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
119 | InventoryArchiveSaved handlerInventoryArchiveSaved = OnInventoryArchiveSaved; | 119 | InventoryArchiveSaved handlerInventoryArchiveSaved = OnInventoryArchiveSaved; |
120 | if (handlerInventoryArchiveSaved != null) | 120 | if (handlerInventoryArchiveSaved != null) |
121 | handlerInventoryArchiveSaved(id, succeeded, userInfo, invPath, saveStream, reportedException); | 121 | handlerInventoryArchiveSaved(id, succeeded, userInfo, invPath, saveStream, reportedException); |
122 | } | 122 | } |
123 | 123 | ||
124 | public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream) | 124 | public bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream) |
125 | { | 125 | { |
@@ -174,7 +174,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
174 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream) | 174 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream) |
175 | { | 175 | { |
176 | if (m_scenes.Count > 0) | 176 | if (m_scenes.Count > 0) |
177 | { | 177 | { |
178 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass); | 178 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass); |
179 | 179 | ||
180 | if (userInfo != null) | 180 | if (userInfo != null) |
@@ -182,7 +182,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
182 | if (CheckPresence(userInfo.UserProfile.ID)) | 182 | if (CheckPresence(userInfo.UserProfile.ID)) |
183 | { | 183 | { |
184 | InventoryArchiveReadRequest request = | 184 | InventoryArchiveReadRequest request = |
185 | new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream); | 185 | new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream); |
186 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 186 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
187 | 187 | ||
188 | return true; | 188 | return true; |
@@ -197,12 +197,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
197 | } | 197 | } |
198 | 198 | ||
199 | return false; | 199 | return false; |
200 | } | 200 | } |
201 | 201 | ||
202 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, string loadPath) | 202 | public bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, string loadPath) |
203 | { | 203 | { |
204 | if (m_scenes.Count > 0) | 204 | if (m_scenes.Count > 0) |
205 | { | 205 | { |
206 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass); | 206 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName, pass); |
207 | 207 | ||
208 | if (userInfo != null) | 208 | if (userInfo != null) |
@@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
210 | if (CheckPresence(userInfo.UserProfile.ID)) | 210 | if (CheckPresence(userInfo.UserProfile.ID)) |
211 | { | 211 | { |
212 | InventoryArchiveReadRequest request = | 212 | InventoryArchiveReadRequest request = |
213 | new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath); | 213 | new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath); |
214 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 214 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
215 | 215 | ||
216 | return true; | 216 | return true; |
@@ -221,11 +221,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
221 | "[INVENTORY ARCHIVER]: User {0} {1} not logged in to this region simulator", | 221 | "[INVENTORY ARCHIVER]: User {0} {1} not logged in to this region simulator", |
222 | userInfo.UserProfile.Name, userInfo.UserProfile.ID); | 222 | userInfo.UserProfile.Name, userInfo.UserProfile.ID); |
223 | } | 223 | } |
224 | } | 224 | } |
225 | } | 225 | } |
226 | 226 | ||
227 | return false; | 227 | return false; |
228 | } | 228 | } |
229 | 229 | ||
230 | /// <summary> | 230 | /// <summary> |
231 | /// Load inventory from an inventory file archive | 231 | /// Load inventory from an inventory file archive |
@@ -252,7 +252,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
252 | "[INVENTORY ARCHIVER]: Loading archive {0} to inventory path {1} for {2} {3}", | 252 | "[INVENTORY ARCHIVER]: Loading archive {0} to inventory path {1} for {2} {3}", |
253 | loadPath, invPath, firstName, lastName); | 253 | loadPath, invPath, firstName, lastName); |
254 | 254 | ||
255 | if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath)) | 255 | if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath)) |
256 | m_log.InfoFormat( | 256 | m_log.InfoFormat( |
257 | "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", | 257 | "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", |
258 | loadPath, firstName, lastName); | 258 | loadPath, firstName, lastName); |
@@ -264,7 +264,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
264 | /// <param name="cmdparams"></param> | 264 | /// <param name="cmdparams"></param> |
265 | protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) | 265 | protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) |
266 | { | 266 | { |
267 | if (cmdparams.Length < 5) | 267 | if (cmdparams.Length < 6) |
268 | { | 268 | { |
269 | m_log.Error( | 269 | m_log.Error( |
270 | "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]"); | 270 | "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]"); |
@@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
288 | 288 | ||
289 | lock (m_pendingConsoleSaves) | 289 | lock (m_pendingConsoleSaves) |
290 | m_pendingConsoleSaves.Add(id); | 290 | m_pendingConsoleSaves.Add(id); |
291 | } | 291 | } |
292 | 292 | ||
293 | private void SaveInvConsoleCommandCompleted( | 293 | private void SaveInvConsoleCommandCompleted( |
294 | Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, | 294 | Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, |
@@ -324,6 +324,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
324 | protected CachedUserInfo GetUserInfo(string firstName, string lastName, string pass) | 324 | protected CachedUserInfo GetUserInfo(string firstName, string lastName, string pass) |
325 | { | 325 | { |
326 | CachedUserInfo userInfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(firstName, lastName); | 326 | CachedUserInfo userInfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(firstName, lastName); |
327 | //m_aScene.CommsManager.UserService.GetUserProfile(firstName, lastName); | ||
327 | if (null == userInfo) | 328 | if (null == userInfo) |
328 | { | 329 | { |
329 | m_log.ErrorFormat( | 330 | m_log.ErrorFormat( |
@@ -332,16 +333,25 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
332 | return null; | 333 | return null; |
333 | } | 334 | } |
334 | 335 | ||
335 | string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(pass) + ":" + userInfo.UserProfile.PasswordSalt); | 336 | try |
336 | if (userInfo.UserProfile.PasswordHash != md5PasswdHash) | ||
337 | { | 337 | { |
338 | m_log.ErrorFormat( | 338 | if (m_aScene.CommsManager.UserService.AuthenticateUserByPassword(userInfo.UserProfile.ID, pass)) |
339 | "[INVENTORY ARCHIVER]: Password for user {0} {1} incorrect. Please try again.", | 339 | { |
340 | firstName, lastName); | 340 | return userInfo; |
341 | } | ||
342 | else | ||
343 | { | ||
344 | m_log.ErrorFormat( | ||
345 | "[INVENTORY ARCHIVER]: Password for user {0} {1} incorrect. Please try again.", | ||
346 | firstName, lastName); | ||
347 | return null; | ||
348 | } | ||
349 | } | ||
350 | catch (Exception e) | ||
351 | { | ||
352 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: Could not authenticate password, {0}", e.Message); | ||
341 | return null; | 353 | return null; |
342 | } | 354 | } |
343 | |||
344 | return userInfo; | ||
345 | } | 355 | } |
346 | 356 | ||
347 | /// <summary> | 357 | /// <summary> |
@@ -349,7 +359,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
349 | /// </summary> | 359 | /// </summary> |
350 | /// <param name="loadedNodes">Can be empty. In which case, nothing happens</param> | 360 | /// <param name="loadedNodes">Can be empty. In which case, nothing happens</param> |
351 | private void UpdateClientWithLoadedNodes(CachedUserInfo userInfo, List<InventoryNodeBase> loadedNodes) | 361 | private void UpdateClientWithLoadedNodes(CachedUserInfo userInfo, List<InventoryNodeBase> loadedNodes) |
352 | { | 362 | { |
353 | if (loadedNodes.Count == 0) | 363 | if (loadedNodes.Count == 0) |
354 | return; | 364 | return; |
355 | 365 | ||
@@ -358,19 +368,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
358 | ScenePresence user = scene.GetScenePresence(userInfo.UserProfile.ID); | 368 | ScenePresence user = scene.GetScenePresence(userInfo.UserProfile.ID); |
359 | 369 | ||
360 | if (user != null && !user.IsChildAgent) | 370 | if (user != null && !user.IsChildAgent) |
361 | { | 371 | { |
362 | foreach (InventoryNodeBase node in loadedNodes) | 372 | foreach (InventoryNodeBase node in loadedNodes) |
363 | { | 373 | { |
364 | m_log.DebugFormat( | 374 | // m_log.DebugFormat( |
365 | "[INVENTORY ARCHIVER]: Notifying {0} of loaded inventory node {1}", | 375 | // "[INVENTORY ARCHIVER]: Notifying {0} of loaded inventory node {1}", |
366 | user.Name, node.Name); | 376 | // user.Name, node.Name); |
367 | 377 | ||
368 | user.ControllingClient.SendBulkUpdateInventory(node); | 378 | user.ControllingClient.SendBulkUpdateInventory(node); |
369 | } | 379 | } |
370 | 380 | ||
371 | break; | 381 | break; |
372 | } | 382 | } |
373 | } | 383 | } |
374 | } | 384 | } |
375 | 385 | ||
376 | /// <summary> | 386 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index ed293cd..b0fdcd6 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -37,7 +37,7 @@ using OpenMetaverse; | |||
37 | using OpenSim.Data; | 37 | using OpenSim.Data; |
38 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Serialization; | 39 | using OpenSim.Framework.Serialization; |
40 | using OpenSim.Framework.Serialization.External; | 40 | using OpenSim.Framework.Serialization.External; |
41 | using OpenSim.Framework.Communications; | 41 | using OpenSim.Framework.Communications; |
42 | using OpenSim.Framework.Communications.Cache; | 42 | using OpenSim.Framework.Communications.Cache; |
43 | using OpenSim.Framework.Communications.Osp; | 43 | using OpenSim.Framework.Communications.Osp; |
@@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
70 | Exception reportedException) | 70 | Exception reportedException) |
71 | { | 71 | { |
72 | mre.Set(); | 72 | mre.Set(); |
73 | } | 73 | } |
74 | 74 | ||
75 | /// <summary> | 75 | /// <summary> |
76 | /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet). | 76 | /// Test saving a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet). |
@@ -157,7 +157,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
157 | string expectedObject1FilePath = string.Format( | 157 | string expectedObject1FilePath = string.Format( |
158 | "{0}{1}{2}", | 158 | "{0}{1}{2}", |
159 | ArchiveConstants.INVENTORY_PATH, | 159 | ArchiveConstants.INVENTORY_PATH, |
160 | InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder), | 160 | InventoryArchiveWriteRequest.CreateArchiveFolderName(objsFolder), |
161 | expectedObject1FileName); | 161 | expectedObject1FileName); |
162 | 162 | ||
163 | string filePath; | 163 | string filePath; |
@@ -195,7 +195,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
195 | Assert.That(gotObject1File, Is.True, "No item1 file in archive"); | 195 | Assert.That(gotObject1File, Is.True, "No item1 file in archive"); |
196 | // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); | 196 | // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); |
197 | 197 | ||
198 | // TODO: Test presence of more files and contents of files. | 198 | // TODO: Test presence of more files and contents of files. |
199 | } | 199 | } |
200 | 200 | ||
201 | /// <summary> | 201 | /// <summary> |
@@ -206,7 +206,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
206 | /// This test also does some deeper probing of loading into nested inventory structures | 206 | /// This test also does some deeper probing of loading into nested inventory structures |
207 | [Test] | 207 | [Test] |
208 | public void TestLoadIarV0_1ExistingUsers() | 208 | public void TestLoadIarV0_1ExistingUsers() |
209 | { | 209 | { |
210 | TestHelper.InMethod(); | 210 | TestHelper.InMethod(); |
211 | 211 | ||
212 | //log4net.Config.XmlConfigurator.Configure(); | 212 | //log4net.Config.XmlConfigurator.Configure(); |
@@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
238 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 238 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); |
239 | tar.Close(); | 239 | tar.Close(); |
240 | 240 | ||
241 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 241 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
242 | SerialiserModule serialiserModule = new SerialiserModule(); | 242 | SerialiserModule serialiserModule = new SerialiserModule(); |
243 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 243 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); |
244 | 244 | ||
@@ -271,9 +271,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
271 | Assert.That(foundItem1.Owner, Is.EqualTo(userUuid), | 271 | Assert.That(foundItem1.Owner, Is.EqualTo(userUuid), |
272 | "Loaded item owner doesn't match inventory reciever"); | 272 | "Loaded item owner doesn't match inventory reciever"); |
273 | 273 | ||
274 | // Now try loading to a root child folder | 274 | // Now try loading to a root child folder |
275 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA"); | 275 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA"); |
276 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); | 276 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); |
277 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream); | 277 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream); |
278 | 278 | ||
279 | InventoryItemBase foundItem2 | 279 | InventoryItemBase foundItem2 |
@@ -282,12 +282,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
282 | 282 | ||
283 | // Now try loading to a more deeply nested folder | 283 | // Now try loading to a more deeply nested folder |
284 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC"); | 284 | UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC"); |
285 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); | 285 | archiveReadStream = new MemoryStream(archiveReadStream.ToArray()); |
286 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream); | 286 | archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream); |
287 | 287 | ||
288 | InventoryItemBase foundItem3 | 288 | InventoryItemBase foundItem3 |
289 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName); | 289 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName); |
290 | Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3"); | 290 | Assert.That(foundItem3, Is.Not.Null, "Didn't find loaded item 3"); |
291 | } | 291 | } |
292 | 292 | ||
293 | /// <summary> | 293 | /// <summary> |
@@ -299,7 +299,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
299 | /// (as tested in the a later commented out test) | 299 | /// (as tested in the a later commented out test) |
300 | [Test] | 300 | [Test] |
301 | public void TestLoadIarV0_1AbsentUsers() | 301 | public void TestLoadIarV0_1AbsentUsers() |
302 | { | 302 | { |
303 | TestHelper.InMethod(); | 303 | TestHelper.InMethod(); |
304 | 304 | ||
305 | log4net.Config.XmlConfigurator.Configure(); | 305 | log4net.Config.XmlConfigurator.Configure(); |
@@ -331,7 +331,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
331 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 331 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); |
332 | tar.Close(); | 332 | tar.Close(); |
333 | 333 | ||
334 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 334 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
335 | SerialiserModule serialiserModule = new SerialiserModule(); | 335 | SerialiserModule serialiserModule = new SerialiserModule(); |
336 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 336 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); |
337 | 337 | ||
@@ -357,8 +357,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
357 | // "Loaded item non-uuid creator doesn't match that of the loading user"); | 357 | // "Loaded item non-uuid creator doesn't match that of the loading user"); |
358 | Assert.That( | 358 | Assert.That( |
359 | foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid), | 359 | foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid), |
360 | "Loaded item uuid creator doesn't match that of the loading user"); | 360 | "Loaded item uuid creator doesn't match that of the loading user"); |
361 | } | 361 | } |
362 | 362 | ||
363 | /// <summary> | 363 | /// <summary> |
364 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where | 364 | /// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where |
@@ -367,7 +367,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
367 | /// Disabled since temporary profiles have not yet been implemented. | 367 | /// Disabled since temporary profiles have not yet been implemented. |
368 | //[Test] | 368 | //[Test] |
369 | public void TestLoadIarV0_1TempProfiles() | 369 | public void TestLoadIarV0_1TempProfiles() |
370 | { | 370 | { |
371 | TestHelper.InMethod(); | 371 | TestHelper.InMethod(); |
372 | 372 | ||
373 | log4net.Config.XmlConfigurator.Configure(); | 373 | log4net.Config.XmlConfigurator.Configure(); |
@@ -396,7 +396,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
396 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 396 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); |
397 | tar.Close(); | 397 | tar.Close(); |
398 | 398 | ||
399 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 399 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
400 | SerialiserModule serialiserModule = new SerialiserModule(); | 400 | SerialiserModule serialiserModule = new SerialiserModule(); |
401 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 401 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); |
402 | 402 | ||
@@ -436,7 +436,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
436 | Assert.That(foundItem.Owner, Is.EqualTo(userUuid)); | 436 | Assert.That(foundItem.Owner, Is.EqualTo(userUuid)); |
437 | 437 | ||
438 | Console.WriteLine("### Successfully completed {0} ###", MethodBase.GetCurrentMethod()); | 438 | Console.WriteLine("### Successfully completed {0} ###", MethodBase.GetCurrentMethod()); |
439 | } | 439 | } |
440 | 440 | ||
441 | /// <summary> | 441 | /// <summary> |
442 | /// Test replication of an archive path to the user's inventory. | 442 | /// Test replication of an archive path to the user's inventory. |
@@ -474,7 +474,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
474 | string itemArchivePath | 474 | string itemArchivePath |
475 | = string.Format( | 475 | = string.Format( |
476 | "{0}{1}{2}{3}", | 476 | "{0}{1}{2}{3}", |
477 | ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName); | 477 | ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName); |
478 | 478 | ||
479 | //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder); | 479 | //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder); |
480 | 480 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index 75976e2..734230c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -172,9 +172,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
172 | Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length); | 172 | Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length); |
173 | 173 | ||
174 | if (user != null && !user.IsChildAgent) | 174 | if (user != null && !user.IsChildAgent) |
175 | { | 175 | { |
176 | user.ControllingClient.SendBulkUpdateInventory(folderCopy); | 176 | user.ControllingClient.SendBulkUpdateInventory(folderCopy); |
177 | } | 177 | } |
178 | } | 178 | } |
179 | else | 179 | else |
180 | { | 180 | { |
@@ -199,10 +199,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
199 | } | 199 | } |
200 | 200 | ||
201 | copyID = itemCopy.ID; | 201 | copyID = itemCopy.ID; |
202 | Array.Copy(copyID.GetBytes(), 0, im.binaryBucket, 1, 16); | 202 | Array.Copy(copyID.GetBytes(), 0, im.binaryBucket, 1, 16); |
203 | 203 | ||
204 | if (user != null && !user.IsChildAgent) | 204 | if (user != null && !user.IsChildAgent) |
205 | { | 205 | { |
206 | user.ControllingClient.SendBulkUpdateInventory(itemCopy); | 206 | user.ControllingClient.SendBulkUpdateInventory(itemCopy); |
207 | } | 207 | } |
208 | } | 208 | } |
@@ -241,7 +241,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
241 | } | 241 | } |
242 | } | 242 | } |
243 | else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined) | 243 | else if (im.dialog == (byte) InstantMessageDialog.InventoryDeclined) |
244 | { | 244 | { |
245 | // Here, the recipient is local and we can assume that the | 245 | // Here, the recipient is local and we can assume that the |
246 | // inventory is loaded. Courtesy of the above bulk update, | 246 | // inventory is loaded. Courtesy of the above bulk update, |
247 | // It will have been pushed to the client, too | 247 | // It will have been pushed to the client, too |
@@ -284,7 +284,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
284 | } | 284 | } |
285 | 285 | ||
286 | if ((null == item && null == folder) | null == trashFolder) | 286 | if ((null == item && null == folder) | null == trashFolder) |
287 | { | 287 | { |
288 | string reason = String.Empty; | 288 | string reason = String.Empty; |
289 | 289 | ||
290 | if (trashFolder == null) | 290 | if (trashFolder == null) |
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs index 34d46a0..1b23d92 100644 --- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs | |||
@@ -316,7 +316,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
316 | 316 | ||
317 | // This will persist this beyond the expiry of the caps handlers | 317 | // This will persist this beyond the expiry of the caps handlers |
318 | MainServer.Instance.AddPollServiceHTTPHandler( | 318 | MainServer.Instance.AddPollServiceHTTPHandler( |
319 | capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePath2, new PollServiceEventArgs(HasEvents, GetEvents, NoEvents, agentID)); | 319 | capsBase + EventQueueGetUUID.ToString() + "/", EventQueuePoll, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); |
320 | 320 | ||
321 | Random rnd = new Random(Environment.TickCount); | 321 | Random rnd = new Random(Environment.TickCount); |
322 | lock (m_ids) | 322 | lock (m_ids) |
@@ -326,7 +326,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
326 | } | 326 | } |
327 | } | 327 | } |
328 | 328 | ||
329 | public bool HasEvents(UUID agentID) | 329 | public bool HasEvents(UUID requestID, UUID agentID) |
330 | { | 330 | { |
331 | // Don't use this, because of race conditions at agent closing time | 331 | // Don't use this, because of race conditions at agent closing time |
332 | //Queue<OSD> queue = TryGetQueue(agentID); | 332 | //Queue<OSD> queue = TryGetQueue(agentID); |
@@ -343,14 +343,14 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
343 | return false; | 343 | return false; |
344 | } | 344 | } |
345 | 345 | ||
346 | public Hashtable GetEvents(UUID pAgentId, string request) | 346 | public Hashtable GetEvents(UUID requestID, UUID pAgentId, string request) |
347 | { | 347 | { |
348 | Queue<OSD> queue = TryGetQueue(pAgentId); | 348 | Queue<OSD> queue = TryGetQueue(pAgentId); |
349 | OSD element; | 349 | OSD element; |
350 | lock (queue) | 350 | lock (queue) |
351 | { | 351 | { |
352 | if (queue.Count == 0) | 352 | if (queue.Count == 0) |
353 | return NoEvents(); | 353 | return NoEvents(requestID, pAgentId); |
354 | element = queue.Dequeue(); // 15s timeout | 354 | element = queue.Dequeue(); // 15s timeout |
355 | } | 355 | } |
356 | 356 | ||
@@ -398,7 +398,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
398 | //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); | 398 | //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); |
399 | } | 399 | } |
400 | 400 | ||
401 | public Hashtable NoEvents() | 401 | public Hashtable NoEvents(UUID requestID, UUID agentID) |
402 | { | 402 | { |
403 | Hashtable responsedata = new Hashtable(); | 403 | Hashtable responsedata = new Hashtable(); |
404 | responsedata["int_response_code"] = 502; | 404 | responsedata["int_response_code"] = 502; |
@@ -454,7 +454,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
454 | responsedata["error_status_text"] = "Upstream error:"; | 454 | responsedata["error_status_text"] = "Upstream error:"; |
455 | responsedata["http_protocol_version"] = "HTTP/1.0"; | 455 | responsedata["http_protocol_version"] = "HTTP/1.0"; |
456 | return responsedata; | 456 | return responsedata; |
457 | } | 457 | } |
458 | 458 | ||
459 | OSDArray array = new OSDArray(); | 459 | OSDArray array = new OSDArray(); |
460 | if (element == null) // didn't have an event in 15s | 460 | if (element == null) // didn't have an event in 15s |
@@ -491,6 +491,11 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
491 | return responsedata; | 491 | return responsedata; |
492 | } | 492 | } |
493 | 493 | ||
494 | public Hashtable EventQueuePoll(Hashtable request) | ||
495 | { | ||
496 | return new Hashtable(); | ||
497 | } | ||
498 | |||
494 | public Hashtable EventQueuePath2(Hashtable request) | 499 | public Hashtable EventQueuePath2(Hashtable request) |
495 | { | 500 | { |
496 | string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/",""); | 501 | string capuuid = (string)request["uri"]; //path.Replace("/CAPS/EQG/",""); |
diff --git a/OpenSim/Region/CoreModules/Framework/Services/RegionMapService.cs b/OpenSim/Region/CoreModules/Framework/Services/RegionMapService.cs deleted file mode 100644 index 8c92727..0000000 --- a/OpenSim/Region/CoreModules/Framework/Services/RegionMapService.cs +++ /dev/null | |||
@@ -1,208 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Reflection; | ||
33 | using log4net; | ||
34 | using Nini.Config; | ||
35 | using OpenMetaverse; | ||
36 | using OpenSim.Data; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Communications; | ||
39 | using OpenSim.Framework.Communications.Cache; | ||
40 | using OpenSim.Framework.Servers.HttpServer; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | |||
44 | using Nwc.XmlRpc; | ||
45 | |||
46 | |||
47 | namespace OpenSim.Region.CoreModules.Framework.Services | ||
48 | { | ||
49 | public class RegionMapService : IRegionModule | ||
50 | { | ||
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
52 | private static bool initialized = false; | ||
53 | private static bool enabled = false; | ||
54 | |||
55 | Scene m_scene; | ||
56 | //AssetService m_assetService; | ||
57 | |||
58 | #region IRegionModule interface | ||
59 | |||
60 | public void Initialise(Scene scene, IConfigSource config) | ||
61 | { | ||
62 | if (!initialized) | ||
63 | { | ||
64 | initialized = true; | ||
65 | m_scene = scene; | ||
66 | |||
67 | // This module is only on for hypergrid mode | ||
68 | enabled = config.Configs["Startup"].GetBoolean("hypergrid", false); | ||
69 | } | ||
70 | } | ||
71 | |||
72 | public void PostInitialise() | ||
73 | { | ||
74 | if (enabled) | ||
75 | { | ||
76 | m_log.Info("[RegionMapService]: Starting..."); | ||
77 | |||
78 | //m_assetService = new AssetService(m_scene); | ||
79 | new GridService(m_scene); | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public void Close() | ||
84 | { | ||
85 | } | ||
86 | |||
87 | public string Name | ||
88 | { | ||
89 | get { return "RegionMapService"; } | ||
90 | } | ||
91 | |||
92 | public bool IsSharedModule | ||
93 | { | ||
94 | get { return true; } | ||
95 | } | ||
96 | |||
97 | #endregion | ||
98 | |||
99 | } | ||
100 | |||
101 | public class GridService | ||
102 | { | ||
103 | // private IUserService m_userService; | ||
104 | private IGridServices m_gridService; | ||
105 | private bool m_doLookup = false; | ||
106 | |||
107 | public bool DoLookup | ||
108 | { | ||
109 | get { return m_doLookup; } | ||
110 | set { m_doLookup = value; } | ||
111 | } | ||
112 | private static readonly ILog m_log | ||
113 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
114 | |||
115 | public GridService(Scene m_scene) | ||
116 | { | ||
117 | AddHandlers(m_scene); | ||
118 | // m_userService = m_scene.CommsManager.UserService; | ||
119 | m_gridService = m_scene.CommsManager.GridService; | ||
120 | } | ||
121 | |||
122 | protected void AddHandlers(Scene m_scene) | ||
123 | { | ||
124 | // IAssetDataPlugin m_assetProvider | ||
125 | // = ((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin; | ||
126 | |||
127 | IHttpServer httpServer = MainServer.Instance; | ||
128 | httpServer.AddXmlRPCHandler("simulator_data_request", XmlRpcSimulatorDataRequestMethod); | ||
129 | //m_httpServer.AddXmlRPCHandler("map_block", XmlRpcMapBlockMethod); | ||
130 | //m_httpServer.AddXmlRPCHandler("search_for_region_by_name", XmlRpcSearchForRegionMethod); | ||
131 | |||
132 | } | ||
133 | |||
134 | /// <summary> | ||
135 | /// Returns an XML RPC response to a simulator profile request | ||
136 | /// </summary> | ||
137 | /// <param name="request"></param> | ||
138 | /// <returns></returns> | ||
139 | public XmlRpcResponse XmlRpcSimulatorDataRequestMethod(XmlRpcRequest request, IPEndPoint remoteClient) | ||
140 | { | ||
141 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
142 | Hashtable responseData = new Hashtable(); | ||
143 | RegionInfo simData = null; | ||
144 | if (requestData.ContainsKey("region_UUID")) | ||
145 | { | ||
146 | UUID regionID = new UUID((string)requestData["region_UUID"]); | ||
147 | simData = m_gridService.RequestNeighbourInfo(regionID); //.GetRegion(regionID); | ||
148 | if (simData == null) | ||
149 | { | ||
150 | m_log.WarnFormat("[HGGridService] didn't find region for regionID {0} from {1}", | ||
151 | regionID, request.Params.Count > 1 ? request.Params[1] : "unknwon source"); | ||
152 | } | ||
153 | } | ||
154 | else if (requestData.ContainsKey("region_handle")) | ||
155 | { | ||
156 | //CFK: The if/else below this makes this message redundant. | ||
157 | //CFK: m_log.Info("requesting data for region " + (string) requestData["region_handle"]); | ||
158 | ulong regionHandle = Convert.ToUInt64((string)requestData["region_handle"]); | ||
159 | simData = m_gridService.RequestNeighbourInfo(regionHandle); //m_gridDBService.GetRegion(regionHandle); | ||
160 | if (simData == null) | ||
161 | { | ||
162 | m_log.WarnFormat("[HGGridService] didn't find region for regionHandle {0} from {1}", | ||
163 | regionHandle, request.Params.Count > 1 ? request.Params[1] : "unknwon source"); | ||
164 | } | ||
165 | } | ||
166 | else if (requestData.ContainsKey("region_name_search")) | ||
167 | { | ||
168 | string regionName = (string)requestData["region_name_search"]; | ||
169 | List<RegionInfo> regInfos = m_gridService.RequestNamedRegions(regionName, 1);//m_gridDBService.GetRegion(regionName); | ||
170 | if (regInfos != null) | ||
171 | simData = regInfos[0]; | ||
172 | |||
173 | if (simData == null) | ||
174 | { | ||
175 | m_log.WarnFormat("[HGGridService] didn't find region for regionName {0} from {1}", | ||
176 | regionName, request.Params.Count > 1 ? request.Params[1] : "unknwon source"); | ||
177 | } | ||
178 | } | ||
179 | else m_log.Warn("[HGGridService] regionlookup without regionID, regionHandle or regionHame"); | ||
180 | |||
181 | if (simData == null) | ||
182 | { | ||
183 | //Sim does not exist | ||
184 | responseData["error"] = "Sim does not exist"; | ||
185 | } | ||
186 | else | ||
187 | { | ||
188 | m_log.Debug("[HGGridService]: found " + (string)simData.RegionName + " regionHandle = " + | ||
189 | (string)requestData["region_handle"]); | ||
190 | responseData["sim_ip"] = simData.ExternalEndPoint.Address.ToString(); | ||
191 | responseData["sim_port"] = simData.ExternalEndPoint.Port.ToString(); | ||
192 | //responseData["server_uri"] = simData.serverURI; | ||
193 | responseData["http_port"] = simData.HttpPort.ToString(); | ||
194 | //responseData["remoting_port"] = simData.remotingPort.ToString(); | ||
195 | responseData["region_locx"] = simData.RegionLocX.ToString(); | ||
196 | responseData["region_locy"] = simData.RegionLocY.ToString(); | ||
197 | responseData["region_UUID"] = simData.RegionID.ToString(); | ||
198 | responseData["region_name"] = simData.RegionName; | ||
199 | responseData["region_secret"] = simData.regionSecret; | ||
200 | } | ||
201 | |||
202 | XmlRpcResponse response = new XmlRpcResponse(); | ||
203 | response.Value = responseData; | ||
204 | return response; | ||
205 | } | ||
206 | |||
207 | } | ||
208 | } | ||
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs index 613dbe9..4199c98 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneLoginModule.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.CoreModules.Hypergrid | |||
61 | { | 61 | { |
62 | if (m_firstScene != null) | 62 | if (m_firstScene != null) |
63 | { | 63 | { |
64 | return m_firstScene.CommsManager.GridService.RegionLoginsEnabled; | 64 | return m_firstScene.SceneGridService.RegionLoginsEnabled; |
65 | } | 65 | } |
66 | else | 66 | else |
67 | { | 67 | { |
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs index 6774060..a0ccdc7 100644 --- a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs +++ b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs | |||
@@ -34,6 +34,7 @@ using OpenSim.Framework; | |||
34 | using OpenSim.Region.CoreModules.World.WorldMap; | 34 | using OpenSim.Region.CoreModules.World.WorldMap; |
35 | using OpenSim.Region.Framework.Interfaces; | 35 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
37 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
37 | 38 | ||
38 | namespace OpenSim.Region.CoreModules.Hypergrid | 39 | namespace OpenSim.Region.CoreModules.Hypergrid |
39 | { | 40 | { |
@@ -59,7 +60,17 @@ namespace OpenSim.Region.CoreModules.Hypergrid | |||
59 | 60 | ||
60 | protected override void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | 61 | protected override void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) |
61 | { | 62 | { |
62 | List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4); | 63 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
64 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | ||
65 | (minX - 4) * (int)Constants.RegionSize, (maxX + 4) * (int)Constants.RegionSize, | ||
66 | (minY - 4) * (int)Constants.RegionSize, (maxY + 4) * (int)Constants.RegionSize); | ||
67 | |||
68 | foreach (GridRegion r in regions) | ||
69 | { | ||
70 | MapBlockData block = new MapBlockData(); | ||
71 | MapBlockFromGridRegion(block, r); | ||
72 | mapBlocks.Add(block); | ||
73 | } | ||
63 | 74 | ||
64 | // Different from super | 75 | // Different from super |
65 | FillInMap(mapBlocks, minX, minY, maxX, maxY); | 76 | FillInMap(mapBlocks, minX, minY, maxX, maxY); |
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs index e9c1e9d..7d6f150 100644 --- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs +++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs | |||
@@ -353,11 +353,11 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
353 | return responseMap; | 353 | return responseMap; |
354 | } | 354 | } |
355 | 355 | ||
356 | // Using OpenSim.Framework.Capabilities.Caps here one time.. | 356 | // Using OpenSim.Framework.Capabilities.Caps here one time.. |
357 | // so the long name is probably better then a using statement | 357 | // so the long name is probably better then a using statement |
358 | public void OnRegisterCaps(UUID agentID, Caps caps) | 358 | public void OnRegisterCaps(UUID agentID, Caps caps) |
359 | { | 359 | { |
360 | /* If we ever want to register our own caps here.... | 360 | /* If we ever want to register our own caps here.... |
361 | * | 361 | * |
362 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | 362 | string capsBase = "/CAPS/" + caps.CapsObjectPath; |
363 | caps.RegisterHandler("CAPNAME", | 363 | caps.RegisterHandler("CAPNAME", |
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml index f9e61aa..8f82718 100644 --- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml +++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml | |||
@@ -38,11 +38,15 @@ | |||
38 | <RegionModule id="RemoteLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.RemoteLandServicesConnector" /> | 38 | <RegionModule id="RemoteLandServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Land.RemoteLandServicesConnector" /> |
39 | <RegionModule id="LocalInterregionComms" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion.LocalInterregionComms" /> | 39 | <RegionModule id="LocalInterregionComms" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion.LocalInterregionComms" /> |
40 | <RegionModule id="RESTInterregionComms" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion.RESTInterregionComms" /> | 40 | <RegionModule id="RESTInterregionComms" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion.RESTInterregionComms" /> |
41 | <RegionModule id="LocalGridServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.LocalGridServicesConnector" /> | ||
42 | <RegionModule id="RemoteGridServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.RemoteGridServicesConnector" /> | ||
43 | <RegionModule id="HGGridConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.HGGridConnector" /> | ||
41 | <!-- Service connectors IN modules --> | 44 | <!-- Service connectors IN modules --> |
42 | <RegionModule id="AssetServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset.AssetServiceInConnectorModule" /> | 45 | <RegionModule id="AssetServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset.AssetServiceInConnectorModule" /> |
43 | <RegionModule id="InventoryServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory.InventoryServiceInConnectorModule" /> | 46 | <RegionModule id="InventoryServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Inventory.InventoryServiceInConnectorModule" /> |
44 | <RegionModule id="LandServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Land.LandServiceInConnectorModule" /> | 47 | <RegionModule id="LandServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Land.LandServiceInConnectorModule" /> |
45 | <RegionModule id="NeighbourServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour.NeighbourServiceInConnectorModule" /> \ | 48 | <RegionModule id="NeighbourServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour.NeighbourServiceInConnectorModule" /> \ |
49 | <RegionModule id="HypergridServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid.HypergridServiceInConnectorModule" /> \ | ||
46 | 50 | ||
47 | </Extension> | 51 | </Extension> |
48 | 52 | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs index 6a2a6c8..b885420 100644 --- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs | |||
@@ -55,14 +55,19 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
55 | public UUID requestID; | 55 | public UUID requestID; |
56 | public Dictionary<string, string> headers; | 56 | public Dictionary<string, string> headers; |
57 | public string body; | 57 | public string body; |
58 | public int responseCode; | ||
59 | public string responseBody; | ||
58 | public ManualResetEvent ev; | 60 | public ManualResetEvent ev; |
61 | public bool requestDone; | ||
62 | public int startTime; | ||
63 | public string uri; | ||
59 | } | 64 | } |
60 | 65 | ||
61 | public class UrlModule : ISharedRegionModule, IUrlModule | 66 | public class UrlModule : ISharedRegionModule, IUrlModule |
62 | { | 67 | { |
63 | // private static readonly ILog m_log = | 68 | private static readonly ILog m_log = |
64 | // LogManager.GetLogger( | 69 | LogManager.GetLogger( |
65 | // MethodBase.GetCurrentMethod().DeclaringType); | 70 | MethodBase.GetCurrentMethod().DeclaringType); |
66 | 71 | ||
67 | private Dictionary<UUID, UrlData> m_RequestMap = | 72 | private Dictionary<UUID, UrlData> m_RequestMap = |
68 | new Dictionary<UUID, UrlData>(); | 73 | new Dictionary<UUID, UrlData>(); |
@@ -70,15 +75,23 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
70 | private Dictionary<string, UrlData> m_UrlMap = | 75 | private Dictionary<string, UrlData> m_UrlMap = |
71 | new Dictionary<string, UrlData>(); | 76 | new Dictionary<string, UrlData>(); |
72 | 77 | ||
78 | |||
73 | private int m_TotalUrls = 100; | 79 | private int m_TotalUrls = 100; |
74 | 80 | ||
75 | private IHttpServer m_HttpServer = null; | 81 | private IHttpServer m_HttpServer = null; |
76 | 82 | ||
83 | private string m_ExternalHostNameForLSL = ""; | ||
84 | |||
77 | public Type ReplaceableInterface | 85 | public Type ReplaceableInterface |
78 | { | 86 | { |
79 | get { return null; } | 87 | get { return null; } |
80 | } | 88 | } |
81 | 89 | ||
90 | private Hashtable HandleHttpPoll(Hashtable request) | ||
91 | { | ||
92 | return new Hashtable(); | ||
93 | } | ||
94 | |||
82 | public string Name | 95 | public string Name |
83 | { | 96 | { |
84 | get { return "UrlModule"; } | 97 | get { return "UrlModule"; } |
@@ -86,6 +99,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
86 | 99 | ||
87 | public void Initialise(IConfigSource config) | 100 | public void Initialise(IConfigSource config) |
88 | { | 101 | { |
102 | m_ExternalHostNameForLSL = config.Configs["Network"].GetString("ExternalHostNameForLSL", System.Environment.MachineName); | ||
89 | } | 103 | } |
90 | 104 | ||
91 | public void PostInitialise() | 105 | public void PostInitialise() |
@@ -117,7 +131,6 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
117 | public void Close() | 131 | public void Close() |
118 | { | 132 | { |
119 | } | 133 | } |
120 | |||
121 | public UUID RequestURL(IScriptModule engine, SceneObjectPart host, UUID itemID) | 134 | public UUID RequestURL(IScriptModule engine, SceneObjectPart host, UUID itemID) |
122 | { | 135 | { |
123 | UUID urlcode = UUID.Random(); | 136 | UUID urlcode = UUID.Random(); |
@@ -129,7 +142,7 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
129 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); | 142 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_DENIED", "" }); |
130 | return urlcode; | 143 | return urlcode; |
131 | } | 144 | } |
132 | string url = "http://"+System.Environment.MachineName+":"+m_HttpServer.Port.ToString()+"/lslhttp/"+urlcode.ToString()+"/"; | 145 | string url = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + "/lslhttp/" + urlcode.ToString() + "/"; |
133 | 146 | ||
134 | UrlData urlData = new UrlData(); | 147 | UrlData urlData = new UrlData(); |
135 | urlData.hostID = host.UUID; | 148 | urlData.hostID = host.UUID; |
@@ -139,9 +152,14 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
139 | urlData.urlcode = urlcode; | 152 | urlData.urlcode = urlcode; |
140 | urlData.requests = new Dictionary<UUID, RequestData>(); | 153 | urlData.requests = new Dictionary<UUID, RequestData>(); |
141 | 154 | ||
155 | |||
142 | m_UrlMap[url] = urlData; | 156 | m_UrlMap[url] = urlData; |
143 | 157 | ||
144 | m_HttpServer.AddHTTPHandler("/lslhttp/"+urlcode.ToString()+"/", HttpRequestHandler); | 158 | string uri = "/lslhttp/" + urlcode.ToString() + "/"; |
159 | |||
160 | m_HttpServer.AddPollServiceHTTPHandler(uri,HandleHttpPoll, | ||
161 | new PollServiceEventArgs(HttpRequestHandler,HasEvents, GetEvents, NoEvents, | ||
162 | urlcode)); | ||
145 | 163 | ||
146 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url }); | 164 | engine.PostScriptEvent(itemID, "http_request", new Object[] { urlcode.ToString(), "URL_REQUEST_GRANTED", url }); |
147 | } | 165 | } |
@@ -165,7 +183,9 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
165 | UrlData data; | 183 | UrlData data; |
166 | 184 | ||
167 | if (!m_UrlMap.TryGetValue(url, out data)) | 185 | if (!m_UrlMap.TryGetValue(url, out data)) |
186 | { | ||
168 | return; | 187 | return; |
188 | } | ||
169 | 189 | ||
170 | foreach (UUID req in data.requests.Keys) | 190 | foreach (UUID req in data.requests.Keys) |
171 | m_RequestMap.Remove(req); | 191 | m_RequestMap.Remove(req); |
@@ -174,13 +194,36 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
174 | m_UrlMap.Remove(url); | 194 | m_UrlMap.Remove(url); |
175 | } | 195 | } |
176 | } | 196 | } |
177 | 197 | ||
178 | public void HttpResponse(UUID request, int status, string body) | 198 | public void HttpResponse(UUID request, int status, string body) |
179 | { | 199 | { |
200 | if (m_RequestMap.ContainsKey(request)) | ||
201 | { | ||
202 | UrlData urlData = m_RequestMap[request]; | ||
203 | urlData.requests[request].responseCode = status; | ||
204 | urlData.requests[request].responseBody = body; | ||
205 | //urlData.requests[request].ev.Set(); | ||
206 | urlData.requests[request].requestDone =true; | ||
207 | } | ||
208 | else | ||
209 | { | ||
210 | m_log.Info("[HttpRequestHandler] There is no http-in request with id " + request.ToString()); | ||
211 | } | ||
180 | } | 212 | } |
181 | 213 | ||
182 | public string GetHttpHeader(UUID request, string header) | 214 | public string GetHttpHeader(UUID requestId, string header) |
183 | { | 215 | { |
216 | if (m_RequestMap.ContainsKey(requestId)) | ||
217 | { | ||
218 | UrlData urlData=m_RequestMap[requestId]; | ||
219 | string value; | ||
220 | if (urlData.requests[requestId].headers.TryGetValue(header,out value)) | ||
221 | return value; | ||
222 | } | ||
223 | else | ||
224 | { | ||
225 | m_log.Warn("[HttpRequestHandler] There was no http-in request with id " + requestId); | ||
226 | } | ||
184 | return String.Empty; | 227 | return String.Empty; |
185 | } | 228 | } |
186 | 229 | ||
@@ -233,26 +276,214 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp | |||
233 | } | 276 | } |
234 | } | 277 | } |
235 | 278 | ||
279 | |||
236 | private void RemoveUrl(UrlData data) | 280 | private void RemoveUrl(UrlData data) |
237 | { | 281 | { |
238 | m_HttpServer.RemoveHTTPHandler("", "/lslhttp/"+data.urlcode.ToString()+"/"); | 282 | m_HttpServer.RemoveHTTPHandler("", "/lslhttp/"+data.urlcode.ToString()+"/"); |
239 | } | 283 | } |
240 | 284 | ||
241 | private Hashtable HttpRequestHandler(Hashtable request) | 285 | private Hashtable NoEvents(UUID requestID, UUID sessionID) |
242 | { | 286 | { |
243 | string uri = request["uri"].ToString(); | 287 | Hashtable response = new Hashtable(); |
244 | //A solution to this ugly mess would be to use only the /lslhttp/<UUID>/ part of the URI as the key. | 288 | UrlData url; |
245 | UrlData url = m_UrlMap["http://"+System.Environment.MachineName+":"+m_HttpServer.Port.ToString()+uri]; | 289 | lock (m_RequestMap) |
290 | { | ||
291 | if (!m_RequestMap.ContainsKey(requestID)) | ||
292 | return response; | ||
293 | url = m_RequestMap[requestID]; | ||
294 | } | ||
295 | |||
296 | if (System.Environment.TickCount - url.requests[requestID].startTime > 25000) | ||
297 | { | ||
298 | response["int_response_code"] = 500; | ||
299 | response["str_response_string"] = "Script timeout"; | ||
300 | response["content_type"] = "text/plain"; | ||
301 | response["keepalive"] = false; | ||
302 | response["reusecontext"] = false; | ||
303 | |||
304 | //remove from map | ||
305 | lock (url) | ||
306 | { | ||
307 | url.requests.Remove(requestID); | ||
308 | m_RequestMap.Remove(requestID); | ||
309 | } | ||
310 | |||
311 | return response; | ||
312 | } | ||
313 | |||
314 | |||
315 | return response; | ||
316 | } | ||
317 | |||
318 | private bool HasEvents(UUID requestID, UUID sessionID) | ||
319 | { | ||
320 | UrlData url=null; | ||
246 | 321 | ||
247 | //UUID.Random() below is a hack! Eventually we will do HTTP requests and responses properly. | 322 | lock (m_RequestMap) |
248 | url.engine.PostScriptEvent(url.itemID, "http_request", new Object[] { UUID.Random().ToString(), request["http-method"].ToString(), request["body"].ToString() }); | 323 | { |
324 | if (!m_RequestMap.ContainsKey(requestID)) | ||
325 | { | ||
326 | return false; | ||
327 | } | ||
328 | url = m_RequestMap[requestID]; | ||
329 | if (!url.requests.ContainsKey(requestID)) | ||
330 | { | ||
331 | return false; | ||
332 | } | ||
333 | } | ||
249 | 334 | ||
335 | if (System.Environment.TickCount-url.requests[requestID].startTime>25000) | ||
336 | { | ||
337 | return true; | ||
338 | } | ||
339 | |||
340 | if (url.requests[requestID].requestDone) | ||
341 | return true; | ||
342 | else | ||
343 | return false; | ||
344 | |||
345 | } | ||
346 | private Hashtable GetEvents(UUID requestID, UUID sessionID, string request) | ||
347 | { | ||
348 | UrlData url = null; | ||
349 | RequestData requestData = null; | ||
350 | |||
351 | lock (m_RequestMap) | ||
352 | { | ||
353 | if (!m_RequestMap.ContainsKey(requestID)) | ||
354 | return NoEvents(requestID,sessionID); | ||
355 | url = m_RequestMap[requestID]; | ||
356 | requestData = url.requests[requestID]; | ||
357 | } | ||
358 | |||
359 | if (!requestData.requestDone) | ||
360 | return NoEvents(requestID,sessionID); | ||
361 | |||
250 | Hashtable response = new Hashtable(); | 362 | Hashtable response = new Hashtable(); |
251 | response["int_response_code"] = 200; | 363 | |
252 | response["str_response_string"] = "This is a generic response as OpenSim does not yet support proper responses. Your request has been passed to the object."; | 364 | if (System.Environment.TickCount - requestData.startTime > 25000) |
365 | { | ||
366 | response["int_response_code"] = 500; | ||
367 | response["str_response_string"] = "Script timeout"; | ||
368 | response["content_type"] = "text/plain"; | ||
369 | response["keepalive"] = false; | ||
370 | response["reusecontext"] = false; | ||
371 | return response; | ||
372 | } | ||
373 | //put response | ||
374 | response["int_response_code"] = requestData.responseCode; | ||
375 | response["str_response_string"] = requestData.responseBody; | ||
376 | response["content_type"] = "text/plain"; | ||
377 | response["keepalive"] = false; | ||
378 | response["reusecontext"] = false; | ||
379 | |||
380 | //remove from map | ||
381 | lock (url) | ||
382 | { | ||
383 | url.requests.Remove(requestID); | ||
384 | m_RequestMap.Remove(requestID); | ||
385 | } | ||
253 | 386 | ||
254 | return response; | 387 | return response; |
255 | } | 388 | } |
389 | public void HttpRequestHandler(UUID requestID, Hashtable request) | ||
390 | { | ||
391 | lock (request) | ||
392 | { | ||
393 | string uri = request["uri"].ToString(); | ||
394 | |||
395 | try | ||
396 | { | ||
397 | Hashtable headers = (Hashtable)request["headers"]; | ||
398 | |||
399 | // string uri_full = "http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri;// "/lslhttp/" + urlcode.ToString() + "/"; | ||
400 | |||
401 | int pos1 = uri.IndexOf("/");// /lslhttp | ||
402 | int pos2 = uri.IndexOf("/", pos1 + 1);// /lslhttp/ | ||
403 | int pos3 = uri.IndexOf("/", pos2 + 1);// /lslhttp/<UUID>/ | ||
404 | string uri_tmp = uri.Substring(0, pos3 + 1); | ||
405 | //HTTP server code doesn't provide us with QueryStrings | ||
406 | string pathInfo; | ||
407 | string queryString; | ||
408 | queryString = ""; | ||
409 | |||
410 | pathInfo = uri.Substring(pos3); | ||
411 | |||
412 | UrlData url = m_UrlMap["http://" + m_ExternalHostNameForLSL + ":" + m_HttpServer.Port.ToString() + uri_tmp]; | ||
413 | |||
414 | //for llGetHttpHeader support we need to store original URI here | ||
415 | //to make x-path-info / x-query-string / x-script-url / x-remote-ip headers | ||
416 | //as per http://wiki.secondlife.com/wiki/LlGetHTTPHeader | ||
417 | |||
418 | RequestData requestData = new RequestData(); | ||
419 | requestData.requestID = requestID; | ||
420 | requestData.requestDone = false; | ||
421 | requestData.startTime = System.Environment.TickCount; | ||
422 | requestData.uri = uri; | ||
423 | if (requestData.headers == null) | ||
424 | requestData.headers = new Dictionary<string, string>(); | ||
425 | |||
426 | foreach (DictionaryEntry header in headers) | ||
427 | { | ||
428 | string key = (string)header.Key; | ||
429 | string value = (string)header.Value; | ||
430 | requestData.headers.Add(key, value); | ||
431 | } | ||
432 | foreach (DictionaryEntry de in request) | ||
433 | { | ||
434 | if (de.Key.ToString() == "querystringkeys") | ||
435 | { | ||
436 | System.String[] keys = (System.String[])de.Value; | ||
437 | foreach (String key in keys) | ||
438 | { | ||
439 | if (request.ContainsKey(key)) | ||
440 | { | ||
441 | string val = (String)request[key]; | ||
442 | queryString = queryString + key + "=" + val + "&"; | ||
443 | } | ||
444 | } | ||
445 | if (queryString.Length > 1) | ||
446 | queryString = queryString.Substring(0, queryString.Length - 1); | ||
447 | |||
448 | } | ||
449 | |||
450 | } | ||
451 | |||
452 | //if this machine is behind DNAT/port forwarding, currently this is being | ||
453 | //set to address of port forwarding router | ||
454 | requestData.headers["x-remote-ip"] = requestData.headers["remote_addr"]; | ||
455 | requestData.headers["x-path-info"] = pathInfo; | ||
456 | requestData.headers["x-query-string"] = queryString; | ||
457 | requestData.headers["x-script-url"] = url.url; | ||
458 | |||
459 | requestData.ev = new ManualResetEvent(false); | ||
460 | lock (url.requests) | ||
461 | { | ||
462 | url.requests.Add(requestID, requestData); | ||
463 | } | ||
464 | lock (m_RequestMap) | ||
465 | { | ||
466 | //add to request map | ||
467 | m_RequestMap.Add(requestID, url); | ||
468 | } | ||
469 | |||
470 | url.engine.PostScriptEvent(url.itemID, "http_request", new Object[] { requestID.ToString(), request["http-method"].ToString(), request["body"].ToString() }); | ||
471 | |||
472 | //send initial response? | ||
473 | // Hashtable response = new Hashtable(); | ||
474 | |||
475 | return; | ||
476 | |||
477 | } | ||
478 | catch (Exception we) | ||
479 | { | ||
480 | //Hashtable response = new Hashtable(); | ||
481 | m_log.Warn("[HttpRequestHandler]: http-in request failed"); | ||
482 | m_log.Warn(we.Message); | ||
483 | m_log.Warn(we.StackTrace); | ||
484 | } | ||
485 | } | ||
486 | } | ||
256 | 487 | ||
257 | private void OnScriptReset(uint localID, UUID itemID) | 488 | private void OnScriptReset(uint localID, UUID itemID) |
258 | { | 489 | { |
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index bea6222..d57a8e5 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -184,7 +184,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
184 | string value = ""; | 184 | string value = ""; |
185 | 185 | ||
186 | if (nvp[0] != null) | 186 | if (nvp[0] != null) |
187 | { | 187 | { |
188 | name = nvp[0].Trim(); | 188 | name = nvp[0].Trim(); |
189 | } | 189 | } |
190 | 190 | ||
@@ -291,10 +291,10 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
291 | temp = 128; | 291 | temp = 128; |
292 | 292 | ||
293 | width = temp; | 293 | width = temp; |
294 | height = temp; | 294 | height = temp; |
295 | } | 295 | } |
296 | } | 296 | } |
297 | break; | 297 | break; |
298 | } | 298 | } |
299 | } | 299 | } |
300 | 300 | ||
@@ -410,7 +410,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
410 | Font myFont = new Font(fontName, fontSize); | 410 | Font myFont = new Font(fontName, fontSize); |
411 | SolidBrush myBrush = new SolidBrush(Color.Black); | 411 | SolidBrush myBrush = new SolidBrush(Color.Black); |
412 | 412 | ||
413 | char[] lineDelimiter = {dataDelim}; | 413 | char[] lineDelimiter = {dataDelim}; |
414 | char[] partsDelimiter = {','}; | 414 | char[] partsDelimiter = {','}; |
415 | string[] lines = data.Split(lineDelimiter); | 415 | string[] lines = data.Split(lineDelimiter); |
416 | 416 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs new file mode 100644 index 0000000..92db15b --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Grid/HypergridServiceInConnectorModule.cs | |||
@@ -0,0 +1,134 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using System.Collections.Generic; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Servers.HttpServer; | ||
35 | using OpenSim.Region.Framework.Scenes; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Server.Base; | ||
38 | using OpenSim.Server.Handlers.Base; | ||
39 | using OpenSim.Server.Handlers.Grid; | ||
40 | using OpenSim.Services.Interfaces; | ||
41 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
42 | |||
43 | namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid | ||
44 | { | ||
45 | public class HypergridServiceInConnectorModule : ISharedRegionModule | ||
46 | { | ||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | private static bool m_Enabled = false; | ||
49 | |||
50 | private IConfigSource m_Config; | ||
51 | bool m_Registered = false; | ||
52 | HypergridServiceInConnector m_HypergridHandler; | ||
53 | |||
54 | #region IRegionModule interface | ||
55 | |||
56 | public void Initialise(IConfigSource config) | ||
57 | { | ||
58 | //// This module is only on for standalones in hypergrid mode | ||
59 | //enabled = (!config.Configs["Startup"].GetBoolean("gridmode", true)) && | ||
60 | // config.Configs["Startup"].GetBoolean("hypergrid", true); | ||
61 | //m_log.DebugFormat("[RegionInventoryService]: enabled? {0}", enabled); | ||
62 | m_Config = config; | ||
63 | IConfig moduleConfig = config.Configs["Modules"]; | ||
64 | if (moduleConfig != null) | ||
65 | { | ||
66 | m_Enabled = moduleConfig.GetBoolean("HypergridServiceInConnector", false); | ||
67 | if (m_Enabled) | ||
68 | { | ||
69 | m_log.Info("[HGGRID IN CONNECTOR]: Hypergrid Service In Connector enabled"); | ||
70 | } | ||
71 | |||
72 | } | ||
73 | |||
74 | } | ||
75 | |||
76 | public void PostInitialise() | ||
77 | { | ||
78 | } | ||
79 | |||
80 | public void Close() | ||
81 | { | ||
82 | } | ||
83 | |||
84 | public Type ReplaceableInterface | ||
85 | { | ||
86 | get { return null; } | ||
87 | } | ||
88 | |||
89 | public string Name | ||
90 | { | ||
91 | get { return "HypergridService"; } | ||
92 | } | ||
93 | |||
94 | public void AddRegion(Scene scene) | ||
95 | { | ||
96 | if (!m_Enabled) | ||
97 | return; | ||
98 | |||
99 | } | ||
100 | |||
101 | public void RemoveRegion(Scene scene) | ||
102 | { | ||
103 | if (!m_Enabled) | ||
104 | return; | ||
105 | |||
106 | GridRegion rinfo = new GridRegion(scene.RegionInfo); | ||
107 | m_HypergridHandler.RemoveRegion(rinfo); | ||
108 | } | ||
109 | |||
110 | public void RegionLoaded(Scene scene) | ||
111 | { | ||
112 | if (!m_Enabled) | ||
113 | return; | ||
114 | |||
115 | if (!m_Registered) | ||
116 | { | ||
117 | m_Registered = true; | ||
118 | |||
119 | m_log.Info("[HypergridService]: Starting..."); | ||
120 | |||
121 | Object[] args = new Object[] { m_Config, MainServer.Instance }; | ||
122 | |||
123 | m_HypergridHandler = new HypergridServiceInConnector(m_Config, MainServer.Instance, scene.RequestModuleInterface<IHyperlinkService>()); | ||
124 | //ServerUtils.LoadPlugin<HypergridServiceInConnector>("OpenSim.Server.Handlers.dll:HypergridServiceInConnector", args); | ||
125 | } | ||
126 | |||
127 | GridRegion rinfo = new GridRegion(scene.RegionInfo); | ||
128 | m_HypergridHandler.AddRegion(rinfo); | ||
129 | } | ||
130 | |||
131 | #endregion | ||
132 | |||
133 | } | ||
134 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs index a31ce8e..8a90370 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Neighbour/NeighbourServiceInConnectorModule.cs | |||
@@ -121,7 +121,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour | |||
121 | 121 | ||
122 | #region INeighbourService | 122 | #region INeighbourService |
123 | 123 | ||
124 | public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) | 124 | public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) |
125 | { | 125 | { |
126 | m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}", | 126 | m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}", |
127 | thisRegion.RegionName, regionHandle, m_Scenes.Count); | 127 | thisRegion.RegionName, regionHandle, m_Scenes.Count); |
@@ -134,7 +134,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Neighbour | |||
134 | } | 134 | } |
135 | } | 135 | } |
136 | m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: region handle {0} not found", regionHandle); | 136 | m_log.DebugFormat("[NEIGHBOUR IN CONNECTOR]: region handle {0} not found", regionHandle); |
137 | return false; | 137 | return null; |
138 | } | 138 | } |
139 | 139 | ||
140 | #endregion INeighbourService | 140 | #endregion INeighbourService |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs index e69613a..85a1ac3 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/LocalAuthorizationServiceConnector.cs | |||
@@ -134,7 +134,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
134 | 134 | ||
135 | public bool IsAuthorizedForRegion(string userID, string regionID, out string message) | 135 | public bool IsAuthorizedForRegion(string userID, string regionID, out string message) |
136 | { | 136 | { |
137 | return m_AuthorizationService.IsAuthorizedForRegion(userID, regionID, out message); | 137 | return m_AuthorizationService.IsAuthorizedForRegion(userID, regionID, out message); |
138 | } | 138 | } |
139 | 139 | ||
140 | } | 140 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs index a672f4f..fca2df2 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs | |||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization | |||
146 | else | 146 | else |
147 | { | 147 | { |
148 | m_log.ErrorFormat("[REMOTE AUTHORIZATION CONNECTOR] IsAuthorizedForRegion, can't find scene to match region id of {0} ",regionID); | 148 | m_log.ErrorFormat("[REMOTE AUTHORIZATION CONNECTOR] IsAuthorizedForRegion, can't find scene to match region id of {0} ",regionID); |
149 | } | 149 | } |
150 | 150 | ||
151 | 151 | ||
152 | return isAuthorized; | 152 | return isAuthorized; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGCommands.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGCommands.cs new file mode 100644 index 0000000..0974372 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGCommands.cs | |||
@@ -0,0 +1,303 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Xml; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using OpenSim.Framework; | ||
35 | //using OpenSim.Framework.Communications; | ||
36 | using OpenSim.Framework.Console; | ||
37 | using OpenSim.Region.Framework; | ||
38 | using OpenSim.Region.Framework.Scenes; | ||
39 | using OpenSim.Region.Framework.Scenes.Hypergrid; | ||
40 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | ||
43 | { | ||
44 | public class HGCommands | ||
45 | { | ||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
47 | private HGGridConnector m_HGGridConnector; | ||
48 | private Scene m_scene; | ||
49 | |||
50 | private static uint m_autoMappingX = 0; | ||
51 | private static uint m_autoMappingY = 0; | ||
52 | private static bool m_enableAutoMapping = false; | ||
53 | |||
54 | public HGCommands(HGGridConnector hgConnector, Scene scene) | ||
55 | { | ||
56 | m_HGGridConnector = hgConnector; | ||
57 | m_scene = scene; | ||
58 | } | ||
59 | |||
60 | //public static Scene CreateScene(RegionInfo regionInfo, AgentCircuitManager circuitManager, CommunicationsManager m_commsManager, | ||
61 | // StorageManager storageManager, ModuleLoader m_moduleLoader, ConfigSettings m_configSettings, OpenSimConfigSource m_config, string m_version) | ||
62 | //{ | ||
63 | // HGSceneCommunicationService sceneGridService = new HGSceneCommunicationService(m_commsManager, HGServices); | ||
64 | |||
65 | // return | ||
66 | // new HGScene( | ||
67 | // regionInfo, circuitManager, m_commsManager, sceneGridService, storageManager, | ||
68 | // m_moduleLoader, false, m_configSettings.PhysicalPrim, | ||
69 | // m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version); | ||
70 | //} | ||
71 | |||
72 | public void RunCommand(string module, string[] cmdparams) | ||
73 | { | ||
74 | List<string> args = new List<string>(cmdparams); | ||
75 | if (args.Count < 1) | ||
76 | return; | ||
77 | |||
78 | string command = args[0]; | ||
79 | args.RemoveAt(0); | ||
80 | |||
81 | cmdparams = args.ToArray(); | ||
82 | |||
83 | RunHGCommand(command, cmdparams); | ||
84 | |||
85 | } | ||
86 | |||
87 | private void RunHGCommand(string command, string[] cmdparams) | ||
88 | { | ||
89 | if (command.Equals("link-mapping")) | ||
90 | { | ||
91 | if (cmdparams.Length == 2) | ||
92 | { | ||
93 | try | ||
94 | { | ||
95 | m_autoMappingX = Convert.ToUInt32(cmdparams[0]); | ||
96 | m_autoMappingY = Convert.ToUInt32(cmdparams[1]); | ||
97 | m_enableAutoMapping = true; | ||
98 | } | ||
99 | catch (Exception) | ||
100 | { | ||
101 | m_autoMappingX = 0; | ||
102 | m_autoMappingY = 0; | ||
103 | m_enableAutoMapping = false; | ||
104 | } | ||
105 | } | ||
106 | } | ||
107 | else if (command.Equals("link-region")) | ||
108 | { | ||
109 | if (cmdparams.Length < 3) | ||
110 | { | ||
111 | if ((cmdparams.Length == 1) || (cmdparams.Length == 2)) | ||
112 | { | ||
113 | LoadXmlLinkFile(cmdparams); | ||
114 | } | ||
115 | else | ||
116 | { | ||
117 | LinkRegionCmdUsage(); | ||
118 | } | ||
119 | return; | ||
120 | } | ||
121 | |||
122 | if (cmdparams[2].Contains(":")) | ||
123 | { | ||
124 | // New format | ||
125 | int xloc, yloc; | ||
126 | string mapName; | ||
127 | try | ||
128 | { | ||
129 | xloc = Convert.ToInt32(cmdparams[0]); | ||
130 | yloc = Convert.ToInt32(cmdparams[1]); | ||
131 | mapName = cmdparams[2]; | ||
132 | if (cmdparams.Length > 3) | ||
133 | for (int i = 3; i < cmdparams.Length; i++) | ||
134 | mapName += " " + cmdparams[i]; | ||
135 | |||
136 | m_log.Info(">> MapName: " + mapName); | ||
137 | //internalPort = Convert.ToUInt32(cmdparams[4]); | ||
138 | //remotingPort = Convert.ToUInt32(cmdparams[5]); | ||
139 | } | ||
140 | catch (Exception e) | ||
141 | { | ||
142 | m_log.Warn("[HGrid] Wrong format for link-region command: " + e.Message); | ||
143 | LinkRegionCmdUsage(); | ||
144 | return; | ||
145 | } | ||
146 | |||
147 | // Convert cell coordinates given by the user to meters | ||
148 | xloc = xloc * (int)Constants.RegionSize; | ||
149 | yloc = yloc * (int)Constants.RegionSize; | ||
150 | m_HGGridConnector.TryLinkRegionToCoords(m_scene, null, mapName, xloc, yloc); | ||
151 | } | ||
152 | else | ||
153 | { | ||
154 | // old format | ||
155 | GridRegion regInfo; | ||
156 | int xloc, yloc; | ||
157 | uint externalPort; | ||
158 | string externalHostName; | ||
159 | try | ||
160 | { | ||
161 | xloc = Convert.ToInt32(cmdparams[0]); | ||
162 | yloc = Convert.ToInt32(cmdparams[1]); | ||
163 | externalPort = Convert.ToUInt32(cmdparams[3]); | ||
164 | externalHostName = cmdparams[2]; | ||
165 | //internalPort = Convert.ToUInt32(cmdparams[4]); | ||
166 | //remotingPort = Convert.ToUInt32(cmdparams[5]); | ||
167 | } | ||
168 | catch (Exception e) | ||
169 | { | ||
170 | m_log.Warn("[HGrid] Wrong format for link-region command: " + e.Message); | ||
171 | LinkRegionCmdUsage(); | ||
172 | return; | ||
173 | } | ||
174 | |||
175 | // Convert cell coordinates given by the user to meters | ||
176 | xloc = xloc * (int)Constants.RegionSize; | ||
177 | yloc = yloc * (int)Constants.RegionSize; | ||
178 | if (m_HGGridConnector.TryCreateLink(m_scene, null, xloc, yloc, "", externalPort, externalHostName, out regInfo)) | ||
179 | { | ||
180 | if (cmdparams.Length >= 5) | ||
181 | { | ||
182 | regInfo.RegionName = ""; | ||
183 | for (int i = 4; i < cmdparams.Length; i++) | ||
184 | regInfo.RegionName += cmdparams[i] + " "; | ||
185 | } | ||
186 | } | ||
187 | } | ||
188 | return; | ||
189 | } | ||
190 | else if (command.Equals("unlink-region")) | ||
191 | { | ||
192 | if (cmdparams.Length < 1) | ||
193 | { | ||
194 | UnlinkRegionCmdUsage(); | ||
195 | return; | ||
196 | } | ||
197 | if (m_HGGridConnector.TryUnlinkRegion(m_scene, cmdparams[0])) | ||
198 | m_log.InfoFormat("[HGrid]: Successfully unlinked {0}", cmdparams[0]); | ||
199 | else | ||
200 | m_log.InfoFormat("[HGrid]: Unable to unlink {0}, region not found", cmdparams[0]); | ||
201 | } | ||
202 | } | ||
203 | |||
204 | private void LoadXmlLinkFile(string[] cmdparams) | ||
205 | { | ||
206 | //use http://www.hgurl.com/hypergrid.xml for test | ||
207 | try | ||
208 | { | ||
209 | XmlReader r = XmlReader.Create(cmdparams[0]); | ||
210 | XmlConfigSource cs = new XmlConfigSource(r); | ||
211 | string[] excludeSections = null; | ||
212 | |||
213 | if (cmdparams.Length == 2) | ||
214 | { | ||
215 | if (cmdparams[1].ToLower().StartsWith("excludelist:")) | ||
216 | { | ||
217 | string excludeString = cmdparams[1].ToLower(); | ||
218 | excludeString = excludeString.Remove(0, 12); | ||
219 | char[] splitter = { ';' }; | ||
220 | |||
221 | excludeSections = excludeString.Split(splitter); | ||
222 | } | ||
223 | } | ||
224 | |||
225 | for (int i = 0; i < cs.Configs.Count; i++) | ||
226 | { | ||
227 | bool skip = false; | ||
228 | if ((excludeSections != null) && (excludeSections.Length > 0)) | ||
229 | { | ||
230 | for (int n = 0; n < excludeSections.Length; n++) | ||
231 | { | ||
232 | if (excludeSections[n] == cs.Configs[i].Name.ToLower()) | ||
233 | { | ||
234 | skip = true; | ||
235 | break; | ||
236 | } | ||
237 | } | ||
238 | } | ||
239 | if (!skip) | ||
240 | { | ||
241 | ReadLinkFromConfig(cs.Configs[i]); | ||
242 | } | ||
243 | } | ||
244 | } | ||
245 | catch (Exception e) | ||
246 | { | ||
247 | m_log.Error(e.ToString()); | ||
248 | } | ||
249 | } | ||
250 | |||
251 | |||
252 | private void ReadLinkFromConfig(IConfig config) | ||
253 | { | ||
254 | GridRegion regInfo; | ||
255 | int xloc, yloc; | ||
256 | uint externalPort; | ||
257 | string externalHostName; | ||
258 | uint realXLoc, realYLoc; | ||
259 | |||
260 | xloc = Convert.ToInt32(config.GetString("xloc", "0")); | ||
261 | yloc = Convert.ToInt32(config.GetString("yloc", "0")); | ||
262 | externalPort = Convert.ToUInt32(config.GetString("externalPort", "0")); | ||
263 | externalHostName = config.GetString("externalHostName", ""); | ||
264 | realXLoc = Convert.ToUInt32(config.GetString("real-xloc", "0")); | ||
265 | realYLoc = Convert.ToUInt32(config.GetString("real-yloc", "0")); | ||
266 | |||
267 | if (m_enableAutoMapping) | ||
268 | { | ||
269 | xloc = (int)((xloc % 100) + m_autoMappingX); | ||
270 | yloc = (int)((yloc % 100) + m_autoMappingY); | ||
271 | } | ||
272 | |||
273 | if (((realXLoc == 0) && (realYLoc == 0)) || | ||
274 | (((realXLoc - xloc < 3896) || (xloc - realXLoc < 3896)) && | ||
275 | ((realYLoc - yloc < 3896) || (yloc - realYLoc < 3896)))) | ||
276 | { | ||
277 | xloc = xloc * (int)Constants.RegionSize; | ||
278 | yloc = yloc * (int)Constants.RegionSize; | ||
279 | if ( | ||
280 | m_HGGridConnector.TryCreateLink(m_scene, null, xloc, yloc, "", externalPort, | ||
281 | externalHostName, out regInfo)) | ||
282 | { | ||
283 | regInfo.RegionName = config.GetString("localName", ""); | ||
284 | } | ||
285 | } | ||
286 | } | ||
287 | |||
288 | |||
289 | private void LinkRegionCmdUsage() | ||
290 | { | ||
291 | m_log.Info("Usage: link-region <Xloc> <Yloc> <HostName>:<HttpPort>[:<RemoteRegionName>]"); | ||
292 | m_log.Info("Usage: link-region <Xloc> <Yloc> <HostName> <HttpPort> [<LocalName>]"); | ||
293 | m_log.Info("Usage: link-region <URI_of_xml> [<exclude>]"); | ||
294 | } | ||
295 | |||
296 | private void UnlinkRegionCmdUsage() | ||
297 | { | ||
298 | m_log.Info("Usage: unlink-region <HostName>:<HttpPort>"); | ||
299 | m_log.Info("Usage: unlink-region <LocalName>"); | ||
300 | } | ||
301 | |||
302 | } | ||
303 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs new file mode 100644 index 0000000..148331b --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs | |||
@@ -0,0 +1,795 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Reflection; | ||
32 | using System.Xml; | ||
33 | |||
34 | using OpenSim.Framework.Communications.Cache; | ||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Region.Framework.Scenes.Hypergrid; | ||
39 | using OpenSim.Services.Interfaces; | ||
40 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
41 | using OpenSim.Server.Base; | ||
42 | using OpenSim.Services.Connectors.Grid; | ||
43 | using OpenSim.Framework.Console; | ||
44 | |||
45 | using OpenMetaverse; | ||
46 | using log4net; | ||
47 | using Nini.Config; | ||
48 | |||
49 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | ||
50 | { | ||
51 | public class HGGridConnector : ISharedRegionModule, IGridService, IHyperlinkService | ||
52 | { | ||
53 | private static readonly ILog m_log = | ||
54 | LogManager.GetLogger( | ||
55 | MethodBase.GetCurrentMethod().DeclaringType); | ||
56 | private static string LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI; | ||
57 | |||
58 | private bool m_Enabled = false; | ||
59 | private bool m_Initialized = false; | ||
60 | |||
61 | private Scene m_aScene; | ||
62 | private Dictionary<ulong, Scene> m_LocalScenes = new Dictionary<ulong, Scene>(); | ||
63 | |||
64 | private IGridService m_GridServiceConnector; | ||
65 | private HypergridServiceConnector m_HypergridServiceConnector; | ||
66 | |||
67 | // Hyperlink regions are hyperlinks on the map | ||
68 | protected Dictionary<UUID, GridRegion> m_HyperlinkRegions = new Dictionary<UUID, GridRegion>(); | ||
69 | |||
70 | // Known regions are home regions of visiting foreign users. | ||
71 | // They are not on the map as static hyperlinks. They are dynamic hyperlinks, they go away when | ||
72 | // the visitor goes away. They are mapped to X=0 on the map. | ||
73 | // This is key-ed on agent ID | ||
74 | protected Dictionary<UUID, GridRegion> m_knownRegions = new Dictionary<UUID, GridRegion>(); | ||
75 | |||
76 | protected Dictionary<UUID, ulong> m_HyperlinkHandles = new Dictionary<UUID, ulong>(); | ||
77 | |||
78 | #region ISharedRegionModule | ||
79 | |||
80 | public Type ReplaceableInterface | ||
81 | { | ||
82 | get { return null; } | ||
83 | } | ||
84 | |||
85 | public string Name | ||
86 | { | ||
87 | get { return "HGGridServicesConnector"; } | ||
88 | } | ||
89 | |||
90 | public void Initialise(IConfigSource source) | ||
91 | { | ||
92 | IConfig moduleConfig = source.Configs["Modules"]; | ||
93 | if (moduleConfig != null) | ||
94 | { | ||
95 | string name = moduleConfig.GetString("GridServices", ""); | ||
96 | if (name == Name) | ||
97 | { | ||
98 | IConfig gridConfig = source.Configs["GridService"]; | ||
99 | if (gridConfig == null) | ||
100 | { | ||
101 | m_log.Error("[HGGRID CONNECTOR]: GridService missing from OpenSim.ini"); | ||
102 | return; | ||
103 | } | ||
104 | |||
105 | |||
106 | InitialiseConnectorModule(source); | ||
107 | |||
108 | m_Enabled = true; | ||
109 | m_log.Info("[HGGRID CONNECTOR]: HG grid enabled"); | ||
110 | } | ||
111 | } | ||
112 | } | ||
113 | |||
114 | private void InitialiseConnectorModule(IConfigSource source) | ||
115 | { | ||
116 | IConfig gridConfig = source.Configs["GridService"]; | ||
117 | if (gridConfig == null) | ||
118 | { | ||
119 | m_log.Error("[HGGRID CONNECTOR]: GridService missing from OpenSim.ini"); | ||
120 | throw new Exception("Grid connector init error"); | ||
121 | } | ||
122 | |||
123 | string module = gridConfig.GetString("GridServiceConnectorModule", String.Empty); | ||
124 | if (module == String.Empty) | ||
125 | { | ||
126 | m_log.Error("[HGGRID CONNECTOR]: No GridServiceConnectorModule named in section GridService"); | ||
127 | //return; | ||
128 | throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); | ||
129 | } | ||
130 | |||
131 | Object[] args = new Object[] { source }; | ||
132 | m_GridServiceConnector = ServerUtils.LoadPlugin<IGridService>(module, args); | ||
133 | |||
134 | } | ||
135 | |||
136 | public void PostInitialise() | ||
137 | { | ||
138 | if (m_Enabled) | ||
139 | ((ISharedRegionModule)m_GridServiceConnector).PostInitialise(); | ||
140 | } | ||
141 | |||
142 | public void Close() | ||
143 | { | ||
144 | } | ||
145 | |||
146 | public void AddRegion(Scene scene) | ||
147 | { | ||
148 | if (!m_Enabled) | ||
149 | return; | ||
150 | |||
151 | m_LocalScenes[scene.RegionInfo.RegionHandle] = scene; | ||
152 | scene.RegisterModuleInterface<IGridService>(this); | ||
153 | scene.RegisterModuleInterface<IHyperlinkService>(this); | ||
154 | |||
155 | ((ISharedRegionModule)m_GridServiceConnector).AddRegion(scene); | ||
156 | |||
157 | } | ||
158 | |||
159 | public void RemoveRegion(Scene scene) | ||
160 | { | ||
161 | if (m_Enabled) | ||
162 | { | ||
163 | m_LocalScenes.Remove(scene.RegionInfo.RegionHandle); | ||
164 | ((ISharedRegionModule)m_GridServiceConnector).RemoveRegion(scene); | ||
165 | } | ||
166 | } | ||
167 | |||
168 | public void RegionLoaded(Scene scene) | ||
169 | { | ||
170 | if (!m_Enabled) | ||
171 | return; | ||
172 | |||
173 | if (!m_Initialized) | ||
174 | { | ||
175 | m_aScene = scene; | ||
176 | LocalAssetServerURI = m_aScene.CommsManager.NetworkServersInfo.UserURL; | ||
177 | LocalInventoryServerURI = m_aScene.CommsManager.NetworkServersInfo.InventoryURL; | ||
178 | LocalUserServerURI = m_aScene.CommsManager.NetworkServersInfo.UserURL; | ||
179 | |||
180 | m_HypergridServiceConnector = new HypergridServiceConnector(scene.AssetService); | ||
181 | |||
182 | HGCommands hgCommands = new HGCommands(this, scene); | ||
183 | MainConsole.Instance.Commands.AddCommand("HGGridServicesConnector", false, "link-region", | ||
184 | "link-region <Xloc> <Yloc> <HostName>:<HttpPort>[:<RemoteRegionName>] <cr>", | ||
185 | "Link a hypergrid region", hgCommands.RunCommand); | ||
186 | MainConsole.Instance.Commands.AddCommand("HGGridServicesConnector", false, "unlink-region", | ||
187 | "unlink-region <local name> or <HostName>:<HttpPort> <cr>", | ||
188 | "Unlink a hypergrid region", hgCommands.RunCommand); | ||
189 | MainConsole.Instance.Commands.AddCommand("HGGridServicesConnector", false, "link-mapping", "link-mapping [<x> <y>] <cr>", | ||
190 | "Set local coordinate to map HG regions to", hgCommands.RunCommand); | ||
191 | |||
192 | // Yikes!! Remove this as soon as user services get refactored | ||
193 | HGNetworkServersInfo.Init(LocalAssetServerURI, LocalInventoryServerURI, LocalUserServerURI); | ||
194 | |||
195 | m_Initialized = true; | ||
196 | } | ||
197 | } | ||
198 | |||
199 | #endregion | ||
200 | |||
201 | #region IGridService | ||
202 | |||
203 | public bool RegisterRegion(UUID scopeID, GridRegion regionInfo) | ||
204 | { | ||
205 | // Region doesn't exist here. Trying to link remote region | ||
206 | if (regionInfo.RegionID.Equals(UUID.Zero)) | ||
207 | { | ||
208 | m_log.Info("[HGrid]: Linking remote region " + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort); | ||
209 | ulong regionHandle = 0; | ||
210 | regionInfo.RegionID = m_HypergridServiceConnector.LinkRegion(regionInfo, out regionHandle); | ||
211 | if (!regionInfo.RegionID.Equals(UUID.Zero)) | ||
212 | { | ||
213 | AddHyperlinkRegion(regionInfo, regionHandle); | ||
214 | m_log.Info("[HGrid]: Successfully linked to region_uuid " + regionInfo.RegionID); | ||
215 | |||
216 | // Try get the map image | ||
217 | m_HypergridServiceConnector.GetMapImage(regionInfo); | ||
218 | return true; | ||
219 | } | ||
220 | else | ||
221 | { | ||
222 | m_log.Info("[HGrid]: No such region " + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "(" + regionInfo.InternalEndPoint.Port + ")"); | ||
223 | return false; | ||
224 | } | ||
225 | // Note that these remote regions aren't registered in localBackend, so return null, no local listeners | ||
226 | } | ||
227 | else // normal grid | ||
228 | return m_GridServiceConnector.RegisterRegion(scopeID, regionInfo); | ||
229 | } | ||
230 | |||
231 | public bool DeregisterRegion(UUID regionID) | ||
232 | { | ||
233 | // Try the hyperlink collection | ||
234 | if (m_HyperlinkRegions.ContainsKey(regionID)) | ||
235 | { | ||
236 | RemoveHyperlinkRegion(regionID); | ||
237 | return true; | ||
238 | } | ||
239 | // Try the foreign users home collection | ||
240 | |||
241 | foreach (GridRegion r in m_knownRegions.Values) | ||
242 | if (r.RegionID == regionID) | ||
243 | { | ||
244 | RemoveHyperlinkHomeRegion(regionID); | ||
245 | return true; | ||
246 | } | ||
247 | |||
248 | // Finally, try the normal route | ||
249 | return m_GridServiceConnector.DeregisterRegion(regionID); | ||
250 | } | ||
251 | |||
252 | public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) | ||
253 | { | ||
254 | // No serving neighbours on hyperliked regions. | ||
255 | // Just the regular regions. | ||
256 | return m_GridServiceConnector.GetNeighbours(scopeID, regionID); | ||
257 | } | ||
258 | |||
259 | public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) | ||
260 | { | ||
261 | // Try the hyperlink collection | ||
262 | if (m_HyperlinkRegions.ContainsKey(regionID)) | ||
263 | return m_HyperlinkRegions[regionID]; | ||
264 | |||
265 | // Try the foreign users home collection | ||
266 | foreach (GridRegion r in m_knownRegions.Values) | ||
267 | if (r.RegionID == regionID) | ||
268 | return r; | ||
269 | |||
270 | // Finally, try the normal route | ||
271 | return m_GridServiceConnector.GetRegionByUUID(scopeID, regionID); | ||
272 | } | ||
273 | |||
274 | public GridRegion GetRegionByPosition(UUID scopeID, int x, int y) | ||
275 | { | ||
276 | int snapX = (int) (x / Constants.RegionSize) * (int)Constants.RegionSize; | ||
277 | int snapY = (int) (y / Constants.RegionSize) * (int)Constants.RegionSize; | ||
278 | // Try the hyperlink collection | ||
279 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
280 | { | ||
281 | if ((r.RegionLocX == snapX) && (r.RegionLocY == snapY)) | ||
282 | return r; | ||
283 | } | ||
284 | |||
285 | // Try the foreign users home collection | ||
286 | foreach (GridRegion r in m_knownRegions.Values) | ||
287 | { | ||
288 | if ((r.RegionLocX == snapX) && (r.RegionLocY == snapY)) | ||
289 | { | ||
290 | return r; | ||
291 | } | ||
292 | } | ||
293 | |||
294 | // Finally, try the normal route | ||
295 | return m_GridServiceConnector.GetRegionByPosition(scopeID, x, y); | ||
296 | } | ||
297 | |||
298 | public GridRegion GetRegionByName(UUID scopeID, string regionName) | ||
299 | { | ||
300 | // Try normal grid first | ||
301 | GridRegion region = m_GridServiceConnector.GetRegionByName(scopeID, regionName); | ||
302 | if (region != null) | ||
303 | return region; | ||
304 | |||
305 | // Try the hyperlink collection | ||
306 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
307 | { | ||
308 | if (r.RegionName == regionName) | ||
309 | return r; | ||
310 | } | ||
311 | |||
312 | // Try the foreign users home collection | ||
313 | foreach (GridRegion r in m_knownRegions.Values) | ||
314 | { | ||
315 | if (r.RegionName == regionName) | ||
316 | return r; | ||
317 | } | ||
318 | return null; | ||
319 | } | ||
320 | |||
321 | public List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber) | ||
322 | { | ||
323 | List<GridRegion> rinfos = new List<GridRegion>(); | ||
324 | |||
325 | // Commenting until regionname exists | ||
326 | //foreach (SimpleRegionInfo r in m_HyperlinkRegions.Values) | ||
327 | // if ((r.RegionName != null) && r.RegionName.StartsWith(name)) | ||
328 | // rinfos.Add(r); | ||
329 | |||
330 | rinfos.AddRange(m_GridServiceConnector.GetRegionsByName(scopeID, name, maxNumber)); | ||
331 | return rinfos; | ||
332 | } | ||
333 | |||
334 | public List<GridRegion> GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax) | ||
335 | { | ||
336 | int snapXmin = (int)(xmin / Constants.RegionSize) * (int)Constants.RegionSize; | ||
337 | int snapXmax = (int)(xmax / Constants.RegionSize) * (int)Constants.RegionSize; | ||
338 | int snapYmin = (int)(ymin / Constants.RegionSize) * (int)Constants.RegionSize; | ||
339 | int snapYmax = (int)(ymax / Constants.RegionSize) * (int)Constants.RegionSize; | ||
340 | |||
341 | List<GridRegion> rinfos = new List<GridRegion>(); | ||
342 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
343 | if ((r.RegionLocX > snapXmin) && (r.RegionLocX < snapYmax) && | ||
344 | (r.RegionLocY > snapYmin) && (r.RegionLocY < snapYmax)) | ||
345 | rinfos.Add(r); | ||
346 | |||
347 | rinfos.AddRange(m_GridServiceConnector.GetRegionRange(scopeID, xmin, xmax, ymin, ymax)); | ||
348 | |||
349 | return rinfos; | ||
350 | } | ||
351 | |||
352 | #endregion | ||
353 | |||
354 | #region Auxiliary | ||
355 | |||
356 | private void AddHyperlinkRegion(GridRegion regionInfo, ulong regionHandle) | ||
357 | { | ||
358 | m_HyperlinkRegions[regionInfo.RegionID] = regionInfo; | ||
359 | m_HyperlinkHandles[regionInfo.RegionID] = regionHandle; | ||
360 | } | ||
361 | |||
362 | private void RemoveHyperlinkRegion(UUID regionID) | ||
363 | { | ||
364 | m_HyperlinkRegions.Remove(regionID); | ||
365 | m_HyperlinkHandles.Remove(regionID); | ||
366 | } | ||
367 | |||
368 | private void AddHyperlinkHomeRegion(UUID userID, GridRegion regionInfo, ulong regionHandle) | ||
369 | { | ||
370 | m_knownRegions[userID] = regionInfo; | ||
371 | m_HyperlinkHandles[regionInfo.RegionID] = regionHandle; | ||
372 | } | ||
373 | |||
374 | private void RemoveHyperlinkHomeRegion(UUID regionID) | ||
375 | { | ||
376 | foreach (KeyValuePair<UUID, GridRegion> kvp in m_knownRegions) | ||
377 | { | ||
378 | if (kvp.Value.RegionID == regionID) | ||
379 | { | ||
380 | m_knownRegions.Remove(kvp.Key); | ||
381 | } | ||
382 | } | ||
383 | m_HyperlinkHandles.Remove(regionID); | ||
384 | } | ||
385 | #endregion | ||
386 | |||
387 | #region IHyperlinkService | ||
388 | |||
389 | private static Random random = new Random(); | ||
390 | |||
391 | |||
392 | public GridRegion TryLinkRegionToCoords(Scene m_scene, IClientAPI client, string mapName, int xloc, int yloc) | ||
393 | { | ||
394 | string host = "127.0.0.1"; | ||
395 | string portstr; | ||
396 | string regionName = ""; | ||
397 | uint port = 9000; | ||
398 | string[] parts = mapName.Split(new char[] { ':' }); | ||
399 | if (parts.Length >= 1) | ||
400 | { | ||
401 | host = parts[0]; | ||
402 | } | ||
403 | if (parts.Length >= 2) | ||
404 | { | ||
405 | portstr = parts[1]; | ||
406 | if (!UInt32.TryParse(portstr, out port)) | ||
407 | regionName = parts[1]; | ||
408 | } | ||
409 | // always take the last one | ||
410 | if (parts.Length >= 3) | ||
411 | { | ||
412 | regionName = parts[2]; | ||
413 | } | ||
414 | |||
415 | // Sanity check. Don't ever link to this sim. | ||
416 | IPAddress ipaddr = null; | ||
417 | try | ||
418 | { | ||
419 | ipaddr = Util.GetHostFromDNS(host); | ||
420 | } | ||
421 | catch { } | ||
422 | |||
423 | if ((ipaddr != null) && | ||
424 | !((m_scene.RegionInfo.ExternalEndPoint.Address.Equals(ipaddr)) && (m_scene.RegionInfo.HttpPort == port))) | ||
425 | { | ||
426 | GridRegion regInfo; | ||
427 | bool success = TryCreateLink(m_scene, client, xloc, yloc, regionName, port, host, out regInfo); | ||
428 | if (success) | ||
429 | { | ||
430 | regInfo.RegionName = mapName; | ||
431 | return regInfo; | ||
432 | } | ||
433 | } | ||
434 | |||
435 | return null; | ||
436 | } | ||
437 | |||
438 | |||
439 | // From the map search and secondlife://blah | ||
440 | public GridRegion TryLinkRegion(Scene m_scene, IClientAPI client, string mapName) | ||
441 | { | ||
442 | int xloc = random.Next(0, Int16.MaxValue) * (int) Constants.RegionSize; | ||
443 | return TryLinkRegionToCoords(m_scene, client, mapName, xloc, 0); | ||
444 | } | ||
445 | |||
446 | public bool TryCreateLink(Scene m_scene, IClientAPI client, int xloc, int yloc, | ||
447 | string externalRegionName, uint externalPort, string externalHostName, out GridRegion regInfo) | ||
448 | { | ||
449 | m_log.DebugFormat("[HGrid]: Link to {0}:{1}, in {2}-{3}", externalHostName, externalPort, xloc, yloc); | ||
450 | |||
451 | regInfo = new GridRegion(); | ||
452 | regInfo.RegionName = externalRegionName; | ||
453 | regInfo.HttpPort = externalPort; | ||
454 | regInfo.ExternalHostName = externalHostName; | ||
455 | regInfo.RegionLocX = xloc; | ||
456 | regInfo.RegionLocY = yloc; | ||
457 | |||
458 | try | ||
459 | { | ||
460 | regInfo.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int)0); | ||
461 | } | ||
462 | catch (Exception e) | ||
463 | { | ||
464 | m_log.Warn("[HGrid]: Wrong format for link-region: " + e.Message); | ||
465 | return false; | ||
466 | } | ||
467 | |||
468 | // Finally, link it | ||
469 | if (!RegisterRegion(UUID.Zero, regInfo)) | ||
470 | { | ||
471 | m_log.Warn("[HGrid]: Unable to link region"); | ||
472 | return false; | ||
473 | } | ||
474 | |||
475 | int x, y; | ||
476 | if (!Check4096(m_scene, regInfo, out x, out y)) | ||
477 | { | ||
478 | DeregisterRegion(regInfo.RegionID); | ||
479 | if (client != null) | ||
480 | client.SendAlertMessage("Region is too far (" + x + ", " + y + ")"); | ||
481 | m_log.Info("[HGrid]: Unable to link, region is too far (" + x + ", " + y + ")"); | ||
482 | return false; | ||
483 | } | ||
484 | |||
485 | if (!CheckCoords(m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, x, y)) | ||
486 | { | ||
487 | DeregisterRegion(regInfo.RegionID); | ||
488 | if (client != null) | ||
489 | client.SendAlertMessage("Region has incompatible coordinates (" + x + ", " + y + ")"); | ||
490 | m_log.Info("[HGrid]: Unable to link, region has incompatible coordinates (" + x + ", " + y + ")"); | ||
491 | return false; | ||
492 | } | ||
493 | |||
494 | m_log.Debug("[HGrid]: link region succeeded"); | ||
495 | return true; | ||
496 | } | ||
497 | |||
498 | public bool TryUnlinkRegion(Scene m_scene, string mapName) | ||
499 | { | ||
500 | GridRegion regInfo = null; | ||
501 | if (mapName.Contains(":")) | ||
502 | { | ||
503 | string host = "127.0.0.1"; | ||
504 | //string portstr; | ||
505 | //string regionName = ""; | ||
506 | uint port = 9000; | ||
507 | string[] parts = mapName.Split(new char[] { ':' }); | ||
508 | if (parts.Length >= 1) | ||
509 | { | ||
510 | host = parts[0]; | ||
511 | } | ||
512 | // if (parts.Length >= 2) | ||
513 | // { | ||
514 | // portstr = parts[1]; | ||
515 | // if (!UInt32.TryParse(portstr, out port)) | ||
516 | // regionName = parts[1]; | ||
517 | // } | ||
518 | // always take the last one | ||
519 | // if (parts.Length >= 3) | ||
520 | // { | ||
521 | // regionName = parts[2]; | ||
522 | // } | ||
523 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
524 | if (host.Equals(r.ExternalHostName) && (port == r.HttpPort)) | ||
525 | regInfo = r; | ||
526 | } | ||
527 | else | ||
528 | { | ||
529 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
530 | if (r.RegionName.Equals(mapName)) | ||
531 | regInfo = r; | ||
532 | } | ||
533 | if (regInfo != null) | ||
534 | { | ||
535 | return DeregisterRegion(regInfo.RegionID); | ||
536 | } | ||
537 | else | ||
538 | { | ||
539 | m_log.InfoFormat("[HGrid]: Region {0} not found", mapName); | ||
540 | return false; | ||
541 | } | ||
542 | } | ||
543 | |||
544 | /// <summary> | ||
545 | /// Cope with this viewer limitation. | ||
546 | /// </summary> | ||
547 | /// <param name="regInfo"></param> | ||
548 | /// <returns></returns> | ||
549 | public bool Check4096(Scene m_scene, GridRegion regInfo, out int x, out int y) | ||
550 | { | ||
551 | ulong realHandle = m_HyperlinkHandles[regInfo.RegionID]; | ||
552 | uint ux = 0, uy = 0; | ||
553 | Utils.LongToUInts(realHandle, out ux, out uy); | ||
554 | x = (int)(ux / Constants.RegionSize); | ||
555 | y = (int)(uy / Constants.RegionSize); | ||
556 | |||
557 | if ((Math.Abs((int)m_scene.RegionInfo.RegionLocX - x) >= 4096) || | ||
558 | (Math.Abs((int)m_scene.RegionInfo.RegionLocY - y) >= 4096)) | ||
559 | { | ||
560 | return false; | ||
561 | } | ||
562 | return true; | ||
563 | } | ||
564 | |||
565 | public bool CheckCoords(uint thisx, uint thisy, int x, int y) | ||
566 | { | ||
567 | if ((thisx == x) && (thisy == y)) | ||
568 | return false; | ||
569 | return true; | ||
570 | } | ||
571 | |||
572 | public GridRegion TryLinkRegion(IClientAPI client, string regionDescriptor) | ||
573 | { | ||
574 | return TryLinkRegion((Scene)client.Scene, client, regionDescriptor); | ||
575 | } | ||
576 | |||
577 | public GridRegion GetHyperlinkRegion(ulong handle) | ||
578 | { | ||
579 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
580 | if (r.RegionHandle == handle) | ||
581 | return r; | ||
582 | foreach (GridRegion r in m_knownRegions.Values) | ||
583 | if (r.RegionHandle == handle) | ||
584 | return r; | ||
585 | return null; | ||
586 | } | ||
587 | |||
588 | public ulong FindRegionHandle(ulong handle) | ||
589 | { | ||
590 | foreach (GridRegion r in m_HyperlinkRegions.Values) | ||
591 | if ((r.RegionHandle == handle) && (m_HyperlinkHandles.ContainsKey(r.RegionID))) | ||
592 | return m_HyperlinkHandles[r.RegionID]; | ||
593 | |||
594 | foreach (GridRegion r in m_knownRegions.Values) | ||
595 | if ((r.RegionHandle == handle) && (m_HyperlinkHandles.ContainsKey(r.RegionID))) | ||
596 | return m_HyperlinkHandles[r.RegionID]; | ||
597 | |||
598 | return handle; | ||
599 | } | ||
600 | |||
601 | public bool SendUserInformation(GridRegion regInfo, AgentCircuitData agentData) | ||
602 | { | ||
603 | CachedUserInfo uinfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(agentData.AgentID); | ||
604 | |||
605 | if ((IsLocalUser(uinfo) && (GetHyperlinkRegion(regInfo.RegionHandle) != null)) || | ||
606 | (!IsLocalUser(uinfo) && !IsGoingHome(uinfo, regInfo))) | ||
607 | { | ||
608 | m_log.Info("[HGrid]: Local user is going to foreign region or foreign user is going elsewhere"); | ||
609 | |||
610 | // Set the position of the region on the remote grid | ||
611 | ulong realHandle = FindRegionHandle(regInfo.RegionHandle); | ||
612 | uint x = 0, y = 0; | ||
613 | Utils.LongToUInts(regInfo.RegionHandle, out x, out y); | ||
614 | GridRegion clonedRegion = new GridRegion(regInfo); | ||
615 | clonedRegion.RegionLocX = (int)x; | ||
616 | clonedRegion.RegionLocY = (int)y; | ||
617 | |||
618 | // Get the user's home region information | ||
619 | GridRegion home = m_aScene.GridService.GetRegionByUUID(m_aScene.RegionInfo.ScopeID, uinfo.UserProfile.HomeRegionID); | ||
620 | |||
621 | // Get the user's service URLs | ||
622 | string serverURI = ""; | ||
623 | if (uinfo.UserProfile is ForeignUserProfileData) | ||
624 | serverURI = Util.ServerURI(((ForeignUserProfileData)uinfo.UserProfile).UserServerURI); | ||
625 | string userServer = (serverURI == "") || (serverURI == null) ? LocalUserServerURI : serverURI; | ||
626 | |||
627 | string assetServer = Util.ServerURI(uinfo.UserProfile.UserAssetURI); | ||
628 | if ((assetServer == null) || (assetServer == "")) | ||
629 | assetServer = LocalAssetServerURI; | ||
630 | |||
631 | string inventoryServer = Util.ServerURI(uinfo.UserProfile.UserInventoryURI); | ||
632 | if ((inventoryServer == null) || (inventoryServer == "")) | ||
633 | inventoryServer = LocalInventoryServerURI; | ||
634 | |||
635 | if (!m_HypergridServiceConnector.InformRegionOfUser(clonedRegion, agentData, home, userServer, assetServer, inventoryServer)) | ||
636 | { | ||
637 | m_log.Warn("[HGrid]: Could not inform remote region of transferring user."); | ||
638 | return false; | ||
639 | } | ||
640 | } | ||
641 | //if ((uinfo == null) || !IsGoingHome(uinfo, regInfo)) | ||
642 | //{ | ||
643 | // m_log.Info("[HGrid]: User seems to be going to foreign region."); | ||
644 | // if (!InformRegionOfUser(regInfo, agentData)) | ||
645 | // { | ||
646 | // m_log.Warn("[HGrid]: Could not inform remote region of transferring user."); | ||
647 | // return false; | ||
648 | // } | ||
649 | //} | ||
650 | //else | ||
651 | // m_log.Info("[HGrid]: User seems to be going home " + uinfo.UserProfile.FirstName + " " + uinfo.UserProfile.SurName); | ||
652 | |||
653 | // May need to change agent's name | ||
654 | if (IsLocalUser(uinfo) && (GetHyperlinkRegion(regInfo.RegionHandle) != null)) | ||
655 | { | ||
656 | agentData.firstname = agentData.firstname + "." + agentData.lastname; | ||
657 | agentData.lastname = "@" + LocalUserServerURI.Replace("http://", ""); ; //HGNetworkServersInfo.Singleton.LocalUserServerURI; | ||
658 | } | ||
659 | |||
660 | return true; | ||
661 | } | ||
662 | |||
663 | public void AdjustUserInformation(AgentCircuitData agentData) | ||
664 | { | ||
665 | CachedUserInfo uinfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(agentData.AgentID); | ||
666 | if ((uinfo != null) && (uinfo.UserProfile != null) && | ||
667 | (IsLocalUser(uinfo) || !(uinfo.UserProfile is ForeignUserProfileData))) | ||
668 | { | ||
669 | //m_log.Debug("---------------> Local User!"); | ||
670 | string[] parts = agentData.firstname.Split(new char[] { '.' }); | ||
671 | if (parts.Length == 2) | ||
672 | { | ||
673 | agentData.firstname = parts[0]; | ||
674 | agentData.lastname = parts[1]; | ||
675 | } | ||
676 | } | ||
677 | //else | ||
678 | // m_log.Debug("---------------> Foreign User!"); | ||
679 | } | ||
680 | |||
681 | // Check if a local user exists with the same UUID as the incoming foreign user | ||
682 | public bool CheckUserAtEntry(UUID userID, UUID sessionID, out bool comingHome) | ||
683 | { | ||
684 | comingHome = false; | ||
685 | if (!m_aScene.SceneGridService.RegionLoginsEnabled) | ||
686 | return false; | ||
687 | |||
688 | CachedUserInfo uinfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(userID); | ||
689 | if (uinfo != null) | ||
690 | { | ||
691 | // uh-oh we have a potential intruder | ||
692 | if (uinfo.SessionID != sessionID) | ||
693 | // can't have a foreigner with a local UUID | ||
694 | return false; | ||
695 | else | ||
696 | // oh, so it's you! welcome back | ||
697 | comingHome = true; | ||
698 | } | ||
699 | |||
700 | // OK, user can come in | ||
701 | return true; | ||
702 | } | ||
703 | |||
704 | public void AcceptUser(ForeignUserProfileData user, GridRegion home) | ||
705 | { | ||
706 | m_aScene.CommsManager.UserProfileCacheService.PreloadUserCache(user); | ||
707 | ulong realHandle = home.RegionHandle; | ||
708 | // Change the local coordinates | ||
709 | // X=0 on the map | ||
710 | home.RegionLocX = 0; | ||
711 | home.RegionLocY = random.Next(0, 10000) * (int)Constants.RegionSize; | ||
712 | |||
713 | AddHyperlinkHomeRegion(user.ID, home, realHandle); | ||
714 | |||
715 | DumpUserData(user); | ||
716 | DumpRegionData(home); | ||
717 | |||
718 | } | ||
719 | |||
720 | public bool IsLocalUser(UUID userID) | ||
721 | { | ||
722 | CachedUserInfo uinfo = m_aScene.CommsManager.UserProfileCacheService.GetUserDetails(userID); | ||
723 | return IsLocalUser(uinfo); | ||
724 | } | ||
725 | |||
726 | #endregion | ||
727 | |||
728 | #region IHyperlink Misc | ||
729 | |||
730 | protected bool IsComingHome(ForeignUserProfileData userData) | ||
731 | { | ||
732 | return (userData.UserServerURI == LocalUserServerURI); | ||
733 | } | ||
734 | |||
735 | // Is the user going back to the home region or the home grid? | ||
736 | protected bool IsGoingHome(CachedUserInfo uinfo, GridRegion rinfo) | ||
737 | { | ||
738 | if (uinfo.UserProfile == null) | ||
739 | return false; | ||
740 | |||
741 | if (!(uinfo.UserProfile is ForeignUserProfileData)) | ||
742 | // it's a home user, can't be outside to return home | ||
743 | return false; | ||
744 | |||
745 | // OK, it's a foreign user with a ForeignUserProfileData | ||
746 | // and is going back to exactly the home region. | ||
747 | // We can't check if it's going back to a non-home region | ||
748 | // of the home grid. That will be dealt with in the | ||
749 | // receiving end | ||
750 | return (uinfo.UserProfile.HomeRegionID == rinfo.RegionID); | ||
751 | } | ||
752 | |||
753 | protected bool IsLocalUser(CachedUserInfo uinfo) | ||
754 | { | ||
755 | if (uinfo == null) | ||
756 | return false; | ||
757 | |||
758 | return !(uinfo.UserProfile is ForeignUserProfileData); | ||
759 | |||
760 | } | ||
761 | |||
762 | protected bool IsLocalRegion(ulong handle) | ||
763 | { | ||
764 | return m_LocalScenes.ContainsKey(handle); | ||
765 | } | ||
766 | |||
767 | private void DumpUserData(ForeignUserProfileData userData) | ||
768 | { | ||
769 | m_log.Info(" ------------ User Data Dump ----------"); | ||
770 | m_log.Info(" >> Name: " + userData.FirstName + " " + userData.SurName); | ||
771 | m_log.Info(" >> HomeID: " + userData.HomeRegionID); | ||
772 | m_log.Info(" >> UserServer: " + userData.UserServerURI); | ||
773 | m_log.Info(" >> InvServer: " + userData.UserInventoryURI); | ||
774 | m_log.Info(" >> AssetServer: " + userData.UserAssetURI); | ||
775 | m_log.Info(" ------------ -------------- ----------"); | ||
776 | } | ||
777 | |||
778 | private void DumpRegionData(GridRegion rinfo) | ||
779 | { | ||
780 | m_log.Info(" ------------ Region Data Dump ----------"); | ||
781 | m_log.Info(" >> handle: " + rinfo.RegionHandle); | ||
782 | m_log.Info(" >> coords: " + rinfo.RegionLocX + ", " + rinfo.RegionLocY); | ||
783 | m_log.Info(" >> external host name: " + rinfo.ExternalHostName); | ||
784 | m_log.Info(" >> http port: " + rinfo.HttpPort); | ||
785 | m_log.Info(" >> external EP address: " + rinfo.ExternalEndPoint.Address); | ||
786 | m_log.Info(" >> external EP port: " + rinfo.ExternalEndPoint.Port); | ||
787 | m_log.Info(" ------------ -------------- ----------"); | ||
788 | } | ||
789 | |||
790 | |||
791 | #endregion | ||
792 | |||
793 | |||
794 | } | ||
795 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs new file mode 100644 index 0000000..3ca4882 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/LocalGridServiceConnector.cs | |||
@@ -0,0 +1,240 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using log4net; | ||
29 | using Nini.Config; | ||
30 | using System; | ||
31 | using System.Collections.Generic; | ||
32 | using System.Reflection; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Server.Base; | ||
36 | using OpenSim.Region.Framework.Interfaces; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Services.Interfaces; | ||
39 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
40 | using OpenMetaverse; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | ||
43 | { | ||
44 | public class LocalGridServicesConnector : | ||
45 | ISharedRegionModule, IGridService | ||
46 | { | ||
47 | private static readonly ILog m_log = | ||
48 | LogManager.GetLogger( | ||
49 | MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | private static LocalGridServicesConnector m_MainInstance; | ||
52 | |||
53 | private IGridService m_GridService; | ||
54 | private Dictionary<UUID, RegionCache> m_LocalCache = new Dictionary<UUID, RegionCache>(); | ||
55 | |||
56 | private bool m_Enabled = false; | ||
57 | |||
58 | public LocalGridServicesConnector() | ||
59 | { | ||
60 | } | ||
61 | |||
62 | public LocalGridServicesConnector(IConfigSource source) | ||
63 | { | ||
64 | m_log.Debug("[LOCAL GRID CONNECTOR]: LocalGridServicesConnector instantiated"); | ||
65 | m_MainInstance = this; | ||
66 | InitialiseService(source); | ||
67 | } | ||
68 | |||
69 | #region ISharedRegionModule | ||
70 | |||
71 | public Type ReplaceableInterface | ||
72 | { | ||
73 | get { return null; } | ||
74 | } | ||
75 | |||
76 | public string Name | ||
77 | { | ||
78 | get { return "LocalGridServicesConnector"; } | ||
79 | } | ||
80 | |||
81 | public void Initialise(IConfigSource source) | ||
82 | { | ||
83 | IConfig moduleConfig = source.Configs["Modules"]; | ||
84 | if (moduleConfig != null) | ||
85 | { | ||
86 | string name = moduleConfig.GetString("GridServices", ""); | ||
87 | if (name == Name) | ||
88 | { | ||
89 | InitialiseService(source); | ||
90 | m_MainInstance = this; | ||
91 | m_Enabled = true; | ||
92 | m_log.Info("[LOCAL GRID CONNECTOR]: Local grid connector enabled"); | ||
93 | } | ||
94 | } | ||
95 | } | ||
96 | |||
97 | private void InitialiseService(IConfigSource source) | ||
98 | { | ||
99 | IConfig assetConfig = source.Configs["GridService"]; | ||
100 | if (assetConfig == null) | ||
101 | { | ||
102 | m_log.Error("[LOCAL GRID CONNECTOR]: GridService missing from OpenSim.ini"); | ||
103 | return; | ||
104 | } | ||
105 | |||
106 | string serviceDll = assetConfig.GetString("LocalServiceModule", | ||
107 | String.Empty); | ||
108 | |||
109 | if (serviceDll == String.Empty) | ||
110 | { | ||
111 | m_log.Error("[LOCAL GRID CONNECTOR]: No LocalServiceModule named in section GridService"); | ||
112 | return; | ||
113 | } | ||
114 | |||
115 | Object[] args = new Object[] { source }; | ||
116 | m_GridService = | ||
117 | ServerUtils.LoadPlugin<IGridService>(serviceDll, | ||
118 | args); | ||
119 | |||
120 | if (m_GridService == null) | ||
121 | { | ||
122 | m_log.Error("[LOCAL GRID CONNECTOR]: Can't load grid service"); | ||
123 | return; | ||
124 | } | ||
125 | } | ||
126 | |||
127 | public void PostInitialise() | ||
128 | { | ||
129 | if (m_MainInstance == this) | ||
130 | { | ||
131 | MainConsole.Instance.Commands.AddCommand("LocalGridConnector", false, "show neighbours", | ||
132 | "show neighbours", | ||
133 | "Shows the local regions' neighbours", NeighboursCommand); | ||
134 | } | ||
135 | } | ||
136 | |||
137 | public void Close() | ||
138 | { | ||
139 | } | ||
140 | |||
141 | public void AddRegion(Scene scene) | ||
142 | { | ||
143 | if (m_Enabled) | ||
144 | scene.RegisterModuleInterface<IGridService>(this); | ||
145 | |||
146 | if (m_MainInstance == this) | ||
147 | { | ||
148 | if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) | ||
149 | m_log.ErrorFormat("[LOCAL GRID CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); | ||
150 | else | ||
151 | m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); | ||
152 | } | ||
153 | } | ||
154 | |||
155 | public void RemoveRegion(Scene scene) | ||
156 | { | ||
157 | if (m_MainInstance == this) | ||
158 | { | ||
159 | m_LocalCache[scene.RegionInfo.RegionID].Clear(); | ||
160 | m_LocalCache.Remove(scene.RegionInfo.RegionID); | ||
161 | } | ||
162 | } | ||
163 | |||
164 | public void RegionLoaded(Scene scene) | ||
165 | { | ||
166 | } | ||
167 | |||
168 | #endregion | ||
169 | |||
170 | #region IGridService | ||
171 | |||
172 | public bool RegisterRegion(UUID scopeID, GridRegion regionInfo) | ||
173 | { | ||
174 | return m_GridService.RegisterRegion(scopeID, regionInfo); | ||
175 | } | ||
176 | |||
177 | public bool DeregisterRegion(UUID regionID) | ||
178 | { | ||
179 | return m_GridService.DeregisterRegion(regionID); | ||
180 | } | ||
181 | |||
182 | public List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) | ||
183 | { | ||
184 | if (m_LocalCache.ContainsKey(regionID)) | ||
185 | { | ||
186 | List<GridRegion> neighbours = m_LocalCache[regionID].GetNeighbours(); | ||
187 | if (neighbours.Count == 0) | ||
188 | // try the DB | ||
189 | neighbours = m_GridService.GetNeighbours(scopeID, regionID); | ||
190 | return neighbours; | ||
191 | } | ||
192 | else | ||
193 | { | ||
194 | m_log.WarnFormat("[LOCAL GRID CONNECTOR]: GetNeighbours: Requested region {0} is not on this sim", regionID); | ||
195 | return new List<GridRegion>(); | ||
196 | } | ||
197 | |||
198 | // Don't go to the DB | ||
199 | //return m_GridService.GetNeighbours(scopeID, regionID); | ||
200 | } | ||
201 | |||
202 | public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) | ||
203 | { | ||
204 | return m_GridService.GetRegionByUUID(scopeID, regionID); | ||
205 | } | ||
206 | |||
207 | public GridRegion GetRegionByPosition(UUID scopeID, int x, int y) | ||
208 | { | ||
209 | return m_GridService.GetRegionByPosition(scopeID, x, y); | ||
210 | } | ||
211 | |||
212 | public GridRegion GetRegionByName(UUID scopeID, string regionName) | ||
213 | { | ||
214 | return m_GridService.GetRegionByName(scopeID, regionName); | ||
215 | } | ||
216 | |||
217 | public List<GridRegion> GetRegionsByName(UUID scopeID, string name, int maxNumber) | ||
218 | { | ||
219 | return m_GridService.GetRegionsByName(scopeID, name, maxNumber); | ||
220 | } | ||
221 | |||
222 | public List<GridRegion> GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax) | ||
223 | { | ||
224 | return m_GridService.GetRegionRange(scopeID, xmin, xmax, ymin, ymax); | ||
225 | } | ||
226 | |||
227 | #endregion | ||
228 | |||
229 | public void NeighboursCommand(string module, string[] cmdparams) | ||
230 | { | ||
231 | foreach (KeyValuePair<UUID, RegionCache> kvp in m_LocalCache) | ||
232 | { | ||
233 | m_log.InfoFormat("*** Neighbours of {0} {1} ***", kvp.Key, kvp.Value.RegionName); | ||
234 | List<GridRegion> regions = kvp.Value.GetNeighbours(); | ||
235 | foreach (GridRegion r in regions) | ||
236 | m_log.InfoFormat(" {0} @ {1}={2}", r.RegionName, r.RegionLocX / Constants.RegionSize, r.RegionLocY / Constants.RegionSize); | ||
237 | } | ||
238 | } | ||
239 | } | ||
240 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs new file mode 100644 index 0000000..2b336bb --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RegionCache.cs | |||
@@ -0,0 +1,79 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | |||
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | using OpenSim.Services.Interfaces; | ||
34 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
35 | |||
36 | using log4net; | ||
37 | |||
38 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | ||
39 | { | ||
40 | public class RegionCache | ||
41 | { | ||
42 | private static readonly ILog m_log = | ||
43 | LogManager.GetLogger( | ||
44 | MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
46 | private Scene m_scene; | ||
47 | private Dictionary<ulong, GridRegion> m_neighbours = new Dictionary<ulong, GridRegion>(); | ||
48 | |||
49 | public string RegionName | ||
50 | { | ||
51 | get { return m_scene.RegionInfo.RegionName; } | ||
52 | } | ||
53 | |||
54 | public RegionCache(Scene s) | ||
55 | { | ||
56 | m_scene = s; | ||
57 | m_scene.EventManager.OnRegionUp += OnRegionUp; | ||
58 | } | ||
59 | |||
60 | private void OnRegionUp(GridRegion otherRegion) | ||
61 | { | ||
62 | m_log.DebugFormat("[REGION CACHE]: (on region {0}) Region {1} is up @ {2}-{3}", | ||
63 | m_scene.RegionInfo.RegionName, otherRegion.RegionName, otherRegion.RegionLocX, otherRegion.RegionLocY); | ||
64 | |||
65 | m_neighbours[otherRegion.RegionHandle] = otherRegion; | ||
66 | } | ||
67 | |||
68 | public void Clear() | ||
69 | { | ||
70 | m_scene.EventManager.OnRegionUp -= OnRegionUp; | ||
71 | m_neighbours.Clear(); | ||
72 | } | ||
73 | |||
74 | public List<GridRegion> GetNeighbours() | ||
75 | { | ||
76 | return new List<GridRegion>(m_neighbours.Values); | ||
77 | } | ||
78 | } | ||
79 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs new file mode 100644 index 0000000..72c00fc --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/RemoteGridServiceConnector.cs | |||
@@ -0,0 +1,194 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using log4net; | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using Nini.Config; | ||
33 | using OpenMetaverse; | ||
34 | |||
35 | using OpenSim.Framework; | ||
36 | using OpenSim.Services.Connectors; | ||
37 | using OpenSim.Region.Framework.Interfaces; | ||
38 | using OpenSim.Region.Framework.Scenes; | ||
39 | using OpenSim.Services.Interfaces; | ||
40 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
41 | |||
42 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | ||
43 | { | ||
44 | public class RemoteGridServicesConnector : | ||
45 | GridServicesConnector, ISharedRegionModule, IGridService | ||
46 | { | ||
47 | private static readonly ILog m_log = | ||
48 | LogManager.GetLogger( | ||
49 | MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | private bool m_Enabled = false; | ||
52 | |||
53 | private IGridService m_LocalGridService; | ||
54 | |||
55 | public RemoteGridServicesConnector() | ||
56 | { | ||
57 | } | ||
58 | |||
59 | public RemoteGridServicesConnector(IConfigSource source) | ||
60 | { | ||
61 | InitialiseServices(source); | ||
62 | } | ||
63 | |||
64 | #region ISharedRegionmodule | ||
65 | |||
66 | public Type ReplaceableInterface | ||
67 | { | ||
68 | get { return null; } | ||
69 | } | ||
70 | |||
71 | public string Name | ||
72 | { | ||
73 | get { return "RemoteGridServicesConnector"; } | ||
74 | } | ||
75 | |||
76 | public override void Initialise(IConfigSource source) | ||
77 | { | ||
78 | IConfig moduleConfig = source.Configs["Modules"]; | ||
79 | if (moduleConfig != null) | ||
80 | { | ||
81 | string name = moduleConfig.GetString("GridServices", ""); | ||
82 | if (name == Name) | ||
83 | { | ||
84 | InitialiseServices(source); | ||
85 | m_Enabled = true; | ||
86 | m_log.Info("[REMOTE GRID CONNECTOR]: Remote grid enabled"); | ||
87 | } | ||
88 | } | ||
89 | } | ||
90 | |||
91 | private void InitialiseServices(IConfigSource source) | ||
92 | { | ||
93 | IConfig gridConfig = source.Configs["GridService"]; | ||
94 | if (gridConfig == null) | ||
95 | { | ||
96 | m_log.Error("[REMOTE GRID CONNECTOR]: GridService missing from OpenSim.ini"); | ||
97 | return; | ||
98 | } | ||
99 | |||
100 | base.Initialise(source); | ||
101 | |||
102 | m_LocalGridService = new LocalGridServicesConnector(source); | ||
103 | } | ||
104 | |||
105 | public void PostInitialise() | ||
106 | { | ||
107 | if (m_LocalGridService != null) | ||
108 | ((ISharedRegionModule)m_LocalGridService).PostInitialise(); | ||
109 | } | ||
110 | |||
111 | public void Close() | ||
112 | { | ||
113 | } | ||
114 | |||
115 | public void AddRegion(Scene scene) | ||
116 | { | ||
117 | if (m_Enabled) | ||
118 | scene.RegisterModuleInterface<IGridService>(this); | ||
119 | |||
120 | if (m_LocalGridService != null) | ||
121 | ((ISharedRegionModule)m_LocalGridService).AddRegion(scene); | ||
122 | } | ||
123 | |||
124 | public void RemoveRegion(Scene scene) | ||
125 | { | ||
126 | if (m_LocalGridService != null) | ||
127 | ((ISharedRegionModule)m_LocalGridService).RemoveRegion(scene); | ||
128 | } | ||
129 | |||
130 | public void RegionLoaded(Scene scene) | ||
131 | { | ||
132 | } | ||
133 | |||
134 | #endregion | ||
135 | |||
136 | #region IGridService | ||
137 | |||
138 | public override bool RegisterRegion(UUID scopeID, GridRegion regionInfo) | ||
139 | { | ||
140 | if (m_LocalGridService.RegisterRegion(scopeID, regionInfo)) | ||
141 | return base.RegisterRegion(scopeID, regionInfo); | ||
142 | |||
143 | return false; | ||
144 | } | ||
145 | |||
146 | public override bool DeregisterRegion(UUID regionID) | ||
147 | { | ||
148 | if (m_LocalGridService.DeregisterRegion(regionID)) | ||
149 | return base.DeregisterRegion(regionID); | ||
150 | |||
151 | return false; | ||
152 | } | ||
153 | |||
154 | // Let's override GetNeighbours completely -- never go to the grid server | ||
155 | // Neighbours are/should be cached locally | ||
156 | // For retrieval from the DB, caller should call GetRegionByPosition | ||
157 | public override List<GridRegion> GetNeighbours(UUID scopeID, UUID regionID) | ||
158 | { | ||
159 | return m_LocalGridService.GetNeighbours(scopeID, regionID); | ||
160 | } | ||
161 | |||
162 | public override GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) | ||
163 | { | ||
164 | GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID); | ||
165 | if (rinfo == null) | ||
166 | rinfo = base.GetRegionByUUID(scopeID, regionID); | ||
167 | |||
168 | return rinfo; | ||
169 | } | ||
170 | |||
171 | public override GridRegion GetRegionByPosition(UUID scopeID, int x, int y) | ||
172 | { | ||
173 | GridRegion rinfo = m_LocalGridService.GetRegionByPosition(scopeID, x, y); | ||
174 | if (rinfo == null) | ||
175 | rinfo = base.GetRegionByPosition(scopeID, x, y); | ||
176 | |||
177 | return rinfo; | ||
178 | } | ||
179 | |||
180 | public override GridRegion GetRegionByName(UUID scopeID, string regionName) | ||
181 | { | ||
182 | GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName); | ||
183 | if (rinfo == null) | ||
184 | rinfo = base.GetRegionByName(scopeID, regionName); | ||
185 | |||
186 | return rinfo; | ||
187 | } | ||
188 | |||
189 | // Let's not override GetRegionsByName -- let's get them all from the grid server | ||
190 | // Let's not override GetRegionRange -- let's get them all from the grid server | ||
191 | |||
192 | #endregion | ||
193 | } | ||
194 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs new file mode 100644 index 0000000..2ca90f8 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/Tests/GridConnectorsTests.cs | |||
@@ -0,0 +1,141 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using System.Threading; | ||
33 | using log4net.Config; | ||
34 | using NUnit.Framework; | ||
35 | using NUnit.Framework.SyntaxHelpers; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using Nini.Config; | ||
39 | |||
40 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
43 | using OpenSim.Tests.Common; | ||
44 | using OpenSim.Tests.Common.Setup; | ||
45 | |||
46 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid.Tests | ||
47 | { | ||
48 | [TestFixture] | ||
49 | public class GridConnectorsTests | ||
50 | { | ||
51 | LocalGridServicesConnector m_LocalConnector; | ||
52 | private void SetUp() | ||
53 | { | ||
54 | IConfigSource config = new IniConfigSource(); | ||
55 | config.AddConfig("Modules"); | ||
56 | config.AddConfig("GridService"); | ||
57 | config.Configs["Modules"].Set("GridServices", "LocalGridServicesConnector"); | ||
58 | config.Configs["GridService"].Set("LocalServiceModule", "OpenSim.Services.GridService.dll:GridService"); | ||
59 | config.Configs["GridService"].Set("StorageProvider", "OpenSim.Data.Null.dll:NullRegionData"); | ||
60 | |||
61 | m_LocalConnector = new LocalGridServicesConnector(config); | ||
62 | } | ||
63 | |||
64 | /// <summary> | ||
65 | /// Test saving a V0.2 OpenSim Region Archive. | ||
66 | /// </summary> | ||
67 | [Test] | ||
68 | public void TestRegisterRegionV0_2() | ||
69 | { | ||
70 | SetUp(); | ||
71 | |||
72 | // Create 3 regions | ||
73 | GridRegion r1 = new GridRegion(); | ||
74 | r1.RegionName = "Test Region 1"; | ||
75 | r1.RegionID = new UUID(1); | ||
76 | r1.RegionLocX = 1000 * (int)Constants.RegionSize; | ||
77 | r1.RegionLocY = 1000 * (int)Constants.RegionSize; | ||
78 | r1.ExternalHostName = "127.0.0.1"; | ||
79 | r1.HttpPort = 9001; | ||
80 | r1.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), 0); | ||
81 | Scene s = new Scene(new RegionInfo()); | ||
82 | s.RegionInfo.RegionID = r1.RegionID; | ||
83 | m_LocalConnector.AddRegion(s); | ||
84 | |||
85 | |||
86 | GridRegion r2 = new GridRegion(); | ||
87 | r2.RegionName = "Test Region 2"; | ||
88 | r2.RegionID = new UUID(2); | ||
89 | r2.RegionLocX = 1001 * (int)Constants.RegionSize; | ||
90 | r2.RegionLocY = 1000 * (int)Constants.RegionSize; | ||
91 | r2.ExternalHostName = "127.0.0.1"; | ||
92 | r2.HttpPort = 9002; | ||
93 | r2.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), 0); | ||
94 | s = new Scene(new RegionInfo()); | ||
95 | s.RegionInfo.RegionID = r1.RegionID; | ||
96 | m_LocalConnector.AddRegion(s); | ||
97 | |||
98 | GridRegion r3 = new GridRegion(); | ||
99 | r3.RegionName = "Test Region 3"; | ||
100 | r3.RegionID = new UUID(3); | ||
101 | r3.RegionLocX = 1005 * (int)Constants.RegionSize; | ||
102 | r3.RegionLocY = 1000 * (int)Constants.RegionSize; | ||
103 | r3.ExternalHostName = "127.0.0.1"; | ||
104 | r3.HttpPort = 9003; | ||
105 | r3.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), 0); | ||
106 | s = new Scene(new RegionInfo()); | ||
107 | s.RegionInfo.RegionID = r1.RegionID; | ||
108 | m_LocalConnector.AddRegion(s); | ||
109 | |||
110 | m_LocalConnector.RegisterRegion(UUID.Zero, r1); | ||
111 | GridRegion result = m_LocalConnector.GetRegionByName(UUID.Zero, "Test"); | ||
112 | Assert.IsNotNull(result, "Retrieved GetRegionByName is null"); | ||
113 | Assert.That(result.RegionName, Is.EqualTo("Test Region 1"), "Retrieved region's name does not match"); | ||
114 | |||
115 | result = m_LocalConnector.GetRegionByUUID(UUID.Zero, new UUID(1)); | ||
116 | Assert.IsNotNull(result, "Retrieved GetRegionByUUID is null"); | ||
117 | Assert.That(result.RegionID, Is.EqualTo(new UUID(1)), "Retrieved region's UUID does not match"); | ||
118 | |||
119 | result = m_LocalConnector.GetRegionByPosition(UUID.Zero, 1000 * (int)Constants.RegionSize, 1000 * (int)Constants.RegionSize); | ||
120 | Assert.IsNotNull(result, "Retrieved GetRegionByPosition is null"); | ||
121 | Assert.That(result.RegionLocX, Is.EqualTo(1000 * (int)Constants.RegionSize), "Retrieved region's position does not match"); | ||
122 | |||
123 | m_LocalConnector.RegisterRegion(UUID.Zero, r2); | ||
124 | m_LocalConnector.RegisterRegion(UUID.Zero, r3); | ||
125 | |||
126 | List<GridRegion> results = m_LocalConnector.GetNeighbours(UUID.Zero, new UUID(1)); | ||
127 | Assert.IsNotNull(results, "Retrieved neighbours list is null"); | ||
128 | Assert.That(results.Count, Is.EqualTo(1), "Retrieved neighbour collection is greater than expected"); | ||
129 | Assert.That(results[0].RegionID, Is.EqualTo(new UUID(2)), "Retrieved region's UUID does not match"); | ||
130 | |||
131 | results = m_LocalConnector.GetRegionsByName(UUID.Zero, "Test", 10); | ||
132 | Assert.IsNotNull(results, "Retrieved GetRegionsByName list is null"); | ||
133 | Assert.That(results.Count, Is.EqualTo(3), "Retrieved neighbour collection is less than expected"); | ||
134 | |||
135 | results = m_LocalConnector.GetRegionRange(UUID.Zero, 900 * (int)Constants.RegionSize, 1002 * (int)Constants.RegionSize, | ||
136 | 900 * (int)Constants.RegionSize, 1100 * (int)Constants.RegionSize); | ||
137 | Assert.IsNotNull(results, "Retrieved GetRegionRange list is null"); | ||
138 | Assert.That(results.Count, Is.EqualTo(2), "Retrieved neighbour collection is not the number expected"); | ||
139 | } | ||
140 | } | ||
141 | } | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs index 9519e23..696225c 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/RESTInterregionComms.cs | |||
@@ -42,6 +42,8 @@ using OpenSim.Region.Framework.Interfaces; | |||
42 | using OpenSim.Region.Framework.Scenes; | 42 | using OpenSim.Region.Framework.Scenes; |
43 | using OpenSim.Region.Framework.Scenes.Hypergrid; | 43 | using OpenSim.Region.Framework.Scenes.Hypergrid; |
44 | using OpenSim.Region.Framework.Scenes.Serialization; | 44 | using OpenSim.Region.Framework.Scenes.Serialization; |
45 | using OpenSim.Services.Interfaces; | ||
46 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
45 | 47 | ||
46 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | 48 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion |
47 | { | 49 | { |
@@ -59,6 +61,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
59 | 61 | ||
60 | protected RegionToRegionClient m_regionClient; | 62 | protected RegionToRegionClient m_regionClient; |
61 | 63 | ||
64 | protected IHyperlinkService m_hyperlinkService; | ||
65 | |||
62 | protected bool m_safemode; | 66 | protected bool m_safemode; |
63 | protected IPAddress m_thisIP; | 67 | protected IPAddress m_thisIP; |
64 | 68 | ||
@@ -134,7 +138,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
134 | m_localBackend = new LocalInterregionComms(); | 138 | m_localBackend = new LocalInterregionComms(); |
135 | m_commsManager = scene.CommsManager; | 139 | m_commsManager = scene.CommsManager; |
136 | m_aScene = scene; | 140 | m_aScene = scene; |
137 | m_regionClient = new RegionToRegionClient(m_aScene); | 141 | m_hyperlinkService = m_aScene.RequestModuleInterface<IHyperlinkService>(); |
142 | m_regionClient = new RegionToRegionClient(m_aScene, m_hyperlinkService); | ||
138 | m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName); | 143 | m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName); |
139 | } | 144 | } |
140 | 145 | ||
@@ -161,7 +166,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
161 | // else do the remote thing | 166 | // else do the remote thing |
162 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 167 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
163 | { | 168 | { |
164 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 169 | uint x = 0, y = 0; |
170 | Utils.LongToUInts(regionHandle, out x, out y); | ||
171 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
165 | if (regInfo != null) | 172 | if (regInfo != null) |
166 | { | 173 | { |
167 | m_regionClient.SendUserInformation(regInfo, aCircuit); | 174 | m_regionClient.SendUserInformation(regInfo, aCircuit); |
@@ -183,7 +190,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
183 | // else do the remote thing | 190 | // else do the remote thing |
184 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 191 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
185 | { | 192 | { |
186 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 193 | uint x = 0, y = 0; |
194 | Utils.LongToUInts(regionHandle, out x, out y); | ||
195 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
187 | if (regInfo != null) | 196 | if (regInfo != null) |
188 | { | 197 | { |
189 | return m_regionClient.DoChildAgentUpdateCall(regInfo, cAgentData); | 198 | return m_regionClient.DoChildAgentUpdateCall(regInfo, cAgentData); |
@@ -204,7 +213,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
204 | // else do the remote thing | 213 | // else do the remote thing |
205 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 214 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
206 | { | 215 | { |
207 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 216 | uint x = 0, y = 0; |
217 | Utils.LongToUInts(regionHandle, out x, out y); | ||
218 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
208 | if (regInfo != null) | 219 | if (regInfo != null) |
209 | { | 220 | { |
210 | return m_regionClient.DoChildAgentUpdateCall(regInfo, cAgentData); | 221 | return m_regionClient.DoChildAgentUpdateCall(regInfo, cAgentData); |
@@ -225,7 +236,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
225 | // else do the remote thing | 236 | // else do the remote thing |
226 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 237 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
227 | { | 238 | { |
228 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 239 | uint x = 0, y = 0; |
240 | Utils.LongToUInts(regionHandle, out x, out y); | ||
241 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
229 | if (regInfo != null) | 242 | if (regInfo != null) |
230 | { | 243 | { |
231 | return m_regionClient.DoRetrieveRootAgentCall(regInfo, id, out agent); | 244 | return m_regionClient.DoRetrieveRootAgentCall(regInfo, id, out agent); |
@@ -257,7 +270,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
257 | // else do the remote thing | 270 | // else do the remote thing |
258 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 271 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
259 | { | 272 | { |
260 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 273 | uint x = 0, y = 0; |
274 | Utils.LongToUInts(regionHandle, out x, out y); | ||
275 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
261 | if (regInfo != null) | 276 | if (regInfo != null) |
262 | { | 277 | { |
263 | return m_regionClient.DoCloseAgentCall(regInfo, id); | 278 | return m_regionClient.DoCloseAgentCall(regInfo, id); |
@@ -284,7 +299,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
284 | // else do the remote thing | 299 | // else do the remote thing |
285 | if (!m_localBackend.IsLocalRegion(regionHandle)) | 300 | if (!m_localBackend.IsLocalRegion(regionHandle)) |
286 | { | 301 | { |
287 | RegionInfo regInfo = m_commsManager.GridService.RequestNeighbourInfo(regionHandle); | 302 | uint x = 0, y = 0; |
303 | Utils.LongToUInts(regionHandle, out x, out y); | ||
304 | GridRegion regInfo = m_aScene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
288 | if (regInfo != null) | 305 | if (regInfo != null) |
289 | { | 306 | { |
290 | return m_regionClient.DoCreateObjectCall( | 307 | return m_regionClient.DoCreateObjectCall( |
@@ -776,16 +793,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
776 | protected class RegionToRegionClient : RegionClient | 793 | protected class RegionToRegionClient : RegionClient |
777 | { | 794 | { |
778 | Scene m_aScene = null; | 795 | Scene m_aScene = null; |
796 | IHyperlinkService m_hyperlinkService; | ||
779 | 797 | ||
780 | public RegionToRegionClient(Scene s) | 798 | public RegionToRegionClient(Scene s, IHyperlinkService hyperService) |
781 | { | 799 | { |
782 | m_aScene = s; | 800 | m_aScene = s; |
801 | m_hyperlinkService = hyperService; | ||
783 | } | 802 | } |
784 | 803 | ||
785 | public override ulong GetRegionHandle(ulong handle) | 804 | public override ulong GetRegionHandle(ulong handle) |
786 | { | 805 | { |
787 | if (m_aScene.SceneGridService is HGSceneCommunicationService) | 806 | if (m_aScene.SceneGridService is HGSceneCommunicationService) |
788 | return ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.FindRegionHandle(handle); | 807 | { |
808 | if (m_hyperlinkService != null) | ||
809 | return m_hyperlinkService.FindRegionHandle(handle); | ||
810 | } | ||
789 | 811 | ||
790 | return handle; | 812 | return handle; |
791 | } | 813 | } |
@@ -793,29 +815,24 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
793 | public override bool IsHyperlink(ulong handle) | 815 | public override bool IsHyperlink(ulong handle) |
794 | { | 816 | { |
795 | if (m_aScene.SceneGridService is HGSceneCommunicationService) | 817 | if (m_aScene.SceneGridService is HGSceneCommunicationService) |
796 | return ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.IsHyperlinkRegion(handle); | 818 | { |
797 | 819 | if ((m_hyperlinkService != null) && (m_hyperlinkService.GetHyperlinkRegion(handle) != null)) | |
820 | return true; | ||
821 | } | ||
798 | return false; | 822 | return false; |
799 | } | 823 | } |
800 | 824 | ||
801 | public override void SendUserInformation(RegionInfo regInfo, AgentCircuitData aCircuit) | 825 | public override void SendUserInformation(GridRegion regInfo, AgentCircuitData aCircuit) |
802 | { | 826 | { |
803 | try | 827 | if (m_hyperlinkService != null) |
804 | { | 828 | m_hyperlinkService.SendUserInformation(regInfo, aCircuit); |
805 | if (m_aScene.SceneGridService is HGSceneCommunicationService) | ||
806 | { | ||
807 | ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.SendUserInformation(regInfo, aCircuit); | ||
808 | } | ||
809 | } | ||
810 | catch // Bad cast | ||
811 | { } | ||
812 | 829 | ||
813 | } | 830 | } |
814 | 831 | ||
815 | public override void AdjustUserInformation(AgentCircuitData aCircuit) | 832 | public override void AdjustUserInformation(AgentCircuitData aCircuit) |
816 | { | 833 | { |
817 | if (m_aScene.SceneGridService is HGSceneCommunicationService) | 834 | if (m_hyperlinkService != null) |
818 | ((HGSceneCommunicationService)(m_aScene.SceneGridService)).m_hg.AdjustUserInformation(aCircuit); | 835 | m_hyperlinkService.AdjustUserInformation(aCircuit); |
819 | } | 836 | } |
820 | } | 837 | } |
821 | 838 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index 1c66254..fd1a759 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -525,7 +525,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
525 | return true; | 525 | return true; |
526 | } | 526 | } |
527 | 527 | ||
528 | string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); | 528 | if ((uinfo.UserProfile.UserInventoryURI == null) || (uinfo.UserProfile.UserInventoryURI == "")) |
529 | // this happens in standalone profiles, apparently | ||
530 | return true; | ||
531 | |||
532 | string userInventoryServerURI = Util.ServerURI(uinfo.UserProfile.UserInventoryURI); | ||
533 | |||
529 | string uri = m_LocalGridInventoryURI.TrimEnd('/'); | 534 | string uri = m_LocalGridInventoryURI.TrimEnd('/'); |
530 | 535 | ||
531 | if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) | 536 | if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) |
@@ -544,7 +549,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
544 | if ((uinfo == null) || (uinfo.UserProfile == null)) | 549 | if ((uinfo == null) || (uinfo.UserProfile == null)) |
545 | return invURI; | 550 | return invURI; |
546 | 551 | ||
547 | string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); | 552 | string userInventoryServerURI = Util.ServerURI(uinfo.UserProfile.UserInventoryURI); |
548 | 553 | ||
549 | if ((userInventoryServerURI != null) && | 554 | if ((userInventoryServerURI != null) && |
550 | (userInventoryServerURI != "")) | 555 | (userInventoryServerURI != "")) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs index 0d32c77..69504df 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs | |||
@@ -107,7 +107,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
107 | public void AddRegion(Scene scene) | 107 | public void AddRegion(Scene scene) |
108 | { | 108 | { |
109 | m_Scene = scene; | 109 | m_Scene = scene; |
110 | m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); | 110 | //m_log.Debug("[XXXX] Adding scene " + m_Scene.RegionInfo.RegionName); |
111 | 111 | ||
112 | if (!m_Enabled) | 112 | if (!m_Enabled) |
113 | return; | 113 | return; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs index a52c70b..b0ace39 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Land/RemoteLandServiceConnector.cs | |||
@@ -37,6 +37,7 @@ using OpenSim.Region.Framework.Scenes; | |||
37 | using OpenSim.Services.Interfaces; | 37 | using OpenSim.Services.Interfaces; |
38 | using OpenSim.Server.Base; | 38 | using OpenSim.Server.Base; |
39 | 39 | ||
40 | |||
40 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land | 41 | namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land |
41 | { | 42 | { |
42 | public class RemoteLandServicesConnector : | 43 | public class RemoteLandServicesConnector : |
@@ -89,7 +90,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land | |||
89 | if (!m_Enabled) | 90 | if (!m_Enabled) |
90 | return; | 91 | return; |
91 | 92 | ||
92 | m_MapService = scene.CommsManager.GridService; | 93 | m_GridService = scene.GridService; |
93 | m_LocalService.AddRegion(scene); | 94 | m_LocalService.AddRegion(scene); |
94 | scene.RegisterModuleInterface<ILandService>(this); | 95 | scene.RegisterModuleInterface<ILandService>(this); |
95 | } | 96 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs index 61bf481..daba0b3 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs | |||
@@ -119,7 +119,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
119 | 119 | ||
120 | #region INeighbourService | 120 | #region INeighbourService |
121 | 121 | ||
122 | public bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) | 122 | public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) |
123 | { | 123 | { |
124 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}", | 124 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}. Count = {2}", |
125 | thisRegion.RegionName, regionHandle, m_Scenes.Count); | 125 | thisRegion.RegionName, regionHandle, m_Scenes.Count); |
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
132 | } | 132 | } |
133 | } | 133 | } |
134 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle); | 134 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: region handle {0} not found", regionHandle); |
135 | return false; | 135 | return null; |
136 | } | 136 | } |
137 | 137 | ||
138 | #endregion INeighbourService | 138 | #endregion INeighbourService |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs index c5bc03b..c6fc2a1 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/RemoteNeighourServiceConnector.cs | |||
@@ -118,7 +118,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
118 | if (!m_Enabled) | 118 | if (!m_Enabled) |
119 | return; | 119 | return; |
120 | 120 | ||
121 | m_MapService = scene.CommsManager.GridService; | ||
122 | m_LocalService.AddRegion(scene); | 121 | m_LocalService.AddRegion(scene); |
123 | scene.RegisterModuleInterface<INeighbourService>(this); | 122 | scene.RegisterModuleInterface<INeighbourService>(this); |
124 | } | 123 | } |
@@ -134,16 +133,19 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
134 | if (!m_Enabled) | 133 | if (!m_Enabled) |
135 | return; | 134 | return; |
136 | 135 | ||
136 | m_GridService = scene.GridService; | ||
137 | |||
137 | m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName); | 138 | m_log.InfoFormat("[NEIGHBOUR CONNECTOR]: Enabled remote neighbours for region {0}", scene.RegionInfo.RegionName); |
138 | 139 | ||
139 | } | 140 | } |
140 | 141 | ||
141 | #region INeighbourService | 142 | #region INeighbourService |
142 | 143 | ||
143 | public override bool HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) | 144 | public override GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) |
144 | { | 145 | { |
145 | if (m_LocalService.HelloNeighbour(regionHandle, thisRegion)) | 146 | GridRegion region = m_LocalService.HelloNeighbour(regionHandle, thisRegion); |
146 | return true; | 147 | if (region != null) |
148 | return region; | ||
147 | 149 | ||
148 | return base.HelloNeighbour(regionHandle, thisRegion); | 150 | return base.HelloNeighbour(regionHandle, thisRegion); |
149 | } | 151 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 376ea8a..65f83fd 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -110,12 +110,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
110 | TarArchiveReader.TarEntryType entryType; | 110 | TarArchiveReader.TarEntryType entryType; |
111 | 111 | ||
112 | while ((data = archive.ReadEntry(out filePath, out entryType)) != null) | 112 | while ((data = archive.ReadEntry(out filePath, out entryType)) != null) |
113 | { | 113 | { |
114 | //m_log.DebugFormat( | 114 | //m_log.DebugFormat( |
115 | // "[ARCHIVER]: Successfully read {0} ({1} bytes)", filePath, data.Length); | 115 | // "[ARCHIVER]: Successfully read {0} ({1} bytes)", filePath, data.Length); |
116 | 116 | ||
117 | if (TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType) | 117 | if (TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType) |
118 | continue; | 118 | continue; |
119 | 119 | ||
120 | if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) | 120 | if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) |
121 | { | 121 | { |
@@ -173,7 +173,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
173 | m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count); | 173 | m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count); |
174 | 174 | ||
175 | IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface<IRegionSerialiserModule>(); | 175 | IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface<IRegionSerialiserModule>(); |
176 | int sceneObjectsLoadedCount = 0; | 176 | int sceneObjectsLoadedCount = 0; |
177 | 177 | ||
178 | foreach (string serialisedSceneObject in serialisedSceneObjects) | 178 | foreach (string serialisedSceneObject in serialisedSceneObjects) |
179 | { | 179 | { |
@@ -499,7 +499,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
499 | XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None); | 499 | XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None); |
500 | 500 | ||
501 | XmlTextReader xtr | 501 | XmlTextReader xtr |
502 | = new XmlTextReader(m_asciiEncoding.GetString(data), XmlNodeType.Document, context); | 502 | = new XmlTextReader(m_asciiEncoding.GetString(data), XmlNodeType.Document, context); |
503 | 503 | ||
504 | RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings; | 504 | RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings; |
505 | 505 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 63608a8..9e4fbbe 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -74,14 +74,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
74 | m_scene = scene; | 74 | m_scene = scene; |
75 | m_saveStream = saveStream; | 75 | m_saveStream = saveStream; |
76 | m_requestId = requestId; | 76 | m_requestId = requestId; |
77 | } | 77 | } |
78 | 78 | ||
79 | /// <summary> | 79 | /// <summary> |
80 | /// Archive the region requested. | 80 | /// Archive the region requested. |
81 | /// </summary> | 81 | /// </summary> |
82 | /// <exception cref="System.IO.IOException">if there was an io problem with creating the file</exception> | 82 | /// <exception cref="System.IO.IOException">if there was an io problem with creating the file</exception> |
83 | public void ArchiveRegion() | 83 | public void ArchiveRegion() |
84 | { | 84 | { |
85 | Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>(); | 85 | Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>(); |
86 | 86 | ||
87 | List<EntityBase> entities = m_scene.GetEntities(); | 87 | List<EntityBase> entities = m_scene.GetEntities(); |
@@ -137,7 +137,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
137 | m_scene.RequestModuleInterface<IRegionSerialiserModule>(), | 137 | m_scene.RequestModuleInterface<IRegionSerialiserModule>(), |
138 | m_scene, | 138 | m_scene, |
139 | archiveWriter, | 139 | archiveWriter, |
140 | m_requestId); | 140 | m_requestId); |
141 | 141 | ||
142 | new AssetsRequest( | 142 | new AssetsRequest( |
143 | new AssetsArchiver(archiveWriter), assetUuids.Keys, | 143 | new AssetsArchiver(archiveWriter), assetUuids.Keys, |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index 5c58b69..8d4f91b 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -78,7 +78,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
78 | 78 | ||
79 | public void Close() | 79 | public void Close() |
80 | { | 80 | { |
81 | } | 81 | } |
82 | 82 | ||
83 | public void ArchiveRegion(string savePath) | 83 | public void ArchiveRegion(string savePath) |
84 | { | 84 | { |
@@ -90,7 +90,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
90 | m_log.InfoFormat( | 90 | m_log.InfoFormat( |
91 | "[ARCHIVER]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath); | 91 | "[ARCHIVER]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath); |
92 | 92 | ||
93 | new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion(); | 93 | new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion(); |
94 | } | 94 | } |
95 | 95 | ||
96 | public void ArchiveRegion(Stream saveStream) | 96 | public void ArchiveRegion(Stream saveStream) |
@@ -101,7 +101,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
101 | public void ArchiveRegion(Stream saveStream, Guid requestId) | 101 | public void ArchiveRegion(Stream saveStream, Guid requestId) |
102 | { | 102 | { |
103 | new ArchiveWriteRequestPreparation(m_scene, saveStream, requestId).ArchiveRegion(); | 103 | new ArchiveWriteRequestPreparation(m_scene, saveStream, requestId).ArchiveRegion(); |
104 | } | 104 | } |
105 | 105 | ||
106 | public void DearchiveRegion(string loadPath) | 106 | public void DearchiveRegion(string loadPath) |
107 | { | 107 | { |
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
114 | "[ARCHIVER]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath); | 114 | "[ARCHIVER]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath); |
115 | 115 | ||
116 | new ArchiveReadRequest(m_scene, loadPath, merge, requestId).DearchiveRegion(); | 116 | new ArchiveReadRequest(m_scene, loadPath, merge, requestId).DearchiveRegion(); |
117 | } | 117 | } |
118 | 118 | ||
119 | public void DearchiveRegion(Stream loadStream) | 119 | public void DearchiveRegion(Stream loadStream) |
120 | { | 120 | { |
@@ -124,6 +124,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
124 | public void DearchiveRegion(Stream loadStream, bool merge, Guid requestId) | 124 | public void DearchiveRegion(Stream loadStream, bool merge, Guid requestId) |
125 | { | 125 | { |
126 | new ArchiveReadRequest(m_scene, loadStream, merge, requestId).DearchiveRegion(); | 126 | new ArchiveReadRequest(m_scene, loadStream, merge, requestId).DearchiveRegion(); |
127 | } | 127 | } |
128 | } | 128 | } |
129 | } | 129 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs index 330fa3f..95d109c 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsArchiver.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
65 | /// </summary> | 65 | /// </summary> |
66 | /// <param name="archive"></param> | 66 | /// <param name="archive"></param> |
67 | public void WriteAsset(AssetBase asset) | 67 | public void WriteAsset(AssetBase asset) |
68 | { | 68 | { |
69 | //WriteMetadata(archive); | 69 | //WriteMetadata(archive); |
70 | WriteData(asset); | 70 | WriteData(asset); |
71 | } | 71 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index 82803bf..fe9c8d9 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -115,7 +115,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
115 | 115 | ||
116 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); | 116 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); |
117 | m_requestCallbackTimer.AutoReset = false; | 117 | m_requestCallbackTimer.AutoReset = false; |
118 | m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout); | 118 | m_requestCallbackTimer.Elapsed += new ElapsedEventHandler(OnRequestCallbackTimeout); |
119 | } | 119 | } |
120 | 120 | ||
121 | protected internal void Execute() | 121 | protected internal void Execute() |
@@ -143,7 +143,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
143 | protected void OnRequestCallbackTimeout(object source, ElapsedEventArgs args) | 143 | protected void OnRequestCallbackTimeout(object source, ElapsedEventArgs args) |
144 | { | 144 | { |
145 | try | 145 | try |
146 | { | 146 | { |
147 | lock (this) | 147 | lock (this) |
148 | { | 148 | { |
149 | // Take care of the possibilty that this thread started but was paused just outside the lock before | 149 | // Take care of the possibilty that this thread started but was paused just outside the lock before |
@@ -155,7 +155,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
155 | } | 155 | } |
156 | 156 | ||
157 | // Calculate which uuids were not found. This is an expensive way of doing it, but this is a failure | 157 | // Calculate which uuids were not found. This is an expensive way of doing it, but this is a failure |
158 | // case anyway. | 158 | // case anyway. |
159 | List<UUID> uuids = new List<UUID>(); | 159 | List<UUID> uuids = new List<UUID>(); |
160 | foreach (UUID uuid in m_uuids) | 160 | foreach (UUID uuid in m_uuids) |
161 | { | 161 | { |
@@ -188,7 +188,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
188 | m_log.ErrorFormat( | 188 | m_log.ErrorFormat( |
189 | "[ARCHIVER]: (... {0} more not shown)", uuids.Count - MAX_UUID_DISPLAY_ON_TIMEOUT); | 189 | "[ARCHIVER]: (... {0} more not shown)", uuids.Count - MAX_UUID_DISPLAY_ON_TIMEOUT); |
190 | 190 | ||
191 | m_log.Error("[ARCHIVER]: OAR save aborted."); | 191 | m_log.Error("[ARCHIVER]: OAR save aborted."); |
192 | } | 192 | } |
193 | catch (Exception e) | 193 | catch (Exception e) |
194 | { | 194 | { |
@@ -213,7 +213,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
213 | { | 213 | { |
214 | //m_log.DebugFormat("[ARCHIVER]: Received callback for asset {0}", id); | 214 | //m_log.DebugFormat("[ARCHIVER]: Received callback for asset {0}", id); |
215 | 215 | ||
216 | m_requestCallbackTimer.Stop(); | 216 | m_requestCallbackTimer.Stop(); |
217 | 217 | ||
218 | if (m_requestState == RequestState.Aborted) | 218 | if (m_requestState == RequestState.Aborted) |
219 | { | 219 | { |
@@ -258,7 +258,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
258 | } | 258 | } |
259 | catch (Exception e) | 259 | catch (Exception e) |
260 | { | 260 | { |
261 | m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}", e); | 261 | m_log.ErrorFormat("[ARCHIVER]: AssetRequestCallback failed with {0}", e); |
262 | } | 262 | } |
263 | } | 263 | } |
264 | 264 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 5c42e94..edac4a4 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
59 | m_lastErrorMessage = errorMessage; | 59 | m_lastErrorMessage = errorMessage; |
60 | Console.WriteLine("About to pulse ArchiverTests on LoadCompleted"); | 60 | Console.WriteLine("About to pulse ArchiverTests on LoadCompleted"); |
61 | 61 | ||
62 | Monitor.PulseAll(this); | 62 | Monitor.PulseAll(this); |
63 | } | 63 | } |
64 | } | 64 | } |
65 | 65 | ||
@@ -138,7 +138,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
138 | archiverModule.ArchiveRegion(archiveWriteStream, requestId); | 138 | archiverModule.ArchiveRegion(archiveWriteStream, requestId); |
139 | //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer; | 139 | //AssetServerBase assetServer = (AssetServerBase)scene.CommsManager.AssetCache.AssetServer; |
140 | //while (assetServer.HasWaitingRequests()) | 140 | //while (assetServer.HasWaitingRequests()) |
141 | // assetServer.ProcessNextRequest(); | 141 | // assetServer.ProcessNextRequest(); |
142 | 142 | ||
143 | Monitor.Wait(this, 60000); | 143 | Monitor.Wait(this, 60000); |
144 | } | 144 | } |
@@ -213,7 +213,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
213 | 213 | ||
214 | // Also check that direct entries which will also have a file entry containing that directory doesn't | 214 | // Also check that direct entries which will also have a file entry containing that directory doesn't |
215 | // upset load | 215 | // upset load |
216 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); | 216 | tar.WriteDir(ArchiveConstants.TERRAINS_PATH); |
217 | 217 | ||
218 | tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); | 218 | tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); |
219 | 219 | ||
@@ -251,7 +251,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
251 | { | 251 | { |
252 | scene.EventManager.OnOarFileLoaded += LoadCompleted; | 252 | scene.EventManager.OnOarFileLoaded += LoadCompleted; |
253 | archiverModule.DearchiveRegion(archiveReadStream); | 253 | archiverModule.DearchiveRegion(archiveReadStream); |
254 | } | 254 | } |
255 | 255 | ||
256 | Assert.That(m_lastErrorMessage, Is.Null); | 256 | Assert.That(m_lastErrorMessage, Is.Null); |
257 | 257 | ||
@@ -271,7 +271,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
271 | 271 | ||
272 | /// <summary> | 272 | /// <summary> |
273 | /// Test merging a V0.2 OpenSim Region Archive into an existing scene | 273 | /// Test merging a V0.2 OpenSim Region Archive into an existing scene |
274 | /// </summary> | 274 | /// </summary> |
275 | //[Test] | 275 | //[Test] |
276 | public void TestMergeOarV0_2() | 276 | public void TestMergeOarV0_2() |
277 | { | 277 | { |
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 75b3fe6..0d51cf4 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -33,7 +33,6 @@ using log4net; | |||
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.CoreModules.World.Terrain; | ||
37 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
38 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
39 | 38 | ||
@@ -47,7 +46,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
47 | 46 | ||
48 | private Scene m_scene; | 47 | private Scene m_scene; |
49 | 48 | ||
50 | private EstateTerrainXferHandler TerrainUploader = null; | 49 | private EstateTerrainXferHandler TerrainUploader; |
51 | 50 | ||
52 | #region Packet Data Responders | 51 | #region Packet Data Responders |
53 | 52 | ||
@@ -155,6 +154,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
155 | break; | 154 | break; |
156 | } | 155 | } |
157 | m_scene.RegionInfo.RegionSettings.Save(); | 156 | m_scene.RegionInfo.RegionSettings.Save(); |
157 | sendRegionInfoPacketToAll(); | ||
158 | } | 158 | } |
159 | 159 | ||
160 | public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue) | 160 | public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue) |
@@ -179,6 +179,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
179 | break; | 179 | break; |
180 | } | 180 | } |
181 | m_scene.RegionInfo.RegionSettings.Save(); | 181 | m_scene.RegionInfo.RegionSettings.Save(); |
182 | sendRegionInfoPacketToAll(); | ||
182 | } | 183 | } |
183 | 184 | ||
184 | private void handleCommitEstateTerrainTextureRequest(IClientAPI remoteClient) | 185 | private void handleCommitEstateTerrainTextureRequest(IClientAPI remoteClient) |
@@ -668,7 +669,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
668 | LookupUUID(uuidNameLookupList); | 669 | LookupUUID(uuidNameLookupList); |
669 | } | 670 | } |
670 | 671 | ||
671 | private void LookupUUIDSCompleted(IAsyncResult iar) | 672 | private static void LookupUUIDSCompleted(IAsyncResult iar) |
672 | { | 673 | { |
673 | LookupUUIDS icon = (LookupUUIDS)iar.AsyncState; | 674 | LookupUUIDS icon = (LookupUUIDS)iar.AsyncState; |
674 | icon.EndInvoke(iar); | 675 | icon.EndInvoke(iar); |
@@ -683,7 +684,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
683 | } | 684 | } |
684 | private void LookupUUIDsAsync(List<UUID> uuidLst) | 685 | private void LookupUUIDsAsync(List<UUID> uuidLst) |
685 | { | 686 | { |
686 | UUID[] uuidarr = new UUID[0]; | 687 | UUID[] uuidarr; |
687 | 688 | ||
688 | lock (uuidLst) | 689 | lock (uuidLst) |
689 | { | 690 | { |
@@ -707,7 +708,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
707 | 708 | ||
708 | for (int i = 0; i < avatars.Count; i++) | 709 | for (int i = 0; i < avatars.Count; i++) |
709 | { | 710 | { |
710 | HandleRegionInfoRequest(avatars[i].ControllingClient); ; | 711 | HandleRegionInfoRequest(avatars[i].ControllingClient); |
711 | } | 712 | } |
712 | } | 713 | } |
713 | 714 | ||
@@ -768,7 +769,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
768 | else | 769 | else |
769 | { | 770 | { |
770 | m_scene.RegionInfo.EstateSettings.UseGlobalTime = false; | 771 | m_scene.RegionInfo.EstateSettings.UseGlobalTime = false; |
771 | m_scene.RegionInfo.EstateSettings.SunPosition = (double)(parms2 - 0x1800)/1024.0; | 772 | m_scene.RegionInfo.EstateSettings.SunPosition = (parms2 - 0x1800)/1024.0; |
772 | } | 773 | } |
773 | 774 | ||
774 | if ((parms1 & 0x00000010) != 0) | 775 | if ((parms1 & 0x00000010) != 0) |
@@ -828,8 +829,60 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
828 | m_scene.RegisterModuleInterface<IEstateModule>(this); | 829 | m_scene.RegisterModuleInterface<IEstateModule>(this); |
829 | m_scene.EventManager.OnNewClient += EventManager_OnNewClient; | 830 | m_scene.EventManager.OnNewClient += EventManager_OnNewClient; |
830 | m_scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; | 831 | m_scene.EventManager.OnRequestChangeWaterHeight += changeWaterHeight; |
832 | |||
833 | m_scene.AddCommand(this, "set terrain texture", | ||
834 | "set terrain texture <number> <uuid> [<x>] [<y>]", | ||
835 | "Sets the terrain <number> to <uuid>, if <x> or <y> are specified, it will only " + | ||
836 | "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" + | ||
837 | " that coordinate.", | ||
838 | consoleSetTerrainTexture); | ||
839 | |||
840 | m_scene.AddCommand(this, "set terrain heights", | ||
841 | "set terrain heights <corner> <min> <max> [<x>] [<y>]", | ||
842 | "Sets the terrain texture heights on corner #<corner> to <min>/<max>, if <x> or <y> are specified, it will only " + | ||
843 | "set it on regions with a matching coordinate. Specify -1 in <x> or <y> to wildcard" + | ||
844 | " that coordinate. Corner # SW = 0, NW = 1, SE = 2, NE = 3.", | ||
845 | consoleSetTerrainHeights); | ||
831 | } | 846 | } |
832 | 847 | ||
848 | #region Console Commands | ||
849 | |||
850 | public void consoleSetTerrainTexture(string module, string[] args) | ||
851 | { | ||
852 | string num = args[3]; | ||
853 | string uuid = args[4]; | ||
854 | int x = (args.Length > 5 ? int.Parse(args[5]) : -1); | ||
855 | int y = (args.Length > 6 ? int.Parse(args[6]) : -1); | ||
856 | |||
857 | if (x == -1 || m_scene.RegionInfo.RegionLocX == x) | ||
858 | { | ||
859 | if (y == -1 || m_scene.RegionInfo.RegionLocY == y) | ||
860 | { | ||
861 | m_log.Debug("[ESTATEMODULE] Setting terrain textures for " + m_scene.RegionInfo.RegionName); | ||
862 | setEstateTerrainBaseTexture(null, int.Parse(num), UUID.Parse(uuid)); | ||
863 | } | ||
864 | } | ||
865 | } | ||
866 | |||
867 | public void consoleSetTerrainHeights(string module, string[] args) | ||
868 | { | ||
869 | string num = args[3]; | ||
870 | string min = args[4]; | ||
871 | string max = args[5]; | ||
872 | int x = (args.Length > 6 ? int.Parse(args[6]) : -1); | ||
873 | int y = (args.Length > 7 ? int.Parse(args[7]) : -1); | ||
874 | |||
875 | if (x == -1 || m_scene.RegionInfo.RegionLocX == x) | ||
876 | { | ||
877 | if (y == -1 || m_scene.RegionInfo.RegionLocY == y) | ||
878 | { | ||
879 | m_log.Debug("[ESTATEMODULE] Setting terrain heights " + m_scene.RegionInfo.RegionName); | ||
880 | setEstateTerrainTextureHeights(null, int.Parse(num), float.Parse(min), float.Parse(max)); | ||
881 | } | ||
882 | } | ||
883 | } | ||
884 | |||
885 | #endregion | ||
833 | 886 | ||
834 | public void PostInitialise() | 887 | public void PostInitialise() |
835 | { | 888 | { |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 76ff6da..fdff61e 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -36,10 +36,12 @@ using OpenSim.Framework; | |||
36 | using OpenSim.Framework.Capabilities; | 36 | using OpenSim.Framework.Capabilities; |
37 | using OpenSim.Framework.Servers; | 37 | using OpenSim.Framework.Servers; |
38 | using OpenSim.Framework.Servers.HttpServer; | 38 | using OpenSim.Framework.Servers.HttpServer; |
39 | using OpenSim.Services.Interfaces; | ||
39 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
40 | using OpenSim.Region.Framework.Scenes; | 41 | using OpenSim.Region.Framework.Scenes; |
41 | using OpenSim.Region.Physics.Manager; | 42 | using OpenSim.Region.Physics.Manager; |
42 | using Caps=OpenSim.Framework.Capabilities.Caps; | 43 | using Caps=OpenSim.Framework.Capabilities.Caps; |
44 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
43 | 45 | ||
44 | namespace OpenSim.Region.CoreModules.World.Land | 46 | namespace OpenSim.Region.CoreModules.World.Land |
45 | { | 47 | { |
@@ -1301,7 +1303,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1301 | else | 1303 | else |
1302 | { | 1304 | { |
1303 | // a parcel request for a parcel in another region. Ask the grid about the region | 1305 | // a parcel request for a parcel in another region. Ask the grid about the region |
1304 | RegionInfo info = m_scene.CommsManager.GridService.RequestNeighbourInfo(regionID); | 1306 | GridRegion info = m_scene.GridService.GetRegionByUUID(UUID.Zero, regionID); |
1305 | if (info != null) | 1307 | if (info != null) |
1306 | parcelID = Util.BuildFakeParcelID(info.RegionHandle, x, y); | 1308 | parcelID = Util.BuildFakeParcelID(info.RegionHandle, x, y); |
1307 | } | 1309 | } |
@@ -1359,9 +1361,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1359 | } | 1361 | } |
1360 | else | 1362 | else |
1361 | { | 1363 | { |
1362 | extLandData.landData = m_scene.CommsManager.GridService.RequestLandData(extLandData.regionHandle, | 1364 | ILandService landService = m_scene.RequestModuleInterface<ILandService>(); |
1363 | extLandData.x, | 1365 | extLandData.landData = landService.GetLandData(extLandData.regionHandle, |
1364 | extLandData.y); | 1366 | extLandData.x, |
1367 | extLandData.y); | ||
1365 | if (extLandData.landData == null) | 1368 | if (extLandData.landData == null) |
1366 | { | 1369 | { |
1367 | // we didn't find the region/land => don't cache | 1370 | // we didn't find the region/land => don't cache |
@@ -1373,20 +1376,27 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1373 | 1376 | ||
1374 | if (data != null) // if we found some data, send it | 1377 | if (data != null) // if we found some data, send it |
1375 | { | 1378 | { |
1376 | RegionInfo info; | 1379 | GridRegion info; |
1377 | if (data.regionHandle == m_scene.RegionInfo.RegionHandle) | 1380 | if (data.regionHandle == m_scene.RegionInfo.RegionHandle) |
1378 | { | 1381 | { |
1379 | info = m_scene.RegionInfo; | 1382 | info = new GridRegion(m_scene.RegionInfo); |
1380 | } | 1383 | } |
1381 | else | 1384 | else |
1382 | { | 1385 | { |
1383 | // most likely still cached from building the extLandData entry | 1386 | // most likely still cached from building the extLandData entry |
1384 | info = m_scene.CommsManager.GridService.RequestNeighbourInfo(data.regionHandle); | 1387 | uint x = 0, y = 0; |
1388 | Utils.LongToUInts(data.regionHandle, out x, out y); | ||
1389 | info = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
1385 | } | 1390 | } |
1386 | // we need to transfer the fake parcelID, not the one in landData, so the viewer can match it to the landmark. | 1391 | // we need to transfer the fake parcelID, not the one in landData, so the viewer can match it to the landmark. |
1387 | m_log.DebugFormat("[LAND] got parcelinfo for parcel {0} in region {1}; sending...", | 1392 | m_log.DebugFormat("[LAND] got parcelinfo for parcel {0} in region {1}; sending...", |
1388 | data.landData.Name, data.regionHandle); | 1393 | data.landData.Name, data.regionHandle); |
1389 | remoteClient.SendParcelInfo(info, data.landData, parcelID, data.x, data.y); | 1394 | // HACK for now |
1395 | RegionInfo r = new RegionInfo(); | ||
1396 | r.RegionName = info.RegionName; | ||
1397 | r.RegionLocX = (uint)info.RegionLocX; | ||
1398 | r.RegionLocY = (uint)info.RegionLocY; | ||
1399 | remoteClient.SendParcelInfo(r, data.landData, parcelID, data.x, data.y); | ||
1390 | } | 1400 | } |
1391 | else | 1401 | else |
1392 | m_log.Debug("[LAND] got no parcelinfo; not sending"); | 1402 | m_log.Debug("[LAND] got no parcelinfo; not sending"); |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 2701f60..3be5f45 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -954,7 +954,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
954 | public void SetMediaUrl(string url) | 954 | public void SetMediaUrl(string url) |
955 | { | 955 | { |
956 | landData.MediaURL = url; | 956 | landData.MediaURL = url; |
957 | sendLandUpdateToAvatarsOverMe(); | 957 | sendLandUpdateToAvatarsOverMe(); |
958 | } | 958 | } |
959 | 959 | ||
960 | /// <summary> | 960 | /// <summary> |
@@ -964,7 +964,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
964 | public void SetMusicUrl(string url) | 964 | public void SetMusicUrl(string url) |
965 | { | 965 | { |
966 | landData.MusicURL = url; | 966 | landData.MusicURL = url; |
967 | sendLandUpdateToAvatarsOverMe(); | 967 | sendLandUpdateToAvatarsOverMe(); |
968 | } | 968 | } |
969 | } | 969 | } |
970 | } | 970 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs index 65f22b1..2cbaf96 100644 --- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerIndividualEventForwarder.cs | |||
@@ -85,7 +85,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
85 | private void LocalRezObject(IClientAPI remoteclient, UUID itemid, Vector3 rayend, Vector3 raystart, | 85 | private void LocalRezObject(IClientAPI remoteclient, UUID itemid, Vector3 rayend, Vector3 raystart, |
86 | UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, | 86 | UUID raytargetid, byte bypassraycast, bool rayendisintersection, bool rezselected, bool removeitem, |
87 | UUID fromtaskid) | 87 | UUID fromtaskid) |
88 | { | 88 | { |
89 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; | 89 | int differenceX = (int)m_virtScene.RegionInfo.RegionLocX - (int)m_rootScene.RegionInfo.RegionLocX; |
90 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; | 90 | int differenceY = (int)m_virtScene.RegionInfo.RegionLocY - (int)m_rootScene.RegionInfo.RegionLocY; |
91 | rayend.X += differenceX * (int)Constants.RegionSize; | 91 | rayend.X += differenceX * (int)Constants.RegionSize; |
diff --git a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs index 1436912..d9f377b 100644 --- a/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/RegionCombinerModule.cs | |||
@@ -35,6 +35,7 @@ using OpenSim.Framework; | |||
35 | using OpenSim.Framework.Client; | 35 | using OpenSim.Framework.Client; |
36 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
38 | using OpenSim.Framework.Console; | ||
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.World.Land | 40 | namespace OpenSim.Region.CoreModules.World.Land |
40 | { | 41 | { |
@@ -61,7 +62,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
61 | IConfig myConfig = source.Configs["Startup"]; | 62 | IConfig myConfig = source.Configs["Startup"]; |
62 | enabledYN = myConfig.GetBoolean("CombineContiguousRegions", false); | 63 | enabledYN = myConfig.GetBoolean("CombineContiguousRegions", false); |
63 | //enabledYN = true; | 64 | //enabledYN = true; |
64 | } | 65 | if (enabledYN) |
66 | MainConsole.Instance.Commands.AddCommand("RegionCombinerModule", false, "fix-phantoms", | ||
67 | "Fix phantom objects", "Fixes phantom objects after an import to megaregions", FixPhantoms); | ||
68 | } | ||
65 | 69 | ||
66 | public void Close() | 70 | public void Close() |
67 | { | 71 | { |
@@ -79,12 +83,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
79 | { | 83 | { |
80 | if (!enabledYN) | 84 | if (!enabledYN) |
81 | return; | 85 | return; |
82 | 86 | /* | |
83 | // For testing on a single instance | 87 | // For testing on a single instance |
84 | if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000) | 88 | if (scene.RegionInfo.RegionLocX == 1004 && scene.RegionInfo.RegionLocY == 1000) |
85 | return; | 89 | return; |
86 | // | 90 | // |
87 | 91 | */ | |
88 | lock (m_startingScenes) | 92 | lock (m_startingScenes) |
89 | m_startingScenes.Add(scene.RegionInfo.originRegionID, scene); | 93 | m_startingScenes.Add(scene.RegionInfo.originRegionID, scene); |
90 | 94 | ||
@@ -876,7 +880,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
876 | VirtualRegion.Permissions.OnDuplicateObject += BigRegion.PermissionModule.CanDuplicateObject; | 880 | VirtualRegion.Permissions.OnDuplicateObject += BigRegion.PermissionModule.CanDuplicateObject; |
877 | VirtualRegion.Permissions.OnDeleteObject += BigRegion.PermissionModule.CanDeleteObject; //MAYBE FULLY IMPLEMENTED | 881 | VirtualRegion.Permissions.OnDeleteObject += BigRegion.PermissionModule.CanDeleteObject; //MAYBE FULLY IMPLEMENTED |
878 | VirtualRegion.Permissions.OnEditObject += BigRegion.PermissionModule.CanEditObject; //MAYBE FULLY IMPLEMENTED | 882 | VirtualRegion.Permissions.OnEditObject += BigRegion.PermissionModule.CanEditObject; //MAYBE FULLY IMPLEMENTED |
879 | VirtualRegion.Permissions.OnEditParcel += BigRegion.PermissionModule.CanEditParcel; //MAYBE FULLY IMPLEMENTED | 883 | VirtualRegion.Permissions.OnEditParcel += BigRegion.PermissionModule.CanEditParcel; //MAYBE FULLY IMPLEMENTED |
880 | VirtualRegion.Permissions.OnInstantMessage += BigRegion.PermissionModule.CanInstantMessage; | 884 | VirtualRegion.Permissions.OnInstantMessage += BigRegion.PermissionModule.CanInstantMessage; |
881 | VirtualRegion.Permissions.OnInventoryTransfer += BigRegion.PermissionModule.CanInventoryTransfer; //NOT YET IMPLEMENTED | 885 | VirtualRegion.Permissions.OnInventoryTransfer += BigRegion.PermissionModule.CanInventoryTransfer; //NOT YET IMPLEMENTED |
882 | VirtualRegion.Permissions.OnIssueEstateCommand += BigRegion.PermissionModule.CanIssueEstateCommand; //FULLY IMPLEMENTED | 886 | VirtualRegion.Permissions.OnIssueEstateCommand += BigRegion.PermissionModule.CanIssueEstateCommand; //FULLY IMPLEMENTED |
@@ -895,11 +899,11 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
895 | VirtualRegion.Permissions.OnDelinkObject += BigRegion.PermissionModule.CanDelinkObject; //NOT YET IMPLEMENTED | 899 | VirtualRegion.Permissions.OnDelinkObject += BigRegion.PermissionModule.CanDelinkObject; //NOT YET IMPLEMENTED |
896 | VirtualRegion.Permissions.OnBuyLand += BigRegion.PermissionModule.CanBuyLand; //NOT YET IMPLEMENTED | 900 | VirtualRegion.Permissions.OnBuyLand += BigRegion.PermissionModule.CanBuyLand; //NOT YET IMPLEMENTED |
897 | VirtualRegion.Permissions.OnViewNotecard += BigRegion.PermissionModule.CanViewNotecard; //NOT YET IMPLEMENTED | 901 | VirtualRegion.Permissions.OnViewNotecard += BigRegion.PermissionModule.CanViewNotecard; //NOT YET IMPLEMENTED |
898 | VirtualRegion.Permissions.OnViewScript += BigRegion.PermissionModule.CanViewScript; //NOT YET IMPLEMENTED | 902 | VirtualRegion.Permissions.OnViewScript += BigRegion.PermissionModule.CanViewScript; //NOT YET IMPLEMENTED |
899 | VirtualRegion.Permissions.OnEditNotecard += BigRegion.PermissionModule.CanEditNotecard; //NOT YET IMPLEMENTED | 903 | VirtualRegion.Permissions.OnEditNotecard += BigRegion.PermissionModule.CanEditNotecard; //NOT YET IMPLEMENTED |
900 | VirtualRegion.Permissions.OnEditScript += BigRegion.PermissionModule.CanEditScript; //NOT YET IMPLEMENTED | 904 | VirtualRegion.Permissions.OnEditScript += BigRegion.PermissionModule.CanEditScript; //NOT YET IMPLEMENTED |
901 | VirtualRegion.Permissions.OnCreateObjectInventory += BigRegion.PermissionModule.CanCreateObjectInventory; //NOT IMPLEMENTED HERE | 905 | VirtualRegion.Permissions.OnCreateObjectInventory += BigRegion.PermissionModule.CanCreateObjectInventory; //NOT IMPLEMENTED HERE |
902 | VirtualRegion.Permissions.OnEditObjectInventory += BigRegion.PermissionModule.CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED | 906 | VirtualRegion.Permissions.OnEditObjectInventory += BigRegion.PermissionModule.CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED |
903 | VirtualRegion.Permissions.OnCopyObjectInventory += BigRegion.PermissionModule.CanCopyObjectInventory; //NOT YET IMPLEMENTED | 907 | VirtualRegion.Permissions.OnCopyObjectInventory += BigRegion.PermissionModule.CanCopyObjectInventory; //NOT YET IMPLEMENTED |
904 | VirtualRegion.Permissions.OnDeleteObjectInventory += BigRegion.PermissionModule.CanDeleteObjectInventory; //NOT YET IMPLEMENTED | 908 | VirtualRegion.Permissions.OnDeleteObjectInventory += BigRegion.PermissionModule.CanDeleteObjectInventory; //NOT YET IMPLEMENTED |
905 | VirtualRegion.Permissions.OnResetScript += BigRegion.PermissionModule.CanResetScript; | 909 | VirtualRegion.Permissions.OnResetScript += BigRegion.PermissionModule.CanResetScript; |
@@ -910,5 +914,20 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
910 | VirtualRegion.Permissions.OnTeleport += BigRegion.PermissionModule.CanTeleport; //NOT YET IMPLEMENTED | 914 | VirtualRegion.Permissions.OnTeleport += BigRegion.PermissionModule.CanTeleport; //NOT YET IMPLEMENTED |
911 | VirtualRegion.Permissions.OnUseObjectReturn += BigRegion.PermissionModule.CanUseObjectReturn; //NOT YET IMPLEMENTED | 915 | VirtualRegion.Permissions.OnUseObjectReturn += BigRegion.PermissionModule.CanUseObjectReturn; //NOT YET IMPLEMENTED |
912 | } | 916 | } |
917 | |||
918 | #region console commands | ||
919 | public void FixPhantoms(string module, string[] cmdparams) | ||
920 | { | ||
921 | List<Scene> scenes = new List<Scene>(m_startingScenes.Values); | ||
922 | foreach (Scene s in scenes) | ||
923 | { | ||
924 | s.ForEachSOG(delegate(SceneObjectGroup e) | ||
925 | { | ||
926 | e.AbsolutePosition = e.AbsolutePosition; | ||
927 | } | ||
928 | ); | ||
929 | } | ||
930 | } | ||
931 | #endregion | ||
913 | } | 932 | } |
914 | } | 933 | } |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index f360577..b09c7a1 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -114,7 +114,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
114 | Administrators | 114 | Administrators |
115 | }; | 115 | }; |
116 | 116 | ||
117 | #endregion | 117 | #endregion |
118 | 118 | ||
119 | #region Bypass Permissions / Debug Permissions Stuff | 119 | #region Bypass Permissions / Debug Permissions Stuff |
120 | 120 | ||
@@ -136,7 +136,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
136 | /// <value> | 136 | /// <value> |
137 | /// The set of users that are allowed to edit (save) scripts. This is only active if | 137 | /// The set of users that are allowed to edit (save) scripts. This is only active if |
138 | /// permissions are not being bypassed. This overrides normal permissions.- | 138 | /// permissions are not being bypassed. This overrides normal permissions.- |
139 | /// </value> | 139 | /// </value> |
140 | private UserSet m_allowedScriptEditors = UserSet.All; | 140 | private UserSet m_allowedScriptEditors = UserSet.All; |
141 | 141 | ||
142 | private Dictionary<string, bool> GrantLSL = new Dictionary<string, bool>(); | 142 | private Dictionary<string, bool> GrantLSL = new Dictionary<string, bool>(); |
@@ -190,7 +190,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
190 | m_scene.Permissions.OnDuplicateObject += CanDuplicateObject; | 190 | m_scene.Permissions.OnDuplicateObject += CanDuplicateObject; |
191 | m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED | 191 | m_scene.Permissions.OnDeleteObject += CanDeleteObject; //MAYBE FULLY IMPLEMENTED |
192 | m_scene.Permissions.OnEditObject += CanEditObject; //MAYBE FULLY IMPLEMENTED | 192 | m_scene.Permissions.OnEditObject += CanEditObject; //MAYBE FULLY IMPLEMENTED |
193 | m_scene.Permissions.OnEditParcel += CanEditParcel; //MAYBE FULLY IMPLEMENTED | 193 | m_scene.Permissions.OnEditParcel += CanEditParcel; //MAYBE FULLY IMPLEMENTED |
194 | m_scene.Permissions.OnInstantMessage += CanInstantMessage; | 194 | m_scene.Permissions.OnInstantMessage += CanInstantMessage; |
195 | m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; //NOT YET IMPLEMENTED | 195 | m_scene.Permissions.OnInventoryTransfer += CanInventoryTransfer; //NOT YET IMPLEMENTED |
196 | m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; //FULLY IMPLEMENTED | 196 | m_scene.Permissions.OnIssueEstateCommand += CanIssueEstateCommand; //FULLY IMPLEMENTED |
@@ -210,12 +210,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
210 | m_scene.Permissions.OnBuyLand += CanBuyLand; //NOT YET IMPLEMENTED | 210 | m_scene.Permissions.OnBuyLand += CanBuyLand; //NOT YET IMPLEMENTED |
211 | 211 | ||
212 | m_scene.Permissions.OnViewNotecard += CanViewNotecard; //NOT YET IMPLEMENTED | 212 | m_scene.Permissions.OnViewNotecard += CanViewNotecard; //NOT YET IMPLEMENTED |
213 | m_scene.Permissions.OnViewScript += CanViewScript; //NOT YET IMPLEMENTED | 213 | m_scene.Permissions.OnViewScript += CanViewScript; //NOT YET IMPLEMENTED |
214 | m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED | 214 | m_scene.Permissions.OnEditNotecard += CanEditNotecard; //NOT YET IMPLEMENTED |
215 | m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED | 215 | m_scene.Permissions.OnEditScript += CanEditScript; //NOT YET IMPLEMENTED |
216 | 216 | ||
217 | m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; //NOT IMPLEMENTED HERE | 217 | m_scene.Permissions.OnCreateObjectInventory += CanCreateObjectInventory; //NOT IMPLEMENTED HERE |
218 | m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED | 218 | m_scene.Permissions.OnEditObjectInventory += CanEditObjectInventory;//MAYBE FULLY IMPLEMENTED |
219 | m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED | 219 | m_scene.Permissions.OnCopyObjectInventory += CanCopyObjectInventory; //NOT YET IMPLEMENTED |
220 | m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED | 220 | m_scene.Permissions.OnDeleteObjectInventory += CanDeleteObjectInventory; //NOT YET IMPLEMENTED |
221 | m_scene.Permissions.OnResetScript += CanResetScript; | 221 | m_scene.Permissions.OnResetScript += CanResetScript; |
@@ -249,7 +249,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
249 | foreach (string uuidl in grant.Split(',')) { | 249 | foreach (string uuidl in grant.Split(',')) { |
250 | string uuid = uuidl.Trim(" \t".ToCharArray()); | 250 | string uuid = uuidl.Trim(" \t".ToCharArray()); |
251 | GrantLSL.Add(uuid, true); | 251 | GrantLSL.Add(uuid, true); |
252 | } | 252 | } |
253 | } | 253 | } |
254 | 254 | ||
255 | grant = myConfig.GetString("GrantCS",""); | 255 | grant = myConfig.GetString("GrantCS",""); |
@@ -431,7 +431,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
431 | m_log.ErrorFormat( | 431 | m_log.ErrorFormat( |
432 | "[PERMISSIONS]: {0} is not a valid {1} value, setting to {2}", | 432 | "[PERMISSIONS]: {0} is not a valid {1} value, setting to {2}", |
433 | rawSetting, settingName, userSet); | 433 | rawSetting, settingName, userSet); |
434 | } | 434 | } |
435 | 435 | ||
436 | m_log.DebugFormat("[PERMISSIONS]: {0} {1}", settingName, userSet); | 436 | m_log.DebugFormat("[PERMISSIONS]: {0} {1}", settingName, userSet); |
437 | 437 | ||
@@ -942,7 +942,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
942 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 942 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
943 | 943 | ||
944 | if (m_allowedScriptEditors == UserSet.Administrators && !IsAdministrator(user)) | 944 | if (m_allowedScriptEditors == UserSet.Administrators && !IsAdministrator(user)) |
945 | return false; | 945 | return false; |
946 | 946 | ||
947 | // Ordinarily, if you can view it, you can edit it | 947 | // Ordinarily, if you can view it, you can edit it |
948 | // There is no viewing a no mod script | 948 | // There is no viewing a no mod script |
@@ -957,7 +957,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
957 | /// <param name="objectID"></param> | 957 | /// <param name="objectID"></param> |
958 | /// <param name="user"></param> | 958 | /// <param name="user"></param> |
959 | /// <param name="scene"></param> | 959 | /// <param name="scene"></param> |
960 | /// <returns></returns> | 960 | /// <returns></returns> |
961 | private bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) | 961 | private bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) |
962 | { | 962 | { |
963 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 963 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
@@ -1377,11 +1377,11 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1377 | /// <param name="objectID"></param> | 1377 | /// <param name="objectID"></param> |
1378 | /// <param name="user"></param> | 1378 | /// <param name="user"></param> |
1379 | /// <param name="scene"></param> | 1379 | /// <param name="scene"></param> |
1380 | /// <returns></returns> | 1380 | /// <returns></returns> |
1381 | private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) | 1381 | private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) |
1382 | { | 1382 | { |
1383 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1383 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1384 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1384 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1385 | 1385 | ||
1386 | if (objectID == UUID.Zero) // User inventory | 1386 | if (objectID == UUID.Zero) // User inventory |
1387 | { | 1387 | { |
@@ -1472,7 +1472,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1472 | /// <param name="objectID"></param> | 1472 | /// <param name="objectID"></param> |
1473 | /// <param name="user"></param> | 1473 | /// <param name="user"></param> |
1474 | /// <param name="scene"></param> | 1474 | /// <param name="scene"></param> |
1475 | /// <returns></returns> | 1475 | /// <returns></returns> |
1476 | private bool CanViewNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) | 1476 | private bool CanViewNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) |
1477 | { | 1477 | { |
1478 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1478 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
@@ -1609,7 +1609,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1609 | /// </summary> | 1609 | /// </summary> |
1610 | /// <param name="invType"></param> | 1610 | /// <param name="invType"></param> |
1611 | /// <param name="userID"></param> | 1611 | /// <param name="userID"></param> |
1612 | /// <returns></returns> | 1612 | /// <returns></returns> |
1613 | private bool CanCreateUserInventory(int invType, UUID userID) | 1613 | private bool CanCreateUserInventory(int invType, UUID userID) |
1614 | { | 1614 | { |
1615 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1615 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
@@ -1619,7 +1619,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1619 | if (m_allowedScriptCreators == UserSet.Administrators && !IsAdministrator(userID)) | 1619 | if (m_allowedScriptCreators == UserSet.Administrators && !IsAdministrator(userID)) |
1620 | return false; | 1620 | return false; |
1621 | 1621 | ||
1622 | return true; | 1622 | return true; |
1623 | } | 1623 | } |
1624 | 1624 | ||
1625 | /// <summary> | 1625 | /// <summary> |
@@ -1627,27 +1627,27 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1627 | /// </summary> | 1627 | /// </summary> |
1628 | /// <param name="itemID"></param> | 1628 | /// <param name="itemID"></param> |
1629 | /// <param name="userID"></param> | 1629 | /// <param name="userID"></param> |
1630 | /// <returns></returns> | 1630 | /// <returns></returns> |
1631 | private bool CanCopyUserInventory(UUID itemID, UUID userID) | 1631 | private bool CanCopyUserInventory(UUID itemID, UUID userID) |
1632 | { | 1632 | { |
1633 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1633 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1634 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1634 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1635 | 1635 | ||
1636 | return true; | 1636 | return true; |
1637 | } | 1637 | } |
1638 | 1638 | ||
1639 | /// <summary> | 1639 | /// <summary> |
1640 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. | 1640 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. |
1641 | /// </summary> | 1641 | /// </summary> |
1642 | /// <param name="itemID"></param> | 1642 | /// <param name="itemID"></param> |
1643 | /// <param name="userID"></param> | 1643 | /// <param name="userID"></param> |
1644 | /// <returns></returns> | 1644 | /// <returns></returns> |
1645 | private bool CanEditUserInventory(UUID itemID, UUID userID) | 1645 | private bool CanEditUserInventory(UUID itemID, UUID userID) |
1646 | { | 1646 | { |
1647 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1647 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1648 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1648 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1649 | 1649 | ||
1650 | return true; | 1650 | return true; |
1651 | } | 1651 | } |
1652 | 1652 | ||
1653 | /// <summary> | 1653 | /// <summary> |
@@ -1655,14 +1655,14 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1655 | /// </summary> | 1655 | /// </summary> |
1656 | /// <param name="itemID"></param> | 1656 | /// <param name="itemID"></param> |
1657 | /// <param name="userID"></param> | 1657 | /// <param name="userID"></param> |
1658 | /// <returns></returns> | 1658 | /// <returns></returns> |
1659 | private bool CanDeleteUserInventory(UUID itemID, UUID userID) | 1659 | private bool CanDeleteUserInventory(UUID itemID, UUID userID) |
1660 | { | 1660 | { |
1661 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1661 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1662 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1662 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
1663 | 1663 | ||
1664 | return true; | 1664 | return true; |
1665 | } | 1665 | } |
1666 | 1666 | ||
1667 | private bool CanTeleport(UUID userID, Scene scene) | 1667 | private bool CanTeleport(UUID userID, Scene scene) |
1668 | { | 1668 | { |
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs index e0331d3..58e4261 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs | |||
@@ -153,7 +153,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser | |||
153 | public void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName) | 153 | public void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName) |
154 | { | 154 | { |
155 | SceneXmlLoader.SaveNamedPrimsToXml2(scene, primName, fileName); | 155 | SceneXmlLoader.SaveNamedPrimsToXml2(scene, primName, fileName); |
156 | } | 156 | } |
157 | 157 | ||
158 | public SceneObjectGroup DeserializeGroupFromXml2(string xmlString) | 158 | public SceneObjectGroup DeserializeGroupFromXml2(string xmlString) |
159 | { | 159 | { |
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index 373b6ab..799a448 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs | |||
@@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
238 | { | 238 | { |
239 | m_serialiserModule = new SerialiserModule(); | 239 | m_serialiserModule = new SerialiserModule(); |
240 | m_scene = SceneSetupHelpers.SetupScene(""); | 240 | m_scene = SceneSetupHelpers.SetupScene(""); |
241 | SceneSetupHelpers.SetupSceneModules(m_scene, m_serialiserModule); | 241 | SceneSetupHelpers.SetupSceneModules(m_scene, m_serialiserModule); |
242 | } | 242 | } |
243 | 243 | ||
244 | [Test] | 244 | [Test] |
@@ -299,7 +299,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
299 | continue; | 299 | continue; |
300 | 300 | ||
301 | switch (xtr.Name) | 301 | switch (xtr.Name) |
302 | { | 302 | { |
303 | case "UUID": | 303 | case "UUID": |
304 | xtr.ReadStartElement("UUID"); | 304 | xtr.ReadStartElement("UUID"); |
305 | uuid = UUID.Parse(xtr.ReadElementString("Guid")); | 305 | uuid = UUID.Parse(xtr.ReadElementString("Guid")); |
@@ -311,7 +311,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
311 | case "CreatorID": | 311 | case "CreatorID": |
312 | xtr.ReadStartElement("CreatorID"); | 312 | xtr.ReadStartElement("CreatorID"); |
313 | creatorId = UUID.Parse(xtr.ReadElementString("Guid")); | 313 | creatorId = UUID.Parse(xtr.ReadElementString("Guid")); |
314 | xtr.ReadEndElement(); | 314 | xtr.ReadEndElement(); |
315 | break; | 315 | break; |
316 | } | 316 | } |
317 | } | 317 | } |
@@ -325,8 +325,8 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
325 | // TODO: More checks | 325 | // TODO: More checks |
326 | Assert.That(uuid, Is.EqualTo(rpUuid)); | 326 | Assert.That(uuid, Is.EqualTo(rpUuid)); |
327 | Assert.That(name, Is.EqualTo(rpName)); | 327 | Assert.That(name, Is.EqualTo(rpName)); |
328 | Assert.That(creatorId, Is.EqualTo(rpCreatorId)); | 328 | Assert.That(creatorId, Is.EqualTo(rpCreatorId)); |
329 | } | 329 | } |
330 | 330 | ||
331 | [Test] | 331 | [Test] |
332 | public void TestDeserializeXml2() | 332 | public void TestDeserializeXml2() |
@@ -372,7 +372,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
372 | string xml2 = m_serialiserModule.SerializeGroupToXml2(so); | 372 | string xml2 = m_serialiserModule.SerializeGroupToXml2(so); |
373 | 373 | ||
374 | XmlTextReader xtr = new XmlTextReader(new StringReader(xml2)); | 374 | XmlTextReader xtr = new XmlTextReader(new StringReader(xml2)); |
375 | xtr.ReadStartElement("SceneObjectGroup"); | 375 | xtr.ReadStartElement("SceneObjectGroup"); |
376 | xtr.ReadStartElement("SceneObjectPart"); | 376 | xtr.ReadStartElement("SceneObjectPart"); |
377 | 377 | ||
378 | UUID uuid = UUID.Zero; | 378 | UUID uuid = UUID.Zero; |
@@ -385,7 +385,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
385 | continue; | 385 | continue; |
386 | 386 | ||
387 | switch (xtr.Name) | 387 | switch (xtr.Name) |
388 | { | 388 | { |
389 | case "UUID": | 389 | case "UUID": |
390 | xtr.ReadStartElement("UUID"); | 390 | xtr.ReadStartElement("UUID"); |
391 | uuid = UUID.Parse(xtr.ReadElementString("Guid")); | 391 | uuid = UUID.Parse(xtr.ReadElementString("Guid")); |
@@ -397,7 +397,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
397 | case "CreatorID": | 397 | case "CreatorID": |
398 | xtr.ReadStartElement("CreatorID"); | 398 | xtr.ReadStartElement("CreatorID"); |
399 | creatorId = UUID.Parse(xtr.ReadElementString("Guid")); | 399 | creatorId = UUID.Parse(xtr.ReadElementString("Guid")); |
400 | xtr.ReadEndElement(); | 400 | xtr.ReadEndElement(); |
401 | break; | 401 | break; |
402 | } | 402 | } |
403 | } | 403 | } |
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs index 6cc0ed9..796b382 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModule.cs | |||
@@ -33,9 +33,9 @@ using OpenSim.Region.Framework.Interfaces; | |||
33 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | 34 | ||
35 | namespace OpenSim.Region.CoreModules.World.Sound | 35 | namespace OpenSim.Region.CoreModules.World.Sound |
36 | { | 36 | { |
37 | public class SoundModule : IRegionModule, ISoundModule | 37 | public class SoundModule : IRegionModule, ISoundModule |
38 | { | 38 | { |
39 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 39 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
40 | 40 | ||
41 | protected Scene m_scene; | 41 | protected Scene m_scene; |
@@ -68,11 +68,11 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
68 | if (dis > 100.0) // Max audio distance | 68 | if (dis > 100.0) // Max audio distance |
69 | continue; | 69 | continue; |
70 | 70 | ||
71 | // Scale by distance | 71 | // Scale by distance |
72 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); | 72 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); |
73 | 73 | ||
74 | p.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); | 74 | p.ControllingClient.SendPlayAttachedSound(soundID, objectID, ownerID, (float)gain, flags); |
75 | } | 75 | } |
76 | } | 76 | } |
77 | 77 | ||
78 | public virtual void TriggerSound( | 78 | public virtual void TriggerSound( |
@@ -84,12 +84,12 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
84 | if (dis > 100.0) // Max audio distance | 84 | if (dis > 100.0) // Max audio distance |
85 | continue; | 85 | continue; |
86 | 86 | ||
87 | // Scale by distance | 87 | // Scale by distance |
88 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); | 88 | gain = (float)((double)gain*((100.0 - dis) / 100.0)); |
89 | 89 | ||
90 | p.ControllingClient.SendTriggeredSound( | 90 | p.ControllingClient.SendTriggeredSound( |
91 | soundId, ownerID, objectID, parentID, handle, position, (float)gain); | 91 | soundId, ownerID, objectID, parentID, handle, position, (float)gain); |
92 | } | 92 | } |
93 | } | 93 | } |
94 | } | 94 | } |
95 | } | 95 | } |
diff --git a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs index aa38c09..0712a7f 100644 --- a/OpenSim/Region/CoreModules/World/Sun/SunModule.cs +++ b/OpenSim/Region/CoreModules/World/Sun/SunModule.cs | |||
@@ -322,7 +322,7 @@ namespace OpenSim.Region.CoreModules | |||
322 | m_DayLengthHours = config.Configs["Sun"].GetDouble("day_length", d_day_length); | 322 | m_DayLengthHours = config.Configs["Sun"].GetDouble("day_length", d_day_length); |
323 | 323 | ||
324 | // Horizon shift, this is used to shift the sun's orbit, this affects the day / night ratio | 324 | // Horizon shift, this is used to shift the sun's orbit, this affects the day / night ratio |
325 | // must hard code to ~.5 to match sun position in LL based viewers | 325 | // must hard code to ~.5 to match sun position in LL based viewers |
326 | m_HorizonShift = config.Configs["Sun"].GetDouble("day_night_offset", d_day_night); | 326 | m_HorizonShift = config.Configs["Sun"].GetDouble("day_night_offset", d_day_night); |
327 | 327 | ||
328 | 328 | ||
@@ -494,7 +494,7 @@ namespace OpenSim.Region.CoreModules | |||
494 | receivedEstateToolsSunUpdate = true; | 494 | receivedEstateToolsSunUpdate = true; |
495 | 495 | ||
496 | // Generate shared values | 496 | // Generate shared values |
497 | GenSunPos(); | 497 | GenSunPos(); |
498 | 498 | ||
499 | // When sun settings are updated, we should update all clients with new settings. | 499 | // When sun settings are updated, we should update all clients with new settings. |
500 | SunUpdateToAllClients(); | 500 | SunUpdateToAllClients(); |
diff --git a/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs b/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs index a09315a..c2ad7b8 100644 --- a/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs +++ b/OpenSim/Region/CoreModules/World/Vegetation/VegetationModule.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Vegetation | |||
43 | protected Scene m_scene; | 43 | protected Scene m_scene; |
44 | 44 | ||
45 | protected static readonly PCode[] creationCapabilities = new PCode[] { PCode.Grass, PCode.NewTree, PCode.Tree }; | 45 | protected static readonly PCode[] creationCapabilities = new PCode[] { PCode.Grass, PCode.NewTree, PCode.Tree }; |
46 | public PCode[] CreationCapabilities { get { return creationCapabilities; } } | 46 | public PCode[] CreationCapabilities { get { return creationCapabilities; } } |
47 | 47 | ||
48 | public void Initialise(Scene scene, IConfigSource source) | 48 | public void Initialise(Scene scene, IConfigSource source) |
49 | { | 49 | { |
@@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Vegetation | |||
73 | UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) | 73 | UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) |
74 | { | 74 | { |
75 | if (Array.IndexOf(creationCapabilities, (PCode)shape.PCode) < 0) | 75 | if (Array.IndexOf(creationCapabilities, (PCode)shape.PCode) < 0) |
76 | { | 76 | { |
77 | m_log.DebugFormat("[VEGETATION]: PCode {0} not handled by {1}", shape.PCode, Name); | 77 | m_log.DebugFormat("[VEGETATION]: PCode {0} not handled by {1}", shape.PCode, Name); |
78 | return null; | 78 | return null; |
79 | } | 79 | } |
@@ -111,6 +111,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Vegetation | |||
111 | tree.Scale = new Vector3(4, 4, 4); | 111 | tree.Scale = new Vector3(4, 4, 4); |
112 | break; | 112 | break; |
113 | } | 113 | } |
114 | } | 114 | } |
115 | } | 115 | } |
116 | } | 116 | } |
diff --git a/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs b/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs index 41d2071..dcfb5a6 100644 --- a/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs +++ b/OpenSim/Region/CoreModules/World/Wind/Plugins/ConfigurableWind.cs | |||
@@ -141,7 +141,7 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins | |||
141 | { | 141 | { |
142 | m_windSpeeds[y * 16 + x] = m_curPredominateWind; | 142 | m_windSpeeds[y * 16 + x] = m_curPredominateWind; |
143 | } | 143 | } |
144 | } | 144 | } |
145 | } | 145 | } |
146 | 146 | ||
147 | public Vector3 WindSpeed(float fX, float fY, float fZ) | 147 | public Vector3 WindSpeed(float fX, float fY, float fZ) |
diff --git a/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs b/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs index 2c371da..071e20b 100644 --- a/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs +++ b/OpenSim/Region/CoreModules/World/Wind/Plugins/SimpleRandomWind.cs | |||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins | |||
95 | m_windSpeeds[y * 16 + x].Y *= m_strength; | 95 | m_windSpeeds[y * 16 + x].Y *= m_strength; |
96 | } | 96 | } |
97 | } | 97 | } |
98 | } | 98 | } |
99 | } | 99 | } |
100 | 100 | ||
101 | public Vector3 WindSpeed(float fX, float fY, float fZ) | 101 | public Vector3 WindSpeed(float fX, float fY, float fZ) |
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index b442f6f..3283c1f 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -418,7 +418,7 @@ namespace OpenSim.Region.CoreModules | |||
418 | } | 418 | } |
419 | 419 | ||
420 | avatar.ControllingClient.SendWindData(windSpeeds); | 420 | avatar.ControllingClient.SendWindData(windSpeeds); |
421 | } | 421 | } |
422 | } | 422 | } |
423 | 423 | ||
424 | private void SendWindAllClients() | 424 | private void SendWindAllClients() |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index 4783b35..436f332 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | |||
@@ -33,6 +33,8 @@ using OpenSim.Framework; | |||
33 | using OpenSim.Region.Framework.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 34 | using OpenSim.Region.Framework.Scenes; |
35 | using OpenSim.Region.Framework.Scenes.Hypergrid; | 35 | using OpenSim.Region.Framework.Scenes.Hypergrid; |
36 | using OpenSim.Services.Interfaces; | ||
37 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
36 | 38 | ||
37 | namespace OpenSim.Region.CoreModules.World.WorldMap | 39 | namespace OpenSim.Region.CoreModules.World.WorldMap |
38 | { | 40 | { |
@@ -92,13 +94,13 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
92 | } | 94 | } |
93 | 95 | ||
94 | // try to fetch from GridServer | 96 | // try to fetch from GridServer |
95 | List<RegionInfo> regionInfos = m_scene.SceneGridService.RequestNamedRegions(mapName, 20); | 97 | List<GridRegion> regionInfos = m_scene.GridService.GetRegionsByName(UUID.Zero, mapName, 20); |
96 | if (regionInfos == null) | 98 | if (regionInfos == null) |
97 | { | 99 | { |
98 | m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?"); | 100 | m_log.Warn("[MAPSEARCHMODULE]: RequestNamedRegions returned null. Old gridserver?"); |
99 | // service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region | 101 | // service wasn't available; maybe still an old GridServer. Try the old API, though it will return only one region |
100 | regionInfos = new List<RegionInfo>(); | 102 | regionInfos = new List<GridRegion>(); |
101 | RegionInfo info = m_scene.SceneGridService.RequestClosestRegion(mapName); | 103 | GridRegion info = m_scene.GridService.GetRegionByName(UUID.Zero, mapName); |
102 | if (info != null) regionInfos.Add(info); | 104 | if (info != null) regionInfos.Add(info); |
103 | } | 105 | } |
104 | 106 | ||
@@ -109,11 +111,15 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
109 | if (mapName.Contains(".") && mapName.Contains(":")) | 111 | if (mapName.Contains(".") && mapName.Contains(":")) |
110 | { | 112 | { |
111 | // It probably is a domain name. Try to link to it. | 113 | // It probably is a domain name. Try to link to it. |
112 | RegionInfo regInfo; | 114 | GridRegion regInfo; |
113 | Scene cScene = GetClientScene(remoteClient); | 115 | Scene cScene = GetClientScene(remoteClient); |
114 | regInfo = HGHyperlink.TryLinkRegion(cScene, remoteClient, mapName); | 116 | IHyperlinkService hyperService = cScene.RequestModuleInterface<IHyperlinkService>(); |
115 | if (regInfo != null) | 117 | if (hyperService != null) |
116 | regionInfos.Add(regInfo); | 118 | { |
119 | regInfo = hyperService.TryLinkRegion(remoteClient, mapName); | ||
120 | if (regInfo != null) | ||
121 | regionInfos.Add(regInfo); | ||
122 | } | ||
117 | } | 123 | } |
118 | } | 124 | } |
119 | 125 | ||
@@ -122,17 +128,17 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
122 | MapBlockData data; | 128 | MapBlockData data; |
123 | if (regionInfos.Count > 0) | 129 | if (regionInfos.Count > 0) |
124 | { | 130 | { |
125 | foreach (RegionInfo info in regionInfos) | 131 | foreach (GridRegion info in regionInfos) |
126 | { | 132 | { |
127 | data = new MapBlockData(); | 133 | data = new MapBlockData(); |
128 | data.Agents = 0; | 134 | data.Agents = 0; |
129 | data.Access = info.AccessLevel; | 135 | data.Access = info.Access; |
130 | data.MapImageId = info.RegionSettings.TerrainImageID; | 136 | data.MapImageId = info.TerrainImage; |
131 | data.Name = info.RegionName; | 137 | data.Name = info.RegionName; |
132 | data.RegionFlags = 0; // TODO not used? | 138 | data.RegionFlags = 0; // TODO not used? |
133 | data.WaterHeight = 0; // not used | 139 | data.WaterHeight = 0; // not used |
134 | data.X = (ushort)info.RegionLocX; | 140 | data.X = (ushort)(info.RegionLocX / Constants.RegionSize); |
135 | data.Y = (ushort)info.RegionLocY; | 141 | data.Y = (ushort)(info.RegionLocY / Constants.RegionSize); |
136 | blocks.Add(data); | 142 | blocks.Add(data); |
137 | } | 143 | } |
138 | } | 144 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 1f25f28..05ed70a 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -48,6 +48,7 @@ using OpenSim.Region.Framework.Scenes; | |||
48 | using Caps=OpenSim.Framework.Capabilities.Caps; | 48 | using Caps=OpenSim.Framework.Capabilities.Caps; |
49 | using OSDArray=OpenMetaverse.StructuredData.OSDArray; | 49 | using OSDArray=OpenMetaverse.StructuredData.OSDArray; |
50 | using OSDMap=OpenMetaverse.StructuredData.OSDMap; | 50 | using OSDMap=OpenMetaverse.StructuredData.OSDMap; |
51 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
51 | 52 | ||
52 | namespace OpenSim.Region.CoreModules.World.WorldMap | 53 | namespace OpenSim.Region.CoreModules.World.WorldMap |
53 | { | 54 | { |
@@ -232,10 +233,20 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
232 | } | 233 | } |
233 | if (lookup) | 234 | if (lookup) |
234 | { | 235 | { |
235 | List<MapBlockData> mapBlocks; | 236 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); ; |
236 | 237 | ||
237 | mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks((int)m_scene.RegionInfo.RegionLocX - 8, (int)m_scene.RegionInfo.RegionLocY - 8, (int)m_scene.RegionInfo.RegionLocX + 8, (int)m_scene.RegionInfo.RegionLocY + 8); | 238 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
238 | avatarPresence.ControllingClient.SendMapBlock(mapBlocks,0); | 239 | (int)(m_scene.RegionInfo.RegionLocX - 8) * (int)Constants.RegionSize, |
240 | (int)(m_scene.RegionInfo.RegionLocX + 8) * (int)Constants.RegionSize, | ||
241 | (int)(m_scene.RegionInfo.RegionLocY - 8) * (int)Constants.RegionSize, | ||
242 | (int)(m_scene.RegionInfo.RegionLocY + 8) * (int)Constants.RegionSize); | ||
243 | foreach (GridRegion r in regions) | ||
244 | { | ||
245 | MapBlockData block = new MapBlockData(); | ||
246 | MapBlockFromGridRegion(block, r); | ||
247 | mapBlocks.Add(block); | ||
248 | } | ||
249 | avatarPresence.ControllingClient.SendMapBlock(mapBlocks, 0); | ||
239 | 250 | ||
240 | lock (cachedMapBlocks) | 251 | lock (cachedMapBlocks) |
241 | cachedMapBlocks = mapBlocks; | 252 | cachedMapBlocks = mapBlocks; |
@@ -579,7 +590,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
579 | } | 590 | } |
580 | if (httpserver.Length == 0) | 591 | if (httpserver.Length == 0) |
581 | { | 592 | { |
582 | RegionInfo mreg = m_scene.SceneGridService.RequestNeighbouringRegionInfo(regionhandle); | 593 | uint x = 0, y = 0; |
594 | Utils.LongToUInts(regionhandle, out x, out y); | ||
595 | GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | ||
583 | 596 | ||
584 | if (mreg != null) | 597 | if (mreg != null) |
585 | { | 598 | { |
@@ -719,15 +732,25 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
719 | { | 732 | { |
720 | List<MapBlockData> response = new List<MapBlockData>(); | 733 | List<MapBlockData> response = new List<MapBlockData>(); |
721 | 734 | ||
722 | // this should return one mapblock at most. But make sure: Look whether the one we requested is in there | 735 | // this should return one mapblock at most. |
723 | List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | 736 | // (diva note: why?? in that case we should GetRegionByPosition) |
724 | if (mapBlocks != null) | 737 | // But make sure: Look whether the one we requested is in there |
738 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | ||
739 | minX * (int)Constants.RegionSize, | ||
740 | maxX * (int)Constants.RegionSize, | ||
741 | minY * (int)Constants.RegionSize, | ||
742 | maxY * (int)Constants.RegionSize); | ||
743 | |||
744 | if (regions != null) | ||
725 | { | 745 | { |
726 | foreach (MapBlockData block in mapBlocks) | 746 | foreach (GridRegion r in regions) |
727 | { | 747 | { |
728 | if (block.X == minX && block.Y == minY) | 748 | if ((r.RegionLocX == minX * (int)Constants.RegionSize) && |
749 | (r.RegionLocY == minY * (int)Constants.RegionSize)) | ||
729 | { | 750 | { |
730 | // found it => add it to response | 751 | // found it => add it to response |
752 | MapBlockData block = new MapBlockData(); | ||
753 | MapBlockFromGridRegion(block, r); | ||
731 | response.Add(block); | 754 | response.Add(block); |
732 | break; | 755 | break; |
733 | } | 756 | } |
@@ -754,10 +777,30 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
754 | 777 | ||
755 | protected virtual void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) | 778 | protected virtual void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) |
756 | { | 779 | { |
757 | List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4); | 780 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
781 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | ||
782 | (minX - 4) * (int)Constants.RegionSize, | ||
783 | (maxX + 4) * (int)Constants.RegionSize, | ||
784 | (minY - 4) * (int)Constants.RegionSize, | ||
785 | (maxY + 4) * (int)Constants.RegionSize); | ||
786 | foreach (GridRegion r in regions) | ||
787 | { | ||
788 | MapBlockData block = new MapBlockData(); | ||
789 | MapBlockFromGridRegion(block, r); | ||
790 | mapBlocks.Add(block); | ||
791 | } | ||
758 | remoteClient.SendMapBlock(mapBlocks, flag); | 792 | remoteClient.SendMapBlock(mapBlocks, flag); |
759 | } | 793 | } |
760 | 794 | ||
795 | protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r) | ||
796 | { | ||
797 | block.Access = r.Access; | ||
798 | block.MapImageId = r.TerrainImage; | ||
799 | block.Name = r.RegionName; | ||
800 | block.X = (ushort)(r.RegionLocX / Constants.RegionSize); | ||
801 | block.Y = (ushort)(r.RegionLocY / Constants.RegionSize); | ||
802 | } | ||
803 | |||
761 | public Hashtable OnHTTPGetMapImage(Hashtable keysvals) | 804 | public Hashtable OnHTTPGetMapImage(Hashtable keysvals) |
762 | { | 805 | { |
763 | m_log.Debug("[WORLD MAP]: Sending map image jpeg"); | 806 | m_log.Debug("[WORLD MAP]: Sending map image jpeg"); |
@@ -874,31 +917,34 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
874 | m_log.InfoFormat( | 917 | m_log.InfoFormat( |
875 | "[WORLD MAP]: Exporting world map for {0} to {1}", m_scene.RegionInfo.RegionName, exportPath); | 918 | "[WORLD MAP]: Exporting world map for {0} to {1}", m_scene.RegionInfo.RegionName, exportPath); |
876 | 919 | ||
877 | List<MapBlockData> mapBlocks = | 920 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
878 | m_scene.CommsManager.GridService.RequestNeighbourMapBlocks( | 921 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
879 | (int)(m_scene.RegionInfo.RegionLocX - 9), | 922 | (int)(m_scene.RegionInfo.RegionLocX - 9) * (int)Constants.RegionSize, |
880 | (int)(m_scene.RegionInfo.RegionLocY - 9), | 923 | (int)(m_scene.RegionInfo.RegionLocX + 9) * (int)Constants.RegionSize, |
881 | (int)(m_scene.RegionInfo.RegionLocX + 9), | 924 | (int)(m_scene.RegionInfo.RegionLocY - 9) * (int)Constants.RegionSize, |
882 | (int)(m_scene.RegionInfo.RegionLocY + 9)); | 925 | (int)(m_scene.RegionInfo.RegionLocY + 9) * (int)Constants.RegionSize); |
883 | List<AssetBase> textures = new List<AssetBase>(); | 926 | List<AssetBase> textures = new List<AssetBase>(); |
884 | List<Image> bitImages = new List<Image>(); | 927 | List<Image> bitImages = new List<Image>(); |
885 | 928 | ||
886 | foreach (MapBlockData mapBlock in mapBlocks) | 929 | foreach (GridRegion r in regions) |
887 | { | 930 | { |
931 | MapBlockData mapBlock = new MapBlockData(); | ||
932 | MapBlockFromGridRegion(mapBlock, r); | ||
888 | AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); | 933 | AssetBase texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); |
889 | 934 | ||
890 | if (texAsset != null) | 935 | if (texAsset != null) |
891 | { | 936 | { |
892 | textures.Add(texAsset); | 937 | textures.Add(texAsset); |
893 | } | 938 | } |
894 | else | 939 | //else |
895 | { | 940 | //{ |
896 | texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); | 941 | // // WHAT?!? This doesn't seem right. Commenting (diva) |
897 | if (texAsset != null) | 942 | // texAsset = m_scene.AssetService.Get(mapBlock.MapImageId.ToString()); |
898 | { | 943 | // if (texAsset != null) |
899 | textures.Add(texAsset); | 944 | // { |
900 | } | 945 | // textures.Add(texAsset); |
901 | } | 946 | // } |
947 | //} | ||
902 | } | 948 | } |
903 | 949 | ||
904 | foreach (AssetBase asset in textures) | 950 | foreach (AssetBase asset in textures) |
diff --git a/OpenSim/Region/DataSnapshot/EstateSnapshot.cs b/OpenSim/Region/DataSnapshot/EstateSnapshot.cs index b45b923..5fff89f 100644 --- a/OpenSim/Region/DataSnapshot/EstateSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/EstateSnapshot.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
67 | 67 | ||
68 | if (userInfo != null) | 68 | if (userInfo != null) |
69 | { | 69 | { |
70 | UserProfileData userProfile = userInfo.UserProfile; | 70 | UserProfileData userProfile = userInfo.UserProfile; |
71 | firstname = userProfile.FirstName; | 71 | firstname = userProfile.FirstName; |
72 | lastname = userProfile.SurName; | 72 | lastname = userProfile.SurName; |
73 | 73 | ||
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index e9c35e9..f4526ae 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -789,7 +789,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
789 | 789 | ||
790 | public void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks) | 790 | public void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks) |
791 | { | 791 | { |
792 | } | 792 | } |
793 | 793 | ||
794 | public void SendViewerTime(int phase) | 794 | public void SendViewerTime(int phase) |
795 | { | 795 | { |
diff --git a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs index c1ed1ac..0cc8fb6 100644 --- a/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs +++ b/OpenSim/Region/Framework/Interfaces/IAgentAssetTransactions.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
41 | sbyte type, byte wearableType, uint nextOwnerMask); | 41 | sbyte type, byte wearableType, uint nextOwnerMask); |
42 | 42 | ||
43 | void HandleTaskItemUpdateFromTransaction( | 43 | void HandleTaskItemUpdateFromTransaction( |
44 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item); | 44 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item); |
45 | 45 | ||
46 | void RemoveAgentAssetTransactions(UUID userID); | 46 | void RemoveAgentAssetTransactions(UUID userID); |
47 | } | 47 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ICommander.cs b/OpenSim/Region/Framework/Interfaces/ICommander.cs index 9371bea..6b872c1 100644 --- a/OpenSim/Region/Framework/Interfaces/ICommander.cs +++ b/OpenSim/Region/Framework/Interfaces/ICommander.cs | |||
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
33 | { | 33 | { |
34 | /// <value> | 34 | /// <value> |
35 | /// The name of this commander | 35 | /// The name of this commander |
36 | /// </value> | 36 | /// </value> |
37 | string Name { get; } | 37 | string Name { get; } |
38 | 38 | ||
39 | /// <value> | 39 | /// <value> |
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
44 | /// <summary> | 44 | /// <summary> |
45 | /// The commands available for this commander | 45 | /// The commands available for this commander |
46 | /// </summary> | 46 | /// </summary> |
47 | Dictionary<string, ICommand> Commands { get; } | 47 | Dictionary<string, ICommand> Commands { get; } |
48 | 48 | ||
49 | void ProcessConsoleCommand(string function, string[] args); | 49 | void ProcessConsoleCommand(string function, string[] args); |
50 | void RegisterCommand(string commandName, ICommand command); | 50 | void RegisterCommand(string commandName, ICommand command); |
diff --git a/OpenSim/Region/Framework/Interfaces/IDialogModule.cs b/OpenSim/Region/Framework/Interfaces/IDialogModule.cs index a6ca7f1..d1c37da 100644 --- a/OpenSim/Region/Framework/Interfaces/IDialogModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IDialogModule.cs | |||
@@ -37,15 +37,15 @@ namespace OpenSim.Region.Framework.Interfaces | |||
37 | /// small interval. | 37 | /// small interval. |
38 | /// </summary> | 38 | /// </summary> |
39 | /// <param name="client"></param> | 39 | /// <param name="client"></param> |
40 | /// <param name="message"></param> | 40 | /// <param name="message"></param> |
41 | void SendAlertToUser(IClientAPI client, string message); | 41 | void SendAlertToUser(IClientAPI client, string message); |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// Send an alert message to a particular user. | 44 | /// Send an alert message to a particular user. |
45 | /// </summary> | 45 | /// </summary> |
46 | /// <param name="client"></param> | 46 | /// <param name="client"></param> |
47 | /// <param name="message"></param> | 47 | /// <param name="message"></param> |
48 | /// <param name="modal"></param> | 48 | /// <param name="modal"></param> |
49 | void SendAlertToUser(IClientAPI client, string message, bool modal); | 49 | void SendAlertToUser(IClientAPI client, string message, bool modal); |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
@@ -104,7 +104,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
104 | /// <param name="message"></param> | 104 | /// <param name="message"></param> |
105 | /// <param name="url"></param> | 105 | /// <param name="url"></param> |
106 | void SendUrlToUser( | 106 | void SendUrlToUser( |
107 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url); | 107 | UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url); |
108 | 108 | ||
109 | /// <summary> | 109 | /// <summary> |
110 | /// Send a notification to all users in the scene. This notification should remain around until the | 110 | /// Send a notification to all users in the scene. This notification should remain around until the |
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
116 | /// | 116 | /// |
117 | /// <param name="fromAvatarID">The user sending the message</param> | 117 | /// <param name="fromAvatarID">The user sending the message</param> |
118 | /// <param name="fromAvatarName">The name of the user doing the sending</param> | 118 | /// <param name="fromAvatarName">The name of the user doing the sending</param> |
119 | /// <param name="message">The message being sent to the user</param> | 119 | /// <param name="message">The message being sent to the user</param> |
120 | void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message); | 120 | void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message); |
121 | 121 | ||
122 | /// <summary> | 122 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs b/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs index f3a3747..c39627c 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityCreator.cs | |||
@@ -29,13 +29,13 @@ using OpenMetaverse; | |||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using OpenSim.Region.Framework.Scenes; | 30 | using OpenSim.Region.Framework.Scenes; |
31 | 31 | ||
32 | namespace OpenSim.Region.Framework.Interfaces | 32 | namespace OpenSim.Region.Framework.Interfaces |
33 | { | 33 | { |
34 | /// <summary> | 34 | /// <summary> |
35 | /// Interface to a class that is capable of creating entities | 35 | /// Interface to a class that is capable of creating entities |
36 | /// </summary> | 36 | /// </summary> |
37 | public interface IEntityCreator | 37 | public interface IEntityCreator |
38 | { | 38 | { |
39 | /// <summary> | 39 | /// <summary> |
40 | /// The entities that this class is capable of creating. These match the PCode format. | 40 | /// The entities that this class is capable of creating. These match the PCode format. |
41 | /// </summary> | 41 | /// </summary> |
@@ -51,6 +51,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
51 | /// <param name="rot"></param> | 51 | /// <param name="rot"></param> |
52 | /// <param name="shape"></param> | 52 | /// <param name="shape"></param> |
53 | /// <returns>The entity created, or null if the creation failed</returns> | 53 | /// <returns>The entity created, or null if the creation failed</returns> |
54 | SceneObjectGroup CreateEntity(UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape); | 54 | SceneObjectGroup CreateEntity(UUID ownerID, UUID groupID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape); |
55 | } | 55 | } |
56 | } | 56 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs index 1ed92fb..2c906a2 100644 --- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs +++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
64 | /// <summary> | 64 | /// <summary> |
65 | /// Change every item in this inventory to a new group. | 65 | /// Change every item in this inventory to a new group. |
66 | /// </summary> | 66 | /// </summary> |
67 | /// <param name="groupID"></param> | 67 | /// <param name="groupID"></param> |
68 | void ChangeInventoryGroup(UUID groupID); | 68 | void ChangeInventoryGroup(UUID groupID); |
69 | 69 | ||
70 | /// <summary> | 70 | /// <summary> |
@@ -94,7 +94,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
94 | /// <param name="startParam"></param> | 94 | /// <param name="startParam"></param> |
95 | /// <param name="postOnRez"></param> | 95 | /// <param name="postOnRez"></param> |
96 | /// <param name="engine"></param> | 96 | /// <param name="engine"></param> |
97 | /// <param name="stateSource"></param> | 97 | /// <param name="stateSource"></param> |
98 | void CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); | 98 | void CreateScriptInstance(UUID itemId, int startParam, bool postOnRez, string engine, int stateSource); |
99 | 99 | ||
100 | /// <summary> | 100 | /// <summary> |
@@ -150,7 +150,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
150 | 150 | ||
151 | /// <summary> | 151 | /// <summary> |
152 | /// Return the name with which a client can request a xfer of this prim's inventory metadata | 152 | /// Return the name with which a client can request a xfer of this prim's inventory metadata |
153 | /// </summary> | 153 | /// </summary> |
154 | string GetInventoryFileName(); | 154 | string GetInventoryFileName(); |
155 | 155 | ||
156 | bool GetInventoryFileName(IClientAPI client, uint localID); | 156 | bool GetInventoryFileName(IClientAPI client, uint localID); |
diff --git a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs index af54c76..7a8aba2 100644 --- a/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IFriendsModule.cs | |||
@@ -29,7 +29,7 @@ using OpenMetaverse; | |||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | public interface IFriendsModule | 33 | public interface IFriendsModule |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | /// FIXME: This is somewhat too tightly coupled - it should arguably be possible to offer friendships even if the | 43 | /// FIXME: This is somewhat too tightly coupled - it should arguably be possible to offer friendships even if the |
44 | /// receiving user is not currently online. | 44 | /// receiving user is not currently online. |
45 | /// </param> | 45 | /// </param> |
46 | /// <param name="offerMessage"></param> | 46 | /// <param name="offerMessage"></param> |
47 | void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage); | 47 | void OfferFriendship(UUID fromUserId, IClientAPI toUserClient, string offerMessage); |
48 | } | 48 | } |
49 | } | 49 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IGodsModule.cs b/OpenSim/Region/Framework/Interfaces/IGodsModule.cs index 02abb05..552ce01 100644 --- a/OpenSim/Region/Framework/Interfaces/IGodsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IGodsModule.cs | |||
@@ -29,7 +29,7 @@ using OpenMetaverse; | |||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | /// <summary> | 33 | /// <summary> |
34 | /// This interface provides god related methods | 34 | /// This interface provides god related methods |
35 | /// </summary> | 35 | /// </summary> |
@@ -53,6 +53,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
53 | /// <param name="agentID">the person that is being kicked</param> | 53 | /// <param name="agentID">the person that is being kicked</param> |
54 | /// <param name="kickflags">This isn't used apparently</param> | 54 | /// <param name="kickflags">This isn't used apparently</param> |
55 | /// <param name="reason">The message to send to the user after it's been turned into a field</param> | 55 | /// <param name="reason">The message to send to the user after it's been turned into a field</param> |
56 | void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason); | 56 | void KickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason); |
57 | } | 57 | } |
58 | } | 58 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs index 1622564..2d038ce 100644 --- a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs | |||
@@ -30,7 +30,7 @@ using System.IO; | |||
30 | using OpenSim.Framework.Communications.Cache; | 30 | using OpenSim.Framework.Communications.Cache; |
31 | 31 | ||
32 | namespace OpenSim.Region.Framework.Interfaces | 32 | namespace OpenSim.Region.Framework.Interfaces |
33 | { | 33 | { |
34 | /// <summary> | 34 | /// <summary> |
35 | /// Used for the OnInventoryArchiveSaved event. | 35 | /// Used for the OnInventoryArchiveSaved event. |
36 | /// </summary> | 36 | /// </summary> |
@@ -43,11 +43,11 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | public delegate void InventoryArchiveSaved( | 43 | public delegate void InventoryArchiveSaved( |
44 | Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, Exception reportedException); | 44 | Guid id, bool succeeded, CachedUserInfo userInfo, string invPath, Stream saveStream, Exception reportedException); |
45 | 45 | ||
46 | public interface IInventoryArchiverModule | 46 | public interface IInventoryArchiverModule |
47 | { | 47 | { |
48 | /// <summary> | 48 | /// <summary> |
49 | /// Fired when an archive inventory save has been completed. | 49 | /// Fired when an archive inventory save has been completed. |
50 | /// </summary> | 50 | /// </summary> |
51 | event InventoryArchiveSaved OnInventoryArchiveSaved; | 51 | event InventoryArchiveSaved OnInventoryArchiveSaved; |
52 | 52 | ||
53 | /// <summary> | 53 | /// <summary> |
@@ -69,6 +69,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
69 | /// <param name="invPath">The inventory path from which the inventory should be saved.</param> | 69 | /// <param name="invPath">The inventory path from which the inventory should be saved.</param> |
70 | /// <param name="saveStream">The stream to which the inventory archive will be saved</param> | 70 | /// <param name="saveStream">The stream to which the inventory archive will be saved</param> |
71 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> | 71 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> |
72 | bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream); | 72 | bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream); |
73 | } | 73 | } |
74 | } | 74 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs b/OpenSim/Region/Framework/Interfaces/ILandChannel.cs index 19b8574..74f404f 100644 --- a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs +++ b/OpenSim/Region/Framework/Interfaces/ILandChannel.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
41 | /// </summary> | 41 | /// </summary> |
42 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> | 42 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> |
43 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> | 43 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> |
44 | /// <returns>Land object at the point supplied</returns> | 44 | /// <returns>Land object at the point supplied</returns> |
45 | ILandObject GetLandObject(int x, int y); | 45 | ILandObject GetLandObject(int x, int y); |
46 | 46 | ||
47 | ILandObject GetLandObject(int localID); | 47 | ILandObject GetLandObject(int localID); |
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
51 | /// </summary> | 51 | /// </summary> |
52 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> | 52 | /// <param name="x">Value between 0 - 256 on the x axis of the point</param> |
53 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> | 53 | /// <param name="y">Value between 0 - 256 on the y axis of the point</param> |
54 | /// <returns>Land object at the point supplied</returns> | 54 | /// <returns>Land object at the point supplied</returns> |
55 | ILandObject GetLandObject(float x, float y); | 55 | ILandObject GetLandObject(float x, float y); |
56 | 56 | ||
57 | bool IsLandPrimCountTainted(); | 57 | bool IsLandPrimCountTainted(); |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs index 78b5322..fa64333 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
54 | /// | 54 | /// |
55 | /// <param name="savePath"></param> | 55 | /// <param name="savePath"></param> |
56 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 56 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
57 | void ArchiveRegion(string savePath, Guid requestId); | 57 | void ArchiveRegion(string savePath, Guid requestId); |
58 | 58 | ||
59 | /// <summary> | 59 | /// <summary> |
60 | /// Archive the region to a stream. | 60 | /// Archive the region to a stream. |
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
88 | /// settings in the archive will be ignored. | 88 | /// settings in the archive will be ignored. |
89 | /// </param> | 89 | /// </param> |
90 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 90 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
91 | void DearchiveRegion(string loadPath, bool merge, Guid requestId); | 91 | void DearchiveRegion(string loadPath, bool merge, Guid requestId); |
92 | 92 | ||
93 | /// <summary> | 93 | /// <summary> |
94 | /// Dearchive a region from a stream. This replaces the existing scene. | 94 | /// Dearchive a region from a stream. This replaces the existing scene. |
@@ -109,8 +109,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
109 | /// <param name="merge"> | 109 | /// <param name="merge"> |
110 | /// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region | 110 | /// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region |
111 | /// settings in the archive will be ignored. | 111 | /// settings in the archive will be ignored. |
112 | /// </param> | 112 | /// </param> |
113 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 113 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
114 | void DearchiveRegion(Stream loadStream, bool merge, Guid requestId); | 114 | void DearchiveRegion(Stream loadStream, bool merge, Guid requestId); |
115 | } | 115 | } |
116 | } | 116 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs index 41a1e51..78bd622 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs | |||
@@ -71,21 +71,21 @@ namespace OpenSim.Region.Framework.Interfaces | |||
71 | /// Load persisted objects from region storage. | 71 | /// Load persisted objects from region storage. |
72 | /// </summary> | 72 | /// </summary> |
73 | /// <param name="regionUUID">the Region UUID</param> | 73 | /// <param name="regionUUID">the Region UUID</param> |
74 | /// <returns>List of loaded groups</returns> | 74 | /// <returns>List of loaded groups</returns> |
75 | List<SceneObjectGroup> LoadObjects(UUID regionUUID); | 75 | List<SceneObjectGroup> LoadObjects(UUID regionUUID); |
76 | 76 | ||
77 | /// <summary> | 77 | /// <summary> |
78 | /// Store a terrain revision in region storage | 78 | /// Store a terrain revision in region storage |
79 | /// </summary> | 79 | /// </summary> |
80 | /// <param name="ter">HeightField data</param> | 80 | /// <param name="ter">HeightField data</param> |
81 | /// <param name="regionID">region UUID</param> | 81 | /// <param name="regionID">region UUID</param> |
82 | void StoreTerrain(double[,] terrain, UUID regionID); | 82 | void StoreTerrain(double[,] terrain, UUID regionID); |
83 | 83 | ||
84 | /// <summary> | 84 | /// <summary> |
85 | /// Load the latest terrain revision from region storage | 85 | /// Load the latest terrain revision from region storage |
86 | /// </summary> | 86 | /// </summary> |
87 | /// <param name="regionID">the region UUID</param> | 87 | /// <param name="regionID">the region UUID</param> |
88 | /// <returns>Heightfield data</returns> | 88 | /// <returns>Heightfield data</returns> |
89 | double[,] LoadTerrain(UUID regionID); | 89 | double[,] LoadTerrain(UUID regionID); |
90 | 90 | ||
91 | void StoreLandObject(ILandObject Parcel); | 91 | void StoreLandObject(ILandObject Parcel); |
@@ -96,7 +96,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
96 | /// <item>delete from landaccesslist where LandUUID=globalID</item> | 96 | /// <item>delete from landaccesslist where LandUUID=globalID</item> |
97 | /// </list> | 97 | /// </list> |
98 | /// </summary> | 98 | /// </summary> |
99 | /// <param name="globalID"></param> | 99 | /// <param name="globalID"></param> |
100 | void RemoveLandObject(UUID globalID); | 100 | void RemoveLandObject(UUID globalID); |
101 | 101 | ||
102 | List<LandData> LoadLandObjects(UUID regionUUID); | 102 | List<LandData> LoadLandObjects(UUID regionUUID); |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs index bfd25d3..e7562a5 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | |||
@@ -117,6 +117,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
117 | /// </summary> | 117 | /// </summary> |
118 | /// <param name="grp"></param> | 118 | /// <param name="grp"></param> |
119 | /// <returns></returns> | 119 | /// <returns></returns> |
120 | string SerializeGroupToXml2(SceneObjectGroup grp); | 120 | string SerializeGroupToXml2(SceneObjectGroup grp); |
121 | } | 121 | } |
122 | } | 122 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 3d803ee..379fabd 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |||
@@ -29,12 +29,12 @@ using System; | |||
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | public interface ISoundModule | 33 | public interface ISoundModule |
34 | { | 34 | { |
35 | void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags); | 35 | void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags); |
36 | 36 | ||
37 | void TriggerSound( | 37 | void TriggerSound( |
38 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle); | 38 | UUID soundId, UUID ownerID, UUID objectID, UUID parentID, double gain, Vector3 position, UInt64 handle); |
39 | } | 39 | } |
40 | } \ No newline at end of file | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Interfaces/IVegetationModule.cs b/OpenSim/Region/Framework/Interfaces/IVegetationModule.cs index 344601f..403d542 100644 --- a/OpenSim/Region/Framework/Interfaces/IVegetationModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IVegetationModule.cs | |||
@@ -29,7 +29,7 @@ using OpenMetaverse; | |||
29 | using OpenSim.Region.Framework.Scenes; | 29 | using OpenSim.Region.Framework.Scenes; |
30 | 30 | ||
31 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
32 | { | 32 | { |
33 | public interface IVegetationModule : IEntityCreator | 33 | public interface IVegetationModule : IEntityCreator |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
@@ -44,6 +44,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
44 | /// <param name="newTree"></param> | 44 | /// <param name="newTree"></param> |
45 | /// <returns></returns> | 45 | /// <returns></returns> |
46 | SceneObjectGroup AddTree( | 46 | SceneObjectGroup AddTree( |
47 | UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree); | 47 | UUID uuid, UUID groupID, Vector3 scale, Quaternion rotation, Vector3 position, Tree treeType, bool newTree); |
48 | } | 48 | } |
49 | } | 49 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs b/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs new file mode 100644 index 0000000..2e555fa --- /dev/null +++ b/OpenSim/Region/Framework/Interfaces/IVoiceModule.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | |||
29 | using System.IO; | ||
30 | using OpenMetaverse; | ||
31 | |||
32 | namespace OpenSim.Region.Framework.Interfaces | ||
33 | { | ||
34 | public interface IVoiceModule | ||
35 | { | ||
36 | |||
37 | /// <summary> | ||
38 | /// Set the SIP url to be used by a parcel, this will allow manual setting of a SIP address | ||
39 | /// for a particular piece of land, allowing region owners to use preconfigured SIP conference channels. | ||
40 | /// This is used by osSetParcelSIPAddress | ||
41 | /// </summary> | ||
42 | void setLandSIPAddress(string SIPAddress,UUID GlobalID); | ||
43 | |||
44 | } | ||
45 | } | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs index a0b0888..de1bcd4 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs | |||
@@ -26,9 +26,9 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | namespace OpenSim.Region.Framework.Interfaces | 28 | namespace OpenSim.Region.Framework.Interfaces |
29 | { | 29 | { |
30 | public interface IWorldMapModule | 30 | public interface IWorldMapModule |
31 | { | 31 | { |
32 | void LazySaveGeneratedMaptile(byte[] data, bool temporary); | 32 | void LazySaveGeneratedMaptile(byte[] data, bool temporary); |
33 | } | 33 | } |
34 | } | 34 | } |
diff --git a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs index 7ac1e7e..5b571c7 100644 --- a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -34,7 +34,7 @@ using OpenMetaverse; | |||
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | 35 | ||
36 | namespace OpenSim.Region.Framework.Scenes | 36 | namespace OpenSim.Region.Framework.Scenes |
37 | { | 37 | { |
38 | class DeleteToInventoryHolder | 38 | class DeleteToInventoryHolder |
39 | { | 39 | { |
40 | public DeRezAction action; | 40 | public DeRezAction action; |
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
49 | /// up the main client thread. | 49 | /// up the main client thread. |
50 | /// </summary> | 50 | /// </summary> |
51 | public class AsyncSceneObjectGroupDeleter | 51 | public class AsyncSceneObjectGroupDeleter |
52 | { | 52 | { |
53 | private static readonly ILog m_log | 53 | private static readonly ILog m_log |
54 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 54 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
55 | 55 | ||
@@ -58,16 +58,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
58 | /// </value> | 58 | /// </value> |
59 | public bool Enabled; | 59 | public bool Enabled; |
60 | 60 | ||
61 | private Timer m_inventoryTicker = new Timer(2000); | 61 | private Timer m_inventoryTicker = new Timer(2000); |
62 | private readonly Queue<DeleteToInventoryHolder> m_inventoryDeletes = new Queue<DeleteToInventoryHolder>(); | 62 | private readonly Queue<DeleteToInventoryHolder> m_inventoryDeletes = new Queue<DeleteToInventoryHolder>(); |
63 | private Scene m_scene; | 63 | private Scene m_scene; |
64 | 64 | ||
65 | public AsyncSceneObjectGroupDeleter(Scene scene) | 65 | public AsyncSceneObjectGroupDeleter(Scene scene) |
66 | { | 66 | { |
67 | m_scene = scene; | 67 | m_scene = scene; |
68 | 68 | ||
69 | m_inventoryTicker.AutoReset = false; | 69 | m_inventoryTicker.AutoReset = false; |
70 | m_inventoryTicker.Elapsed += InventoryRunDeleteTimer; | 70 | m_inventoryTicker.Elapsed += InventoryRunDeleteTimer; |
71 | } | 71 | } |
72 | 72 | ||
73 | /// <summary> | 73 | /// <summary> |
@@ -113,7 +113,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
113 | { | 113 | { |
114 | //m_log.Debug("[SCENE]: Sent item successfully to inventory, continuing..."); | 114 | //m_log.Debug("[SCENE]: Sent item successfully to inventory, continuing..."); |
115 | } | 115 | } |
116 | } | 116 | } |
117 | 117 | ||
118 | /// <summary> | 118 | /// <summary> |
119 | /// Move the next object in the queue to inventory. Then delete it properly from the scene. | 119 | /// Move the next object in the queue to inventory. Then delete it properly from the scene. |
@@ -121,7 +121,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
121 | /// <returns></returns> | 121 | /// <returns></returns> |
122 | public bool InventoryDeQueueAndDelete() | 122 | public bool InventoryDeQueueAndDelete() |
123 | { | 123 | { |
124 | DeleteToInventoryHolder x = null; | 124 | DeleteToInventoryHolder x = null; |
125 | 125 | ||
126 | try | 126 | try |
127 | { | 127 | { |
@@ -142,9 +142,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
142 | 142 | ||
143 | try | 143 | try |
144 | { | 144 | { |
145 | m_scene.DeleteToInventory(x.action, x.folderID, x.objectGroup, x.remoteClient); | 145 | m_scene.DeleteToInventory(x.action, x.folderID, x.objectGroup, x.remoteClient); |
146 | if (x.permissionToDelete) | 146 | if (x.permissionToDelete) |
147 | m_scene.DeleteSceneObject(x.objectGroup, false); | 147 | m_scene.DeleteSceneObject(x.objectGroup, false); |
148 | } | 148 | } |
149 | catch (Exception e) | 149 | catch (Exception e) |
150 | { | 150 | { |
@@ -166,6 +166,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
166 | 166 | ||
167 | m_log.Debug("[SCENE]: No objects left in inventory send queue."); | 167 | m_log.Debug("[SCENE]: No objects left in inventory send queue."); |
168 | return false; | 168 | return false; |
169 | } | 169 | } |
170 | } | 170 | } |
171 | } | 171 | } |
diff --git a/OpenSim/Region/Framework/Scenes/AvatarAnimations.cs b/OpenSim/Region/Framework/Scenes/AvatarAnimations.cs index 06b1d22..72d599a 100644 --- a/OpenSim/Region/Framework/Scenes/AvatarAnimations.cs +++ b/OpenSim/Region/Framework/Scenes/AvatarAnimations.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
47 | { | 47 | { |
48 | if (nod.Attributes["name"] != null) | 48 | if (nod.Attributes["name"] != null) |
49 | { | 49 | { |
50 | string name = (string)nod.Attributes["name"].Value; | 50 | string name = (string)nod.Attributes["name"].Value; |
51 | UUID id = (UUID)nod.InnerText; | 51 | UUID id = (UUID)nod.InnerText; |
52 | string animState = (string)nod.Attributes["state"].Value; | 52 | string animState = (string)nod.Attributes["state"].Value; |
53 | 53 | ||
diff --git a/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs b/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs index 1dd9613..5f2eb0d 100644 --- a/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs +++ b/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs | |||
@@ -234,7 +234,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
234 | 234 | ||
235 | 235 | ||
236 | /// <summary> | 236 | /// <summary> |
237 | /// Variable length strings seem to be null terminated in the animation asset.. but.. | 237 | /// Variable length strings seem to be null terminated in the animation asset.. but.. |
238 | /// use with caution, home grown. | 238 | /// use with caution, home grown. |
239 | /// advances the index. | 239 | /// advances the index. |
240 | /// </summary> | 240 | /// </summary> |
@@ -273,7 +273,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
273 | byte[] interm = new byte[endpos-i]; | 273 | byte[] interm = new byte[endpos-i]; |
274 | for (; i<endpos; i++) | 274 | for (; i<endpos; i++) |
275 | { | 275 | { |
276 | interm[i-startpos] = data[i]; | 276 | interm[i-startpos] = data[i]; |
277 | } | 277 | } |
278 | i++; // advance past the null character | 278 | i++; // advance past the null character |
279 | 279 | ||
@@ -624,7 +624,7 @@ switch (jointname) | |||
624 | case "mWristLeft": | 624 | case "mWristLeft": |
625 | case "mWristRight": | 625 | case "mWristRight": |
626 | case "mShoulderLeft": | 626 | case "mShoulderLeft": |
627 | case "mShoulderRight": | 627 | case "mShoulderRight": |
628 | // ZYX->ZXY | 628 | // ZYX->ZXY |
629 | t = y; | 629 | t = y; |
630 | y = z; | 630 | y = z; |
diff --git a/OpenSim/Region/Framework/Scenes/EntityManager.cs b/OpenSim/Region/Framework/Scenes/EntityManager.cs index 504b90a..0ceef39 100644 --- a/OpenSim/Region/Framework/Scenes/EntityManager.cs +++ b/OpenSim/Region/Framework/Scenes/EntityManager.cs | |||
@@ -144,7 +144,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
144 | { | 144 | { |
145 | m_log.ErrorFormat("Remove Entity failed for {0}", localID, e); | 145 | m_log.ErrorFormat("Remove Entity failed for {0}", localID, e); |
146 | return false; | 146 | return false; |
147 | } | 147 | } |
148 | } | 148 | } |
149 | } | 149 | } |
150 | 150 | ||
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 287d8d9..753344d 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -32,6 +32,7 @@ using OpenSim.Framework; | |||
32 | using OpenSim.Framework.Client; | 32 | using OpenSim.Framework.Client; |
33 | using OpenSim.Region.Framework.Interfaces; | 33 | using OpenSim.Region.Framework.Interfaces; |
34 | using Caps=OpenSim.Framework.Capabilities.Caps; | 34 | using Caps=OpenSim.Framework.Capabilities.Caps; |
35 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
35 | 36 | ||
36 | namespace OpenSim.Region.Framework.Scenes | 37 | namespace OpenSim.Region.Framework.Scenes |
37 | { | 38 | { |
@@ -289,7 +290,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
289 | /// Guid.Empty is returned. | 290 | /// Guid.Empty is returned. |
290 | /// </summary> | 291 | /// </summary> |
291 | public delegate void OarFileSaved(Guid guid, string message); | 292 | public delegate void OarFileSaved(Guid guid, string message); |
292 | public event OarFileSaved OnOarFileSaved; | 293 | public event OarFileSaved OnOarFileSaved; |
293 | 294 | ||
294 | /// <summary> | 295 | /// <summary> |
295 | /// Called when the script compile queue becomes empty | 296 | /// Called when the script compile queue becomes empty |
@@ -305,6 +306,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
305 | public delegate void Attach(uint localID, UUID itemID, UUID avatarID); | 306 | public delegate void Attach(uint localID, UUID itemID, UUID avatarID); |
306 | public event Attach OnAttach; | 307 | public event Attach OnAttach; |
307 | 308 | ||
309 | public delegate void RegionUp(GridRegion region); | ||
310 | public event RegionUp OnRegionUp; | ||
311 | |||
308 | public class MoneyTransferArgs : EventArgs | 312 | public class MoneyTransferArgs : EventArgs |
309 | { | 313 | { |
310 | public UUID sender; | 314 | public UUID sender; |
@@ -446,6 +450,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
446 | private EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = null; | 450 | private EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = null; |
447 | 451 | ||
448 | private Attach handlerOnAttach = null; | 452 | private Attach handlerOnAttach = null; |
453 | private RegionUp handlerOnRegionUp = null; | ||
449 | 454 | ||
450 | public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID) | 455 | public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID) |
451 | { | 456 | { |
@@ -999,7 +1004,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
999 | handlerOarFileSaved = OnOarFileSaved; | 1004 | handlerOarFileSaved = OnOarFileSaved; |
1000 | if (handlerOarFileSaved != null) | 1005 | if (handlerOarFileSaved != null) |
1001 | handlerOarFileSaved(requestId, message); | 1006 | handlerOarFileSaved(requestId, message); |
1002 | } | 1007 | } |
1003 | 1008 | ||
1004 | public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) | 1009 | public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) |
1005 | { | 1010 | { |
@@ -1035,5 +1040,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
1035 | if (handlerSetRootAgentScene != null) | 1040 | if (handlerSetRootAgentScene != null) |
1036 | handlerSetRootAgentScene(agentID, scene); | 1041 | handlerSetRootAgentScene(agentID, scene); |
1037 | } | 1042 | } |
1043 | |||
1044 | public void TriggerOnRegionUp(GridRegion otherRegion) | ||
1045 | { | ||
1046 | handlerOnRegionUp = OnRegionUp; | ||
1047 | if (handlerOnRegionUp != null) | ||
1048 | handlerOnRegionUp(otherRegion); | ||
1049 | } | ||
1050 | |||
1038 | } | 1051 | } |
1039 | } | 1052 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs index 5d65f98..b6fa41d 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGAssetMapper.cs | |||
@@ -35,6 +35,7 @@ using OpenSim.Framework; | |||
35 | using OpenSim.Framework.Communications.Cache; | 35 | using OpenSim.Framework.Communications.Cache; |
36 | using OpenSim.Framework.Communications.Clients; | 36 | using OpenSim.Framework.Communications.Clients; |
37 | using OpenSim.Region.Framework.Scenes.Serialization; | 37 | using OpenSim.Region.Framework.Scenes.Serialization; |
38 | using OpenSim.Services.Interfaces; | ||
38 | 39 | ||
39 | //using HyperGrid.Framework; | 40 | //using HyperGrid.Framework; |
40 | //using OpenSim.Region.Communications.Hypergrid; | 41 | //using OpenSim.Region.Communications.Hypergrid; |
@@ -47,10 +48,21 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 49 | ||
49 | // This maps between inventory server urls and inventory server clients | 50 | // This maps between inventory server urls and inventory server clients |
50 | private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); | 51 | // private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); |
51 | |||
52 | 52 | ||
53 | private Scene m_scene; | 53 | private Scene m_scene; |
54 | |||
55 | private IHyperlinkService m_hyper; | ||
56 | IHyperlinkService HyperlinkService | ||
57 | { | ||
58 | get | ||
59 | { | ||
60 | if (m_hyper == null) | ||
61 | m_hyper = m_scene.RequestModuleInterface<IHyperlinkService>(); | ||
62 | return m_hyper; | ||
63 | } | ||
64 | } | ||
65 | |||
54 | #endregion | 66 | #endregion |
55 | 67 | ||
56 | #region Constructor | 68 | #region Constructor |
@@ -72,30 +84,14 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
72 | return null; | 84 | return null; |
73 | } | 85 | } |
74 | 86 | ||
75 | private string UserInventoryURL(UUID userID) | 87 | // private string UserInventoryURL(UUID userID) |
76 | { | 88 | // { |
77 | CachedUserInfo uinfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userID); | 89 | // CachedUserInfo uinfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userID); |
78 | if (uinfo != null) | 90 | // if (uinfo != null) |
79 | return (uinfo.UserProfile.UserInventoryURI == "") ? null : uinfo.UserProfile.UserInventoryURI; | 91 | // return (uinfo.UserProfile.UserInventoryURI == "") ? null : uinfo.UserProfile.UserInventoryURI; |
80 | return null; | 92 | // return null; |
81 | } | 93 | // } |
82 | 94 | ||
83 | private bool IsLocalUser(UUID userID) | ||
84 | { | ||
85 | CachedUserInfo uinfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(userID); | ||
86 | |||
87 | if (uinfo != null) | ||
88 | { | ||
89 | if (HGNetworkServersInfo.Singleton.IsLocalUser(uinfo.UserProfile)) | ||
90 | { | ||
91 | m_log.Debug("[HGScene]: Home user " + uinfo.UserProfile.FirstName + " " + uinfo.UserProfile.SurName); | ||
92 | return true; | ||
93 | } | ||
94 | } | ||
95 | |||
96 | m_log.Debug("[HGScene]: Foreign user " + uinfo.UserProfile.FirstName + " " + uinfo.UserProfile.SurName); | ||
97 | return false; | ||
98 | } | ||
99 | 95 | ||
100 | public AssetBase FetchAsset(string url, UUID assetID) | 96 | public AssetBase FetchAsset(string url, UUID assetID) |
101 | { | 97 | { |
@@ -171,7 +167,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
171 | 167 | ||
172 | public void Get(UUID assetID, UUID ownerID) | 168 | public void Get(UUID assetID, UUID ownerID) |
173 | { | 169 | { |
174 | if (!IsLocalUser(ownerID)) | 170 | if (!HyperlinkService.IsLocalUser(ownerID)) |
175 | { | 171 | { |
176 | // Get the item from the remote asset server onto the local AssetCache | 172 | // Get the item from the remote asset server onto the local AssetCache |
177 | // and place an entry in m_assetMap | 173 | // and place an entry in m_assetMap |
@@ -229,7 +225,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
229 | 225 | ||
230 | public void Post(UUID assetID, UUID ownerID) | 226 | public void Post(UUID assetID, UUID ownerID) |
231 | { | 227 | { |
232 | if (!IsLocalUser(ownerID)) | 228 | if (!HyperlinkService.IsLocalUser(ownerID)) |
233 | { | 229 | { |
234 | // Post the item from the local AssetCache onto the remote asset server | 230 | // Post the item from the local AssetCache onto the remote asset server |
235 | // and place an entry in m_assetMap | 231 | // and place an entry in m_assetMap |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGHyperlink.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGHyperlink.cs deleted file mode 100644 index a576feb..0000000 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGHyperlink.cs +++ /dev/null | |||
@@ -1,232 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Net; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | |||
35 | namespace OpenSim.Region.Framework.Scenes.Hypergrid | ||
36 | { | ||
37 | public class HGHyperlink | ||
38 | { | ||
39 | private static readonly ILog m_log = | ||
40 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
41 | private static Random random = new Random(); | ||
42 | |||
43 | public static RegionInfo TryLinkRegionToCoords(Scene m_scene, IClientAPI client, string mapName, uint xloc, uint yloc) | ||
44 | { | ||
45 | string host = "127.0.0.1"; | ||
46 | string portstr; | ||
47 | string regionName = ""; | ||
48 | uint port = 9000; | ||
49 | string[] parts = mapName.Split(new char[] { ':' }); | ||
50 | if (parts.Length >= 1) | ||
51 | { | ||
52 | host = parts[0]; | ||
53 | } | ||
54 | if (parts.Length >= 2) | ||
55 | { | ||
56 | portstr = parts[1]; | ||
57 | if (!UInt32.TryParse(portstr, out port)) | ||
58 | regionName = parts[1]; | ||
59 | } | ||
60 | // always take the last one | ||
61 | if (parts.Length >= 3) | ||
62 | { | ||
63 | regionName = parts[2]; | ||
64 | } | ||
65 | |||
66 | // Sanity check. Don't ever link to this sim. | ||
67 | IPAddress ipaddr = null; | ||
68 | try | ||
69 | { | ||
70 | ipaddr = Util.GetHostFromDNS(host); | ||
71 | } | ||
72 | catch { } | ||
73 | |||
74 | if ((ipaddr != null) && | ||
75 | !((m_scene.RegionInfo.ExternalEndPoint.Address.Equals(ipaddr)) && (m_scene.RegionInfo.HttpPort == port))) | ||
76 | { | ||
77 | RegionInfo regInfo; | ||
78 | bool success = TryCreateLink(m_scene, client, xloc, yloc, regionName, port, host, out regInfo); | ||
79 | if (success) | ||
80 | { | ||
81 | regInfo.RegionName = mapName; | ||
82 | return regInfo; | ||
83 | } | ||
84 | } | ||
85 | |||
86 | return null; | ||
87 | } | ||
88 | |||
89 | public static RegionInfo TryLinkRegion(Scene m_scene, IClientAPI client, string mapName) | ||
90 | { | ||
91 | uint xloc = (uint)(random.Next(0, Int16.MaxValue)); | ||
92 | return TryLinkRegionToCoords(m_scene, client, mapName, xloc, 0); | ||
93 | } | ||
94 | |||
95 | public static bool TryCreateLink(Scene m_scene, IClientAPI client, uint xloc, uint yloc, | ||
96 | string externalRegionName, uint externalPort, string externalHostName, out RegionInfo regInfo) | ||
97 | { | ||
98 | m_log.DebugFormat("[HGrid]: Link to {0}:{1}, in {2}-{3}", externalHostName, externalPort, xloc, yloc); | ||
99 | |||
100 | regInfo = new RegionInfo(); | ||
101 | regInfo.RegionName = externalRegionName; | ||
102 | regInfo.HttpPort = externalPort; | ||
103 | regInfo.ExternalHostName = externalHostName; | ||
104 | regInfo.RegionLocX = xloc; | ||
105 | regInfo.RegionLocY = yloc; | ||
106 | |||
107 | try | ||
108 | { | ||
109 | regInfo.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), (int)0); | ||
110 | } | ||
111 | catch (Exception e) | ||
112 | { | ||
113 | m_log.Warn("[HGrid]: Wrong format for link-region: " + e.Message); | ||
114 | return false; | ||
115 | } | ||
116 | regInfo.RemotingAddress = regInfo.ExternalEndPoint.Address.ToString(); | ||
117 | |||
118 | // Finally, link it | ||
119 | try | ||
120 | { | ||
121 | m_scene.CommsManager.GridService.RegisterRegion(regInfo); | ||
122 | } | ||
123 | catch (Exception e) | ||
124 | { | ||
125 | m_log.Warn("[HGrid]: Unable to link region: " + e.Message); | ||
126 | return false; | ||
127 | } | ||
128 | |||
129 | uint x, y; | ||
130 | if (!Check4096(m_scene, regInfo, out x, out y)) | ||
131 | { | ||
132 | m_scene.CommsManager.GridService.DeregisterRegion(regInfo); | ||
133 | if (client != null) | ||
134 | client.SendAlertMessage("Region is too far (" + x + ", " + y + ")"); | ||
135 | m_log.Info("[HGrid]: Unable to link, region is too far (" + x + ", " + y + ")"); | ||
136 | return false; | ||
137 | } | ||
138 | |||
139 | if (!CheckCoords(m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, x, y)) | ||
140 | { | ||
141 | m_scene.CommsManager.GridService.DeregisterRegion(regInfo); | ||
142 | if (client != null) | ||
143 | client.SendAlertMessage("Region has incompatible coordinates (" + x + ", " + y + ")"); | ||
144 | m_log.Info("[HGrid]: Unable to link, region has incompatible coordinates (" + x + ", " + y + ")"); | ||
145 | return false; | ||
146 | } | ||
147 | |||
148 | m_log.Debug("[HGrid]: link region succeeded"); | ||
149 | return true; | ||
150 | } | ||
151 | |||
152 | public static bool TryUnlinkRegion(Scene m_scene, string mapName) | ||
153 | { | ||
154 | RegionInfo regInfo = null; | ||
155 | if (mapName.Contains(":")) | ||
156 | { | ||
157 | string host = "127.0.0.1"; | ||
158 | //string portstr; | ||
159 | //string regionName = ""; | ||
160 | uint port = 9000; | ||
161 | string[] parts = mapName.Split(new char[] { ':' }); | ||
162 | if (parts.Length >= 1) | ||
163 | { | ||
164 | host = parts[0]; | ||
165 | } | ||
166 | // if (parts.Length >= 2) | ||
167 | // { | ||
168 | // portstr = parts[1]; | ||
169 | // if (!UInt32.TryParse(portstr, out port)) | ||
170 | // regionName = parts[1]; | ||
171 | // } | ||
172 | // always take the last one | ||
173 | // if (parts.Length >= 3) | ||
174 | // { | ||
175 | // regionName = parts[2]; | ||
176 | // } | ||
177 | regInfo = m_scene.CommsManager.GridService.RequestNeighbourInfo(host, port); | ||
178 | } | ||
179 | else | ||
180 | { | ||
181 | regInfo = m_scene.CommsManager.GridService.RequestNeighbourInfo(mapName); | ||
182 | } | ||
183 | if (regInfo != null) | ||
184 | { | ||
185 | return m_scene.CommsManager.GridService.DeregisterRegion(regInfo); | ||
186 | } | ||
187 | else | ||
188 | { | ||
189 | m_log.InfoFormat("[HGrid]: Region {0} not found", mapName); | ||
190 | return false; | ||
191 | } | ||
192 | } | ||
193 | |||
194 | /// <summary> | ||
195 | /// Cope with this viewer limitation. | ||
196 | /// </summary> | ||
197 | /// <param name="regInfo"></param> | ||
198 | /// <returns></returns> | ||
199 | public static bool Check4096(Scene m_scene, RegionInfo regInfo, out uint x, out uint y) | ||
200 | { | ||
201 | ulong realHandle; | ||
202 | if (UInt64.TryParse(regInfo.regionSecret, out realHandle)) | ||
203 | { | ||
204 | Utils.LongToUInts(realHandle, out x, out y); | ||
205 | x = x / Constants.RegionSize; | ||
206 | y = y / Constants.RegionSize; | ||
207 | |||
208 | if ((Math.Abs((int)m_scene.RegionInfo.RegionLocX - (int)x) >= 4096) || | ||
209 | (Math.Abs((int)m_scene.RegionInfo.RegionLocY - (int)y) >= 4096)) | ||
210 | { | ||
211 | return false; | ||
212 | } | ||
213 | return true; | ||
214 | } | ||
215 | else | ||
216 | { | ||
217 | m_scene.CommsManager.GridService.RegisterRegion(regInfo); | ||
218 | m_log.Debug("[HGrid]: Gnomes. Region deregistered."); | ||
219 | x = y = 0; | ||
220 | return false; | ||
221 | } | ||
222 | } | ||
223 | |||
224 | public static bool CheckCoords(uint thisx, uint thisy, uint x, uint y) | ||
225 | { | ||
226 | if ((thisx == x) && (thisy == y)) | ||
227 | return false; | ||
228 | return true; | ||
229 | } | ||
230 | |||
231 | } | ||
232 | } | ||
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs index bf55df7..b1981b6 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGScene.cs | |||
@@ -29,6 +29,7 @@ using OpenMetaverse; | |||
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using OpenSim.Framework.Communications.Cache; | 30 | using OpenSim.Framework.Communications.Cache; |
31 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; | 31 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; |
32 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.Framework.Scenes.Hypergrid | 34 | namespace OpenSim.Region.Framework.Scenes.Hypergrid |
34 | { | 35 | { |
@@ -50,7 +51,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
50 | 51 | ||
51 | if (UserProfile != null) | 52 | if (UserProfile != null) |
52 | { | 53 | { |
53 | RegionInfo regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion); | 54 | GridRegion regionInfo = GridService.GetRegionByUUID(UUID.Zero, UserProfile.HomeRegionID); |
54 | //if (regionInfo != null) | 55 | //if (regionInfo != null) |
55 | //{ | 56 | //{ |
56 | // UserProfile.HomeRegionID = regionInfo.RegionID; | 57 | // UserProfile.HomeRegionID = regionInfo.RegionID; |
diff --git a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs index 5c99d73..d7e62a8 100644 --- a/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/Hypergrid/HGSceneCommunicationService.cs | |||
@@ -38,6 +38,8 @@ using OpenSim.Framework.Communications; | |||
38 | using OpenSim.Framework.Communications.Cache; | 38 | using OpenSim.Framework.Communications.Cache; |
39 | using OpenSim.Framework.Capabilities; | 39 | using OpenSim.Framework.Capabilities; |
40 | using OpenSim.Region.Framework.Interfaces; | 40 | using OpenSim.Region.Framework.Interfaces; |
41 | using OpenSim.Services.Interfaces; | ||
42 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
41 | 43 | ||
42 | namespace OpenSim.Region.Framework.Scenes.Hypergrid | 44 | namespace OpenSim.Region.Framework.Scenes.Hypergrid |
43 | { | 45 | { |
@@ -45,11 +47,19 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
45 | { | 47 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 48 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 49 | ||
48 | public readonly IHyperlink m_hg; | 50 | private IHyperlinkService m_hg; |
51 | IHyperlinkService HyperlinkService | ||
52 | { | ||
53 | get | ||
54 | { | ||
55 | if (m_hg == null) | ||
56 | m_hg = m_scene.RequestModuleInterface<IHyperlinkService>(); | ||
57 | return m_hg; | ||
58 | } | ||
59 | } | ||
49 | 60 | ||
50 | public HGSceneCommunicationService(CommunicationsManager commsMan, IHyperlink hg) : base(commsMan) | 61 | public HGSceneCommunicationService(CommunicationsManager commsMan) : base(commsMan) |
51 | { | 62 | { |
52 | m_hg = hg; | ||
53 | } | 63 | } |
54 | 64 | ||
55 | 65 | ||
@@ -77,7 +87,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
77 | if (regionHandle == m_regionInfo.RegionHandle) | 87 | if (regionHandle == m_regionInfo.RegionHandle) |
78 | { | 88 | { |
79 | // Teleport within the same region | 89 | // Teleport within the same region |
80 | if (position.X < 0 || position.X > Constants.RegionSize || position.Y < 0 || position.Y > Constants.RegionSize || position.Z < 0) | 90 | if (IsOutsideRegion(avatar.Scene, position) || position.Z < 0) |
81 | { | 91 | { |
82 | Vector3 emergencyPos = new Vector3(128, 128, 128); | 92 | Vector3 emergencyPos = new Vector3(128, 128, 128); |
83 | 93 | ||
@@ -89,7 +99,13 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
89 | // TODO: Get proper AVG Height | 99 | // TODO: Get proper AVG Height |
90 | float localAVHeight = 1.56f; | 100 | float localAVHeight = 1.56f; |
91 | 101 | ||
92 | float posZLimit = (float)avatar.Scene.Heightmap[(int)position.X, (int)position.Y]; | 102 | float posZLimit = 22; |
103 | |||
104 | if (position.X > 0 && position.X <= (int)Constants.RegionSize && position.Y > 0 && position.Y <= (int)Constants.RegionSize) | ||
105 | { | ||
106 | posZLimit = (float) avatar.Scene.Heightmap[(int) position.X, (int) position.Y]; | ||
107 | } | ||
108 | |||
93 | float newPosZ = posZLimit + localAVHeight; | 109 | float newPosZ = posZLimit + localAVHeight; |
94 | if (posZLimit >= (position.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ))) | 110 | if (posZLimit >= (position.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ))) |
95 | { | 111 | { |
@@ -106,7 +122,10 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
106 | } | 122 | } |
107 | else | 123 | else |
108 | { | 124 | { |
109 | RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle); | 125 | uint x = 0, y = 0; |
126 | Utils.LongToUInts(regionHandle, out x, out y); | ||
127 | GridRegion reg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | ||
128 | |||
110 | if (reg != null) | 129 | if (reg != null) |
111 | { | 130 | { |
112 | 131 | ||
@@ -119,13 +138,13 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
119 | /// Hypergrid mod start | 138 | /// Hypergrid mod start |
120 | /// | 139 | /// |
121 | /// | 140 | /// |
122 | bool isHyperLink = m_hg.IsHyperlinkRegion(reg.RegionHandle); | 141 | bool isHyperLink = (HyperlinkService.GetHyperlinkRegion(reg.RegionHandle) != null); |
123 | bool isHomeUser = true; | 142 | bool isHomeUser = true; |
124 | ulong realHandle = regionHandle; | 143 | ulong realHandle = regionHandle; |
125 | CachedUserInfo uinfo = m_commsProvider.UserProfileCacheService.GetUserDetails(avatar.UUID); | 144 | CachedUserInfo uinfo = m_commsProvider.UserProfileCacheService.GetUserDetails(avatar.UUID); |
126 | if (uinfo != null) | 145 | if (uinfo != null) |
127 | { | 146 | { |
128 | isHomeUser = HGNetworkServersInfo.Singleton.IsLocalUser(uinfo.UserProfile); | 147 | isHomeUser = HyperlinkService.IsLocalUser(uinfo.UserProfile.ID); |
129 | realHandle = m_hg.FindRegionHandle(regionHandle); | 148 | realHandle = m_hg.FindRegionHandle(regionHandle); |
130 | m_log.Debug("XXX ---- home user? " + isHomeUser + " --- hyperlink? " + isHyperLink + " --- real handle: " + realHandle.ToString()); | 149 | m_log.Debug("XXX ---- home user? " + isHomeUser + " --- hyperlink? " + isHyperLink + " --- real handle: " + realHandle.ToString()); |
131 | } | 150 | } |
@@ -338,7 +357,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid | |||
338 | m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID); | 357 | m_commsProvider.UserProfileCacheService.RemoveUser(avatar.UUID); |
339 | m_log.DebugFormat( | 358 | m_log.DebugFormat( |
340 | "[HGSceneCommService]: User {0} is going to another region, profile cache removed", | 359 | "[HGSceneCommService]: User {0} is going to another region, profile cache removed", |
341 | avatar.UUID); | 360 | avatar.UUID); |
342 | } | 361 | } |
343 | } | 362 | } |
344 | else | 363 | else |
diff --git a/OpenSim/Region/Framework/Scenes/RegionStatsHandler.cs b/OpenSim/Region/Framework/Scenes/RegionStatsHandler.cs index 7c02f9a..73f918e 100644 --- a/OpenSim/Region/Framework/Scenes/RegionStatsHandler.cs +++ b/OpenSim/Region/Framework/Scenes/RegionStatsHandler.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
53 | 53 | ||
54 | 54 | ||
55 | public class RegionStatsHandler : IStreamedRequestHandler | 55 | public class RegionStatsHandler : IStreamedRequestHandler |
56 | { | 56 | { |
57 | private string osRXStatsURI = String.Empty; | 57 | private string osRXStatsURI = String.Empty; |
58 | private string osXStatsURI = String.Empty; | 58 | private string osXStatsURI = String.Empty; |
59 | //private string osSecret = String.Empty; | 59 | //private string osSecret = String.Empty; |
@@ -87,13 +87,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
87 | } | 87 | } |
88 | 88 | ||
89 | public string Path | 89 | public string Path |
90 | { | 90 | { |
91 | // This is for the region and is the regionSecret hashed | 91 | // This is for the region and is the regionSecret hashed |
92 | get { return "/" + osRXStatsURI + "/"; } | 92 | get { return "/" + osRXStatsURI + "/"; } |
93 | } | 93 | } |
94 | 94 | ||
95 | private string Report() | 95 | private string Report() |
96 | { | 96 | { |
97 | OSDMap args = new OSDMap(30); | 97 | OSDMap args = new OSDMap(30); |
98 | //int time = Util.ToUnixTime(DateTime.Now); | 98 | //int time = Util.ToUnixTime(DateTime.Now); |
99 | args["OSStatsURI"] = OSD.FromString("http://" + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "/" + osXStatsURI + "/"); | 99 | args["OSStatsURI"] = OSD.FromString("http://" + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "/" + osXStatsURI + "/"); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index eb397f6..a4460e4 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1015,7 +1015,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1015 | return MoveTaskInventoryItem(avatar.ControllingClient, folderId, part, itemId); | 1015 | return MoveTaskInventoryItem(avatar.ControllingClient, folderId, part, itemId); |
1016 | } | 1016 | } |
1017 | else | 1017 | else |
1018 | { | 1018 | { |
1019 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(avatarId, part, itemId); | 1019 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(avatarId, part, itemId); |
1020 | 1020 | ||
1021 | if (agentItem == null) | 1021 | if (agentItem == null) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index fddba86..6c9856d 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -413,7 +413,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
413 | remoteClient.SendInventoryItemDetails(ownerID, item); | 413 | remoteClient.SendInventoryItemDetails(ownerID, item); |
414 | } | 414 | } |
415 | // else shouldn't we send an alert message? | 415 | // else shouldn't we send an alert message? |
416 | } | 416 | } |
417 | 417 | ||
418 | /// <summary> | 418 | /// <summary> |
419 | /// Tell the client about the various child items and folders contained in the requested folder. | 419 | /// Tell the client about the various child items and folders contained in the requested folder. |
@@ -485,7 +485,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
485 | 485 | ||
486 | // TODO: This code for looking in the folder for the library should be folded back into the | 486 | // TODO: This code for looking in the folder for the library should be folded back into the |
487 | // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. | 487 | // CachedUserInfo so that this class doesn't have to know the details (and so that multiple libraries, etc. |
488 | // can be handled transparently). | 488 | // can be handled transparently). |
489 | InventoryFolderImpl fold; | 489 | InventoryFolderImpl fold; |
490 | if ((fold = CommsManager.UserProfileCacheService.LibraryRoot.FindFolder(folderID)) != null) | 490 | if ((fold = CommsManager.UserProfileCacheService.LibraryRoot.FindFolder(folderID)) != null) |
491 | { | 491 | { |
@@ -515,7 +515,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
515 | 515 | ||
516 | return contents; | 516 | return contents; |
517 | 517 | ||
518 | } | 518 | } |
519 | 519 | ||
520 | /// <summary> | 520 | /// <summary> |
521 | /// Handle an inventory folder creation request from the client. | 521 | /// Handle an inventory folder creation request from the client. |
@@ -535,7 +535,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
535 | "[AGENT INVENTORY]: Failed to move create folder for user {0} {1}", | 535 | "[AGENT INVENTORY]: Failed to move create folder for user {0} {1}", |
536 | remoteClient.Name, remoteClient.AgentId); | 536 | remoteClient.Name, remoteClient.AgentId); |
537 | } | 537 | } |
538 | } | 538 | } |
539 | 539 | ||
540 | /// <summary> | 540 | /// <summary> |
541 | /// Handle a client request to update the inventory folder | 541 | /// Handle a client request to update the inventory folder |
@@ -570,7 +570,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
570 | remoteClient.Name, remoteClient.AgentId); | 570 | remoteClient.Name, remoteClient.AgentId); |
571 | } | 571 | } |
572 | } | 572 | } |
573 | } | 573 | } |
574 | 574 | ||
575 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) | 575 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) |
576 | { | 576 | { |
@@ -588,7 +588,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
588 | { | 588 | { |
589 | m_log.WarnFormat("[AGENT INVENTORY]: request to move folder {0} but folder not found", folderID); | 589 | m_log.WarnFormat("[AGENT INVENTORY]: request to move folder {0} but folder not found", folderID); |
590 | } | 590 | } |
591 | } | 591 | } |
592 | 592 | ||
593 | /// <summary> | 593 | /// <summary> |
594 | /// This should delete all the items and folders in the given directory. | 594 | /// This should delete all the items and folders in the given directory. |
@@ -609,7 +609,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
609 | { | 609 | { |
610 | m_log.WarnFormat("[AGENT INVENTORY]: Exception on purge folder for user {0}: {1}", remoteClient.AgentId, e.Message); | 610 | m_log.WarnFormat("[AGENT INVENTORY]: Exception on purge folder for user {0}: {1}", remoteClient.AgentId, e.Message); |
611 | } | 611 | } |
612 | } | 612 | } |
613 | 613 | ||
614 | 614 | ||
615 | private void PurgeFolderAsync(UUID userID, UUID folderID) | 615 | private void PurgeFolderAsync(UUID userID, UUID folderID) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs index 226ec15..d01cef7 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |||
@@ -805,7 +805,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
805 | /// <param name="invType"></param> | 805 | /// <param name="invType"></param> |
806 | /// <param name="objectID"></param> | 806 | /// <param name="objectID"></param> |
807 | /// <param name="userID"></param> | 807 | /// <param name="userID"></param> |
808 | /// <returns></returns> | 808 | /// <returns></returns> |
809 | public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) | 809 | public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) |
810 | { | 810 | { |
811 | CreateObjectInventoryHandler handler = OnCreateObjectInventory; | 811 | CreateObjectInventoryHandler handler = OnCreateObjectInventory; |
@@ -856,7 +856,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
856 | /// </summary> | 856 | /// </summary> |
857 | /// <param name="invType"></param> | 857 | /// <param name="invType"></param> |
858 | /// <param name="userID"></param> | 858 | /// <param name="userID"></param> |
859 | /// <returns></returns> | 859 | /// <returns></returns> |
860 | public bool CanCreateUserInventory(int invType, UUID userID) | 860 | public bool CanCreateUserInventory(int invType, UUID userID) |
861 | { | 861 | { |
862 | CreateUserInventoryHandler handler = OnCreateUserInventory; | 862 | CreateUserInventoryHandler handler = OnCreateUserInventory; |
@@ -877,7 +877,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
877 | /// </summary> | 877 | /// </summary> |
878 | /// <param name="itemID"></param> | 878 | /// <param name="itemID"></param> |
879 | /// <param name="userID"></param> | 879 | /// <param name="userID"></param> |
880 | /// <returns></returns> | 880 | /// <returns></returns> |
881 | public bool CanEditUserInventory(UUID itemID, UUID userID) | 881 | public bool CanEditUserInventory(UUID itemID, UUID userID) |
882 | { | 882 | { |
883 | EditUserInventoryHandler handler = OnEditUserInventory; | 883 | EditUserInventoryHandler handler = OnEditUserInventory; |
@@ -891,14 +891,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
891 | } | 891 | } |
892 | } | 892 | } |
893 | return true; | 893 | return true; |
894 | } | 894 | } |
895 | 895 | ||
896 | /// <summary> | 896 | /// <summary> |
897 | /// Check whether the specified user is allowed to copy the given inventory item from their own inventory. | 897 | /// Check whether the specified user is allowed to copy the given inventory item from their own inventory. |
898 | /// </summary> | 898 | /// </summary> |
899 | /// <param name="itemID"></param> | 899 | /// <param name="itemID"></param> |
900 | /// <param name="userID"></param> | 900 | /// <param name="userID"></param> |
901 | /// <returns></returns> | 901 | /// <returns></returns> |
902 | public bool CanCopyUserInventory(UUID itemID, UUID userID) | 902 | public bool CanCopyUserInventory(UUID itemID, UUID userID) |
903 | { | 903 | { |
904 | CopyUserInventoryHandler handler = OnCopyUserInventory; | 904 | CopyUserInventoryHandler handler = OnCopyUserInventory; |
@@ -912,14 +912,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
912 | } | 912 | } |
913 | } | 913 | } |
914 | return true; | 914 | return true; |
915 | } | 915 | } |
916 | 916 | ||
917 | /// <summary> | 917 | /// <summary> |
918 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. | 918 | /// Check whether the specified user is allowed to edit the given inventory item within their own inventory. |
919 | /// </summary> | 919 | /// </summary> |
920 | /// <param name="itemID"></param> | 920 | /// <param name="itemID"></param> |
921 | /// <param name="userID"></param> | 921 | /// <param name="userID"></param> |
922 | /// <returns></returns> | 922 | /// <returns></returns> |
923 | public bool CanDeleteUserInventory(UUID itemID, UUID userID) | 923 | public bool CanDeleteUserInventory(UUID itemID, UUID userID) |
924 | { | 924 | { |
925 | DeleteUserInventoryHandler handler = OnDeleteUserInventory; | 925 | DeleteUserInventoryHandler handler = OnDeleteUserInventory; |
@@ -933,7 +933,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
933 | } | 933 | } |
934 | } | 934 | } |
935 | return true; | 935 | return true; |
936 | } | 936 | } |
937 | 937 | ||
938 | public bool CanTeleport(UUID userID) | 938 | public bool CanTeleport(UUID userID) |
939 | { | 939 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 5b3062b..0d1cb81 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -49,6 +49,7 @@ using OpenSim.Region.Framework.Scenes.Serialization; | |||
49 | using OpenSim.Region.Physics.Manager; | 49 | using OpenSim.Region.Physics.Manager; |
50 | using Timer=System.Timers.Timer; | 50 | using Timer=System.Timers.Timer; |
51 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; | 51 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; |
52 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
52 | 53 | ||
53 | namespace OpenSim.Region.Framework.Scenes | 54 | namespace OpenSim.Region.Framework.Scenes |
54 | { | 55 | { |
@@ -193,6 +194,26 @@ namespace OpenSim.Region.Framework.Scenes | |||
193 | } | 194 | } |
194 | } | 195 | } |
195 | 196 | ||
197 | protected IGridService m_GridService = null; | ||
198 | |||
199 | public IGridService GridService | ||
200 | { | ||
201 | get | ||
202 | { | ||
203 | if (m_GridService == null) | ||
204 | { | ||
205 | m_GridService = RequestModuleInterface<IGridService>(); | ||
206 | |||
207 | if (m_GridService == null) | ||
208 | { | ||
209 | throw new Exception("No IGridService available. This could happen if the config_include folder doesn't exist or if the OpenSim.ini [Architecture] section isn't set. Please also check that you have the correct version of your inventory service dll. Sometimes old versions of this dll will still exist. Do a clean checkout and re-create the opensim.ini from the opensim.ini.example."); | ||
210 | } | ||
211 | } | ||
212 | |||
213 | return m_GridService; | ||
214 | } | ||
215 | } | ||
216 | |||
196 | protected IXMLRPC m_xmlrpcModule; | 217 | protected IXMLRPC m_xmlrpcModule; |
197 | protected IWorldComm m_worldCommModule; | 218 | protected IWorldComm m_worldCommModule; |
198 | protected IAvatarFactory m_AvatarFactory; | 219 | protected IAvatarFactory m_AvatarFactory; |
@@ -566,10 +587,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
566 | } | 587 | } |
567 | 588 | ||
568 | /// <summary> | 589 | /// <summary> |
569 | /// Another region is up. Gets called from Grid Comms: | 590 | /// Another region is up. |
570 | /// (OGS1 -> LocalBackEnd -> RegionListened -> SceneCommunicationService) | ||
571 | /// We have to tell all our ScenePresences about it, and add it to the | ||
572 | /// neighbor list. | ||
573 | /// | 591 | /// |
574 | /// We only add it to the neighbor list if it's within 1 region from here. | 592 | /// We only add it to the neighbor list if it's within 1 region from here. |
575 | /// Agents may have draw distance values that cross two regions though, so | 593 | /// Agents may have draw distance values that cross two regions though, so |
@@ -578,47 +596,30 @@ namespace OpenSim.Region.Framework.Scenes | |||
578 | /// </summary> | 596 | /// </summary> |
579 | /// <param name="otherRegion">RegionInfo handle for the new region.</param> | 597 | /// <param name="otherRegion">RegionInfo handle for the new region.</param> |
580 | /// <returns>True after all operations complete, throws exceptions otherwise.</returns> | 598 | /// <returns>True after all operations complete, throws exceptions otherwise.</returns> |
581 | public override bool OtherRegionUp(RegionInfo otherRegion) | 599 | public override void OtherRegionUp(GridRegion otherRegion) |
582 | { | 600 | { |
583 | m_log.InfoFormat("[SCENE]: Region {0} up in coords {1}-{2}", otherRegion.RegionName, otherRegion.RegionLocX, otherRegion.RegionLocY); | 601 | uint xcell = (uint)((int)otherRegion.RegionLocX / (int)Constants.RegionSize); |
602 | uint ycell = (uint)((int)otherRegion.RegionLocY / (int)Constants.RegionSize); | ||
603 | m_log.InfoFormat("[SCENE]: (on region {0}): Region {1} up in coords {2}-{3}", | ||
604 | RegionInfo.RegionName, otherRegion.RegionName, xcell, ycell); | ||
584 | 605 | ||
585 | if (RegionInfo.RegionHandle != otherRegion.RegionHandle) | 606 | if (RegionInfo.RegionHandle != otherRegion.RegionHandle) |
586 | { | 607 | { |
587 | for (int i = 0; i < m_neighbours.Count; i++) | ||
588 | { | ||
589 | // The purpose of this loop is to re-update the known neighbors | ||
590 | // when another region comes up on top of another one. | ||
591 | // The latest region in that location ends up in the | ||
592 | // 'known neighbors list' | ||
593 | // Additionally, the commFailTF property gets reset to false. | ||
594 | if (m_neighbours[i].RegionHandle == otherRegion.RegionHandle) | ||
595 | { | ||
596 | lock (m_neighbours) | ||
597 | { | ||
598 | m_neighbours[i] = otherRegion; | ||
599 | |||
600 | } | ||
601 | } | ||
602 | } | ||
603 | |||
604 | // If the value isn't in the neighbours, add it. | ||
605 | // If the RegionInfo isn't exact but is for the same XY World location, | ||
606 | // then the above loop will fix that. | ||
607 | |||
608 | if (!(CheckNeighborRegion(otherRegion))) | ||
609 | { | ||
610 | lock (m_neighbours) | ||
611 | { | ||
612 | m_neighbours.Add(otherRegion); | ||
613 | //m_log.Info("[UP]: " + otherRegion.RegionHandle.ToString()); | ||
614 | } | ||
615 | } | ||
616 | 608 | ||
617 | // If these are cast to INT because long + negative values + abs returns invalid data | 609 | // If these are cast to INT because long + negative values + abs returns invalid data |
618 | int resultX = Math.Abs((int)otherRegion.RegionLocX - (int)RegionInfo.RegionLocX); | 610 | int resultX = Math.Abs((int)xcell - (int)RegionInfo.RegionLocX); |
619 | int resultY = Math.Abs((int)otherRegion.RegionLocY - (int)RegionInfo.RegionLocY); | 611 | int resultY = Math.Abs((int)ycell - (int)RegionInfo.RegionLocY); |
620 | if (resultX <= 1 && resultY <= 1) | 612 | if (resultX <= 1 && resultY <= 1) |
621 | { | 613 | { |
614 | // Let the grid service module know, so this can be cached | ||
615 | m_eventManager.TriggerOnRegionUp(otherRegion); | ||
616 | |||
617 | RegionInfo regInfo = new RegionInfo(xcell, ycell, otherRegion.InternalEndPoint, otherRegion.ExternalHostName); | ||
618 | regInfo.RegionID = otherRegion.RegionID; | ||
619 | regInfo.RegionName = otherRegion.RegionName; | ||
620 | regInfo.ScopeID = otherRegion.ScopeID; | ||
621 | regInfo.ExternalHostName = otherRegion.ExternalHostName; | ||
622 | |||
622 | try | 623 | try |
623 | { | 624 | { |
624 | ForEachScenePresence(delegate(ScenePresence agent) | 625 | ForEachScenePresence(delegate(ScenePresence agent) |
@@ -632,7 +633,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
632 | List<ulong> old = new List<ulong>(); | 633 | List<ulong> old = new List<ulong>(); |
633 | old.Add(otherRegion.RegionHandle); | 634 | old.Add(otherRegion.RegionHandle); |
634 | agent.DropOldNeighbours(old); | 635 | agent.DropOldNeighbours(old); |
635 | InformClientOfNeighbor(agent, otherRegion); | 636 | InformClientOfNeighbor(agent, regInfo); |
636 | } | 637 | } |
637 | } | 638 | } |
638 | ); | 639 | ); |
@@ -643,6 +644,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
643 | // This shouldn't happen too often anymore. | 644 | // This shouldn't happen too often anymore. |
644 | m_log.Error("[SCENE]: Couldn't inform client of regionup because we got a null reference exception"); | 645 | m_log.Error("[SCENE]: Couldn't inform client of regionup because we got a null reference exception"); |
645 | } | 646 | } |
647 | |||
646 | } | 648 | } |
647 | else | 649 | else |
648 | { | 650 | { |
@@ -651,7 +653,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
651 | otherRegion.RegionLocY.ToString() + ")"); | 653 | otherRegion.RegionLocY.ToString() + ")"); |
652 | } | 654 | } |
653 | } | 655 | } |
654 | return true; | ||
655 | } | 656 | } |
656 | 657 | ||
657 | public void AddNeighborRegion(RegionInfo region) | 658 | public void AddNeighborRegion(RegionInfo region) |
@@ -683,9 +684,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
683 | } | 684 | } |
684 | 685 | ||
685 | // Alias IncomingHelloNeighbour OtherRegionUp, for now | 686 | // Alias IncomingHelloNeighbour OtherRegionUp, for now |
686 | public bool IncomingHelloNeighbour(RegionInfo neighbour) | 687 | public GridRegion IncomingHelloNeighbour(RegionInfo neighbour) |
687 | { | 688 | { |
688 | return OtherRegionUp(neighbour); | 689 | OtherRegionUp(new GridRegion(neighbour)); |
690 | return new GridRegion(RegionInfo); | ||
689 | } | 691 | } |
690 | 692 | ||
691 | /// <summary> | 693 | /// <summary> |
@@ -994,7 +996,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
994 | 996 | ||
995 | // Loop it | 997 | // Loop it |
996 | if (m_frame == Int32.MaxValue) | 998 | if (m_frame == Int32.MaxValue) |
997 | m_frame = 0; | 999 | m_frame = 0; |
998 | 1000 | ||
999 | otherMS = Environment.TickCount; | 1001 | otherMS = Environment.TickCount; |
1000 | // run through all entities looking for updates (slow) | 1002 | // run through all entities looking for updates (slow) |
@@ -1336,24 +1338,31 @@ namespace OpenSim.Region.Framework.Scenes | |||
1336 | RegisterCommsEvents(); | 1338 | RegisterCommsEvents(); |
1337 | 1339 | ||
1338 | // These two 'commands' *must be* next to each other or sim rebooting fails. | 1340 | // These two 'commands' *must be* next to each other or sim rebooting fails. |
1339 | m_sceneGridService.RegisterRegion(m_interregionCommsOut, RegionInfo); | 1341 | //m_sceneGridService.RegisterRegion(m_interregionCommsOut, RegionInfo); |
1342 | |||
1343 | GridRegion region = new GridRegion(RegionInfo); | ||
1344 | bool success = GridService.RegisterRegion(RegionInfo.ScopeID, region); | ||
1345 | if (!success) | ||
1346 | throw new Exception("Can't register with grid"); | ||
1347 | |||
1348 | m_sceneGridService.SetScene(this); | ||
1340 | m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo); | 1349 | m_sceneGridService.InformNeighborsThatRegionisUp(RequestModuleInterface<INeighbourService>(), RegionInfo); |
1341 | 1350 | ||
1342 | Dictionary<string, string> dGridSettings = m_sceneGridService.GetGridSettings(); | 1351 | //Dictionary<string, string> dGridSettings = m_sceneGridService.GetGridSettings(); |
1343 | 1352 | ||
1344 | if (dGridSettings.ContainsKey("allow_forceful_banlines")) | 1353 | //if (dGridSettings.ContainsKey("allow_forceful_banlines")) |
1345 | { | 1354 | //{ |
1346 | if (dGridSettings["allow_forceful_banlines"] != "TRUE") | 1355 | // if (dGridSettings["allow_forceful_banlines"] != "TRUE") |
1347 | { | 1356 | // { |
1348 | m_log.Info("[GRID]: Grid is disabling forceful parcel banlists"); | 1357 | // m_log.Info("[GRID]: Grid is disabling forceful parcel banlists"); |
1349 | EventManager.TriggerSetAllowForcefulBan(false); | 1358 | // EventManager.TriggerSetAllowForcefulBan(false); |
1350 | } | 1359 | // } |
1351 | else | 1360 | // else |
1352 | { | 1361 | // { |
1353 | m_log.Info("[GRID]: Grid is allowing forceful parcel banlists"); | 1362 | // m_log.Info("[GRID]: Grid is allowing forceful parcel banlists"); |
1354 | EventManager.TriggerSetAllowForcefulBan(true); | 1363 | // EventManager.TriggerSetAllowForcefulBan(true); |
1355 | } | 1364 | // } |
1356 | } | 1365 | //} |
1357 | } | 1366 | } |
1358 | 1367 | ||
1359 | /// <summary> | 1368 | /// <summary> |
@@ -2014,12 +2023,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
2014 | return true; | 2023 | return true; |
2015 | } | 2024 | } |
2016 | break; | 2025 | break; |
2017 | case Cardinals.W: | 2026 | case Cardinals.W: |
2018 | foreach (Border b in WestBorders) | 2027 | foreach (Border b in WestBorders) |
2019 | { | 2028 | { |
2020 | if (b.TestCross(position)) | 2029 | if (b.TestCross(position)) |
2021 | return true; | 2030 | return true; |
2022 | } | 2031 | } |
2023 | break; | 2032 | break; |
2024 | } | 2033 | } |
2025 | } | 2034 | } |
@@ -2717,10 +2726,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
2717 | UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(agentId); | 2726 | UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(agentId); |
2718 | if (UserProfile != null) | 2727 | if (UserProfile != null) |
2719 | { | 2728 | { |
2720 | RegionInfo regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegionID); | 2729 | GridRegion regionInfo = GridService.GetRegionByUUID(UUID.Zero, UserProfile.HomeRegionID); |
2721 | if (regionInfo == null) | 2730 | if (regionInfo == null) |
2722 | { | 2731 | { |
2723 | regionInfo = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion); | 2732 | uint x = 0, y = 0; |
2733 | Utils.LongToUInts(UserProfile.HomeRegion, out x, out y); | ||
2734 | regionInfo = GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | ||
2724 | if (regionInfo != null) // home region can be away temporarily, too | 2735 | if (regionInfo != null) // home region can be away temporarily, too |
2725 | { | 2736 | { |
2726 | UserProfile.HomeRegionID = regionInfo.RegionID; | 2737 | UserProfile.HomeRegionID = regionInfo.RegionID; |
@@ -3074,7 +3085,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3074 | m_sceneGridService.OnExpectUser += HandleNewUserConnection; | 3085 | m_sceneGridService.OnExpectUser += HandleNewUserConnection; |
3075 | m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; | 3086 | m_sceneGridService.OnAvatarCrossingIntoRegion += AgentCrossing; |
3076 | m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent; | 3087 | m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent; |
3077 | m_sceneGridService.OnRegionUp += OtherRegionUp; | 3088 | //m_eventManager.OnRegionUp += OtherRegionUp; |
3078 | //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate; | 3089 | //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate; |
3079 | m_sceneGridService.OnExpectPrim += IncomingInterRegionPrimGroup; | 3090 | m_sceneGridService.OnExpectPrim += IncomingInterRegionPrimGroup; |
3080 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; | 3091 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; |
@@ -3102,7 +3113,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3102 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar; | 3113 | //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar; |
3103 | m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup; | 3114 | m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup; |
3104 | //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; | 3115 | //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; |
3105 | m_sceneGridService.OnRegionUp -= OtherRegionUp; | 3116 | //m_eventManager.OnRegionUp -= OtherRegionUp; |
3106 | m_sceneGridService.OnExpectUser -= HandleNewUserConnection; | 3117 | m_sceneGridService.OnExpectUser -= HandleNewUserConnection; |
3107 | m_sceneGridService.OnAvatarCrossingIntoRegion -= AgentCrossing; | 3118 | m_sceneGridService.OnAvatarCrossingIntoRegion -= AgentCrossing; |
3108 | m_sceneGridService.OnCloseAgentConnection -= IncomingCloseAgent; | 3119 | m_sceneGridService.OnCloseAgentConnection -= IncomingCloseAgent; |
@@ -3111,7 +3122,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3111 | if (m_interregionCommsIn != null) | 3122 | if (m_interregionCommsIn != null) |
3112 | m_interregionCommsIn.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; | 3123 | m_interregionCommsIn.OnChildAgentUpdate -= IncomingChildAgentDataUpdate; |
3113 | 3124 | ||
3125 | // this does nothing; should be removed | ||
3114 | m_sceneGridService.Close(); | 3126 | m_sceneGridService.Close(); |
3127 | |||
3128 | if (!GridService.DeregisterRegion(m_regInfo.RegionID)) | ||
3129 | m_log.WarnFormat("[SCENE]: Deregister from grid failed for region {0}", m_regInfo.RegionName); | ||
3115 | } | 3130 | } |
3116 | 3131 | ||
3117 | /// <summary> | 3132 | /// <summary> |
@@ -3255,7 +3270,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3255 | m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the region", | 3270 | m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the region", |
3256 | agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName); | 3271 | agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName); |
3257 | //reason = String.Format("You are not currently on the access list for {0}",RegionInfo.RegionName); | 3272 | //reason = String.Format("You are not currently on the access list for {0}",RegionInfo.RegionName); |
3258 | return false; | 3273 | return false; |
3259 | } | 3274 | } |
3260 | } | 3275 | } |
3261 | 3276 | ||
@@ -3557,30 +3572,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3557 | } | 3572 | } |
3558 | 3573 | ||
3559 | /// <summary> | 3574 | /// <summary> |
3560 | /// Requests information about this region from gridcomms | ||
3561 | /// </summary> | ||
3562 | /// <param name="regionHandle"></param> | ||
3563 | /// <returns></returns> | ||
3564 | public RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle) | ||
3565 | { | ||
3566 | return m_sceneGridService.RequestNeighbouringRegionInfo(regionHandle); | ||
3567 | } | ||
3568 | |||
3569 | /// <summary> | ||
3570 | /// Requests textures for map from minimum region to maximum region in world cordinates | ||
3571 | /// </summary> | ||
3572 | /// <param name="remoteClient"></param> | ||
3573 | /// <param name="minX"></param> | ||
3574 | /// <param name="minY"></param> | ||
3575 | /// <param name="maxX"></param> | ||
3576 | /// <param name="maxY"></param> | ||
3577 | public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY) | ||
3578 | { | ||
3579 | m_log.DebugFormat("[MAPBLOCK]: {0}-{1}, {2}-{3}", minX, minY, maxX, maxY); | ||
3580 | m_sceneGridService.RequestMapBlocks(remoteClient, minX, minY, maxX, maxY); | ||
3581 | } | ||
3582 | |||
3583 | /// <summary> | ||
3584 | /// Tries to teleport agent to other region. | 3575 | /// Tries to teleport agent to other region. |
3585 | /// </summary> | 3576 | /// </summary> |
3586 | /// <param name="remoteClient"></param> | 3577 | /// <param name="remoteClient"></param> |
@@ -3591,7 +3582,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3591 | public void RequestTeleportLocation(IClientAPI remoteClient, string regionName, Vector3 position, | 3582 | public void RequestTeleportLocation(IClientAPI remoteClient, string regionName, Vector3 position, |
3592 | Vector3 lookat, uint teleportFlags) | 3583 | Vector3 lookat, uint teleportFlags) |
3593 | { | 3584 | { |
3594 | RegionInfo regionInfo = m_sceneGridService.RequestClosestRegion(regionName); | 3585 | GridRegion regionInfo = GridService.GetRegionByName(UUID.Zero, regionName); |
3595 | if (regionInfo == null) | 3586 | if (regionInfo == null) |
3596 | { | 3587 | { |
3597 | // can't find the region: Tell viewer and abort | 3588 | // can't find the region: Tell viewer and abort |
@@ -3680,7 +3671,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3680 | /// <param name="position"></param> | 3671 | /// <param name="position"></param> |
3681 | public void RequestTeleportLandmark(IClientAPI remoteClient, UUID regionID, Vector3 position) | 3672 | public void RequestTeleportLandmark(IClientAPI remoteClient, UUID regionID, Vector3 position) |
3682 | { | 3673 | { |
3683 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(regionID); | 3674 | GridRegion info = GridService.GetRegionByUUID(UUID.Zero, regionID); |
3684 | 3675 | ||
3685 | if (info == null) | 3676 | if (info == null) |
3686 | { | 3677 | { |
@@ -3864,10 +3855,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3864 | return LandChannel.GetLandObject((int)x, (int)y).landData; | 3855 | return LandChannel.GetLandObject((int)x, (int)y).landData; |
3865 | } | 3856 | } |
3866 | 3857 | ||
3867 | public RegionInfo RequestClosestRegion(string name) | ||
3868 | { | ||
3869 | return m_sceneGridService.RequestClosestRegion(name); | ||
3870 | } | ||
3871 | 3858 | ||
3872 | #endregion | 3859 | #endregion |
3873 | 3860 | ||
@@ -4154,6 +4141,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
4154 | m_sceneGraph.ForEachClient(action); | 4141 | m_sceneGraph.ForEachClient(action); |
4155 | } | 4142 | } |
4156 | 4143 | ||
4144 | public void ForEachSOG(Action<SceneObjectGroup> action) | ||
4145 | { | ||
4146 | m_sceneGraph.ForEachSOG(action); | ||
4147 | } | ||
4148 | |||
4157 | /// <summary> | 4149 | /// <summary> |
4158 | /// Returns a list of the entities in the scene. This is a new list so operations perform on the list itself | 4150 | /// Returns a list of the entities in the scene. This is a new list so operations perform on the list itself |
4159 | /// will not affect the original list of objects in the scene. | 4151 | /// will not affect the original list of objects in the scene. |
@@ -4178,14 +4170,18 @@ namespace OpenSim.Region.Framework.Scenes | |||
4178 | 4170 | ||
4179 | public void RegionHandleRequest(IClientAPI client, UUID regionID) | 4171 | public void RegionHandleRequest(IClientAPI client, UUID regionID) |
4180 | { | 4172 | { |
4181 | RegionInfo info; | 4173 | ulong handle = 0; |
4182 | if (regionID == RegionInfo.RegionID) | 4174 | if (regionID == RegionInfo.RegionID) |
4183 | info = RegionInfo; | 4175 | handle = RegionInfo.RegionHandle; |
4184 | else | 4176 | else |
4185 | info = CommsManager.GridService.RequestNeighbourInfo(regionID); | 4177 | { |
4178 | GridRegion r = GridService.GetRegionByUUID(UUID.Zero, regionID); | ||
4179 | if (r != null) | ||
4180 | handle = r.RegionHandle; | ||
4181 | } | ||
4186 | 4182 | ||
4187 | if (info != null) | 4183 | if (handle != 0) |
4188 | client.SendRegionHandle(regionID, info.RegionHandle); | 4184 | client.SendRegionHandle(regionID, handle); |
4189 | } | 4185 | } |
4190 | 4186 | ||
4191 | public void TerrainUnAcked(IClientAPI client, int patchX, int patchY) | 4187 | public void TerrainUnAcked(IClientAPI client, int patchX, int patchY) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index 2a82237..0ac4ed4 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -36,6 +36,7 @@ using OpenSim.Framework; | |||
36 | using OpenSim.Framework.Console; | 36 | using OpenSim.Framework.Console; |
37 | using OpenSim.Framework.Communications.Cache; | 37 | using OpenSim.Framework.Communications.Cache; |
38 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
39 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
39 | 40 | ||
40 | namespace OpenSim.Region.Framework.Scenes | 41 | namespace OpenSim.Region.Framework.Scenes |
41 | { | 42 | { |
@@ -91,7 +92,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
91 | /// <value> | 92 | /// <value> |
92 | /// Registered classes that are capable of creating entities. | 93 | /// Registered classes that are capable of creating entities. |
93 | /// </value> | 94 | /// </value> |
94 | protected Dictionary<PCode, IEntityCreator> m_entityCreators = new Dictionary<PCode, IEntityCreator>(); | 95 | protected Dictionary<PCode, IEntityCreator> m_entityCreators = new Dictionary<PCode, IEntityCreator>(); |
95 | 96 | ||
96 | /// <summary> | 97 | /// <summary> |
97 | /// The last allocated local prim id. When a new local id is requested, the next number in the sequence is | 98 | /// The last allocated local prim id. When a new local id is requested, the next number in the sequence is |
@@ -227,7 +228,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
227 | return false; | 228 | return false; |
228 | } | 229 | } |
229 | 230 | ||
230 | public abstract bool OtherRegionUp(RegionInfo thisRegion); | 231 | public abstract void OtherRegionUp(GridRegion otherRegion); |
231 | 232 | ||
232 | public virtual string GetSimulatorVersion() | 233 | public virtual string GetSimulatorVersion() |
233 | { | 234 | { |
@@ -278,7 +279,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
278 | _primAllocateMutex.ReleaseMutex(); | 279 | _primAllocateMutex.ReleaseMutex(); |
279 | 280 | ||
280 | return myID; | 281 | return myID; |
281 | } | 282 | } |
282 | 283 | ||
283 | #region Module Methods | 284 | #region Module Methods |
284 | 285 | ||
@@ -472,7 +473,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
472 | /// <summary> | 473 | /// <summary> |
473 | /// Shows various details about the sim based on the parameters supplied by the console command in openSimMain. | 474 | /// Shows various details about the sim based on the parameters supplied by the console command in openSimMain. |
474 | /// </summary> | 475 | /// </summary> |
475 | /// <param name="showParams">What to show</param> | 476 | /// <param name="showParams">What to show</param> |
476 | public virtual void Show(string[] showParams) | 477 | public virtual void Show(string[] showParams) |
477 | { | 478 | { |
478 | switch (showParams[0]) | 479 | switch (showParams[0]) |
@@ -488,7 +489,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
488 | } | 489 | } |
489 | break; | 490 | break; |
490 | } | 491 | } |
491 | } | 492 | } |
492 | 493 | ||
493 | public void AddCommand(object mod, string command, string shorthelp, string longhelp, CommandDelegate callback) | 494 | public void AddCommand(object mod, string command, string shorthelp, string longhelp, CommandDelegate callback) |
494 | { | 495 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 204c319..4a2db5e 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -41,6 +41,7 @@ using OpenSim.Framework.Capabilities; | |||
41 | using OpenSim.Region.Framework.Interfaces; | 41 | using OpenSim.Region.Framework.Interfaces; |
42 | using OpenSim.Services.Interfaces; | 42 | using OpenSim.Services.Interfaces; |
43 | using OSD = OpenMetaverse.StructuredData.OSD; | 43 | using OSD = OpenMetaverse.StructuredData.OSD; |
44 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
44 | 45 | ||
45 | namespace OpenSim.Region.Framework.Scenes | 46 | namespace OpenSim.Region.Framework.Scenes |
46 | { | 47 | { |
@@ -58,11 +59,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
58 | protected CommunicationsManager m_commsProvider; | 59 | protected CommunicationsManager m_commsProvider; |
59 | protected IInterregionCommsOut m_interregionCommsOut; | 60 | protected IInterregionCommsOut m_interregionCommsOut; |
60 | protected RegionInfo m_regionInfo; | 61 | protected RegionInfo m_regionInfo; |
62 | protected Scene m_scene; | ||
61 | 63 | ||
62 | protected RegionCommsListener regionCommsHost; | 64 | protected RegionCommsListener regionCommsHost; |
63 | 65 | ||
64 | protected List<UUID> m_agentsInTransit; | 66 | protected List<UUID> m_agentsInTransit; |
65 | 67 | ||
68 | public bool RegionLoginsEnabled | ||
69 | { | ||
70 | get { return m_regionLoginsEnabled; } | ||
71 | set { m_regionLoginsEnabled = value; } | ||
72 | } | ||
73 | private bool m_regionLoginsEnabled = false; | ||
74 | |||
66 | /// <summary> | 75 | /// <summary> |
67 | /// An agent is crossing into this region | 76 | /// An agent is crossing into this region |
68 | /// </summary> | 77 | /// </summary> |
@@ -84,10 +93,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
84 | /// </summary> | 93 | /// </summary> |
85 | public event PrimCrossing OnPrimCrossingIntoRegion; | 94 | public event PrimCrossing OnPrimCrossingIntoRegion; |
86 | 95 | ||
87 | /// <summary> | 96 | ///// <summary> |
88 | /// A New Region is up and available | 97 | ///// A New Region is up and available |
89 | /// </summary> | 98 | ///// </summary> |
90 | public event RegionUp OnRegionUp; | 99 | //public event RegionUp OnRegionUp; |
91 | 100 | ||
92 | /// <summary> | 101 | /// <summary> |
93 | /// We have a child agent for this avatar and we're getting a status update about it | 102 | /// We have a child agent for this avatar and we're getting a status update about it |
@@ -110,7 +119,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
110 | private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; | 119 | private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim; |
111 | private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; | 120 | private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection; |
112 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; | 121 | private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion; |
113 | private RegionUp handlerRegionUp = null; // OnRegionUp; | 122 | //private RegionUp handlerRegionUp = null; // OnRegionUp; |
114 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; | 123 | private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate; |
115 | //private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; | 124 | //private RemoveKnownRegionsFromAvatarList handlerRemoveKnownRegionFromAvatar = null; // OnRemoveKnownRegionFromAvatar; |
116 | private LogOffUser handlerLogOffUser = null; | 125 | private LogOffUser handlerLogOffUser = null; |
@@ -124,6 +133,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
124 | m_agentsInTransit = new List<UUID>(); | 133 | m_agentsInTransit = new List<UUID>(); |
125 | } | 134 | } |
126 | 135 | ||
136 | public void SetScene(Scene s) | ||
137 | { | ||
138 | m_scene = s; | ||
139 | m_regionInfo = s.RegionInfo; | ||
140 | m_interregionCommsOut = m_scene.RequestModuleInterface<IInterregionCommsOut>(); | ||
141 | } | ||
142 | |||
127 | /// <summary> | 143 | /// <summary> |
128 | /// Register a region with the grid | 144 | /// Register a region with the grid |
129 | /// </summary> | 145 | /// </summary> |
@@ -131,40 +147,30 @@ namespace OpenSim.Region.Framework.Scenes | |||
131 | /// <exception cref="System.Exception">Thrown if region registration fails.</exception> | 147 | /// <exception cref="System.Exception">Thrown if region registration fails.</exception> |
132 | public void RegisterRegion(IInterregionCommsOut comms_out, RegionInfo regionInfos) | 148 | public void RegisterRegion(IInterregionCommsOut comms_out, RegionInfo regionInfos) |
133 | { | 149 | { |
134 | m_interregionCommsOut = comms_out; | 150 | //m_interregionCommsOut = comms_out; |
135 | 151 | ||
136 | m_regionInfo = regionInfos; | 152 | //m_regionInfo = regionInfos; |
137 | m_commsProvider.GridService.gdebugRegionName = regionInfos.RegionName; | 153 | //m_commsProvider.GridService.gdebugRegionName = regionInfos.RegionName; |
138 | regionCommsHost = m_commsProvider.GridService.RegisterRegion(m_regionInfo); | 154 | //regionCommsHost = m_commsProvider.GridService.RegisterRegion(m_regionInfo); |
139 | 155 | ||
140 | if (regionCommsHost != null) | 156 | //if (regionCommsHost != null) |
141 | { | 157 | //{ |
142 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got" + regionCommsHost.ToString()); | 158 | // //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got" + regionCommsHost.ToString()); |
143 | 159 | ||
144 | regionCommsHost.debugRegionName = regionInfos.RegionName; | 160 | // regionCommsHost.debugRegionName = regionInfos.RegionName; |
145 | regionCommsHost.OnExpectPrim += IncomingPrimCrossing; | 161 | // regionCommsHost.OnExpectPrim += IncomingPrimCrossing; |
146 | regionCommsHost.OnExpectUser += NewUserConnection; | 162 | // regionCommsHost.OnExpectUser += NewUserConnection; |
147 | regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing; | 163 | // regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing; |
148 | regionCommsHost.OnCloseAgentConnection += CloseConnection; | 164 | // regionCommsHost.OnCloseAgentConnection += CloseConnection; |
149 | regionCommsHost.OnRegionUp += newRegionUp; | 165 | // regionCommsHost.OnRegionUp += newRegionUp; |
150 | regionCommsHost.OnChildAgentUpdate += ChildAgentUpdate; | 166 | // regionCommsHost.OnChildAgentUpdate += ChildAgentUpdate; |
151 | regionCommsHost.OnLogOffUser += GridLogOffUser; | 167 | // regionCommsHost.OnLogOffUser += GridLogOffUser; |
152 | regionCommsHost.OnGetLandData += FetchLandData; | 168 | // regionCommsHost.OnGetLandData += FetchLandData; |
153 | } | 169 | //} |
154 | else | 170 | //else |
155 | { | 171 | //{ |
156 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got null"); | 172 | // //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got null"); |
157 | } | 173 | //} |
158 | } | ||
159 | |||
160 | /// <summary> | ||
161 | /// Returns a region with the name closest to string provided | ||
162 | /// </summary> | ||
163 | /// <param name="name">Partial Region Name for matching</param> | ||
164 | /// <returns>Region Information for the region</returns> | ||
165 | public RegionInfo RequestClosestRegion(string name) | ||
166 | { | ||
167 | return m_commsProvider.GridService.RequestClosestRegion(name); | ||
168 | } | 174 | } |
169 | 175 | ||
170 | /// <summary> | 176 | /// <summary> |
@@ -173,30 +179,31 @@ namespace OpenSim.Region.Framework.Scenes | |||
173 | /// </summary> | 179 | /// </summary> |
174 | public void Close() | 180 | public void Close() |
175 | { | 181 | { |
176 | if (regionCommsHost != null) | 182 | |
177 | { | 183 | //if (regionCommsHost != null) |
178 | regionCommsHost.OnLogOffUser -= GridLogOffUser; | 184 | //{ |
179 | regionCommsHost.OnChildAgentUpdate -= ChildAgentUpdate; | 185 | // regionCommsHost.OnLogOffUser -= GridLogOffUser; |
180 | regionCommsHost.OnRegionUp -= newRegionUp; | 186 | // regionCommsHost.OnChildAgentUpdate -= ChildAgentUpdate; |
181 | regionCommsHost.OnExpectUser -= NewUserConnection; | 187 | // regionCommsHost.OnRegionUp -= newRegionUp; |
182 | regionCommsHost.OnExpectPrim -= IncomingPrimCrossing; | 188 | // regionCommsHost.OnExpectUser -= NewUserConnection; |
183 | regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; | 189 | // regionCommsHost.OnExpectPrim -= IncomingPrimCrossing; |
184 | regionCommsHost.OnCloseAgentConnection -= CloseConnection; | 190 | // regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing; |
185 | regionCommsHost.OnGetLandData -= FetchLandData; | 191 | // regionCommsHost.OnCloseAgentConnection -= CloseConnection; |
192 | // regionCommsHost.OnGetLandData -= FetchLandData; | ||
186 | 193 | ||
187 | try | 194 | // try |
188 | { | 195 | // { |
189 | m_commsProvider.GridService.DeregisterRegion(m_regionInfo); | 196 | // m_commsProvider.GridService.DeregisterRegion(m_regionInfo); |
190 | } | 197 | // } |
191 | catch (Exception e) | 198 | // catch (Exception e) |
192 | { | 199 | // { |
193 | m_log.ErrorFormat( | 200 | // m_log.ErrorFormat( |
194 | "[GRID]: Deregistration of region {0} from the grid failed - {1}. Continuing", | 201 | // "[GRID]: Deregistration of region {0} from the grid failed - {1}. Continuing", |
195 | m_regionInfo.RegionName, e); | 202 | // m_regionInfo.RegionName, e); |
196 | } | 203 | // } |
197 | 204 | ||
198 | regionCommsHost = null; | 205 | // regionCommsHost = null; |
199 | } | 206 | //} |
200 | } | 207 | } |
201 | 208 | ||
202 | #region CommsManager Event handlers | 209 | #region CommsManager Event handlers |
@@ -232,22 +239,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
232 | } | 239 | } |
233 | 240 | ||
234 | /// <summary> | 241 | /// <summary> |
235 | /// A New Region is now available. Inform the scene that there is a new region available. | ||
236 | /// </summary> | ||
237 | /// <param name="region">Information about the new region that is available</param> | ||
238 | /// <returns>True if the event was handled</returns> | ||
239 | protected bool newRegionUp(RegionInfo region) | ||
240 | { | ||
241 | handlerRegionUp = OnRegionUp; | ||
242 | if (handlerRegionUp != null) | ||
243 | { | ||
244 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: newRegionUp Fired for User:" + region.RegionName); | ||
245 | handlerRegionUp(region); | ||
246 | } | ||
247 | return true; | ||
248 | } | ||
249 | |||
250 | /// <summary> | ||
251 | /// Inform the scene that we've got an update about a child agent that we have | 242 | /// Inform the scene that we've got an update about a child agent that we have |
252 | /// </summary> | 243 | /// </summary> |
253 | /// <param name="cAgentData"></param> | 244 | /// <param name="cAgentData"></param> |
@@ -330,7 +321,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
330 | #region Inform Client of Neighbours | 321 | #region Inform Client of Neighbours |
331 | 322 | ||
332 | private delegate void InformClientOfNeighbourDelegate( | 323 | private delegate void InformClientOfNeighbourDelegate( |
333 | ScenePresence avatar, AgentCircuitData a, SimpleRegionInfo reg, IPEndPoint endPoint, bool newAgent); | 324 | ScenePresence avatar, AgentCircuitData a, GridRegion reg, IPEndPoint endPoint, bool newAgent); |
334 | 325 | ||
335 | private void InformClientOfNeighbourCompleted(IAsyncResult iar) | 326 | private void InformClientOfNeighbourCompleted(IAsyncResult iar) |
336 | { | 327 | { |
@@ -348,7 +339,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
348 | /// <param name="a"></param> | 339 | /// <param name="a"></param> |
349 | /// <param name="regionHandle"></param> | 340 | /// <param name="regionHandle"></param> |
350 | /// <param name="endPoint"></param> | 341 | /// <param name="endPoint"></param> |
351 | private void InformClientOfNeighbourAsync(ScenePresence avatar, AgentCircuitData a, SimpleRegionInfo reg, | 342 | private void InformClientOfNeighbourAsync(ScenePresence avatar, AgentCircuitData a, GridRegion reg, |
352 | IPEndPoint endPoint, bool newAgent) | 343 | IPEndPoint endPoint, bool newAgent) |
353 | { | 344 | { |
354 | // Let's wait just a little to give time to originating regions to catch up with closing child agents | 345 | // Let's wait just a little to give time to originating regions to catch up with closing child agents |
@@ -366,8 +357,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
366 | 357 | ||
367 | string reason = String.Empty; | 358 | string reason = String.Empty; |
368 | 359 | ||
369 | //bool regionAccepted = m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, a); | 360 | |
370 | |||
371 | bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, out reason); | 361 | bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, out reason); |
372 | 362 | ||
373 | if (regionAccepted && newAgent) | 363 | if (regionAccepted && newAgent) |
@@ -400,17 +390,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
400 | 390 | ||
401 | } | 391 | } |
402 | 392 | ||
403 | public void RequestNeighbors(RegionInfo region) | 393 | public List<GridRegion> RequestNeighbours(Scene pScene, uint pRegionLocX, uint pRegionLocY) |
404 | { | ||
405 | // List<SimpleRegionInfo> neighbours = | ||
406 | m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); | ||
407 | //IPEndPoint blah = new IPEndPoint(); | ||
408 | |||
409 | //blah.Address = region.RemotingAddress; | ||
410 | //blah.Port = region.RemotingPort; | ||
411 | } | ||
412 | |||
413 | public List<SimpleRegionInfo> RequestNeighbors(Scene pScene, uint pRegionLocX, uint pRegionLocY) | ||
414 | { | 394 | { |
415 | Border[] northBorders = pScene.NorthBorders.ToArray(); | 395 | Border[] northBorders = pScene.NorthBorders.ToArray(); |
416 | Border[] southBorders = pScene.SouthBorders.ToArray(); | 396 | Border[] southBorders = pScene.SouthBorders.ToArray(); |
@@ -420,50 +400,34 @@ namespace OpenSim.Region.Framework.Scenes | |||
420 | // Legacy one region. Provided for simplicity while testing the all inclusive method in the else statement. | 400 | // Legacy one region. Provided for simplicity while testing the all inclusive method in the else statement. |
421 | if (northBorders.Length <= 1 && southBorders.Length <= 1 && eastBorders.Length <= 1 && westBorders.Length <= 1) | 401 | if (northBorders.Length <= 1 && southBorders.Length <= 1 && eastBorders.Length <= 1 && westBorders.Length <= 1) |
422 | { | 402 | { |
423 | return m_commsProvider.GridService.RequestNeighbours(pRegionLocX, pRegionLocY); | 403 | return m_scene.GridService.GetNeighbours(m_regionInfo.ScopeID, m_regionInfo.RegionID); |
424 | } | 404 | } |
425 | else | 405 | else |
426 | { | 406 | { |
427 | Vector2 extent = Vector2.Zero; | 407 | Vector2 extent = Vector2.Zero; |
428 | for (int i=0;i<eastBorders.Length;i++) | 408 | for (int i = 0; i < eastBorders.Length; i++) |
429 | { | 409 | { |
430 | extent.X = (eastBorders[i].BorderLine.Z > extent.X) ? eastBorders[i].BorderLine.Z : extent.X; | 410 | extent.X = (eastBorders[i].BorderLine.Z > extent.X) ? eastBorders[i].BorderLine.Z : extent.X; |
431 | } | 411 | } |
432 | for (int i=0;i<northBorders.Length;i++) | 412 | for (int i = 0; i < northBorders.Length; i++) |
433 | { | 413 | { |
434 | extent.Y = (northBorders[i].BorderLine.Z > extent.Y) ? northBorders[i].BorderLine.Z : extent.Y; | 414 | extent.Y = (northBorders[i].BorderLine.Z > extent.Y) ? northBorders[i].BorderLine.Z : extent.Y; |
435 | } | 415 | } |
436 | 416 | ||
437 | List<SimpleRegionInfo> neighbourList = new List<SimpleRegionInfo>(); | ||
438 | |||
439 | // Loss of fraction on purpose | 417 | // Loss of fraction on purpose |
440 | extent.X = ((int)extent.X / (int)Constants.RegionSize) + 1; | 418 | extent.X = ((int)extent.X / (int)Constants.RegionSize) + 1; |
441 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize) + 1; | 419 | extent.Y = ((int)extent.Y / (int)Constants.RegionSize) + 1; |
442 | 420 | ||
443 | int startX = (int) pRegionLocX - 1; | 421 | int startX = (int)(pRegionLocX - 1) * (int)Constants.RegionSize; |
444 | int startY = (int) pRegionLocY - 1; | 422 | int startY = (int)(pRegionLocY - 1) * (int)Constants.RegionSize; |
445 | 423 | ||
446 | int endX = (int) pRegionLocX + (int)extent.X; | 424 | int endX = ((int)pRegionLocX + (int)extent.X) * (int)Constants.RegionSize; |
447 | int endY = (int) pRegionLocY + (int)extent.Y; | 425 | int endY = ((int)pRegionLocY + (int)extent.Y) * (int)Constants.RegionSize; |
448 | 426 | ||
449 | for (int i=startX;i<endX;i++) | 427 | List<GridRegion> neighbours = m_scene.GridService.GetRegionRange(m_regionInfo.ScopeID, startX, endX, startY, endY); |
450 | { | 428 | neighbours.RemoveAll(delegate(GridRegion r) { return r.RegionID == m_regionInfo.RegionID; }); |
451 | for (int j=startY;j<endY;j++) | 429 | |
452 | { | 430 | return neighbours; |
453 | // Skip CurrentRegion | ||
454 | if (i == (int)pRegionLocX && j == (int)pRegionLocY) | ||
455 | continue; | ||
456 | |||
457 | ulong regionHandle = Util.UIntsToLong((uint)(i * Constants.RegionSize), | ||
458 | (uint)(j * Constants.RegionSize)); | ||
459 | RegionInfo neighborreg = m_commsProvider.GridService.RequestNeighbourInfo(regionHandle); | ||
460 | if (neighborreg != null) | ||
461 | { | ||
462 | neighbourList.Add(neighborreg); | ||
463 | } | ||
464 | } | ||
465 | } | ||
466 | return neighbourList; | ||
467 | //SimpleRegionInfo regionData = m_commsProvider.GridService.RequestNeighbourInfo() | 431 | //SimpleRegionInfo regionData = m_commsProvider.GridService.RequestNeighbourInfo() |
468 | //return m_commsProvider.GridService.RequestNeighbours(pRegionLocX, pRegionLocY); | 432 | //return m_commsProvider.GridService.RequestNeighbours(pRegionLocX, pRegionLocY); |
469 | } | 433 | } |
@@ -475,29 +439,28 @@ namespace OpenSim.Region.Framework.Scenes | |||
475 | /// </summary> | 439 | /// </summary> |
476 | public void EnableNeighbourChildAgents(ScenePresence avatar, List<RegionInfo> lstneighbours) | 440 | public void EnableNeighbourChildAgents(ScenePresence avatar, List<RegionInfo> lstneighbours) |
477 | { | 441 | { |
478 | List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); | 442 | //List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); |
443 | List<GridRegion> neighbours = new List<GridRegion>(); | ||
479 | 444 | ||
480 | //m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); | 445 | ////m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); |
481 | for (int i = 0; i < lstneighbours.Count; i++) | 446 | //for (int i = 0; i < lstneighbours.Count; i++) |
482 | { | 447 | //{ |
483 | // We don't want to keep sending to regions that consistently fail on comms. | 448 | // // We don't want to keep sending to regions that consistently fail on comms. |
484 | if (!(lstneighbours[i].commFailTF)) | 449 | // if (!(lstneighbours[i].commFailTF)) |
485 | { | 450 | // { |
486 | neighbours.Add(new SimpleRegionInfo(lstneighbours[i])); | 451 | // neighbours.Add(new SimpleRegionInfo(lstneighbours[i])); |
487 | } | 452 | // } |
488 | } | 453 | //} |
489 | // we're going to be using the above code once neighbour cache is correct. Currently it doesn't appear to be | 454 | // we're going to be using the above code once neighbour cache is correct. Currently it doesn't appear to be |
490 | // So we're temporarily going back to the old method of grabbing it from the Grid Server Every time :/ | 455 | // So we're temporarily going back to the old method of grabbing it from the Grid Server Every time :/ |
491 | if (m_regionInfo != null) | 456 | if (m_regionInfo != null) |
492 | { | 457 | { |
493 | neighbours = | 458 | neighbours = RequestNeighbours(avatar.Scene,m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); |
494 | RequestNeighbors(avatar.Scene,m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); | ||
495 | } | 459 | } |
496 | else | 460 | else |
497 | { | 461 | { |
498 | m_log.Debug("[ENABLENEIGHBOURCHILDAGENTS]: m_regionInfo was null in EnableNeighbourChildAgents, is this a NPC?"); | 462 | m_log.Debug("[ENABLENEIGHBOURCHILDAGENTS]: m_regionInfo was null in EnableNeighbourChildAgents, is this a NPC?"); |
499 | } | 463 | } |
500 | |||
501 | 464 | ||
502 | /// We need to find the difference between the new regions where there are no child agents | 465 | /// We need to find the difference between the new regions where there are no child agents |
503 | /// and the regions where there are already child agents. We only send notification to the former. | 466 | /// and the regions where there are already child agents. We only send notification to the former. |
@@ -540,8 +503,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
540 | 503 | ||
541 | /// Create the necessary child agents | 504 | /// Create the necessary child agents |
542 | List<AgentCircuitData> cagents = new List<AgentCircuitData>(); | 505 | List<AgentCircuitData> cagents = new List<AgentCircuitData>(); |
543 | foreach (SimpleRegionInfo neighbour in neighbours) | 506 | //foreach (SimpleRegionInfo neighbour in neighbours) |
544 | { | 507 | foreach (GridRegion neighbour in neighbours) |
508 | { | ||
545 | if (neighbour.RegionHandle != avatar.Scene.RegionInfo.RegionHandle) | 509 | if (neighbour.RegionHandle != avatar.Scene.RegionInfo.RegionHandle) |
546 | { | 510 | { |
547 | 511 | ||
@@ -581,7 +545,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
581 | 545 | ||
582 | bool newAgent = false; | 546 | bool newAgent = false; |
583 | int count = 0; | 547 | int count = 0; |
584 | foreach (SimpleRegionInfo neighbour in neighbours) | 548 | foreach (GridRegion neighbour in neighbours) |
585 | { | 549 | { |
586 | // Don't do it if there's already an agent in that region | 550 | // Don't do it if there's already an agent in that region |
587 | if (newRegions.Contains(neighbour.RegionHandle)) | 551 | if (newRegions.Contains(neighbour.RegionHandle)) |
@@ -634,7 +598,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
634 | /// This informs a single neighboring region about agent "avatar". | 598 | /// This informs a single neighboring region about agent "avatar". |
635 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. | 599 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. |
636 | /// </summary> | 600 | /// </summary> |
637 | public void InformNeighborChildAgent(ScenePresence avatar, SimpleRegionInfo region) | 601 | public void InformNeighborChildAgent(ScenePresence avatar, GridRegion region) |
638 | { | 602 | { |
639 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); | 603 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); |
640 | agent.BaseFolder = UUID.Zero; | 604 | agent.BaseFolder = UUID.Zero; |
@@ -665,61 +629,63 @@ namespace OpenSim.Region.Framework.Scenes | |||
665 | /// <param name="regionhandle"></param> | 629 | /// <param name="regionhandle"></param> |
666 | private void InformNeighboursThatRegionIsUpAsync(INeighbourService neighbourService, RegionInfo region, ulong regionhandle) | 630 | private void InformNeighboursThatRegionIsUpAsync(INeighbourService neighbourService, RegionInfo region, ulong regionhandle) |
667 | { | 631 | { |
668 | m_log.Info("[INTERGRID]: Starting to inform neighbors that I'm here"); | 632 | uint x = 0, y = 0; |
669 | //RegionUpData regiondata = new RegionUpData(region.RegionLocX, region.RegionLocY, region.ExternalHostName, region.InternalEndPoint.Port); | 633 | Utils.LongToUInts(regionhandle, out x, out y); |
670 | 634 | ||
671 | //bool regionAccepted = | 635 | GridRegion neighbour = null; |
672 | // m_commsProvider.InterRegion.RegionUp(new SerializableRegionInfo(region), regionhandle); | ||
673 | |||
674 | //bool regionAccepted = m_interregionCommsOut.SendHelloNeighbour(regionhandle, region); | ||
675 | bool regionAccepted = false; | ||
676 | if (neighbourService != null) | 636 | if (neighbourService != null) |
677 | regionAccepted = neighbourService.HelloNeighbour(regionhandle, region); | 637 | neighbour = neighbourService.HelloNeighbour(regionhandle, region); |
678 | else | 638 | else |
679 | m_log.DebugFormat("[SCS]: No neighbour service provided for informing neigbhours of this region"); | 639 | m_log.DebugFormat("[SCS]: No neighbour service provided for informing neigbhours of this region"); |
680 | 640 | ||
681 | if (regionAccepted) | 641 | if (neighbour != null) |
682 | { | 642 | { |
683 | m_log.Info("[INTERGRID]: Completed informing neighbors that I'm here"); | 643 | m_log.DebugFormat("[INTERGRID]: Successfully informed neighbour {0}-{1} that I'm here", x / Constants.RegionSize, y / Constants.RegionSize); |
684 | handlerRegionUp = OnRegionUp; | 644 | m_scene.EventManager.TriggerOnRegionUp(neighbour); |
685 | |||
686 | // yes, we're notifying ourselves. | ||
687 | if (handlerRegionUp != null) | ||
688 | handlerRegionUp(region); | ||
689 | } | 645 | } |
690 | else | 646 | else |
691 | { | 647 | { |
692 | m_log.Warn("[INTERGRID]: Failed to inform neighbors that I'm here."); | 648 | m_log.WarnFormat("[INTERGRID]: Failed to inform neighbour {0}-{1} that I'm here.", x / Constants.RegionSize, y / Constants.RegionSize); |
693 | } | 649 | } |
694 | } | 650 | } |
695 | 651 | ||
696 | /// <summary> | 652 | |
697 | /// Called by scene when region is initialized (not always when it's listening for agents) | ||
698 | /// This is an inter-region message that informs the surrounding neighbors that the sim is up. | ||
699 | /// </summary> | ||
700 | public void InformNeighborsThatRegionisUp(INeighbourService neighbourService, RegionInfo region) | 653 | public void InformNeighborsThatRegionisUp(INeighbourService neighbourService, RegionInfo region) |
701 | { | 654 | { |
702 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName); | 655 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending InterRegion Notification that region is up " + region.RegionName); |
703 | 656 | ||
704 | 657 | for (int x = (int)region.RegionLocX - 1; x <= region.RegionLocX + 1; x++) | |
705 | List<SimpleRegionInfo> neighbours = new List<SimpleRegionInfo>(); | 658 | for (int y = (int)region.RegionLocY - 1; y <= region.RegionLocY + 1; y++) |
706 | // This stays uncached because we don't already know about our neighbors at this point. | 659 | if (!((x == region.RegionLocX) && (y == region.RegionLocY))) // skip this region |
707 | neighbours = m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); | 660 | { |
708 | if (neighbours != null) | 661 | ulong handle = Utils.UIntsToLong((uint)x * Constants.RegionSize, (uint)y * Constants.RegionSize); |
709 | { | 662 | InformNeighbourThatRegionUpDelegate d = InformNeighboursThatRegionIsUpAsync; |
710 | for (int i = 0; i < neighbours.Count; i++) | ||
711 | { | ||
712 | InformNeighbourThatRegionUpDelegate d = InformNeighboursThatRegionIsUpAsync; | ||
713 | 663 | ||
714 | d.BeginInvoke(neighbourService, region, neighbours[i].RegionHandle, | 664 | d.BeginInvoke(neighbourService, region, handle, |
715 | InformNeighborsThatRegionisUpCompleted, | 665 | InformNeighborsThatRegionisUpCompleted, |
716 | d); | 666 | d); |
717 | } | 667 | } |
718 | } | 668 | |
669 | //List<GridRegion> neighbours = new List<GridRegion>(); | ||
670 | //// This stays uncached because we don't already know about our neighbors at this point. | ||
671 | |||
672 | //neighbours = m_scene.GridService.GetNeighbours(m_regionInfo.ScopeID, m_regionInfo.RegionID); | ||
673 | //if (neighbours != null) | ||
674 | //{ | ||
675 | // for (int i = 0; i < neighbours.Count; i++) | ||
676 | // { | ||
677 | // InformNeighbourThatRegionUpDelegate d = InformNeighboursThatRegionIsUpAsync; | ||
678 | |||
679 | // d.BeginInvoke(neighbourService, region, neighbours[i].RegionHandle, | ||
680 | // InformNeighborsThatRegionisUpCompleted, | ||
681 | // d); | ||
682 | // } | ||
683 | //} | ||
719 | 684 | ||
720 | //bool val = m_commsProvider.InterRegion.RegionUp(new SerializableRegionInfo(region)); | 685 | //bool val = m_commsProvider.InterRegion.RegionUp(new SerializableRegionInfo(region)); |
721 | } | 686 | } |
722 | 687 | ||
688 | |||
723 | public delegate void SendChildAgentDataUpdateDelegate(AgentPosition cAgentData, ulong regionHandle); | 689 | public delegate void SendChildAgentDataUpdateDelegate(AgentPosition cAgentData, ulong regionHandle); |
724 | 690 | ||
725 | /// <summary> | 691 | /// <summary> |
@@ -815,41 +781,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
815 | } | 781 | } |
816 | } | 782 | } |
817 | 783 | ||
818 | /// <summary> | ||
819 | /// Helper function to request neighbors from grid-comms | ||
820 | /// </summary> | ||
821 | /// <param name="regionHandle"></param> | ||
822 | /// <returns></returns> | ||
823 | public virtual RegionInfo RequestNeighbouringRegionInfo(ulong regionHandle) | ||
824 | { | ||
825 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending Grid Services Request about neighbor " + regionHandle.ToString()); | ||
826 | return m_commsProvider.GridService.RequestNeighbourInfo(regionHandle); | ||
827 | } | ||
828 | |||
829 | /// <summary> | ||
830 | /// Helper function to request neighbors from grid-comms | ||
831 | /// </summary> | ||
832 | /// <param name="regionID"></param> | ||
833 | /// <returns></returns> | ||
834 | public virtual RegionInfo RequestNeighbouringRegionInfo(UUID regionID) | ||
835 | { | ||
836 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending Grid Services Request about neighbor " + regionID); | ||
837 | return m_commsProvider.GridService.RequestNeighbourInfo(regionID); | ||
838 | } | ||
839 | |||
840 | /// <summary> | ||
841 | /// Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates | ||
842 | /// </summary> | ||
843 | /// <param name="minX"></param> | ||
844 | /// <param name="minY"></param> | ||
845 | /// <param name="maxX"></param> | ||
846 | /// <param name="maxY"></param> | ||
847 | public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY) | ||
848 | { | ||
849 | List<MapBlockData> mapBlocks; | ||
850 | mapBlocks = m_commsProvider.GridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, minX + 4, minY + 4); | ||
851 | remoteClient.SendMapBlock(mapBlocks, 0); | ||
852 | } | ||
853 | 784 | ||
854 | /// <summary> | 785 | /// <summary> |
855 | /// Try to teleport an agent to a new region. | 786 | /// Try to teleport an agent to a new region. |
@@ -914,7 +845,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
914 | } | 845 | } |
915 | else | 846 | else |
916 | { | 847 | { |
917 | RegionInfo reg = RequestNeighbouringRegionInfo(regionHandle); | 848 | uint x = 0, y = 0; |
849 | Utils.LongToUInts(regionHandle, out x, out y); | ||
850 | GridRegion reg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | ||
851 | |||
918 | if (reg != null) | 852 | if (reg != null) |
919 | { | 853 | { |
920 | m_log.DebugFormat( | 854 | m_log.DebugFormat( |
@@ -1163,7 +1097,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1163 | } | 1097 | } |
1164 | } | 1098 | } |
1165 | 1099 | ||
1166 | private bool IsOutsideRegion(Scene s, Vector3 pos) | 1100 | protected bool IsOutsideRegion(Scene s, Vector3 pos) |
1167 | { | 1101 | { |
1168 | 1102 | ||
1169 | if (s.TestBorderCross(pos,Cardinals.N)) | 1103 | if (s.TestBorderCross(pos,Cardinals.N)) |
@@ -1221,10 +1155,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1221 | return false; | 1155 | return false; |
1222 | } | 1156 | } |
1223 | 1157 | ||
1224 | private List<ulong> NeighbourHandles(List<SimpleRegionInfo> neighbours) | 1158 | private List<ulong> NeighbourHandles(List<GridRegion> neighbours) |
1225 | { | 1159 | { |
1226 | List<ulong> handles = new List<ulong>(); | 1160 | List<ulong> handles = new List<ulong>(); |
1227 | foreach (SimpleRegionInfo reg in neighbours) | 1161 | foreach (GridRegion reg in neighbours) |
1228 | { | 1162 | { |
1229 | handles.Add(reg.RegionHandle); | 1163 | handles.Add(reg.RegionHandle); |
1230 | } | 1164 | } |
@@ -1475,7 +1409,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1475 | m_log.DebugFormat("[SCENE COMM]: Crossing agent {0} {1} to {2}-{3}", agent.Firstname, agent.Lastname, neighbourx, neighboury); | 1409 | m_log.DebugFormat("[SCENE COMM]: Crossing agent {0} {1} to {2}-{3}", agent.Firstname, agent.Lastname, neighbourx, neighboury); |
1476 | 1410 | ||
1477 | ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | 1411 | ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); |
1478 | SimpleRegionInfo neighbourRegion = RequestNeighbouringRegionInfo(neighbourHandle); | 1412 | |
1413 | int x = (int)(neighbourx * Constants.RegionSize), y = (int)(neighboury * Constants.RegionSize); | ||
1414 | GridRegion neighbourRegion = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | ||
1415 | |||
1479 | if (neighbourRegion != null && agent.ValidateAttachments()) | 1416 | if (neighbourRegion != null && agent.ValidateAttachments()) |
1480 | { | 1417 | { |
1481 | pos = pos + (agent.Velocity); | 1418 | pos = pos + (agent.Velocity); |
@@ -1602,11 +1539,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1602 | } | 1539 | } |
1603 | 1540 | ||
1604 | 1541 | ||
1605 | public Dictionary<string, string> GetGridSettings() | ||
1606 | { | ||
1607 | return m_commsProvider.GridService.GetGridSettings(); | ||
1608 | } | ||
1609 | |||
1610 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat) | 1542 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, Vector3 position, Vector3 lookat) |
1611 | { | 1543 | { |
1612 | m_commsProvider.LogOffUser(userid, regionid, regionhandle, position, lookat); | 1544 | m_commsProvider.LogOffUser(userid, regionid, regionhandle, position, lookat); |
@@ -1643,19 +1575,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1643 | return m_commsProvider.GetUserFriendList(friendlistowner); | 1575 | return m_commsProvider.GetUserFriendList(friendlistowner); |
1644 | } | 1576 | } |
1645 | 1577 | ||
1646 | public List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) | ||
1647 | { | ||
1648 | return m_commsProvider.GridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | ||
1649 | } | ||
1650 | |||
1651 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query) | 1578 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query) |
1652 | { | 1579 | { |
1653 | return m_commsProvider.GenerateAgentPickerRequestResponse(queryID, query); | 1580 | return m_commsProvider.GenerateAgentPickerRequestResponse(queryID, query); |
1654 | } | 1581 | } |
1655 | 1582 | ||
1656 | public List<RegionInfo> RequestNamedRegions(string name, int maxNumber) | 1583 | public List<GridRegion> RequestNamedRegions(string name, int maxNumber) |
1657 | { | 1584 | { |
1658 | return m_commsProvider.GridService.RequestNamedRegions(name, maxNumber); | 1585 | return m_scene.GridService.GetRegionsByName(UUID.Zero, name, maxNumber); |
1659 | } | 1586 | } |
1660 | 1587 | ||
1661 | //private void Dump(string msg, List<ulong> handles) | 1588 | //private void Dump(string msg, List<ulong> handles) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 48dea07..54ac792 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -845,7 +845,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
845 | ScenePresence sp; | 845 | ScenePresence sp; |
846 | 846 | ||
847 | lock (ScenePresences) | 847 | lock (ScenePresences) |
848 | { | 848 | { |
849 | ScenePresences.TryGetValue(agentID, out sp); | 849 | ScenePresences.TryGetValue(agentID, out sp); |
850 | } | 850 | } |
851 | 851 | ||
@@ -1134,6 +1134,23 @@ namespace OpenSim.Region.Framework.Scenes | |||
1134 | } | 1134 | } |
1135 | } | 1135 | } |
1136 | 1136 | ||
1137 | protected internal void ForEachSOG(Action<SceneObjectGroup> action) | ||
1138 | { | ||
1139 | List<SceneObjectGroup> objlist = new List<SceneObjectGroup>(SceneObjectGroupsByFullID.Values); | ||
1140 | foreach (SceneObjectGroup obj in objlist) | ||
1141 | { | ||
1142 | try | ||
1143 | { | ||
1144 | action(obj); | ||
1145 | } | ||
1146 | catch (Exception e) | ||
1147 | { | ||
1148 | // Catch it and move on. This includes situations where splist has inconsistent info | ||
1149 | m_log.WarnFormat("[SCENE]: Problem processing action in ForEachSOG: ", e.Message); | ||
1150 | } | ||
1151 | } | ||
1152 | } | ||
1153 | |||
1137 | #endregion | 1154 | #endregion |
1138 | 1155 | ||
1139 | #region Client Event handlers | 1156 | #region Client Event handlers |
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index 0019b23..1d4efd0 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs | |||
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
192 | public void SaveCurrentSceneToXml(string filename) | 192 | public void SaveCurrentSceneToXml(string filename) |
193 | { | 193 | { |
194 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); | 194 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); |
195 | if (serialiser != null) | 195 | if (serialiser != null) |
196 | serialiser.SavePrimsToXml(CurrentOrFirstScene, filename); | 196 | serialiser.SavePrimsToXml(CurrentOrFirstScene, filename); |
197 | } | 197 | } |
198 | 198 | ||
@@ -205,7 +205,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
205 | public void LoadCurrentSceneFromXml(string filename, bool generateNewIDs, Vector3 loadOffset) | 205 | public void LoadCurrentSceneFromXml(string filename, bool generateNewIDs, Vector3 loadOffset) |
206 | { | 206 | { |
207 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); | 207 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); |
208 | if (serialiser != null) | 208 | if (serialiser != null) |
209 | serialiser.LoadPrimsFromXml(CurrentOrFirstScene, filename, generateNewIDs, loadOffset); | 209 | serialiser.LoadPrimsFromXml(CurrentOrFirstScene, filename, generateNewIDs, loadOffset); |
210 | } | 210 | } |
211 | 211 | ||
@@ -216,14 +216,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
216 | public void SaveCurrentSceneToXml2(string filename) | 216 | public void SaveCurrentSceneToXml2(string filename) |
217 | { | 217 | { |
218 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); | 218 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); |
219 | if (serialiser != null) | 219 | if (serialiser != null) |
220 | serialiser.SavePrimsToXml2(CurrentOrFirstScene, filename); | 220 | serialiser.SavePrimsToXml2(CurrentOrFirstScene, filename); |
221 | } | 221 | } |
222 | 222 | ||
223 | public void SaveNamedPrimsToXml2(string primName, string filename) | 223 | public void SaveNamedPrimsToXml2(string primName, string filename) |
224 | { | 224 | { |
225 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); | 225 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); |
226 | if (serialiser != null) | 226 | if (serialiser != null) |
227 | serialiser.SaveNamedPrimsToXml2(CurrentOrFirstScene, primName, filename); | 227 | serialiser.SaveNamedPrimsToXml2(CurrentOrFirstScene, primName, filename); |
228 | } | 228 | } |
229 | 229 | ||
@@ -233,7 +233,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
233 | public void LoadCurrentSceneFromXml2(string filename) | 233 | public void LoadCurrentSceneFromXml2(string filename) |
234 | { | 234 | { |
235 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); | 235 | IRegionSerialiserModule serialiser = CurrentOrFirstScene.RequestModuleInterface<IRegionSerialiserModule>(); |
236 | if (serialiser != null) | 236 | if (serialiser != null) |
237 | serialiser.LoadPrimsFromXml2(CurrentOrFirstScene, filename); | 237 | serialiser.LoadPrimsFromXml2(CurrentOrFirstScene, filename); |
238 | } | 238 | } |
239 | 239 | ||
@@ -257,7 +257,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
257 | public void LoadArchiveToCurrentScene(string filename) | 257 | public void LoadArchiveToCurrentScene(string filename) |
258 | { | 258 | { |
259 | IRegionArchiverModule archiver = CurrentOrFirstScene.RequestModuleInterface<IRegionArchiverModule>(); | 259 | IRegionArchiverModule archiver = CurrentOrFirstScene.RequestModuleInterface<IRegionArchiverModule>(); |
260 | if (archiver != null) | 260 | if (archiver != null) |
261 | archiver.DearchiveRegion(filename); | 261 | archiver.DearchiveRegion(filename); |
262 | } | 262 | } |
263 | 263 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 0cf08b5..57b7e70 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -258,6 +258,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
258 | } | 258 | } |
259 | } | 259 | } |
260 | 260 | ||
261 | private bool IsAttachmentCheckFull() | ||
262 | { | ||
263 | return (IsAttachment || (m_rootPart.Shape.PCode == 9 && m_rootPart.Shape.State != 0)); | ||
264 | } | ||
265 | |||
261 | /// <summary> | 266 | /// <summary> |
262 | /// The absolute position of this scene object in the scene | 267 | /// The absolute position of this scene object in the scene |
263 | /// </summary> | 268 | /// </summary> |
@@ -270,8 +275,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
270 | 275 | ||
271 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) | 276 | if ((m_scene.TestBorderCross(val - Vector3.UnitX, Cardinals.E) || m_scene.TestBorderCross(val + Vector3.UnitX, Cardinals.W) |
272 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) | 277 | || m_scene.TestBorderCross(val - Vector3.UnitY, Cardinals.N) || m_scene.TestBorderCross(val + Vector3.UnitY, Cardinals.S)) |
273 | && !IsAttachment) | 278 | && !IsAttachmentCheckFull()) |
274 | { | 279 | { |
275 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); | 280 | m_scene.CrossPrimGroupIntoNewRegion(val, this, true); |
276 | } | 281 | } |
277 | 282 | ||
@@ -462,7 +467,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
462 | /// <param name="scene"></param> | 467 | /// <param name="scene"></param> |
463 | public void AttachToScene(Scene scene) | 468 | public void AttachToScene(Scene scene) |
464 | { | 469 | { |
465 | m_scene = scene; | 470 | m_scene = scene; |
466 | RegionHandle = m_scene.RegionInfo.RegionHandle; | 471 | RegionHandle = m_scene.RegionInfo.RegionHandle; |
467 | 472 | ||
468 | if (m_rootPart.Shape.PCode != 9 || m_rootPart.Shape.State == 0) | 473 | if (m_rootPart.Shape.PCode != 9 || m_rootPart.Shape.State == 0) |
@@ -487,9 +492,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
487 | //m_log.DebugFormat("[SCENE]: Given local id {0} to part {1}, linknum {2}, parent {3} {4}", part.LocalId, part.UUID, part.LinkNum, part.ParentID, part.ParentUUID); | 492 | //m_log.DebugFormat("[SCENE]: Given local id {0} to part {1}, linknum {2}, parent {3} {4}", part.LocalId, part.UUID, part.LinkNum, part.ParentID, part.ParentUUID); |
488 | } | 493 | } |
489 | 494 | ||
490 | ApplyPhysics(m_scene.m_physicalPrim); | 495 | ApplyPhysics(m_scene.m_physicalPrim); |
491 | 496 | ||
492 | ScheduleGroupForFullUpdate(); | 497 | ScheduleGroupForFullUpdate(); |
493 | } | 498 | } |
494 | 499 | ||
495 | public Vector3 GroupScale() | 500 | public Vector3 GroupScale() |
@@ -1045,12 +1050,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1045 | m_rootPart = part; | 1050 | m_rootPart = part; |
1046 | if (!IsAttachment) | 1051 | if (!IsAttachment) |
1047 | part.ParentID = 0; | 1052 | part.ParentID = 0; |
1048 | part.LinkNum = 0; | 1053 | part.LinkNum = 0; |
1049 | 1054 | ||
1050 | // No locking required since the SOG should not be in the scene yet - one can't change root parts after | 1055 | // No locking required since the SOG should not be in the scene yet - one can't change root parts after |
1051 | // the scene object has been attached to the scene | 1056 | // the scene object has been attached to the scene |
1052 | m_parts.Add(m_rootPart.UUID, m_rootPart); | 1057 | m_parts.Add(m_rootPart.UUID, m_rootPart); |
1053 | } | 1058 | } |
1054 | 1059 | ||
1055 | /// <summary> | 1060 | /// <summary> |
1056 | /// Add a new part to this scene object. The part must already be correctly configured. | 1061 | /// Add a new part to this scene object. The part must already be correctly configured. |
@@ -1168,7 +1173,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1168 | 1173 | ||
1169 | /// <summary> | 1174 | /// <summary> |
1170 | /// Delete this group from its scene and tell all the scene presences about that deletion. | 1175 | /// Delete this group from its scene and tell all the scene presences about that deletion. |
1171 | /// </summary> | 1176 | /// </summary> |
1172 | /// <param name="silent">Broadcast deletions to all clients.</param> | 1177 | /// <param name="silent">Broadcast deletions to all clients.</param> |
1173 | public void DeleteGroup(bool silent) | 1178 | public void DeleteGroup(bool silent) |
1174 | { | 1179 | { |
@@ -1275,11 +1280,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
1275 | if (part.LocalId != m_rootPart.LocalId) | 1280 | if (part.LocalId != m_rootPart.LocalId) |
1276 | { | 1281 | { |
1277 | part.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), part.VolumeDetectActive, m_physicalPrim); | 1282 | part.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), part.VolumeDetectActive, m_physicalPrim); |
1278 | } | 1283 | } |
1279 | } | 1284 | } |
1280 | 1285 | ||
1281 | // Hack to get the physics scene geometries in the right spot | 1286 | // Hack to get the physics scene geometries in the right spot |
1282 | ResetChildPrimPhysicsPositions(); | 1287 | ResetChildPrimPhysicsPositions(); |
1283 | } | 1288 | } |
1284 | else | 1289 | else |
1285 | { | 1290 | { |
@@ -1502,7 +1507,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1502 | List<SceneObjectPart> partList; | 1507 | List<SceneObjectPart> partList; |
1503 | 1508 | ||
1504 | lock (m_parts) | 1509 | lock (m_parts) |
1505 | { | 1510 | { |
1506 | partList = new List<SceneObjectPart>(m_parts.Values); | 1511 | partList = new List<SceneObjectPart>(m_parts.Values); |
1507 | } | 1512 | } |
1508 | 1513 | ||
@@ -1752,7 +1757,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1752 | rootpart.PhysActor.PIDHoverActive = false; | 1757 | rootpart.PhysActor.PIDHoverActive = false; |
1753 | } | 1758 | } |
1754 | } | 1759 | } |
1755 | } | 1760 | } |
1756 | } | 1761 | } |
1757 | 1762 | ||
1758 | /// <summary> | 1763 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index b0d279c..c915e9f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -42,7 +42,7 @@ using OpenSim.Region.Framework.Scenes.Scripting; | |||
42 | using OpenSim.Region.Physics.Manager; | 42 | using OpenSim.Region.Physics.Manager; |
43 | 43 | ||
44 | namespace OpenSim.Region.Framework.Scenes | 44 | namespace OpenSim.Region.Framework.Scenes |
45 | { | 45 | { |
46 | #region Enumerations | 46 | #region Enumerations |
47 | 47 | ||
48 | [Flags] | 48 | [Flags] |
@@ -187,7 +187,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
187 | public IEntityInventory Inventory | 187 | public IEntityInventory Inventory |
188 | { | 188 | { |
189 | get { return m_inventory; } | 189 | get { return m_inventory; } |
190 | } | 190 | } |
191 | protected SceneObjectPartInventory m_inventory; | 191 | protected SceneObjectPartInventory m_inventory; |
192 | 192 | ||
193 | [XmlIgnore] | 193 | [XmlIgnore] |
@@ -309,9 +309,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
309 | RotationOffset = rotationOffset; | 309 | RotationOffset = rotationOffset; |
310 | Velocity = new Vector3(0, 0, 0); | 310 | Velocity = new Vector3(0, 0, 0); |
311 | AngularVelocity = new Vector3(0, 0, 0); | 311 | AngularVelocity = new Vector3(0, 0, 0); |
312 | Acceleration = new Vector3(0, 0, 0); | 312 | Acceleration = new Vector3(0, 0, 0); |
313 | m_TextureAnimation = new byte[0]; | 313 | m_TextureAnimation = new byte[0]; |
314 | m_particleSystem = new byte[0]; | 314 | m_particleSystem = new byte[0]; |
315 | 315 | ||
316 | // Prims currently only contain a single folder (Contents). From looking at the Second Life protocol, | 316 | // Prims currently only contain a single folder (Contents). From looking at the Second Life protocol, |
317 | // this appears to have the same UUID (!) as the prim. If this isn't the case, one can't drag items from | 317 | // this appears to have the same UUID (!) as the prim. If this isn't the case, one can't drag items from |
@@ -384,7 +384,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
384 | 384 | ||
385 | /// <value> | 385 | /// <value> |
386 | /// Access should be via Inventory directly - this property temporarily remains for xml serialization purposes | 386 | /// Access should be via Inventory directly - this property temporarily remains for xml serialization purposes |
387 | /// </value> | 387 | /// </value> |
388 | public TaskInventoryDictionary TaskInventory | 388 | public TaskInventoryDictionary TaskInventory |
389 | { | 389 | { |
390 | get { return m_inventory.Items; } | 390 | get { return m_inventory.Items; } |
@@ -415,9 +415,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
415 | set | 415 | set |
416 | { | 416 | { |
417 | m_name = value; | 417 | m_name = value; |
418 | if (PhysActor != null) | 418 | PhysicsActor pa = PhysActor; |
419 | if (pa != null) | ||
419 | { | 420 | { |
420 | PhysActor.SOPName = value; | 421 | pa.SOPName = value; |
421 | } | 422 | } |
422 | } | 423 | } |
423 | } | 424 | } |
@@ -427,10 +428,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
427 | get { return (byte) m_material; } | 428 | get { return (byte) m_material; } |
428 | set | 429 | set |
429 | { | 430 | { |
431 | PhysicsActor pa = PhysActor; | ||
430 | m_material = (Material)value; | 432 | m_material = (Material)value; |
431 | if (PhysActor != null) | 433 | if (pa != null) |
432 | { | 434 | { |
433 | PhysActor.SetMaterial((int)value); | 435 | pa.SetMaterial((int)value); |
434 | } | 436 | } |
435 | } | 437 | } |
436 | } | 438 | } |
@@ -501,11 +503,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
501 | get | 503 | get |
502 | { | 504 | { |
503 | // If this is a linkset, we don't want the physics engine mucking up our group position here. | 505 | // If this is a linkset, we don't want the physics engine mucking up our group position here. |
504 | if (PhysActor != null && _parentID == 0) | 506 | PhysicsActor pa = PhysActor; |
507 | if (pa != null && _parentID == 0) | ||
505 | { | 508 | { |
506 | m_groupPosition.X = PhysActor.Position.X; | 509 | m_groupPosition.X = pa.Position.X; |
507 | m_groupPosition.Y = PhysActor.Position.Y; | 510 | m_groupPosition.Y = pa.Position.Y; |
508 | m_groupPosition.Z = PhysActor.Position.Z; | 511 | m_groupPosition.Z = pa.Position.Z; |
509 | } | 512 | } |
510 | 513 | ||
511 | if (IsAttachment) | 514 | if (IsAttachment) |
@@ -525,26 +528,27 @@ namespace OpenSim.Region.Framework.Scenes | |||
525 | 528 | ||
526 | m_groupPosition = value; | 529 | m_groupPosition = value; |
527 | 530 | ||
528 | if (PhysActor != null) | 531 | PhysicsActor pa = PhysActor; |
532 | if (pa != null) | ||
529 | { | 533 | { |
530 | try | 534 | try |
531 | { | 535 | { |
532 | // Root prim actually goes at Position | 536 | // Root prim actually goes at Position |
533 | if (_parentID == 0) | 537 | if (_parentID == 0) |
534 | { | 538 | { |
535 | PhysActor.Position = new PhysicsVector(value.X, value.Y, value.Z); | 539 | pa.Position = new PhysicsVector(value.X, value.Y, value.Z); |
536 | } | 540 | } |
537 | else | 541 | else |
538 | { | 542 | { |
539 | // To move the child prim in respect to the group position and rotation we have to calculate | 543 | // To move the child prim in respect to the group position and rotation we have to calculate |
540 | Vector3 resultingposition = GetWorldPosition(); | 544 | Vector3 resultingposition = GetWorldPosition(); |
541 | PhysActor.Position = new PhysicsVector(resultingposition.X, resultingposition.Y, resultingposition.Z); | 545 | pa.Position = new PhysicsVector(resultingposition.X, resultingposition.Y, resultingposition.Z); |
542 | Quaternion resultingrot = GetWorldRotation(); | 546 | Quaternion resultingrot = GetWorldRotation(); |
543 | PhysActor.Orientation = resultingrot; | 547 | pa.Orientation = resultingrot; |
544 | } | 548 | } |
545 | 549 | ||
546 | // Tell the physics engines that this prim changed. | 550 | // Tell the physics engines that this prim changed. |
547 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 551 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); |
548 | } | 552 | } |
549 | catch (Exception e) | 553 | catch (Exception e) |
550 | { | 554 | { |
@@ -577,15 +581,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
577 | 581 | ||
578 | if (ParentGroup != null && !ParentGroup.IsDeleted) | 582 | if (ParentGroup != null && !ParentGroup.IsDeleted) |
579 | { | 583 | { |
580 | if (_parentID != 0 && PhysActor != null) | 584 | PhysicsActor pa = PhysActor; |
585 | if (_parentID != 0 && pa != null) | ||
581 | { | 586 | { |
582 | Vector3 resultingposition = GetWorldPosition(); | 587 | Vector3 resultingposition = GetWorldPosition(); |
583 | PhysActor.Position = new PhysicsVector(resultingposition.X, resultingposition.Y, resultingposition.Z); | 588 | pa.Position = new PhysicsVector(resultingposition.X, resultingposition.Y, resultingposition.Z); |
584 | Quaternion resultingrot = GetWorldRotation(); | 589 | Quaternion resultingrot = GetWorldRotation(); |
585 | PhysActor.Orientation = resultingrot; | 590 | pa.Orientation = resultingrot; |
586 | 591 | ||
587 | // Tell the physics engines that this prim changed. | 592 | // Tell the physics engines that this prim changed. |
588 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 593 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); |
589 | } | 594 | } |
590 | } | 595 | } |
591 | } | 596 | } |
@@ -595,13 +600,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
595 | { | 600 | { |
596 | get | 601 | get |
597 | { | 602 | { |
603 | PhysicsActor pa = PhysActor; | ||
598 | // We don't want the physics engine mucking up the rotations in a linkset | 604 | // We don't want the physics engine mucking up the rotations in a linkset |
599 | if ((_parentID == 0) && (Shape.PCode != 9 || Shape.State == 0) && (PhysActor != null)) | 605 | if ((_parentID == 0) && (Shape.PCode != 9 || Shape.State == 0) && (pa != null)) |
600 | { | 606 | { |
601 | if (PhysActor.Orientation.X != 0 || PhysActor.Orientation.Y != 0 | 607 | if (pa.Orientation.X != 0 || pa.Orientation.Y != 0 |
602 | || PhysActor.Orientation.Z != 0 || PhysActor.Orientation.W != 0) | 608 | || pa.Orientation.Z != 0 || pa.Orientation.W != 0) |
603 | { | 609 | { |
604 | m_rotationOffset = PhysActor.Orientation; | 610 | m_rotationOffset = pa.Orientation; |
605 | } | 611 | } |
606 | } | 612 | } |
607 | 613 | ||
@@ -610,27 +616,28 @@ namespace OpenSim.Region.Framework.Scenes | |||
610 | 616 | ||
611 | set | 617 | set |
612 | { | 618 | { |
619 | PhysicsActor pa = PhysActor; | ||
613 | StoreUndoState(); | 620 | StoreUndoState(); |
614 | m_rotationOffset = value; | 621 | m_rotationOffset = value; |
615 | 622 | ||
616 | if (PhysActor != null) | 623 | if (pa != null) |
617 | { | 624 | { |
618 | try | 625 | try |
619 | { | 626 | { |
620 | // Root prim gets value directly | 627 | // Root prim gets value directly |
621 | if (_parentID == 0) | 628 | if (_parentID == 0) |
622 | { | 629 | { |
623 | PhysActor.Orientation = value; | 630 | pa.Orientation = value; |
624 | //m_log.Info("[PART]: RO1:" + PhysActor.Orientation.ToString()); | 631 | //m_log.Info("[PART]: RO1:" + PhysActor.Orientation.ToString()); |
625 | } | 632 | } |
626 | else | 633 | else |
627 | { | 634 | { |
628 | // Child prim we have to calculate it's world rotationwel | 635 | // Child prim we have to calculate it's world rotationwel |
629 | Quaternion resultingrotation = GetWorldRotation(); | 636 | Quaternion resultingrotation = GetWorldRotation(); |
630 | PhysActor.Orientation = resultingrotation; | 637 | pa.Orientation = resultingrotation; |
631 | //m_log.Info("[PART]: RO2:" + PhysActor.Orientation.ToString()); | 638 | //m_log.Info("[PART]: RO2:" + PhysActor.Orientation.ToString()); |
632 | } | 639 | } |
633 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 640 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); |
634 | //} | 641 | //} |
635 | } | 642 | } |
636 | catch (Exception ex) | 643 | catch (Exception ex) |
@@ -650,13 +657,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
650 | //if (PhysActor.Velocity.X != 0 || PhysActor.Velocity.Y != 0 | 657 | //if (PhysActor.Velocity.X != 0 || PhysActor.Velocity.Y != 0 |
651 | //|| PhysActor.Velocity.Z != 0) | 658 | //|| PhysActor.Velocity.Z != 0) |
652 | //{ | 659 | //{ |
653 | if (PhysActor != null) | 660 | PhysicsActor pa = PhysActor; |
661 | if (pa != null) | ||
654 | { | 662 | { |
655 | if (PhysActor.IsPhysical) | 663 | if (pa.IsPhysical) |
656 | { | 664 | { |
657 | m_velocity.X = PhysActor.Velocity.X; | 665 | m_velocity.X = pa.Velocity.X; |
658 | m_velocity.Y = PhysActor.Velocity.Y; | 666 | m_velocity.Y = pa.Velocity.Y; |
659 | m_velocity.Z = PhysActor.Velocity.Z; | 667 | m_velocity.Z = pa.Velocity.Z; |
660 | } | 668 | } |
661 | } | 669 | } |
662 | 670 | ||
@@ -666,12 +674,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
666 | set | 674 | set |
667 | { | 675 | { |
668 | m_velocity = value; | 676 | m_velocity = value; |
669 | if (PhysActor != null) | 677 | PhysicsActor pa = PhysActor; |
678 | if (pa != null) | ||
670 | { | 679 | { |
671 | if (PhysActor.IsPhysical) | 680 | if (pa.IsPhysical) |
672 | { | 681 | { |
673 | PhysActor.Velocity = new PhysicsVector(value.X, value.Y, value.Z); | 682 | pa.Velocity = new PhysicsVector(value.X, value.Y, value.Z); |
674 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 683 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); |
675 | } | 684 | } |
676 | } | 685 | } |
677 | } | 686 | } |
@@ -688,9 +697,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
688 | { | 697 | { |
689 | get | 698 | get |
690 | { | 699 | { |
691 | if ((PhysActor != null) && PhysActor.IsPhysical) | 700 | PhysicsActor pa = PhysActor; |
701 | if ((pa != null) && pa.IsPhysical) | ||
692 | { | 702 | { |
693 | m_angularVelocity.FromBytes(PhysActor.RotationalVelocity.GetBytes(), 0); | 703 | m_angularVelocity.FromBytes(pa.RotationalVelocity.GetBytes(), 0); |
694 | } | 704 | } |
695 | return m_angularVelocity; | 705 | return m_angularVelocity; |
696 | } | 706 | } |
@@ -709,10 +719,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
709 | get { return m_description; } | 719 | get { return m_description; } |
710 | set | 720 | set |
711 | { | 721 | { |
722 | PhysicsActor pa = PhysActor; | ||
712 | m_description = value; | 723 | m_description = value; |
713 | if (PhysActor != null) | 724 | if (pa != null) |
714 | { | 725 | { |
715 | PhysActor.SOPDescription = value; | 726 | pa.SOPDescription = value; |
716 | } | 727 | } |
717 | } | 728 | } |
718 | } | 729 | } |
@@ -806,14 +817,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
806 | if (m_shape != null) { | 817 | if (m_shape != null) { |
807 | m_shape.Scale = value; | 818 | m_shape.Scale = value; |
808 | 819 | ||
809 | if (PhysActor != null && m_parentGroup != null) | 820 | PhysicsActor pa = PhysActor; |
821 | if (pa != null && m_parentGroup != null) | ||
810 | { | 822 | { |
811 | if (m_parentGroup.Scene != null) | 823 | if (m_parentGroup.Scene != null) |
812 | { | 824 | { |
813 | if (m_parentGroup.Scene.PhysicsScene != null) | 825 | if (m_parentGroup.Scene.PhysicsScene != null) |
814 | { | 826 | { |
815 | PhysActor.Size = new PhysicsVector(m_shape.Scale.X, m_shape.Scale.Y, m_shape.Scale.Z); | 827 | pa.Size = new PhysicsVector(m_shape.Scale.X, m_shape.Scale.Y, m_shape.Scale.Z); |
816 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 828 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); |
817 | } | 829 | } |
818 | } | 830 | } |
819 | } | 831 | } |
@@ -1343,13 +1355,14 @@ if (m_shape != null) { | |||
1343 | RigidBody); | 1355 | RigidBody); |
1344 | 1356 | ||
1345 | // Basic Physics returns null.. joy joy joy. | 1357 | // Basic Physics returns null.. joy joy joy. |
1346 | if (PhysActor != null) | 1358 | PhysicsActor pa = PhysActor; |
1359 | if (pa != null) | ||
1347 | { | 1360 | { |
1348 | PhysActor.SOPName = this.Name; // save object name and desc into the PhysActor so ODE internals know the joint/body info | 1361 | pa.SOPName = this.Name; // save object name and desc into the PhysActor so ODE internals know the joint/body info |
1349 | PhysActor.SOPDescription = this.Description; | 1362 | pa.SOPDescription = this.Description; |
1350 | PhysActor.LocalID = LocalId; | 1363 | pa.LocalID = LocalId; |
1351 | DoPhysicsPropertyUpdate(RigidBody, true); | 1364 | DoPhysicsPropertyUpdate(RigidBody, true); |
1352 | PhysActor.SetVolumeDetect(VolumeDetectActive ? 1 : 0); | 1365 | pa.SetVolumeDetect(VolumeDetectActive ? 1 : 0); |
1353 | } | 1366 | } |
1354 | } | 1367 | } |
1355 | } | 1368 | } |
@@ -1563,23 +1576,24 @@ if (m_shape != null) { | |||
1563 | } | 1576 | } |
1564 | else | 1577 | else |
1565 | { | 1578 | { |
1566 | if (PhysActor != null) | 1579 | PhysicsActor pa = PhysActor; |
1580 | if (pa != null) | ||
1567 | { | 1581 | { |
1568 | if (UsePhysics != PhysActor.IsPhysical || isNew) | 1582 | if (UsePhysics != pa.IsPhysical || isNew) |
1569 | { | 1583 | { |
1570 | if (PhysActor.IsPhysical) // implies UsePhysics==false for this block | 1584 | if (pa.IsPhysical) // implies UsePhysics==false for this block |
1571 | { | 1585 | { |
1572 | if (!isNew) | 1586 | if (!isNew) |
1573 | ParentGroup.Scene.RemovePhysicalPrim(1); | 1587 | ParentGroup.Scene.RemovePhysicalPrim(1); |
1574 | 1588 | ||
1575 | PhysActor.OnRequestTerseUpdate -= PhysicsRequestingTerseUpdate; | 1589 | pa.OnRequestTerseUpdate -= PhysicsRequestingTerseUpdate; |
1576 | PhysActor.OnOutOfBounds -= PhysicsOutOfBounds; | 1590 | pa.OnOutOfBounds -= PhysicsOutOfBounds; |
1577 | PhysActor.delink(); | 1591 | pa.delink(); |
1578 | 1592 | ||
1579 | if (ParentGroup.Scene.PhysicsScene.SupportsNINJAJoints && (!isNew)) | 1593 | if (ParentGroup.Scene.PhysicsScene.SupportsNINJAJoints && (!isNew)) |
1580 | { | 1594 | { |
1581 | // destroy all joints connected to this now deactivated body | 1595 | // destroy all joints connected to this now deactivated body |
1582 | m_parentGroup.Scene.PhysicsScene.RemoveAllJointsConnectedToActorThreadLocked(PhysActor); | 1596 | m_parentGroup.Scene.PhysicsScene.RemoveAllJointsConnectedToActorThreadLocked(pa); |
1583 | } | 1597 | } |
1584 | 1598 | ||
1585 | // stop client-side interpolation of all joint proxy objects that have just been deleted | 1599 | // stop client-side interpolation of all joint proxy objects that have just been deleted |
@@ -1598,7 +1612,7 @@ if (m_shape != null) { | |||
1598 | //RotationalVelocity = new Vector3(0, 0, 0); | 1612 | //RotationalVelocity = new Vector3(0, 0, 0); |
1599 | } | 1613 | } |
1600 | 1614 | ||
1601 | PhysActor.IsPhysical = UsePhysics; | 1615 | pa.IsPhysical = UsePhysics; |
1602 | 1616 | ||
1603 | 1617 | ||
1604 | // If we're not what we're supposed to be in the physics scene, recreate ourselves. | 1618 | // If we're not what we're supposed to be in the physics scene, recreate ourselves. |
@@ -1612,19 +1626,19 @@ if (m_shape != null) { | |||
1612 | { | 1626 | { |
1613 | ParentGroup.Scene.AddPhysicalPrim(1); | 1627 | ParentGroup.Scene.AddPhysicalPrim(1); |
1614 | 1628 | ||
1615 | PhysActor.OnRequestTerseUpdate += PhysicsRequestingTerseUpdate; | 1629 | pa.OnRequestTerseUpdate += PhysicsRequestingTerseUpdate; |
1616 | PhysActor.OnOutOfBounds += PhysicsOutOfBounds; | 1630 | pa.OnOutOfBounds += PhysicsOutOfBounds; |
1617 | if (_parentID != 0 && _parentID != LocalId) | 1631 | if (_parentID != 0 && _parentID != LocalId) |
1618 | { | 1632 | { |
1619 | if (ParentGroup.RootPart.PhysActor != null) | 1633 | if (ParentGroup.RootPart.PhysActor != null) |
1620 | { | 1634 | { |
1621 | PhysActor.link(ParentGroup.RootPart.PhysActor); | 1635 | pa.link(ParentGroup.RootPart.PhysActor); |
1622 | } | 1636 | } |
1623 | } | 1637 | } |
1624 | } | 1638 | } |
1625 | } | 1639 | } |
1626 | } | 1640 | } |
1627 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 1641 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); |
1628 | } | 1642 | } |
1629 | } | 1643 | } |
1630 | } | 1644 | } |
@@ -1690,9 +1704,10 @@ if (m_shape != null) { | |||
1690 | 1704 | ||
1691 | public Vector3 GetGeometricCenter() | 1705 | public Vector3 GetGeometricCenter() |
1692 | { | 1706 | { |
1693 | if (PhysActor != null) | 1707 | PhysicsActor pa = PhysActor; |
1708 | if (pa != null) | ||
1694 | { | 1709 | { |
1695 | return new Vector3(PhysActor.CenterOfMass.X, PhysActor.CenterOfMass.Y, PhysActor.CenterOfMass.Z); | 1710 | return new Vector3(pa.CenterOfMass.X, pa.CenterOfMass.Y, pa.CenterOfMass.Z); |
1696 | } | 1711 | } |
1697 | else | 1712 | else |
1698 | { | 1713 | { |
@@ -1702,9 +1717,10 @@ if (m_shape != null) { | |||
1702 | 1717 | ||
1703 | public float GetMass() | 1718 | public float GetMass() |
1704 | { | 1719 | { |
1705 | if (PhysActor != null) | 1720 | PhysicsActor pa = PhysActor; |
1721 | if (pa != null) | ||
1706 | { | 1722 | { |
1707 | return PhysActor.Mass; | 1723 | return pa.Mass; |
1708 | } | 1724 | } |
1709 | else | 1725 | else |
1710 | { | 1726 | { |
@@ -1714,8 +1730,9 @@ if (m_shape != null) { | |||
1714 | 1730 | ||
1715 | public PhysicsVector GetForce() | 1731 | public PhysicsVector GetForce() |
1716 | { | 1732 | { |
1717 | if (PhysActor != null) | 1733 | PhysicsActor pa = PhysActor; |
1718 | return PhysActor.Force; | 1734 | if (pa != null) |
1735 | return pa.Force; | ||
1719 | else | 1736 | else |
1720 | return new PhysicsVector(); | 1737 | return new PhysicsVector(); |
1721 | } | 1738 | } |
@@ -2094,11 +2111,15 @@ if (m_shape != null) { | |||
2094 | 2111 | ||
2095 | public void PhysicsRequestingTerseUpdate() | 2112 | public void PhysicsRequestingTerseUpdate() |
2096 | { | 2113 | { |
2097 | if (PhysActor != null) | 2114 | PhysicsActor pa = PhysActor; |
2115 | if (pa != null) | ||
2098 | { | 2116 | { |
2099 | Vector3 newpos = new Vector3(PhysActor.Position.GetBytes(), 0); | 2117 | Vector3 newpos = new Vector3(pa.Position.GetBytes(), 0); |
2100 | 2118 | ||
2101 | if (m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.N) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.S) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.E) | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.W)) | 2119 | if (m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.N) | |
2120 | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.S) | | ||
2121 | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.E) | | ||
2122 | m_parentGroup.Scene.TestBorderCross(newpos, Cardinals.W)) | ||
2102 | { | 2123 | { |
2103 | m_parentGroup.AbsolutePosition = newpos; | 2124 | m_parentGroup.AbsolutePosition = newpos; |
2104 | return; | 2125 | return; |
@@ -2294,14 +2315,15 @@ if (m_shape != null) { | |||
2294 | if (texture != null) | 2315 | if (texture != null) |
2295 | m_shape.SculptData = texture.Data; | 2316 | m_shape.SculptData = texture.Data; |
2296 | 2317 | ||
2297 | if (PhysActor != null) | 2318 | PhysicsActor pa = PhysActor; |
2319 | if (pa != null) | ||
2298 | { | 2320 | { |
2299 | // Tricks physics engine into thinking we've changed the part shape. | 2321 | // Tricks physics engine into thinking we've changed the part shape. |
2300 | PrimitiveBaseShape m_newshape = m_shape.Copy(); | 2322 | PrimitiveBaseShape m_newshape = m_shape.Copy(); |
2301 | PhysActor.Shape = m_newshape; | 2323 | pa.Shape = m_newshape; |
2302 | m_shape = m_newshape; | 2324 | m_shape = m_newshape; |
2303 | 2325 | ||
2304 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 2326 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); |
2305 | } | 2327 | } |
2306 | } | 2328 | } |
2307 | } | 2329 | } |
@@ -2520,9 +2542,10 @@ if (m_shape != null) { | |||
2520 | 2542 | ||
2521 | public void SetBuoyancy(float fvalue) | 2543 | public void SetBuoyancy(float fvalue) |
2522 | { | 2544 | { |
2523 | if (PhysActor != null) | 2545 | PhysicsActor pa = PhysActor; |
2546 | if (pa != null) | ||
2524 | { | 2547 | { |
2525 | PhysActor.Buoyancy = fvalue; | 2548 | pa.Buoyancy = fvalue; |
2526 | } | 2549 | } |
2527 | } | 2550 | } |
2528 | 2551 | ||
@@ -2538,56 +2561,62 @@ if (m_shape != null) { | |||
2538 | 2561 | ||
2539 | public void SetFloatOnWater(int floatYN) | 2562 | public void SetFloatOnWater(int floatYN) |
2540 | { | 2563 | { |
2541 | if (PhysActor != null) | 2564 | PhysicsActor pa = PhysActor; |
2565 | if (pa != null) | ||
2542 | { | 2566 | { |
2543 | if (floatYN == 1) | 2567 | if (floatYN == 1) |
2544 | { | 2568 | { |
2545 | PhysActor.FloatOnWater = true; | 2569 | pa.FloatOnWater = true; |
2546 | } | 2570 | } |
2547 | else | 2571 | else |
2548 | { | 2572 | { |
2549 | PhysActor.FloatOnWater = false; | 2573 | pa.FloatOnWater = false; |
2550 | } | 2574 | } |
2551 | } | 2575 | } |
2552 | } | 2576 | } |
2553 | 2577 | ||
2554 | public void SetForce(PhysicsVector force) | 2578 | public void SetForce(PhysicsVector force) |
2555 | { | 2579 | { |
2556 | if (PhysActor != null) | 2580 | PhysicsActor pa = PhysActor; |
2581 | if (pa != null) | ||
2557 | { | 2582 | { |
2558 | PhysActor.Force = force; | 2583 | pa.Force = force; |
2559 | } | 2584 | } |
2560 | } | 2585 | } |
2561 | 2586 | ||
2562 | public void SetVehicleType(int type) | 2587 | public void SetVehicleType(int type) |
2563 | { | 2588 | { |
2564 | if (PhysActor != null) | 2589 | PhysicsActor pa = PhysActor; |
2590 | if (pa != null) | ||
2565 | { | 2591 | { |
2566 | PhysActor.VehicleType = type; | 2592 | pa.VehicleType = type; |
2567 | } | 2593 | } |
2568 | } | 2594 | } |
2569 | 2595 | ||
2570 | public void SetVehicleFloatParam(int param, float value) | 2596 | public void SetVehicleFloatParam(int param, float value) |
2571 | { | 2597 | { |
2572 | if (PhysActor != null) | 2598 | PhysicsActor pa = PhysActor; |
2599 | if (pa != null) | ||
2573 | { | 2600 | { |
2574 | PhysActor.VehicleFloatParam(param, value); | 2601 | pa.VehicleFloatParam(param, value); |
2575 | } | 2602 | } |
2576 | } | 2603 | } |
2577 | 2604 | ||
2578 | public void SetVehicleVectorParam(int param, PhysicsVector value) | 2605 | public void SetVehicleVectorParam(int param, PhysicsVector value) |
2579 | { | 2606 | { |
2580 | if (PhysActor != null) | 2607 | PhysicsActor pa = PhysActor; |
2608 | if (pa != null) | ||
2581 | { | 2609 | { |
2582 | PhysActor.VehicleVectorParam(param, value); | 2610 | pa.VehicleVectorParam(param, value); |
2583 | } | 2611 | } |
2584 | } | 2612 | } |
2585 | 2613 | ||
2586 | public void SetVehicleRotationParam(int param, Quaternion rotation) | 2614 | public void SetVehicleRotationParam(int param, Quaternion rotation) |
2587 | { | 2615 | { |
2588 | if (PhysActor != null) | 2616 | PhysicsActor pa = PhysActor; |
2617 | if (pa != null) | ||
2589 | { | 2618 | { |
2590 | PhysActor.VehicleRotationParam(param, rotation); | 2619 | pa.VehicleRotationParam(param, rotation); |
2591 | } | 2620 | } |
2592 | } | 2621 | } |
2593 | 2622 | ||
@@ -2615,10 +2644,11 @@ if (m_shape != null) { | |||
2615 | 2644 | ||
2616 | public void SetPhysicsAxisRotation() | 2645 | public void SetPhysicsAxisRotation() |
2617 | { | 2646 | { |
2618 | if (PhysActor != null) | 2647 | PhysicsActor pa = PhysActor; |
2648 | if (pa != null) | ||
2619 | { | 2649 | { |
2620 | PhysActor.LockAngularMotion(RotationAxis); | 2650 | pa.LockAngularMotion(RotationAxis); |
2621 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 2651 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); |
2622 | } | 2652 | } |
2623 | } | 2653 | } |
2624 | 2654 | ||
@@ -3350,8 +3380,9 @@ if (m_shape != null) { | |||
3350 | { | 3380 | { |
3351 | IsVD = false; // Switch it of for the course of this routine | 3381 | IsVD = false; // Switch it of for the course of this routine |
3352 | VolumeDetectActive = false; // and also permanently | 3382 | VolumeDetectActive = false; // and also permanently |
3353 | if (PhysActor != null) | 3383 | PhysicsActor pa = PhysActor; |
3354 | PhysActor.SetVolumeDetect(0); // Let physics know about it too | 3384 | if (pa != null) |
3385 | pa.SetVolumeDetect(0); // Let physics know about it too | ||
3355 | } | 3386 | } |
3356 | else | 3387 | else |
3357 | { | 3388 | { |
@@ -3399,18 +3430,21 @@ if (m_shape != null) { | |||
3399 | if (IsPhantom || IsAttachment) // note: this may have been changed above in the case of joints | 3430 | if (IsPhantom || IsAttachment) // note: this may have been changed above in the case of joints |
3400 | { | 3431 | { |
3401 | AddFlag(PrimFlags.Phantom); | 3432 | AddFlag(PrimFlags.Phantom); |
3402 | if (PhysActor != null) | 3433 | PhysicsActor pa = PhysActor; |
3434 | if (pa != null) | ||
3403 | { | 3435 | { |
3404 | m_parentGroup.Scene.PhysicsScene.RemovePrim(PhysActor); | 3436 | m_parentGroup.Scene.PhysicsScene.RemovePrim(pa); |
3405 | /// that's not wholesome. Had to make Scene public | 3437 | /// that's not wholesome. Had to make Scene public |
3406 | PhysActor = null; | 3438 | pa = null; |
3407 | } | 3439 | } |
3408 | } | 3440 | } |
3409 | else // Not phantom | 3441 | else // Not phantom |
3410 | { | 3442 | { |
3411 | RemFlag(PrimFlags.Phantom); | 3443 | RemFlag(PrimFlags.Phantom); |
3412 | 3444 | ||
3413 | if (PhysActor == null) | 3445 | // This is NOT safe!! |
3446 | PhysicsActor pa = PhysActor; | ||
3447 | if (pa == null) | ||
3414 | { | 3448 | { |
3415 | // It's not phantom anymore. So make sure the physics engine get's knowledge of it | 3449 | // It's not phantom anymore. So make sure the physics engine get's knowledge of it |
3416 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( | 3450 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( |
@@ -3421,9 +3455,10 @@ if (m_shape != null) { | |||
3421 | RotationOffset, | 3455 | RotationOffset, |
3422 | UsePhysics); | 3456 | UsePhysics); |
3423 | 3457 | ||
3424 | if (PhysActor != null) | 3458 | pa = PhysActor; |
3459 | if (pa != null) | ||
3425 | { | 3460 | { |
3426 | PhysActor.LocalID = LocalId; | 3461 | pa.LocalID = LocalId; |
3427 | DoPhysicsPropertyUpdate(UsePhysics, true); | 3462 | DoPhysicsPropertyUpdate(UsePhysics, true); |
3428 | if (m_parentGroup != null) | 3463 | if (m_parentGroup != null) |
3429 | { | 3464 | { |
@@ -3442,14 +3477,14 @@ if (m_shape != null) { | |||
3442 | (CollisionSound != UUID.Zero) | 3477 | (CollisionSound != UUID.Zero) |
3443 | ) | 3478 | ) |
3444 | { | 3479 | { |
3445 | PhysActor.OnCollisionUpdate += PhysicsCollision; | 3480 | pa.OnCollisionUpdate += PhysicsCollision; |
3446 | PhysActor.SubscribeEvents(1000); | 3481 | pa.SubscribeEvents(1000); |
3447 | } | 3482 | } |
3448 | } | 3483 | } |
3449 | } | 3484 | } |
3450 | else // it already has a physical representation | 3485 | else // it already has a physical representation |
3451 | { | 3486 | { |
3452 | PhysActor.IsPhysical = UsePhysics; | 3487 | pa.IsPhysical = UsePhysics; |
3453 | 3488 | ||
3454 | DoPhysicsPropertyUpdate(UsePhysics, false); // Update physical status. If it's phantom this will remove the prim | 3489 | DoPhysicsPropertyUpdate(UsePhysics, false); // Update physical status. If it's phantom this will remove the prim |
3455 | if (m_parentGroup != null) | 3490 | if (m_parentGroup != null) |
@@ -3472,20 +3507,21 @@ if (m_shape != null) { | |||
3472 | // Defensive programming calls for a check here. | 3507 | // Defensive programming calls for a check here. |
3473 | // Better would be throwing an exception that could be catched by a unit test as the internal | 3508 | // Better would be throwing an exception that could be catched by a unit test as the internal |
3474 | // logic should make sure, this Physactor is always here. | 3509 | // logic should make sure, this Physactor is always here. |
3475 | if (this.PhysActor != null) | 3510 | PhysicsActor pa = this.PhysActor; |
3511 | if (pa != null) | ||
3476 | { | 3512 | { |
3477 | PhysActor.SetVolumeDetect(1); | 3513 | pa.SetVolumeDetect(1); |
3478 | AddFlag(PrimFlags.Phantom); // We set this flag also if VD is active | 3514 | AddFlag(PrimFlags.Phantom); // We set this flag also if VD is active |
3479 | this.VolumeDetectActive = true; | 3515 | this.VolumeDetectActive = true; |
3480 | } | 3516 | } |
3481 | |||
3482 | } | 3517 | } |
3483 | else | 3518 | else |
3484 | { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like | 3519 | { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like |
3485 | // (mumbles, well, at least if you have infinte CPU powers :-)) | 3520 | // (mumbles, well, at least if you have infinte CPU powers :-)) |
3486 | if (this.PhysActor != null) | 3521 | PhysicsActor pa = this.PhysActor; |
3522 | if (pa != null) | ||
3487 | { | 3523 | { |
3488 | PhysActor.SetVolumeDetect(0); | 3524 | pa.SetVolumeDetect(0); |
3489 | } | 3525 | } |
3490 | this.VolumeDetectActive = false; | 3526 | this.VolumeDetectActive = false; |
3491 | } | 3527 | } |
@@ -3543,10 +3579,11 @@ if (m_shape != null) { | |||
3543 | m_shape.PathTaperY = shapeBlock.PathTaperY; | 3579 | m_shape.PathTaperY = shapeBlock.PathTaperY; |
3544 | m_shape.PathTwist = shapeBlock.PathTwist; | 3580 | m_shape.PathTwist = shapeBlock.PathTwist; |
3545 | m_shape.PathTwistBegin = shapeBlock.PathTwistBegin; | 3581 | m_shape.PathTwistBegin = shapeBlock.PathTwistBegin; |
3546 | if (PhysActor != null) | 3582 | PhysicsActor pa = PhysActor; |
3583 | if (pa != null) | ||
3547 | { | 3584 | { |
3548 | PhysActor.Shape = m_shape; | 3585 | pa.Shape = m_shape; |
3549 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 3586 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(pa); |
3550 | } | 3587 | } |
3551 | 3588 | ||
3552 | // This is what makes vehicle trailers work | 3589 | // This is what makes vehicle trailers work |
@@ -3647,19 +3684,21 @@ if (m_shape != null) { | |||
3647 | ) | 3684 | ) |
3648 | { | 3685 | { |
3649 | // subscribe to physics updates. | 3686 | // subscribe to physics updates. |
3650 | if (PhysActor != null) | 3687 | PhysicsActor pa = PhysActor; |
3688 | if (pa != null) | ||
3651 | { | 3689 | { |
3652 | PhysActor.OnCollisionUpdate += PhysicsCollision; | 3690 | pa.OnCollisionUpdate += PhysicsCollision; |
3653 | PhysActor.SubscribeEvents(1000); | 3691 | pa.SubscribeEvents(1000); |
3654 | 3692 | ||
3655 | } | 3693 | } |
3656 | } | 3694 | } |
3657 | else | 3695 | else |
3658 | { | 3696 | { |
3659 | if (PhysActor != null) | 3697 | PhysicsActor pa = PhysActor; |
3698 | if (pa != null) | ||
3660 | { | 3699 | { |
3661 | PhysActor.UnSubscribeEvents(); | 3700 | pa.UnSubscribeEvents(); |
3662 | PhysActor.OnCollisionUpdate -= PhysicsCollision; | 3701 | pa.OnCollisionUpdate -= PhysicsCollision; |
3663 | } | 3702 | } |
3664 | } | 3703 | } |
3665 | 3704 | ||
@@ -3736,7 +3775,7 @@ if (m_shape != null) { | |||
3736 | public override string ToString() | 3775 | public override string ToString() |
3737 | { | 3776 | { |
3738 | return String.Format("{0} {1} (parent {2}))", Name, UUID, ParentGroup); | 3777 | return String.Format("{0} {1} (parent {2}))", Name, UUID, ParentGroup); |
3739 | } | 3778 | } |
3740 | 3779 | ||
3741 | #endregion Public Methods | 3780 | #endregion Public Methods |
3742 | 3781 | ||
@@ -3784,11 +3823,11 @@ if (m_shape != null) { | |||
3784 | _everyoneMask &= _nextOwnerMask; | 3823 | _everyoneMask &= _nextOwnerMask; |
3785 | 3824 | ||
3786 | Inventory.ApplyNextOwnerPermissions(); | 3825 | Inventory.ApplyNextOwnerPermissions(); |
3787 | } | 3826 | } |
3788 | 3827 | ||
3789 | public bool CanBeDeleted() | 3828 | public bool CanBeDeleted() |
3790 | { | 3829 | { |
3791 | return Inventory.CanBeDeleted(); | 3830 | return Inventory.CanBeDeleted(); |
3792 | } | 3831 | } |
3793 | } | 3832 | } |
3794 | } | 3833 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 76bcd7e..098e010 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -105,7 +105,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
105 | public void ForceInventoryPersistence() | 105 | public void ForceInventoryPersistence() |
106 | { | 106 | { |
107 | HasInventoryChanged = true; | 107 | HasInventoryChanged = true; |
108 | } | 108 | } |
109 | 109 | ||
110 | /// <summary> | 110 | /// <summary> |
111 | /// Reset UUIDs for all the items in the prim's inventory. This involves either generating | 111 | /// Reset UUIDs for all the items in the prim's inventory. This involves either generating |
@@ -164,7 +164,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
164 | /// <summary> | 164 | /// <summary> |
165 | /// Change every item in this inventory to a new group. | 165 | /// Change every item in this inventory to a new group. |
166 | /// </summary> | 166 | /// </summary> |
167 | /// <param name="groupID"></param> | 167 | /// <param name="groupID"></param> |
168 | public void ChangeInventoryGroup(UUID groupID) | 168 | public void ChangeInventoryGroup(UUID groupID) |
169 | { | 169 | { |
170 | lock (Items) | 170 | lock (Items) |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 23fe2d3..0e1b8d9 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -36,6 +36,7 @@ using OpenSim.Framework.Communications.Cache; | |||
36 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
37 | using OpenSim.Region.Framework.Scenes.Types; | 37 | using OpenSim.Region.Framework.Scenes.Types; |
38 | using OpenSim.Region.Physics.Manager; | 38 | using OpenSim.Region.Physics.Manager; |
39 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
39 | 40 | ||
40 | namespace OpenSim.Region.Framework.Scenes | 41 | namespace OpenSim.Region.Framework.Scenes |
41 | { | 42 | { |
@@ -775,7 +776,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
775 | // Moved this from SendInitialData to ensure that m_appearance is initialized | 776 | // Moved this from SendInitialData to ensure that m_appearance is initialized |
776 | // before the inventory is processed in MakeRootAgent. This fixes a race condition | 777 | // before the inventory is processed in MakeRootAgent. This fixes a race condition |
777 | // related to the handling of attachments | 778 | // related to the handling of attachments |
778 | //m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); | 779 | //m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); |
779 | if (m_scene.TestBorderCross(pos, Cardinals.E)) | 780 | if (m_scene.TestBorderCross(pos, Cardinals.E)) |
780 | { | 781 | { |
781 | Border crossedBorder = m_scene.GetCrossedBorder(pos, Cardinals.E); | 782 | Border crossedBorder = m_scene.GetCrossedBorder(pos, Cardinals.E); |
@@ -1234,7 +1235,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1234 | if ((flags & (uint) AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0) | 1235 | if ((flags & (uint) AgentManager.ControlFlags.AGENT_CONTROL_STAND_UP) != 0) |
1235 | { | 1236 | { |
1236 | StandUp(); | 1237 | StandUp(); |
1237 | } | 1238 | } |
1238 | 1239 | ||
1239 | // Check if Client has camera in 'follow cam' or 'build' mode. | 1240 | // Check if Client has camera in 'follow cam' or 'build' mode. |
1240 | Vector3 camdif = (Vector3.One * m_bodyRot - Vector3.One * CameraRotation); | 1241 | Vector3 camdif = (Vector3.One * m_bodyRot - Vector3.One * CameraRotation); |
@@ -1488,7 +1489,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1488 | { | 1489 | { |
1489 | // m_log.DebugFormat("{0} {1}", update_movementflag, (update_rotation && DCFlagKeyPressed)); | 1490 | // m_log.DebugFormat("{0} {1}", update_movementflag, (update_rotation && DCFlagKeyPressed)); |
1490 | // m_log.DebugFormat( | 1491 | // m_log.DebugFormat( |
1491 | // "In {0} adding velocity to {1} of {2}", m_scene.RegionInfo.RegionName, Name, agent_control_v3); | 1492 | // "In {0} adding velocity to {1} of {2}", m_scene.RegionInfo.RegionName, Name, agent_control_v3); |
1492 | 1493 | ||
1493 | AddNewMovement(agent_control_v3, q); | 1494 | AddNewMovement(agent_control_v3, q); |
1494 | 1495 | ||
@@ -2269,7 +2270,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2269 | { | 2270 | { |
2270 | //Record the time we enter this state so we know whether to "land" or not | 2271 | //Record the time we enter this state so we know whether to "land" or not |
2271 | m_animPersistUntil = DateTime.Now.Ticks; | 2272 | m_animPersistUntil = DateTime.Now.Ticks; |
2272 | return "FALLDOWN"; | 2273 | return "FALLDOWN"; // this falling animation is invoked too frequently when capsule tilt correction is used - why? |
2273 | } | 2274 | } |
2274 | } | 2275 | } |
2275 | } | 2276 | } |
@@ -2305,7 +2306,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2305 | /// Rotate the avatar to the given rotation and apply a movement in the given relative vector | 2306 | /// Rotate the avatar to the given rotation and apply a movement in the given relative vector |
2306 | /// </summary> | 2307 | /// </summary> |
2307 | /// <param name="vec">The vector in which to move. This is relative to the rotation argument</param> | 2308 | /// <param name="vec">The vector in which to move. This is relative to the rotation argument</param> |
2308 | /// <param name="rotation">The direction in which this avatar should now face. | 2309 | /// <param name="rotation">The direction in which this avatar should now face. |
2309 | public void AddNewMovement(Vector3 vec, Quaternion rotation) | 2310 | public void AddNewMovement(Vector3 vec, Quaternion rotation) |
2310 | { | 2311 | { |
2311 | if (m_isChildAgent) | 2312 | if (m_isChildAgent) |
@@ -2648,7 +2649,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2648 | /// Tell the client for this scene presence what items it should be wearing now | 2649 | /// Tell the client for this scene presence what items it should be wearing now |
2649 | /// </summary> | 2650 | /// </summary> |
2650 | public void SendWearables() | 2651 | public void SendWearables() |
2651 | { | 2652 | { |
2652 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | 2653 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); |
2653 | } | 2654 | } |
2654 | 2655 | ||
@@ -2934,8 +2935,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
2934 | else if (dir > 3 && dir < 7) // Heading Sout | 2935 | else if (dir > 3 && dir < 7) // Heading Sout |
2935 | neighboury--; | 2936 | neighboury--; |
2936 | 2937 | ||
2937 | ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | 2938 | int x = (int)(neighbourx * Constants.RegionSize); |
2938 | SimpleRegionInfo neighbourRegion = m_scene.RequestNeighbouringRegionInfo(neighbourHandle); | 2939 | int y = (int)(neighboury * Constants.RegionSize); |
2940 | GridRegion neighbourRegion = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, x, y); | ||
2939 | 2941 | ||
2940 | if (neighbourRegion == null) | 2942 | if (neighbourRegion == null) |
2941 | { | 2943 | { |
@@ -3173,7 +3175,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3173 | else | 3175 | else |
3174 | { | 3176 | { |
3175 | wears[i++] = UUID.Zero; | 3177 | wears[i++] = UUID.Zero; |
3176 | wears[i++] = UUID.Zero; | 3178 | wears[i++] = UUID.Zero; |
3177 | } | 3179 | } |
3178 | } | 3180 | } |
3179 | cAgent.Wearables = wears; | 3181 | cAgent.Wearables = wears; |
@@ -3485,7 +3487,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3485 | 3487 | ||
3486 | public bool HasAttachments() | 3488 | public bool HasAttachments() |
3487 | { | 3489 | { |
3488 | return m_attachments.Count > 0; | 3490 | return m_attachments.Count > 0; |
3489 | } | 3491 | } |
3490 | 3492 | ||
3491 | public bool HasScriptedAttachments() | 3493 | public bool HasScriptedAttachments() |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index fe74158..f7544ac 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -122,13 +122,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
122 | "[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); | 122 | "[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); |
123 | return null; | 123 | return null; |
124 | } | 124 | } |
125 | } | 125 | } |
126 | 126 | ||
127 | /// <summary> | 127 | /// <summary> |
128 | /// Serialize a scene object to the original xml format | 128 | /// Serialize a scene object to the original xml format |
129 | /// </summary> | 129 | /// </summary> |
130 | /// <param name="sceneObject"></param> | 130 | /// <param name="sceneObject"></param> |
131 | /// <returns></returns> | 131 | /// <returns></returns> |
132 | public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject) | 132 | public static string ToOriginalXmlFormat(SceneObjectGroup sceneObject) |
133 | { | 133 | { |
134 | using (StringWriter sw = new StringWriter()) | 134 | using (StringWriter sw = new StringWriter()) |
@@ -140,13 +140,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
140 | 140 | ||
141 | return sw.ToString(); | 141 | return sw.ToString(); |
142 | } | 142 | } |
143 | } | 143 | } |
144 | 144 | ||
145 | /// <summary> | 145 | /// <summary> |
146 | /// Serialize a scene object to the original xml format | 146 | /// Serialize a scene object to the original xml format |
147 | /// </summary> | 147 | /// </summary> |
148 | /// <param name="sceneObject"></param> | 148 | /// <param name="sceneObject"></param> |
149 | /// <returns></returns> | 149 | /// <returns></returns> |
150 | public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer) | 150 | public static void ToOriginalXmlFormat(SceneObjectGroup sceneObject, XmlTextWriter writer) |
151 | { | 151 | { |
152 | //m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", Name); | 152 | //m_log.DebugFormat("[SERIALIZER]: Starting serialization of {0}", Name); |
@@ -238,13 +238,13 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
238 | m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); | 238 | m_log.ErrorFormat("[SERIALIZER]: Deserialization of xml failed with {0}. xml was {1}", e, xmlData); |
239 | return null; | 239 | return null; |
240 | } | 240 | } |
241 | } | 241 | } |
242 | 242 | ||
243 | /// <summary> | 243 | /// <summary> |
244 | /// Serialize a scene object to the 'xml2' format. | 244 | /// Serialize a scene object to the 'xml2' format. |
245 | /// </summary> | 245 | /// </summary> |
246 | /// <param name="sceneObject"></param> | 246 | /// <param name="sceneObject"></param> |
247 | /// <returns></returns> | 247 | /// <returns></returns> |
248 | public static string ToXml2Format(SceneObjectGroup sceneObject) | 248 | public static string ToXml2Format(SceneObjectGroup sceneObject) |
249 | { | 249 | { |
250 | using (StringWriter sw = new StringWriter()) | 250 | using (StringWriter sw = new StringWriter()) |
@@ -262,7 +262,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
262 | /// Serialize a scene object to the 'xml2' format. | 262 | /// Serialize a scene object to the 'xml2' format. |
263 | /// </summary> | 263 | /// </summary> |
264 | /// <param name="sceneObject"></param> | 264 | /// <param name="sceneObject"></param> |
265 | /// <returns></returns> | 265 | /// <returns></returns> |
266 | public static void ToXml2Format(SceneObjectGroup sceneObject, XmlTextWriter writer) | 266 | public static void ToXml2Format(SceneObjectGroup sceneObject, XmlTextWriter writer) |
267 | { | 267 | { |
268 | //m_log.DebugFormat("[SERIALIZER]: Starting serialization of SOG {0} to XML2", Name); | 268 | //m_log.DebugFormat("[SERIALIZER]: Starting serialization of SOG {0} to XML2", Name); |
@@ -288,6 +288,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
288 | writer.WriteEndElement(); // End of SceneObjectGroup | 288 | writer.WriteEndElement(); // End of SceneObjectGroup |
289 | 289 | ||
290 | //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0} to XML2, {1}ms", Name, System.Environment.TickCount - time); | 290 | //m_log.DebugFormat("[SERIALIZER]: Finished serialization of SOG {0} to XML2, {1}ms", Name, System.Environment.TickCount - time); |
291 | } | 291 | } |
292 | } | 292 | } |
293 | } | 293 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs index 7fa1b8c..cf0f345 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneXmlLoader.cs | |||
@@ -236,7 +236,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
236 | } | 236 | } |
237 | 237 | ||
238 | SavePrimListToXml2(primList, fileName); | 238 | SavePrimListToXml2(primList, fileName); |
239 | } | 239 | } |
240 | 240 | ||
241 | public static void SavePrimListToXml2(List<EntityBase> entityList, string fileName) | 241 | public static void SavePrimListToXml2(List<EntityBase> entityList, string fileName) |
242 | { | 242 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs index 7f44bf1..ee288b3 100644 --- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs | |||
@@ -450,7 +450,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
450 | { | 450 | { |
451 | addFrameMS(ms); | 451 | addFrameMS(ms); |
452 | addAgentMS(ms); | 452 | addAgentMS(ms); |
453 | } | 453 | } |
454 | 454 | ||
455 | #endregion | 455 | #endregion |
456 | } | 456 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs index 3b0e77f..fc66c85 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/EntityManagerTests.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
44 | { | 44 | { |
45 | [TestFixture, LongRunning] | 45 | [TestFixture, LongRunning] |
46 | public class EntityManagerTests | 46 | public class EntityManagerTests |
47 | { | 47 | { |
48 | static public Random random; | 48 | static public Random random; |
49 | SceneObjectGroup found; | 49 | SceneObjectGroup found; |
50 | Scene scene = SceneSetupHelpers.SetupScene(); | 50 | Scene scene = SceneSetupHelpers.SetupScene(); |
@@ -81,13 +81,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
81 | 81 | ||
82 | Assert.That(entman.ContainsKey(obj1), Is.False); | 82 | Assert.That(entman.ContainsKey(obj1), Is.False); |
83 | Assert.That(entman.ContainsKey(li1), Is.False); | 83 | Assert.That(entman.ContainsKey(li1), Is.False); |
84 | Assert.That(entman.ContainsKey(obj2), Is.False); | 84 | Assert.That(entman.ContainsKey(obj2), Is.False); |
85 | Assert.That(entman.ContainsKey(li2), Is.False); | 85 | Assert.That(entman.ContainsKey(li2), Is.False); |
86 | } | 86 | } |
87 | 87 | ||
88 | [Test] | 88 | [Test] |
89 | public void T011_ThreadAddRemoveTest() | 89 | public void T011_ThreadAddRemoveTest() |
90 | { | 90 | { |
91 | TestHelper.InMethod(); | 91 | TestHelper.InMethod(); |
92 | // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); | 92 | // Console.WriteLine("Beginning test {0}", MethodBase.GetCurrentMethod()); |
93 | 93 | ||
@@ -148,12 +148,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
148 | int size = random.Next(40,80); | 148 | int size = random.Next(40,80); |
149 | char ch ; | 149 | char ch ; |
150 | for (int i=0; i<size; i++) | 150 | for (int i=0; i<size; i++) |
151 | { | 151 | { |
152 | ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; | 152 | ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; |
153 | name.Append(ch); | 153 | name.Append(ch); |
154 | } | 154 | } |
155 | return name.ToString(); | 155 | return name.ToString(); |
156 | } | 156 | } |
157 | } | 157 | } |
158 | 158 | ||
159 | public class NewTestThreads | 159 | public class NewTestThreads |
@@ -179,4 +179,4 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
179 | entman.Remove(sog.UUID); | 179 | entman.Remove(sog.UUID); |
180 | } | 180 | } |
181 | } | 181 | } |
182 | } \ No newline at end of file | 182 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs index f6737a5..5c9e66f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using NUnit.Framework; | 29 | using NUnit.Framework; |
30 | using OpenMetaverse; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.Framework.Scenes.Tests | 34 | namespace OpenSim.Region.Framework.Scenes.Tests |
34 | { | 35 | { |
@@ -65,7 +66,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
65 | throw new NotImplementedException(); | 66 | throw new NotImplementedException(); |
66 | } | 67 | } |
67 | 68 | ||
68 | public override bool OtherRegionUp(RegionInfo thisRegion) | 69 | public override void OtherRegionUp(GridRegion otherRegion) |
69 | { | 70 | { |
70 | throw new NotImplementedException(); | 71 | throw new NotImplementedException(); |
71 | } | 72 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 105446d..288fb36 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | |||
@@ -46,13 +46,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
46 | /// </summary> | 46 | /// </summary> |
47 | [TestFixture] | 47 | [TestFixture] |
48 | public class SceneObjectBasicTests | 48 | public class SceneObjectBasicTests |
49 | { | 49 | { |
50 | /// <summary> | 50 | /// <summary> |
51 | /// Test adding an object to a scene. | 51 | /// Test adding an object to a scene. |
52 | /// </summary> | 52 | /// </summary> |
53 | [Test, LongRunning] | 53 | [Test, LongRunning] |
54 | public void TestAddSceneObject() | 54 | public void TestAddSceneObject() |
55 | { | 55 | { |
56 | TestHelper.InMethod(); | 56 | TestHelper.InMethod(); |
57 | 57 | ||
58 | Scene scene = SceneSetupHelpers.SetupScene(); | 58 | Scene scene = SceneSetupHelpers.SetupScene(); |
@@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
61 | 61 | ||
62 | //m_log.Debug("retrievedPart : {0}", retrievedPart); | 62 | //m_log.Debug("retrievedPart : {0}", retrievedPart); |
63 | // If the parts have the same UUID then we will consider them as one and the same | 63 | // If the parts have the same UUID then we will consider them as one and the same |
64 | Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); | 64 | Assert.That(retrievedPart.UUID, Is.EqualTo(part.UUID)); |
65 | } | 65 | } |
66 | 66 | ||
67 | /// <summary> | 67 | /// <summary> |
@@ -72,11 +72,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
72 | { | 72 | { |
73 | TestHelper.InMethod(); | 73 | TestHelper.InMethod(); |
74 | 74 | ||
75 | TestScene scene = SceneSetupHelpers.SetupScene(); | 75 | TestScene scene = SceneSetupHelpers.SetupScene(); |
76 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | 76 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); |
77 | scene.DeleteSceneObject(part.ParentGroup, false); | 77 | scene.DeleteSceneObject(part.ParentGroup, false); |
78 | 78 | ||
79 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 79 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); |
80 | Assert.That(retrievedPart, Is.Null); | 80 | Assert.That(retrievedPart, Is.Null); |
81 | } | 81 | } |
82 | 82 | ||
@@ -115,13 +115,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
115 | //[Test] | 115 | //[Test] |
116 | //public void TestDeleteSceneObjectAsyncToUserInventory() | 116 | //public void TestDeleteSceneObjectAsyncToUserInventory() |
117 | //{ | 117 | //{ |
118 | // TestHelper.InMethod(); | 118 | // TestHelper.InMethod(); |
119 | // //log4net.Config.XmlConfigurator.Configure(); | 119 | // //log4net.Config.XmlConfigurator.Configure(); |
120 | 120 | ||
121 | // UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 121 | // UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
122 | // string myObjectName = "Fred"; | 122 | // string myObjectName = "Fred"; |
123 | 123 | ||
124 | // TestScene scene = SceneSetupHelpers.SetupScene(); | 124 | // TestScene scene = SceneSetupHelpers.SetupScene(); |
125 | // SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene, myObjectName); | 125 | // SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene, myObjectName); |
126 | 126 | ||
127 | // Assert.That( | 127 | // Assert.That( |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index bf13607..e15dc84 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Linking tests | 46 | /// Linking tests |
47 | /// </summary> | 47 | /// </summary> |
48 | [TestFixture] | 48 | [TestFixture] |
49 | public class SceneObjectLinkingTests | 49 | public class SceneObjectLinkingTests |
50 | { | 50 | { |
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -174,13 +174,13 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
174 | // Link grp4 to grp3. | 174 | // Link grp4 to grp3. |
175 | grp3.LinkToGroup(grp4); | 175 | grp3.LinkToGroup(grp4); |
176 | 176 | ||
177 | // At this point we should have 4 parts total in two groups. | 177 | // At this point we should have 4 parts total in two groups. |
178 | Assert.That(grp1.Children.Count == 2); | 178 | Assert.That(grp1.Children.Count == 2); |
179 | Assert.That(grp2.IsDeleted, "Group 2 was not registered as deleted after link."); | 179 | Assert.That(grp2.IsDeleted, "Group 2 was not registered as deleted after link."); |
180 | Assert.That(grp2.Children.Count, Is.EqualTo(0), "Group 2 still contained parts after delink."); | 180 | Assert.That(grp2.Children.Count, Is.EqualTo(0), "Group 2 still contained parts after delink."); |
181 | Assert.That(grp3.Children.Count == 2); | 181 | Assert.That(grp3.Children.Count == 2); |
182 | Assert.That(grp4.IsDeleted, "Group 4 was not registered as deleted after link."); | 182 | Assert.That(grp4.IsDeleted, "Group 4 was not registered as deleted after link."); |
183 | Assert.That(grp4.Children.Count, Is.EqualTo(0), "Group 4 still contained parts after delink."); | 183 | Assert.That(grp4.Children.Count, Is.EqualTo(0), "Group 4 still contained parts after delink."); |
184 | 184 | ||
185 | if (debugtest) | 185 | if (debugtest) |
186 | { | 186 | { |
@@ -194,7 +194,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
194 | m_log.Debug("Group3: Pos:"+grp3.AbsolutePosition+", Rot:"+grp3.Rotation); | 194 | m_log.Debug("Group3: Pos:"+grp3.AbsolutePosition+", Rot:"+grp3.Rotation); |
195 | m_log.Debug("Group3: Prim1: OffsetPosition:"+part3.OffsetPosition+", OffsetRotation:"+part3.RotationOffset); | 195 | m_log.Debug("Group3: Prim1: OffsetPosition:"+part3.OffsetPosition+", OffsetRotation:"+part3.RotationOffset); |
196 | m_log.Debug("Group3: Prim2: OffsetPosition:"+part4.OffsetPosition+", OffsetRotation:"+part4.RotationOffset); | 196 | m_log.Debug("Group3: Prim2: OffsetPosition:"+part4.OffsetPosition+", OffsetRotation:"+part4.RotationOffset); |
197 | } | 197 | } |
198 | 198 | ||
199 | // Required for linking | 199 | // Required for linking |
200 | grp1.RootPart.UpdateFlag = 0; | 200 | grp1.RootPart.UpdateFlag = 0; |
@@ -253,6 +253,6 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
253 | && (part4.RotationOffset.Y - compareQuaternion.Y < 0.00003) | 253 | && (part4.RotationOffset.Y - compareQuaternion.Y < 0.00003) |
254 | && (part4.RotationOffset.Z - compareQuaternion.Z < 0.00003) | 254 | && (part4.RotationOffset.Z - compareQuaternion.Z < 0.00003) |
255 | && (part4.RotationOffset.W - compareQuaternion.W < 0.00003)); | 255 | && (part4.RotationOffset.W - compareQuaternion.W < 0.00003)); |
256 | } | 256 | } |
257 | } | 257 | } |
258 | } | 258 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs index 1c9bce4..8a27b7b 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs | |||
@@ -41,11 +41,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
41 | public class SceneTests | 41 | public class SceneTests |
42 | { | 42 | { |
43 | private class FakeStorageManager : StorageManager | 43 | private class FakeStorageManager : StorageManager |
44 | { | 44 | { |
45 | private class FakeRegionDataStore : IRegionDataStore | 45 | private class FakeRegionDataStore : IRegionDataStore |
46 | { | 46 | { |
47 | public void Initialise(string filename) | 47 | public void Initialise(string filename) |
48 | { | 48 | { |
49 | } | 49 | } |
50 | 50 | ||
51 | public void Dispose() | 51 | public void Dispose() |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs index 1d460dd..b46eb8e 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/StandaloneTeleportTests.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
44 | { | 44 | { |
45 | /// <summary> | 45 | /// <summary> |
46 | /// Teleport tests in a standalone OpenSim | 46 | /// Teleport tests in a standalone OpenSim |
47 | /// </summary> | 47 | /// </summary> |
48 | [TestFixture] | 48 | [TestFixture] |
49 | public class StandaloneTeleportTests | 49 | public class StandaloneTeleportTests |
50 | { | 50 | { |
@@ -52,7 +52,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
52 | /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. | 52 | /// Test a teleport between two regions that are not neighbours and do not share any neighbours in common. |
53 | /// </summary> | 53 | /// </summary> |
54 | /// Does not yet do what is says on the tin. | 54 | /// Does not yet do what is says on the tin. |
55 | [Test, LongRunning] | 55 | /// Commenting for now |
56 | //[Test, LongRunning] | ||
56 | public void TestSimpleNotNeighboursTeleport() | 57 | public void TestSimpleNotNeighboursTeleport() |
57 | { | 58 | { |
58 | TestHelper.InMethod(); | 59 | TestHelper.InMethod(); |
@@ -117,14 +118,15 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
117 | // shared module | 118 | // shared module |
118 | ISharedRegionModule interregionComms = new RESTInterregionComms(); | 119 | ISharedRegionModule interregionComms = new RESTInterregionComms(); |
119 | 120 | ||
120 | Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000, cm); | ||
121 | SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | ||
122 | sceneA.RegisterRegionWithGrid(); | ||
123 | 121 | ||
124 | Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010, cm); | 122 | Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010, cm, "grid"); |
125 | SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); | 123 | SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms); |
126 | sceneB.RegisterRegionWithGrid(); | 124 | sceneB.RegisterRegionWithGrid(); |
127 | 125 | ||
126 | Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000, cm, "grid"); | ||
127 | SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms); | ||
128 | sceneA.RegisterRegionWithGrid(); | ||
129 | |||
128 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); | 130 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000041"); |
129 | TestClient client = SceneSetupHelpers.AddRootAgent(sceneA, agentId); | 131 | TestClient client = SceneSetupHelpers.AddRootAgent(sceneA, agentId); |
130 | 132 | ||
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs index f449e18..525a93a 100644 --- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs +++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
41 | { | 41 | { |
42 | /// <summary> | 42 | /// <summary> |
43 | /// Gather uuids for a given entity. | 43 | /// Gather uuids for a given entity. |
44 | /// </summary> | 44 | /// </summary> |
45 | /// | 45 | /// |
46 | /// This does a deep inspection of the entity to retrieve all the assets it uses (whether as textures, as scripts | 46 | /// This does a deep inspection of the entity to retrieve all the assets it uses (whether as textures, as scripts |
47 | /// contained in inventory, as scripts contained in objects contained in another object's inventory, etc. Assets | 47 | /// contained in inventory, as scripts contained in objects contained in another object's inventory, etc. Assets |
@@ -82,7 +82,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
82 | /// | 82 | /// |
83 | /// <param name="assetUuid">The uuid of the asset for which to gather referenced assets</param> | 83 | /// <param name="assetUuid">The uuid of the asset for which to gather referenced assets</param> |
84 | /// <param name="assetType">The type of the asset for the uuid given</param> | 84 | /// <param name="assetType">The type of the asset for the uuid given</param> |
85 | /// <param name="assetUuids">The assets gathered</param> | 85 | /// <param name="assetUuids">The assets gathered</param> |
86 | public void GatherAssetUuids(UUID assetUuid, AssetType assetType, IDictionary<UUID, int> assetUuids) | 86 | public void GatherAssetUuids(UUID assetUuid, AssetType assetType, IDictionary<UUID, int> assetUuids) |
87 | { | 87 | { |
88 | assetUuids[assetUuid] = 1; | 88 | assetUuids[assetUuid] = 1; |
@@ -142,7 +142,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
142 | 142 | ||
143 | // If the prim is a sculpt then preserve this information too | 143 | // If the prim is a sculpt then preserve this information too |
144 | if (part.Shape.SculptTexture != UUID.Zero) | 144 | if (part.Shape.SculptTexture != UUID.Zero) |
145 | assetUuids[part.Shape.SculptTexture] = 1; | 145 | assetUuids[part.Shape.SculptTexture] = 1; |
146 | 146 | ||
147 | TaskInventoryDictionary taskDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); | 147 | TaskInventoryDictionary taskDictionary = (TaskInventoryDictionary)part.TaskInventory.Clone(); |
148 | 148 | ||
@@ -167,7 +167,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
167 | 167 | ||
168 | /// <summary> | 168 | /// <summary> |
169 | /// The callback made when we request the asset for an object from the asset service. | 169 | /// The callback made when we request the asset for an object from the asset service. |
170 | /// </summary> | 170 | /// </summary> |
171 | protected void AssetReceived(string id, Object sender, AssetBase asset) | 171 | protected void AssetReceived(string id, Object sender, AssetBase asset) |
172 | { | 172 | { |
173 | lock (this) | 173 | lock (this) |
@@ -242,7 +242,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
242 | AssetBase assetBase = GetAsset(wearableAssetUuid); | 242 | AssetBase assetBase = GetAsset(wearableAssetUuid); |
243 | 243 | ||
244 | if (null != assetBase) | 244 | if (null != assetBase) |
245 | { | 245 | { |
246 | //m_log.Debug(new System.Text.ASCIIEncoding().GetString(bodypartAsset.Data)); | 246 | //m_log.Debug(new System.Text.ASCIIEncoding().GetString(bodypartAsset.Data)); |
247 | AssetWearable wearableAsset = new AssetBodypart(wearableAssetUuid, assetBase.Data); | 247 | AssetWearable wearableAsset = new AssetBodypart(wearableAssetUuid, assetBase.Data); |
248 | wearableAsset.Decode(); | 248 | wearableAsset.Decode(); |
@@ -275,6 +275,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
275 | SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(xml); | 275 | SceneObjectGroup sog = SceneObjectSerializer.FromOriginalXmlFormat(xml); |
276 | GatherAssetUuids(sog, assetUuids); | 276 | GatherAssetUuids(sog, assetUuids); |
277 | } | 277 | } |
278 | } | 278 | } |
279 | } | 279 | } |
280 | } \ No newline at end of file | 280 | } \ No newline at end of file |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 4a2d7b5..605645b 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -601,7 +601,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
601 | if (names.Length > 1) | 601 | if (names.Length > 1) |
602 | return names[1]; | 602 | return names[1]; |
603 | return names[0]; | 603 | return names[0]; |
604 | } | 604 | } |
605 | } | 605 | } |
606 | 606 | ||
607 | public IScene Scene | 607 | public IScene Scene |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs index c49d942..773507c 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Chat/RegionState.cs | |||
@@ -351,7 +351,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat | |||
351 | { | 351 | { |
352 | m_log.DebugFormat("[IRC-Region {0}] dropping message {1} on channel {2}", Region, msg, msg.Channel); | 352 | m_log.DebugFormat("[IRC-Region {0}] dropping message {1} on channel {2}", Region, msg, msg.Channel); |
353 | return; | 353 | return; |
354 | } | 354 | } |
355 | 355 | ||
356 | ScenePresence avatar = null; | 356 | ScenePresence avatar = null; |
357 | string fromName = msg.From; | 357 | string fromName = msg.From; |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs index 9ba09ed..46ad30f 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDialplan.cs | |||
@@ -97,8 +97,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
97 | </document>", Context, Realm); | 97 | </document>", Context, Realm); |
98 | } | 98 | } |
99 | 99 | ||
100 | return response; | 100 | return response; |
101 | } | 101 | } |
102 | } | 102 | } |
103 | 103 | ||
104 | } | 104 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs index 5d90a8f..df6e0e7 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchDirectory.cs | |||
@@ -138,7 +138,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
138 | response["str_response_string"] = ""; | 138 | response["str_response_string"] = ""; |
139 | } | 139 | } |
140 | } | 140 | } |
141 | return response; | 141 | return response; |
142 | } | 142 | } |
143 | 143 | ||
144 | private Hashtable HandleRegister(string Context, string Realm, Hashtable request) | 144 | private Hashtable HandleRegister(string Context, string Realm, Hashtable request) |
@@ -309,17 +309,17 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
309 | "</document>\r\n", | 309 | "</document>\r\n", |
310 | domain, Context); | 310 | domain, Context); |
311 | 311 | ||
312 | return response; | 312 | return response; |
313 | } | 313 | } |
314 | 314 | ||
315 | 315 | ||
316 | // private Hashtable HandleLoadNetworkLists(Hashtable request) | 316 | // private Hashtable HandleLoadNetworkLists(Hashtable request) |
317 | // { | 317 | // { |
318 | // m_log.Info("[FreeSwitchDirectory] HandleLoadNetworkLists called"); | 318 | // m_log.Info("[FreeSwitchDirectory] HandleLoadNetworkLists called"); |
319 | // | 319 | // |
320 | // // TODO the password we return needs to match that sent in the request, this is hard coded for now | 320 | // // TODO the password we return needs to match that sent in the request, this is hard coded for now |
321 | // string domain = (string) request["domain"]; | 321 | // string domain = (string) request["domain"]; |
322 | // | 322 | // |
323 | // Hashtable response = new Hashtable(); | 323 | // Hashtable response = new Hashtable(); |
324 | // response["content_type"] = "text/xml"; | 324 | // response["content_type"] = "text/xml"; |
325 | // response["keepalive"] = false; | 325 | // response["keepalive"] = false; |
@@ -340,9 +340,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
340 | // "</section>\r\n" + | 340 | // "</section>\r\n" + |
341 | // "</document>\r\n", | 341 | // "</document>\r\n", |
342 | // domain); | 342 | // domain); |
343 | // | 343 | // |
344 | // | 344 | // |
345 | // return response; | 345 | // return response; |
346 | // } | 346 | // } |
347 | } | 347 | } |
348 | } | 348 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs index 65c5274..c7bb56a 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | |||
@@ -53,7 +53,7 @@ using System.Text.RegularExpressions; | |||
53 | 53 | ||
54 | namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | 54 | namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice |
55 | { | 55 | { |
56 | public class FreeSwitchVoiceModule : IRegionModule | 56 | public class FreeSwitchVoiceModule : IRegionModule, IVoiceModule |
57 | { | 57 | { |
58 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 58 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
59 | 59 | ||
@@ -101,13 +101,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
101 | private FreeSwitchDialplan m_FreeSwitchDialplan; | 101 | private FreeSwitchDialplan m_FreeSwitchDialplan; |
102 | 102 | ||
103 | private readonly Dictionary<string, string> m_UUIDName = new Dictionary<string, string>(); | 103 | private readonly Dictionary<string, string> m_UUIDName = new Dictionary<string, string>(); |
104 | private Dictionary<string, string> m_ParcelAddress = new Dictionary<string, string>(); | ||
105 | |||
106 | private Scene m_scene; | ||
104 | 107 | ||
105 | 108 | ||
106 | private IConfig m_config; | 109 | private IConfig m_config; |
107 | 110 | ||
108 | public void Initialise(Scene scene, IConfigSource config) | 111 | public void Initialise(Scene scene, IConfigSource config) |
109 | { | 112 | { |
110 | 113 | m_scene = scene; | |
111 | m_config = config.Configs["FreeSwitchVoice"]; | 114 | m_config = config.Configs["FreeSwitchVoice"]; |
112 | 115 | ||
113 | if (null == m_config) | 116 | if (null == m_config) |
@@ -230,6 +233,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
230 | { | 233 | { |
231 | OnRegisterCaps(scene, agentID, caps); | 234 | OnRegisterCaps(scene, agentID, caps); |
232 | }; | 235 | }; |
236 | |||
237 | |||
233 | 238 | ||
234 | try | 239 | try |
235 | { | 240 | { |
@@ -255,6 +260,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
255 | 260 | ||
256 | public void PostInitialise() | 261 | public void PostInitialise() |
257 | { | 262 | { |
263 | if (m_pluginEnabled) | ||
264 | { | ||
265 | m_log.Info("[FreeSwitchVoice] registering IVoiceModule with the scene"); | ||
266 | |||
267 | // register the voice interface for this module, so the script engine can call us | ||
268 | m_scene.RegisterModuleInterface<IVoiceModule>(this); | ||
269 | } | ||
258 | } | 270 | } |
259 | 271 | ||
260 | public void Close() | 272 | public void Close() |
@@ -270,7 +282,27 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
270 | { | 282 | { |
271 | get { return true; } | 283 | get { return true; } |
272 | } | 284 | } |
273 | 285 | ||
286 | // <summary> | ||
287 | // implementation of IVoiceModule, called by osSetParcelSIPAddress script function | ||
288 | // </summary> | ||
289 | public void setLandSIPAddress(string SIPAddress,UUID GlobalID) | ||
290 | { | ||
291 | m_log.DebugFormat("[FreeSwitchVoice]: setLandSIPAddress parcel id {0}: setting sip address {1}", | ||
292 | GlobalID, SIPAddress); | ||
293 | |||
294 | lock (m_ParcelAddress) | ||
295 | { | ||
296 | if (m_ParcelAddress.ContainsKey(GlobalID.ToString())) | ||
297 | { | ||
298 | m_ParcelAddress[GlobalID.ToString()] = SIPAddress; | ||
299 | } | ||
300 | else | ||
301 | { | ||
302 | m_ParcelAddress.Add(GlobalID.ToString(), SIPAddress); | ||
303 | } | ||
304 | } | ||
305 | } | ||
274 | 306 | ||
275 | // <summary> | 307 | // <summary> |
276 | // OnRegisterCaps is invoked via the scene.EventManager | 308 | // OnRegisterCaps is invoked via the scene.EventManager |
@@ -776,6 +808,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
776 | 808 | ||
777 | // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same | 809 | // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same |
778 | // as the directory ID. Otherwise, it reflects the parcel's ID. | 810 | // as the directory ID. Otherwise, it reflects the parcel's ID. |
811 | |||
812 | lock (m_ParcelAddress) | ||
813 | { | ||
814 | if (m_ParcelAddress.ContainsKey(land.GlobalID.ToString())) | ||
815 | { | ||
816 | m_log.DebugFormat("[FreeSwitchVoice]: parcel id {0}: using sip address {1}", | ||
817 | land.GlobalID, m_ParcelAddress[land.GlobalID.ToString()]); | ||
818 | return m_ParcelAddress[land.GlobalID.ToString()]; | ||
819 | } | ||
820 | } | ||
779 | 821 | ||
780 | if (land.LocalID != 1 && (land.Flags & (uint)ParcelFlags.UseEstateVoiceChan) == 0) | 822 | if (land.LocalID != 1 && (land.Flags & (uint)ParcelFlags.UseEstateVoiceChan) == 0) |
781 | { | 823 | { |
@@ -797,6 +839,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
797 | // the personal speech indicators as well unless some siren14-3d codec magic happens. we dont have siren143d so we'll settle for the personal speech indicator. | 839 | // the personal speech indicators as well unless some siren14-3d codec magic happens. we dont have siren143d so we'll settle for the personal speech indicator. |
798 | channelUri = String.Format("sip:conf-{0}@{1}", "x" + Convert.ToBase64String(encoding.GetBytes(landUUID)), m_freeSwitchRealm); | 840 | channelUri = String.Format("sip:conf-{0}@{1}", "x" + Convert.ToBase64String(encoding.GetBytes(landUUID)), m_freeSwitchRealm); |
799 | 841 | ||
842 | lock (m_ParcelAddress) | ||
843 | { | ||
844 | if (!m_ParcelAddress.ContainsKey(land.GlobalID.ToString())) | ||
845 | { | ||
846 | m_ParcelAddress.Add(land.GlobalID.ToString(),channelUri); | ||
847 | } | ||
848 | } | ||
800 | 849 | ||
801 | return channelUri; | 850 | return channelUri; |
802 | } | 851 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs index febb491..cb76200 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs | |||
@@ -226,7 +226,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice | |||
226 | m_log.DebugFormat("[VivoxVoice] plugin initialization failed: {0}", e.ToString()); | 226 | m_log.DebugFormat("[VivoxVoice] plugin initialization failed: {0}", e.ToString()); |
227 | return; | 227 | return; |
228 | } | 228 | } |
229 | } | 229 | } |
230 | 230 | ||
231 | 231 | ||
232 | // Called to indicate that the module has been added to the region | 232 | // Called to indicate that the module has been added to the region |
@@ -1144,7 +1144,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice | |||
1144 | // Otherwise prepare the request | 1144 | // Otherwise prepare the request |
1145 | m_log.DebugFormat("[VivoxVoice] Sending request <{0}>", requrl); | 1145 | m_log.DebugFormat("[VivoxVoice] Sending request <{0}>", requrl); |
1146 | 1146 | ||
1147 | HttpWebRequest req = (HttpWebRequest)WebRequest.Create(requrl); | 1147 | HttpWebRequest req = (HttpWebRequest)WebRequest.Create(requrl); |
1148 | HttpWebResponse rsp = null; | 1148 | HttpWebResponse rsp = null; |
1149 | 1149 | ||
1150 | // We are sending just parameters, no content | 1150 | // We are sending just parameters, no content |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index 37e1ed4..9ce4e1a 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -281,7 +281,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
281 | 281 | ||
282 | private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID) | 282 | private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID) |
283 | { | 283 | { |
284 | GroupMembershipData[] avatarGroups = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), avatarID).ToArray(); | 284 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
285 | |||
286 | //GroupMembershipData[] avatarGroups = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), avatarID).ToArray(); | ||
287 | GroupMembershipData[] avatarGroups = GetProfileListedGroupMemberships(remoteClient, avatarID); | ||
285 | remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups); | 288 | remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups); |
286 | } | 289 | } |
287 | 290 | ||
@@ -474,7 +477,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
474 | foreach (string key in binBucketOSD.Keys) | 477 | foreach (string key in binBucketOSD.Keys) |
475 | { | 478 | { |
476 | m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString()); | 479 | m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString()); |
477 | } | 480 | } |
478 | } | 481 | } |
479 | 482 | ||
480 | // treat as if no attachment | 483 | // treat as if no attachment |
@@ -485,6 +488,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
485 | bucket[18] = 0; //dunno | 488 | bucket[18] = 0; //dunno |
486 | } | 489 | } |
487 | 490 | ||
491 | |||
488 | m_groupData.AddGroupNotice(GetClientGroupRequestID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket); | 492 | m_groupData.AddGroupNotice(GetClientGroupRequestID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket); |
489 | if (OnNewGroupNotice != null) | 493 | if (OnNewGroupNotice != null) |
490 | { | 494 | { |
@@ -494,7 +498,20 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
494 | // Send notice out to everyone that wants notices | 498 | // Send notice out to everyone that wants notices |
495 | foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), GroupID)) | 499 | foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), GroupID)) |
496 | { | 500 | { |
497 | if (member.AcceptNotices) | 501 | if (m_debugEnabled) |
502 | { | ||
503 | UserProfileData targetUserProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(member.AgentID); | ||
504 | if (targetUserProfile != null) | ||
505 | { | ||
506 | m_log.DebugFormat("[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})", NoticeID, targetUserProfile.Name, member.AcceptNotices); | ||
507 | } | ||
508 | else | ||
509 | { | ||
510 | m_log.DebugFormat("[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})", NoticeID, member.AgentID, member.AcceptNotices); | ||
511 | } | ||
512 | } | ||
513 | |||
514 | if (member.AcceptNotices) | ||
498 | { | 515 | { |
499 | // Build notice IIM | 516 | // Build notice IIM |
500 | GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice); | 517 | GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice); |
@@ -614,13 +631,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
614 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 631 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
615 | 632 | ||
616 | List<GroupMembersData> data = m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), groupID); | 633 | List<GroupMembersData> data = m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), groupID); |
617 | if (m_debugEnabled) | ||
618 | { | ||
619 | foreach (GroupMembersData member in data) | ||
620 | { | ||
621 | m_log.DebugFormat("[GROUPS]: {0} {1}", member.AgentID, member.Title); | ||
622 | } | ||
623 | } | ||
624 | 634 | ||
625 | return data; | 635 | return data; |
626 | 636 | ||
@@ -632,14 +642,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
632 | 642 | ||
633 | List<GroupRolesData> data = m_groupData.GetGroupRoles(GetClientGroupRequestID(remoteClient), groupID); | 643 | List<GroupRolesData> data = m_groupData.GetGroupRoles(GetClientGroupRequestID(remoteClient), groupID); |
634 | 644 | ||
635 | if (m_debugEnabled) | ||
636 | { | ||
637 | foreach (GroupRolesData member in data) | ||
638 | { | ||
639 | m_log.DebugFormat("[GROUPS]: {0} {1}", member.Title, member.Members); | ||
640 | } | ||
641 | } | ||
642 | |||
643 | return data; | 645 | return data; |
644 | 646 | ||
645 | } | 647 | } |
@@ -650,14 +652,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
650 | 652 | ||
651 | List<GroupRoleMembersData> data = m_groupData.GetGroupRoleMembers(GetClientGroupRequestID(remoteClient), groupID); | 653 | List<GroupRoleMembersData> data = m_groupData.GetGroupRoleMembers(GetClientGroupRequestID(remoteClient), groupID); |
652 | 654 | ||
653 | if (m_debugEnabled) | ||
654 | { | ||
655 | foreach (GroupRoleMembersData member in data) | ||
656 | { | ||
657 | m_log.DebugFormat("[GROUPS]: Av: {0} Role: {1}", member.MemberID, member.RoleID); | ||
658 | } | ||
659 | } | ||
660 | |||
661 | return data; | 655 | return data; |
662 | 656 | ||
663 | 657 | ||
@@ -808,7 +802,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
808 | { | 802 | { |
809 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 803 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
810 | 804 | ||
811 | // TODO: Security Checks? | 805 | // Security Checks are handled in the Groups Service. |
812 | 806 | ||
813 | GroupRequestID grID = GetClientGroupRequestID(remoteClient); | 807 | GroupRequestID grID = GetClientGroupRequestID(remoteClient); |
814 | 808 | ||
@@ -825,6 +819,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
825 | case OpenMetaverse.GroupRoleUpdate.UpdateAll: | 819 | case OpenMetaverse.GroupRoleUpdate.UpdateAll: |
826 | case OpenMetaverse.GroupRoleUpdate.UpdateData: | 820 | case OpenMetaverse.GroupRoleUpdate.UpdateData: |
827 | case OpenMetaverse.GroupRoleUpdate.UpdatePowers: | 821 | case OpenMetaverse.GroupRoleUpdate.UpdatePowers: |
822 | if (m_debugEnabled) | ||
823 | { | ||
824 | GroupPowers gp = (GroupPowers)powers; | ||
825 | m_log.DebugFormat("[GROUPS]: Role ({0}) updated with Powers ({1}) ({2})", name, powers.ToString(), gp.ToString()); | ||
826 | } | ||
828 | m_groupData.UpdateGroupRole(grID, groupID, roleID, name, description, title, powers); | 827 | m_groupData.UpdateGroupRole(grID, groupID, roleID, name, description, title, powers); |
829 | break; | 828 | break; |
830 | 829 | ||
@@ -1195,6 +1194,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1195 | 1194 | ||
1196 | foreach (GroupMembershipData membership in data) | 1195 | foreach (GroupMembershipData membership in data) |
1197 | { | 1196 | { |
1197 | if (remoteClient.AgentId != dataForAgentID) | ||
1198 | { | ||
1199 | if (!membership.ListInProfile) | ||
1200 | { | ||
1201 | // If we're sending group info to remoteclient about another agent, | ||
1202 | // filter out groups the other agent doesn't want to share. | ||
1203 | continue; | ||
1204 | } | ||
1205 | } | ||
1206 | |||
1198 | OSDMap GroupDataMap = new OSDMap(6); | 1207 | OSDMap GroupDataMap = new OSDMap(6); |
1199 | OSDMap NewGroupDataMap = new OSDMap(1); | 1208 | OSDMap NewGroupDataMap = new OSDMap(1); |
1200 | 1209 | ||
@@ -1281,11 +1290,46 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1281 | // to the core Groups Stub | 1290 | // to the core Groups Stub |
1282 | remoteClient.SendGroupMembership(new GroupMembershipData[0]); | 1291 | remoteClient.SendGroupMembership(new GroupMembershipData[0]); |
1283 | 1292 | ||
1284 | GroupMembershipData[] membershipData = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), dataForAgentID).ToArray(); | 1293 | GroupMembershipData[] membershipArray = GetProfileListedGroupMemberships(remoteClient, dataForAgentID); |
1294 | SendGroupMembershipInfoViaCaps(remoteClient, dataForAgentID, membershipArray); | ||
1295 | remoteClient.SendAvatarGroupsReply(dataForAgentID, membershipArray); | ||
1285 | 1296 | ||
1286 | SendGroupMembershipInfoViaCaps(remoteClient, dataForAgentID, membershipData); | 1297 | } |
1287 | remoteClient.SendAvatarGroupsReply(dataForAgentID, membershipData); | 1298 | |
1299 | /// <summary> | ||
1300 | /// Get a list of groups memberships for the agent that are marked "ListInProfile" | ||
1301 | /// </summary> | ||
1302 | /// <param name="dataForAgentID"></param> | ||
1303 | /// <returns></returns> | ||
1304 | private GroupMembershipData[] GetProfileListedGroupMemberships(IClientAPI requestingClient, UUID dataForAgentID) | ||
1305 | { | ||
1306 | List<GroupMembershipData> membershipData = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(requestingClient), dataForAgentID); | ||
1307 | GroupMembershipData[] membershipArray; | ||
1308 | |||
1309 | if (requestingClient.AgentId != dataForAgentID) | ||
1310 | { | ||
1311 | Predicate<GroupMembershipData> showInProfile = delegate(GroupMembershipData membership) | ||
1312 | { | ||
1313 | return membership.ListInProfile; | ||
1314 | }; | ||
1315 | |||
1316 | membershipArray = membershipData.FindAll(showInProfile).ToArray(); | ||
1317 | } | ||
1318 | else | ||
1319 | { | ||
1320 | membershipArray = membershipData.ToArray(); | ||
1321 | } | ||
1322 | |||
1323 | if (m_debugEnabled) | ||
1324 | { | ||
1325 | m_log.InfoFormat("[GROUPS]: Get group membership information for {0} requested by {1}", dataForAgentID, requestingClient.AgentId); | ||
1326 | foreach (GroupMembershipData membership in membershipArray) | ||
1327 | { | ||
1328 | m_log.InfoFormat("[GROUPS]: {0} :: {1} - {2}", dataForAgentID, membership.GroupName, membership.GroupTitle); | ||
1329 | } | ||
1330 | } | ||
1288 | 1331 | ||
1332 | return membershipArray; | ||
1289 | } | 1333 | } |
1290 | 1334 | ||
1291 | private void SendAgentDataUpdate(IClientAPI remoteClient, UUID dataForAgentID, UUID activeGroupID, string activeGroupName, ulong activeGroupPowers, string activeGroupTitle) | 1335 | private void SendAgentDataUpdate(IClientAPI remoteClient, UUID dataForAgentID, UUID activeGroupID, string activeGroupName, ulong activeGroupPowers, string activeGroupTitle) |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs index b3eaa37..964d0bb 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs | |||
@@ -855,16 +855,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
855 | IList parameters = new ArrayList(); | 855 | IList parameters = new ArrayList(); |
856 | parameters.Add(param); | 856 | parameters.Add(param); |
857 | 857 | ||
858 | XmlRpcRequest req; | 858 | ConfigurableKeepAliveXmlRpcRequest req; |
859 | if (!m_disableKeepAlive) | 859 | req = new ConfigurableKeepAliveXmlRpcRequest(function, parameters, m_disableKeepAlive); |
860 | { | ||
861 | req = new XmlRpcRequest(function, parameters); | ||
862 | } | ||
863 | else | ||
864 | { | ||
865 | // This seems to solve a major problem on some windows servers | ||
866 | req = new NoKeepAliveXmlRpcRequest(function, parameters); | ||
867 | } | ||
868 | 860 | ||
869 | XmlRpcResponse resp = null; | 861 | XmlRpcResponse resp = null; |
870 | 862 | ||
@@ -874,10 +866,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
874 | } | 866 | } |
875 | catch (Exception e) | 867 | catch (Exception e) |
876 | { | 868 | { |
869 | |||
870 | |||
877 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: An error has occured while attempting to access the XmlRpcGroups server method: {0}", function); | 871 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: An error has occured while attempting to access the XmlRpcGroups server method: {0}", function); |
878 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", e.ToString()); | 872 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", e.ToString()); |
879 | 873 | ||
880 | 874 | foreach (string ResponseLine in req.RequestResponse.Split(new string[] { Environment.NewLine },StringSplitOptions.None)) | |
875 | { | ||
876 | m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", ResponseLine); | ||
877 | } | ||
878 | |||
881 | foreach (string key in param.Keys) | 879 | foreach (string key in param.Keys) |
882 | { | 880 | { |
883 | m_log.WarnFormat("[XMLRPCGROUPDATA]: {0} :: {1}", key, param[key].ToString()); | 881 | m_log.WarnFormat("[XMLRPCGROUPDATA]: {0} :: {1}", key, param[key].ToString()); |
@@ -961,20 +959,24 @@ namespace Nwc.XmlRpc | |||
961 | using System.Reflection; | 959 | using System.Reflection; |
962 | 960 | ||
963 | /// <summary>Class supporting the request side of an XML-RPC transaction.</summary> | 961 | /// <summary>Class supporting the request side of an XML-RPC transaction.</summary> |
964 | public class NoKeepAliveXmlRpcRequest : XmlRpcRequest | 962 | public class ConfigurableKeepAliveXmlRpcRequest : XmlRpcRequest |
965 | { | 963 | { |
966 | private Encoding _encoding = new ASCIIEncoding(); | 964 | private Encoding _encoding = new ASCIIEncoding(); |
967 | private XmlRpcRequestSerializer _serializer = new XmlRpcRequestSerializer(); | 965 | private XmlRpcRequestSerializer _serializer = new XmlRpcRequestSerializer(); |
968 | private XmlRpcResponseDeserializer _deserializer = new XmlRpcResponseDeserializer(); | 966 | private XmlRpcResponseDeserializer _deserializer = new XmlRpcResponseDeserializer(); |
967 | private bool _disableKeepAlive = true; | ||
968 | |||
969 | public string RequestResponse = String.Empty; | ||
969 | 970 | ||
970 | /// <summary>Instantiate an <c>XmlRpcRequest</c> for a specified method and parameters.</summary> | 971 | /// <summary>Instantiate an <c>XmlRpcRequest</c> for a specified method and parameters.</summary> |
971 | /// <param name="methodName"><c>String</c> designating the <i>object.method</i> on the server the request | 972 | /// <param name="methodName"><c>String</c> designating the <i>object.method</i> on the server the request |
972 | /// should be directed to.</param> | 973 | /// should be directed to.</param> |
973 | /// <param name="parameters"><c>ArrayList</c> of XML-RPC type parameters to invoke the request with.</param> | 974 | /// <param name="parameters"><c>ArrayList</c> of XML-RPC type parameters to invoke the request with.</param> |
974 | public NoKeepAliveXmlRpcRequest(String methodName, IList parameters) | 975 | public ConfigurableKeepAliveXmlRpcRequest(String methodName, IList parameters, bool disableKeepAlive) |
975 | { | 976 | { |
976 | MethodName = methodName; | 977 | MethodName = methodName; |
977 | _params = parameters; | 978 | _params = parameters; |
979 | _disableKeepAlive = disableKeepAlive; | ||
978 | } | 980 | } |
979 | 981 | ||
980 | /// <summary>Send the request to the server.</summary> | 982 | /// <summary>Send the request to the server.</summary> |
@@ -989,7 +991,7 @@ namespace Nwc.XmlRpc | |||
989 | request.Method = "POST"; | 991 | request.Method = "POST"; |
990 | request.ContentType = "text/xml"; | 992 | request.ContentType = "text/xml"; |
991 | request.AllowWriteStreamBuffering = true; | 993 | request.AllowWriteStreamBuffering = true; |
992 | request.KeepAlive = false; | 994 | request.KeepAlive = !_disableKeepAlive; |
993 | 995 | ||
994 | Stream stream = request.GetRequestStream(); | 996 | Stream stream = request.GetRequestStream(); |
995 | XmlTextWriter xml = new XmlTextWriter(stream, _encoding); | 997 | XmlTextWriter xml = new XmlTextWriter(stream, _encoding); |
@@ -1000,7 +1002,17 @@ namespace Nwc.XmlRpc | |||
1000 | HttpWebResponse response = (HttpWebResponse)request.GetResponse(); | 1002 | HttpWebResponse response = (HttpWebResponse)request.GetResponse(); |
1001 | StreamReader input = new StreamReader(response.GetResponseStream()); | 1003 | StreamReader input = new StreamReader(response.GetResponseStream()); |
1002 | 1004 | ||
1003 | XmlRpcResponse resp = (XmlRpcResponse)_deserializer.Deserialize(input); | 1005 | string inputXml = input.ReadToEnd(); |
1006 | XmlRpcResponse resp; | ||
1007 | try | ||
1008 | { | ||
1009 | resp = (XmlRpcResponse)_deserializer.Deserialize(inputXml); | ||
1010 | } | ||
1011 | catch (Exception e) | ||
1012 | { | ||
1013 | RequestResponse = inputXml; | ||
1014 | throw e; | ||
1015 | } | ||
1004 | input.Close(); | 1016 | input.Close(); |
1005 | response.Close(); | 1017 | response.Close(); |
1006 | return resp; | 1018 | return resp; |
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs index b5da6f7..7202601 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs | |||
@@ -208,7 +208,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
208 | // TODO: Let users in the sim and those entering it and possibly an external watchdog know what has happened | 208 | // TODO: Let users in the sim and those entering it and possibly an external watchdog know what has happened |
209 | m_log.ErrorFormat( | 209 | m_log.ErrorFormat( |
210 | "[CONTENT MANAGEMENT]: Content management thread terminating with exception. PLEASE REBOOT YOUR SIM - CONTENT MANAGEMENT WILL NOT BE AVAILABLE UNTIL YOU DO. Exception is {0}", | 210 | "[CONTENT MANAGEMENT]: Content management thread terminating with exception. PLEASE REBOOT YOUR SIM - CONTENT MANAGEMENT WILL NOT BE AVAILABLE UNTIL YOU DO. Exception is {0}", |
211 | e); | 211 | e); |
212 | } | 212 | } |
213 | } | 213 | } |
214 | 214 | ||
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs index 52c4e03..0dc78c0 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs | |||
@@ -102,7 +102,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
102 | { | 102 | { |
103 | if (m_MetaEntityCollection.Auras.ContainsKey(((SceneObjectPart)missingPart).UUID)) | 103 | if (m_MetaEntityCollection.Auras.ContainsKey(((SceneObjectPart)missingPart).UUID)) |
104 | continue; | 104 | continue; |
105 | newList.Add(m_MetaEntityCollection.CreateAuraForNewlyCreatedEntity((SceneObjectPart)missingPart)); | 105 | newList.Add(m_MetaEntityCollection.CreateAuraForNewlyCreatedEntity((SceneObjectPart)missingPart)); |
106 | } | 106 | } |
107 | m_log.Info("Number of missing objects found: " + newList.Count); | 107 | m_log.Info("Number of missing objects found: " + newList.Count); |
108 | return newList; | 108 | return newList; |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs index bf523dd..ce50f9e 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs | |||
@@ -136,7 +136,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
136 | /// </exception> | 136 | /// </exception> |
137 | /// <returns>AppDomain with a restricted security policy</returns> | 137 | /// <returns>AppDomain with a restricted security policy</returns> |
138 | /// <remarks>Substantial portions of this function from: http://blogs.msdn.com/shawnfa/archive/2004/10/25/247379.aspx | 138 | /// <remarks>Substantial portions of this function from: http://blogs.msdn.com/shawnfa/archive/2004/10/25/247379.aspx |
139 | /// Valid permissionSetName values are: | 139 | /// Valid permissionSetName values are: |
140 | /// * FullTrust | 140 | /// * FullTrust |
141 | /// * SkipVerification | 141 | /// * SkipVerification |
142 | /// * Execution | 142 | /// * Execution |
diff --git a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs index c539280..fc1c608 100644 --- a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs +++ b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser | |||
117 | public void LoadRegion(Scene scene) | 117 | public void LoadRegion(Scene scene) |
118 | { | 118 | { |
119 | IRegionSerialiserModule serialiser = scene.RequestModuleInterface<IRegionSerialiserModule>(); | 119 | IRegionSerialiserModule serialiser = scene.RequestModuleInterface<IRegionSerialiserModule>(); |
120 | if (serialiser != null) | 120 | if (serialiser != null) |
121 | { | 121 | { |
122 | serialiser.LoadPrimsFromXml2( | 122 | serialiser.LoadPrimsFromXml2( |
123 | scene, | 123 | scene, |
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs index 7ab8b98..f22ea71 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs | |||
@@ -204,7 +204,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
204 | tempAngularVelocity2 = new btVector3(0, 0, 0); | 204 | tempAngularVelocity2 = new btVector3(0, 0, 0); |
205 | tempInertia1 = new btVector3(0, 0, 0); | 205 | tempInertia1 = new btVector3(0, 0, 0); |
206 | tempInertia2 = new btVector3(0, 0, 0); | 206 | tempInertia2 = new btVector3(0, 0, 0); |
207 | tempOrientation1 = new btQuaternion(0,0,0,1); | 207 | tempOrientation1 = new btQuaternion(0, 0, 0, 1); |
208 | tempOrientation2 = new btQuaternion(0, 0, 0, 1); | 208 | tempOrientation2 = new btQuaternion(0, 0, 0, 1); |
209 | _parent_scene = parent_scene; | 209 | _parent_scene = parent_scene; |
210 | tempTransform1 = new btTransform(_parent_scene.QuatIdentity, _parent_scene.VectorZero); | 210 | tempTransform1 = new btTransform(_parent_scene.QuatIdentity, _parent_scene.VectorZero); |
@@ -216,10 +216,10 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
216 | tempMotionState2 = new btDefaultMotionState(_parent_scene.TransZero); | 216 | tempMotionState2 = new btDefaultMotionState(_parent_scene.TransZero); |
217 | tempMotionState3 = new btDefaultMotionState(_parent_scene.TransZero); | 217 | tempMotionState3 = new btDefaultMotionState(_parent_scene.TransZero); |
218 | 218 | ||
219 | 219 | ||
220 | AxisLockLinearLow = new btVector3(-1 * (int)Constants.RegionSize, -1 * (int)Constants.RegionSize, -1 * (int)Constants.RegionSize); | 220 | AxisLockLinearLow = new btVector3(-1 * (int)Constants.RegionSize, -1 * (int)Constants.RegionSize, -1 * (int)Constants.RegionSize); |
221 | int regionsize = (int) Constants.RegionSize; | 221 | int regionsize = (int)Constants.RegionSize; |
222 | 222 | ||
223 | if (regionsize == 256) | 223 | if (regionsize == 256) |
224 | regionsize = 512; | 224 | regionsize = 512; |
225 | 225 | ||
@@ -611,7 +611,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
611 | DisableAxisMotor(); | 611 | DisableAxisMotor(); |
612 | DisposeOfBody(); | 612 | DisposeOfBody(); |
613 | SetCollisionShape(null); | 613 | SetCollisionShape(null); |
614 | 614 | ||
615 | if (tempMotionState3 != null && tempMotionState3.Handle != IntPtr.Zero) | 615 | if (tempMotionState3 != null && tempMotionState3.Handle != IntPtr.Zero) |
616 | { | 616 | { |
617 | tempMotionState3.Dispose(); | 617 | tempMotionState3.Dispose(); |
@@ -677,8 +677,8 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
677 | tempInertia2.Dispose(); | 677 | tempInertia2.Dispose(); |
678 | tempInertia1 = null; | 678 | tempInertia1 = null; |
679 | } | 679 | } |
680 | 680 | ||
681 | 681 | ||
682 | if (tempAngularVelocity2 != null && tempAngularVelocity2.Handle != IntPtr.Zero) | 682 | if (tempAngularVelocity2 != null && tempAngularVelocity2.Handle != IntPtr.Zero) |
683 | { | 683 | { |
684 | tempAngularVelocity2.Dispose(); | 684 | tempAngularVelocity2.Dispose(); |
@@ -802,7 +802,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
802 | changesize(timestep); | 802 | changesize(timestep); |
803 | } | 803 | } |
804 | 804 | ||
805 | // | 805 | // |
806 | 806 | ||
807 | if (m_taintshape) | 807 | if (m_taintshape) |
808 | { | 808 | { |
@@ -1001,7 +1001,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1001 | else | 1001 | else |
1002 | SetBody(0); | 1002 | SetBody(0); |
1003 | changeSelectedStatus(timestep); | 1003 | changeSelectedStatus(timestep); |
1004 | 1004 | ||
1005 | resetCollisionAccounting(); | 1005 | resetCollisionAccounting(); |
1006 | m_taintPhysics = m_isphysical; | 1006 | m_taintPhysics = m_isphysical; |
1007 | } | 1007 | } |
@@ -1012,7 +1012,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1012 | { | 1012 | { |
1013 | if (_parent_scene.needsMeshing(_pbs)) | 1013 | if (_parent_scene.needsMeshing(_pbs)) |
1014 | { | 1014 | { |
1015 | ProcessGeomCreationAsTriMesh(PhysicsVector.Zero,Quaternion.Identity); | 1015 | ProcessGeomCreationAsTriMesh(PhysicsVector.Zero, Quaternion.Identity); |
1016 | // createmesh returns null when it doesn't mesh. | 1016 | // createmesh returns null when it doesn't mesh. |
1017 | CreateGeom(IntPtr.Zero, _mesh); | 1017 | CreateGeom(IntPtr.Zero, _mesh); |
1018 | } | 1018 | } |
@@ -1038,32 +1038,32 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1038 | meshlod = _parent_scene.MeshSculptphysicalLOD; | 1038 | meshlod = _parent_scene.MeshSculptphysicalLOD; |
1039 | 1039 | ||
1040 | IMesh mesh = _parent_scene.mesher.CreateMesh(SOPName, _pbs, _size, meshlod, IsPhysical); | 1040 | IMesh mesh = _parent_scene.mesher.CreateMesh(SOPName, _pbs, _size, meshlod, IsPhysical); |
1041 | if (!positionOffset.IsIdentical(PhysicsVector.Zero,0.001f) || orientation != Quaternion.Identity) | 1041 | if (!positionOffset.IsIdentical(PhysicsVector.Zero, 0.001f) || orientation != Quaternion.Identity) |
1042 | { | 1042 | { |
1043 | 1043 | ||
1044 | float[] xyz = new float[3]; | 1044 | float[] xyz = new float[3]; |
1045 | xyz[0] = positionOffset.X; | 1045 | xyz[0] = positionOffset.X; |
1046 | xyz[1] = positionOffset.Y; | 1046 | xyz[1] = positionOffset.Y; |
1047 | xyz[2] = positionOffset.Z; | 1047 | xyz[2] = positionOffset.Z; |
1048 | 1048 | ||
1049 | Matrix4 m4 = Matrix4.CreateFromQuaternion(orientation); | 1049 | Matrix4 m4 = Matrix4.CreateFromQuaternion(orientation); |
1050 | 1050 | ||
1051 | float[,] matrix = new float[3,3]; | 1051 | float[,] matrix = new float[3, 3]; |
1052 | 1052 | ||
1053 | matrix[0, 0] = m4.M11; | 1053 | matrix[0, 0] = m4.M11; |
1054 | matrix[0, 1] = m4.M12; | 1054 | matrix[0, 1] = m4.M12; |
1055 | matrix[0, 2] = m4.M13; | 1055 | matrix[0, 2] = m4.M13; |
1056 | matrix[1, 0] = m4.M21; | 1056 | matrix[1, 0] = m4.M21; |
1057 | matrix[1, 1] = m4.M22; | 1057 | matrix[1, 1] = m4.M22; |
1058 | matrix[1, 2] = m4.M23; | 1058 | matrix[1, 2] = m4.M23; |
1059 | matrix[2, 0] = m4.M31; | 1059 | matrix[2, 0] = m4.M31; |
1060 | matrix[2, 1] = m4.M32; | 1060 | matrix[2, 1] = m4.M32; |
1061 | matrix[2, 2] = m4.M33; | 1061 | matrix[2, 2] = m4.M33; |
1062 | 1062 | ||
1063 | 1063 | ||
1064 | mesh.TransformLinear(matrix, xyz); | 1064 | mesh.TransformLinear(matrix, xyz); |
1065 | 1065 | ||
1066 | 1066 | ||
1067 | 1067 | ||
1068 | } | 1068 | } |
1069 | 1069 | ||
@@ -1088,12 +1088,12 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1088 | SetCollisionShape(null); | 1088 | SetCollisionShape(null); |
1089 | // Construction of new prim | 1089 | // Construction of new prim |
1090 | ProcessGeomCreation(); | 1090 | ProcessGeomCreation(); |
1091 | 1091 | ||
1092 | if (IsPhysical) | 1092 | if (IsPhysical) |
1093 | SetBody(Mass); | 1093 | SetBody(Mass); |
1094 | else | 1094 | else |
1095 | SetBody(0); | 1095 | SetBody(0); |
1096 | 1096 | ||
1097 | m_taintsize = _size; | 1097 | m_taintsize = _size; |
1098 | 1098 | ||
1099 | } | 1099 | } |
@@ -1136,7 +1136,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1136 | //prim_geom = IntPtr.Zero; | 1136 | //prim_geom = IntPtr.Zero; |
1137 | m_log.Error("[PHYSICS]: PrimGeom dead"); | 1137 | m_log.Error("[PHYSICS]: PrimGeom dead"); |
1138 | } | 1138 | } |
1139 | 1139 | ||
1140 | // we don't need to do space calculation because the client sends a position update also. | 1140 | // we don't need to do space calculation because the client sends a position update also. |
1141 | if (_size.X <= 0) _size.X = 0.01f; | 1141 | if (_size.X <= 0) _size.X = 0.01f; |
1142 | if (_size.Y <= 0) _size.Y = 0.01f; | 1142 | if (_size.Y <= 0) _size.Y = 0.01f; |
@@ -1153,8 +1153,8 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1153 | tempTransform1.Dispose(); | 1153 | tempTransform1.Dispose(); |
1154 | tempTransform1 = new btTransform(tempOrientation1, tempPosition1); | 1154 | tempTransform1 = new btTransform(tempOrientation1, tempPosition1); |
1155 | 1155 | ||
1156 | 1156 | ||
1157 | 1157 | ||
1158 | 1158 | ||
1159 | //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | 1159 | //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); |
1160 | if (IsPhysical) | 1160 | if (IsPhysical) |
@@ -1162,7 +1162,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1162 | SetBody(Mass); | 1162 | SetBody(Mass); |
1163 | // Re creates body on size. | 1163 | // Re creates body on size. |
1164 | // EnableBody also does setMass() | 1164 | // EnableBody also does setMass() |
1165 | 1165 | ||
1166 | } | 1166 | } |
1167 | else | 1167 | else |
1168 | { | 1168 | { |
@@ -1179,7 +1179,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1179 | } | 1179 | } |
1180 | } | 1180 | } |
1181 | resetCollisionAccounting(); | 1181 | resetCollisionAccounting(); |
1182 | 1182 | ||
1183 | m_taintshape = false; | 1183 | m_taintshape = false; |
1184 | } | 1184 | } |
1185 | 1185 | ||
@@ -1291,7 +1291,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1291 | { | 1291 | { |
1292 | Body.setCollisionFlags((int)ContactFlags.CF_NO_CONTACT_RESPONSE); | 1292 | Body.setCollisionFlags((int)ContactFlags.CF_NO_CONTACT_RESPONSE); |
1293 | disableBodySoft(); | 1293 | disableBodySoft(); |
1294 | 1294 | ||
1295 | } | 1295 | } |
1296 | else | 1296 | else |
1297 | { | 1297 | { |
@@ -1299,7 +1299,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1299 | enableBodySoft(); | 1299 | enableBodySoft(); |
1300 | } | 1300 | } |
1301 | m_isSelected = m_taintselected; | 1301 | m_isSelected = m_taintselected; |
1302 | 1302 | ||
1303 | } | 1303 | } |
1304 | 1304 | ||
1305 | private void changevelocity(float timestep) | 1305 | private void changevelocity(float timestep) |
@@ -1368,7 +1368,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1368 | _parent = m_taintparent; | 1368 | _parent = m_taintparent; |
1369 | 1369 | ||
1370 | m_taintPhysics = m_isphysical; | 1370 | m_taintPhysics = m_isphysical; |
1371 | 1371 | ||
1372 | } | 1372 | } |
1373 | 1373 | ||
1374 | private void changefloatonwater(float timestep) | 1374 | private void changefloatonwater(float timestep) |
@@ -1627,7 +1627,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1627 | { | 1627 | { |
1628 | if (m_zeroPosition == null) | 1628 | if (m_zeroPosition == null) |
1629 | m_zeroPosition = new PhysicsVector(0, 0, 0); | 1629 | m_zeroPosition = new PhysicsVector(0, 0, 0); |
1630 | m_zeroPosition.setValues(_position.X,_position.Y,_position.Z); | 1630 | m_zeroPosition.setValues(_position.X, _position.Y, _position.Z); |
1631 | return; | 1631 | return; |
1632 | } | 1632 | } |
1633 | } | 1633 | } |
@@ -1981,7 +1981,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1981 | //_mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); | 1981 | //_mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); |
1982 | _mesh = p_mesh; | 1982 | _mesh = p_mesh; |
1983 | setMesh(_parent_scene, _mesh); | 1983 | setMesh(_parent_scene, _mesh); |
1984 | 1984 | ||
1985 | } | 1985 | } |
1986 | else | 1986 | else |
1987 | { | 1987 | { |
@@ -1994,15 +1994,15 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
1994 | //SetGeom to a Regular Sphere | 1994 | //SetGeom to a Regular Sphere |
1995 | if (tempSize1 == null) | 1995 | if (tempSize1 == null) |
1996 | tempSize1 = new btVector3(0, 0, 0); | 1996 | tempSize1 = new btVector3(0, 0, 0); |
1997 | tempSize1.setValue(_size.X * 0.5f,_size.Y * 0.5f, _size.Z * 0.5f); | 1997 | tempSize1.setValue(_size.X * 0.5f, _size.Y * 0.5f, _size.Z * 0.5f); |
1998 | SetCollisionShape(new btSphereShape(_size.X*0.5f)); | 1998 | SetCollisionShape(new btSphereShape(_size.X * 0.5f)); |
1999 | } | 1999 | } |
2000 | else | 2000 | else |
2001 | { | 2001 | { |
2002 | // uses halfextents | 2002 | // uses halfextents |
2003 | if (tempSize1 == null) | 2003 | if (tempSize1 == null) |
2004 | tempSize1 = new btVector3(0, 0, 0); | 2004 | tempSize1 = new btVector3(0, 0, 0); |
2005 | tempSize1.setValue(_size.X*0.5f, _size.Y*0.5f, _size.Z*0.5f); | 2005 | tempSize1.setValue(_size.X * 0.5f, _size.Y * 0.5f, _size.Z * 0.5f); |
2006 | SetCollisionShape(new btBoxShape(tempSize1)); | 2006 | SetCollisionShape(new btBoxShape(tempSize1)); |
2007 | } | 2007 | } |
2008 | } | 2008 | } |
@@ -2052,14 +2052,24 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2052 | } | 2052 | } |
2053 | } | 2053 | } |
2054 | 2054 | ||
2055 | //IMesh oldMesh = primMesh; | ||
2056 | |||
2057 | //primMesh = mesh; | ||
2058 | |||
2059 | //float[] vertexList = primMesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory | ||
2060 | //int[] indexList = primMesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage | ||
2061 | ////Array.Reverse(indexList); | ||
2062 | //primMesh.releaseSourceMeshData(); // free up the original mesh data to save memory | ||
2063 | |||
2055 | IMesh oldMesh = primMesh; | 2064 | IMesh oldMesh = primMesh; |
2056 | 2065 | ||
2057 | primMesh = mesh; | 2066 | primMesh = mesh; |
2058 | 2067 | ||
2059 | float[] vertexList = primMesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory | 2068 | float[] vertexList = mesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory |
2060 | int[] indexList = primMesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage | 2069 | int[] indexList = mesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage |
2061 | //Array.Reverse(indexList); | 2070 | //Array.Reverse(indexList); |
2062 | primMesh.releaseSourceMeshData(); // free up the original mesh data to save memory | 2071 | mesh.releaseSourceMeshData(); // free up the original mesh data to save memory |
2072 | |||
2063 | 2073 | ||
2064 | int VertexCount = vertexList.GetLength(0) / 3; | 2074 | int VertexCount = vertexList.GetLength(0) / 3; |
2065 | int IndexCount = indexList.GetLength(0); | 2075 | int IndexCount = indexList.GetLength(0); |
@@ -2068,17 +2078,17 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2068 | btshapeArray.Dispose(); | 2078 | btshapeArray.Dispose(); |
2069 | //Array.Reverse(indexList); | 2079 | //Array.Reverse(indexList); |
2070 | btshapeArray = new btTriangleIndexVertexArray(IndexCount / 3, indexList, (3 * sizeof(int)), | 2080 | btshapeArray = new btTriangleIndexVertexArray(IndexCount / 3, indexList, (3 * sizeof(int)), |
2071 | VertexCount, vertexList, 3*sizeof (float)); | 2081 | VertexCount, vertexList, 3 * sizeof(float)); |
2072 | SetCollisionShape(new btGImpactMeshShape(btshapeArray)); | 2082 | SetCollisionShape(new btGImpactMeshShape(btshapeArray)); |
2073 | //((btGImpactMeshShape) prim_geom).updateBound(); | 2083 | //((btGImpactMeshShape) prim_geom).updateBound(); |
2074 | ((btGImpactMeshShape)prim_geom).setLocalScaling(new btVector3(1,1, 1)); | 2084 | ((btGImpactMeshShape)prim_geom).setLocalScaling(new btVector3(1, 1, 1)); |
2075 | ((btGImpactMeshShape)prim_geom).updateBound(); | 2085 | ((btGImpactMeshShape)prim_geom).updateBound(); |
2076 | _parent_scene.SetUsingGImpact(); | 2086 | _parent_scene.SetUsingGImpact(); |
2077 | if (oldMesh != null) | 2087 | //if (oldMesh != null) |
2078 | { | 2088 | //{ |
2079 | oldMesh.releasePinned(); | 2089 | // oldMesh.releasePinned(); |
2080 | oldMesh = null; | 2090 | // oldMesh = null; |
2081 | } | 2091 | //} |
2082 | 2092 | ||
2083 | } | 2093 | } |
2084 | 2094 | ||
@@ -2102,7 +2112,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2102 | } | 2112 | } |
2103 | */ | 2113 | */ |
2104 | prim_geom = shape; | 2114 | prim_geom = shape; |
2105 | 2115 | ||
2106 | //Body.set | 2116 | //Body.set |
2107 | } | 2117 | } |
2108 | 2118 | ||
@@ -2143,8 +2153,8 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2143 | 2153 | ||
2144 | if (prim_geom is btGImpactMeshShape) | 2154 | if (prim_geom is btGImpactMeshShape) |
2145 | { | 2155 | { |
2146 | ((btGImpactMeshShape) prim_geom).setLocalScaling(new btVector3(1, 1, 1)); | 2156 | ((btGImpactMeshShape)prim_geom).setLocalScaling(new btVector3(1, 1, 1)); |
2147 | ((btGImpactMeshShape) prim_geom).updateBound(); | 2157 | ((btGImpactMeshShape)prim_geom).updateBound(); |
2148 | } | 2158 | } |
2149 | //Body.setCollisionFlags(Body.getCollisionFlags() | (int)ContactFlags.CF_CUSTOM_MATERIAL_CALLBACK); | 2159 | //Body.setCollisionFlags(Body.getCollisionFlags() | (int)ContactFlags.CF_CUSTOM_MATERIAL_CALLBACK); |
2150 | //Body.setUserPointer((IntPtr) (int)m_localID); | 2160 | //Body.setUserPointer((IntPtr) (int)m_localID); |
@@ -2159,7 +2169,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2159 | { | 2169 | { |
2160 | if (chld == null) | 2170 | if (chld == null) |
2161 | continue; | 2171 | continue; |
2162 | 2172 | ||
2163 | // if (chld.NeedsMeshing()) | 2173 | // if (chld.NeedsMeshing()) |
2164 | // hasTrimesh = true; | 2174 | // hasTrimesh = true; |
2165 | } | 2175 | } |
@@ -2167,40 +2177,40 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2167 | 2177 | ||
2168 | //if (hasTrimesh) | 2178 | //if (hasTrimesh) |
2169 | //{ | 2179 | //{ |
2170 | ProcessGeomCreationAsTriMesh(PhysicsVector.Zero, Quaternion.Identity); | 2180 | ProcessGeomCreationAsTriMesh(PhysicsVector.Zero, Quaternion.Identity); |
2171 | // createmesh returns null when it doesn't mesh. | 2181 | // createmesh returns null when it doesn't mesh. |
2172 | |||
2173 | /* | ||
2174 | if (_mesh is Mesh) | ||
2175 | { | ||
2176 | } | ||
2177 | else | ||
2178 | { | ||
2179 | m_log.Warn("[PHYSICS]: Can't link a OpenSim.Region.Physics.Meshing.Mesh object"); | ||
2180 | return; | ||
2181 | } | ||
2182 | */ | ||
2183 | 2182 | ||
2184 | 2183 | /* | |
2185 | 2184 | if (_mesh is Mesh) | |
2186 | foreach (BulletDotNETPrim chld in childrenPrim) | 2185 | { |
2187 | { | 2186 | } |
2188 | if (chld == null) | 2187 | else |
2189 | continue; | 2188 | { |
2190 | PhysicsVector offset = chld.Position - Position; | 2189 | m_log.Warn("[PHYSICS]: Can't link a OpenSim.Region.Physics.Meshing.Mesh object"); |
2191 | Vector3 pos = new Vector3(offset.X, offset.Y, offset.Z); | 2190 | return; |
2192 | pos *= Quaternion.Inverse(Orientation); | 2191 | } |
2193 | //pos *= Orientation; | 2192 | */ |
2194 | offset.setValues(pos.X, pos.Y, pos.Z); | ||
2195 | chld.ProcessGeomCreationAsTriMesh(offset, chld.Orientation); | ||
2196 | |||
2197 | _mesh.Append(chld._mesh); | ||
2198 | |||
2199 | 2193 | ||
2200 | } | 2194 | |
2201 | setMesh(_parent_scene, _mesh); | 2195 | |
2202 | 2196 | foreach (BulletDotNETPrim chld in childrenPrim) | |
2203 | //} | 2197 | { |
2198 | if (chld == null) | ||
2199 | continue; | ||
2200 | PhysicsVector offset = chld.Position - Position; | ||
2201 | Vector3 pos = new Vector3(offset.X, offset.Y, offset.Z); | ||
2202 | pos *= Quaternion.Inverse(Orientation); | ||
2203 | //pos *= Orientation; | ||
2204 | offset.setValues(pos.X, pos.Y, pos.Z); | ||
2205 | chld.ProcessGeomCreationAsTriMesh(offset, chld.Orientation); | ||
2206 | |||
2207 | _mesh.Append(chld._mesh); | ||
2208 | |||
2209 | |||
2210 | } | ||
2211 | setMesh(_parent_scene, _mesh); | ||
2212 | |||
2213 | //} | ||
2204 | 2214 | ||
2205 | if (tempMotionState1 != null && tempMotionState1.Handle != IntPtr.Zero) | 2215 | if (tempMotionState1 != null && tempMotionState1.Handle != IntPtr.Zero) |
2206 | tempMotionState1.Dispose(); | 2216 | tempMotionState1.Dispose(); |
@@ -2238,7 +2248,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2238 | ((btGImpactMeshShape)prim_geom).updateBound(); | 2248 | ((btGImpactMeshShape)prim_geom).updateBound(); |
2239 | } | 2249 | } |
2240 | _parent_scene.AddPrimToScene(this); | 2250 | _parent_scene.AddPrimToScene(this); |
2241 | 2251 | ||
2242 | } | 2252 | } |
2243 | 2253 | ||
2244 | if (IsPhysical) | 2254 | if (IsPhysical) |
@@ -2252,7 +2262,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2252 | if (Body.Handle != IntPtr.Zero) | 2262 | if (Body.Handle != IntPtr.Zero) |
2253 | { | 2263 | { |
2254 | DisableAxisMotor(); | 2264 | DisableAxisMotor(); |
2255 | _parent_scene.removeFromWorld(this,Body); | 2265 | _parent_scene.removeFromWorld(this, Body); |
2256 | Body.Dispose(); | 2266 | Body.Dispose(); |
2257 | } | 2267 | } |
2258 | Body = null; | 2268 | Body = null; |
@@ -2305,7 +2315,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2305 | return; | 2315 | return; |
2306 | 2316 | ||
2307 | 2317 | ||
2308 | 2318 | ||
2309 | lock (childrenPrim) | 2319 | lock (childrenPrim) |
2310 | { | 2320 | { |
2311 | if (!childrenPrim.Contains(prm)) | 2321 | if (!childrenPrim.Contains(prm)) |
@@ -2313,8 +2323,8 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2313 | childrenPrim.Add(prm); | 2323 | childrenPrim.Add(prm); |
2314 | } | 2324 | } |
2315 | } | 2325 | } |
2316 | 2326 | ||
2317 | 2327 | ||
2318 | } | 2328 | } |
2319 | 2329 | ||
2320 | public void disableBody() | 2330 | public void disableBody() |
@@ -2386,7 +2396,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2386 | { | 2396 | { |
2387 | Body.clearForces(); | 2397 | Body.clearForces(); |
2388 | Body.forceActivationState(0); | 2398 | Body.forceActivationState(0); |
2389 | 2399 | ||
2390 | } | 2400 | } |
2391 | 2401 | ||
2392 | } | 2402 | } |
@@ -2400,7 +2410,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2400 | Body.clearForces(); | 2410 | Body.clearForces(); |
2401 | Body.forceActivationState(4); | 2411 | Body.forceActivationState(4); |
2402 | forceenable = true; | 2412 | forceenable = true; |
2403 | 2413 | ||
2404 | } | 2414 | } |
2405 | m_disabled = false; | 2415 | m_disabled = false; |
2406 | } | 2416 | } |
@@ -2415,7 +2425,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2415 | SetBody(Mass); | 2425 | SetBody(Mass); |
2416 | else | 2426 | else |
2417 | SetBody(0); | 2427 | SetBody(0); |
2418 | 2428 | ||
2419 | // TODO: Set Collision Category Bits and Flags | 2429 | // TODO: Set Collision Category Bits and Flags |
2420 | // TODO: Set Auto Disable data | 2430 | // TODO: Set Auto Disable data |
2421 | 2431 | ||
@@ -2587,10 +2597,10 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2587 | _velocity.Y = tempLinearVelocity1.getY(); | 2597 | _velocity.Y = tempLinearVelocity1.getY(); |
2588 | _velocity.Z = tempLinearVelocity1.getZ(); | 2598 | _velocity.Z = tempLinearVelocity1.getZ(); |
2589 | 2599 | ||
2590 | _acceleration = ((_velocity - m_lastVelocity)/0.1f); | 2600 | _acceleration = ((_velocity - m_lastVelocity) / 0.1f); |
2591 | _acceleration = new PhysicsVector(_velocity.X - m_lastVelocity.X/0.1f, | 2601 | _acceleration = new PhysicsVector(_velocity.X - m_lastVelocity.X / 0.1f, |
2592 | _velocity.Y - m_lastVelocity.Y/0.1f, | 2602 | _velocity.Y - m_lastVelocity.Y / 0.1f, |
2593 | _velocity.Z - m_lastVelocity.Z/0.1f); | 2603 | _velocity.Z - m_lastVelocity.Z / 0.1f); |
2594 | //m_log.Info("[PHYSICS]: V1: " + _velocity + " V2: " + m_lastVelocity + " Acceleration: " + _acceleration.ToString()); | 2604 | //m_log.Info("[PHYSICS]: V1: " + _velocity + " V2: " + m_lastVelocity + " Acceleration: " + _acceleration.ToString()); |
2595 | 2605 | ||
2596 | if (_velocity.IsIdentical(pv, 0.5f)) | 2606 | if (_velocity.IsIdentical(pv, 0.5f)) |
@@ -2669,7 +2679,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2669 | if (AxisLockAngleHigh != null && AxisLockAngleHigh.Handle != IntPtr.Zero) | 2679 | if (AxisLockAngleHigh != null && AxisLockAngleHigh.Handle != IntPtr.Zero) |
2670 | AxisLockAngleHigh.Dispose(); | 2680 | AxisLockAngleHigh.Dispose(); |
2671 | 2681 | ||
2672 | 2682 | ||
2673 | 2683 | ||
2674 | m_aMotor = new btGeneric6DofConstraint(Body, _parent_scene.TerrainBody, _parent_scene.TransZero, | 2684 | m_aMotor = new btGeneric6DofConstraint(Body, _parent_scene.TerrainBody, _parent_scene.TransZero, |
2675 | _parent_scene.TransZero, false); | 2685 | _parent_scene.TransZero, false); |
@@ -2683,7 +2693,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2683 | m_aMotor.setLinearUpperLimit(AxisLockLinearHigh); | 2693 | m_aMotor.setLinearUpperLimit(AxisLockLinearHigh); |
2684 | _parent_scene.getBulletWorld().addConstraint((btTypedConstraint)m_aMotor); | 2694 | _parent_scene.getBulletWorld().addConstraint((btTypedConstraint)m_aMotor); |
2685 | //m_aMotor. | 2695 | //m_aMotor. |
2686 | 2696 | ||
2687 | 2697 | ||
2688 | } | 2698 | } |
2689 | internal void DisableAxisMotor() | 2699 | internal void DisableAxisMotor() |
@@ -2698,4 +2708,4 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
2698 | 2708 | ||
2699 | } | 2709 | } |
2700 | } | 2710 | } |
2701 | 2711 | ||
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs index e0f856a..18d4bab 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs | |||
@@ -528,7 +528,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
528 | { | 528 | { |
529 | // Teravus: Kitto, this code causes recurring errors that stall physics permenantly unless | 529 | // Teravus: Kitto, this code causes recurring errors that stall physics permenantly unless |
530 | // the values are checked, so checking below. | 530 | // the values are checked, so checking below. |
531 | // Is there any reason that we don't do this in ScenePresence? | 531 | // Is there any reason that we don't do this in ScenePresence? |
532 | // The only physics engine that benefits from it in the physics plugin is this one | 532 | // The only physics engine that benefits from it in the physics plugin is this one |
533 | 533 | ||
534 | if (x > (int)Constants.RegionSize || y > (int)Constants.RegionSize || | 534 | if (x > (int)Constants.RegionSize || y > (int)Constants.RegionSize || |
@@ -650,7 +650,7 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin | |||
650 | 650 | ||
651 | if (iPropertiesNotSupportedDefault == 0) | 651 | if (iPropertiesNotSupportedDefault == 0) |
652 | { | 652 | { |
653 | #if SPAM | 653 | #if SPAM |
654 | m_log.Warn("NonMesh"); | 654 | m_log.Warn("NonMesh"); |
655 | #endif | 655 | #endif |
656 | return false; | 656 | return false; |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index ce52744..7130a3e 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Physics.Manager | |||
55 | plugHard = new ZeroMesherPlugin(); | 55 | plugHard = new ZeroMesherPlugin(); |
56 | _MeshPlugins.Add(plugHard.GetName(), plugHard); | 56 | _MeshPlugins.Add(plugHard.GetName(), plugHard); |
57 | 57 | ||
58 | m_log.Info("[PHYSICS]: Added meshing engine: " + plugHard.GetName()); | 58 | m_log.Info("[PHYSICS]: Added meshing engine: " + plugHard.GetName()); |
59 | } | 59 | } |
60 | 60 | ||
61 | /// <summary> | 61 | /// <summary> |
diff --git a/OpenSim/Region/Physics/Manager/VehicleConstants.cs b/OpenSim/Region/Physics/Manager/VehicleConstants.cs index 97f66d3..532e55e 100644 --- a/OpenSim/Region/Physics/Manager/VehicleConstants.cs +++ b/OpenSim/Region/Physics/Manager/VehicleConstants.cs | |||
@@ -93,7 +93,7 @@ namespace OpenSim.Region.Physics.Manager | |||
93 | BANKING_TIMESCALE = 40, | 93 | BANKING_TIMESCALE = 40, |
94 | REFERENCE_FRAME = 44 | 94 | REFERENCE_FRAME = 44 |
95 | 95 | ||
96 | } | 96 | } |
97 | 97 | ||
98 | [Flags] | 98 | [Flags] |
99 | public enum VehicleFlag | 99 | public enum VehicleFlag |
diff --git a/OpenSim/Region/Physics/Meshing/Mesh.cs b/OpenSim/Region/Physics/Meshing/Mesh.cs index ceafaad..aae8871 100644 --- a/OpenSim/Region/Physics/Meshing/Mesh.cs +++ b/OpenSim/Region/Physics/Meshing/Mesh.cs | |||
@@ -40,7 +40,6 @@ namespace OpenSim.Region.Physics.Meshing | |||
40 | private List<Triangle> triangles; | 40 | private List<Triangle> triangles; |
41 | GCHandle pinnedVirtexes; | 41 | GCHandle pinnedVirtexes; |
42 | GCHandle pinnedIndex; | 42 | GCHandle pinnedIndex; |
43 | public PrimMesh primMesh = null; | ||
44 | public float[] normals; | 43 | public float[] normals; |
45 | 44 | ||
46 | public Mesh() | 45 | public Mesh() |
@@ -63,6 +62,8 @@ namespace OpenSim.Region.Physics.Meshing | |||
63 | 62 | ||
64 | public void Add(Triangle triangle) | 63 | public void Add(Triangle triangle) |
65 | { | 64 | { |
65 | if (pinnedIndex.IsAllocated || pinnedVirtexes.IsAllocated) | ||
66 | throw new NotSupportedException("Attempt to Add to a pinned Mesh"); | ||
66 | // If a vertex of the triangle is not yet in the vertices list, | 67 | // If a vertex of the triangle is not yet in the vertices list, |
67 | // add it and set its index to the current index count | 68 | // add it and set its index to the current index count |
68 | if (!vertices.ContainsKey(triangle.v1)) | 69 | if (!vertices.ContainsKey(triangle.v1)) |
@@ -148,40 +149,22 @@ namespace OpenSim.Region.Physics.Meshing | |||
148 | 149 | ||
149 | public float[] getVertexListAsFloatLocked() | 150 | public float[] getVertexListAsFloatLocked() |
150 | { | 151 | { |
152 | if (pinnedVirtexes.IsAllocated) | ||
153 | return (float[])(pinnedVirtexes.Target); | ||
151 | float[] result; | 154 | float[] result; |
152 | 155 | ||
153 | if (primMesh == null) | 156 | //m_log.WarnFormat("vertices.Count = {0}", vertices.Count); |
157 | result = new float[vertices.Count * 3]; | ||
158 | foreach (KeyValuePair<Vertex, int> kvp in vertices) | ||
154 | { | 159 | { |
155 | //m_log.WarnFormat("vertices.Count = {0}", vertices.Count); | 160 | Vertex v = kvp.Key; |
156 | result = new float[vertices.Count * 3]; | 161 | int i = kvp.Value; |
157 | foreach (KeyValuePair<Vertex, int> kvp in vertices) | 162 | //m_log.WarnFormat("kvp.Value = {0}", i); |
158 | { | 163 | result[3 * i + 0] = v.X; |
159 | Vertex v = kvp.Key; | 164 | result[3 * i + 1] = v.Y; |
160 | int i = kvp.Value; | 165 | result[3 * i + 2] = v.Z; |
161 | //m_log.WarnFormat("kvp.Value = {0}", i); | ||
162 | result[3 * i + 0] = v.X; | ||
163 | result[3 * i + 1] = v.Y; | ||
164 | result[3 * i + 2] = v.Z; | ||
165 | } | ||
166 | pinnedVirtexes = GCHandle.Alloc(result, GCHandleType.Pinned); | ||
167 | } | ||
168 | else | ||
169 | { | ||
170 | int count = primMesh.coords.Count; | ||
171 | result = new float[count * 3]; | ||
172 | for (int i = 0; i < count; i++) | ||
173 | { | ||
174 | Coord c = primMesh.coords[i]; | ||
175 | { | ||
176 | int resultIndex = 3 * i; | ||
177 | result[resultIndex] = c.X; | ||
178 | result[resultIndex + 1] = c.Y; | ||
179 | result[resultIndex + 2] = c.Z; | ||
180 | } | ||
181 | |||
182 | } | ||
183 | pinnedVirtexes = GCHandle.Alloc(result, GCHandleType.Pinned); | ||
184 | } | 166 | } |
167 | pinnedVirtexes = GCHandle.Alloc(result, GCHandleType.Pinned); | ||
185 | return result; | 168 | return result; |
186 | } | 169 | } |
187 | 170 | ||
@@ -189,33 +172,13 @@ namespace OpenSim.Region.Physics.Meshing | |||
189 | { | 172 | { |
190 | int[] result; | 173 | int[] result; |
191 | 174 | ||
192 | if (primMesh == null) | 175 | result = new int[triangles.Count * 3]; |
193 | { | 176 | for (int i = 0; i < triangles.Count; i++) |
194 | result = new int[triangles.Count * 3]; | ||
195 | for (int i = 0; i < triangles.Count; i++) | ||
196 | { | ||
197 | Triangle t = triangles[i]; | ||
198 | result[3 * i + 0] = vertices[t.v1]; | ||
199 | result[3 * i + 1] = vertices[t.v2]; | ||
200 | result[3 * i + 2] = vertices[t.v3]; | ||
201 | } | ||
202 | } | ||
203 | else | ||
204 | { | 177 | { |
205 | int numFaces = primMesh.faces.Count; | 178 | Triangle t = triangles[i]; |
206 | result = new int[numFaces * 3]; | 179 | result[3 * i + 0] = vertices[t.v1]; |
207 | for (int i = 0; i < numFaces; i++) | 180 | result[3 * i + 1] = vertices[t.v2]; |
208 | { | 181 | result[3 * i + 2] = vertices[t.v3]; |
209 | Face f = primMesh.faces[i]; | ||
210 | // Coord c1 = primMesh.coords[f.v1]; | ||
211 | // Coord c2 = primMesh.coords[f.v2]; | ||
212 | // Coord c3 = primMesh.coords[f.v3]; | ||
213 | |||
214 | int resultIndex = i * 3; | ||
215 | result[resultIndex] = f.v1; | ||
216 | result[resultIndex + 1] = f.v2; | ||
217 | result[resultIndex + 2] = f.v3; | ||
218 | } | ||
219 | } | 182 | } |
220 | return result; | 183 | return result; |
221 | } | 184 | } |
@@ -226,6 +189,9 @@ namespace OpenSim.Region.Physics.Meshing | |||
226 | /// <returns></returns> | 189 | /// <returns></returns> |
227 | public int[] getIndexListAsIntLocked() | 190 | public int[] getIndexListAsIntLocked() |
228 | { | 191 | { |
192 | if (pinnedIndex.IsAllocated) | ||
193 | return (int[])(pinnedIndex.Target); | ||
194 | |||
229 | int[] result = getIndexListAsInt(); | 195 | int[] result = getIndexListAsInt(); |
230 | pinnedIndex = GCHandle.Alloc(result, GCHandleType.Pinned); | 196 | pinnedIndex = GCHandle.Alloc(result, GCHandleType.Pinned); |
231 | 197 | ||
@@ -245,11 +211,13 @@ namespace OpenSim.Region.Physics.Meshing | |||
245 | { | 211 | { |
246 | triangles = null; | 212 | triangles = null; |
247 | vertices = null; | 213 | vertices = null; |
248 | primMesh = null; | ||
249 | } | 214 | } |
250 | 215 | ||
251 | public void Append(IMesh newMesh) | 216 | public void Append(IMesh newMesh) |
252 | { | 217 | { |
218 | if (pinnedIndex.IsAllocated || pinnedVirtexes.IsAllocated) | ||
219 | throw new NotSupportedException("Attempt to Append to a pinned Mesh"); | ||
220 | |||
253 | if (!(newMesh is Mesh)) | 221 | if (!(newMesh is Mesh)) |
254 | return; | 222 | return; |
255 | 223 | ||
@@ -260,6 +228,9 @@ namespace OpenSim.Region.Physics.Meshing | |||
260 | // Do a linear transformation of mesh. | 228 | // Do a linear transformation of mesh. |
261 | public void TransformLinear(float[,] matrix, float[] offset) | 229 | public void TransformLinear(float[,] matrix, float[] offset) |
262 | { | 230 | { |
231 | if (pinnedIndex.IsAllocated || pinnedVirtexes.IsAllocated) | ||
232 | throw new NotSupportedException("Attempt to TransformLinear a pinned Mesh"); | ||
233 | |||
263 | foreach (Vertex v in vertices.Keys) | 234 | foreach (Vertex v in vertices.Keys) |
264 | { | 235 | { |
265 | if (v == null) | 236 | if (v == null) |
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index f469ad6..56eb359 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -76,6 +76,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
76 | 76 | ||
77 | private float minSizeForComplexMesh = 0.2f; // prims with all dimensions smaller than this will have a bounding box mesh | 77 | private float minSizeForComplexMesh = 0.2f; // prims with all dimensions smaller than this will have a bounding box mesh |
78 | 78 | ||
79 | private Dictionary<ulong, Mesh> m_uniqueMeshes = new Dictionary<ulong, Mesh>(); | ||
79 | 80 | ||
80 | /// <summary> | 81 | /// <summary> |
81 | /// creates a simple box mesh of the specified size. This mesh is of very low vertex count and may | 82 | /// creates a simple box mesh of the specified size. This mesh is of very low vertex count and may |
@@ -170,9 +171,62 @@ namespace OpenSim.Region.Physics.Meshing | |||
170 | 171 | ||
171 | } | 172 | } |
172 | 173 | ||
173 | public Mesh CreateMeshFromPrimMesher(string primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod) | 174 | private ulong GetMeshKey(PrimitiveBaseShape pbs, PhysicsVector size, float lod) |
175 | { | ||
176 | ulong hash = 5381; | ||
177 | |||
178 | hash = djb2(hash, pbs.PathCurve); | ||
179 | hash = djb2(hash, (byte)((byte)pbs.HollowShape | (byte)pbs.ProfileShape)); | ||
180 | hash = djb2(hash, pbs.PathBegin); | ||
181 | hash = djb2(hash, pbs.PathEnd); | ||
182 | hash = djb2(hash, pbs.PathScaleX); | ||
183 | hash = djb2(hash, pbs.PathScaleY); | ||
184 | hash = djb2(hash, pbs.PathShearX); | ||
185 | hash = djb2(hash, pbs.PathShearY); | ||
186 | hash = djb2(hash, (byte)pbs.PathTwist); | ||
187 | hash = djb2(hash, (byte)pbs.PathTwistBegin); | ||
188 | hash = djb2(hash, (byte)pbs.PathRadiusOffset); | ||
189 | hash = djb2(hash, (byte)pbs.PathTaperX); | ||
190 | hash = djb2(hash, (byte)pbs.PathTaperY); | ||
191 | hash = djb2(hash, pbs.PathRevolutions); | ||
192 | hash = djb2(hash, (byte)pbs.PathSkew); | ||
193 | hash = djb2(hash, pbs.ProfileBegin); | ||
194 | hash = djb2(hash, pbs.ProfileEnd); | ||
195 | hash = djb2(hash, pbs.ProfileHollow); | ||
196 | |||
197 | // TODO: Separate scale out from the primitive shape data (after | ||
198 | // scaling is supported at the physics engine level) | ||
199 | byte[] scaleBytes = size.GetBytes(); | ||
200 | for (int i = 0; i < scaleBytes.Length; i++) | ||
201 | hash = djb2(hash, scaleBytes[i]); | ||
202 | |||
203 | // Include LOD in hash, accounting for endianness | ||
204 | byte[] lodBytes = new byte[4]; | ||
205 | Buffer.BlockCopy(BitConverter.GetBytes(lod), 0, lodBytes, 0, 4); | ||
206 | if (!BitConverter.IsLittleEndian) | ||
207 | { | ||
208 | Array.Reverse(lodBytes, 0, 4); | ||
209 | } | ||
210 | for (int i = 0; i < lodBytes.Length; i++) | ||
211 | hash = djb2(hash, lodBytes[i]); | ||
212 | |||
213 | return hash; | ||
214 | } | ||
215 | |||
216 | private ulong djb2(ulong hash, byte c) | ||
217 | { | ||
218 | return ((hash << 5) + hash) + (ulong)c; | ||
219 | } | ||
220 | |||
221 | private ulong djb2(ulong hash, ushort c) | ||
222 | { | ||
223 | hash = ((hash << 5) + hash) + (ulong)((byte)c); | ||
224 | return ((hash << 5) + hash) + (ulong)(c >> 8); | ||
225 | } | ||
226 | |||
227 | |||
228 | private Mesh CreateMeshFromPrimMesher(string primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod) | ||
174 | { | 229 | { |
175 | Mesh mesh = new Mesh(); | ||
176 | PrimMesh primMesh; | 230 | PrimMesh primMesh; |
177 | PrimMesher.SculptMesh sculptMesh; | 231 | PrimMesher.SculptMesh sculptMesh; |
178 | 232 | ||
@@ -385,8 +439,6 @@ namespace OpenSim.Region.Physics.Meshing | |||
385 | 439 | ||
386 | coords = primMesh.coords; | 440 | coords = primMesh.coords; |
387 | faces = primMesh.faces; | 441 | faces = primMesh.faces; |
388 | |||
389 | |||
390 | } | 442 | } |
391 | 443 | ||
392 | 444 | ||
@@ -401,13 +453,13 @@ namespace OpenSim.Region.Physics.Meshing | |||
401 | vertices.Add(new Vertex(c.X, c.Y, c.Z)); | 453 | vertices.Add(new Vertex(c.X, c.Y, c.Z)); |
402 | } | 454 | } |
403 | 455 | ||
456 | Mesh mesh = new Mesh(); | ||
404 | // Add the corresponding triangles to the mesh | 457 | // Add the corresponding triangles to the mesh |
405 | for (int i = 0; i < numFaces; i++) | 458 | for (int i = 0; i < numFaces; i++) |
406 | { | 459 | { |
407 | Face f = faces[i]; | 460 | Face f = faces[i]; |
408 | mesh.Add(new Triangle(vertices[f.v1], vertices[f.v2], vertices[f.v3])); | 461 | mesh.Add(new Triangle(vertices[f.v1], vertices[f.v2], vertices[f.v3])); |
409 | } | 462 | } |
410 | |||
411 | return mesh; | 463 | return mesh; |
412 | } | 464 | } |
413 | 465 | ||
@@ -418,7 +470,12 @@ namespace OpenSim.Region.Physics.Meshing | |||
418 | 470 | ||
419 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod, bool isPhysical) | 471 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod, bool isPhysical) |
420 | { | 472 | { |
473 | // If this mesh has been created already, return it instead of creating another copy | ||
474 | // For large regions with 100k+ prims and hundreds of copies of each, this can save a GB or more of memory | ||
475 | ulong key = GetMeshKey(primShape, size, lod); | ||
421 | Mesh mesh = null; | 476 | Mesh mesh = null; |
477 | if (m_uniqueMeshes.TryGetValue(key, out mesh)) | ||
478 | return mesh; | ||
422 | 479 | ||
423 | if (size.X < 0.01f) size.X = 0.01f; | 480 | if (size.X < 0.01f) size.X = 0.01f; |
424 | if (size.Y < 0.01f) size.Y = 0.01f; | 481 | if (size.Y < 0.01f) size.Y = 0.01f; |
@@ -441,7 +498,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
441 | // trim the vertex and triangle lists to free up memory | 498 | // trim the vertex and triangle lists to free up memory |
442 | mesh.TrimExcess(); | 499 | mesh.TrimExcess(); |
443 | } | 500 | } |
444 | 501 | m_uniqueMeshes.Add(key, mesh); | |
445 | return mesh; | 502 | return mesh; |
446 | } | 503 | } |
447 | } | 504 | } |
diff --git a/OpenSim/Region/Physics/Meshing/PrimMesher.cs b/OpenSim/Region/Physics/Meshing/PrimMesher.cs index 0d19c01..abfd400 100644 --- a/OpenSim/Region/Physics/Meshing/PrimMesher.cs +++ b/OpenSim/Region/Physics/Meshing/PrimMesher.cs | |||
@@ -345,6 +345,21 @@ namespace PrimMesher | |||
345 | this.v3.Z *= z; | 345 | this.v3.Z *= z; |
346 | } | 346 | } |
347 | 347 | ||
348 | public void AddPos(float x, float y, float z) | ||
349 | { | ||
350 | this.v1.X += x; | ||
351 | this.v2.X += x; | ||
352 | this.v3.X += x; | ||
353 | |||
354 | this.v1.Y += y; | ||
355 | this.v2.Y += y; | ||
356 | this.v3.Y += y; | ||
357 | |||
358 | this.v1.Z += z; | ||
359 | this.v2.Z += z; | ||
360 | this.v3.Z += z; | ||
361 | } | ||
362 | |||
348 | public void AddRot(Quat q) | 363 | public void AddRot(Quat q) |
349 | { | 364 | { |
350 | this.v1 *= q; | 365 | this.v1 *= q; |
@@ -2141,6 +2156,18 @@ namespace PrimMesher | |||
2141 | vert.Z += z; | 2156 | vert.Z += z; |
2142 | this.coords[i] = vert; | 2157 | this.coords[i] = vert; |
2143 | } | 2158 | } |
2159 | |||
2160 | if (this.viewerFaces != null) | ||
2161 | { | ||
2162 | int numViewerFaces = this.viewerFaces.Count; | ||
2163 | |||
2164 | for (i = 0; i < numViewerFaces; i++) | ||
2165 | { | ||
2166 | ViewerFace v = this.viewerFaces[i]; | ||
2167 | v.AddPos(x, y, z); | ||
2168 | this.viewerFaces[i] = v; | ||
2169 | } | ||
2170 | } | ||
2144 | } | 2171 | } |
2145 | 2172 | ||
2146 | /// <summary> | 2173 | /// <summary> |
diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index bf42fee..bd63aef 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs | |||
@@ -494,6 +494,18 @@ namespace PrimMesher | |||
494 | vert.Z += z; | 494 | vert.Z += z; |
495 | this.coords[i] = vert; | 495 | this.coords[i] = vert; |
496 | } | 496 | } |
497 | |||
498 | if (this.viewerFaces != null) | ||
499 | { | ||
500 | int numViewerFaces = this.viewerFaces.Count; | ||
501 | |||
502 | for (i = 0; i < numViewerFaces; i++) | ||
503 | { | ||
504 | ViewerFace v = this.viewerFaces[i]; | ||
505 | v.AddPos(x, y, z); | ||
506 | this.viewerFaces[i] = v; | ||
507 | } | ||
508 | } | ||
497 | } | 509 | } |
498 | 510 | ||
499 | /// <summary> | 511 | /// <summary> |
@@ -556,7 +568,7 @@ namespace PrimMesher | |||
556 | if (path == null) | 568 | if (path == null) |
557 | return; | 569 | return; |
558 | String fileName = name + "_" + title + ".raw"; | 570 | String fileName = name + "_" + title + ".raw"; |
559 | String completePath = Path.Combine(path, fileName); | 571 | String completePath = System.IO.Path.Combine(path, fileName); |
560 | StreamWriter sw = new StreamWriter(completePath); | 572 | StreamWriter sw = new StreamWriter(completePath); |
561 | 573 | ||
562 | for (int i = 0; i < this.faces.Count; i++) | 574 | for (int i = 0; i < this.faces.Count; i++) |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index dd58a4e..a00ba11 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -107,6 +107,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
107 | public float MinimumGroundFlightOffset = 3f; | 107 | public float MinimumGroundFlightOffset = 3f; |
108 | 108 | ||
109 | private float m_tainted_CAPSULE_LENGTH; // set when the capsule length changes. | 109 | private float m_tainted_CAPSULE_LENGTH; // set when the capsule length changes. |
110 | private float m_tiltMagnitudeWhenProjectedOnXYPlane = 0.1131371f; // used to introduce a fixed tilt because a straight-up capsule falls through terrain, probably a bug in terrain collider | ||
110 | 111 | ||
111 | 112 | ||
112 | private float m_buoyancy = 0f; | 113 | private float m_buoyancy = 0f; |
@@ -477,7 +478,71 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
477 | } | 478 | } |
478 | } | 479 | } |
479 | } | 480 | } |
480 | 481 | ||
482 | private void AlignAvatarTiltWithCurrentDirectionOfMovement(PhysicsVector movementVector) | ||
483 | { | ||
484 | movementVector.Z = 0f; | ||
485 | float magnitude = (float)Math.Sqrt((double)(movementVector.X * movementVector.X + movementVector.Y * movementVector.Y)); | ||
486 | if (magnitude < 0.1f) return; | ||
487 | |||
488 | // normalize the velocity vector | ||
489 | float invMagnitude = 1.0f / magnitude; | ||
490 | movementVector.X *= invMagnitude; | ||
491 | movementVector.Y *= invMagnitude; | ||
492 | |||
493 | // if we change the capsule heading too often, the capsule can fall down | ||
494 | // therefore we snap movement vector to just 1 of 4 predefined directions (ne, nw, se, sw), | ||
495 | // meaning only 4 possible capsule tilt orientations | ||
496 | if (movementVector.X > 0) | ||
497 | { | ||
498 | // east | ||
499 | if (movementVector.Y > 0) | ||
500 | { | ||
501 | // northeast | ||
502 | movementVector.X = (float)Math.Sqrt(2.0); | ||
503 | movementVector.Y = (float)Math.Sqrt(2.0); | ||
504 | } | ||
505 | else | ||
506 | { | ||
507 | // southeast | ||
508 | movementVector.X = (float)Math.Sqrt(2.0); | ||
509 | movementVector.Y = -(float)Math.Sqrt(2.0); | ||
510 | } | ||
511 | } | ||
512 | else | ||
513 | { | ||
514 | // west | ||
515 | if (movementVector.Y > 0) | ||
516 | { | ||
517 | // northwest | ||
518 | movementVector.X = -(float)Math.Sqrt(2.0); | ||
519 | movementVector.Y = (float)Math.Sqrt(2.0); | ||
520 | } | ||
521 | else | ||
522 | { | ||
523 | // southwest | ||
524 | movementVector.X = -(float)Math.Sqrt(2.0); | ||
525 | movementVector.Y = -(float)Math.Sqrt(2.0); | ||
526 | } | ||
527 | } | ||
528 | |||
529 | |||
530 | // movementVector.Z is zero | ||
531 | |||
532 | // calculate tilt components based on desired amount of tilt and current (snapped) heading. | ||
533 | // the "-" sign is to force the tilt to be OPPOSITE the direction of movement. | ||
534 | float xTiltComponent = -movementVector.X * m_tiltMagnitudeWhenProjectedOnXYPlane; | ||
535 | float yTiltComponent = -movementVector.Y * m_tiltMagnitudeWhenProjectedOnXYPlane; | ||
536 | |||
537 | //m_log.Debug("[PHYSICS] changing avatar tilt"); | ||
538 | d.JointSetAMotorParam(Amotor, (int)dParam.LowStop, xTiltComponent); | ||
539 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop, xTiltComponent); // must be same as lowstop, else a different, spurious tilt is introduced | ||
540 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop2, yTiltComponent); | ||
541 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop2, yTiltComponent); // same as lowstop | ||
542 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop3, 0f); | ||
543 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop3, 0f); // same as lowstop | ||
544 | } | ||
545 | |||
481 | /// <summary> | 546 | /// <summary> |
482 | /// This creates the Avatar's physical Surrogate at the position supplied | 547 | /// This creates the Avatar's physical Surrogate at the position supplied |
483 | /// </summary> | 548 | /// </summary> |
@@ -576,71 +641,13 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
576 | // (with -0..0 motor stops) falls into the terrain for reasons yet | 641 | // (with -0..0 motor stops) falls into the terrain for reasons yet |
577 | // to be comprehended in their entirety. | 642 | // to be comprehended in their entirety. |
578 | #endregion | 643 | #endregion |
644 | AlignAvatarTiltWithCurrentDirectionOfMovement(new PhysicsVector(0,0,0)); | ||
579 | d.JointSetAMotorParam(Amotor, (int)dParam.LowStop, 0.08f); | 645 | d.JointSetAMotorParam(Amotor, (int)dParam.LowStop, 0.08f); |
580 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop3, -0f); | 646 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop3, -0f); |
581 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop2, 0.08f); | 647 | d.JointSetAMotorParam(Amotor, (int)dParam.LoStop2, 0.08f); |
582 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop, 0.08f); // must be same as lowstop, else a different, spurious tilt is introduced | 648 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop, 0.08f); // must be same as lowstop, else a different, spurious tilt is introduced |
583 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop3, 0f); // same as lowstop | 649 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop3, 0f); // same as lowstop |
584 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop2, 0.08f); // same as lowstop | 650 | d.JointSetAMotorParam(Amotor, (int)dParam.HiStop2, 0.08f); // same as lowstop |
585 | #region Documentation of capsule motor StopERP and StopCFM parameters | ||
586 | // In addition to the above tilt, we allow a dynamic tilt, or | ||
587 | // wobble, to emerge as the capsule is pushed around the environment. | ||
588 | // We do this with an experimentally determined combination of | ||
589 | // StopERP and StopCFM which make the above motor stops soft. | ||
590 | // The softness of the stops should be tweaked according to two | ||
591 | // requirements: | ||
592 | // | ||
593 | // 1. Motor stops should be weak enough to allow enough wobble such | ||
594 | // that the capsule can tilt slightly more when moving, to allow | ||
595 | // "gliding" over obstacles: | ||
596 | // | ||
597 | // | ||
598 | // .-. | ||
599 | // / / | ||
600 | // / / | ||
601 | // _ / / _ | ||
602 | // / \ .-. / / / \ | ||
603 | // | | ----> / / / / | | | ||
604 | // | | / / `-' | | | ||
605 | // | | / / +------+ | | | ||
606 | // | | / / | | | | | ||
607 | // | | / / | | | | | ||
608 | // \_/ `-' +------+ \_/ | ||
609 | // ---------------------------------------------------------- | ||
610 | // | ||
611 | // Note that requirement 1 is made complicated by the ever-present | ||
612 | // slight avatar tilt (assigned in the above code to prevent avatar | ||
613 | // from falling through terrain), which introduces a direction-dependent | ||
614 | // bias into the wobble (wobbling against the existing tilt is harder | ||
615 | // than wobbling with the tilt), which makes it easier to walk over | ||
616 | // prims from some directions. I have tried to minimize this effect by | ||
617 | // minimizing the avatar tilt to the minimum that prevents the avatar from | ||
618 | // falling through the terrain. | ||
619 | // | ||
620 | // 2. Motor stops should be strong enough to prevent the capsule | ||
621 | // from being forced all the way to the ground; otherwise the | ||
622 | // capsule could slip underneath obstacles like this: | ||
623 | // _ _ | ||
624 | // / \ +------+ / \ | ||
625 | // | | ----> | | | | | ||
626 | // | | | | | | | ||
627 | // | | .--.___ +------+ | | | ||
628 | // | | `--.__`--.__ | | | ||
629 | // | | `--.__`--. | | | ||
630 | // \_/ `--' \_/ | ||
631 | // ---------------------------------------------------------- | ||
632 | // | ||
633 | // | ||
634 | // It is strongly recommended you enable USE_DRAWSTUFF if you want to | ||
635 | // tweak these values, to see how the capsule is reacting in various | ||
636 | // situations. | ||
637 | #endregion | ||
638 | d.JointSetAMotorParam(Amotor, (int)dParam.StopCFM, 0.0035f); | ||
639 | d.JointSetAMotorParam(Amotor, (int)dParam.StopCFM2, 0.0035f); | ||
640 | d.JointSetAMotorParam(Amotor, (int)dParam.StopCFM3, 0.0035f); | ||
641 | d.JointSetAMotorParam(Amotor, (int)dParam.StopERP, 0.8f); | ||
642 | d.JointSetAMotorParam(Amotor, (int)dParam.StopERP2, 0.8f); | ||
643 | d.JointSetAMotorParam(Amotor, (int)dParam.StopERP3, 0.8f); | ||
644 | } | 651 | } |
645 | 652 | ||
646 | // Fudge factor is 1f by default, we're setting it to 0. We don't want it to Fudge or the | 653 | // Fudge factor is 1f by default, we're setting it to 0. We don't want it to Fudge or the |
@@ -939,6 +946,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
939 | 946 | ||
940 | PhysicsVector vec = new PhysicsVector(); | 947 | PhysicsVector vec = new PhysicsVector(); |
941 | d.Vector3 vel = d.BodyGetLinearVel(Body); | 948 | d.Vector3 vel = d.BodyGetLinearVel(Body); |
949 | |||
942 | float movementdivisor = 1f; | 950 | float movementdivisor = 1f; |
943 | 951 | ||
944 | if (!m_alwaysRun) | 952 | if (!m_alwaysRun) |
@@ -1052,6 +1060,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1052 | if (PhysicsVector.isFinite(vec)) | 1060 | if (PhysicsVector.isFinite(vec)) |
1053 | { | 1061 | { |
1054 | doForce(vec); | 1062 | doForce(vec); |
1063 | if (!_zeroFlag) | ||
1064 | { | ||
1065 | AlignAvatarTiltWithCurrentDirectionOfMovement(new PhysicsVector(vec.X, vec.Y, vec.Z)); | ||
1066 | } | ||
1055 | } | 1067 | } |
1056 | else | 1068 | else |
1057 | { | 1069 | { |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 673ae39..032b5df 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -82,7 +82,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
82 | 82 | ||
83 | // private float m_tensor = 5f; | 83 | // private float m_tensor = 5f; |
84 | private int body_autodisable_frames = 20; | 84 | private int body_autodisable_frames = 20; |
85 | private IMesh primMesh = null; | ||
86 | 85 | ||
87 | 86 | ||
88 | private const CollisionCategories m_default_collisionFlags = (CollisionCategories.Geom | 87 | private const CollisionCategories m_default_collisionFlags = (CollisionCategories.Geom |
@@ -814,14 +813,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
814 | } | 813 | } |
815 | } | 814 | } |
816 | 815 | ||
817 | IMesh oldMesh = primMesh; | 816 | float[] vertexList = mesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory |
817 | int[] indexList = mesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage | ||
818 | 818 | ||
819 | primMesh = mesh; | 819 | mesh.releaseSourceMeshData(); // free up the original mesh data to save memory |
820 | |||
821 | float[] vertexList = primMesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory | ||
822 | int[] indexList = primMesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage | ||
823 | |||
824 | primMesh.releaseSourceMeshData(); // free up the original mesh data to save memory | ||
825 | 820 | ||
826 | int VertexCount = vertexList.GetLength(0)/3; | 821 | int VertexCount = vertexList.GetLength(0)/3; |
827 | int IndexCount = indexList.GetLength(0); | 822 | int IndexCount = indexList.GetLength(0); |
@@ -847,12 +842,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
847 | return; | 842 | return; |
848 | } | 843 | } |
849 | 844 | ||
850 | if (oldMesh != null) | ||
851 | { | ||
852 | oldMesh.releasePinned(); | ||
853 | oldMesh = null; | ||
854 | } | ||
855 | |||
856 | // if (IsPhysical && Body == (IntPtr) 0) | 845 | // if (IsPhysical && Body == (IntPtr) 0) |
857 | // { | 846 | // { |
858 | // Recreate the body | 847 | // Recreate the body |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs b/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs index d9f4951..c8ae229 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODERayCastRequestManager.cs | |||
@@ -228,7 +228,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
228 | mono [0x81d28b6] | 228 | mono [0x81d28b6] |
229 | mono [0x81ea2c6] | 229 | mono [0x81ea2c6] |
230 | /lib/i686/cmov/libpthread.so.0 [0xb7e744c0] | 230 | /lib/i686/cmov/libpthread.so.0 [0xb7e744c0] |
231 | /lib/i686/cmov/libc.so.6(clone+0x5e) [0xb7dcd6de] | 231 | /lib/i686/cmov/libc.so.6(clone+0x5e) [0xb7dcd6de] |
232 | */ | 232 | */ |
233 | 233 | ||
234 | // Exclude heightfield geom | 234 | // Exclude heightfield geom |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 94223d8..0769c90 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -2536,7 +2536,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2536 | 2536 | ||
2537 | if (iPropertiesNotSupportedDefault == 0) | 2537 | if (iPropertiesNotSupportedDefault == 0) |
2538 | { | 2538 | { |
2539 | #if SPAM | 2539 | #if SPAM |
2540 | m_log.Warn("NonMesh"); | 2540 | m_log.Warn("NonMesh"); |
2541 | #endif | 2541 | #endif |
2542 | return false; | 2542 | return false; |
@@ -3334,7 +3334,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
3334 | { | 3334 | { |
3335 | // this._heightmap[i] = (double)heightMap[i]; | 3335 | // this._heightmap[i] = (double)heightMap[i]; |
3336 | // dbm (danx0r) -- creating a buffer zone of one extra sample all around | 3336 | // dbm (danx0r) -- creating a buffer zone of one extra sample all around |
3337 | //_origheightmap = heightMap; | 3337 | //_origheightmap = heightMap; |
3338 | 3338 | ||
3339 | float[] _heightmap; | 3339 | float[] _heightmap; |
3340 | 3340 | ||
@@ -3520,16 +3520,16 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
3520 | 3520 | ||
3521 | d.GeomDestroy(g); | 3521 | d.GeomDestroy(g); |
3522 | //removingHeightField = new float[0]; | 3522 | //removingHeightField = new float[0]; |
3523 | } | 3523 | } |
3524 | } | 3524 | } |
3525 | } | 3525 | } |
3526 | else | 3526 | else |
3527 | { | 3527 | { |
3528 | m_log.Warn("[PHYSICS]: Couldn't proceed with UnCombine. Region has inconsistant data."); | 3528 | m_log.Warn("[PHYSICS]: Couldn't proceed with UnCombine. Region has inconsistant data."); |
3529 | } | 3529 | } |
3530 | } | 3530 | } |
3531 | } | 3531 | } |
3532 | } | 3532 | } |
3533 | 3533 | ||
3534 | public override void SetWaterLevel(float baseheight) | 3534 | public override void SetWaterLevel(float baseheight) |
3535 | { | 3535 | { |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs index 569009e..0feb967 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs | |||
@@ -225,7 +225,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
225 | // TODO: Let users in the sim and those entering it and possibly an external watchdog know what has happened | 225 | // TODO: Let users in the sim and those entering it and possibly an external watchdog know what has happened |
226 | m_log.ErrorFormat( | 226 | m_log.ErrorFormat( |
227 | "[{0}]: Event queue thread terminating with exception. PLEASE REBOOT YOUR SIM - SCRIPT EVENTS WILL NOT WORK UNTIL YOU DO. Exception is {1}", | 227 | "[{0}]: Event queue thread terminating with exception. PLEASE REBOOT YOUR SIM - SCRIPT EVENTS WILL NOT WORK UNTIL YOU DO. Exception is {1}", |
228 | ScriptEngineName, e); | 228 | ScriptEngineName, e); |
229 | } | 229 | } |
230 | } | 230 | } |
231 | 231 | ||
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs index 8ad916c..3c91b29 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptEngine.cs | |||
@@ -418,7 +418,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
418 | { | 418 | { |
419 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); | 419 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); |
420 | if (id == null) | 420 | if (id == null) |
421 | return; | 421 | return; |
422 | 422 | ||
423 | if (!id.Disabled) | 423 | if (!id.Disabled) |
424 | id.Running = true; | 424 | id.Running = true; |
@@ -428,7 +428,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
428 | { | 428 | { |
429 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); | 429 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); |
430 | if (id == null) | 430 | if (id == null) |
431 | return; | 431 | return; |
432 | 432 | ||
433 | id.Running = false; | 433 | id.Running = false; |
434 | } | 434 | } |
@@ -442,7 +442,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
442 | 442 | ||
443 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); | 443 | InstanceData id = m_ScriptManager.GetScript(localID, itemID); |
444 | if (id == null) | 444 | if (id == null) |
445 | return; | 445 | return; |
446 | 446 | ||
447 | IEventQueue eq = World.RequestModuleInterface<IEventQueue>(); | 447 | IEventQueue eq = World.RequestModuleInterface<IEventQueue>(); |
448 | if (eq == null) | 448 | if (eq == null) |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 9c1cd4d..6ac209e 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -520,13 +520,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
520 | ExeStage = 5; // ;^) Ewe Loon, for debuging | 520 | ExeStage = 5; // ;^) Ewe Loon, for debuging |
521 | } | 521 | } |
522 | catch (Exception e) // ;^) Ewe Loon, From here down tis fix | 522 | catch (Exception e) // ;^) Ewe Loon, From here down tis fix |
523 | { | 523 | { |
524 | if ((ExeStage == 3)&&(qParams.Length>0)) | 524 | if ((ExeStage == 3)&&(qParams.Length>0)) |
525 | detparms.Remove(id); | 525 | detparms.Remove(id); |
526 | SceneObjectPart ob = m_scriptEngine.World.GetSceneObjectPart(localID); | 526 | SceneObjectPart ob = m_scriptEngine.World.GetSceneObjectPart(localID); |
527 | m_log.InfoFormat("[Script Error] ,{0},{1},@{2},{3},{4},{5}", ob.Name , FunctionName, ExeStage, e.Message, qParams.Length, detparms.Count); | 527 | m_log.InfoFormat("[Script Error] ,{0},{1},@{2},{3},{4},{5}", ob.Name , FunctionName, ExeStage, e.Message, qParams.Length, detparms.Count); |
528 | if (ExeStage != 2) throw e; | 528 | if (ExeStage != 2) throw e; |
529 | } | 529 | } |
530 | } | 530 | } |
531 | 531 | ||
532 | public uint GetLocalID(UUID itemID) | 532 | public uint GetLocalID(UUID itemID) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 39f620b..bf83a49 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -24,7 +24,7 @@ | |||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
@@ -50,6 +50,9 @@ using OpenSim.Region.ScriptEngine.Shared.Api.Plugins; | |||
50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | 50 | using OpenSim.Region.ScriptEngine.Shared.ScriptBase; |
51 | using OpenSim.Region.ScriptEngine.Interfaces; | 51 | using OpenSim.Region.ScriptEngine.Interfaces; |
52 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | 52 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; |
53 | using OpenSim.Services.Interfaces; | ||
54 | |||
55 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
53 | 56 | ||
54 | using AssetLandmark = OpenSim.Framework.AssetLandmark; | 57 | using AssetLandmark = OpenSim.Framework.AssetLandmark; |
55 | 58 | ||
@@ -4996,6 +4999,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4996 | if (end > src.Length) | 4999 | if (end > src.Length) |
4997 | end = src.Length; | 5000 | end = src.Length; |
4998 | 5001 | ||
5002 | if (stride == 0) | ||
5003 | stride = 1; | ||
5004 | |||
4999 | // There may be one or two ranges to be considered | 5005 | // There may be one or two ranges to be considered |
5000 | 5006 | ||
5001 | if (start != end) | 5007 | if (start != end) |
@@ -5022,9 +5028,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5022 | // A negative stride reverses the direction of the | 5028 | // A negative stride reverses the direction of the |
5023 | // scan producing an inverted list as a result. | 5029 | // scan producing an inverted list as a result. |
5024 | 5030 | ||
5025 | if (stride == 0) | ||
5026 | stride = 1; | ||
5027 | |||
5028 | if (stride > 0) | 5031 | if (stride > 0) |
5029 | { | 5032 | { |
5030 | for (int i = 0; i < src.Length; i += stride) | 5033 | for (int i = 0; i < src.Length; i += stride) |
@@ -5048,7 +5051,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5048 | } | 5051 | } |
5049 | else | 5052 | else |
5050 | { | 5053 | { |
5051 | result.Add(src.Data[start]); | 5054 | if (start%stride == 0) |
5055 | { | ||
5056 | result.Add(src.Data[start]); | ||
5057 | } | ||
5052 | } | 5058 | } |
5053 | 5059 | ||
5054 | return result; | 5060 | return result; |
@@ -5226,12 +5232,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5226 | } | 5232 | } |
5227 | } | 5233 | } |
5228 | 5234 | ||
5229 | List<SimpleRegionInfo> neighbors = World.CommsManager.GridService.RequestNeighbours(World.RegionInfo.RegionLocX, World.RegionInfo.RegionLocY); | 5235 | List<GridRegion> neighbors = World.GridService.GetNeighbours(World.RegionInfo.ScopeID, World.RegionInfo.RegionID); |
5230 | 5236 | ||
5231 | uint neighborX = World.RegionInfo.RegionLocX + (uint)dir.x; | 5237 | uint neighborX = World.RegionInfo.RegionLocX + (uint)dir.x; |
5232 | uint neighborY = World.RegionInfo.RegionLocY + (uint)dir.y; | 5238 | uint neighborY = World.RegionInfo.RegionLocY + (uint)dir.y; |
5233 | 5239 | ||
5234 | foreach (SimpleRegionInfo sri in neighbors) | 5240 | foreach (GridRegion sri in neighbors) |
5235 | { | 5241 | { |
5236 | if (sri.RegionLocX == neighborX && sri.RegionLocY == neighborY) | 5242 | if (sri.RegionLocX == neighborX && sri.RegionLocY == neighborY) |
5237 | return 0; | 5243 | return 0; |
@@ -6321,9 +6327,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6321 | UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero); | 6327 | UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero); |
6322 | IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface<IXmlRpcRouter>(); | 6328 | IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface<IXmlRpcRouter>(); |
6323 | if (xmlRpcRouter != null) | 6329 | if (xmlRpcRouter != null) |
6330 | { | ||
6331 | string ExternalHostName = m_ScriptEngine.World.RegionInfo.ExternalHostName; | ||
6332 | |||
6324 | xmlRpcRouter.RegisterNewReceiver(m_ScriptEngine.ScriptModule, channelID, m_host.UUID, | 6333 | xmlRpcRouter.RegisterNewReceiver(m_ScriptEngine.ScriptModule, channelID, m_host.UUID, |
6325 | m_itemID, String.Format("http://{0}:{1}/", System.Environment.MachineName, | 6334 | m_itemID, String.Format("http://{0}:{1}/", ExternalHostName, |
6326 | xmlrpcMod.Port.ToString())); | 6335 | xmlrpcMod.Port.ToString())); |
6336 | } | ||
6327 | object[] resobj = new object[] | 6337 | object[] resobj = new object[] |
6328 | { | 6338 | { |
6329 | new LSL_Integer(1), | 6339 | new LSL_Integer(1), |
@@ -7834,8 +7844,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7834 | public LSL_String llGetHTTPHeader(LSL_Key request_id, string header) | 7844 | public LSL_String llGetHTTPHeader(LSL_Key request_id, string header) |
7835 | { | 7845 | { |
7836 | m_host.AddScriptLPS(1); | 7846 | m_host.AddScriptLPS(1); |
7837 | NotImplemented("llGetHTTPHeader"); | 7847 | |
7838 | return String.Empty; | 7848 | if (m_UrlModule != null) |
7849 | return m_UrlModule.GetHttpHeader(new UUID(request_id), header); | ||
7850 | return String.Empty; | ||
7839 | } | 7851 | } |
7840 | 7852 | ||
7841 | 7853 | ||
@@ -8175,7 +8187,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8175 | 8187 | ||
8176 | string reply = String.Empty; | 8188 | string reply = String.Empty; |
8177 | 8189 | ||
8178 | RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator); | 8190 | GridRegion info = m_ScriptEngine.World.GridService.GetRegionByName(m_ScriptEngine.World.RegionInfo.ScopeID, simulator); |
8179 | 8191 | ||
8180 | switch (data) | 8192 | switch (data) |
8181 | { | 8193 | { |
@@ -8202,7 +8214,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8202 | ConditionalScriptSleep(1000); | 8214 | ConditionalScriptSleep(1000); |
8203 | return UUID.Zero.ToString(); | 8215 | return UUID.Zero.ToString(); |
8204 | } | 8216 | } |
8205 | int access = info.RegionSettings.Maturity; | 8217 | int access = info.Maturity; |
8206 | if (access == 0) | 8218 | if (access == 0) |
8207 | reply = "PG"; | 8219 | reply = "PG"; |
8208 | else if (access == 1) | 8220 | else if (access == 1) |
@@ -9113,13 +9125,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9113 | } | 9125 | } |
9114 | 9126 | ||
9115 | 9127 | ||
9116 | public void llHTTPResponse(string url, int status, string body) | 9128 | public void llHTTPResponse(LSL_Key id, int status, string body) |
9117 | { | 9129 | { |
9118 | // Partial implementation: support for parameter flags needed | 9130 | // Partial implementation: support for parameter flags needed |
9119 | // see http://wiki.secondlife.com/wiki/llHTTPResponse | 9131 | // see http://wiki.secondlife.com/wiki/llHTTPResponse |
9120 | 9132 | ||
9121 | m_host.AddScriptLPS(1); | 9133 | m_host.AddScriptLPS(1); |
9122 | NotImplemented("llHTTPResponse"); | 9134 | |
9135 | if (m_UrlModule != null) | ||
9136 | m_UrlModule.HttpResponse(new UUID(id), status,body); | ||
9123 | } | 9137 | } |
9124 | 9138 | ||
9125 | public void llResetLandBanList() | 9139 | public void llResetLandBanList() |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 726b37a..0b95abc 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -48,6 +48,8 @@ using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | |||
48 | using OpenSim.Region.ScriptEngine.Interfaces; | 48 | using OpenSim.Region.ScriptEngine.Interfaces; |
49 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | 49 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; |
50 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; | 50 | using TPFlags = OpenSim.Framework.Constants.TeleportFlags; |
51 | using OpenSim.Services.Interfaces; | ||
52 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
51 | using System.Text.RegularExpressions; | 53 | using System.Text.RegularExpressions; |
52 | 54 | ||
53 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | 55 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; |
@@ -599,17 +601,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
599 | if (regionName.Contains(".") && regionName.Contains(":")) | 601 | if (regionName.Contains(".") && regionName.Contains(":")) |
600 | { | 602 | { |
601 | // Try to link the region | 603 | // Try to link the region |
602 | RegionInfo regInfo = HGHyperlink.TryLinkRegion(World, | 604 | IHyperlinkService hyperService = World.RequestModuleInterface<IHyperlinkService>(); |
603 | presence.ControllingClient, | 605 | if (hyperService != null) |
604 | regionName); | ||
605 | // Get the region name | ||
606 | if (regInfo != null) | ||
607 | { | 606 | { |
608 | regionName = regInfo.RegionName; | 607 | GridRegion regInfo = hyperService.TryLinkRegion(presence.ControllingClient, |
609 | } | 608 | regionName); |
610 | else | 609 | // Get the region name |
611 | { | 610 | if (regInfo != null) |
612 | // Might need to ping the client here in case of failure?? | 611 | { |
612 | regionName = regInfo.RegionName; | ||
613 | } | ||
614 | else | ||
615 | { | ||
616 | // Might need to ping the client here in case of failure?? | ||
617 | } | ||
613 | } | 618 | } |
614 | } | 619 | } |
615 | presence.ControllingClient.SendTeleportLocationStart(); | 620 | presence.ControllingClient.SendTeleportLocationStart(); |
@@ -1164,6 +1169,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1164 | 1169 | ||
1165 | land.SetMediaUrl(url); | 1170 | land.SetMediaUrl(url); |
1166 | } | 1171 | } |
1172 | |||
1173 | public void osSetParcelSIPAddress(string SIPAddress) | ||
1174 | { | ||
1175 | // What actually is the difference to the LL function? | ||
1176 | // | ||
1177 | CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL"); | ||
1178 | |||
1179 | m_host.AddScriptLPS(1); | ||
1180 | |||
1181 | |||
1182 | ILandObject land | ||
1183 | = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
1184 | |||
1185 | if (land.landData.OwnerID != m_host.ObjectOwner) | ||
1186 | { | ||
1187 | OSSLError("osSetParcelSIPAddress: Sorry, you need to own the land to use this function"); | ||
1188 | return; | ||
1189 | } | ||
1190 | |||
1191 | // get the voice module | ||
1192 | IVoiceModule voiceModule = World.RequestModuleInterface<IVoiceModule>(); | ||
1193 | |||
1194 | if (voiceModule != null) | ||
1195 | voiceModule.setLandSIPAddress(SIPAddress,land.landData.GlobalID); | ||
1196 | else | ||
1197 | OSSLError("osSetParcelSIPAddress: No voice module enabled for this land"); | ||
1198 | |||
1199 | |||
1200 | } | ||
1167 | 1201 | ||
1168 | public string osGetScriptEngineName() | 1202 | public string osGetScriptEngineName() |
1169 | { | 1203 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index 41358e5..a74e8da 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | |||
@@ -201,7 +201,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
201 | void llGroundRepel(double height, int water, double tau); | 201 | void llGroundRepel(double height, int water, double tau); |
202 | LSL_Vector llGroundSlope(LSL_Vector offset); | 202 | LSL_Vector llGroundSlope(LSL_Vector offset); |
203 | LSL_String llHTTPRequest(string url, LSL_List parameters, string body); | 203 | LSL_String llHTTPRequest(string url, LSL_List parameters, string body); |
204 | void llHTTPResponse(string url, int status, string body); | 204 | void llHTTPResponse(LSL_Key id, int status, string body); |
205 | LSL_String llInsertString(string dst, int position, string src); | 205 | LSL_String llInsertString(string dst, int position, string src); |
206 | void llInstantMessage(string user, string message); | 206 | void llInstantMessage(string user, string message); |
207 | LSL_String llIntegerToBase64(int number); | 207 | LSL_String llIntegerToBase64(int number); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 49aa45a..d8d3c31 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -75,6 +75,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
75 | bool osConsoleCommand(string Command); | 75 | bool osConsoleCommand(string Command); |
76 | void osSetParcelMediaURL(string url); | 76 | void osSetParcelMediaURL(string url); |
77 | void osSetPrimFloatOnWater(int floatYN); | 77 | void osSetPrimFloatOnWater(int floatYN); |
78 | void osSetParcelSIPAddress(string SIPAddress); | ||
78 | 79 | ||
79 | // Avatar Info Commands | 80 | // Avatar Info Commands |
80 | string osGetAgentIP(string agent); | 81 | string osGetAgentIP(string agent); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 02ae281..a28e97b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -864,9 +864,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
864 | return m_LSL_Functions.llHTTPRequest(url, parameters, body); | 864 | return m_LSL_Functions.llHTTPRequest(url, parameters, body); |
865 | } | 865 | } |
866 | 866 | ||
867 | public void llHTTPResponse(string url, int status, string body) | 867 | public void llHTTPResponse(LSL_Key id, int status, string body) |
868 | { | 868 | { |
869 | m_LSL_Functions.llHTTPResponse(url, status, body); | 869 | m_LSL_Functions.llHTTPResponse(id, status, body); |
870 | } | 870 | } |
871 | 871 | ||
872 | public LSL_String llInsertString(string dst, int position, string src) | 872 | public LSL_String llInsertString(string dst, int position, string src) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 8f52d99..8dcb1f5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
95 | return m_OSSL_Functions.osWindActiveModelPluginName(); | 95 | return m_OSSL_Functions.osWindActiveModelPluginName(); |
96 | } | 96 | } |
97 | 97 | ||
98 | // Not yet plugged in as available OSSL functions, so commented out | 98 | // Not yet plugged in as available OSSL functions, so commented out |
99 | // void osWindParamSet(string plugin, string param, float value) | 99 | // void osWindParamSet(string plugin, string param, float value) |
100 | // { | 100 | // { |
101 | // m_OSSL_Functions.osWindParamSet(plugin, param, value); | 101 | // m_OSSL_Functions.osWindParamSet(plugin, param, value); |
@@ -183,6 +183,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
183 | { | 183 | { |
184 | m_OSSL_Functions.osSetParcelMediaURL(url); | 184 | m_OSSL_Functions.osSetParcelMediaURL(url); |
185 | } | 185 | } |
186 | |||
187 | public void osSetParcelSIPAddress(string SIPAddress) | ||
188 | { | ||
189 | m_OSSL_Functions.osSetParcelSIPAddress(SIPAddress); | ||
190 | } | ||
186 | 191 | ||
187 | public void osSetPrimFloatOnWater(int floatYN) | 192 | public void osSetPrimFloatOnWater(int floatYN) |
188 | { | 193 | { |
@@ -324,7 +329,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
324 | 329 | ||
325 | public string osGetSimulatorVersion() | 330 | public string osGetSimulatorVersion() |
326 | { | 331 | { |
327 | return m_OSSL_Functions.osGetSimulatorVersion(); | 332 | return m_OSSL_Functions.osGetSimulatorVersion(); |
328 | } | 333 | } |
329 | 334 | ||
330 | public Hashtable osParseJSON(string JSON) | 335 | public Hashtable osParseJSON(string JSON) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index cb5664b..fe26429 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | |||
@@ -542,23 +542,50 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
542 | break; | 542 | break; |
543 | case enumCompileType.cs: | 543 | case enumCompileType.cs: |
544 | case enumCompileType.lsl: | 544 | case enumCompileType.lsl: |
545 | lock (CScodeProvider) | 545 | bool complete = false; |
546 | bool retried = false; | ||
547 | do | ||
546 | { | 548 | { |
547 | results = CScodeProvider.CompileAssemblyFromSource( | 549 | lock (CScodeProvider) |
550 | { | ||
551 | results = CScodeProvider.CompileAssemblyFromSource( | ||
548 | parameters, Script); | 552 | parameters, Script); |
549 | } | 553 | } |
554 | // Deal with an occasional segv in the compiler. | ||
555 | // Rarely, if ever, occurs twice in succession. | ||
556 | // Line # == 0 and no file name are indications that | ||
557 | // this is a native stack trace rather than a normal | ||
558 | // error log. | ||
559 | if (results.Errors.Count > 0) | ||
560 | { | ||
561 | if (!retried && (results.Errors[0].FileName == null || results.Errors[0].FileName == String.Empty) && | ||
562 | results.Errors[0].Line == 0) | ||
563 | { | ||
564 | // System.Console.WriteLine("retrying failed compilation"); | ||
565 | retried = true; | ||
566 | } | ||
567 | else | ||
568 | { | ||
569 | complete = true; | ||
570 | } | ||
571 | } | ||
572 | else | ||
573 | { | ||
574 | complete = true; | ||
575 | } | ||
576 | } while (!complete); | ||
550 | break; | 577 | break; |
551 | case enumCompileType.js: | 578 | case enumCompileType.js: |
552 | results = JScodeProvider.CompileAssemblyFromSource( | 579 | results = JScodeProvider.CompileAssemblyFromSource( |
553 | parameters, Script); | 580 | parameters, Script); |
554 | break; | 581 | break; |
555 | case enumCompileType.yp: | 582 | case enumCompileType.yp: |
556 | results = YPcodeProvider.CompileAssemblyFromSource( | 583 | results = YPcodeProvider.CompileAssemblyFromSource( |
557 | parameters, Script); | 584 | parameters, Script); |
558 | break; | 585 | break; |
559 | default: | 586 | default: |
560 | throw new Exception("Compiler is not able to recongnize "+ | 587 | throw new Exception("Compiler is not able to recongnize "+ |
561 | "language type \"" + lang.ToString() + "\""); | 588 | "language type \"" + lang.ToString() + "\""); |
562 | } | 589 | } |
563 | 590 | ||
564 | // Check result | 591 | // Check result |
@@ -567,56 +594,62 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
567 | // | 594 | // |
568 | // WARNINGS AND ERRORS | 595 | // WARNINGS AND ERRORS |
569 | // | 596 | // |
570 | int display = 5; | 597 | bool hadErrors = false; |
598 | string errtext = String.Empty; | ||
599 | |||
571 | if (results.Errors.Count > 0) | 600 | if (results.Errors.Count > 0) |
572 | { | 601 | { |
573 | string errtext = String.Empty; | ||
574 | foreach (CompilerError CompErr in results.Errors) | 602 | foreach (CompilerError CompErr in results.Errors) |
575 | { | 603 | { |
576 | // Show 5 errors max | 604 | string severity = CompErr.IsWarning ? "Warning" : "Error"; |
577 | // | ||
578 | if (display <= 0) | ||
579 | break; | ||
580 | display--; | ||
581 | |||
582 | string severity = "Error"; | ||
583 | if (CompErr.IsWarning) | ||
584 | { | ||
585 | severity = "Warning"; | ||
586 | } | ||
587 | 605 | ||
588 | KeyValuePair<int, int> lslPos; | 606 | KeyValuePair<int, int> lslPos; |
589 | 607 | ||
590 | lslPos = FindErrorPosition(CompErr.Line, CompErr.Column); | 608 | // Show 5 errors max, but check entire list for errors |
591 | 609 | ||
592 | string text = CompErr.ErrorText; | 610 | if (severity == "Error") |
611 | { | ||
612 | lslPos = FindErrorPosition(CompErr.Line, CompErr.Column); | ||
613 | string text = CompErr.ErrorText; | ||
614 | |||
615 | // Use LSL type names | ||
616 | if (lang == enumCompileType.lsl) | ||
617 | text = ReplaceTypes(CompErr.ErrorText); | ||
618 | |||
619 | // The Second Life viewer's script editor begins | ||
620 | // countingn lines and columns at 0, so we subtract 1. | ||
621 | errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n", | ||
622 | lslPos.Key - 1, lslPos.Value - 1, | ||
623 | CompErr.ErrorNumber, text, severity); | ||
624 | hadErrors = true; | ||
625 | } | ||
626 | } | ||
627 | } | ||
628 | |||
629 | if (hadErrors) | ||
630 | { | ||
631 | throw new Exception(errtext); | ||
632 | } | ||
593 | 633 | ||
594 | // Use LSL type names | 634 | // On today's highly asynchronous systems, the result of |
595 | if (lang == enumCompileType.lsl) | 635 | // the compile may not be immediately apparent. Wait a |
596 | text = ReplaceTypes(CompErr.ErrorText); | 636 | // reasonable amount of time before giving up on it. |
597 | 637 | ||
598 | // The Second Life viewer's script editor begins | 638 | if (!File.Exists(OutFile)) |
599 | // countingn lines and columns at 0, so we subtract 1. | 639 | { |
600 | errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n", | 640 | for (int i=0; i<20 && !File.Exists(OutFile); i++) |
601 | lslPos.Key - 1, lslPos.Value - 1, | 641 | { |
602 | CompErr.ErrorNumber, text, severity); | 642 | System.Threading.Thread.Sleep(250); |
603 | } | 643 | } |
604 | 644 | // One final chance... | |
605 | if (!File.Exists(OutFile)) | 645 | if (!File.Exists(OutFile)) |
606 | { | 646 | { |
647 | errtext = String.Empty; | ||
648 | errtext += "No compile error. But not able to locate compiled file."; | ||
607 | throw new Exception(errtext); | 649 | throw new Exception(errtext); |
608 | } | 650 | } |
609 | } | 651 | } |
610 | 652 | ||
611 | // | ||
612 | // NO ERRORS, BUT NO COMPILED FILE | ||
613 | // | ||
614 | if (!File.Exists(OutFile)) | ||
615 | { | ||
616 | string errtext = String.Empty; | ||
617 | errtext += "No compile error. But not able to locate compiled file."; | ||
618 | throw new Exception(errtext); | ||
619 | } | ||
620 | // m_log.DebugFormat("[Compiler] Compiled new assembly "+ | 653 | // m_log.DebugFormat("[Compiler] Compiled new assembly "+ |
621 | // "for {0}", asset); | 654 | // "for {0}", asset); |
622 | 655 | ||
@@ -629,7 +662,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
629 | 662 | ||
630 | if (fi == null) | 663 | if (fi == null) |
631 | { | 664 | { |
632 | string errtext = String.Empty; | 665 | errtext = String.Empty; |
633 | errtext += "No compile error. But not able to stat file."; | 666 | errtext += "No compile error. But not able to stat file."; |
634 | throw new Exception(errtext); | 667 | throw new Exception(errtext); |
635 | } | 668 | } |
@@ -644,7 +677,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
644 | } | 677 | } |
645 | catch (Exception) | 678 | catch (Exception) |
646 | { | 679 | { |
647 | string errtext = String.Empty; | 680 | errtext = String.Empty; |
648 | errtext += "No compile error. But not able to open file."; | 681 | errtext += "No compile error. But not able to open file."; |
649 | throw new Exception(errtext); | 682 | throw new Exception(errtext); |
650 | } | 683 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 650d9fa..97166cf 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -261,7 +261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
261 | "SecondLife.Script"); | 261 | "SecondLife.Script"); |
262 | 262 | ||
263 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 263 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
264 | RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 264 | RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
265 | // lease.Register(this); | 265 | // lease.Register(this); |
266 | } | 266 | } |
267 | catch (Exception) | 267 | catch (Exception) |
@@ -430,7 +430,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
430 | 430 | ||
431 | permsGranter = part.TaskInventory[m_ItemID].PermsGranter; | 431 | permsGranter = part.TaskInventory[m_ItemID].PermsGranter; |
432 | permsMask = part.TaskInventory[m_ItemID].PermsMask; | 432 | permsMask = part.TaskInventory[m_ItemID].PermsMask; |
433 | } | 433 | } |
434 | 434 | ||
435 | if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) | 435 | if ((permsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0) |
436 | { | 436 | { |
@@ -630,7 +630,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
630 | /// <summary> | 630 | /// <summary> |
631 | /// Process the next event queued for this script | 631 | /// Process the next event queued for this script |
632 | /// </summary> | 632 | /// </summary> |
633 | /// <returns></returns> | 633 | /// <returns></returns> |
634 | public object EventProcessor() | 634 | public object EventProcessor() |
635 | { | 635 | { |
636 | lock (m_Script) | 636 | lock (m_Script) |
@@ -925,7 +925,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
925 | 925 | ||
926 | public override string ToString() | 926 | public override string ToString() |
927 | { | 927 | { |
928 | return String.Format("{0} {1} on {2}", m_ScriptName, m_ItemID, m_PrimName); | 928 | return String.Format("{0} {1} on {2}", m_ScriptName, m_ItemID, m_PrimName); |
929 | } | 929 | } |
930 | 930 | ||
931 | string FormatException(Exception e) | 931 | string FormatException(Exception e) |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 9a972c2..e695133 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -554,7 +554,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
554 | 554 | ||
555 | // We must look for the part outside the m_Scripts lock because GetSceneObjectPart later triggers the | 555 | // We must look for the part outside the m_Scripts lock because GetSceneObjectPart later triggers the |
556 | // m_parts lock on SOG. At the same time, a scene object that is being deleted will take the m_parts lock | 556 | // m_parts lock on SOG. At the same time, a scene object that is being deleted will take the m_parts lock |
557 | // and then later on try to take the m_scripts lock in this class when it calls OnRemoveScript() | 557 | // and then later on try to take the m_scripts lock in this class when it calls OnRemoveScript() |
558 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); | 558 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); |
559 | if (part == null) | 559 | if (part == null) |
560 | { | 560 | { |
@@ -562,7 +562,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
562 | m_ScriptErrorMessage += "SceneObjectPart unavailable. Script NOT started.\n"; | 562 | m_ScriptErrorMessage += "SceneObjectPart unavailable. Script NOT started.\n"; |
563 | m_ScriptFailCount++; | 563 | m_ScriptFailCount++; |
564 | return false; | 564 | return false; |
565 | } | 565 | } |
566 | 566 | ||
567 | TaskInventoryItem item = part.Inventory.GetInventoryItem(itemID); | 567 | TaskInventoryItem item = part.Inventory.GetInventoryItem(itemID); |
568 | if (item == null) | 568 | if (item == null) |
@@ -692,7 +692,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
692 | AppDomain.CreateDomain( | 692 | AppDomain.CreateDomain( |
693 | m_Scene.RegionInfo.RegionID.ToString(), | 693 | m_Scene.RegionInfo.RegionID.ToString(), |
694 | evidence, appSetup); | 694 | evidence, appSetup); |
695 | /* | 695 | /* |
696 | PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); | 696 | PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); |
697 | AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); | 697 | AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); |
698 | PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); | 698 | PermissionSet sandboxPermissionSet = sandboxPolicy.GetNamedPermissionSet("Internet"); |
@@ -925,7 +925,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
925 | return new XWorkItem(m_ThreadPool.QueueWorkItem( | 925 | return new XWorkItem(m_ThreadPool.QueueWorkItem( |
926 | new WorkItemCallback(this.ProcessEventHandler), | 926 | new WorkItemCallback(this.ProcessEventHandler), |
927 | parms)); | 927 | parms)); |
928 | } | 928 | } |
929 | 929 | ||
930 | /// <summary> | 930 | /// <summary> |
931 | /// Process a previously posted script event. | 931 | /// Process a previously posted script event. |
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs index 519668a..a03cc4c 100644 --- a/OpenSim/Region/UserStatistics/WebStatsModule.cs +++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs | |||
@@ -76,7 +76,7 @@ namespace OpenSim.Region.UserStatistics | |||
76 | try | 76 | try |
77 | { | 77 | { |
78 | cnfg = config.Configs["WebStats"]; | 78 | cnfg = config.Configs["WebStats"]; |
79 | enabled = cnfg.GetBoolean("enabled", false); | 79 | enabled = cnfg.GetBoolean("enabled", false); |
80 | } | 80 | } |
81 | catch (Exception) | 81 | catch (Exception) |
82 | { | 82 | { |
@@ -137,7 +137,7 @@ namespace OpenSim.Region.UserStatistics | |||
137 | 137 | ||
138 | m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID)); | 138 | m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID)); |
139 | scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket; | 139 | scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket; |
140 | } | 140 | } |
141 | } | 141 | } |
142 | 142 | ||
143 | public void ReceiveClassicSimStatsPacket(SimStats stats) | 143 | public void ReceiveClassicSimStatsPacket(SimStats stats) |