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author | Justin Clark-Casey (justincc) | 2009-09-03 19:41:38 +0100 |
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committer | Justin Clark-Casey (justincc) | 2009-09-03 19:41:38 +0100 |
commit | 64fa23df7c1ab196ec1b901839e71837403b29ce (patch) | |
tree | 763fb059511e1e8c71395844ff485d5baaa83e27 /OpenSim/Region | |
parent | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim (diff) | |
download | opensim-SC-64fa23df7c1ab196ec1b901839e71837403b29ce.zip opensim-SC-64fa23df7c1ab196ec1b901839e71837403b29ce.tar.gz opensim-SC-64fa23df7c1ab196ec1b901839e71837403b29ce.tar.bz2 opensim-SC-64fa23df7c1ab196ec1b901839e71837403b29ce.tar.xz |
If a test dll fails, stop immediately rather than trying all the other test dlls
This is very useful behaviour if debugging test failures otherwise it's hard to pick out the test output
Also, some minor method shuffling in the iar module
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | 51 |
2 files changed, 30 insertions, 26 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index 4ee90e2..f73a7e3 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -199,6 +199,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
199 | InventoryFolderImpl inventoryFolder = null; | 199 | InventoryFolderImpl inventoryFolder = null; |
200 | InventoryItemBase inventoryItem = null; | 200 | InventoryItemBase inventoryItem = null; |
201 | 201 | ||
202 | /* | ||
202 | if (!m_userInfo.HasReceivedInventory) | 203 | if (!m_userInfo.HasReceivedInventory) |
203 | { | 204 | { |
204 | // If the region server has access to the user admin service (by which users are created), | 205 | // If the region server has access to the user admin service (by which users are created), |
@@ -220,13 +221,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
220 | m_userInfo.FetchInventory(); | 221 | m_userInfo.FetchInventory(); |
221 | } | 222 | } |
222 | } | 223 | } |
224 | */ | ||
223 | 225 | ||
224 | bool foundStar = false; | 226 | bool foundStar = false; |
225 | 227 | ||
226 | // Eliminate double slashes and any leading / on the path. This might be better done within InventoryFolderImpl | 228 | // Eliminate double slashes and any leading / on the path. This might be better done within InventoryFolderImpl |
227 | // itself (possibly at a small loss in efficiency). | 229 | // itself (possibly at a small loss in efficiency). |
228 | string[] components | 230 | string[] components |
229 | = m_invPath.Split(new string[] { InventoryFolderImpl.PATH_DELIMITER }, StringSplitOptions.RemoveEmptyEntries); | 231 | = m_invPath.Split( |
232 | new string[] { InventoryFolderImpl.PATH_DELIMITER }, StringSplitOptions.RemoveEmptyEntries); | ||
230 | 233 | ||
231 | int maxComponentIndex = components.Length - 1; | 234 | int maxComponentIndex = components.Length - 1; |
232 | 235 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index d3ba5fe..c495e02 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -64,6 +64,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
64 | /// </value> | 64 | /// </value> |
65 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); | 65 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); |
66 | private Scene m_aScene; | 66 | private Scene m_aScene; |
67 | |||
67 | /// <value> | 68 | /// <value> |
68 | /// The comms manager we will use for all comms requests | 69 | /// The comms manager we will use for all comms requests |
69 | /// </value> | 70 | /// </value> |
@@ -110,8 +111,30 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
110 | InventoryArchiveSaved handlerInventoryArchiveSaved = OnInventoryArchiveSaved; | 111 | InventoryArchiveSaved handlerInventoryArchiveSaved = OnInventoryArchiveSaved; |
111 | if (handlerInventoryArchiveSaved != null) | 112 | if (handlerInventoryArchiveSaved != null) |
112 | handlerInventoryArchiveSaved(succeeded, userInfo, invPath, saveStream, reportedException); | 113 | handlerInventoryArchiveSaved(succeeded, userInfo, invPath, saveStream, reportedException); |
114 | } | ||
115 | |||
116 | public void ArchiveInventory(string firstName, string lastName, string invPath, Stream saveStream) | ||
117 | { | ||
118 | if (m_scenes.Count > 0) | ||
119 | { | ||
120 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); | ||
121 | |||
122 | if (userInfo != null) | ||
123 | new InventoryArchiveWriteRequest(this, userInfo, invPath, saveStream).Execute(); | ||
124 | } | ||
125 | } | ||
126 | |||
127 | public void ArchiveInventory(string firstName, string lastName, string invPath, string savePath) | ||
128 | { | ||
129 | if (m_scenes.Count > 0) | ||
130 | { | ||
131 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); | ||
132 | |||
133 | if (userInfo != null) | ||
134 | new InventoryArchiveWriteRequest(this, userInfo, invPath, savePath).Execute(); | ||
135 | } | ||
113 | } | 136 | } |
114 | 137 | ||
115 | public void DearchiveInventory(string firstName, string lastName, string invPath, Stream loadStream) | 138 | public void DearchiveInventory(string firstName, string lastName, string invPath, Stream loadStream) |
116 | { | 139 | { |
117 | if (m_scenes.Count > 0) | 140 | if (m_scenes.Count > 0) |
@@ -125,18 +148,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
125 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 148 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
126 | } | 149 | } |
127 | } | 150 | } |
128 | } | 151 | } |
129 | |||
130 | public void ArchiveInventory(string firstName, string lastName, string invPath, Stream saveStream) | ||
131 | { | ||
132 | if (m_scenes.Count > 0) | ||
133 | { | ||
134 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); | ||
135 | |||
136 | if (userInfo != null) | ||
137 | new InventoryArchiveWriteRequest(this, userInfo, invPath, saveStream).Execute(); | ||
138 | } | ||
139 | } | ||
140 | 152 | ||
141 | public void DearchiveInventory(string firstName, string lastName, string invPath, string loadPath) | 153 | public void DearchiveInventory(string firstName, string lastName, string invPath, string loadPath) |
142 | { | 154 | { |
@@ -151,18 +163,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
151 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 163 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
152 | } | 164 | } |
153 | } | 165 | } |
154 | } | 166 | } |
155 | |||
156 | public void ArchiveInventory(string firstName, string lastName, string invPath, string savePath) | ||
157 | { | ||
158 | if (m_scenes.Count > 0) | ||
159 | { | ||
160 | CachedUserInfo userInfo = GetUserInfo(firstName, lastName); | ||
161 | |||
162 | if (userInfo != null) | ||
163 | new InventoryArchiveWriteRequest(this, userInfo, invPath, savePath).Execute(); | ||
164 | } | ||
165 | } | ||
166 | 167 | ||
167 | /// <summary> | 168 | /// <summary> |
168 | /// Load inventory from an inventory file archive | 169 | /// Load inventory from an inventory file archive |