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authorMelanie Thielker2008-10-10 02:06:34 +0000
committerMelanie Thielker2008-10-10 02:06:34 +0000
commit5c5a640ababeff6d833fec26b87a61ece6500f04 (patch)
treeb9ea52e2d57712dcf754f7793f1681c6f6e939dd /OpenSim/Region
parentAdd the beginnings of a sim health check (through remote admin) (diff)
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A bit more estate fudging
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs7
-rw-r--r--OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs13
-rw-r--r--OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs2
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs2
4 files changed, 16 insertions, 8 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index b1f4d7c..563d83b 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -2834,7 +2834,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2834 this.OutPacket(einfopack, ThrottleOutPacketType.Task); 2834 this.OutPacket(einfopack, ThrottleOutPacketType.Task);
2835 } 2835 }
2836 2836
2837 public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail) 2837 public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
2838 { 2838 {
2839 EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); 2839 EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket();
2840 packet.MethodData.Invoice = invoice; 2840 packet.MethodData.Invoice = invoice;
@@ -2851,10 +2851,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2851 returnblock[0].Parameter = Utils.StringToBytes(estateName); 2851 returnblock[0].Parameter = Utils.StringToBytes(estateName);
2852 // TODO: remove this cruft once MasterAvatar is fully deprecated 2852 // TODO: remove this cruft once MasterAvatar is fully deprecated
2853 // 2853 //
2854 if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) 2854 returnblock[1].Parameter = Utils.StringToBytes(estateOwner.ToString());
2855 returnblock[1].Parameter = Utils.StringToBytes(m_scene.RegionInfo.EstateSettings.EstateOwner.ToString());
2856 else
2857 returnblock[1].Parameter = Utils.StringToBytes(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString());
2858 returnblock[2].Parameter = Utils.StringToBytes(estateID.ToString()); 2855 returnblock[2].Parameter = Utils.StringToBytes(estateID.ToString());
2859 2856
2860 returnblock[3].Parameter = Utils.StringToBytes(estateFlags.ToString()); 2857 returnblock[3].Parameter = Utils.StringToBytes(estateFlags.ToString());
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
index 7a9dc72..e7e4659 100644
--- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
@@ -52,8 +52,18 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
52 //SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant) 52 //SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant)
53 53
54 uint sun = 0; 54 uint sun = 0;
55
55 if (!m_scene.RegionInfo.EstateSettings.UseGlobalTime) 56 if (!m_scene.RegionInfo.EstateSettings.UseGlobalTime)
56 sun=(uint)(m_scene.RegionInfo.EstateSettings.SunPosition*1024.0) + 0x1800; 57 sun=(uint)(m_scene.RegionInfo.EstateSettings.SunPosition*1024.0) + 0x1800;
58 UUID estateOwner;
59 if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero)
60 estateOwner = m_scene.RegionInfo.EstateSettings.EstateOwner;
61 else
62 estateOwner = m_scene.RegionInfo.MasterAvatarAssignedUUID;
63
64 if (m_scene.ExternalChecks.ExternalChecksCanBeGodLike(remote_client.AgentId))
65 estateOwner = remote_client.AgentId;
66
57 remote_client.SendDetailedEstateData(invoice, 67 remote_client.SendDetailedEstateData(invoice,
58 m_scene.RegionInfo.EstateSettings.EstateName, 68 m_scene.RegionInfo.EstateSettings.EstateName,
59 m_scene.RegionInfo.EstateSettings.EstateID, 69 m_scene.RegionInfo.EstateSettings.EstateID,
@@ -61,7 +71,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
61 GetEstateFlags(), 71 GetEstateFlags(),
62 sun, 72 sun,
63 m_scene.RegionInfo.RegionSettings.Covenant, 73 m_scene.RegionInfo.RegionSettings.Covenant,
64 m_scene.RegionInfo.EstateSettings.AbuseEmail); 74 m_scene.RegionInfo.EstateSettings.AbuseEmail,
75 estateOwner);
65 76
66 remote_client.SendEstateManagersList(invoice, 77 remote_client.SendEstateManagersList(invoice,
67 m_scene.RegionInfo.EstateSettings.EstateManagers, 78 m_scene.RegionInfo.EstateSettings.EstateManagers,
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
index b59b013..b438709 100644
--- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
@@ -822,7 +822,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
822 public void SendEstateCovenantInformation(UUID covenant) 822 public void SendEstateCovenantInformation(UUID covenant)
823 { 823 {
824 } 824 }
825 public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail) 825 public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
826 { 826 {
827 } 827 }
828 828
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 87478c7..46c6425 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -811,7 +811,7 @@ namespace OpenSim.Region.Examples.SimpleModule
811 public void SendEstateCovenantInformation(UUID covenant) 811 public void SendEstateCovenantInformation(UUID covenant)
812 { 812 {
813 } 813 }
814 public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail) 814 public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
815 { 815 {
816 } 816 }
817 817