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author | lbsa71 | 2008-08-08 10:59:32 +0000 |
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committer | lbsa71 | 2008-08-08 10:59:32 +0000 |
commit | 22f09fbd213ffd414514756b4a7ee0e86325d733 (patch) | |
tree | 812fd206280d2f527063a902e0a041612338947f /OpenSim/Region | |
parent | De-coupling the IClientAPI interface and ClientManager class from the (diff) | |
download | opensim-SC-22f09fbd213ffd414514756b4a7ee0e86325d733.zip opensim-SC-22f09fbd213ffd414514756b4a7ee0e86325d733.tar.gz opensim-SC-22f09fbd213ffd414514756b4a7ee0e86325d733.tar.bz2 opensim-SC-22f09fbd213ffd414514756b4a7ee0e86325d733.tar.xz |
* All CheckRegion within an instance would use the same, global, bool for 'Available', which would lead to intermittent failures on parallell teleport requests.
* Solidified CheckRegion somewhat, adding a second try if the first failed.
Diffstat (limited to 'OpenSim/Region')
3 files changed, 47 insertions, 31 deletions
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs index f967cf7..8d6bbcc 100644 --- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs +++ b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs | |||
@@ -51,16 +51,9 @@ namespace OpenSim.Region.Communications.Local | |||
51 | 51 | ||
52 | public string _gdebugRegionName = String.Empty; | 52 | public string _gdebugRegionName = String.Empty; |
53 | 53 | ||
54 | bool m_bAvailable=true; | 54 | public bool CheckRegion(string address, uint port) |
55 | |||
56 | public void CheckRegion(string address, uint port) | ||
57 | { | ||
58 | m_bAvailable = true; | ||
59 | } | ||
60 | |||
61 | public bool Available | ||
62 | { | 55 | { |
63 | get { return m_bAvailable; } | 56 | return true; |
64 | } | 57 | } |
65 | 58 | ||
66 | public string gdebugRegionName | 59 | public string gdebugRegionName |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs index a2cddec..af3b666 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs | |||
@@ -1558,36 +1558,60 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1558 | bool m_bAvailable = false; | 1558 | bool m_bAvailable = false; |
1559 | int timeOut = 10; //10 seconds | 1559 | int timeOut = 10; //10 seconds |
1560 | 1560 | ||
1561 | public void CheckRegion(string address, uint port) | 1561 | public bool CheckRegion(string address, uint port, bool retry) |
1562 | { | 1562 | { |
1563 | m_bAvailable = false; | 1563 | bool available = false; |
1564 | IPAddress ia = null; | 1564 | bool timed_out = true; |
1565 | |||
1566 | IPAddress ia; | ||
1565 | IPAddress.TryParse(address, out ia); | 1567 | IPAddress.TryParse(address, out ia); |
1566 | IPEndPoint m_EndPoint = new IPEndPoint(ia, (int)port); | 1568 | IPEndPoint m_EndPoint = new IPEndPoint(ia, (int)port); |
1567 | AsyncCallback ConnectedMethodCallback = new AsyncCallback(ConnectedMethod); | ||
1568 | Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); | ||
1569 | IAsyncResult ar = socket.BeginConnect(m_EndPoint, ConnectedMethodCallback, socket); | ||
1570 | ar.AsyncWaitHandle.WaitOne(timeOut*1000, false); | ||
1571 | Thread.Sleep(500); | ||
1572 | } | ||
1573 | 1569 | ||
1574 | public bool Available | 1570 | AsyncCallback callback = delegate(IAsyncResult iar) |
1575 | { | 1571 | { |
1576 | get { return m_bAvailable; } | 1572 | Socket s = (Socket)iar.AsyncState; |
1577 | } | 1573 | try |
1574 | { | ||
1575 | s.EndConnect(iar); | ||
1576 | available = true; | ||
1577 | timed_out = false; | ||
1578 | } | ||
1579 | catch (Exception e) | ||
1580 | { | ||
1581 | m_log.DebugFormat("Callback EndConnect exception: {0}:{1}", e.Message, e.StackTrace); | ||
1582 | } | ||
1583 | |||
1584 | s.Close(); | ||
1585 | }; | ||
1578 | 1586 | ||
1579 | void ConnectedMethod(IAsyncResult ar) | ||
1580 | { | ||
1581 | Socket socket = (Socket)ar.AsyncState; | ||
1582 | try | 1587 | try |
1583 | { | 1588 | { |
1584 | socket.EndConnect(ar); | 1589 | Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); |
1585 | m_bAvailable = true; | 1590 | IAsyncResult ar = socket.BeginConnect(m_EndPoint, callback, socket); |
1591 | ar.AsyncWaitHandle.WaitOne(timeOut * 1000, false); | ||
1586 | } | 1592 | } |
1587 | catch (Exception) | 1593 | catch (Exception e) |
1594 | { | ||
1595 | m_log.DebugFormat("CheckRegion Socket Setup exception: {0}:{1}", e.Message, e.StackTrace); | ||
1596 | return false; | ||
1597 | } | ||
1598 | |||
1599 | if (timed_out) | ||
1588 | { | 1600 | { |
1601 | m_log.DebugFormat("socket [{0}] timed out ({1}) waiting to obtain a connection.", m_EndPoint, timeOut * 1000); | ||
1602 | |||
1603 | if (retry) | ||
1604 | { | ||
1605 | return CheckRegion(address, port, false); | ||
1606 | } | ||
1589 | } | 1607 | } |
1590 | socket.Close(); | 1608 | |
1609 | return available; | ||
1610 | } | ||
1611 | |||
1612 | public bool CheckRegion(string address, uint port) | ||
1613 | { | ||
1614 | return CheckRegion(address, port, true); | ||
1591 | } | 1615 | } |
1592 | 1616 | ||
1593 | public void NoteDeadRegion(ulong regionhandle) | 1617 | public void NoteDeadRegion(ulong regionhandle) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index b35e60f..cb37faf 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -580,8 +580,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
580 | if (reg.RemotingAddress != "" && reg.RemotingPort != 0) | 580 | if (reg.RemotingAddress != "" && reg.RemotingPort != 0) |
581 | { | 581 | { |
582 | // region is remote. see if it is up | 582 | // region is remote. see if it is up |
583 | m_commsProvider.InterRegion.CheckRegion(reg.RemotingAddress, reg.RemotingPort); | 583 | destRegionUp = m_commsProvider.InterRegion.CheckRegion(reg.RemotingAddress, reg.RemotingPort); |
584 | destRegionUp = m_commsProvider.InterRegion.Available; | ||
585 | } | 584 | } |
586 | else | 585 | else |
587 | { | 586 | { |