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authorAdam Frisby2008-03-30 09:03:38 +0000
committerAdam Frisby2008-03-30 09:03:38 +0000
commitfadd19f3140107d7c09e7a82a97dfb490146ccb9 (patch)
tree3ce4581ef1af79d451f0b24ce50128f09482f386 /OpenSim/Region
parentThis update has good news and bad news, first the bad. (diff)
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**Big ass update warning**
* Renamed plugin console message, to send a message to a plugin, use either "plugin <message>", or any unrecognised message will be sent ("plugin" sends explicitly) This replaces the old "script <message>". * Terrain commands - "terrain <command>" now works again. "Script terrain <command>" does not. Many of the commands have now been reimplemented, eg load-tile. However some have new syntax. * New console command handler, you can now use things like "terrain help" or "terrain save help". See TerrainModule.cs for an example of how to use the new "Commander" class. * Commander class - advanced processing of console input and also enables a script API to be generated from registered console commands.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Application/OpenSimMain.cs26
-rw-r--r--OpenSim/Region/Environment/Interfaces/ICommand.cs16
-rw-r--r--OpenSim/Region/Environment/Interfaces/ICommandableModule.cs16
-rw-r--r--OpenSim/Region/Environment/Interfaces/ICommander.cs14
-rw-r--r--OpenSim/Region/Environment/Modules/CommanderTestModule.cs92
-rw-r--r--OpenSim/Region/Environment/Modules/ModuleFramework/Commander.cs271
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/RAW32.cs37
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs10
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs1
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs181
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs25
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs6
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs23
18 files changed, 691 insertions, 63 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs
index ca7b7c5..60c6127 100644
--- a/OpenSim/Region/Application/OpenSimMain.cs
+++ b/OpenSim/Region/Application/OpenSimMain.cs
@@ -890,17 +890,8 @@ namespace OpenSim
890 } 890 }
891 break; 891 break;
892 892
893 case "terrain": 893 case "plugin":
894 string result = String.Empty; 894 m_sceneManager.SendCommandToPluginModules(cmdparams);
895
896 if (!m_sceneManager.RunTerrainCmdOnCurrentScene(cmdparams, ref result))
897 {
898 m_console.Error(result);
899 }
900 break;
901
902 case "script":
903 m_sceneManager.SendCommandToCurrentSceneScripts(cmdparams);
904 break; 895 break;
905 896
906 case "command-script": 897 case "command-script":
@@ -1081,14 +1072,15 @@ namespace OpenSim
1081 } 1072 }
1082 } 1073 }
1083 1074
1084 break; 1075 break;
1085 /* 1076
1086 * Temporarily disabled but it would be good to have this - needs to be levered
1087 * in to BaseOpenSimServer (which requires a RunCmd method restrcuture probably)
1088 default: 1077 default:
1089 m_console.Error("Unknown command"); 1078 string[] tmpPluginArgs = new string[cmdparams.Length + 1];
1079 cmdparams.CopyTo(tmpPluginArgs, 1);
1080 tmpPluginArgs[0] = command;
1081
1082 m_sceneManager.SendCommandToPluginModules(tmpPluginArgs);
1090 break; 1083 break;
1091 */
1092 } 1084 }
1093 } 1085 }
1094 1086
diff --git a/OpenSim/Region/Environment/Interfaces/ICommand.cs b/OpenSim/Region/Environment/Interfaces/ICommand.cs
new file mode 100644
index 0000000..bccd8d3
--- /dev/null
+++ b/OpenSim/Region/Environment/Interfaces/ICommand.cs
@@ -0,0 +1,16 @@
1using System;
2
3using OpenSim.Region.Environment.Modules.ModuleFramework;
4
5namespace OpenSim.Region.Environment.Interfaces
6{
7 public interface ICommand
8 {
9 void AddArgument(string name, string helptext, string type);
10 System.Collections.Generic.Dictionary<string, string> Arguments { get; }
11 string Help { get; }
12 string Name { get; }
13 void Run(object[] args);
14 void ShowConsoleHelp();
15 }
16}
diff --git a/OpenSim/Region/Environment/Interfaces/ICommandableModule.cs b/OpenSim/Region/Environment/Interfaces/ICommandableModule.cs
new file mode 100644
index 0000000..31ef49b
--- /dev/null
+++ b/OpenSim/Region/Environment/Interfaces/ICommandableModule.cs
@@ -0,0 +1,16 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5using OpenSim.Region.Environment.Modules.ModuleFramework;
6
7namespace OpenSim.Region.Environment.Interfaces
8{
9 public interface ICommandableModule
10 {
11 ICommander CommandInterface
12 {
13 get;
14 }
15 }
16}
diff --git a/OpenSim/Region/Environment/Interfaces/ICommander.cs b/OpenSim/Region/Environment/Interfaces/ICommander.cs
new file mode 100644
index 0000000..93a9956
--- /dev/null
+++ b/OpenSim/Region/Environment/Interfaces/ICommander.cs
@@ -0,0 +1,14 @@
1using System;
2
3using OpenSim.Region.Environment.Modules.ModuleFramework;
4
5namespace OpenSim.Region.Environment.Interfaces
6{
7 public interface ICommander
8 {
9 void ProcessConsoleCommand(string function, string[] args);
10 void RegisterCommand(string commandName, ICommand command);
11 void Run(string function, object[] args);
12 string GenerateRuntimeAPI();
13 }
14}
diff --git a/OpenSim/Region/Environment/Modules/CommanderTestModule.cs b/OpenSim/Region/Environment/Modules/CommanderTestModule.cs
new file mode 100644
index 0000000..555944c
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/CommanderTestModule.cs
@@ -0,0 +1,92 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using libsecondlife;
31using Nini.Config;
32using OpenSim.Framework;
33using OpenSim.Region.Environment.Interfaces;
34using OpenSim.Region.Environment.Scenes;
35using OpenSim.Region.Environment.Modules.ModuleFramework;
36
37namespace OpenSim.Region.Environment.Modules
38{
39 public class CommanderTestModule : IRegionModule, ICommandableModule
40 {
41 Commander m_commander = new Commander("CommanderTest");
42 Scene m_scene;
43
44 #region IRegionModule Members
45
46 public void Initialise(Scene scene, IConfigSource source)
47 {
48 m_scene = scene;
49 }
50
51 private void InterfaceHelloWorld(Object[] args)
52 {
53 Console.WriteLine("Hello World");
54 }
55
56 public void PostInitialise()
57 {
58 Command testCommand = new Command("hello", InterfaceHelloWorld, "Says a simple debugging test string");
59 testCommand.AddArgument("world", "Write world here", "string");
60
61 m_commander.RegisterCommand("hello", testCommand);
62
63 // Register me
64 m_scene.RegisterModuleCommander("commandertest", m_commander);
65 }
66
67 public void Close()
68 {
69 }
70
71 public string Name
72 {
73 get { return "CommanderTestModule"; }
74 }
75
76 public bool IsSharedModule
77 {
78 get { return false; }
79 }
80
81 #endregion
82
83 #region ICommandableModule Members
84
85 public ICommander CommandInterface
86 {
87 get { throw new NotImplementedException(); }
88 }
89
90 #endregion
91 }
92}
diff --git a/OpenSim/Region/Environment/Modules/ModuleFramework/Commander.cs b/OpenSim/Region/Environment/Modules/ModuleFramework/Commander.cs
new file mode 100644
index 0000000..a17348e
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/ModuleFramework/Commander.cs
@@ -0,0 +1,271 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5using OpenSim.Region.Environment.Interfaces;
6
7namespace OpenSim.Region.Environment.Modules.ModuleFramework
8{
9 /// <summary>
10 /// A single function call encapsulated in a class which enforces arguments when passing around as Object[]'s.
11 /// Used for console commands and script API generation
12 /// </summary>
13 public class Command : ICommand
14 {
15 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
16
17 private Action<Object[]> m_command;
18 private string m_name;
19 private string m_help;
20 private List<CommandArgument> m_args = new List<CommandArgument>();
21
22 public Command(string name, Action<Object[]> command, string help)
23 {
24 m_name = name;
25 m_command = command;
26 m_help = help;
27 }
28
29 public void AddArgument(string name, string helptext, string type)
30 {
31 m_args.Add(new CommandArgument(name, helptext, type));
32 }
33
34 public string Name
35 {
36 get { return m_name; }
37 }
38
39 public string Help
40 {
41 get { return m_help; }
42 }
43
44 public Dictionary<string, string> Arguments
45 {
46 get
47 {
48 Dictionary<string, string> tmp = new Dictionary<string, string>();
49 foreach (CommandArgument arg in m_args)
50 {
51 tmp.Add(arg.Name, arg.ArgumentType);
52 }
53 return tmp;
54 }
55 }
56
57 public void ShowConsoleHelp()
58 {
59 m_log.Info("== " + Name + " ==");
60 m_log.Info(m_help);
61 m_log.Info("= Parameters =");
62 foreach (CommandArgument arg in m_args)
63 {
64 m_log.Info("* " + arg.Name + " (" + arg.ArgumentType + ")");
65 m_log.Info("\t" + arg.HelpText);
66 }
67 }
68
69 public void Run(Object[] args)
70 {
71 Object[] cleanArgs = new Object[m_args.Count];
72
73 if (args.Length < cleanArgs.Length)
74 {
75 m_log.Error("Missing " + (cleanArgs.Length - args.Length) + " argument(s)");
76 ShowConsoleHelp();
77 return;
78 }
79 if (args.Length > cleanArgs.Length)
80 {
81 m_log.Error("Too many arguments for this command. Type '<module> <command> help' for help.");
82 return;
83 }
84
85 int i = 0;
86 foreach (Object arg in args)
87 {
88 if (string.IsNullOrEmpty(arg.ToString()))
89 {
90 m_log.Error("Empty arguments are not allowed");
91 return;
92 }
93 try
94 {
95 switch (m_args[i].ArgumentType)
96 {
97 case "String":
98 m_args[i].ArgumentValue = arg.ToString();
99 break;
100 case "Integer":
101 m_args[i].ArgumentValue = Int32.Parse(arg.ToString());
102 break;
103 case "Double":
104 m_args[i].ArgumentValue = Double.Parse(arg.ToString());
105 break;
106 case "Boolean":
107 m_args[i].ArgumentValue = Boolean.Parse(arg.ToString());
108 break;
109 default:
110 m_log.Error("Unknown desired type for argument " + m_args[i].Name + " on command " + m_name);
111 break;
112 }
113 }
114 catch (FormatException)
115 {
116 m_log.Error("Argument number " + (i + 1) +
117 " (" + m_args[i].Name + ") must be a valid " +
118 m_args[i].ArgumentType.ToLower() + ".");
119 }
120 cleanArgs[i] = m_args[i].ArgumentValue;
121
122 i++;
123 }
124
125 m_command.Invoke(cleanArgs);
126 }
127 }
128
129 /// <summary>
130 /// A single command argument, contains name, type and at runtime, value.
131 /// </summary>
132 public class CommandArgument
133 {
134 private string m_name;
135 private string m_help;
136 private string m_type;
137 private Object m_val;
138
139 public CommandArgument(string name, string help, string type)
140 {
141 m_name = name;
142 m_help = help;
143 m_type = type;
144 }
145
146 public string Name
147 {
148 get { return m_name; }
149 }
150
151 public string HelpText
152 {
153 get { return m_help; }
154 }
155
156 public string ArgumentType
157 {
158 get { return m_type; }
159 }
160
161 public Object ArgumentValue
162 {
163 get { return m_val; }
164 set { m_val = value; }
165 }
166 }
167
168 /// <summary>
169 /// A class to enable modules to register console and script commands, which enforces typing and valid input.
170 /// </summary>
171 public class Commander : ICommander
172 {
173 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
174 private Dictionary<string, ICommand> m_commands = new Dictionary<string, ICommand>();
175 private string m_name;
176
177 public Commander(string name)
178 {
179 m_name = name;
180 }
181
182 public void RegisterCommand(string commandName, ICommand command)
183 {
184 m_commands[commandName] = command;
185 }
186
187 void ShowConsoleHelp()
188 {
189 m_log.Info("===" + m_name + "===");
190 foreach (ICommand com in m_commands.Values)
191 {
192 m_log.Info("* " + com.Name + " - " + com.Help);
193 }
194 }
195
196 string EscapeRuntimeAPICommand(string command)
197 {
198 command = command.Replace('-', '_');
199 StringBuilder tmp = new StringBuilder(command);
200 tmp[0] = tmp[0].ToString().ToUpper().ToCharArray()[0];
201
202 return tmp.ToString();
203 }
204
205 /// <summary>
206 /// Generates a runtime C# class which can be compiled and inserted via reflection to enable modules to register new script commands
207 /// </summary>
208 /// <returns>Returns C# source code to create a binding</returns>
209 public string GenerateRuntimeAPI()
210 {
211 string classSrc = "\n\tpublic class " + m_name + " {\n";
212 foreach (ICommand com in m_commands.Values)
213 {
214 classSrc += "\tpublic void " + EscapeRuntimeAPICommand(com.Name) + "( ";
215 foreach (KeyValuePair<string, string> arg in com.Arguments)
216 {
217 classSrc += arg.Value + " " + Framework.Util.Md5Hash(arg.Key) + ",";
218 }
219 classSrc = classSrc.Remove(classSrc.Length - 1); // Delete the last comma
220 classSrc += " )\n\t{\n";
221 classSrc += "\t\tObject[] args = new Object[" + com.Arguments.Count.ToString() + "];\n";
222 int i = 0;
223 foreach (KeyValuePair<string, string> arg in com.Arguments)
224 {
225 classSrc += "\t\targs[" + i.ToString() + "] = " + Framework.Util.Md5Hash(arg.Key) + " " + ";\n";
226 i++;
227 }
228 classSrc += "\t\tGetCommander(\"" + m_name + "\").Run(\"" + com.Name + "\", args);\n";
229 classSrc += "\t}\n";
230 }
231 classSrc += "}\n";
232
233 return classSrc;
234 }
235
236 /// <summary>
237 /// Runs a specified function with attached arguments
238 /// *** <b>DO NOT CALL DIRECTLY.</b> ***
239 /// Call ProcessConsoleCommand instead if handling human input.
240 /// </summary>
241 /// <param name="function">The function name to call</param>
242 /// <param name="args">The function parameters</param>
243 public void Run(string function, object[] args)
244 {
245 m_commands[function].Run(args);
246 }
247
248 public void ProcessConsoleCommand(string function, string[] args)
249 {
250 if (m_commands.ContainsKey(function))
251 {
252 if (args[0] == "help")
253 {
254 m_commands[function].ShowConsoleHelp();
255 }
256 else
257 {
258 m_commands[function].Run(args);
259 }
260 }
261 else
262 {
263 if (function != "help")
264 m_log.Error("Invalid command - No such command exists");
265 if (function == "api")
266 m_log.Info(GenerateRuntimeAPI());
267 ShowConsoleHelp();
268 }
269 }
270 }
271}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs
index f2bdde7..d6430cd 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs
@@ -41,6 +41,16 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
41 throw new NotImplementedException(); 41 throw new NotImplementedException();
42 } 42 }
43 43
44 public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
45 {
46 throw new NotImplementedException();
47 }
48
49 public override string ToString()
50 {
51 return "JPEG";
52 }
53
44 private Bitmap CreateBitmapFromMap(ITerrainChannel map) 54 private Bitmap CreateBitmapFromMap(ITerrainChannel map)
45 { 55 {
46 Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); 56 Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs
index 2d7d94f..7436dc5 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/LLRAW.cs
@@ -58,6 +58,16 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
58 return retval; 58 return retval;
59 } 59 }
60 60
61 public override string ToString()
62 {
63 return "LL/SL RAW";
64 }
65
66 public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
67 {
68 throw new NotImplementedException();
69 }
70
61 public void SaveFile(string filename, ITerrainChannel map) 71 public void SaveFile(string filename, ITerrainChannel map)
62 { 72 {
63 FileInfo file = new FileInfo(filename); 73 FileInfo file = new FileInfo(filename);
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/RAW32.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/RAW32.cs
index ba430b7..fc81376 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/RAW32.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/RAW32.cs
@@ -57,6 +57,43 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
57 return retval; 57 return retval;
58 } 58 }
59 59
60 public override string ToString()
61 {
62 return "RAW32";
63 }
64
65 public ITerrainChannel LoadFile(string filename, int fileStartX, int fileStartY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight)
66 {
67 TerrainChannel retval = new TerrainChannel(sectionWidth, sectionHeight);
68
69 FileInfo file = new FileInfo(filename);
70 FileStream s = file.Open(FileMode.Open, FileAccess.Read);
71 BinaryReader bs = new BinaryReader(s);
72
73 // Advance to our section of the file
74 if (fileStartY * sectionHeight > 0)
75 bs.ReadBytes(fileStartY * sectionHeight);
76
77 int x, y;
78 for (y = 0; y < retval.Height; y++)
79 {
80 // Advance the stream if we aren't at the start of the section in the file
81 if (fileStartX * sectionWidth > 0)
82 bs.ReadBytes(fileStartX * sectionHeight);
83
84 for (x = 0; x < retval.Width; x++)
85 {
86 // Read a strip and continue
87 retval[x, y] = bs.ReadSingle();
88 }
89 }
90
91 bs.Close();
92 s.Close();
93
94 return retval;
95 }
96
60 public void SaveFile(string filename, ITerrainChannel map) 97 public void SaveFile(string filename, ITerrainChannel map)
61 { 98 {
62 FileInfo file = new FileInfo(filename); 99 FileInfo file = new FileInfo(filename);
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs
index e136397..6a3c354 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/Terragen.cs
@@ -107,6 +107,16 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
107 throw new NotImplementedException(); 107 throw new NotImplementedException();
108 } 108 }
109 109
110 public override string ToString()
111 {
112 return "Terragen";
113 }
114
115 public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
116 {
117 throw new NotImplementedException();
118 }
119
110 #endregion 120 #endregion
111 } 121 }
112} 122}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs b/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs
index 9b713f5..2c391df 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/ITerrainLoader.cs
@@ -32,6 +32,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain
32 public interface ITerrainLoader 32 public interface ITerrainLoader
33 { 33 {
34 ITerrainChannel LoadFile(string filename); 34 ITerrainChannel LoadFile(string filename);
35 ITerrainChannel LoadFile(string filename, int fileStartX, int fileStartY, int fileWidth, int fileHeight, int sectionWidth, int sectionHeight);
35 void SaveFile(string filename, ITerrainChannel map); 36 void SaveFile(string filename, ITerrainChannel map);
36 } 37 }
37} 38}
diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
index 742ea5b..745118b 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
@@ -33,11 +33,12 @@ using Nini.Config;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Region.Environment.Interfaces; 34using OpenSim.Region.Environment.Interfaces;
35using OpenSim.Region.Environment.Scenes; 35using OpenSim.Region.Environment.Scenes;
36using OpenSim.Region.Environment.Modules.ModuleFramework;
36 37
37 38
38namespace OpenSim.Region.Environment.Modules.Terrain 39namespace OpenSim.Region.Environment.Modules.Terrain
39{ 40{
40 public class TerrainModule : IRegionModule , ITerrainTemp 41 public class TerrainModule : IRegionModule , ITerrainTemp, ICommandableModule
41 { 42 {
42 public enum StandardTerrainEffects : byte 43 public enum StandardTerrainEffects : byte
43 { 44 {
@@ -51,6 +52,8 @@ namespace OpenSim.Region.Environment.Modules.Terrain
51 52
52 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 53 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
53 54
55 private Commander m_commander = new Commander("Terrain");
56
54 private Dictionary<StandardTerrainEffects, ITerrainPaintableEffect> m_painteffects = 57 private Dictionary<StandardTerrainEffects, ITerrainPaintableEffect> m_painteffects =
55 new Dictionary<StandardTerrainEffects, ITerrainPaintableEffect>(); 58 new Dictionary<StandardTerrainEffects, ITerrainPaintableEffect>();
56 private Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects = 59 private Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects =
@@ -109,7 +112,44 @@ namespace OpenSim.Region.Environment.Modules.Terrain
109 { 112 {
110 lock (m_scene) 113 lock (m_scene)
111 { 114 {
112 ITerrainChannel channel = loader.Value.LoadFile(filename); 115 try
116 {
117 ITerrainChannel channel = loader.Value.LoadFile(filename);
118 m_scene.Heightmap = channel;
119 m_channel = channel;
120 UpdateRevertMap();
121 }
122 catch (NotImplementedException)
123 {
124 m_log.Error("[TERRAIN]: Unable to load heightmap, the " + loader.Value.ToString() + " parser does not support file loading. (May be save only)");
125 return;
126 }
127 catch (System.IO.FileNotFoundException)
128 {
129 m_log.Error("[TERRAIN]: Unable to load heightmap, file not found. (A directory permissions error may also cause this)");
130 return;
131 }
132 }
133 m_log.Info("[TERRAIN]: File (" + filename + ") loaded successfully");
134 return;
135 }
136 }
137 m_log.Error("[TERRAIN]: Unable to load heightmap, no file loader availible for that format.");
138 }
139
140 public void LoadFromFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY)
141 {
142 fileStartX -= (int)m_scene.RegionInfo.RegionLocX;
143 fileStartY -= (int)m_scene.RegionInfo.RegionLocY;
144
145 foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
146 {
147 if (filename.EndsWith(loader.Key))
148 {
149 lock (m_scene)
150 {
151 ITerrainChannel channel = loader.Value.LoadFile(filename, fileStartX, fileStartY,
152 fileWidth, fileHeight, (int)Constants.RegionSize, (int)Constants.RegionSize);
113 m_scene.Heightmap = channel; 153 m_scene.Heightmap = channel;
114 m_channel = channel; 154 m_channel = channel;
115 UpdateRevertMap(); 155 UpdateRevertMap();
@@ -177,46 +217,101 @@ namespace OpenSim.Region.Environment.Modules.Terrain
177 } 217 }
178 } 218 }
179 219
180 void EventManager_OnPluginConsole(string[] args) 220 #region Console Commands
221
222 private void InterfaceLoadFile(Object[] args)
181 { 223 {
182 if (args[0] == "terrain") 224 LoadFromFile((string)args[0]);
225 }
226
227 private void InterfaceLoadTileFile(Object[] args)
228 {
229 LoadFromFile((string)args[0],
230 (int)args[1],
231 (int)args[2],
232 (int)args[3],
233 (int)args[4]);
234 }
235
236 private void InterfaceSaveFile(Object[] args)
237 {
238 SaveToFile((string)args[0]);
239 }
240
241 private void InterfaceFillTerrain(Object[] args)
242 {
243 int x, y;
244
245 for (x = 0; x < m_channel.Width; x++)
246 for (y = 0; y < m_channel.Height; y++)
247 m_channel[x, y] = (double)args[0];
248 SendUpdatedLayerData();
249 }
250
251 private void InterfaceEnableExperimentalBrushes(Object[] args)
252 {
253 if ((bool)args[0])
183 { 254 {
184 string command = args[1]; 255 m_painteffects[StandardTerrainEffects.Revert] = new PaintBrushes.WeatherSphere();
185 string param = args[2]; 256 m_painteffects[StandardTerrainEffects.Flatten] = new PaintBrushes.OlsenSphere();
257 m_painteffects[StandardTerrainEffects.Smooth] = new PaintBrushes.ErodeSphere();
258 }
259 else
260 {
261 InstallDefaultEffects();
262 }
263 }
186 264
187 int x, y; 265 private void InstallInterfaces()
266 {
267 // Load / Save
268 string supportedFileExtensions = "";
269 foreach (KeyValuePair<string,ITerrainLoader> loader in m_loaders)
270 supportedFileExtensions += " " + loader.Key + " (" + loader.Value.ToString() + ")";
271
272 Command loadFromFileCommand = new Command("load", InterfaceLoadFile, "Loads a terrain from a specified file.");
273 loadFromFileCommand.AddArgument("filename", "The file you wish to load from, the file extension determines the loader to be used. Supported extensions include: " + supportedFileExtensions, "String");
274
275 Command saveToFileCommand = new Command("save", InterfaceSaveFile, "Saves the current heightmap to a specified file.");
276 saveToFileCommand.AddArgument("filename", "The destination filename for your heightmap, the file extension determines the format to save in. Supported extensions include: " + supportedFileExtensions, "String");
277
278 Command loadFromTileCommand = new Command("load-tile", InterfaceLoadTileFile, "Loads a terrain from a section of a larger file.");
279 loadFromTileCommand.AddArgument("filename", "The file you wish to load from, the file extension determines the loader to be used. Supported extensions include: " + supportedFileExtensions, "String");
280 loadFromTileCommand.AddArgument("file width", "The width of the file in tiles", "Integer");
281 loadFromTileCommand.AddArgument("file height", "The height of the file in tiles", "Integer");
282 loadFromTileCommand.AddArgument("minimum X tile", "The X region coordinate of the first section on the file", "Integer");
283 loadFromTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file", "Integer");
284
285 // Terrain adjustments
286 Command fillRegionCommand = new Command("fill", InterfaceFillTerrain, "Fills the current heightmap with a specified value.");
287 fillRegionCommand.AddArgument("value", "The numeric value of the height you wish to set your region to.", "Double");
288
289 // Brushes
290 Command experimentalBrushesCommand = new Command("newbrushes", InterfaceEnableExperimentalBrushes, "Enables experimental brushes which replace the standard terrain brushes. WARNING: This is a debug setting and may be removed at any time.");
291 experimentalBrushesCommand.AddArgument("Enabled?", "true / false - Enable new brushes", "Boolean");
292
293 m_commander.RegisterCommand("load", loadFromFileCommand);
294 m_commander.RegisterCommand("load-tile", loadFromTileCommand);
295 m_commander.RegisterCommand("save", saveToFileCommand);
296 m_commander.RegisterCommand("fill", fillRegionCommand);
297 m_commander.RegisterCommand("newbrushes", experimentalBrushesCommand);
298
299 // Add this to our scene so scripts can call these functions
300 //TMPm_scene.RegisterModuleCommander("Terrain", m_commander);
301 }
188 302
189 switch (command) 303 #endregion
190 { 304
191 case "load": 305 void EventManager_OnPluginConsole(string[] args)
192 LoadFromFile(param); 306 {
193 SendUpdatedLayerData(); 307 if (args[0] == "terrain")
194 break; 308 {
195 case "save": 309 string[] tmpArgs = new string[args.Length - 2];
196 SaveToFile(param); 310 int i = 0;
197 break; 311 for (i = 2; i < args.Length; i++)
198 case "fill": 312 tmpArgs[i - 2] = args[i];
199 for (x = 0; x < m_channel.Width; x++) 313
200 for (y = 0; y < m_channel.Height; y++) 314 m_commander.ProcessConsoleCommand(args[1], tmpArgs);
201 m_channel[x, y] = Double.Parse(param);
202 SendUpdatedLayerData();
203 break;
204 case "newbrushes":
205 if (Boolean.Parse(param))
206 {
207 m_painteffects[StandardTerrainEffects.Revert] = new PaintBrushes.WeatherSphere();
208 m_painteffects[StandardTerrainEffects.Flatten] = new PaintBrushes.OlsenSphere();
209 m_painteffects[StandardTerrainEffects.Smooth] = new PaintBrushes.ErodeSphere();
210 }
211 else
212 {
213 InstallDefaultEffects();
214 }
215 break;
216 default:
217 m_log.Warn("Unknown terrain command.");
218 break;
219 }
220 } 315 }
221 } 316 }
222 317
@@ -363,6 +458,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain
363 public void PostInitialise() 458 public void PostInitialise()
364 { 459 {
365 InstallDefaultEffects(); 460 InstallDefaultEffects();
461 InstallInterfaces();
366 } 462 }
367 463
368 public void Close() 464 public void Close()
@@ -378,5 +474,14 @@ namespace OpenSim.Region.Environment.Modules.Terrain
378 { 474 {
379 get { return false; } 475 get { return false; }
380 } 476 }
477
478 #region ICommandable Members
479
480 public ICommander CommandInterface
481 {
482 get { return m_commander; }
483 }
484
485 #endregion
381 } 486 }
382} 487}
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 819815b..2f277f9 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -40,10 +40,8 @@ using OpenSim.Framework.Communications;
40using OpenSim.Framework.Communications.Cache; 40using OpenSim.Framework.Communications.Cache;
41using OpenSim.Framework.Servers; 41using OpenSim.Framework.Servers;
42using OpenSim.Region.Environment.Interfaces; 42using OpenSim.Region.Environment.Interfaces;
43using OpenSim.Region.Environment.Modules;
44using OpenSim.Region.Environment.Scenes.Scripting; 43using OpenSim.Region.Environment.Scenes.Scripting;
45using OpenSim.Region.Physics.Manager; 44using OpenSim.Region.Physics.Manager;
46using OpenSim.Region.Terrain;
47using Caps = OpenSim.Region.Capabilities.Caps; 45using Caps = OpenSim.Region.Capabilities.Caps;
48using Image = System.Drawing.Image; 46using Image = System.Drawing.Image;
49using Timer = System.Timers.Timer; 47using Timer = System.Timers.Timer;
@@ -75,7 +73,6 @@ namespace OpenSim.Region.Environment.Scenes
75 private readonly Mutex _primAllocateMutex = new Mutex(false); 73 private readonly Mutex _primAllocateMutex = new Mutex(false);
76 74
77 private int m_timePhase = 24; 75 private int m_timePhase = 24;
78 private int m_timeUpdateCount;
79 76
80 private readonly Mutex updateLock; 77 private readonly Mutex updateLock;
81 public bool m_physicalPrim; 78 public bool m_physicalPrim;
@@ -104,6 +101,7 @@ namespace OpenSim.Region.Environment.Scenes
104 protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); 101 protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>();
105 public Dictionary<Type, object> ModuleInterfaces = new Dictionary<Type, object>(); 102 public Dictionary<Type, object> ModuleInterfaces = new Dictionary<Type, object>();
106 protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>(); 103 protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>();
104 public Dictionary<string, ICommander> m_moduleCommanders = new Dictionary<string, ICommander>();
107 105
108 //API module interfaces 106 //API module interfaces
109 107
@@ -1949,6 +1947,27 @@ namespace OpenSim.Region.Environment.Scenes
1949 } 1947 }
1950 } 1948 }
1951 1949
1950 public void RegisterModuleCommander(string name, ICommander commander)
1951 {
1952 lock (m_moduleCommanders)
1953 {
1954 m_moduleCommanders.Add(name, commander);
1955 }
1956 }
1957
1958 public ICommander GetCommander(string name)
1959 {
1960 lock (m_moduleCommanders)
1961 {
1962 return m_moduleCommanders[name];
1963 }
1964 }
1965
1966 public Dictionary<string, ICommander> GetCommanders()
1967 {
1968 return m_moduleCommanders;
1969 }
1970
1952 /// <summary> 1971 /// <summary>
1953 /// 1972 ///
1954 /// </summary> 1973 /// </summary>
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index ec72207..62994df 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -175,16 +175,14 @@ namespace OpenSim.Region.Environment.Scenes
175 CurrentOrFirstScene.LoadPrimsFromXml2(filename); 175 CurrentOrFirstScene.LoadPrimsFromXml2(filename);
176 } 176 }
177 177
178 [Obsolete("TODO: Remove this warning by 0.7")]
178 public bool RunTerrainCmdOnCurrentScene(string[] cmdparams, ref string result) 179 public bool RunTerrainCmdOnCurrentScene(string[] cmdparams, ref string result)
179 { 180 {
180 m_log.Warn("Old terrain commands format has been deprecated."); 181 m_log.Warn("DEPRECIATED: The terrain engine has been replaced with a new terrain plugin module. Please type 'plugin terrain help' for new commands.");
181 m_log.Warn("Please enter 'script terrain' rather than 'terrain'.");
182 m_log.Warn("FOR EXAMPLE: script terrain fill 25");
183
184 return false; 182 return false;
185 } 183 }
186 184
187 public void SendCommandToCurrentSceneScripts(string[] cmdparams) 185 public void SendCommandToPluginModules(string[] cmdparams)
188 { 186 {
189 ForEachCurrentScene(delegate(Scene scene) { scene.SendCommandToPlugins(cmdparams); }); 187 ForEachCurrentScene(delegate(Scene scene) { scene.SendCommandToPlugins(cmdparams); });
190 } 188 }
diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
index 9cb1d12..c878e7c 100644
--- a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs
@@ -146,6 +146,12 @@ namespace OpenSim.Region.ScriptEngine.Common
146 // 146 //
147 // They are only forwarders to LSL_BuiltIn_Commands.cs 147 // They are only forwarders to LSL_BuiltIn_Commands.cs
148 // 148 //
149
150 public OpenSim.Region.Environment.Interfaces.ICommander GetCommander(string name)
151 {
152 return m_LSL_Functions.GetCommander(name);
153 }
154
149 public double llSin(double f) 155 public double llSin(double f)
150 { 156 {
151 return m_LSL_Functions.llSin(f); 157 return m_LSL_Functions.llSin(f);
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index c02d869..749761e 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -105,6 +105,12 @@ namespace OpenSim.Region.ScriptEngine.Common
105 get { return m_ScriptEngine.World; } 105 get { return m_ScriptEngine.World; }
106 } 106 }
107 107
108 // Extension commands use this:
109 public ICommander GetCommander(string name)
110 {
111 return World.GetCommander(name);
112 }
113
108 //These are the implementations of the various ll-functions used by the LSL scripts. 114 //These are the implementations of the various ll-functions used by the LSL scripts.
109 //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 115 //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07
110 public double llSin(double f) 116 public double llSin(double f)
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
index baa07ba..9708941 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
@@ -35,6 +35,8 @@ namespace OpenSim.Region.ScriptEngine.Common
35 35
36 string State { get; set; } 36 string State { get; set; }
37 37
38 OpenSim.Region.Environment.Interfaces.ICommander GetCommander(string name);
39
38 double llSin(double f); 40 double llSin(double f);
39 double llCos(double f); 41 double llCos(double f);
40 double llTan(double f); 42 double llTan(double f);
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index fefa7ac..fada7aa 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -268,6 +268,24 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
268 l = enumCompileType.cs; 268 l = enumCompileType.cs;
269 } 269 }
270 270
271 // Insert additional assemblies here
272
273 //ADAM: Disabled for the moment until it's working right.
274 bool enableCommanderLSL = false;
275
276 if (enableCommanderLSL == true && l == enumCompileType.cs)
277 {
278 foreach (KeyValuePair<string,
279 OpenSim.Region.Environment.Interfaces.ICommander> com
280 in m_scriptEngine.World.GetCommanders())
281 {
282 compileScript = com.Value.GenerateRuntimeAPI() + compileScript;
283 }
284 }
285
286 // End of insert
287
288
271 switch (l) 289 switch (l)
272 { 290 {
273 case enumCompileType.cs: 291 case enumCompileType.cs:
@@ -280,6 +298,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
280 compileScript = CreateJSCompilerScript(compileScript); 298 compileScript = CreateJSCompilerScript(compileScript);
281 break; 299 break;
282 } 300 }
301
302 Console.WriteLine("\n\n\n");
303 Console.WriteLine(compileScript);
304 Console.WriteLine("\n\n\n");
305
283 return CompileFromDotNetText(compileScript, l); 306 return CompileFromDotNetText(compileScript, l);
284 } 307 }
285 308