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author | John Hurliman | 2010-06-11 15:37:25 -0700 |
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committer | John Hurliman | 2010-06-11 15:37:25 -0700 |
commit | d1a324888be2a0db247999928dff12d0bb62cddd (patch) | |
tree | d5038ea284401fd2f4661f3a00ad60ede069bd7a /OpenSim/Region | |
parent | Allow IInventoryService.GetFolder(folderId, userId) as well as GetFolder(Inve... (diff) | |
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* Added a new method to IMapImageGenerator for getting the map tile before it is JPEG2000 compressed
* Aesthetically improved map tile water
* SimianGrid connector now uploads a PNG tile to the AddMapTile API
Diffstat (limited to 'OpenSim/Region')
4 files changed, 33 insertions, 28 deletions
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs index b71b5f6..b96d95a 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs | |||
@@ -70,10 +70,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
70 | 70 | ||
71 | #region IMapImageGenerator Members | 71 | #region IMapImageGenerator Members |
72 | 72 | ||
73 | public byte[] WriteJpeg2000Image(string gradientmap) | 73 | public Bitmap CreateMapTile(string gradientmap) |
74 | { | 74 | { |
75 | byte[] imageData = null; | ||
76 | |||
77 | bool drawPrimVolume = true; | 75 | bool drawPrimVolume = true; |
78 | bool textureTerrain = false; | 76 | bool textureTerrain = false; |
79 | 77 | ||
@@ -98,32 +96,36 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
98 | } | 96 | } |
99 | terrainRenderer.Initialise(m_scene, m_config); | 97 | terrainRenderer.Initialise(m_scene, m_config); |
100 | 98 | ||
101 | using (Bitmap mapbmp = new Bitmap((int)Constants.RegionSize, (int)Constants.RegionSize)) | 99 | Bitmap mapbmp = new Bitmap((int)Constants.RegionSize, (int)Constants.RegionSize, System.Drawing.Imaging.PixelFormat.Format24bppRgb); |
102 | { | 100 | //long t = System.Environment.TickCount; |
103 | //long t = System.Environment.TickCount; | 101 | //for (int i = 0; i < 10; ++i) { |
104 | //for (int i = 0; i < 10; ++i) { | 102 | terrainRenderer.TerrainToBitmap(mapbmp); |
105 | terrainRenderer.TerrainToBitmap(mapbmp); | 103 | //} |
106 | //} | 104 | //t = System.Environment.TickCount - t; |
107 | //t = System.Environment.TickCount - t; | 105 | //m_log.InfoFormat("[MAPTILE] generation of 10 maptiles needed {0} ms", t); |
108 | //m_log.InfoFormat("[MAPTILE] generation of 10 maptiles needed {0} ms", t); | ||
109 | 106 | ||
110 | 107 | ||
111 | if (drawPrimVolume) | 108 | if (drawPrimVolume) |
112 | { | 109 | { |
113 | DrawObjectVolume(m_scene, mapbmp); | 110 | DrawObjectVolume(m_scene, mapbmp); |
114 | } | 111 | } |
115 | 112 | ||
116 | try | 113 | return mapbmp; |
117 | { | 114 | } |
118 | imageData = OpenJPEG.EncodeFromImage(mapbmp, true); | 115 | |
119 | } | 116 | public byte[] WriteJpeg2000Image(string gradientmap) |
120 | catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke | 117 | { |
121 | { | 118 | try |
122 | m_log.Error("Failed generating terrain map: " + e); | 119 | { |
123 | } | 120 | using (Bitmap mapbmp = CreateMapTile(gradientmap)) |
121 | return OpenJPEG.EncodeFromImage(mapbmp, true); | ||
122 | } | ||
123 | catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke | ||
124 | { | ||
125 | m_log.Error("Failed generating terrain map: " + e); | ||
124 | } | 126 | } |
125 | 127 | ||
126 | return imageData; | 128 | return null; |
127 | } | 129 | } |
128 | 130 | ||
129 | #endregion | 131 | #endregion |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/ShadedMapTileRenderer.cs b/OpenSim/Region/CoreModules/World/WorldMap/ShadedMapTileRenderer.cs index a297cf3..fef2ef3 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/ShadedMapTileRenderer.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/ShadedMapTileRenderer.cs | |||
@@ -37,6 +37,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
37 | { | 37 | { |
38 | public class ShadedMapTileRenderer : IMapTileTerrainRenderer | 38 | public class ShadedMapTileRenderer : IMapTileTerrainRenderer |
39 | { | 39 | { |
40 | private static readonly Color WATER_COLOR = Color.FromArgb(29, 71, 95); | ||
41 | |||
40 | private static readonly ILog m_log = | 42 | private static readonly ILog m_log = |
41 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
42 | 44 | ||
@@ -221,8 +223,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
221 | 223 | ||
222 | try | 224 | try |
223 | { | 225 | { |
224 | Color water = Color.FromArgb((int)heightvalue, (int)heightvalue, 255); | 226 | mapbmp.SetPixel(x, yr, WATER_COLOR); |
225 | mapbmp.SetPixel(x, yr, water); | ||
226 | } | 227 | } |
227 | catch (ArgumentException) | 228 | catch (ArgumentException) |
228 | { | 229 | { |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs b/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs index 4ecad74..8b34f6e 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/TexturedMapTileRenderer.cs | |||
@@ -136,6 +136,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
136 | private static readonly UUID defaultTerrainTexture4 = new UUID("53a2f406-4895-1d13-d541-d2e3b86bc19c"); | 136 | private static readonly UUID defaultTerrainTexture4 = new UUID("53a2f406-4895-1d13-d541-d2e3b86bc19c"); |
137 | private static readonly Color defaultColor4 = Color.FromArgb(200, 200, 200); | 137 | private static readonly Color defaultColor4 = Color.FromArgb(200, 200, 200); |
138 | 138 | ||
139 | private static readonly Color WATER_COLOR = Color.FromArgb(29, 71, 95); | ||
140 | |||
139 | #endregion | 141 | #endregion |
140 | 142 | ||
141 | 143 | ||
@@ -406,8 +408,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
406 | 408 | ||
407 | heightvalue = 100f - (heightvalue * 100f) / 19f; // 0 - 19 => 100 - 0 | 409 | heightvalue = 100f - (heightvalue * 100f) / 19f; // 0 - 19 => 100 - 0 |
408 | 410 | ||
409 | Color water = Color.FromArgb((int)heightvalue, (int)heightvalue, 255); | 411 | mapbmp.SetPixel(x, yr, WATER_COLOR); |
410 | mapbmp.SetPixel(x, yr, water); | ||
411 | } | 412 | } |
412 | } | 413 | } |
413 | } | 414 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrain.cs b/OpenSim/Region/Framework/Interfaces/ITerrain.cs index f5662cb..b42e872 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrain.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrain.cs | |||
@@ -73,6 +73,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
73 | 73 | ||
74 | public interface IMapImageGenerator | 74 | public interface IMapImageGenerator |
75 | { | 75 | { |
76 | System.Drawing.Bitmap CreateMapTile(string gradientmap); | ||
76 | byte[] WriteJpeg2000Image(string gradientmap); | 77 | byte[] WriteJpeg2000Image(string gradientmap); |
77 | } | 78 | } |
78 | } | 79 | } |