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author | MW | 2007-08-08 15:26:19 +0000 |
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committer | MW | 2007-08-08 15:26:19 +0000 |
commit | a3b1a61e6a45b022ce30173684a91d8d779f7d72 (patch) | |
tree | 6f4c9d5c2f1b09ab48bf0197565d1b53e60b4a72 /OpenSim/Region | |
parent | Rotated the terrain textures that are created for world map by 90 degree as s... (diff) | |
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Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it didn't seem to be needed anyway.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs index 80394b1..81caf2d 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs | |||
@@ -30,7 +30,7 @@ using System; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Reflection.Emit; | 31 | using System.Reflection.Emit; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using System.Windows.Forms; | 33 | //using System.Windows.Forms; |
34 | 34 | ||
35 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | 35 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL |
36 | { | 36 | { |