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authorDiva Canto2009-10-01 20:32:22 -0700
committerDiva Canto2009-10-01 20:32:22 -0700
commit746dad7b74fb6e353cca3b5a09e0c3be88155784 (patch)
tree75ca1ec6e8761bcf5778685e39b5b38ca88d1143 /OpenSim/Region
parentRemoving console debug spew (diff)
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Locking the priority queue to see if it gets pass that exception.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs35
1 files changed, 28 insertions, 7 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs
index 70af8e8..97107ce 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs
@@ -77,7 +77,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
77 J2KImage imgrequest; 77 J2KImage imgrequest;
78 78
79 // Do a linear search for this texture download 79 // Do a linear search for this texture download
80 m_priorityQueue.Find(delegate(J2KImage img) { return img.m_requestedUUID == newRequest.RequestedAssetID; }, out imgrequest); 80 lock (m_priorityQueue)
81 m_priorityQueue.Find(delegate(J2KImage img) { return img.m_requestedUUID == newRequest.RequestedAssetID; }, out imgrequest);
81 82
82 if (imgrequest != null) 83 if (imgrequest != null)
83 { 84 {
@@ -85,7 +86,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
85 { 86 {
86 //m_log.Debug("[TEX]: (CAN) ID=" + newRequest.RequestedAssetID); 87 //m_log.Debug("[TEX]: (CAN) ID=" + newRequest.RequestedAssetID);
87 88
88 try { m_priorityQueue.Delete(imgrequest.m_priorityQueueHandle); } 89 try
90 {
91 lock (m_priorityQueue)
92 m_priorityQueue.Delete(imgrequest.m_priorityQueueHandle);
93 }
89 catch (Exception) { } 94 catch (Exception) { }
90 } 95 }
91 else 96 else
@@ -108,8 +113,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
108 113
109 //Update the requested priority 114 //Update the requested priority
110 imgrequest.m_requestedPriority = newRequest.Priority; 115 imgrequest.m_requestedPriority = newRequest.Priority;
111 try { m_priorityQueue.Replace(imgrequest.m_priorityQueueHandle, imgrequest); } 116 try
112 catch (Exception) { imgrequest.m_priorityQueueHandle = null; m_priorityQueue.Add(ref imgrequest.m_priorityQueueHandle, imgrequest); } 117 {
118 lock (m_priorityQueue)
119 m_priorityQueue.Replace(imgrequest.m_priorityQueueHandle, imgrequest);
120 }
121 catch (Exception)
122 {
123 imgrequest.m_priorityQueueHandle = null;
124 lock (m_priorityQueue)
125 m_priorityQueue.Add(ref imgrequest.m_priorityQueueHandle, imgrequest);
126 }
113 127
114 //Run an update 128 //Run an update
115 imgrequest.RunUpdate(); 129 imgrequest.RunUpdate();
@@ -152,7 +166,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
152 imgrequest.m_requestedPriority = newRequest.Priority; 166 imgrequest.m_requestedPriority = newRequest.Priority;
153 167
154 //Add this download to the priority queue 168 //Add this download to the priority queue
155 m_priorityQueue.Add(ref imgrequest.m_priorityQueueHandle, imgrequest); 169 lock (m_priorityQueue)
170 m_priorityQueue.Add(ref imgrequest.m_priorityQueueHandle, imgrequest);
156 171
157 //Run an update 172 //Run an update
158 imgrequest.RunUpdate(); 173 imgrequest.RunUpdate();
@@ -212,7 +227,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
212 { 227 {
213 while (m_priorityQueue.Count > 0) 228 while (m_priorityQueue.Count > 0)
214 { 229 {
215 J2KImage imagereq = m_priorityQueue.FindMax(); 230 J2KImage imagereq = null;
231 lock (m_priorityQueue)
232 imagereq = m_priorityQueue.FindMax();
216 233
217 if (imagereq.m_decoded == true) 234 if (imagereq.m_decoded == true)
218 { 235 {
@@ -230,7 +247,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
230 if (imagereq.SendPackets(m_client, maxpack)) 247 if (imagereq.SendPackets(m_client, maxpack))
231 { 248 {
232 // Send complete. Destroy any knowledge of this transfer 249 // Send complete. Destroy any knowledge of this transfer
233 try { m_priorityQueue.Delete(imagereq.m_priorityQueueHandle); } 250 try
251 {
252 lock (m_priorityQueue)
253 m_priorityQueue.Delete(imagereq.m_priorityQueueHandle);
254 }
234 catch (Exception) { } 255 catch (Exception) { }
235 } 256 }
236 } 257 }