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author | Melanie Thielker | 2010-05-27 19:48:21 +0200 |
---|---|---|
committer | Melanie | 2010-05-27 18:44:15 +0100 |
commit | 6b6425aa5ee66df3e4cad3c4453854ff4a087aa8 (patch) | |
tree | 5856d8353aba1218e77321f063b99877dd42d1ac /OpenSim/Region | |
parent | Just because there is an agent update handler, that doesn't mean there is (diff) | |
download | opensim-SC-6b6425aa5ee66df3e4cad3c4453854ff4a087aa8.zip opensim-SC-6b6425aa5ee66df3e4cad3c4453854ff4a087aa8.tar.gz opensim-SC-6b6425aa5ee66df3e4cad3c4453854ff4a087aa8.tar.bz2 opensim-SC-6b6425aa5ee66df3e4cad3c4453854ff4a087aa8.tar.xz |
Comment noisy "CONNECTION DEBUGGING" messages, because they push more
important stuff off screen too fast
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 14 |
2 files changed, 14 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs b/OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs index bdbd284..aa88836 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs | |||
@@ -158,7 +158,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
158 | /// the bucket, otherwise false</returns> | 158 | /// the bucket, otherwise false</returns> |
159 | public bool RemoveTokens(int amount, out bool dripSucceeded) | 159 | public bool RemoveTokens(int amount, out bool dripSucceeded) |
160 | { | 160 | { |
161 | if (maxBurst == 0) | 161 | if (true) //maxBurst == 0) |
162 | { | 162 | { |
163 | dripSucceeded = true; | 163 | dripSucceeded = true; |
164 | return true; | 164 | return true; |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index ef37f63..fa49f9f 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -436,7 +436,19 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
436 | 436 | ||
437 | KillEntity(sp.Scene, sp.LocalId); | 437 | KillEntity(sp.Scene, sp.LocalId); |
438 | 438 | ||
439 | sp.MakeChildAgent(); | 439 | // MT wrapped this in a try because I've been seeing an |
440 | // eception here, but no line number. Need to see if SP is | ||
441 | // valid. This may move the exception to another place | ||
442 | // where it can be debugged better. | ||
443 | try | ||
444 | { | ||
445 | sp.MakeChildAgent(); | ||
446 | } | ||
447 | catch(Exception e) | ||
448 | { | ||
449 | m_log.Error("Exception on MakeChildAgent: " + e.ToString()); | ||
450 | } | ||
451 | |||
440 | // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone | 452 | // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone |
441 | 453 | ||
442 | if (NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) | 454 | if (NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) |