diff options
author | Teravus Ovares (Dan Olivares) | 2009-08-26 11:48:05 -0400 |
---|---|---|
committer | Teravus Ovares (Dan Olivares) | 2009-08-26 11:48:05 -0400 |
commit | 54e05a083d2aeb7a892647f64edfd52db80ce5ed (patch) | |
tree | 1fca51f8dd19c0f4871d8e1b875511c6087b3675 /OpenSim/Region | |
parent | * It turns out that Physics heightmap values were being stored in managed mem... (diff) | |
parent | Add reference to OpenMetaverse.dll to UserServer.Modules to make MSVS happy (diff) | |
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Merge branch 'master' of ssh://MyConnection/var/git/opensim
Diffstat (limited to 'OpenSim/Region')
22 files changed, 530 insertions, 116 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index a7a5aa3..dd01780 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -7090,14 +7090,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7090 | if (OnRemoveInventoryFolder != null) | 7090 | if (OnRemoveInventoryFolder != null) |
7091 | { | 7091 | { |
7092 | handlerRemoveInventoryFolder = null; | 7092 | handlerRemoveInventoryFolder = null; |
7093 | List<UUID> uuids = new List<UUID>(); | ||
7093 | foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData) | 7094 | foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData) |
7094 | { | 7095 | { |
7095 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; | 7096 | uuids.Add(datablock.FolderID); |
7096 | 7097 | } | |
7097 | if (handlerRemoveInventoryFolder != null) | 7098 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; |
7098 | { | 7099 | if (handlerRemoveInventoryFolder != null) |
7099 | handlerRemoveInventoryFolder(this, datablock.FolderID); | 7100 | { |
7100 | } | 7101 | handlerRemoveInventoryFolder(this, uuids); |
7101 | } | 7102 | } |
7102 | } | 7103 | } |
7103 | break; | 7104 | break; |
@@ -7114,14 +7115,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7114 | if (OnRemoveInventoryFolder != null) | 7115 | if (OnRemoveInventoryFolder != null) |
7115 | { | 7116 | { |
7116 | handlerRemoveInventoryFolder = null; | 7117 | handlerRemoveInventoryFolder = null; |
7118 | List<UUID> uuids = new List<UUID>(); | ||
7117 | foreach (RemoveInventoryObjectsPacket.FolderDataBlock datablock in removeObject.FolderData) | 7119 | foreach (RemoveInventoryObjectsPacket.FolderDataBlock datablock in removeObject.FolderData) |
7118 | { | 7120 | { |
7119 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; | 7121 | uuids.Add(datablock.FolderID); |
7120 | 7122 | } | |
7121 | if (handlerRemoveInventoryFolder != null) | 7123 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; |
7122 | { | 7124 | if (handlerRemoveInventoryFolder != null) |
7123 | handlerRemoveInventoryFolder(this, datablock.FolderID); | 7125 | { |
7124 | } | 7126 | handlerRemoveInventoryFolder(this, uuids); |
7125 | } | 7127 | } |
7126 | } | 7128 | } |
7127 | 7129 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/NPC/INPCModule.cs b/OpenSim/Region/CoreModules/Avatar/NPC/INPCModule.cs new file mode 100644 index 0000000..cd2fe4f --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/NPC/INPCModule.cs | |||
@@ -0,0 +1,40 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | using OpenSim.Region.Framework.Scenes; | ||
30 | |||
31 | namespace OpenSim.Region.CoreModules.Avatar.NPC | ||
32 | { | ||
33 | public interface INPCModule | ||
34 | { | ||
35 | UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, UUID cloneAppearanceFrom); | ||
36 | void Autopilot(UUID agentID, Scene scene, Vector3 pos); | ||
37 | void Say(UUID agentID, Scene scene, string text); | ||
38 | void DeleteNPC(UUID agentID, Scene scene); | ||
39 | } | ||
40 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index 2640f08..e577fbe 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -443,7 +443,16 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
443 | endPoint.X = (int) x; | 443 | endPoint.X = (int) x; |
444 | endPoint.Y = (int) y; | 444 | endPoint.Y = (int) y; |
445 | Image image = ImageHttpRequest(nextLine); | 445 | Image image = ImageHttpRequest(nextLine); |
446 | graph.DrawImage(image, (float) startPoint.X, (float) startPoint.Y, x, y); | 446 | if (image != null) |
447 | { | ||
448 | graph.DrawImage(image, (float)startPoint.X, (float)startPoint.Y, x, y); | ||
449 | } | ||
450 | else | ||
451 | { | ||
452 | graph.DrawString("URL couldn't be resolved or is", new Font("Arial",6), myBrush, startPoint); | ||
453 | graph.DrawString("not an image. Please check URL.", new Font("Arial", 6), myBrush, new Point(startPoint.X, 12 + startPoint.Y)); | ||
454 | graph.DrawRectangle(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y); | ||
455 | } | ||
447 | startPoint.X += endPoint.X; | 456 | startPoint.X += endPoint.X; |
448 | startPoint.Y += endPoint.Y; | 457 | startPoint.Y += endPoint.Y; |
449 | } | 458 | } |
@@ -469,13 +478,19 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
469 | startPoint.X += endPoint.X; | 478 | startPoint.X += endPoint.X; |
470 | startPoint.Y += endPoint.Y; | 479 | startPoint.Y += endPoint.Y; |
471 | } | 480 | } |
481 | else if (nextLine.StartsWith("FillPolygon")) | ||
482 | { | ||
483 | PointF[] points = null; | ||
484 | GetParams(partsDelimiter, ref nextLine, 11, ref points); | ||
485 | graph.FillPolygon(myBrush, points); | ||
486 | } | ||
472 | else if (nextLine.StartsWith("Ellipse")) | 487 | else if (nextLine.StartsWith("Ellipse")) |
473 | { | 488 | { |
474 | float x = 0; | 489 | float x = 0; |
475 | float y = 0; | 490 | float y = 0; |
476 | GetParams(partsDelimiter, ref nextLine, 7, ref x, ref y); | 491 | GetParams(partsDelimiter, ref nextLine, 7, ref x, ref y); |
477 | endPoint.X = (int) x; | 492 | endPoint.X = (int)x; |
478 | endPoint.Y = (int) y; | 493 | endPoint.Y = (int)y; |
479 | graph.DrawEllipse(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y); | 494 | graph.DrawEllipse(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y); |
480 | startPoint.X += endPoint.X; | 495 | startPoint.X += endPoint.X; |
481 | startPoint.Y += endPoint.Y; | 496 | startPoint.Y += endPoint.Y; |
@@ -492,30 +507,31 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
492 | nextLine = nextLine.Remove(0, 8); | 507 | nextLine = nextLine.Remove(0, 8); |
493 | nextLine = nextLine.Trim(); | 508 | nextLine = nextLine.Trim(); |
494 | 509 | ||
495 | string [] fprops = nextLine.Split(partsDelimiter); | 510 | string[] fprops = nextLine.Split(partsDelimiter); |
496 | foreach (string prop in fprops) { | 511 | foreach (string prop in fprops) |
497 | 512 | { | |
513 | |||
498 | switch (prop) | 514 | switch (prop) |
499 | { | 515 | { |
500 | case "B": | 516 | case "B": |
501 | if (!(myFont.Bold)) | 517 | if (!(myFont.Bold)) |
502 | myFont = new Font(myFont, myFont.Style | FontStyle.Bold); | 518 | myFont = new Font(myFont, myFont.Style | FontStyle.Bold); |
503 | break; | 519 | break; |
504 | case "I": | 520 | case "I": |
505 | if (!(myFont.Italic)) | 521 | if (!(myFont.Italic)) |
506 | myFont = new Font(myFont, myFont.Style | FontStyle.Italic); | 522 | myFont = new Font(myFont, myFont.Style | FontStyle.Italic); |
507 | break; | 523 | break; |
508 | case "U": | 524 | case "U": |
509 | if (!(myFont.Underline)) | 525 | if (!(myFont.Underline)) |
510 | myFont = new Font(myFont, myFont.Style | FontStyle.Underline); | 526 | myFont = new Font(myFont, myFont.Style | FontStyle.Underline); |
511 | break; | 527 | break; |
512 | case "S": | 528 | case "S": |
513 | if (!(myFont.Strikeout)) | 529 | if (!(myFont.Strikeout)) |
514 | myFont = new Font(myFont, myFont.Style | FontStyle.Strikeout); | 530 | myFont = new Font(myFont, myFont.Style | FontStyle.Strikeout); |
515 | break; | 531 | break; |
516 | case "R": | 532 | case "R": |
517 | myFont = new Font(myFont, FontStyle.Regular); | 533 | myFont = new Font(myFont, FontStyle.Regular); |
518 | break; | 534 | break; |
519 | } | 535 | } |
520 | } | 536 | } |
521 | } | 537 | } |
@@ -532,6 +548,57 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
532 | float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture); | 548 | float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture); |
533 | drawPen.Width = size; | 549 | drawPen.Width = size; |
534 | } | 550 | } |
551 | else if (nextLine.StartsWith("PenCap")) | ||
552 | { | ||
553 | bool start = true, end = true; | ||
554 | nextLine = nextLine.Remove(0, 6); | ||
555 | nextLine = nextLine.Trim(); | ||
556 | string[] cap = nextLine.Split(partsDelimiter); | ||
557 | if (cap[0].ToLower() == "start") | ||
558 | end = false; | ||
559 | else if (cap[0].ToLower() == "end") | ||
560 | start = false; | ||
561 | else if (cap[0].ToLower() != "both") | ||
562 | return; | ||
563 | string type = cap[1].ToLower(); | ||
564 | |||
565 | if (end) | ||
566 | { | ||
567 | switch (type) | ||
568 | { | ||
569 | case "arrow": | ||
570 | drawPen.EndCap = System.Drawing.Drawing2D.LineCap.ArrowAnchor; | ||
571 | break; | ||
572 | case "round": | ||
573 | drawPen.EndCap = System.Drawing.Drawing2D.LineCap.RoundAnchor; | ||
574 | break; | ||
575 | case "diamond": | ||
576 | drawPen.EndCap = System.Drawing.Drawing2D.LineCap.DiamondAnchor; | ||
577 | break; | ||
578 | case "flat": | ||
579 | drawPen.EndCap = System.Drawing.Drawing2D.LineCap.Flat; | ||
580 | break; | ||
581 | } | ||
582 | } | ||
583 | if (start) | ||
584 | { | ||
585 | switch (type) | ||
586 | { | ||
587 | case "arrow": | ||
588 | drawPen.StartCap = System.Drawing.Drawing2D.LineCap.ArrowAnchor; | ||
589 | break; | ||
590 | case "round": | ||
591 | drawPen.StartCap = System.Drawing.Drawing2D.LineCap.RoundAnchor; | ||
592 | break; | ||
593 | case "diamond": | ||
594 | drawPen.StartCap = System.Drawing.Drawing2D.LineCap.DiamondAnchor; | ||
595 | break; | ||
596 | case "flat": | ||
597 | drawPen.StartCap = System.Drawing.Drawing2D.LineCap.Flat; | ||
598 | break; | ||
599 | } | ||
600 | } | ||
601 | } | ||
535 | else if (nextLine.StartsWith("PenColour")) | 602 | else if (nextLine.StartsWith("PenColour")) |
536 | { | 603 | { |
537 | nextLine = nextLine.Remove(0, 9); | 604 | nextLine = nextLine.Remove(0, 9); |
@@ -542,7 +609,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
542 | if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) | 609 | if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex)) |
543 | { | 610 | { |
544 | newColour = Color.FromArgb(hex); | 611 | newColour = Color.FromArgb(hex); |
545 | } | 612 | } |
546 | else | 613 | else |
547 | { | 614 | { |
548 | // this doesn't fail, it just returns black if nothing is found | 615 | // this doesn't fail, it just returns black if nothing is found |
@@ -582,18 +649,40 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
582 | } | 649 | } |
583 | } | 650 | } |
584 | 651 | ||
652 | private static void GetParams(char[] partsDelimiter, ref string line, int startLength, ref PointF[] points) | ||
653 | { | ||
654 | line = line.Remove(0, startLength); | ||
655 | string[] parts = line.Split(partsDelimiter); | ||
656 | if (parts.Length > 1 && parts.Length % 2 == 0) | ||
657 | { | ||
658 | points = new PointF[parts.Length / 2]; | ||
659 | for (int i = 0; i < parts.Length; i = i + 2) | ||
660 | { | ||
661 | string xVal = parts[i].Trim(); | ||
662 | string yVal = parts[i+1].Trim(); | ||
663 | float x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture); | ||
664 | float y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture); | ||
665 | PointF point = new PointF(x, y); | ||
666 | points[i / 2] = point; | ||
667 | } | ||
668 | } | ||
669 | } | ||
670 | |||
585 | private Bitmap ImageHttpRequest(string url) | 671 | private Bitmap ImageHttpRequest(string url) |
586 | { | 672 | { |
673 | try | ||
674 | { | ||
587 | WebRequest request = HttpWebRequest.Create(url); | 675 | WebRequest request = HttpWebRequest.Create(url); |
588 | //Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used. | 676 | //Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used. |
589 | //Ckrinke Stream str = null; | 677 | //Ckrinke Stream str = null; |
590 | HttpWebResponse response = (HttpWebResponse) (request).GetResponse(); | 678 | HttpWebResponse response = (HttpWebResponse)(request).GetResponse(); |
591 | if (response.StatusCode == HttpStatusCode.OK) | 679 | if (response.StatusCode == HttpStatusCode.OK) |
592 | { | 680 | { |
593 | Bitmap image = new Bitmap(response.GetResponseStream()); | 681 | Bitmap image = new Bitmap(response.GetResponseStream()); |
594 | return image; | 682 | return image; |
683 | } | ||
595 | } | 684 | } |
596 | 685 | catch { } | |
597 | return null; | 686 | return null; |
598 | } | 687 | } |
599 | } | 688 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs index d4cb616..bd32f3b 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs | |||
@@ -139,6 +139,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
139 | public abstract bool MoveFolder(InventoryFolderBase folder); | 139 | public abstract bool MoveFolder(InventoryFolderBase folder); |
140 | 140 | ||
141 | /// <summary> | 141 | /// <summary> |
142 | /// Delete a list of inventory folders (from trash) | ||
143 | /// </summary> | ||
144 | public abstract bool DeleteFolders(UUID ownerID, List<UUID> folderIDs); | ||
145 | |||
146 | /// <summary> | ||
142 | /// Purge an inventory folder of all its items and subfolders. | 147 | /// Purge an inventory folder of all its items and subfolders. |
143 | /// </summary> | 148 | /// </summary> |
144 | /// <param name="folder"></param> | 149 | /// <param name="folder"></param> |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index 787c6c8..1c66254 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -330,6 +330,23 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
330 | } | 330 | } |
331 | } | 331 | } |
332 | 332 | ||
333 | public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) | ||
334 | { | ||
335 | if (folderIDs == null) | ||
336 | return false; | ||
337 | if (folderIDs.Count == 0) | ||
338 | return false; | ||
339 | |||
340 | if (IsLocalGridUser(ownerID)) | ||
341 | return m_GridService.DeleteFolders(ownerID, folderIDs); | ||
342 | else | ||
343 | { | ||
344 | UUID sessionID = GetSessionID(ownerID); | ||
345 | string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString(); | ||
346 | return m_HGService.DeleteFolders(uri, folderIDs, sessionID); | ||
347 | } | ||
348 | } | ||
349 | |||
333 | public override bool MoveFolder(InventoryFolderBase folder) | 350 | public override bool MoveFolder(InventoryFolderBase folder) |
334 | { | 351 | { |
335 | if (folder == null) | 352 | if (folder == null) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index e6edcf2..66d11dd 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -258,6 +258,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
258 | return m_InventoryService.MoveFolder(folder); | 258 | return m_InventoryService.MoveFolder(folder); |
259 | } | 259 | } |
260 | 260 | ||
261 | public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) | ||
262 | { | ||
263 | return m_InventoryService.DeleteFolders(ownerID, folderIDs); | ||
264 | } | ||
265 | |||
261 | /// <summary> | 266 | /// <summary> |
262 | /// Purge an inventory folder of all its items and subfolders. | 267 | /// Purge an inventory folder of all its items and subfolders. |
263 | /// </summary> | 268 | /// </summary> |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs index 201442c..0d32c77 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs | |||
@@ -243,6 +243,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
243 | return m_RemoteConnector.MoveFolder(folder.Owner.ToString(), folder, sessionID); | 243 | return m_RemoteConnector.MoveFolder(folder.Owner.ToString(), folder, sessionID); |
244 | } | 244 | } |
245 | 245 | ||
246 | public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs) | ||
247 | { | ||
248 | if (folderIDs == null) | ||
249 | return false; | ||
250 | if (folderIDs.Count == 0) | ||
251 | return false; | ||
252 | |||
253 | UUID sessionID = GetSessionID(ownerID); | ||
254 | return m_RemoteConnector.DeleteFolders(ownerID.ToString(), folderIDs, sessionID); | ||
255 | } | ||
256 | |||
257 | |||
246 | public override bool PurgeFolder(InventoryFolderBase folder) | 258 | public override bool PurgeFolder(InventoryFolderBase folder) |
247 | { | 259 | { |
248 | if (folder == null) | 260 | if (folder == null) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index a9d361b..3301536 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -789,23 +789,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
789 | } | 789 | } |
790 | 790 | ||
791 | /// <summary> | 791 | /// <summary> |
792 | /// Removes an inventory folder. Although there is a packet in the Linden protocol for this, it may be | 792 | /// Removes an inventory folder. This packet is sent when the user |
793 | /// legacy and not currently used (purge folder is used to remove folders from trash instead). | 793 | /// right-clicks a folder that's already in trash and chooses "purge" |
794 | /// </summary> | 794 | /// </summary> |
795 | /// <param name="remoteClient"></param> | 795 | /// <param name="remoteClient"></param> |
796 | /// <param name="folderID"></param> | 796 | /// <param name="folderID"></param> |
797 | private void RemoveInventoryFolder(IClientAPI remoteClient, UUID folderID) | 797 | private void RemoveInventoryFolder(IClientAPI remoteClient, List<UUID> folderIDs) |
798 | { | 798 | { |
799 | // Unclear is this handler is ever called by the Linden client, but it might | 799 | m_log.DebugFormat("[SCENE INVENTORY]: RemoveInventoryFolders count {0}", folderIDs.Count); |
800 | 800 | InventoryService.DeleteFolders(remoteClient.AgentId, folderIDs); | |
801 | InventoryFolderBase folder = new InventoryFolderBase(folderID); | ||
802 | folder.Owner = remoteClient.AgentId; | ||
803 | InventoryFolderBase trash = InventoryService.GetFolderForType(remoteClient.AgentId, AssetType.TrashFolder); | ||
804 | if (trash != null) | ||
805 | { | ||
806 | folder.ParentID = trash.ID; | ||
807 | InventoryService.MoveFolder(folder); | ||
808 | } | ||
809 | } | 801 | } |
810 | 802 | ||
811 | private SceneObjectGroup GetGroupByPrim(uint localID) | 803 | private SceneObjectGroup GetGroupByPrim(uint localID) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index d722e23..d3e414f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -441,9 +441,24 @@ namespace OpenSim.Region.Framework.Scenes | |||
441 | return; | 441 | return; |
442 | } | 442 | } |
443 | 443 | ||
444 | // We're going to send the reply async, because there may be | ||
445 | // an enormous quantity of packets -- basically the entire inventory! | ||
446 | // We don't want to block the client thread while all that is happening. | ||
447 | SendInventoryDelegate d = SendInventoryAsync; | ||
448 | d.BeginInvoke(remoteClient, folderID, ownerID, fetchFolders, fetchItems, sortOrder, SendInventoryComplete, d); | ||
449 | } | ||
450 | |||
451 | delegate void SendInventoryDelegate(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); | ||
452 | |||
453 | void SendInventoryAsync(IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder) | ||
454 | { | ||
444 | SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems); | 455 | SendInventoryUpdate(remoteClient, new InventoryFolderBase(folderID), fetchFolders, fetchItems); |
445 | } | 456 | } |
446 | 457 | ||
458 | void SendInventoryComplete(IAsyncResult iar) | ||
459 | { | ||
460 | } | ||
461 | |||
447 | /// <summary> | 462 | /// <summary> |
448 | /// Handle the caps inventory descendents fetch. | 463 | /// Handle the caps inventory descendents fetch. |
449 | /// | 464 | /// |
@@ -537,7 +552,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
537 | 552 | ||
538 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) | 553 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) |
539 | { | 554 | { |
540 | InventoryFolderBase folder = new InventoryFolderBase(folderID); | 555 | InventoryFolderBase folder = new InventoryFolderBase(folderID, remoteClient.AgentId); |
541 | folder = InventoryService.GetFolder(folder); | 556 | folder = InventoryService.GetFolder(folder); |
542 | if (folder != null) | 557 | if (folder != null) |
543 | { | 558 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index cb4e443..acf0375 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2143,9 +2143,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
2143 | { | 2143 | { |
2144 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); | 2144 | AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); |
2145 | 2145 | ||
2146 | m_log.DebugFormat( | 2146 | m_log.Debug("[Scene] Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName); |
2147 | "[SCENE]: Adding new {0} agent for {1} in {2}", | 2147 | /* |
2148 | ((aCircuit.child == true) ? "child" : "root"), client.Name, RegionInfo.RegionName); | 2148 | string logMsg = string.Format("[SCENE]: Adding new {0} agent for {1} in {2}", |
2149 | ((aCircuit.child == true) ? "child" : "root"), client.Name, | ||
2150 | RegionInfo.RegionName); | ||
2151 | |||
2152 | m_log.Debug(logMsg); | ||
2153 | */ | ||
2149 | 2154 | ||
2150 | CommsManager.UserProfileCacheService.AddNewUser(client.AgentId); | 2155 | CommsManager.UserProfileCacheService.AddNewUser(client.AgentId); |
2151 | 2156 | ||
@@ -2154,7 +2159,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2154 | // HERE!!! Do the initial attachments right here | 2159 | // HERE!!! Do the initial attachments right here |
2155 | // first agent upon login is a root agent by design. | 2160 | // first agent upon login is a root agent by design. |
2156 | // All other AddNewClient calls find aCircuit.child to be true | 2161 | // All other AddNewClient calls find aCircuit.child to be true |
2157 | if (aCircuit.child == false) | 2162 | if (aCircuit == null || aCircuit.child == false) |
2158 | { | 2163 | { |
2159 | sp.IsChildAgent = false; | 2164 | sp.IsChildAgent = false; |
2160 | sp.RezAttachments(); | 2165 | sp.RezAttachments(); |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs index b61959f..3c5e8c9 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs | |||
@@ -213,7 +213,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat | |||
213 | m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword); | 213 | m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword); |
214 | string[] excludes = config.GetString("exclude_list", "").Trim().Split(new Char[] { ',' }); | 214 | string[] excludes = config.GetString("exclude_list", "").Trim().Split(new Char[] { ',' }); |
215 | cs.ExcludeList = new List<string>(excludes.Length); | 215 | cs.ExcludeList = new List<string>(excludes.Length); |
216 | foreach(string name in excludes) | 216 | foreach (string name in excludes) |
217 | { | 217 | { |
218 | cs.ExcludeList.Add(name.Trim().ToLower()); | 218 | cs.ExcludeList.Add(name.Trim().ToLower()); |
219 | } | 219 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index a3cefc9..b3bfe07 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -26,73 +26,157 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Threading; | ||
29 | using OpenMetaverse; | 30 | using OpenMetaverse; |
30 | using Nini.Config; | 31 | using Nini.Config; |
31 | using OpenSim.Region.Framework.Interfaces; | 32 | using OpenSim.Region.Framework.Interfaces; |
32 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | using OpenSim.Region.CoreModules.Avatar.NPC; | ||
33 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using Timer=System.Timers.Timer; | ||
34 | 37 | ||
35 | namespace OpenSim.Region.OptionalModules.World.NPC | 38 | namespace OpenSim.Region.OptionalModules.World.NPC |
36 | { | 39 | { |
37 | public interface INPCModule | ||
38 | { | ||
39 | UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom); | ||
40 | void Autopilot(UUID agentID, Scene scene, Vector3 pos); | ||
41 | void Say(UUID agentID, Scene scene, string text); | ||
42 | void DeleteNPC(UUID agentID, Scene scene); | ||
43 | } | ||
44 | |||
45 | public class NPCModule : IRegionModule, INPCModule | 40 | public class NPCModule : IRegionModule, INPCModule |
46 | { | 41 | { |
47 | // private const bool m_enabled = false; | 42 | // private const bool m_enabled = false; |
48 | 43 | ||
44 | private Mutex m_createMutex = new Mutex(false); | ||
45 | |||
46 | private Timer m_timer = new Timer(500); | ||
47 | |||
49 | private Dictionary<UUID,NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>(); | 48 | private Dictionary<UUID,NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>(); |
50 | 49 | ||
50 | private Dictionary<UUID,AvatarAppearance> m_appearanceCache = new Dictionary<UUID, AvatarAppearance>(); | ||
51 | |||
52 | // Timer vars. | ||
53 | private bool p_inUse = false; | ||
54 | private readonly object p_lock = new object(); | ||
55 | // Private Temporary Variables. | ||
56 | private string p_firstname; | ||
57 | private string p_lastname; | ||
58 | private Vector3 p_position; | ||
59 | private Scene p_scene; | ||
60 | private UUID p_cloneAppearanceFrom; | ||
61 | private UUID p_returnUuid; | ||
62 | |||
63 | private AvatarAppearance GetAppearance(UUID target, Scene scene) | ||
64 | { | ||
65 | if (m_appearanceCache.ContainsKey(target)) | ||
66 | return m_appearanceCache[target]; | ||
67 | |||
68 | AvatarAppearance x = scene.CommsManager.AvatarService.GetUserAppearance(target); | ||
69 | |||
70 | m_appearanceCache.Add(target, x); | ||
71 | |||
72 | return x; | ||
73 | } | ||
74 | |||
51 | public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom) | 75 | public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom) |
52 | { | 76 | { |
53 | NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, scene); | 77 | // Block. |
54 | scene.AddNewClient(npcAvatar); | 78 | m_createMutex.WaitOne(); |
55 | 79 | ||
56 | ScenePresence sp; | 80 | // Copy Temp Variables for Timer to pick up. |
57 | if(scene.TryGetAvatar(npcAvatar.AgentId, out sp)) | 81 | lock (p_lock) |
58 | { | 82 | { |
59 | AvatarAppearance x = scene.CommsManager.AvatarService.GetUserAppearance(cloneAppearanceFrom); | 83 | p_firstname = firstname; |
60 | 84 | p_lastname = lastname; | |
61 | List<byte> wearbyte = new List<byte>(); | 85 | p_position = position; |
62 | for (int i = 0; i < x.VisualParams.Length; i++) | 86 | p_scene = scene; |
63 | { | 87 | p_cloneAppearanceFrom = cloneAppearanceFrom; |
64 | wearbyte.Add(x.VisualParams[i]); | 88 | p_inUse = true; |
65 | } | 89 | p_returnUuid = UUID.Zero; |
90 | } | ||
66 | 91 | ||
67 | sp.SetAppearance(x.Texture.GetBytes(), wearbyte); | 92 | while (p_returnUuid == UUID.Zero) |
93 | { | ||
94 | Thread.Sleep(250); | ||
68 | } | 95 | } |
69 | 96 | ||
70 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | 97 | m_createMutex.ReleaseMutex(); |
71 | 98 | ||
72 | return npcAvatar.AgentId; | 99 | return p_returnUuid; |
73 | } | 100 | } |
74 | 101 | ||
75 | public void Autopilot(UUID agentID, Scene scene, Vector3 pos) | 102 | public void Autopilot(UUID agentID, Scene scene, Vector3 pos) |
76 | { | 103 | { |
77 | ScenePresence sp; | 104 | lock (m_avatars) |
78 | scene.TryGetAvatar(agentID, out sp); | 105 | { |
79 | sp.DoAutoPilot(0,pos,m_avatars[agentID]); | 106 | if (m_avatars.ContainsKey(agentID)) |
107 | { | ||
108 | ScenePresence sp; | ||
109 | scene.TryGetAvatar(agentID, out sp); | ||
110 | sp.DoAutoPilot(0, pos, m_avatars[agentID]); | ||
111 | } | ||
112 | } | ||
80 | } | 113 | } |
81 | 114 | ||
82 | public void Say(UUID agentID, Scene scene, string text) | 115 | public void Say(UUID agentID, Scene scene, string text) |
83 | { | 116 | { |
84 | m_avatars[agentID].Say(text); | 117 | lock (m_avatars) |
118 | { | ||
119 | if (m_avatars.ContainsKey(agentID)) | ||
120 | { | ||
121 | m_avatars[agentID].Say(text); | ||
122 | } | ||
123 | } | ||
85 | } | 124 | } |
86 | 125 | ||
87 | public void DeleteNPC(UUID agentID, Scene scene) | 126 | public void DeleteNPC(UUID agentID, Scene scene) |
88 | { | 127 | { |
89 | scene.RemoveClient(agentID); | 128 | lock (m_avatars) |
129 | { | ||
130 | if (m_avatars.ContainsKey(agentID)) | ||
131 | { | ||
132 | scene.RemoveClient(agentID); | ||
133 | m_avatars.Remove(agentID); | ||
134 | } | ||
135 | } | ||
90 | } | 136 | } |
91 | 137 | ||
92 | 138 | ||
93 | public void Initialise(Scene scene, IConfigSource source) | 139 | public void Initialise(Scene scene, IConfigSource source) |
94 | { | 140 | { |
95 | scene.RegisterModuleInterface<INPCModule>(this); | 141 | scene.RegisterModuleInterface<INPCModule>(this); |
142 | |||
143 | m_timer.Elapsed += m_timer_Elapsed; | ||
144 | m_timer.Start(); | ||
145 | } | ||
146 | |||
147 | void m_timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) | ||
148 | { | ||
149 | lock (p_lock) | ||
150 | { | ||
151 | if (p_inUse) | ||
152 | { | ||
153 | p_inUse = false; | ||
154 | |||
155 | NPCAvatar npcAvatar = new NPCAvatar(p_firstname, p_lastname, p_position, p_scene); | ||
156 | npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue); | ||
157 | |||
158 | p_scene.ClientManager.Add(npcAvatar.CircuitCode, npcAvatar); | ||
159 | p_scene.AddNewClient(npcAvatar); | ||
160 | |||
161 | ScenePresence sp; | ||
162 | if (p_scene.TryGetAvatar(npcAvatar.AgentId, out sp)) | ||
163 | { | ||
164 | AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene); | ||
165 | |||
166 | List<byte> wearbyte = new List<byte>(); | ||
167 | for (int i = 0; i < x.VisualParams.Length; i++) | ||
168 | { | ||
169 | wearbyte.Add(x.VisualParams[i]); | ||
170 | } | ||
171 | |||
172 | sp.SetAppearance(x.Texture.GetBytes(), wearbyte); | ||
173 | } | ||
174 | |||
175 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | ||
176 | |||
177 | p_returnUuid = npcAvatar.AgentId; | ||
178 | } | ||
179 | } | ||
96 | } | 180 | } |
97 | 181 | ||
98 | public void PostInitialise() | 182 | public void PostInitialise() |
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsActor.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsActor.cs index a74eb0c..8d8b3fe 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsActor.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsActor.cs | |||
@@ -43,6 +43,7 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin | |||
43 | private PhysicsVector m_rotationalVelocity = PhysicsVector.Zero; | 43 | private PhysicsVector m_rotationalVelocity = PhysicsVector.Zero; |
44 | private bool flying; | 44 | private bool flying; |
45 | private bool iscolliding; | 45 | private bool iscolliding; |
46 | |||
46 | public BasicActor() | 47 | public BasicActor() |
47 | { | 48 | { |
48 | _velocity = new PhysicsVector(); | 49 | _velocity = new PhysicsVector(); |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsVector.cs b/OpenSim/Region/Physics/Manager/PhysicsVector.cs index c275021..d6f4d0d 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsVector.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsVector.cs | |||
@@ -46,12 +46,17 @@ namespace OpenSim.Region.Physics.Manager | |||
46 | Z = z; | 46 | Z = z; |
47 | } | 47 | } |
48 | 48 | ||
49 | public PhysicsVector(PhysicsVector pv) : this(pv.X, pv.Y, pv.Z) | ||
50 | { | ||
51 | } | ||
52 | |||
49 | public void setValues(float x, float y, float z) | 53 | public void setValues(float x, float y, float z) |
50 | { | 54 | { |
51 | X = x; | 55 | X = x; |
52 | Y = y; | 56 | Y = y; |
53 | Z = z; | 57 | Z = z; |
54 | } | 58 | } |
59 | |||
55 | public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f); | 60 | public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f); |
56 | 61 | ||
57 | public override string ToString() | 62 | public override string ToString() |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 35433c6..38df751 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1025,7 +1025,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1025 | } | 1025 | } |
1026 | } | 1026 | } |
1027 | 1027 | ||
1028 | |||
1029 | if (flying) | 1028 | if (flying) |
1030 | { | 1029 | { |
1031 | vec.Z = (_target_velocity.Z - vel.Z) * (PID_D); | 1030 | vec.Z = (_target_velocity.Z - vel.Z) * (PID_D); |
@@ -1044,7 +1043,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1044 | vec.Z += (target_altitude - _position.Z) * PID_P * 5.0f; | 1043 | vec.Z += (target_altitude - _position.Z) * PID_P * 5.0f; |
1045 | } | 1044 | } |
1046 | // end add Kitto Flora | 1045 | // end add Kitto Flora |
1047 | |||
1048 | } | 1046 | } |
1049 | if (PhysicsVector.isFinite(vec)) | 1047 | if (PhysicsVector.isFinite(vec)) |
1050 | { | 1048 | { |
@@ -1080,8 +1078,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1080 | _parent_scene.geom_name_map.Remove(Shell); | 1078 | _parent_scene.geom_name_map.Remove(Shell); |
1081 | Shell = IntPtr.Zero; | 1079 | Shell = IntPtr.Zero; |
1082 | } | 1080 | } |
1083 | |||
1084 | return; | ||
1085 | } | 1081 | } |
1086 | } | 1082 | } |
1087 | 1083 | ||
diff --git a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs index 1973adf..35fc616 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
43 | private PhysicsVector _acceleration; | 43 | private PhysicsVector _acceleration; |
44 | private PhysicsVector m_rotationalVelocity = PhysicsVector.Zero; | 44 | private PhysicsVector m_rotationalVelocity = PhysicsVector.Zero; |
45 | private bool flying; | 45 | private bool flying; |
46 | private bool iscolliding; | 46 | private bool isColliding; |
47 | 47 | ||
48 | public POSCharacter() | 48 | public POSCharacter() |
49 | { | 49 | { |
@@ -116,8 +116,8 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
116 | 116 | ||
117 | public override bool IsColliding | 117 | public override bool IsColliding |
118 | { | 118 | { |
119 | get { return iscolliding; } | 119 | get { return isColliding; } |
120 | set { iscolliding = value; } | 120 | set { isColliding = value; } |
121 | } | 121 | } |
122 | 122 | ||
123 | public override bool CollidingGround | 123 | public override bool CollidingGround |
diff --git a/OpenSim/Region/Physics/POSPlugin/POSScene.cs b/OpenSim/Region/Physics/POSPlugin/POSScene.cs index 5361be0..fa8cc70 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSScene.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSScene.cs | |||
@@ -113,20 +113,16 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
113 | c.Position.Z - p.Position.Z) * Quaternion.Inverse(p.Orientation); | 113 | c.Position.Z - p.Position.Z) * Quaternion.Inverse(p.Orientation); |
114 | Vector3 avatarSize = new Vector3(c.Size.X, c.Size.Y, c.Size.Z) * Quaternion.Inverse(p.Orientation); | 114 | Vector3 avatarSize = new Vector3(c.Size.X, c.Size.Y, c.Size.Z) * Quaternion.Inverse(p.Orientation); |
115 | 115 | ||
116 | if (Math.Abs(rotatedPos.X) >= (p.Size.X*0.5 + Math.Abs(avatarSize.X)) || | 116 | return (Math.Abs(rotatedPos.X) < (p.Size.X*0.5 + Math.Abs(avatarSize.X)) && |
117 | Math.Abs(rotatedPos.Y) >= (p.Size.Y*0.5 + Math.Abs(avatarSize.Y)) || | 117 | Math.Abs(rotatedPos.Y) < (p.Size.Y*0.5 + Math.Abs(avatarSize.Y)) && |
118 | Math.Abs(rotatedPos.Z) >= (p.Size.Z*0.5 + Math.Abs(avatarSize.Z))) | 118 | Math.Abs(rotatedPos.Z) < (p.Size.Z*0.5 + Math.Abs(avatarSize.Z))); |
119 | { | ||
120 | return false; | ||
121 | } | ||
122 | return true; | ||
123 | } | 119 | } |
124 | 120 | ||
125 | private bool isCollidingWithPrim(POSCharacter c) | 121 | private bool isCollidingWithPrim(POSCharacter c) |
126 | { | 122 | { |
127 | for (int i = 0; i < _prims.Count; ++i) | 123 | foreach (POSPrim p in _prims) |
128 | { | 124 | { |
129 | if (isColliding(c, _prims[i])) | 125 | if (isColliding(c, p)) |
130 | { | 126 | { |
131 | return true; | 127 | return true; |
132 | } | 128 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 972e71c..16dd834 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1978,25 +1978,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1978 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | 1978 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); |
1979 | } | 1979 | } |
1980 | 1980 | ||
1981 | private LSL_Rotation GetPartRot( SceneObjectPart part ) | 1981 | private LSL_Rotation GetPartRot(SceneObjectPart part) |
1982 | { | 1982 | { |
1983 | Quaternion q; | 1983 | Quaternion q; |
1984 | if (part.LinkNum == 0 || part.LinkNum == 1) // unlinked or root prim | 1984 | if (part.LinkNum == 0 || part.LinkNum == 1) // unlinked or root prim |
1985 | { | 1985 | { |
1986 | if (part.ParentGroup.RootPart.AttachmentPoint != 0) | 1986 | if (part.ParentGroup.RootPart.AttachmentPoint != 0) |
1987 | { | 1987 | { |
1988 | ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar); | 1988 | ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar); |
1989 | if (avatar != null) | 1989 | if (avatar != null) |
1990 | if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0) | 1990 | { |
1991 | q = avatar.CameraRotation; // Mouselook | 1991 | if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0) |
1992 | else | 1992 | q = avatar.CameraRotation; // Mouselook |
1993 | q = avatar.Rotation; // Currently infrequently updated so may be inaccurate | 1993 | else |
1994 | else | 1994 | q = avatar.Rotation; // Currently infrequently updated so may be inaccurate |
1995 | q = part.ParentGroup.GroupRotation; // Likely never get here but just in case | 1995 | } |
1996 | } | 1996 | else |
1997 | else | 1997 | q = part.ParentGroup.GroupRotation; // Likely never get here but just in case |
1998 | q = part.ParentGroup.GroupRotation; // just the group rotation | 1998 | } |
1999 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | 1999 | else |
2000 | q = part.ParentGroup.GroupRotation; // just the group rotation | ||
2001 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | ||
2000 | } | 2002 | } |
2001 | q = part.GetWorldRotation(); | 2003 | q = part.GetWorldRotation(); |
2002 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); | 2004 | return new LSL_Rotation(q.X, q.Y, q.Z, q.W); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 6e3a3ab..b1c357c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -31,12 +31,14 @@ using System.Collections.Generic; | |||
31 | using System.Runtime.Remoting.Lifetime; | 31 | using System.Runtime.Remoting.Lifetime; |
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Net; | 33 | using System.Net; |
34 | using System.Threading; | ||
34 | using OpenMetaverse; | 35 | using OpenMetaverse; |
35 | using Nini.Config; | 36 | using Nini.Config; |
36 | using OpenSim; | 37 | using OpenSim; |
37 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Communications.Cache; | 39 | using OpenSim.Framework.Communications.Cache; |
39 | using OpenSim.Framework.Console; | 40 | using OpenSim.Framework.Console; |
41 | using OpenSim.Region.CoreModules.Avatar.NPC; | ||
40 | using OpenSim.Region.Framework.Interfaces; | 42 | using OpenSim.Region.Framework.Interfaces; |
41 | using OpenSim.Region.Framework.Scenes; | 43 | using OpenSim.Region.Framework.Scenes; |
42 | using OpenSim.Region.Framework.Scenes.Hypergrid; | 44 | using OpenSim.Region.Framework.Scenes.Hypergrid; |
@@ -831,6 +833,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
831 | return drawList; | 833 | return drawList; |
832 | } | 834 | } |
833 | 835 | ||
836 | public string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y) | ||
837 | { | ||
838 | CheckThreatLevel(ThreatLevel.None, "osDrawFilledPolygon"); | ||
839 | |||
840 | m_host.AddScriptLPS(1); | ||
841 | |||
842 | if (x.Length != y.Length || x.Length < 3) | ||
843 | { | ||
844 | return ""; | ||
845 | } | ||
846 | drawList += "FillPolygon " + x.GetLSLStringItem(0) + "," + y.GetLSLStringItem(0); | ||
847 | for (int i = 1; i < x.Length; i++) | ||
848 | { | ||
849 | drawList += "," + x.GetLSLStringItem(i) + "," + y.GetLSLStringItem(i); | ||
850 | } | ||
851 | drawList += "; "; | ||
852 | return drawList; | ||
853 | } | ||
854 | |||
834 | public string osSetFontSize(string drawList, int fontSize) | 855 | public string osSetFontSize(string drawList, int fontSize) |
835 | { | 856 | { |
836 | CheckThreatLevel(ThreatLevel.None, "osSetFontSize"); | 857 | CheckThreatLevel(ThreatLevel.None, "osSetFontSize"); |
@@ -858,6 +879,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
858 | return drawList; | 879 | return drawList; |
859 | } | 880 | } |
860 | 881 | ||
882 | public string osSetPenCap(string drawList, string direction, string type) | ||
883 | { | ||
884 | CheckThreatLevel(ThreatLevel.None, "osSetPenColour"); | ||
885 | |||
886 | m_host.AddScriptLPS(1); | ||
887 | drawList += "PenCap " + direction + "," + type + "; "; | ||
888 | return drawList; | ||
889 | } | ||
890 | |||
861 | public string osDrawImage(string drawList, int width, int height, string imageUrl) | 891 | public string osDrawImage(string drawList, int width, int height, string imageUrl) |
862 | { | 892 | { |
863 | CheckThreatLevel(ThreatLevel.None, "osDrawImage"); | 893 | CheckThreatLevel(ThreatLevel.None, "osDrawImage"); |
@@ -1762,5 +1792,57 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1762 | return retVal; | 1792 | return retVal; |
1763 | } | 1793 | } |
1764 | 1794 | ||
1795 | public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, LSL_Key cloneFrom) | ||
1796 | { | ||
1797 | CheckThreatLevel(ThreatLevel.High, "osNpcCreate"); | ||
1798 | //QueueUserWorkItem | ||
1799 | |||
1800 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | ||
1801 | if (module != null) | ||
1802 | { | ||
1803 | UUID x = module.CreateNPC(firstname, | ||
1804 | lastname, | ||
1805 | new Vector3((float) position.x, (float) position.y, (float) position.z), | ||
1806 | World, | ||
1807 | new UUID(cloneFrom)); | ||
1808 | |||
1809 | return new LSL_Key(x.ToString()); | ||
1810 | } | ||
1811 | return new LSL_Key(UUID.Zero.ToString()); | ||
1812 | } | ||
1813 | |||
1814 | public void osNpcMoveTo(LSL_Key npc, LSL_Vector position) | ||
1815 | { | ||
1816 | CheckThreatLevel(ThreatLevel.High, "osNpcMoveTo"); | ||
1817 | |||
1818 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | ||
1819 | if (module != null) | ||
1820 | { | ||
1821 | Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z); | ||
1822 | module.Autopilot(new UUID(npc.m_string), World, pos); | ||
1823 | } | ||
1824 | } | ||
1825 | |||
1826 | public void osNpcSay(LSL_Key npc, string message) | ||
1827 | { | ||
1828 | CheckThreatLevel(ThreatLevel.High, "osNpcSay"); | ||
1829 | |||
1830 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | ||
1831 | if (module != null) | ||
1832 | { | ||
1833 | module.Say(new UUID(npc.m_string), World, message); | ||
1834 | } | ||
1835 | } | ||
1836 | |||
1837 | public void osNpcRemove(LSL_Key npc) | ||
1838 | { | ||
1839 | CheckThreatLevel(ThreatLevel.High, "osNpcRemove"); | ||
1840 | |||
1841 | INPCModule module = World.RequestModuleInterface<INPCModule>(); | ||
1842 | if (module != null) | ||
1843 | { | ||
1844 | module.DeleteNPC(new UUID(npc.m_string), World); | ||
1845 | } | ||
1846 | } | ||
1765 | } | 1847 | } |
1766 | } | 1848 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 0be29f2..2365bee 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -97,9 +97,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
97 | string osDrawEllipse(string drawList, int width, int height); | 97 | string osDrawEllipse(string drawList, int width, int height); |
98 | string osDrawRectangle(string drawList, int width, int height); | 98 | string osDrawRectangle(string drawList, int width, int height); |
99 | string osDrawFilledRectangle(string drawList, int width, int height); | 99 | string osDrawFilledRectangle(string drawList, int width, int height); |
100 | string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y); | ||
100 | string osSetFontSize(string drawList, int fontSize); | 101 | string osSetFontSize(string drawList, int fontSize); |
101 | string osSetPenSize(string drawList, int penSize); | 102 | string osSetPenSize(string drawList, int penSize); |
102 | string osSetPenColour(string drawList, string colour); | 103 | string osSetPenColour(string drawList, string colour); |
104 | string osSetPenCap(string drawList, string direction, string type); | ||
103 | string osDrawImage(string drawList, int width, int height, string imageUrl); | 105 | string osDrawImage(string drawList, int width, int height, string imageUrl); |
104 | vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize); | 106 | vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize); |
105 | void osSetStateEvents(int events); | 107 | void osSetStateEvents(int events); |
@@ -149,5 +151,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
149 | 151 | ||
150 | LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); | 152 | LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules); |
151 | 153 | ||
154 | |||
155 | key osNpcCreate(string user, string name, vector position, key cloneFrom); | ||
156 | void osNpcMoveTo(key npc, vector position); | ||
157 | void osNpcSay(key npc, string message); | ||
158 | void osNpcRemove(key npc); | ||
159 | |||
152 | } | 160 | } |
153 | } | 161 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index abdba05..f877acb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -267,6 +267,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
267 | return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height); | 267 | return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height); |
268 | } | 268 | } |
269 | 269 | ||
270 | public string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y) | ||
271 | { | ||
272 | return m_OSSL_Functions.osDrawFilledPolygon(drawList, x, y); | ||
273 | } | ||
274 | |||
270 | public string osSetFontSize(string drawList, int fontSize) | 275 | public string osSetFontSize(string drawList, int fontSize) |
271 | { | 276 | { |
272 | return m_OSSL_Functions.osSetFontSize(drawList, fontSize); | 277 | return m_OSSL_Functions.osSetFontSize(drawList, fontSize); |
@@ -277,6 +282,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
277 | return m_OSSL_Functions.osSetPenSize(drawList, penSize); | 282 | return m_OSSL_Functions.osSetPenSize(drawList, penSize); |
278 | } | 283 | } |
279 | 284 | ||
285 | public string osSetPenCap(string drawList, string direction, string type) | ||
286 | { | ||
287 | return m_OSSL_Functions.osSetPenCap(drawList, direction, type); | ||
288 | } | ||
289 | |||
280 | public string osSetPenColour(string drawList, string colour) | 290 | public string osSetPenColour(string drawList, string colour) |
281 | { | 291 | { |
282 | return m_OSSL_Functions.osSetPenColour(drawList, colour); | 292 | return m_OSSL_Functions.osSetPenColour(drawList, colour); |
@@ -393,6 +403,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
393 | return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules); | 403 | return m_OSSL_Functions.osGetLinkPrimitiveParams(linknumber, rules); |
394 | } | 404 | } |
395 | 405 | ||
406 | public key osNpcCreate(string user, string name, vector position, key cloneFrom) | ||
407 | { | ||
408 | return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom); | ||
409 | } | ||
410 | |||
411 | public void osNpcMoveTo(key npc, vector position) | ||
412 | { | ||
413 | m_OSSL_Functions.osNpcMoveTo(npc, position); | ||
414 | } | ||
415 | |||
416 | public void osNpcSay(key npc, string message) | ||
417 | { | ||
418 | m_OSSL_Functions.osNpcSay(npc, message); | ||
419 | } | ||
420 | |||
421 | public void osNpcRemove(key npc) | ||
422 | { | ||
423 | m_OSSL_Functions.osNpcRemove(npc); | ||
424 | } | ||
396 | 425 | ||
397 | public OSSLPrim Prim; | 426 | public OSSLPrim Prim; |
398 | 427 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index bdacf8b..2842f6b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | |||
@@ -439,6 +439,13 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
439 | 439 | ||
440 | set {m_data = value; } | 440 | set {m_data = value; } |
441 | } | 441 | } |
442 | // Function to obtain LSL type from an index. This is needed | ||
443 | // because LSL lists allow for multiple types, and safely | ||
444 | // iterating in them requires a type check. | ||
445 | public Type GetLSLListItemType(int itemIndex) | ||
446 | { | ||
447 | return m_data[itemIndex].GetType(); | ||
448 | } | ||
442 | 449 | ||
443 | // Member functions to obtain item as specific types. | 450 | // Member functions to obtain item as specific types. |
444 | // For cases where implicit conversions would apply if items | 451 | // For cases where implicit conversions would apply if items |
@@ -465,6 +472,10 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
465 | { | 472 | { |
466 | return new LSL_Types.LSLFloat((Double)m_data[itemIndex]); | 473 | return new LSL_Types.LSLFloat((Double)m_data[itemIndex]); |
467 | } | 474 | } |
475 | else if (m_data[itemIndex] is LSL_Types.LSLString) | ||
476 | { | ||
477 | return new LSL_Types.LSLFloat(m_data[itemIndex].ToString()); | ||
478 | } | ||
468 | else | 479 | else |
469 | { | 480 | { |
470 | return (LSL_Types.LSLFloat)m_data[itemIndex]; | 481 | return (LSL_Types.LSLFloat)m_data[itemIndex]; |
@@ -481,20 +492,32 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
481 | { | 492 | { |
482 | return new LSL_Types.LSLString((string)m_data[itemIndex]); | 493 | return new LSL_Types.LSLString((string)m_data[itemIndex]); |
483 | } | 494 | } |
495 | else if (m_data[itemIndex] is LSL_Types.LSLFloat) | ||
496 | { | ||
497 | return new LSL_Types.LSLString((LSLFloat)m_data[itemIndex]); | ||
498 | } | ||
499 | else if (m_data[itemIndex] is LSL_Types.LSLInteger) | ||
500 | { | ||
501 | return new LSL_Types.LSLString((LSLInteger)m_data[itemIndex]); | ||
502 | } | ||
484 | else | 503 | else |
485 | { | 504 | { |
486 | return (LSL_Types.LSLString)m_data[itemIndex]; | 505 | return (LSL_Types.LSLString)m_data[itemIndex]; |
487 | } | 506 | } |
488 | } | 507 | } |
489 | 508 | ||
490 | public LSL_Types.LSLInteger GetLSLIntegerItem(int itemIndex) | 509 | public LSL_Types.LSLInteger GetLSLIntegerItem(int itemIndex) |
491 | { | 510 | { |
492 | if (m_data[itemIndex] is LSL_Types.LSLInteger) | 511 | if (m_data[itemIndex] is LSL_Types.LSLInteger) |
493 | return (LSL_Types.LSLInteger)m_data[itemIndex]; | 512 | return (LSL_Types.LSLInteger)m_data[itemIndex]; |
494 | else if (m_data[itemIndex] is Int32) | 513 | if (m_data[itemIndex] is LSL_Types.LSLFloat) |
495 | return new LSLInteger((int)m_data[itemIndex]); | 514 | return new LSLInteger((int)m_data[itemIndex]); |
496 | else | 515 | else if (m_data[itemIndex] is Int32) |
497 | throw new InvalidCastException(); | 516 | return new LSLInteger((int)m_data[itemIndex]); |
517 | else if (m_data[itemIndex] is LSL_Types.LSLString) | ||
518 | return new LSLInteger((string)m_data[itemIndex]); | ||
519 | else | ||
520 | throw new InvalidCastException(); | ||
498 | } | 521 | } |
499 | 522 | ||
500 | public LSL_Types.Vector3 GetVector3Item(int itemIndex) | 523 | public LSL_Types.Vector3 GetVector3Item(int itemIndex) |
@@ -1331,6 +1354,12 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1331 | m_string=s; | 1354 | m_string=s; |
1332 | } | 1355 | } |
1333 | 1356 | ||
1357 | public LSLString(LSLInteger i) | ||
1358 | { | ||
1359 | string s = String.Format("{0}", i); | ||
1360 | m_string = s; | ||
1361 | } | ||
1362 | |||
1334 | #endregion | 1363 | #endregion |
1335 | 1364 | ||
1336 | #region Operators | 1365 | #region Operators |