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authorJustin Clark-Casey (justincc)2009-11-09 17:20:30 +0000
committerJustin Clark-Casey (justincc)2009-11-09 17:20:30 +0000
commit3c1f50127ca34d0cb88171ecadc2c584b50260ae (patch)
tree2a6ec47e4e97550fd88b7697e3562d2efae8c3ec /OpenSim/Region
parentminor: provide updates on number of assets loaded while executing "load iar" (diff)
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minor: tweak load iar messages to be slightly less verbose
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs9
1 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
index dfae62c..2896566 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
@@ -199,7 +199,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
199 string originalArchivePath = archivePath; 199 string originalArchivePath = archivePath;
200 200
201 m_log.DebugFormat( 201 m_log.DebugFormat(
202 "[INVENTORY ARCHIVER]: Loading to folder {0} {1}", rootDestFolder.Name, rootDestFolder.ID); 202 "[INVENTORY ARCHIVER]: Loading to folder {0} {1} {2}",
203 rootDestFolder.Name, rootDestFolder.Name, rootDestFolder.ID);
203 204
204 InventoryFolderBase destFolder = null; 205 InventoryFolderBase destFolder = null;
205 206
@@ -210,9 +211,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
210 { 211 {
211 if (foldersCreated.ContainsKey(archivePath)) 212 if (foldersCreated.ContainsKey(archivePath))
212 { 213 {
213 m_log.DebugFormat( 214// m_log.DebugFormat(
214 "[INVENTORY ARCHIVER]: Found previously created folder from archive path {0}", archivePath); 215// "[INVENTORY ARCHIVER]: Found previously created folder from archive path {0}", archivePath);
215 destFolder = foldersCreated[archivePath]; 216// destFolder = foldersCreated[archivePath];
216 } 217 }
217 else 218 else
218 { 219 {