diff options
author | Jeff Ames | 2008-09-09 01:26:48 +0000 |
---|---|---|
committer | Jeff Ames | 2008-09-09 01:26:48 +0000 |
commit | fae34bb10cfa10702faf5c19d8c8517faa018cb5 (patch) | |
tree | 2001f24703b010957254dbb49ef5e222ff30b84d /OpenSim/Region | |
parent | Fix state xxx within state xxx itself triggering a state "change" to (diff) | |
download | opensim-SC-fae34bb10cfa10702faf5c19d8c8517faa018cb5.zip opensim-SC-fae34bb10cfa10702faf5c19d8c8517faa018cb5.tar.gz opensim-SC-fae34bb10cfa10702faf5c19d8c8517faa018cb5.tar.bz2 opensim-SC-fae34bb10cfa10702faf5c19d8c8517faa018cb5.tar.xz |
Update svn properties, formatting cleanup.
Diffstat (limited to '')
32 files changed, 812 insertions, 805 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 356dee8..3c860a9 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -115,7 +115,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
115 | protected UUID m_activeGroupID = UUID.Zero; | 115 | protected UUID m_activeGroupID = UUID.Zero; |
116 | protected string m_activeGroupName = String.Empty; | 116 | protected string m_activeGroupName = String.Empty; |
117 | protected ulong m_activeGroupPowers = 0; | 117 | protected ulong m_activeGroupPowers = 0; |
118 | protected Dictionary<UUID,ulong> m_groupPowers = new Dictionary<UUID, ulong>(); | 118 | protected Dictionary<UUID,ulong> m_groupPowers = new Dictionary<UUID, ulong>(); |
119 | 119 | ||
120 | /* Instantiated Designated Event Delegates */ | 120 | /* Instantiated Designated Event Delegates */ |
121 | //- used so we don't create new objects for each incoming packet and then toss it out later */ | 121 | //- used so we don't create new objects for each incoming packet and then toss it out later */ |
@@ -302,7 +302,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
302 | get { return m_activeGroupPowers; } | 302 | get { return m_activeGroupPowers; } |
303 | } | 303 | } |
304 | 304 | ||
305 | public ulong GetGroupPowers(UUID groupID) | 305 | public ulong GetGroupPowers(UUID groupID) |
306 | { | 306 | { |
307 | if (m_groupPowers.ContainsKey(groupID)) | 307 | if (m_groupPowers.ContainsKey(groupID)) |
308 | return m_groupPowers[groupID]; | 308 | return m_groupPowers[groupID]; |
@@ -645,7 +645,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
645 | protected virtual void ClientLoop() | 645 | protected virtual void ClientLoop() |
646 | { | 646 | { |
647 | m_log.Info("[CLIENT]: Entered main packet processing loop"); | 647 | m_log.Info("[CLIENT]: Entered main packet processing loop"); |
648 | 648 | ||
649 | while (true) | 649 | while (true) |
650 | { | 650 | { |
651 | LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue(); | 651 | LLQueItem nextPacket = m_PacketHandler.PacketQueue.Dequeue(); |
@@ -683,10 +683,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
683 | if (m_PacketHandler.PacketsReceived == m_inPacketsChecked) | 683 | if (m_PacketHandler.PacketsReceived == m_inPacketsChecked) |
684 | { | 684 | { |
685 | // no packet came in since the last time we checked... | 685 | // no packet came in since the last time we checked... |
686 | 686 | ||
687 | m_probesWithNoIngressPackets++; | 687 | m_probesWithNoIngressPackets++; |
688 | if ((m_probesWithNoIngressPackets > 30 && !m_clientBlocked) // agent active | 688 | if ((m_probesWithNoIngressPackets > 30 && !m_clientBlocked) // agent active |
689 | || (m_probesWithNoIngressPackets > 90 && m_clientBlocked)) // agent paused | 689 | || (m_probesWithNoIngressPackets > 90 && m_clientBlocked)) // agent paused |
690 | { | 690 | { |
691 | m_clientPingTimer.Enabled = false; | 691 | m_clientPingTimer.Enabled = false; |
692 | 692 | ||
@@ -709,7 +709,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
709 | { | 709 | { |
710 | // Something received in the meantime - we can reset the counters | 710 | // Something received in the meantime - we can reset the counters |
711 | m_probesWithNoIngressPackets = 0; | 711 | m_probesWithNoIngressPackets = 0; |
712 | // ... and store the current number of packets received to find out if another one got in on the next cycle | 712 | // ... and store the current number of packets received to find out if another one got in on the next cycle |
713 | m_inPacketsChecked = m_PacketHandler.PacketsReceived; | 713 | m_inPacketsChecked = m_PacketHandler.PacketsReceived; |
714 | } | 714 | } |
715 | 715 | ||
@@ -749,7 +749,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
749 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(m_cirpack.m_circuitCode.m_sessionId, m_cirpack.m_circuitCode.ID, m_cirpack.m_circuitCode.Code); | 749 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(m_cirpack.m_circuitCode.m_sessionId, m_cirpack.m_circuitCode.ID, m_cirpack.m_circuitCode.Code); |
750 | AuthenticateResponse sessionInfo = | 750 | AuthenticateResponse sessionInfo = |
751 | m_authenticateSessionsHandler.AuthenticateSession(m_sessionId, m_agentId, m_circuitCode); | 751 | m_authenticateSessionsHandler.AuthenticateSession(m_sessionId, m_agentId, m_circuitCode); |
752 | 752 | ||
753 | if (!sessionInfo.Authorised) | 753 | if (!sessionInfo.Authorised) |
754 | { | 754 | { |
755 | //session/circuit not authorised | 755 | //session/circuit not authorised |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 206216e..52a74e7 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -58,12 +58,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
58 | protected byte[] RecvBuffer = new byte[4096]; | 58 | protected byte[] RecvBuffer = new byte[4096]; |
59 | protected byte[] ZeroBuffer = new byte[8192]; | 59 | protected byte[] ZeroBuffer = new byte[8192]; |
60 | protected IPEndPoint ipeSender; | 60 | protected IPEndPoint ipeSender; |
61 | 61 | ||
62 | /// <value> | 62 | /// <value> |
63 | /// The endpoint of a sender of a particular packet. The port is continually changed by the various socket receive methods | 63 | /// The endpoint of a sender of a particular packet. The port is continually changed by the various socket receive methods |
64 | /// </value> | 64 | /// </value> |
65 | protected EndPoint epSender; | 65 | protected EndPoint epSender; |
66 | 66 | ||
67 | protected EndPoint epProxy; | 67 | protected EndPoint epProxy; |
68 | protected int proxyPortOffset; | 68 | protected int proxyPortOffset; |
69 | protected AsyncCallback ReceivedData; | 69 | protected AsyncCallback ReceivedData; |
@@ -75,7 +75,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
75 | protected IPAddress listenIP = IPAddress.Parse("0.0.0.0"); | 75 | protected IPAddress listenIP = IPAddress.Parse("0.0.0.0"); |
76 | protected IScene m_localScene; | 76 | protected IScene m_localScene; |
77 | protected AssetCache m_assetCache; | 77 | protected AssetCache m_assetCache; |
78 | 78 | ||
79 | /// <value> | 79 | /// <value> |
80 | /// Manages authentication for agent circuits | 80 | /// Manages authentication for agent circuits |
81 | /// </value> | 81 | /// </value> |
@@ -260,12 +260,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
260 | { | 260 | { |
261 | ret = clientCircuits.TryGetValue(epSender, out circuit); | 261 | ret = clientCircuits.TryGetValue(epSender, out circuit); |
262 | } | 262 | } |
263 | 263 | ||
264 | if (ret) | 264 | if (ret) |
265 | { | 265 | { |
266 | //if so then send packet to the packetserver | 266 | //if so then send packet to the packetserver |
267 | //m_log.DebugFormat("[UDPSERVER]: For endpoint {0} got packet {1}", epSender, packet.Type); | 267 | //m_log.DebugFormat("[UDPSERVER]: For endpoint {0} got packet {1}", epSender, packet.Type); |
268 | 268 | ||
269 | m_packetServer.InPacket(circuit, packet); | 269 | m_packetServer.InPacket(circuit, packet); |
270 | } | 270 | } |
271 | else if (packet.Type == PacketType.UseCircuitCode) | 271 | else if (packet.Type == PacketType.UseCircuitCode) |
@@ -358,8 +358,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
358 | return; | 358 | return; |
359 | 359 | ||
360 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; | 360 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; |
361 | 361 | ||
362 | m_log.DebugFormat("[CLIENT]: Adding new circuit for agent {0}, circuit code {1}", useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); | 362 | m_log.DebugFormat("[CLIENT]: Adding new circuit for agent {0}, circuit code {1}", useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); |
363 | 363 | ||
364 | lock (clientCircuits) | 364 | lock (clientCircuits) |
365 | { | 365 | { |
@@ -386,10 +386,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
386 | 386 | ||
387 | if (!PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_circuitManager, epProxy)) | 387 | if (!PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_circuitManager, epProxy)) |
388 | m_log.ErrorFormat( | 388 | m_log.ErrorFormat( |
389 | "[CLIENT]: A circuit already existed for agent {0}, circuit {1}", | 389 | "[CLIENT]: A circuit already existed for agent {0}, circuit {1}", |
390 | useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); | 390 | useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code); |
391 | } | 391 | } |
392 | 392 | ||
393 | PacketPool.Instance.ReturnPacket(packet); | 393 | PacketPool.Instance.ReturnPacket(packet); |
394 | } | 394 | } |
395 | 395 | ||
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs index 7b93bfb..93a1e46 100644 --- a/OpenSim/Region/Communications/Local/LocalLoginService.cs +++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs | |||
@@ -265,7 +265,7 @@ namespace OpenSim.Region.Communications.Local | |||
265 | m_log.Warn("[LOGIN]: Not found region " + currentRegion); | 265 | m_log.Warn("[LOGIN]: Not found region " + currentRegion); |
266 | return false; | 266 | return false; |
267 | } | 267 | } |
268 | 268 | ||
269 | return true; | 269 | return true; |
270 | } | 270 | } |
271 | 271 | ||
diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs index 2538eaf..3bd57cd 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs | |||
@@ -89,7 +89,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
89 | { | 89 | { |
90 | serversInfo = servers_info; | 90 | serversInfo = servers_info; |
91 | httpServer = httpServe; | 91 | httpServer = httpServe; |
92 | 92 | ||
93 | //Respond to Grid Services requests | 93 | //Respond to Grid Services requests |
94 | httpServer.AddXmlRPCHandler("expect_user", ExpectUser); | 94 | httpServer.AddXmlRPCHandler("expect_user", ExpectUser); |
95 | httpServer.AddXmlRPCHandler("logoff_user", LogOffUser); | 95 | httpServer.AddXmlRPCHandler("logoff_user", LogOffUser); |
@@ -602,7 +602,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
602 | /// <param name="request"></param> | 602 | /// <param name="request"></param> |
603 | /// <returns></returns> | 603 | /// <returns></returns> |
604 | public XmlRpcResponse ExpectUser(XmlRpcRequest request) | 604 | public XmlRpcResponse ExpectUser(XmlRpcRequest request) |
605 | { | 605 | { |
606 | Hashtable requestData = (Hashtable) request.Params[0]; | 606 | Hashtable requestData = (Hashtable) request.Params[0]; |
607 | AgentCircuitData agentData = new AgentCircuitData(); | 607 | AgentCircuitData agentData = new AgentCircuitData(); |
608 | agentData.SessionID = new UUID((string) requestData["session_id"]); | 608 | agentData.SessionID = new UUID((string) requestData["session_id"]); |
@@ -613,7 +613,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
613 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | 613 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); |
614 | agentData.CapsPath = (string) requestData["caps_path"]; | 614 | agentData.CapsPath = (string) requestData["caps_path"]; |
615 | ulong regionHandle = Convert.ToUInt64((string) requestData["regionhandle"]); | 615 | ulong regionHandle = Convert.ToUInt64((string) requestData["regionhandle"]); |
616 | 616 | ||
617 | m_log.DebugFormat( | 617 | m_log.DebugFormat( |
618 | "[CLIENT]: Told by user service to prepare for a connection from {0} {1} {2}, circuit {3}", | 618 | "[CLIENT]: Told by user service to prepare for a connection from {0} {1} {2}, circuit {3}", |
619 | agentData.firstname, agentData.lastname, agentData.AgentID, agentData.circuitcode); | 619 | agentData.firstname, agentData.lastname, agentData.AgentID, agentData.circuitcode); |
@@ -669,7 +669,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
669 | respdata["success"] = "TRUE"; | 669 | respdata["success"] = "TRUE"; |
670 | resp.Value = respdata; | 670 | resp.Value = respdata; |
671 | } | 671 | } |
672 | 672 | ||
673 | return resp; | 673 | return resp; |
674 | } | 674 | } |
675 | // Grid Request Processing | 675 | // Grid Request Processing |
@@ -1679,7 +1679,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1679 | // this might be cached, as we probably requested it just a moment ago... | 1679 | // this might be cached, as we probably requested it just a moment ago... |
1680 | RegionInfo info = RequestNeighbourInfo(regionHandle); | 1680 | RegionInfo info = RequestNeighbourInfo(regionHandle); |
1681 | if (info != null) // just to be sure | 1681 | if (info != null) // just to be sure |
1682 | { | 1682 | { |
1683 | XmlRpcRequest request = new XmlRpcRequest("land_data", paramList); | 1683 | XmlRpcRequest request = new XmlRpcRequest("land_data", paramList); |
1684 | string uri = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/"; | 1684 | string uri = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/"; |
1685 | XmlRpcResponse response = request.Send(uri, 10000); | 1685 | XmlRpcResponse response = request.Send(uri, 10000); |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs index e1599a8..3132eb7 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs | |||
@@ -161,7 +161,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
161 | string message = e.Message; | 161 | string message = e.Message; |
162 | UUID fromID = e.SenderUUID; | 162 | UUID fromID = e.SenderUUID; |
163 | 163 | ||
164 | if(message.Length >= 1000) // libomv limit | 164 | if (message.Length >= 1000) // libomv limit |
165 | message = message.Substring(0, 1000); | 165 | message = message.Substring(0, 1000); |
166 | 166 | ||
167 | if (e.Sender != null) | 167 | if (e.Sender != null) |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs index 19c193f..8b7df9e 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs | |||
@@ -820,33 +820,33 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
820 | string secret = (string) requestData["secret"]; | 820 | string secret = (string) requestData["secret"]; |
821 | 821 | ||
822 | Scene userScene = GetSceneByUUID(regionId); | 822 | Scene userScene = GetSceneByUUID(regionId); |
823 | if(userScene != null) | 823 | if (userScene != null) |
824 | { | 824 | { |
825 | if (userScene.RegionInfo.regionSecret.ToString() == secret) | 825 | if (userScene.RegionInfo.regionSecret.ToString() == secret) |
826 | { | 826 | { |
827 | 827 | ||
828 | IClientAPI client = LocateClientObject(agentId); | 828 | IClientAPI client = LocateClientObject(agentId); |
829 | if (client != null) | 829 | if (client != null) |
830 | { | 830 | { |
831 | 831 | ||
832 | if (soundId != UUID.Zero) | 832 | if (soundId != UUID.Zero) |
833 | client.SendPlayAttachedSound(soundId, UUID.Zero, UUID.Zero, 1.0f, 0); | 833 | client.SendPlayAttachedSound(soundId, UUID.Zero, UUID.Zero, 1.0f, 0); |
834 | 834 | ||
835 | client.SendBlueBoxMessage(UUID.Zero, UUID.Zero, "", text); | 835 | client.SendBlueBoxMessage(UUID.Zero, UUID.Zero, "", text); |
836 | 836 | ||
837 | retparam.Add("success", true); | 837 | retparam.Add("success", true); |
838 | } | 838 | } |
839 | else | 839 | else |
840 | { | 840 | { |
841 | retparam.Add("success", false); | 841 | retparam.Add("success", false); |
842 | } | 842 | } |
843 | } | 843 | } |
844 | else | 844 | else |
845 | { | 845 | { |
846 | retparam.Add("success", false); | 846 | retparam.Add("success", false); |
847 | } | 847 | } |
848 | } | 848 | } |
849 | 849 | ||
850 | ret.Value = retparam; | 850 | ret.Value = retparam; |
851 | return ret; | 851 | return ret; |
852 | } | 852 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs index dd592dd..aab863a 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs | |||
@@ -90,7 +90,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
90 | public void SetAura(Vector3 color, float radius) | 90 | public void SetAura(Vector3 color, float radius) |
91 | { | 91 | { |
92 | SceneObjectPart From = m_Entity.RootPart; | 92 | SceneObjectPart From = m_Entity.RootPart; |
93 | 93 | ||
94 | //m_log.Debug("[META ENTITY] BEFORE: radius = " + radius); | 94 | //m_log.Debug("[META ENTITY] BEFORE: radius = " + radius); |
95 | float burstRadius = 0.1f; | 95 | float burstRadius = 0.1f; |
96 | Primitive.ParticleSystem.SourcePattern patternFlags = Primitive.ParticleSystem.SourcePattern.None; | 96 | Primitive.ParticleSystem.SourcePattern patternFlags = Primitive.ParticleSystem.SourcePattern.None; |
@@ -98,12 +98,12 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
98 | float burstRate = 0.4f; | 98 | float burstRate = 0.4f; |
99 | if (radius >= 8.0f) | 99 | if (radius >= 8.0f) |
100 | { | 100 | { |
101 | //float sizeOfObject = radius / 2.0f; | 101 | //float sizeOfObject = radius / 2.0f; |
102 | burstRadius = (radius - 8.0f)/3f; | 102 | burstRadius = (radius - 8.0f)/3f; |
103 | burstRate = 1.5f; | 103 | burstRate = 1.5f; |
104 | radius = 7.99f; | 104 | radius = 7.99f; |
105 | patternFlags = Primitive.ParticleSystem.SourcePattern.Explode; | 105 | patternFlags = Primitive.ParticleSystem.SourcePattern.Explode; |
106 | age = 4.0f; | 106 | age = 4.0f; |
107 | } | 107 | } |
108 | SetAura(From, color, radius, burstRadius, age, burstRate, patternFlags); | 108 | SetAura(From, color, radius, burstRadius, age, burstRate, patternFlags); |
109 | } | 109 | } |
@@ -111,48 +111,48 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
111 | public void SetAura(SceneObjectPart From, Vector3 color, float radius, float burstRadius, float age, float burstRate, Primitive.ParticleSystem.SourcePattern patternFlags) | 111 | public void SetAura(SceneObjectPart From, Vector3 color, float radius, float burstRadius, float age, float burstRate, Primitive.ParticleSystem.SourcePattern patternFlags) |
112 | { | 112 | { |
113 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); | 113 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); |
114 | //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Emissive | | 114 | //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Emissive | |
115 | // Primitive.ParticleSystem.ParticleDataFlags.FollowSrc; //PSYS_PART_FLAGS | 115 | // Primitive.ParticleSystem.ParticleDataFlags.FollowSrc; //PSYS_PART_FLAGS |
116 | //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Beam | | 116 | //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Beam | |
117 | // Primitive.ParticleSystem.ParticleDataFlags.TargetPos; | 117 | // Primitive.ParticleSystem.ParticleDataFlags.TargetPos; |
118 | prules.PartStartColor.R = color.X; //PSYS_PART_START_COLOR | 118 | prules.PartStartColor.R = color.X; //PSYS_PART_START_COLOR |
119 | prules.PartStartColor.G = color.Y; | 119 | prules.PartStartColor.G = color.Y; |
120 | prules.PartStartColor.B = color.Z; | 120 | prules.PartStartColor.B = color.Z; |
121 | prules.PartStartColor.A = 0.5f; //PSYS_PART_START_ALPHA, transparency | 121 | prules.PartStartColor.A = 0.5f; //PSYS_PART_START_ALPHA, transparency |
122 | prules.PartEndColor.R = color.X; //PSYS_PART_END_COLOR | 122 | prules.PartEndColor.R = color.X; //PSYS_PART_END_COLOR |
123 | prules.PartEndColor.G = color.Y; | 123 | prules.PartEndColor.G = color.Y; |
124 | prules.PartEndColor.B = color.Z; | 124 | prules.PartEndColor.B = color.Z; |
125 | prules.PartEndColor.A = 0.5f; //PSYS_PART_END_ALPHA, transparency | 125 | prules.PartEndColor.A = 0.5f; //PSYS_PART_END_ALPHA, transparency |
126 | /*prules.PartStartScaleX = 0.5f; //PSYS_PART_START_SCALE | 126 | /*prules.PartStartScaleX = 0.5f; //PSYS_PART_START_SCALE |
127 | prules.PartStartScaleY = 0.5f; | 127 | prules.PartStartScaleY = 0.5f; |
128 | prules.PartEndScaleX = 0.5f; //PSYS_PART_END_SCALE | 128 | prules.PartEndScaleX = 0.5f; //PSYS_PART_END_SCALE |
129 | prules.PartEndScaleY = 0.5f; | 129 | prules.PartEndScaleY = 0.5f; |
130 | */ | 130 | */ |
131 | prules.PartStartScaleX = radius; //PSYS_PART_START_SCALE | 131 | prules.PartStartScaleX = radius; //PSYS_PART_START_SCALE |
132 | prules.PartStartScaleY = radius; | 132 | prules.PartStartScaleY = radius; |
133 | prules.PartEndScaleX = radius; //PSYS_PART_END_SCALE | 133 | prules.PartEndScaleX = radius; //PSYS_PART_END_SCALE |
134 | prules.PartEndScaleY = radius; | 134 | prules.PartEndScaleY = radius; |
135 | prules.PartMaxAge = age; //PSYS_PART_MAX_AGE | 135 | prules.PartMaxAge = age; //PSYS_PART_MAX_AGE |
136 | prules.PartAcceleration.X = 0.0f; //PSYS_SRC_ACCEL | 136 | prules.PartAcceleration.X = 0.0f; //PSYS_SRC_ACCEL |
137 | prules.PartAcceleration.Y = 0.0f; | 137 | prules.PartAcceleration.Y = 0.0f; |
138 | prules.PartAcceleration.Z = 0.0f; | 138 | prules.PartAcceleration.Z = 0.0f; |
139 | prules.Pattern = patternFlags; //PSYS_SRC_PATTERN | 139 | prules.Pattern = patternFlags; //PSYS_SRC_PATTERN |
140 | //prules.Texture = UUID.Zero;//= UUID //PSYS_SRC_TEXTURE, default used if blank | 140 | //prules.Texture = UUID.Zero;//= UUID //PSYS_SRC_TEXTURE, default used if blank |
141 | prules.BurstRate = burstRate; //PSYS_SRC_BURST_RATE | 141 | prules.BurstRate = burstRate; //PSYS_SRC_BURST_RATE |
142 | prules.BurstPartCount = 2; //PSYS_SRC_BURST_PART_COUNT | 142 | prules.BurstPartCount = 2; //PSYS_SRC_BURST_PART_COUNT |
143 | //prules.BurstRadius = radius; //PSYS_SRC_BURST_RADIUS | 143 | //prules.BurstRadius = radius; //PSYS_SRC_BURST_RADIUS |
144 | prules.BurstRadius = burstRadius; //PSYS_SRC_BURST_RADIUS | 144 | prules.BurstRadius = burstRadius; //PSYS_SRC_BURST_RADIUS |
145 | prules.BurstSpeedMin = 0.001f; //PSYS_SRC_BURST_SPEED_MIN | 145 | prules.BurstSpeedMin = 0.001f; //PSYS_SRC_BURST_SPEED_MIN |
146 | prules.BurstSpeedMax = 0.001f; //PSYS_SRC_BURST_SPEED_MAX | 146 | prules.BurstSpeedMax = 0.001f; //PSYS_SRC_BURST_SPEED_MAX |
147 | prules.MaxAge = 0.0f; //PSYS_SRC_MAX_AGE | 147 | prules.MaxAge = 0.0f; //PSYS_SRC_MAX_AGE |
148 | //prules.Target = To; //PSYS_SRC_TARGET_KEY | 148 | //prules.Target = To; //PSYS_SRC_TARGET_KEY |
149 | prules.AngularVelocity.X = 0.0f; //PSYS_SRC_OMEGA | 149 | prules.AngularVelocity.X = 0.0f; //PSYS_SRC_OMEGA |
150 | prules.AngularVelocity.Y = 0.0f; | 150 | prules.AngularVelocity.Y = 0.0f; |
151 | prules.AngularVelocity.Z = 0.0f; | 151 | prules.AngularVelocity.Z = 0.0f; |
152 | prules.InnerAngle = 0.0f; //PSYS_SRC_ANGLE_BEGIN | 152 | prules.InnerAngle = 0.0f; //PSYS_SRC_ANGLE_BEGIN |
153 | prules.OuterAngle = 0.0f; //PSYS_SRC_ANGLE_END | 153 | prules.OuterAngle = 0.0f; //PSYS_SRC_ANGLE_END |
154 | 154 | ||
155 | prules.CRC = 1; //activates the particle system?? | 155 | prules.CRC = 1; //activates the particle system?? |
156 | From.AddNewParticleSystem(prules); | 156 | From.AddNewParticleSystem(prules); |
157 | } | 157 | } |
158 | 158 | ||
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs index 301de56..ca20ee6 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs | |||
@@ -79,15 +79,15 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
79 | Vector3 FromPos = From.GetWorldPosition(); | 79 | Vector3 FromPos = From.GetWorldPosition(); |
80 | Vector3 ToPos = From.GetWorldPosition(); | 80 | Vector3 ToPos = From.GetWorldPosition(); |
81 | // UUID toUUID = To.UUID; | 81 | // UUID toUUID = To.UUID; |
82 | float distance = (float) (Math.Sqrt(Math.Pow(FromPos.X-ToPos.X, 2) + | 82 | float distance = (float) (Math.Sqrt(Math.Pow(FromPos.X-ToPos.X, 2) + |
83 | Math.Pow(FromPos.X-ToPos.Y, 2) + | 83 | Math.Pow(FromPos.X-ToPos.Y, 2) + |
84 | Math.Pow(FromPos.X-ToPos.Z, 2) | 84 | Math.Pow(FromPos.X-ToPos.Z, 2) |
85 | ) | 85 | ) |
86 | ); | 86 | ); |
87 | //float rate = (float) (distance/4f); | 87 | //float rate = (float) (distance/4f); |
88 | float rate = 0.5f; | 88 | float rate = 0.5f; |
89 | float scale = (float) (distance/128f); | 89 | float scale = (float) (distance/128f); |
90 | float speed = (float) (2.0f - distance/128f); | 90 | float speed = (float) (2.0f - distance/128f); |
91 | 91 | ||
92 | SetBeamToUUID(From, To, color, rate, scale, speed); | 92 | SetBeamToUUID(From, To, color, rate, scale, speed); |
93 | } | 93 | } |
@@ -95,42 +95,42 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
95 | public void SetBeamToUUID(SceneObjectPart From, SceneObjectPart To, Vector3 color, float rate, float scale, float speed) | 95 | public void SetBeamToUUID(SceneObjectPart From, SceneObjectPart To, Vector3 color, float rate, float scale, float speed) |
96 | { | 96 | { |
97 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); | 97 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); |
98 | //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Emissive | | 98 | //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Emissive | |
99 | // Primitive.ParticleSystem.ParticleDataFlags.FollowSrc; //PSYS_PART_FLAGS | 99 | // Primitive.ParticleSystem.ParticleDataFlags.FollowSrc; //PSYS_PART_FLAGS |
100 | prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Beam | | 100 | prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Beam | |
101 | Primitive.ParticleSystem.ParticleDataFlags.TargetPos; | 101 | Primitive.ParticleSystem.ParticleDataFlags.TargetPos; |
102 | prules.PartStartColor.R = color.X; //PSYS_PART_START_COLOR | 102 | prules.PartStartColor.R = color.X; //PSYS_PART_START_COLOR |
103 | prules.PartStartColor.G = color.Y; | 103 | prules.PartStartColor.G = color.Y; |
104 | prules.PartStartColor.B = color.Z; | 104 | prules.PartStartColor.B = color.Z; |
105 | prules.PartStartColor.A = 1.0f; //PSYS_PART_START_ALPHA, transparency | 105 | prules.PartStartColor.A = 1.0f; //PSYS_PART_START_ALPHA, transparency |
106 | prules.PartEndColor.R = color.X; //PSYS_PART_END_COLOR | 106 | prules.PartEndColor.R = color.X; //PSYS_PART_END_COLOR |
107 | prules.PartEndColor.G = color.Y; | 107 | prules.PartEndColor.G = color.Y; |
108 | prules.PartEndColor.B = color.Z; | 108 | prules.PartEndColor.B = color.Z; |
109 | prules.PartEndColor.A = 1.0f; //PSYS_PART_END_ALPHA, transparency | 109 | prules.PartEndColor.A = 1.0f; //PSYS_PART_END_ALPHA, transparency |
110 | prules.PartStartScaleX = scale; //PSYS_PART_START_SCALE | 110 | prules.PartStartScaleX = scale; //PSYS_PART_START_SCALE |
111 | prules.PartStartScaleY = scale; | 111 | prules.PartStartScaleY = scale; |
112 | prules.PartEndScaleX = scale; //PSYS_PART_END_SCALE | 112 | prules.PartEndScaleX = scale; //PSYS_PART_END_SCALE |
113 | prules.PartEndScaleY = scale; | 113 | prules.PartEndScaleY = scale; |
114 | prules.PartMaxAge = 1.0f; //PSYS_PART_MAX_AGE | 114 | prules.PartMaxAge = 1.0f; //PSYS_PART_MAX_AGE |
115 | prules.PartAcceleration.X = 0.0f; //PSYS_SRC_ACCEL | 115 | prules.PartAcceleration.X = 0.0f; //PSYS_SRC_ACCEL |
116 | prules.PartAcceleration.Y = 0.0f; | 116 | prules.PartAcceleration.Y = 0.0f; |
117 | prules.PartAcceleration.Z = 0.0f; | 117 | prules.PartAcceleration.Z = 0.0f; |
118 | //prules.Pattern = Primitive.ParticleSystem.SourcePattern.Explode; //PSYS_SRC_PATTERN | 118 | //prules.Pattern = Primitive.ParticleSystem.SourcePattern.Explode; //PSYS_SRC_PATTERN |
119 | //prules.Texture = UUID.Zero;//= UUID //PSYS_SRC_TEXTURE, default used if blank | 119 | //prules.Texture = UUID.Zero;//= UUID //PSYS_SRC_TEXTURE, default used if blank |
120 | prules.BurstRate = rate; //PSYS_SRC_BURST_RATE | 120 | prules.BurstRate = rate; //PSYS_SRC_BURST_RATE |
121 | prules.BurstPartCount = 1; //PSYS_SRC_BURST_PART_COUNT | 121 | prules.BurstPartCount = 1; //PSYS_SRC_BURST_PART_COUNT |
122 | prules.BurstRadius = 0.5f; //PSYS_SRC_BURST_RADIUS | 122 | prules.BurstRadius = 0.5f; //PSYS_SRC_BURST_RADIUS |
123 | prules.BurstSpeedMin = speed; //PSYS_SRC_BURST_SPEED_MIN | 123 | prules.BurstSpeedMin = speed; //PSYS_SRC_BURST_SPEED_MIN |
124 | prules.BurstSpeedMax = speed; //PSYS_SRC_BURST_SPEED_MAX | 124 | prules.BurstSpeedMax = speed; //PSYS_SRC_BURST_SPEED_MAX |
125 | prules.MaxAge = 0.0f; //PSYS_SRC_MAX_AGE | 125 | prules.MaxAge = 0.0f; //PSYS_SRC_MAX_AGE |
126 | prules.Target = To.UUID; //PSYS_SRC_TARGET_KEY | 126 | prules.Target = To.UUID; //PSYS_SRC_TARGET_KEY |
127 | prules.AngularVelocity.X = 0.0f; //PSYS_SRC_OMEGA | 127 | prules.AngularVelocity.X = 0.0f; //PSYS_SRC_OMEGA |
128 | prules.AngularVelocity.Y = 0.0f; | 128 | prules.AngularVelocity.Y = 0.0f; |
129 | prules.AngularVelocity.Z = 0.0f; | 129 | prules.AngularVelocity.Z = 0.0f; |
130 | prules.InnerAngle = 0.0f; //PSYS_SRC_ANGLE_BEGIN | 130 | prules.InnerAngle = 0.0f; //PSYS_SRC_ANGLE_BEGIN |
131 | prules.OuterAngle = 0.0f; //PSYS_SRC_ANGLE_END | 131 | prules.OuterAngle = 0.0f; //PSYS_SRC_ANGLE_END |
132 | 132 | ||
133 | prules.CRC = 1; //activates the particle system?? | 133 | prules.CRC = 1; //activates the particle system?? |
134 | From.AddNewParticleSystem(prules); | 134 | From.AddNewParticleSystem(prules); |
135 | } | 135 | } |
136 | 136 | ||
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs index 072de5e..cdd4f4e 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs | |||
@@ -82,7 +82,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
82 | CMModel m_model = null; | 82 | CMModel m_model = null; |
83 | 83 | ||
84 | /// <value> | 84 | /// <value> |
85 | /// A list of all the scenes that should be revisioned. Controller is the only class that keeps track of all scenes in the region. | 85 | /// A list of all the scenes that should be revisioned. Controller is the only class that keeps track of all scenes in the region. |
86 | /// </value> | 86 | /// </value> |
87 | Hashtable m_sceneList = Hashtable.Synchronized(new Hashtable()); | 87 | Hashtable m_sceneList = Hashtable.Synchronized(new Hashtable()); |
88 | State m_state = State.NONE; | 88 | State m_state = State.NONE; |
@@ -129,31 +129,31 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
129 | /// </summary> | 129 | /// </summary> |
130 | private SceneObjectGroup GetGroupByPrim(uint localID) | 130 | private SceneObjectGroup GetGroupByPrim(uint localID) |
131 | { | 131 | { |
132 | foreach(Object currScene in m_sceneList.Values) | 132 | foreach (Object currScene in m_sceneList.Values) |
133 | { | 133 | { |
134 | foreach (EntityBase ent in ((Scene)currScene).GetEntities()) | 134 | foreach (EntityBase ent in ((Scene)currScene).GetEntities()) |
135 | { | 135 | { |
136 | if (ent is SceneObjectGroup) | 136 | if (ent is SceneObjectGroup) |
137 | { | 137 | { |
138 | if (((SceneObjectGroup)ent).HasChildPrim(localID)) | 138 | if (((SceneObjectGroup)ent).HasChildPrim(localID)) |
139 | return (SceneObjectGroup)ent; | 139 | return (SceneObjectGroup)ent; |
140 | } | 140 | } |
141 | } | 141 | } |
142 | } | 142 | } |
143 | return null; | 143 | return null; |
144 | } | 144 | } |
145 | 145 | ||
146 | private void Initialize(CMModel model, CMView view, Scene scene, int channel) | 146 | private void Initialize(CMModel model, CMView view, Scene scene, int channel) |
147 | { | 147 | { |
148 | lock(this) | 148 | lock (this) |
149 | { | 149 | { |
150 | m_estateModule = scene.RequestModuleInterface<IEstateModule>(); | 150 | m_estateModule = scene.RequestModuleInterface<IEstateModule>(); |
151 | m_thread = new Thread( MainLoop ); | 151 | m_thread = new Thread(MainLoop); |
152 | m_thread.Name = "Content Management"; | 152 | m_thread.Name = "Content Management"; |
153 | m_thread.IsBackground = true; | 153 | m_thread.IsBackground = true; |
154 | m_thread.Start(); | 154 | m_thread.Start(); |
155 | ThreadTracker.Add(m_thread); | 155 | ThreadTracker.Add(m_thread); |
156 | m_state = State.NONE; | 156 | m_state = State.NONE; |
157 | } | 157 | } |
158 | } | 158 | } |
159 | 159 | ||
@@ -164,41 +164,41 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
164 | { | 164 | { |
165 | CMModel model = m_model; CMView view = m_view; int channel = m_channel; | 165 | CMModel model = m_model; CMView view = m_view; int channel = m_channel; |
166 | Work currentJob = new Work(); | 166 | Work currentJob = new Work(); |
167 | while(true) | 167 | while (true) |
168 | { | 168 | { |
169 | currentJob = m_WorkQueue.Dequeue(); | 169 | currentJob = m_WorkQueue.Dequeue(); |
170 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- DeQueued a request"); | 170 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- DeQueued a request"); |
171 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- Work type: " + currentJob.Type); | 171 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- Work type: " + currentJob.Type); |
172 | switch(currentJob.Type) | 172 | switch (currentJob.Type) |
173 | { | 173 | { |
174 | case WorkType.NONE: | 174 | case WorkType.NONE: |
175 | break; | 175 | break; |
176 | case WorkType.OBJECTATTRIBUTECHANGE: | 176 | case WorkType.OBJECTATTRIBUTECHANGE: |
177 | ObjectAttributeChanged(model, view, currentJob.LocalId); | 177 | ObjectAttributeChanged(model, view, currentJob.LocalId); |
178 | break; | 178 | break; |
179 | case WorkType.PRIMITIVEADDED: | 179 | case WorkType.PRIMITIVEADDED: |
180 | PrimitiveAdded(model, view, currentJob); | 180 | PrimitiveAdded(model, view, currentJob); |
181 | break; | 181 | break; |
182 | case WorkType.OBJECTDUPLICATED: | 182 | case WorkType.OBJECTDUPLICATED: |
183 | ObjectDuplicated(model, view, currentJob.LocalId); | 183 | ObjectDuplicated(model, view, currentJob.LocalId); |
184 | break; | 184 | break; |
185 | case WorkType.OBJECTKILLED: | 185 | case WorkType.OBJECTKILLED: |
186 | ObjectKilled(model, view, (SceneObjectGroup) currentJob.Data1); | 186 | ObjectKilled(model, view, (SceneObjectGroup) currentJob.Data1); |
187 | break; | 187 | break; |
188 | case WorkType.UNDODID: | 188 | case WorkType.UNDODID: |
189 | UndoDid(model, view, currentJob.UUID); | 189 | UndoDid(model, view, currentJob.UUID); |
190 | break; | 190 | break; |
191 | case WorkType.NEWCLIENT: | 191 | case WorkType.NEWCLIENT: |
192 | NewClient(view, (IClientAPI) currentJob.Data1); | 192 | NewClient(view, (IClientAPI) currentJob.Data1); |
193 | break; | 193 | break; |
194 | case WorkType.SIMCHAT: | 194 | case WorkType.SIMCHAT: |
195 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- Message received: " + ((OSChatMessage) currentJob.Data1).Message); | 195 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- Message received: " + ((OSChatMessage) currentJob.Data1).Message); |
196 | SimChat(model, view, (OSChatMessage) currentJob.Data1, channel); | 196 | SimChat(model, view, (OSChatMessage) currentJob.Data1, channel); |
197 | break; | 197 | break; |
198 | default: | 198 | default: |
199 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- uuuuuuuuuh, what?"); | 199 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- uuuuuuuuuh, what?"); |
200 | break; | 200 | break; |
201 | } | 201 | } |
202 | } | 202 | } |
203 | } | 203 | } |
204 | 204 | ||
@@ -207,24 +207,24 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
207 | /// </summary> | 207 | /// </summary> |
208 | private void NewClient(CMView view, IClientAPI client) | 208 | private void NewClient(CMView view, IClientAPI client) |
209 | { | 209 | { |
210 | if ((m_state & State.SHOWING_CHANGES) > 0) | 210 | if ((m_state & State.SHOWING_CHANGES) > 0) |
211 | view.SendMetaEntitiesToNewClient(client); | 211 | view.SendMetaEntitiesToNewClient(client); |
212 | } | 212 | } |
213 | 213 | ||
214 | /// <summary> | 214 | /// <summary> |
215 | /// Only called by the MainLoop. | 215 | /// Only called by the MainLoop. |
216 | /// </summary> | 216 | /// </summary> |
217 | private void ObjectAttributeChanged(CMModel model, CMView view, uint LocalId) | 217 | private void ObjectAttributeChanged(CMModel model, CMView view, uint LocalId) |
218 | { | 218 | { |
219 | SceneObjectGroup group = null; | 219 | SceneObjectGroup group = null; |
220 | if ((m_state & State.SHOWING_CHANGES) > 0) | 220 | if ((m_state & State.SHOWING_CHANGES) > 0) |
221 | { | 221 | { |
222 | group = GetGroupByPrim(LocalId); | 222 | group = GetGroupByPrim(LocalId); |
223 | if (group != null) | 223 | if (group != null) |
224 | { | 224 | { |
225 | view.DisplayAuras( model.UpdateNormalEntityEffects(group) ); //Might be a normal entity (green aura) | 225 | view.DisplayAuras(model.UpdateNormalEntityEffects(group)); //Might be a normal entity (green aura) |
226 | m_view.DisplayMetaEntity(group.UUID); //Might be a meta entity (blue aura) | 226 | m_view.DisplayMetaEntity(group.UUID); //Might be a meta entity (blue aura) |
227 | } | 227 | } |
228 | } | 228 | } |
229 | } | 229 | } |
230 | 230 | ||
@@ -234,43 +234,43 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
234 | private void ObjectDuplicated(CMModel model, CMView view, uint localId) | 234 | private void ObjectDuplicated(CMModel model, CMView view, uint localId) |
235 | { | 235 | { |
236 | if ((m_state & State.SHOWING_CHANGES) > 0) | 236 | if ((m_state & State.SHOWING_CHANGES) > 0) |
237 | view.DisplayAuras(model.CheckForNewEntitiesMissingAuras( GetGroupByPrim(localId).Scene )); | 237 | view.DisplayAuras(model.CheckForNewEntitiesMissingAuras(GetGroupByPrim(localId).Scene)); |
238 | } | 238 | } |
239 | 239 | ||
240 | /// <summary> | 240 | /// <summary> |
241 | /// Only called by the MainLoop. | 241 | /// Only called by the MainLoop. |
242 | /// </summary> | 242 | /// </summary> |
243 | private void ObjectKilled(CMModel model, CMView view, SceneObjectGroup group) | 243 | private void ObjectKilled(CMModel model, CMView view, SceneObjectGroup group) |
244 | { | 244 | { |
245 | if ((m_state & State.SHOWING_CHANGES) > 0) | 245 | if ((m_state & State.SHOWING_CHANGES) > 0) |
246 | { | 246 | { |
247 | view.RemoveOrUpdateDeletedEntity(group); | 247 | view.RemoveOrUpdateDeletedEntity(group); |
248 | model.RemoveOrUpdateDeletedEntity(group); | 248 | model.RemoveOrUpdateDeletedEntity(group); |
249 | } | 249 | } |
250 | } | 250 | } |
251 | 251 | ||
252 | /// <summary> | 252 | /// <summary> |
253 | /// Only called by the MainLoop. | 253 | /// Only called by the MainLoop. |
254 | /// </summary> | 254 | /// </summary> |
255 | private void PrimitiveAdded(CMModel model, CMView view, Work currentJob) | 255 | private void PrimitiveAdded(CMModel model, CMView view, Work currentJob) |
256 | { | 256 | { |
257 | if ((m_state & State.SHOWING_CHANGES) > 0) | 257 | if ((m_state & State.SHOWING_CHANGES) > 0) |
258 | { | 258 | { |
259 | foreach(Object scene in m_sceneList.Values) | 259 | foreach (Object scene in m_sceneList.Values) |
260 | m_view.DisplayAuras(model.CheckForNewEntitiesMissingAuras((Scene) scene)); | 260 | m_view.DisplayAuras(model.CheckForNewEntitiesMissingAuras((Scene) scene)); |
261 | } | 261 | } |
262 | } | 262 | } |
263 | 263 | ||
264 | /// <summary> | 264 | /// <summary> |
265 | /// Only called by the MainLoop. | 265 | /// Only called by the MainLoop. |
266 | /// </summary> | 266 | /// </summary> |
267 | private void UndoDid(CMModel model, CMView view, UUID uuid) | 267 | private void UndoDid(CMModel model, CMView view, UUID uuid) |
268 | { | 268 | { |
269 | if ((m_state & State.SHOWING_CHANGES) > 0) | 269 | if ((m_state & State.SHOWING_CHANGES) > 0) |
270 | { | 270 | { |
271 | ContentManagementEntity ent = model.FindMetaEntityAffectedByUndo(uuid); | 271 | ContentManagementEntity ent = model.FindMetaEntityAffectedByUndo(uuid); |
272 | if (ent != null) | 272 | if (ent != null) |
273 | view.DisplayEntity(ent); | 273 | view.DisplayEntity(ent); |
274 | } | 274 | } |
275 | } | 275 | } |
276 | 276 | ||
@@ -328,38 +328,38 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
328 | /// <summary> | 328 | /// <summary> |
329 | /// Takes a list of scenes and forms a new orderd list according to the proximity of scenes to the second argument. | 329 | /// Takes a list of scenes and forms a new orderd list according to the proximity of scenes to the second argument. |
330 | /// </summary> | 330 | /// </summary> |
331 | protected static System.Collections.Generic.List<Scene> ScenesInOrderOfProximity( Hashtable sceneList, Scene scene) | 331 | protected static System.Collections.Generic.List<Scene> ScenesInOrderOfProximity(Hashtable sceneList, Scene scene) |
332 | { | 332 | { |
333 | int somethingAddedToList = 1; | 333 | int somethingAddedToList = 1; |
334 | System.Collections.Generic.List<Scene> newList = new List<Scene>(); | 334 | System.Collections.Generic.List<Scene> newList = new List<Scene>(); |
335 | newList.Add(scene); | 335 | newList.Add(scene); |
336 | 336 | ||
337 | if (! sceneList.ContainsValue(scene)) | 337 | if (!sceneList.ContainsValue(scene)) |
338 | { | 338 | { |
339 | foreach(Object sceneObj in sceneList) | 339 | foreach (Object sceneObj in sceneList) |
340 | newList.Add((Scene) sceneObj); | 340 | newList.Add((Scene) sceneObj); |
341 | return newList; | 341 | return newList; |
342 | } | 342 | } |
343 | 343 | ||
344 | while(somethingAddedToList > 0) | 344 | while (somethingAddedToList > 0) |
345 | { | 345 | { |
346 | somethingAddedToList = 0; | 346 | somethingAddedToList = 0; |
347 | for(int i = 0; i < newList.Count; i++) | 347 | for (int i = 0; i < newList.Count; i++) |
348 | { | 348 | { |
349 | foreach(Object sceneObj in sceneList.Values) | 349 | foreach (Object sceneObj in sceneList.Values) |
350 | { | 350 | { |
351 | if (newList[i].CheckNeighborRegion(((Scene)sceneObj).RegionInfo) && (! newList.Contains((Scene)sceneObj)) ) | 351 | if (newList[i].CheckNeighborRegion(((Scene)sceneObj).RegionInfo) && (!newList.Contains((Scene)sceneObj))) |
352 | { | 352 | { |
353 | newList.Add((Scene)sceneObj); | 353 | newList.Add((Scene)sceneObj); |
354 | somethingAddedToList++; | 354 | somethingAddedToList++; |
355 | } | 355 | } |
356 | } | 356 | } |
357 | } | 357 | } |
358 | } | 358 | } |
359 | 359 | ||
360 | foreach(Object sceneObj in sceneList.Values) | 360 | foreach (Object sceneObj in sceneList.Values) |
361 | if (! newList.Contains((Scene)sceneObj)) | 361 | if (!newList.Contains((Scene)sceneObj)) |
362 | newList.Add((Scene)sceneObj); | 362 | newList.Add((Scene)sceneObj); |
363 | 363 | ||
364 | return newList; | 364 | return newList; |
365 | } | 365 | } |
@@ -381,7 +381,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
381 | protected void StartManaging(IClientAPI client) | 381 | protected void StartManaging(IClientAPI client) |
382 | { | 382 | { |
383 | m_log.Debug("[CONTENT MANAGEMENT] Registering channel with chat services."); | 383 | m_log.Debug("[CONTENT MANAGEMENT] Registering channel with chat services."); |
384 | client.OnChatFromViewer += SimChatSent; | 384 | client.OnChatFromViewer += SimChatSent; |
385 | //init = true; | 385 | //init = true; |
386 | 386 | ||
387 | OnNewClient(client); | 387 | OnNewClient(client); |
@@ -401,19 +401,19 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
401 | } | 401 | } |
402 | 402 | ||
403 | /// <summary> | 403 | /// <summary> |
404 | /// | 404 | /// |
405 | /// </summary> | 405 | /// </summary> |
406 | protected void StopManaging(UUID clientUUID) | 406 | protected void StopManaging(UUID clientUUID) |
407 | { | 407 | { |
408 | foreach(Object sceneobj in m_sceneList.Values) | 408 | foreach (Object sceneobj in m_sceneList.Values) |
409 | { | 409 | { |
410 | ScenePresence presence = ((Scene)sceneobj).GetScenePresence(clientUUID); | 410 | ScenePresence presence = ((Scene)sceneobj).GetScenePresence(clientUUID); |
411 | if (presence != null) | 411 | if (presence != null) |
412 | { | 412 | { |
413 | IClientAPI client = presence.ControllingClient; | 413 | IClientAPI client = presence.ControllingClient; |
414 | m_log.Debug("[CONTENT MANAGEMENT] Unregistering channel with chat services."); | 414 | m_log.Debug("[CONTENT MANAGEMENT] Unregistering channel with chat services."); |
415 | client.OnChatFromViewer -= SimChatSent; | 415 | client.OnChatFromViewer -= SimChatSent; |
416 | 416 | ||
417 | m_log.Debug("[CONTENT MANAGEMENT] Removing handlers to client"); | 417 | m_log.Debug("[CONTENT MANAGEMENT] Removing handlers to client"); |
418 | client.OnUpdatePrimScale -= UpdateSingleScale; | 418 | client.OnUpdatePrimScale -= UpdateSingleScale; |
419 | client.OnUpdatePrimGroupScale -= UpdateMultipleScale; | 419 | client.OnUpdatePrimGroupScale -= UpdateMultipleScale; |
@@ -427,10 +427,10 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
427 | client.OnUndo -= OnUnDid; | 427 | client.OnUndo -= OnUnDid; |
428 | //client.OnUpdatePrimGroupMouseRotation += m_innerScene.UpdatePrimRotation; | 428 | //client.OnUpdatePrimGroupMouseRotation += m_innerScene.UpdatePrimRotation; |
429 | return; | 429 | return; |
430 | } | 430 | } |
431 | } | 431 | } |
432 | } | 432 | } |
433 | 433 | ||
434 | protected void UpdateMultiplePosition(uint localID, Vector3 pos, IClientAPI remoteClient) | 434 | protected void UpdateMultiplePosition(uint localID, Vector3 pos, IClientAPI remoteClient) |
435 | { | 435 | { |
436 | Work moreWork = new Work(); | 436 | Work moreWork = new Work(); |
@@ -479,7 +479,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
479 | } | 479 | } |
480 | 480 | ||
481 | /// <summary> | 481 | /// <summary> |
482 | /// | 482 | /// |
483 | /// </summary> | 483 | /// </summary> |
484 | protected void UpdateSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient) | 484 | protected void UpdateSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient) |
485 | { | 485 | { |
@@ -504,47 +504,47 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
504 | /// </summary> | 504 | /// </summary> |
505 | protected void commit(string message, Scene scene, CMModel model, CMView view) | 505 | protected void commit(string message, Scene scene, CMModel model, CMView view) |
506 | { | 506 | { |
507 | System.Collections.Generic.List<Scene> proximitySceneList = ScenesInOrderOfProximity( m_sceneList, scene); | 507 | System.Collections.Generic.List<Scene> proximitySceneList = ScenesInOrderOfProximity(m_sceneList, scene); |
508 | 508 | ||
509 | string[] args = message.Split(new char[] {' '}); | 509 | string[] args = message.Split(new char[] {' '}); |
510 | 510 | ||
511 | char[] logMessage = {' '}; | 511 | char[] logMessage = {' '}; |
512 | if (args.Length > 1) | 512 | if (args.Length > 1) |
513 | { | 513 | { |
514 | logMessage = new char[message.Length - (args[0].Length)]; | 514 | logMessage = new char[message.Length - (args[0].Length)]; |
515 | message.CopyTo(args[0].Length, logMessage, 0, message.Length - (args[0].Length)); | 515 | message.CopyTo(args[0].Length, logMessage, 0, message.Length - (args[0].Length)); |
516 | } | 516 | } |
517 | 517 | ||
518 | m_log.Debug("[CONTENT MANAGEMENT] Saving terrain and objects of region."); | 518 | m_log.Debug("[CONTENT MANAGEMENT] Saving terrain and objects of region."); |
519 | foreach(Scene currScene in proximitySceneList) | 519 | foreach (Scene currScene in proximitySceneList) |
520 | { | 520 | { |
521 | model.CommitRegion(currScene, new String(logMessage)); | 521 | model.CommitRegion(currScene, new String(logMessage)); |
522 | view.SendSimChatMessage(scene, "Region Saved Successfully: " + currScene.RegionInfo.RegionName); | 522 | view.SendSimChatMessage(scene, "Region Saved Successfully: " + currScene.RegionInfo.RegionName); |
523 | } | 523 | } |
524 | 524 | ||
525 | view.SendSimChatMessage(scene, "Successfully saved all regions."); | 525 | view.SendSimChatMessage(scene, "Successfully saved all regions."); |
526 | m_state |= State.DIRTY; | 526 | m_state |= State.DIRTY; |
527 | 527 | ||
528 | if ((m_state & State.SHOWING_CHANGES) > 0) //DISPLAY NEW CHANGES INSTEAD OF OLD CHANGES | 528 | if ((m_state & State.SHOWING_CHANGES) > 0) //DISPLAY NEW CHANGES INSTEAD OF OLD CHANGES |
529 | { | 529 | { |
530 | view.SendSimChatMessage(scene, "Updating differences between new revision and current environment."); | 530 | view.SendSimChatMessage(scene, "Updating differences between new revision and current environment."); |
531 | //Hide objects from users and Forget about them | 531 | //Hide objects from users and Forget about them |
532 | view.HideAllMetaEntities(); | 532 | view.HideAllMetaEntities(); |
533 | view.HideAllAuras(); | 533 | view.HideAllAuras(); |
534 | model.DeleteAllMetaObjects(); | 534 | model.DeleteAllMetaObjects(); |
535 | 535 | ||
536 | //Recreate them from backend files | 536 | //Recreate them from backend files |
537 | foreach(Scene currScene in proximitySceneList) | 537 | foreach (Scene currScene in proximitySceneList) |
538 | { | 538 | { |
539 | model.UpdateCMEntities(currScene); | 539 | model.UpdateCMEntities(currScene); |
540 | view.SendSimChatMessage(scene, "Finished updating differences between current scene and last revision: " + currScene.RegionInfo.RegionName); | 540 | view.SendSimChatMessage(scene, "Finished updating differences between current scene and last revision: " + currScene.RegionInfo.RegionName); |
541 | } | 541 | } |
542 | 542 | ||
543 | //Display new objects to users1 | 543 | //Display new objects to users1 |
544 | view.DisplayRecentChanges(); | 544 | view.DisplayRecentChanges(); |
545 | view.SendSimChatMessage(scene, "Finished updating for DIFF-MODE."); | 545 | view.SendSimChatMessage(scene, "Finished updating for DIFF-MODE."); |
546 | m_state &= ~(State.DIRTY); | 546 | m_state &= ~(State.DIRTY); |
547 | m_state |= State.SHOWING_CHANGES; | 547 | m_state |= State.SHOWING_CHANGES; |
548 | } | 548 | } |
549 | } | 549 | } |
550 | 550 | ||
@@ -553,74 +553,74 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
553 | /// </summary> | 553 | /// </summary> |
554 | protected void diffmode(Scene scene, CMModel model, CMView view) | 554 | protected void diffmode(Scene scene, CMModel model, CMView view) |
555 | { | 555 | { |
556 | System.Collections.Generic.List<Scene> proximitySceneList = ScenesInOrderOfProximity( m_sceneList, scene); | 556 | System.Collections.Generic.List<Scene> proximitySceneList = ScenesInOrderOfProximity(m_sceneList, scene); |
557 | 557 | ||
558 | if ((m_state & State.SHOWING_CHANGES) > 0) // TURN OFF | 558 | if ((m_state & State.SHOWING_CHANGES) > 0) // TURN OFF |
559 | { | 559 | { |
560 | view.SendSimChatMessage(scene, "Hiding all meta objects."); | 560 | view.SendSimChatMessage(scene, "Hiding all meta objects."); |
561 | view.HideAllMetaEntities(); | 561 | view.HideAllMetaEntities(); |
562 | view.HideAllAuras(); | 562 | view.HideAllAuras(); |
563 | view.SendSimChatMessage(scene, "Diff-mode = OFF"); | 563 | view.SendSimChatMessage(scene, "Diff-mode = OFF"); |
564 | 564 | ||
565 | m_state &= ~State.SHOWING_CHANGES; | 565 | m_state &= ~State.SHOWING_CHANGES; |
566 | return; | 566 | return; |
567 | } | 567 | } |
568 | else // TURN ON | 568 | else // TURN ON |
569 | { | 569 | { |
570 | if ((m_state & State.DIRTY) != 0 || m_state == State.NONE) | 570 | if ((m_state & State.DIRTY) != 0 || m_state == State.NONE) |
571 | { | 571 | { |
572 | view.SendSimChatMessage(scene, "Hiding meta objects and replacing with latest revision"); | 572 | view.SendSimChatMessage(scene, "Hiding meta objects and replacing with latest revision"); |
573 | //Hide objects from users and Forget about them | 573 | //Hide objects from users and Forget about them |
574 | view.HideAllMetaEntities(); | 574 | view.HideAllMetaEntities(); |
575 | view.HideAllAuras(); | 575 | view.HideAllAuras(); |
576 | model.DeleteAllMetaObjects(); | 576 | model.DeleteAllMetaObjects(); |
577 | //Recreate them from backend files | 577 | //Recreate them from backend files |
578 | foreach(Object currScene in m_sceneList.Values) | 578 | foreach (Object currScene in m_sceneList.Values) |
579 | model.UpdateCMEntities((Scene) currScene); | 579 | model.UpdateCMEntities((Scene) currScene); |
580 | } | 580 | } |
581 | else if ((m_state & State.DIRTY) != 0) { | 581 | else if ((m_state & State.DIRTY) != 0) { |
582 | view.SendSimChatMessage(scene, "Forming list of meta entities with latest revision"); | 582 | view.SendSimChatMessage(scene, "Forming list of meta entities with latest revision"); |
583 | foreach(Scene currScene in proximitySceneList) | 583 | foreach (Scene currScene in proximitySceneList) |
584 | model.UpdateCMEntities(currScene); | 584 | model.UpdateCMEntities(currScene); |
585 | } | 585 | } |
586 | 586 | ||
587 | view.SendSimChatMessage(scene, "Displaying differences between last revision and current environment"); | 587 | view.SendSimChatMessage(scene, "Displaying differences between last revision and current environment"); |
588 | foreach(Scene currScene in proximitySceneList) | 588 | foreach (Scene currScene in proximitySceneList) |
589 | model.CheckForNewEntitiesMissingAuras(currScene); | 589 | model.CheckForNewEntitiesMissingAuras(currScene); |
590 | view.DisplayRecentChanges(); | 590 | view.DisplayRecentChanges(); |
591 | 591 | ||
592 | view.SendSimChatMessage(scene, "Diff-mode = ON"); | 592 | view.SendSimChatMessage(scene, "Diff-mode = ON"); |
593 | m_state |= State.SHOWING_CHANGES; | 593 | m_state |= State.SHOWING_CHANGES; |
594 | m_state &= ~State.DIRTY; | 594 | m_state &= ~State.DIRTY; |
595 | } | 595 | } |
596 | } | 596 | } |
597 | 597 | ||
598 | /// <summary> | 598 | /// <summary> |
599 | /// Only called from within the SimChat method. Hides all auras and meta entities, | 599 | /// Only called from within the SimChat method. Hides all auras and meta entities, |
600 | /// retrieves the current scene object list with the most recent revision retrieved from the model for each scene, | 600 | /// retrieves the current scene object list with the most recent revision retrieved from the model for each scene, |
601 | /// then lets the view update the clients of the new objects. | 601 | /// then lets the view update the clients of the new objects. |
602 | /// </summary> | 602 | /// </summary> |
603 | protected void rollback(Scene scene, CMModel model, CMView view) | 603 | protected void rollback(Scene scene, CMModel model, CMView view) |
604 | { | 604 | { |
605 | if ((m_state & State.SHOWING_CHANGES) > 0) | 605 | if ((m_state & State.SHOWING_CHANGES) > 0) |
606 | { | 606 | { |
607 | view.HideAllAuras(); | 607 | view.HideAllAuras(); |
608 | view.HideAllMetaEntities(); | 608 | view.HideAllMetaEntities(); |
609 | } | 609 | } |
610 | 610 | ||
611 | System.Collections.Generic.List<Scene> proximitySceneList = ScenesInOrderOfProximity( m_sceneList, scene); | 611 | System.Collections.Generic.List<Scene> proximitySceneList = ScenesInOrderOfProximity(m_sceneList, scene); |
612 | foreach(Scene currScene in proximitySceneList) | 612 | foreach (Scene currScene in proximitySceneList) |
613 | model.RollbackRegion(currScene); | 613 | model.RollbackRegion(currScene); |
614 | 614 | ||
615 | if ((m_state & State.DIRTY) != 0 ) | 615 | if ((m_state & State.DIRTY) != 0) |
616 | { | 616 | { |
617 | model.DeleteAllMetaObjects(); | 617 | model.DeleteAllMetaObjects(); |
618 | foreach(Scene currScene in proximitySceneList) | 618 | foreach (Scene currScene in proximitySceneList) |
619 | model.UpdateCMEntities(currScene); | 619 | model.UpdateCMEntities(currScene); |
620 | } | 620 | } |
621 | 621 | ||
622 | if ((m_state & State.SHOWING_CHANGES) > 0) | 622 | if ((m_state & State.SHOWING_CHANGES) > 0) |
623 | view.DisplayRecentChanges(); | 623 | view.DisplayRecentChanges(); |
624 | } | 624 | } |
625 | 625 | ||
626 | #endregion Protected Methods | 626 | #endregion Protected Methods |
@@ -642,7 +642,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
642 | 642 | ||
643 | scene.EventManager.OnNewClient += StartManaging; | 643 | scene.EventManager.OnNewClient += StartManaging; |
644 | scene.EventManager.OnRemovePresence += StopManaging; | 644 | scene.EventManager.OnRemovePresence += StopManaging; |
645 | // scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | 645 | // scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; |
646 | scene.EventManager.OnObjectBeingRemovedFromScene += GroupBeingDeleted; | 646 | scene.EventManager.OnObjectBeingRemovedFromScene += GroupBeingDeleted; |
647 | } | 647 | } |
648 | 648 | ||
@@ -652,9 +652,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
652 | public void SimChat(CMModel model, CMView view, OSChatMessage e, int channel) | 652 | public void SimChat(CMModel model, CMView view, OSChatMessage e, int channel) |
653 | { | 653 | { |
654 | if (e.Channel != channel) | 654 | if (e.Channel != channel) |
655 | return; | 655 | return; |
656 | if (e.Sender == null) | 656 | if (e.Sender == null) |
657 | return; | 657 | return; |
658 | 658 | ||
659 | m_log.Debug("[CONTENT MANAGEMENT] Message received: " + e.Message); | 659 | m_log.Debug("[CONTENT MANAGEMENT] Message received: " + e.Message); |
660 | 660 | ||
@@ -667,31 +667,31 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
667 | 667 | ||
668 | if (!(m_estateModule.IsManager(avatar.UUID))) | 668 | if (!(m_estateModule.IsManager(avatar.UUID))) |
669 | { | 669 | { |
670 | m_log.Debug("[CONTENT MANAGEMENT] Message sent from non Estate Manager ... ignoring."); | 670 | m_log.Debug("[CONTENT MANAGEMENT] Message sent from non Estate Manager ... ignoring."); |
671 | view.SendSimChatMessage(scene, "You must be an estate manager to perform that action."); | 671 | view.SendSimChatMessage(scene, "You must be an estate manager to perform that action."); |
672 | return; | 672 | return; |
673 | } | 673 | } |
674 | 674 | ||
675 | switch(args[0]) | 675 | switch (args[0]) |
676 | { | 676 | { |
677 | case "ci": | 677 | case "ci": |
678 | case "commit": | 678 | case "commit": |
679 | commit(message, scene, model, view); | 679 | commit(message, scene, model, view); |
680 | break; | 680 | break; |
681 | case "dm": | 681 | case "dm": |
682 | case "diff-mode": | 682 | case "diff-mode": |
683 | diffmode(scene, model, view); | 683 | diffmode(scene, model, view); |
684 | break; | 684 | break; |
685 | case "rb": | 685 | case "rb": |
686 | case "rollback": | 686 | case "rollback": |
687 | rollback(scene, model, view); | 687 | rollback(scene, model, view); |
688 | break; | 688 | break; |
689 | case "help": | 689 | case "help": |
690 | m_view.DisplayHelpMenu(scene); | 690 | m_view.DisplayHelpMenu(scene); |
691 | break; | 691 | break; |
692 | default: | 692 | default: |
693 | view.SendSimChatMessage(scene, "Command not found: " + args[0]); | 693 | view.SendSimChatMessage(scene, "Command not found: " + args[0]); |
694 | break; | 694 | break; |
695 | } | 695 | } |
696 | } | 696 | } |
697 | 697 | ||
@@ -705,7 +705,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
705 | [Flags] | 705 | [Flags] |
706 | private enum State | 706 | private enum State |
707 | { | 707 | { |
708 | NONE = 0, | 708 | NONE = 0, |
709 | DIRTY = 1, // The meta entities may not correctly represent the last revision. | 709 | DIRTY = 1, // The meta entities may not correctly represent the last revision. |
710 | SHOWING_CHANGES = 1<<1 // The meta entities are being shown to user. | 710 | SHOWING_CHANGES = 1<<1 // The meta entities are being shown to user. |
711 | } | 711 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs index 996badf..6bbc30c 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs | |||
@@ -58,8 +58,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
58 | { | 58 | { |
59 | #region Fields | 59 | #region Fields |
60 | 60 | ||
61 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 61 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
62 | // Any ContentManagementEntities that represent old versions of current SceneObjectGroups or | 62 | // Any ContentManagementEntities that represent old versions of current SceneObjectGroups or |
63 | // old versions of deleted SceneObjectGroups will be stored in this hash table. | 63 | // old versions of deleted SceneObjectGroups will be stored in this hash table. |
64 | // The UUID keys are from the SceneObjectGroup RootPart UUIDs | 64 | // The UUID keys are from the SceneObjectGroup RootPart UUIDs |
65 | protected Hashtable m_CMEntityHash = Hashtable.Synchronized(new Hashtable()); //UUID to ContentManagementEntity | 65 | protected Hashtable m_CMEntityHash = Hashtable.Synchronized(new Hashtable()); //UUID to ContentManagementEntity |
@@ -97,7 +97,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
97 | public bool AddAura(ContentManagementEntity aura) | 97 | public bool AddAura(ContentManagementEntity aura) |
98 | { | 98 | { |
99 | if (m_NewlyCreatedEntityAura.ContainsKey(aura.UUID)) | 99 | if (m_NewlyCreatedEntityAura.ContainsKey(aura.UUID)) |
100 | return false; | 100 | return false; |
101 | m_NewlyCreatedEntityAura.Add(aura.UUID, aura); | 101 | m_NewlyCreatedEntityAura.Add(aura.UUID, aura); |
102 | return true; | 102 | return true; |
103 | } | 103 | } |
@@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
105 | public bool AddEntity(ContentManagementEntity ent) | 105 | public bool AddEntity(ContentManagementEntity ent) |
106 | { | 106 | { |
107 | if (m_CMEntityHash.ContainsKey(ent.UUID)) | 107 | if (m_CMEntityHash.ContainsKey(ent.UUID)) |
108 | return false; | 108 | return false; |
109 | m_CMEntityHash.Add(ent.UUID, ent); | 109 | m_CMEntityHash.Add(ent.UUID, ent); |
110 | return true; | 110 | return true; |
111 | } | 111 | } |
@@ -115,23 +115,23 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
115 | { | 115 | { |
116 | System.Collections.ArrayList missingList = new System.Collections.ArrayList(); | 116 | System.Collections.ArrayList missingList = new System.Collections.ArrayList(); |
117 | SceneObjectGroup temp = null; | 117 | SceneObjectGroup temp = null; |
118 | foreach( EntityBase currObj in currList ) | 118 | foreach (EntityBase currObj in currList) |
119 | { | 119 | { |
120 | if (! (currObj is SceneObjectGroup)) | 120 | if (!(currObj is SceneObjectGroup)) |
121 | continue; | 121 | continue; |
122 | temp = (SceneObjectGroup) currObj; | 122 | temp = (SceneObjectGroup) currObj; |
123 | 123 | ||
124 | if (m_CMEntityHash.ContainsKey(temp.UUID)) | 124 | if (m_CMEntityHash.ContainsKey(temp.UUID)) |
125 | { | 125 | { |
126 | foreach(SceneObjectPart part in temp.Children.Values) | 126 | foreach (SceneObjectPart part in temp.Children.Values) |
127 | if (!((ContentManagementEntity)m_CMEntityHash[temp.UUID]).HasChildPrim(part.UUID)) | 127 | if (!((ContentManagementEntity)m_CMEntityHash[temp.UUID]).HasChildPrim(part.UUID)) |
128 | missingList.Add(part); | 128 | missingList.Add(part); |
129 | } | 129 | } |
130 | else //Entire group is missing from revision. (and is a new part in region) | 130 | else //Entire group is missing from revision. (and is a new part in region) |
131 | { | 131 | { |
132 | foreach(SceneObjectPart part in temp.Children.Values) | 132 | foreach (SceneObjectPart part in temp.Children.Values) |
133 | missingList.Add(part); | 133 | missingList.Add(part); |
134 | } | 134 | } |
135 | } | 135 | } |
136 | return missingList; | 136 | return missingList; |
137 | } | 137 | } |
@@ -146,9 +146,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
146 | public AuraMetaEntity CreateAuraForNewlyCreatedEntity(SceneObjectPart part) | 146 | public AuraMetaEntity CreateAuraForNewlyCreatedEntity(SceneObjectPart part) |
147 | { | 147 | { |
148 | AuraMetaEntity ent = new AuraMetaEntity(part.ParentGroup.Scene, | 148 | AuraMetaEntity ent = new AuraMetaEntity(part.ParentGroup.Scene, |
149 | part.ParentGroup.Scene.PrimIDAllocate(), | 149 | part.ParentGroup.Scene.PrimIDAllocate(), |
150 | part.GetWorldPosition(), | 150 | part.GetWorldPosition(), |
151 | MetaEntity.TRANSLUCENT, | 151 | MetaEntity.TRANSLUCENT, |
152 | new Vector3(0,254,0), | 152 | new Vector3(0,254,0), |
153 | part.Scale | 153 | part.Scale |
154 | ); | 154 | ); |
@@ -168,7 +168,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
168 | { | 168 | { |
169 | ContentManagementEntity ent = new ContentManagementEntity(xml, scene, false); | 169 | ContentManagementEntity ent = new ContentManagementEntity(xml, scene, false); |
170 | if (ent == null) | 170 | if (ent == null) |
171 | return null; | 171 | return null; |
172 | m_CMEntityHash.Add(ent.UnchangedEntity.UUID, ent); | 172 | m_CMEntityHash.Add(ent.UnchangedEntity.UUID, ent); |
173 | return ent; | 173 | return ent; |
174 | } | 174 | } |
@@ -176,7 +176,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
176 | public bool RemoveEntity(UUID uuid) | 176 | public bool RemoveEntity(UUID uuid) |
177 | { | 177 | { |
178 | if (!m_CMEntityHash.ContainsKey(uuid)) | 178 | if (!m_CMEntityHash.ContainsKey(uuid)) |
179 | return false; | 179 | return false; |
180 | m_CMEntityHash.Remove(uuid); | 180 | m_CMEntityHash.Remove(uuid); |
181 | return true; | 181 | return true; |
182 | } | 182 | } |
@@ -184,7 +184,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
184 | public bool RemoveNewlyCreatedEntityAura(UUID uuid) | 184 | public bool RemoveNewlyCreatedEntityAura(UUID uuid) |
185 | { | 185 | { |
186 | if (!m_NewlyCreatedEntityAura.ContainsKey(uuid)) | 186 | if (!m_NewlyCreatedEntityAura.ContainsKey(uuid)) |
187 | return false; | 187 | return false; |
188 | m_NewlyCreatedEntityAura.Remove(uuid); | 188 | m_NewlyCreatedEntityAura.Remove(uuid); |
189 | return true; | 189 | return true; |
190 | } | 190 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs index e1b4129..1a41c7b 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs | |||
@@ -27,8 +27,8 @@ | |||
27 | 27 | ||
28 | #region Header | 28 | #region Header |
29 | 29 | ||
30 | // CMModel.cs | 30 | // CMModel.cs |
31 | // User: bongiojp | 31 | // User: bongiojp |
32 | // | 32 | // |
33 | // | 33 | // |
34 | 34 | ||
@@ -100,13 +100,13 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
100 | ArrayList missingList = null; | 100 | ArrayList missingList = null; |
101 | ArrayList newList = new ArrayList(); | 101 | ArrayList newList = new ArrayList(); |
102 | 102 | ||
103 | m_log.Debug("[CONTENT MANAGEMENT] Checking for new scene object parts in scene: " + scene.RegionInfo.RegionName); | 103 | m_log.Debug("[CONTENT MANAGEMENT] Checking for new scene object parts in scene: " + scene.RegionInfo.RegionName); |
104 | 104 | ||
105 | //Check if the current scene has groups not included in the current list of MetaEntities | 105 | //Check if the current scene has groups not included in the current list of MetaEntities |
106 | //If so, then the current scene's parts that are new should be marked green. | 106 | //If so, then the current scene's parts that are new should be marked green. |
107 | missingList = m_MetaEntityCollection.CheckForMissingEntities(scene.GetEntities()); | 107 | missingList = m_MetaEntityCollection.CheckForMissingEntities(scene.GetEntities()); |
108 | 108 | ||
109 | foreach(Object missingPart in missingList) | 109 | foreach (Object missingPart in missingList) |
110 | { | 110 | { |
111 | if (m_MetaEntityCollection.Auras.ContainsKey(((SceneObjectPart)missingPart).UUID)) | 111 | if (m_MetaEntityCollection.Auras.ContainsKey(((SceneObjectPart)missingPart).UUID)) |
112 | continue; | 112 | continue; |
@@ -175,16 +175,16 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
175 | public void RemoveOrUpdateDeletedEntity(SceneObjectGroup group) | 175 | public void RemoveOrUpdateDeletedEntity(SceneObjectGroup group) |
176 | { | 176 | { |
177 | // Deal with new parts not revisioned that have been deleted. | 177 | // Deal with new parts not revisioned that have been deleted. |
178 | foreach(SceneObjectPart part in group.Children.Values) | 178 | foreach (SceneObjectPart part in group.Children.Values) |
179 | if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID)) | 179 | if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID)) |
180 | m_MetaEntityCollection.RemoveNewlyCreatedEntityAura(part.UUID); | 180 | m_MetaEntityCollection.RemoveNewlyCreatedEntityAura(part.UUID); |
181 | } | 181 | } |
182 | 182 | ||
183 | /// <summary> | 183 | /// <summary> |
184 | /// Retrieves the latest revision of a region in xml form, | 184 | /// Retrieves the latest revision of a region in xml form, |
185 | /// converts it to scene object groups and scene presences, | 185 | /// converts it to scene object groups and scene presences, |
186 | /// swaps the current scene's entity list with the revision's list. | 186 | /// swaps the current scene's entity list with the revision's list. |
187 | /// Note: Since deleted objects while | 187 | /// Note: Since deleted objects while |
188 | /// </summary> | 188 | /// </summary> |
189 | public void RollbackRegion(Scene scene) | 189 | public void RollbackRegion(Scene scene) |
190 | { | 190 | { |
@@ -214,26 +214,26 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
214 | try{ | 214 | try{ |
215 | temp = new SceneObjectGroup(xml); | 215 | temp = new SceneObjectGroup(xml); |
216 | temp.SetScene(scene); | 216 | temp.SetScene(scene); |
217 | foreach(SceneObjectPart part in temp.Children.Values) | 217 | foreach (SceneObjectPart part in temp.Children.Values) |
218 | part.RegionHandle = scene.RegionInfo.RegionHandle; | 218 | part.RegionHandle = scene.RegionInfo.RegionHandle; |
219 | ReplacementList.Add(temp.UUID, (EntityBase)temp); | 219 | ReplacementList.Add(temp.UUID, (EntityBase)temp); |
220 | } | 220 | } |
221 | catch(Exception e) | 221 | catch(Exception e) |
222 | { | 222 | { |
223 | m_log.Info("[CMMODEL]: Error while creating replacement list for rollback: " + e); | 223 | m_log.Info("[CMMODEL]: Error while creating replacement list for rollback: " + e); |
224 | } | 224 | } |
225 | } | 225 | } |
226 | 226 | ||
227 | //If in scene but not in revision and not a client, remove them | 227 | //If in scene but not in revision and not a client, remove them |
228 | while (true) | 228 | while (true) |
229 | { | 229 | { |
230 | try | 230 | try |
231 | { | 231 | { |
232 | foreach(EntityBase entity in scene.GetEntities()) | 232 | foreach (EntityBase entity in scene.GetEntities()) |
233 | { | 233 | { |
234 | if (entity == null) | 234 | if (entity == null) |
235 | continue; | 235 | continue; |
236 | 236 | ||
237 | if (entity is ScenePresence) | 237 | if (entity is ScenePresence) |
238 | { | 238 | { |
239 | ReplacementList.Add(entity.UUID, entity); | 239 | ReplacementList.Add(entity.UUID, entity); |
@@ -253,9 +253,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
253 | break; | 253 | break; |
254 | } | 254 | } |
255 | 255 | ||
256 | foreach(UUID uuid in deleteListUUIDs.Keys) | 256 | foreach (UUID uuid in deleteListUUIDs.Keys) |
257 | { | 257 | { |
258 | try | 258 | try |
259 | { | 259 | { |
260 | // I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles. | 260 | // I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles. |
261 | ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup((SceneObjectGroup)scene.Entities[uuid]); | 261 | ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup((SceneObjectGroup)scene.Entities[uuid]); |
@@ -275,13 +275,13 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
275 | scene.Entities = ReplacementList; | 275 | scene.Entities = ReplacementList; |
276 | } | 276 | } |
277 | 277 | ||
278 | foreach(EntityBase ent in ReplacementList.Values) | 278 | foreach (EntityBase ent in ReplacementList.Values) |
279 | { | 279 | { |
280 | try | 280 | try |
281 | { | 281 | { |
282 | if (!(ent is SceneObjectGroup)) | 282 | if (!(ent is SceneObjectGroup)) |
283 | continue; | 283 | continue; |
284 | 284 | ||
285 | if ((((SceneObjectGroup)ent).RootPart.GetEffectiveObjectFlags() & (uint) PrimFlags.Phantom) == 0) | 285 | if ((((SceneObjectGroup)ent).RootPart.GetEffectiveObjectFlags() & (uint) PrimFlags.Phantom) == 0) |
286 | ((SceneObjectGroup)ent).ApplyPhysics(true); | 286 | ((SceneObjectGroup)ent).ApplyPhysics(true); |
287 | ((SceneObjectGroup)ent).AttachToBackup(); | 287 | ((SceneObjectGroup)ent).AttachToBackup(); |
@@ -319,15 +319,15 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
319 | m_MetaEntityCollection.CreateNewEntity(xml, scene); | 319 | m_MetaEntityCollection.CreateNewEntity(xml, scene); |
320 | y.Stop(); | 320 | y.Stop(); |
321 | TimeToConvertXml += y.ElapsedMilliseconds; | 321 | TimeToConvertXml += y.ElapsedMilliseconds; |
322 | m_log.Info("[FileSystemDatabase] Time spent converting xml to metaentities for " + scene.RegionInfo.RegionName + ": " + y.ElapsedMilliseconds); | 322 | m_log.Info("[FileSystemDatabase] Time spent converting xml to metaentities for " + scene.RegionInfo.RegionName + ": " + y.ElapsedMilliseconds); |
323 | m_log.Info("[FileSystemDatabase] Time spent converting xml to metaentities so far: " + TimeToConvertXml); | 323 | m_log.Info("[FileSystemDatabase] Time spent converting xml to metaentities so far: " + TimeToConvertXml); |
324 | 324 | ||
325 | m_log.Info("[FSDB]: checking for new scene object parts missing green auras and create the auras"); | 325 | m_log.Info("[FSDB]: checking for new scene object parts missing green auras and create the auras"); |
326 | CheckForNewEntitiesMissingAuras(scene); | 326 | CheckForNewEntitiesMissingAuras(scene); |
327 | 327 | ||
328 | x.Stop(); | 328 | x.Stop(); |
329 | TimeToUpdate += x.ElapsedMilliseconds; | 329 | TimeToUpdate += x.ElapsedMilliseconds; |
330 | m_log.Info("[FileSystemDatabase] Time spent Updating entity list for " + scene.RegionInfo.RegionName + ": " + x.ElapsedMilliseconds); | 330 | m_log.Info("[FileSystemDatabase] Time spent Updating entity list for " + scene.RegionInfo.RegionName + ": " + x.ElapsedMilliseconds); |
331 | m_log.Info("[FileSystemDatabase] Time spent Updating so far: " + TimeToUpdate); | 331 | m_log.Info("[FileSystemDatabase] Time spent Updating so far: " + TimeToUpdate); |
332 | } | 332 | } |
333 | 333 | ||
@@ -340,7 +340,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
340 | System.Collections.ArrayList auraList = new System.Collections.ArrayList(); | 340 | System.Collections.ArrayList auraList = new System.Collections.ArrayList(); |
341 | if (group == null) | 341 | if (group == null) |
342 | return null; | 342 | return null; |
343 | foreach(SceneObjectPart part in group.Children.Values) | 343 | foreach (SceneObjectPart part in group.Children.Values) |
344 | { | 344 | { |
345 | if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID)) | 345 | if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID)) |
346 | { | 346 | { |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMView.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMView.cs index 90ef6ef..88f4a67 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMView.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMView.cs | |||
@@ -78,46 +78,46 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
78 | // Auras To | 78 | // Auras To |
79 | public void DisplayAuras(CMEntityCollection auraCollection) | 79 | public void DisplayAuras(CMEntityCollection auraCollection) |
80 | { | 80 | { |
81 | foreach( Object ent in auraCollection.Auras.Values) | 81 | foreach (Object ent in auraCollection.Auras.Values) |
82 | ((AuraMetaEntity)ent).SendFullUpdateToAll(); | 82 | ((AuraMetaEntity)ent).SendFullUpdateToAll(); |
83 | } | 83 | } |
84 | 84 | ||
85 | // Auras To Client | 85 | // Auras To Client |
86 | public void DisplayAuras(CMEntityCollection auraCollection, IClientAPI client) | 86 | public void DisplayAuras(CMEntityCollection auraCollection, IClientAPI client) |
87 | { | 87 | { |
88 | foreach( Object ent in auraCollection.Auras.Values) | 88 | foreach (Object ent in auraCollection.Auras.Values) |
89 | ((AuraMetaEntity)ent).SendFullUpdate(client); | 89 | ((AuraMetaEntity)ent).SendFullUpdate(client); |
90 | } | 90 | } |
91 | 91 | ||
92 | // Auras from List To ALL | 92 | // Auras from List To ALL |
93 | public void DisplayAuras(ArrayList list) | 93 | public void DisplayAuras(ArrayList list) |
94 | { | 94 | { |
95 | foreach( Object ent in list) | 95 | foreach (Object ent in list) |
96 | { | 96 | { |
97 | m_log.Debug("[CONTENT MANAGEMENT] displaying new aura riiiiiiiiiiiight NOW"); | 97 | m_log.Debug("[CONTENT MANAGEMENT] displaying new aura riiiiiiiiiiiight NOW"); |
98 | ((AuraMetaEntity)ent).SendFullUpdateToAll(); | 98 | ((AuraMetaEntity)ent).SendFullUpdateToAll(); |
99 | } | 99 | } |
100 | } | 100 | } |
101 | 101 | ||
102 | // Entities to ALL | 102 | // Entities to ALL |
103 | public void DisplayEntities(CMEntityCollection entityCollection) | 103 | public void DisplayEntities(CMEntityCollection entityCollection) |
104 | { | 104 | { |
105 | foreach( Object ent in entityCollection.Entities.Values) | 105 | foreach (Object ent in entityCollection.Entities.Values) |
106 | ((ContentManagementEntity)ent).SendFullDiffUpdateToAll(); | 106 | ((ContentManagementEntity)ent).SendFullDiffUpdateToAll(); |
107 | } | 107 | } |
108 | 108 | ||
109 | // Entities to Client | 109 | // Entities to Client |
110 | public void DisplayEntities(CMEntityCollection entityCollection, IClientAPI client) | 110 | public void DisplayEntities(CMEntityCollection entityCollection, IClientAPI client) |
111 | { | 111 | { |
112 | foreach( Object ent in entityCollection.Entities.Values) | 112 | foreach (Object ent in entityCollection.Entities.Values) |
113 | ((ContentManagementEntity)ent).SendFullDiffUpdate(client); | 113 | ((ContentManagementEntity)ent).SendFullDiffUpdate(client); |
114 | } | 114 | } |
115 | 115 | ||
116 | // Entities from List to ALL | 116 | // Entities from List to ALL |
117 | public void DisplayEntities(ArrayList list) | 117 | public void DisplayEntities(ArrayList list) |
118 | { | 118 | { |
119 | foreach( Object ent in list) | 119 | foreach (Object ent in list) |
120 | ((ContentManagementEntity)ent).SendFullDiffUpdateToAll(); | 120 | ((ContentManagementEntity)ent).SendFullDiffUpdateToAll(); |
121 | } | 121 | } |
122 | 122 | ||
123 | // Entity to ALL | 123 | // Entity to ALL |
@@ -138,7 +138,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
138 | { | 138 | { |
139 | ContentManagementEntity group = m_model.GetMetaGroupByPrim(uuid); | 139 | ContentManagementEntity group = m_model.GetMetaGroupByPrim(uuid); |
140 | if (group != null) | 140 | if (group != null) |
141 | group.SendFullDiffUpdateToAll(); | 141 | group.SendFullDiffUpdateToAll(); |
142 | } | 142 | } |
143 | 143 | ||
144 | /// <summary> | 144 | /// <summary> |
@@ -158,14 +158,14 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
158 | 158 | ||
159 | public void HideAllAuras() | 159 | public void HideAllAuras() |
160 | { | 160 | { |
161 | foreach(Object obj in m_model.MetaEntityCollection.Auras.Values) | 161 | foreach (Object obj in m_model.MetaEntityCollection.Auras.Values) |
162 | ((MetaEntity)obj).HideFromAll(); | 162 | ((MetaEntity)obj).HideFromAll(); |
163 | } | 163 | } |
164 | 164 | ||
165 | public void HideAllMetaEntities() | 165 | public void HideAllMetaEntities() |
166 | { | 166 | { |
167 | foreach(Object obj in m_model.MetaEntityCollection.Entities.Values) | 167 | foreach (Object obj in m_model.MetaEntityCollection.Entities.Values) |
168 | ((ContentManagementEntity)obj).HideFromAll(); | 168 | ((ContentManagementEntity)obj).HideFromAll(); |
169 | } | 169 | } |
170 | 170 | ||
171 | public void Initialise(CMModel model) | 171 | public void Initialise(CMModel model) |
@@ -183,12 +183,12 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
183 | { | 183 | { |
184 | // Deal with revisioned parts that have been deleted. | 184 | // Deal with revisioned parts that have been deleted. |
185 | if (m_model.MetaEntityCollection.Entities.ContainsKey(group.UUID)) | 185 | if (m_model.MetaEntityCollection.Entities.ContainsKey(group.UUID)) |
186 | ((ContentManagementEntity)m_model.MetaEntityCollection.Entities[group.UUID]).SendFullDiffUpdateToAll(); | 186 | ((ContentManagementEntity)m_model.MetaEntityCollection.Entities[group.UUID]).SendFullDiffUpdateToAll(); |
187 | 187 | ||
188 | // Deal with new parts not revisioned that have been deleted. | 188 | // Deal with new parts not revisioned that have been deleted. |
189 | foreach(SceneObjectPart part in group.Children.Values) | 189 | foreach (SceneObjectPart part in group.Children.Values) |
190 | if (m_model.MetaEntityCollection.Auras.ContainsKey(part.UUID)) | 190 | if (m_model.MetaEntityCollection.Auras.ContainsKey(part.UUID)) |
191 | ((AuraMetaEntity)m_model.MetaEntityCollection.Auras[part.UUID]).HideFromAll(); | 191 | ((AuraMetaEntity)m_model.MetaEntityCollection.Auras[part.UUID]).HideFromAll(); |
192 | } | 192 | } |
193 | 193 | ||
194 | public void SendMetaEntitiesToNewClient(IClientAPI client) | 194 | public void SendMetaEntitiesToNewClient(IClientAPI client) |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs index 819ff87..13f5cc0 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs | |||
@@ -104,13 +104,13 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
104 | #region Private Methods | 104 | #region Private Methods |
105 | 105 | ||
106 | /// <summary> | 106 | /// <summary> |
107 | /// Check if an entitybase list (like that returned by scene.GetEntities() ) contains a group with the rootpart uuid that matches the current uuid. | 107 | /// Check if an entitybase list (like that returned by scene.GetEntities()) contains a group with the rootpart uuid that matches the current uuid. |
108 | /// </summary> | 108 | /// </summary> |
109 | private bool ContainsKey(List<EntityBase> list, UUID uuid) | 109 | private bool ContainsKey(List<EntityBase> list, UUID uuid) |
110 | { | 110 | { |
111 | foreach( EntityBase part in list) | 111 | foreach (EntityBase part in list) |
112 | if (part.UUID == uuid) | 112 | if (part.UUID == uuid) |
113 | return true; | 113 | return true; |
114 | return false; | 114 | return false; |
115 | } | 115 | } |
116 | 116 | ||
@@ -118,9 +118,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
118 | { | 118 | { |
119 | foreach (EntityBase ent in list) | 119 | foreach (EntityBase ent in list) |
120 | { | 120 | { |
121 | if (ent is SceneObjectGroup) | 121 | if (ent is SceneObjectGroup) |
122 | if (ent.UUID == uuid) | 122 | if (ent.UUID == uuid) |
123 | return (SceneObjectGroup)ent; | 123 | return (SceneObjectGroup)ent; |
124 | } | 124 | } |
125 | return null; | 125 | return null; |
126 | } | 126 | } |
@@ -138,49 +138,49 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
138 | System.Collections.Generic.List<EntityBase> sceneEntityList = m_Entity.Scene.GetEntities(); | 138 | System.Collections.Generic.List<EntityBase> sceneEntityList = m_Entity.Scene.GetEntities(); |
139 | DiffersFromSceneGroup = false; | 139 | DiffersFromSceneGroup = false; |
140 | // if group is not contained in scene's list | 140 | // if group is not contained in scene's list |
141 | if(!ContainsKey(sceneEntityList, m_UnchangedEntity.UUID)) | 141 | if (!ContainsKey(sceneEntityList, m_UnchangedEntity.UUID)) |
142 | { | 142 | { |
143 | foreach(SceneObjectPart part in m_UnchangedEntity.Children.Values) | 143 | foreach (SceneObjectPart part in m_UnchangedEntity.Children.Values) |
144 | { | 144 | { |
145 | // if scene list no longer contains this part, display translucent part and mark with red aura | 145 | // if scene list no longer contains this part, display translucent part and mark with red aura |
146 | if(! ContainsKey(sceneEntityList, part.UUID)) | 146 | if (!ContainsKey(sceneEntityList, part.UUID)) |
147 | { | 147 | { |
148 | // if already displaying a red aura over part, make sure its red | 148 | // if already displaying a red aura over part, make sure its red |
149 | if (m_AuraEntities.ContainsKey(part.UUID)) | 149 | if (m_AuraEntities.ContainsKey(part.UUID)) |
150 | { | 150 | { |
151 | m_AuraEntities[part.UUID].SetAura(new Vector3(254,0,0), part.Scale); | 151 | m_AuraEntities[part.UUID].SetAura(new Vector3(254,0,0), part.Scale); |
152 | } | 152 | } |
153 | else | 153 | else |
154 | { | 154 | { |
155 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, | 155 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, |
156 | m_Entity.Scene.PrimIDAllocate(), | 156 | m_Entity.Scene.PrimIDAllocate(), |
157 | part.GetWorldPosition(), | 157 | part.GetWorldPosition(), |
158 | MetaEntity.TRANSLUCENT, | 158 | MetaEntity.TRANSLUCENT, |
159 | new Vector3(254,0,0), | 159 | new Vector3(254,0,0), |
160 | part.Scale | 160 | part.Scale |
161 | ); | 161 | ); |
162 | m_AuraEntities.Add(part.UUID, auraGroup); | 162 | m_AuraEntities.Add(part.UUID, auraGroup); |
163 | } | 163 | } |
164 | SceneObjectPart metaPart = m_Entity.GetLinkNumPart(part.LinkNum); | 164 | SceneObjectPart metaPart = m_Entity.GetLinkNumPart(part.LinkNum); |
165 | SetPartTransparency(metaPart, MetaEntity.TRANSLUCENT); | 165 | SetPartTransparency(metaPart, MetaEntity.TRANSLUCENT); |
166 | } | 166 | } |
167 | // otherwise, scene will not contain the part. note: a group can not remove a part without changing group id | 167 | // otherwise, scene will not contain the part. note: a group can not remove a part without changing group id |
168 | } | 168 | } |
169 | 169 | ||
170 | // a deleted part has no where to point a beam particle system, | 170 | // a deleted part has no where to point a beam particle system, |
171 | // if a metapart had a particle system (maybe it represented a moved part) remove it | 171 | // if a metapart had a particle system (maybe it represented a moved part) remove it |
172 | if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) | 172 | if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) |
173 | { | 173 | { |
174 | m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); | 174 | m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); |
175 | m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); | 175 | m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); |
176 | } | 176 | } |
177 | 177 | ||
178 | DiffersFromSceneGroup = true; | 178 | DiffersFromSceneGroup = true; |
179 | } | 179 | } |
180 | // if scene list does contain group, compare each part in group for differences and display beams and auras appropriately | 180 | // if scene list does contain group, compare each part in group for differences and display beams and auras appropriately |
181 | else | 181 | else |
182 | { | 182 | { |
183 | MarkWithDifferences((SceneObjectGroup)GetGroupByUUID(sceneEntityList, m_UnchangedEntity.UUID)); | 183 | MarkWithDifferences((SceneObjectGroup)GetGroupByUUID(sceneEntityList, m_UnchangedEntity.UUID)); |
184 | } | 184 | } |
185 | } | 185 | } |
186 | 186 | ||
@@ -190,7 +190,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
190 | public bool HasChildPrim(UUID uuid) | 190 | public bool HasChildPrim(UUID uuid) |
191 | { | 191 | { |
192 | if (m_UnchangedEntity.Children.ContainsKey(uuid)) | 192 | if (m_UnchangedEntity.Children.ContainsKey(uuid)) |
193 | return true; | 193 | return true; |
194 | return false; | 194 | return false; |
195 | } | 195 | } |
196 | 196 | ||
@@ -199,28 +199,28 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
199 | /// </summary> | 199 | /// </summary> |
200 | public bool HasChildPrim(uint localID) | 200 | public bool HasChildPrim(uint localID) |
201 | { | 201 | { |
202 | foreach( SceneObjectPart part in m_UnchangedEntity.Children.Values) | 202 | foreach (SceneObjectPart part in m_UnchangedEntity.Children.Values) |
203 | if ( part.LocalId == localID ) | 203 | if (part.LocalId == localID) |
204 | return true; | 204 | return true; |
205 | return false; | 205 | return false; |
206 | } | 206 | } |
207 | 207 | ||
208 | public override void Hide(IClientAPI client) | 208 | public override void Hide(IClientAPI client) |
209 | { | 209 | { |
210 | base.Hide(client); | 210 | base.Hide(client); |
211 | foreach(MetaEntity group in m_AuraEntities.Values) | 211 | foreach (MetaEntity group in m_AuraEntities.Values) |
212 | group.Hide(client); | 212 | group.Hide(client); |
213 | foreach(MetaEntity group in m_BeamEntities.Values) | 213 | foreach (MetaEntity group in m_BeamEntities.Values) |
214 | group.Hide(client); | 214 | group.Hide(client); |
215 | } | 215 | } |
216 | 216 | ||
217 | public override void HideFromAll() | 217 | public override void HideFromAll() |
218 | { | 218 | { |
219 | base.HideFromAll(); | 219 | base.HideFromAll(); |
220 | foreach(MetaEntity group in m_AuraEntities.Values) | 220 | foreach (MetaEntity group in m_AuraEntities.Values) |
221 | group.HideFromAll(); | 221 | group.HideFromAll(); |
222 | foreach(MetaEntity group in m_BeamEntities.Values) | 222 | foreach (MetaEntity group in m_BeamEntities.Values) |
223 | group.HideFromAll(); | 223 | group.HideFromAll(); |
224 | } | 224 | } |
225 | 225 | ||
226 | /// <summary> | 226 | /// <summary> |
@@ -234,92 +234,92 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
234 | Diff differences; | 234 | Diff differences; |
235 | bool changed = false; | 235 | bool changed = false; |
236 | 236 | ||
237 | // Use "UnchangedEntity" to do comparisons because its text, transparency, and other attributes will be just as the user | 237 | // Use "UnchangedEntity" to do comparisons because its text, transparency, and other attributes will be just as the user |
238 | // had originally saved. | 238 | // had originally saved. |
239 | // m_Entity will NOT necessarily be the same entity as the user had saved. | 239 | // m_Entity will NOT necessarily be the same entity as the user had saved. |
240 | foreach(SceneObjectPart UnchangedPart in m_UnchangedEntity.Children.Values) | 240 | foreach (SceneObjectPart UnchangedPart in m_UnchangedEntity.Children.Values) |
241 | { | 241 | { |
242 | //This is the part that we use to show changes. | 242 | //This is the part that we use to show changes. |
243 | metaEntityPart = m_Entity.GetLinkNumPart(UnchangedPart.LinkNum); | 243 | metaEntityPart = m_Entity.GetLinkNumPart(UnchangedPart.LinkNum); |
244 | if (sceneEntityGroup.Children.ContainsKey(UnchangedPart.UUID)) | 244 | if (sceneEntityGroup.Children.ContainsKey(UnchangedPart.UUID)) |
245 | { | 245 | { |
246 | sceneEntityPart = sceneEntityGroup.Children[UnchangedPart.UUID]; | 246 | sceneEntityPart = sceneEntityGroup.Children[UnchangedPart.UUID]; |
247 | differences = Difference.FindDifferences(UnchangedPart, sceneEntityPart); | 247 | differences = Difference.FindDifferences(UnchangedPart, sceneEntityPart); |
248 | if (differences != Diff.NONE) | 248 | if (differences != Diff.NONE) |
249 | metaEntityPart.Text = "CHANGE: " + differences.ToString(); | 249 | metaEntityPart.Text = "CHANGE: " + differences.ToString(); |
250 | if (differences != 0) | 250 | if (differences != 0) |
251 | { | 251 | { |
252 | // Root Part that has been modified | 252 | // Root Part that has been modified |
253 | if ((differences&Diff.POSITION) > 0) | 253 | if ((differences&Diff.POSITION) > 0) |
254 | { | 254 | { |
255 | // If the position of any part has changed, make sure the RootPart of the | 255 | // If the position of any part has changed, make sure the RootPart of the |
256 | // meta entity is pointing with a beam particle system | 256 | // meta entity is pointing with a beam particle system |
257 | if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) | 257 | if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) |
258 | { | 258 | { |
259 | m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); | 259 | m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); |
260 | m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); | 260 | m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); |
261 | } | 261 | } |
262 | BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene, | 262 | BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene, |
263 | m_Entity.Scene.PrimIDAllocate(), | 263 | m_Entity.Scene.PrimIDAllocate(), |
264 | m_UnchangedEntity.RootPart.GetWorldPosition(), | 264 | m_UnchangedEntity.RootPart.GetWorldPosition(), |
265 | MetaEntity.TRANSLUCENT, | 265 | MetaEntity.TRANSLUCENT, |
266 | sceneEntityPart, | 266 | sceneEntityPart, |
267 | new Vector3(0,0,254) | 267 | new Vector3(0,0,254) |
268 | ); | 268 | ); |
269 | m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup); | 269 | m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup); |
270 | } | 270 | } |
271 | 271 | ||
272 | if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) | 272 | if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) |
273 | { | 273 | { |
274 | m_AuraEntities[UnchangedPart.UUID].HideFromAll(); | 274 | m_AuraEntities[UnchangedPart.UUID].HideFromAll(); |
275 | m_AuraEntities.Remove(UnchangedPart.UUID); | 275 | m_AuraEntities.Remove(UnchangedPart.UUID); |
276 | } | 276 | } |
277 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, | 277 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, |
278 | m_Entity.Scene.PrimIDAllocate(), | 278 | m_Entity.Scene.PrimIDAllocate(), |
279 | UnchangedPart.GetWorldPosition(), | 279 | UnchangedPart.GetWorldPosition(), |
280 | MetaEntity.TRANSLUCENT, | 280 | MetaEntity.TRANSLUCENT, |
281 | new Vector3(0,0,254), | 281 | new Vector3(0,0,254), |
282 | UnchangedPart.Scale | 282 | UnchangedPart.Scale |
283 | ); | 283 | ); |
284 | m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); | 284 | m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); |
285 | SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); | 285 | SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); |
286 | 286 | ||
287 | DiffersFromSceneGroup = true; | 287 | DiffersFromSceneGroup = true; |
288 | } | 288 | } |
289 | else // no differences between scene part and meta part | 289 | else // no differences between scene part and meta part |
290 | { | 290 | { |
291 | if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) | 291 | if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) |
292 | { | 292 | { |
293 | m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); | 293 | m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); |
294 | m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); | 294 | m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); |
295 | } | 295 | } |
296 | if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) | 296 | if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) |
297 | { | 297 | { |
298 | m_AuraEntities[UnchangedPart.UUID].HideFromAll(); | 298 | m_AuraEntities[UnchangedPart.UUID].HideFromAll(); |
299 | m_AuraEntities.Remove(UnchangedPart.UUID); | 299 | m_AuraEntities.Remove(UnchangedPart.UUID); |
300 | } | 300 | } |
301 | SetPartTransparency(metaEntityPart, MetaEntity.NONE); | 301 | SetPartTransparency(metaEntityPart, MetaEntity.NONE); |
302 | } | 302 | } |
303 | } | 303 | } |
304 | else //The entity currently in the scene is missing parts from the metaentity saved, so mark parts red as deleted. | 304 | else //The entity currently in the scene is missing parts from the metaentity saved, so mark parts red as deleted. |
305 | { | 305 | { |
306 | if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) | 306 | if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) |
307 | { | 307 | { |
308 | m_AuraEntities[UnchangedPart.UUID].HideFromAll(); | 308 | m_AuraEntities[UnchangedPart.UUID].HideFromAll(); |
309 | m_AuraEntities.Remove(UnchangedPart.UUID); | 309 | m_AuraEntities.Remove(UnchangedPart.UUID); |
310 | } | 310 | } |
311 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, | 311 | AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, |
312 | m_Entity.Scene.PrimIDAllocate(), | 312 | m_Entity.Scene.PrimIDAllocate(), |
313 | UnchangedPart.GetWorldPosition(), | 313 | UnchangedPart.GetWorldPosition(), |
314 | MetaEntity.TRANSLUCENT, | 314 | MetaEntity.TRANSLUCENT, |
315 | new Vector3(254,0,0), | 315 | new Vector3(254,0,0), |
316 | UnchangedPart.Scale | 316 | UnchangedPart.Scale |
317 | ); | 317 | ); |
318 | m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); | 318 | m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); |
319 | SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); | 319 | SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); |
320 | 320 | ||
321 | DiffersFromSceneGroup = true; | 321 | DiffersFromSceneGroup = true; |
322 | } | 322 | } |
323 | } | 323 | } |
324 | return changed; | 324 | return changed; |
325 | } | 325 | } |
@@ -328,8 +328,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
328 | { | 328 | { |
329 | if (DiffersFromSceneGroup) | 329 | if (DiffersFromSceneGroup) |
330 | { | 330 | { |
331 | foreach(AuraMetaEntity group in m_AuraEntities.Values) | 331 | foreach (AuraMetaEntity group in m_AuraEntities.Values) |
332 | group.SendFullUpdate(client); | 332 | group.SendFullUpdate(client); |
333 | } | 333 | } |
334 | } | 334 | } |
335 | 335 | ||
@@ -337,8 +337,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
337 | { | 337 | { |
338 | if (DiffersFromSceneGroup) | 338 | if (DiffersFromSceneGroup) |
339 | { | 339 | { |
340 | foreach(AuraMetaEntity group in m_AuraEntities.Values) | 340 | foreach (AuraMetaEntity group in m_AuraEntities.Values) |
341 | group.SendFullUpdateToAll(); | 341 | group.SendFullUpdateToAll(); |
342 | } | 342 | } |
343 | } | 343 | } |
344 | 344 | ||
@@ -346,8 +346,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
346 | { | 346 | { |
347 | if (DiffersFromSceneGroup) | 347 | if (DiffersFromSceneGroup) |
348 | { | 348 | { |
349 | foreach(BeamMetaEntity group in m_BeamEntities.Values) | 349 | foreach (BeamMetaEntity group in m_BeamEntities.Values) |
350 | group.SendFullUpdate(client); | 350 | group.SendFullUpdate(client); |
351 | } | 351 | } |
352 | } | 352 | } |
353 | 353 | ||
@@ -355,8 +355,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
355 | { | 355 | { |
356 | if (DiffersFromSceneGroup) | 356 | if (DiffersFromSceneGroup) |
357 | { | 357 | { |
358 | foreach(BeamMetaEntity group in m_BeamEntities.Values) | 358 | foreach (BeamMetaEntity group in m_BeamEntities.Values) |
359 | group.SendFullUpdateToAll(); | 359 | group.SendFullUpdateToAll(); |
360 | } | 360 | } |
361 | } | 361 | } |
362 | 362 | ||
@@ -365,9 +365,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
365 | FindDifferences(); | 365 | FindDifferences(); |
366 | if (DiffersFromSceneGroup) | 366 | if (DiffersFromSceneGroup) |
367 | { | 367 | { |
368 | SendFullUpdate(client); | 368 | SendFullUpdate(client); |
369 | SendFullAuraUpdate(client); | 369 | SendFullAuraUpdate(client); |
370 | SendFullBeamUpdate(client); | 370 | SendFullBeamUpdate(client); |
371 | } | 371 | } |
372 | } | 372 | } |
373 | 373 | ||
@@ -376,9 +376,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
376 | FindDifferences(); | 376 | FindDifferences(); |
377 | if (DiffersFromSceneGroup) | 377 | if (DiffersFromSceneGroup) |
378 | { | 378 | { |
379 | SendFullUpdateToAll(); | 379 | SendFullUpdateToAll(); |
380 | SendFullAuraUpdateToAll(); | 380 | SendFullAuraUpdateToAll(); |
381 | SendFullBeamUpdateToAll(); | 381 | SendFullBeamUpdateToAll(); |
382 | } | 382 | } |
383 | } | 383 | } |
384 | 384 | ||
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementModule.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementModule.cs index 85eb927..f52c3b8 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementModule.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | #region Header | 28 | #region Header |
29 | 29 | ||
30 | // ContentManagementModule.cs | 30 | // ContentManagementModule.cs |
31 | // User: bongiojp | 31 | // User: bongiojp |
32 | 32 | ||
33 | #endregion Header | 33 | #endregion Header |
@@ -98,7 +98,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
98 | { | 98 | { |
99 | if (source.Configs["CMS"] == null) | 99 | if (source.Configs["CMS"] == null) |
100 | return; | 100 | return; |
101 | 101 | ||
102 | m_enabled = source.Configs["CMS"].GetBoolean("enabled", false); | 102 | m_enabled = source.Configs["CMS"].GetBoolean("enabled", false); |
103 | databaseDir = source.Configs["CMS"].GetString("directory", databaseDir); | 103 | databaseDir = source.Configs["CMS"].GetString("directory", databaseDir); |
104 | database = source.Configs["CMS"].GetString("database", database); | 104 | database = source.Configs["CMS"].GetString("database", database); |
@@ -122,7 +122,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
122 | return; | 122 | return; |
123 | } | 123 | } |
124 | 124 | ||
125 | lock(this) | 125 | lock (this) |
126 | { | 126 | { |
127 | if (!initialised) //only init once | 127 | if (!initialised) //only init once |
128 | { | 128 | { |
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
131 | m_control = new CMController(m_model, m_view, scene, channel); | 131 | m_control = new CMController(m_model, m_view, scene, channel); |
132 | m_model.Initialise(database); | 132 | m_model.Initialise(database); |
133 | m_view.Initialise(m_model); | 133 | m_view.Initialise(m_model); |
134 | 134 | ||
135 | initialised = true; | 135 | initialised = true; |
136 | m_model.InitialiseDatabase(scene, databaseDir); | 136 | m_model.InitialiseDatabase(scene, databaseDir); |
137 | } | 137 | } |
@@ -148,7 +148,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
148 | if (! m_enabled) | 148 | if (! m_enabled) |
149 | return; | 149 | return; |
150 | 150 | ||
151 | lock(this) | 151 | lock (this) |
152 | { | 152 | { |
153 | if (!m_posted) //only post once | 153 | if (!m_posted) //only post once |
154 | { | 154 | { |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs index 66d279a..607f6a9 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | #region Header | 28 | #region Header |
29 | 29 | ||
30 | // FileSystemDatabase.cs | 30 | // FileSystemDatabase.cs |
31 | // User: bongiojp | 31 | // User: bongiojp |
32 | 32 | ||
33 | #endregion Header | 33 | #endregion Header |
34 | 34 | ||
@@ -88,13 +88,13 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
88 | { | 88 | { |
89 | string scenedir; | 89 | string scenedir; |
90 | if (!Directory.Exists(m_repodir)) | 90 | if (!Directory.Exists(m_repodir)) |
91 | Directory.CreateDirectory(m_repodir); | 91 | Directory.CreateDirectory(m_repodir); |
92 | 92 | ||
93 | foreach (UUID region in m_scenes.Keys) | 93 | foreach (UUID region in m_scenes.Keys) |
94 | { | 94 | { |
95 | scenedir = m_repodir + Slash.DirectorySeparatorChar + region + Slash.DirectorySeparatorChar; | 95 | scenedir = m_repodir + Slash.DirectorySeparatorChar + region + Slash.DirectorySeparatorChar; |
96 | if (!Directory.Exists(scenedir)) | 96 | if (!Directory.Exists(scenedir)) |
97 | Directory.CreateDirectory(scenedir); | 97 | Directory.CreateDirectory(scenedir); |
98 | } | 98 | } |
99 | } | 99 | } |
100 | 100 | ||
@@ -102,10 +102,14 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
102 | private void SetupSerialiser() | 102 | private void SetupSerialiser() |
103 | { | 103 | { |
104 | if (m_serialiser.Count == 0) | 104 | if (m_serialiser.Count == 0) |
105 | foreach(UUID region in m_scenes.Keys) | 105 | { |
106 | m_serialiser.Add(region, | 106 | foreach (UUID region in m_scenes.Keys) |
107 | m_scenes[region].RequestModuleInterface<IRegionSerialiser>() | 107 | { |
108 | ); | 108 | m_serialiser.Add(region, |
109 | m_scenes[region].RequestModuleInterface<IRegionSerialiser>() | ||
110 | ); | ||
111 | } | ||
112 | } | ||
109 | } | 113 | } |
110 | 114 | ||
111 | #endregion Private Methods | 115 | #endregion Private Methods |
@@ -120,7 +124,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
120 | public string GetRegionObjectHeightMap(UUID regionid) | 124 | public string GetRegionObjectHeightMap(UUID regionid) |
121 | { | 125 | { |
122 | String filename = m_repodir + Slash.DirectorySeparatorChar + regionid + | 126 | String filename = m_repodir + Slash.DirectorySeparatorChar + regionid + |
123 | Slash.DirectorySeparatorChar + "heightmap.r32"; | 127 | Slash.DirectorySeparatorChar + "heightmap.r32"; |
124 | FileStream fs = new FileStream( filename, FileMode.Open); | 128 | FileStream fs = new FileStream( filename, FileMode.Open); |
125 | StreamReader sr = new StreamReader(fs); | 129 | StreamReader sr = new StreamReader(fs); |
126 | String result = sr.ReadToEnd(); | 130 | String result = sr.ReadToEnd(); |
@@ -132,7 +136,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
132 | public string GetRegionObjectHeightMap(UUID regionid, int revision) | 136 | public string GetRegionObjectHeightMap(UUID regionid, int revision) |
133 | { | 137 | { |
134 | String filename = m_repodir + Slash.DirectorySeparatorChar + regionid + | 138 | String filename = m_repodir + Slash.DirectorySeparatorChar + regionid + |
135 | Slash.DirectorySeparatorChar + "heightmap.r32"; | 139 | Slash.DirectorySeparatorChar + "heightmap.r32"; |
136 | FileStream fs = new FileStream( filename, FileMode.Open); | 140 | FileStream fs = new FileStream( filename, FileMode.Open); |
137 | StreamReader sr = new StreamReader(fs); | 141 | StreamReader sr = new StreamReader(fs); |
138 | String result = sr.ReadToEnd(); | 142 | String result = sr.ReadToEnd(); |
@@ -144,14 +148,14 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
144 | public System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid, int revision) | 148 | public System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid, int revision) |
145 | { | 149 | { |
146 | System.Collections.ArrayList objectList = new System.Collections.ArrayList(); | 150 | System.Collections.ArrayList objectList = new System.Collections.ArrayList(); |
147 | string filename = m_repodir + Slash.DirectorySeparatorChar + regionid + Slash.DirectorySeparatorChar + | 151 | string filename = m_repodir + Slash.DirectorySeparatorChar + regionid + Slash.DirectorySeparatorChar + |
148 | + revision + Slash.DirectorySeparatorChar + "objects.xml"; | 152 | + revision + Slash.DirectorySeparatorChar + "objects.xml"; |
149 | XmlDocument doc = new XmlDocument(); | 153 | XmlDocument doc = new XmlDocument(); |
150 | XmlNode rootNode; | 154 | XmlNode rootNode; |
151 | //int primCount = 0; | 155 | //int primCount = 0; |
152 | //SceneObjectGroup obj = null; | 156 | //SceneObjectGroup obj = null; |
153 | 157 | ||
154 | if(File.Exists(filename)) | 158 | if (File.Exists(filename)) |
155 | { | 159 | { |
156 | XmlTextReader reader = new XmlTextReader(filename); | 160 | XmlTextReader reader = new XmlTextReader(filename); |
157 | reader.WhitespaceHandling = WhitespaceHandling.None; | 161 | reader.WhitespaceHandling = WhitespaceHandling.None; |
@@ -160,9 +164,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
160 | rootNode = doc.FirstChild; | 164 | rootNode = doc.FirstChild; |
161 | foreach (XmlNode aPrimNode in rootNode.ChildNodes) | 165 | foreach (XmlNode aPrimNode in rootNode.ChildNodes) |
162 | { | 166 | { |
163 | objectList.Add(aPrimNode.OuterXml); | 167 | objectList.Add(aPrimNode.OuterXml); |
164 | } | 168 | } |
165 | return objectList; | 169 | return objectList; |
166 | } | 170 | } |
167 | return null; | 171 | return null; |
168 | } | 172 | } |
@@ -172,45 +176,46 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
172 | int revision = NumOfRegionRev(regionid); | 176 | int revision = NumOfRegionRev(regionid); |
173 | m_log.Info("[FSDB]: found revisions:" + revision); | 177 | m_log.Info("[FSDB]: found revisions:" + revision); |
174 | System.Collections.ArrayList xmlList = new System.Collections.ArrayList(); | 178 | System.Collections.ArrayList xmlList = new System.Collections.ArrayList(); |
175 | string filename = m_repodir + Slash.DirectorySeparatorChar + regionid + Slash.DirectorySeparatorChar + | 179 | string filename = m_repodir + Slash.DirectorySeparatorChar + regionid + Slash.DirectorySeparatorChar + |
176 | + revision + Slash.DirectorySeparatorChar + "objects.xml"; | 180 | + revision + Slash.DirectorySeparatorChar + "objects.xml"; |
177 | XmlDocument doc = new XmlDocument(); | 181 | XmlDocument doc = new XmlDocument(); |
178 | XmlNode rootNode; | 182 | XmlNode rootNode; |
179 | 183 | ||
180 | |||
181 | m_log.Info("[FSDB]: Checking if " + filename + " exists."); | 184 | m_log.Info("[FSDB]: Checking if " + filename + " exists."); |
182 | if(File.Exists(filename)) | 185 | if (File.Exists(filename)) |
183 | { | 186 | { |
184 | Stopwatch x = new Stopwatch(); | 187 | Stopwatch x = new Stopwatch(); |
185 | x.Start(); | 188 | x.Start(); |
186 | 189 | ||
187 | XmlTextReader reader = new XmlTextReader(filename); | 190 | XmlTextReader reader = new XmlTextReader(filename); |
188 | reader.WhitespaceHandling = WhitespaceHandling.None; | 191 | reader.WhitespaceHandling = WhitespaceHandling.None; |
189 | doc.Load(reader); | 192 | doc.Load(reader); |
190 | reader.Close(); | 193 | reader.Close(); |
191 | rootNode = doc.FirstChild; | 194 | rootNode = doc.FirstChild; |
192 | 195 | ||
193 | foreach (XmlNode aPrimNode in rootNode.ChildNodes) | 196 | foreach (XmlNode aPrimNode in rootNode.ChildNodes) |
194 | xmlList.Add(aPrimNode.OuterXml); | 197 | { |
195 | 198 | xmlList.Add(aPrimNode.OuterXml); | |
196 | x.Stop(); | 199 | } |
197 | TimeToDownload += x.ElapsedMilliseconds; | 200 | |
198 | m_log.Info("[FileSystemDatabase] Time spent retrieving xml files so far: " + TimeToDownload); | 201 | x.Stop(); |
199 | 202 | TimeToDownload += x.ElapsedMilliseconds; | |
200 | return xmlList; | 203 | m_log.Info("[FileSystemDatabase] Time spent retrieving xml files so far: " + TimeToDownload); |
204 | |||
205 | return xmlList; | ||
201 | } | 206 | } |
202 | return null; | 207 | return null; |
203 | } | 208 | } |
204 | 209 | ||
205 | public void Initialise(Scene scene, string dir) | 210 | public void Initialise(Scene scene, string dir) |
206 | { | 211 | { |
207 | lock(this) | 212 | lock (this) |
208 | { | 213 | { |
209 | if (m_repodir == null) | 214 | if (m_repodir == null) |
210 | m_repodir = dir; | 215 | m_repodir = dir; |
211 | } | 216 | } |
212 | lock(m_scenes) | 217 | lock (m_scenes) |
213 | m_scenes.Add(scene.RegionInfo.RegionID, scene); | 218 | m_scenes.Add(scene.RegionInfo.RegionID, scene); |
214 | } | 219 | } |
215 | 220 | ||
216 | public System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(UUID regionid) | 221 | public System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(UUID regionid) |
@@ -224,19 +229,21 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
224 | StreamReader sr = null; | 229 | StreamReader sr = null; |
225 | String logMessage = ""; | 230 | String logMessage = ""; |
226 | String logLocation = ""; | 231 | String logLocation = ""; |
227 | foreach(string revisionDir in directories) | 232 | foreach (string revisionDir in directories) |
228 | { | 233 | { |
229 | try { | 234 | try |
230 | logLocation = revisionDir + Slash.DirectorySeparatorChar + "log"; | 235 | { |
231 | fs = new FileStream( logLocation, FileMode.Open); | 236 | logLocation = revisionDir + Slash.DirectorySeparatorChar + "log"; |
232 | sr = new StreamReader(fs); | 237 | fs = new FileStream( logLocation, FileMode.Open); |
233 | logMessage = sr.ReadToEnd(); | 238 | sr = new StreamReader(fs); |
234 | sr.Close(); | 239 | logMessage = sr.ReadToEnd(); |
235 | fs.Close(); | 240 | sr.Close(); |
236 | revisionDict.Add(revisionDir, logMessage); | 241 | fs.Close(); |
237 | } | 242 | revisionDict.Add(revisionDir, logMessage); |
238 | catch (Exception) | 243 | } |
239 | {} | 244 | catch (Exception) |
245 | { | ||
246 | } | ||
240 | } | 247 | } |
241 | 248 | ||
242 | return revisionDict; | 249 | return revisionDict; |
@@ -254,9 +261,9 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
254 | public void PostInitialise() | 261 | public void PostInitialise() |
255 | { | 262 | { |
256 | SetupSerialiser(); | 263 | SetupSerialiser(); |
257 | 264 | ||
258 | m_log.Info("[FSDB]: Creating repository in " + m_repodir + "."); | 265 | m_log.Info("[FSDB]: Creating repository in " + m_repodir + "."); |
259 | CreateDirectory(); | 266 | CreateDirectory(); |
260 | } | 267 | } |
261 | 268 | ||
262 | public void SaveRegion(UUID regionid, string regionName, string logMessage) | 269 | public void SaveRegion(UUID regionid, string regionName, string logMessage) |
@@ -266,44 +273,44 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
266 | 273 | ||
267 | m_log.Info("[FSDB]: checking if scene directory exists: " + scenedir); | 274 | m_log.Info("[FSDB]: checking if scene directory exists: " + scenedir); |
268 | if (!Directory.Exists(scenedir)) | 275 | if (!Directory.Exists(scenedir)) |
269 | Directory.CreateDirectory(scenedir); | 276 | Directory.CreateDirectory(scenedir); |
270 | 277 | ||
271 | int newRevisionNum = GetMostRecentRevision(regionid)+1; | 278 | int newRevisionNum = GetMostRecentRevision(regionid)+1; |
272 | string revisiondir = scenedir + newRevisionNum + Slash.DirectorySeparatorChar; | 279 | string revisiondir = scenedir + newRevisionNum + Slash.DirectorySeparatorChar; |
273 | 280 | ||
274 | m_log.Info("[FSDB]: checking if revision directory exists: " + revisiondir); | 281 | m_log.Info("[FSDB]: checking if revision directory exists: " + revisiondir); |
275 | if (!Directory.Exists(revisiondir)) | 282 | if (!Directory.Exists(revisiondir)) |
276 | Directory.CreateDirectory(revisiondir); | 283 | Directory.CreateDirectory(revisiondir); |
277 | 284 | ||
278 | try { | 285 | try { |
279 | Stopwatch x = new Stopwatch(); | 286 | Stopwatch x = new Stopwatch(); |
280 | x.Start(); | 287 | x.Start(); |
281 | if (m_scenes.ContainsKey(regionid)) | 288 | if (m_scenes.ContainsKey(regionid)) |
282 | { | 289 | { |
283 | m_serialiser[regionid].SerialiseRegion(m_scenes[regionid], revisiondir); | 290 | m_serialiser[regionid].SerialiseRegion(m_scenes[regionid], revisiondir); |
284 | } | 291 | } |
285 | x.Stop(); | 292 | x.Stop(); |
286 | TimeToSave += x.ElapsedMilliseconds; | 293 | TimeToSave += x.ElapsedMilliseconds; |
287 | m_log.Info("[FileSystemDatabase] Time spent serialising regions to files on disk for " + regionName + ": " + x.ElapsedMilliseconds); | 294 | m_log.Info("[FileSystemDatabase] Time spent serialising regions to files on disk for " + regionName + ": " + x.ElapsedMilliseconds); |
288 | m_log.Info("[FileSystemDatabase] Time spent serialising regions to files on disk so far: " + TimeToSave); | 295 | m_log.Info("[FileSystemDatabase] Time spent serialising regions to files on disk so far: " + TimeToSave); |
289 | } | 296 | } |
290 | catch (Exception e) | 297 | catch (Exception e) |
291 | { | 298 | { |
292 | m_log.ErrorFormat("[FSDB]: Serialisation of region failed: " + e); | 299 | m_log.ErrorFormat("[FSDB]: Serialisation of region failed: " + e); |
293 | return; | 300 | return; |
294 | } | 301 | } |
295 | 302 | ||
296 | try { | 303 | try { |
297 | // Finish by writing log message. | 304 | // Finish by writing log message. |
298 | FileStream file = new FileStream(revisiondir + "log", FileMode.Create, FileAccess.ReadWrite); | 305 | FileStream file = new FileStream(revisiondir + "log", FileMode.Create, FileAccess.ReadWrite); |
299 | StreamWriter sw = new StreamWriter(file); | 306 | StreamWriter sw = new StreamWriter(file); |
300 | sw.Write(logMessage); | 307 | sw.Write(logMessage); |
301 | sw.Close(); | 308 | sw.Close(); |
302 | } | 309 | } |
303 | catch (Exception e) | 310 | catch (Exception e) |
304 | { | 311 | { |
305 | m_log.ErrorFormat("[FSDB]: Failed trying to save log file " + e); | 312 | m_log.ErrorFormat("[FSDB]: Failed trying to save log file " + e); |
306 | return; | 313 | return; |
307 | } | 314 | } |
308 | } | 315 | } |
309 | 316 | ||
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs index 5a6dbc8..a494ff6 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs | |||
@@ -84,7 +84,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
84 | } | 84 | } |
85 | 85 | ||
86 | /// <summary> | 86 | /// <summary> |
87 | /// Makes a new meta entity by copying the given scene object group. | 87 | /// Makes a new meta entity by copying the given scene object group. |
88 | /// The physics boolean is just a stub right now. | 88 | /// The physics boolean is just a stub right now. |
89 | /// </summary> | 89 | /// </summary> |
90 | public MetaEntity(SceneObjectGroup orig, bool physics) | 90 | public MetaEntity(SceneObjectGroup orig, bool physics) |
@@ -160,19 +160,19 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
160 | { | 160 | { |
161 | //make new uuids | 161 | //make new uuids |
162 | Dictionary<UUID, SceneObjectPart> parts = new Dictionary<UUID, SceneObjectPart>(); | 162 | Dictionary<UUID, SceneObjectPart> parts = new Dictionary<UUID, SceneObjectPart>(); |
163 | foreach(SceneObjectPart part in m_Entity.Children.Values) | 163 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
164 | { | 164 | { |
165 | part.ResetIDs(part.LinkNum); | 165 | part.ResetIDs(part.LinkNum); |
166 | parts.Add(part.UUID, part); | 166 | parts.Add(part.UUID, part); |
167 | } | 167 | } |
168 | 168 | ||
169 | // make new localids | 169 | // make new localids |
170 | foreach (SceneObjectPart part in m_Entity.Children.Values) | 170 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
171 | part.LocalId = m_Entity.Scene.PrimIDAllocate(); | 171 | part.LocalId = m_Entity.Scene.PrimIDAllocate(); |
172 | 172 | ||
173 | //finalize | 173 | //finalize |
174 | m_Entity.UpdateParentIDs(); | 174 | m_Entity.UpdateParentIDs(); |
175 | m_Entity.RootPart.PhysActor = null; | 175 | m_Entity.RootPart.PhysActor = null; |
176 | m_Entity.Children = parts; | 176 | m_Entity.Children = parts; |
177 | } | 177 | } |
178 | 178 | ||
@@ -188,8 +188,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
188 | //This deletes the group without removing from any databases. | 188 | //This deletes the group without removing from any databases. |
189 | //This is important because we are not IN any database. | 189 | //This is important because we are not IN any database. |
190 | //m_Entity.FakeDeleteGroup(); | 190 | //m_Entity.FakeDeleteGroup(); |
191 | foreach( SceneObjectPart part in m_Entity.Children.Values) | 191 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
192 | client.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); | 192 | client.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); |
193 | } | 193 | } |
194 | 194 | ||
195 | /// <summary> | 195 | /// <summary> |
@@ -197,10 +197,10 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
197 | /// </summary> | 197 | /// </summary> |
198 | public virtual void HideFromAll() | 198 | public virtual void HideFromAll() |
199 | { | 199 | { |
200 | foreach( SceneObjectPart part in m_Entity.Children.Values) | 200 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
201 | m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) | 201 | m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) |
202 | { controller.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); } | 202 | { controller.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); } |
203 | ); | 203 | ); |
204 | } | 204 | } |
205 | 205 | ||
206 | public void SendFullUpdate(IClientAPI client) | 206 | public void SendFullUpdate(IClientAPI client) |
@@ -239,40 +239,40 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
239 | Color4 texcolor; | 239 | Color4 texcolor; |
240 | try | 240 | try |
241 | { | 241 | { |
242 | tex = part.Shape.Textures; | 242 | tex = part.Shape.Textures; |
243 | texcolor = new Color4(); | 243 | texcolor = new Color4(); |
244 | } | 244 | } |
245 | catch(Exception) | 245 | catch(Exception) |
246 | { | 246 | { |
247 | //m_log.ErrorFormat("[Content Management]: Exception thrown while accessing textures of scene object: " + e); | 247 | //m_log.ErrorFormat("[Content Management]: Exception thrown while accessing textures of scene object: " + e); |
248 | return; | 248 | return; |
249 | } | 249 | } |
250 | 250 | ||
251 | for (uint i = 0; i < tex.FaceTextures.Length; i++) | 251 | for (uint i = 0; i < tex.FaceTextures.Length; i++) |
252 | { | 252 | { |
253 | try { | 253 | try { |
254 | if (tex.FaceTextures[i] != null) | 254 | if (tex.FaceTextures[i] != null) |
255 | { | 255 | { |
256 | texcolor = tex.FaceTextures[i].RGBA; | 256 | texcolor = tex.FaceTextures[i].RGBA; |
257 | texcolor.A = transparencyAmount; | 257 | texcolor.A = transparencyAmount; |
258 | tex.FaceTextures[i].RGBA = texcolor; | 258 | tex.FaceTextures[i].RGBA = texcolor; |
259 | } | 259 | } |
260 | } | 260 | } |
261 | catch (Exception) | 261 | catch (Exception) |
262 | { | 262 | { |
263 | //m_log.ErrorFormat("[Content Management]: Exception thrown while accessing different face textures of object: " + e); | 263 | //m_log.ErrorFormat("[Content Management]: Exception thrown while accessing different face textures of object: " + e); |
264 | continue; | 264 | continue; |
265 | } | 265 | } |
266 | } | 266 | } |
267 | try { | 267 | try { |
268 | texcolor = tex.DefaultTexture.RGBA; | 268 | texcolor = tex.DefaultTexture.RGBA; |
269 | texcolor.A = transparencyAmount; | 269 | texcolor.A = transparencyAmount; |
270 | tex.DefaultTexture.RGBA = texcolor; | 270 | tex.DefaultTexture.RGBA = texcolor; |
271 | part.Shape.TextureEntry = tex.ToBytes(); | 271 | part.Shape.TextureEntry = tex.ToBytes(); |
272 | } | 272 | } |
273 | catch (Exception) | 273 | catch (Exception) |
274 | { | 274 | { |
275 | //m_log.Info("[Content Management]: Exception thrown while accessing default face texture of object: " + e); | 275 | //m_log.Info("[Content Management]: Exception thrown while accessing default face texture of object: " + e); |
276 | } | 276 | } |
277 | } | 277 | } |
278 | 278 | ||
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs index b0c6955..81746c5 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs | |||
@@ -89,7 +89,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
89 | y.UUID = uuid; | 89 | y.UUID = uuid; |
90 | 90 | ||
91 | y.LocalId = LocalId; | 91 | y.LocalId = LocalId; |
92 | 92 | ||
93 | y.Shape = PrimitiveBaseShape.CreateBox(); | 93 | y.Shape = PrimitiveBaseShape.CreateBox(); |
94 | y.Scale = new Vector3(0.01f,0.01f,0.01f); | 94 | y.Scale = new Vector3(0.01f,0.01f,0.01f); |
95 | y.LastOwnerID = UUID.Zero; | 95 | y.LastOwnerID = UUID.Zero; |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs index ba937f5..79e970d 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs | |||
@@ -106,13 +106,13 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
106 | 106 | ||
107 | private static bool AreVectorsEquivalent(Vector3 first, Vector3 second) | 107 | private static bool AreVectorsEquivalent(Vector3 first, Vector3 second) |
108 | { | 108 | { |
109 | if(TruncateSignificant(first.X, 2) == TruncateSignificant(second.X, 2) | 109 | if (TruncateSignificant(first.X, 2) == TruncateSignificant(second.X, 2) |
110 | && TruncateSignificant(first.Y, 2) == TruncateSignificant(second.Y, 2) | 110 | && TruncateSignificant(first.Y, 2) == TruncateSignificant(second.Y, 2) |
111 | && TruncateSignificant(first.Z, 2) == TruncateSignificant(second.Z, 2) | 111 | && TruncateSignificant(first.Z, 2) == TruncateSignificant(second.Z, 2) |
112 | ) | 112 | ) |
113 | return true; | 113 | return true; |
114 | else | 114 | else |
115 | return false; | 115 | return false; |
116 | } | 116 | } |
117 | 117 | ||
118 | // Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 118 | // Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs |
@@ -126,7 +126,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
126 | private static int TruncateSignificant(float num, int digits) | 126 | private static int TruncateSignificant(float num, int digits) |
127 | { | 127 | { |
128 | return (int) Math.Ceiling((Math.Truncate(num * 10 * digits)/10*digits)); | 128 | return (int) Math.Ceiling((Math.Truncate(num * 10 * digits)/10*digits)); |
129 | // return (int) ((num * (10*digits))/10*digits); | 129 | // return (int) ((num * (10*digits))/10*digits); |
130 | } | 130 | } |
131 | 131 | ||
132 | // Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 132 | // Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
153 | #region Public Methods | 153 | #region Public Methods |
154 | 154 | ||
155 | /// <summary> | 155 | /// <summary> |
156 | /// Compares the attributes (Vectors, Quaternions, Strings, etc.) between two scene object parts | 156 | /// Compares the attributes (Vectors, Quaternions, Strings, etc.) between two scene object parts |
157 | /// and returns a Diff bitmask which details what the differences are. | 157 | /// and returns a Diff bitmask which details what the differences are. |
158 | /// </summary> | 158 | /// </summary> |
159 | public static Diff FindDifferences(SceneObjectPart first, SceneObjectPart second) | 159 | public static Diff FindDifferences(SceneObjectPart first, SceneObjectPart second) |
@@ -164,47 +164,47 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
164 | Diff result = 0; | 164 | Diff result = 0; |
165 | 165 | ||
166 | // VECTOR COMPARISONS | 166 | // VECTOR COMPARISONS |
167 | if(! AreVectorsEquivalent(first.Acceleration, second.Acceleration)) | 167 | if (!AreVectorsEquivalent(first.Acceleration, second.Acceleration)) |
168 | result |= Diff.ACCELERATION; | 168 | result |= Diff.ACCELERATION; |
169 | if(! AreVectorsEquivalent(first.AbsolutePosition, second.AbsolutePosition)) | 169 | if (!AreVectorsEquivalent(first.AbsolutePosition, second.AbsolutePosition)) |
170 | result |= Diff.POSITION; | 170 | result |= Diff.POSITION; |
171 | if(! AreVectorsEquivalent(first.AngularVelocity, second.AngularVelocity)) | 171 | if (!AreVectorsEquivalent(first.AngularVelocity, second.AngularVelocity)) |
172 | result |= Diff.ANGULARVELOCITY; | 172 | result |= Diff.ANGULARVELOCITY; |
173 | if(! AreVectorsEquivalent(first.OffsetPosition, second.OffsetPosition)) | 173 | if (!AreVectorsEquivalent(first.OffsetPosition, second.OffsetPosition)) |
174 | result |= Diff.OFFSETPOSITION; | 174 | result |= Diff.OFFSETPOSITION; |
175 | if(! AreVectorsEquivalent(first.RotationalVelocity, second.RotationalVelocity)) | 175 | if (!AreVectorsEquivalent(first.RotationalVelocity, second.RotationalVelocity)) |
176 | result |= Diff.ROTATIONALVELOCITY; | 176 | result |= Diff.ROTATIONALVELOCITY; |
177 | if(! AreVectorsEquivalent(first.Scale, second.Scale)) | 177 | if (!AreVectorsEquivalent(first.Scale, second.Scale)) |
178 | result |= Diff.SCALE; | 178 | result |= Diff.SCALE; |
179 | if(! AreVectorsEquivalent(first.Velocity, second.Velocity)) | 179 | if (!AreVectorsEquivalent(first.Velocity, second.Velocity)) |
180 | result |= Diff.VELOCITY; | 180 | result |= Diff.VELOCITY; |
181 | 181 | ||
182 | 182 | ||
183 | // QUATERNION COMPARISONS | 183 | // QUATERNION COMPARISONS |
184 | if(! AreQuaternionsEquivalent(first.RotationOffset, second.RotationOffset)) | 184 | if (!AreQuaternionsEquivalent(first.RotationOffset, second.RotationOffset)) |
185 | result |= Diff.ROTATIONOFFSET; | 185 | result |= Diff.ROTATIONOFFSET; |
186 | 186 | ||
187 | 187 | ||
188 | // MISC COMPARISONS (UUID, Byte) | 188 | // MISC COMPARISONS (UUID, Byte) |
189 | if(first.ClickAction != second.ClickAction) | 189 | if (first.ClickAction != second.ClickAction) |
190 | result |= Diff.CLICKACTION; | 190 | result |= Diff.CLICKACTION; |
191 | if(first.ObjectOwner != second.ObjectOwner) | 191 | if (first.ObjectOwner != second.ObjectOwner) |
192 | result |= Diff.OBJECTOWNER; | 192 | result |= Diff.OBJECTOWNER; |
193 | 193 | ||
194 | 194 | ||
195 | // STRING COMPARISONS | 195 | // STRING COMPARISONS |
196 | if(first.Description != second.Description) | 196 | if (first.Description != second.Description) |
197 | result |= Diff.DESCRIPTION; | 197 | result |= Diff.DESCRIPTION; |
198 | if(first.Material != second.Material) | 198 | if (first.Material != second.Material) |
199 | result |= Diff.MATERIAL; | 199 | result |= Diff.MATERIAL; |
200 | if(first.Name != second.Name) | 200 | if (first.Name != second.Name) |
201 | result |= Diff.NAME; | 201 | result |= Diff.NAME; |
202 | if(first.SitName != second.SitName) | 202 | if (first.SitName != second.SitName) |
203 | result |= Diff.SITNAME; | 203 | result |= Diff.SITNAME; |
204 | if(first.Text != second.Text) | 204 | if (first.Text != second.Text) |
205 | result |= Diff.TEXT; | 205 | result |= Diff.TEXT; |
206 | if(first.TouchName != second.TouchName) | 206 | if (first.TouchName != second.TouchName) |
207 | result |= Diff.TOUCHNAME; | 207 | result |= Diff.TOUCHNAME; |
208 | 208 | ||
209 | x.Stop(); | 209 | x.Stop(); |
210 | TimeToDiff += x.ElapsedMilliseconds; | 210 | TimeToDiff += x.ElapsedMilliseconds; |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs index a59148b..4a51398 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -176,8 +176,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
176 | /// within this object). | 176 | /// within this object). |
177 | /// </summary> | 177 | /// </summary> |
178 | /// <param name="sceneObject"></param> | 178 | /// <param name="sceneObject"></param> |
179 | /// <param name="assetUuids"></param> | 179 | /// <param name="assetUuids"></param> |
180 | protected void GetSceneObjectAssetUuids(UUID sceneObjectUuid, IDictionary<UUID, int> assetUuids) | 180 | protected void GetSceneObjectAssetUuids(UUID sceneObjectUuid, IDictionary<UUID, int> assetUuids) |
181 | { | 181 | { |
182 | AssetBase objectAsset = GetAsset(sceneObjectUuid); | 182 | AssetBase objectAsset = GetAsset(sceneObjectUuid); |
183 | 183 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index 976a634..bec1300 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -121,7 +121,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
121 | 121 | ||
122 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture) | 122 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture) |
123 | { | 123 | { |
124 | if(texture == UUID.Zero) | 124 | if (texture == UUID.Zero) |
125 | return; | 125 | return; |
126 | 126 | ||
127 | switch (corner) | 127 | switch (corner) |
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index 541ca18..8bf0d96 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | |||
@@ -388,10 +388,10 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
388 | get { return 0; } | 388 | get { return 0; } |
389 | } | 389 | } |
390 | 390 | ||
391 | public ulong GetGroupPowers(UUID groupID) | 391 | public ulong GetGroupPowers(UUID groupID) |
392 | { | 392 | { |
393 | return 0; | 393 | return 0; |
394 | } | 394 | } |
395 | 395 | ||
396 | public virtual int NextAnimationSequenceNumber | 396 | public virtual int NextAnimationSequenceNumber |
397 | { | 397 | { |
diff --git a/OpenSim/Region/Environment/Scenes/EntityList.cs b/OpenSim/Region/Environment/Scenes/EntityList.cs index 09eb84f..cd59f2a 100644 --- a/OpenSim/Region/Environment/Scenes/EntityList.cs +++ b/OpenSim/Region/Environment/Scenes/EntityList.cs | |||
@@ -71,7 +71,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
71 | // FindObject(UUID) | 71 | // FindObject(UUID) |
72 | // FindObject(int) | 72 | // FindObject(int) |
73 | // FindPresence(UUID) | 73 | // FindPresence(UUID) |
74 | 74 | ||
75 | public void Add(SceneObjectGroup obj) | 75 | public void Add(SceneObjectGroup obj) |
76 | { | 76 | { |
77 | m_obj_by_uuid[obj.UUID] = obj; | 77 | m_obj_by_uuid[obj.UUID] = obj; |
@@ -86,7 +86,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
86 | public SceneObjectGroup RemoveObject(UUID uuid) | 86 | public SceneObjectGroup RemoveObject(UUID uuid) |
87 | { | 87 | { |
88 | SceneObjectGroup sog = null; | 88 | SceneObjectGroup sog = null; |
89 | try | 89 | try |
90 | { | 90 | { |
91 | sog = (SceneObjectGroup)m_obj_by_uuid[uuid]; | 91 | sog = (SceneObjectGroup)m_obj_by_uuid[uuid]; |
92 | m_obj_by_uuid.Remove(uuid); | 92 | m_obj_by_uuid.Remove(uuid); |
@@ -99,11 +99,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
99 | } | 99 | } |
100 | return sog; | 100 | return sog; |
101 | } | 101 | } |
102 | 102 | ||
103 | public ScenePresence RemovePresence(UUID uuid) | 103 | public ScenePresence RemovePresence(UUID uuid) |
104 | { | 104 | { |
105 | ScenePresence sp = null; | 105 | ScenePresence sp = null; |
106 | try | 106 | try |
107 | { | 107 | { |
108 | sp = (ScenePresence)m_pres_by_uuid[uuid]; | 108 | sp = (ScenePresence)m_pres_by_uuid[uuid]; |
109 | m_pres_by_uuid.Remove(uuid); | 109 | m_pres_by_uuid.Remove(uuid); |
@@ -113,7 +113,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
113 | m_log.ErrorFormat("RemovePresence failed for {0}", uuid, e); | 113 | m_log.ErrorFormat("RemovePresence failed for {0}", uuid, e); |
114 | sp = null; | 114 | sp = null; |
115 | } | 115 | } |
116 | return sp; | 116 | return sp; |
117 | } | 117 | } |
118 | 118 | ||
119 | public SceneObjectGroup FindObject(UUID uuid) | 119 | public SceneObjectGroup FindObject(UUID uuid) |
@@ -132,7 +132,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
132 | 132 | ||
133 | public SceneObjectGroup FindObject(int local) | 133 | public SceneObjectGroup FindObject(int local) |
134 | { | 134 | { |
135 | try | 135 | try |
136 | { | 136 | { |
137 | UUID uuid = (UUID)m_obj_by_local[local]; | 137 | UUID uuid = (UUID)m_obj_by_local[local]; |
138 | SceneObjectGroup sog = (SceneObjectGroup)m_obj_by_uuid[uuid]; | 138 | SceneObjectGroup sog = (SceneObjectGroup)m_obj_by_uuid[uuid]; |
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 53b0a38..bfe6832 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
140 | List<EntityBase> updateEntities = GetEntities(); | 140 | List<EntityBase> updateEntities = GetEntities(); |
141 | 141 | ||
142 | foreach (EntityBase entity in updateEntities) | 142 | foreach (EntityBase entity in updateEntities) |
143 | { | 143 | { |
144 | entity.Update(); | 144 | entity.Update(); |
145 | } | 145 | } |
146 | } | 146 | } |
@@ -325,7 +325,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
325 | // Don't abort the whole update if one entity happens to give us an exception. | 325 | // Don't abort the whole update if one entity happens to give us an exception. |
326 | try | 326 | try |
327 | { | 327 | { |
328 | m_updateList[i].Update(); | 328 | m_updateList[i].Update(); |
329 | } | 329 | } |
330 | catch (Exception e) | 330 | catch (Exception e) |
331 | { | 331 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 3c34f73..c049e86 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1581,7 +1581,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1581 | /// Schedule a terse update for this scene object | 1581 | /// Schedule a terse update for this scene object |
1582 | /// </summary> | 1582 | /// </summary> |
1583 | public void ScheduleGroupForTerseUpdate() | 1583 | public void ScheduleGroupForTerseUpdate() |
1584 | { | 1584 | { |
1585 | lock (m_parts) | 1585 | lock (m_parts) |
1586 | { | 1586 | { |
1587 | foreach (SceneObjectPart part in m_parts.Values) | 1587 | foreach (SceneObjectPart part in m_parts.Values) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 17c5f04..352de27 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -1321,7 +1321,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1321 | public static SceneObjectPart FromXml(XmlReader xmlReader) | 1321 | public static SceneObjectPart FromXml(XmlReader xmlReader) |
1322 | { | 1322 | { |
1323 | // It's not necessary to persist this | 1323 | // It's not necessary to persist this |
1324 | 1324 | ||
1325 | XmlSerializer serializer = new XmlSerializer(typeof (SceneObjectPart)); | 1325 | XmlSerializer serializer = new XmlSerializer(typeof (SceneObjectPart)); |
1326 | SceneObjectPart newobject = (SceneObjectPart) serializer.Deserialize(xmlReader); | 1326 | SceneObjectPart newobject = (SceneObjectPart) serializer.Deserialize(xmlReader); |
1327 | return newobject; | 1327 | return newobject; |
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 8f579bd..149126c 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -287,10 +287,10 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
287 | get { return 0; } | 287 | get { return 0; } |
288 | } | 288 | } |
289 | 289 | ||
290 | public ulong GetGroupPowers(UUID groupID) | 290 | public ulong GetGroupPowers(UUID groupID) |
291 | { | 291 | { |
292 | return 0; | 292 | return 0; |
293 | } | 293 | } |
294 | 294 | ||
295 | public virtual int NextAnimationSequenceNumber | 295 | public virtual int NextAnimationSequenceNumber |
296 | { | 296 | { |
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index f955c52..a7514b6 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -1990,7 +1990,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
1990 | Face f = faces[i]; | 1990 | Face f = faces[i]; |
1991 | mesh.triangles.Add(new Triangle(vertices[f.v1], vertices[f.v2], vertices[f.v3])); | 1991 | mesh.triangles.Add(new Triangle(vertices[f.v1], vertices[f.v2], vertices[f.v3])); |
1992 | } | 1992 | } |
1993 | 1993 | ||
1994 | //for (int i = 0; i < numFaces; i++) | 1994 | //for (int i = 0; i < numFaces; i++) |
1995 | //{ | 1995 | //{ |
1996 | // Face f = primMesh.faces[i]; | 1996 | // Face f = primMesh.faces[i]; |
diff --git a/OpenSim/Region/Physics/Meshing/PrimMesher.cs b/OpenSim/Region/Physics/Meshing/PrimMesher.cs index 08b2d10..63f2b10 100644 --- a/OpenSim/Region/Physics/Meshing/PrimMesher.cs +++ b/OpenSim/Region/Physics/Meshing/PrimMesher.cs | |||
@@ -87,71 +87,71 @@ namespace OpenSim.Region.Physics.Meshing | |||
87 | //[1.0f, 1.0f, -2.4492127076447545e-016f]]; | 87 | //[1.0f, 1.0f, -2.4492127076447545e-016f]]; |
88 | /* | 88 | /* |
89 | angles3 = [ | 89 | angles3 = [ |
90 | [0.0, 1.0, 0.0], | 90 | [0.0, 1.0, 0.0], |
91 | [0.33333333333333331, -0.49999999999999978, 0.86602540378443871], | 91 | [0.33333333333333331, -0.49999999999999978, 0.86602540378443871], |
92 | [0.66666666666666663, -0.50000000000000044, -0.86602540378443837], | 92 | [0.66666666666666663, -0.50000000000000044, -0.86602540378443837], |
93 | [1.0, 1.0, -2.4492127076447545e-016]] | 93 | [1.0, 1.0, -2.4492127076447545e-016]] |
94 | 94 | ||
95 | angles4 = [ | 95 | angles4 = [ |
96 | [0.0, 1.0, 0.0], | 96 | [0.0, 1.0, 0.0], |
97 | [0.25, 0.0, 1.0], | 97 | [0.25, 0.0, 1.0], |
98 | [0.5, -1.0, 0.0], | 98 | [0.5, -1.0, 0.0], |
99 | [0.75, 0.0, -1.0], | 99 | [0.75, 0.0, -1.0], |
100 | [1.0, 1.0, 0.0]] | 100 | [1.0, 1.0, 0.0]] |
101 | 101 | ||
102 | angles24 = [ | 102 | angles24 = [ |
103 | [0.0, 0.5, 0.0], | 103 | [0.0, 0.5, 0.0], |
104 | [0.041666666666666664, 0.48296291314453416, 0.12940952255126037], | 104 | [0.041666666666666664, 0.48296291314453416, 0.12940952255126037], |
105 | [0.083333333333333329, 0.43301270189221935, 0.25], | 105 | [0.083333333333333329, 0.43301270189221935, 0.25], |
106 | [0.125, 0.35355339059327379, 0.35355339059327373], | 106 | [0.125, 0.35355339059327379, 0.35355339059327373], |
107 | [0.16666666666666666, 0.25, 0.4330127018922193], | 107 | [0.16666666666666666, 0.25, 0.4330127018922193], |
108 | [0.20833333333333331, 0.12940952255126048, 0.4829629131445341], | 108 | [0.20833333333333331, 0.12940952255126048, 0.4829629131445341], |
109 | [0.25, 0.0, 0.5], | 109 | [0.25, 0.0, 0.5], |
110 | [0.29166666666666663, -0.12940952255126031, 0.48296291314453416], | 110 | [0.29166666666666663, -0.12940952255126031, 0.48296291314453416], |
111 | [0.33333333333333331, -0.25, 0.43301270189221935], | 111 | [0.33333333333333331, -0.25, 0.43301270189221935], |
112 | [0.375, -0.35355339059327373, 0.35355339059327379], | 112 | [0.375, -0.35355339059327373, 0.35355339059327379], |
113 | [0.41666666666666663, -0.43301270189221924, 0.25], | 113 | [0.41666666666666663, -0.43301270189221924, 0.25], |
114 | [0.45833333333333331, -0.4829629131445341, 0.12940952255126051], | 114 | [0.45833333333333331, -0.4829629131445341, 0.12940952255126051], |
115 | [0.5, -0.5, 0.0], | 115 | [0.5, -0.5, 0.0], |
116 | [0.54166666666666663, -0.48296291314453421, -0.12940952255126018], | 116 | [0.54166666666666663, -0.48296291314453421, -0.12940952255126018], |
117 | [0.58333333333333326, -0.43301270189221941, -0.25], | 117 | [0.58333333333333326, -0.43301270189221941, -0.25], |
118 | [0.62499999999999989, -0.35355339059327395, -0.35355339059327356], | 118 | [0.62499999999999989, -0.35355339059327395, -0.35355339059327356], |
119 | [0.66666666666666663, -0.25, -0.43301270189221919], | 119 | [0.66666666666666663, -0.25, -0.43301270189221919], |
120 | [0.70833333333333326, -0.12940952255126076, -0.48296291314453405], | 120 | [0.70833333333333326, -0.12940952255126076, -0.48296291314453405], |
121 | [0.75, 0.0, -0.5], | 121 | [0.75, 0.0, -0.5], |
122 | [0.79166666666666663, 0.12940952255126015, -0.48296291314453421], | 122 | [0.79166666666666663, 0.12940952255126015, -0.48296291314453421], |
123 | [0.83333333333333326, 0.25, -0.43301270189221952], | 123 | [0.83333333333333326, 0.25, -0.43301270189221952], |
124 | [0.875, 0.35355339059327368, -0.35355339059327384], | 124 | [0.875, 0.35355339059327368, -0.35355339059327384], |
125 | [0.91666666666666663, 0.43301270189221919, -0.25], | 125 | [0.91666666666666663, 0.43301270189221919, -0.25], |
126 | [0.95833333333333326, 0.48296291314453405, -0.12940952255126079], | 126 | [0.95833333333333326, 0.48296291314453405, -0.12940952255126079], |
127 | [1.0, 0.5, 0.0]] | 127 | [1.0, 0.5, 0.0]] |
128 | 128 | ||
129 | angles24 = [ | 129 | angles24 = [ |
130 | [0.0, 1.0, 0.0], | 130 | [0.0, 1.0, 0.0], |
131 | [0.041666666666666664, 0.96592582628906831, 0.25881904510252074], | 131 | [0.041666666666666664, 0.96592582628906831, 0.25881904510252074], |
132 | [0.083333333333333329, 0.86602540378443871, 0.5], | 132 | [0.083333333333333329, 0.86602540378443871, 0.5], |
133 | [0.125, 0.70710678118654757, 0.70710678118654746], | 133 | [0.125, 0.70710678118654757, 0.70710678118654746], |
134 | [0.16666666666666667, 0.5, 0.8660254037844386], | 134 | [0.16666666666666667, 0.5, 0.8660254037844386], |
135 | [0.20833333333333331, 0.25881904510252096, 0.9659258262890682], | 135 | [0.20833333333333331, 0.25881904510252096, 0.9659258262890682], |
136 | [0.25, 6.1230317691118863e-017, 1.0], | 136 | [0.25, 6.1230317691118863e-017, 1.0], |
137 | [0.29166666666666663, -0.25881904510252063, 0.96592582628906831], | 137 | [0.29166666666666663, -0.25881904510252063, 0.96592582628906831], |
138 | [0.33333333333333333, -0.5, 0.86602540378443871], | 138 | [0.33333333333333333, -0.5, 0.86602540378443871], |
139 | [0.375, -0.70710678118654746, 0.70710678118654757], | 139 | [0.375, -0.70710678118654746, 0.70710678118654757], |
140 | [0.41666666666666663, -0.86602540378443849, 0.5], | 140 | [0.41666666666666663, -0.86602540378443849, 0.5], |
141 | [0.45833333333333331, -0.9659258262890682, 0.25881904510252102], | 141 | [0.45833333333333331, -0.9659258262890682, 0.25881904510252102], |
142 | [0.5, -1.0, 1.2246063538223773e-016], | 142 | [0.5, -1.0, 1.2246063538223773e-016], |
143 | [0.54166666666666663, -0.96592582628906842, -0.25881904510252035], | 143 | [0.54166666666666663, -0.96592582628906842, -0.25881904510252035], |
144 | [0.58333333333333326, -0.86602540378443882, -0.5], | 144 | [0.58333333333333326, -0.86602540378443882, -0.5], |
145 | [0.62499999999999989, -0.70710678118654791, -0.70710678118654713], | 145 | [0.62499999999999989, -0.70710678118654791, -0.70710678118654713], |
146 | [0.66666666666666667, -0.5, -0.86602540378443837], | 146 | [0.66666666666666667, -0.5, -0.86602540378443837], |
147 | [0.70833333333333326, -0.25881904510252152, -0.96592582628906809], | 147 | [0.70833333333333326, -0.25881904510252152, -0.96592582628906809], |
148 | [0.75, -1.8369095307335659e-016, -1.0], | 148 | [0.75, -1.8369095307335659e-016, -1.0], |
149 | [0.79166666666666663, 0.2588190451025203, -0.96592582628906842], | 149 | [0.79166666666666663, 0.2588190451025203, -0.96592582628906842], |
150 | [0.83333333333333326, 0.5, -0.86602540378443904], | 150 | [0.83333333333333326, 0.5, -0.86602540378443904], |
151 | [0.875, 0.70710678118654735, -0.70710678118654768], | 151 | [0.875, 0.70710678118654735, -0.70710678118654768], |
152 | [0.91666666666666663, 0.86602540378443837, -0.5], | 152 | [0.91666666666666663, 0.86602540378443837, -0.5], |
153 | [0.95833333333333326, 0.96592582628906809, -0.25881904510252157], | 153 | [0.95833333333333326, 0.96592582628906809, -0.25881904510252157], |
154 | [1.0, 1.0, -2.4492127076447545e-016]] | 154 | [1.0, 1.0, -2.4492127076447545e-016]] |
155 | 155 | ||
156 | */ | 156 | */ |
157 | 157 | ||
@@ -159,15 +159,15 @@ angles24 = [ | |||
159 | { | 159 | { |
160 | private float iX, iY; // intersection point | 160 | private float iX, iY; // intersection point |
161 | 161 | ||
162 | private Angle[] angles3 = | 162 | private Angle[] angles3 = |
163 | { | 163 | { |
164 | new Angle(0.0f, 1.0f, 0.0f), | 164 | new Angle(0.0f, 1.0f, 0.0f), |
165 | new Angle(0.33333333333333333f, -0.5f, 0.86602540378443871f), | 165 | new Angle(0.33333333333333333f, -0.5f, 0.86602540378443871f), |
166 | new Angle(0.66666666666666667f, -0.5f, -0.86602540378443837f), | 166 | new Angle(0.66666666666666667f, -0.5f, -0.86602540378443837f), |
167 | new Angle(1.0f, 1.0f, 0.0f) | 167 | new Angle(1.0f, 1.0f, 0.0f) |
168 | }; | 168 | }; |
169 | 169 | ||
170 | private Angle[] angles4 = | 170 | private Angle[] angles4 = |
171 | { | 171 | { |
172 | new Angle(0.0f, 1.0f, 0.0f), | 172 | new Angle(0.0f, 1.0f, 0.0f), |
173 | new Angle(0.25f, 0.0f, 1.0f), | 173 | new Angle(0.25f, 0.0f, 1.0f), |
@@ -179,30 +179,30 @@ angles24 = [ | |||
179 | private Angle[] angles24 = | 179 | private Angle[] angles24 = |
180 | { | 180 | { |
181 | new Angle(0.0f, 1.0f, 0.0f), | 181 | new Angle(0.0f, 1.0f, 0.0f), |
182 | new Angle(0.041666666666666664f, 0.96592582628906831f, 0.25881904510252074f), | 182 | new Angle(0.041666666666666664f, 0.96592582628906831f, 0.25881904510252074f), |
183 | new Angle(0.083333333333333329f, 0.86602540378443871f, 0.5f), | 183 | new Angle(0.083333333333333329f, 0.86602540378443871f, 0.5f), |
184 | new Angle(0.125f, 0.70710678118654757f, 0.70710678118654746f), | 184 | new Angle(0.125f, 0.70710678118654757f, 0.70710678118654746f), |
185 | new Angle(0.16666666666666667f, 0.5f, 0.8660254037844386f), | 185 | new Angle(0.16666666666666667f, 0.5f, 0.8660254037844386f), |
186 | new Angle(0.20833333333333331f, 0.25881904510252096f, 0.9659258262890682f), | 186 | new Angle(0.20833333333333331f, 0.25881904510252096f, 0.9659258262890682f), |
187 | new Angle(0.25f, 0.0f, 1.0f), | 187 | new Angle(0.25f, 0.0f, 1.0f), |
188 | new Angle(0.29166666666666663f, -0.25881904510252063f, 0.96592582628906831f), | 188 | new Angle(0.29166666666666663f, -0.25881904510252063f, 0.96592582628906831f), |
189 | new Angle(0.33333333333333333f, -0.5f, 0.86602540378443871f), | 189 | new Angle(0.33333333333333333f, -0.5f, 0.86602540378443871f), |
190 | new Angle(0.375f, -0.70710678118654746f, 0.70710678118654757f), | 190 | new Angle(0.375f, -0.70710678118654746f, 0.70710678118654757f), |
191 | new Angle(0.41666666666666663f, -0.86602540378443849f, 0.5f), | 191 | new Angle(0.41666666666666663f, -0.86602540378443849f, 0.5f), |
192 | new Angle(0.45833333333333331f, -0.9659258262890682f, 0.25881904510252102f), | 192 | new Angle(0.45833333333333331f, -0.9659258262890682f, 0.25881904510252102f), |
193 | new Angle(0.5f, -1.0f, 0.0f), | 193 | new Angle(0.5f, -1.0f, 0.0f), |
194 | new Angle(0.54166666666666663f, -0.96592582628906842f, -0.25881904510252035f), | 194 | new Angle(0.54166666666666663f, -0.96592582628906842f, -0.25881904510252035f), |
195 | new Angle(0.58333333333333326f, -0.86602540378443882f, -0.5f), | 195 | new Angle(0.58333333333333326f, -0.86602540378443882f, -0.5f), |
196 | new Angle(0.62499999999999989f, -0.70710678118654791f, -0.70710678118654713f), | 196 | new Angle(0.62499999999999989f, -0.70710678118654791f, -0.70710678118654713f), |
197 | new Angle(0.66666666666666667f, -0.5f, -0.86602540378443837f), | 197 | new Angle(0.66666666666666667f, -0.5f, -0.86602540378443837f), |
198 | new Angle(0.70833333333333326f, -0.25881904510252152f, -0.96592582628906809f), | 198 | new Angle(0.70833333333333326f, -0.25881904510252152f, -0.96592582628906809f), |
199 | new Angle(0.75f, 0.0f, -1.0f), | 199 | new Angle(0.75f, 0.0f, -1.0f), |
200 | new Angle(0.79166666666666663f, 0.2588190451025203f, -0.96592582628906842f), | 200 | new Angle(0.79166666666666663f, 0.2588190451025203f, -0.96592582628906842f), |
201 | new Angle(0.83333333333333326f, 0.5f, -0.86602540378443904f), | 201 | new Angle(0.83333333333333326f, 0.5f, -0.86602540378443904f), |
202 | new Angle(0.875f, 0.70710678118654735f, -0.70710678118654768f), | 202 | new Angle(0.875f, 0.70710678118654735f, -0.70710678118654768f), |
203 | new Angle(0.91666666666666663f, 0.86602540378443837f, -0.5f), | 203 | new Angle(0.91666666666666663f, 0.86602540378443837f, -0.5f), |
204 | new Angle(0.95833333333333326f, 0.96592582628906809f, -0.25881904510252157f), | 204 | new Angle(0.95833333333333326f, 0.96592582628906809f, -0.25881904510252157f), |
205 | new Angle(1.0f, 1.0f, 0.0f) | 205 | new Angle(1.0f, 1.0f, 0.0f) |
206 | }; | 206 | }; |
207 | 207 | ||
208 | private Angle interpolatePoints(float newPoint, Angle p1, Angle p2) | 208 | private Angle interpolatePoints(float newPoint, Angle p1, Angle p2) |
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index ebf2a15..9405198 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -7546,7 +7546,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7546 | 7546 | ||
7547 | // the object we are in | 7547 | // the object we are in |
7548 | UUID objectID = m_host.ParentUUID; | 7548 | UUID objectID = m_host.ParentUUID; |
7549 | if(objectID == UUID.Zero) return; | 7549 | if (objectID == UUID.Zero) return; |
7550 | 7550 | ||
7551 | // we need the permission first, to know which avatar we want to set the camera for | 7551 | // we need the permission first, to know which avatar we want to set the camera for |
7552 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7552 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
@@ -7597,7 +7597,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7597 | 7597 | ||
7598 | // the object we are in | 7598 | // the object we are in |
7599 | UUID objectID = m_host.ParentUUID; | 7599 | UUID objectID = m_host.ParentUUID; |
7600 | if(objectID == UUID.Zero) return; | 7600 | if (objectID == UUID.Zero) return; |
7601 | 7601 | ||
7602 | // we need the permission first, to know which avatar we want to clear the camera for | 7602 | // we need the permission first, to know which avatar we want to clear the camera for |
7603 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7603 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index ae775f7..4b70ec8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -7418,7 +7418,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7418 | 7418 | ||
7419 | // the object we are in | 7419 | // the object we are in |
7420 | UUID objectID = m_host.ParentUUID; | 7420 | UUID objectID = m_host.ParentUUID; |
7421 | if(objectID == UUID.Zero) return; | 7421 | if (objectID == UUID.Zero) return; |
7422 | 7422 | ||
7423 | // we need the permission first, to know which avatar we want to set the camera for | 7423 | // we need the permission first, to know which avatar we want to set the camera for |
7424 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7424 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
@@ -7469,7 +7469,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7469 | 7469 | ||
7470 | // the object we are in | 7470 | // the object we are in |
7471 | UUID objectID = m_host.ParentUUID; | 7471 | UUID objectID = m_host.ParentUUID; |
7472 | if(objectID == UUID.Zero) return; | 7472 | if (objectID == UUID.Zero) return; |
7473 | 7473 | ||
7474 | // we need the permission first, to know which avatar we want to clear the camera for | 7474 | // we need the permission first, to know which avatar we want to clear the camera for |
7475 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7475 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 97c79b5..1ee6f77 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -686,7 +686,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
686 | { | 686 | { |
687 | // If we're currently in an event, just tell it to save upon return | 687 | // If we're currently in an event, just tell it to save upon return |
688 | // | 688 | // |
689 | if(m_InEvent) | 689 | if (m_InEvent) |
690 | { | 690 | { |
691 | m_SaveState = true; | 691 | m_SaveState = true; |
692 | return; | 692 | return; |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index bb08a60..6582686 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -216,13 +216,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
216 | 216 | ||
217 | if (sleepTime > 0) | 217 | if (sleepTime > 0) |
218 | { | 218 | { |
219 | m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance), | 219 | m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance), |
220 | new Object[]{ sleepTime }); | 220 | new Object[]{ sleepTime }); |
221 | } | 221 | } |
222 | 222 | ||
223 | if (saveTime > 0) | 223 | if (saveTime > 0) |
224 | { | 224 | { |
225 | m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup), | 225 | m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup), |
226 | new Object[] { saveTime }); | 226 | new Object[] { saveTime }); |
227 | } | 227 | } |
228 | 228 | ||
@@ -278,7 +278,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
278 | instances.Clear(); | 278 | instances.Clear(); |
279 | 279 | ||
280 | if (saveTime > 0) | 280 | if (saveTime > 0) |
281 | m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup), | 281 | m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup), |
282 | new Object[] { saveTime }); | 282 | new Object[] { saveTime }); |
283 | 283 | ||
284 | return 0; | 284 | return 0; |
@@ -301,7 +301,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
301 | 301 | ||
302 | System.Threading.Thread.Sleep(sleepTime); | 302 | System.Threading.Thread.Sleep(sleepTime); |
303 | 303 | ||
304 | m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance), | 304 | m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance), |
305 | new Object[]{ sleepTime }); | 305 | new Object[]{ sleepTime }); |
306 | 306 | ||
307 | return 0; | 307 | return 0; |
@@ -331,13 +331,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
331 | { | 331 | { |
332 | m_firstStart = false; | 332 | m_firstStart = false; |
333 | m_CurrentCompile = m_ThreadPool.QueueWorkItem( | 333 | m_CurrentCompile = m_ThreadPool.QueueWorkItem( |
334 | new WorkItemCallback(this.DoScriptWait), | 334 | new WorkItemCallback(this.DoScriptWait), |
335 | new Object[0]); | 335 | new Object[0]); |
336 | return; | 336 | return; |
337 | } | 337 | } |
338 | 338 | ||
339 | m_CurrentCompile = m_ThreadPool.QueueWorkItem( | 339 | m_CurrentCompile = m_ThreadPool.QueueWorkItem( |
340 | new WorkItemCallback(this.DoOnRezScriptQueue), | 340 | new WorkItemCallback(this.DoOnRezScriptQueue), |
341 | new Object[0]); | 341 | new Object[0]); |
342 | } | 342 | } |
343 | } | 343 | } |
@@ -352,7 +352,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
352 | if (m_CompileQueue.Count > 0) | 352 | if (m_CompileQueue.Count > 0) |
353 | { | 353 | { |
354 | m_CurrentCompile = m_ThreadPool.QueueWorkItem( | 354 | m_CurrentCompile = m_ThreadPool.QueueWorkItem( |
355 | new WorkItemCallback(this.DoOnRezScriptQueue), | 355 | new WorkItemCallback(this.DoOnRezScriptQueue), |
356 | new Object[0]); | 356 | new Object[0]); |
357 | } | 357 | } |
358 | else | 358 | else |
@@ -383,7 +383,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
383 | if (m_CompileQueue.Count > 0) | 383 | if (m_CompileQueue.Count > 0) |
384 | { | 384 | { |
385 | m_CurrentCompile = m_ThreadPool.QueueWorkItem( | 385 | m_CurrentCompile = m_ThreadPool.QueueWorkItem( |
386 | new WorkItemCallback(this.DoOnRezScriptQueue), | 386 | new WorkItemCallback(this.DoOnRezScriptQueue), |
387 | new Object[0]); | 387 | new Object[0]); |
388 | } | 388 | } |
389 | else | 389 | else |
@@ -493,7 +493,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
493 | } | 493 | } |
494 | m_DomainScripts[appDomain].Add(itemID); | 494 | m_DomainScripts[appDomain].Add(itemID); |
495 | 495 | ||
496 | ScriptInstance instance = | 496 | ScriptInstance instance = |
497 | new ScriptInstance(this,localID, | 497 | new ScriptInstance(this,localID, |
498 | part.UUID, itemID, assetID, assembly, | 498 | part.UUID, itemID, assetID, assembly, |
499 | m_AppDomains[appDomain], | 499 | m_AppDomains[appDomain], |
@@ -657,7 +657,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
657 | public IScriptWorkItem QueueEventHandler(object parms) | 657 | public IScriptWorkItem QueueEventHandler(object parms) |
658 | { | 658 | { |
659 | return new XWorkItem(m_ThreadPool.QueueWorkItem( | 659 | return new XWorkItem(m_ThreadPool.QueueWorkItem( |
660 | new WorkItemCallback(this.ProcessEventHandler), | 660 | new WorkItemCallback(this.ProcessEventHandler), |
661 | parms)); | 661 | parms)); |
662 | } | 662 | } |
663 | 663 | ||
@@ -723,7 +723,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
723 | string[] pathList = new string[] {"bin", "ScriptEngines", | 723 | string[] pathList = new string[] {"bin", "ScriptEngines", |
724 | Path.Combine("ScriptEngines", | 724 | Path.Combine("ScriptEngines", |
725 | m_Scene.RegionInfo.RegionID.ToString())}; | 725 | m_Scene.RegionInfo.RegionID.ToString())}; |
726 | 726 | ||
727 | string assemblyName = args.Name; | 727 | string assemblyName = args.Name; |
728 | if (assemblyName.IndexOf(",") != -1) | 728 | if (assemblyName.IndexOf(",") != -1) |
729 | assemblyName = args.Name.Substring(0, args.Name.IndexOf(",")); | 729 | assemblyName = args.Name.Substring(0, args.Name.IndexOf(",")); |