diff options
author | CasperW | 2009-12-21 13:29:48 +0100 |
---|---|---|
committer | CasperW | 2009-12-21 13:29:48 +0100 |
commit | d8d6e8a30415197eb55c59172abfb890ec7a46bd (patch) | |
tree | db937d6c6e3816932781e7be90c318408d117a78 /OpenSim/Region | |
parent | Fixed a nasty crash in StandUp() that occurred when the part got killed with ... (diff) | |
parent | Merge branch 'master' into careminster (diff) | |
download | opensim-SC-d8d6e8a30415197eb55c59172abfb890ec7a46bd.zip opensim-SC-d8d6e8a30415197eb55c59172abfb890ec7a46bd.tar.gz opensim-SC-d8d6e8a30415197eb55c59172abfb890ec7a46bd.tar.bz2 opensim-SC-d8d6e8a30415197eb55c59172abfb890ec7a46bd.tar.xz |
Merge branch 'master' into casper
Diffstat (limited to '')
9 files changed, 107 insertions, 57 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs index 4d347cd..93cb60c 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Grid/HGGridConnector.cs | |||
@@ -405,6 +405,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
405 | if (parts.Length >= 2) | 405 | if (parts.Length >= 2) |
406 | { | 406 | { |
407 | portstr = parts[1]; | 407 | portstr = parts[1]; |
408 | //m_log.Debug("-- port = " + portstr); | ||
408 | if (!UInt32.TryParse(portstr, out port)) | 409 | if (!UInt32.TryParse(portstr, out port)) |
409 | regionName = parts[1]; | 410 | regionName = parts[1]; |
410 | } | 411 | } |
@@ -620,8 +621,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid | |||
620 | clonedRegion.RegionLocX = (int)x; | 621 | clonedRegion.RegionLocX = (int)x; |
621 | clonedRegion.RegionLocY = (int)y; | 622 | clonedRegion.RegionLocY = (int)y; |
622 | 623 | ||
623 | // Get the user's home region information | 624 | // Get the user's home region information and adapt the region handle |
624 | GridRegion home = m_aScene.GridService.GetRegionByUUID(m_aScene.RegionInfo.ScopeID, uinfo.UserProfile.HomeRegionID); | 625 | GridRegion home = GetRegionByUUID(m_aScene.RegionInfo.ScopeID, uinfo.UserProfile.HomeRegionID); |
626 | if (m_HyperlinkHandles.ContainsKey(uinfo.UserProfile.HomeRegionID)) | ||
627 | { | ||
628 | ulong realHandle = m_HyperlinkHandles[uinfo.UserProfile.HomeRegionID]; | ||
629 | Utils.LongToUInts(realHandle, out x, out y); | ||
630 | m_log.DebugFormat("[HGrid]: Foreign user is going elsewhere. Adjusting home handle from {0}-{1} to {2}-{3}", home.RegionLocX, home.RegionLocY, x, y); | ||
631 | home.RegionLocX = (int)x; | ||
632 | home.RegionLocY = (int)y; | ||
633 | } | ||
625 | 634 | ||
626 | // Get the user's service URLs | 635 | // Get the user's service URLs |
627 | string serverURI = ""; | 636 | string serverURI = ""; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/LocalInterregionComms.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/LocalInterregionComms.cs index d9f6e33..bdfe3b1 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/LocalInterregionComms.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Interregion/LocalInterregionComms.cs | |||
@@ -157,7 +157,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Interregion | |||
157 | } | 157 | } |
158 | 158 | ||
159 | // m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle); | 159 | // m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle); |
160 | reason = "Did not find region."; | 160 | uint x = 0, y = 0; |
161 | Utils.LongToUInts(regionHandle, out x, out y); | ||
162 | reason = "Did not find region " + x + "-" + y; | ||
161 | return false; | 163 | return false; |
162 | } | 164 | } |
163 | 165 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs index f11e571..98efcbe 100644 --- a/OpenSim/Region/Framework/Interfaces/IScriptModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IScriptModule.cs | |||
@@ -35,7 +35,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
35 | string ScriptEngineName { get; } | 35 | string ScriptEngineName { get; } |
36 | 36 | ||
37 | string GetXMLState(UUID itemID); | 37 | string GetXMLState(UUID itemID); |
38 | void SetXMLState(UUID itemID, string xml); | 38 | bool SetXMLState(UUID itemID, string xml); |
39 | 39 | ||
40 | bool PostScriptEvent(UUID itemID, string name, Object[] args); | 40 | bool PostScriptEvent(UUID itemID, string name, Object[] args); |
41 | bool PostObjectEvent(UUID itemID, string name, Object[] args); | 41 | bool PostObjectEvent(UUID itemID, string name, Object[] args); |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 20cae5d..265129c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1328,7 +1328,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1328 | maintc = Util.EnvironmentTickCountSubtract(maintc); | 1328 | maintc = Util.EnvironmentTickCountSubtract(maintc); |
1329 | maintc = (int)(m_timespan * 1000) - maintc; | 1329 | maintc = (int)(m_timespan * 1000) - maintc; |
1330 | 1330 | ||
1331 | if ((maintc < (m_timespan * 1000)) && maintc > 0) | 1331 | if (maintc > 0) |
1332 | Thread.Sleep(maintc); | 1332 | Thread.Sleep(maintc); |
1333 | 1333 | ||
1334 | // Tell the watchdog that this thread is still alive | 1334 | // Tell the watchdog that this thread is still alive |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4495eda..0eddbfd 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -513,24 +513,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
513 | { | 513 | { |
514 | // If this is a linkset, we don't want the physics engine mucking up our group position here. | 514 | // If this is a linkset, we don't want the physics engine mucking up our group position here. |
515 | PhysicsActor actor = PhysActor; | 515 | PhysicsActor actor = PhysActor; |
516 | |||
517 | if (actor != null && _parentID == 0) | 516 | if (actor != null && _parentID == 0) |
518 | { | 517 | { |
519 | m_groupPosition = actor.Position; | 518 | m_groupPosition = actor.Position; |
520 | } | ||
521 | /* | ||
522 | if (actor != null) | ||
523 | { | ||
524 | if (_parentID == 0) | ||
525 | { | ||
526 | m_groupPosition = actor.Position; | ||
527 | } | ||
528 | else | ||
529 | { | ||
530 | m_groupPosition = ParentGroup.AbsolutePosition; // KF+Casper Update Child prims too! | ||
531 | } | ||
532 | } | 519 | } |
533 | */ | 520 | |
534 | if (IsAttachment) | 521 | if (IsAttachment) |
535 | { | 522 | { |
536 | ScenePresence sp = m_parentGroup.Scene.GetScenePresence(AttachedAvatar); | 523 | ScenePresence sp = m_parentGroup.Scene.GetScenePresence(AttachedAvatar); |
@@ -545,7 +532,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
545 | StoreUndoState(); | 532 | StoreUndoState(); |
546 | 533 | ||
547 | m_groupPosition = value; | 534 | m_groupPosition = value; |
548 | |||
549 | PhysicsActor actor = PhysActor; | 535 | PhysicsActor actor = PhysActor; |
550 | if (actor != null) | 536 | if (actor != null) |
551 | { | 537 | { |
@@ -1755,16 +1741,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
1755 | public Vector3 GetWorldPosition() | 1741 | public Vector3 GetWorldPosition() |
1756 | { | 1742 | { |
1757 | Quaternion parentRot = ParentGroup.RootPart.RotationOffset; | 1743 | Quaternion parentRot = ParentGroup.RootPart.RotationOffset; |
1758 | |||
1759 | Vector3 axPos = OffsetPosition; | 1744 | Vector3 axPos = OffsetPosition; |
1760 | axPos *= parentRot; | 1745 | axPos *= parentRot; |
1761 | Vector3 translationOffsetPosition = axPos; | 1746 | Vector3 translationOffsetPosition = axPos; |
1762 | 1747 | if(_parentID == 0) | |
1763 | int tx = (int)GroupPosition.X; | 1748 | { |
1764 | int ty = (int)GroupPosition.Y; | 1749 | return GroupPosition; |
1765 | int tz = (int)GroupPosition.Z; | 1750 | } |
1766 | 1751 | else | |
1767 | return GroupPosition + translationOffsetPosition; | 1752 | { |
1753 | return ParentGroup.AbsolutePosition + translationOffsetPosition; //KF: Fix child prim position | ||
1754 | } | ||
1768 | } | 1755 | } |
1769 | 1756 | ||
1770 | /// <summary> | 1757 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index b57d912..0321c41 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Xml; | ||
29 | using System.IO; | 30 | using System.IO; |
30 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
31 | using System.Reflection; | 32 | using System.Reflection; |
@@ -295,15 +296,55 @@ namespace OpenSim.Region.Framework.Scenes | |||
295 | 296 | ||
296 | private void RestoreSavedScriptState(UUID oldID, UUID newID) | 297 | private void RestoreSavedScriptState(UUID oldID, UUID newID) |
297 | { | 298 | { |
299 | IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>(); | ||
300 | if (engines == null) // No engine at all | ||
301 | return; | ||
302 | |||
298 | if (m_part.ParentGroup.m_savedScriptState.ContainsKey(oldID)) | 303 | if (m_part.ParentGroup.m_savedScriptState.ContainsKey(oldID)) |
299 | { | 304 | { |
300 | string fpath = Path.Combine("ScriptEngines/"+m_part.ParentGroup.Scene.RegionInfo.RegionID.ToString(), | 305 | XmlDocument doc = new XmlDocument(); |
301 | newID.ToString()+".state"); | 306 | |
302 | FileStream fs = File.Create(fpath); | 307 | doc.LoadXml(m_part.ParentGroup.m_savedScriptState[oldID]); |
303 | Byte[] buffer = enc.GetBytes(m_part.ParentGroup.m_savedScriptState[oldID]); | 308 | |
304 | fs.Write(buffer,0,buffer.Length); | 309 | ////////// CRUFT WARNING /////////////////////////////////// |
305 | fs.Close(); | 310 | // |
306 | m_part.ParentGroup.m_savedScriptState.Remove(oldID); | 311 | // Old objects will have <ScriptState><State> ... |
312 | // This format is XEngine ONLY | ||
313 | // | ||
314 | // New objects have <State Engine="...." ...><ScriptState>... | ||
315 | // This can be passed to any engine | ||
316 | // | ||
317 | XmlNode n = doc.SelectSingleNode("ScriptState"); | ||
318 | if (n != null) // Old format data | ||
319 | { | ||
320 | XmlDocument newDoc = new XmlDocument(); | ||
321 | |||
322 | XmlElement rootN = newDoc.CreateElement("", "State", ""); | ||
323 | XmlAttribute uuidA = newDoc.CreateAttribute("", "UUID", ""); | ||
324 | uuidA.Value = oldID.ToString(); | ||
325 | rootN.Attributes.Append(uuidA); | ||
326 | XmlAttribute engineA = newDoc.CreateAttribute("", "Engine", ""); | ||
327 | engineA.Value = "XEngine"; | ||
328 | rootN.Attributes.Append(engineA); | ||
329 | |||
330 | newDoc.AppendChild(rootN); | ||
331 | |||
332 | XmlNode stateN = newDoc.ImportNode(n, true); | ||
333 | rootN.AppendChild(stateN); | ||
334 | |||
335 | // This created document has only the minimun data | ||
336 | // necessary for XEngine to parse it successfully | ||
337 | |||
338 | m_part.ParentGroup.m_savedScriptState[oldID] = newDoc.OuterXml; | ||
339 | } | ||
340 | foreach (IScriptModule e in engines) | ||
341 | { | ||
342 | if (e != null) | ||
343 | { | ||
344 | if (e.SetXMLState(newID, m_part.ParentGroup.m_savedScriptState[oldID])) | ||
345 | break; | ||
346 | } | ||
347 | } | ||
307 | } | 348 | } |
308 | } | 349 | } |
309 | 350 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index abdd1a0..a3ad7ca 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -129,7 +129,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
129 | private Vector3? m_forceToApply; | 129 | private Vector3? m_forceToApply; |
130 | private uint m_requestedSitTargetID; | 130 | private uint m_requestedSitTargetID; |
131 | private UUID m_requestedSitTargetUUID; | 131 | private UUID m_requestedSitTargetUUID; |
132 | private Vector3 m_requestedSitOffset; | 132 | |
133 | private SendCourseLocationsMethod m_sendCourseLocationsMethod; | 133 | private SendCourseLocationsMethod m_sendCourseLocationsMethod; |
134 | 134 | ||
135 | private bool m_startAnimationSet; | 135 | private bool m_startAnimationSet; |
@@ -1926,7 +1926,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1926 | m_nextSitAnimation = part.SitAnimation; | 1926 | m_nextSitAnimation = part.SitAnimation; |
1927 | } | 1927 | } |
1928 | m_requestedSitTargetID = part.LocalId; | 1928 | m_requestedSitTargetID = part.LocalId; |
1929 | m_requestedSitOffset = offset; | 1929 | //m_requestedSitOffset = offset; |
1930 | m_requestedSitTargetUUID = targetID; | 1930 | m_requestedSitTargetUUID = targetID; |
1931 | 1931 | ||
1932 | m_log.DebugFormat("[SIT]: Client requested Sit Position: {0}", offset); | 1932 | m_log.DebugFormat("[SIT]: Client requested Sit Position: {0}", offset); |
@@ -2159,7 +2159,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2159 | if (part != null) | 2159 | if (part != null) |
2160 | { | 2160 | { |
2161 | m_requestedSitTargetID = part.LocalId; | 2161 | m_requestedSitTargetID = part.LocalId; |
2162 | m_requestedSitOffset = offset; | 2162 | //m_requestedSitOffset = offset; |
2163 | m_requestedSitTargetUUID = targetID; | 2163 | m_requestedSitTargetUUID = targetID; |
2164 | 2164 | ||
2165 | m_log.DebugFormat("[SIT]: Client requested Sit Position: {0}", offset); | 2165 | m_log.DebugFormat("[SIT]: Client requested Sit Position: {0}", offset); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index e694f15..2da498a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4476,8 +4476,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4476 | 4476 | ||
4477 | double x, y, z, s, t; | 4477 | double x, y, z, s, t; |
4478 | 4478 | ||
4479 | s = Math.Cos(angle / 2); | 4479 | s = Math.Cos(angle * 0.5); |
4480 | t = Math.Sin(angle / 2); // temp value to avoid 2 more sin() calcs | 4480 | t = Math.Sin(angle * 0.5); // temp value to avoid 2 more sin() calcs |
4481 | x = axis.x * t; | 4481 | x = axis.x * t; |
4482 | y = axis.y * t; | 4482 | y = axis.y * t; |
4483 | z = axis.z * t; | 4483 | z = axis.z * t; |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 184af19..2a9a2db 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -1348,6 +1348,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1348 | XmlAttribute assetID = doc.CreateAttribute("", "Asset", ""); | 1348 | XmlAttribute assetID = doc.CreateAttribute("", "Asset", ""); |
1349 | assetID.Value = instance.AssetID.ToString(); | 1349 | assetID.Value = instance.AssetID.ToString(); |
1350 | stateData.Attributes.Append(assetID); | 1350 | stateData.Attributes.Append(assetID); |
1351 | XmlAttribute engineName = doc.CreateAttribute("", "Engine", ""); | ||
1352 | engineName.Value = ScriptEngineName; | ||
1353 | stateData.Attributes.Append(engineName); | ||
1351 | doc.AppendChild(stateData); | 1354 | doc.AppendChild(stateData); |
1352 | 1355 | ||
1353 | // Add <ScriptState>...</ScriptState> | 1356 | // Add <ScriptState>...</ScriptState> |
@@ -1447,10 +1450,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1447 | return false; | 1450 | return false; |
1448 | } | 1451 | } |
1449 | 1452 | ||
1450 | public void SetXMLState(UUID itemID, string xml) | 1453 | public bool SetXMLState(UUID itemID, string xml) |
1451 | { | 1454 | { |
1452 | if (xml == String.Empty) | 1455 | if (xml == String.Empty) |
1453 | return; | 1456 | return false; |
1454 | 1457 | ||
1455 | XmlDocument doc = new XmlDocument(); | 1458 | XmlDocument doc = new XmlDocument(); |
1456 | 1459 | ||
@@ -1461,24 +1464,28 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1461 | catch (Exception) | 1464 | catch (Exception) |
1462 | { | 1465 | { |
1463 | m_log.Error("[XEngine]: Exception decoding XML data from region transfer"); | 1466 | m_log.Error("[XEngine]: Exception decoding XML data from region transfer"); |
1464 | return; | 1467 | return false; |
1465 | } | 1468 | } |
1466 | 1469 | ||
1467 | XmlNodeList rootL = doc.GetElementsByTagName("State"); | 1470 | XmlNodeList rootL = doc.GetElementsByTagName("State"); |
1468 | if (rootL.Count < 1) | 1471 | if (rootL.Count < 1) |
1469 | return; | 1472 | return false; |
1470 | 1473 | ||
1471 | XmlElement rootE = (XmlElement)rootL[0]; | 1474 | XmlElement rootE = (XmlElement)rootL[0]; |
1472 | 1475 | ||
1473 | if (rootE.GetAttribute("UUID") != itemID.ToString()) | 1476 | if (rootE.GetAttribute("Engine") != ScriptEngineName) |
1474 | return; | 1477 | return false; |
1475 | 1478 | ||
1476 | // string assetID = rootE.GetAttribute("Asset"); | 1479 | // On rez from inventory, that ID will have changed. It was only |
1480 | // advisory anyway. So we don't check it anymore. | ||
1481 | // | ||
1482 | // if (rootE.GetAttribute("UUID") != itemID.ToString()) | ||
1483 | // return; | ||
1477 | 1484 | ||
1478 | XmlNodeList stateL = rootE.GetElementsByTagName("ScriptState"); | 1485 | XmlNodeList stateL = rootE.GetElementsByTagName("ScriptState"); |
1479 | 1486 | ||
1480 | if (stateL.Count != 1) | 1487 | if (stateL.Count != 1) |
1481 | return; | 1488 | return false; |
1482 | 1489 | ||
1483 | XmlElement stateE = (XmlElement)stateL[0]; | 1490 | XmlElement stateE = (XmlElement)stateL[0]; |
1484 | 1491 | ||
@@ -1487,7 +1494,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1487 | XmlNodeList assemL = rootE.GetElementsByTagName("Assembly"); | 1494 | XmlNodeList assemL = rootE.GetElementsByTagName("Assembly"); |
1488 | 1495 | ||
1489 | if (assemL.Count != 1) | 1496 | if (assemL.Count != 1) |
1490 | return; | 1497 | return false; |
1491 | 1498 | ||
1492 | XmlElement assemE = (XmlElement)assemL[0]; | 1499 | XmlElement assemE = (XmlElement)assemL[0]; |
1493 | 1500 | ||
@@ -1527,19 +1534,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1527 | sfs.Close(); | 1534 | sfs.Close(); |
1528 | 1535 | ||
1529 | XmlNodeList mapL = rootE.GetElementsByTagName("LineMap"); | 1536 | XmlNodeList mapL = rootE.GetElementsByTagName("LineMap"); |
1530 | 1537 | if (mapL.Count > 0) | |
1531 | XmlElement mapE = (XmlElement)mapL[0]; | 1538 | { |
1539 | XmlElement mapE = (XmlElement)mapL[0]; | ||
1532 | 1540 | ||
1533 | string mappath = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString()); | 1541 | string mappath = Path.Combine("ScriptEngines", World.RegionInfo.RegionID.ToString()); |
1534 | mappath = Path.Combine(mappath, mapE.GetAttribute("Filename")); | 1542 | mappath = Path.Combine(mappath, mapE.GetAttribute("Filename")); |
1535 | 1543 | ||
1536 | FileStream mfs = File.Create(mappath); | 1544 | FileStream mfs = File.Create(mappath); |
1537 | StreamWriter msw = new StreamWriter(mfs); | 1545 | StreamWriter msw = new StreamWriter(mfs); |
1538 | 1546 | ||
1539 | msw.Write(mapE.InnerText); | 1547 | msw.Write(mapE.InnerText); |
1540 | 1548 | ||
1541 | msw.Close(); | 1549 | msw.Close(); |
1542 | mfs.Close(); | 1550 | mfs.Close(); |
1551 | } | ||
1552 | |||
1553 | return true; | ||
1543 | } | 1554 | } |
1544 | } | 1555 | } |
1545 | } | 1556 | } |