diff options
author | John Hurliman | 2010-09-12 14:21:51 -0700 |
---|---|---|
committer | John Hurliman | 2010-09-12 14:21:51 -0700 |
commit | c03b24cbfdc449cf326cf0f560395753339169dc (patch) | |
tree | d62a666839d3c638b5c9799c70be971a2d6d6c18 /OpenSim/Region | |
parent | * Added ISimulationDataService and IEstateDataService (diff) | |
parent | Formatting cleanup. (diff) | |
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Merged
Diffstat (limited to '')
62 files changed, 523 insertions, 507 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs index b860cf6..d120f03 100644 --- a/OpenSim/Region/Application/Application.cs +++ b/OpenSim/Region/Application/Application.cs | |||
@@ -225,7 +225,7 @@ namespace OpenSim | |||
225 | } | 225 | } |
226 | } | 226 | } |
227 | MainConsole.Instance = null; | 227 | MainConsole.Instance = null; |
228 | } | 228 | } |
229 | */ | 229 | */ |
230 | configSource.Alias.AddAlias("On", true); | 230 | configSource.Alias.AddAlias("On", true); |
231 | configSource.Alias.AddAlias("Off", false); | 231 | configSource.Alias.AddAlias("Off", false); |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 4f2d223..c85ff82 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -152,7 +152,7 @@ namespace OpenSim | |||
152 | RegisterConsoleCommands(); | 152 | RegisterConsoleCommands(); |
153 | 153 | ||
154 | base.StartupSpecific(); | 154 | base.StartupSpecific(); |
155 | 155 | ||
156 | MainServer.Instance.AddStreamHandler(new OpenSim.SimStatusHandler()); | 156 | MainServer.Instance.AddStreamHandler(new OpenSim.SimStatusHandler()); |
157 | MainServer.Instance.AddStreamHandler(new OpenSim.XSimStatusHandler(this)); | 157 | MainServer.Instance.AddStreamHandler(new OpenSim.XSimStatusHandler(this)); |
158 | if (userStatsURI != String.Empty) | 158 | if (userStatsURI != String.Empty) |
@@ -192,7 +192,7 @@ namespace OpenSim | |||
192 | // Hook up to the watchdog timer | 192 | // Hook up to the watchdog timer |
193 | Watchdog.OnWatchdogTimeout += WatchdogTimeoutHandler; | 193 | Watchdog.OnWatchdogTimeout += WatchdogTimeoutHandler; |
194 | 194 | ||
195 | PrintFileToConsole("startuplogo.txt"); | 195 | PrintFileToConsole("startuplogo.txt"); |
196 | 196 | ||
197 | // For now, start at the 'root' level by default | 197 | // For now, start at the 'root' level by default |
198 | if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it | 198 | if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it |
@@ -218,8 +218,8 @@ namespace OpenSim | |||
218 | 218 | ||
219 | m_console.Commands.AddCommand("region", false, "debug packet", | 219 | m_console.Commands.AddCommand("region", false, "debug packet", |
220 | "debug packet <level>", | 220 | "debug packet <level>", |
221 | "Turn on packet debugging", | 221 | "Turn on packet debugging", |
222 | "If level > 255 then all incoming and outgoing packets are logged.\n" | 222 | "If level > 255 then all incoming and outgoing packets are logged.\n" |
223 | + "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n" | 223 | + "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n" |
224 | + "If level <= 200 then incoming RequestImage and outgoing ImagePacket, ImageData, LayerData and CoarseLocationUpdate packets are not logged.\n" | 224 | + "If level <= 200 then incoming RequestImage and outgoing ImagePacket, ImageData, LayerData and CoarseLocationUpdate packets are not logged.\n" |
225 | + "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n" | 225 | + "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n" |
@@ -561,11 +561,11 @@ namespace OpenSim | |||
561 | { | 561 | { |
562 | regInfo = new RegionInfo(regionName, regionFile, false, ConfigSource.Source, regionName); | 562 | regInfo = new RegionInfo(regionName, regionFile, false, ConfigSource.Source, regionName); |
563 | } | 563 | } |
564 | 564 | ||
565 | IScene scene; | 565 | IScene scene; |
566 | PopulateRegionEstateInfo(regInfo); | 566 | PopulateRegionEstateInfo(regInfo); |
567 | CreateRegion(regInfo, true, out scene); | 567 | CreateRegion(regInfo, true, out scene); |
568 | regInfo.EstateSettings.Save(); | 568 | regInfo.EstateSettings.Save(); |
569 | } | 569 | } |
570 | 570 | ||
571 | /// <summary> | 571 | /// <summary> |
@@ -943,7 +943,7 @@ namespace OpenSim | |||
943 | delegate(Scene scene) | 943 | delegate(Scene scene) |
944 | { | 944 | { |
945 | MainConsole.Instance.Output(String.Format( | 945 | MainConsole.Instance.Output(String.Format( |
946 | "Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}", | 946 | "Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}", |
947 | scene.RegionInfo.RegionName, | 947 | scene.RegionInfo.RegionName, |
948 | scene.RegionInfo.RegionLocX, | 948 | scene.RegionInfo.RegionLocX, |
949 | scene.RegionInfo.RegionLocY, | 949 | scene.RegionInfo.RegionLocY, |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index a6315a9..f35691a 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -63,7 +63,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
63 | /// Debug packet level. See OpenSim.RegisterConsoleCommands() for more details. | 63 | /// Debug packet level. See OpenSim.RegisterConsoleCommands() for more details. |
64 | /// </value> | 64 | /// </value> |
65 | protected int m_debugPacketLevel = 0; | 65 | protected int m_debugPacketLevel = 0; |
66 | 66 | ||
67 | #region Events | 67 | #region Events |
68 | 68 | ||
69 | public event GenericMessage OnGenericMessage; | 69 | public event GenericMessage OnGenericMessage; |
@@ -287,7 +287,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
287 | public event MuteListEntryRemove OnRemoveMuteListEntry; | 287 | public event MuteListEntryRemove OnRemoveMuteListEntry; |
288 | public event GodlikeMessage onGodlikeMessage; | 288 | public event GodlikeMessage onGodlikeMessage; |
289 | public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; | 289 | public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; |
290 | |||
291 | 290 | ||
292 | #endregion Events | 291 | #endregion Events |
293 | 292 | ||
@@ -329,12 +328,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
329 | /// ownerless phantom. | 328 | /// ownerless phantom. |
330 | /// | 329 | /// |
331 | /// All manipulation of this set has to occur under an m_entityUpdates.SyncRoot lock | 330 | /// All manipulation of this set has to occur under an m_entityUpdates.SyncRoot lock |
332 | /// | 331 | /// |
333 | /// </value> | 332 | /// </value> |
334 | protected HashSet<uint> m_killRecord; | 333 | protected HashSet<uint> m_killRecord; |
335 | 334 | ||
336 | // protected HashSet<uint> m_attachmentsSent; | 335 | // protected HashSet<uint> m_attachmentsSent; |
337 | 336 | ||
338 | private int m_moneyBalance; | 337 | private int m_moneyBalance; |
339 | private int m_animationSequenceNumber = 1; | 338 | private int m_animationSequenceNumber = 1; |
340 | private bool m_SendLogoutPacketWhenClosing = true; | 339 | private bool m_SendLogoutPacketWhenClosing = true; |
@@ -383,22 +382,22 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
383 | public string ActiveGroupName { get { return m_activeGroupName; } } | 382 | public string ActiveGroupName { get { return m_activeGroupName; } } |
384 | public ulong ActiveGroupPowers { get { return m_activeGroupPowers; } } | 383 | public ulong ActiveGroupPowers { get { return m_activeGroupPowers; } } |
385 | public bool IsGroupMember(UUID groupID) { return m_groupPowers.ContainsKey(groupID); } | 384 | public bool IsGroupMember(UUID groupID) { return m_groupPowers.ContainsKey(groupID); } |
386 | 385 | ||
387 | /// <summary> | 386 | /// <summary> |
388 | /// First name of the agent/avatar represented by the client | 387 | /// First name of the agent/avatar represented by the client |
389 | /// </summary> | 388 | /// </summary> |
390 | public string FirstName { get { return m_firstName; } } | 389 | public string FirstName { get { return m_firstName; } } |
391 | 390 | ||
392 | /// <summary> | 391 | /// <summary> |
393 | /// Last name of the agent/avatar represented by the client | 392 | /// Last name of the agent/avatar represented by the client |
394 | /// </summary> | 393 | /// </summary> |
395 | public string LastName { get { return m_lastName; } } | 394 | public string LastName { get { return m_lastName; } } |
396 | 395 | ||
397 | /// <summary> | 396 | /// <summary> |
398 | /// Full name of the client (first name and last name) | 397 | /// Full name of the client (first name and last name) |
399 | /// </summary> | 398 | /// </summary> |
400 | public string Name { get { return FirstName + " " + LastName; } } | 399 | public string Name { get { return FirstName + " " + LastName; } } |
401 | 400 | ||
402 | public uint CircuitCode { get { return m_circuitCode; } } | 401 | public uint CircuitCode { get { return m_circuitCode; } } |
403 | public int MoneyBalance { get { return m_moneyBalance; } } | 402 | public int MoneyBalance { get { return m_moneyBalance; } } |
404 | public int NextAnimationSequenceNumber { get { return m_animationSequenceNumber++; } } | 403 | public int NextAnimationSequenceNumber { get { return m_animationSequenceNumber++; } } |
@@ -440,7 +439,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
440 | m_entityUpdates = new PriorityQueue(m_scene.Entities.Count); | 439 | m_entityUpdates = new PriorityQueue(m_scene.Entities.Count); |
441 | m_fullUpdateDataBlocksBuilder = new List<ObjectUpdatePacket.ObjectDataBlock>(); | 440 | m_fullUpdateDataBlocksBuilder = new List<ObjectUpdatePacket.ObjectDataBlock>(); |
442 | m_killRecord = new HashSet<uint>(); | 441 | m_killRecord = new HashSet<uint>(); |
443 | // m_attachmentsSent = new HashSet<uint>(); | 442 | // m_attachmentsSent = new HashSet<uint>(); |
444 | 443 | ||
445 | m_assetService = m_scene.RequestModuleInterface<IAssetService>(); | 444 | m_assetService = m_scene.RequestModuleInterface<IAssetService>(); |
446 | m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>(); | 445 | m_GroupsModule = scene.RequestModuleInterface<IGroupsModule>(); |
@@ -654,7 +653,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
654 | // Make sure that we see any exception caused by the asynchronous operation. | 653 | // Make sure that we see any exception caused by the asynchronous operation. |
655 | m_log.Error( | 654 | m_log.Error( |
656 | string.Format("[LLCLIENTVIEW]: Caught exception while processing {0}", packetObject.Pack), e); | 655 | string.Format("[LLCLIENTVIEW]: Caught exception while processing {0}", packetObject.Pack), e); |
657 | } | 656 | } |
658 | } | 657 | } |
659 | 658 | ||
660 | #endregion Packet Handling | 659 | #endregion Packet Handling |
@@ -865,7 +864,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
865 | foreach (GroupActiveProposals Proposal in Proposals) | 864 | foreach (GroupActiveProposals Proposal in Proposals) |
866 | { | 865 | { |
867 | GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket(); | 866 | GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket(); |
868 | 867 | ||
869 | GAPIRP.AgentData.AgentID = AgentId; | 868 | GAPIRP.AgentData.AgentID = AgentId; |
870 | GAPIRP.AgentData.GroupID = groupID; | 869 | GAPIRP.AgentData.GroupID = groupID; |
871 | GAPIRP.TransactionData.TransactionID = transactionID; | 870 | GAPIRP.TransactionData.TransactionID = transactionID; |
@@ -889,7 +888,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
889 | if (Proposals.Length == 0) | 888 | if (Proposals.Length == 0) |
890 | { | 889 | { |
891 | GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket(); | 890 | GroupActiveProposalItemReplyPacket GAPIRP = new GroupActiveProposalItemReplyPacket(); |
892 | 891 | ||
893 | GAPIRP.AgentData.AgentID = AgentId; | 892 | GAPIRP.AgentData.AgentID = AgentId; |
894 | GAPIRP.AgentData.GroupID = groupID; | 893 | GAPIRP.AgentData.GroupID = groupID; |
895 | GAPIRP.TransactionData.TransactionID = transactionID; | 894 | GAPIRP.TransactionData.TransactionID = transactionID; |
@@ -944,7 +943,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
944 | if (Votes.Length == 0) | 943 | if (Votes.Length == 0) |
945 | { | 944 | { |
946 | GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket(); | 945 | GroupVoteHistoryItemReplyPacket GVHIRP = new GroupVoteHistoryItemReplyPacket(); |
947 | 946 | ||
948 | GVHIRP.AgentData.AgentID = AgentId; | 947 | GVHIRP.AgentData.AgentID = AgentId; |
949 | GVHIRP.AgentData.GroupID = groupID; | 948 | GVHIRP.AgentData.GroupID = groupID; |
950 | GVHIRP.TransactionData.TransactionID = transactionID; | 949 | GVHIRP.TransactionData.TransactionID = transactionID; |
@@ -968,7 +967,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
968 | OutPacket(GVHIRP, ThrottleOutPacketType.Task); | 967 | OutPacket(GVHIRP, ThrottleOutPacketType.Task); |
969 | } | 968 | } |
970 | } | 969 | } |
971 | 970 | ||
972 | public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt) | 971 | public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt) |
973 | { | 972 | { |
974 | GroupAccountDetailsReplyPacket GADRP = new GroupAccountDetailsReplyPacket(); | 973 | GroupAccountDetailsReplyPacket GADRP = new GroupAccountDetailsReplyPacket(); |
@@ -987,13 +986,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
987 | GADRP.HistoryData[0] = History; | 986 | GADRP.HistoryData[0] = History; |
988 | OutPacket(GADRP, ThrottleOutPacketType.Task); | 987 | OutPacket(GADRP, ThrottleOutPacketType.Task); |
989 | } | 988 | } |
990 | 989 | ||
991 | public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier) | 990 | public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier) |
992 | { | 991 | { |
993 | GroupAccountSummaryReplyPacket GASRP = | 992 | GroupAccountSummaryReplyPacket GASRP = |
994 | (GroupAccountSummaryReplyPacket)PacketPool.Instance.GetPacket( | 993 | (GroupAccountSummaryReplyPacket)PacketPool.Instance.GetPacket( |
995 | PacketType.GroupAccountSummaryReply); | 994 | PacketType.GroupAccountSummaryReply); |
996 | 995 | ||
997 | GASRP.AgentData = new GroupAccountSummaryReplyPacket.AgentDataBlock(); | 996 | GASRP.AgentData = new GroupAccountSummaryReplyPacket.AgentDataBlock(); |
998 | GASRP.AgentData.AgentID = sender.AgentId; | 997 | GASRP.AgentData.AgentID = sender.AgentId; |
999 | GASRP.AgentData.GroupID = groupID; | 998 | GASRP.AgentData.GroupID = groupID; |
@@ -1020,13 +1019,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1020 | GASRP.MoneyData.LightTaxEstimate = 0; | 1019 | GASRP.MoneyData.LightTaxEstimate = 0; |
1021 | OutPacket(GASRP, ThrottleOutPacketType.Task); | 1020 | OutPacket(GASRP, ThrottleOutPacketType.Task); |
1022 | } | 1021 | } |
1023 | 1022 | ||
1024 | public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt) | 1023 | public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt) |
1025 | { | 1024 | { |
1026 | GroupAccountTransactionsReplyPacket GATRP = | 1025 | GroupAccountTransactionsReplyPacket GATRP = |
1027 | (GroupAccountTransactionsReplyPacket)PacketPool.Instance.GetPacket( | 1026 | (GroupAccountTransactionsReplyPacket)PacketPool.Instance.GetPacket( |
1028 | PacketType.GroupAccountTransactionsReply); | 1027 | PacketType.GroupAccountTransactionsReply); |
1029 | 1028 | ||
1030 | GATRP.AgentData = new GroupAccountTransactionsReplyPacket.AgentDataBlock(); | 1029 | GATRP.AgentData = new GroupAccountTransactionsReplyPacket.AgentDataBlock(); |
1031 | GATRP.AgentData.AgentID = sender.AgentId; | 1030 | GATRP.AgentData.AgentID = sender.AgentId; |
1032 | GATRP.AgentData.GroupID = groupID; | 1031 | GATRP.AgentData.GroupID = groupID; |
@@ -1510,7 +1509,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1510 | public void SendKillObject(ulong regionHandle, uint localID) | 1509 | public void SendKillObject(ulong regionHandle, uint localID) |
1511 | { | 1510 | { |
1512 | // m_log.DebugFormat("[CLIENT]: Sending KillObjectPacket to {0} for {1} in {2}", Name, localID, regionHandle); | 1511 | // m_log.DebugFormat("[CLIENT]: Sending KillObjectPacket to {0} for {1} in {2}", Name, localID, regionHandle); |
1513 | 1512 | ||
1514 | KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); | 1513 | KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); |
1515 | // TODO: don't create new blocks if recycling an old packet | 1514 | // TODO: don't create new blocks if recycling an old packet |
1516 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | 1515 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; |
@@ -3469,9 +3468,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3469 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(presence); | 3468 | objupdate.ObjectData[0] = CreateAvatarUpdateBlock(presence); |
3470 | 3469 | ||
3471 | OutPacket(objupdate, ThrottleOutPacketType.Task); | 3470 | OutPacket(objupdate, ThrottleOutPacketType.Task); |
3472 | 3471 | ||
3473 | // We need to record the avatar local id since the root prim of an attachment points to this. | 3472 | // We need to record the avatar local id since the root prim of an attachment points to this. |
3474 | // m_attachmentsSent.Add(avatar.LocalId); | 3473 | // m_attachmentsSent.Add(avatar.LocalId); |
3475 | } | 3474 | } |
3476 | 3475 | ||
3477 | public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) | 3476 | public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations) |
@@ -3519,7 +3518,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3519 | #region Primitive Packet/Data Sending Methods | 3518 | #region Primitive Packet/Data Sending Methods |
3520 | 3519 | ||
3521 | /// <summary> | 3520 | /// <summary> |
3522 | /// Generate one of the object update packets based on PrimUpdateFlags | 3521 | /// Generate one of the object update packets based on PrimUpdateFlags |
3523 | /// and broadcast the packet to clients | 3522 | /// and broadcast the packet to clients |
3524 | /// </summary> | 3523 | /// </summary> |
3525 | public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) | 3524 | public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) |
@@ -3527,7 +3526,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3527 | double priority = m_prioritizer.GetUpdatePriority(this, entity); | 3526 | double priority = m_prioritizer.GetUpdatePriority(this, entity); |
3528 | 3527 | ||
3529 | lock (m_entityUpdates.SyncRoot) | 3528 | lock (m_entityUpdates.SyncRoot) |
3530 | m_entityUpdates.Enqueue(priority, new EntityUpdate(entity, updateFlags), entity.LocalId); | 3529 | m_entityUpdates.Enqueue(priority, new EntityUpdate(entity, updateFlags), entity.LocalId); |
3531 | } | 3530 | } |
3532 | 3531 | ||
3533 | private void ProcessEntityUpdates(int maxUpdates) | 3532 | private void ProcessEntityUpdates(int maxUpdates) |
@@ -3544,20 +3543,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3544 | EntityUpdate update; | 3543 | EntityUpdate update; |
3545 | while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update)) | 3544 | while (updatesThisCall < maxUpdates && m_entityUpdates.TryDequeue(out update)) |
3546 | { | 3545 | { |
3547 | // Please do not remove this unless you can demonstrate on the OpenSim mailing list that a client | 3546 | // Please do not remove this unless you can demonstrate on the OpenSim mailing list that a client |
3548 | // will never receive an update after a prim kill. Even then, keeping the kill record may be a good | 3547 | // will never receive an update after a prim kill. Even then, keeping the kill record may be a good |
3549 | // safety measure. | 3548 | // safety measure. |
3550 | // | 3549 | // |
3551 | // Receiving updates after kills results in undeleteable prims that persist until relog and | 3550 | // Receiving updates after kills results in undeleteable prims that persist until relog and |
3552 | // currently occurs because prims can be deleted before all queued updates are sent. | 3551 | // currently occurs because prims can be deleted before all queued updates are sent. |
3553 | if (m_killRecord.Contains(update.Entity.LocalId)) | 3552 | if (m_killRecord.Contains(update.Entity.LocalId)) |
3554 | { | 3553 | { |
3555 | // m_log.WarnFormat( | 3554 | // m_log.WarnFormat( |
3556 | // "[CLIENT]: Preventing full update for prim with local id {0} after client for user {1} told it was deleted", | 3555 | // "[CLIENT]: Preventing full update for prim with local id {0} after client for user {1} told it was deleted", |
3557 | // update.Entity.LocalId, Name); | 3556 | // update.Entity.LocalId, Name); |
3558 | continue; | 3557 | continue; |
3559 | } | 3558 | } |
3560 | 3559 | ||
3561 | if (update.Entity is SceneObjectPart) | 3560 | if (update.Entity is SceneObjectPart) |
3562 | { | 3561 | { |
3563 | SceneObjectPart part = (SceneObjectPart)update.Entity; | 3562 | SceneObjectPart part = (SceneObjectPart)update.Entity; |
@@ -3642,28 +3641,28 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3642 | // string text = sop.Text; | 3641 | // string text = sop.Text; |
3643 | // if (text.IndexOf("\n") >= 0) | 3642 | // if (text.IndexOf("\n") >= 0) |
3644 | // text = text.Remove(text.IndexOf("\n")); | 3643 | // text = text.Remove(text.IndexOf("\n")); |
3645 | // | 3644 | // |
3646 | // if (m_attachmentsSent.Contains(sop.ParentID)) | 3645 | // if (m_attachmentsSent.Contains(sop.ParentID)) |
3647 | // { | 3646 | // { |
3648 | //// m_log.DebugFormat( | 3647 | //// m_log.DebugFormat( |
3649 | //// "[CLIENT]: Sending full info about attached prim {0} text {1}", | 3648 | //// "[CLIENT]: Sending full info about attached prim {0} text {1}", |
3650 | //// sop.LocalId, text); | 3649 | //// sop.LocalId, text); |
3651 | // | 3650 | // |
3652 | // objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock(sop, this.m_agentId)); | 3651 | // objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock(sop, this.m_agentId)); |
3653 | // | 3652 | // |
3654 | // m_attachmentsSent.Add(sop.LocalId); | 3653 | // m_attachmentsSent.Add(sop.LocalId); |
3655 | // } | 3654 | // } |
3656 | // else | 3655 | // else |
3657 | // { | 3656 | // { |
3658 | // m_log.DebugFormat( | 3657 | // m_log.DebugFormat( |
3659 | // "[CLIENT]: Requeueing full update of prim {0} text {1} since we haven't sent its parent {2} yet", | 3658 | // "[CLIENT]: Requeueing full update of prim {0} text {1} since we haven't sent its parent {2} yet", |
3660 | // sop.LocalId, text, sop.ParentID); | 3659 | // sop.LocalId, text, sop.ParentID); |
3661 | // | 3660 | // |
3662 | // m_entityUpdates.Enqueue(double.MaxValue, update, sop.LocalId); | 3661 | // m_entityUpdates.Enqueue(double.MaxValue, update, sop.LocalId); |
3663 | // } | 3662 | // } |
3664 | // } | 3663 | // } |
3665 | // else | 3664 | // else |
3666 | // { | 3665 | // { |
3667 | objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock((SceneObjectPart)update.Entity, this.m_agentId)); | 3666 | objectUpdateBlocks.Value.Add(CreatePrimUpdateBlock((SceneObjectPart)update.Entity, this.m_agentId)); |
3668 | // } | 3667 | // } |
3669 | } | 3668 | } |
@@ -3977,7 +3976,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3977 | m_propertiesPacketTimer.Stop(); | 3976 | m_propertiesPacketTimer.Stop(); |
3978 | return; | 3977 | return; |
3979 | } | 3978 | } |
3980 | 3979 | ||
3981 | m_propertiesPacketTimer.Stop(); | 3980 | m_propertiesPacketTimer.Stop(); |
3982 | m_propertiesPacketTimer.Start(); | 3981 | m_propertiesPacketTimer.Start(); |
3983 | } | 3982 | } |
@@ -4208,7 +4207,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4208 | 4207 | ||
4209 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 4208 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
4210 | { | 4209 | { |
4211 | ParcelPropertiesMessage updateMessage = new ParcelPropertiesMessage(); | 4210 | ParcelPropertiesMessage updateMessage = new ParcelPropertiesMessage(); |
4212 | 4211 | ||
4213 | updateMessage.AABBMax = landData.AABBMax; | 4212 | updateMessage.AABBMax = landData.AABBMax; |
4214 | updateMessage.AABBMin = landData.AABBMin; | 4213 | updateMessage.AABBMin = landData.AABBMin; |
@@ -4252,7 +4251,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4252 | updateMessage.PassHours = landData.PassHours; | 4251 | updateMessage.PassHours = landData.PassHours; |
4253 | updateMessage.PassPrice = landData.PassPrice; | 4252 | updateMessage.PassPrice = landData.PassPrice; |
4254 | updateMessage.PublicCount = 0; //TODO: Unimplemented | 4253 | updateMessage.PublicCount = 0; //TODO: Unimplemented |
4255 | 4254 | ||
4256 | updateMessage.RegionPushOverride = (regionFlags & (uint)RegionFlags.RestrictPushObject) > 0; | 4255 | updateMessage.RegionPushOverride = (regionFlags & (uint)RegionFlags.RestrictPushObject) > 0; |
4257 | updateMessage.RegionDenyAnonymous = (regionFlags & (uint)RegionFlags.DenyAnonymous) > 0; | 4256 | updateMessage.RegionDenyAnonymous = (regionFlags & (uint)RegionFlags.DenyAnonymous) > 0; |
4258 | 4257 | ||
@@ -4282,13 +4281,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4282 | updateMessage.UserLocation = landData.UserLocation; | 4281 | updateMessage.UserLocation = landData.UserLocation; |
4283 | updateMessage.UserLookAt = landData.UserLookAt; | 4282 | updateMessage.UserLookAt = landData.UserLookAt; |
4284 | 4283 | ||
4285 | updateMessage.MediaType = landData.MediaType; | 4284 | updateMessage.MediaType = landData.MediaType; |
4286 | updateMessage.MediaDesc = landData.MediaDescription; | 4285 | updateMessage.MediaDesc = landData.MediaDescription; |
4287 | updateMessage.MediaWidth = landData.MediaWidth; | 4286 | updateMessage.MediaWidth = landData.MediaWidth; |
4288 | updateMessage.MediaHeight = landData.MediaHeight; | 4287 | updateMessage.MediaHeight = landData.MediaHeight; |
4289 | updateMessage.MediaLoop = landData.MediaLoop; | 4288 | updateMessage.MediaLoop = landData.MediaLoop; |
4290 | updateMessage.ObscureMusic = landData.ObscureMusic; | 4289 | updateMessage.ObscureMusic = landData.ObscureMusic; |
4291 | updateMessage.ObscureMedia = landData.ObscureMedia; | 4290 | updateMessage.ObscureMedia = landData.ObscureMedia; |
4292 | 4291 | ||
4293 | try | 4292 | try |
4294 | { | 4293 | { |
@@ -4297,8 +4296,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4297 | { | 4296 | { |
4298 | eq.ParcelProperties(updateMessage, this.AgentId); | 4297 | eq.ParcelProperties(updateMessage, this.AgentId); |
4299 | } else { | 4298 | } else { |
4300 | m_log.Warn("No EQ Interface when sending parcel data."); | 4299 | m_log.Warn("No EQ Interface when sending parcel data."); |
4301 | } | 4300 | } |
4302 | } | 4301 | } |
4303 | catch (Exception ex) | 4302 | catch (Exception ex) |
4304 | { | 4303 | { |
@@ -4671,9 +4670,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4671 | } | 4670 | } |
4672 | 4671 | ||
4673 | // m_log.DebugFormat( | 4672 | // m_log.DebugFormat( |
4674 | // "[LLCLIENTVIEW]: Constructing client update for part {0} {1} with flags {2}, localId {3}", | 4673 | // "[LLCLIENTVIEW]: Constructing client update for part {0} {1} with flags {2}, localId {3}", |
4675 | // data.Name, update.FullID, flags, update.ID); | 4674 | // data.Name, update.FullID, flags, update.ID); |
4676 | 4675 | ||
4677 | update.UpdateFlags = (uint)flags; | 4676 | update.UpdateFlags = (uint)flags; |
4678 | 4677 | ||
4679 | #endregion PrimFlags | 4678 | #endregion PrimFlags |
@@ -4806,11 +4805,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4806 | AddLocalPacketHandler(PacketType.ObjectScale, HandleObjectScale); | 4805 | AddLocalPacketHandler(PacketType.ObjectScale, HandleObjectScale); |
4807 | AddLocalPacketHandler(PacketType.ObjectRotation, HandleObjectRotation); | 4806 | AddLocalPacketHandler(PacketType.ObjectRotation, HandleObjectRotation); |
4808 | AddLocalPacketHandler(PacketType.ObjectFlagUpdate, HandleObjectFlagUpdate); | 4807 | AddLocalPacketHandler(PacketType.ObjectFlagUpdate, HandleObjectFlagUpdate); |
4809 | 4808 | ||
4810 | // Handle ObjectImage (TextureEntry) updates synchronously, since when updating multiple prim faces at once, | 4809 | // Handle ObjectImage (TextureEntry) updates synchronously, since when updating multiple prim faces at once, |
4811 | // some clients will send out a separate ObjectImage packet for each face | 4810 | // some clients will send out a separate ObjectImage packet for each face |
4812 | AddLocalPacketHandler(PacketType.ObjectImage, HandleObjectImage, false); | 4811 | AddLocalPacketHandler(PacketType.ObjectImage, HandleObjectImage, false); |
4813 | 4812 | ||
4814 | AddLocalPacketHandler(PacketType.ObjectGrab, HandleObjectGrab, false); | 4813 | AddLocalPacketHandler(PacketType.ObjectGrab, HandleObjectGrab, false); |
4815 | AddLocalPacketHandler(PacketType.ObjectGrabUpdate, HandleObjectGrabUpdate, false); | 4814 | AddLocalPacketHandler(PacketType.ObjectGrabUpdate, HandleObjectGrabUpdate, false); |
4816 | AddLocalPacketHandler(PacketType.ObjectDeGrab, HandleObjectDeGrab); | 4815 | AddLocalPacketHandler(PacketType.ObjectDeGrab, HandleObjectDeGrab); |
@@ -5065,12 +5064,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5065 | 5064 | ||
5066 | return false; | 5065 | return false; |
5067 | } | 5066 | } |
5068 | 5067 | ||
5069 | private bool HandleParcelGodMarkAsContent(IClientAPI client, Packet Packet) | 5068 | private bool HandleParcelGodMarkAsContent(IClientAPI client, Packet Packet) |
5070 | { | 5069 | { |
5071 | ParcelGodMarkAsContentPacket ParcelGodMarkAsContent = | 5070 | ParcelGodMarkAsContentPacket ParcelGodMarkAsContent = |
5072 | (ParcelGodMarkAsContentPacket)Packet; | 5071 | (ParcelGodMarkAsContentPacket)Packet; |
5073 | 5072 | ||
5074 | ParcelGodMark ParcelGodMarkAsContentHandler = OnParcelGodMark; | 5073 | ParcelGodMark ParcelGodMarkAsContentHandler = OnParcelGodMark; |
5075 | if (ParcelGodMarkAsContentHandler != null) | 5074 | if (ParcelGodMarkAsContentHandler != null) |
5076 | { | 5075 | { |
@@ -5081,11 +5080,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5081 | } | 5080 | } |
5082 | return false; | 5081 | return false; |
5083 | } | 5082 | } |
5084 | 5083 | ||
5085 | private bool HandleFreezeUser(IClientAPI client, Packet Packet) | 5084 | private bool HandleFreezeUser(IClientAPI client, Packet Packet) |
5086 | { | 5085 | { |
5087 | FreezeUserPacket FreezeUser = (FreezeUserPacket)Packet; | 5086 | FreezeUserPacket FreezeUser = (FreezeUserPacket)Packet; |
5088 | 5087 | ||
5089 | FreezeUserUpdate FreezeUserHandler = OnParcelFreezeUser; | 5088 | FreezeUserUpdate FreezeUserHandler = OnParcelFreezeUser; |
5090 | if (FreezeUserHandler != null) | 5089 | if (FreezeUserHandler != null) |
5091 | { | 5090 | { |
@@ -5097,12 +5096,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5097 | } | 5096 | } |
5098 | return false; | 5097 | return false; |
5099 | } | 5098 | } |
5100 | 5099 | ||
5101 | private bool HandleEjectUser(IClientAPI client, Packet Packet) | 5100 | private bool HandleEjectUser(IClientAPI client, Packet Packet) |
5102 | { | 5101 | { |
5103 | EjectUserPacket EjectUser = | 5102 | EjectUserPacket EjectUser = |
5104 | (EjectUserPacket)Packet; | 5103 | (EjectUserPacket)Packet; |
5105 | 5104 | ||
5106 | EjectUserUpdate EjectUserHandler = OnParcelEjectUser; | 5105 | EjectUserUpdate EjectUserHandler = OnParcelEjectUser; |
5107 | if (EjectUserHandler != null) | 5106 | if (EjectUserHandler != null) |
5108 | { | 5107 | { |
@@ -5114,12 +5113,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5114 | } | 5113 | } |
5115 | return false; | 5114 | return false; |
5116 | } | 5115 | } |
5117 | 5116 | ||
5118 | private bool HandleParcelBuyPass(IClientAPI client, Packet Packet) | 5117 | private bool HandleParcelBuyPass(IClientAPI client, Packet Packet) |
5119 | { | 5118 | { |
5120 | ParcelBuyPassPacket ParcelBuyPass = | 5119 | ParcelBuyPassPacket ParcelBuyPass = |
5121 | (ParcelBuyPassPacket)Packet; | 5120 | (ParcelBuyPassPacket)Packet; |
5122 | 5121 | ||
5123 | ParcelBuyPass ParcelBuyPassHandler = OnParcelBuyPass; | 5122 | ParcelBuyPass ParcelBuyPassHandler = OnParcelBuyPass; |
5124 | if (ParcelBuyPassHandler != null) | 5123 | if (ParcelBuyPassHandler != null) |
5125 | { | 5124 | { |
@@ -5130,7 +5129,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5130 | } | 5129 | } |
5131 | return false; | 5130 | return false; |
5132 | } | 5131 | } |
5133 | 5132 | ||
5134 | private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) | 5133 | private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) |
5135 | { | 5134 | { |
5136 | ParcelBuyPacket parcel = (ParcelBuyPacket)Pack; | 5135 | ParcelBuyPacket parcel = (ParcelBuyPacket)Pack; |
@@ -5352,7 +5351,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5352 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; | 5351 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; |
5353 | 5352 | ||
5354 | //m_log.DebugFormat("[CLIENT]: Received ScriptDialogReply from {0}", rdialog.Data.ObjectID); | 5353 | //m_log.DebugFormat("[CLIENT]: Received ScriptDialogReply from {0}", rdialog.Data.ObjectID); |
5355 | 5354 | ||
5356 | #region Packet Session and User Check | 5355 | #region Packet Session and User Check |
5357 | if (m_checkPackets) | 5356 | if (m_checkPackets) |
5358 | { | 5357 | { |
@@ -5498,12 +5497,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5498 | } | 5497 | } |
5499 | return true; | 5498 | return true; |
5500 | } | 5499 | } |
5501 | 5500 | ||
5502 | private bool HandleFindAgent(IClientAPI client, Packet Packet) | 5501 | private bool HandleFindAgent(IClientAPI client, Packet Packet) |
5503 | { | 5502 | { |
5504 | FindAgentPacket FindAgent = | 5503 | FindAgentPacket FindAgent = |
5505 | (FindAgentPacket)Packet; | 5504 | (FindAgentPacket)Packet; |
5506 | 5505 | ||
5507 | FindAgentUpdate FindAgentHandler = OnFindAgent; | 5506 | FindAgentUpdate FindAgentHandler = OnFindAgent; |
5508 | if (FindAgentHandler != null) | 5507 | if (FindAgentHandler != null) |
5509 | { | 5508 | { |
@@ -5512,12 +5511,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5512 | } | 5511 | } |
5513 | return false; | 5512 | return false; |
5514 | } | 5513 | } |
5515 | 5514 | ||
5516 | private bool HandleTrackAgent(IClientAPI client, Packet Packet) | 5515 | private bool HandleTrackAgent(IClientAPI client, Packet Packet) |
5517 | { | 5516 | { |
5518 | TrackAgentPacket TrackAgent = | 5517 | TrackAgentPacket TrackAgent = |
5519 | (TrackAgentPacket)Packet; | 5518 | (TrackAgentPacket)Packet; |
5520 | 5519 | ||
5521 | TrackAgentUpdate TrackAgentHandler = OnTrackAgent; | 5520 | TrackAgentUpdate TrackAgentHandler = OnTrackAgent; |
5522 | if (TrackAgentHandler != null) | 5521 | if (TrackAgentHandler != null) |
5523 | { | 5522 | { |
@@ -5528,7 +5527,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5528 | } | 5527 | } |
5529 | return false; | 5528 | return false; |
5530 | } | 5529 | } |
5531 | 5530 | ||
5532 | private bool HandlerRezObject(IClientAPI sender, Packet Pack) | 5531 | private bool HandlerRezObject(IClientAPI sender, Packet Pack) |
5533 | { | 5532 | { |
5534 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | 5533 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; |
@@ -7184,19 +7183,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7184 | UUID requestID = new UUID(transfer.TransferInfo.Params, 80); | 7183 | UUID requestID = new UUID(transfer.TransferInfo.Params, 80); |
7185 | 7184 | ||
7186 | // m_log.DebugFormat( | 7185 | // m_log.DebugFormat( |
7187 | // "[CLIENT]: Got request for asset {0} from item {1} in prim {2} by {3}", | 7186 | // "[CLIENT]: Got request for asset {0} from item {1} in prim {2} by {3}", |
7188 | // requestID, itemID, taskID, Name); | 7187 | // requestID, itemID, taskID, Name); |
7189 | 7188 | ||
7190 | if (!(((Scene)m_scene).Permissions.BypassPermissions())) | 7189 | if (!(((Scene)m_scene).Permissions.BypassPermissions())) |
7191 | { | 7190 | { |
7192 | if (taskID != UUID.Zero) // Prim | 7191 | if (taskID != UUID.Zero) // Prim |
7193 | { | 7192 | { |
7194 | SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID); | 7193 | SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID); |
7195 | 7194 | ||
7196 | if (part == null) | 7195 | if (part == null) |
7197 | { | 7196 | { |
7198 | m_log.WarnFormat( | 7197 | m_log.WarnFormat( |
7199 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but prim does not exist", | 7198 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but prim does not exist", |
7200 | Name, requestID, itemID, taskID); | 7199 | Name, requestID, itemID, taskID); |
7201 | return true; | 7200 | return true; |
7202 | } | 7201 | } |
@@ -7205,11 +7204,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7205 | if (tii == null) | 7204 | if (tii == null) |
7206 | { | 7205 | { |
7207 | m_log.WarnFormat( | 7206 | m_log.WarnFormat( |
7208 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item does not exist", | 7207 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item does not exist", |
7209 | Name, requestID, itemID, taskID); | 7208 | Name, requestID, itemID, taskID); |
7210 | return true; | 7209 | return true; |
7211 | } | 7210 | } |
7212 | 7211 | ||
7213 | if (tii.Type == (int)AssetType.LSLText) | 7212 | if (tii.Type == (int)AssetType.LSLText) |
7214 | { | 7213 | { |
7215 | if (!((Scene)m_scene).Permissions.CanEditScript(itemID, taskID, AgentId)) | 7214 | if (!((Scene)m_scene).Permissions.CanEditScript(itemID, taskID, AgentId)) |
@@ -7228,41 +7227,41 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7228 | { | 7227 | { |
7229 | m_log.WarnFormat( | 7228 | m_log.WarnFormat( |
7230 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the prim is owned by {4}", | 7229 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the prim is owned by {4}", |
7231 | Name, requestID, itemID, taskID, part.OwnerID); | 7230 | Name, requestID, itemID, taskID, part.OwnerID); |
7232 | return true; | 7231 | return true; |
7233 | } | 7232 | } |
7234 | 7233 | ||
7235 | if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0) | 7234 | if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0) |
7236 | { | 7235 | { |
7237 | m_log.WarnFormat( | 7236 | m_log.WarnFormat( |
7238 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but modify permissions are not set", | 7237 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but modify permissions are not set", |
7239 | Name, requestID, itemID, taskID); | 7238 | Name, requestID, itemID, taskID); |
7240 | return true; | 7239 | return true; |
7241 | } | 7240 | } |
7242 | 7241 | ||
7243 | if (tii.OwnerID != AgentId) | 7242 | if (tii.OwnerID != AgentId) |
7244 | { | 7243 | { |
7245 | m_log.WarnFormat( | 7244 | m_log.WarnFormat( |
7246 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the item is owned by {4}", | 7245 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the item is owned by {4}", |
7247 | Name, requestID, itemID, taskID, tii.OwnerID); | 7246 | Name, requestID, itemID, taskID, tii.OwnerID); |
7248 | return true; | 7247 | return true; |
7249 | } | 7248 | } |
7250 | 7249 | ||
7251 | if (( | 7250 | if (( |
7252 | tii.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) | 7251 | tii.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) |
7253 | != ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) | 7252 | != ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) |
7254 | { | 7253 | { |
7255 | m_log.WarnFormat( | 7254 | m_log.WarnFormat( |
7256 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item permissions are not modify/copy/transfer", | 7255 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item permissions are not modify/copy/transfer", |
7257 | Name, requestID, itemID, taskID); | 7256 | Name, requestID, itemID, taskID); |
7258 | return true; | 7257 | return true; |
7259 | } | 7258 | } |
7260 | 7259 | ||
7261 | if (tii.AssetID != requestID) | 7260 | if (tii.AssetID != requestID) |
7262 | { | 7261 | { |
7263 | m_log.WarnFormat( | 7262 | m_log.WarnFormat( |
7264 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but this does not match item's asset {4}", | 7263 | "[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but this does not match item's asset {4}", |
7265 | Name, requestID, itemID, taskID, tii.AssetID); | 7264 | Name, requestID, itemID, taskID, tii.AssetID); |
7266 | return true; | 7265 | return true; |
7267 | } | 7266 | } |
7268 | } | 7267 | } |
@@ -7866,7 +7865,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7866 | newTaskItem, updatetask.UpdateData.LocalID); | 7865 | newTaskItem, updatetask.UpdateData.LocalID); |
7867 | } | 7866 | } |
7868 | } | 7867 | } |
7869 | } | 7868 | } |
7870 | 7869 | ||
7871 | return true; | 7870 | return true; |
7872 | } | 7871 | } |
@@ -8861,7 +8860,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8861 | 8860 | ||
8862 | // return true; | 8861 | // return true; |
8863 | } | 8862 | } |
8864 | 8863 | ||
8865 | private bool HandleRequestRegionInfo(IClientAPI sender, Packet Pack) | 8864 | private bool HandleRequestRegionInfo(IClientAPI sender, Packet Pack) |
8866 | { | 8865 | { |
8867 | RequestRegionInfoPacket.AgentDataBlock mPacket = ((RequestRegionInfoPacket)Pack).AgentData; | 8866 | RequestRegionInfoPacket.AgentDataBlock mPacket = ((RequestRegionInfoPacket)Pack).AgentData; |
@@ -8882,7 +8881,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8882 | } | 8881 | } |
8883 | return true; | 8882 | return true; |
8884 | } | 8883 | } |
8885 | 8884 | ||
8886 | private bool HandleEstateCovenantRequest(IClientAPI sender, Packet Pack) | 8885 | private bool HandleEstateCovenantRequest(IClientAPI sender, Packet Pack) |
8887 | { | 8886 | { |
8888 | 8887 | ||
@@ -8919,7 +8918,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8919 | 8918 | ||
8920 | return true; | 8919 | return true; |
8921 | } | 8920 | } |
8922 | 8921 | ||
8923 | private bool HandleGodUpdateRegionInfoUpdate(IClientAPI client, Packet Packet) | 8922 | private bool HandleGodUpdateRegionInfoUpdate(IClientAPI client, Packet Packet) |
8924 | { | 8923 | { |
8925 | GodUpdateRegionInfoPacket GodUpdateRegionInfo = | 8924 | GodUpdateRegionInfoPacket GodUpdateRegionInfo = |
@@ -8939,7 +8938,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8939 | } | 8938 | } |
8940 | return false; | 8939 | return false; |
8941 | } | 8940 | } |
8942 | 8941 | ||
8943 | private bool HandleSimWideDeletes(IClientAPI client, Packet Packet) | 8942 | private bool HandleSimWideDeletes(IClientAPI client, Packet Packet) |
8944 | { | 8943 | { |
8945 | SimWideDeletesPacket SimWideDeletesRequest = | 8944 | SimWideDeletesPacket SimWideDeletesRequest = |
@@ -8952,7 +8951,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8952 | } | 8951 | } |
8953 | return false; | 8952 | return false; |
8954 | } | 8953 | } |
8955 | 8954 | ||
8956 | private bool HandleGodlikeMessage(IClientAPI client, Packet Packet) | 8955 | private bool HandleGodlikeMessage(IClientAPI client, Packet Packet) |
8957 | { | 8956 | { |
8958 | GodlikeMessagePacket GodlikeMessage = | 8957 | GodlikeMessagePacket GodlikeMessage = |
@@ -8969,7 +8968,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8969 | } | 8968 | } |
8970 | return false; | 8969 | return false; |
8971 | } | 8970 | } |
8972 | 8971 | ||
8973 | private bool HandleSaveStatePacket(IClientAPI client, Packet Packet) | 8972 | private bool HandleSaveStatePacket(IClientAPI client, Packet Packet) |
8974 | { | 8973 | { |
8975 | StateSavePacket SaveStateMessage = | 8974 | StateSavePacket SaveStateMessage = |
@@ -8982,7 +8981,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
8982 | } | 8981 | } |
8983 | return false; | 8982 | return false; |
8984 | } | 8983 | } |
8985 | 8984 | ||
8986 | private bool HandleGodKickUser(IClientAPI sender, Packet Pack) | 8985 | private bool HandleGodKickUser(IClientAPI sender, Packet Pack) |
8987 | { | 8986 | { |
8988 | GodKickUserPacket gkupack = (GodKickUserPacket)Pack; | 8987 | GodKickUserPacket gkupack = (GodKickUserPacket)Pack; |
@@ -9120,7 +9119,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9120 | } | 9119 | } |
9121 | return true; | 9120 | return true; |
9122 | } | 9121 | } |
9123 | 9122 | ||
9124 | #endregion Economy/Transaction Packets | 9123 | #endregion Economy/Transaction Packets |
9125 | 9124 | ||
9126 | #region Script Packets | 9125 | #region Script Packets |
@@ -9333,7 +9332,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9333 | } | 9332 | } |
9334 | return true; | 9333 | return true; |
9335 | } | 9334 | } |
9336 | 9335 | ||
9337 | private bool HandleUpdateMuteListEntry(IClientAPI client, Packet Packet) | 9336 | private bool HandleUpdateMuteListEntry(IClientAPI client, Packet Packet) |
9338 | { | 9337 | { |
9339 | UpdateMuteListEntryPacket UpdateMuteListEntry = | 9338 | UpdateMuteListEntryPacket UpdateMuteListEntry = |
@@ -9349,7 +9348,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9349 | } | 9348 | } |
9350 | return false; | 9349 | return false; |
9351 | } | 9350 | } |
9352 | 9351 | ||
9353 | private bool HandleRemoveMuteListEntry(IClientAPI client, Packet Packet) | 9352 | private bool HandleRemoveMuteListEntry(IClientAPI client, Packet Packet) |
9354 | { | 9353 | { |
9355 | RemoveMuteListEntryPacket RemoveMuteListEntry = | 9354 | RemoveMuteListEntryPacket RemoveMuteListEntry = |
@@ -9365,7 +9364,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9365 | } | 9364 | } |
9366 | return false; | 9365 | return false; |
9367 | } | 9366 | } |
9368 | 9367 | ||
9369 | private bool HandleUserReport(IClientAPI client, Packet Packet) | 9368 | private bool HandleUserReport(IClientAPI client, Packet Packet) |
9370 | { | 9369 | { |
9371 | UserReportPacket UserReport = | 9370 | UserReportPacket UserReport = |
@@ -9390,7 +9389,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9390 | } | 9389 | } |
9391 | return false; | 9390 | return false; |
9392 | } | 9391 | } |
9393 | 9392 | ||
9394 | private bool HandleSendPostcard(IClientAPI client, Packet packet) | 9393 | private bool HandleSendPostcard(IClientAPI client, Packet packet) |
9395 | { | 9394 | { |
9396 | // SendPostcardPacket SendPostcard = | 9395 | // SendPostcardPacket SendPostcard = |
@@ -9672,7 +9671,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9672 | return true; | 9671 | return true; |
9673 | 9672 | ||
9674 | } | 9673 | } |
9675 | 9674 | ||
9676 | private bool HandleGroupVoteHistoryRequest(IClientAPI client, Packet Packet) | 9675 | private bool HandleGroupVoteHistoryRequest(IClientAPI client, Packet Packet) |
9677 | { | 9676 | { |
9678 | GroupVoteHistoryRequestPacket GroupVoteHistoryRequest = | 9677 | GroupVoteHistoryRequestPacket GroupVoteHistoryRequest = |
@@ -9685,7 +9684,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9685 | } | 9684 | } |
9686 | return false; | 9685 | return false; |
9687 | } | 9686 | } |
9688 | 9687 | ||
9689 | private bool HandleGroupActiveProposalsRequest(IClientAPI client, Packet Packet) | 9688 | private bool HandleGroupActiveProposalsRequest(IClientAPI client, Packet Packet) |
9690 | { | 9689 | { |
9691 | GroupActiveProposalsRequestPacket GroupActiveProposalsRequest = | 9690 | GroupActiveProposalsRequestPacket GroupActiveProposalsRequest = |
@@ -9698,7 +9697,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9698 | } | 9697 | } |
9699 | return false; | 9698 | return false; |
9700 | } | 9699 | } |
9701 | 9700 | ||
9702 | private bool HandleGroupAccountDetailsRequest(IClientAPI client, Packet Packet) | 9701 | private bool HandleGroupAccountDetailsRequest(IClientAPI client, Packet Packet) |
9703 | { | 9702 | { |
9704 | GroupAccountDetailsRequestPacket GroupAccountDetailsRequest = | 9703 | GroupAccountDetailsRequestPacket GroupAccountDetailsRequest = |
@@ -9711,7 +9710,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9711 | } | 9710 | } |
9712 | return false; | 9711 | return false; |
9713 | } | 9712 | } |
9714 | 9713 | ||
9715 | private bool HandleGroupAccountSummaryRequest(IClientAPI client, Packet Packet) | 9714 | private bool HandleGroupAccountSummaryRequest(IClientAPI client, Packet Packet) |
9716 | { | 9715 | { |
9717 | GroupAccountSummaryRequestPacket GroupAccountSummaryRequest = | 9716 | GroupAccountSummaryRequestPacket GroupAccountSummaryRequest = |
@@ -9724,7 +9723,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9724 | } | 9723 | } |
9725 | return false; | 9724 | return false; |
9726 | } | 9725 | } |
9727 | 9726 | ||
9728 | private bool HandleGroupTransactionsDetailsRequest(IClientAPI client, Packet Packet) | 9727 | private bool HandleGroupTransactionsDetailsRequest(IClientAPI client, Packet Packet) |
9729 | { | 9728 | { |
9730 | GroupAccountTransactionsRequestPacket GroupAccountTransactionsRequest = | 9729 | GroupAccountTransactionsRequestPacket GroupAccountTransactionsRequest = |
@@ -9737,7 +9736,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
9737 | } | 9736 | } |
9738 | return false; | 9737 | return false; |
9739 | } | 9738 | } |
9740 | 9739 | ||
9741 | private bool HandleGroupTitlesRequest(IClientAPI sender, Packet Pack) | 9740 | private bool HandleGroupTitlesRequest(IClientAPI sender, Packet Pack) |
9742 | { | 9741 | { |
9743 | GroupTitlesRequestPacket groupTitlesRequest = | 9742 | GroupTitlesRequestPacket groupTitlesRequest = |
@@ -11185,26 +11184,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11185 | if (m_debugPacketLevel > 0) | 11184 | if (m_debugPacketLevel > 0) |
11186 | { | 11185 | { |
11187 | bool outputPacket = true; | 11186 | bool outputPacket = true; |
11188 | 11187 | ||
11189 | if (m_debugPacketLevel <= 255 | 11188 | if (m_debugPacketLevel <= 255 |
11190 | && (packet.Type == PacketType.SimStats || packet.Type == PacketType.SimulatorViewerTimeMessage)) | 11189 | && (packet.Type == PacketType.SimStats || packet.Type == PacketType.SimulatorViewerTimeMessage)) |
11191 | outputPacket = false; | 11190 | outputPacket = false; |
11192 | 11191 | ||
11193 | if (m_debugPacketLevel <= 200 | 11192 | if (m_debugPacketLevel <= 200 |
11194 | && | 11193 | && (packet.Type == PacketType.ImagePacket |
11195 | (packet.Type == PacketType.ImagePacket | ||
11196 | || packet.Type == PacketType.ImageData | 11194 | || packet.Type == PacketType.ImageData |
11197 | || packet.Type == PacketType.LayerData | 11195 | || packet.Type == PacketType.LayerData |
11198 | || packet.Type == PacketType.CoarseLocationUpdate)) | 11196 | || packet.Type == PacketType.CoarseLocationUpdate)) |
11199 | outputPacket = false; | 11197 | outputPacket = false; |
11200 | 11198 | ||
11201 | if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.AvatarAnimation || packet.Type == PacketType.ViewerEffect)) | 11199 | if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.AvatarAnimation || packet.Type == PacketType.ViewerEffect)) |
11202 | outputPacket = false; | 11200 | outputPacket = false; |
11203 | 11201 | ||
11204 | if (outputPacket) | 11202 | if (outputPacket) |
11205 | m_log.DebugFormat("[CLIENT]: Packet OUT {0}", packet.Type); | 11203 | m_log.DebugFormat("[CLIENT]: Packet OUT {0}", packet.Type); |
11206 | } | 11204 | } |
11207 | 11205 | ||
11208 | m_udpServer.SendPacket(m_udpClient, packet, throttlePacketType, doAutomaticSplitting); | 11206 | m_udpServer.SendPacket(m_udpClient, packet, throttlePacketType, doAutomaticSplitting); |
11209 | } | 11207 | } |
11210 | 11208 | ||
@@ -11279,16 +11277,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11279 | if (m_debugPacketLevel > 0) | 11277 | if (m_debugPacketLevel > 0) |
11280 | { | 11278 | { |
11281 | bool outputPacket = true; | 11279 | bool outputPacket = true; |
11282 | 11280 | ||
11283 | if (m_debugPacketLevel <= 255 && packet.Type == PacketType.AgentUpdate) | 11281 | if (m_debugPacketLevel <= 255 && packet.Type == PacketType.AgentUpdate) |
11284 | outputPacket = false; | 11282 | outputPacket = false; |
11285 | 11283 | ||
11286 | if (m_debugPacketLevel <= 200 && packet.Type == PacketType.RequestImage) | 11284 | if (m_debugPacketLevel <= 200 && packet.Type == PacketType.RequestImage) |
11287 | outputPacket = false; | 11285 | outputPacket = false; |
11288 | 11286 | ||
11289 | if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.ViewerEffect || packet.Type == PacketType.AgentAnimation)) | 11287 | if (m_debugPacketLevel <= 100 && (packet.Type == PacketType.ViewerEffect || packet.Type == PacketType.AgentAnimation)) |
11290 | outputPacket = false; | 11288 | outputPacket = false; |
11291 | 11289 | ||
11292 | if (outputPacket) | 11290 | if (outputPacket) |
11293 | m_log.DebugFormat("[CLIENT]: Packet IN {0}", packet.Type); | 11291 | m_log.DebugFormat("[CLIENT]: Packet IN {0}", packet.Type); |
11294 | } | 11292 | } |
@@ -11551,12 +11549,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11551 | 11549 | ||
11552 | UUID requestID = UUID.Zero; | 11550 | UUID requestID = UUID.Zero; |
11553 | byte source = (byte)SourceType.Asset; | 11551 | byte source = (byte)SourceType.Asset; |
11554 | 11552 | ||
11555 | if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset) | 11553 | if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset) |
11556 | { | 11554 | { |
11557 | requestID = new UUID(transferRequest.TransferInfo.Params, 0); | 11555 | requestID = new UUID(transferRequest.TransferInfo.Params, 0); |
11558 | } | 11556 | } |
11559 | else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem) | 11557 | else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem) |
11560 | { | 11558 | { |
11561 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); | 11559 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); |
11562 | source = (byte)SourceType.SimInventoryItem; | 11560 | source = (byte)SourceType.SimInventoryItem; |
@@ -11802,7 +11800,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11802 | public PacketMethod method; | 11800 | public PacketMethod method; |
11803 | public bool Async; | 11801 | public bool Async; |
11804 | } | 11802 | } |
11805 | 11803 | ||
11806 | public class AsyncPacketProcess | 11804 | public class AsyncPacketProcess |
11807 | { | 11805 | { |
11808 | public bool result = false; | 11806 | public bool result = false; |
@@ -11871,8 +11869,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11871 | dialog.Data.FirstName = Util.StringToBytes256(ownerFirstName); | 11869 | dialog.Data.FirstName = Util.StringToBytes256(ownerFirstName); |
11872 | dialog.Data.LastName = Util.StringToBytes256(ownerLastName); | 11870 | dialog.Data.LastName = Util.StringToBytes256(ownerLastName); |
11873 | dialog.Data.Message = Util.StringToBytes256(message); | 11871 | dialog.Data.Message = Util.StringToBytes256(message); |
11874 | 11872 | ||
11875 | |||
11876 | ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[1]; | 11873 | ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[1]; |
11877 | buttons[0] = new ScriptDialogPacket.ButtonsBlock(); | 11874 | buttons[0] = new ScriptDialogPacket.ButtonsBlock(); |
11878 | buttons[0].ButtonLabel = Util.StringToBytes256("!!llTextBox!!"); | 11875 | buttons[0].ButtonLabel = Util.StringToBytes256("!!llTextBox!!"); |
@@ -11886,7 +11883,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11886 | { | 11883 | { |
11887 | ScenePresence presence = p as ScenePresence; | 11884 | ScenePresence presence = p as ScenePresence; |
11888 | // It turns out to get the agent to stop flying, you have to feed it stop flying velocities | 11885 | // It turns out to get the agent to stop flying, you have to feed it stop flying velocities |
11889 | // There's no explicit message to send the client to tell it to stop flying.. it relies on the | 11886 | // There's no explicit message to send the client to tell it to stop flying.. it relies on the |
11890 | // velocity, collision plane and avatar height | 11887 | // velocity, collision plane and avatar height |
11891 | 11888 | ||
11892 | // Add 1/6 the avatar's height to it's position so it doesn't shoot into the air | 11889 | // Add 1/6 the avatar's height to it's position so it doesn't shoot into the air |
@@ -11903,7 +11900,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11903 | 11900 | ||
11904 | // attach a suitable collision plane regardless of the actual situation to force the LLClient to land. | 11901 | // attach a suitable collision plane regardless of the actual situation to force the LLClient to land. |
11905 | // Collision plane below the avatar's position a 6th of the avatar's height is suitable. | 11902 | // Collision plane below the avatar's position a 6th of the avatar's height is suitable. |
11906 | // Mind you, that this method doesn't get called if the avatar's velocity magnitude is greater then a | 11903 | // Mind you, that this method doesn't get called if the avatar's velocity magnitude is greater then a |
11907 | // certain amount.. because the LLClient wouldn't land in that situation anyway. | 11904 | // certain amount.. because the LLClient wouldn't land in that situation anyway. |
11908 | 11905 | ||
11909 | // why are we still testing for this really old height value default??? | 11906 | // why are we still testing for this really old height value default??? |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 7270304..5604f49 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -48,8 +48,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
48 | 48 | ||
49 | protected Scene m_scene = null; | 49 | protected Scene m_scene = null; |
50 | 50 | ||
51 | public string Name { get { return "Attachments Module"; } } | 51 | public string Name { get { return "Attachments Module"; } } |
52 | public Type ReplaceableInterface { get { return null; } } | 52 | public Type ReplaceableInterface { get { return null; } } |
53 | 53 | ||
54 | public void Initialise(IConfigSource source) {} | 54 | public void Initialise(IConfigSource source) {} |
55 | 55 | ||
@@ -80,7 +80,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
80 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachmentsFromInventory; | 80 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachmentsFromInventory; |
81 | client.OnObjectAttach += AttachObject; | 81 | client.OnObjectAttach += AttachObject; |
82 | client.OnObjectDetach += DetachObject; | 82 | client.OnObjectDetach += DetachObject; |
83 | client.OnDetachAttachmentIntoInv += ShowDetachInUserInventory; | 83 | client.OnDetachAttachmentIntoInv += ShowDetachInUserInventory; |
84 | } | 84 | } |
85 | 85 | ||
86 | public void UnsubscribeFromClientEvents(IClientAPI client) | 86 | public void UnsubscribeFromClientEvents(IClientAPI client) |
@@ -89,7 +89,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
89 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachmentsFromInventory; | 89 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachmentsFromInventory; |
90 | client.OnObjectAttach -= AttachObject; | 90 | client.OnObjectAttach -= AttachObject; |
91 | client.OnObjectDetach -= DetachObject; | 91 | client.OnObjectDetach -= DetachObject; |
92 | client.OnDetachAttachmentIntoInv -= ShowDetachInUserInventory; | 92 | client.OnDetachAttachmentIntoInv -= ShowDetachInUserInventory; |
93 | } | 93 | } |
94 | 94 | ||
95 | /// <summary> | 95 | /// <summary> |
@@ -173,12 +173,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
173 | UUID itemID = UUID.Zero; | 173 | UUID itemID = UUID.Zero; |
174 | if (sp != null) | 174 | if (sp != null) |
175 | { | 175 | { |
176 | foreach(SceneObjectGroup grp in sp.GetAttachments(AttachmentPt)) | 176 | foreach (SceneObjectGroup grp in sp.GetAttachments(AttachmentPt)) |
177 | { | 177 | { |
178 | itemID = grp.GetFromItemID(); | 178 | itemID = grp.GetFromItemID(); |
179 | if (itemID != UUID.Zero) | 179 | if (itemID != UUID.Zero) |
180 | DetachSingleAttachmentToInv(itemID, remoteClient); | 180 | DetachSingleAttachmentToInv(itemID, remoteClient); |
181 | } | 181 | } |
182 | } | 182 | } |
183 | 183 | ||
184 | if (group.GetFromItemID() == UUID.Zero) | 184 | if (group.GetFromItemID() == UUID.Zero) |
@@ -225,7 +225,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
225 | 225 | ||
226 | public UUID RezSingleAttachmentFromInventory( | 226 | public UUID RezSingleAttachmentFromInventory( |
227 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus) | 227 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus) |
228 | { | 228 | { |
229 | SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(remoteClient, itemID, AttachmentPt); | 229 | SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(remoteClient, itemID, AttachmentPt); |
230 | 230 | ||
231 | if (updateInventoryStatus) | 231 | if (updateInventoryStatus) |
@@ -241,8 +241,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
241 | if (null == att) | 241 | if (null == att) |
242 | return UUID.Zero; | 242 | return UUID.Zero; |
243 | else | 243 | else |
244 | return att.UUID; | 244 | return att.UUID; |
245 | } | 245 | } |
246 | 246 | ||
247 | protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal( | 247 | protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal( |
248 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | 248 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt) |
@@ -298,7 +298,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
298 | } | 298 | } |
299 | 299 | ||
300 | return null; | 300 | return null; |
301 | } | 301 | } |
302 | 302 | ||
303 | public UUID SetAttachmentInventoryStatus( | 303 | public UUID SetAttachmentInventoryStatus( |
304 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | 304 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt) |
@@ -473,7 +473,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
473 | sog.RootPart.IsAttachment = false; | 473 | sog.RootPart.IsAttachment = false; |
474 | sog.AbsolutePosition = sog.RootPart.AttachedPos; | 474 | sog.AbsolutePosition = sog.RootPart.AttachedPos; |
475 | UpdateKnownItem(client, sog, sog.GetFromItemID(), sog.OwnerID); | 475 | UpdateKnownItem(client, sog, sog.GetFromItemID(), sog.OwnerID); |
476 | sog.SetAttachmentPoint(attachmentPoint); | 476 | sog.SetAttachmentPoint(attachmentPoint); |
477 | } | 477 | } |
478 | 478 | ||
479 | /// <summary> | 479 | /// <summary> |
@@ -600,7 +600,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
600 | // In case it is later dropped again, don't let | 600 | // In case it is later dropped again, don't let |
601 | // it get cleaned up | 601 | // it get cleaned up |
602 | so.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | 602 | so.RootPart.RemFlag(PrimFlags.TemporaryOnRez); |
603 | so.HasGroupChanged = false; | 603 | so.HasGroupChanged = false; |
604 | } | 604 | } |
605 | } | 605 | } |
606 | } | 606 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 032e55a..25322a1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
132 | try | 132 | try |
133 | { | 133 | { |
134 | deadAvatar.ControllingClient.SendAgentAlertMessage(deadAvatarMessage, true); | 134 | deadAvatar.ControllingClient.SendAgentAlertMessage(deadAvatarMessage, true); |
135 | if(killingAvatar != null) | 135 | if (killingAvatar != null) |
136 | killingAvatar.ControllingClient.SendAlertMessage("You fragged " + deadAvatar.Firstname + " " + deadAvatar.Lastname); | 136 | killingAvatar.ControllingClient.SendAlertMessage("You fragged " + deadAvatar.Firstname + " " + deadAvatar.Lastname); |
137 | } | 137 | } |
138 | catch (InvalidOperationException) | 138 | catch (InvalidOperationException) |
@@ -143,7 +143,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
143 | } | 143 | } |
144 | 144 | ||
145 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | 145 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) |
146 | { | 146 | { |
147 | try | 147 | try |
148 | { | 148 | { |
149 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | 149 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 4b30b0d..5ec64d5 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs | |||
@@ -58,13 +58,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods | |||
58 | public void SubscribeToClientEvents(IClientAPI client) | 58 | public void SubscribeToClientEvents(IClientAPI client) |
59 | { | 59 | { |
60 | client.OnGodKickUser += KickUser; | 60 | client.OnGodKickUser += KickUser; |
61 | client.OnRequestGodlikePowers += RequestGodlikePowers; | 61 | client.OnRequestGodlikePowers += RequestGodlikePowers; |
62 | } | 62 | } |
63 | 63 | ||
64 | public void UnsubscribeFromClientEvents(IClientAPI client) | 64 | public void UnsubscribeFromClientEvents(IClientAPI client) |
65 | { | 65 | { |
66 | client.OnGodKickUser -= KickUser; | 66 | client.OnGodKickUser -= KickUser; |
67 | client.OnRequestGodlikePowers -= RequestGodlikePowers; | 67 | client.OnRequestGodlikePowers -= RequestGodlikePowers; |
68 | } | 68 | } |
69 | 69 | ||
70 | public void RequestGodlikePowers( | 70 | public void RequestGodlikePowers( |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index 13bae2e..43bbf0d 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -137,7 +137,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
137 | { | 137 | { |
138 | if (scene.Entities.ContainsKey(toAgentID) && | 138 | if (scene.Entities.ContainsKey(toAgentID) && |
139 | scene.Entities[toAgentID] is ScenePresence) | 139 | scene.Entities[toAgentID] is ScenePresence) |
140 | { | 140 | { |
141 | // m_log.DebugFormat( | 141 | // m_log.DebugFormat( |
142 | // "[INSTANT MESSAGE]: Looking for root agent {0} in {1}", | 142 | // "[INSTANT MESSAGE]: Looking for root agent {0} in {1}", |
143 | // toAgentID.ToString(), scene.RegionInfo.RegionName); | 143 | // toAgentID.ToString(), scene.RegionInfo.RegionName); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 52342ec..c1df827 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -179,14 +179,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
179 | m_log.DebugFormat( | 179 | m_log.DebugFormat( |
180 | "[INVENTORY ARCHIVER]: Successfully loaded {0} assets with {1} failures", | 180 | "[INVENTORY ARCHIVER]: Successfully loaded {0} assets with {1} failures", |
181 | successfulAssetRestores, failedAssetRestores); | 181 | successfulAssetRestores, failedAssetRestores); |
182 | m_log.InfoFormat("[INVENTORY ARCHIVER]: Successfully loaded {0} items", successfulItemRestores); | 182 | m_log.InfoFormat("[INVENTORY ARCHIVER]: Successfully loaded {0} items", successfulItemRestores); |
183 | 183 | ||
184 | return loadedNodes; | 184 | return loadedNodes; |
185 | } | 185 | } |
186 | finally | 186 | finally |
187 | { | 187 | { |
188 | m_loadStream.Close(); | 188 | m_loadStream.Close(); |
189 | } | 189 | } |
190 | } | 190 | } |
191 | 191 | ||
192 | public void Close() | 192 | public void Close() |
@@ -201,7 +201,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
201 | /// <param name="iarPath">The item archive path to replicate</param> | 201 | /// <param name="iarPath">The item archive path to replicate</param> |
202 | /// <param name="rootDestinationFolder">The root folder for the inventory load</param> | 202 | /// <param name="rootDestinationFolder">The root folder for the inventory load</param> |
203 | /// <param name="resolvedFolders"> | 203 | /// <param name="resolvedFolders"> |
204 | /// The folders that we have resolved so far for a given archive path. | 204 | /// The folders that we have resolved so far for a given archive path. |
205 | /// This method will add more folders if necessary | 205 | /// This method will add more folders if necessary |
206 | /// </param> | 206 | /// </param> |
207 | /// <param name="loadedNodes"> | 207 | /// <param name="loadedNodes"> |
@@ -246,17 +246,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
246 | /// The root folder for the inventory load | 246 | /// The root folder for the inventory load |
247 | /// </param> | 247 | /// </param> |
248 | /// <param name="resolvedFolders"> | 248 | /// <param name="resolvedFolders"> |
249 | /// The folders that we have resolved so far for a given archive path. | 249 | /// The folders that we have resolved so far for a given archive path. |
250 | /// </param> | 250 | /// </param> |
251 | /// <returns> | 251 | /// <returns> |
252 | /// The folder in the user's inventory that matches best the archive path given. If no such folder was found | 252 | /// The folder in the user's inventory that matches best the archive path given. If no such folder was found |
253 | /// then the passed in root destination folder is returned. | 253 | /// then the passed in root destination folder is returned. |
254 | /// </returns> | 254 | /// </returns> |
255 | protected InventoryFolderBase ResolveDestinationFolder( | 255 | protected InventoryFolderBase ResolveDestinationFolder( |
256 | InventoryFolderBase rootDestFolder, | 256 | InventoryFolderBase rootDestFolder, |
257 | ref string archivePath, | 257 | ref string archivePath, |
258 | Dictionary <string, InventoryFolderBase> resolvedFolders) | 258 | Dictionary <string, InventoryFolderBase> resolvedFolders) |
259 | { | 259 | { |
260 | // string originalArchivePath = archivePath; | 260 | // string originalArchivePath = archivePath; |
261 | 261 | ||
262 | while (archivePath.Length > 0) | 262 | while (archivePath.Length > 0) |
@@ -370,7 +370,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
370 | 370 | ||
371 | if (0 == i) | 371 | if (0 == i) |
372 | loadedNodes.Add(destFolder); | 372 | loadedNodes.Add(destFolder); |
373 | } | 373 | } |
374 | } | 374 | } |
375 | 375 | ||
376 | /// <summary> | 376 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index 9908018..bae5a7a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -119,7 +119,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
119 | protected void ReceivedAllAssets(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) | 119 | protected void ReceivedAllAssets(ICollection<UUID> assetsFoundUuids, ICollection<UUID> assetsNotFoundUuids) |
120 | { | 120 | { |
121 | Exception reportedException = null; | 121 | Exception reportedException = null; |
122 | bool succeeded = true; | 122 | bool succeeded = true; |
123 | 123 | ||
124 | try | 124 | try |
125 | { | 125 | { |
@@ -136,7 +136,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
136 | finally | 136 | finally |
137 | { | 137 | { |
138 | m_saveStream.Close(); | 138 | m_saveStream.Close(); |
139 | } | 139 | } |
140 | 140 | ||
141 | m_module.TriggerInventoryArchiveSaved( | 141 | m_module.TriggerInventoryArchiveSaved( |
142 | m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException); | 142 | m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException); |
@@ -270,7 +270,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
270 | { | 270 | { |
271 | // We couldn't find the path indicated | 271 | // We couldn't find the path indicated |
272 | string errorMessage = string.Format("Aborted save. Could not find inventory path {0}", m_invPath); | 272 | string errorMessage = string.Format("Aborted save. Could not find inventory path {0}", m_invPath); |
273 | Exception e = new InventoryArchiverException(errorMessage); | 273 | Exception e = new InventoryArchiverException(errorMessage); |
274 | m_module.TriggerInventoryArchiveSaved(m_id, false, m_userInfo, m_invPath, m_saveStream, e); | 274 | m_module.TriggerInventoryArchiveSaved(m_id, false, m_userInfo, m_invPath, m_saveStream, e); |
275 | throw e; | 275 | throw e; |
276 | } | 276 | } |
@@ -283,7 +283,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
283 | "[INVENTORY ARCHIVER]: Found folder {0} {1} at {2}", | 283 | "[INVENTORY ARCHIVER]: Found folder {0} {1} at {2}", |
284 | inventoryFolder.Name, | 284 | inventoryFolder.Name, |
285 | inventoryFolder.ID, | 285 | inventoryFolder.ID, |
286 | m_invPath == String.Empty ? InventoryFolderImpl.PATH_DELIMITER : m_invPath ); | 286 | m_invPath == String.Empty ? InventoryFolderImpl.PATH_DELIMITER : m_invPath); |
287 | 287 | ||
288 | //recurse through all dirs getting dirs and files | 288 | //recurse through all dirs getting dirs and files |
289 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !saveFolderContentsOnly); | 289 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !saveFolderContentsOnly); |
@@ -301,7 +301,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
301 | //SaveUsers(); | 301 | //SaveUsers(); |
302 | 302 | ||
303 | new AssetsRequest( | 303 | new AssetsRequest( |
304 | new AssetsArchiver(m_archiveWriter), m_assetUuids, m_scene.AssetService, ReceivedAllAssets).Execute(); | 304 | new AssetsArchiver(m_archiveWriter), m_assetUuids, m_scene.AssetService, ReceivedAllAssets).Execute(); |
305 | } | 305 | } |
306 | catch (Exception) | 306 | catch (Exception) |
307 | { | 307 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverException.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverException.cs index e07e2ca..5fd1a7e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverException.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverException.cs | |||
@@ -33,7 +33,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
33 | /// Signals an inventory archiving problem | 33 | /// Signals an inventory archiving problem |
34 | /// </summary> | 34 | /// </summary> |
35 | public class InventoryArchiverException : Exception | 35 | public class InventoryArchiverException : Exception |
36 | { | 36 | { |
37 | public InventoryArchiverException(string message) : base(message) {} | 37 | public InventoryArchiverException(string message) : base(message) {} |
38 | public InventoryArchiverException(string message, Exception e) : base(message, e) {} | 38 | public InventoryArchiverException(string message, Exception e) : base(message, e) {} |
39 | } | 39 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index f03f2a1..2eaca49 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -91,12 +91,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
91 | 91 | ||
92 | scene.AddCommand( | 92 | scene.AddCommand( |
93 | this, "load iar", | 93 | this, "load iar", |
94 | "load iar <first> <last> <inventory path> <password> [<IAR path>]", | 94 | "load iar <first> <last> <inventory path> <password> [<IAR path>]", |
95 | //"load iar [--merge] <first> <last> <inventory path> <password> [<IAR path>]", | 95 | //"load iar [--merge] <first> <last> <inventory path> <password> [<IAR path>]", |
96 | "Load user inventory archive (IAR).", | 96 | "Load user inventory archive (IAR).", |
97 | //"--merge is an option which merges the loaded IAR with existing inventory folders where possible, rather than always creating new ones" | 97 | //"--merge is an option which merges the loaded IAR with existing inventory folders where possible, rather than always creating new ones" |
98 | //+ "<first> is user's first name." + Environment.NewLine | 98 | //+ "<first> is user's first name." + Environment.NewLine |
99 | "<first> is user's first name." + Environment.NewLine | 99 | "<first> is user's first name." + Environment.NewLine |
100 | + "<last> is user's last name." + Environment.NewLine | 100 | + "<last> is user's last name." + Environment.NewLine |
101 | + "<inventory path> is the path inside the user's inventory where the IAR should be loaded." + Environment.NewLine | 101 | + "<inventory path> is the path inside the user's inventory where the IAR should be loaded." + Environment.NewLine |
102 | + "<password> is the user's password." + Environment.NewLine | 102 | + "<password> is the user's password." + Environment.NewLine |
@@ -241,7 +241,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
241 | if (CheckPresence(userInfo.PrincipalID)) | 241 | if (CheckPresence(userInfo.PrincipalID)) |
242 | { | 242 | { |
243 | InventoryArchiveReadRequest request; | 243 | InventoryArchiveReadRequest request; |
244 | bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); | 244 | bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); |
245 | 245 | ||
246 | try | 246 | try |
247 | { | 247 | { |
@@ -286,10 +286,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
286 | if (CheckPresence(userInfo.PrincipalID)) | 286 | if (CheckPresence(userInfo.PrincipalID)) |
287 | { | 287 | { |
288 | InventoryArchiveReadRequest request; | 288 | InventoryArchiveReadRequest request; |
289 | bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); | 289 | bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); |
290 | 290 | ||
291 | try | 291 | try |
292 | { | 292 | { |
293 | request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath, merge); | 293 | request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadPath, merge); |
294 | } | 294 | } |
295 | catch (EntryPointNotFoundException e) | 295 | catch (EntryPointNotFoundException e) |
@@ -325,20 +325,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
325 | protected void HandleLoadInvConsoleCommand(string module, string[] cmdparams) | 325 | protected void HandleLoadInvConsoleCommand(string module, string[] cmdparams) |
326 | { | 326 | { |
327 | try | 327 | try |
328 | { | 328 | { |
329 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | 329 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); |
330 | 330 | ||
331 | Dictionary<string, object> options = new Dictionary<string, object>(); | 331 | Dictionary<string, object> options = new Dictionary<string, object>(); |
332 | OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; }); | 332 | OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; }); |
333 | 333 | ||
334 | List<string> mainParams = optionSet.Parse(cmdparams); | 334 | List<string> mainParams = optionSet.Parse(cmdparams); |
335 | 335 | ||
336 | if (mainParams.Count < 6) | 336 | if (mainParams.Count < 6) |
337 | { | 337 | { |
338 | m_log.Error( | 338 | m_log.Error( |
339 | "[INVENTORY ARCHIVER]: usage is load iar [--merge] <first name> <last name> <inventory path> <user password> [<load file path>]"); | 339 | "[INVENTORY ARCHIVER]: usage is load iar [--merge] <first name> <last name> <inventory path> <user password> [<load file path>]"); |
340 | return; | 340 | return; |
341 | } | 341 | } |
342 | 342 | ||
343 | string firstName = mainParams[2]; | 343 | string firstName = mainParams[2]; |
344 | string lastName = mainParams[3]; | 344 | string lastName = mainParams[3]; |
@@ -353,7 +353,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
353 | if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath, options)) | 353 | if (DearchiveInventory(firstName, lastName, invPath, pass, loadPath, options)) |
354 | m_log.InfoFormat( | 354 | m_log.InfoFormat( |
355 | "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", | 355 | "[INVENTORY ARCHIVER]: Loaded archive {0} for {1} {2}", |
356 | loadPath, firstName, lastName); | 356 | loadPath, firstName, lastName); |
357 | } | 357 | } |
358 | catch (InventoryArchiverException e) | 358 | catch (InventoryArchiverException e) |
359 | { | 359 | { |
@@ -390,7 +390,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
390 | "[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}", | 390 | "[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}", |
391 | savePath, invPath, firstName, lastName); | 391 | savePath, invPath, firstName, lastName); |
392 | 392 | ||
393 | ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, new Dictionary<string, object>()); | 393 | ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, new Dictionary<string, object>()); |
394 | } | 394 | } |
395 | catch (InventoryArchiverException e) | 395 | catch (InventoryArchiverException e) |
396 | { | 396 | { |
@@ -398,7 +398,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
398 | } | 398 | } |
399 | 399 | ||
400 | lock (m_pendingConsoleSaves) | 400 | lock (m_pendingConsoleSaves) |
401 | m_pendingConsoleSaves.Add(id); | 401 | m_pendingConsoleSaves.Add(id); |
402 | } | 402 | } |
403 | 403 | ||
404 | private void SaveInvConsoleCommandCompleted( | 404 | private void SaveInvConsoleCommandCompleted( |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index d66a1d0..938886b2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -58,18 +58,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
58 | /// <summary> | 58 | /// <summary> |
59 | /// Stream of data representing a common IAR that can be reused in load tests. | 59 | /// Stream of data representing a common IAR that can be reused in load tests. |
60 | /// </summary> | 60 | /// </summary> |
61 | protected MemoryStream m_iarStream; | 61 | protected MemoryStream m_iarStream; |
62 | 62 | ||
63 | protected UserAccount m_ua1 | 63 | protected UserAccount m_ua1 |
64 | = new UserAccount { | 64 | = new UserAccount { |
65 | PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000555"), | 65 | PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000555"), |
66 | FirstName = "Mr", | 66 | FirstName = "Mr", |
67 | LastName = "Tiddles" }; | 67 | LastName = "Tiddles" }; |
68 | protected UserAccount m_ua2 | 68 | protected UserAccount m_ua2 |
69 | = new UserAccount { | 69 | = new UserAccount { |
70 | PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000666"), | 70 | PrincipalID = UUID.Parse("00000000-0000-0000-0000-000000000666"), |
71 | FirstName = "Lord", | 71 | FirstName = "Lord", |
72 | LastName = "Lucan" }; | 72 | LastName = "Lucan" }; |
73 | string m_item1Name = "b.lsl"; | 73 | string m_item1Name = "b.lsl"; |
74 | 74 | ||
75 | private void SaveCompleted( | 75 | private void SaveCompleted( |
@@ -86,7 +86,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
86 | } | 86 | } |
87 | 87 | ||
88 | protected void ConstructDefaultIarForTestLoad() | 88 | protected void ConstructDefaultIarForTestLoad() |
89 | { | 89 | { |
90 | string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(m_item1Name, UUID.Random()); | 90 | string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(m_item1Name, UUID.Random()); |
91 | 91 | ||
92 | MemoryStream archiveWriteStream = new MemoryStream(); | 92 | MemoryStream archiveWriteStream = new MemoryStream(); |
@@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
104 | string item1FileName | 104 | string item1FileName |
105 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); | 105 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); |
106 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 106 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); |
107 | tar.Close(); | 107 | tar.Close(); |
108 | m_iarStream = new MemoryStream(archiveWriteStream.ToArray()); | 108 | m_iarStream = new MemoryStream(archiveWriteStream.ToArray()); |
109 | } | 109 | } |
110 | 110 | ||
@@ -341,7 +341,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
341 | // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); | 341 | // Assert.That(gotObject2File, Is.True, "No object2 file in archive"); |
342 | 342 | ||
343 | // TODO: Test presence of more files and contents of files. | 343 | // TODO: Test presence of more files and contents of files. |
344 | } | 344 | } |
345 | 345 | ||
346 | /// <summary> | 346 | /// <summary> |
347 | /// Test that things work when the load path specified starts with a slash | 347 | /// Test that things work when the load path specified starts with a slash |
@@ -349,22 +349,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
349 | [Test] | 349 | [Test] |
350 | public void TestLoadIarPathStartsWithSlash() | 350 | public void TestLoadIarPathStartsWithSlash() |
351 | { | 351 | { |
352 | TestHelper.InMethod(); | 352 | TestHelper.InMethod(); |
353 | // log4net.Config.XmlConfigurator.Configure(); | 353 | // log4net.Config.XmlConfigurator.Configure(); |
354 | 354 | ||
355 | SerialiserModule serialiserModule = new SerialiserModule(); | 355 | SerialiserModule serialiserModule = new SerialiserModule(); |
356 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); | 356 | InventoryArchiverModule archiverModule = new InventoryArchiverModule(true); |
357 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 357 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); |
358 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | 358 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); |
359 | 359 | ||
360 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "password"); | 360 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "password"); |
361 | archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "/Objects", "password", m_iarStream); | 361 | archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "/Objects", "password", m_iarStream); |
362 | 362 | ||
363 | InventoryItemBase foundItem1 | 363 | InventoryItemBase foundItem1 |
364 | = InventoryArchiveUtils.FindItemByPath( | 364 | = InventoryArchiveUtils.FindItemByPath( |
365 | scene.InventoryService, m_ua1.PrincipalID, "/Objects/" + m_item1Name); | 365 | scene.InventoryService, m_ua1.PrincipalID, "/Objects/" + m_item1Name); |
366 | 366 | ||
367 | Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1 in TestLoadIarFolderStartsWithSlash()"); | 367 | Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1 in TestLoadIarFolderStartsWithSlash()"); |
368 | } | 368 | } |
369 | 369 | ||
370 | /// <summary> | 370 | /// <summary> |
@@ -376,7 +376,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
376 | [Test] | 376 | [Test] |
377 | public void TestLoadIarV0_1ExistingUsers() | 377 | public void TestLoadIarV0_1ExistingUsers() |
378 | { | 378 | { |
379 | TestHelper.InMethod(); | 379 | TestHelper.InMethod(); |
380 | //log4net.Config.XmlConfigurator.Configure(); | 380 | //log4net.Config.XmlConfigurator.Configure(); |
381 | 381 | ||
382 | SerialiserModule serialiserModule = new SerialiserModule(); | 382 | SerialiserModule serialiserModule = new SerialiserModule(); |
@@ -386,9 +386,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
386 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 386 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); |
387 | 387 | ||
388 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | 388 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); |
389 | 389 | ||
390 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "meowfood"); | 390 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "meowfood"); |
391 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire"); | 391 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire"); |
392 | 392 | ||
393 | archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "/", "meowfood", m_iarStream); | 393 | archiverModule.DearchiveInventory(m_ua1.FirstName, m_ua1.LastName, "/", "meowfood", m_iarStream); |
394 | 394 | ||
@@ -450,7 +450,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
450 | string userFirstName = "Jock"; | 450 | string userFirstName = "Jock"; |
451 | string userLastName = "Stirrup"; | 451 | string userLastName = "Stirrup"; |
452 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); | 452 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); |
453 | UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, "meowfood"); | 453 | UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, "meowfood"); |
454 | 454 | ||
455 | // Create asset | 455 | // Create asset |
456 | SceneObjectGroup object1; | 456 | SceneObjectGroup object1; |
@@ -524,7 +524,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
524 | [Test] | 524 | [Test] |
525 | public void TestLoadIarV0_1AbsentUsers() | 525 | public void TestLoadIarV0_1AbsentUsers() |
526 | { | 526 | { |
527 | TestHelper.InMethod(); | 527 | TestHelper.InMethod(); |
528 | //log4net.Config.XmlConfigurator.Configure(); | 528 | //log4net.Config.XmlConfigurator.Configure(); |
529 | 529 | ||
530 | string userFirstName = "Charlie"; | 530 | string userFirstName = "Charlie"; |
@@ -562,7 +562,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
562 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 562 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); |
563 | 563 | ||
564 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | 564 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); |
565 | UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userUuid, "meowfood"); | 565 | UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userUuid, "meowfood"); |
566 | 566 | ||
567 | archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "meowfood", archiveReadStream); | 567 | archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "meowfood", archiveReadStream); |
568 | 568 | ||
@@ -680,8 +680,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
680 | string folder2aArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2aName, UUID.Random()); | 680 | string folder2aArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2aName, UUID.Random()); |
681 | string folder2bArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2bName, UUID.Random()); | 681 | string folder2bArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2bName, UUID.Random()); |
682 | 682 | ||
683 | string iarPath1 = string.Join("", new string[] { folder1ArchiveName, folder2aArchiveName }); | 683 | string iarPath1 = string.Join("", new string[] { folder1ArchiveName, folder2aArchiveName }); |
684 | string iarPath2 = string.Join("", new string[] { folder1ArchiveName, folder2bArchiveName }); | 684 | string iarPath2 = string.Join("", new string[] { folder1ArchiveName, folder2bArchiveName }); |
685 | 685 | ||
686 | { | 686 | { |
687 | // Test replication of path1 | 687 | // Test replication of path1 |
@@ -694,7 +694,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
694 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, ua1.PrincipalID, folder1Name); | 694 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, ua1.PrincipalID, folder1Name); |
695 | Assert.That(folder1Candidates.Count, Is.EqualTo(1)); | 695 | Assert.That(folder1Candidates.Count, Is.EqualTo(1)); |
696 | 696 | ||
697 | InventoryFolderBase folder1 = folder1Candidates[0]; | 697 | InventoryFolderBase folder1 = folder1Candidates[0]; |
698 | List<InventoryFolderBase> folder2aCandidates | 698 | List<InventoryFolderBase> folder2aCandidates |
699 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, folder2aName); | 699 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, folder2aName); |
700 | Assert.That(folder2aCandidates.Count, Is.EqualTo(1)); | 700 | Assert.That(folder2aCandidates.Count, Is.EqualTo(1)); |
@@ -715,11 +715,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
715 | 715 | ||
716 | List<InventoryFolderBase> folder2aCandidates | 716 | List<InventoryFolderBase> folder2aCandidates |
717 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, folder2aName); | 717 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, folder2aName); |
718 | Assert.That(folder2aCandidates.Count, Is.EqualTo(1)); | 718 | Assert.That(folder2aCandidates.Count, Is.EqualTo(1)); |
719 | 719 | ||
720 | List<InventoryFolderBase> folder2bCandidates | 720 | List<InventoryFolderBase> folder2bCandidates |
721 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, folder2bName); | 721 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, folder2bName); |
722 | Assert.That(folder2bCandidates.Count, Is.EqualTo(1)); | 722 | Assert.That(folder2bCandidates.Count, Is.EqualTo(1)); |
723 | } | 723 | } |
724 | } | 724 | } |
725 | 725 | ||
@@ -741,7 +741,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
741 | 741 | ||
742 | InventoryFolderBase folder1 | 742 | InventoryFolderBase folder1 |
743 | = UserInventoryTestUtils.CreateInventoryFolder( | 743 | = UserInventoryTestUtils.CreateInventoryFolder( |
744 | scene.InventoryService, ua1.PrincipalID, folder1ExistingName); | 744 | scene.InventoryService, ua1.PrincipalID, folder1ExistingName); |
745 | 745 | ||
746 | string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1ExistingName, UUID.Random()); | 746 | string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1ExistingName, UUID.Random()); |
747 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); | 747 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); |
@@ -772,7 +772,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
772 | List<InventoryFolderBase> folder2PostCandidates | 772 | List<InventoryFolderBase> folder2PostCandidates |
773 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1Post, "b"); | 773 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1Post, "b"); |
774 | Assert.That(folder2PostCandidates.Count, Is.EqualTo(1)); | 774 | Assert.That(folder2PostCandidates.Count, Is.EqualTo(1)); |
775 | } | 775 | } |
776 | 776 | ||
777 | /// <summary> | 777 | /// <summary> |
778 | /// Test replication of a partly existing archive path to the user's inventory. This should create | 778 | /// Test replication of a partly existing archive path to the user's inventory. This should create |
@@ -792,7 +792,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
792 | 792 | ||
793 | InventoryFolderBase folder1 | 793 | InventoryFolderBase folder1 |
794 | = UserInventoryTestUtils.CreateInventoryFolder( | 794 | = UserInventoryTestUtils.CreateInventoryFolder( |
795 | scene.InventoryService, ua1.PrincipalID, folder1ExistingName); | 795 | scene.InventoryService, ua1.PrincipalID, folder1ExistingName); |
796 | 796 | ||
797 | string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1ExistingName, UUID.Random()); | 797 | string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1ExistingName, UUID.Random()); |
798 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); | 798 | string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random()); |
@@ -812,6 +812,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
812 | List<InventoryFolderBase> folder2PostCandidates | 812 | List<InventoryFolderBase> folder2PostCandidates |
813 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1PostCandidates[0], "b"); | 813 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1PostCandidates[0], "b"); |
814 | Assert.That(folder2PostCandidates.Count, Is.EqualTo(1)); | 814 | Assert.That(folder2PostCandidates.Count, Is.EqualTo(1)); |
815 | } | 815 | } |
816 | } | 816 | } |
817 | } \ No newline at end of file | 817 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs index 35b70de..05fe3ee 100644 --- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueGetModule.cs | |||
@@ -138,7 +138,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
138 | { | 138 | { |
139 | if (!queues.ContainsKey(agentId)) | 139 | if (!queues.ContainsKey(agentId)) |
140 | { | 140 | { |
141 | /* | 141 | /* |
142 | m_log.DebugFormat( | 142 | m_log.DebugFormat( |
143 | "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", | 143 | "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", |
144 | agentId, m_scene.RegionInfo.RegionName); | 144 | agentId, m_scene.RegionInfo.RegionName); |
@@ -701,7 +701,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
701 | 701 | ||
702 | public void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID) | 702 | public void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID) |
703 | { | 703 | { |
704 | OSD item = EventQueueHelper.ParcelProperties(parcelPropertiesMessage); | 704 | OSD item = EventQueueHelper.ParcelProperties(parcelPropertiesMessage); |
705 | Enqueue(item, avatarID); | 705 | Enqueue(item, avatarID); |
706 | } | 706 | } |
707 | 707 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs index b62df18..0d7d16a 100644 --- a/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs +++ b/OpenSim/Region/CoreModules/Framework/EventQueue/EventQueueHelper.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
55 | } | 55 | } |
56 | 56 | ||
57 | // private static byte[] uintToByteArray(uint uIntValue) | 57 | // private static byte[] uintToByteArray(uint uIntValue) |
58 | // { | 58 | // { |
59 | // byte[] result = new byte[4]; | 59 | // byte[] result = new byte[4]; |
60 | // Utils.UIntToBytesBig(uIntValue, result, 0); | 60 | // Utils.UIntToBytesBig(uIntValue, result, 0); |
61 | // return result; | 61 | // return result; |
@@ -386,14 +386,14 @@ namespace OpenSim.Region.CoreModules.Framework.EventQueue | |||
386 | return placesReply; | 386 | return placesReply; |
387 | } | 387 | } |
388 | 388 | ||
389 | public static OSD ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage) | 389 | public static OSD ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage) |
390 | { | 390 | { |
391 | OSDMap message = new OSDMap(); | 391 | OSDMap message = new OSDMap(); |
392 | message.Add("message", OSD.FromString("ParcelProperties")); | 392 | message.Add("message", OSD.FromString("ParcelProperties")); |
393 | OSD message_body = parcelPropertiesMessage.Serialize(); | 393 | OSD message_body = parcelPropertiesMessage.Serialize(); |
394 | message.Add("body", message_body); | 394 | message.Add("body", message_body); |
395 | return message; | 395 | return message; |
396 | } | 396 | } |
397 | 397 | ||
398 | } | 398 | } |
399 | } | 399 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index d87f7f1..4c4eeff 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -594,7 +594,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
594 | rootPart.Name = item.Name; | 594 | rootPart.Name = item.Name; |
595 | rootPart.Description = item.Description; | 595 | rootPart.Description = item.Description; |
596 | 596 | ||
597 | List<SceneObjectPart> partList = null; | 597 | List<SceneObjectPart> partList = null; |
598 | lock (group.Children) | 598 | lock (group.Children) |
599 | partList = new List<SceneObjectPart>(group.Children.Values); | 599 | partList = new List<SceneObjectPart>(group.Children.Values); |
600 | 600 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs b/OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs index b75a700..a75ff62 100644 --- a/OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Statistics/Logging/BinaryLoggingModule.cs | |||
@@ -49,8 +49,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
49 | protected bool m_collectStats; | 49 | protected bool m_collectStats; |
50 | protected Scene m_scene = null; | 50 | protected Scene m_scene = null; |
51 | 51 | ||
52 | public string Name { get { return "Binary Statistics Logging Module"; } } | 52 | public string Name { get { return "Binary Statistics Logging Module"; } } |
53 | public Type ReplaceableInterface { get { return null; } } | 53 | public Type ReplaceableInterface { get { return null; } } |
54 | 54 | ||
55 | public void Initialise(IConfigSource source) | 55 | public void Initialise(IConfigSource source) |
56 | { | 56 | { |
@@ -79,7 +79,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
79 | catch | 79 | catch |
80 | { | 80 | { |
81 | // if it doesn't work, we don't collect anything | 81 | // if it doesn't work, we don't collect anything |
82 | } | 82 | } |
83 | } | 83 | } |
84 | 84 | ||
85 | public void AddRegion(Scene scene) | 85 | public void AddRegion(Scene scene) |
@@ -94,12 +94,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
94 | public void RegionLoaded(Scene scene) | 94 | public void RegionLoaded(Scene scene) |
95 | { | 95 | { |
96 | if (m_collectStats) | 96 | if (m_collectStats) |
97 | m_scene.StatsReporter.OnSendStatsResult += LogSimStats; | 97 | m_scene.StatsReporter.OnSendStatsResult += LogSimStats; |
98 | } | 98 | } |
99 | 99 | ||
100 | public void Close() | 100 | public void Close() |
101 | { | 101 | { |
102 | } | 102 | } |
103 | 103 | ||
104 | public class StatLogger | 104 | public class StatLogger |
105 | { | 105 | { |
@@ -164,6 +164,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
164 | } | 164 | } |
165 | } | 165 | } |
166 | return; | 166 | return; |
167 | } | 167 | } |
168 | } | 168 | } |
169 | } | 169 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs index 4e2f602..2322d7c 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs | |||
@@ -185,7 +185,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
185 | return folders[type]; | 185 | return folders[type]; |
186 | } | 186 | } |
187 | 187 | ||
188 | m_log.WarnFormat("[INVENTORY CACHE]: Could not find folder for system type {0} for {1}", type, userID); | 188 | m_log.WarnFormat("[INVENTORY CACHE]: Could not find folder for system type {0} for {1}", type, userID); |
189 | 189 | ||
190 | return null; | 190 | return null; |
191 | } | 191 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index cbd9e05..ab6be50 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -220,7 +220,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
220 | { | 220 | { |
221 | // m_log.DebugFormat( | 221 | // m_log.DebugFormat( |
222 | // "[LOCAL INVENTORY SERVICES CONNECTOR]: Adding inventory item {0} to user {1} folder {2}", | 222 | // "[LOCAL INVENTORY SERVICES CONNECTOR]: Adding inventory item {0} to user {1} folder {2}", |
223 | // item.Name, item.Owner, item.Folder); | 223 | // item.Name, item.Owner, item.Folder); |
224 | 224 | ||
225 | return m_InventoryService.AddItem(item); | 225 | return m_InventoryService.AddItem(item); |
226 | } | 226 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs index 4ab6947..34205e3 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs | |||
@@ -227,7 +227,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
227 | public bool AddItem(InventoryItemBase item) | 227 | public bool AddItem(InventoryItemBase item) |
228 | { | 228 | { |
229 | if (item == null) | 229 | if (item == null) |
230 | return false; | 230 | return false; |
231 | 231 | ||
232 | return m_RemoteConnector.AddItem(item); | 232 | return m_RemoteConnector.AddItem(item); |
233 | } | 233 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs index ddc3dd7..c72acc3 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs | |||
@@ -33,7 +33,7 @@ using OpenSim.Framework.Serialization; | |||
33 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | 34 | ||
35 | namespace OpenSim.Region.CoreModules.World.Archiver | 35 | namespace OpenSim.Region.CoreModules.World.Archiver |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// Helper methods for archive manipulation | 38 | /// Helper methods for archive manipulation |
39 | /// </summary> | 39 | /// </summary> |
@@ -50,7 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
50 | public static string CreateObjectFilename(SceneObjectGroup sog) | 50 | public static string CreateObjectFilename(SceneObjectGroup sog) |
51 | { | 51 | { |
52 | return ArchiveConstants.CreateOarObjectFilename(sog.Name, sog.UUID, sog.AbsolutePosition); | 52 | return ArchiveConstants.CreateOarObjectFilename(sog.Name, sog.UUID, sog.AbsolutePosition); |
53 | } | 53 | } |
54 | 54 | ||
55 | /// <summary> | 55 | /// <summary> |
56 | /// Create the path used to store an object in an OpenSim Archive. | 56 | /// Create the path used to store an object in an OpenSim Archive. |
@@ -62,7 +62,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
62 | public static string CreateObjectPath(SceneObjectGroup sog) | 62 | public static string CreateObjectPath(SceneObjectGroup sog) |
63 | { | 63 | { |
64 | return ArchiveConstants.CreateOarObjectPath(sog.Name, sog.UUID, sog.AbsolutePosition); | 64 | return ArchiveConstants.CreateOarObjectPath(sog.Name, sog.UUID, sog.AbsolutePosition); |
65 | } | 65 | } |
66 | 66 | ||
67 | /// <summary> | 67 | /// <summary> |
68 | /// Resolve path to a working FileStream | 68 | /// Resolve path to a working FileStream |
@@ -123,6 +123,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
123 | 123 | ||
124 | // return new BufferedStream(file, (int) response.ContentLength); | 124 | // return new BufferedStream(file, (int) response.ContentLength); |
125 | return new BufferedStream(file, 1000000); | 125 | return new BufferedStream(file, 1000000); |
126 | } | 126 | } |
127 | } | 127 | } |
128 | } \ No newline at end of file | 128 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index ea71fd9..634685a 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -72,12 +72,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
72 | #pragma warning restore 0429 | 72 | #pragma warning restore 0429 |
73 | 73 | ||
74 | /// <value> | 74 | /// <value> |
75 | /// Local land ids at specified region co-ordinates (region size / 4) | 75 | /// Local land ids at specified region co-ordinates (region size / 4) |
76 | /// </value> | 76 | /// </value> |
77 | private readonly int[,] m_landIDList = new int[landArrayMax, landArrayMax]; | 77 | private readonly int[,] m_landIDList = new int[landArrayMax, landArrayMax]; |
78 | 78 | ||
79 | /// <value> | 79 | /// <value> |
80 | /// Land objects keyed by local id | 80 | /// Land objects keyed by local id |
81 | /// </value> | 81 | /// </value> |
82 | private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>(); | 82 | private readonly Dictionary<int, ILandObject> m_landList = new Dictionary<int, ILandObject>(); |
83 | 83 | ||
@@ -92,8 +92,8 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
92 | 92 | ||
93 | #region INonSharedRegionModule Members | 93 | #region INonSharedRegionModule Members |
94 | 94 | ||
95 | public Type ReplaceableInterface | 95 | public Type ReplaceableInterface |
96 | { | 96 | { |
97 | get { return null; } | 97 | get { return null; } |
98 | } | 98 | } |
99 | 99 | ||
@@ -192,7 +192,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
192 | Debug.WriteLine(string.Format("Stopping force position because {0} is close enough to position {1}", forcedPosition.Value, clientAvatar.AbsolutePosition)); | 192 | Debug.WriteLine(string.Format("Stopping force position because {0} is close enough to position {1}", forcedPosition.Value, clientAvatar.AbsolutePosition)); |
193 | forcedPosition = null; | 193 | forcedPosition = null; |
194 | } | 194 | } |
195 | //if we are far away, teleport | 195 | //if we are far away, teleport |
196 | else if (Vector3.Distance(clientAvatar.AbsolutePosition, forcedPosition.Value) > 3) | 196 | else if (Vector3.Distance(clientAvatar.AbsolutePosition, forcedPosition.Value) > 3) |
197 | { | 197 | { |
198 | Debug.WriteLine(string.Format("Teleporting out because {0} is too far from avatar position {1}", forcedPosition.Value, clientAvatar.AbsolutePosition)); | 198 | Debug.WriteLine(string.Format("Teleporting out because {0} is too far from avatar position {1}", forcedPosition.Value, clientAvatar.AbsolutePosition)); |
@@ -321,8 +321,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
321 | } | 321 | } |
322 | } | 322 | } |
323 | 323 | ||
324 | |||
325 | |||
326 | private void ForceAvatarToPosition(ScenePresence avatar, Vector3? position) | 324 | private void ForceAvatarToPosition(ScenePresence avatar, Vector3? position) |
327 | { | 325 | { |
328 | if (m_scene.Permissions.IsGod(avatar.UUID)) return; | 326 | if (m_scene.Permissions.IsGod(avatar.UUID)) return; |
@@ -336,7 +334,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
336 | { | 334 | { |
337 | avatar.ControllingClient.SendAlertMessage( | 335 | avatar.ControllingClient.SendAlertMessage( |
338 | "You are not allowed on this parcel because the land owner has restricted access."); | 336 | "You are not allowed on this parcel because the land owner has restricted access."); |
339 | |||
340 | } | 337 | } |
341 | 338 | ||
342 | public void EventManagerOnAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID) | 339 | public void EventManagerOnAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID) |
@@ -448,7 +445,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
448 | if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && | 445 | if (clientAvatar.AbsolutePosition.Z < LandChannel.BAN_LINE_SAFETY_HIEGHT && |
449 | clientAvatar.sentMessageAboutRestrictedParcelFlyingDown) | 446 | clientAvatar.sentMessageAboutRestrictedParcelFlyingDown) |
450 | { | 447 | { |
451 | EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.LandData.LocalID, | 448 | EventManagerOnAvatarEnteringNewParcel(clientAvatar, parcel.LandData.LocalID, |
452 | m_scene.RegionInfo.RegionID); | 449 | m_scene.RegionInfo.RegionID); |
453 | //They are going under the safety line! | 450 | //They are going under the safety line! |
454 | if (!parcel.IsBannedFromLand(clientAvatar.UUID)) | 451 | if (!parcel.IsBannedFromLand(clientAvatar.UUID)) |
@@ -652,7 +649,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
652 | 649 | ||
653 | if (x_float > Constants.RegionSize || x_float <= 0 || y_float > Constants.RegionSize || y_float <= 0) | 650 | if (x_float > Constants.RegionSize || x_float <= 0 || y_float > Constants.RegionSize || y_float <= 0) |
654 | return null; | 651 | return null; |
655 | 652 | ||
656 | try | 653 | try |
657 | { | 654 | { |
658 | x = Convert.ToInt32(Math.Floor(Convert.ToDouble(x_float) / 4.0)); | 655 | x = Convert.ToInt32(Math.Floor(Convert.ToDouble(x_float) / 4.0)); |
@@ -667,7 +664,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
667 | { | 664 | { |
668 | return null; | 665 | return null; |
669 | } | 666 | } |
670 | 667 | ||
671 | lock (m_landList) | 668 | lock (m_landList) |
672 | { | 669 | { |
673 | // Corner case. If an autoreturn happens during sim startup | 670 | // Corner case. If an autoreturn happens during sim startup |
@@ -687,7 +684,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
687 | // they happen every time at border crossings | 684 | // they happen every time at border crossings |
688 | throw new Exception("Error: Parcel not found at point " + x + ", " + y); | 685 | throw new Exception("Error: Parcel not found at point " + x + ", " + y); |
689 | } | 686 | } |
690 | 687 | ||
691 | lock (m_landIDList) | 688 | lock (m_landIDList) |
692 | { | 689 | { |
693 | try | 690 | try |
@@ -741,7 +738,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
741 | 738 | ||
742 | public void EventManagerOnObjectBeingRemovedFromScene(SceneObjectGroup obj) | 739 | public void EventManagerOnObjectBeingRemovedFromScene(SceneObjectGroup obj) |
743 | { | 740 | { |
744 | |||
745 | lock (m_landList) | 741 | lock (m_landList) |
746 | { | 742 | { |
747 | foreach (LandObject p in m_landList.Values) | 743 | foreach (LandObject p in m_landList.Values) |
@@ -936,7 +932,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
936 | return; | 932 | return; |
937 | } | 933 | } |
938 | } | 934 | } |
939 | 935 | ||
940 | lock (m_landList) | 936 | lock (m_landList) |
941 | { | 937 | { |
942 | foreach (ILandObject slaveLandObject in selectedLandObjects) | 938 | foreach (ILandObject slaveLandObject in selectedLandObjects) |
@@ -1078,7 +1074,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1078 | temp.Add(currentParcel); | 1074 | temp.Add(currentParcel); |
1079 | } | 1075 | } |
1080 | } | 1076 | } |
1081 | |||
1082 | } | 1077 | } |
1083 | } | 1078 | } |
1084 | 1079 | ||
@@ -1121,7 +1116,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1121 | join(west, south, east, north, remote_client.AgentId); | 1116 | join(west, south, east, north, remote_client.AgentId); |
1122 | } | 1117 | } |
1123 | 1118 | ||
1124 | public void ClientOnParcelSelectObjects(int local_id, int request_type, | 1119 | public void ClientOnParcelSelectObjects(int local_id, int request_type, |
1125 | List<UUID> returnIDs, IClientAPI remote_client) | 1120 | List<UUID> returnIDs, IClientAPI remote_client) |
1126 | { | 1121 | { |
1127 | m_landList[local_id].SendForceObjectSelect(local_id, request_type, returnIDs, remote_client); | 1122 | m_landList[local_id].SendForceObjectSelect(local_id, request_type, returnIDs, remote_client); |
@@ -1358,31 +1353,31 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1358 | { | 1353 | { |
1359 | return RemoteParcelRequest(request, path, param, agentID, caps); | 1354 | return RemoteParcelRequest(request, path, param, agentID, caps); |
1360 | })); | 1355 | })); |
1361 | UUID parcelCapID = UUID.Random(); | 1356 | UUID parcelCapID = UUID.Random(); |
1362 | caps.RegisterHandler("ParcelPropertiesUpdate", | 1357 | caps.RegisterHandler("ParcelPropertiesUpdate", |
1363 | new RestStreamHandler("POST", "/CAPS/" + parcelCapID, | 1358 | new RestStreamHandler("POST", "/CAPS/" + parcelCapID, |
1364 | delegate(string request, string path, string param, | 1359 | delegate(string request, string path, string param, |
1365 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | 1360 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) |
1366 | { | 1361 | { |
1367 | return ProcessPropertiesUpdate(request, path, param, agentID, caps); | 1362 | return ProcessPropertiesUpdate(request, path, param, agentID, caps); |
1368 | })); | 1363 | })); |
1369 | } | 1364 | } |
1370 | private string ProcessPropertiesUpdate(string request, string path, string param, UUID agentID, Caps caps) | 1365 | private string ProcessPropertiesUpdate(string request, string path, string param, UUID agentID, Caps caps) |
1371 | { | 1366 | { |
1372 | IClientAPI client; | 1367 | IClientAPI client; |
1373 | if ( ! m_scene.TryGetClient(agentID, out client) ) { | 1368 | if (! m_scene.TryGetClient(agentID, out client)) { |
1374 | m_log.WarnFormat("[LAND] unable to retrieve IClientAPI for {0}", agentID.ToString() ); | 1369 | m_log.WarnFormat("[LAND] unable to retrieve IClientAPI for {0}", agentID.ToString()); |
1375 | return LLSDHelpers.SerialiseLLSDReply(new LLSDEmpty()); | 1370 | return LLSDHelpers.SerialiseLLSDReply(new LLSDEmpty()); |
1376 | } | 1371 | } |
1377 | 1372 | ||
1378 | ParcelPropertiesUpdateMessage properties = new ParcelPropertiesUpdateMessage(); | 1373 | ParcelPropertiesUpdateMessage properties = new ParcelPropertiesUpdateMessage(); |
1379 | OpenMetaverse.StructuredData.OSDMap args = (OpenMetaverse.StructuredData.OSDMap) OSDParser.DeserializeLLSDXml(request); | 1374 | OpenMetaverse.StructuredData.OSDMap args = (OpenMetaverse.StructuredData.OSDMap) OSDParser.DeserializeLLSDXml(request); |
1380 | 1375 | ||
1381 | properties.Deserialize(args); | 1376 | properties.Deserialize(args); |
1382 | 1377 | ||
1383 | LandUpdateArgs land_update = new LandUpdateArgs(); | 1378 | LandUpdateArgs land_update = new LandUpdateArgs(); |
1384 | int parcelID = properties.LocalID; | 1379 | int parcelID = properties.LocalID; |
1385 | land_update.AuthBuyerID = properties.AuthBuyerID; | 1380 | land_update.AuthBuyerID = properties.AuthBuyerID; |
1386 | land_update.Category = properties.Category; | 1381 | land_update.Category = properties.Category; |
1387 | land_update.Desc = properties.Desc; | 1382 | land_update.Desc = properties.Desc; |
1388 | land_update.GroupID = properties.GroupID; | 1383 | land_update.GroupID = properties.GroupID; |
@@ -1399,15 +1394,15 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1399 | land_update.SnapshotID = properties.SnapshotID; | 1394 | land_update.SnapshotID = properties.SnapshotID; |
1400 | land_update.UserLocation = properties.UserLocation; | 1395 | land_update.UserLocation = properties.UserLocation; |
1401 | land_update.UserLookAt = properties.UserLookAt; | 1396 | land_update.UserLookAt = properties.UserLookAt; |
1402 | land_update.MediaDescription = properties.MediaDesc; | 1397 | land_update.MediaDescription = properties.MediaDesc; |
1403 | land_update.MediaType = properties.MediaType; | 1398 | land_update.MediaType = properties.MediaType; |
1404 | land_update.MediaWidth = properties.MediaWidth; | 1399 | land_update.MediaWidth = properties.MediaWidth; |
1405 | land_update.MediaHeight = properties.MediaHeight; | 1400 | land_update.MediaHeight = properties.MediaHeight; |
1406 | land_update.MediaLoop = properties.MediaLoop; | 1401 | land_update.MediaLoop = properties.MediaLoop; |
1407 | land_update.ObscureMusic = properties.ObscureMusic; | 1402 | land_update.ObscureMusic = properties.ObscureMusic; |
1408 | land_update.ObscureMedia = properties.ObscureMedia; | 1403 | land_update.ObscureMedia = properties.ObscureMedia; |
1409 | 1404 | ||
1410 | ILandObject land; | 1405 | ILandObject land; |
1411 | lock (m_landList) | 1406 | lock (m_landList) |
1412 | { | 1407 | { |
1413 | m_landList.TryGetValue(parcelID, out land); | 1408 | m_landList.TryGetValue(parcelID, out land); |
@@ -1415,15 +1410,15 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1415 | 1410 | ||
1416 | if (land != null) | 1411 | if (land != null) |
1417 | { | 1412 | { |
1418 | land.UpdateLandProperties(land_update, client); | 1413 | land.UpdateLandProperties(land_update, client); |
1419 | m_scene.EventManager.TriggerOnParcelPropertiesUpdateRequest(land_update, parcelID, client); | 1414 | m_scene.EventManager.TriggerOnParcelPropertiesUpdateRequest(land_update, parcelID, client); |
1420 | } | 1415 | } |
1421 | else | 1416 | else |
1422 | { | 1417 | { |
1423 | m_log.WarnFormat("[LAND] unable to find parcelID {0}", parcelID); | 1418 | m_log.WarnFormat("[LAND] unable to find parcelID {0}", parcelID); |
1424 | } | 1419 | } |
1425 | return LLSDHelpers.SerialiseLLSDReply(new LLSDEmpty()); | 1420 | return LLSDHelpers.SerialiseLLSDReply(new LLSDEmpty()); |
1426 | } | 1421 | } |
1427 | // we cheat here: As we don't have (and want) a grid-global parcel-store, we can't return the | 1422 | // we cheat here: As we don't have (and want) a grid-global parcel-store, we can't return the |
1428 | // "real" parcelID, because we wouldn't be able to map that to the region the parcel belongs to. | 1423 | // "real" parcelID, because we wouldn't be able to map that to the region the parcel belongs to. |
1429 | // So, we create a "fake" parcelID by using the regionHandle (64 bit), and the local (integer) x | 1424 | // So, we create a "fake" parcelID by using the regionHandle (64 bit), and the local (integer) x |
@@ -1500,19 +1495,19 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1500 | if (parcelID == UUID.Zero) | 1495 | if (parcelID == UUID.Zero) |
1501 | return; | 1496 | return; |
1502 | 1497 | ||
1503 | ExtendedLandData data = | 1498 | ExtendedLandData data = |
1504 | (ExtendedLandData)parcelInfoCache.Get(parcelID.ToString(), | 1499 | (ExtendedLandData)parcelInfoCache.Get(parcelID.ToString(), |
1505 | delegate(string id) | 1500 | delegate(string id) |
1506 | { | 1501 | { |
1507 | UUID parcel = UUID.Zero; | 1502 | UUID parcel = UUID.Zero; |
1508 | UUID.TryParse(id, out parcel); | 1503 | UUID.TryParse(id, out parcel); |
1509 | // assume we've got the parcelID we just computed in RemoteParcelRequest | 1504 | // assume we've got the parcelID we just computed in RemoteParcelRequest |
1510 | ExtendedLandData extLandData = new ExtendedLandData(); | 1505 | ExtendedLandData extLandData = new ExtendedLandData(); |
1511 | Util.ParseFakeParcelID(parcel, out extLandData.RegionHandle, | 1506 | Util.ParseFakeParcelID(parcel, out extLandData.RegionHandle, |
1512 | out extLandData.X, out extLandData.Y); | 1507 | out extLandData.X, out extLandData.Y); |
1513 | m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}", | 1508 | m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}", |
1514 | extLandData.RegionHandle, extLandData.X, extLandData.Y); | 1509 | extLandData.RegionHandle, extLandData.X, extLandData.Y); |
1515 | 1510 | ||
1516 | // for this region or for somewhere else? | 1511 | // for this region or for somewhere else? |
1517 | if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle) | 1512 | if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle) |
1518 | { | 1513 | { |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 499b60c..d87352f 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -229,13 +229,13 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
229 | newData.SnapshotID = args.SnapshotID; | 229 | newData.SnapshotID = args.SnapshotID; |
230 | newData.UserLocation = args.UserLocation; | 230 | newData.UserLocation = args.UserLocation; |
231 | newData.UserLookAt = args.UserLookAt; | 231 | newData.UserLookAt = args.UserLookAt; |
232 | newData.MediaType = args.MediaType; | 232 | newData.MediaType = args.MediaType; |
233 | newData.MediaDescription = args.MediaDescription; | 233 | newData.MediaDescription = args.MediaDescription; |
234 | newData.MediaWidth = args.MediaWidth; | 234 | newData.MediaWidth = args.MediaWidth; |
235 | newData.MediaHeight = args.MediaHeight; | 235 | newData.MediaHeight = args.MediaHeight; |
236 | newData.MediaLoop = args.MediaLoop; | 236 | newData.MediaLoop = args.MediaLoop; |
237 | newData.ObscureMusic = args.ObscureMusic; | 237 | newData.ObscureMusic = args.ObscureMusic; |
238 | newData.ObscureMedia = args.ObscureMedia; | 238 | newData.ObscureMedia = args.ObscureMedia; |
239 | 239 | ||
240 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); | 240 | m_scene.LandChannel.UpdateLandObject(LandData.LocalID, newData); |
241 | 241 | ||
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs index 82ad109..7c5d044 100644 --- a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs +++ b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs | |||
@@ -54,11 +54,11 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
54 | { | 54 | { |
55 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MoapModule")] | 55 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MoapModule")] |
56 | public class MoapModule : INonSharedRegionModule, IMoapModule | 56 | public class MoapModule : INonSharedRegionModule, IMoapModule |
57 | { | 57 | { |
58 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 58 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
59 | 59 | ||
60 | public string Name { get { return "MoapModule"; } } | 60 | public string Name { get { return "MoapModule"; } } |
61 | public Type ReplaceableInterface { get { return null; } } | 61 | public Type ReplaceableInterface { get { return null; } } |
62 | 62 | ||
63 | /// <summary> | 63 | /// <summary> |
64 | /// Is this module enabled? | 64 | /// Is this module enabled? |
@@ -78,17 +78,17 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
78 | /// <summary> | 78 | /// <summary> |
79 | /// Track the ObjectMedia capabilities given to users keyed by agent. Lock m_omCapUsers to manipulate. | 79 | /// Track the ObjectMedia capabilities given to users keyed by agent. Lock m_omCapUsers to manipulate. |
80 | /// </summary> | 80 | /// </summary> |
81 | protected Dictionary<UUID, string> m_omCapUrls = new Dictionary<UUID, string>(); | 81 | protected Dictionary<UUID, string> m_omCapUrls = new Dictionary<UUID, string>(); |
82 | 82 | ||
83 | /// <summary> | 83 | /// <summary> |
84 | /// Track the ObjectMediaUpdate capabilities given to users keyed by path | 84 | /// Track the ObjectMediaUpdate capabilities given to users keyed by path |
85 | /// </summary> | 85 | /// </summary> |
86 | protected Dictionary<string, UUID> m_omuCapUsers = new Dictionary<string, UUID>(); | 86 | protected Dictionary<string, UUID> m_omuCapUsers = new Dictionary<string, UUID>(); |
87 | 87 | ||
88 | /// <summary> | 88 | /// <summary> |
89 | /// Track the ObjectMediaUpdate capabilities given to users keyed by agent. Lock m_omuCapUsers to manipulate | 89 | /// Track the ObjectMediaUpdate capabilities given to users keyed by agent. Lock m_omuCapUsers to manipulate |
90 | /// </summary> | 90 | /// </summary> |
91 | protected Dictionary<UUID, string> m_omuCapUrls = new Dictionary<UUID, string>(); | 91 | protected Dictionary<UUID, string> m_omuCapUrls = new Dictionary<UUID, string>(); |
92 | 92 | ||
93 | public void Initialise(IConfigSource configSource) | 93 | public void Initialise(IConfigSource configSource) |
94 | { | 94 | { |
@@ -129,7 +129,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
129 | m_scene.EventManager.OnRegisterCaps -= OnRegisterCaps; | 129 | m_scene.EventManager.OnRegisterCaps -= OnRegisterCaps; |
130 | m_scene.EventManager.OnDeregisterCaps -= OnDeregisterCaps; | 130 | m_scene.EventManager.OnDeregisterCaps -= OnDeregisterCaps; |
131 | m_scene.EventManager.OnSceneObjectPartCopy -= OnSceneObjectPartCopy; | 131 | m_scene.EventManager.OnSceneObjectPartCopy -= OnSceneObjectPartCopy; |
132 | } | 132 | } |
133 | 133 | ||
134 | public void OnRegisterCaps(UUID agentID, Caps caps) | 134 | public void OnRegisterCaps(UUID agentID, Caps caps) |
135 | { | 135 | { |
@@ -159,7 +159,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
159 | caps.RegisterHandler( | 159 | caps.RegisterHandler( |
160 | "ObjectMediaNavigate", new RestStreamHandler("POST", omuCapUrl, HandleObjectMediaNavigateMessage)); | 160 | "ObjectMediaNavigate", new RestStreamHandler("POST", omuCapUrl, HandleObjectMediaNavigateMessage)); |
161 | } | 161 | } |
162 | } | 162 | } |
163 | 163 | ||
164 | public void OnDeregisterCaps(UUID agentID, Caps caps) | 164 | public void OnDeregisterCaps(UUID agentID, Caps caps) |
165 | { | 165 | { |
@@ -179,7 +179,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
179 | } | 179 | } |
180 | 180 | ||
181 | protected void OnSceneObjectPartCopy(SceneObjectPart copy, SceneObjectPart original, bool userExposed) | 181 | protected void OnSceneObjectPartCopy(SceneObjectPart copy, SceneObjectPart original, bool userExposed) |
182 | { | 182 | { |
183 | if (original.Shape.Media != null) | 183 | if (original.Shape.Media != null) |
184 | { | 184 | { |
185 | PrimitiveBaseShape.MediaList dupeMedia = new PrimitiveBaseShape.MediaList(); | 185 | PrimitiveBaseShape.MediaList dupeMedia = new PrimitiveBaseShape.MediaList(); |
@@ -195,7 +195,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
195 | } | 195 | } |
196 | 196 | ||
197 | copy.Shape.Media = dupeMedia; | 197 | copy.Shape.Media = dupeMedia; |
198 | } | 198 | } |
199 | } | 199 | } |
200 | 200 | ||
201 | public MediaEntry GetMediaEntry(SceneObjectPart part, int face) | 201 | public MediaEntry GetMediaEntry(SceneObjectPart part, int face) |
@@ -211,9 +211,9 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
211 | me = null; | 211 | me = null; |
212 | } | 212 | } |
213 | else | 213 | else |
214 | { | 214 | { |
215 | lock (media) | 215 | lock (media) |
216 | me = media[face]; | 216 | me = media[face]; |
217 | 217 | ||
218 | // TODO: Really need a proper copy constructor down in libopenmetaverse | 218 | // TODO: Really need a proper copy constructor down in libopenmetaverse |
219 | if (me != null) | 219 | if (me != null) |
@@ -227,17 +227,17 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
227 | 227 | ||
228 | public void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me) | 228 | public void SetMediaEntry(SceneObjectPart part, int face, MediaEntry me) |
229 | { | 229 | { |
230 | CheckFaceParam(part, face); | 230 | CheckFaceParam(part, face); |
231 | 231 | ||
232 | if (null == part.Shape.Media) | 232 | if (null == part.Shape.Media) |
233 | part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]); | 233 | part.Shape.Media = new PrimitiveBaseShape.MediaList(new MediaEntry[part.GetNumberOfSides()]); |
234 | 234 | ||
235 | lock (part.Shape.Media) | 235 | lock (part.Shape.Media) |
236 | part.Shape.Media[face] = me; | 236 | part.Shape.Media[face] = me; |
237 | 237 | ||
238 | UpdateMediaUrl(part, UUID.Zero); | 238 | UpdateMediaUrl(part, UUID.Zero); |
239 | part.ScheduleFullUpdate(); | 239 | part.ScheduleFullUpdate(); |
240 | part.TriggerScriptChangedEvent(Changed.MEDIA); | 240 | part.TriggerScriptChangedEvent(Changed.MEDIA); |
241 | } | 241 | } |
242 | 242 | ||
243 | public void ClearMediaEntry(SceneObjectPart part, int face) | 243 | public void ClearMediaEntry(SceneObjectPart part, int face) |
@@ -256,7 +256,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
256 | /// <returns></returns> | 256 | /// <returns></returns> |
257 | protected string HandleObjectMediaMessage( | 257 | protected string HandleObjectMediaMessage( |
258 | string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | 258 | string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse) |
259 | { | 259 | { |
260 | // m_log.DebugFormat("[MOAP]: Got ObjectMedia path [{0}], raw request [{1}]", path, request); | 260 | // m_log.DebugFormat("[MOAP]: Got ObjectMedia path [{0}], raw request [{1}]", path, request); |
261 | 261 | ||
262 | OSDMap osd = (OSDMap)OSDParser.DeserializeLLSDXml(request); | 262 | OSDMap osd = (OSDMap)OSDParser.DeserializeLLSDXml(request); |
@@ -266,12 +266,12 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
266 | if (omm.Request is ObjectMediaRequest) | 266 | if (omm.Request is ObjectMediaRequest) |
267 | return HandleObjectMediaRequest(omm.Request as ObjectMediaRequest); | 267 | return HandleObjectMediaRequest(omm.Request as ObjectMediaRequest); |
268 | else if (omm.Request is ObjectMediaUpdate) | 268 | else if (omm.Request is ObjectMediaUpdate) |
269 | return HandleObjectMediaUpdate(path, omm.Request as ObjectMediaUpdate); | 269 | return HandleObjectMediaUpdate(path, omm.Request as ObjectMediaUpdate); |
270 | 270 | ||
271 | throw new Exception( | 271 | throw new Exception( |
272 | string.Format( | 272 | string.Format( |
273 | "[MOAP]: ObjectMediaMessage has unrecognized ObjectMediaBlock of {0}", | 273 | "[MOAP]: ObjectMediaMessage has unrecognized ObjectMediaBlock of {0}", |
274 | omm.Request.GetType())); | 274 | omm.Request.GetType())); |
275 | } | 275 | } |
276 | 276 | ||
277 | /// <summary> | 277 | /// <summary> |
@@ -279,7 +279,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
279 | /// </summary> | 279 | /// </summary> |
280 | /// <param name="omr"></param> | 280 | /// <param name="omr"></param> |
281 | /// <returns></returns> | 281 | /// <returns></returns> |
282 | protected string HandleObjectMediaRequest(ObjectMediaRequest omr) | 282 | protected string HandleObjectMediaRequest(ObjectMediaRequest omr) |
283 | { | 283 | { |
284 | UUID primId = omr.PrimID; | 284 | UUID primId = omr.PrimID; |
285 | 285 | ||
@@ -318,7 +318,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
318 | /// <param name="path">Path on which this request was made</param> | 318 | /// <param name="path">Path on which this request was made</param> |
319 | /// <param name="omu">/param> | 319 | /// <param name="omu">/param> |
320 | /// <returns></returns> | 320 | /// <returns></returns> |
321 | protected string HandleObjectMediaUpdate(string path, ObjectMediaUpdate omu) | 321 | protected string HandleObjectMediaUpdate(string path, ObjectMediaUpdate omu) |
322 | { | 322 | { |
323 | UUID primId = omu.PrimID; | 323 | UUID primId = omu.PrimID; |
324 | 324 | ||
@@ -330,9 +330,9 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
330 | "[MOAP]: Received an UPDATE ObjectMediaRequest for prim {0} but this doesn't exist in region {1}", | 330 | "[MOAP]: Received an UPDATE ObjectMediaRequest for prim {0} but this doesn't exist in region {1}", |
331 | primId, m_scene.RegionInfo.RegionName); | 331 | primId, m_scene.RegionInfo.RegionName); |
332 | return string.Empty; | 332 | return string.Empty; |
333 | } | 333 | } |
334 | 334 | ||
335 | // m_log.DebugFormat("[MOAP]: Received {0} media entries for prim {1}", omu.FaceMedia.Length, primId); | 335 | // m_log.DebugFormat("[MOAP]: Received {0} media entries for prim {1}", omu.FaceMedia.Length, primId); |
336 | 336 | ||
337 | // for (int i = 0; i < omu.FaceMedia.Length; i++) | 337 | // for (int i = 0; i < omu.FaceMedia.Length; i++) |
338 | // { | 338 | // { |
@@ -374,14 +374,14 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
374 | part.Shape.Textures = te; | 374 | part.Shape.Textures = te; |
375 | // m_log.DebugFormat( | 375 | // m_log.DebugFormat( |
376 | // "[MOAP]: Media flags for face {0} is {1}", | 376 | // "[MOAP]: Media flags for face {0} is {1}", |
377 | // i, part.Shape.Textures.FaceTextures[i].MediaFlags); | 377 | // i, part.Shape.Textures.FaceTextures[i].MediaFlags); |
378 | } | 378 | } |
379 | } | 379 | } |
380 | } | 380 | } |
381 | else | 381 | else |
382 | { | 382 | { |
383 | // We need to go through the media textures one at a time to make sure that we have permission | 383 | // We need to go through the media textures one at a time to make sure that we have permission |
384 | // to change them | 384 | // to change them |
385 | 385 | ||
386 | // FIXME: Race condition here since some other texture entry manipulator may overwrite/get | 386 | // FIXME: Race condition here since some other texture entry manipulator may overwrite/get |
387 | // overwritten. Unfortunately, PrimitiveBaseShape does not allow us to change texture entry | 387 | // overwritten. Unfortunately, PrimitiveBaseShape does not allow us to change texture entry |
@@ -391,18 +391,18 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
391 | lock (media) | 391 | lock (media) |
392 | { | 392 | { |
393 | for (int i = 0; i < media.Count; i++) | 393 | for (int i = 0; i < media.Count; i++) |
394 | { | 394 | { |
395 | if (m_scene.Permissions.CanControlPrimMedia(agentId, part.UUID, i)) | 395 | if (m_scene.Permissions.CanControlPrimMedia(agentId, part.UUID, i)) |
396 | { | 396 | { |
397 | media[i] = omu.FaceMedia[i]; | 397 | media[i] = omu.FaceMedia[i]; |
398 | 398 | ||
399 | // When a face is cleared this is done by setting the MediaFlags in the TextureEntry via a normal | 399 | // When a face is cleared this is done by setting the MediaFlags in the TextureEntry via a normal |
400 | // texture update, so we don't need to worry about clearing MediaFlags here. | 400 | // texture update, so we don't need to worry about clearing MediaFlags here. |
401 | if (null == media[i]) | 401 | if (null == media[i]) |
402 | continue; | 402 | continue; |
403 | 403 | ||
404 | Primitive.TextureEntryFace face = te.CreateFace((uint)i); | 404 | Primitive.TextureEntryFace face = te.CreateFace((uint)i); |
405 | face.MediaFlags = true; | 405 | face.MediaFlags = true; |
406 | 406 | ||
407 | // m_log.DebugFormat( | 407 | // m_log.DebugFormat( |
408 | // "[MOAP]: Media flags for face {0} is {1}", | 408 | // "[MOAP]: Media flags for face {0} is {1}", |
@@ -414,11 +414,11 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
414 | 414 | ||
415 | part.Shape.Textures = te; | 415 | part.Shape.Textures = te; |
416 | 416 | ||
417 | // for (int i2 = 0; i2 < part.Shape.Textures.FaceTextures.Length; i2++) | 417 | // for (int i2 = 0; i2 < part.Shape.Textures.FaceTextures.Length; i2++) |
418 | // m_log.DebugFormat("[MOAP]: FaceTexture[{0}] is {1}", i2, part.Shape.Textures.FaceTextures[i2]); | 418 | // m_log.DebugFormat("[MOAP]: FaceTexture[{0}] is {1}", i2, part.Shape.Textures.FaceTextures[i2]); |
419 | } | 419 | } |
420 | 420 | ||
421 | UpdateMediaUrl(part, agentId); | 421 | UpdateMediaUrl(part, agentId); |
422 | 422 | ||
423 | // Arguably, we could avoid sending a full update to the avatar that just changed the texture. | 423 | // Arguably, we could avoid sending a full update to the avatar that just changed the texture. |
424 | part.ScheduleFullUpdate(); | 424 | part.ScheduleFullUpdate(); |
@@ -439,16 +439,16 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
439 | /// <returns></returns> | 439 | /// <returns></returns> |
440 | protected string HandleObjectMediaNavigateMessage( | 440 | protected string HandleObjectMediaNavigateMessage( |
441 | string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse) | 441 | string request, string path, string param, OSHttpRequest httpRequest, OSHttpResponse httpResponse) |
442 | { | 442 | { |
443 | // m_log.DebugFormat("[MOAP]: Got ObjectMediaNavigate request [{0}]", request); | 443 | // m_log.DebugFormat("[MOAP]: Got ObjectMediaNavigate request [{0}]", request); |
444 | 444 | ||
445 | OSDMap osd = (OSDMap)OSDParser.DeserializeLLSDXml(request); | 445 | OSDMap osd = (OSDMap)OSDParser.DeserializeLLSDXml(request); |
446 | ObjectMediaNavigateMessage omn = new ObjectMediaNavigateMessage(); | 446 | ObjectMediaNavigateMessage omn = new ObjectMediaNavigateMessage(); |
447 | omn.Deserialize(osd); | 447 | omn.Deserialize(osd); |
448 | 448 | ||
449 | UUID primId = omn.PrimID; | 449 | UUID primId = omn.PrimID; |
450 | 450 | ||
451 | SceneObjectPart part = m_scene.GetSceneObjectPart(primId); | 451 | SceneObjectPart part = m_scene.GetSceneObjectPart(primId); |
452 | 452 | ||
453 | if (null == part) | 453 | if (null == part) |
454 | { | 454 | { |
@@ -456,12 +456,12 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
456 | "[MOAP]: Received an ObjectMediaNavigateMessage for prim {0} but this doesn't exist in region {1}", | 456 | "[MOAP]: Received an ObjectMediaNavigateMessage for prim {0} but this doesn't exist in region {1}", |
457 | primId, m_scene.RegionInfo.RegionName); | 457 | primId, m_scene.RegionInfo.RegionName); |
458 | return string.Empty; | 458 | return string.Empty; |
459 | } | 459 | } |
460 | 460 | ||
461 | UUID agentId = default(UUID); | 461 | UUID agentId = default(UUID); |
462 | 462 | ||
463 | lock (m_omuCapUsers) | 463 | lock (m_omuCapUsers) |
464 | agentId = m_omuCapUsers[path]; | 464 | agentId = m_omuCapUsers[path]; |
465 | 465 | ||
466 | if (!m_scene.Permissions.CanInteractWithPrimMedia(agentId, part.UUID, omn.Face)) | 466 | if (!m_scene.Permissions.CanInteractWithPrimMedia(agentId, part.UUID, omn.Face)) |
467 | return string.Empty; | 467 | return string.Empty; |
@@ -484,7 +484,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
484 | return string.Empty; | 484 | return string.Empty; |
485 | 485 | ||
486 | if (me.EnableWhiteList) | 486 | if (me.EnableWhiteList) |
487 | { | 487 | { |
488 | if (!CheckUrlAgainstWhitelist(omn.URL, me.WhiteList)) | 488 | if (!CheckUrlAgainstWhitelist(omn.URL, me.WhiteList)) |
489 | { | 489 | { |
490 | // m_log.DebugFormat( | 490 | // m_log.DebugFormat( |
@@ -493,18 +493,18 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
493 | 493 | ||
494 | return string.Empty; | 494 | return string.Empty; |
495 | } | 495 | } |
496 | } | 496 | } |
497 | 497 | ||
498 | me.CurrentURL = omn.URL; | 498 | me.CurrentURL = omn.URL; |
499 | 499 | ||
500 | UpdateMediaUrl(part, agentId); | 500 | UpdateMediaUrl(part, agentId); |
501 | 501 | ||
502 | part.ScheduleFullUpdate(); | 502 | part.ScheduleFullUpdate(); |
503 | 503 | ||
504 | part.TriggerScriptChangedEvent(Changed.MEDIA); | 504 | part.TriggerScriptChangedEvent(Changed.MEDIA); |
505 | 505 | ||
506 | return OSDParser.SerializeLLSDXmlString(new OSD()); | 506 | return OSDParser.SerializeLLSDXmlString(new OSD()); |
507 | } | 507 | } |
508 | 508 | ||
509 | /// <summary> | 509 | /// <summary> |
510 | /// Check that the face number is valid for the given prim. | 510 | /// Check that the face number is valid for the given prim. |
@@ -519,7 +519,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
519 | int maxFaces = part.GetNumberOfSides() - 1; | 519 | int maxFaces = part.GetNumberOfSides() - 1; |
520 | if (face > maxFaces) | 520 | if (face > maxFaces) |
521 | throw new ArgumentException( | 521 | throw new ArgumentException( |
522 | string.Format("Face argument was {0} but max is {1}", face, maxFaces)); | 522 | string.Format("Face argument was {0} but max is {1}", face, maxFaces)); |
523 | } | 523 | } |
524 | 524 | ||
525 | /// <summary> | 525 | /// <summary> |
@@ -542,9 +542,9 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
542 | string rawVersion = part.MediaUrl.Substring(5, 10); | 542 | string rawVersion = part.MediaUrl.Substring(5, 10); |
543 | int version = int.Parse(rawVersion); | 543 | int version = int.Parse(rawVersion); |
544 | part.MediaUrl = string.Format("x-mv:{0:D10}/{1}", ++version, updateId); | 544 | part.MediaUrl = string.Format("x-mv:{0:D10}/{1}", ++version, updateId); |
545 | } | 545 | } |
546 | 546 | ||
547 | // m_log.DebugFormat("[MOAP]: Storing media url [{0}] in prim {1} {2}", part.MediaUrl, part.Name, part.UUID); | 547 | // m_log.DebugFormat("[MOAP]: Storing media url [{0}] in prim {1} {2}", part.MediaUrl, part.Name, part.UUID); |
548 | } | 548 | } |
549 | 549 | ||
550 | /// <summary> | 550 | /// <summary> |
@@ -554,7 +554,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
554 | /// <param name="whitelist"></param> | 554 | /// <param name="whitelist"></param> |
555 | /// <returns>true if the url matches an entry on the whitelist, false otherwise</returns> | 555 | /// <returns>true if the url matches an entry on the whitelist, false otherwise</returns> |
556 | protected bool CheckUrlAgainstWhitelist(string rawUrl, string[] whitelist) | 556 | protected bool CheckUrlAgainstWhitelist(string rawUrl, string[] whitelist) |
557 | { | 557 | { |
558 | Uri url = new Uri(rawUrl); | 558 | Uri url = new Uri(rawUrl); |
559 | 559 | ||
560 | foreach (string origWlUrl in whitelist) | 560 | foreach (string origWlUrl in whitelist) |
@@ -575,7 +575,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
575 | if (url.Host.Contains(wlUrl)) | 575 | if (url.Host.Contains(wlUrl)) |
576 | { | 576 | { |
577 | // m_log.DebugFormat("[MOAP]: Whitelist URL {0} matches {1}", origWlUrl, rawUrl); | 577 | // m_log.DebugFormat("[MOAP]: Whitelist URL {0} matches {1}", origWlUrl, rawUrl); |
578 | return true; | 578 | return true; |
579 | } | 579 | } |
580 | } | 580 | } |
581 | else | 581 | else |
@@ -588,7 +588,7 @@ namespace OpenSim.Region.CoreModules.Media.Moap | |||
588 | return true; | 588 | return true; |
589 | } | 589 | } |
590 | } | 590 | } |
591 | } | 591 | } |
592 | 592 | ||
593 | return false; | 593 | return false; |
594 | } | 594 | } |
diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs index 12750c5..db50339 100644 --- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs | |||
@@ -49,8 +49,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell | |||
49 | protected Scene m_scene = null; | 49 | protected Scene m_scene = null; |
50 | protected IDialogModule m_dialogModule; | 50 | protected IDialogModule m_dialogModule; |
51 | 51 | ||
52 | public string Name { get { return "Object BuySell Module"; } } | 52 | public string Name { get { return "Object BuySell Module"; } } |
53 | public Type ReplaceableInterface { get { return null; } } | 53 | public Type ReplaceableInterface { get { return null; } } |
54 | 54 | ||
55 | public void Initialise(IConfigSource source) {} | 55 | public void Initialise(IConfigSource source) {} |
56 | 56 | ||
@@ -78,8 +78,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell | |||
78 | 78 | ||
79 | public void SubscribeToClientEvents(IClientAPI client) | 79 | public void SubscribeToClientEvents(IClientAPI client) |
80 | { | 80 | { |
81 | client.OnObjectSaleInfo += ObjectSaleInfo; | 81 | client.OnObjectSaleInfo += ObjectSaleInfo; |
82 | } | 82 | } |
83 | 83 | ||
84 | protected void ObjectSaleInfo( | 84 | protected void ObjectSaleInfo( |
85 | IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice) | 85 | IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice) |
@@ -99,7 +99,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell | |||
99 | part.ParentGroup.HasGroupChanged = true; | 99 | part.ParentGroup.HasGroupChanged = true; |
100 | 100 | ||
101 | part.GetProperties(client); | 101 | part.GetProperties(client); |
102 | } | 102 | } |
103 | 103 | ||
104 | public bool BuyObject(IClientAPI remoteClient, UUID categoryID, uint localID, byte saleType) | 104 | public bool BuyObject(IClientAPI remoteClient, UUID categoryID, uint localID, byte saleType) |
105 | { | 105 | { |
@@ -225,7 +225,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell | |||
225 | } | 225 | } |
226 | else | 226 | else |
227 | { | 227 | { |
228 | if (m_dialogModule != null) | 228 | if (m_dialogModule != null) |
229 | m_dialogModule.SendAlertToUser(remoteClient, "Cannot buy now. Your inventory is unavailable"); | 229 | m_dialogModule.SendAlertToUser(remoteClient, "Cannot buy now. Your inventory is unavailable"); |
230 | return false; | 230 | return false; |
231 | } | 231 | } |
@@ -261,6 +261,6 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell | |||
261 | } | 261 | } |
262 | 262 | ||
263 | return true; | 263 | return true; |
264 | } | 264 | } |
265 | } | 265 | } |
266 | } \ No newline at end of file | 266 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index bc54997..573a22a 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -397,13 +397,13 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
397 | m_groupsModule = m_scene.RequestModuleInterface<IGroupsModule>(); | 397 | m_groupsModule = m_scene.RequestModuleInterface<IGroupsModule>(); |
398 | 398 | ||
399 | if (m_groupsModule == null) | 399 | if (m_groupsModule == null) |
400 | m_log.Warn("[PERMISSIONS]: Groups module not found, group permissions will not work"); | 400 | m_log.Warn("[PERMISSIONS]: Groups module not found, group permissions will not work"); |
401 | 401 | ||
402 | m_moapModule = m_scene.RequestModuleInterface<IMoapModule>(); | 402 | m_moapModule = m_scene.RequestModuleInterface<IMoapModule>(); |
403 | 403 | ||
404 | // This log line will be commented out when no longer required for debugging | 404 | // This log line will be commented out when no longer required for debugging |
405 | // if (m_moapModule == null) | 405 | // if (m_moapModule == null) |
406 | // m_log.Warn("[PERMISSIONS]: Media on a prim module not found, media on a prim permissions will not work"); | 406 | // m_log.Warn("[PERMISSIONS]: Media on a prim module not found, media on a prim permissions will not work"); |
407 | } | 407 | } |
408 | 408 | ||
409 | public void Close() | 409 | public void Close() |
@@ -1906,7 +1906,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1906 | } | 1906 | } |
1907 | 1907 | ||
1908 | private bool CanControlPrimMedia(UUID agentID, UUID primID, int face) | 1908 | private bool CanControlPrimMedia(UUID agentID, UUID primID, int face) |
1909 | { | 1909 | { |
1910 | // m_log.DebugFormat( | 1910 | // m_log.DebugFormat( |
1911 | // "[PERMISSONS]: Performing CanControlPrimMedia check with agentID {0}, primID {1}, face {2}", | 1911 | // "[PERMISSONS]: Performing CanControlPrimMedia check with agentID {0}, primID {1}, face {2}", |
1912 | // agentID, primID, face); | 1912 | // agentID, primID, face); |
@@ -1918,7 +1918,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1918 | if (null == part) | 1918 | if (null == part) |
1919 | return false; | 1919 | return false; |
1920 | 1920 | ||
1921 | MediaEntry me = m_moapModule.GetMediaEntry(part, face); | 1921 | MediaEntry me = m_moapModule.GetMediaEntry(part, face); |
1922 | 1922 | ||
1923 | // If there is no existing media entry then it can be controlled (in this context, created). | 1923 | // If there is no existing media entry then it can be controlled (in this context, created). |
1924 | if (null == me) | 1924 | if (null == me) |
@@ -1929,7 +1929,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1929 | // agentID, primID, face, me.ControlPermissions); | 1929 | // agentID, primID, face, me.ControlPermissions); |
1930 | 1930 | ||
1931 | return GenericPrimMediaPermission(part, agentID, me.ControlPermissions); | 1931 | return GenericPrimMediaPermission(part, agentID, me.ControlPermissions); |
1932 | } | 1932 | } |
1933 | 1933 | ||
1934 | private bool CanInteractWithPrimMedia(UUID agentID, UUID primID, int face) | 1934 | private bool CanInteractWithPrimMedia(UUID agentID, UUID primID, int face) |
1935 | { | 1935 | { |
@@ -1952,15 +1952,15 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1952 | 1952 | ||
1953 | // m_log.DebugFormat( | 1953 | // m_log.DebugFormat( |
1954 | // "[PERMISSIONS]: Checking CanInteractWithPrimMedia for {0} on {1} face {2} with interact permissions {3}", | 1954 | // "[PERMISSIONS]: Checking CanInteractWithPrimMedia for {0} on {1} face {2} with interact permissions {3}", |
1955 | // agentID, primID, face, me.InteractPermissions); | 1955 | // agentID, primID, face, me.InteractPermissions); |
1956 | 1956 | ||
1957 | return GenericPrimMediaPermission(part, agentID, me.InteractPermissions); | 1957 | return GenericPrimMediaPermission(part, agentID, me.InteractPermissions); |
1958 | } | 1958 | } |
1959 | 1959 | ||
1960 | private bool GenericPrimMediaPermission(SceneObjectPart part, UUID agentID, MediaPermission perms) | 1960 | private bool GenericPrimMediaPermission(SceneObjectPart part, UUID agentID, MediaPermission perms) |
1961 | { | 1961 | { |
1962 | // if (IsAdministrator(agentID)) | 1962 | // if (IsAdministrator(agentID)) |
1963 | // return true; | 1963 | // return true; |
1964 | 1964 | ||
1965 | if ((perms & MediaPermission.Anyone) == MediaPermission.Anyone) | 1965 | if ((perms & MediaPermission.Anyone) == MediaPermission.Anyone) |
1966 | return true; | 1966 | return true; |
@@ -1969,15 +1969,15 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1969 | { | 1969 | { |
1970 | if (agentID == part.OwnerID) | 1970 | if (agentID == part.OwnerID) |
1971 | return true; | 1971 | return true; |
1972 | } | 1972 | } |
1973 | 1973 | ||
1974 | if ((perms & MediaPermission.Group) == MediaPermission.Group) | 1974 | if ((perms & MediaPermission.Group) == MediaPermission.Group) |
1975 | { | 1975 | { |
1976 | if (IsGroupMember(part.GroupID, agentID, 0)) | 1976 | if (IsGroupMember(part.GroupID, agentID, 0)) |
1977 | return true; | 1977 | return true; |
1978 | } | 1978 | } |
1979 | 1979 | ||
1980 | return false; | 1980 | return false; |
1981 | } | 1981 | } |
1982 | } | 1982 | } |
1983 | } \ No newline at end of file | 1983 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index cb80111..25d73c2 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -814,7 +814,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
814 | { | 814 | { |
815 | //m_log.Debug("Terrain packet unacked, resending patch: " + patchX + " , " + patchY); | 815 | //m_log.Debug("Terrain packet unacked, resending patch: " + patchX + " , " + patchY); |
816 | client.SendLayerData(patchX, patchY, m_scene.Heightmap.GetFloatsSerialised()); | 816 | client.SendLayerData(patchX, patchY, m_scene.Heightmap.GetFloatsSerialised()); |
817 | } | 817 | } |
818 | 818 | ||
819 | private void StoreUndoState() | 819 | private void StoreUndoState() |
820 | { | 820 | { |
diff --git a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs index 9736b73..6bac555 100644 --- a/OpenSim/Region/CoreModules/World/Wind/WindModule.cs +++ b/OpenSim/Region/CoreModules/World/Wind/WindModule.cs | |||
@@ -425,7 +425,7 @@ namespace OpenSim.Region.CoreModules | |||
425 | { | 425 | { |
426 | if (m_ready) | 426 | if (m_ready) |
427 | { | 427 | { |
428 | if(m_scene.GetRootAgentCount() > 0) | 428 | if (m_scene.GetRootAgentCount() > 0) |
429 | { | 429 | { |
430 | // Ask wind plugin to generate a LL wind array to be cached locally | 430 | // Ask wind plugin to generate a LL wind array to be cached locally |
431 | // Try not to update this too often, as it may involve array copies | 431 | // Try not to update this too often, as it may involve array copies |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs index 1d9c2bd..1bd1371 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapImageModule.cs | |||
@@ -228,7 +228,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
228 | SceneObjectGroup mapdot = (SceneObjectGroup)obj; | 228 | SceneObjectGroup mapdot = (SceneObjectGroup)obj; |
229 | Color mapdotspot = Color.Gray; // Default color when prim color is white | 229 | Color mapdotspot = Color.Gray; // Default color when prim color is white |
230 | 230 | ||
231 | // Loop over prim in group | 231 | // Loop over prim in group |
232 | List<SceneObjectPart> partList = null; | 232 | List<SceneObjectPart> partList = null; |
233 | lock (mapdot.Children) | 233 | lock (mapdot.Children) |
234 | partList = new List<SceneObjectPart>(mapdot.Children.Values); | 234 | partList = new List<SceneObjectPart>(mapdot.Children.Values); |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index f036d85..fbc8a50 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -307,7 +307,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
307 | lock (m_rootAgents) | 307 | lock (m_rootAgents) |
308 | { | 308 | { |
309 | m_rootAgents.Remove(AgentId); | 309 | m_rootAgents.Remove(AgentId); |
310 | if(m_rootAgents.Count == 0) | 310 | if (m_rootAgents.Count == 0) |
311 | StopThread(); | 311 | StopThread(); |
312 | } | 312 | } |
313 | } | 313 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index 05c1e00..1140b9b 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
55 | /// <param name="rot"></param> | 55 | /// <param name="rot"></param> |
56 | /// <param name="attachPos"></param> | 56 | /// <param name="attachPos"></param> |
57 | /// <param name="silent"></param> | 57 | /// <param name="silent"></param> |
58 | /// <returns>true if the object was successfully attached, false otherwise</returns> | 58 | /// <returns>true if the object was successfully attached, false otherwise</returns> |
59 | bool AttachObject( | 59 | bool AttachObject( |
60 | IClientAPI remoteClient, SceneObjectGroup grp, uint AttachmentPt, bool silent); | 60 | IClientAPI remoteClient, SceneObjectGroup grp, uint AttachmentPt, bool silent); |
61 | 61 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs index 2c091e7..4c501f6 100644 --- a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
65 | /// Get a group | 65 | /// Get a group |
66 | /// </summary> | 66 | /// </summary> |
67 | /// <param name="GroupID">ID of the group</param> | 67 | /// <param name="GroupID">ID of the group</param> |
68 | /// <returns>The group's data. Null if there is no such group.</returns> | 68 | /// <returns>The group's data. Null if there is no such group.</returns> |
69 | GroupRecord GetGroupRecord(UUID GroupID); | 69 | GroupRecord GetGroupRecord(UUID GroupID); |
70 | 70 | ||
71 | void ActivateGroup(IClientAPI remoteClient, UUID groupID); | 71 | void ActivateGroup(IClientAPI remoteClient, UUID groupID); |
@@ -74,14 +74,14 @@ namespace OpenSim.Region.Framework.Interfaces | |||
74 | List<GroupRolesData> GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID); | 74 | List<GroupRolesData> GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID); |
75 | List<GroupRoleMembersData> GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID); | 75 | List<GroupRoleMembersData> GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID); |
76 | GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID); | 76 | GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID); |
77 | GroupMembershipData[] GetMembershipData(UUID UserID); | 77 | GroupMembershipData[] GetMembershipData(UUID UserID); |
78 | GroupMembershipData GetMembershipData(UUID GroupID, UUID UserID); | 78 | GroupMembershipData GetMembershipData(UUID GroupID, UUID UserID); |
79 | 79 | ||
80 | void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish); | 80 | void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish); |
81 | 81 | ||
82 | void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile); | 82 | void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile); |
83 | 83 | ||
84 | void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID); | 84 | void GroupTitleUpdate(IClientAPI remoteClient, UUID GroupID, UUID TitleRoleID); |
85 | 85 | ||
86 | GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID); | 86 | GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID GroupID); |
87 | string GetGroupTitle(UUID avatarID); | 87 | string GetGroupTitle(UUID avatarID); |
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs index 01066e6..ddf7565 100644 --- a/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IInventoryArchiverModule.cs | |||
@@ -43,14 +43,14 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | /// <param name="reportedException">Contains the exception generated if the save did not succeed</param> | 43 | /// <param name="reportedException">Contains the exception generated if the save did not succeed</param> |
44 | public delegate void InventoryArchiveSaved( | 44 | public delegate void InventoryArchiveSaved( |
45 | Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream, Exception reportedException); | 45 | Guid id, bool succeeded, UserAccount userInfo, string invPath, Stream saveStream, Exception reportedException); |
46 | 46 | ||
47 | public interface IInventoryArchiverModule | 47 | public interface IInventoryArchiverModule |
48 | { | 48 | { |
49 | /// <summary> | 49 | /// <summary> |
50 | /// Fired when an archive inventory save has been completed. | 50 | /// Fired when an archive inventory save has been completed. |
51 | /// </summary> | 51 | /// </summary> |
52 | event InventoryArchiveSaved OnInventoryArchiveSaved; | 52 | event InventoryArchiveSaved OnInventoryArchiveSaved; |
53 | 53 | ||
54 | /// <summary> | 54 | /// <summary> |
55 | /// Dearchive a user's inventory folder from the given stream | 55 | /// Dearchive a user's inventory folder from the given stream |
56 | /// </summary> | 56 | /// </summary> |
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
60 | /// <param name="loadStream">The stream from which the inventory archive will be loaded</param> | 60 | /// <param name="loadStream">The stream from which the inventory archive will be loaded</param> |
61 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> | 61 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> |
62 | bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream); | 62 | bool DearchiveInventory(string firstName, string lastName, string invPath, string pass, Stream loadStream); |
63 | 63 | ||
64 | /// <summary> | 64 | /// <summary> |
65 | /// Dearchive a user's inventory folder from the given stream | 65 | /// Dearchive a user's inventory folder from the given stream |
66 | /// </summary> | 66 | /// </summary> |
@@ -72,8 +72,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
72 | /// the loaded IAR with existing folders where possible.</param> | 72 | /// the loaded IAR with existing folders where possible.</param> |
73 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> | 73 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> |
74 | bool DearchiveInventory( | 74 | bool DearchiveInventory( |
75 | string firstName, string lastName, string invPath, string pass, Stream loadStream, | 75 | string firstName, string lastName, string invPath, string pass, Stream loadStream, |
76 | Dictionary<string, object> options); | 76 | Dictionary<string, object> options); |
77 | 77 | ||
78 | /// <summary> | 78 | /// <summary> |
79 | /// Archive a user's inventory folder to the given stream | 79 | /// Archive a user's inventory folder to the given stream |
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
85 | /// <param name="saveStream">The stream to which the inventory archive will be saved</param> | 85 | /// <param name="saveStream">The stream to which the inventory archive will be saved</param> |
86 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> | 86 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> |
87 | bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream); | 87 | bool ArchiveInventory(Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream); |
88 | 88 | ||
89 | /// <summary> | 89 | /// <summary> |
90 | /// Archive a user's inventory folder to the given stream | 90 | /// Archive a user's inventory folder to the given stream |
91 | /// </summary> | 91 | /// </summary> |
@@ -97,7 +97,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
97 | /// <param name="options">Archiving options. Currently, there are none.</param> | 97 | /// <param name="options">Archiving options. Currently, there are none.</param> |
98 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> | 98 | /// <returns>true if the first stage of the operation succeeded, false otherwise</returns> |
99 | bool ArchiveInventory( | 99 | bool ArchiveInventory( |
100 | Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream, | 100 | Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream, |
101 | Dictionary<string, object> options); | 101 | Dictionary<string, object> options); |
102 | } | 102 | } |
103 | } | 103 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IMoapModule.cs b/OpenSim/Region/Framework/Interfaces/IMoapModule.cs index 24b6860..1d3d240 100644 --- a/OpenSim/Region/Framework/Interfaces/IMoapModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IMoapModule.cs | |||
@@ -63,5 +63,5 @@ namespace OpenSim.Region.Framework.Interfaces | |||
63 | /// <param name="part"></param> | 63 | /// <param name="part"></param> |
64 | /// <param name="face">/param> | 64 | /// <param name="face">/param> |
65 | void ClearMediaEntry(SceneObjectPart part, int face); | 65 | void ClearMediaEntry(SceneObjectPart part, int face); |
66 | } | 66 | } |
67 | } \ No newline at end of file | 67 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs index d6e31f4..65c57a6 100644 --- a/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IWorldMapModule.cs | |||
@@ -31,7 +31,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
31 | { | 31 | { |
32 | /// <summary> | 32 | /// <summary> |
33 | /// Generate a map tile for the scene. a terrain texture for this scene | 33 | /// Generate a map tile for the scene. a terrain texture for this scene |
34 | /// </summary> | 34 | /// </summary> |
35 | void GenerateMaptile(); | 35 | void GenerateMaptile(); |
36 | } | 36 | } |
37 | } | 37 | } |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 72b8de8..437b91a 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -332,7 +332,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
332 | /// If the object is being attached, then the avatarID will be present. If the object is being detached then | 332 | /// If the object is being attached, then the avatarID will be present. If the object is being detached then |
333 | /// the avatarID is UUID.Zero (I know, this doesn't make much sense but now it's historical). | 333 | /// the avatarID is UUID.Zero (I know, this doesn't make much sense but now it's historical). |
334 | public delegate void Attach(uint localID, UUID itemID, UUID avatarID); | 334 | public delegate void Attach(uint localID, UUID itemID, UUID avatarID); |
335 | public event Attach OnAttach; | 335 | public event Attach OnAttach; |
336 | 336 | ||
337 | /// <summary> | 337 | /// <summary> |
338 | /// Called immediately after an object is loaded from storage. | 338 | /// Called immediately after an object is loaded from storage. |
@@ -344,7 +344,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
344 | /// Called immediately before an object is saved to storage. | 344 | /// Called immediately before an object is saved to storage. |
345 | /// </summary> | 345 | /// </summary> |
346 | /// <param name="persistingSo"> | 346 | /// <param name="persistingSo"> |
347 | /// The scene object being persisted. | 347 | /// The scene object being persisted. |
348 | /// This is actually a copy of the original scene object so changes made here will be saved to storage but will not be kept in memory. | 348 | /// This is actually a copy of the original scene object so changes made here will be saved to storage but will not be kept in memory. |
349 | /// </param> | 349 | /// </param> |
350 | /// <param name="originalSo"> | 350 | /// <param name="originalSo"> |
@@ -363,7 +363,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
363 | public delegate void SceneObjectPartCopyDelegate(SceneObjectPart copy, SceneObjectPart original, bool userExposed); | 363 | public delegate void SceneObjectPartCopyDelegate(SceneObjectPart copy, SceneObjectPart original, bool userExposed); |
364 | 364 | ||
365 | public delegate void RegionUp(GridRegion region); | 365 | public delegate void RegionUp(GridRegion region); |
366 | public event RegionUp OnRegionUp; | 366 | public event RegionUp OnRegionUp; |
367 | 367 | ||
368 | public class MoneyTransferArgs : EventArgs | 368 | public class MoneyTransferArgs : EventArgs |
369 | { | 369 | { |
@@ -2063,7 +2063,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2063 | } | 2063 | } |
2064 | } | 2064 | } |
2065 | } | 2065 | } |
2066 | } | 2066 | } |
2067 | 2067 | ||
2068 | public void TriggerOnSceneObjectPreSave(SceneObjectGroup persistingSo, SceneObjectGroup originalSo) | 2068 | public void TriggerOnSceneObjectPreSave(SceneObjectGroup persistingSo, SceneObjectGroup originalSo) |
2069 | { | 2069 | { |
@@ -2105,7 +2105,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2105 | } | 2105 | } |
2106 | } | 2106 | } |
2107 | } | 2107 | } |
2108 | } | 2108 | } |
2109 | 2109 | ||
2110 | public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args, | 2110 | public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args, |
2111 | int local_id, IClientAPI remote_client) | 2111 | int local_id, IClientAPI remote_client) |
@@ -2127,6 +2127,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
2127 | } | 2127 | } |
2128 | } | 2128 | } |
2129 | } | 2129 | } |
2130 | } | 2130 | } |
2131 | } | 2131 | } |
2132 | } | 2132 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs index 272f718..19f8180 100644 --- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs +++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs | |||
@@ -1,3 +1,30 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
1 | using System; | 28 | using System; |
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using log4net; | 30 | using log4net; |
@@ -35,7 +62,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
35 | 62 | ||
36 | /// <summary> | 63 | /// <summary> |
37 | /// This is added to the priority of all child prims, to make sure that the root prim update is sent to the | 64 | /// This is added to the priority of all child prims, to make sure that the root prim update is sent to the |
38 | /// viewer before child prim updates. | 65 | /// viewer before child prim updates. |
39 | /// The adjustment is added to child prims and subtracted from root prims, so the gap ends up | 66 | /// The adjustment is added to child prims and subtracted from root prims, so the gap ends up |
40 | /// being double. We do it both ways so that there is a still a priority delta even if the priority is already | 67 | /// being double. We do it both ways so that there is a still a priority delta even if the priority is already |
41 | /// double.MinValue or double.MaxValue. | 68 | /// double.MinValue or double.MaxValue. |
@@ -123,9 +150,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
123 | if (entity is SceneObjectPart) | 150 | if (entity is SceneObjectPart) |
124 | { | 151 | { |
125 | // Can't use Scene.GetGroupByPrim() here, since the entity may have been delete from the scene | 152 | // Can't use Scene.GetGroupByPrim() here, since the entity may have been delete from the scene |
126 | // before its scheduled update was triggered | 153 | // before its scheduled update was triggered |
127 | //entityPos = m_scene.GetGroupByPrim(entity.LocalId).AbsolutePosition; | 154 | //entityPos = m_scene.GetGroupByPrim(entity.LocalId).AbsolutePosition; |
128 | entityPos = ((SceneObjectPart)entity).ParentGroup.AbsolutePosition; | 155 | entityPos = ((SceneObjectPart)entity).ParentGroup.AbsolutePosition; |
129 | } | 156 | } |
130 | else | 157 | else |
131 | { | 158 | { |
@@ -150,11 +177,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
150 | // Use group position for child prims | 177 | // Use group position for child prims |
151 | Vector3 entityPos = entity.AbsolutePosition; | 178 | Vector3 entityPos = entity.AbsolutePosition; |
152 | if (entity is SceneObjectPart) | 179 | if (entity is SceneObjectPart) |
153 | { | 180 | { |
154 | // Can't use Scene.GetGroupByPrim() here, since the entity may have been delete from the scene | 181 | // Can't use Scene.GetGroupByPrim() here, since the entity may have been delete from the scene |
155 | // before its scheduled update was triggered | 182 | // before its scheduled update was triggered |
156 | //entityPos = m_scene.GetGroupByPrim(entity.LocalId).AbsolutePosition; | 183 | //entityPos = m_scene.GetGroupByPrim(entity.LocalId).AbsolutePosition; |
157 | entityPos = ((SceneObjectPart)entity).ParentGroup.AbsolutePosition; | 184 | entityPos = ((SceneObjectPart)entity).ParentGroup.AbsolutePosition; |
158 | } | 185 | } |
159 | else | 186 | else |
160 | { | 187 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index a439eb9..838c648 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -145,7 +145,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
145 | item.Owner, item.Name, item.ID); | 145 | item.Owner, item.Name, item.ID); |
146 | 146 | ||
147 | return false; | 147 | return false; |
148 | } | 148 | } |
149 | } | 149 | } |
150 | 150 | ||
151 | /// <summary> | 151 | /// <summary> |
@@ -253,7 +253,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
253 | // Update item with new asset | 253 | // Update item with new asset |
254 | item.AssetID = asset.FullID; | 254 | item.AssetID = asset.FullID; |
255 | if (group.UpdateInventoryItem(item)) | 255 | if (group.UpdateInventoryItem(item)) |
256 | remoteClient.SendAgentAlertMessage("Script saved", false); | 256 | remoteClient.SendAgentAlertMessage("Script saved", false); |
257 | 257 | ||
258 | part.GetProperties(remoteClient); | 258 | part.GetProperties(remoteClient); |
259 | 259 | ||
@@ -1975,7 +1975,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1975 | return null; | 1975 | return null; |
1976 | 1976 | ||
1977 | if (!Permissions.CanRezObject(group.PrimCount, item.OwnerID, pos)) | 1977 | if (!Permissions.CanRezObject(group.PrimCount, item.OwnerID, pos)) |
1978 | return null; | 1978 | return null; |
1979 | 1979 | ||
1980 | if (!Permissions.BypassPermissions()) | 1980 | if (!Permissions.BypassPermissions()) |
1981 | { | 1981 | { |
@@ -2053,7 +2053,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2053 | 2053 | ||
2054 | List<SceneObjectPart> partList = null; | 2054 | List<SceneObjectPart> partList = null; |
2055 | lock (sog.Children) | 2055 | lock (sog.Children) |
2056 | partList = new List<SceneObjectPart>(sog.Children.Values); | 2056 | partList = new List<SceneObjectPart>(sog.Children.Values); |
2057 | 2057 | ||
2058 | foreach (SceneObjectPart child in partList) | 2058 | foreach (SceneObjectPart child in partList) |
2059 | child.Inventory.ChangeInventoryOwner(ownerID); | 2059 | child.Inventory.ChangeInventoryOwner(ownerID); |
@@ -2068,7 +2068,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2068 | 2068 | ||
2069 | List<SceneObjectPart> partList = null; | 2069 | List<SceneObjectPart> partList = null; |
2070 | lock (sog.Children) | 2070 | lock (sog.Children) |
2071 | partList = new List<SceneObjectPart>(sog.Children.Values); | 2071 | partList = new List<SceneObjectPart>(sog.Children.Values); |
2072 | 2072 | ||
2073 | foreach (SceneObjectPart child in partList) | 2073 | foreach (SceneObjectPart child in partList) |
2074 | { | 2074 | { |
@@ -2078,7 +2078,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2078 | 2078 | ||
2079 | sog.SetOwnerId(groupID); | 2079 | sog.SetOwnerId(groupID); |
2080 | sog.ApplyNextOwnerPermissions(); | 2080 | sog.ApplyNextOwnerPermissions(); |
2081 | } | 2081 | } |
2082 | } | 2082 | } |
2083 | 2083 | ||
2084 | foreach (uint localID in localIDs) | 2084 | foreach (uint localID in localIDs) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs index 2f69476..7788e43 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs | |||
@@ -164,7 +164,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
164 | 164 | ||
165 | List<SceneObjectPart> partList = null; | 165 | List<SceneObjectPart> partList = null; |
166 | lock (sog.Children) | 166 | lock (sog.Children) |
167 | partList = new List<SceneObjectPart>(sog.Children.Values); | 167 | partList = new List<SceneObjectPart>(sog.Children.Values); |
168 | 168 | ||
169 | foreach (SceneObjectPart part in partList) | 169 | foreach (SceneObjectPart part in partList) |
170 | { | 170 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs index 4e80bf2..06890a0 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |||
@@ -997,6 +997,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
997 | } | 997 | } |
998 | } | 998 | } |
999 | return true; | 999 | return true; |
1000 | } | 1000 | } |
1001 | } | 1001 | } |
1002 | } \ No newline at end of file | 1002 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 9a9ef5f..6d2ae5a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1952,7 +1952,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1952 | sceneObject.ScheduleGroupForFullUpdate(); | 1952 | sceneObject.ScheduleGroupForFullUpdate(); |
1953 | 1953 | ||
1954 | return sceneObject; | 1954 | return sceneObject; |
1955 | } | 1955 | } |
1956 | 1956 | ||
1957 | /// <summary> | 1957 | /// <summary> |
1958 | /// Add an object into the scene that has come from storage | 1958 | /// Add an object into the scene that has come from storage |
@@ -2045,7 +2045,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2045 | /// <returns></returns> | 2045 | /// <returns></returns> |
2046 | public bool AddNewSceneObject( | 2046 | public bool AddNewSceneObject( |
2047 | SceneObjectGroup sceneObject, bool attachToBackup, Vector3 pos, Quaternion rot, Vector3 vel) | 2047 | SceneObjectGroup sceneObject, bool attachToBackup, Vector3 pos, Quaternion rot, Vector3 vel) |
2048 | { | 2048 | { |
2049 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, pos, rot, vel); | 2049 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, pos, rot, vel); |
2050 | } | 2050 | } |
2051 | 2051 | ||
@@ -2430,7 +2430,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2430 | ScenePresence sp = GetScenePresence(userID); | 2430 | ScenePresence sp = GetScenePresence(userID); |
2431 | if (sp != null && AttachmentsModule != null) | 2431 | if (sp != null && AttachmentsModule != null) |
2432 | { | 2432 | { |
2433 | uint attPt = (uint)sp.Appearance.GetAttachpoint(itemID); | 2433 | uint attPt = (uint)sp.Appearance.GetAttachpoint(itemID); |
2434 | AttachmentsModule.RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, attPt); | 2434 | AttachmentsModule.RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, attPt); |
2435 | } | 2435 | } |
2436 | 2436 | ||
@@ -2473,7 +2473,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2473 | sceneObject.RootPart.AddFlag(PrimFlags.Phantom); | 2473 | sceneObject.RootPart.AddFlag(PrimFlags.Phantom); |
2474 | 2474 | ||
2475 | // Don't sent a full update here because this will cause full updates to be sent twice for | 2475 | // Don't sent a full update here because this will cause full updates to be sent twice for |
2476 | // attachments on region crossings, resulting in viewer glitches. | 2476 | // attachments on region crossings, resulting in viewer glitches. |
2477 | AddRestoredSceneObject(sceneObject, false, false, false); | 2477 | AddRestoredSceneObject(sceneObject, false, false, false); |
2478 | 2478 | ||
2479 | // Handle attachment special case | 2479 | // Handle attachment special case |
@@ -2717,7 +2717,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2717 | } | 2717 | } |
2718 | 2718 | ||
2719 | public virtual void SubscribeToClientPrimEvents(IClientAPI client) | 2719 | public virtual void SubscribeToClientPrimEvents(IClientAPI client) |
2720 | { | 2720 | { |
2721 | client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition; | 2721 | client.OnUpdatePrimGroupPosition += m_sceneGraph.UpdatePrimPosition; |
2722 | client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition; | 2722 | client.OnUpdatePrimSinglePosition += m_sceneGraph.UpdatePrimSinglePosition; |
2723 | client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimRotation; | 2723 | client.OnUpdatePrimGroupRotation += m_sceneGraph.UpdatePrimRotation; |
@@ -2753,7 +2753,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2753 | client.OnUndo += m_sceneGraph.HandleUndo; | 2753 | client.OnUndo += m_sceneGraph.HandleUndo; |
2754 | client.OnRedo += m_sceneGraph.HandleRedo; | 2754 | client.OnRedo += m_sceneGraph.HandleRedo; |
2755 | client.OnObjectDescription += m_sceneGraph.PrimDescription; | 2755 | client.OnObjectDescription += m_sceneGraph.PrimDescription; |
2756 | client.OnObjectDrop += m_sceneGraph.DropObject; | 2756 | client.OnObjectDrop += m_sceneGraph.DropObject; |
2757 | client.OnObjectIncludeInSearch += m_sceneGraph.MakeObjectSearchable; | 2757 | client.OnObjectIncludeInSearch += m_sceneGraph.MakeObjectSearchable; |
2758 | client.OnObjectOwner += ObjectOwner; | 2758 | client.OnObjectOwner += ObjectOwner; |
2759 | } | 2759 | } |
@@ -3705,7 +3705,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3705 | public virtual void AgentCrossing(UUID agentID, Vector3 position, bool isFlying) | 3705 | public virtual void AgentCrossing(UUID agentID, Vector3 position, bool isFlying) |
3706 | { | 3706 | { |
3707 | ScenePresence presence = GetScenePresence(agentID); | 3707 | ScenePresence presence = GetScenePresence(agentID); |
3708 | if(presence != null) | 3708 | if (presence != null) |
3709 | { | 3709 | { |
3710 | try | 3710 | try |
3711 | { | 3711 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs index f8591ba..c71aefa 100644 --- a/OpenSim/Region/Framework/Scenes/SceneBase.cs +++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs | |||
@@ -521,7 +521,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
521 | /// <param name="shorthelp"></param> | 521 | /// <param name="shorthelp"></param> |
522 | /// <param name="longhelp"></param> | 522 | /// <param name="longhelp"></param> |
523 | /// <param name="descriptivehelp"></param> | 523 | /// <param name="descriptivehelp"></param> |
524 | /// <param name="callback"></param> | 524 | /// <param name="callback"></param> |
525 | public void AddCommand( | 525 | public void AddCommand( |
526 | object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback) | 526 | object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback) |
527 | { | 527 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index f779a6d..5ac8ff5 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -298,7 +298,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
298 | /// <param name="pos">Position of the object</param> | 298 | /// <param name="pos">Position of the object</param> |
299 | /// <param name="rot">Rotation of the object</param> | 299 | /// <param name="rot">Rotation of the object</param> |
300 | /// <param name="vel">Velocity of the object. This parameter only has an effect if the object is physical</param> | 300 | /// <param name="vel">Velocity of the object. This parameter only has an effect if the object is physical</param> |
301 | /// <returns></returns> | 301 | /// <returns></returns> |
302 | public bool AddNewSceneObject( | 302 | public bool AddNewSceneObject( |
303 | SceneObjectGroup sceneObject, bool attachToBackup, Vector3 pos, Quaternion rot, Vector3 vel) | 303 | SceneObjectGroup sceneObject, bool attachToBackup, Vector3 pos, Quaternion rot, Vector3 vel) |
304 | { | 304 | { |
@@ -322,7 +322,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
322 | } | 322 | } |
323 | 323 | ||
324 | return true; | 324 | return true; |
325 | } | 325 | } |
326 | 326 | ||
327 | /// <summary> | 327 | /// <summary> |
328 | /// Add an object to the scene. This will both update the scene, and send information about the | 328 | /// Add an object to the scene. This will both update the scene, and send information about the |
@@ -1284,7 +1284,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1284 | SceneObjectGroup group = GetGroupByPrim(localID); | 1284 | SceneObjectGroup group = GetGroupByPrim(localID); |
1285 | 1285 | ||
1286 | if (group != null) | 1286 | if (group != null) |
1287 | { | 1287 | { |
1288 | if (group.IsAttachment || (group.RootPart.Shape.PCode == 9 && group.RootPart.Shape.State != 0)) | 1288 | if (group.IsAttachment || (group.RootPart.Shape.PCode == 9 && group.RootPart.Shape.State != 0)) |
1289 | { | 1289 | { |
1290 | if (m_parentScene.AttachmentsModule != null) | 1290 | if (m_parentScene.AttachmentsModule != null) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 454f031..2c1f207 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -677,7 +677,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
677 | minY = 256f; | 677 | minY = 256f; |
678 | minZ = 8192f; | 678 | minZ = 8192f; |
679 | 679 | ||
680 | lock(m_parts) | 680 | lock (m_parts) |
681 | { | 681 | { |
682 | foreach (SceneObjectPart part in m_parts.Values) | 682 | foreach (SceneObjectPart part in m_parts.Values) |
683 | { | 683 | { |
@@ -1005,7 +1005,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1005 | AbsolutePosition = detachedpos; | 1005 | AbsolutePosition = detachedpos; |
1006 | m_rootPart.AttachedAvatar = UUID.Zero; | 1006 | m_rootPart.AttachedAvatar = UUID.Zero; |
1007 | 1007 | ||
1008 | //Anakin Lohner bug #3839 | 1008 | //Anakin Lohner bug #3839 |
1009 | lock (m_parts) | 1009 | lock (m_parts) |
1010 | { | 1010 | { |
1011 | foreach (SceneObjectPart p in m_parts.Values) | 1011 | foreach (SceneObjectPart p in m_parts.Values) |
@@ -1226,7 +1226,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1226 | } | 1226 | } |
1227 | 1227 | ||
1228 | /// <summary> | 1228 | /// <summary> |
1229 | /// Delete this group from its scene. | 1229 | /// Delete this group from its scene. |
1230 | /// </summary> | 1230 | /// </summary> |
1231 | /// | 1231 | /// |
1232 | /// This only handles the in-world consequences of deletion (e.g. any avatars sitting on it are forcibly stood | 1232 | /// This only handles the in-world consequences of deletion (e.g. any avatars sitting on it are forcibly stood |
@@ -1383,7 +1383,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1383 | if (!m_isBackedUp) | 1383 | if (!m_isBackedUp) |
1384 | { | 1384 | { |
1385 | // m_log.DebugFormat( | 1385 | // m_log.DebugFormat( |
1386 | // "[WATER WARS]: Ignoring backup of {0} {1} since object is not marked to be backed up", Name, UUID); | 1386 | // "[WATER WARS]: Ignoring backup of {0} {1} since object is not marked to be backed up", Name, UUID); |
1387 | return; | 1387 | return; |
1388 | } | 1388 | } |
1389 | 1389 | ||
@@ -1395,7 +1395,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1395 | } | 1395 | } |
1396 | 1396 | ||
1397 | // Since this is the top of the section of call stack for backing up a particular scene object, don't let | 1397 | // Since this is the top of the section of call stack for backing up a particular scene object, don't let |
1398 | // any exception propogate upwards. | 1398 | // any exception propogate upwards. |
1399 | try | 1399 | try |
1400 | { | 1400 | { |
1401 | if (!m_scene.ShuttingDown) // if shutting down then there will be nothing to handle the return so leave till next restart | 1401 | if (!m_scene.ShuttingDown) // if shutting down then there will be nothing to handle the return so leave till next restart |
@@ -1546,7 +1546,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1546 | newPart.LinkNum = part.LinkNum; | 1546 | newPart.LinkNum = part.LinkNum; |
1547 | } | 1547 | } |
1548 | 1548 | ||
1549 | // Need to duplicate the physics actor as well | 1549 | // Need to duplicate the physics actor as well |
1550 | if (part.PhysActor != null && userExposed) | 1550 | if (part.PhysActor != null && userExposed) |
1551 | { | 1551 | { |
1552 | PrimitiveBaseShape pbs = part.Shape; | 1552 | PrimitiveBaseShape pbs = part.Shape; |
@@ -1562,7 +1562,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1562 | 1562 | ||
1563 | part.PhysActor.LocalID = part.LocalId; | 1563 | part.PhysActor.LocalID = part.LocalId; |
1564 | part.DoPhysicsPropertyUpdate(part.PhysActor.IsPhysical, true); | 1564 | part.DoPhysicsPropertyUpdate(part.PhysActor.IsPhysical, true); |
1565 | } | 1565 | } |
1566 | } | 1566 | } |
1567 | 1567 | ||
1568 | if (userExposed) | 1568 | if (userExposed) |
@@ -1838,7 +1838,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1838 | SceneObjectPart newPart = null; | 1838 | SceneObjectPart newPart = null; |
1839 | 1839 | ||
1840 | lock (m_parts) | 1840 | lock (m_parts) |
1841 | { | 1841 | { |
1842 | newPart = part.Copy(m_scene.AllocateLocalId(), OwnerID, GroupID, m_parts.Count, userExposed); | 1842 | newPart = part.Copy(m_scene.AllocateLocalId(), OwnerID, GroupID, m_parts.Count, userExposed); |
1843 | newPart.SetParent(this); | 1843 | newPart.SetParent(this); |
1844 | m_parts.Add(newPart.UUID, newPart); | 1844 | m_parts.Add(newPart.UUID, newPart); |
@@ -2337,7 +2337,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2337 | if (p.LinkNum > linkPart.LinkNum) | 2337 | if (p.LinkNum > linkPart.LinkNum) |
2338 | p.LinkNum--; | 2338 | p.LinkNum--; |
2339 | } | 2339 | } |
2340 | } | 2340 | } |
2341 | } | 2341 | } |
2342 | 2342 | ||
2343 | linkPart.ParentID = 0; | 2343 | linkPart.ParentID = 0; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 3753dcb..024bdc9 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1010,12 +1010,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
1010 | return m_mediaUrl; | 1010 | return m_mediaUrl; |
1011 | } | 1011 | } |
1012 | 1012 | ||
1013 | set | 1013 | set |
1014 | { | 1014 | { |
1015 | m_mediaUrl = value; | 1015 | m_mediaUrl = value; |
1016 | 1016 | ||
1017 | if (ParentGroup != null) | 1017 | if (ParentGroup != null) |
1018 | ParentGroup.HasGroupChanged = true; | 1018 | ParentGroup.HasGroupChanged = true; |
1019 | } | 1019 | } |
1020 | } | 1020 | } |
1021 | 1021 | ||
@@ -1028,7 +1028,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1028 | // m_log.DebugFormat("[SOP]: Setting CreateSelected to {0} for {1} {2}", value, Name, UUID); | 1028 | // m_log.DebugFormat("[SOP]: Setting CreateSelected to {0} for {1} {2}", value, Name, UUID); |
1029 | m_createSelected = value; | 1029 | m_createSelected = value; |
1030 | } | 1030 | } |
1031 | } | 1031 | } |
1032 | 1032 | ||
1033 | #endregion | 1033 | #endregion |
1034 | 1034 | ||
@@ -1189,7 +1189,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1189 | 1189 | ||
1190 | /// <summary> | 1190 | /// <summary> |
1191 | /// Property flags. See OpenMetaverse.PrimFlags | 1191 | /// Property flags. See OpenMetaverse.PrimFlags |
1192 | /// </summary> | 1192 | /// </summary> |
1193 | /// Example properties are PrimFlags.Phantom and PrimFlags.DieAtEdge | 1193 | /// Example properties are PrimFlags.Phantom and PrimFlags.DieAtEdge |
1194 | public PrimFlags Flags | 1194 | public PrimFlags Flags |
1195 | { | 1195 | { |
@@ -1355,7 +1355,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1355 | 1355 | ||
1356 | /// <summary> | 1356 | /// <summary> |
1357 | /// Tell the scene presence that it should send updates for this part to its client | 1357 | /// Tell the scene presence that it should send updates for this part to its client |
1358 | /// </summary> | 1358 | /// </summary> |
1359 | public void AddFullUpdateToAvatar(ScenePresence presence) | 1359 | public void AddFullUpdateToAvatar(ScenePresence presence) |
1360 | { | 1360 | { |
1361 | presence.SceneViewer.QueuePartForUpdate(this); | 1361 | presence.SceneViewer.QueuePartForUpdate(this); |
@@ -1414,7 +1414,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1414 | 1414 | ||
1415 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence sp) | 1415 | m_parentGroup.Scene.ForEachScenePresence(delegate(ScenePresence sp) |
1416 | { | 1416 | { |
1417 | if(!sp.IsChildAgent) | 1417 | if (!sp.IsChildAgent) |
1418 | sp.ControllingClient.SendAttachedSoundGainChange(UUID, (float)volume); | 1418 | sp.ControllingClient.SendAttachedSoundGainChange(UUID, (float)volume); |
1419 | }); | 1419 | }); |
1420 | } | 1420 | } |
@@ -1659,7 +1659,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1659 | 1659 | ||
1660 | // m_log.DebugFormat("[SCENE OBJECT PART]: Clone of {0} {1} finished", Name, UUID); | 1660 | // m_log.DebugFormat("[SCENE OBJECT PART]: Clone of {0} {1} finished", Name, UUID); |
1661 | 1661 | ||
1662 | return dupe; | 1662 | return dupe; |
1663 | } | 1663 | } |
1664 | 1664 | ||
1665 | protected void AssetReceived(string id, Object sender, AssetBase asset) | 1665 | protected void AssetReceived(string id, Object sender, AssetBase asset) |
@@ -1969,10 +1969,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1969 | } | 1969 | } |
1970 | 1970 | ||
1971 | public uint GetEffectiveObjectFlags() | 1971 | public uint GetEffectiveObjectFlags() |
1972 | { | 1972 | { |
1973 | // Commenting this section of code out since it doesn't actually do anything, as enums are handled by | 1973 | // Commenting this section of code out since it doesn't actually do anything, as enums are handled by |
1974 | // value rather than reference | 1974 | // value rather than reference |
1975 | // PrimFlags f = _flags; | 1975 | // PrimFlags f = _flags; |
1976 | // if (m_parentGroup == null || m_parentGroup.RootPart == this) | 1976 | // if (m_parentGroup == null || m_parentGroup.RootPart == this) |
1977 | // f &= ~(PrimFlags.Touch | PrimFlags.Money); | 1977 | // f &= ~(PrimFlags.Touch | PrimFlags.Money); |
1978 | 1978 | ||
@@ -4733,7 +4733,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4733 | if (ParentGroup == null || ParentGroup.IsDeleted) | 4733 | if (ParentGroup == null || ParentGroup.IsDeleted) |
4734 | return; | 4734 | return; |
4735 | 4735 | ||
4736 | if (IsAttachment && ParentGroup.RootPart != this) | 4736 | if (IsAttachment && ParentGroup.RootPart != this) |
4737 | return; | 4737 | return; |
4738 | 4738 | ||
4739 | // Causes this thread to dig into the Client Thread Data. | 4739 | // Causes this thread to dig into the Client Thread Data. |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index e45d488..53ddb5d 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -1094,7 +1094,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1094 | item.OwnerChanged = false; | 1094 | item.OwnerChanged = false; |
1095 | engine.ResumeScript(item.ItemID); | 1095 | engine.ResumeScript(item.ItemID); |
1096 | } | 1096 | } |
1097 | } | 1097 | } |
1098 | } | 1098 | } |
1099 | } | 1099 | } |
1100 | } | 1100 | } |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index cc9355e..177cf1e 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1287,7 +1287,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1287 | // Setting parent ID would fix this, if we knew what value | 1287 | // Setting parent ID would fix this, if we knew what value |
1288 | // to use. Or we could add a m_isSitting variable. | 1288 | // to use. Or we could add a m_isSitting variable. |
1289 | //Animator.TrySetMovementAnimation("SIT_GROUND_CONSTRAINED"); | 1289 | //Animator.TrySetMovementAnimation("SIT_GROUND_CONSTRAINED"); |
1290 | SitGround = true; | 1290 | SitGround = true; |
1291 | } | 1291 | } |
1292 | 1292 | ||
1293 | // In the future, these values might need to go global. | 1293 | // In the future, these values might need to go global. |
diff --git a/OpenSim/Region/Framework/Scenes/SceneViewer.cs b/OpenSim/Region/Framework/Scenes/SceneViewer.cs index 7aa5a93..b45291f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneViewer.cs +++ b/OpenSim/Region/Framework/Scenes/SceneViewer.cs | |||
@@ -73,7 +73,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
73 | { | 73 | { |
74 | m_pendingObjects = new Queue<SceneObjectGroup>(); | 74 | m_pendingObjects = new Queue<SceneObjectGroup>(); |
75 | 75 | ||
76 | lock(m_pendingObjects) | 76 | lock (m_pendingObjects) |
77 | { | 77 | { |
78 | EntityBase[] entities = m_presence.Scene.Entities.GetEntities(); | 78 | EntityBase[] entities = m_presence.Scene.Entities.GetEntities(); |
79 | foreach (EntityBase e in entities) | 79 | foreach (EntityBase e in entities) |
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
85 | } | 85 | } |
86 | } | 86 | } |
87 | 87 | ||
88 | lock(m_pendingObjects) | 88 | lock (m_pendingObjects) |
89 | { | 89 | { |
90 | while (m_pendingObjects != null && m_pendingObjects.Count > 0) | 90 | while (m_pendingObjects != null && m_pendingObjects.Count > 0) |
91 | { | 91 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs index c9662ef..7d9a6a9 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneGraphTests.cs | |||
@@ -71,7 +71,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
71 | Assert.That(dupeSo.Children.Count, Is.EqualTo(2)); | 71 | Assert.That(dupeSo.Children.Count, Is.EqualTo(2)); |
72 | 72 | ||
73 | SceneObjectPart dupePart1 = dupeSo.GetLinkNumPart(1); | 73 | SceneObjectPart dupePart1 = dupeSo.GetLinkNumPart(1); |
74 | SceneObjectPart dupePart2 = dupeSo.GetLinkNumPart(2); | 74 | SceneObjectPart dupePart2 = dupeSo.GetLinkNumPart(2); |
75 | Assert.That(dupePart1.LocalId, Is.Not.EqualTo(part1.LocalId)); | 75 | Assert.That(dupePart1.LocalId, Is.Not.EqualTo(part1.LocalId)); |
76 | Assert.That(dupePart2.LocalId, Is.Not.EqualTo(part2.LocalId)); | 76 | Assert.That(dupePart2.LocalId, Is.Not.EqualTo(part2.LocalId)); |
77 | 77 | ||
@@ -84,6 +84,6 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
84 | Assert.That(dupePart1.PhysActor, Is.Not.Null); | 84 | Assert.That(dupePart1.PhysActor, Is.Not.Null); |
85 | Assert.That(dupePart2.PhysActor, Is.Not.Null); | 85 | Assert.That(dupePart2.PhysActor, Is.Not.Null); |
86 | */ | 86 | */ |
87 | } | 87 | } |
88 | } | 88 | } |
89 | } \ No newline at end of file | 89 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index d634840..60824be 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
@@ -270,7 +270,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
270 | TestHelper.InMethod(); | 270 | TestHelper.InMethod(); |
271 | //log4net.Config.XmlConfigurator.Configure(); | 271 | //log4net.Config.XmlConfigurator.Configure(); |
272 | 272 | ||
273 | TestScene scene = SceneSetupHelpers.SetupScene(); | 273 | TestScene scene = SceneSetupHelpers.SetupScene(); |
274 | 274 | ||
275 | string rootPartName = "rootpart"; | 275 | string rootPartName = "rootpart"; |
276 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 276 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
@@ -282,11 +282,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
282 | { Name = rootPartName, UUID = rootPartUuid }; | 282 | { Name = rootPartName, UUID = rootPartUuid }; |
283 | SceneObjectPart linkPart | 283 | SceneObjectPart linkPart |
284 | = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) | 284 | = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) |
285 | { Name = linkPartName, UUID = linkPartUuid }; | 285 | { Name = linkPartName, UUID = linkPartUuid }; |
286 | 286 | ||
287 | SceneObjectGroup sog = new SceneObjectGroup(rootPart); | 287 | SceneObjectGroup sog = new SceneObjectGroup(rootPart); |
288 | sog.AddPart(linkPart); | 288 | sog.AddPart(linkPart); |
289 | scene.AddNewSceneObject(sog, true); | 289 | scene.AddNewSceneObject(sog, true); |
290 | 290 | ||
291 | // In a test, we have to crank the backup handle manually. Normally this would be done by the timer invoked | 291 | // In a test, we have to crank the backup handle manually. Normally this would be done by the timer invoked |
292 | // scene backup thread. | 292 | // scene backup thread. |
@@ -309,7 +309,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
309 | TestHelper.InMethod(); | 309 | TestHelper.InMethod(); |
310 | //log4net.Config.XmlConfigurator.Configure(); | 310 | //log4net.Config.XmlConfigurator.Configure(); |
311 | 311 | ||
312 | TestScene scene = SceneSetupHelpers.SetupScene(); | 312 | TestScene scene = SceneSetupHelpers.SetupScene(); |
313 | 313 | ||
314 | string rootPartName = "rootpart"; | 314 | string rootPartName = "rootpart"; |
315 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); | 315 | UUID rootPartUuid = new UUID("00000000-0000-0000-0000-000000000001"); |
@@ -321,11 +321,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
321 | { Name = rootPartName, UUID = rootPartUuid }; | 321 | { Name = rootPartName, UUID = rootPartUuid }; |
322 | SceneObjectPart linkPart | 322 | SceneObjectPart linkPart |
323 | = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) | 323 | = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) |
324 | { Name = linkPartName, UUID = linkPartUuid }; | 324 | { Name = linkPartName, UUID = linkPartUuid }; |
325 | 325 | ||
326 | SceneObjectGroup sog = new SceneObjectGroup(rootPart); | 326 | SceneObjectGroup sog = new SceneObjectGroup(rootPart); |
327 | sog.AddPart(linkPart); | 327 | sog.AddPart(linkPart); |
328 | scene.AddNewSceneObject(sog, true); | 328 | scene.AddNewSceneObject(sog, true); |
329 | 329 | ||
330 | // In a test, we have to crank the backup handle manually. Normally this would be done by the timer invoked | 330 | // In a test, we have to crank the backup handle manually. Normally this would be done by the timer invoked |
331 | // scene backup thread. | 331 | // scene backup thread. |
@@ -333,7 +333,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
333 | 333 | ||
334 | // These changes should occur immediately without waiting for a backup pass | 334 | // These changes should occur immediately without waiting for a backup pass |
335 | SceneObjectGroup groupToDelete = sog.DelinkFromGroup(linkPart, false); | 335 | SceneObjectGroup groupToDelete = sog.DelinkFromGroup(linkPart, false); |
336 | scene.DeleteSceneObject(groupToDelete, false); | 336 | scene.DeleteSceneObject(groupToDelete, false); |
337 | 337 | ||
338 | List<SceneObjectGroup> storedObjects = scene.SimulationDataService.LoadObjects(scene.RegionInfo.RegionID); | 338 | List<SceneObjectGroup> storedObjects = scene.SimulationDataService.LoadObjects(scene.RegionInfo.RegionID); |
339 | 339 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index 5e491c2..fe59d4f 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -59,8 +59,8 @@ namespace OpenSim.Region.Framework.Tests | |||
59 | string userFirstName = "Jock"; | 59 | string userFirstName = "Jock"; |
60 | string userLastName = "Stirrup"; | 60 | string userLastName = "Stirrup"; |
61 | string userPassword = "troll"; | 61 | string userPassword = "troll"; |
62 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); | 62 | UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000020"); |
63 | return UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); | 63 | return UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userId, userPassword); |
64 | } | 64 | } |
65 | 65 | ||
66 | protected SceneObjectGroup CreateSO1(Scene scene, UUID ownerId) | 66 | protected SceneObjectGroup CreateSO1(Scene scene, UUID ownerId) |
@@ -70,7 +70,7 @@ namespace OpenSim.Region.Framework.Tests | |||
70 | SceneObjectPart part1 | 70 | SceneObjectPart part1 |
71 | = new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) | 71 | = new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) |
72 | { Name = part1Name, UUID = part1Id }; | 72 | { Name = part1Name, UUID = part1Id }; |
73 | return new SceneObjectGroup(part1); | 73 | return new SceneObjectGroup(part1); |
74 | } | 74 | } |
75 | 75 | ||
76 | protected TaskInventoryItem CreateSOItem1(Scene scene, SceneObjectPart part) | 76 | protected TaskInventoryItem CreateSOItem1(Scene scene, SceneObjectPart part) |
@@ -79,7 +79,7 @@ namespace OpenSim.Region.Framework.Tests | |||
79 | nc.BodyText = "Hello World!"; | 79 | nc.BodyText = "Hello World!"; |
80 | nc.Encode(); | 80 | nc.Encode(); |
81 | UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000"); | 81 | UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000"); |
82 | UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000"); | 82 | UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000"); |
83 | AssetBase ncAsset | 83 | AssetBase ncAsset |
84 | = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); | 84 | = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); |
85 | scene.AssetService.Store(ncAsset); | 85 | scene.AssetService.Store(ncAsset); |
@@ -114,9 +114,9 @@ namespace OpenSim.Region.Framework.Tests | |||
114 | scene.MoveTaskInventoryItem(user1.PrincipalID, folder.ID, sop1, sopItem1.ItemID); | 114 | scene.MoveTaskInventoryItem(user1.PrincipalID, folder.ID, sop1, sopItem1.ItemID); |
115 | 115 | ||
116 | InventoryItemBase ncUserItem | 116 | InventoryItemBase ncUserItem |
117 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Objects/ncItem"); | 117 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Objects/ncItem"); |
118 | Assert.That(ncUserItem, Is.Not.Null, "Objects/ncItem was not found"); | 118 | Assert.That(ncUserItem, Is.Not.Null, "Objects/ncItem was not found"); |
119 | } | 119 | } |
120 | 120 | ||
121 | /// <summary> | 121 | /// <summary> |
122 | /// Test MoveTaskInventoryItem where the item has no parent folder assigned. | 122 | /// Test MoveTaskInventoryItem where the item has no parent folder assigned. |
@@ -138,7 +138,7 @@ namespace OpenSim.Region.Framework.Tests | |||
138 | scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID); | 138 | scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID); |
139 | 139 | ||
140 | InventoryItemBase ncUserItem | 140 | InventoryItemBase ncUserItem |
141 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem"); | 141 | = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem"); |
142 | Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found"); | 142 | Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found"); |
143 | } | 143 | } |
144 | } | 144 | } |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index 2969503..6f044e0 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -962,7 +962,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
962 | if ((groupInfo == null) || (account == null)) | 962 | if ((groupInfo == null) || (account == null)) |
963 | { | 963 | { |
964 | return; | 964 | return; |
965 | } | 965 | } |
966 | 966 | ||
967 | // Send Message to Ejectee | 967 | // Send Message to Ejectee |
968 | GridInstantMessage msg = new GridInstantMessage(); | 968 | GridInstantMessage msg = new GridInstantMessage(); |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs index 9363205..0d265f2 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs | |||
@@ -91,11 +91,11 @@ using OpenSim.Services.Interfaces; | |||
91 | * + RoleID | 91 | * + RoleID |
92 | * | 92 | * |
93 | * GroupID -> GroupNotice -> NoticeID | 93 | * GroupID -> GroupNotice -> NoticeID |
94 | * + TimeStamp [uint] | 94 | * + TimeStamp [uint] |
95 | * + FromName [string] | 95 | * + FromName [string] |
96 | * + Subject [string] | 96 | * + Subject [string] |
97 | * + Message [string] | 97 | * + Message [string] |
98 | * + BinaryBucket [byte[]] | 98 | * + BinaryBucket [byte[]] |
99 | * | 99 | * |
100 | * */ | 100 | * */ |
101 | 101 | ||
@@ -309,7 +309,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
309 | GroupInfoMap["OwnerRoleID"] = OSD.FromUUID(OwnerRoleID); | 309 | GroupInfoMap["OwnerRoleID"] = OSD.FromUUID(OwnerRoleID); |
310 | GroupInfoMap["OwnersPowers"] = OSD.FromULong((ulong)m_DefaultOwnerPowers); | 310 | GroupInfoMap["OwnersPowers"] = OSD.FromULong((ulong)m_DefaultOwnerPowers); |
311 | 311 | ||
312 | if(SimianAddGeneric(GroupID, "Group", name, GroupInfoMap)) | 312 | if (SimianAddGeneric(GroupID, "Group", name, GroupInfoMap)) |
313 | { | 313 | { |
314 | AddGroupRole(requestingAgentID, GroupID, UUID.Zero, "Everyone", "Members of " + name, "Member of " + name, (ulong)m_DefaultEveryonePowers); | 314 | AddGroupRole(requestingAgentID, GroupID, UUID.Zero, "Everyone", "Members of " + name, "Member of " + name, (ulong)m_DefaultEveryonePowers); |
315 | AddGroupRole(requestingAgentID, GroupID, OwnerRoleID, "Owners", "Owners of " + name, "Owner of " + name, (ulong)m_DefaultOwnerPowers); | 315 | AddGroupRole(requestingAgentID, GroupID, OwnerRoleID, "Owners", "Owners of " + name, "Owner of " + name, (ulong)m_DefaultOwnerPowers); |
@@ -334,7 +334,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
334 | 334 | ||
335 | string GroupName; | 335 | string GroupName; |
336 | OSDMap GroupInfoMap; | 336 | OSDMap GroupInfoMap; |
337 | if( SimianGetFirstGenericEntry(groupID, "GroupInfo", out GroupName, out GroupInfoMap) ) | 337 | if (SimianGetFirstGenericEntry(groupID, "GroupInfo", out GroupName, out GroupInfoMap)) |
338 | { | 338 | { |
339 | GroupInfoMap["Charter"] = OSD.FromString(charter); | 339 | GroupInfoMap["Charter"] = OSD.FromString(charter); |
340 | GroupInfoMap["ShowInList"] = OSD.FromBoolean(showInList); | 340 | GroupInfoMap["ShowInList"] = OSD.FromBoolean(showInList); |
@@ -379,7 +379,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
379 | string GroupRoleMemberType = "GroupRole" + groupID.ToString(); | 379 | string GroupRoleMemberType = "GroupRole" + groupID.ToString(); |
380 | if (SimianGetGenericEntries(GroupRoleMemberType, roleID.ToString(), out GroupRoleMembers)) | 380 | if (SimianGetGenericEntries(GroupRoleMemberType, roleID.ToString(), out GroupRoleMembers)) |
381 | { | 381 | { |
382 | foreach(UUID UserID in GroupRoleMembers.Keys) | 382 | foreach (UUID UserID in GroupRoleMembers.Keys) |
383 | { | 383 | { |
384 | EnsureRoleNotSelectedByMember(groupID, roleID, UserID); | 384 | EnsureRoleNotSelectedByMember(groupID, roleID, UserID); |
385 | 385 | ||
@@ -724,7 +724,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
724 | } | 724 | } |
725 | 725 | ||
726 | OSDMap UserGroupMemberInfo; | 726 | OSDMap UserGroupMemberInfo; |
727 | if( SimianGetGenericEntry(agentID, "GroupMember", groupID.ToString(), out UserGroupMemberInfo) ) | 727 | if (SimianGetGenericEntry(agentID, "GroupMember", groupID.ToString(), out UserGroupMemberInfo)) |
728 | { | 728 | { |
729 | data.AcceptNotices = UserGroupMemberInfo["AcceptNotices"].AsBoolean(); | 729 | data.AcceptNotices = UserGroupMemberInfo["AcceptNotices"].AsBoolean(); |
730 | data.Contribution = UserGroupMemberInfo["Contribution"].AsInteger(); | 730 | data.Contribution = UserGroupMemberInfo["Contribution"].AsInteger(); |
@@ -736,7 +736,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
736 | // | 736 | // |
737 | 737 | ||
738 | OSDMap GroupRoleInfo; | 738 | OSDMap GroupRoleInfo; |
739 | if( SimianGetGenericEntry(groupID, "GroupRole", data.ActiveRole.ToString(), out GroupRoleInfo) ) | 739 | if (SimianGetGenericEntry(groupID, "GroupRole", data.ActiveRole.ToString(), out GroupRoleInfo)) |
740 | { | 740 | { |
741 | data.GroupTitle = GroupRoleInfo["Title"].AsString(); | 741 | data.GroupTitle = GroupRoleInfo["Title"].AsString(); |
742 | data.GroupPowers = GroupRoleInfo["Powers"].AsULong(); | 742 | data.GroupPowers = GroupRoleInfo["Powers"].AsULong(); |
@@ -748,7 +748,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
748 | // | 748 | // |
749 | OSDMap GroupInfo; | 749 | OSDMap GroupInfo; |
750 | string GroupName; | 750 | string GroupName; |
751 | if( SimianGetFirstGenericEntry(groupID, "Group", out GroupName, out GroupInfo) ) | 751 | if (SimianGetFirstGenericEntry(groupID, "Group", out GroupName, out GroupInfo)) |
752 | { | 752 | { |
753 | data.GroupID = groupID; | 753 | data.GroupID = groupID; |
754 | data.AllowPublish = GroupInfo["AllowPublish"].AsBoolean(); | 754 | data.AllowPublish = GroupInfo["AllowPublish"].AsBoolean(); |
@@ -928,12 +928,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
928 | Dictionary<string, OSDMap> GroupRoles; | 928 | Dictionary<string, OSDMap> GroupRoles; |
929 | if (SimianGetGenericEntries(groupID, "GroupRole", out GroupRoles)) | 929 | if (SimianGetGenericEntries(groupID, "GroupRole", out GroupRoles)) |
930 | { | 930 | { |
931 | foreach( KeyValuePair<string, OSDMap> Role in GroupRoles ) | 931 | foreach (KeyValuePair<string, OSDMap> Role in GroupRoles) |
932 | { | 932 | { |
933 | Dictionary<UUID, OSDMap> GroupRoleMembers; | 933 | Dictionary<UUID, OSDMap> GroupRoleMembers; |
934 | if( SimianGetGenericEntries("GroupRole"+groupID.ToString(), Role.Key, out GroupRoleMembers) ) | 934 | if (SimianGetGenericEntries("GroupRole"+groupID.ToString(), Role.Key, out GroupRoleMembers)) |
935 | { | 935 | { |
936 | foreach( KeyValuePair<UUID, OSDMap> GroupRoleMember in GroupRoleMembers ) | 936 | foreach (KeyValuePair<UUID, OSDMap> GroupRoleMember in GroupRoleMembers) |
937 | { | 937 | { |
938 | GroupRoleMembersData data = new GroupRoleMembersData(); | 938 | GroupRoleMembersData data = new GroupRoleMembersData(); |
939 | 939 | ||
@@ -1264,7 +1264,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1264 | if (m_debugEnabled) m_log.InfoFormat("[SIMIAN-GROUPS-CONNECTOR] Generics Result {0}", entryMap["Value"].AsString()); | 1264 | if (m_debugEnabled) m_log.InfoFormat("[SIMIAN-GROUPS-CONNECTOR] Generics Result {0}", entryMap["Value"].AsString()); |
1265 | maps.Add(entryMap["Key"].AsString(), (OSDMap)OSDParser.DeserializeJson(entryMap["Value"].AsString())); | 1265 | maps.Add(entryMap["Key"].AsString(), (OSDMap)OSDParser.DeserializeJson(entryMap["Value"].AsString())); |
1266 | } | 1266 | } |
1267 | if(maps.Count == 0) | 1267 | if (maps.Count == 0) |
1268 | { | 1268 | { |
1269 | if (m_debugEnabled) m_log.InfoFormat("[SIMIAN-GROUPS-CONNECTOR] No Generics Results"); | 1269 | if (m_debugEnabled) m_log.InfoFormat("[SIMIAN-GROUPS-CONNECTOR] No Generics Results"); |
1270 | } | 1270 | } |
@@ -1352,17 +1352,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1352 | } | 1352 | } |
1353 | 1353 | ||
1354 | // Check if this is an update or a request | 1354 | // Check if this is an update or a request |
1355 | if ( requestArgs["RequestMethod"] == "RemoveGeneric" | 1355 | if (requestArgs["RequestMethod"] == "RemoveGeneric" |
1356 | || requestArgs["RequestMethod"] == "AddGeneric" | 1356 | || requestArgs["RequestMethod"] == "AddGeneric") |
1357 | ) | ||
1358 | |||
1359 | { | 1357 | { |
1360 | // Any and all updates cause the cache to clear | 1358 | // Any and all updates cause the cache to clear |
1361 | m_memoryCache.Clear(); | 1359 | m_memoryCache.Clear(); |
1362 | 1360 | ||
1363 | // Send update to server, return the response without caching it | 1361 | // Send update to server, return the response without caching it |
1364 | return WebUtil.PostToService(m_groupsServerURI, requestArgs); | 1362 | return WebUtil.PostToService(m_groupsServerURI, requestArgs); |
1365 | |||
1366 | } | 1363 | } |
1367 | 1364 | ||
1368 | // If we're not doing an update, we must be requesting data | 1365 | // If we're not doing an update, we must be requesting data |
@@ -1372,7 +1369,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1372 | OSDMap response = null; | 1369 | OSDMap response = null; |
1373 | if (!m_memoryCache.TryGetValue(CacheKey, out response)) | 1370 | if (!m_memoryCache.TryGetValue(CacheKey, out response)) |
1374 | { | 1371 | { |
1375 | // if it wasn't in the cache, pass the request to the Simian Grid Services | 1372 | // if it wasn't in the cache, pass the request to the Simian Grid Services |
1376 | response = WebUtil.PostToService(m_groupsServerURI, requestArgs); | 1373 | response = WebUtil.PostToService(m_groupsServerURI, requestArgs); |
1377 | 1374 | ||
1378 | // and cache the response | 1375 | // and cache the response |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs index 79b9a16..a88c5e2 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs | |||
@@ -960,7 +960,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
960 | 960 | ||
961 | } | 961 | } |
962 | 962 | ||
963 | if( resp == null ) | 963 | if (resp == null) |
964 | { | 964 | { |
965 | string UserService; | 965 | string UserService; |
966 | UUID SessionID; | 966 | UUID SessionID; |
@@ -1065,7 +1065,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1065 | 1065 | ||
1066 | /// <summary> | 1066 | /// <summary> |
1067 | /// Group Request Tokens are an attempt to allow the groups service to authenticate | 1067 | /// Group Request Tokens are an attempt to allow the groups service to authenticate |
1068 | /// requests. | 1068 | /// requests. |
1069 | /// TODO: This broke after the big grid refactor, either find a better way, or discard this | 1069 | /// TODO: This broke after the big grid refactor, either find a better way, or discard this |
1070 | /// </summary> | 1070 | /// </summary> |
1071 | /// <param name="client"></param> | 1071 | /// <param name="client"></param> |
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs index 796f437..d7838c5 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs | |||
@@ -161,7 +161,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
161 | 161 | ||
162 | //finalize | 162 | //finalize |
163 | m_Entity.RootPart.PhysActor = null; | 163 | m_Entity.RootPart.PhysActor = null; |
164 | m_Entity.Children = parts; | 164 | m_Entity.Children = parts; |
165 | } | 165 | } |
166 | } | 166 | } |
167 | 167 | ||
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index c439e3e..59ad9d8 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | |||
@@ -432,7 +432,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
432 | return; | 432 | return; |
433 | } | 433 | } |
434 | 434 | ||
435 | foreach(string button in buttons) | 435 | foreach (string button in buttons) |
436 | { | 436 | { |
437 | if (button == String.Empty) | 437 | if (button == String.Empty) |
438 | { | 438 | { |
@@ -448,7 +448,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
448 | 448 | ||
449 | dm.SendDialogToUser( | 449 | dm.SendDialogToUser( |
450 | avatar, GetSOP().Name, GetSOP().UUID, GetSOP().OwnerID, | 450 | avatar, GetSOP().Name, GetSOP().UUID, GetSOP().OwnerID, |
451 | message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buttons); | 451 | message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buttons); |
452 | 452 | ||
453 | } | 453 | } |
454 | 454 | ||
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index 61cbb90..cc51c3b 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | |||
@@ -824,5 +824,5 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
824 | RegionMoneyRequest = 1, | 824 | RegionMoneyRequest = 1, |
825 | Gift = 2, | 825 | Gift = 2, |
826 | Purchase = 3 | 826 | Purchase = 3 |
827 | } | 827 | } |
828 | } \ No newline at end of file | 828 | } \ No newline at end of file |
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs index a0d6197..f424e7f 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Region.RegionCombinerModule | |||
49 | public void ClientConnect(IClientAPI client) | 49 | public void ClientConnect(IClientAPI client) |
50 | { | 50 | { |
51 | m_virtScene.UnSubscribeToClientPrimEvents(client); | 51 | m_virtScene.UnSubscribeToClientPrimEvents(client); |
52 | m_virtScene.UnSubscribeToClientPrimRezEvents(client); | 52 | m_virtScene.UnSubscribeToClientPrimRezEvents(client); |
53 | m_virtScene.UnSubscribeToClientInventoryEvents(client); | 53 | m_virtScene.UnSubscribeToClientInventoryEvents(client); |
54 | ((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client); | 54 | ((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client); |
55 | //m_virtScene.UnSubscribeToClientTeleportEvents(client); | 55 | //m_virtScene.UnSubscribeToClientTeleportEvents(client); |
@@ -66,7 +66,7 @@ namespace OpenSim.Region.RegionCombinerModule | |||
66 | client.OnRezObject += LocalRezObject; | 66 | client.OnRezObject += LocalRezObject; |
67 | 67 | ||
68 | m_rootScene.SubscribeToClientInventoryEvents(client); | 68 | m_rootScene.SubscribeToClientInventoryEvents(client); |
69 | ((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client); | 69 | ((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client); |
70 | //m_rootScene.SubscribeToClientTeleportEvents(client); | 70 | //m_rootScene.SubscribeToClientTeleportEvents(client); |
71 | m_rootScene.SubscribeToClientScriptEvents(client); | 71 | m_rootScene.SubscribeToClientScriptEvents(client); |
72 | 72 | ||
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs index 33ff707..be5411a 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs | |||
@@ -118,7 +118,7 @@ public class RegionCombinerLargeLandChannel : ILandChannel | |||
118 | return regionData.RegionScene.LandChannel.GetLandObject(x - offsetX, y - offsetY); | 118 | return regionData.RegionScene.LandChannel.GetLandObject(x - offsetX, y - offsetY); |
119 | } | 119 | } |
120 | } | 120 | } |
121 | 121 | ||
122 | ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene); | 122 | ILandObject obj = new LandObject(UUID.Zero, false, RegData.RegionScene); |
123 | obj.LandData.Name = "NO LAND"; | 123 | obj.LandData.Name = "NO LAND"; |
124 | return obj; | 124 | return obj; |
@@ -142,14 +142,14 @@ public class RegionCombinerLargeLandChannel : ILandChannel | |||
142 | 142 | ||
143 | public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id) | 143 | public void Join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id) |
144 | { | 144 | { |
145 | RootRegionLandChannel.Join(start_x, start_y, end_x, end_y, attempting_user_id); | 145 | RootRegionLandChannel.Join(start_x, start_y, end_x, end_y, attempting_user_id); |
146 | } | 146 | } |
147 | 147 | ||
148 | public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id) | 148 | public void Subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id) |
149 | { | 149 | { |
150 | RootRegionLandChannel.Subdivide(start_x, start_y, end_x, end_y, attempting_user_id); | 150 | RootRegionLandChannel.Subdivide(start_x, start_y, end_x, end_y, attempting_user_id); |
151 | } | 151 | } |
152 | 152 | ||
153 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) | 153 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) |
154 | { | 154 | { |
155 | RootRegionLandChannel.ReturnObjectsInParcel(localID, returnType, agentIDs, taskIDs, remoteClient); | 155 | RootRegionLandChannel.ReturnObjectsInParcel(localID, returnType, agentIDs, taskIDs, remoteClient); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index a9c5d10..0692fdb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -7977,7 +7977,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7977 | res.Add(new LSL_Integer((int)me.ControlPermissions)); | 7977 | res.Add(new LSL_Integer((int)me.ControlPermissions)); |
7978 | break; | 7978 | break; |
7979 | } | 7979 | } |
7980 | } | 7980 | } |
7981 | 7981 | ||
7982 | return res; | 7982 | return res; |
7983 | } | 7983 | } |
@@ -7993,7 +7993,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7993 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) | 7993 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) |
7994 | return ScriptBaseClass.LSL_STATUS_OK; | 7994 | return ScriptBaseClass.LSL_STATUS_OK; |
7995 | 7995 | ||
7996 | return SetPrimMediaParams(face, rules); | 7996 | return SetPrimMediaParams(face, rules); |
7997 | } | 7997 | } |
7998 | 7998 | ||
7999 | private LSL_Integer SetPrimMediaParams(int face, LSL_List rules) | 7999 | private LSL_Integer SetPrimMediaParams(int face, LSL_List rules) |
@@ -8082,7 +8082,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8082 | me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); | 8082 | me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); |
8083 | break; | 8083 | break; |
8084 | } | 8084 | } |
8085 | } | 8085 | } |
8086 | 8086 | ||
8087 | module.SetMediaEntry(m_host, face, me); | 8087 | module.SetMediaEntry(m_host, face, me); |
8088 | 8088 | ||
@@ -8102,7 +8102,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8102 | 8102 | ||
8103 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); | 8103 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); |
8104 | if (null == module) | 8104 | if (null == module) |
8105 | throw new Exception("Media on a prim functions not available"); | 8105 | throw new Exception("Media on a prim functions not available"); |
8106 | 8106 | ||
8107 | module.ClearMediaEntry(m_host, face); | 8107 | module.ClearMediaEntry(m_host, face); |
8108 | 8108 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index a529a94..477c52d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -1190,7 +1190,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1190 | 1190 | ||
1191 | World.LandChannel.Join(startx,starty,endx,endy,m_host.OwnerID); | 1191 | World.LandChannel.Join(startx,starty,endx,endy,m_host.OwnerID); |
1192 | } | 1192 | } |
1193 | 1193 | ||
1194 | public void osParcelSubdivide(LSL_Vector pos1, LSL_Vector pos2) | 1194 | public void osParcelSubdivide(LSL_Vector pos1, LSL_Vector pos2) |
1195 | { | 1195 | { |
1196 | CheckThreatLevel(ThreatLevel.High, "osParcelSubdivide"); | 1196 | CheckThreatLevel(ThreatLevel.High, "osParcelSubdivide"); |
@@ -1213,7 +1213,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1213 | // can modify it | 1213 | // can modify it |
1214 | 1214 | ||
1215 | ILandObject startLandObject = World.LandChannel.GetLandObject((int)pos.x, (int)pos.y); | 1215 | ILandObject startLandObject = World.LandChannel.GetLandObject((int)pos.x, (int)pos.y); |
1216 | if (startLandObject == null) | 1216 | if (startLandObject == null) |
1217 | { | 1217 | { |
1218 | OSSLShoutError("There is no land at that location"); | 1218 | OSSLShoutError("There is no land at that location"); |
1219 | return; | 1219 | return; |
@@ -1230,7 +1230,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1230 | UUID uuid; | 1230 | UUID uuid; |
1231 | 1231 | ||
1232 | // Process the rules, not sure what the impact would be of changing owner or group | 1232 | // Process the rules, not sure what the impact would be of changing owner or group |
1233 | for (int idx = 0; idx < rules.Length; ) | 1233 | for (int idx = 0; idx < rules.Length;) |
1234 | { | 1234 | { |
1235 | int code = rules.GetLSLIntegerItem(idx++); | 1235 | int code = rules.GetLSLIntegerItem(idx++); |
1236 | string arg = rules.GetLSLStringItem(idx++); | 1236 | string arg = rules.GetLSLStringItem(idx++); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 2b67e84..fefbb35 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -416,7 +416,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
416 | List<SensedEntity> sensedEntities = new List<SensedEntity>(); | 416 | List<SensedEntity> sensedEntities = new List<SensedEntity>(); |
417 | 417 | ||
418 | // If nobody about quit fast | 418 | // If nobody about quit fast |
419 | if(m_CmdManager.m_ScriptEngine.World.GetRootAgentCount() == 0) | 419 | if (m_CmdManager.m_ScriptEngine.World.GetRootAgentCount() == 0) |
420 | return sensedEntities; | 420 | return sensedEntities; |
421 | 421 | ||
422 | SceneObjectPart SensePoint = ts.host; | 422 | SceneObjectPart SensePoint = ts.host; |
@@ -485,7 +485,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
485 | { | 485 | { |
486 | ScenePresence sp; | 486 | ScenePresence sp; |
487 | // Try direct lookup by UUID | 487 | // Try direct lookup by UUID |
488 | if(!m_CmdManager.m_ScriptEngine.World.TryGetScenePresence(ts.keyID, out sp)) | 488 | if (!m_CmdManager.m_ScriptEngine.World.TryGetScenePresence(ts.keyID, out sp)) |
489 | return sensedEntities; | 489 | return sensedEntities; |
490 | senseEntity(sp); | 490 | senseEntity(sp); |
491 | } | 491 | } |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 8102acd..427d4e5 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -564,7 +564,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
564 | bool postOnRez = (bool)p[4]; | 564 | bool postOnRez = (bool)p[4]; |
565 | StateSource stateSource = (StateSource)p[5]; | 565 | StateSource stateSource = (StateSource)p[5]; |
566 | 566 | ||
567 | lock(m_CompileDict) | 567 | lock (m_CompileDict) |
568 | { | 568 | { |
569 | if (!m_CompileDict.ContainsKey(itemID)) | 569 | if (!m_CompileDict.ContainsKey(itemID)) |
570 | return false; | 570 | return false; |