aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region
diff options
context:
space:
mode:
authorMelanie2013-07-29 02:08:05 +0100
committerMelanie2013-07-29 02:08:05 +0100
commitbf283208df4a6936de85b2746112bb568d9c9d25 (patch)
treedafe50ad8e55ac30c41f5e7ebd11992f2772c294 /OpenSim/Region
parentMerge branch 'master' into careminster (diff)
parentSame issue. (diff)
downloadopensim-SC-bf283208df4a6936de85b2746112bb568d9c9d25.zip
opensim-SC-bf283208df4a6936de85b2746112bb568d9c9d25.tar.gz
opensim-SC-bf283208df4a6936de85b2746112bb568d9c9d25.tar.bz2
opensim-SC-bf283208df4a6936de85b2746112bb568d9c9d25.tar.xz
Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs70
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs9
-rw-r--r--OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs11
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs39
-rw-r--r--OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs197
-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs16
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEventQueue.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IGroupsModule.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs87
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs11
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs13
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs6
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs18
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs18
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs22
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs1
19 files changed, 363 insertions, 167 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
index e98a470..4272375 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
@@ -91,7 +91,6 @@ namespace OpenSim.Region.ClientStack.Linden
91 scene.RegisterModuleInterface<IEventQueue>(this); 91 scene.RegisterModuleInterface<IEventQueue>(this);
92 92
93 scene.EventManager.OnClientClosed += ClientClosed; 93 scene.EventManager.OnClientClosed += ClientClosed;
94 scene.EventManager.OnMakeChildAgent += MakeChildAgent;
95 scene.EventManager.OnRegisterCaps += OnRegisterCaps; 94 scene.EventManager.OnRegisterCaps += OnRegisterCaps;
96 95
97 MainConsole.Instance.Commands.AddCommand( 96 MainConsole.Instance.Commands.AddCommand(
@@ -120,7 +119,6 @@ namespace OpenSim.Region.ClientStack.Linden
120 return; 119 return;
121 120
122 scene.EventManager.OnClientClosed -= ClientClosed; 121 scene.EventManager.OnClientClosed -= ClientClosed;
123 scene.EventManager.OnMakeChildAgent -= MakeChildAgent;
124 scene.EventManager.OnRegisterCaps -= OnRegisterCaps; 122 scene.EventManager.OnRegisterCaps -= OnRegisterCaps;
125 123
126 scene.UnregisterModuleInterface<IEventQueue>(this); 124 scene.UnregisterModuleInterface<IEventQueue>(this);
@@ -189,14 +187,12 @@ namespace OpenSim.Region.ClientStack.Linden
189 { 187 {
190 if (!queues.ContainsKey(agentId)) 188 if (!queues.ContainsKey(agentId))
191 { 189 {
192 /*
193 m_log.DebugFormat( 190 m_log.DebugFormat(
194 "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", 191 "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}",
195 agentId, m_scene.RegionInfo.RegionName); 192 agentId, m_scene.RegionInfo.RegionName);
196 */
197 queues[agentId] = new Queue<OSD>(); 193 queues[agentId] = new Queue<OSD>();
198 } 194 }
199 195
200 return queues[agentId]; 196 return queues[agentId];
201 } 197 }
202 } 198 }
@@ -228,8 +224,12 @@ namespace OpenSim.Region.ClientStack.Linden
228 { 224 {
229 Queue<OSD> queue = GetQueue(avatarID); 225 Queue<OSD> queue = GetQueue(avatarID);
230 if (queue != null) 226 if (queue != null)
227 {
231 lock (queue) 228 lock (queue)
232 queue.Enqueue(ev); 229 queue.Enqueue(ev);
230 }
231 else
232 m_log.WarnFormat("[EVENTQUEUE]: (Enqueue) No queue found for agent {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName);
233 } 233 }
234 catch (NullReferenceException e) 234 catch (NullReferenceException e)
235 { 235 {
@@ -244,48 +244,15 @@ namespace OpenSim.Region.ClientStack.Linden
244 244
245 private void ClientClosed(UUID agentID, Scene scene) 245 private void ClientClosed(UUID agentID, Scene scene)
246 { 246 {
247// m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); 247 //m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName);
248
249 int count = 0;
250 while (queues.ContainsKey(agentID) && queues[agentID].Count > 0 && count++ < 5)
251 {
252 Thread.Sleep(1000);
253 }
254 248
255 lock (queues) 249 lock (queues)
256 {
257 queues.Remove(agentID); 250 queues.Remove(agentID);
258 }
259 251
260 List<UUID> removeitems = new List<UUID>(); 252 List<UUID> removeitems = new List<UUID>();
261 lock (m_AvatarQueueUUIDMapping) 253 lock (m_AvatarQueueUUIDMapping)
262 m_AvatarQueueUUIDMapping.Remove(agentID); 254 m_AvatarQueueUUIDMapping.Remove(agentID);
263 255
264// lock (m_AvatarQueueUUIDMapping)
265// {
266// foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys)
267// {
268//// m_log.DebugFormat("[EVENTQUEUE]: Found key {0} in m_AvatarQueueUUIDMapping while looking for {1}", ky, AgentID);
269// if (ky == agentID)
270// {
271// removeitems.Add(ky);
272// }
273// }
274//
275// foreach (UUID ky in removeitems)
276// {
277// UUID eventQueueGetUuid = m_AvatarQueueUUIDMapping[ky];
278// m_AvatarQueueUUIDMapping.Remove(ky);
279//
280// string eqgPath = GenerateEqgCapPath(eventQueueGetUuid);
281// MainServer.Instance.RemovePollServiceHTTPHandler("", eqgPath);
282//
283//// m_log.DebugFormat(
284//// "[EVENT QUEUE GET MODULE]: Removed EQG handler {0} for {1} in {2}",
285//// eqgPath, agentID, m_scene.RegionInfo.RegionName);
286// }
287// }
288
289 UUID searchval = UUID.Zero; 256 UUID searchval = UUID.Zero;
290 257
291 removeitems.Clear(); 258 removeitems.Clear();
@@ -305,19 +272,9 @@ namespace OpenSim.Region.ClientStack.Linden
305 foreach (UUID ky in removeitems) 272 foreach (UUID ky in removeitems)
306 m_QueueUUIDAvatarMapping.Remove(ky); 273 m_QueueUUIDAvatarMapping.Remove(ky);
307 } 274 }
308 }
309 275
310 private void MakeChildAgent(ScenePresence avatar) 276 // m_log.DebugFormat("[EVENTQUEUE]: Deleted queues for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName);
311 { 277
312 //m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName);
313 //lock (m_ids)
314 // {
315 //if (m_ids.ContainsKey(avatar.UUID))
316 //{
317 // close the event queue.
318 //m_ids[avatar.UUID] = -1;
319 //}
320 //}
321 } 278 }
322 279
323 /// <summary> 280 /// <summary>
@@ -417,7 +374,12 @@ namespace OpenSim.Region.ClientStack.Linden
417 if (DebugLevel >= 2) 374 if (DebugLevel >= 2)
418 m_log.WarnFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName); 375 m_log.WarnFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName);
419 376
420 Queue<OSD> queue = TryGetQueue(pAgentId); 377 Queue<OSD> queue = GetQueue(pAgentId);
378 if (queue == null)
379 {
380 return NoEvents(requestID, pAgentId);
381 }
382
421 OSD element; 383 OSD element;
422 lock (queue) 384 lock (queue)
423 { 385 {
@@ -788,12 +750,12 @@ namespace OpenSim.Region.ClientStack.Linden
788 750
789 } 751 }
790 752
791 public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat, 753 public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID anotherAgent, bool canVoiceChat,
792 bool isModerator, bool textMute) 754 bool isModerator, bool textMute)
793 { 755 {
794 OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat, 756 OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat,
795 isModerator, textMute); 757 isModerator, textMute);
796 Enqueue(item, toAgent); 758 Enqueue(item, fromAgent);
797 //m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item); 759 //m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item);
798 } 760 }
799 761
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index 8f9b17e..7c8c189 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -38,6 +38,8 @@ using NUnit.Framework;
38using OpenMetaverse; 38using OpenMetaverse;
39using OpenSim.Framework; 39using OpenSim.Framework;
40using OpenSim.Framework.Communications; 40using OpenSim.Framework.Communications;
41using OpenSim.Framework.Servers;
42using OpenSim.Framework.Servers.HttpServer;
41using OpenSim.Region.CoreModules.Avatar.Attachments; 43using OpenSim.Region.CoreModules.Avatar.Attachments;
42using OpenSim.Region.CoreModules.Framework; 44using OpenSim.Region.CoreModules.Framework;
43using OpenSim.Region.CoreModules.Framework.EntityTransfer; 45using OpenSim.Region.CoreModules.Framework.EntityTransfer;
@@ -802,6 +804,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
802 TestHelpers.InMethod(); 804 TestHelpers.InMethod();
803// TestHelpers.EnableLogging(); 805// TestHelpers.EnableLogging();
804 806
807 BaseHttpServer httpServer = new BaseHttpServer(99999);
808 MainServer.AddHttpServer(httpServer);
809 MainServer.Instance = httpServer;
810
805 AttachmentsModule attModA = new AttachmentsModule(); 811 AttachmentsModule attModA = new AttachmentsModule();
806 AttachmentsModule attModB = new AttachmentsModule(); 812 AttachmentsModule attModB = new AttachmentsModule();
807 EntityTransferModule etmA = new EntityTransferModule(); 813 EntityTransferModule etmA = new EntityTransferModule();
@@ -830,6 +836,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
830 SceneHelpers.SetupSceneModules( 836 SceneHelpers.SetupSceneModules(
831 sceneB, config, new CapabilitiesModule(), etmB, attModB, new BasicInventoryAccessModule()); 837 sceneB, config, new CapabilitiesModule(), etmB, attModB, new BasicInventoryAccessModule());
832 838
839 // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
840 lscm.ServiceVersion = "SIMULATION/0.1";
841
833 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1); 842 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1);
834 843
835 AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID); 844 AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID);
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
index 1627f6c..b321adb 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
@@ -392,7 +392,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
392 gim.fromAgentName = fromAgentName; 392 gim.fromAgentName = fromAgentName;
393 gim.fromGroup = fromGroup; 393 gim.fromGroup = fromGroup;
394 gim.imSessionID = imSessionID.Guid; 394 gim.imSessionID = imSessionID.Guid;
395 gim.RegionID = UUID.Zero.Guid; // RegionID.Guid; 395 gim.RegionID = RegionID.Guid;
396 gim.timestamp = timestamp; 396 gim.timestamp = timestamp;
397 gim.toAgentID = toAgentID.Guid; 397 gim.toAgentID = toAgentID.Guid;
398 gim.message = message; 398 gim.message = message;
@@ -728,7 +728,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
728 gim["position_x"] = msg.Position.X.ToString(); 728 gim["position_x"] = msg.Position.X.ToString();
729 gim["position_y"] = msg.Position.Y.ToString(); 729 gim["position_y"] = msg.Position.Y.ToString();
730 gim["position_z"] = msg.Position.Z.ToString(); 730 gim["position_z"] = msg.Position.Z.ToString();
731 gim["region_id"] = msg.RegionID.ToString(); 731 gim["region_id"] = new UUID(msg.RegionID).ToString();
732 gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); 732 gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None);
733 if (m_MessageKey != String.Empty) 733 if (m_MessageKey != String.Empty)
734 gim["message_key"] = m_MessageKey; 734 gim["message_key"] = m_MessageKey;
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
index 0c759df..de8925d 100644
--- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
@@ -133,13 +133,9 @@ namespace OpenSim.Region.CoreModules.Framework
133 { 133 {
134 Caps oldCaps = m_capsObjects[circuitCode]; 134 Caps oldCaps = m_capsObjects[circuitCode];
135 135
136 m_log.DebugFormat( 136 //m_log.WarnFormat(
137 "[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ", 137 // "[CAPS]: Recreating caps for agent {0} in region {1}. Old caps path {2}, new caps path {3}. ",
138 agentId, oldCaps.CapsObjectPath, capsObjectPath); 138 // agentId, m_scene.RegionInfo.RegionName, oldCaps.CapsObjectPath, capsObjectPath);
139 // This should not happen. The caller code is confused. We need to fix that.
140 // CAPs can never be reregistered, or the client will be confused.
141 // Hence this return here.
142 //return;
143 } 139 }
144 140
145 caps = new Caps(MainServer.Instance, m_scene.RegionInfo.ExternalHostName, 141 caps = new Caps(MainServer.Instance, m_scene.RegionInfo.ExternalHostName,
@@ -153,6 +149,7 @@ namespace OpenSim.Region.CoreModules.Framework
153 149
154 public void RemoveCaps(UUID agentId, uint circuitCode) 150 public void RemoveCaps(UUID agentId, uint circuitCode)
155 { 151 {
152 m_log.DebugFormat("[CAPS]: Remove caps for agent {0} in region {1}", agentId, m_scene.RegionInfo.RegionName);
156 lock (m_childrenSeeds) 153 lock (m_childrenSeeds)
157 { 154 {
158 if (m_childrenSeeds.ContainsKey(agentId)) 155 if (m_childrenSeeds.ContainsKey(agentId))
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 29b4296..df95bf0 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -316,7 +316,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
316 m_log.DebugFormat( 316 m_log.DebugFormat(
317 "[ENTITY TRANSFER MODULE]: Ignoring teleport request of {0} {1} to {2}@{3} - agent is already in transit.", 317 "[ENTITY TRANSFER MODULE]: Ignoring teleport request of {0} {1} to {2}@{3} - agent is already in transit.",
318 sp.Name, sp.UUID, position, regionHandle); 318 sp.Name, sp.UUID, position, regionHandle);
319 319
320 sp.ControllingClient.SendTeleportFailed("Slow down!");
320 return; 321 return;
321 } 322 }
322 323
@@ -921,13 +922,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
921 922
922 if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) 923 if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
923 { 924 {
924 // RED ALERT!!!! 925 // We need to delay here because Imprudence viewers, unlike v1 or v3, have a short (<200ms, <500ms) delay before
925 // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES. 926 // they regard the new region as the current region after receiving the AgentMovementComplete
926 // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion 927 // response. If close is sent before then, it will cause the viewer to quit instead.
927 // BEFORE THEY SETTLE IN THE NEW REGION. 928 //
928 // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR 929 // This sleep can be increased if necessary. However, whilst it's active,
929 // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. 930 // an agent cannot teleport back to this region if it has teleported away.
930 Thread.Sleep(5000); 931 Thread.Sleep(2000);
931 932
932 sp.Scene.IncomingCloseAgent(sp.UUID, false); 933 sp.Scene.IncomingCloseAgent(sp.UUID, false);
933 } 934 }
@@ -1045,21 +1046,33 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
1045 // Now let's make it officially a child agent 1046 // Now let's make it officially a child agent
1046 sp.MakeChildAgent(); 1047 sp.MakeChildAgent();
1047 1048
1048 // OK, it got this agent. Let's close some child agents
1049 sp.CloseChildAgents(newRegionX, newRegionY);
1050
1051 // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone 1049 // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
1052 1050
1053 if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) 1051 if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
1054 { 1052 {
1053 sp.DoNotCloseAfterTeleport = false;
1054
1055 // RED ALERT!!!! 1055 // RED ALERT!!!!
1056 // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES. 1056 // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES.
1057 // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion 1057 // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion
1058 // BEFORE THEY SETTLE IN THE NEW REGION. 1058 // BEFORE THEY SETTLE IN THE NEW REGION.
1059 // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR 1059 // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR
1060 // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. 1060 // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS.
1061 Thread.Sleep(5000); 1061 Thread.Sleep(15000);
1062 sp.Scene.IncomingCloseAgent(sp.UUID, false); 1062
1063 if (!sp.DoNotCloseAfterTeleport)
1064 {
1065 // OK, it got this agent. Let's close everything
1066 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Closing in agent {0} in region {1}", sp.Name, Scene.RegionInfo.RegionName);
1067 sp.CloseChildAgents(newRegionX, newRegionY);
1068 sp.Scene.IncomingCloseAgent(sp.UUID, false);
1069
1070 }
1071 else
1072 {
1073 m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Not closing agent {0}, user is back in {0}", sp.Name, Scene.RegionInfo.RegionName);
1074 sp.DoNotCloseAfterTeleport = false;
1075 }
1063 } 1076 }
1064 else 1077 else
1065 // now we have a child agent in this region. 1078 // now we have a child agent in this region.
diff --git a/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs b/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs
new file mode 100644
index 0000000..8838612
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs
@@ -0,0 +1,197 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using System;
28using System.Collections.Generic;
29using System.IO;
30using System.Reflection;
31using System.Threading;
32
33using OpenSim.Framework;
34using OpenSim.Framework.Console;
35using OpenSim.Framework.Monitoring;
36using OpenSim.Region.ClientStack.LindenUDP;
37using OpenSim.Region.Framework;
38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes;
40using OpenSim.Services.Interfaces;
41using OpenSim.Services.Connectors.Hypergrid;
42
43using OpenMetaverse;
44using OpenMetaverse.Packets;
45using log4net;
46using Nini.Config;
47using Mono.Addins;
48
49using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
50
51namespace OpenSim.Region.CoreModules.Framework.Search
52{
53 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BasicSearchModule")]
54 public class BasicSearchModule : ISharedRegionModule
55 {
56 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
57
58 protected bool m_Enabled;
59 protected List<Scene> m_Scenes = new List<Scene>();
60
61 private IGroupsModule m_GroupsService = null;
62
63 #region ISharedRegionModule
64
65 public void Initialise(IConfigSource config)
66 {
67 string umanmod = config.Configs["Modules"].GetString("SearchModule", Name);
68 if (umanmod == Name)
69 {
70 m_Enabled = true;
71 m_log.DebugFormat("[BASIC SEARCH MODULE]: {0} is enabled", Name);
72 }
73 }
74
75 public bool IsSharedModule
76 {
77 get { return true; }
78 }
79
80 public virtual string Name
81 {
82 get { return "BasicSearchModule"; }
83 }
84
85 public Type ReplaceableInterface
86 {
87 get { return null; }
88 }
89
90 public void AddRegion(Scene scene)
91 {
92 if (m_Enabled)
93 {
94 m_Scenes.Add(scene);
95
96 scene.EventManager.OnMakeRootAgent += new Action<ScenePresence>(EventManager_OnMakeRootAgent);
97 scene.EventManager.OnMakeChildAgent += new EventManager.OnMakeChildAgentDelegate(EventManager_OnMakeChildAgent);
98 }
99 }
100
101 public void RemoveRegion(Scene scene)
102 {
103 if (m_Enabled)
104 {
105 m_Scenes.Remove(scene);
106
107 scene.EventManager.OnMakeRootAgent -= new Action<ScenePresence>(EventManager_OnMakeRootAgent);
108 scene.EventManager.OnMakeChildAgent -= new EventManager.OnMakeChildAgentDelegate(EventManager_OnMakeChildAgent);
109 }
110 }
111
112 public void RegionLoaded(Scene s)
113 {
114 if (!m_Enabled)
115 return;
116
117 if (m_GroupsService == null)
118 {
119 m_GroupsService = s.RequestModuleInterface<IGroupsModule>();
120
121 // No Groups Service Connector, then group search won't work...
122 if (m_GroupsService == null)
123 m_log.Warn("[BASIC SEARCH MODULE]: Could not get IGroupsModule");
124 }
125 }
126
127 public void PostInitialise()
128 {
129 }
130
131 public void Close()
132 {
133 m_Scenes.Clear();
134 }
135
136 #endregion ISharedRegionModule
137
138
139 #region Event Handlers
140
141 void EventManager_OnMakeRootAgent(ScenePresence sp)
142 {
143 sp.ControllingClient.OnDirFindQuery += OnDirFindQuery;
144 }
145
146 void EventManager_OnMakeChildAgent(ScenePresence sp)
147 {
148 sp.ControllingClient.OnDirFindQuery -= OnDirFindQuery;
149 }
150
151 void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart)
152 {
153 if (((DirFindFlags)queryFlags & DirFindFlags.People) == DirFindFlags.People)
154 {
155 if (string.IsNullOrEmpty(queryText))
156 remoteClient.SendDirPeopleReply(queryID, new DirPeopleReplyData[0]);
157
158 List<UserAccount> accounts = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, queryText);
159 DirPeopleReplyData[] hits = new DirPeopleReplyData[accounts.Count];
160 int i = 0;
161 foreach (UserAccount acc in accounts)
162 {
163 DirPeopleReplyData d = new DirPeopleReplyData();
164 d.agentID = acc.PrincipalID;
165 d.firstName = acc.FirstName;
166 d.lastName = acc.LastName;
167 d.online = false;
168
169 hits[i++] = d;
170 }
171
172 // TODO: This currently ignores pretty much all the query flags including Mature and sort order
173 remoteClient.SendDirPeopleReply(queryID, hits);
174 }
175 else if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups)
176 {
177 if (m_GroupsService == null)
178 {
179 m_log.Warn("[BASIC SEARCH MODULE]: Groups service is not available. Unable to search groups.");
180 remoteClient.SendAlertMessage("Groups search is not enabled");
181 return;
182 }
183
184 if (string.IsNullOrEmpty(queryText))
185 remoteClient.SendDirGroupsReply(queryID, new DirGroupsReplyData[0]);
186
187 // TODO: This currently ignores pretty much all the query flags including Mature and sort order
188 remoteClient.SendDirGroupsReply(queryID, m_GroupsService.FindGroups(remoteClient, queryText).ToArray());
189 }
190
191 }
192
193 #endregion Event Handlers
194
195 }
196
197} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index 53bd2e2..7adb203 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -46,6 +46,8 @@ using log4net;
46using Nini.Config; 46using Nini.Config;
47using Mono.Addins; 47using Mono.Addins;
48 48
49using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
50
49namespace OpenSim.Region.CoreModules.Framework.UserManagement 51namespace OpenSim.Region.CoreModules.Framework.UserManagement
50{ 52{
51 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")] 53 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")]
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
index 39657a3..a5adc29 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
@@ -46,9 +46,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 47
48 /// <summary> 48 /// <summary>
49 /// Version of this service 49 /// Version of this service.
50 /// </summary> 50 /// </summary>
51 private const string m_Version = "SIMULATION/0.2"; 51 /// <remarks>
52 /// Currently valid versions are "SIMULATION/0.1" and "SIMULATION/0.2"
53 /// </remarks>
54 public string ServiceVersion { get; set; }
52 55
53 /// <summary> 56 /// <summary>
54 /// Map region ID to scene. 57 /// Map region ID to scene.
@@ -60,6 +63,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
60 /// </summary> 63 /// </summary>
61 private bool m_ModuleEnabled = false; 64 private bool m_ModuleEnabled = false;
62 65
66 public LocalSimulationConnectorModule()
67 {
68 ServiceVersion = "SIMULATION/0.2";
69 }
70
63 #region Region Module interface 71 #region Region Module interface
64 72
65 public void Initialise(IConfigSource config) 73 public void Initialise(IConfigSource config)
@@ -253,7 +261,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
253 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason) 261 public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason)
254 { 262 {
255 reason = "Communications failure"; 263 reason = "Communications failure";
256 version = m_Version; 264 version = ServiceVersion;
257 if (destination == null) 265 if (destination == null)
258 return false; 266 return false;
259 267
@@ -358,4 +366,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
358 366
359 #endregion 367 #endregion
360 } 368 }
361} 369} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
index 5512642..3780ece 100644
--- a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Framework.Interfaces
53 UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, 53 UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
54 uint timeStamp, bool offline, int parentEstateID, Vector3 position, 54 uint timeStamp, bool offline, int parentEstateID, Vector3 position,
55 uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket); 55 uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket);
56 void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat, 56 void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID anotherAgent, bool canVoiceChat,
57 bool isModerator, bool textMute); 57 bool isModerator, bool textMute);
58 void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID); 58 void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID);
59 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID); 59 void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID);
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
index 6885327..9ae5e87 100644
--- a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
@@ -97,5 +97,7 @@ namespace OpenSim.Region.Framework.Interfaces
97 void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID); 97 void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID);
98 void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID InviteeID, UUID RoleID); 98 void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID InviteeID, UUID RoleID);
99 void NotifyChange(UUID GroupID); 99 void NotifyChange(UUID GroupID);
100
101 List<DirGroupsReplyData> FindGroups(IClientAPI remoteClient, string query);
100 } 102 }
101} \ No newline at end of file 103} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 96e45ed..0d9028c 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2955,6 +2955,7 @@ namespace OpenSim.Region.Framework.Scenes
2955 { 2955 {
2956 ScenePresence sp; 2956 ScenePresence sp;
2957 bool vialogin; 2957 bool vialogin;
2958 bool reallyNew = true;
2958 2959
2959 // Validation occurs in LLUDPServer 2960 // Validation occurs in LLUDPServer
2960 // 2961 //
@@ -3013,6 +3014,7 @@ namespace OpenSim.Region.Framework.Scenes
3013 m_log.WarnFormat( 3014 m_log.WarnFormat(
3014 "[SCENE]: Already found {0} scene presence for {1} in {2} when asked to add new scene presence", 3015 "[SCENE]: Already found {0} scene presence for {1} in {2} when asked to add new scene presence",
3015 sp.IsChildAgent ? "child" : "root", sp.Name, RegionInfo.RegionName); 3016 sp.IsChildAgent ? "child" : "root", sp.Name, RegionInfo.RegionName);
3017 reallyNew = false;
3016 } 3018 }
3017 3019
3018 // We must set this here so that TriggerOnNewClient and TriggerOnClientLogin can determine whether the 3020 // We must set this here so that TriggerOnNewClient and TriggerOnClientLogin can determine whether the
@@ -3024,7 +3026,9 @@ namespace OpenSim.Region.Framework.Scenes
3024 // places. However, we still need to do it here for NPCs. 3026 // places. However, we still need to do it here for NPCs.
3025 CacheUserName(sp, aCircuit); 3027 CacheUserName(sp, aCircuit);
3026 3028
3027 EventManager.TriggerOnNewClient(client); 3029 if (reallyNew)
3030 EventManager.TriggerOnNewClient(client);
3031
3028 if (vialogin) 3032 if (vialogin)
3029 EventManager.TriggerOnClientLogin(client); 3033 EventManager.TriggerOnClientLogin(client);
3030 } 3034 }
@@ -3583,15 +3587,8 @@ namespace OpenSim.Region.Framework.Scenes
3583 if (closeChildAgents && isChildAgent) 3587 if (closeChildAgents && isChildAgent)
3584 { 3588 {
3585 // Tell a single agent to disconnect from the region. 3589 // Tell a single agent to disconnect from the region.
3586 IEventQueue eq = RequestModuleInterface<IEventQueue>(); 3590 // Let's do this via UDP
3587 if (eq != null) 3591 avatar.ControllingClient.SendShutdownConnectionNotice();
3588 {
3589 eq.DisableSimulator(RegionInfo.RegionHandle, avatar.UUID);
3590 }
3591 else
3592 {
3593 avatar.ControllingClient.SendShutdownConnectionNotice();
3594 }
3595 } 3592 }
3596 3593
3597 // Only applies to root agents. 3594 // Only applies to root agents.
@@ -3834,42 +3831,40 @@ namespace OpenSim.Region.Framework.Scenes
3834 return false; 3831 return false;
3835 } 3832 }
3836 3833
3837 ScenePresence sp = GetScenePresence(agent.AgentID); 3834 lock (agent)
3838
3839 // If we have noo presence here or if that presence is a zombie root
3840 // presence that will be kicled, we need a new CAPS object.
3841 if (sp == null || (sp != null && !sp.IsChildAgent))
3842 { 3835 {
3843 if (CapsModule != null) 3836 ScenePresence sp = GetScenePresence(agent.AgentID);
3837
3838 if (sp != null)
3844 { 3839 {
3845 lock (agent) 3840 if (!sp.IsChildAgent)
3846 { 3841 {
3847 CapsModule.SetAgentCapsSeeds(agent); 3842 // We have a root agent. Is it in transit?
3848 CapsModule.CreateCaps(agent.AgentID, agent.circuitcode); 3843 if (!EntityTransferModule.IsInTransit(sp.UUID))
3849 } 3844 {
3850 } 3845 // We have a zombie from a crashed session.
3851 } 3846 // Or the same user is trying to be root twice here, won't work.
3847 // Kill it.
3848 m_log.WarnFormat(
3849 "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.",
3850 sp.Name, sp.UUID, RegionInfo.RegionName);
3852 3851
3853 if (sp != null) 3852 if (sp.ControllingClient != null)
3854 { 3853 sp.ControllingClient.Close(true, true);
3855 if (!sp.IsChildAgent)
3856 {
3857 // We have a zombie from a crashed session.
3858 // Or the same user is trying to be root twice here, won't work.
3859 // Kill it.
3860 m_log.WarnFormat(
3861 "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.",
3862 sp.Name, sp.UUID, RegionInfo.RegionName);
3863
3864 if (sp.ControllingClient != null)
3865 sp.ControllingClient.Close(true, true);
3866 3854
3867 sp = null; 3855 sp = null;
3856 }
3857 //else
3858 // m_log.WarnFormat("[SCENE]: Existing root scene presence for {0} {1} in {2}, but agent is in trasit", sp.Name, sp.UUID, RegionInfo.RegionName);
3859 }
3860 else
3861 {
3862 // We have a child agent here
3863 sp.DoNotCloseAfterTeleport = true;
3864 //m_log.WarnFormat("[SCENE]: Existing child scene presence for {0} {1} in {2}", sp.Name, sp.UUID, RegionInfo.RegionName);
3865 }
3868 } 3866 }
3869 }
3870 3867
3871 lock (agent)
3872 {
3873 // Optimistic: add or update the circuit data with the new agent circuit data and teleport flags. 3868 // Optimistic: add or update the circuit data with the new agent circuit data and teleport flags.
3874 // We need the circuit data here for some of the subsequent checks. (groups, for example) 3869 // We need the circuit data here for some of the subsequent checks. (groups, for example)
3875 // If the checks fail, we remove the circuit. 3870 // If the checks fail, we remove the circuit.
@@ -3950,7 +3945,10 @@ namespace OpenSim.Region.Framework.Scenes
3950 sp.AdjustKnownSeeds(); 3945 sp.AdjustKnownSeeds();
3951 3946
3952 if (CapsModule != null) 3947 if (CapsModule != null)
3948 {
3953 CapsModule.SetAgentCapsSeeds(agent); 3949 CapsModule.SetAgentCapsSeeds(agent);
3950 CapsModule.CreateCaps(agent.AgentID, agent.circuitcode);
3951 }
3954 } 3952 }
3955 } 3953 }
3956 3954
@@ -5829,17 +5827,6 @@ Environment.Exit(1);
5829 { 5827 {
5830 reason = "You are banned from the region"; 5828 reason = "You are banned from the region";
5831 5829
5832 if (EntityTransferModule.IsInTransit(agentID))
5833 {
5834 reason = "Agent is still in transit from this region";
5835
5836 m_log.WarnFormat(
5837 "[SCENE]: Denying agent {0} entry into {1} since region still has them registered as in transit",
5838 agentID, RegionInfo.RegionName);
5839
5840 return false;
5841 }
5842
5843 if (Permissions.IsGod(agentID)) 5830 if (Permissions.IsGod(agentID))
5844 { 5831 {
5845 reason = String.Empty; 5832 reason = String.Empty;
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index c78fe62..c4876b3 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -764,6 +764,13 @@ namespace OpenSim.Region.Framework.Scenes
764 } 764 }
765 } 765 }
766 766
767 /// <summary>
768 /// Used by the entity transfer module to signal when the presence should not be closed because a subsequent
769 /// teleport is reusing the connection.
770 /// </summary>
771 /// <remarks>May be refactored or move somewhere else soon.</remarks>
772 public bool DoNotCloseAfterTeleport { get; set; }
773
767 private float m_speedModifier = 1.0f; 774 private float m_speedModifier = 1.0f;
768 775
769 public float SpeedModifier 776 public float SpeedModifier
@@ -1541,11 +1548,13 @@ namespace OpenSim.Region.Framework.Scenes
1541 client.Name, Scene.RegionInfo.RegionName, AbsolutePosition); 1548 client.Name, Scene.RegionInfo.RegionName, AbsolutePosition);
1542 1549
1543 // Make sure it's not a login agent. We don't want to wait for updates during login 1550 // Make sure it's not a login agent. We don't want to wait for updates during login
1544 if ((m_teleportFlags & TeleportFlags.ViaLogin) == 0) 1551 if (PresenceType != PresenceType.Npc && (m_teleportFlags & TeleportFlags.ViaLogin) == 0)
1552 {
1545 // Let's wait until UpdateAgent (called by departing region) is done 1553 // Let's wait until UpdateAgent (called by departing region) is done
1546 if (!WaitForUpdateAgent(client)) 1554 if (!WaitForUpdateAgent(client))
1547 // The sending region never sent the UpdateAgent data, we have to refuse 1555 // The sending region never sent the UpdateAgent data, we have to refuse
1548 return; 1556 return;
1557 }
1549 1558
1550 Vector3 look = Velocity; 1559 Vector3 look = Velocity;
1551 1560
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
index bbfbbfc..bbe34d2 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs
@@ -119,7 +119,20 @@ namespace OpenSim.Region.Framework.Scenes.Tests
119 119
120 UUID spUuid = TestHelpers.ParseTail(0x1); 120 UUID spUuid = TestHelpers.ParseTail(0x1);
121 121
122 // The etm is only invoked by this test to check whether an agent is still in transit if there is a dupe
123 EntityTransferModule etm = new EntityTransferModule();
124
125 IConfigSource config = new IniConfigSource();
126 IConfig modulesConfig = config.AddConfig("Modules");
127 modulesConfig.Set("EntityTransferModule", etm.Name);
128 IConfig entityTransferConfig = config.AddConfig("EntityTransfer");
129
130 // In order to run a single threaded regression test we do not want the entity transfer module waiting
131 // for a callback from the destination scene before removing its avatar data.
132 entityTransferConfig.Set("wait_for_callback", false);
133
122 TestScene scene = new SceneHelpers().SetupScene(); 134 TestScene scene = new SceneHelpers().SetupScene();
135 SceneHelpers.SetupSceneModules(scene, config, etm);
123 SceneHelpers.AddScenePresence(scene, spUuid); 136 SceneHelpers.AddScenePresence(scene, spUuid);
124 SceneHelpers.AddScenePresence(scene, spUuid); 137 SceneHelpers.AddScenePresence(scene, spUuid);
125 138
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
index 297c66b..afd2779 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs
@@ -136,6 +136,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
136 SceneHelpers.SetupSceneModules(sceneB, config, etmB); 136 SceneHelpers.SetupSceneModules(sceneB, config, etmB);
137 SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); 137 SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm);
138 138
139 // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
140 lscm.ServiceVersion = "SIMULATION/0.1";
141
139 Vector3 teleportPosition = new Vector3(10, 11, 12); 142 Vector3 teleportPosition = new Vector3(10, 11, 12);
140 Vector3 teleportLookAt = new Vector3(20, 21, 22); 143 Vector3 teleportLookAt = new Vector3(20, 21, 22);
141 144
@@ -454,6 +457,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
454 SceneHelpers.SetupSceneModules(sceneA, config, new CapabilitiesModule(), etmA); 457 SceneHelpers.SetupSceneModules(sceneA, config, new CapabilitiesModule(), etmA);
455 SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB); 458 SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB);
456 459
460 // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour
461 lscm.ServiceVersion = "SIMULATION/0.1";
462
457 Vector3 teleportPosition = new Vector3(10, 11, 12); 463 Vector3 teleportPosition = new Vector3(10, 11, 12);
458 Vector3 teleportLookAt = new Vector3(20, 21, 22); 464 Vector3 teleportLookAt = new Vector3(20, 21, 22);
459 465
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
index 0cec959..2b33084 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
@@ -326,15 +326,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
326 "ParcelVoiceInfoRequest", 326 "ParcelVoiceInfoRequest",
327 agentID.ToString())); 327 agentID.ToString()));
328 328
329 caps.RegisterHandler( 329 //caps.RegisterHandler(
330 "ChatSessionRequest", 330 // "ChatSessionRequest",
331 new RestStreamHandler( 331 // new RestStreamHandler(
332 "POST", 332 // "POST",
333 capsBase + m_chatSessionRequestPath, 333 // capsBase + m_chatSessionRequestPath,
334 (request, path, param, httpRequest, httpResponse) 334 // (request, path, param, httpRequest, httpResponse)
335 => ChatSessionRequest(scene, request, path, param, agentID, caps), 335 // => ChatSessionRequest(scene, request, path, param, agentID, caps),
336 "ChatSessionRequest", 336 // "ChatSessionRequest",
337 agentID.ToString())); 337 // agentID.ToString()));
338 } 338 }
339 339
340 /// <summary> 340 /// <summary>
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
index 2f07c42..349c0d0 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
@@ -433,15 +433,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
433 "ParcelVoiceInfoRequest", 433 "ParcelVoiceInfoRequest",
434 agentID.ToString())); 434 agentID.ToString()));
435 435
436 caps.RegisterHandler( 436 //caps.RegisterHandler(
437 "ChatSessionRequest", 437 // "ChatSessionRequest",
438 new RestStreamHandler( 438 // new RestStreamHandler(
439 "POST", 439 // "POST",
440 capsBase + m_chatSessionRequestPath, 440 // capsBase + m_chatSessionRequestPath,
441 (request, path, param, httpRequest, httpResponse) 441 // (request, path, param, httpRequest, httpResponse)
442 => ChatSessionRequest(scene, request, path, param, agentID, caps), 442 // => ChatSessionRequest(scene, request, path, param, agentID, caps),
443 "ChatSessionRequest", 443 // "ChatSessionRequest",
444 agentID.ToString())); 444 // agentID.ToString()));
445 } 445 }
446 446
447 /// <summary> 447 /// <summary>
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index d0a5989..e0f061b 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -250,7 +250,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
250 250
251 client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest; 251 client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest;
252 client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; 252 client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
253 client.OnDirFindQuery += OnDirFindQuery;
254 client.OnRequestAvatarProperties += OnRequestAvatarProperties; 253 client.OnRequestAvatarProperties += OnRequestAvatarProperties;
255 254
256 // Used for Notices and Group Invites/Accept/Reject 255 // Used for Notices and Group Invites/Accept/Reject
@@ -303,21 +302,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
303 } 302 }
304 */ 303 */
305 304
306 void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart)
307 {
308 if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups)
309 {
310 if (m_debugEnabled)
311 m_log.DebugFormat(
312 "[GROUPS]: {0} called with queryText({1}) queryFlags({2}) queryStart({3})",
313 System.Reflection.MethodBase.GetCurrentMethod().Name, queryText, (DirFindFlags)queryFlags, queryStart);
314
315 // TODO: This currently ignores pretty much all the query flags including Mature and sort order
316 remoteClient.SendDirGroupsReply(queryID, m_groupData.FindGroups(GetRequestingAgentID(remoteClient), queryText).ToArray());
317 }
318
319 }
320
321 private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) 305 private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID)
322 { 306 {
323 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); 307 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
@@ -1178,6 +1162,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
1178 } 1162 }
1179 } 1163 }
1180 1164
1165 public List<DirGroupsReplyData> FindGroups(IClientAPI remoteClient, string query)
1166 {
1167 return m_groupData.FindGroups(GetRequestingAgentID(remoteClient), query);
1168 }
1169
1170
1181 #endregion 1171 #endregion
1182 1172
1183 #region Client/Update Tools 1173 #region Client/Update Tools
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index 34362af..20c178c 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -155,7 +155,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
155 public void TestCreateWithAttachments() 155 public void TestCreateWithAttachments()
156 { 156 {
157 TestHelpers.InMethod(); 157 TestHelpers.InMethod();
158// log4net.Config.XmlConfigurator.Configure(); 158// TestHelpers.EnableLogging();
159 159
160 UUID userId = TestHelpers.ParseTail(0x1); 160 UUID userId = TestHelpers.ParseTail(0x1);
161 UserAccountHelpers.CreateUserWithInventory(m_scene, userId); 161 UserAccountHelpers.CreateUserWithInventory(m_scene, userId);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
index 74f010e..495e684 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
@@ -180,6 +180,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
180 public void TestOsNpcLoadAppearance() 180 public void TestOsNpcLoadAppearance()
181 { 181 {
182 TestHelpers.InMethod(); 182 TestHelpers.InMethod();
183 //TestHelpers.EnableLogging();
183 184
184 // Store an avatar with a different height from default in a notecard. 185 // Store an avatar with a different height from default in a notecard.
185 UUID userId = TestHelpers.ParseTail(0x1); 186 UUID userId = TestHelpers.ParseTail(0x1);