diff options
author | Melanie | 2013-07-29 02:08:05 +0100 |
---|---|---|
committer | Melanie | 2013-07-29 02:08:05 +0100 |
commit | bf283208df4a6936de85b2746112bb568d9c9d25 (patch) | |
tree | dafe50ad8e55ac30c41f5e7ebd11992f2772c294 /OpenSim/Region | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Same issue. (diff) | |
download | opensim-SC-bf283208df4a6936de85b2746112bb568d9c9d25.zip opensim-SC-bf283208df4a6936de85b2746112bb568d9c9d25.tar.gz opensim-SC-bf283208df4a6936de85b2746112bb568d9c9d25.tar.bz2 opensim-SC-bf283208df4a6936de85b2746112bb568d9c9d25.tar.xz |
Merge branch 'master' into careminster
Conflicts:
OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to '')
19 files changed, 363 insertions, 167 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index e98a470..4272375 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -91,7 +91,6 @@ namespace OpenSim.Region.ClientStack.Linden | |||
91 | scene.RegisterModuleInterface<IEventQueue>(this); | 91 | scene.RegisterModuleInterface<IEventQueue>(this); |
92 | 92 | ||
93 | scene.EventManager.OnClientClosed += ClientClosed; | 93 | scene.EventManager.OnClientClosed += ClientClosed; |
94 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | ||
95 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | 94 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; |
96 | 95 | ||
97 | MainConsole.Instance.Commands.AddCommand( | 96 | MainConsole.Instance.Commands.AddCommand( |
@@ -120,7 +119,6 @@ namespace OpenSim.Region.ClientStack.Linden | |||
120 | return; | 119 | return; |
121 | 120 | ||
122 | scene.EventManager.OnClientClosed -= ClientClosed; | 121 | scene.EventManager.OnClientClosed -= ClientClosed; |
123 | scene.EventManager.OnMakeChildAgent -= MakeChildAgent; | ||
124 | scene.EventManager.OnRegisterCaps -= OnRegisterCaps; | 122 | scene.EventManager.OnRegisterCaps -= OnRegisterCaps; |
125 | 123 | ||
126 | scene.UnregisterModuleInterface<IEventQueue>(this); | 124 | scene.UnregisterModuleInterface<IEventQueue>(this); |
@@ -189,14 +187,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
189 | { | 187 | { |
190 | if (!queues.ContainsKey(agentId)) | 188 | if (!queues.ContainsKey(agentId)) |
191 | { | 189 | { |
192 | /* | ||
193 | m_log.DebugFormat( | 190 | m_log.DebugFormat( |
194 | "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", | 191 | "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", |
195 | agentId, m_scene.RegionInfo.RegionName); | 192 | agentId, m_scene.RegionInfo.RegionName); |
196 | */ | ||
197 | queues[agentId] = new Queue<OSD>(); | 193 | queues[agentId] = new Queue<OSD>(); |
198 | } | 194 | } |
199 | 195 | ||
200 | return queues[agentId]; | 196 | return queues[agentId]; |
201 | } | 197 | } |
202 | } | 198 | } |
@@ -228,8 +224,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
228 | { | 224 | { |
229 | Queue<OSD> queue = GetQueue(avatarID); | 225 | Queue<OSD> queue = GetQueue(avatarID); |
230 | if (queue != null) | 226 | if (queue != null) |
227 | { | ||
231 | lock (queue) | 228 | lock (queue) |
232 | queue.Enqueue(ev); | 229 | queue.Enqueue(ev); |
230 | } | ||
231 | else | ||
232 | m_log.WarnFormat("[EVENTQUEUE]: (Enqueue) No queue found for agent {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName); | ||
233 | } | 233 | } |
234 | catch (NullReferenceException e) | 234 | catch (NullReferenceException e) |
235 | { | 235 | { |
@@ -244,48 +244,15 @@ namespace OpenSim.Region.ClientStack.Linden | |||
244 | 244 | ||
245 | private void ClientClosed(UUID agentID, Scene scene) | 245 | private void ClientClosed(UUID agentID, Scene scene) |
246 | { | 246 | { |
247 | // m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); | 247 | //m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); |
248 | |||
249 | int count = 0; | ||
250 | while (queues.ContainsKey(agentID) && queues[agentID].Count > 0 && count++ < 5) | ||
251 | { | ||
252 | Thread.Sleep(1000); | ||
253 | } | ||
254 | 248 | ||
255 | lock (queues) | 249 | lock (queues) |
256 | { | ||
257 | queues.Remove(agentID); | 250 | queues.Remove(agentID); |
258 | } | ||
259 | 251 | ||
260 | List<UUID> removeitems = new List<UUID>(); | 252 | List<UUID> removeitems = new List<UUID>(); |
261 | lock (m_AvatarQueueUUIDMapping) | 253 | lock (m_AvatarQueueUUIDMapping) |
262 | m_AvatarQueueUUIDMapping.Remove(agentID); | 254 | m_AvatarQueueUUIDMapping.Remove(agentID); |
263 | 255 | ||
264 | // lock (m_AvatarQueueUUIDMapping) | ||
265 | // { | ||
266 | // foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys) | ||
267 | // { | ||
268 | //// m_log.DebugFormat("[EVENTQUEUE]: Found key {0} in m_AvatarQueueUUIDMapping while looking for {1}", ky, AgentID); | ||
269 | // if (ky == agentID) | ||
270 | // { | ||
271 | // removeitems.Add(ky); | ||
272 | // } | ||
273 | // } | ||
274 | // | ||
275 | // foreach (UUID ky in removeitems) | ||
276 | // { | ||
277 | // UUID eventQueueGetUuid = m_AvatarQueueUUIDMapping[ky]; | ||
278 | // m_AvatarQueueUUIDMapping.Remove(ky); | ||
279 | // | ||
280 | // string eqgPath = GenerateEqgCapPath(eventQueueGetUuid); | ||
281 | // MainServer.Instance.RemovePollServiceHTTPHandler("", eqgPath); | ||
282 | // | ||
283 | //// m_log.DebugFormat( | ||
284 | //// "[EVENT QUEUE GET MODULE]: Removed EQG handler {0} for {1} in {2}", | ||
285 | //// eqgPath, agentID, m_scene.RegionInfo.RegionName); | ||
286 | // } | ||
287 | // } | ||
288 | |||
289 | UUID searchval = UUID.Zero; | 256 | UUID searchval = UUID.Zero; |
290 | 257 | ||
291 | removeitems.Clear(); | 258 | removeitems.Clear(); |
@@ -305,19 +272,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
305 | foreach (UUID ky in removeitems) | 272 | foreach (UUID ky in removeitems) |
306 | m_QueueUUIDAvatarMapping.Remove(ky); | 273 | m_QueueUUIDAvatarMapping.Remove(ky); |
307 | } | 274 | } |
308 | } | ||
309 | 275 | ||
310 | private void MakeChildAgent(ScenePresence avatar) | 276 | // m_log.DebugFormat("[EVENTQUEUE]: Deleted queues for {0} in region {1}", agentID, m_scene.RegionInfo.RegionName); |
311 | { | 277 | |
312 | //m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0} in region {1}.", avatar.UUID, m_scene.RegionInfo.RegionName); | ||
313 | //lock (m_ids) | ||
314 | // { | ||
315 | //if (m_ids.ContainsKey(avatar.UUID)) | ||
316 | //{ | ||
317 | // close the event queue. | ||
318 | //m_ids[avatar.UUID] = -1; | ||
319 | //} | ||
320 | //} | ||
321 | } | 278 | } |
322 | 279 | ||
323 | /// <summary> | 280 | /// <summary> |
@@ -417,7 +374,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
417 | if (DebugLevel >= 2) | 374 | if (DebugLevel >= 2) |
418 | m_log.WarnFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName); | 375 | m_log.WarnFormat("POLLED FOR EQ MESSAGES BY {0} in {1}", pAgentId, m_scene.RegionInfo.RegionName); |
419 | 376 | ||
420 | Queue<OSD> queue = TryGetQueue(pAgentId); | 377 | Queue<OSD> queue = GetQueue(pAgentId); |
378 | if (queue == null) | ||
379 | { | ||
380 | return NoEvents(requestID, pAgentId); | ||
381 | } | ||
382 | |||
421 | OSD element; | 383 | OSD element; |
422 | lock (queue) | 384 | lock (queue) |
423 | { | 385 | { |
@@ -788,12 +750,12 @@ namespace OpenSim.Region.ClientStack.Linden | |||
788 | 750 | ||
789 | } | 751 | } |
790 | 752 | ||
791 | public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat, | 753 | public void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID anotherAgent, bool canVoiceChat, |
792 | bool isModerator, bool textMute) | 754 | bool isModerator, bool textMute) |
793 | { | 755 | { |
794 | OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat, | 756 | OSD item = EventQueueHelper.ChatterBoxSessionAgentListUpdates(sessionID, fromAgent, canVoiceChat, |
795 | isModerator, textMute); | 757 | isModerator, textMute); |
796 | Enqueue(item, toAgent); | 758 | Enqueue(item, fromAgent); |
797 | //m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item); | 759 | //m_log.InfoFormat("########### eq ChatterBoxSessionAgentListUpdates #############\n{0}", item); |
798 | } | 760 | } |
799 | 761 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index 8f9b17e..7c8c189 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -38,6 +38,8 @@ using NUnit.Framework; | |||
38 | using OpenMetaverse; | 38 | using OpenMetaverse; |
39 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Communications; | 40 | using OpenSim.Framework.Communications; |
41 | using OpenSim.Framework.Servers; | ||
42 | using OpenSim.Framework.Servers.HttpServer; | ||
41 | using OpenSim.Region.CoreModules.Avatar.Attachments; | 43 | using OpenSim.Region.CoreModules.Avatar.Attachments; |
42 | using OpenSim.Region.CoreModules.Framework; | 44 | using OpenSim.Region.CoreModules.Framework; |
43 | using OpenSim.Region.CoreModules.Framework.EntityTransfer; | 45 | using OpenSim.Region.CoreModules.Framework.EntityTransfer; |
@@ -802,6 +804,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
802 | TestHelpers.InMethod(); | 804 | TestHelpers.InMethod(); |
803 | // TestHelpers.EnableLogging(); | 805 | // TestHelpers.EnableLogging(); |
804 | 806 | ||
807 | BaseHttpServer httpServer = new BaseHttpServer(99999); | ||
808 | MainServer.AddHttpServer(httpServer); | ||
809 | MainServer.Instance = httpServer; | ||
810 | |||
805 | AttachmentsModule attModA = new AttachmentsModule(); | 811 | AttachmentsModule attModA = new AttachmentsModule(); |
806 | AttachmentsModule attModB = new AttachmentsModule(); | 812 | AttachmentsModule attModB = new AttachmentsModule(); |
807 | EntityTransferModule etmA = new EntityTransferModule(); | 813 | EntityTransferModule etmA = new EntityTransferModule(); |
@@ -830,6 +836,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
830 | SceneHelpers.SetupSceneModules( | 836 | SceneHelpers.SetupSceneModules( |
831 | sceneB, config, new CapabilitiesModule(), etmB, attModB, new BasicInventoryAccessModule()); | 837 | sceneB, config, new CapabilitiesModule(), etmB, attModB, new BasicInventoryAccessModule()); |
832 | 838 | ||
839 | // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour | ||
840 | lscm.ServiceVersion = "SIMULATION/0.1"; | ||
841 | |||
833 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1); | 842 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(sceneA, 0x1); |
834 | 843 | ||
835 | AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID); | 844 | AgentCircuitData acd = SceneHelpers.GenerateAgentData(ua1.PrincipalID); |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index 1627f6c..b321adb 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -392,7 +392,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
392 | gim.fromAgentName = fromAgentName; | 392 | gim.fromAgentName = fromAgentName; |
393 | gim.fromGroup = fromGroup; | 393 | gim.fromGroup = fromGroup; |
394 | gim.imSessionID = imSessionID.Guid; | 394 | gim.imSessionID = imSessionID.Guid; |
395 | gim.RegionID = UUID.Zero.Guid; // RegionID.Guid; | 395 | gim.RegionID = RegionID.Guid; |
396 | gim.timestamp = timestamp; | 396 | gim.timestamp = timestamp; |
397 | gim.toAgentID = toAgentID.Guid; | 397 | gim.toAgentID = toAgentID.Guid; |
398 | gim.message = message; | 398 | gim.message = message; |
@@ -728,7 +728,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
728 | gim["position_x"] = msg.Position.X.ToString(); | 728 | gim["position_x"] = msg.Position.X.ToString(); |
729 | gim["position_y"] = msg.Position.Y.ToString(); | 729 | gim["position_y"] = msg.Position.Y.ToString(); |
730 | gim["position_z"] = msg.Position.Z.ToString(); | 730 | gim["position_z"] = msg.Position.Z.ToString(); |
731 | gim["region_id"] = msg.RegionID.ToString(); | 731 | gim["region_id"] = new UUID(msg.RegionID).ToString(); |
732 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); | 732 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); |
733 | if (m_MessageKey != String.Empty) | 733 | if (m_MessageKey != String.Empty) |
734 | gim["message_key"] = m_MessageKey; | 734 | gim["message_key"] = m_MessageKey; |
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs index 0c759df..de8925d 100644 --- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs | |||
@@ -133,13 +133,9 @@ namespace OpenSim.Region.CoreModules.Framework | |||
133 | { | 133 | { |
134 | Caps oldCaps = m_capsObjects[circuitCode]; | 134 | Caps oldCaps = m_capsObjects[circuitCode]; |
135 | 135 | ||
136 | m_log.DebugFormat( | 136 | //m_log.WarnFormat( |
137 | "[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ", | 137 | // "[CAPS]: Recreating caps for agent {0} in region {1}. Old caps path {2}, new caps path {3}. ", |
138 | agentId, oldCaps.CapsObjectPath, capsObjectPath); | 138 | // agentId, m_scene.RegionInfo.RegionName, oldCaps.CapsObjectPath, capsObjectPath); |
139 | // This should not happen. The caller code is confused. We need to fix that. | ||
140 | // CAPs can never be reregistered, or the client will be confused. | ||
141 | // Hence this return here. | ||
142 | //return; | ||
143 | } | 139 | } |
144 | 140 | ||
145 | caps = new Caps(MainServer.Instance, m_scene.RegionInfo.ExternalHostName, | 141 | caps = new Caps(MainServer.Instance, m_scene.RegionInfo.ExternalHostName, |
@@ -153,6 +149,7 @@ namespace OpenSim.Region.CoreModules.Framework | |||
153 | 149 | ||
154 | public void RemoveCaps(UUID agentId, uint circuitCode) | 150 | public void RemoveCaps(UUID agentId, uint circuitCode) |
155 | { | 151 | { |
152 | m_log.DebugFormat("[CAPS]: Remove caps for agent {0} in region {1}", agentId, m_scene.RegionInfo.RegionName); | ||
156 | lock (m_childrenSeeds) | 153 | lock (m_childrenSeeds) |
157 | { | 154 | { |
158 | if (m_childrenSeeds.ContainsKey(agentId)) | 155 | if (m_childrenSeeds.ContainsKey(agentId)) |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 29b4296..df95bf0 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -316,7 +316,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
316 | m_log.DebugFormat( | 316 | m_log.DebugFormat( |
317 | "[ENTITY TRANSFER MODULE]: Ignoring teleport request of {0} {1} to {2}@{3} - agent is already in transit.", | 317 | "[ENTITY TRANSFER MODULE]: Ignoring teleport request of {0} {1} to {2}@{3} - agent is already in transit.", |
318 | sp.Name, sp.UUID, position, regionHandle); | 318 | sp.Name, sp.UUID, position, regionHandle); |
319 | 319 | ||
320 | sp.ControllingClient.SendTeleportFailed("Slow down!"); | ||
320 | return; | 321 | return; |
321 | } | 322 | } |
322 | 323 | ||
@@ -921,13 +922,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
921 | 922 | ||
922 | if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) | 923 | if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) |
923 | { | 924 | { |
924 | // RED ALERT!!!! | 925 | // We need to delay here because Imprudence viewers, unlike v1 or v3, have a short (<200ms, <500ms) delay before |
925 | // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES. | 926 | // they regard the new region as the current region after receiving the AgentMovementComplete |
926 | // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion | 927 | // response. If close is sent before then, it will cause the viewer to quit instead. |
927 | // BEFORE THEY SETTLE IN THE NEW REGION. | 928 | // |
928 | // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR | 929 | // This sleep can be increased if necessary. However, whilst it's active, |
929 | // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. | 930 | // an agent cannot teleport back to this region if it has teleported away. |
930 | Thread.Sleep(5000); | 931 | Thread.Sleep(2000); |
931 | 932 | ||
932 | sp.Scene.IncomingCloseAgent(sp.UUID, false); | 933 | sp.Scene.IncomingCloseAgent(sp.UUID, false); |
933 | } | 934 | } |
@@ -1045,21 +1046,33 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1045 | // Now let's make it officially a child agent | 1046 | // Now let's make it officially a child agent |
1046 | sp.MakeChildAgent(); | 1047 | sp.MakeChildAgent(); |
1047 | 1048 | ||
1048 | // OK, it got this agent. Let's close some child agents | ||
1049 | sp.CloseChildAgents(newRegionX, newRegionY); | ||
1050 | |||
1051 | // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone | 1049 | // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone |
1052 | 1050 | ||
1053 | if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) | 1051 | if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) |
1054 | { | 1052 | { |
1053 | sp.DoNotCloseAfterTeleport = false; | ||
1054 | |||
1055 | // RED ALERT!!!! | 1055 | // RED ALERT!!!! |
1056 | // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES. | 1056 | // PLEASE DO NOT DECREASE THIS WAIT TIME UNDER ANY CIRCUMSTANCES. |
1057 | // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion | 1057 | // THE VIEWERS SEEM TO NEED SOME TIME AFTER RECEIVING MoveAgentIntoRegion |
1058 | // BEFORE THEY SETTLE IN THE NEW REGION. | 1058 | // BEFORE THEY SETTLE IN THE NEW REGION. |
1059 | // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR | 1059 | // DECREASING THE WAIT TIME HERE WILL EITHER RESULT IN A VIEWER CRASH OR |
1060 | // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. | 1060 | // IN THE AVIE BEING PLACED IN INFINITY FOR A COUPLE OF SECONDS. |
1061 | Thread.Sleep(5000); | 1061 | Thread.Sleep(15000); |
1062 | sp.Scene.IncomingCloseAgent(sp.UUID, false); | 1062 | |
1063 | if (!sp.DoNotCloseAfterTeleport) | ||
1064 | { | ||
1065 | // OK, it got this agent. Let's close everything | ||
1066 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Closing in agent {0} in region {1}", sp.Name, Scene.RegionInfo.RegionName); | ||
1067 | sp.CloseChildAgents(newRegionX, newRegionY); | ||
1068 | sp.Scene.IncomingCloseAgent(sp.UUID, false); | ||
1069 | |||
1070 | } | ||
1071 | else | ||
1072 | { | ||
1073 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Not closing agent {0}, user is back in {0}", sp.Name, Scene.RegionInfo.RegionName); | ||
1074 | sp.DoNotCloseAfterTeleport = false; | ||
1075 | } | ||
1063 | } | 1076 | } |
1064 | else | 1077 | else |
1065 | // now we have a child agent in this region. | 1078 | // now we have a child agent in this region. |
diff --git a/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs b/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs new file mode 100644 index 0000000..8838612 --- /dev/null +++ b/OpenSim/Region/CoreModules/Framework/Search/BasicSearchModule.cs | |||
@@ -0,0 +1,197 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | using System.Threading; | ||
32 | |||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Framework.Console; | ||
35 | using OpenSim.Framework.Monitoring; | ||
36 | using OpenSim.Region.ClientStack.LindenUDP; | ||
37 | using OpenSim.Region.Framework; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | using OpenSim.Region.Framework.Scenes; | ||
40 | using OpenSim.Services.Interfaces; | ||
41 | using OpenSim.Services.Connectors.Hypergrid; | ||
42 | |||
43 | using OpenMetaverse; | ||
44 | using OpenMetaverse.Packets; | ||
45 | using log4net; | ||
46 | using Nini.Config; | ||
47 | using Mono.Addins; | ||
48 | |||
49 | using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags; | ||
50 | |||
51 | namespace OpenSim.Region.CoreModules.Framework.Search | ||
52 | { | ||
53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BasicSearchModule")] | ||
54 | public class BasicSearchModule : ISharedRegionModule | ||
55 | { | ||
56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
57 | |||
58 | protected bool m_Enabled; | ||
59 | protected List<Scene> m_Scenes = new List<Scene>(); | ||
60 | |||
61 | private IGroupsModule m_GroupsService = null; | ||
62 | |||
63 | #region ISharedRegionModule | ||
64 | |||
65 | public void Initialise(IConfigSource config) | ||
66 | { | ||
67 | string umanmod = config.Configs["Modules"].GetString("SearchModule", Name); | ||
68 | if (umanmod == Name) | ||
69 | { | ||
70 | m_Enabled = true; | ||
71 | m_log.DebugFormat("[BASIC SEARCH MODULE]: {0} is enabled", Name); | ||
72 | } | ||
73 | } | ||
74 | |||
75 | public bool IsSharedModule | ||
76 | { | ||
77 | get { return true; } | ||
78 | } | ||
79 | |||
80 | public virtual string Name | ||
81 | { | ||
82 | get { return "BasicSearchModule"; } | ||
83 | } | ||
84 | |||
85 | public Type ReplaceableInterface | ||
86 | { | ||
87 | get { return null; } | ||
88 | } | ||
89 | |||
90 | public void AddRegion(Scene scene) | ||
91 | { | ||
92 | if (m_Enabled) | ||
93 | { | ||
94 | m_Scenes.Add(scene); | ||
95 | |||
96 | scene.EventManager.OnMakeRootAgent += new Action<ScenePresence>(EventManager_OnMakeRootAgent); | ||
97 | scene.EventManager.OnMakeChildAgent += new EventManager.OnMakeChildAgentDelegate(EventManager_OnMakeChildAgent); | ||
98 | } | ||
99 | } | ||
100 | |||
101 | public void RemoveRegion(Scene scene) | ||
102 | { | ||
103 | if (m_Enabled) | ||
104 | { | ||
105 | m_Scenes.Remove(scene); | ||
106 | |||
107 | scene.EventManager.OnMakeRootAgent -= new Action<ScenePresence>(EventManager_OnMakeRootAgent); | ||
108 | scene.EventManager.OnMakeChildAgent -= new EventManager.OnMakeChildAgentDelegate(EventManager_OnMakeChildAgent); | ||
109 | } | ||
110 | } | ||
111 | |||
112 | public void RegionLoaded(Scene s) | ||
113 | { | ||
114 | if (!m_Enabled) | ||
115 | return; | ||
116 | |||
117 | if (m_GroupsService == null) | ||
118 | { | ||
119 | m_GroupsService = s.RequestModuleInterface<IGroupsModule>(); | ||
120 | |||
121 | // No Groups Service Connector, then group search won't work... | ||
122 | if (m_GroupsService == null) | ||
123 | m_log.Warn("[BASIC SEARCH MODULE]: Could not get IGroupsModule"); | ||
124 | } | ||
125 | } | ||
126 | |||
127 | public void PostInitialise() | ||
128 | { | ||
129 | } | ||
130 | |||
131 | public void Close() | ||
132 | { | ||
133 | m_Scenes.Clear(); | ||
134 | } | ||
135 | |||
136 | #endregion ISharedRegionModule | ||
137 | |||
138 | |||
139 | #region Event Handlers | ||
140 | |||
141 | void EventManager_OnMakeRootAgent(ScenePresence sp) | ||
142 | { | ||
143 | sp.ControllingClient.OnDirFindQuery += OnDirFindQuery; | ||
144 | } | ||
145 | |||
146 | void EventManager_OnMakeChildAgent(ScenePresence sp) | ||
147 | { | ||
148 | sp.ControllingClient.OnDirFindQuery -= OnDirFindQuery; | ||
149 | } | ||
150 | |||
151 | void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart) | ||
152 | { | ||
153 | if (((DirFindFlags)queryFlags & DirFindFlags.People) == DirFindFlags.People) | ||
154 | { | ||
155 | if (string.IsNullOrEmpty(queryText)) | ||
156 | remoteClient.SendDirPeopleReply(queryID, new DirPeopleReplyData[0]); | ||
157 | |||
158 | List<UserAccount> accounts = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, queryText); | ||
159 | DirPeopleReplyData[] hits = new DirPeopleReplyData[accounts.Count]; | ||
160 | int i = 0; | ||
161 | foreach (UserAccount acc in accounts) | ||
162 | { | ||
163 | DirPeopleReplyData d = new DirPeopleReplyData(); | ||
164 | d.agentID = acc.PrincipalID; | ||
165 | d.firstName = acc.FirstName; | ||
166 | d.lastName = acc.LastName; | ||
167 | d.online = false; | ||
168 | |||
169 | hits[i++] = d; | ||
170 | } | ||
171 | |||
172 | // TODO: This currently ignores pretty much all the query flags including Mature and sort order | ||
173 | remoteClient.SendDirPeopleReply(queryID, hits); | ||
174 | } | ||
175 | else if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups) | ||
176 | { | ||
177 | if (m_GroupsService == null) | ||
178 | { | ||
179 | m_log.Warn("[BASIC SEARCH MODULE]: Groups service is not available. Unable to search groups."); | ||
180 | remoteClient.SendAlertMessage("Groups search is not enabled"); | ||
181 | return; | ||
182 | } | ||
183 | |||
184 | if (string.IsNullOrEmpty(queryText)) | ||
185 | remoteClient.SendDirGroupsReply(queryID, new DirGroupsReplyData[0]); | ||
186 | |||
187 | // TODO: This currently ignores pretty much all the query flags including Mature and sort order | ||
188 | remoteClient.SendDirGroupsReply(queryID, m_GroupsService.FindGroups(remoteClient, queryText).ToArray()); | ||
189 | } | ||
190 | |||
191 | } | ||
192 | |||
193 | #endregion Event Handlers | ||
194 | |||
195 | } | ||
196 | |||
197 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index 53bd2e2..7adb203 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -46,6 +46,8 @@ using log4net; | |||
46 | using Nini.Config; | 46 | using Nini.Config; |
47 | using Mono.Addins; | 47 | using Mono.Addins; |
48 | 48 | ||
49 | using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags; | ||
50 | |||
49 | namespace OpenSim.Region.CoreModules.Framework.UserManagement | 51 | namespace OpenSim.Region.CoreModules.Framework.UserManagement |
50 | { | 52 | { |
51 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")] | 53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")] |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index 39657a3..a5adc29 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -46,9 +46,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Version of this service | 49 | /// Version of this service. |
50 | /// </summary> | 50 | /// </summary> |
51 | private const string m_Version = "SIMULATION/0.2"; | 51 | /// <remarks> |
52 | /// Currently valid versions are "SIMULATION/0.1" and "SIMULATION/0.2" | ||
53 | /// </remarks> | ||
54 | public string ServiceVersion { get; set; } | ||
52 | 55 | ||
53 | /// <summary> | 56 | /// <summary> |
54 | /// Map region ID to scene. | 57 | /// Map region ID to scene. |
@@ -60,6 +63,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
60 | /// </summary> | 63 | /// </summary> |
61 | private bool m_ModuleEnabled = false; | 64 | private bool m_ModuleEnabled = false; |
62 | 65 | ||
66 | public LocalSimulationConnectorModule() | ||
67 | { | ||
68 | ServiceVersion = "SIMULATION/0.2"; | ||
69 | } | ||
70 | |||
63 | #region Region Module interface | 71 | #region Region Module interface |
64 | 72 | ||
65 | public void Initialise(IConfigSource config) | 73 | public void Initialise(IConfigSource config) |
@@ -253,7 +261,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
253 | public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason) | 261 | public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason) |
254 | { | 262 | { |
255 | reason = "Communications failure"; | 263 | reason = "Communications failure"; |
256 | version = m_Version; | 264 | version = ServiceVersion; |
257 | if (destination == null) | 265 | if (destination == null) |
258 | return false; | 266 | return false; |
259 | 267 | ||
@@ -358,4 +366,4 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
358 | 366 | ||
359 | #endregion | 367 | #endregion |
360 | } | 368 | } |
361 | } | 369 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs index 5512642..3780ece 100644 --- a/OpenSim/Region/Framework/Interfaces/IEventQueue.cs +++ b/OpenSim/Region/Framework/Interfaces/IEventQueue.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
53 | UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, | 53 | UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, |
54 | uint timeStamp, bool offline, int parentEstateID, Vector3 position, | 54 | uint timeStamp, bool offline, int parentEstateID, Vector3 position, |
55 | uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket); | 55 | uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket); |
56 | void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat, | 56 | void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID anotherAgent, bool canVoiceChat, |
57 | bool isModerator, bool textMute); | 57 | bool isModerator, bool textMute); |
58 | void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID); | 58 | void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID); |
59 | void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID); | 59 | void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID); |
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs index 6885327..9ae5e87 100644 --- a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs | |||
@@ -97,5 +97,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
97 | void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID); | 97 | void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID); |
98 | void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID InviteeID, UUID RoleID); | 98 | void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID InviteeID, UUID RoleID); |
99 | void NotifyChange(UUID GroupID); | 99 | void NotifyChange(UUID GroupID); |
100 | |||
101 | List<DirGroupsReplyData> FindGroups(IClientAPI remoteClient, string query); | ||
100 | } | 102 | } |
101 | } \ No newline at end of file | 103 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 96e45ed..0d9028c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2955,6 +2955,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2955 | { | 2955 | { |
2956 | ScenePresence sp; | 2956 | ScenePresence sp; |
2957 | bool vialogin; | 2957 | bool vialogin; |
2958 | bool reallyNew = true; | ||
2958 | 2959 | ||
2959 | // Validation occurs in LLUDPServer | 2960 | // Validation occurs in LLUDPServer |
2960 | // | 2961 | // |
@@ -3013,6 +3014,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3013 | m_log.WarnFormat( | 3014 | m_log.WarnFormat( |
3014 | "[SCENE]: Already found {0} scene presence for {1} in {2} when asked to add new scene presence", | 3015 | "[SCENE]: Already found {0} scene presence for {1} in {2} when asked to add new scene presence", |
3015 | sp.IsChildAgent ? "child" : "root", sp.Name, RegionInfo.RegionName); | 3016 | sp.IsChildAgent ? "child" : "root", sp.Name, RegionInfo.RegionName); |
3017 | reallyNew = false; | ||
3016 | } | 3018 | } |
3017 | 3019 | ||
3018 | // We must set this here so that TriggerOnNewClient and TriggerOnClientLogin can determine whether the | 3020 | // We must set this here so that TriggerOnNewClient and TriggerOnClientLogin can determine whether the |
@@ -3024,7 +3026,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3024 | // places. However, we still need to do it here for NPCs. | 3026 | // places. However, we still need to do it here for NPCs. |
3025 | CacheUserName(sp, aCircuit); | 3027 | CacheUserName(sp, aCircuit); |
3026 | 3028 | ||
3027 | EventManager.TriggerOnNewClient(client); | 3029 | if (reallyNew) |
3030 | EventManager.TriggerOnNewClient(client); | ||
3031 | |||
3028 | if (vialogin) | 3032 | if (vialogin) |
3029 | EventManager.TriggerOnClientLogin(client); | 3033 | EventManager.TriggerOnClientLogin(client); |
3030 | } | 3034 | } |
@@ -3583,15 +3587,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3583 | if (closeChildAgents && isChildAgent) | 3587 | if (closeChildAgents && isChildAgent) |
3584 | { | 3588 | { |
3585 | // Tell a single agent to disconnect from the region. | 3589 | // Tell a single agent to disconnect from the region. |
3586 | IEventQueue eq = RequestModuleInterface<IEventQueue>(); | 3590 | // Let's do this via UDP |
3587 | if (eq != null) | 3591 | avatar.ControllingClient.SendShutdownConnectionNotice(); |
3588 | { | ||
3589 | eq.DisableSimulator(RegionInfo.RegionHandle, avatar.UUID); | ||
3590 | } | ||
3591 | else | ||
3592 | { | ||
3593 | avatar.ControllingClient.SendShutdownConnectionNotice(); | ||
3594 | } | ||
3595 | } | 3592 | } |
3596 | 3593 | ||
3597 | // Only applies to root agents. | 3594 | // Only applies to root agents. |
@@ -3834,42 +3831,40 @@ namespace OpenSim.Region.Framework.Scenes | |||
3834 | return false; | 3831 | return false; |
3835 | } | 3832 | } |
3836 | 3833 | ||
3837 | ScenePresence sp = GetScenePresence(agent.AgentID); | 3834 | lock (agent) |
3838 | |||
3839 | // If we have noo presence here or if that presence is a zombie root | ||
3840 | // presence that will be kicled, we need a new CAPS object. | ||
3841 | if (sp == null || (sp != null && !sp.IsChildAgent)) | ||
3842 | { | 3835 | { |
3843 | if (CapsModule != null) | 3836 | ScenePresence sp = GetScenePresence(agent.AgentID); |
3837 | |||
3838 | if (sp != null) | ||
3844 | { | 3839 | { |
3845 | lock (agent) | 3840 | if (!sp.IsChildAgent) |
3846 | { | 3841 | { |
3847 | CapsModule.SetAgentCapsSeeds(agent); | 3842 | // We have a root agent. Is it in transit? |
3848 | CapsModule.CreateCaps(agent.AgentID, agent.circuitcode); | 3843 | if (!EntityTransferModule.IsInTransit(sp.UUID)) |
3849 | } | 3844 | { |
3850 | } | 3845 | // We have a zombie from a crashed session. |
3851 | } | 3846 | // Or the same user is trying to be root twice here, won't work. |
3847 | // Kill it. | ||
3848 | m_log.WarnFormat( | ||
3849 | "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.", | ||
3850 | sp.Name, sp.UUID, RegionInfo.RegionName); | ||
3852 | 3851 | ||
3853 | if (sp != null) | 3852 | if (sp.ControllingClient != null) |
3854 | { | 3853 | sp.ControllingClient.Close(true, true); |
3855 | if (!sp.IsChildAgent) | ||
3856 | { | ||
3857 | // We have a zombie from a crashed session. | ||
3858 | // Or the same user is trying to be root twice here, won't work. | ||
3859 | // Kill it. | ||
3860 | m_log.WarnFormat( | ||
3861 | "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.", | ||
3862 | sp.Name, sp.UUID, RegionInfo.RegionName); | ||
3863 | |||
3864 | if (sp.ControllingClient != null) | ||
3865 | sp.ControllingClient.Close(true, true); | ||
3866 | 3854 | ||
3867 | sp = null; | 3855 | sp = null; |
3856 | } | ||
3857 | //else | ||
3858 | // m_log.WarnFormat("[SCENE]: Existing root scene presence for {0} {1} in {2}, but agent is in trasit", sp.Name, sp.UUID, RegionInfo.RegionName); | ||
3859 | } | ||
3860 | else | ||
3861 | { | ||
3862 | // We have a child agent here | ||
3863 | sp.DoNotCloseAfterTeleport = true; | ||
3864 | //m_log.WarnFormat("[SCENE]: Existing child scene presence for {0} {1} in {2}", sp.Name, sp.UUID, RegionInfo.RegionName); | ||
3865 | } | ||
3868 | } | 3866 | } |
3869 | } | ||
3870 | 3867 | ||
3871 | lock (agent) | ||
3872 | { | ||
3873 | // Optimistic: add or update the circuit data with the new agent circuit data and teleport flags. | 3868 | // Optimistic: add or update the circuit data with the new agent circuit data and teleport flags. |
3874 | // We need the circuit data here for some of the subsequent checks. (groups, for example) | 3869 | // We need the circuit data here for some of the subsequent checks. (groups, for example) |
3875 | // If the checks fail, we remove the circuit. | 3870 | // If the checks fail, we remove the circuit. |
@@ -3950,7 +3945,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
3950 | sp.AdjustKnownSeeds(); | 3945 | sp.AdjustKnownSeeds(); |
3951 | 3946 | ||
3952 | if (CapsModule != null) | 3947 | if (CapsModule != null) |
3948 | { | ||
3953 | CapsModule.SetAgentCapsSeeds(agent); | 3949 | CapsModule.SetAgentCapsSeeds(agent); |
3950 | CapsModule.CreateCaps(agent.AgentID, agent.circuitcode); | ||
3951 | } | ||
3954 | } | 3952 | } |
3955 | } | 3953 | } |
3956 | 3954 | ||
@@ -5829,17 +5827,6 @@ Environment.Exit(1); | |||
5829 | { | 5827 | { |
5830 | reason = "You are banned from the region"; | 5828 | reason = "You are banned from the region"; |
5831 | 5829 | ||
5832 | if (EntityTransferModule.IsInTransit(agentID)) | ||
5833 | { | ||
5834 | reason = "Agent is still in transit from this region"; | ||
5835 | |||
5836 | m_log.WarnFormat( | ||
5837 | "[SCENE]: Denying agent {0} entry into {1} since region still has them registered as in transit", | ||
5838 | agentID, RegionInfo.RegionName); | ||
5839 | |||
5840 | return false; | ||
5841 | } | ||
5842 | |||
5843 | if (Permissions.IsGod(agentID)) | 5830 | if (Permissions.IsGod(agentID)) |
5844 | { | 5831 | { |
5845 | reason = String.Empty; | 5832 | reason = String.Empty; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index c78fe62..c4876b3 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -764,6 +764,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
764 | } | 764 | } |
765 | } | 765 | } |
766 | 766 | ||
767 | /// <summary> | ||
768 | /// Used by the entity transfer module to signal when the presence should not be closed because a subsequent | ||
769 | /// teleport is reusing the connection. | ||
770 | /// </summary> | ||
771 | /// <remarks>May be refactored or move somewhere else soon.</remarks> | ||
772 | public bool DoNotCloseAfterTeleport { get; set; } | ||
773 | |||
767 | private float m_speedModifier = 1.0f; | 774 | private float m_speedModifier = 1.0f; |
768 | 775 | ||
769 | public float SpeedModifier | 776 | public float SpeedModifier |
@@ -1541,11 +1548,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
1541 | client.Name, Scene.RegionInfo.RegionName, AbsolutePosition); | 1548 | client.Name, Scene.RegionInfo.RegionName, AbsolutePosition); |
1542 | 1549 | ||
1543 | // Make sure it's not a login agent. We don't want to wait for updates during login | 1550 | // Make sure it's not a login agent. We don't want to wait for updates during login |
1544 | if ((m_teleportFlags & TeleportFlags.ViaLogin) == 0) | 1551 | if (PresenceType != PresenceType.Npc && (m_teleportFlags & TeleportFlags.ViaLogin) == 0) |
1552 | { | ||
1545 | // Let's wait until UpdateAgent (called by departing region) is done | 1553 | // Let's wait until UpdateAgent (called by departing region) is done |
1546 | if (!WaitForUpdateAgent(client)) | 1554 | if (!WaitForUpdateAgent(client)) |
1547 | // The sending region never sent the UpdateAgent data, we have to refuse | 1555 | // The sending region never sent the UpdateAgent data, we have to refuse |
1548 | return; | 1556 | return; |
1557 | } | ||
1549 | 1558 | ||
1550 | Vector3 look = Velocity; | 1559 | Vector3 look = Velocity; |
1551 | 1560 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index bbfbbfc..bbe34d2 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | |||
@@ -119,7 +119,20 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
119 | 119 | ||
120 | UUID spUuid = TestHelpers.ParseTail(0x1); | 120 | UUID spUuid = TestHelpers.ParseTail(0x1); |
121 | 121 | ||
122 | // The etm is only invoked by this test to check whether an agent is still in transit if there is a dupe | ||
123 | EntityTransferModule etm = new EntityTransferModule(); | ||
124 | |||
125 | IConfigSource config = new IniConfigSource(); | ||
126 | IConfig modulesConfig = config.AddConfig("Modules"); | ||
127 | modulesConfig.Set("EntityTransferModule", etm.Name); | ||
128 | IConfig entityTransferConfig = config.AddConfig("EntityTransfer"); | ||
129 | |||
130 | // In order to run a single threaded regression test we do not want the entity transfer module waiting | ||
131 | // for a callback from the destination scene before removing its avatar data. | ||
132 | entityTransferConfig.Set("wait_for_callback", false); | ||
133 | |||
122 | TestScene scene = new SceneHelpers().SetupScene(); | 134 | TestScene scene = new SceneHelpers().SetupScene(); |
135 | SceneHelpers.SetupSceneModules(scene, config, etm); | ||
123 | SceneHelpers.AddScenePresence(scene, spUuid); | 136 | SceneHelpers.AddScenePresence(scene, spUuid); |
124 | SceneHelpers.AddScenePresence(scene, spUuid); | 137 | SceneHelpers.AddScenePresence(scene, spUuid); |
125 | 138 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs index 297c66b..afd2779 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTeleportTests.cs | |||
@@ -136,6 +136,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
136 | SceneHelpers.SetupSceneModules(sceneB, config, etmB); | 136 | SceneHelpers.SetupSceneModules(sceneB, config, etmB); |
137 | SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); | 137 | SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); |
138 | 138 | ||
139 | // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour | ||
140 | lscm.ServiceVersion = "SIMULATION/0.1"; | ||
141 | |||
139 | Vector3 teleportPosition = new Vector3(10, 11, 12); | 142 | Vector3 teleportPosition = new Vector3(10, 11, 12); |
140 | Vector3 teleportLookAt = new Vector3(20, 21, 22); | 143 | Vector3 teleportLookAt = new Vector3(20, 21, 22); |
141 | 144 | ||
@@ -454,6 +457,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
454 | SceneHelpers.SetupSceneModules(sceneA, config, new CapabilitiesModule(), etmA); | 457 | SceneHelpers.SetupSceneModules(sceneA, config, new CapabilitiesModule(), etmA); |
455 | SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB); | 458 | SceneHelpers.SetupSceneModules(sceneB, config, new CapabilitiesModule(), etmB); |
456 | 459 | ||
460 | // FIXME: Hack - this is here temporarily to revert back to older entity transfer behaviour | ||
461 | lscm.ServiceVersion = "SIMULATION/0.1"; | ||
462 | |||
457 | Vector3 teleportPosition = new Vector3(10, 11, 12); | 463 | Vector3 teleportPosition = new Vector3(10, 11, 12); |
458 | Vector3 teleportLookAt = new Vector3(20, 21, 22); | 464 | Vector3 teleportLookAt = new Vector3(20, 21, 22); |
459 | 465 | ||
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs index 0cec959..2b33084 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | |||
@@ -326,15 +326,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
326 | "ParcelVoiceInfoRequest", | 326 | "ParcelVoiceInfoRequest", |
327 | agentID.ToString())); | 327 | agentID.ToString())); |
328 | 328 | ||
329 | caps.RegisterHandler( | 329 | //caps.RegisterHandler( |
330 | "ChatSessionRequest", | 330 | // "ChatSessionRequest", |
331 | new RestStreamHandler( | 331 | // new RestStreamHandler( |
332 | "POST", | 332 | // "POST", |
333 | capsBase + m_chatSessionRequestPath, | 333 | // capsBase + m_chatSessionRequestPath, |
334 | (request, path, param, httpRequest, httpResponse) | 334 | // (request, path, param, httpRequest, httpResponse) |
335 | => ChatSessionRequest(scene, request, path, param, agentID, caps), | 335 | // => ChatSessionRequest(scene, request, path, param, agentID, caps), |
336 | "ChatSessionRequest", | 336 | // "ChatSessionRequest", |
337 | agentID.ToString())); | 337 | // agentID.ToString())); |
338 | } | 338 | } |
339 | 339 | ||
340 | /// <summary> | 340 | /// <summary> |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs index 2f07c42..349c0d0 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs | |||
@@ -433,15 +433,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice | |||
433 | "ParcelVoiceInfoRequest", | 433 | "ParcelVoiceInfoRequest", |
434 | agentID.ToString())); | 434 | agentID.ToString())); |
435 | 435 | ||
436 | caps.RegisterHandler( | 436 | //caps.RegisterHandler( |
437 | "ChatSessionRequest", | 437 | // "ChatSessionRequest", |
438 | new RestStreamHandler( | 438 | // new RestStreamHandler( |
439 | "POST", | 439 | // "POST", |
440 | capsBase + m_chatSessionRequestPath, | 440 | // capsBase + m_chatSessionRequestPath, |
441 | (request, path, param, httpRequest, httpResponse) | 441 | // (request, path, param, httpRequest, httpResponse) |
442 | => ChatSessionRequest(scene, request, path, param, agentID, caps), | 442 | // => ChatSessionRequest(scene, request, path, param, agentID, caps), |
443 | "ChatSessionRequest", | 443 | // "ChatSessionRequest", |
444 | agentID.ToString())); | 444 | // agentID.ToString())); |
445 | } | 445 | } |
446 | 446 | ||
447 | /// <summary> | 447 | /// <summary> |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index d0a5989..e0f061b 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -250,7 +250,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
250 | 250 | ||
251 | client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest; | 251 | client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest; |
252 | client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; | 252 | client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; |
253 | client.OnDirFindQuery += OnDirFindQuery; | ||
254 | client.OnRequestAvatarProperties += OnRequestAvatarProperties; | 253 | client.OnRequestAvatarProperties += OnRequestAvatarProperties; |
255 | 254 | ||
256 | // Used for Notices and Group Invites/Accept/Reject | 255 | // Used for Notices and Group Invites/Accept/Reject |
@@ -303,21 +302,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
303 | } | 302 | } |
304 | */ | 303 | */ |
305 | 304 | ||
306 | void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart) | ||
307 | { | ||
308 | if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups) | ||
309 | { | ||
310 | if (m_debugEnabled) | ||
311 | m_log.DebugFormat( | ||
312 | "[GROUPS]: {0} called with queryText({1}) queryFlags({2}) queryStart({3})", | ||
313 | System.Reflection.MethodBase.GetCurrentMethod().Name, queryText, (DirFindFlags)queryFlags, queryStart); | ||
314 | |||
315 | // TODO: This currently ignores pretty much all the query flags including Mature and sort order | ||
316 | remoteClient.SendDirGroupsReply(queryID, m_groupData.FindGroups(GetRequestingAgentID(remoteClient), queryText).ToArray()); | ||
317 | } | ||
318 | |||
319 | } | ||
320 | |||
321 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) | 305 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) |
322 | { | 306 | { |
323 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); | 307 | if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); |
@@ -1178,6 +1162,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
1178 | } | 1162 | } |
1179 | } | 1163 | } |
1180 | 1164 | ||
1165 | public List<DirGroupsReplyData> FindGroups(IClientAPI remoteClient, string query) | ||
1166 | { | ||
1167 | return m_groupData.FindGroups(GetRequestingAgentID(remoteClient), query); | ||
1168 | } | ||
1169 | |||
1170 | |||
1181 | #endregion | 1171 | #endregion |
1182 | 1172 | ||
1183 | #region Client/Update Tools | 1173 | #region Client/Update Tools |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 34362af..20c178c 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -155,7 +155,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
155 | public void TestCreateWithAttachments() | 155 | public void TestCreateWithAttachments() |
156 | { | 156 | { |
157 | TestHelpers.InMethod(); | 157 | TestHelpers.InMethod(); |
158 | // log4net.Config.XmlConfigurator.Configure(); | 158 | // TestHelpers.EnableLogging(); |
159 | 159 | ||
160 | UUID userId = TestHelpers.ParseTail(0x1); | 160 | UUID userId = TestHelpers.ParseTail(0x1); |
161 | UserAccountHelpers.CreateUserWithInventory(m_scene, userId); | 161 | UserAccountHelpers.CreateUserWithInventory(m_scene, userId); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs index 74f010e..495e684 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | |||
@@ -180,6 +180,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
180 | public void TestOsNpcLoadAppearance() | 180 | public void TestOsNpcLoadAppearance() |
181 | { | 181 | { |
182 | TestHelpers.InMethod(); | 182 | TestHelpers.InMethod(); |
183 | //TestHelpers.EnableLogging(); | ||
183 | 184 | ||
184 | // Store an avatar with a different height from default in a notecard. | 185 | // Store an avatar with a different height from default in a notecard. |
185 | UUID userId = TestHelpers.ParseTail(0x1); | 186 | UUID userId = TestHelpers.ParseTail(0x1); |