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author | idb | 2009-04-11 10:18:20 +0000 |
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committer | idb | 2009-04-11 10:18:20 +0000 |
commit | 988737b182a59bc0bca72b3c302ab68dd9c5ccfb (patch) | |
tree | 481d5527ab3a81dbc0c5df1cea6b27bae52a583b /OpenSim/Region | |
parent | * BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ... (diff) | |
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Correct Opensim.ini.example to reflect the default settings for clouds.
Fixes Mantis #3421
Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs | 51 |
1 files changed, 2 insertions, 49 deletions
diff --git a/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs b/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs index b9c716f..ca25a23 100644 --- a/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs +++ b/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs | |||
@@ -48,8 +48,6 @@ namespace OpenSim.Region.CoreModules | |||
48 | private float m_cloudDensity = 1.0F; | 48 | private float m_cloudDensity = 1.0F; |
49 | private float[] cloudCover = new float[16 * 16]; | 49 | private float[] cloudCover = new float[16 * 16]; |
50 | 50 | ||
51 | private Dictionary<UUID, ulong> m_rootAgents = new Dictionary<UUID, ulong>(); | ||
52 | |||
53 | public void Initialise(Scene scene, IConfigSource config) | 51 | public void Initialise(Scene scene, IConfigSource config) |
54 | { | 52 | { |
55 | IConfig cloudConfig = config.Configs["Cloud"]; | 53 | IConfig cloudConfig = config.Configs["Cloud"]; |
@@ -66,9 +64,7 @@ namespace OpenSim.Region.CoreModules | |||
66 | 64 | ||
67 | m_scene = scene; | 65 | m_scene = scene; |
68 | 66 | ||
69 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | 67 | scene.EventManager.OnNewClient += CloudsToClient; |
70 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
71 | scene.EventManager.OnClientClosed += ClientLoggedOut; | ||
72 | scene.RegisterModuleInterface<ICloudModule>(this); | 68 | scene.RegisterModuleInterface<ICloudModule>(this); |
73 | scene.EventManager.OnFrame += CloudUpdate; | 69 | scene.EventManager.OnFrame += CloudUpdate; |
74 | 70 | ||
@@ -90,9 +86,7 @@ namespace OpenSim.Region.CoreModules | |||
90 | { | 86 | { |
91 | m_ready = false; | 87 | m_ready = false; |
92 | // Remove our hooks | 88 | // Remove our hooks |
93 | m_scene.EventManager.OnMakeChildAgent -= MakeChildAgent; | 89 | m_scene.EventManager.OnNewClient -= CloudsToClient; |
94 | m_scene.EventManager.OnAvatarEnteringNewParcel -= AvatarEnteringParcel; | ||
95 | m_scene.EventManager.OnClientClosed -= ClientLoggedOut; | ||
96 | m_scene.EventManager.OnFrame -= CloudUpdate; | 90 | m_scene.EventManager.OnFrame -= CloudUpdate; |
97 | } | 91 | } |
98 | } | 92 | } |
@@ -215,46 +209,5 @@ namespace OpenSim.Region.CoreModules | |||
215 | } | 209 | } |
216 | } | 210 | } |
217 | } | 211 | } |
218 | |||
219 | private void ClientLoggedOut(UUID AgentId) | ||
220 | { | ||
221 | lock (m_rootAgents) | ||
222 | { | ||
223 | if (m_rootAgents.ContainsKey(AgentId)) | ||
224 | { | ||
225 | m_rootAgents.Remove(AgentId); | ||
226 | } | ||
227 | } | ||
228 | } | ||
229 | |||
230 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | ||
231 | { | ||
232 | lock (m_rootAgents) | ||
233 | { | ||
234 | if (m_rootAgents.ContainsKey(avatar.UUID)) | ||
235 | { | ||
236 | m_rootAgents[avatar.UUID] = avatar.RegionHandle; | ||
237 | } | ||
238 | else | ||
239 | { | ||
240 | m_rootAgents.Add(avatar.UUID, avatar.RegionHandle); | ||
241 | CloudsToClient(avatar.ControllingClient); | ||
242 | } | ||
243 | } | ||
244 | } | ||
245 | |||
246 | private void MakeChildAgent(ScenePresence avatar) | ||
247 | { | ||
248 | lock (m_rootAgents) | ||
249 | { | ||
250 | if (m_rootAgents.ContainsKey(avatar.UUID)) | ||
251 | { | ||
252 | if (m_rootAgents[avatar.UUID] == avatar.RegionHandle) | ||
253 | { | ||
254 | m_rootAgents.Remove(avatar.UUID); | ||
255 | } | ||
256 | } | ||
257 | } | ||
258 | } | ||
259 | } | 212 | } |
260 | } | 213 | } |