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authorMelanie Thielker2008-10-03 12:00:13 +0000
committerMelanie Thielker2008-10-03 12:00:13 +0000
commit7f007d8ed056359d1e391cb73d9ff5c3b6852a26 (patch)
tree3241b8ea7d97fb9b1ca094217172d7f38cb75b2d /OpenSim/Region
parent* EventQueueGet is now working. (diff)
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Mantis #1360
Thank you, idb, for a patch to implement the packet and plumbing for the material settings.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs24
-rw-r--r--OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs5
-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs14
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs1
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs4
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs5
6 files changed, 43 insertions, 10 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index aae41fe..1c7bbec 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -172,6 +172,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
172 private GenericCall7 handlerObjectDescription = null; 172 private GenericCall7 handlerObjectDescription = null;
173 private GenericCall7 handlerObjectName = null; 173 private GenericCall7 handlerObjectName = null;
174 private GenericCall7 handlerObjectClickAction = null; 174 private GenericCall7 handlerObjectClickAction = null;
175 private GenericCall7 handlerObjectMaterial = null;
175 private ObjectPermissions handlerObjectPermissions = null; 176 private ObjectPermissions handlerObjectPermissions = null;
176 private RequestObjectPropertiesFamily handlerRequestObjectPropertiesFamily = null; //OnRequestObjectPropertiesFamily; 177 private RequestObjectPropertiesFamily handlerRequestObjectPropertiesFamily = null; //OnRequestObjectPropertiesFamily;
177 private TextureRequest handlerTextureRequest = null; 178 private TextureRequest handlerTextureRequest = null;
@@ -870,6 +871,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
870 public event GenericCall7 OnObjectDescription; 871 public event GenericCall7 OnObjectDescription;
871 public event GenericCall7 OnObjectName; 872 public event GenericCall7 OnObjectName;
872 public event GenericCall7 OnObjectClickAction; 873 public event GenericCall7 OnObjectClickAction;
874 public event GenericCall7 OnObjectMaterial;
873 public event ObjectIncludeInSearch OnObjectIncludeInSearch; 875 public event ObjectIncludeInSearch OnObjectIncludeInSearch;
874 public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; 876 public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
875 public event UpdatePrimFlags OnUpdatePrimFlags; 877 public event UpdatePrimFlags OnUpdatePrimFlags;
@@ -2395,14 +2397,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2395 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, 2397 ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape,
2396 Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, 2398 Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel,
2397 uint flags, UUID objectID, UUID ownerID, string text, byte[] color, 2399 uint flags, UUID objectID, UUID ownerID, string text, byte[] color,
2398 uint parentID, byte[] particleSystem, byte clickAction) 2400 uint parentID, byte[] particleSystem, byte clickAction, byte material)
2399 { 2401 {
2400 byte[] textureanim = new byte[0]; 2402 byte[] textureanim = new byte[0];
2401 2403
2402 SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, vel, 2404 SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, vel,
2403 acc, rotation, rvel, flags, 2405 acc, rotation, rvel, flags,
2404 objectID, ownerID, text, color, parentID, particleSystem, 2406 objectID, ownerID, text, color, parentID, particleSystem,
2405 clickAction, textureanim, false, (uint)0, UUID.Zero, UUID.Zero, 0, 0, 0); 2407 clickAction, material, textureanim, false, (uint)0, UUID.Zero, UUID.Zero, 0, 0, 0);
2406 } 2408 }
2407 2409
2408 public void SendPrimitiveToClient( 2410 public void SendPrimitiveToClient(
@@ -2410,7 +2412,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2410 Vector3 pos, Vector3 velocity, Vector3 acceleration, Quaternion rotation, Vector3 rotational_velocity, 2412 Vector3 pos, Vector3 velocity, Vector3 acceleration, Quaternion rotation, Vector3 rotational_velocity,
2411 uint flags, 2413 uint flags,
2412 UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, 2414 UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem,
2413 byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundGain, byte SoundFlags, double SoundRadius) 2415 byte clickAction, byte material, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundGain, byte SoundFlags, double SoundRadius)
2414 { 2416 {
2415 2417
2416 if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) 2418 if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0)
@@ -2447,6 +2449,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
2447 outPacket.ObjectData[0].ParentID = parentID; 2449 outPacket.ObjectData[0].ParentID = parentID;
2448 outPacket.ObjectData[0].PSBlock = particleSystem; 2450 outPacket.ObjectData[0].PSBlock = particleSystem;
2449 outPacket.ObjectData[0].ClickAction = clickAction; 2451 outPacket.ObjectData[0].ClickAction = clickAction;
2452 outPacket.ObjectData[0].Material = material;
2450 outPacket.ObjectData[0].Flags = 0; 2453 outPacket.ObjectData[0].Flags = 0;
2451 2454
2452 if (attachment) 2455 if (attachment)
@@ -4865,6 +4868,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
4865 } 4868 }
4866 break; 4869 break;
4867 4870
4871 case PacketType.ObjectMaterial:
4872 ObjectMaterialPacket ompacket = (ObjectMaterialPacket)Pack;
4873
4874 handlerObjectMaterial = OnObjectMaterial;
4875 if (handlerObjectMaterial != null)
4876 {
4877 foreach (ObjectMaterialPacket.ObjectDataBlock odata in ompacket.ObjectData)
4878 {
4879 byte material = odata.Material;
4880 uint localID = odata.ObjectLocalID;
4881 handlerObjectMaterial(this, localID, material.ToString());
4882 }
4883 }
4884 break;
4885
4868 #endregion 4886 #endregion
4869 4887
4870 #region Inventory/Asset/Other related packets 4888 #region Inventory/Asset/Other related packets
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
index 9300b92..78aee92 100644
--- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
@@ -212,6 +212,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
212 public event GenericCall7 OnObjectDescription; 212 public event GenericCall7 OnObjectDescription;
213 public event GenericCall7 OnObjectName; 213 public event GenericCall7 OnObjectName;
214 public event GenericCall7 OnObjectClickAction; 214 public event GenericCall7 OnObjectClickAction;
215 public event GenericCall7 OnObjectMaterial;
215 public event UpdatePrimFlags OnUpdatePrimFlags; 216 public event UpdatePrimFlags OnUpdatePrimFlags;
216 public event UpdatePrimTexture OnUpdatePrimTexture; 217 public event UpdatePrimTexture OnUpdatePrimTexture;
217 public event UpdateVector OnUpdatePrimGroupPosition; 218 public event UpdateVector OnUpdatePrimGroupPosition;
@@ -559,7 +560,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
559 Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, 560 Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags,
560 UUID objectID, UUID ownerID, string text, byte[] color, 561 UUID objectID, UUID ownerID, string text, byte[] color,
561 uint parentID, 562 uint parentID,
562 byte[] particleSystem, byte clickAction) 563 byte[] particleSystem, byte clickAction, byte material)
563 { 564 {
564 } 565 }
565 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, 566 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
@@ -567,7 +568,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
567 Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, 568 Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags,
568 UUID objectID, UUID ownerID, string text, byte[] color, 569 UUID objectID, UUID ownerID, string text, byte[] color,
569 uint parentID, 570 uint parentID,
570 byte[] particleSystem, byte clickAction, byte[] textureanimation, 571 byte[] particleSystem, byte clickAction, byte material, byte[] textureanimation,
571 bool attachment, uint AttachmentPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) 572 bool attachment, uint AttachmentPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius)
572 { 573 {
573 } 574 }
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 3be1592..d63544a 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -1258,7 +1258,19 @@ namespace OpenSim.Region.Environment.Scenes
1258 } 1258 }
1259 } 1259 }
1260 1260
1261 1261 protected internal void PrimMaterial(IClientAPI remoteClient, uint primLocalID, string material)
1262 {
1263 SceneObjectGroup group = GetGroupByPrim(primLocalID);
1264 if (group != null)
1265 {
1266 if (m_parentScene.ExternalChecks.ExternalChecksCanEditObject(group.UUID, remoteClient.AgentId))
1267 {
1268 SceneObjectPart part = m_parentScene.GetSceneObjectPart(primLocalID);
1269 part.Material = Convert.ToByte(material);
1270 group.HasGroupChanged = true;
1271 }
1272 }
1273 }
1262 1274
1263 protected internal void UpdateExtraParam(UUID agentID, uint primLocalID, ushort type, bool inUse, byte[] data) 1275 protected internal void UpdateExtraParam(UUID agentID, uint primLocalID, ushort type, bool inUse, byte[] data)
1264 { 1276 {
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index bbc50e6..8f8c89e 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -2158,6 +2158,7 @@ namespace OpenSim.Region.Environment.Scenes
2158 client.OnObjectDescription += m_innerScene.PrimDescription; 2158 client.OnObjectDescription += m_innerScene.PrimDescription;
2159 client.OnObjectName += m_innerScene.PrimName; 2159 client.OnObjectName += m_innerScene.PrimName;
2160 client.OnObjectClickAction += m_innerScene.PrimClickAction; 2160 client.OnObjectClickAction += m_innerScene.PrimClickAction;
2161 client.OnObjectMaterial += m_innerScene.PrimMaterial;
2161 client.OnLinkObjects += m_innerScene.LinkObjects; 2162 client.OnLinkObjects += m_innerScene.LinkObjects;
2162 client.OnDelinkObjects += m_innerScene.DelinkObjects; 2163 client.OnDelinkObjects += m_innerScene.DelinkObjects;
2163 client.OnObjectDuplicate += m_innerScene.DuplicateObject; 2164 client.OnObjectDuplicate += m_innerScene.DuplicateObject;
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index c887b78..9458908 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -181,7 +181,7 @@ namespace OpenSim.Region.Environment.Scenes
181 //unkown if this will be kept, added as a way of removing the group position from the group class 181 //unkown if this will be kept, added as a way of removing the group position from the group class
182 protected Vector3 m_groupPosition; 182 protected Vector3 m_groupPosition;
183 protected uint m_localId; 183 protected uint m_localId;
184 protected Material m_material = 0; 184 protected Material m_material = (Material)3; // Wood
185 protected string m_name; 185 protected string m_name;
186 protected Vector3 m_offsetPosition; 186 protected Vector3 m_offsetPosition;
187 187
@@ -2106,7 +2106,7 @@ namespace OpenSim.Region.Environment.Scenes
2106 byte[] color = new byte[] {m_color.R, m_color.G, m_color.B, m_color.A}; 2106 byte[] color = new byte[] {m_color.R, m_color.G, m_color.B, m_color.A};
2107 remoteClient.SendPrimitiveToClient(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape, 2107 remoteClient.SendPrimitiveToClient(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, m_shape,
2108 lPos, Velocity, Acceleration, RotationOffset, RotationalVelocity, clientFlags, m_uuid, _ownerID, 2108 lPos, Velocity, Acceleration, RotationOffset, RotationalVelocity, clientFlags, m_uuid, _ownerID,
2109 m_text, color, _parentID, m_particleSystem, m_clickAction, m_TextureAnimation, IsAttachment, 2109 m_text, color, _parentID, m_particleSystem, m_clickAction, (byte)m_material, m_TextureAnimation, IsAttachment,
2110 AttachmentPoint,FromAssetID, Sound, SoundGain, SoundFlags, SoundRadius); 2110 AttachmentPoint,FromAssetID, Sound, SoundGain, SoundFlags, SoundRadius);
2111 } 2111 }
2112 2112
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 2b8bcb1..6d69247 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -107,6 +107,7 @@ namespace OpenSim.Region.Examples.SimpleModule
107 public event GenericCall7 OnObjectDescription; 107 public event GenericCall7 OnObjectDescription;
108 public event GenericCall7 OnObjectName; 108 public event GenericCall7 OnObjectName;
109 public event GenericCall7 OnObjectClickAction; 109 public event GenericCall7 OnObjectClickAction;
110 public event GenericCall7 OnObjectMaterial;
110 public event UpdatePrimFlags OnUpdatePrimFlags; 111 public event UpdatePrimFlags OnUpdatePrimFlags;
111 public event UpdatePrimTexture OnUpdatePrimTexture; 112 public event UpdatePrimTexture OnUpdatePrimTexture;
112 public event UpdateVector OnUpdatePrimGroupPosition; 113 public event UpdateVector OnUpdatePrimGroupPosition;
@@ -473,7 +474,7 @@ namespace OpenSim.Region.Examples.SimpleModule
473 Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, 474 Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags,
474 UUID objectID, UUID ownerID, string text, byte[] color, 475 UUID objectID, UUID ownerID, string text, byte[] color,
475 uint parentID, 476 uint parentID,
476 byte[] particleSystem, byte clickAction) 477 byte[] particleSystem, byte clickAction, byte material)
477 { 478 {
478 } 479 }
479 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, 480 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
@@ -481,7 +482,7 @@ namespace OpenSim.Region.Examples.SimpleModule
481 Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, 482 Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags,
482 UUID objectID, UUID ownerID, string text, byte[] color, 483 UUID objectID, UUID ownerID, string text, byte[] color,
483 uint parentID, 484 uint parentID,
484 byte[] particleSystem, byte clickAction, byte[] textureanimation, 485 byte[] particleSystem, byte clickAction, byte material, byte[] textureanimation,
485 bool attachment, uint AttachmentPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) 486 bool attachment, uint AttachmentPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius)
486 { 487 {
487 } 488 }