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authorJustin Clarke Casey2008-12-04 21:06:25 +0000
committerJustin Clarke Casey2008-12-04 21:06:25 +0000
commit5ffbba9a8ff4e0a82fa8e761cad5c3fe1c4a3842 (patch)
treed7c2337c6720300b9deb1cce5e59acf4931a4575 /OpenSim/Region
parent* Check in another patch from http://opensimulator.org/mantis/view.php?id=2710 (diff)
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* minor: Take out some of the test log output I accidentally left in a couple of commits ago
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 42f190f..bca9b91 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -1144,7 +1144,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
1144 msg.MessageBlock.Message = Utils.StringToBytes(message); 1144 msg.MessageBlock.Message = Utils.StringToBytes(message);
1145 msg.MessageBlock.BinaryBucket = binaryBucket; 1145 msg.MessageBlock.BinaryBucket = binaryBucket;
1146 1146
1147 System.Console.WriteLine("SendInstantMessage: " + msg); 1147 //System.Console.WriteLine("SendInstantMessage: " + msg);
1148 OutPacket(msg, ThrottleOutPacketType.Task); 1148 OutPacket(msg, ThrottleOutPacketType.Task);
1149 } 1149 }
1150 } 1150 }
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index b41c36f..4a7f336 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -136,7 +136,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
136 136
137 if (im.dialog == (byte) InstantMessageDialog.InventoryOffered) 137 if (im.dialog == (byte) InstantMessageDialog.InventoryOffered)
138 { 138 {
139 m_log.DebugFormat("Asset type {0}", ((AssetType)im.binaryBucket[0])); 139 //m_log.DebugFormat("Asset type {0}", ((AssetType)im.binaryBucket[0]));
140 140
141 ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); 141 ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID));
142 UUID copyID; 142 UUID copyID;