diff options
author | Adam Frisby | 2008-05-02 16:41:08 +0000 |
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committer | Adam Frisby | 2008-05-02 16:41:08 +0000 |
commit | 29b8c84ceaaeca80bfa9c0bfc8c31e421e39ef71 (patch) | |
tree | 848ce119d9b87bc186c20b08cc604de50a872b31 /OpenSim/Region | |
parent | * Refactored ClientView into LLClientView. Removed all direct references to U... (diff) | |
download | opensim-SC-29b8c84ceaaeca80bfa9c0bfc8c31e421e39ef71.zip opensim-SC-29b8c84ceaaeca80bfa9c0bfc8c31e421e39ef71.tar.gz opensim-SC-29b8c84ceaaeca80bfa9c0bfc8c31e421e39ef71.tar.bz2 opensim-SC-29b8c84ceaaeca80bfa9c0bfc8c31e421e39ef71.tar.xz |
* Commit 2/3 - Please dont attempt to update to this revision until all 3 are in.
Diffstat (limited to '')
14 files changed, 6339 insertions, 6367 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index c4c0eb4..1f67c6a 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Framework.Communications.Cache; | |||
40 | using OpenSim.Framework.Servers; | 40 | using OpenSim.Framework.Servers; |
41 | using OpenSim.Framework.Statistics; | 41 | using OpenSim.Framework.Statistics; |
42 | using OpenSim.Region.ClientStack; | 42 | using OpenSim.Region.ClientStack; |
43 | using OpenSim.Region.ClientStack.LindenUDP; | ||
43 | using OpenSim.Region.Communications.Local; | 44 | using OpenSim.Region.Communications.Local; |
44 | using OpenSim.Region.Communications.OGS1; | 45 | using OpenSim.Region.Communications.OGS1; |
45 | using OpenSim.Region.Environment; | 46 | using OpenSim.Region.Environment; |
@@ -70,7 +71,7 @@ namespace OpenSim | |||
70 | 71 | ||
71 | protected string m_storageDll; | 72 | protected string m_storageDll; |
72 | 73 | ||
73 | protected List<UDPServer> m_udpServers = new List<UDPServer>(); | 74 | protected List<IClientNetworkServer> m_clientServers = new List<IClientNetworkServer>(); |
74 | protected List<RegionInfo> m_regionData = new List<RegionInfo>(); | 75 | protected List<RegionInfo> m_regionData = new List<RegionInfo>(); |
75 | 76 | ||
76 | protected bool m_physicalPrim; | 77 | protected bool m_physicalPrim; |
@@ -105,9 +106,9 @@ namespace OpenSim | |||
105 | get { return m_httpServer; } | 106 | get { return m_httpServer; } |
106 | } | 107 | } |
107 | 108 | ||
108 | public List<UDPServer> UdpServers | 109 | public List<IClientNetworkServer> UdpServers |
109 | { | 110 | { |
110 | get { return m_udpServers; } | 111 | get { return m_clientServers; } |
111 | } | 112 | } |
112 | 113 | ||
113 | public List<RegionInfo> RegionData | 114 | public List<RegionInfo> RegionData |
@@ -327,7 +328,7 @@ namespace OpenSim | |||
327 | 328 | ||
328 | // We are done with startup | 329 | // We are done with startup |
329 | m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}", | 330 | m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}", |
330 | m_udpServers.Count.ToString(), m_udpServers.Count > 1 ? "s" : ""); | 331 | m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : ""); |
331 | WorldHasComeToAnEnd.WaitOne(); | 332 | WorldHasComeToAnEnd.WaitOne(); |
332 | m_log.Info("[OPENSIM MAIN]: Shutdown complete, goodbye."); | 333 | m_log.Info("[OPENSIM MAIN]: Shutdown complete, goodbye."); |
333 | Environment.Exit(0); | 334 | Environment.Exit(0); |
@@ -452,7 +453,7 @@ namespace OpenSim | |||
452 | /// <param name="regionInfo"></param> | 453 | /// <param name="regionInfo"></param> |
453 | /// <param name="portadd_flag"></param> | 454 | /// <param name="portadd_flag"></param> |
454 | /// <returns></returns> | 455 | /// <returns></returns> |
455 | public UDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag) | 456 | public LLUDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag) |
456 | { | 457 | { |
457 | return CreateRegion(regionInfo, portadd_flag, false); | 458 | return CreateRegion(regionInfo, portadd_flag, false); |
458 | } | 459 | } |
@@ -463,7 +464,7 @@ namespace OpenSim | |||
463 | /// <param name="regionInfo"></param> | 464 | /// <param name="regionInfo"></param> |
464 | /// <param name="portadd_flag"></param> | 465 | /// <param name="portadd_flag"></param> |
465 | /// <returns></returns> | 466 | /// <returns></returns> |
466 | public UDPServer CreateRegion(RegionInfo regionInfo) | 467 | public LLUDPServer CreateRegion(RegionInfo regionInfo) |
467 | { | 468 | { |
468 | return CreateRegion(regionInfo, false, true); | 469 | return CreateRegion(regionInfo, false, true); |
469 | } | 470 | } |
@@ -475,7 +476,7 @@ namespace OpenSim | |||
475 | /// <param name="portadd_flag"></param> | 476 | /// <param name="portadd_flag"></param> |
476 | /// <param name="do_post_init"></param> | 477 | /// <param name="do_post_init"></param> |
477 | /// <returns></returns> | 478 | /// <returns></returns> |
478 | public UDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init) | 479 | public LLUDPServer CreateRegion(RegionInfo regionInfo, bool portadd_flag, bool do_post_init) |
479 | { | 480 | { |
480 | int port = regionInfo.InternalEndPoint.Port; | 481 | int port = regionInfo.InternalEndPoint.Port; |
481 | 482 | ||
@@ -495,7 +496,7 @@ namespace OpenSim | |||
495 | Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName); | 496 | Util.XmlRpcCommand(proxyUrl, "AddPort", port, port + proxyOffset, regionInfo.ExternalHostName); |
496 | } | 497 | } |
497 | 498 | ||
498 | UDPServer udpServer; | 499 | LLUDPServer udpServer; |
499 | Scene scene = SetupScene(regionInfo, proxyOffset, out udpServer, m_permissions); | 500 | Scene scene = SetupScene(regionInfo, proxyOffset, out udpServer, m_permissions); |
500 | 501 | ||
501 | m_log.Info("[MODULES]: Loading Region's modules"); | 502 | m_log.Info("[MODULES]: Loading Region's modules"); |
@@ -548,7 +549,7 @@ namespace OpenSim | |||
548 | 549 | ||
549 | m_sceneManager.Add(scene); | 550 | m_sceneManager.Add(scene); |
550 | 551 | ||
551 | m_udpServers.Add(udpServer); | 552 | m_clientServers.Add(udpServer); |
552 | m_regionData.Add(regionInfo); | 553 | m_regionData.Add(regionInfo); |
553 | udpServer.ServerListener(); | 554 | udpServer.ServerListener(); |
554 | 555 | ||
@@ -586,9 +587,9 @@ namespace OpenSim | |||
586 | bool foundUDPServer = false; | 587 | bool foundUDPServer = false; |
587 | int UDPServerElement = 0; | 588 | int UDPServerElement = 0; |
588 | 589 | ||
589 | for (int i = 0; i < m_udpServers.Count; i++) | 590 | for (int i = 0; i < m_clientServers.Count; i++) |
590 | { | 591 | { |
591 | if (m_udpServers[i].RegionHandle == whichRegion.RegionHandle) | 592 | if (m_clientServers[i].HandlesRegion(new Location(whichRegion.RegionHandle))) |
592 | { | 593 | { |
593 | UDPServerElement = i; | 594 | UDPServerElement = i; |
594 | foundUDPServer = true; | 595 | foundUDPServer = true; |
@@ -598,8 +599,8 @@ namespace OpenSim | |||
598 | if (foundUDPServer) | 599 | if (foundUDPServer) |
599 | { | 600 | { |
600 | // m_udpServers[UDPServerElement].Server.End | 601 | // m_udpServers[UDPServerElement].Server.End |
601 | m_udpServers[UDPServerElement].Server.Close(); | 602 | m_clientServers[UDPServerElement].Server.Close(); |
602 | m_udpServers.RemoveAt(UDPServerElement); | 603 | m_clientServers.RemoveAt(UDPServerElement); |
603 | } | 604 | } |
604 | 605 | ||
605 | //Removing the region from the sim's database of regions.. | 606 | //Removing the region from the sim's database of regions.. |
diff --git a/OpenSim/Region/Application/OpenSimMainConsole.cs b/OpenSim/Region/Application/OpenSimMainConsole.cs index e727d63..586e2cb 100644 --- a/OpenSim/Region/Application/OpenSimMainConsole.cs +++ b/OpenSim/Region/Application/OpenSimMainConsole.cs | |||
@@ -32,14 +32,13 @@ using System.IO; | |||
32 | using System.Net; | 32 | using System.Net; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Threading; | 34 | using System.Threading; |
35 | using System.Timers; | ||
36 | using libsecondlife; | 35 | using libsecondlife; |
37 | using log4net; | 36 | using log4net; |
38 | using Nini.Config; | 37 | using Nini.Config; |
39 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Console; | 39 | using OpenSim.Framework.Console; |
41 | using OpenSim.Framework.Statistics; | 40 | using OpenSim.Framework.Statistics; |
42 | using OpenSim.Region.ClientStack; | 41 | using OpenSim.Region.ClientStack.LindenUDP; |
43 | using OpenSim.Region.Environment.Interfaces; | 42 | using OpenSim.Region.Environment.Interfaces; |
44 | using OpenSim.Region.Environment.Scenes; | 43 | using OpenSim.Region.Environment.Scenes; |
45 | using Timer=System.Timers.Timer; | 44 | using Timer=System.Timers.Timer; |
@@ -111,8 +110,8 @@ namespace OpenSim | |||
111 | { | 110 | { |
112 | m_scriptTimer = new Timer(); | 111 | m_scriptTimer = new Timer(); |
113 | m_scriptTimer.Enabled = true; | 112 | m_scriptTimer.Enabled = true; |
114 | m_scriptTimer.Interval = (int)(1200 * 1000); | 113 | m_scriptTimer.Interval = 1200 * 1000; |
115 | m_scriptTimer.Elapsed += new ElapsedEventHandler(RunAutoTimerScript); | 114 | m_scriptTimer.Elapsed += RunAutoTimerScript; |
116 | } | 115 | } |
117 | PrintFileToConsole("startuplogo.txt"); | 116 | PrintFileToConsole("startuplogo.txt"); |
118 | } | 117 | } |
@@ -156,7 +155,7 @@ namespace OpenSim | |||
156 | if (File.Exists(fileName)) | 155 | if (File.Exists(fileName)) |
157 | { | 156 | { |
158 | StreamReader readFile = File.OpenText(fileName); | 157 | StreamReader readFile = File.OpenText(fileName); |
159 | string currentCommand = String.Empty; | 158 | string currentCommand; |
160 | while ((currentCommand = readFile.ReadLine()) != null) | 159 | while ((currentCommand = readFile.ReadLine()) != null) |
161 | { | 160 | { |
162 | if (currentCommand != String.Empty) | 161 | if (currentCommand != String.Empty) |
@@ -177,7 +176,7 @@ namespace OpenSim | |||
177 | if (File.Exists(fileName)) | 176 | if (File.Exists(fileName)) |
178 | { | 177 | { |
179 | StreamReader readFile = File.OpenText(fileName); | 178 | StreamReader readFile = File.OpenText(fileName); |
180 | string currentLine = String.Empty; | 179 | string currentLine; |
181 | while ((currentLine = readFile.ReadLine()) != null) | 180 | while ((currentLine = readFile.ReadLine()) != null) |
182 | { | 181 | { |
183 | m_log.Info("[!]" + currentLine); | 182 | m_log.Info("[!]" + currentLine); |
@@ -609,55 +608,6 @@ namespace OpenSim | |||
609 | m_assetCache.ShowState(); | 608 | m_assetCache.ShowState(); |
610 | break; | 609 | break; |
611 | 610 | ||
612 | case "users": | ||
613 | IList agents = m_sceneManager.GetCurrentSceneAvatars(); | ||
614 | |||
615 | m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count)); | ||
616 | |||
617 | m_console.Notice( | ||
618 | String.Format("{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}", "Firstname", "Lastname", | ||
619 | "Agent ID", "Circuit", "IP", "Region", "Status")); | ||
620 | |||
621 | foreach (ScenePresence presence in agents) | ||
622 | { | ||
623 | RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle); | ||
624 | string regionName; | ||
625 | EndPoint ep = null; | ||
626 | |||
627 | if (regionInfo == null) | ||
628 | { | ||
629 | regionName = "Unresolvable"; | ||
630 | } | ||
631 | else | ||
632 | { | ||
633 | regionName = regionInfo.RegionName; | ||
634 | } | ||
635 | |||
636 | for (int i = 0; i < m_udpServers.Count; i++) | ||
637 | { | ||
638 | if (m_udpServers[i].RegionHandle == presence.RegionHandle) | ||
639 | { | ||
640 | |||
641 | m_udpServers[i].clientCircuits_reverse.TryGetValue(presence.ControllingClient.CircuitCode, out ep); | ||
642 | } | ||
643 | } | ||
644 | |||
645 | m_console.Notice( | ||
646 | String.Format( | ||
647 | "{0,-16}{1,-16}{2,-37}{3,-16}{4,-22}{5,-16}{6,-15}", | ||
648 | presence.Firstname, | ||
649 | presence.Lastname, | ||
650 | presence.UUID, | ||
651 | presence.ControllingClient.CircuitCode, | ||
652 | ep, | ||
653 | regionName, | ||
654 | ((((ClientView)presence.ControllingClient).PacketProcessingEnabled) | ||
655 | ?"Active client":"Standby client"))); | ||
656 | } | ||
657 | |||
658 | m_console.Notice(""); | ||
659 | |||
660 | break; | ||
661 | case "modules": | 611 | case "modules": |
662 | m_console.Notice("The currently loaded shared modules are:"); | 612 | m_console.Notice("The currently loaded shared modules are:"); |
663 | foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules) | 613 | foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules) |
diff --git a/OpenSim/Region/ClientStack/IClientNetworkServer.cs b/OpenSim/Region/ClientStack/IClientNetworkServer.cs new file mode 100644 index 0000000..f15404c --- /dev/null +++ b/OpenSim/Region/ClientStack/IClientNetworkServer.cs | |||
@@ -0,0 +1,11 @@ | |||
1 | using System.Net.Sockets; | ||
2 | using OpenSim.Framework; | ||
3 | |||
4 | namespace OpenSim.Region.ClientStack | ||
5 | { | ||
6 | public interface IClientNetworkServer | ||
7 | { | ||
8 | Socket Server { get; } | ||
9 | bool HandlesRegion(Location x); | ||
10 | } | ||
11 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientStackNetworkHandler.cs index fc34866..c1989a5 100644 --- a/OpenSim/Region/ClientStack/ClientStackNetworkHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientStackNetworkHandler.cs | |||
@@ -1,38 +1,38 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Net.Sockets; | 28 | using System.Net.Sockets; |
29 | 29 | ||
30 | namespace OpenSim.Region.ClientStack | 30 | namespace OpenSim.Region.ClientStack.LindenUDP |
31 | { | 31 | { |
32 | public interface ClientStackNetworkHandler | 32 | public interface LLClientStackNetworkHandler |
33 | { | 33 | { |
34 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode); // EndPoint packetSender); | 34 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode); // EndPoint packetSender); |
35 | void RemoveClientCircuit(uint circuitcode); | 35 | void RemoveClientCircuit(uint circuitcode); |
36 | void RegisterPacketServer(PacketServer server); | 36 | void RegisterPacketServer(LLPacketServer server); |
37 | } | 37 | } |
38 | } | 38 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 010a37f..5d45d99 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -1,4926 +1,4927 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Net.Sockets; | 31 | using System.Net.Sockets; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Text; | 33 | using System.Text; |
34 | using System.Threading; | 34 | using System.Threading; |
35 | using System.Timers; | 35 | using System.Timers; |
36 | using Axiom.Math; | 36 | using Axiom.Math; |
37 | using libsecondlife; | 37 | using libsecondlife; |
38 | using libsecondlife.Packets; | 38 | using libsecondlife.Packets; |
39 | using log4net; | 39 | using log4net; |
40 | using OpenSim.Framework; | 40 | using OpenSim.Framework; |
41 | using OpenSim.Framework.Communications.Cache; | 41 | using OpenSim.Framework.Communications.Cache; |
42 | using OpenSim.Region.Environment.Scenes; | 42 | using OpenSim.Region.ClientStack.LindenUDP; |
43 | using Timer=System.Timers.Timer; | 43 | using OpenSim.Region.Environment.Scenes; |
44 | 44 | using Timer=System.Timers.Timer; | |
45 | namespace OpenSim.Region.ClientStack | 45 | |
46 | { | 46 | namespace OpenSim.Region.ClientStack.LindenUDP |
47 | public delegate bool PacketMethod(IClientAPI simClient, Packet packet); | 47 | { |
48 | 48 | public delegate bool PacketMethod(IClientAPI simClient, Packet packet); | |
49 | /// <summary> | 49 | |
50 | /// Handles new client connections | 50 | /// <summary> |
51 | /// Constructor takes a single Packet and authenticates everything | 51 | /// Handles new client connections |
52 | /// </summary> | 52 | /// Constructor takes a single Packet and authenticates everything |
53 | public class ClientView : IClientAPI | 53 | /// </summary> |
54 | { | 54 | public class LLClientView : IClientAPI |
55 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 55 | { |
56 | 56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | |
57 | // ~ClientView() | 57 | |
58 | // { | 58 | // ~ClientView() |
59 | // m_log.Info("[CLIENTVIEW]: Destructor called"); | 59 | // { |
60 | // } | 60 | // m_log.Info("[CLIENTVIEW]: Destructor called"); |
61 | 61 | // } | |
62 | /* static variables */ | 62 | |
63 | public static TerrainManager TerrainManager; | 63 | /* static variables */ |
64 | 64 | public static TerrainManager TerrainManager; | |
65 | public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, LLUUID agentID, ThrottleOutPacketType throttlePacketType); | 65 | |
66 | public static SynchronizeClientHandler SynchronizeClient = null; | 66 | public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, LLUUID agentID, ThrottleOutPacketType throttlePacketType); |
67 | /* private variables */ | 67 | public static SynchronizeClientHandler SynchronizeClient = null; |
68 | private readonly LLUUID m_sessionId; | 68 | /* private variables */ |
69 | private LLUUID m_secureSessionId = LLUUID.Zero; | 69 | private readonly LLUUID m_sessionId; |
70 | //private AgentAssetUpload UploadAssets; | 70 | private LLUUID m_secureSessionId = LLUUID.Zero; |
71 | private int m_debug = 0; | 71 | //private AgentAssetUpload UploadAssets; |
72 | private readonly AssetCache m_assetCache; | 72 | private int m_debug = 0; |
73 | // private InventoryCache m_inventoryCache; | 73 | private readonly AssetCache m_assetCache; |
74 | private int m_cachedTextureSerial = 0; | 74 | // private InventoryCache m_inventoryCache; |
75 | private Timer m_clientPingTimer; | 75 | private int m_cachedTextureSerial = 0; |
76 | 76 | private Timer m_clientPingTimer; | |
77 | private bool m_clientBlocked = false; | 77 | |
78 | 78 | private bool m_clientBlocked = false; | |
79 | private int m_packetsReceived = 0; | 79 | |
80 | private int m_lastPacketsReceivedSentToScene = 0; | 80 | private int m_packetsReceived = 0; |
81 | private int m_unAckedBytes = 0; | 81 | private int m_lastPacketsReceivedSentToScene = 0; |
82 | 82 | private int m_unAckedBytes = 0; | |
83 | private int m_packetsSent = 0; | 83 | |
84 | private int m_lastPacketsSentSentToScene = 0; | 84 | private int m_packetsSent = 0; |
85 | 85 | private int m_lastPacketsSentSentToScene = 0; | |
86 | private int m_probesWithNoIngressPackets = 0; | 86 | |
87 | private int m_lastPacketsReceived = 0; | 87 | private int m_probesWithNoIngressPackets = 0; |
88 | private byte[] ZeroOutBuffer = new byte[4096]; | 88 | private int m_lastPacketsReceived = 0; |
89 | 89 | private byte[] ZeroOutBuffer = new byte[4096]; | |
90 | private readonly LLUUID m_agentId; | 90 | |
91 | private readonly uint m_circuitCode; | 91 | private readonly LLUUID m_agentId; |
92 | private int m_moneyBalance; | 92 | private readonly uint m_circuitCode; |
93 | 93 | private int m_moneyBalance; | |
94 | private int m_animationSequenceNumber = 1; | 94 | |
95 | 95 | private int m_animationSequenceNumber = 1; | |
96 | private byte[] m_channelVersion = Helpers.StringToField("OpenSimulator 0.5"); // Dummy value needed by libSL | 96 | |
97 | 97 | private byte[] m_channelVersion = Helpers.StringToField("OpenSimulator 0.5"); // Dummy value needed by libSL | |
98 | /* protected variables */ | 98 | |
99 | 99 | /* protected variables */ | |
100 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = | 100 | |
101 | new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | 101 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = |
102 | 102 | new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | |
103 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); | 103 | |
104 | 104 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); | |
105 | protected IScene m_scene; | 105 | |
106 | protected AgentCircuitManager m_authenticateSessionsHandler; | 106 | protected IScene m_scene; |
107 | 107 | protected AgentCircuitManager m_authenticateSessionsHandler; | |
108 | protected PacketQueue m_packetQueue; | 108 | |
109 | 109 | protected LLPacketQueue m_packetQueue; | |
110 | protected Dictionary<uint, uint> m_pendingAcks = new Dictionary<uint, uint>(); | 110 | |
111 | protected Dictionary<uint, Packet> m_needAck = new Dictionary<uint, Packet>(); | 111 | protected Dictionary<uint, uint> m_pendingAcks = new Dictionary<uint, uint>(); |
112 | 112 | protected Dictionary<uint, Packet> m_needAck = new Dictionary<uint, Packet>(); | |
113 | protected Timer m_ackTimer; | 113 | |
114 | protected uint m_sequence = 0; | 114 | protected Timer m_ackTimer; |
115 | protected object m_sequenceLock = new object(); | 115 | protected uint m_sequence = 0; |
116 | protected const int MAX_APPENDED_ACKS = 10; | 116 | protected object m_sequenceLock = new object(); |
117 | protected const int RESEND_TIMEOUT = 4000; | 117 | protected const int MAX_APPENDED_ACKS = 10; |
118 | protected const int MAX_SEQUENCE = 0xFFFFFF; | 118 | protected const int RESEND_TIMEOUT = 4000; |
119 | protected PacketServer m_networkServer; | 119 | protected const int MAX_SEQUENCE = 0xFFFFFF; |
120 | 120 | protected LLPacketServer m_networkServer; | |
121 | /* public variables */ | 121 | |
122 | protected string m_firstName; | 122 | /* public variables */ |
123 | protected string m_lastName; | 123 | protected string m_firstName; |
124 | protected Thread m_clientThread; | 124 | protected string m_lastName; |
125 | protected LLVector3 m_startpos; | 125 | protected Thread m_clientThread; |
126 | protected EndPoint m_userEndPoint; | 126 | protected LLVector3 m_startpos; |
127 | protected EndPoint m_proxyEndPoint; | 127 | protected EndPoint m_userEndPoint; |
128 | 128 | protected EndPoint m_proxyEndPoint; | |
129 | /* Instantiated Designated Event Delegates */ | 129 | |
130 | //- used so we don't create new objects for each incoming packet and then toss it out later */ | 130 | /* Instantiated Designated Event Delegates */ |
131 | 131 | //- used so we don't create new objects for each incoming packet and then toss it out later */ | |
132 | private RequestAvatarProperties handlerRequestAvatarProperties = null; //OnRequestAvatarProperties; | 132 | |
133 | private UpdateAvatarProperties handlerUpdateAvatarProperties = null; // OnUpdateAvatarProperties; | 133 | private RequestAvatarProperties handlerRequestAvatarProperties = null; //OnRequestAvatarProperties; |
134 | private ChatFromViewer handlerChatFromViewer = null; //OnChatFromViewer; | 134 | private UpdateAvatarProperties handlerUpdateAvatarProperties = null; // OnUpdateAvatarProperties; |
135 | private ChatFromViewer handlerChatFromViewer2 = null; //OnChatFromViewer; | 135 | private ChatFromViewer handlerChatFromViewer = null; //OnChatFromViewer; |
136 | private ImprovedInstantMessage handlerInstantMessage = null; //OnInstantMessage; | 136 | private ChatFromViewer handlerChatFromViewer2 = null; //OnChatFromViewer; |
137 | private FriendActionDelegate handlerApproveFriendRequest = null; //OnApproveFriendRequest; | 137 | private ImprovedInstantMessage handlerInstantMessage = null; //OnInstantMessage; |
138 | private FriendshipTermination handlerTerminateFriendship = null; //OnTerminateFriendship; | 138 | private FriendActionDelegate handlerApproveFriendRequest = null; //OnApproveFriendRequest; |
139 | private RezObject handlerRezObject = null; //OnRezObject; | 139 | private FriendshipTermination handlerTerminateFriendship = null; //OnTerminateFriendship; |
140 | private GenericCall4 handlerDeRezObject = null; //OnDeRezObject; | 140 | private RezObject handlerRezObject = null; //OnRezObject; |
141 | private ModifyTerrain handlerModifyTerrain = null; | 141 | private GenericCall4 handlerDeRezObject = null; //OnDeRezObject; |
142 | private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply; | 142 | private ModifyTerrain handlerModifyTerrain = null; |
143 | private GenericCall2 handlerRequestWearables = null; //OnRequestWearables; | 143 | private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply; |
144 | private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData; | 144 | private GenericCall2 handlerRequestWearables = null; //OnRequestWearables; |
145 | private SetAppearance handlerSetAppearance = null; //OnSetAppearance; | 145 | private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData; |
146 | private AvatarNowWearing handlerAvatarNowWearing = null; //OnAvatarNowWearing; | 146 | private SetAppearance handlerSetAppearance = null; //OnSetAppearance; |
147 | private RezSingleAttachmentFromInv handlerRezSingleAttachment = null; //OnRezSingleAttachmentFromInv; | 147 | private AvatarNowWearing handlerAvatarNowWearing = null; //OnAvatarNowWearing; |
148 | private UUIDNameRequest handlerDetachAttachmentIntoInv = null; // Detach attachment! | 148 | private RezSingleAttachmentFromInv handlerRezSingleAttachment = null; //OnRezSingleAttachmentFromInv; |
149 | private ObjectAttach handlerObjectAttach = null; //OnObjectAttach; | 149 | private UUIDNameRequest handlerDetachAttachmentIntoInv = null; // Detach attachment! |
150 | private SetAlwaysRun handlerSetAlwaysRun = null; //OnSetAlwaysRun; | 150 | private ObjectAttach handlerObjectAttach = null; //OnObjectAttach; |
151 | private GenericCall2 handlerCompleteMovementToRegion = null; //OnCompleteMovementToRegion; | 151 | private SetAlwaysRun handlerSetAlwaysRun = null; //OnSetAlwaysRun; |
152 | private UpdateAgent handlerAgentUpdate = null; //OnAgentUpdate; | 152 | private GenericCall2 handlerCompleteMovementToRegion = null; //OnCompleteMovementToRegion; |
153 | private StartAnim handlerStartAnim = null; | 153 | private UpdateAgent handlerAgentUpdate = null; //OnAgentUpdate; |
154 | private StopAnim handlerStopAnim = null; | 154 | private StartAnim handlerStartAnim = null; |
155 | private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit; | 155 | private StopAnim handlerStopAnim = null; |
156 | private AgentSit handlerAgentSit = null; //OnAgentSit; | 156 | private AgentRequestSit handlerAgentRequestSit = null; //OnAgentRequestSit; |
157 | private AvatarPickerRequest handlerAvatarPickerRequest = null; //OnAvatarPickerRequest; | 157 | private AgentSit handlerAgentSit = null; //OnAgentSit; |
158 | private FetchInventory handlerAgentDataUpdateRequest = null; //OnAgentDataUpdateRequest; | 158 | private AvatarPickerRequest handlerAvatarPickerRequest = null; //OnAvatarPickerRequest; |
159 | private FetchInventory handlerUserInfoRequest = null; //OnUserInfoRequest; | 159 | private FetchInventory handlerAgentDataUpdateRequest = null; //OnAgentDataUpdateRequest; |
160 | private TeleportLocationRequest handlerSetStartLocationRequest = null; //OnSetStartLocationRequest; | 160 | private FetchInventory handlerUserInfoRequest = null; //OnUserInfoRequest; |
161 | private TeleportLandmarkRequest handlerTeleportLandmarkRequest = null; //OnTeleportLandmarkRequest; | 161 | private TeleportLocationRequest handlerSetStartLocationRequest = null; //OnSetStartLocationRequest; |
162 | private LinkObjects handlerLinkObjects = null; //OnLinkObjects; | 162 | private TeleportLandmarkRequest handlerTeleportLandmarkRequest = null; //OnTeleportLandmarkRequest; |
163 | private DelinkObjects handlerDelinkObjects = null; //OnDelinkObjects; | 163 | private LinkObjects handlerLinkObjects = null; //OnLinkObjects; |
164 | private AddNewPrim handlerAddPrim = null; //OnAddPrim; | 164 | private DelinkObjects handlerDelinkObjects = null; //OnDelinkObjects; |
165 | private UpdateShape handlerUpdatePrimShape = null; //null; | 165 | private AddNewPrim handlerAddPrim = null; //OnAddPrim; |
166 | private ObjectExtraParams handlerUpdateExtraParams = null; //OnUpdateExtraParams; | 166 | private UpdateShape handlerUpdatePrimShape = null; //null; |
167 | private ObjectDuplicate handlerObjectDuplicate = null; | 167 | private ObjectExtraParams handlerUpdateExtraParams = null; //OnUpdateExtraParams; |
168 | private ObjectDuplicateOnRay handlerObjectDuplicateOnRay = null; | 168 | private ObjectDuplicate handlerObjectDuplicate = null; |
169 | private ObjectSelect handlerObjectSelect = null; | 169 | private ObjectDuplicateOnRay handlerObjectDuplicateOnRay = null; |
170 | private ObjectDeselect handlerObjectDeselect = null; | 170 | private ObjectSelect handlerObjectSelect = null; |
171 | private ObjectIncludeInSearch handlerObjectIncludeInSearch = null; | 171 | private ObjectDeselect handlerObjectDeselect = null; |
172 | private UpdatePrimFlags handlerUpdatePrimFlags = null; //OnUpdatePrimFlags; | 172 | private ObjectIncludeInSearch handlerObjectIncludeInSearch = null; |
173 | private UpdatePrimTexture handlerUpdatePrimTexture = null; | 173 | private UpdatePrimFlags handlerUpdatePrimFlags = null; //OnUpdatePrimFlags; |
174 | private UpdateVector handlerGrabObject = null; //OnGrabObject; | 174 | private UpdatePrimTexture handlerUpdatePrimTexture = null; |
175 | private MoveObject handlerGrabUpdate = null; //OnGrabUpdate; | 175 | private UpdateVector handlerGrabObject = null; //OnGrabObject; |
176 | private ObjectSelect handlerDeGrabObject = null; //OnDeGrabObject; | 176 | private MoveObject handlerGrabUpdate = null; //OnGrabUpdate; |
177 | private GenericCall7 handlerObjectDescription = null; | 177 | private ObjectSelect handlerDeGrabObject = null; //OnDeGrabObject; |
178 | private GenericCall7 handlerObjectName = null; | 178 | private GenericCall7 handlerObjectDescription = null; |
179 | private ObjectPermissions handlerObjectPermissions = null; | 179 | private GenericCall7 handlerObjectName = null; |
180 | private RequestObjectPropertiesFamily handlerRequestObjectPropertiesFamily = null; //OnRequestObjectPropertiesFamily; | 180 | private ObjectPermissions handlerObjectPermissions = null; |
181 | private TextureRequest handlerTextureRequest = null; | 181 | private RequestObjectPropertiesFamily handlerRequestObjectPropertiesFamily = null; //OnRequestObjectPropertiesFamily; |
182 | private UDPAssetUploadRequest handlerAssetUploadRequest = null; //OnAssetUploadRequest; | 182 | private TextureRequest handlerTextureRequest = null; |
183 | private RequestXfer handlerRequestXfer = null; //OnRequestXfer; | 183 | private UDPAssetUploadRequest handlerAssetUploadRequest = null; //OnAssetUploadRequest; |
184 | private XferReceive handlerXferReceive = null; //OnXferReceive; | 184 | private RequestXfer handlerRequestXfer = null; //OnRequestXfer; |
185 | private ConfirmXfer handlerConfirmXfer = null; //OnConfirmXfer; | 185 | private XferReceive handlerXferReceive = null; //OnXferReceive; |
186 | private CreateInventoryFolder handlerCreateInventoryFolder = null; //OnCreateNewInventoryFolder; | 186 | private ConfirmXfer handlerConfirmXfer = null; //OnConfirmXfer; |
187 | private UpdateInventoryFolder handlerUpdateInventoryFolder = null; | 187 | private CreateInventoryFolder handlerCreateInventoryFolder = null; //OnCreateNewInventoryFolder; |
188 | private MoveInventoryFolder handlerMoveInventoryFolder = null; | 188 | private UpdateInventoryFolder handlerUpdateInventoryFolder = null; |
189 | private CreateNewInventoryItem handlerCreateNewInventoryItem = null; //OnCreateNewInventoryItem; | 189 | private MoveInventoryFolder handlerMoveInventoryFolder = null; |
190 | private FetchInventory handlerFetchInventory = null; | 190 | private CreateNewInventoryItem handlerCreateNewInventoryItem = null; //OnCreateNewInventoryItem; |
191 | private FetchInventoryDescendents handlerFetchInventoryDescendents = null; //OnFetchInventoryDescendents; | 191 | private FetchInventory handlerFetchInventory = null; |
192 | private PurgeInventoryDescendents handlerPurgeInventoryDescendents = null; //OnPurgeInventoryDescendents; | 192 | private FetchInventoryDescendents handlerFetchInventoryDescendents = null; //OnFetchInventoryDescendents; |
193 | private UpdateInventoryItem handlerUpdateInventoryItem = null; | 193 | private PurgeInventoryDescendents handlerPurgeInventoryDescendents = null; //OnPurgeInventoryDescendents; |
194 | private CopyInventoryItem handlerCopyInventoryItem = null; | 194 | private UpdateInventoryItem handlerUpdateInventoryItem = null; |
195 | private MoveInventoryItem handlerMoveInventoryItem = null; | 195 | private CopyInventoryItem handlerCopyInventoryItem = null; |
196 | private RemoveInventoryItem handlerRemoveInventoryItem = null; | 196 | private MoveInventoryItem handlerMoveInventoryItem = null; |
197 | private RemoveInventoryFolder handlerRemoveInventoryFolder = null; | 197 | private RemoveInventoryItem handlerRemoveInventoryItem = null; |
198 | private RequestTaskInventory handlerRequestTaskInventory = null; //OnRequestTaskInventory; | 198 | private RemoveInventoryFolder handlerRemoveInventoryFolder = null; |
199 | private UpdateTaskInventory handlerUpdateTaskInventory = null; //OnUpdateTaskInventory; | 199 | private RequestTaskInventory handlerRequestTaskInventory = null; //OnRequestTaskInventory; |
200 | private MoveTaskInventory handlerMoveTaskItem = null; | 200 | private UpdateTaskInventory handlerUpdateTaskInventory = null; //OnUpdateTaskInventory; |
201 | private RemoveTaskInventory handlerRemoveTaskItem = null; //OnRemoveTaskItem; | 201 | private MoveTaskInventory handlerMoveTaskItem = null; |
202 | private RezScript handlerRezScript = null; //OnRezScript; | 202 | private RemoveTaskInventory handlerRemoveTaskItem = null; //OnRemoveTaskItem; |
203 | private RequestMapBlocks handlerRequestMapBlocks = null; //OnRequestMapBlocks; | 203 | private RezScript handlerRezScript = null; //OnRezScript; |
204 | private RequestMapName handlerMapNameRequest = null; //OnMapNameRequest; | 204 | private RequestMapBlocks handlerRequestMapBlocks = null; //OnRequestMapBlocks; |
205 | private TeleportLocationRequest handlerTeleportLocationRequest = null; //OnTeleportLocationRequest; | 205 | private RequestMapName handlerMapNameRequest = null; //OnMapNameRequest; |
206 | private MoneyBalanceRequest handlerMoneyBalanceRequest = null; //OnMoneyBalanceRequest; | 206 | private TeleportLocationRequest handlerTeleportLocationRequest = null; //OnTeleportLocationRequest; |
207 | private UUIDNameRequest handlerNameRequest = null; | 207 | private MoneyBalanceRequest handlerMoneyBalanceRequest = null; //OnMoneyBalanceRequest; |
208 | private ParcelAccessListRequest handlerParcelAccessListRequest = null; //OnParcelAccessListRequest; | 208 | private UUIDNameRequest handlerNameRequest = null; |
209 | private ParcelAccessListUpdateRequest handlerParcelAccessListUpdateRequest = null; //OnParcelAccessListUpdateRequest; | 209 | private ParcelAccessListRequest handlerParcelAccessListRequest = null; //OnParcelAccessListRequest; |
210 | private ParcelPropertiesRequest handlerParcelPropertiesRequest = null; //OnParcelPropertiesRequest; | 210 | private ParcelAccessListUpdateRequest handlerParcelAccessListUpdateRequest = null; //OnParcelAccessListUpdateRequest; |
211 | private ParcelDivideRequest handlerParcelDivideRequest = null; //OnParcelDivideRequest; | 211 | private ParcelPropertiesRequest handlerParcelPropertiesRequest = null; //OnParcelPropertiesRequest; |
212 | private ParcelJoinRequest handlerParcelJoinRequest = null; //OnParcelJoinRequest; | 212 | private ParcelDivideRequest handlerParcelDivideRequest = null; //OnParcelDivideRequest; |
213 | private ParcelPropertiesUpdateRequest handlerParcelPropertiesUpdateRequest = null; //OnParcelPropertiesUpdateRequest; | 213 | private ParcelJoinRequest handlerParcelJoinRequest = null; //OnParcelJoinRequest; |
214 | private ParcelSelectObjects handlerParcelSelectObjects = null; //OnParcelSelectObjects; | 214 | private ParcelPropertiesUpdateRequest handlerParcelPropertiesUpdateRequest = null; //OnParcelPropertiesUpdateRequest; |
215 | private ParcelObjectOwnerRequest handlerParcelObjectOwnerRequest = null; //OnParcelObjectOwnerRequest; | 215 | private ParcelSelectObjects handlerParcelSelectObjects = null; //OnParcelSelectObjects; |
216 | private EstateOwnerMessageRequest handlerEstateOwnerMessage = null; //OnEstateOwnerMessage; | 216 | private ParcelObjectOwnerRequest handlerParcelObjectOwnerRequest = null; //OnParcelObjectOwnerRequest; |
217 | private RegionInfoRequest handlerRegionInfoRequest = null; //OnRegionInfoRequest; | 217 | private EstateOwnerMessageRequest handlerEstateOwnerMessage = null; //OnEstateOwnerMessage; |
218 | private EstateCovenantRequest handlerEstateCovenantRequest = null; //OnEstateCovenantRequest; | 218 | private RegionInfoRequest handlerRegionInfoRequest = null; //OnRegionInfoRequest; |
219 | private RequestGodlikePowers handlerReqGodlikePowers = null; //OnRequestGodlikePowers; | 219 | private EstateCovenantRequest handlerEstateCovenantRequest = null; //OnEstateCovenantRequest; |
220 | private GodKickUser handlerGodKickUser = null; //OnGodKickUser; | 220 | private RequestGodlikePowers handlerReqGodlikePowers = null; //OnRequestGodlikePowers; |
221 | private ViewerEffectEventHandler handlerViewerEffect = null; //OnViewerEffect; | 221 | private GodKickUser handlerGodKickUser = null; //OnGodKickUser; |
222 | private Action<IClientAPI> handlerLogout = null; //OnLogout; | 222 | private ViewerEffectEventHandler handlerViewerEffect = null; //OnViewerEffect; |
223 | private MoneyTransferRequest handlerMoneyTransferRequest = null; //OnMoneyTransferRequest; | 223 | private Action<IClientAPI> handlerLogout = null; //OnLogout; |
224 | private ParcelBuy handlerParcelBuy = null; | 224 | private MoneyTransferRequest handlerMoneyTransferRequest = null; //OnMoneyTransferRequest; |
225 | private EconomyDataRequest handlerEconomoyDataRequest = null; | 225 | private ParcelBuy handlerParcelBuy = null; |
226 | 226 | private EconomyDataRequest handlerEconomoyDataRequest = null; | |
227 | private UpdateVector handlerUpdatePrimSinglePosition = null; //OnUpdatePrimSinglePosition; | 227 | |
228 | private UpdatePrimSingleRotation handlerUpdatePrimSingleRotation = null; //OnUpdatePrimSingleRotation; | 228 | private UpdateVector handlerUpdatePrimSinglePosition = null; //OnUpdatePrimSinglePosition; |
229 | private UpdateVector handlerUpdatePrimScale = null; //OnUpdatePrimScale; | 229 | private UpdatePrimSingleRotation handlerUpdatePrimSingleRotation = null; //OnUpdatePrimSingleRotation; |
230 | private UpdateVector handlerUpdatePrimGroupScale = null; //OnUpdateGroupScale; | 230 | private UpdateVector handlerUpdatePrimScale = null; //OnUpdatePrimScale; |
231 | private UpdateVector handlerUpdateVector = null; //OnUpdatePrimGroupPosition; | 231 | private UpdateVector handlerUpdatePrimGroupScale = null; //OnUpdateGroupScale; |
232 | private UpdatePrimRotation handlerUpdatePrimRotation = null; //OnUpdatePrimGroupRotation; | 232 | private UpdateVector handlerUpdateVector = null; //OnUpdatePrimGroupPosition; |
233 | private UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = null; //OnUpdatePrimGroupMouseRotation; | 233 | private UpdatePrimRotation handlerUpdatePrimRotation = null; //OnUpdatePrimGroupRotation; |
234 | private PacketStats handlerPacketStats = null; // OnPacketStats;# | 234 | private UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = null; //OnUpdatePrimGroupMouseRotation; |
235 | private RequestAsset handlerRequestAsset = null; // OnRequestAsset; | 235 | private PacketStats handlerPacketStats = null; // OnPacketStats;# |
236 | private UUIDNameRequest handlerTeleportHomeRequest = null; | 236 | private RequestAsset handlerRequestAsset = null; // OnRequestAsset; |
237 | 237 | private UUIDNameRequest handlerTeleportHomeRequest = null; | |
238 | private ScriptAnswer handlerScriptAnswer = null; | 238 | |
239 | private RequestPayPrice handlerRequestPayPrice = null; | 239 | private ScriptAnswer handlerScriptAnswer = null; |
240 | private ObjectDeselect handlerObjectDetach = null; | 240 | private RequestPayPrice handlerRequestPayPrice = null; |
241 | private AgentSit handlerOnUndo = null; | 241 | private ObjectDeselect handlerObjectDetach = null; |
242 | 242 | private AgentSit handlerOnUndo = null; | |
243 | /* Properties */ | 243 | |
244 | 244 | /* Properties */ | |
245 | public LLUUID SecureSessionId | 245 | |
246 | { | 246 | public LLUUID SecureSessionId |
247 | get { return m_secureSessionId; } | 247 | { |
248 | } | 248 | get { return m_secureSessionId; } |
249 | 249 | } | |
250 | public IScene Scene | 250 | |
251 | { | 251 | public IScene Scene |
252 | get { return m_scene; } | 252 | { |
253 | } | 253 | get { return m_scene; } |
254 | 254 | } | |
255 | public LLUUID SessionId | 255 | |
256 | { | 256 | public LLUUID SessionId |
257 | get { return m_sessionId; } | 257 | { |
258 | } | 258 | get { return m_sessionId; } |
259 | 259 | } | |
260 | public LLVector3 StartPos | 260 | |
261 | { | 261 | public LLVector3 StartPos |
262 | get { return m_startpos; } | 262 | { |
263 | set { m_startpos = value; } | 263 | get { return m_startpos; } |
264 | } | 264 | set { m_startpos = value; } |
265 | 265 | } | |
266 | public LLUUID AgentId | 266 | |
267 | { | 267 | public LLUUID AgentId |
268 | get { return m_agentId; } | 268 | { |
269 | } | 269 | get { return m_agentId; } |
270 | 270 | } | |
271 | /// <summary> | 271 | |
272 | /// This is a utility method used by single states to not duplicate kicks and blue card of death messages. | 272 | /// <summary> |
273 | /// </summary> | 273 | /// This is a utility method used by single states to not duplicate kicks and blue card of death messages. |
274 | public bool ChildAgentStatus() | 274 | /// </summary> |
275 | { | 275 | public bool ChildAgentStatus() |
276 | return m_scene.PresenceChildStatus(AgentId); | 276 | { |
277 | } | 277 | return m_scene.PresenceChildStatus(AgentId); |
278 | 278 | } | |
279 | /// <summary> | 279 | |
280 | /// First name of the agent/avatar represented by the client | 280 | /// <summary> |
281 | /// </summary> | 281 | /// First name of the agent/avatar represented by the client |
282 | public string FirstName | 282 | /// </summary> |
283 | { | 283 | public string FirstName |
284 | get { return m_firstName; } | 284 | { |
285 | } | 285 | get { return m_firstName; } |
286 | 286 | } | |
287 | /// <summary> | 287 | |
288 | /// Last name of the agent/avatar represented by the client | 288 | /// <summary> |
289 | /// </summary> | 289 | /// Last name of the agent/avatar represented by the client |
290 | public string LastName | 290 | /// </summary> |
291 | { | 291 | public string LastName |
292 | get { return m_lastName; } | 292 | { |
293 | } | 293 | get { return m_lastName; } |
294 | 294 | } | |
295 | /// <summary> | 295 | |
296 | /// Full name of the client (first name and last name) | 296 | /// <summary> |
297 | /// </summary> | 297 | /// Full name of the client (first name and last name) |
298 | public string Name | 298 | /// </summary> |
299 | { | 299 | public string Name |
300 | get { return FirstName + " " + LastName; } | 300 | { |
301 | } | 301 | get { return FirstName + " " + LastName; } |
302 | 302 | } | |
303 | public uint CircuitCode | 303 | |
304 | { | 304 | public uint CircuitCode |
305 | get { return m_circuitCode; } | 305 | { |
306 | } | 306 | get { return m_circuitCode; } |
307 | 307 | } | |
308 | public int MoneyBalance | 308 | |
309 | { | 309 | public int MoneyBalance |
310 | get { return m_moneyBalance; } | 310 | { |
311 | } | 311 | get { return m_moneyBalance; } |
312 | 312 | } | |
313 | public int NextAnimationSequenceNumber | 313 | |
314 | { | 314 | public int NextAnimationSequenceNumber |
315 | get { return m_animationSequenceNumber++; } | 315 | { |
316 | } | 316 | get { return m_animationSequenceNumber++; } |
317 | 317 | } | |
318 | /* METHODS */ | 318 | |
319 | 319 | /* METHODS */ | |
320 | public ClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, PacketServer packServer, | 320 | |
321 | AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) | 321 | public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer, |
322 | { | 322 | AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) |
323 | m_moneyBalance = 1000; | 323 | { |
324 | 324 | m_moneyBalance = 1000; | |
325 | m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion()); | 325 | |
326 | 326 | m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion()); | |
327 | m_scene = scene; | 327 | |
328 | m_assetCache = assetCache; | 328 | m_scene = scene; |
329 | 329 | m_assetCache = assetCache; | |
330 | m_networkServer = packServer; | 330 | |
331 | // m_inventoryCache = inventoryCache; | 331 | m_networkServer = packServer; |
332 | m_authenticateSessionsHandler = authenSessions; | 332 | // m_inventoryCache = inventoryCache; |
333 | 333 | m_authenticateSessionsHandler = authenSessions; | |
334 | m_log.Info("[CLIENT]: Started up new client thread to handle incoming request"); | 334 | |
335 | 335 | m_log.Info("[CLIENT]: Started up new client thread to handle incoming request"); | |
336 | m_agentId = agentId; | 336 | |
337 | m_sessionId = sessionId; | 337 | m_agentId = agentId; |
338 | m_circuitCode = circuitCode; | 338 | m_sessionId = sessionId; |
339 | 339 | m_circuitCode = circuitCode; | |
340 | m_userEndPoint = remoteEP; | 340 | |
341 | m_proxyEndPoint = proxyEP; | 341 | m_userEndPoint = remoteEP; |
342 | 342 | m_proxyEndPoint = proxyEP; | |
343 | m_startpos = m_authenticateSessionsHandler.GetPosition(circuitCode); | 343 | |
344 | 344 | m_startpos = m_authenticateSessionsHandler.GetPosition(circuitCode); | |
345 | // While working on this, the BlockingQueue had me fooled for a bit. | 345 | |
346 | // The Blocking queue causes the thread to stop until there's something | 346 | // While working on this, the BlockingQueue had me fooled for a bit. |
347 | // in it to process. It's an on-purpose threadlock though because | 347 | // The Blocking queue causes the thread to stop until there's something |
348 | // without it, the clientloop will suck up all sim resources. | 348 | // in it to process. It's an on-purpose threadlock though because |
349 | 349 | // without it, the clientloop will suck up all sim resources. | |
350 | m_packetQueue = new PacketQueue(agentId); | 350 | |
351 | 351 | m_packetQueue = new LLPacketQueue(agentId); | |
352 | RegisterLocalPacketHandlers(); | 352 | |
353 | 353 | RegisterLocalPacketHandlers(); | |
354 | m_clientThread = new Thread(new ThreadStart(AuthUser)); | 354 | |
355 | m_clientThread.Name = "ClientThread"; | 355 | m_clientThread = new Thread(new ThreadStart(AuthUser)); |
356 | m_clientThread.IsBackground = true; | 356 | m_clientThread.Name = "ClientThread"; |
357 | m_clientThread.Start(); | 357 | m_clientThread.IsBackground = true; |
358 | ThreadTracker.Add(m_clientThread); | 358 | m_clientThread.Start(); |
359 | } | 359 | ThreadTracker.Add(m_clientThread); |
360 | 360 | } | |
361 | public void SetDebug(int newDebug) | 361 | |
362 | { | 362 | public void SetDebug(int newDebug) |
363 | m_debug = newDebug; | 363 | { |
364 | } | 364 | m_debug = newDebug; |
365 | 365 | } | |
366 | # region Client Methods | 366 | |
367 | 367 | # region Client Methods | |
368 | private void CloseCleanup(bool shutdownCircuit) | 368 | |
369 | { | 369 | private void CloseCleanup(bool shutdownCircuit) |
370 | m_scene.RemoveClient(AgentId); | 370 | { |
371 | 371 | m_scene.RemoveClient(AgentId); | |
372 | //m_log.InfoFormat("[CLIENTVIEW] Memory pre GC {0}", System.GC.GetTotalMemory(false)); | 372 | |
373 | //m_log.InfoFormat("[CLIENTVIEW] Memory post GC {0}", System.GC.GetTotalMemory(true)); | 373 | //m_log.InfoFormat("[CLIENTVIEW] Memory pre GC {0}", System.GC.GetTotalMemory(false)); |
374 | 374 | //m_log.InfoFormat("[CLIENTVIEW] Memory post GC {0}", System.GC.GetTotalMemory(true)); | |
375 | // Send the STOP packet | 375 | |
376 | DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); | 376 | // Send the STOP packet |
377 | OutPacket(disable, ThrottleOutPacketType.Unknown); | 377 | DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); |
378 | 378 | OutPacket(disable, ThrottleOutPacketType.Unknown); | |
379 | m_packetQueue.Close(); | 379 | |
380 | 380 | m_packetQueue.Close(); | |
381 | Thread.Sleep(2000); | 381 | |
382 | 382 | Thread.Sleep(2000); | |
383 | 383 | ||
384 | // Shut down timers | 384 | |
385 | m_ackTimer.Stop(); | 385 | // Shut down timers |
386 | m_clientPingTimer.Stop(); | 386 | m_ackTimer.Stop(); |
387 | 387 | m_clientPingTimer.Stop(); | |
388 | // This is just to give the client a reasonable chance of | 388 | |
389 | // flushing out all it's packets. There should probably | 389 | // This is just to give the client a reasonable chance of |
390 | // be a better mechanism here | 390 | // flushing out all it's packets. There should probably |
391 | 391 | // be a better mechanism here | |
392 | // We can't reach into other scenes and close the connection | 392 | |
393 | // We need to do this over grid communications | 393 | // We can't reach into other scenes and close the connection |
394 | //m_scene.CloseAllAgents(CircuitCode); | 394 | // We need to do this over grid communications |
395 | 395 | //m_scene.CloseAllAgents(CircuitCode); | |
396 | // If we're not shutting down the circuit, then this is the last time we'll go here. | 396 | |
397 | // If we are shutting down the circuit, the UDP Server will come back here with | 397 | // If we're not shutting down the circuit, then this is the last time we'll go here. |
398 | // ShutDownCircuit = false | 398 | // If we are shutting down the circuit, the UDP Server will come back here with |
399 | if (!(shutdownCircuit)) | 399 | // ShutDownCircuit = false |
400 | { | 400 | if (!(shutdownCircuit)) |
401 | GC.Collect(); | 401 | { |
402 | m_clientThread.Abort(); | 402 | GC.Collect(); |
403 | } | 403 | m_clientThread.Abort(); |
404 | } | 404 | } |
405 | 405 | } | |
406 | /// <summary> | 406 | |
407 | /// Close down the client view. This *must* be the last method called, since the last # | 407 | /// <summary> |
408 | /// statement of CloseCleanup() aborts the thread. | 408 | /// Close down the client view. This *must* be the last method called, since the last # |
409 | /// </summary> | 409 | /// statement of CloseCleanup() aborts the thread. |
410 | /// <param name="shutdownCircuit"></param> | 410 | /// </summary> |
411 | public void Close(bool shutdownCircuit) | 411 | /// <param name="shutdownCircuit"></param> |
412 | { | 412 | public void Close(bool shutdownCircuit) |
413 | // Pull Client out of Region | 413 | { |
414 | m_log.Info("[CLIENT]: Close has been called"); | 414 | // Pull Client out of Region |
415 | m_packetQueue.Flush(); | 415 | m_log.Info("[CLIENT]: Close has been called"); |
416 | 416 | m_packetQueue.Flush(); | |
417 | //raiseevent on the packet server to Shutdown the circuit | 417 | |
418 | if (shutdownCircuit) | 418 | //raiseevent on the packet server to Shutdown the circuit |
419 | { | 419 | if (shutdownCircuit) |
420 | OnConnectionClosed(this); | 420 | { |
421 | } | 421 | OnConnectionClosed(this); |
422 | 422 | } | |
423 | CloseCleanup(shutdownCircuit); | 423 | |
424 | } | 424 | CloseCleanup(shutdownCircuit); |
425 | 425 | } | |
426 | public void Kick(string message) | 426 | |
427 | { | 427 | public void Kick(string message) |
428 | if (!ChildAgentStatus()) | 428 | { |
429 | { | 429 | if (!ChildAgentStatus()) |
430 | KickUserPacket kupack = (KickUserPacket)PacketPool.Instance.GetPacket(PacketType.KickUser); | 430 | { |
431 | kupack.UserInfo.AgentID = AgentId; | 431 | KickUserPacket kupack = (KickUserPacket)PacketPool.Instance.GetPacket(PacketType.KickUser); |
432 | kupack.UserInfo.SessionID = SessionId; | 432 | kupack.UserInfo.AgentID = AgentId; |
433 | kupack.TargetBlock.TargetIP = (uint)0; | 433 | kupack.UserInfo.SessionID = SessionId; |
434 | kupack.TargetBlock.TargetPort = (ushort)0; | 434 | kupack.TargetBlock.TargetIP = (uint)0; |
435 | kupack.UserInfo.Reason = Helpers.StringToField(message); | 435 | kupack.TargetBlock.TargetPort = (ushort)0; |
436 | OutPacket(kupack, ThrottleOutPacketType.Task); | 436 | kupack.UserInfo.Reason = Helpers.StringToField(message); |
437 | } | 437 | OutPacket(kupack, ThrottleOutPacketType.Task); |
438 | } | 438 | } |
439 | 439 | } | |
440 | public void Stop() | 440 | |
441 | { | 441 | public void Stop() |
442 | // Shut down timers | 442 | { |
443 | m_ackTimer.Stop(); | 443 | // Shut down timers |
444 | m_clientPingTimer.Stop(); | 444 | m_ackTimer.Stop(); |
445 | } | 445 | m_clientPingTimer.Stop(); |
446 | 446 | } | |
447 | public void Restart() | 447 | |
448 | { | 448 | public void Restart() |
449 | // re-construct | 449 | { |
450 | m_pendingAcks = new Dictionary<uint, uint>(); | 450 | // re-construct |
451 | m_needAck = new Dictionary<uint, Packet>(); | 451 | m_pendingAcks = new Dictionary<uint, uint>(); |
452 | m_sequence += 1000000; | 452 | m_needAck = new Dictionary<uint, Packet>(); |
453 | 453 | m_sequence += 1000000; | |
454 | m_ackTimer = new Timer(750); | 454 | |
455 | m_ackTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | 455 | m_ackTimer = new Timer(750); |
456 | m_ackTimer.Start(); | 456 | m_ackTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); |
457 | 457 | m_ackTimer.Start(); | |
458 | m_clientPingTimer = new Timer(5000); | 458 | |
459 | m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); | 459 | m_clientPingTimer = new Timer(5000); |
460 | m_clientPingTimer.Enabled = true; | 460 | m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); |
461 | } | 461 | m_clientPingTimer.Enabled = true; |
462 | 462 | } | |
463 | public void Terminate() | 463 | |
464 | { | 464 | public void Terminate() |
465 | // disable blocking queue | 465 | { |
466 | m_packetQueue.Enqueue(null); | 466 | // disable blocking queue |
467 | 467 | m_packetQueue.Enqueue(null); | |
468 | // wait for thread stoped | 468 | |
469 | m_clientThread.Join(); | 469 | // wait for thread stoped |
470 | 470 | m_clientThread.Join(); | |
471 | // delete circuit code | 471 | |
472 | m_networkServer.CloseClient(this); | 472 | // delete circuit code |
473 | } | 473 | m_networkServer.CloseClient(this); |
474 | 474 | } | |
475 | #endregion | 475 | |
476 | 476 | #endregion | |
477 | # region Packet Handling | 477 | |
478 | 478 | # region Packet Handling | |
479 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | 479 | |
480 | { | 480 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) |
481 | bool result = false; | 481 | { |
482 | lock (PacketHandlers) | 482 | bool result = false; |
483 | { | 483 | lock (PacketHandlers) |
484 | if (!PacketHandlers.ContainsKey(packetType)) | 484 | { |
485 | { | 485 | if (!PacketHandlers.ContainsKey(packetType)) |
486 | PacketHandlers.Add(packetType, handler); | 486 | { |
487 | result = true; | 487 | PacketHandlers.Add(packetType, handler); |
488 | } | 488 | result = true; |
489 | } | 489 | } |
490 | return result; | 490 | } |
491 | } | 491 | return result; |
492 | 492 | } | |
493 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) | 493 | |
494 | { | 494 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) |
495 | bool result = false; | 495 | { |
496 | lock (m_packetHandlers) | 496 | bool result = false; |
497 | { | 497 | lock (m_packetHandlers) |
498 | if (!m_packetHandlers.ContainsKey(packetType)) | 498 | { |
499 | { | 499 | if (!m_packetHandlers.ContainsKey(packetType)) |
500 | m_packetHandlers.Add(packetType, handler); | 500 | { |
501 | result = true; | 501 | m_packetHandlers.Add(packetType, handler); |
502 | } | 502 | result = true; |
503 | } | 503 | } |
504 | return result; | 504 | } |
505 | } | 505 | return result; |
506 | 506 | } | |
507 | /// <summary> | 507 | |
508 | /// Try to process a packet using registered packet handlers | 508 | /// <summary> |
509 | /// </summary> | 509 | /// Try to process a packet using registered packet handlers |
510 | /// <param name="packet"></param> | 510 | /// </summary> |
511 | /// <returns>True if a handler was found which successfully processed the packet.</returns> | 511 | /// <param name="packet"></param> |
512 | protected virtual bool ProcessPacketMethod(Packet packet) | 512 | /// <returns>True if a handler was found which successfully processed the packet.</returns> |
513 | { | 513 | protected virtual bool ProcessPacketMethod(Packet packet) |
514 | bool result = false; | 514 | { |
515 | bool found = false; | 515 | bool result = false; |
516 | PacketMethod method; | 516 | bool found = false; |
517 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) | 517 | PacketMethod method; |
518 | { | 518 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) |
519 | //there is a local handler for this packet type | 519 | { |
520 | result = method(this, packet); | 520 | //there is a local handler for this packet type |
521 | } | 521 | result = method(this, packet); |
522 | else | 522 | } |
523 | { | 523 | else |
524 | //there is not a local handler so see if there is a Global handler | 524 | { |
525 | lock (PacketHandlers) | 525 | //there is not a local handler so see if there is a Global handler |
526 | { | 526 | lock (PacketHandlers) |
527 | found = PacketHandlers.TryGetValue(packet.Type, out method); | 527 | { |
528 | } | 528 | found = PacketHandlers.TryGetValue(packet.Type, out method); |
529 | if (found) | 529 | } |
530 | { | 530 | if (found) |
531 | result = method(this, packet); | 531 | { |
532 | } | 532 | result = method(this, packet); |
533 | } | 533 | } |
534 | return result; | 534 | } |
535 | } | 535 | return result; |
536 | 536 | } | |
537 | protected void DebugPacket(string direction, Packet packet) | 537 | |
538 | { | 538 | protected void DebugPacket(string direction, Packet packet) |
539 | if (m_debug > 0) | 539 | { |
540 | { | 540 | if (m_debug > 0) |
541 | string info = String.Empty; | 541 | { |
542 | 542 | string info = String.Empty; | |
543 | if (m_debug < 255 && packet.Type == PacketType.AgentUpdate) | 543 | |
544 | return; | 544 | if (m_debug < 255 && packet.Type == PacketType.AgentUpdate) |
545 | if (m_debug < 254 && packet.Type == PacketType.ViewerEffect) | 545 | return; |
546 | return; | 546 | if (m_debug < 254 && packet.Type == PacketType.ViewerEffect) |
547 | if (m_debug < 253 && ( | 547 | return; |
548 | packet.Type == PacketType.CompletePingCheck || | 548 | if (m_debug < 253 && ( |
549 | packet.Type == PacketType.StartPingCheck | 549 | packet.Type == PacketType.CompletePingCheck || |
550 | )) | 550 | packet.Type == PacketType.StartPingCheck |
551 | return; | 551 | )) |
552 | if (m_debug < 252 && packet.Type == PacketType.PacketAck) | 552 | return; |
553 | return; | 553 | if (m_debug < 252 && packet.Type == PacketType.PacketAck) |
554 | 554 | return; | |
555 | if (m_debug > 1) | 555 | |
556 | { | 556 | if (m_debug > 1) |
557 | info = packet.ToString(); | 557 | { |
558 | } | 558 | info = packet.ToString(); |
559 | else | 559 | } |
560 | { | 560 | else |
561 | info = packet.Type.ToString(); | 561 | { |
562 | } | 562 | info = packet.Type.ToString(); |
563 | Console.WriteLine(m_circuitCode + ":" + direction + ": " + info); | 563 | } |
564 | } | 564 | Console.WriteLine(m_circuitCode + ":" + direction + ": " + info); |
565 | } | 565 | } |
566 | 566 | } | |
567 | protected virtual void ClientLoop() | 567 | |
568 | { | 568 | protected virtual void ClientLoop() |
569 | m_log.Info("[CLIENT]: Entered loop"); | 569 | { |
570 | while (true) | 570 | m_log.Info("[CLIENT]: Entered loop"); |
571 | { | 571 | while (true) |
572 | QueItem nextPacket = m_packetQueue.Dequeue(); | 572 | { |
573 | if (nextPacket == null) | 573 | LLQueItem nextPacket = m_packetQueue.Dequeue(); |
574 | { | 574 | if (nextPacket == null) |
575 | break; | 575 | { |
576 | } | 576 | break; |
577 | if (nextPacket.Incoming) | 577 | } |
578 | { | 578 | if (nextPacket.Incoming) |
579 | if (nextPacket.Packet.Type != PacketType.AgentUpdate) | 579 | { |
580 | { | 580 | if (nextPacket.Packet.Type != PacketType.AgentUpdate) |
581 | m_packetsReceived++; | 581 | { |
582 | } | 582 | m_packetsReceived++; |
583 | DebugPacket("IN", nextPacket.Packet); | 583 | } |
584 | ProcessInPacket(nextPacket.Packet); | 584 | DebugPacket("IN", nextPacket.Packet); |
585 | } | 585 | ProcessInPacket(nextPacket.Packet); |
586 | else | 586 | } |
587 | { | 587 | else |
588 | DebugPacket("OUT", nextPacket.Packet); | 588 | { |
589 | ProcessOutPacket(nextPacket.Packet); | 589 | DebugPacket("OUT", nextPacket.Packet); |
590 | } | 590 | ProcessOutPacket(nextPacket.Packet); |
591 | } | 591 | } |
592 | } | 592 | } |
593 | 593 | } | |
594 | # endregion | 594 | |
595 | 595 | # endregion | |
596 | protected void CheckClientConnectivity(object sender, ElapsedEventArgs e) | 596 | |
597 | { | 597 | protected void CheckClientConnectivity(object sender, ElapsedEventArgs e) |
598 | if (m_packetsReceived == m_lastPacketsReceived) | 598 | { |
599 | { | 599 | if (m_packetsReceived == m_lastPacketsReceived) |
600 | m_probesWithNoIngressPackets++; | 600 | { |
601 | if ((m_probesWithNoIngressPackets > 30 && !m_clientBlocked) || (m_probesWithNoIngressPackets > 90 && m_clientBlocked)) | 601 | m_probesWithNoIngressPackets++; |
602 | { | 602 | if ((m_probesWithNoIngressPackets > 30 && !m_clientBlocked) || (m_probesWithNoIngressPackets > 90 && m_clientBlocked)) |
603 | 603 | { | |
604 | if (OnConnectionClosed != null) | 604 | |
605 | { | 605 | if (OnConnectionClosed != null) |
606 | OnConnectionClosed(this); | 606 | { |
607 | } | 607 | OnConnectionClosed(this); |
608 | } | 608 | } |
609 | else | 609 | } |
610 | { | 610 | else |
611 | // this will normally trigger at least one packet (ping response) | 611 | { |
612 | SendStartPingCheck(0); | 612 | // this will normally trigger at least one packet (ping response) |
613 | 613 | SendStartPingCheck(0); | |
614 | } | 614 | |
615 | } | 615 | } |
616 | else | 616 | } |
617 | { | 617 | else |
618 | // Something received in the meantime - we can reset the counters | 618 | { |
619 | m_probesWithNoIngressPackets = 0; | 619 | // Something received in the meantime - we can reset the counters |
620 | m_lastPacketsReceived = m_packetsReceived; | 620 | m_probesWithNoIngressPackets = 0; |
621 | 621 | m_lastPacketsReceived = m_packetsReceived; | |
622 | } | 622 | |
623 | //SendPacketStats(); | 623 | } |
624 | } | 624 | //SendPacketStats(); |
625 | 625 | } | |
626 | # region Setup | 626 | |
627 | 627 | # region Setup | |
628 | protected virtual void InitNewClient() | 628 | |
629 | { | 629 | protected virtual void InitNewClient() |
630 | //this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | 630 | { |
631 | 631 | //this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | |
632 | // Establish our two timers. We could probably get this down to one | 632 | |
633 | m_ackTimer = new Timer(750); | 633 | // Establish our two timers. We could probably get this down to one |
634 | m_ackTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | 634 | m_ackTimer = new Timer(750); |
635 | m_ackTimer.Start(); | 635 | m_ackTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); |
636 | 636 | m_ackTimer.Start(); | |
637 | m_clientPingTimer = new Timer(5000); | 637 | |
638 | m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); | 638 | m_clientPingTimer = new Timer(5000); |
639 | m_clientPingTimer.Enabled = true; | 639 | m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); |
640 | 640 | m_clientPingTimer.Enabled = true; | |
641 | m_log.Info("[CLIENT]: Adding viewer agent to scene"); | 641 | |
642 | m_scene.AddNewClient(this, true); | 642 | m_log.Info("[CLIENT]: Adding viewer agent to scene"); |
643 | } | 643 | m_scene.AddNewClient(this, true); |
644 | 644 | } | |
645 | protected virtual void AuthUser() | 645 | |
646 | { | 646 | protected virtual void AuthUser() |
647 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(m_cirpack.m_circuitCode.m_sessionId, m_cirpack.m_circuitCode.ID, m_cirpack.m_circuitCode.Code); | 647 | { |
648 | AuthenticateResponse sessionInfo = | 648 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(m_cirpack.m_circuitCode.m_sessionId, m_cirpack.m_circuitCode.ID, m_cirpack.m_circuitCode.Code); |
649 | m_authenticateSessionsHandler.AuthenticateSession(m_sessionId, m_agentId, | 649 | AuthenticateResponse sessionInfo = |
650 | m_circuitCode); | 650 | m_authenticateSessionsHandler.AuthenticateSession(m_sessionId, m_agentId, |
651 | if (!sessionInfo.Authorised) | 651 | m_circuitCode); |
652 | { | 652 | if (!sessionInfo.Authorised) |
653 | //session/circuit not authorised | 653 | { |
654 | m_log.Info("[CLIENT]: New user request denied to " + m_userEndPoint.ToString()); | 654 | //session/circuit not authorised |
655 | m_packetQueue.Close(); | 655 | m_log.Info("[CLIENT]: New user request denied to " + m_userEndPoint.ToString()); |
656 | m_clientThread.Abort(); | 656 | m_packetQueue.Close(); |
657 | } | 657 | m_clientThread.Abort(); |
658 | else | 658 | } |
659 | { | 659 | else |
660 | m_log.Info("[CLIENT]: Got authenticated connection from " + m_userEndPoint.ToString()); | 660 | { |
661 | //session is authorised | 661 | m_log.Info("[CLIENT]: Got authenticated connection from " + m_userEndPoint.ToString()); |
662 | m_firstName = sessionInfo.LoginInfo.First; | 662 | //session is authorised |
663 | m_lastName = sessionInfo.LoginInfo.Last; | 663 | m_firstName = sessionInfo.LoginInfo.First; |
664 | 664 | m_lastName = sessionInfo.LoginInfo.Last; | |
665 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | 665 | |
666 | { | 666 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) |
667 | m_secureSessionId = sessionInfo.LoginInfo.SecureSession; | 667 | { |
668 | } | 668 | m_secureSessionId = sessionInfo.LoginInfo.SecureSession; |
669 | // This sets up all the timers | 669 | } |
670 | InitNewClient(); | 670 | // This sets up all the timers |
671 | 671 | InitNewClient(); | |
672 | ClientLoop(); | 672 | |
673 | } | 673 | ClientLoop(); |
674 | } | 674 | } |
675 | 675 | } | |
676 | # endregion | 676 | |
677 | 677 | # endregion | |
678 | // Previously ClientView.API partial class | 678 | |
679 | public event Action<IClientAPI> OnLogout; | 679 | // Previously ClientView.API partial class |
680 | public event ObjectPermissions OnObjectPermissions; | 680 | public event Action<IClientAPI> OnLogout; |
681 | 681 | public event ObjectPermissions OnObjectPermissions; | |
682 | public event Action<IClientAPI> OnConnectionClosed; | 682 | |
683 | public event ViewerEffectEventHandler OnViewerEffect; | 683 | public event Action<IClientAPI> OnConnectionClosed; |
684 | public event ImprovedInstantMessage OnInstantMessage; | 684 | public event ViewerEffectEventHandler OnViewerEffect; |
685 | public event ChatFromViewer OnChatFromViewer; | 685 | public event ImprovedInstantMessage OnInstantMessage; |
686 | public event TextureRequest OnRequestTexture; | 686 | public event ChatFromViewer OnChatFromViewer; |
687 | public event RezObject OnRezObject; | 687 | public event TextureRequest OnRequestTexture; |
688 | public event GenericCall4 OnDeRezObject; | 688 | public event RezObject OnRezObject; |
689 | public event ModifyTerrain OnModifyTerrain; | 689 | public event GenericCall4 OnDeRezObject; |
690 | public event Action<IClientAPI> OnRegionHandShakeReply; | 690 | public event ModifyTerrain OnModifyTerrain; |
691 | public event GenericCall2 OnRequestWearables; | 691 | public event Action<IClientAPI> OnRegionHandShakeReply; |
692 | public event SetAppearance OnSetAppearance; | 692 | public event GenericCall2 OnRequestWearables; |
693 | public event AvatarNowWearing OnAvatarNowWearing; | 693 | public event SetAppearance OnSetAppearance; |
694 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; | 694 | public event AvatarNowWearing OnAvatarNowWearing; |
695 | public event UUIDNameRequest OnDetachAttachmentIntoInv; | 695 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; |
696 | public event ObjectAttach OnObjectAttach; | 696 | public event UUIDNameRequest OnDetachAttachmentIntoInv; |
697 | public event ObjectDeselect OnObjectDetach; | 697 | public event ObjectAttach OnObjectAttach; |
698 | public event GenericCall2 OnCompleteMovementToRegion; | 698 | public event ObjectDeselect OnObjectDetach; |
699 | public event UpdateAgent OnAgentUpdate; | 699 | public event GenericCall2 OnCompleteMovementToRegion; |
700 | public event AgentRequestSit OnAgentRequestSit; | 700 | public event UpdateAgent OnAgentUpdate; |
701 | public event AgentSit OnAgentSit; | 701 | public event AgentRequestSit OnAgentRequestSit; |
702 | public event AvatarPickerRequest OnAvatarPickerRequest; | 702 | public event AgentSit OnAgentSit; |
703 | public event StartAnim OnStartAnim; | 703 | public event AvatarPickerRequest OnAvatarPickerRequest; |
704 | public event StopAnim OnStopAnim; | 704 | public event StartAnim OnStartAnim; |
705 | public event Action<IClientAPI> OnRequestAvatarsData; | 705 | public event StopAnim OnStopAnim; |
706 | public event LinkObjects OnLinkObjects; | 706 | public event Action<IClientAPI> OnRequestAvatarsData; |
707 | public event DelinkObjects OnDelinkObjects; | 707 | public event LinkObjects OnLinkObjects; |
708 | public event UpdateVector OnGrabObject; | 708 | public event DelinkObjects OnDelinkObjects; |
709 | public event ObjectSelect OnDeGrabObject; | 709 | public event UpdateVector OnGrabObject; |
710 | public event ObjectDuplicate OnObjectDuplicate; | 710 | public event ObjectSelect OnDeGrabObject; |
711 | public event ObjectDuplicateOnRay OnObjectDuplicateOnRay; | 711 | public event ObjectDuplicate OnObjectDuplicate; |
712 | public event MoveObject OnGrabUpdate; | 712 | public event ObjectDuplicateOnRay OnObjectDuplicateOnRay; |
713 | public event AddNewPrim OnAddPrim; | 713 | public event MoveObject OnGrabUpdate; |
714 | public event RequestGodlikePowers OnRequestGodlikePowers; | 714 | public event AddNewPrim OnAddPrim; |
715 | public event GodKickUser OnGodKickUser; | 715 | public event RequestGodlikePowers OnRequestGodlikePowers; |
716 | public event ObjectExtraParams OnUpdateExtraParams; | 716 | public event GodKickUser OnGodKickUser; |
717 | public event UpdateShape OnUpdatePrimShape; | 717 | public event ObjectExtraParams OnUpdateExtraParams; |
718 | public event ObjectSelect OnObjectSelect; | 718 | public event UpdateShape OnUpdatePrimShape; |
719 | public event ObjectDeselect OnObjectDeselect; | 719 | public event ObjectSelect OnObjectSelect; |
720 | public event GenericCall7 OnObjectDescription; | 720 | public event ObjectDeselect OnObjectDeselect; |
721 | public event GenericCall7 OnObjectName; | 721 | public event GenericCall7 OnObjectDescription; |
722 | public event ObjectIncludeInSearch OnObjectIncludeInSearch; | 722 | public event GenericCall7 OnObjectName; |
723 | public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; | 723 | public event ObjectIncludeInSearch OnObjectIncludeInSearch; |
724 | public event UpdatePrimFlags OnUpdatePrimFlags; | 724 | public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; |
725 | public event UpdatePrimTexture OnUpdatePrimTexture; | 725 | public event UpdatePrimFlags OnUpdatePrimFlags; |
726 | public event UpdateVector OnUpdatePrimGroupPosition; | 726 | public event UpdatePrimTexture OnUpdatePrimTexture; |
727 | public event UpdateVector OnUpdatePrimSinglePosition; | 727 | public event UpdateVector OnUpdatePrimGroupPosition; |
728 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; | 728 | public event UpdateVector OnUpdatePrimSinglePosition; |
729 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 729 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; |
730 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | 730 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
731 | public event UpdateVector OnUpdatePrimScale; | 731 | public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; |
732 | public event UpdateVector OnUpdatePrimGroupScale; | 732 | public event UpdateVector OnUpdatePrimScale; |
733 | public event StatusChange OnChildAgentStatus; | 733 | public event UpdateVector OnUpdatePrimGroupScale; |
734 | public event GenericCall2 OnStopMovement; | 734 | public event StatusChange OnChildAgentStatus; |
735 | public event Action<LLUUID> OnRemoveAvatar; | 735 | public event GenericCall2 OnStopMovement; |
736 | public event RequestMapBlocks OnRequestMapBlocks; | 736 | public event Action<LLUUID> OnRemoveAvatar; |
737 | public event RequestMapName OnMapNameRequest; | 737 | public event RequestMapBlocks OnRequestMapBlocks; |
738 | public event TeleportLocationRequest OnTeleportLocationRequest; | 738 | public event RequestMapName OnMapNameRequest; |
739 | public event TeleportLandmarkRequest OnTeleportLandmarkRequest; | 739 | public event TeleportLocationRequest OnTeleportLocationRequest; |
740 | public event DisconnectUser OnDisconnectUser; | 740 | public event TeleportLandmarkRequest OnTeleportLandmarkRequest; |
741 | public event RequestAvatarProperties OnRequestAvatarProperties; | 741 | public event DisconnectUser OnDisconnectUser; |
742 | public event SetAlwaysRun OnSetAlwaysRun; | 742 | public event RequestAvatarProperties OnRequestAvatarProperties; |
743 | 743 | public event SetAlwaysRun OnSetAlwaysRun; | |
744 | public event FetchInventory OnAgentDataUpdateRequest; | 744 | |
745 | public event FetchInventory OnUserInfoRequest; | 745 | public event FetchInventory OnAgentDataUpdateRequest; |
746 | public event TeleportLocationRequest OnSetStartLocationRequest; | 746 | public event FetchInventory OnUserInfoRequest; |
747 | public event UpdateAvatarProperties OnUpdateAvatarProperties; | 747 | public event TeleportLocationRequest OnSetStartLocationRequest; |
748 | 748 | public event UpdateAvatarProperties OnUpdateAvatarProperties; | |
749 | 749 | ||
750 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | 750 | |
751 | public event CreateInventoryFolder OnCreateNewInventoryFolder; | 751 | public event CreateNewInventoryItem OnCreateNewInventoryItem; |
752 | public event UpdateInventoryFolder OnUpdateInventoryFolder; | 752 | public event CreateInventoryFolder OnCreateNewInventoryFolder; |
753 | public event MoveInventoryFolder OnMoveInventoryFolder; | 753 | public event UpdateInventoryFolder OnUpdateInventoryFolder; |
754 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | 754 | public event MoveInventoryFolder OnMoveInventoryFolder; |
755 | public event PurgeInventoryDescendents OnPurgeInventoryDescendents; | 755 | public event FetchInventoryDescendents OnFetchInventoryDescendents; |
756 | public event FetchInventory OnFetchInventory; | 756 | public event PurgeInventoryDescendents OnPurgeInventoryDescendents; |
757 | public event RequestTaskInventory OnRequestTaskInventory; | 757 | public event FetchInventory OnFetchInventory; |
758 | public event UpdateInventoryItem OnUpdateInventoryItem; | 758 | public event RequestTaskInventory OnRequestTaskInventory; |
759 | public event CopyInventoryItem OnCopyInventoryItem; | 759 | public event UpdateInventoryItem OnUpdateInventoryItem; |
760 | public event MoveInventoryItem OnMoveInventoryItem; | 760 | public event CopyInventoryItem OnCopyInventoryItem; |
761 | public event RemoveInventoryItem OnRemoveInventoryItem; | 761 | public event MoveInventoryItem OnMoveInventoryItem; |
762 | public event RemoveInventoryFolder OnRemoveInventoryFolder; | 762 | public event RemoveInventoryItem OnRemoveInventoryItem; |
763 | public event UDPAssetUploadRequest OnAssetUploadRequest; | 763 | public event RemoveInventoryFolder OnRemoveInventoryFolder; |
764 | public event XferReceive OnXferReceive; | 764 | public event UDPAssetUploadRequest OnAssetUploadRequest; |
765 | public event RequestXfer OnRequestXfer; | 765 | public event XferReceive OnXferReceive; |
766 | public event ConfirmXfer OnConfirmXfer; | 766 | public event RequestXfer OnRequestXfer; |
767 | public event RezScript OnRezScript; | 767 | public event ConfirmXfer OnConfirmXfer; |
768 | public event UpdateTaskInventory OnUpdateTaskInventory; | 768 | public event RezScript OnRezScript; |
769 | public event MoveTaskInventory OnMoveTaskItem; | 769 | public event UpdateTaskInventory OnUpdateTaskInventory; |
770 | public event RemoveTaskInventory OnRemoveTaskItem; | 770 | public event MoveTaskInventory OnMoveTaskItem; |
771 | public event RequestAsset OnRequestAsset; | 771 | public event RemoveTaskInventory OnRemoveTaskItem; |
772 | 772 | public event RequestAsset OnRequestAsset; | |
773 | public event UUIDNameRequest OnNameFromUUIDRequest; | 773 | |
774 | 774 | public event UUIDNameRequest OnNameFromUUIDRequest; | |
775 | public event ParcelAccessListRequest OnParcelAccessListRequest; | 775 | |
776 | public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest; | 776 | public event ParcelAccessListRequest OnParcelAccessListRequest; |
777 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | 777 | public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest; |
778 | public event ParcelDivideRequest OnParcelDivideRequest; | 778 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; |
779 | public event ParcelJoinRequest OnParcelJoinRequest; | 779 | public event ParcelDivideRequest OnParcelDivideRequest; |
780 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | 780 | public event ParcelJoinRequest OnParcelJoinRequest; |
781 | public event ParcelSelectObjects OnParcelSelectObjects; | 781 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; |
782 | public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; | 782 | public event ParcelSelectObjects OnParcelSelectObjects; |
783 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; | 783 | public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; |
784 | public event RegionInfoRequest OnRegionInfoRequest; | 784 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; |
785 | public event EstateCovenantRequest OnEstateCovenantRequest; | 785 | public event RegionInfoRequest OnRegionInfoRequest; |
786 | 786 | public event EstateCovenantRequest OnEstateCovenantRequest; | |
787 | public event FriendActionDelegate OnApproveFriendRequest; | 787 | |
788 | public event FriendActionDelegate OnDenyFriendRequest; | 788 | public event FriendActionDelegate OnApproveFriendRequest; |
789 | public event FriendshipTermination OnTerminateFriendship; | 789 | public event FriendActionDelegate OnDenyFriendRequest; |
790 | 790 | public event FriendshipTermination OnTerminateFriendship; | |
791 | public event PacketStats OnPacketStats; | 791 | |
792 | 792 | public event PacketStats OnPacketStats; | |
793 | public event MoneyTransferRequest OnMoneyTransferRequest; | 793 | |
794 | public event EconomyDataRequest OnEconomyDataRequest; | 794 | public event MoneyTransferRequest OnMoneyTransferRequest; |
795 | 795 | public event EconomyDataRequest OnEconomyDataRequest; | |
796 | public event MoneyBalanceRequest OnMoneyBalanceRequest; | 796 | |
797 | public event ParcelBuy OnParcelBuy; | 797 | public event MoneyBalanceRequest OnMoneyBalanceRequest; |
798 | 798 | public event ParcelBuy OnParcelBuy; | |
799 | public event UUIDNameRequest OnTeleportHomeRequest; | 799 | |
800 | 800 | public event UUIDNameRequest OnTeleportHomeRequest; | |
801 | public event ScriptAnswer OnScriptAnswer; | 801 | |
802 | public event RequestPayPrice OnRequestPayPrice; | 802 | public event ScriptAnswer OnScriptAnswer; |
803 | public event AgentSit OnUndo; | 803 | public event RequestPayPrice OnRequestPayPrice; |
804 | 804 | public event AgentSit OnUndo; | |
805 | #region Scene/Avatar to Client | 805 | |
806 | 806 | #region Scene/Avatar to Client | |
807 | /// <summary> | 807 | |
808 | /// | 808 | /// <summary> |
809 | /// </summary> | 809 | /// |
810 | /// <param name="regionInfo"></param> | 810 | /// </summary> |
811 | public void SendRegionHandshake(RegionInfo regionInfo) | 811 | /// <param name="regionInfo"></param> |
812 | { | 812 | public void SendRegionHandshake(RegionInfo regionInfo) |
813 | RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); | 813 | { |
814 | 814 | RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); | |
815 | bool estatemanager = false; | 815 | |
816 | LLUUID[] EstateManagers = regionInfo.EstateSettings.estateManagers; | 816 | bool estatemanager = false; |
817 | for (int i = 0; i < EstateManagers.Length; i++) | 817 | LLUUID[] EstateManagers = regionInfo.EstateSettings.estateManagers; |
818 | { | 818 | for (int i = 0; i < EstateManagers.Length; i++) |
819 | if (EstateManagers[i] == AgentId) | 819 | { |
820 | estatemanager = true; | 820 | if (EstateManagers[i] == AgentId) |
821 | } | 821 | estatemanager = true; |
822 | 822 | } | |
823 | handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor; | 823 | |
824 | handshake.RegionInfo.IsEstateManager = estatemanager; | 824 | handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor; |
825 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.EstateSettings.terrainHeightRange0; | 825 | handshake.RegionInfo.IsEstateManager = estatemanager; |
826 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.EstateSettings.terrainHeightRange1; | 826 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.EstateSettings.terrainHeightRange0; |
827 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.EstateSettings.terrainHeightRange2; | 827 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.EstateSettings.terrainHeightRange1; |
828 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.EstateSettings.terrainHeightRange3; | 828 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.EstateSettings.terrainHeightRange2; |
829 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.EstateSettings.terrainStartHeight0; | 829 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.EstateSettings.terrainHeightRange3; |
830 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.EstateSettings.terrainStartHeight1; | 830 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.EstateSettings.terrainStartHeight0; |
831 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.EstateSettings.terrainStartHeight2; | 831 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.EstateSettings.terrainStartHeight1; |
832 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.EstateSettings.terrainStartHeight3; | 832 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.EstateSettings.terrainStartHeight2; |
833 | handshake.RegionInfo.SimAccess = (byte)regionInfo.EstateSettings.simAccess; | 833 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.EstateSettings.terrainStartHeight3; |
834 | handshake.RegionInfo.WaterHeight = regionInfo.EstateSettings.waterHeight; | 834 | handshake.RegionInfo.SimAccess = (byte)regionInfo.EstateSettings.simAccess; |
835 | 835 | handshake.RegionInfo.WaterHeight = regionInfo.EstateSettings.waterHeight; | |
836 | handshake.RegionInfo.RegionFlags = (uint)regionInfo.EstateSettings.regionFlags; | 836 | |
837 | handshake.RegionInfo.SimName = Helpers.StringToField(regionInfo.RegionName); | 837 | handshake.RegionInfo.RegionFlags = (uint)regionInfo.EstateSettings.regionFlags; |
838 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; | 838 | handshake.RegionInfo.SimName = Helpers.StringToField(regionInfo.RegionName); |
839 | handshake.RegionInfo.TerrainBase0 = regionInfo.EstateSettings.terrainBase0; | 839 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; |
840 | handshake.RegionInfo.TerrainBase1 = regionInfo.EstateSettings.terrainBase1; | 840 | handshake.RegionInfo.TerrainBase0 = regionInfo.EstateSettings.terrainBase0; |
841 | handshake.RegionInfo.TerrainBase2 = regionInfo.EstateSettings.terrainBase2; | 841 | handshake.RegionInfo.TerrainBase1 = regionInfo.EstateSettings.terrainBase1; |
842 | handshake.RegionInfo.TerrainBase3 = regionInfo.EstateSettings.terrainBase3; | 842 | handshake.RegionInfo.TerrainBase2 = regionInfo.EstateSettings.terrainBase2; |
843 | handshake.RegionInfo.TerrainDetail0 = regionInfo.EstateSettings.terrainDetail0; | 843 | handshake.RegionInfo.TerrainBase3 = regionInfo.EstateSettings.terrainBase3; |
844 | handshake.RegionInfo.TerrainDetail1 = regionInfo.EstateSettings.terrainDetail1; | 844 | handshake.RegionInfo.TerrainDetail0 = regionInfo.EstateSettings.terrainDetail0; |
845 | handshake.RegionInfo.TerrainDetail2 = regionInfo.EstateSettings.terrainDetail2; | 845 | handshake.RegionInfo.TerrainDetail1 = regionInfo.EstateSettings.terrainDetail1; |
846 | handshake.RegionInfo.TerrainDetail3 = regionInfo.EstateSettings.terrainDetail3; | 846 | handshake.RegionInfo.TerrainDetail2 = regionInfo.EstateSettings.terrainDetail2; |
847 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | 847 | handshake.RegionInfo.TerrainDetail3 = regionInfo.EstateSettings.terrainDetail3; |
848 | 848 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | |
849 | OutPacket(handshake, ThrottleOutPacketType.Task); | 849 | |
850 | } | 850 | OutPacket(handshake, ThrottleOutPacketType.Task); |
851 | 851 | } | |
852 | /// <summary> | 852 | |
853 | /// | 853 | /// <summary> |
854 | /// </summary> | 854 | /// |
855 | /// <param name="regInfo"></param> | 855 | /// </summary> |
856 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | 856 | /// <param name="regInfo"></param> |
857 | { | 857 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) |
858 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); | 858 | { |
859 | mov.SimData.ChannelVersion = m_channelVersion; | 859 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); |
860 | mov.AgentData.SessionID = m_sessionId; | 860 | mov.SimData.ChannelVersion = m_channelVersion; |
861 | mov.AgentData.AgentID = AgentId; | 861 | mov.AgentData.SessionID = m_sessionId; |
862 | mov.Data.RegionHandle = regInfo.RegionHandle; | 862 | mov.AgentData.AgentID = AgentId; |
863 | mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this | 863 | mov.Data.RegionHandle = regInfo.RegionHandle; |
864 | 864 | mov.Data.Timestamp = 1172750370; // TODO - dynamicalise this | |
865 | if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) | 865 | |
866 | { | 866 | if ((pos.X == 0) && (pos.Y == 0) && (pos.Z == 0)) |
867 | mov.Data.Position = m_startpos; | 867 | { |
868 | } | 868 | mov.Data.Position = m_startpos; |
869 | else | 869 | } |
870 | { | 870 | else |
871 | mov.Data.Position = pos; | 871 | { |
872 | } | 872 | mov.Data.Position = pos; |
873 | mov.Data.LookAt = look; | 873 | } |
874 | 874 | mov.Data.LookAt = look; | |
875 | // Hack to get this out immediately and skip the throttles | 875 | |
876 | OutPacket(mov, ThrottleOutPacketType.Unknown); | 876 | // Hack to get this out immediately and skip the throttles |
877 | } | 877 | OutPacket(mov, ThrottleOutPacketType.Unknown); |
878 | 878 | } | |
879 | /// <summary> | 879 | |
880 | /// | 880 | /// <summary> |
881 | /// </summary> | 881 | /// |
882 | /// <param name="message"></param> | 882 | /// </summary> |
883 | /// <param name="type"></param> | 883 | /// <param name="message"></param> |
884 | /// <param name="fromPos"></param> | 884 | /// <param name="type"></param> |
885 | /// <param name="fromName"></param> | 885 | /// <param name="fromPos"></param> |
886 | /// <param name="fromAgentID"></param> | 886 | /// <param name="fromName"></param> |
887 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 887 | /// <param name="fromAgentID"></param> |
888 | { | 888 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
889 | SendChatMessage(Helpers.StringToField(message), type, fromPos, fromName, fromAgentID); | 889 | { |
890 | } | 890 | SendChatMessage(Helpers.StringToField(message), type, fromPos, fromName, fromAgentID); |
891 | 891 | } | |
892 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 892 | |
893 | { | 893 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
894 | ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); | 894 | { |
895 | reply.ChatData.Audible = 1; | 895 | ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); |
896 | reply.ChatData.Message = message; | 896 | reply.ChatData.Audible = 1; |
897 | reply.ChatData.ChatType = type; | 897 | reply.ChatData.Message = message; |
898 | reply.ChatData.SourceType = 1; | 898 | reply.ChatData.ChatType = type; |
899 | reply.ChatData.Position = fromPos; | 899 | reply.ChatData.SourceType = 1; |
900 | reply.ChatData.FromName = Helpers.StringToField(fromName); | 900 | reply.ChatData.Position = fromPos; |
901 | reply.ChatData.OwnerID = fromAgentID; | 901 | reply.ChatData.FromName = Helpers.StringToField(fromName); |
902 | reply.ChatData.SourceID = fromAgentID; | 902 | reply.ChatData.OwnerID = fromAgentID; |
903 | 903 | reply.ChatData.SourceID = fromAgentID; | |
904 | OutPacket(reply, ThrottleOutPacketType.Task); | 904 | |
905 | } | 905 | OutPacket(reply, ThrottleOutPacketType.Task); |
906 | 906 | } | |
907 | /// <summary> | 907 | |
908 | /// Send an instant message to this client | 908 | /// <summary> |
909 | /// </summary> | 909 | /// Send an instant message to this client |
910 | /// <param name="message"></param> | 910 | /// </summary> |
911 | /// <param name="target"></param> | 911 | /// <param name="message"></param> |
912 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 912 | /// <param name="target"></param> |
913 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) | 913 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, |
914 | { | 914 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) |
915 | SendInstantMessage( | 915 | { |
916 | fromAgent, fromAgentSession, message, toAgent, | 916 | SendInstantMessage( |
917 | imSessionID, fromName, dialog, timeStamp, new byte[0]); | 917 | fromAgent, fromAgentSession, message, toAgent, |
918 | } | 918 | imSessionID, fromName, dialog, timeStamp, new byte[0]); |
919 | 919 | } | |
920 | /// <summary> | 920 | |
921 | /// Send an instant message to this client | 921 | /// <summary> |
922 | /// </summary> | 922 | /// Send an instant message to this client |
923 | /// <param name="message"></param> | 923 | /// </summary> |
924 | /// <param name="target"></param> | 924 | /// <param name="message"></param> |
925 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 925 | /// <param name="target"></param> |
926 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, | 926 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, |
927 | byte[] binaryBucket) | 927 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, |
928 | { | 928 | byte[] binaryBucket) |
929 | ImprovedInstantMessagePacket msg | 929 | { |
930 | = (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); | 930 | ImprovedInstantMessagePacket msg |
931 | 931 | = (ImprovedInstantMessagePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); | |
932 | msg.AgentData.AgentID = fromAgent; | 932 | |
933 | msg.AgentData.SessionID = fromAgentSession; | 933 | msg.AgentData.AgentID = fromAgent; |
934 | msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); | 934 | msg.AgentData.SessionID = fromAgentSession; |
935 | msg.MessageBlock.Dialog = dialog; | 935 | msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); |
936 | msg.MessageBlock.FromGroup = false; | 936 | msg.MessageBlock.Dialog = dialog; |
937 | msg.MessageBlock.ID = imSessionID; | 937 | msg.MessageBlock.FromGroup = false; |
938 | msg.MessageBlock.Offline = 0; | 938 | msg.MessageBlock.ID = imSessionID; |
939 | msg.MessageBlock.ParentEstateID = 0; | 939 | msg.MessageBlock.Offline = 0; |
940 | msg.MessageBlock.Position = new LLVector3(); | 940 | msg.MessageBlock.ParentEstateID = 0; |
941 | msg.MessageBlock.RegionID = LLUUID.Random(); | 941 | msg.MessageBlock.Position = new LLVector3(); |
942 | msg.MessageBlock.Timestamp = timeStamp; | 942 | msg.MessageBlock.RegionID = LLUUID.Random(); |
943 | msg.MessageBlock.ToAgentID = toAgent; | 943 | msg.MessageBlock.Timestamp = timeStamp; |
944 | msg.MessageBlock.Message = Helpers.StringToField(message); | 944 | msg.MessageBlock.ToAgentID = toAgent; |
945 | msg.MessageBlock.BinaryBucket = binaryBucket; | 945 | msg.MessageBlock.Message = Helpers.StringToField(message); |
946 | 946 | msg.MessageBlock.BinaryBucket = binaryBucket; | |
947 | OutPacket(msg, ThrottleOutPacketType.Task); | 947 | |
948 | } | 948 | OutPacket(msg, ThrottleOutPacketType.Task); |
949 | 949 | } | |
950 | /// <summary> | 950 | |
951 | /// Send the region heightmap to the client | 951 | /// <summary> |
952 | /// </summary> | 952 | /// Send the region heightmap to the client |
953 | /// <param name="map">heightmap</param> | 953 | /// </summary> |
954 | public virtual void SendLayerData(float[] map) | 954 | /// <param name="map">heightmap</param> |
955 | { | 955 | public virtual void SendLayerData(float[] map) |
956 | try | 956 | { |
957 | { | 957 | try |
958 | int[] patches = new int[4]; | 958 | { |
959 | 959 | int[] patches = new int[4]; | |
960 | for (int y = 0; y < 16; y++) | 960 | |
961 | { | 961 | for (int y = 0; y < 16; y++) |
962 | for (int x = 0; x < 16; x += 4) | 962 | { |
963 | { | 963 | for (int x = 0; x < 16; x += 4) |
964 | patches[0] = x + 0 + y * 16; | 964 | { |
965 | patches[1] = x + 1 + y * 16; | 965 | patches[0] = x + 0 + y * 16; |
966 | patches[2] = x + 2 + y * 16; | 966 | patches[1] = x + 1 + y * 16; |
967 | patches[3] = x + 3 + y * 16; | 967 | patches[2] = x + 2 + y * 16; |
968 | 968 | patches[3] = x + 3 + y * 16; | |
969 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | 969 | |
970 | OutPacket(layerpack, ThrottleOutPacketType.Land); | 970 | Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); |
971 | } | 971 | OutPacket(layerpack, ThrottleOutPacketType.Land); |
972 | } | 972 | } |
973 | } | 973 | } |
974 | catch (Exception e) | 974 | } |
975 | { | 975 | catch (Exception e) |
976 | m_log.Warn("[client]: " + | 976 | { |
977 | "ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString()); | 977 | m_log.Warn("[client]: " + |
978 | } | 978 | "ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString()); |
979 | } | 979 | } |
980 | 980 | } | |
981 | /// <summary> | 981 | |
982 | /// Sends a specified patch to a client | 982 | /// <summary> |
983 | /// </summary> | 983 | /// Sends a specified patch to a client |
984 | /// <param name="px">Patch coordinate (x) 0..16</param> | 984 | /// </summary> |
985 | /// <param name="py">Patch coordinate (y) 0..16</param> | 985 | /// <param name="px">Patch coordinate (x) 0..16</param> |
986 | /// <param name="map">heightmap</param> | 986 | /// <param name="py">Patch coordinate (y) 0..16</param> |
987 | public void SendLayerData(int px, int py, float[] map) | 987 | /// <param name="map">heightmap</param> |
988 | { | 988 | public void SendLayerData(int px, int py, float[] map) |
989 | try | 989 | { |
990 | { | 990 | try |
991 | int[] patches = new int[1]; | 991 | { |
992 | int patchx, patchy; | 992 | int[] patches = new int[1]; |
993 | patchx = px; | 993 | int patchx, patchy; |
994 | patchy = py; | 994 | patchx = px; |
995 | 995 | patchy = py; | |
996 | patches[0] = patchx + 0 + patchy * 16; | 996 | |
997 | 997 | patches[0] = patchx + 0 + patchy * 16; | |
998 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | 998 | |
999 | OutPacket(layerpack, ThrottleOutPacketType.Land); | 999 | Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); |
1000 | } | 1000 | OutPacket(layerpack, ThrottleOutPacketType.Land); |
1001 | catch (Exception e) | 1001 | } |
1002 | { | 1002 | catch (Exception e) |
1003 | m_log.Warn("[client]: " + | 1003 | { |
1004 | "ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString()); | 1004 | m_log.Warn("[client]: " + |
1005 | } | 1005 | "ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString()); |
1006 | } | 1006 | } |
1007 | 1007 | } | |
1008 | /// <summary> | 1008 | |
1009 | /// | 1009 | /// <summary> |
1010 | /// </summary> | 1010 | /// |
1011 | /// <param name="neighbourHandle"></param> | 1011 | /// </summary> |
1012 | /// <param name="neighbourIP"></param> | 1012 | /// <param name="neighbourHandle"></param> |
1013 | /// <param name="neighbourPort"></param> | 1013 | /// <param name="neighbourIP"></param> |
1014 | public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint) | 1014 | /// <param name="neighbourPort"></param> |
1015 | { | 1015 | public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint) |
1016 | IPAddress neighbourIP = neighbourEndPoint.Address; | 1016 | { |
1017 | ushort neighbourPort = (ushort)neighbourEndPoint.Port; | 1017 | IPAddress neighbourIP = neighbourEndPoint.Address; |
1018 | 1018 | ushort neighbourPort = (ushort)neighbourEndPoint.Port; | |
1019 | EnableSimulatorPacket enablesimpacket = (EnableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.EnableSimulator); | 1019 | |
1020 | // TODO: don't create new blocks if recycling an old packet | 1020 | EnableSimulatorPacket enablesimpacket = (EnableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.EnableSimulator); |
1021 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); | 1021 | // TODO: don't create new blocks if recycling an old packet |
1022 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; | 1022 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); |
1023 | 1023 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; | |
1024 | byte[] byteIP = neighbourIP.GetAddressBytes(); | 1024 | |
1025 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; | 1025 | byte[] byteIP = neighbourIP.GetAddressBytes(); |
1026 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; | 1026 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; |
1027 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | 1027 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; |
1028 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | 1028 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; |
1029 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | 1029 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; |
1030 | OutPacket(enablesimpacket, ThrottleOutPacketType.Task); | 1030 | enablesimpacket.SimulatorInfo.Port = neighbourPort; |
1031 | } | 1031 | OutPacket(enablesimpacket, ThrottleOutPacketType.Task); |
1032 | 1032 | } | |
1033 | /// <summary> | 1033 | |
1034 | /// | 1034 | /// <summary> |
1035 | /// </summary> | 1035 | /// |
1036 | /// <returns></returns> | 1036 | /// </summary> |
1037 | public AgentCircuitData RequestClientInfo() | 1037 | /// <returns></returns> |
1038 | { | 1038 | public AgentCircuitData RequestClientInfo() |
1039 | AgentCircuitData agentData = new AgentCircuitData(); | 1039 | { |
1040 | agentData.AgentID = AgentId; | 1040 | AgentCircuitData agentData = new AgentCircuitData(); |
1041 | agentData.SessionID = m_sessionId; | 1041 | agentData.AgentID = AgentId; |
1042 | agentData.SecureSessionID = SecureSessionId; | 1042 | agentData.SessionID = m_sessionId; |
1043 | agentData.circuitcode = m_circuitCode; | 1043 | agentData.SecureSessionID = SecureSessionId; |
1044 | agentData.child = false; | 1044 | agentData.circuitcode = m_circuitCode; |
1045 | agentData.firstname = m_firstName; | 1045 | agentData.child = false; |
1046 | agentData.lastname = m_lastName; | 1046 | agentData.firstname = m_firstName; |
1047 | agentData.CapsPath = m_scene.GetCapsPath(m_agentId); | 1047 | agentData.lastname = m_lastName; |
1048 | return agentData; | 1048 | agentData.CapsPath = m_scene.GetCapsPath(m_agentId); |
1049 | } | 1049 | return agentData; |
1050 | 1050 | } | |
1051 | public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint externalIPEndPoint, | 1051 | |
1052 | string capsURL) | 1052 | public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint externalIPEndPoint, |
1053 | { | 1053 | string capsURL) |
1054 | LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); | 1054 | { |
1055 | 1055 | LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); | |
1056 | //CrossedRegionPacket newSimPack = (CrossedRegionPacket)PacketPool.Instance.GetPacket(PacketType.CrossedRegion); | 1056 | |
1057 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); | 1057 | //CrossedRegionPacket newSimPack = (CrossedRegionPacket)PacketPool.Instance.GetPacket(PacketType.CrossedRegion); |
1058 | // TODO: don't create new blocks if recycling an old packet | 1058 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); |
1059 | newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); | 1059 | // TODO: don't create new blocks if recycling an old packet |
1060 | newSimPack.AgentData.AgentID = AgentId; | 1060 | newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); |
1061 | newSimPack.AgentData.SessionID = m_sessionId; | 1061 | newSimPack.AgentData.AgentID = AgentId; |
1062 | newSimPack.Info = new CrossedRegionPacket.InfoBlock(); | 1062 | newSimPack.AgentData.SessionID = m_sessionId; |
1063 | newSimPack.Info.Position = pos; | 1063 | newSimPack.Info = new CrossedRegionPacket.InfoBlock(); |
1064 | newSimPack.Info.LookAt = look; | 1064 | newSimPack.Info.Position = pos; |
1065 | newSimPack.RegionData = new CrossedRegionPacket.RegionDataBlock(); | 1065 | newSimPack.Info.LookAt = look; |
1066 | newSimPack.RegionData.RegionHandle = newRegionHandle; | 1066 | newSimPack.RegionData = new CrossedRegionPacket.RegionDataBlock(); |
1067 | byte[] byteIP = externalIPEndPoint.Address.GetAddressBytes(); | 1067 | newSimPack.RegionData.RegionHandle = newRegionHandle; |
1068 | newSimPack.RegionData.SimIP = (uint)byteIP[3] << 24; | 1068 | byte[] byteIP = externalIPEndPoint.Address.GetAddressBytes(); |
1069 | newSimPack.RegionData.SimIP += (uint)byteIP[2] << 16; | 1069 | newSimPack.RegionData.SimIP = (uint)byteIP[3] << 24; |
1070 | newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; | 1070 | newSimPack.RegionData.SimIP += (uint)byteIP[2] << 16; |
1071 | newSimPack.RegionData.SimIP += (uint)byteIP[0]; | 1071 | newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; |
1072 | newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; | 1072 | newSimPack.RegionData.SimIP += (uint)byteIP[0]; |
1073 | newSimPack.RegionData.SeedCapability = Helpers.StringToField(capsURL); | 1073 | newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; |
1074 | 1074 | newSimPack.RegionData.SeedCapability = Helpers.StringToField(capsURL); | |
1075 | // Hack to get this out immediately and skip throttles | 1075 | |
1076 | OutPacket(newSimPack, ThrottleOutPacketType.Unknown); | 1076 | // Hack to get this out immediately and skip throttles |
1077 | } | 1077 | OutPacket(newSimPack, ThrottleOutPacketType.Unknown); |
1078 | 1078 | } | |
1079 | public void SendMapBlock(List<MapBlockData> mapBlocks) | 1079 | |
1080 | { | 1080 | public void SendMapBlock(List<MapBlockData> mapBlocks) |
1081 | MapBlockReplyPacket mapReply = (MapBlockReplyPacket)PacketPool.Instance.GetPacket(PacketType.MapBlockReply); | 1081 | { |
1082 | // TODO: don't create new blocks if recycling an old packet | 1082 | MapBlockReplyPacket mapReply = (MapBlockReplyPacket)PacketPool.Instance.GetPacket(PacketType.MapBlockReply); |
1083 | mapReply.AgentData.AgentID = AgentId; | 1083 | // TODO: don't create new blocks if recycling an old packet |
1084 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; | 1084 | mapReply.AgentData.AgentID = AgentId; |
1085 | mapReply.AgentData.Flags = 0; | 1085 | mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; |
1086 | 1086 | mapReply.AgentData.Flags = 0; | |
1087 | for (int i = 0; i < mapBlocks.Count; i++) | 1087 | |
1088 | { | 1088 | for (int i = 0; i < mapBlocks.Count; i++) |
1089 | mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); | 1089 | { |
1090 | mapReply.Data[i].MapImageID = mapBlocks[i].MapImageId; | 1090 | mapReply.Data[i] = new MapBlockReplyPacket.DataBlock(); |
1091 | mapReply.Data[i].X = mapBlocks[i].X; | 1091 | mapReply.Data[i].MapImageID = mapBlocks[i].MapImageId; |
1092 | mapReply.Data[i].Y = mapBlocks[i].Y; | 1092 | mapReply.Data[i].X = mapBlocks[i].X; |
1093 | mapReply.Data[i].WaterHeight = mapBlocks[i].WaterHeight; | 1093 | mapReply.Data[i].Y = mapBlocks[i].Y; |
1094 | mapReply.Data[i].Name = Helpers.StringToField(mapBlocks[i].Name); | 1094 | mapReply.Data[i].WaterHeight = mapBlocks[i].WaterHeight; |
1095 | mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags; | 1095 | mapReply.Data[i].Name = Helpers.StringToField(mapBlocks[i].Name); |
1096 | mapReply.Data[i].Access = mapBlocks[i].Access; | 1096 | mapReply.Data[i].RegionFlags = mapBlocks[i].RegionFlags; |
1097 | mapReply.Data[i].Agents = mapBlocks[i].Agents; | 1097 | mapReply.Data[i].Access = mapBlocks[i].Access; |
1098 | } | 1098 | mapReply.Data[i].Agents = mapBlocks[i].Agents; |
1099 | OutPacket(mapReply, ThrottleOutPacketType.Land); | 1099 | } |
1100 | } | 1100 | OutPacket(mapReply, ThrottleOutPacketType.Land); |
1101 | 1101 | } | |
1102 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | 1102 | |
1103 | { | 1103 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) |
1104 | TeleportLocalPacket tpLocal = (TeleportLocalPacket)PacketPool.Instance.GetPacket(PacketType.TeleportLocal); | 1104 | { |
1105 | tpLocal.Info.AgentID = AgentId; | 1105 | TeleportLocalPacket tpLocal = (TeleportLocalPacket)PacketPool.Instance.GetPacket(PacketType.TeleportLocal); |
1106 | tpLocal.Info.TeleportFlags = flags; | 1106 | tpLocal.Info.AgentID = AgentId; |
1107 | tpLocal.Info.LocationID = 2; | 1107 | tpLocal.Info.TeleportFlags = flags; |
1108 | tpLocal.Info.LookAt = lookAt; | 1108 | tpLocal.Info.LocationID = 2; |
1109 | tpLocal.Info.Position = position; | 1109 | tpLocal.Info.LookAt = lookAt; |
1110 | 1110 | tpLocal.Info.Position = position; | |
1111 | // Hack to get this out immediately and skip throttles | 1111 | |
1112 | OutPacket(tpLocal, ThrottleOutPacketType.Unknown); | 1112 | // Hack to get this out immediately and skip throttles |
1113 | } | 1113 | OutPacket(tpLocal, ThrottleOutPacketType.Unknown); |
1114 | 1114 | } | |
1115 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, | 1115 | |
1116 | uint flags, string capsURL) | 1116 | public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, |
1117 | { | 1117 | uint flags, string capsURL) |
1118 | //TeleportFinishPacket teleport = (TeleportFinishPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFinish); | 1118 | { |
1119 | 1119 | //TeleportFinishPacket teleport = (TeleportFinishPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFinish); | |
1120 | TeleportFinishPacket teleport = new TeleportFinishPacket(); | 1120 | |
1121 | teleport.Info.AgentID = AgentId; | 1121 | TeleportFinishPacket teleport = new TeleportFinishPacket(); |
1122 | teleport.Info.RegionHandle = regionHandle; | 1122 | teleport.Info.AgentID = AgentId; |
1123 | teleport.Info.SimAccess = simAccess; | 1123 | teleport.Info.RegionHandle = regionHandle; |
1124 | 1124 | teleport.Info.SimAccess = simAccess; | |
1125 | teleport.Info.SeedCapability = Helpers.StringToField(capsURL); | 1125 | |
1126 | 1126 | teleport.Info.SeedCapability = Helpers.StringToField(capsURL); | |
1127 | IPAddress oIP = newRegionEndPoint.Address; | 1127 | |
1128 | byte[] byteIP = oIP.GetAddressBytes(); | 1128 | IPAddress oIP = newRegionEndPoint.Address; |
1129 | uint ip = (uint)byteIP[3] << 24; | 1129 | byte[] byteIP = oIP.GetAddressBytes(); |
1130 | ip += (uint)byteIP[2] << 16; | 1130 | uint ip = (uint)byteIP[3] << 24; |
1131 | ip += (uint)byteIP[1] << 8; | 1131 | ip += (uint)byteIP[2] << 16; |
1132 | ip += (uint)byteIP[0]; | 1132 | ip += (uint)byteIP[1] << 8; |
1133 | 1133 | ip += (uint)byteIP[0]; | |
1134 | teleport.Info.SimIP = ip; | 1134 | |
1135 | teleport.Info.SimPort = (ushort)newRegionEndPoint.Port; | 1135 | teleport.Info.SimIP = ip; |
1136 | teleport.Info.LocationID = 4; | 1136 | teleport.Info.SimPort = (ushort)newRegionEndPoint.Port; |
1137 | teleport.Info.TeleportFlags = 1 << 4; | 1137 | teleport.Info.LocationID = 4; |
1138 | 1138 | teleport.Info.TeleportFlags = 1 << 4; | |
1139 | // Hack to get this out immediately and skip throttles. | 1139 | |
1140 | OutPacket(teleport, ThrottleOutPacketType.Unknown); | 1140 | // Hack to get this out immediately and skip throttles. |
1141 | } | 1141 | OutPacket(teleport, ThrottleOutPacketType.Unknown); |
1142 | 1142 | } | |
1143 | /// <summary> | 1143 | |
1144 | /// | 1144 | /// <summary> |
1145 | /// </summary> | 1145 | /// |
1146 | public void SendTeleportFailed(string reason) | 1146 | /// </summary> |
1147 | { | 1147 | public void SendTeleportFailed(string reason) |
1148 | TeleportFailedPacket tpFailed = (TeleportFailedPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFailed); | 1148 | { |
1149 | tpFailed.Info.AgentID = AgentId; | 1149 | TeleportFailedPacket tpFailed = (TeleportFailedPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFailed); |
1150 | tpFailed.Info.Reason = Helpers.StringToField(reason); | 1150 | tpFailed.Info.AgentID = AgentId; |
1151 | 1151 | tpFailed.Info.Reason = Helpers.StringToField(reason); | |
1152 | // Hack to get this out immediately and skip throttles | 1152 | |
1153 | OutPacket(tpFailed, ThrottleOutPacketType.Unknown); | 1153 | // Hack to get this out immediately and skip throttles |
1154 | } | 1154 | OutPacket(tpFailed, ThrottleOutPacketType.Unknown); |
1155 | 1155 | } | |
1156 | /// <summary> | 1156 | |
1157 | /// | 1157 | /// <summary> |
1158 | /// </summary> | 1158 | /// |
1159 | public void SendTeleportLocationStart() | 1159 | /// </summary> |
1160 | { | 1160 | public void SendTeleportLocationStart() |
1161 | //TeleportStartPacket tpStart = (TeleportStartPacket)PacketPool.Instance.GetPacket(PacketType.TeleportStart); | 1161 | { |
1162 | TeleportStartPacket tpStart = new TeleportStartPacket(); | 1162 | //TeleportStartPacket tpStart = (TeleportStartPacket)PacketPool.Instance.GetPacket(PacketType.TeleportStart); |
1163 | tpStart.Info.TeleportFlags = 16; // Teleport via location | 1163 | TeleportStartPacket tpStart = new TeleportStartPacket(); |
1164 | 1164 | tpStart.Info.TeleportFlags = 16; // Teleport via location | |
1165 | // Hack to get this out immediately and skip throttles | 1165 | |
1166 | OutPacket(tpStart, ThrottleOutPacketType.Unknown); | 1166 | // Hack to get this out immediately and skip throttles |
1167 | } | 1167 | OutPacket(tpStart, ThrottleOutPacketType.Unknown); |
1168 | 1168 | } | |
1169 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | 1169 | |
1170 | { | 1170 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) |
1171 | MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket)PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); | 1171 | { |
1172 | money.MoneyData.AgentID = AgentId; | 1172 | MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket)PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); |
1173 | money.MoneyData.TransactionID = transaction; | 1173 | money.MoneyData.AgentID = AgentId; |
1174 | money.MoneyData.TransactionSuccess = success; | 1174 | money.MoneyData.TransactionID = transaction; |
1175 | money.MoneyData.Description = description; | 1175 | money.MoneyData.TransactionSuccess = success; |
1176 | money.MoneyData.MoneyBalance = balance; | 1176 | money.MoneyData.Description = description; |
1177 | OutPacket(money, ThrottleOutPacketType.Task); | 1177 | money.MoneyData.MoneyBalance = balance; |
1178 | } | 1178 | OutPacket(money, ThrottleOutPacketType.Task); |
1179 | 1179 | } | |
1180 | public void SendPayPrice(LLUUID objectID, int[] payPrice) | 1180 | |
1181 | { | 1181 | public void SendPayPrice(LLUUID objectID, int[] payPrice) |
1182 | if(payPrice[0] == 0 && | 1182 | { |
1183 | payPrice[1] == 0 && | 1183 | if(payPrice[0] == 0 && |
1184 | payPrice[2] == 0 && | 1184 | payPrice[1] == 0 && |
1185 | payPrice[3] == 0 && | 1185 | payPrice[2] == 0 && |
1186 | payPrice[4] == 0) | 1186 | payPrice[3] == 0 && |
1187 | return; | 1187 | payPrice[4] == 0) |
1188 | 1188 | return; | |
1189 | PayPriceReplyPacket payPriceReply = (PayPriceReplyPacket)PacketPool.Instance.GetPacket(PacketType.PayPriceReply); | 1189 | |
1190 | payPriceReply.ObjectData.ObjectID = objectID; | 1190 | PayPriceReplyPacket payPriceReply = (PayPriceReplyPacket)PacketPool.Instance.GetPacket(PacketType.PayPriceReply); |
1191 | payPriceReply.ObjectData.DefaultPayPrice = payPrice[0]; | 1191 | payPriceReply.ObjectData.ObjectID = objectID; |
1192 | 1192 | payPriceReply.ObjectData.DefaultPayPrice = payPrice[0]; | |
1193 | payPriceReply.ButtonData=new PayPriceReplyPacket.ButtonDataBlock[4]; | 1193 | |
1194 | payPriceReply.ButtonData[0]=new PayPriceReplyPacket.ButtonDataBlock(); | 1194 | payPriceReply.ButtonData=new PayPriceReplyPacket.ButtonDataBlock[4]; |
1195 | payPriceReply.ButtonData[0].PayButton = payPrice[1]; | 1195 | payPriceReply.ButtonData[0]=new PayPriceReplyPacket.ButtonDataBlock(); |
1196 | payPriceReply.ButtonData[1]=new PayPriceReplyPacket.ButtonDataBlock(); | 1196 | payPriceReply.ButtonData[0].PayButton = payPrice[1]; |
1197 | payPriceReply.ButtonData[1].PayButton = payPrice[2]; | 1197 | payPriceReply.ButtonData[1]=new PayPriceReplyPacket.ButtonDataBlock(); |
1198 | payPriceReply.ButtonData[2]=new PayPriceReplyPacket.ButtonDataBlock(); | 1198 | payPriceReply.ButtonData[1].PayButton = payPrice[2]; |
1199 | payPriceReply.ButtonData[2].PayButton = payPrice[3]; | 1199 | payPriceReply.ButtonData[2]=new PayPriceReplyPacket.ButtonDataBlock(); |
1200 | payPriceReply.ButtonData[3]=new PayPriceReplyPacket.ButtonDataBlock(); | 1200 | payPriceReply.ButtonData[2].PayButton = payPrice[3]; |
1201 | payPriceReply.ButtonData[3].PayButton = payPrice[4]; | 1201 | payPriceReply.ButtonData[3]=new PayPriceReplyPacket.ButtonDataBlock(); |
1202 | 1202 | payPriceReply.ButtonData[3].PayButton = payPrice[4]; | |
1203 | OutPacket(payPriceReply, ThrottleOutPacketType.Task); | 1203 | |
1204 | } | 1204 | OutPacket(payPriceReply, ThrottleOutPacketType.Task); |
1205 | 1205 | } | |
1206 | public void SendStartPingCheck(byte seq) | 1206 | |
1207 | { | 1207 | public void SendStartPingCheck(byte seq) |
1208 | StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck); | 1208 | { |
1209 | pc.PingID.PingID = seq; | 1209 | StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck); |
1210 | pc.Header.Reliable = false; | 1210 | pc.PingID.PingID = seq; |
1211 | OutPacket(pc, ThrottleOutPacketType.Unknown); | 1211 | pc.Header.Reliable = false; |
1212 | } | 1212 | OutPacket(pc, ThrottleOutPacketType.Unknown); |
1213 | 1213 | } | |
1214 | public void SendKillObject(ulong regionHandle, uint localID) | 1214 | |
1215 | { | 1215 | public void SendKillObject(ulong regionHandle, uint localID) |
1216 | KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); | 1216 | { |
1217 | // TODO: don't create new blocks if recycling an old packet | 1217 | KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); |
1218 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | 1218 | // TODO: don't create new blocks if recycling an old packet |
1219 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | 1219 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; |
1220 | kill.ObjectData[0].ID = localID; | 1220 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); |
1221 | kill.Header.Reliable = false; | 1221 | kill.ObjectData[0].ID = localID; |
1222 | OutPacket(kill, ThrottleOutPacketType.Task); | 1222 | kill.Header.Reliable = false; |
1223 | } | 1223 | OutPacket(kill, ThrottleOutPacketType.Task); |
1224 | 1224 | } | |
1225 | /// <summary> | 1225 | |
1226 | /// Send information about the items contained in a folder to the client. | 1226 | /// <summary> |
1227 | /// | 1227 | /// Send information about the items contained in a folder to the client. |
1228 | /// XXX This method needs some refactoring loving | 1228 | /// |
1229 | /// </summary> | 1229 | /// XXX This method needs some refactoring loving |
1230 | /// <param name="ownerID">The owner of the folder</param> | 1230 | /// </summary> |
1231 | /// <param name="folderID">The id of the folder</param> | 1231 | /// <param name="ownerID">The owner of the folder</param> |
1232 | /// <param name="items">The items contained in the folder identified by folderID</param> | 1232 | /// <param name="folderID">The id of the folder</param> |
1233 | /// <param name="fetchFolders">Do we need to send folder information?</param> | 1233 | /// <param name="items">The items contained in the folder identified by folderID</param> |
1234 | /// <param name="fetchItems">Do we need to send item information?</param> | 1234 | /// <param name="fetchFolders">Do we need to send folder information?</param> |
1235 | public void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, | 1235 | /// <param name="fetchItems">Do we need to send item information?</param> |
1236 | List<InventoryFolderBase> folders, | 1236 | public void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, |
1237 | bool fetchFolders, bool fetchItems) | 1237 | List<InventoryFolderBase> folders, |
1238 | { | 1238 | bool fetchFolders, bool fetchItems) |
1239 | // An inventory descendents packet consists of a single agent section and an inventory details | 1239 | { |
1240 | // section for each inventory item. The size of each inventory item is approximately 550 bytes. | 1240 | // An inventory descendents packet consists of a single agent section and an inventory details |
1241 | // In theory, UDP has a maximum packet size of 64k, so it should be possible to send descendent | 1241 | // section for each inventory item. The size of each inventory item is approximately 550 bytes. |
1242 | // packets containing metadata for in excess of 100 items. But in practice, there may be other | 1242 | // In theory, UDP has a maximum packet size of 64k, so it should be possible to send descendent |
1243 | // factors (e.g. firewalls) restraining the maximum UDP packet size. See, | 1243 | // packets containing metadata for in excess of 100 items. But in practice, there may be other |
1244 | // | 1244 | // factors (e.g. firewalls) restraining the maximum UDP packet size. See, |
1245 | // http://opensimulator.org/mantis/view.php?id=226 | 1245 | // |
1246 | // | 1246 | // http://opensimulator.org/mantis/view.php?id=226 |
1247 | // for one example of this kind of thing. In fact, the Linden servers appear to only send about | 1247 | // |
1248 | // 6 to 7 items at a time, so let's stick with 6 | 1248 | // for one example of this kind of thing. In fact, the Linden servers appear to only send about |
1249 | int MAX_ITEMS_PER_PACKET = 6; | 1249 | // 6 to 7 items at a time, so let's stick with 6 |
1250 | 1250 | int MAX_ITEMS_PER_PACKET = 6; | |
1251 | //Ckrinke This variable is not used, so comment out to remove the warning from the compiler (3-21-08) | 1251 | |
1252 | //Ckrinke uint FULL_MASK_PERMISSIONS = 2147483647; | 1252 | //Ckrinke This variable is not used, so comment out to remove the warning from the compiler (3-21-08) |
1253 | 1253 | //Ckrinke uint FULL_MASK_PERMISSIONS = 2147483647; | |
1254 | if (fetchItems) | 1254 | |
1255 | { | 1255 | if (fetchItems) |
1256 | InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID); | 1256 | { |
1257 | 1257 | InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID); | |
1258 | if (items.Count < MAX_ITEMS_PER_PACKET) | 1258 | |
1259 | { | 1259 | if (items.Count < MAX_ITEMS_PER_PACKET) |
1260 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count]; | 1260 | { |
1261 | descend.AgentData.Descendents = items.Count; | 1261 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count]; |
1262 | } | 1262 | descend.AgentData.Descendents = items.Count; |
1263 | else | 1263 | } |
1264 | { | 1264 | else |
1265 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[MAX_ITEMS_PER_PACKET]; | 1265 | { |
1266 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | 1266 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[MAX_ITEMS_PER_PACKET]; |
1267 | } | 1267 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; |
1268 | 1268 | } | |
1269 | // Even if we aren't fetching the folders, we still need to include the folder count | 1269 | |
1270 | // in the total number of descendents. Failure to do so will cause subtle bugs such | 1270 | // Even if we aren't fetching the folders, we still need to include the folder count |
1271 | // as the failure of textures which haven't been expanded in inventory to show up | 1271 | // in the total number of descendents. Failure to do so will cause subtle bugs such |
1272 | // in the texture prim edit selection panel. | 1272 | // as the failure of textures which haven't been expanded in inventory to show up |
1273 | if (!fetchFolders) | 1273 | // in the texture prim edit selection panel. |
1274 | { | 1274 | if (!fetchFolders) |
1275 | descend.AgentData.Descendents += folders.Count; | 1275 | { |
1276 | } | 1276 | descend.AgentData.Descendents += folders.Count; |
1277 | 1277 | } | |
1278 | int count = 0; | 1278 | |
1279 | int i = 0; | 1279 | int count = 0; |
1280 | foreach (InventoryItemBase item in items) | 1280 | int i = 0; |
1281 | { | 1281 | foreach (InventoryItemBase item in items) |
1282 | descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock(); | 1282 | { |
1283 | descend.ItemData[i].ItemID = item.ID; | 1283 | descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock(); |
1284 | descend.ItemData[i].AssetID = item.AssetID; | 1284 | descend.ItemData[i].ItemID = item.ID; |
1285 | descend.ItemData[i].CreatorID = item.Creator; | 1285 | descend.ItemData[i].AssetID = item.AssetID; |
1286 | descend.ItemData[i].BaseMask = item.BasePermissions; | 1286 | descend.ItemData[i].CreatorID = item.Creator; |
1287 | descend.ItemData[i].Description = Helpers.StringToField(item.Description); | 1287 | descend.ItemData[i].BaseMask = item.BasePermissions; |
1288 | descend.ItemData[i].EveryoneMask = item.EveryOnePermissions; | 1288 | descend.ItemData[i].Description = Helpers.StringToField(item.Description); |
1289 | descend.ItemData[i].OwnerMask = item.CurrentPermissions; | 1289 | descend.ItemData[i].EveryoneMask = item.EveryOnePermissions; |
1290 | descend.ItemData[i].FolderID = item.Folder; | 1290 | descend.ItemData[i].OwnerMask = item.CurrentPermissions; |
1291 | descend.ItemData[i].InvType = (sbyte)item.InvType; | 1291 | descend.ItemData[i].FolderID = item.Folder; |
1292 | descend.ItemData[i].Name = Helpers.StringToField(item.Name); | 1292 | descend.ItemData[i].InvType = (sbyte)item.InvType; |
1293 | descend.ItemData[i].NextOwnerMask = item.NextPermissions; | 1293 | descend.ItemData[i].Name = Helpers.StringToField(item.Name); |
1294 | descend.ItemData[i].OwnerID = item.Owner; | 1294 | descend.ItemData[i].NextOwnerMask = item.NextPermissions; |
1295 | descend.ItemData[i].Type = (sbyte)item.AssetType; | 1295 | descend.ItemData[i].OwnerID = item.Owner; |
1296 | 1296 | descend.ItemData[i].Type = (sbyte)item.AssetType; | |
1297 | //descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1297 | |
1298 | descend.ItemData[i].GroupID = item.GroupID; | 1298 | //descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
1299 | descend.ItemData[i].GroupOwned = item.GroupOwned; | 1299 | descend.ItemData[i].GroupID = item.GroupID; |
1300 | descend.ItemData[i].GroupMask = 0; | 1300 | descend.ItemData[i].GroupOwned = item.GroupOwned; |
1301 | descend.ItemData[i].CreationDate = item.CreationDate; | 1301 | descend.ItemData[i].GroupMask = 0; |
1302 | descend.ItemData[i].SalePrice = item.SalePrice; | 1302 | descend.ItemData[i].CreationDate = item.CreationDate; |
1303 | descend.ItemData[i].SaleType = item.SaleType; | 1303 | descend.ItemData[i].SalePrice = item.SalePrice; |
1304 | descend.ItemData[i].Flags = item.Flags; | 1304 | descend.ItemData[i].SaleType = item.SaleType; |
1305 | 1305 | descend.ItemData[i].Flags = item.Flags; | |
1306 | descend.ItemData[i].CRC = | 1306 | |
1307 | Helpers.InventoryCRC(descend.ItemData[i].CreationDate, descend.ItemData[i].SaleType, | 1307 | descend.ItemData[i].CRC = |
1308 | descend.ItemData[i].InvType, descend.ItemData[i].Type, | 1308 | Helpers.InventoryCRC(descend.ItemData[i].CreationDate, descend.ItemData[i].SaleType, |
1309 | descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, | 1309 | descend.ItemData[i].InvType, descend.ItemData[i].Type, |
1310 | descend.ItemData[i].SalePrice, | 1310 | descend.ItemData[i].AssetID, descend.ItemData[i].GroupID, |
1311 | descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, | 1311 | descend.ItemData[i].SalePrice, |
1312 | descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, | 1312 | descend.ItemData[i].OwnerID, descend.ItemData[i].CreatorID, |
1313 | descend.ItemData[i].EveryoneMask, | 1313 | descend.ItemData[i].ItemID, descend.ItemData[i].FolderID, |
1314 | descend.ItemData[i].Flags, descend.ItemData[i].OwnerMask, | 1314 | descend.ItemData[i].EveryoneMask, |
1315 | descend.ItemData[i].GroupMask, item.CurrentPermissions); | 1315 | descend.ItemData[i].Flags, descend.ItemData[i].OwnerMask, |
1316 | 1316 | descend.ItemData[i].GroupMask, item.CurrentPermissions); | |
1317 | i++; | 1317 | |
1318 | count++; | 1318 | i++; |
1319 | if (i == MAX_ITEMS_PER_PACKET) | 1319 | count++; |
1320 | { | 1320 | if (i == MAX_ITEMS_PER_PACKET) |
1321 | OutPacket(descend, ThrottleOutPacketType.Asset); | 1321 | { |
1322 | 1322 | OutPacket(descend, ThrottleOutPacketType.Asset); | |
1323 | if ((items.Count - count) > 0) | 1323 | |
1324 | { | 1324 | if ((items.Count - count) > 0) |
1325 | descend = CreateInventoryDescendentsPacket(ownerID, folderID); | 1325 | { |
1326 | if ((items.Count - count) < MAX_ITEMS_PER_PACKET) | 1326 | descend = CreateInventoryDescendentsPacket(ownerID, folderID); |
1327 | { | 1327 | if ((items.Count - count) < MAX_ITEMS_PER_PACKET) |
1328 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count - count]; | 1328 | { |
1329 | descend.AgentData.Descendents = items.Count - count; | 1329 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[items.Count - count]; |
1330 | } | 1330 | descend.AgentData.Descendents = items.Count - count; |
1331 | else | 1331 | } |
1332 | { | 1332 | else |
1333 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[MAX_ITEMS_PER_PACKET]; | 1333 | { |
1334 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | 1334 | descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[MAX_ITEMS_PER_PACKET]; |
1335 | } | 1335 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; |
1336 | i = 0; | 1336 | } |
1337 | } | 1337 | i = 0; |
1338 | } | 1338 | } |
1339 | } | 1339 | } |
1340 | 1340 | } | |
1341 | if (i < MAX_ITEMS_PER_PACKET) | 1341 | |
1342 | { | 1342 | if (i < MAX_ITEMS_PER_PACKET) |
1343 | OutPacket(descend, ThrottleOutPacketType.Asset); | 1343 | { |
1344 | } | 1344 | OutPacket(descend, ThrottleOutPacketType.Asset); |
1345 | } | 1345 | } |
1346 | 1346 | } | |
1347 | //send subfolders | 1347 | |
1348 | if (fetchFolders) | 1348 | //send subfolders |
1349 | { | 1349 | if (fetchFolders) |
1350 | InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID); | 1350 | { |
1351 | 1351 | InventoryDescendentsPacket descend = CreateInventoryDescendentsPacket(ownerID, folderID); | |
1352 | if (folders.Count < MAX_ITEMS_PER_PACKET) | 1352 | |
1353 | { | 1353 | if (folders.Count < MAX_ITEMS_PER_PACKET) |
1354 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[folders.Count]; | 1354 | { |
1355 | descend.AgentData.Descendents = folders.Count; | 1355 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[folders.Count]; |
1356 | } | 1356 | descend.AgentData.Descendents = folders.Count; |
1357 | else | 1357 | } |
1358 | { | 1358 | else |
1359 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[MAX_ITEMS_PER_PACKET]; | 1359 | { |
1360 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | 1360 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[MAX_ITEMS_PER_PACKET]; |
1361 | } | 1361 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; |
1362 | 1362 | } | |
1363 | // Not sure if this scenario ever actually occurs, but nonetheless we include the items | 1363 | |
1364 | // count even if we're not sending item data for the same reasons as above. | 1364 | // Not sure if this scenario ever actually occurs, but nonetheless we include the items |
1365 | if (!fetchItems) | 1365 | // count even if we're not sending item data for the same reasons as above. |
1366 | { | 1366 | if (!fetchItems) |
1367 | descend.AgentData.Descendents += items.Count; | 1367 | { |
1368 | } | 1368 | descend.AgentData.Descendents += items.Count; |
1369 | 1369 | } | |
1370 | int i = 0; | 1370 | |
1371 | int count = 0; | 1371 | int i = 0; |
1372 | foreach (InventoryFolderBase folder in folders) | 1372 | int count = 0; |
1373 | { | 1373 | foreach (InventoryFolderBase folder in folders) |
1374 | descend.FolderData[i] = new InventoryDescendentsPacket.FolderDataBlock(); | 1374 | { |
1375 | descend.FolderData[i].FolderID = folder.ID; | 1375 | descend.FolderData[i] = new InventoryDescendentsPacket.FolderDataBlock(); |
1376 | descend.FolderData[i].Name = Helpers.StringToField(folder.Name); | 1376 | descend.FolderData[i].FolderID = folder.ID; |
1377 | descend.FolderData[i].ParentID = folder.ParentID; | 1377 | descend.FolderData[i].Name = Helpers.StringToField(folder.Name); |
1378 | descend.FolderData[i].Type = (sbyte) folder.Type; | 1378 | descend.FolderData[i].ParentID = folder.ParentID; |
1379 | 1379 | descend.FolderData[i].Type = (sbyte) folder.Type; | |
1380 | i++; | 1380 | |
1381 | count++; | 1381 | i++; |
1382 | if (i == MAX_ITEMS_PER_PACKET) | 1382 | count++; |
1383 | { | 1383 | if (i == MAX_ITEMS_PER_PACKET) |
1384 | OutPacket(descend, ThrottleOutPacketType.Asset); | 1384 | { |
1385 | 1385 | OutPacket(descend, ThrottleOutPacketType.Asset); | |
1386 | if ((folders.Count - count) > 0) | 1386 | |
1387 | { | 1387 | if ((folders.Count - count) > 0) |
1388 | descend = CreateInventoryDescendentsPacket(ownerID, folderID); | 1388 | { |
1389 | if ((folders.Count - count) < MAX_ITEMS_PER_PACKET) | 1389 | descend = CreateInventoryDescendentsPacket(ownerID, folderID); |
1390 | { | 1390 | if ((folders.Count - count) < MAX_ITEMS_PER_PACKET) |
1391 | descend.FolderData = | 1391 | { |
1392 | new InventoryDescendentsPacket.FolderDataBlock[folders.Count - count]; | 1392 | descend.FolderData = |
1393 | descend.AgentData.Descendents = folders.Count - count; | 1393 | new InventoryDescendentsPacket.FolderDataBlock[folders.Count - count]; |
1394 | } | 1394 | descend.AgentData.Descendents = folders.Count - count; |
1395 | else | 1395 | } |
1396 | { | 1396 | else |
1397 | descend.FolderData = | 1397 | { |
1398 | new InventoryDescendentsPacket.FolderDataBlock[MAX_ITEMS_PER_PACKET]; | 1398 | descend.FolderData = |
1399 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; | 1399 | new InventoryDescendentsPacket.FolderDataBlock[MAX_ITEMS_PER_PACKET]; |
1400 | } | 1400 | descend.AgentData.Descendents = MAX_ITEMS_PER_PACKET; |
1401 | i = 0; | 1401 | } |
1402 | } | 1402 | i = 0; |
1403 | } | 1403 | } |
1404 | } | 1404 | } |
1405 | 1405 | } | |
1406 | if (i < MAX_ITEMS_PER_PACKET) | 1406 | |
1407 | { | 1407 | if (i < MAX_ITEMS_PER_PACKET) |
1408 | OutPacket(descend, ThrottleOutPacketType.Asset); | 1408 | { |
1409 | } | 1409 | OutPacket(descend, ThrottleOutPacketType.Asset); |
1410 | } | 1410 | } |
1411 | } | 1411 | } |
1412 | 1412 | } | |
1413 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) | 1413 | |
1414 | { | 1414 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) |
1415 | InventoryDescendentsPacket descend = (InventoryDescendentsPacket)PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); | 1415 | { |
1416 | descend.AgentData.AgentID = AgentId; | 1416 | InventoryDescendentsPacket descend = (InventoryDescendentsPacket)PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); |
1417 | descend.AgentData.OwnerID = ownerID; | 1417 | descend.AgentData.AgentID = AgentId; |
1418 | descend.AgentData.FolderID = folderID; | 1418 | descend.AgentData.OwnerID = ownerID; |
1419 | descend.AgentData.Version = 1; | 1419 | descend.AgentData.FolderID = folderID; |
1420 | 1420 | descend.AgentData.Version = 1; | |
1421 | return descend; | 1421 | |
1422 | } | 1422 | return descend; |
1423 | 1423 | } | |
1424 | public void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) | 1424 | |
1425 | { | 1425 | public void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) |
1426 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | 1426 | { |
1427 | FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); | 1427 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; |
1428 | // TODO: don't create new blocks if recycling an old packet | 1428 | FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); |
1429 | inventoryReply.AgentData.AgentID = AgentId; | 1429 | // TODO: don't create new blocks if recycling an old packet |
1430 | inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; | 1430 | inventoryReply.AgentData.AgentID = AgentId; |
1431 | inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); | 1431 | inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; |
1432 | inventoryReply.InventoryData[0].ItemID = item.ID; | 1432 | inventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); |
1433 | inventoryReply.InventoryData[0].AssetID = item.AssetID; | 1433 | inventoryReply.InventoryData[0].ItemID = item.ID; |
1434 | inventoryReply.InventoryData[0].CreatorID = item.Creator; | 1434 | inventoryReply.InventoryData[0].AssetID = item.AssetID; |
1435 | inventoryReply.InventoryData[0].BaseMask = item.BasePermissions; | 1435 | inventoryReply.InventoryData[0].CreatorID = item.Creator; |
1436 | inventoryReply.InventoryData[0].CreationDate = | 1436 | inventoryReply.InventoryData[0].BaseMask = item.BasePermissions; |
1437 | (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | 1437 | inventoryReply.InventoryData[0].CreationDate = |
1438 | inventoryReply.InventoryData[0].Description = Helpers.StringToField(item.Description); | 1438 | (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; |
1439 | inventoryReply.InventoryData[0].EveryoneMask = item.EveryOnePermissions; | 1439 | inventoryReply.InventoryData[0].Description = Helpers.StringToField(item.Description); |
1440 | inventoryReply.InventoryData[0].FolderID = item.Folder; | 1440 | inventoryReply.InventoryData[0].EveryoneMask = item.EveryOnePermissions; |
1441 | inventoryReply.InventoryData[0].InvType = (sbyte)item.InvType; | 1441 | inventoryReply.InventoryData[0].FolderID = item.Folder; |
1442 | inventoryReply.InventoryData[0].Name = Helpers.StringToField(item.Name); | 1442 | inventoryReply.InventoryData[0].InvType = (sbyte)item.InvType; |
1443 | inventoryReply.InventoryData[0].NextOwnerMask = item.NextPermissions; | 1443 | inventoryReply.InventoryData[0].Name = Helpers.StringToField(item.Name); |
1444 | inventoryReply.InventoryData[0].OwnerID = item.Owner; | 1444 | inventoryReply.InventoryData[0].NextOwnerMask = item.NextPermissions; |
1445 | inventoryReply.InventoryData[0].OwnerMask = item.CurrentPermissions; | 1445 | inventoryReply.InventoryData[0].OwnerID = item.Owner; |
1446 | inventoryReply.InventoryData[0].Type = (sbyte)item.AssetType; | 1446 | inventoryReply.InventoryData[0].OwnerMask = item.CurrentPermissions; |
1447 | 1447 | inventoryReply.InventoryData[0].Type = (sbyte)item.AssetType; | |
1448 | //inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1448 | |
1449 | inventoryReply.InventoryData[0].GroupID = item.GroupID; | 1449 | //inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
1450 | inventoryReply.InventoryData[0].GroupOwned = item.GroupOwned; | 1450 | inventoryReply.InventoryData[0].GroupID = item.GroupID; |
1451 | inventoryReply.InventoryData[0].GroupMask = 0; | 1451 | inventoryReply.InventoryData[0].GroupOwned = item.GroupOwned; |
1452 | inventoryReply.InventoryData[0].Flags = item.Flags; | 1452 | inventoryReply.InventoryData[0].GroupMask = 0; |
1453 | inventoryReply.InventoryData[0].SalePrice = item.SalePrice; | 1453 | inventoryReply.InventoryData[0].Flags = item.Flags; |
1454 | inventoryReply.InventoryData[0].SaleType = item.SaleType; | 1454 | inventoryReply.InventoryData[0].SalePrice = item.SalePrice; |
1455 | 1455 | inventoryReply.InventoryData[0].SaleType = item.SaleType; | |
1456 | inventoryReply.InventoryData[0].CRC = | 1456 | |
1457 | Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType, | 1457 | inventoryReply.InventoryData[0].CRC = |
1458 | inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID, | 1458 | Helpers.InventoryCRC(1000, 0, inventoryReply.InventoryData[0].InvType, |
1459 | inventoryReply.InventoryData[0].GroupID, 100, | 1459 | inventoryReply.InventoryData[0].Type, inventoryReply.InventoryData[0].AssetID, |
1460 | inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID, | 1460 | inventoryReply.InventoryData[0].GroupID, 100, |
1461 | inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, | 1461 | inventoryReply.InventoryData[0].OwnerID, inventoryReply.InventoryData[0].CreatorID, |
1462 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | 1462 | inventoryReply.InventoryData[0].ItemID, inventoryReply.InventoryData[0].FolderID, |
1463 | FULL_MASK_PERMISSIONS); | 1463 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, |
1464 | 1464 | FULL_MASK_PERMISSIONS); | |
1465 | OutPacket(inventoryReply, ThrottleOutPacketType.Asset); | 1465 | |
1466 | } | 1466 | OutPacket(inventoryReply, ThrottleOutPacketType.Asset); |
1467 | 1467 | } | |
1468 | /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see> | 1468 | |
1469 | public void SendBulkUpdateInventory(InventoryItemBase item) | 1469 | /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see> |
1470 | { | 1470 | public void SendBulkUpdateInventory(InventoryItemBase item) |
1471 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | 1471 | { |
1472 | 1472 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | |
1473 | BulkUpdateInventoryPacket bulkUpdate | 1473 | |
1474 | = (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory); | 1474 | BulkUpdateInventoryPacket bulkUpdate |
1475 | 1475 | = (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory); | |
1476 | bulkUpdate.AgentData.AgentID = AgentId; | 1476 | |
1477 | bulkUpdate.AgentData.TransactionID = LLUUID.Random(); | 1477 | bulkUpdate.AgentData.AgentID = AgentId; |
1478 | 1478 | bulkUpdate.AgentData.TransactionID = LLUUID.Random(); | |
1479 | bulkUpdate.FolderData = new BulkUpdateInventoryPacket.FolderDataBlock[1]; | 1479 | |
1480 | bulkUpdate.FolderData[0] = new BulkUpdateInventoryPacket.FolderDataBlock(); | 1480 | bulkUpdate.FolderData = new BulkUpdateInventoryPacket.FolderDataBlock[1]; |
1481 | bulkUpdate.FolderData[0].FolderID = LLUUID.Zero; | 1481 | bulkUpdate.FolderData[0] = new BulkUpdateInventoryPacket.FolderDataBlock(); |
1482 | bulkUpdate.FolderData[0].ParentID = LLUUID.Zero; | 1482 | bulkUpdate.FolderData[0].FolderID = LLUUID.Zero; |
1483 | bulkUpdate.FolderData[0].Type = -1; | 1483 | bulkUpdate.FolderData[0].ParentID = LLUUID.Zero; |
1484 | bulkUpdate.FolderData[0].Name = new byte[0]; | 1484 | bulkUpdate.FolderData[0].Type = -1; |
1485 | 1485 | bulkUpdate.FolderData[0].Name = new byte[0]; | |
1486 | bulkUpdate.ItemData = new BulkUpdateInventoryPacket.ItemDataBlock[1]; | 1486 | |
1487 | bulkUpdate.ItemData[0] = new BulkUpdateInventoryPacket.ItemDataBlock(); | 1487 | bulkUpdate.ItemData = new BulkUpdateInventoryPacket.ItemDataBlock[1]; |
1488 | bulkUpdate.ItemData[0].ItemID = item.ID; | 1488 | bulkUpdate.ItemData[0] = new BulkUpdateInventoryPacket.ItemDataBlock(); |
1489 | bulkUpdate.ItemData[0].AssetID = item.AssetID; | 1489 | bulkUpdate.ItemData[0].ItemID = item.ID; |
1490 | bulkUpdate.ItemData[0].CreatorID = item.Creator; | 1490 | bulkUpdate.ItemData[0].AssetID = item.AssetID; |
1491 | bulkUpdate.ItemData[0].BaseMask = item.BasePermissions; | 1491 | bulkUpdate.ItemData[0].CreatorID = item.Creator; |
1492 | bulkUpdate.ItemData[0].CreationDate = 1000; | 1492 | bulkUpdate.ItemData[0].BaseMask = item.BasePermissions; |
1493 | bulkUpdate.ItemData[0].Description = Helpers.StringToField(item.Description); | 1493 | bulkUpdate.ItemData[0].CreationDate = 1000; |
1494 | bulkUpdate.ItemData[0].EveryoneMask = item.EveryOnePermissions; | 1494 | bulkUpdate.ItemData[0].Description = Helpers.StringToField(item.Description); |
1495 | bulkUpdate.ItemData[0].FolderID = item.Folder; | 1495 | bulkUpdate.ItemData[0].EveryoneMask = item.EveryOnePermissions; |
1496 | bulkUpdate.ItemData[0].InvType = (sbyte)item.InvType; | 1496 | bulkUpdate.ItemData[0].FolderID = item.Folder; |
1497 | bulkUpdate.ItemData[0].Name = Helpers.StringToField(item.Name); | 1497 | bulkUpdate.ItemData[0].InvType = (sbyte)item.InvType; |
1498 | bulkUpdate.ItemData[0].NextOwnerMask = item.NextPermissions; | 1498 | bulkUpdate.ItemData[0].Name = Helpers.StringToField(item.Name); |
1499 | bulkUpdate.ItemData[0].OwnerID = item.Owner; | 1499 | bulkUpdate.ItemData[0].NextOwnerMask = item.NextPermissions; |
1500 | bulkUpdate.ItemData[0].OwnerMask = item.CurrentPermissions; | 1500 | bulkUpdate.ItemData[0].OwnerID = item.Owner; |
1501 | bulkUpdate.ItemData[0].Type = (sbyte)item.AssetType; | 1501 | bulkUpdate.ItemData[0].OwnerMask = item.CurrentPermissions; |
1502 | 1502 | bulkUpdate.ItemData[0].Type = (sbyte)item.AssetType; | |
1503 | //bulkUpdate.ItemData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1503 | |
1504 | bulkUpdate.ItemData[0].GroupID = item.GroupID; | 1504 | //bulkUpdate.ItemData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
1505 | bulkUpdate.ItemData[0].GroupOwned = item.GroupOwned; | 1505 | bulkUpdate.ItemData[0].GroupID = item.GroupID; |
1506 | bulkUpdate.ItemData[0].GroupMask = 0; | 1506 | bulkUpdate.ItemData[0].GroupOwned = item.GroupOwned; |
1507 | bulkUpdate.ItemData[0].Flags = item.Flags; | 1507 | bulkUpdate.ItemData[0].GroupMask = 0; |
1508 | bulkUpdate.ItemData[0].SalePrice = item.SalePrice; | 1508 | bulkUpdate.ItemData[0].Flags = item.Flags; |
1509 | bulkUpdate.ItemData[0].SaleType = item.SaleType; | 1509 | bulkUpdate.ItemData[0].SalePrice = item.SalePrice; |
1510 | 1510 | bulkUpdate.ItemData[0].SaleType = item.SaleType; | |
1511 | bulkUpdate.ItemData[0].CRC = | 1511 | |
1512 | Helpers.InventoryCRC(1000, 0, bulkUpdate.ItemData[0].InvType, | 1512 | bulkUpdate.ItemData[0].CRC = |
1513 | bulkUpdate.ItemData[0].Type, bulkUpdate.ItemData[0].AssetID, | 1513 | Helpers.InventoryCRC(1000, 0, bulkUpdate.ItemData[0].InvType, |
1514 | bulkUpdate.ItemData[0].GroupID, 100, | 1514 | bulkUpdate.ItemData[0].Type, bulkUpdate.ItemData[0].AssetID, |
1515 | bulkUpdate.ItemData[0].OwnerID, bulkUpdate.ItemData[0].CreatorID, | 1515 | bulkUpdate.ItemData[0].GroupID, 100, |
1516 | bulkUpdate.ItemData[0].ItemID, bulkUpdate.ItemData[0].FolderID, | 1516 | bulkUpdate.ItemData[0].OwnerID, bulkUpdate.ItemData[0].CreatorID, |
1517 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | 1517 | bulkUpdate.ItemData[0].ItemID, bulkUpdate.ItemData[0].FolderID, |
1518 | FULL_MASK_PERMISSIONS); | 1518 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, |
1519 | 1519 | FULL_MASK_PERMISSIONS); | |
1520 | OutPacket(bulkUpdate, ThrottleOutPacketType.Asset); | 1520 | |
1521 | } | 1521 | OutPacket(bulkUpdate, ThrottleOutPacketType.Asset); |
1522 | 1522 | } | |
1523 | /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see> | 1523 | |
1524 | public void SendInventoryItemCreateUpdate(InventoryItemBase Item) | 1524 | /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see> |
1525 | { | 1525 | public void SendInventoryItemCreateUpdate(InventoryItemBase Item) |
1526 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | 1526 | { |
1527 | 1527 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | |
1528 | UpdateCreateInventoryItemPacket InventoryReply | 1528 | |
1529 | = (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket( | 1529 | UpdateCreateInventoryItemPacket InventoryReply |
1530 | PacketType.UpdateCreateInventoryItem); | 1530 | = (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket( |
1531 | 1531 | PacketType.UpdateCreateInventoryItem); | |
1532 | // TODO: don't create new blocks if recycling an old packet | 1532 | |
1533 | InventoryReply.AgentData.AgentID = AgentId; | 1533 | // TODO: don't create new blocks if recycling an old packet |
1534 | InventoryReply.AgentData.SimApproved = true; | 1534 | InventoryReply.AgentData.AgentID = AgentId; |
1535 | InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; | 1535 | InventoryReply.AgentData.SimApproved = true; |
1536 | InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); | 1536 | InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; |
1537 | InventoryReply.InventoryData[0].ItemID = Item.ID; | 1537 | InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); |
1538 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | 1538 | InventoryReply.InventoryData[0].ItemID = Item.ID; |
1539 | InventoryReply.InventoryData[0].CreatorID = Item.Creator; | 1539 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; |
1540 | InventoryReply.InventoryData[0].BaseMask = Item.BasePermissions; | 1540 | InventoryReply.InventoryData[0].CreatorID = Item.Creator; |
1541 | InventoryReply.InventoryData[0].Description = Helpers.StringToField(Item.Description); | 1541 | InventoryReply.InventoryData[0].BaseMask = Item.BasePermissions; |
1542 | InventoryReply.InventoryData[0].EveryoneMask = Item.EveryOnePermissions; | 1542 | InventoryReply.InventoryData[0].Description = Helpers.StringToField(Item.Description); |
1543 | InventoryReply.InventoryData[0].FolderID = Item.Folder; | 1543 | InventoryReply.InventoryData[0].EveryoneMask = Item.EveryOnePermissions; |
1544 | InventoryReply.InventoryData[0].InvType = (sbyte)Item.InvType; | 1544 | InventoryReply.InventoryData[0].FolderID = Item.Folder; |
1545 | InventoryReply.InventoryData[0].Name = Helpers.StringToField(Item.Name); | 1545 | InventoryReply.InventoryData[0].InvType = (sbyte)Item.InvType; |
1546 | InventoryReply.InventoryData[0].NextOwnerMask = Item.NextPermissions; | 1546 | InventoryReply.InventoryData[0].Name = Helpers.StringToField(Item.Name); |
1547 | InventoryReply.InventoryData[0].OwnerID = Item.Owner; | 1547 | InventoryReply.InventoryData[0].NextOwnerMask = Item.NextPermissions; |
1548 | InventoryReply.InventoryData[0].OwnerMask = Item.CurrentPermissions; | 1548 | InventoryReply.InventoryData[0].OwnerID = Item.Owner; |
1549 | InventoryReply.InventoryData[0].Type = (sbyte)Item.AssetType; | 1549 | InventoryReply.InventoryData[0].OwnerMask = Item.CurrentPermissions; |
1550 | 1550 | InventoryReply.InventoryData[0].Type = (sbyte)Item.AssetType; | |
1551 | //InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1551 | |
1552 | InventoryReply.InventoryData[0].GroupID = Item.GroupID; | 1552 | //InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
1553 | InventoryReply.InventoryData[0].GroupOwned = Item.GroupOwned; | 1553 | InventoryReply.InventoryData[0].GroupID = Item.GroupID; |
1554 | InventoryReply.InventoryData[0].GroupMask = 0; | 1554 | InventoryReply.InventoryData[0].GroupOwned = Item.GroupOwned; |
1555 | InventoryReply.InventoryData[0].Flags = Item.Flags; | 1555 | InventoryReply.InventoryData[0].GroupMask = 0; |
1556 | InventoryReply.InventoryData[0].SalePrice = Item.SalePrice; | 1556 | InventoryReply.InventoryData[0].Flags = Item.Flags; |
1557 | InventoryReply.InventoryData[0].SaleType = Item.SaleType; | 1557 | InventoryReply.InventoryData[0].SalePrice = Item.SalePrice; |
1558 | 1558 | InventoryReply.InventoryData[0].SaleType = Item.SaleType; | |
1559 | InventoryReply.InventoryData[0].CRC = | 1559 | |
1560 | Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, | 1560 | InventoryReply.InventoryData[0].CRC = |
1561 | InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, | 1561 | Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, |
1562 | InventoryReply.InventoryData[0].GroupID, 100, | 1562 | InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, |
1563 | InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, | 1563 | InventoryReply.InventoryData[0].GroupID, 100, |
1564 | InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, | 1564 | InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, |
1565 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, | 1565 | InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, |
1566 | FULL_MASK_PERMISSIONS); | 1566 | FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, |
1567 | 1567 | FULL_MASK_PERMISSIONS); | |
1568 | OutPacket(InventoryReply, ThrottleOutPacketType.Asset); | 1568 | |
1569 | } | 1569 | OutPacket(InventoryReply, ThrottleOutPacketType.Asset); |
1570 | 1570 | } | |
1571 | public void SendRemoveInventoryItem(LLUUID itemID) | 1571 | |
1572 | { | 1572 | public void SendRemoveInventoryItem(LLUUID itemID) |
1573 | RemoveInventoryItemPacket remove = (RemoveInventoryItemPacket)PacketPool.Instance.GetPacket(PacketType.RemoveInventoryItem); | 1573 | { |
1574 | // TODO: don't create new blocks if recycling an old packet | 1574 | RemoveInventoryItemPacket remove = (RemoveInventoryItemPacket)PacketPool.Instance.GetPacket(PacketType.RemoveInventoryItem); |
1575 | remove.AgentData.AgentID = AgentId; | 1575 | // TODO: don't create new blocks if recycling an old packet |
1576 | remove.AgentData.SessionID = m_sessionId; | 1576 | remove.AgentData.AgentID = AgentId; |
1577 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; | 1577 | remove.AgentData.SessionID = m_sessionId; |
1578 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); | 1578 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; |
1579 | remove.InventoryData[0].ItemID = itemID; | 1579 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); |
1580 | 1580 | remove.InventoryData[0].ItemID = itemID; | |
1581 | OutPacket(remove, ThrottleOutPacketType.Asset); | 1581 | |
1582 | } | 1582 | OutPacket(remove, ThrottleOutPacketType.Asset); |
1583 | 1583 | } | |
1584 | public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) | 1584 | |
1585 | { | 1585 | public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) |
1586 | ReplyTaskInventoryPacket replytask = (ReplyTaskInventoryPacket)PacketPool.Instance.GetPacket(PacketType.ReplyTaskInventory); | 1586 | { |
1587 | replytask.InventoryData.TaskID = taskID; | 1587 | ReplyTaskInventoryPacket replytask = (ReplyTaskInventoryPacket)PacketPool.Instance.GetPacket(PacketType.ReplyTaskInventory); |
1588 | replytask.InventoryData.Serial = serial; | 1588 | replytask.InventoryData.TaskID = taskID; |
1589 | replytask.InventoryData.Filename = fileName; | 1589 | replytask.InventoryData.Serial = serial; |
1590 | OutPacket(replytask, ThrottleOutPacketType.Asset); | 1590 | replytask.InventoryData.Filename = fileName; |
1591 | } | 1591 | OutPacket(replytask, ThrottleOutPacketType.Asset); |
1592 | 1592 | } | |
1593 | public void SendXferPacket(ulong xferID, uint packet, byte[] data) | 1593 | |
1594 | { | 1594 | public void SendXferPacket(ulong xferID, uint packet, byte[] data) |
1595 | SendXferPacketPacket sendXfer = (SendXferPacketPacket)PacketPool.Instance.GetPacket(PacketType.SendXferPacket); | 1595 | { |
1596 | sendXfer.XferID.ID = xferID; | 1596 | SendXferPacketPacket sendXfer = (SendXferPacketPacket)PacketPool.Instance.GetPacket(PacketType.SendXferPacket); |
1597 | sendXfer.XferID.Packet = packet; | 1597 | sendXfer.XferID.ID = xferID; |
1598 | sendXfer.DataPacket.Data = data; | 1598 | sendXfer.XferID.Packet = packet; |
1599 | OutPacket(sendXfer, ThrottleOutPacketType.Task); | 1599 | sendXfer.DataPacket.Data = data; |
1600 | } | 1600 | OutPacket(sendXfer, ThrottleOutPacketType.Task); |
1601 | 1601 | } | |
1602 | public void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, | 1602 | |
1603 | int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, | 1603 | public void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, |
1604 | int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, | 1604 | int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, |
1605 | int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent) | 1605 | int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, |
1606 | { | 1606 | int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent) |
1607 | EconomyDataPacket economyData = (EconomyDataPacket)PacketPool.Instance.GetPacket(PacketType.EconomyData); | 1607 | { |
1608 | economyData.Info.EnergyEfficiency = EnergyEfficiency; | 1608 | EconomyDataPacket economyData = (EconomyDataPacket)PacketPool.Instance.GetPacket(PacketType.EconomyData); |
1609 | economyData.Info.ObjectCapacity = ObjectCapacity; | 1609 | economyData.Info.EnergyEfficiency = EnergyEfficiency; |
1610 | economyData.Info.ObjectCount = ObjectCount; | 1610 | economyData.Info.ObjectCapacity = ObjectCapacity; |
1611 | economyData.Info.PriceEnergyUnit = PriceEnergyUnit; | 1611 | economyData.Info.ObjectCount = ObjectCount; |
1612 | economyData.Info.PriceGroupCreate = PriceGroupCreate; | 1612 | economyData.Info.PriceEnergyUnit = PriceEnergyUnit; |
1613 | economyData.Info.PriceObjectClaim = PriceObjectClaim; | 1613 | economyData.Info.PriceGroupCreate = PriceGroupCreate; |
1614 | economyData.Info.PriceObjectRent = PriceObjectRent; | 1614 | economyData.Info.PriceObjectClaim = PriceObjectClaim; |
1615 | economyData.Info.PriceObjectScaleFactor = PriceObjectScaleFactor; | 1615 | economyData.Info.PriceObjectRent = PriceObjectRent; |
1616 | economyData.Info.PriceParcelClaim = PriceParcelClaim; | 1616 | economyData.Info.PriceObjectScaleFactor = PriceObjectScaleFactor; |
1617 | economyData.Info.PriceParcelClaimFactor = PriceParcelClaimFactor; | 1617 | economyData.Info.PriceParcelClaim = PriceParcelClaim; |
1618 | economyData.Info.PriceParcelRent = PriceParcelRent; | 1618 | economyData.Info.PriceParcelClaimFactor = PriceParcelClaimFactor; |
1619 | economyData.Info.PricePublicObjectDecay = PricePublicObjectDecay; | 1619 | economyData.Info.PriceParcelRent = PriceParcelRent; |
1620 | economyData.Info.PricePublicObjectDelete = PricePublicObjectDelete; | 1620 | economyData.Info.PricePublicObjectDecay = PricePublicObjectDecay; |
1621 | economyData.Info.PriceRentLight = PriceRentLight; | 1621 | economyData.Info.PricePublicObjectDelete = PricePublicObjectDelete; |
1622 | economyData.Info.PriceUpload = PriceUpload; | 1622 | economyData.Info.PriceRentLight = PriceRentLight; |
1623 | economyData.Info.TeleportMinPrice = TeleportMinPrice; | 1623 | economyData.Info.PriceUpload = PriceUpload; |
1624 | economyData.Info.TeleportPriceExponent = TeleportPriceExponent; | 1624 | economyData.Info.TeleportMinPrice = TeleportMinPrice; |
1625 | economyData.Header.Reliable = true; | 1625 | economyData.Info.TeleportPriceExponent = TeleportPriceExponent; |
1626 | OutPacket(economyData, ThrottleOutPacketType.Unknown); | 1626 | economyData.Header.Reliable = true; |
1627 | 1627 | OutPacket(economyData, ThrottleOutPacketType.Unknown); | |
1628 | } | 1628 | |
1629 | 1629 | } | |
1630 | public void SendAvatarPickerReply(AvatarPickerReplyPacket replyPacket) | 1630 | |
1631 | { | 1631 | public void SendAvatarPickerReply(AvatarPickerReplyPacket replyPacket) |
1632 | OutPacket(replyPacket, ThrottleOutPacketType.Task); | 1632 | { |
1633 | } | 1633 | OutPacket(replyPacket, ThrottleOutPacketType.Task); |
1634 | 1634 | } | |
1635 | public void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) | 1635 | |
1636 | { | 1636 | public void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) |
1637 | AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate); | 1637 | { |
1638 | sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid; | 1638 | AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate); |
1639 | sendAgentDataUpdate.AgentData.AgentID = agentid; | 1639 | sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid; |
1640 | sendAgentDataUpdate.AgentData.FirstName = Helpers.StringToField(firstname); | 1640 | sendAgentDataUpdate.AgentData.AgentID = agentid; |
1641 | sendAgentDataUpdate.AgentData.GroupName = Helpers.StringToField(groupname); | 1641 | sendAgentDataUpdate.AgentData.FirstName = Helpers.StringToField(firstname); |
1642 | sendAgentDataUpdate.AgentData.GroupPowers = grouppowers; | 1642 | sendAgentDataUpdate.AgentData.GroupName = Helpers.StringToField(groupname); |
1643 | sendAgentDataUpdate.AgentData.GroupTitle = Helpers.StringToField(grouptitle); | 1643 | sendAgentDataUpdate.AgentData.GroupPowers = grouppowers; |
1644 | sendAgentDataUpdate.AgentData.LastName = Helpers.StringToField(lastname); | 1644 | sendAgentDataUpdate.AgentData.GroupTitle = Helpers.StringToField(grouptitle); |
1645 | OutPacket(sendAgentDataUpdate, ThrottleOutPacketType.Task); | 1645 | sendAgentDataUpdate.AgentData.LastName = Helpers.StringToField(lastname); |
1646 | } | 1646 | OutPacket(sendAgentDataUpdate, ThrottleOutPacketType.Task); |
1647 | 1647 | } | |
1648 | /// <summary> | 1648 | |
1649 | /// Send an alert message to the client. On the Linden client (tested 1.19.1.4), this pops up a brief duration | 1649 | /// <summary> |
1650 | /// blue information box in the bottom right hand corner. | 1650 | /// Send an alert message to the client. On the Linden client (tested 1.19.1.4), this pops up a brief duration |
1651 | /// </summary> | 1651 | /// blue information box in the bottom right hand corner. |
1652 | /// <param name="message"></param> | 1652 | /// </summary> |
1653 | public void SendAlertMessage(string message) | 1653 | /// <param name="message"></param> |
1654 | { | 1654 | public void SendAlertMessage(string message) |
1655 | AlertMessagePacket alertPack = (AlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AlertMessage); | 1655 | { |
1656 | alertPack.AlertData.Message = Helpers.StringToField(message); | 1656 | AlertMessagePacket alertPack = (AlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AlertMessage); |
1657 | OutPacket(alertPack, ThrottleOutPacketType.Task); | 1657 | alertPack.AlertData.Message = Helpers.StringToField(message); |
1658 | } | 1658 | OutPacket(alertPack, ThrottleOutPacketType.Task); |
1659 | 1659 | } | |
1660 | /// <summary> | 1660 | |
1661 | /// Send an agent alert message to the client. | 1661 | /// <summary> |
1662 | /// </summary> | 1662 | /// Send an agent alert message to the client. |
1663 | /// <param name="message"></param> | 1663 | /// </summary> |
1664 | /// <param name="modal">On the linden client, if this true then it displays a one button text box placed in the | 1664 | /// <param name="message"></param> |
1665 | /// middle of the window. If false, the message is displayed in a brief duration blue information box (as for | 1665 | /// <param name="modal">On the linden client, if this true then it displays a one button text box placed in the |
1666 | /// the AlertMessage packet).</param> | 1666 | /// middle of the window. If false, the message is displayed in a brief duration blue information box (as for |
1667 | public void SendAgentAlertMessage(string message, bool modal) | 1667 | /// the AlertMessage packet).</param> |
1668 | { | 1668 | public void SendAgentAlertMessage(string message, bool modal) |
1669 | AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage); | 1669 | { |
1670 | alertPack.AgentData.AgentID = AgentId; | 1670 | AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage); |
1671 | alertPack.AlertData.Message = Helpers.StringToField(message); | 1671 | alertPack.AgentData.AgentID = AgentId; |
1672 | alertPack.AlertData.Modal = modal; | 1672 | alertPack.AlertData.Message = Helpers.StringToField(message); |
1673 | OutPacket(alertPack, ThrottleOutPacketType.Task); | 1673 | alertPack.AlertData.Modal = modal; |
1674 | } | 1674 | OutPacket(alertPack, ThrottleOutPacketType.Task); |
1675 | 1675 | } | |
1676 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, | 1676 | |
1677 | string url) | 1677 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, |
1678 | { | 1678 | string url) |
1679 | LoadURLPacket loadURL = (LoadURLPacket)PacketPool.Instance.GetPacket(PacketType.LoadURL); | 1679 | { |
1680 | loadURL.Data.ObjectName = Helpers.StringToField(objectname); | 1680 | LoadURLPacket loadURL = (LoadURLPacket)PacketPool.Instance.GetPacket(PacketType.LoadURL); |
1681 | loadURL.Data.ObjectID = objectID; | 1681 | loadURL.Data.ObjectName = Helpers.StringToField(objectname); |
1682 | loadURL.Data.OwnerID = ownerID; | 1682 | loadURL.Data.ObjectID = objectID; |
1683 | loadURL.Data.OwnerIsGroup = groupOwned; | 1683 | loadURL.Data.OwnerID = ownerID; |
1684 | loadURL.Data.Message = Helpers.StringToField(message); | 1684 | loadURL.Data.OwnerIsGroup = groupOwned; |
1685 | loadURL.Data.URL = Helpers.StringToField(url); | 1685 | loadURL.Data.Message = Helpers.StringToField(message); |
1686 | OutPacket(loadURL, ThrottleOutPacketType.Task); | 1686 | loadURL.Data.URL = Helpers.StringToField(url); |
1687 | } | 1687 | OutPacket(loadURL, ThrottleOutPacketType.Task); |
1688 | 1688 | } | |
1689 | public void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) | 1689 | |
1690 | { | 1690 | public void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) |
1691 | ScriptDialogPacket dialog = (ScriptDialogPacket)PacketPool.Instance.GetPacket(PacketType.ScriptDialog); | 1691 | { |
1692 | dialog.Data.ObjectID = objectID; | 1692 | ScriptDialogPacket dialog = (ScriptDialogPacket)PacketPool.Instance.GetPacket(PacketType.ScriptDialog); |
1693 | dialog.Data.ObjectName = Helpers.StringToField(objectname); | 1693 | dialog.Data.ObjectID = objectID; |
1694 | dialog.Data.FirstName = Helpers.StringToField(this.FirstName); | 1694 | dialog.Data.ObjectName = Helpers.StringToField(objectname); |
1695 | dialog.Data.LastName = Helpers.StringToField(this.LastName); | 1695 | dialog.Data.FirstName = Helpers.StringToField(this.FirstName); |
1696 | dialog.Data.Message = Helpers.StringToField(msg); | 1696 | dialog.Data.LastName = Helpers.StringToField(this.LastName); |
1697 | dialog.Data.ImageID = textureID; | 1697 | dialog.Data.Message = Helpers.StringToField(msg); |
1698 | dialog.Data.ChatChannel = ch; | 1698 | dialog.Data.ImageID = textureID; |
1699 | ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[buttonlabels.Length]; | 1699 | dialog.Data.ChatChannel = ch; |
1700 | for (int i = 0; i < buttonlabels.Length; i++) | 1700 | ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[buttonlabels.Length]; |
1701 | { | 1701 | for (int i = 0; i < buttonlabels.Length; i++) |
1702 | buttons[i] = new ScriptDialogPacket.ButtonsBlock(); | 1702 | { |
1703 | buttons[i].ButtonLabel = Helpers.StringToField(buttonlabels[i]); | 1703 | buttons[i] = new ScriptDialogPacket.ButtonsBlock(); |
1704 | } | 1704 | buttons[i].ButtonLabel = Helpers.StringToField(buttonlabels[i]); |
1705 | dialog.Buttons = buttons; | 1705 | } |
1706 | OutPacket(dialog, ThrottleOutPacketType.Task); | 1706 | dialog.Buttons = buttons; |
1707 | } | 1707 | OutPacket(dialog, ThrottleOutPacketType.Task); |
1708 | 1708 | } | |
1709 | public void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) | 1709 | |
1710 | { | 1710 | public void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) |
1711 | PreloadSoundPacket preSound = (PreloadSoundPacket)PacketPool.Instance.GetPacket(PacketType.PreloadSound); | 1711 | { |
1712 | // TODO: don't create new blocks if recycling an old packet | 1712 | PreloadSoundPacket preSound = (PreloadSoundPacket)PacketPool.Instance.GetPacket(PacketType.PreloadSound); |
1713 | preSound.DataBlock = new PreloadSoundPacket.DataBlockBlock[1]; | 1713 | // TODO: don't create new blocks if recycling an old packet |
1714 | preSound.DataBlock[0] = new PreloadSoundPacket.DataBlockBlock(); | 1714 | preSound.DataBlock = new PreloadSoundPacket.DataBlockBlock[1]; |
1715 | preSound.DataBlock[0].ObjectID = objectID; | 1715 | preSound.DataBlock[0] = new PreloadSoundPacket.DataBlockBlock(); |
1716 | preSound.DataBlock[0].OwnerID = ownerID; | 1716 | preSound.DataBlock[0].ObjectID = objectID; |
1717 | preSound.DataBlock[0].SoundID = soundID; | 1717 | preSound.DataBlock[0].OwnerID = ownerID; |
1718 | OutPacket(preSound, ThrottleOutPacketType.Task); | 1718 | preSound.DataBlock[0].SoundID = soundID; |
1719 | } | 1719 | OutPacket(preSound, ThrottleOutPacketType.Task); |
1720 | 1720 | } | |
1721 | public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) | 1721 | |
1722 | { | 1722 | public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) |
1723 | AttachedSoundPacket sound = (AttachedSoundPacket)PacketPool.Instance.GetPacket(PacketType.AttachedSound); | 1723 | { |
1724 | sound.DataBlock.SoundID = soundID; | 1724 | AttachedSoundPacket sound = (AttachedSoundPacket)PacketPool.Instance.GetPacket(PacketType.AttachedSound); |
1725 | sound.DataBlock.ObjectID = objectID; | 1725 | sound.DataBlock.SoundID = soundID; |
1726 | sound.DataBlock.OwnerID = ownerID; | 1726 | sound.DataBlock.ObjectID = objectID; |
1727 | sound.DataBlock.Gain = gain; | 1727 | sound.DataBlock.OwnerID = ownerID; |
1728 | sound.DataBlock.Flags = flags; | 1728 | sound.DataBlock.Gain = gain; |
1729 | 1729 | sound.DataBlock.Flags = flags; | |
1730 | OutPacket(sound, ThrottleOutPacketType.Task); | 1730 | |
1731 | } | 1731 | OutPacket(sound, ThrottleOutPacketType.Task); |
1732 | 1732 | } | |
1733 | public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain) | 1733 | |
1734 | { | 1734 | public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain) |
1735 | SoundTriggerPacket sound = (SoundTriggerPacket)PacketPool.Instance.GetPacket(PacketType.SoundTrigger); | 1735 | { |
1736 | sound.SoundData.SoundID = soundID; | 1736 | SoundTriggerPacket sound = (SoundTriggerPacket)PacketPool.Instance.GetPacket(PacketType.SoundTrigger); |
1737 | sound.SoundData.OwnerID = ownerID; | 1737 | sound.SoundData.SoundID = soundID; |
1738 | sound.SoundData.ObjectID = objectID; | 1738 | sound.SoundData.OwnerID = ownerID; |
1739 | sound.SoundData.ParentID = parentID; | 1739 | sound.SoundData.ObjectID = objectID; |
1740 | sound.SoundData.Handle = handle; | 1740 | sound.SoundData.ParentID = parentID; |
1741 | sound.SoundData.Position = position; | 1741 | sound.SoundData.Handle = handle; |
1742 | sound.SoundData.Gain = gain; | 1742 | sound.SoundData.Position = position; |
1743 | 1743 | sound.SoundData.Gain = gain; | |
1744 | OutPacket(sound, ThrottleOutPacketType.Task); | 1744 | |
1745 | } | 1745 | OutPacket(sound, ThrottleOutPacketType.Task); |
1746 | 1746 | } | |
1747 | public void SendAttachedSoundGainChange(LLUUID objectID, float gain) | 1747 | |
1748 | { | 1748 | public void SendAttachedSoundGainChange(LLUUID objectID, float gain) |
1749 | AttachedSoundGainChangePacket sound = (AttachedSoundGainChangePacket)PacketPool.Instance.GetPacket(PacketType.AttachedSoundGainChange); | 1749 | { |
1750 | sound.DataBlock.ObjectID = objectID; | 1750 | AttachedSoundGainChangePacket sound = (AttachedSoundGainChangePacket)PacketPool.Instance.GetPacket(PacketType.AttachedSoundGainChange); |
1751 | sound.DataBlock.Gain = gain; | 1751 | sound.DataBlock.ObjectID = objectID; |
1752 | 1752 | sound.DataBlock.Gain = gain; | |
1753 | OutPacket(sound, ThrottleOutPacketType.Task); | 1753 | |
1754 | } | 1754 | OutPacket(sound, ThrottleOutPacketType.Task); |
1755 | 1755 | } | |
1756 | public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel) | 1756 | |
1757 | { | 1757 | public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel) |
1758 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket)PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); | 1758 | { |
1759 | viewertime.TimeInfo.SunDirection = sunPos; | 1759 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket)PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); |
1760 | viewertime.TimeInfo.SunAngVelocity = sunVel; | 1760 | viewertime.TimeInfo.SunDirection = sunPos; |
1761 | viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch(); | 1761 | viewertime.TimeInfo.SunAngVelocity = sunVel; |
1762 | viewertime.Header.Reliable = false; | 1762 | viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch(); |
1763 | OutPacket(viewertime, ThrottleOutPacketType.Task); | 1763 | viewertime.Header.Reliable = false; |
1764 | } | 1764 | OutPacket(viewertime, ThrottleOutPacketType.Task); |
1765 | 1765 | } | |
1766 | public void SendViewerTime(int phase) | 1766 | |
1767 | { | 1767 | public void SendViewerTime(int phase) |
1768 | Console.WriteLine("SunPhase: {0}", phase); | 1768 | { |
1769 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket)PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); | 1769 | Console.WriteLine("SunPhase: {0}", phase); |
1770 | //viewertime.TimeInfo.SecPerDay = 86400; | 1770 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket)PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); |
1771 | //viewertime.TimeInfo.SecPerYear = 31536000; | 1771 | //viewertime.TimeInfo.SecPerDay = 86400; |
1772 | viewertime.TimeInfo.SecPerDay = 1000; | 1772 | //viewertime.TimeInfo.SecPerYear = 31536000; |
1773 | viewertime.TimeInfo.SecPerYear = 365000; | 1773 | viewertime.TimeInfo.SecPerDay = 1000; |
1774 | viewertime.TimeInfo.SunPhase = 1; | 1774 | viewertime.TimeInfo.SecPerYear = 365000; |
1775 | int sunPhase = (phase + 2) / 2; | 1775 | viewertime.TimeInfo.SunPhase = 1; |
1776 | if ((sunPhase < 6) || (sunPhase > 36)) | 1776 | int sunPhase = (phase + 2) / 2; |
1777 | { | 1777 | if ((sunPhase < 6) || (sunPhase > 36)) |
1778 | viewertime.TimeInfo.SunDirection = new LLVector3(0f, 0.8f, -0.8f); | 1778 | { |
1779 | Console.WriteLine("sending night"); | 1779 | viewertime.TimeInfo.SunDirection = new LLVector3(0f, 0.8f, -0.8f); |
1780 | } | 1780 | Console.WriteLine("sending night"); |
1781 | else | 1781 | } |
1782 | { | 1782 | else |
1783 | if (sunPhase < 12) | 1783 | { |
1784 | { | 1784 | if (sunPhase < 12) |
1785 | sunPhase = 12; | 1785 | { |
1786 | } | 1786 | sunPhase = 12; |
1787 | sunPhase = sunPhase - 12; | 1787 | } |
1788 | 1788 | sunPhase = sunPhase - 12; | |
1789 | float yValue = 0.1f * (sunPhase); | 1789 | |
1790 | Console.WriteLine("Computed SunPhase: {0}, yValue: {1}", sunPhase, yValue); | 1790 | float yValue = 0.1f * (sunPhase); |
1791 | if (yValue > 1.2f) | 1791 | Console.WriteLine("Computed SunPhase: {0}, yValue: {1}", sunPhase, yValue); |
1792 | { | 1792 | if (yValue > 1.2f) |
1793 | yValue = yValue - 1.2f; | 1793 | { |
1794 | } | 1794 | yValue = yValue - 1.2f; |
1795 | 1795 | } | |
1796 | yValue = Util.Clip(yValue, 0, 1); | 1796 | |
1797 | 1797 | yValue = Util.Clip(yValue, 0, 1); | |
1798 | if (sunPhase < 14) | 1798 | |
1799 | { | 1799 | if (sunPhase < 14) |
1800 | yValue = 1 - yValue; | 1800 | { |
1801 | } | 1801 | yValue = 1 - yValue; |
1802 | if (sunPhase < 12) | 1802 | } |
1803 | { | 1803 | if (sunPhase < 12) |
1804 | yValue *= -1; | 1804 | { |
1805 | } | 1805 | yValue *= -1; |
1806 | viewertime.TimeInfo.SunDirection = new LLVector3(0f, yValue, 0.3f); | 1806 | } |
1807 | Console.WriteLine("sending sun update " + yValue); | 1807 | viewertime.TimeInfo.SunDirection = new LLVector3(0f, yValue, 0.3f); |
1808 | } | 1808 | Console.WriteLine("sending sun update " + yValue); |
1809 | viewertime.TimeInfo.SunAngVelocity = new LLVector3(0, 0.0f, 10.0f); | 1809 | } |
1810 | viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch(); | 1810 | viewertime.TimeInfo.SunAngVelocity = new LLVector3(0, 0.0f, 10.0f); |
1811 | viewertime.Header.Reliable = false; | 1811 | viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch(); |
1812 | OutPacket(viewertime, ThrottleOutPacketType.Task); | 1812 | viewertime.Header.Reliable = false; |
1813 | } | 1813 | OutPacket(viewertime, ThrottleOutPacketType.Task); |
1814 | 1814 | } | |
1815 | public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, | 1815 | |
1816 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, | 1816 | public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, |
1817 | LLUUID partnerID) | 1817 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, |
1818 | { | 1818 | LLUUID partnerID) |
1819 | AvatarPropertiesReplyPacket avatarReply = (AvatarPropertiesReplyPacket)PacketPool.Instance.GetPacket(PacketType.AvatarPropertiesReply); | 1819 | { |
1820 | avatarReply.AgentData.AgentID = AgentId; | 1820 | AvatarPropertiesReplyPacket avatarReply = (AvatarPropertiesReplyPacket)PacketPool.Instance.GetPacket(PacketType.AvatarPropertiesReply); |
1821 | avatarReply.AgentData.AvatarID = avatarID; | 1821 | avatarReply.AgentData.AgentID = AgentId; |
1822 | if (aboutText != null) | 1822 | avatarReply.AgentData.AvatarID = avatarID; |
1823 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); | 1823 | if (aboutText != null) |
1824 | else | 1824 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); |
1825 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(""); | 1825 | else |
1826 | avatarReply.PropertiesData.BornOn = Helpers.StringToField(bornOn); | 1826 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(""); |
1827 | avatarReply.PropertiesData.CharterMember = Helpers.StringToField(charterMember); | 1827 | avatarReply.PropertiesData.BornOn = Helpers.StringToField(bornOn); |
1828 | if (flAbout != null) | 1828 | avatarReply.PropertiesData.CharterMember = Helpers.StringToField(charterMember); |
1829 | avatarReply.PropertiesData.FLAboutText = Helpers.StringToField(flAbout); | 1829 | if (flAbout != null) |
1830 | else | 1830 | avatarReply.PropertiesData.FLAboutText = Helpers.StringToField(flAbout); |
1831 | avatarReply.PropertiesData.FLAboutText = Helpers.StringToField(""); | 1831 | else |
1832 | avatarReply.PropertiesData.Flags = 0; | 1832 | avatarReply.PropertiesData.FLAboutText = Helpers.StringToField(""); |
1833 | avatarReply.PropertiesData.FLImageID = flImageID; | 1833 | avatarReply.PropertiesData.Flags = 0; |
1834 | avatarReply.PropertiesData.ImageID = imageID; | 1834 | avatarReply.PropertiesData.FLImageID = flImageID; |
1835 | avatarReply.PropertiesData.ProfileURL = Helpers.StringToField(profileURL); | 1835 | avatarReply.PropertiesData.ImageID = imageID; |
1836 | avatarReply.PropertiesData.PartnerID = partnerID; | 1836 | avatarReply.PropertiesData.ProfileURL = Helpers.StringToField(profileURL); |
1837 | OutPacket(avatarReply, ThrottleOutPacketType.Task); | 1837 | avatarReply.PropertiesData.PartnerID = partnerID; |
1838 | } | 1838 | OutPacket(avatarReply, ThrottleOutPacketType.Task); |
1839 | 1839 | } | |
1840 | #endregion | 1840 | |
1841 | 1841 | #endregion | |
1842 | #region Appearance/ Wearables Methods | 1842 | |
1843 | 1843 | #region Appearance/ Wearables Methods | |
1844 | /// <summary> | 1844 | |
1845 | /// | 1845 | /// <summary> |
1846 | /// </summary> | 1846 | /// |
1847 | /// <param name="wearables"></param> | 1847 | /// </summary> |
1848 | public void SendWearables(AvatarWearable[] wearables, int serial) | 1848 | /// <param name="wearables"></param> |
1849 | { | 1849 | public void SendWearables(AvatarWearable[] wearables, int serial) |
1850 | AgentWearablesUpdatePacket aw = (AgentWearablesUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentWearablesUpdate); | 1850 | { |
1851 | aw.AgentData.AgentID = AgentId; | 1851 | AgentWearablesUpdatePacket aw = (AgentWearablesUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentWearablesUpdate); |
1852 | aw.AgentData.SerialNum = (uint)serial; | 1852 | aw.AgentData.AgentID = AgentId; |
1853 | aw.AgentData.SessionID = m_sessionId; | 1853 | aw.AgentData.SerialNum = (uint)serial; |
1854 | 1854 | aw.AgentData.SessionID = m_sessionId; | |
1855 | // TODO: don't create new blocks if recycling an old packet | 1855 | |
1856 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | 1856 | // TODO: don't create new blocks if recycling an old packet |
1857 | AgentWearablesUpdatePacket.WearableDataBlock awb; | 1857 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; |
1858 | for (int i = 0; i < wearables.Length; i++) | 1858 | AgentWearablesUpdatePacket.WearableDataBlock awb; |
1859 | { | 1859 | for (int i = 0; i < wearables.Length; i++) |
1860 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | 1860 | { |
1861 | awb.WearableType = (byte)i; | 1861 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); |
1862 | awb.AssetID = wearables[i].AssetID; | 1862 | awb.WearableType = (byte)i; |
1863 | awb.ItemID = wearables[i].ItemID; | 1863 | awb.AssetID = wearables[i].AssetID; |
1864 | aw.WearableData[i] = awb; | 1864 | awb.ItemID = wearables[i].ItemID; |
1865 | } | 1865 | aw.WearableData[i] = awb; |
1866 | 1866 | } | |
1867 | OutPacket(aw, ThrottleOutPacketType.Task); | 1867 | |
1868 | } | 1868 | OutPacket(aw, ThrottleOutPacketType.Task); |
1869 | 1869 | } | |
1870 | /// <summary> | 1870 | |
1871 | /// | 1871 | /// <summary> |
1872 | /// </summary> | 1872 | /// |
1873 | /// <param name="agentID"></param> | 1873 | /// </summary> |
1874 | /// <param name="visualParams"></param> | 1874 | /// <param name="agentID"></param> |
1875 | /// <param name="textureEntry"></param> | 1875 | /// <param name="visualParams"></param> |
1876 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | 1876 | /// <param name="textureEntry"></param> |
1877 | { | 1877 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) |
1878 | AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); | 1878 | { |
1879 | // TODO: don't create new blocks if recycling an old packet | 1879 | AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); |
1880 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | 1880 | // TODO: don't create new blocks if recycling an old packet |
1881 | avp.ObjectData.TextureEntry = textureEntry; | 1881 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; |
1882 | 1882 | avp.ObjectData.TextureEntry = textureEntry; | |
1883 | AvatarAppearancePacket.VisualParamBlock avblock = null; | 1883 | |
1884 | for (int i = 0; i < visualParams.Length; i++) | 1884 | AvatarAppearancePacket.VisualParamBlock avblock = null; |
1885 | { | 1885 | for (int i = 0; i < visualParams.Length; i++) |
1886 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | 1886 | { |
1887 | avblock.ParamValue = visualParams[i]; | 1887 | avblock = new AvatarAppearancePacket.VisualParamBlock(); |
1888 | avp.VisualParam[i] = avblock; | 1888 | avblock.ParamValue = visualParams[i]; |
1889 | } | 1889 | avp.VisualParam[i] = avblock; |
1890 | 1890 | } | |
1891 | avp.Sender.IsTrial = false; | 1891 | |
1892 | avp.Sender.ID = agentID; | 1892 | avp.Sender.IsTrial = false; |
1893 | OutPacket(avp, ThrottleOutPacketType.Task); | 1893 | avp.Sender.ID = agentID; |
1894 | } | 1894 | OutPacket(avp, ThrottleOutPacketType.Task); |
1895 | 1895 | } | |
1896 | public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) | 1896 | |
1897 | { | 1897 | public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) |
1898 | AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); | 1898 | { |
1899 | // TODO: don't create new blocks if recycling an old packet | 1899 | AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); |
1900 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; | 1900 | // TODO: don't create new blocks if recycling an old packet |
1901 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); | 1901 | ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; |
1902 | ani.AnimationSourceList[0].ObjectID = sourceAgentId; | 1902 | ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); |
1903 | ani.Sender = new AvatarAnimationPacket.SenderBlock(); | 1903 | ani.AnimationSourceList[0].ObjectID = sourceAgentId; |
1904 | ani.Sender.ID = sourceAgentId; | 1904 | ani.Sender = new AvatarAnimationPacket.SenderBlock(); |
1905 | ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[animations.Length]; | 1905 | ani.Sender.ID = sourceAgentId; |
1906 | 1906 | ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[animations.Length]; | |
1907 | for (int i = 0; i < animations.Length; ++i) | 1907 | |
1908 | { | 1908 | for (int i = 0; i < animations.Length; ++i) |
1909 | ani.AnimationList[i] = new AvatarAnimationPacket.AnimationListBlock(); | 1909 | { |
1910 | ani.AnimationList[i].AnimID = animations[i]; | 1910 | ani.AnimationList[i] = new AvatarAnimationPacket.AnimationListBlock(); |
1911 | ani.AnimationList[i].AnimSequenceID = seqs[i]; | 1911 | ani.AnimationList[i].AnimID = animations[i]; |
1912 | } | 1912 | ani.AnimationList[i].AnimSequenceID = seqs[i]; |
1913 | ani.Header.Reliable = false; | 1913 | } |
1914 | OutPacket(ani, ThrottleOutPacketType.Task); | 1914 | ani.Header.Reliable = false; |
1915 | } | 1915 | OutPacket(ani, ThrottleOutPacketType.Task); |
1916 | 1916 | } | |
1917 | #endregion | 1917 | |
1918 | 1918 | #endregion | |
1919 | #region Avatar Packet/data sending Methods | 1919 | |
1920 | 1920 | #region Avatar Packet/data sending Methods | |
1921 | /// <summary> | 1921 | |
1922 | /// send a objectupdate packet with information about the clients avatar | 1922 | /// <summary> |
1923 | /// </summary> | 1923 | /// send a objectupdate packet with information about the clients avatar |
1924 | /// <param name="regionInfo"></param> | 1924 | /// </summary> |
1925 | /// <param name="firstName"></param> | 1925 | /// <param name="regionInfo"></param> |
1926 | /// <param name="lastName"></param> | 1926 | /// <param name="firstName"></param> |
1927 | /// <param name="avatarID"></param> | 1927 | /// <param name="lastName"></param> |
1928 | /// <param name="avatarLocalID"></param> | 1928 | /// <param name="avatarID"></param> |
1929 | /// <param name="Pos"></param> | 1929 | /// <param name="avatarLocalID"></param> |
1930 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, | 1930 | /// <param name="Pos"></param> |
1931 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) | 1931 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, |
1932 | { | 1932 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) |
1933 | ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | 1933 | { |
1934 | // TODO: don't create new blocks if recycling an old packet | 1934 | ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); |
1935 | objupdate.RegionData.RegionHandle = regionHandle; | 1935 | // TODO: don't create new blocks if recycling an old packet |
1936 | objupdate.RegionData.TimeDilation = ushort.MaxValue; | 1936 | objupdate.RegionData.RegionHandle = regionHandle; |
1937 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | 1937 | objupdate.RegionData.TimeDilation = ushort.MaxValue; |
1938 | objupdate.ObjectData[0] = CreateDefaultAvatarPacket(textureEntry); | 1938 | objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; |
1939 | 1939 | objupdate.ObjectData[0] = CreateDefaultAvatarPacket(textureEntry); | |
1940 | //give this avatar object a local id and assign the user a name | 1940 | |
1941 | objupdate.ObjectData[0].ID = avatarLocalID; | 1941 | //give this avatar object a local id and assign the user a name |
1942 | objupdate.ObjectData[0].FullID = avatarID; | 1942 | objupdate.ObjectData[0].ID = avatarLocalID; |
1943 | objupdate.ObjectData[0].ParentID = parentID; | 1943 | objupdate.ObjectData[0].FullID = avatarID; |
1944 | objupdate.ObjectData[0].NameValue = | 1944 | objupdate.ObjectData[0].ParentID = parentID; |
1945 | Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName); | 1945 | objupdate.ObjectData[0].NameValue = |
1946 | LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | 1946 | Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName); |
1947 | byte[] pb = pos2.GetBytes(); | 1947 | LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); |
1948 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | 1948 | byte[] pb = pos2.GetBytes(); |
1949 | 1949 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | |
1950 | OutPacket(objupdate, ThrottleOutPacketType.Task); | 1950 | |
1951 | } | 1951 | OutPacket(objupdate, ThrottleOutPacketType.Task); |
1952 | 1952 | } | |
1953 | /// <summary> | 1953 | |
1954 | /// | 1954 | /// <summary> |
1955 | /// </summary> | 1955 | /// |
1956 | /// <param name="regionHandle"></param> | 1956 | /// </summary> |
1957 | /// <param name="timeDilation"></param> | 1957 | /// <param name="regionHandle"></param> |
1958 | /// <param name="localID"></param> | 1958 | /// <param name="timeDilation"></param> |
1959 | /// <param name="position"></param> | 1959 | /// <param name="localID"></param> |
1960 | /// <param name="velocity"></param> | 1960 | /// <param name="position"></param> |
1961 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 1961 | /// <param name="velocity"></param> |
1962 | LLVector3 velocity, LLQuaternion rotation) | 1962 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
1963 | { | 1963 | LLVector3 velocity, LLQuaternion rotation) |
1964 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = | 1964 | { |
1965 | CreateAvatarImprovedBlock(localID, position, velocity, rotation); | 1965 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = |
1966 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | 1966 | CreateAvatarImprovedBlock(localID, position, velocity, rotation); |
1967 | // TODO: don't create new blocks if recycling an old packet | 1967 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); |
1968 | terse.RegionData.RegionHandle = regionHandle; | 1968 | // TODO: don't create new blocks if recycling an old packet |
1969 | terse.RegionData.TimeDilation = timeDilation; | 1969 | terse.RegionData.RegionHandle = regionHandle; |
1970 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | 1970 | terse.RegionData.TimeDilation = timeDilation; |
1971 | terse.ObjectData[0] = terseBlock; | 1971 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; |
1972 | 1972 | terse.ObjectData[0] = terseBlock; | |
1973 | terse.Header.Reliable = false; | 1973 | |
1974 | 1974 | terse.Header.Reliable = false; | |
1975 | 1975 | ||
1976 | OutPacket(terse, ThrottleOutPacketType.Task); | 1976 | |
1977 | } | 1977 | OutPacket(terse, ThrottleOutPacketType.Task); |
1978 | 1978 | } | |
1979 | public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) | 1979 | |
1980 | { | 1980 | public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) |
1981 | CoarseLocationUpdatePacket loc = (CoarseLocationUpdatePacket)PacketPool.Instance.GetPacket(PacketType.CoarseLocationUpdate); | 1981 | { |
1982 | // TODO: don't create new blocks if recycling an old packet | 1982 | CoarseLocationUpdatePacket loc = (CoarseLocationUpdatePacket)PacketPool.Instance.GetPacket(PacketType.CoarseLocationUpdate); |
1983 | int total = CoarseLocations.Count; | 1983 | // TODO: don't create new blocks if recycling an old packet |
1984 | CoarseLocationUpdatePacket.IndexBlock ib = | 1984 | int total = CoarseLocations.Count; |
1985 | new CoarseLocationUpdatePacket.IndexBlock(); | 1985 | CoarseLocationUpdatePacket.IndexBlock ib = |
1986 | loc.Location = new CoarseLocationUpdatePacket.LocationBlock[total]; | 1986 | new CoarseLocationUpdatePacket.IndexBlock(); |
1987 | for (int i = 0; i < total; i++) | 1987 | loc.Location = new CoarseLocationUpdatePacket.LocationBlock[total]; |
1988 | { | 1988 | for (int i = 0; i < total; i++) |
1989 | CoarseLocationUpdatePacket.LocationBlock lb = | 1989 | { |
1990 | new CoarseLocationUpdatePacket.LocationBlock(); | 1990 | CoarseLocationUpdatePacket.LocationBlock lb = |
1991 | lb.X = (byte)CoarseLocations[i].X; | 1991 | new CoarseLocationUpdatePacket.LocationBlock(); |
1992 | lb.Y = (byte)CoarseLocations[i].Y; | 1992 | lb.X = (byte)CoarseLocations[i].X; |
1993 | lb.Z = (byte)(CoarseLocations[i].Z / 4); | 1993 | lb.Y = (byte)CoarseLocations[i].Y; |
1994 | loc.Location[i] = lb; | 1994 | lb.Z = (byte)(CoarseLocations[i].Z / 4); |
1995 | } | 1995 | loc.Location[i] = lb; |
1996 | ib.You = -1; | 1996 | } |
1997 | ib.Prey = -1; | 1997 | ib.You = -1; |
1998 | loc.Index = ib; | 1998 | ib.Prey = -1; |
1999 | loc.Header.Reliable = false; | 1999 | loc.Index = ib; |
2000 | OutPacket(loc, ThrottleOutPacketType.Task); | 2000 | loc.Header.Reliable = false; |
2001 | } | 2001 | OutPacket(loc, ThrottleOutPacketType.Task); |
2002 | 2002 | } | |
2003 | #endregion | 2003 | |
2004 | 2004 | #endregion | |
2005 | #region Primitive Packet/data Sending Methods | 2005 | |
2006 | 2006 | #region Primitive Packet/data Sending Methods | |
2007 | /// <summary> | 2007 | |
2008 | /// | 2008 | /// <summary> |
2009 | /// </summary> | 2009 | /// |
2010 | /// <param name="localID"></param> | 2010 | /// </summary> |
2011 | /// <param name="rotation"></param> | 2011 | /// <param name="localID"></param> |
2012 | /// <param name="attachPoint"></param> | 2012 | /// <param name="rotation"></param> |
2013 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | 2013 | /// <param name="attachPoint"></param> |
2014 | { | 2014 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) |
2015 | 2015 | { | |
2016 | ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach); | 2016 | |
2017 | Console.WriteLine("Attach object!"); | 2017 | ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach); |
2018 | // TODO: don't create new blocks if recycling an old packet | 2018 | Console.WriteLine("Attach object!"); |
2019 | attach.AgentData.AgentID = AgentId; | 2019 | // TODO: don't create new blocks if recycling an old packet |
2020 | attach.AgentData.SessionID = m_sessionId; | 2020 | attach.AgentData.AgentID = AgentId; |
2021 | attach.AgentData.AttachmentPoint = attachPoint; | 2021 | attach.AgentData.SessionID = m_sessionId; |
2022 | attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; | 2022 | attach.AgentData.AttachmentPoint = attachPoint; |
2023 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); | 2023 | attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; |
2024 | attach.ObjectData[0].ObjectLocalID = localID; | 2024 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); |
2025 | attach.ObjectData[0].Rotation = rotation; | 2025 | attach.ObjectData[0].ObjectLocalID = localID; |
2026 | 2026 | attach.ObjectData[0].Rotation = rotation; | |
2027 | OutPacket(attach, ThrottleOutPacketType.Task); | 2027 | |
2028 | } | 2028 | OutPacket(attach, ThrottleOutPacketType.Task); |
2029 | 2029 | } | |
2030 | public void SendPrimitiveToClient( | 2030 | |
2031 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, | 2031 | public void SendPrimitiveToClient( |
2032 | uint flags, | 2032 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, |
2033 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | 2033 | uint flags, |
2034 | LLQuaternion rotation, byte clickAction) | 2034 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, |
2035 | { | 2035 | LLQuaternion rotation, byte clickAction) |
2036 | byte[] textureanim = new byte[0]; | 2036 | { |
2037 | 2037 | byte[] textureanim = new byte[0]; | |
2038 | SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, flags, | 2038 | |
2039 | objectID, ownerID, text, color, parentID, particleSystem, | 2039 | SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, flags, |
2040 | rotation, clickAction, textureanim, false,(uint)0, LLUUID.Zero); | 2040 | objectID, ownerID, text, color, parentID, particleSystem, |
2041 | } | 2041 | rotation, clickAction, textureanim, false,(uint)0, LLUUID.Zero); |
2042 | public void SendPrimitiveToClient( | 2042 | } |
2043 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, | 2043 | public void SendPrimitiveToClient( |
2044 | uint flags, | 2044 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, |
2045 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | 2045 | uint flags, |
2046 | LLQuaternion rotation, byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId) | 2046 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, |
2047 | { | 2047 | LLQuaternion rotation, byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId) |
2048 | ObjectUpdatePacket outPacket = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | 2048 | { |
2049 | // TODO: don't create new blocks if recycling an old packet | 2049 | ObjectUpdatePacket outPacket = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); |
2050 | outPacket.RegionData.RegionHandle = regionHandle; | 2050 | // TODO: don't create new blocks if recycling an old packet |
2051 | outPacket.RegionData.TimeDilation = timeDilation; | 2051 | outPacket.RegionData.RegionHandle = regionHandle; |
2052 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | 2052 | outPacket.RegionData.TimeDilation = timeDilation; |
2053 | 2053 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | |
2054 | outPacket.ObjectData[0] = CreatePrimUpdateBlock(primShape, flags); | 2054 | |
2055 | 2055 | outPacket.ObjectData[0] = CreatePrimUpdateBlock(primShape, flags); | |
2056 | outPacket.ObjectData[0].ID = localID; | 2056 | |
2057 | outPacket.ObjectData[0].FullID = objectID; | 2057 | outPacket.ObjectData[0].ID = localID; |
2058 | outPacket.ObjectData[0].OwnerID = ownerID; | 2058 | outPacket.ObjectData[0].FullID = objectID; |
2059 | 2059 | outPacket.ObjectData[0].OwnerID = ownerID; | |
2060 | // Anything more than 255 will cause libsecondlife to barf | 2060 | |
2061 | if (text.Length > 255) | 2061 | // Anything more than 255 will cause libsecondlife to barf |
2062 | { | 2062 | if (text.Length > 255) |
2063 | text = text.Remove(255); | 2063 | { |
2064 | } | 2064 | text = text.Remove(255); |
2065 | 2065 | } | |
2066 | outPacket.ObjectData[0].Text = Helpers.StringToField(text); | 2066 | |
2067 | 2067 | outPacket.ObjectData[0].Text = Helpers.StringToField(text); | |
2068 | outPacket.ObjectData[0].TextColor[0] = color[0]; | 2068 | |
2069 | outPacket.ObjectData[0].TextColor[1] = color[1]; | 2069 | outPacket.ObjectData[0].TextColor[0] = color[0]; |
2070 | outPacket.ObjectData[0].TextColor[2] = color[2]; | 2070 | outPacket.ObjectData[0].TextColor[1] = color[1]; |
2071 | outPacket.ObjectData[0].TextColor[3] = color[3]; | 2071 | outPacket.ObjectData[0].TextColor[2] = color[2]; |
2072 | outPacket.ObjectData[0].ParentID = parentID; | 2072 | outPacket.ObjectData[0].TextColor[3] = color[3]; |
2073 | outPacket.ObjectData[0].PSBlock = particleSystem; | 2073 | outPacket.ObjectData[0].ParentID = parentID; |
2074 | outPacket.ObjectData[0].ClickAction = clickAction; | 2074 | outPacket.ObjectData[0].PSBlock = particleSystem; |
2075 | //outPacket.ObjectData[0].Flags = 0; | 2075 | outPacket.ObjectData[0].ClickAction = clickAction; |
2076 | 2076 | //outPacket.ObjectData[0].Flags = 0; | |
2077 | if (attachment) | 2077 | |
2078 | { | 2078 | if (attachment) |
2079 | // Necessary??? | 2079 | { |
2080 | outPacket.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 2); | 2080 | // Necessary??? |
2081 | outPacket.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); | 2081 | outPacket.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 2); |
2082 | 2082 | outPacket.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); | |
2083 | // Item from inventory??? | 2083 | |
2084 | outPacket.ObjectData[0].NameValue = | 2084 | // Item from inventory??? |
2085 | Helpers.StringToField("AttachItemID STRING RW SV " + AssetId.UUID); | 2085 | outPacket.ObjectData[0].NameValue = |
2086 | outPacket.ObjectData[0].State = (byte)((AttachPoint % 16) * 16 + (AttachPoint / 16)); | 2086 | Helpers.StringToField("AttachItemID STRING RW SV " + AssetId.UUID); |
2087 | } | 2087 | outPacket.ObjectData[0].State = (byte)((AttachPoint % 16) * 16 + (AttachPoint / 16)); |
2088 | 2088 | } | |
2089 | // Sound Radius | 2089 | |
2090 | outPacket.ObjectData[0].Radius = 20; | 2090 | // Sound Radius |
2091 | 2091 | outPacket.ObjectData[0].Radius = 20; | |
2092 | byte[] pb = pos.GetBytes(); | 2092 | |
2093 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | 2093 | byte[] pb = pos.GetBytes(); |
2094 | 2094 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | |
2095 | byte[] rot = rotation.GetBytes(); | 2095 | |
2096 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length); | 2096 | byte[] rot = rotation.GetBytes(); |
2097 | 2097 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length); | |
2098 | if (textureanim.Length > 0) | 2098 | |
2099 | { | 2099 | if (textureanim.Length > 0) |
2100 | outPacket.ObjectData[0].TextureAnim = textureanim; | 2100 | { |
2101 | } | 2101 | outPacket.ObjectData[0].TextureAnim = textureanim; |
2102 | 2102 | } | |
2103 | OutPacket(outPacket, ThrottleOutPacketType.Task); | 2103 | |
2104 | } | 2104 | OutPacket(outPacket, ThrottleOutPacketType.Task); |
2105 | 2105 | } | |
2106 | /// <summary> | 2106 | |
2107 | /// | 2107 | /// <summary> |
2108 | /// </summary> | 2108 | /// |
2109 | /// <param name="regionHandle"></param> | 2109 | /// </summary> |
2110 | /// <param name="timeDilation"></param> | 2110 | /// <param name="regionHandle"></param> |
2111 | /// <param name="localID"></param> | 2111 | /// <param name="timeDilation"></param> |
2112 | /// <param name="position"></param> | 2112 | /// <param name="localID"></param> |
2113 | /// <param name="rotation"></param> | 2113 | /// <param name="position"></param> |
2114 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 2114 | /// <param name="rotation"></param> |
2115 | LLQuaternion rotation, byte state, LLUUID AssetId) | 2115 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
2116 | { | 2116 | LLQuaternion rotation, byte state, LLUUID AssetId) |
2117 | LLVector3 velocity = new LLVector3(0f, 0f, 0f); | 2117 | { |
2118 | LLVector3 rotationalvelocity = new LLVector3(0f, 0f, 0f); | 2118 | LLVector3 velocity = new LLVector3(0f, 0f, 0f); |
2119 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | 2119 | LLVector3 rotationalvelocity = new LLVector3(0f, 0f, 0f); |
2120 | // TODO: don't create new blocks if recycling an old packet | 2120 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); |
2121 | terse.RegionData.RegionHandle = regionHandle; | 2121 | // TODO: don't create new blocks if recycling an old packet |
2122 | terse.RegionData.TimeDilation = timeDilation; | 2122 | terse.RegionData.RegionHandle = regionHandle; |
2123 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | 2123 | terse.RegionData.TimeDilation = timeDilation; |
2124 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, state); // AssetID should fall into here probably somehow... | 2124 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; |
2125 | terse.Header.Reliable = false; | 2125 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, state); // AssetID should fall into here probably somehow... |
2126 | OutPacket(terse, ThrottleOutPacketType.Task); | 2126 | terse.Header.Reliable = false; |
2127 | } | 2127 | OutPacket(terse, ThrottleOutPacketType.Task); |
2128 | 2128 | } | |
2129 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 2129 | |
2130 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity) | 2130 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
2131 | { | 2131 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity) |
2132 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | 2132 | { |
2133 | // TODO: don't create new blocks if recycling an old packet | 2133 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); |
2134 | terse.RegionData.RegionHandle = regionHandle; | 2134 | // TODO: don't create new blocks if recycling an old packet |
2135 | terse.RegionData.TimeDilation = timeDilation; | 2135 | terse.RegionData.RegionHandle = regionHandle; |
2136 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | 2136 | terse.RegionData.TimeDilation = timeDilation; |
2137 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, 0); | 2137 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; |
2138 | terse.Header.Reliable = false; | 2138 | terse.ObjectData[0] = CreatePrimImprovedBlock(localID, position, rotation, velocity, rotationalvelocity, 0); |
2139 | OutPacket(terse, ThrottleOutPacketType.Task); | 2139 | terse.Header.Reliable = false; |
2140 | } | 2140 | OutPacket(terse, ThrottleOutPacketType.Task); |
2141 | 2141 | } | |
2142 | #endregion | 2142 | |
2143 | 2143 | #endregion | |
2144 | #region Helper Methods | 2144 | |
2145 | 2145 | #region Helper Methods | |
2146 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, | 2146 | |
2147 | LLVector3 velocity, | 2147 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, |
2148 | LLQuaternion rotation) | 2148 | LLVector3 velocity, |
2149 | { | 2149 | LLQuaternion rotation) |
2150 | byte[] bytes = new byte[60]; | 2150 | { |
2151 | int i = 0; | 2151 | byte[] bytes = new byte[60]; |
2152 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | 2152 | int i = 0; |
2153 | 2153 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | |
2154 | dat.TextureEntry = new byte[0]; // AvatarTemplate.TextureEntry; | 2154 | |
2155 | 2155 | dat.TextureEntry = new byte[0]; // AvatarTemplate.TextureEntry; | |
2156 | uint ID = localID; | 2156 | |
2157 | 2157 | uint ID = localID; | |
2158 | bytes[i++] = (byte)(ID % 256); | 2158 | |
2159 | bytes[i++] = (byte)((ID >> 8) % 256); | 2159 | bytes[i++] = (byte)(ID % 256); |
2160 | bytes[i++] = (byte)((ID >> 16) % 256); | 2160 | bytes[i++] = (byte)((ID >> 8) % 256); |
2161 | bytes[i++] = (byte)((ID >> 24) % 256); | 2161 | bytes[i++] = (byte)((ID >> 16) % 256); |
2162 | bytes[i++] = 0; | 2162 | bytes[i++] = (byte)((ID >> 24) % 256); |
2163 | bytes[i++] = 1; | 2163 | bytes[i++] = 0; |
2164 | i += 14; | 2164 | bytes[i++] = 1; |
2165 | bytes[i++] = 128; | 2165 | i += 14; |
2166 | bytes[i++] = 63; | 2166 | bytes[i++] = 128; |
2167 | 2167 | bytes[i++] = 63; | |
2168 | byte[] pb = pos.GetBytes(); | 2168 | |
2169 | Array.Copy(pb, 0, bytes, i, pb.Length); | 2169 | byte[] pb = pos.GetBytes(); |
2170 | i += 12; | 2170 | Array.Copy(pb, 0, bytes, i, pb.Length); |
2171 | ushort InternVelocityX; | 2171 | i += 12; |
2172 | ushort InternVelocityY; | 2172 | ushort InternVelocityX; |
2173 | ushort InternVelocityZ; | 2173 | ushort InternVelocityY; |
2174 | Vector3 internDirec = new Vector3(0, 0, 0); | 2174 | ushort InternVelocityZ; |
2175 | 2175 | Vector3 internDirec = new Vector3(0, 0, 0); | |
2176 | internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); | 2176 | |
2177 | 2177 | internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); | |
2178 | internDirec = internDirec / 128.0f; | 2178 | |
2179 | internDirec.x += 1; | 2179 | internDirec = internDirec / 128.0f; |
2180 | internDirec.y += 1; | 2180 | internDirec.x += 1; |
2181 | internDirec.z += 1; | 2181 | internDirec.y += 1; |
2182 | 2182 | internDirec.z += 1; | |
2183 | InternVelocityX = (ushort)(32768 * internDirec.x); | 2183 | |
2184 | InternVelocityY = (ushort)(32768 * internDirec.y); | 2184 | InternVelocityX = (ushort)(32768 * internDirec.x); |
2185 | InternVelocityZ = (ushort)(32768 * internDirec.z); | 2185 | InternVelocityY = (ushort)(32768 * internDirec.y); |
2186 | 2186 | InternVelocityZ = (ushort)(32768 * internDirec.z); | |
2187 | ushort ac = 32767; | 2187 | |
2188 | bytes[i++] = (byte)(InternVelocityX % 256); | 2188 | ushort ac = 32767; |
2189 | bytes[i++] = (byte)((InternVelocityX >> 8) % 256); | 2189 | bytes[i++] = (byte)(InternVelocityX % 256); |
2190 | bytes[i++] = (byte)(InternVelocityY % 256); | 2190 | bytes[i++] = (byte)((InternVelocityX >> 8) % 256); |
2191 | bytes[i++] = (byte)((InternVelocityY >> 8) % 256); | 2191 | bytes[i++] = (byte)(InternVelocityY % 256); |
2192 | bytes[i++] = (byte)(InternVelocityZ % 256); | 2192 | bytes[i++] = (byte)((InternVelocityY >> 8) % 256); |
2193 | bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); | 2193 | bytes[i++] = (byte)(InternVelocityZ % 256); |
2194 | 2194 | bytes[i++] = (byte)((InternVelocityZ >> 8) % 256); | |
2195 | //accel | 2195 | |
2196 | bytes[i++] = (byte)(ac % 256); | 2196 | //accel |
2197 | bytes[i++] = (byte)((ac >> 8) % 256); | 2197 | bytes[i++] = (byte)(ac % 256); |
2198 | bytes[i++] = (byte)(ac % 256); | 2198 | bytes[i++] = (byte)((ac >> 8) % 256); |
2199 | bytes[i++] = (byte)((ac >> 8) % 256); | 2199 | bytes[i++] = (byte)(ac % 256); |
2200 | bytes[i++] = (byte)(ac % 256); | 2200 | bytes[i++] = (byte)((ac >> 8) % 256); |
2201 | bytes[i++] = (byte)((ac >> 8) % 256); | 2201 | bytes[i++] = (byte)(ac % 256); |
2202 | 2202 | bytes[i++] = (byte)((ac >> 8) % 256); | |
2203 | //rotation | 2203 | |
2204 | ushort rw, rx, ry, rz; | 2204 | //rotation |
2205 | rw = (ushort)(32768 * (rotation.W + 1)); | 2205 | ushort rw, rx, ry, rz; |
2206 | rx = (ushort)(32768 * (rotation.X + 1)); | 2206 | rw = (ushort)(32768 * (rotation.W + 1)); |
2207 | ry = (ushort)(32768 * (rotation.Y + 1)); | 2207 | rx = (ushort)(32768 * (rotation.X + 1)); |
2208 | rz = (ushort)(32768 * (rotation.Z + 1)); | 2208 | ry = (ushort)(32768 * (rotation.Y + 1)); |
2209 | 2209 | rz = (ushort)(32768 * (rotation.Z + 1)); | |
2210 | //rot | 2210 | |
2211 | bytes[i++] = (byte)(rx % 256); | 2211 | //rot |
2212 | bytes[i++] = (byte)((rx >> 8) % 256); | 2212 | bytes[i++] = (byte)(rx % 256); |
2213 | bytes[i++] = (byte)(ry % 256); | 2213 | bytes[i++] = (byte)((rx >> 8) % 256); |
2214 | bytes[i++] = (byte)((ry >> 8) % 256); | 2214 | bytes[i++] = (byte)(ry % 256); |
2215 | bytes[i++] = (byte)(rz % 256); | 2215 | bytes[i++] = (byte)((ry >> 8) % 256); |
2216 | bytes[i++] = (byte)((rz >> 8) % 256); | 2216 | bytes[i++] = (byte)(rz % 256); |
2217 | bytes[i++] = (byte)(rw % 256); | 2217 | bytes[i++] = (byte)((rz >> 8) % 256); |
2218 | bytes[i++] = (byte)((rw >> 8) % 256); | 2218 | bytes[i++] = (byte)(rw % 256); |
2219 | 2219 | bytes[i++] = (byte)((rw >> 8) % 256); | |
2220 | //rotation vel | 2220 | |
2221 | bytes[i++] = (byte)(ac % 256); | 2221 | //rotation vel |
2222 | bytes[i++] = (byte)((ac >> 8) % 256); | 2222 | bytes[i++] = (byte)(ac % 256); |
2223 | bytes[i++] = (byte)(ac % 256); | 2223 | bytes[i++] = (byte)((ac >> 8) % 256); |
2224 | bytes[i++] = (byte)((ac >> 8) % 256); | 2224 | bytes[i++] = (byte)(ac % 256); |
2225 | bytes[i++] = (byte)(ac % 256); | 2225 | bytes[i++] = (byte)((ac >> 8) % 256); |
2226 | bytes[i++] = (byte)((ac >> 8) % 256); | 2226 | bytes[i++] = (byte)(ac % 256); |
2227 | 2227 | bytes[i++] = (byte)((ac >> 8) % 256); | |
2228 | dat.Data = bytes; | 2228 | |
2229 | 2229 | dat.Data = bytes; | |
2230 | return (dat); | 2230 | |
2231 | } | 2231 | return (dat); |
2232 | 2232 | } | |
2233 | /// <summary> | 2233 | |
2234 | /// | 2234 | /// <summary> |
2235 | /// </summary> | 2235 | /// |
2236 | /// <param name="localID"></param> | 2236 | /// </summary> |
2237 | /// <param name="position"></param> | 2237 | /// <param name="localID"></param> |
2238 | /// <param name="rotation"></param> | 2238 | /// <param name="position"></param> |
2239 | /// <returns></returns> | 2239 | /// <param name="rotation"></param> |
2240 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, | 2240 | /// <returns></returns> |
2241 | LLVector3 position, | 2241 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, |
2242 | LLQuaternion rotation, | 2242 | LLVector3 position, |
2243 | LLVector3 velocity, | 2243 | LLQuaternion rotation, |
2244 | LLVector3 rotationalvelocity, | 2244 | LLVector3 velocity, |
2245 | byte state) | 2245 | LLVector3 rotationalvelocity, |
2246 | { | 2246 | byte state) |
2247 | uint ID = localID; | 2247 | { |
2248 | byte[] bytes = new byte[60]; | 2248 | uint ID = localID; |
2249 | 2249 | byte[] bytes = new byte[60]; | |
2250 | int i = 0; | 2250 | |
2251 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | 2251 | int i = 0; |
2252 | dat.TextureEntry = new byte[0]; | 2252 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); |
2253 | bytes[i++] = (byte)(ID % 256); | 2253 | dat.TextureEntry = new byte[0]; |
2254 | bytes[i++] = (byte)((ID >> 8) % 256); | 2254 | bytes[i++] = (byte)(ID % 256); |
2255 | bytes[i++] = (byte)((ID >> 16) % 256); | 2255 | bytes[i++] = (byte)((ID >> 8) % 256); |
2256 | bytes[i++] = (byte)((ID >> 24) % 256); | 2256 | bytes[i++] = (byte)((ID >> 16) % 256); |
2257 | bytes[i++] = state; | 2257 | bytes[i++] = (byte)((ID >> 24) % 256); |
2258 | bytes[i++] = 0; | 2258 | bytes[i++] = state; |
2259 | 2259 | bytes[i++] = 0; | |
2260 | byte[] pb = position.GetBytes(); | 2260 | |
2261 | Array.Copy(pb, 0, bytes, i, pb.Length); | 2261 | byte[] pb = position.GetBytes(); |
2262 | i += 12; | 2262 | Array.Copy(pb, 0, bytes, i, pb.Length); |
2263 | ushort ac = 32767; | 2263 | i += 12; |
2264 | 2264 | ushort ac = 32767; | |
2265 | ushort velx, vely, velz; | 2265 | |
2266 | Vector3 vel = new Vector3(velocity.X, velocity.Y, velocity.Z); | 2266 | ushort velx, vely, velz; |
2267 | 2267 | Vector3 vel = new Vector3(velocity.X, velocity.Y, velocity.Z); | |
2268 | vel = vel / 128.0f; | 2268 | |
2269 | vel.x += 1; | 2269 | vel = vel / 128.0f; |
2270 | vel.y += 1; | 2270 | vel.x += 1; |
2271 | vel.z += 1; | 2271 | vel.y += 1; |
2272 | //vel | 2272 | vel.z += 1; |
2273 | velx = (ushort)(32768 * (vel.x)); | 2273 | //vel |
2274 | vely = (ushort)(32768 * (vel.y)); | 2274 | velx = (ushort)(32768 * (vel.x)); |
2275 | velz = (ushort)(32768 * (vel.z)); | 2275 | vely = (ushort)(32768 * (vel.y)); |
2276 | 2276 | velz = (ushort)(32768 * (vel.z)); | |
2277 | bytes[i++] = (byte)(velx % 256); | 2277 | |
2278 | bytes[i++] = (byte)((velx >> 8) % 256); | 2278 | bytes[i++] = (byte)(velx % 256); |
2279 | bytes[i++] = (byte)(vely % 256); | 2279 | bytes[i++] = (byte)((velx >> 8) % 256); |
2280 | bytes[i++] = (byte)((vely >> 8) % 256); | 2280 | bytes[i++] = (byte)(vely % 256); |
2281 | bytes[i++] = (byte)(velz % 256); | 2281 | bytes[i++] = (byte)((vely >> 8) % 256); |
2282 | bytes[i++] = (byte)((velz >> 8) % 256); | 2282 | bytes[i++] = (byte)(velz % 256); |
2283 | 2283 | bytes[i++] = (byte)((velz >> 8) % 256); | |
2284 | //accel | 2284 | |
2285 | bytes[i++] = (byte)(ac % 256); | 2285 | //accel |
2286 | bytes[i++] = (byte)((ac >> 8) % 256); | 2286 | bytes[i++] = (byte)(ac % 256); |
2287 | bytes[i++] = (byte)(ac % 256); | 2287 | bytes[i++] = (byte)((ac >> 8) % 256); |
2288 | bytes[i++] = (byte)((ac >> 8) % 256); | 2288 | bytes[i++] = (byte)(ac % 256); |
2289 | bytes[i++] = (byte)(ac % 256); | 2289 | bytes[i++] = (byte)((ac >> 8) % 256); |
2290 | bytes[i++] = (byte)((ac >> 8) % 256); | 2290 | bytes[i++] = (byte)(ac % 256); |
2291 | 2291 | bytes[i++] = (byte)((ac >> 8) % 256); | |
2292 | ushort rw, rx, ry, rz; | 2292 | |
2293 | rw = (ushort)(32768 * (rotation.W + 1)); | 2293 | ushort rw, rx, ry, rz; |
2294 | rx = (ushort)(32768 * (rotation.X + 1)); | 2294 | rw = (ushort)(32768 * (rotation.W + 1)); |
2295 | ry = (ushort)(32768 * (rotation.Y + 1)); | 2295 | rx = (ushort)(32768 * (rotation.X + 1)); |
2296 | rz = (ushort)(32768 * (rotation.Z + 1)); | 2296 | ry = (ushort)(32768 * (rotation.Y + 1)); |
2297 | 2297 | rz = (ushort)(32768 * (rotation.Z + 1)); | |
2298 | //rot | 2298 | |
2299 | bytes[i++] = (byte)(rx % 256); | 2299 | //rot |
2300 | bytes[i++] = (byte)((rx >> 8) % 256); | 2300 | bytes[i++] = (byte)(rx % 256); |
2301 | bytes[i++] = (byte)(ry % 256); | 2301 | bytes[i++] = (byte)((rx >> 8) % 256); |
2302 | bytes[i++] = (byte)((ry >> 8) % 256); | 2302 | bytes[i++] = (byte)(ry % 256); |
2303 | bytes[i++] = (byte)(rz % 256); | 2303 | bytes[i++] = (byte)((ry >> 8) % 256); |
2304 | bytes[i++] = (byte)((rz >> 8) % 256); | 2304 | bytes[i++] = (byte)(rz % 256); |
2305 | bytes[i++] = (byte)(rw % 256); | 2305 | bytes[i++] = (byte)((rz >> 8) % 256); |
2306 | bytes[i++] = (byte)((rw >> 8) % 256); | 2306 | bytes[i++] = (byte)(rw % 256); |
2307 | 2307 | bytes[i++] = (byte)((rw >> 8) % 256); | |
2308 | //rotation vel | 2308 | |
2309 | ushort rvelx, rvely, rvelz; | 2309 | //rotation vel |
2310 | Vector3 rvel = new Vector3(rotationalvelocity.X, rotationalvelocity.Y, rotationalvelocity.Z); | 2310 | ushort rvelx, rvely, rvelz; |
2311 | 2311 | Vector3 rvel = new Vector3(rotationalvelocity.X, rotationalvelocity.Y, rotationalvelocity.Z); | |
2312 | rvel = rvel / 128.0f; | 2312 | |
2313 | rvel.x += 1; | 2313 | rvel = rvel / 128.0f; |
2314 | rvel.y += 1; | 2314 | rvel.x += 1; |
2315 | rvel.z += 1; | 2315 | rvel.y += 1; |
2316 | //vel | 2316 | rvel.z += 1; |
2317 | rvelx = (ushort)(32768 * (rvel.x)); | 2317 | //vel |
2318 | rvely = (ushort)(32768 * (rvel.y)); | 2318 | rvelx = (ushort)(32768 * (rvel.x)); |
2319 | rvelz = (ushort)(32768 * (rvel.z)); | 2319 | rvely = (ushort)(32768 * (rvel.y)); |
2320 | 2320 | rvelz = (ushort)(32768 * (rvel.z)); | |
2321 | bytes[i++] = (byte)(rvelx % 256); | 2321 | |
2322 | bytes[i++] = (byte)((rvelx >> 8) % 256); | 2322 | bytes[i++] = (byte)(rvelx % 256); |
2323 | bytes[i++] = (byte)(rvely % 256); | 2323 | bytes[i++] = (byte)((rvelx >> 8) % 256); |
2324 | bytes[i++] = (byte)((rvely >> 8) % 256); | 2324 | bytes[i++] = (byte)(rvely % 256); |
2325 | bytes[i++] = (byte)(rvelz % 256); | 2325 | bytes[i++] = (byte)((rvely >> 8) % 256); |
2326 | bytes[i++] = (byte)((rvelz >> 8) % 256); | 2326 | bytes[i++] = (byte)(rvelz % 256); |
2327 | dat.Data = bytes; | 2327 | bytes[i++] = (byte)((rvelz >> 8) % 256); |
2328 | 2328 | dat.Data = bytes; | |
2329 | 2329 | ||
2330 | return dat; | 2330 | |
2331 | } | 2331 | return dat; |
2332 | 2332 | } | |
2333 | /// <summary> | 2333 | |
2334 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | 2334 | /// <summary> |
2335 | /// </summary> | 2335 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) |
2336 | /// <param name="primData"></param> | 2336 | /// </summary> |
2337 | /// <returns></returns> | 2337 | /// <param name="primData"></param> |
2338 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, uint flags) | 2338 | /// <returns></returns> |
2339 | { | 2339 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimitiveBaseShape primShape, uint flags) |
2340 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | 2340 | { |
2341 | SetDefaultPrimPacketValues(objupdate); | 2341 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); |
2342 | objupdate.UpdateFlags = flags; | 2342 | SetDefaultPrimPacketValues(objupdate); |
2343 | SetPrimPacketShapeData(objupdate, primShape); | 2343 | objupdate.UpdateFlags = flags; |
2344 | 2344 | SetPrimPacketShapeData(objupdate, primShape); | |
2345 | if ((primShape.PCode == (byte)PCode.NewTree) || (primShape.PCode == (byte)PCode.Tree) || (primShape.PCode == (byte)PCode.Grass)) | 2345 | |
2346 | { | 2346 | if ((primShape.PCode == (byte)PCode.NewTree) || (primShape.PCode == (byte)PCode.Tree) || (primShape.PCode == (byte)PCode.Grass)) |
2347 | objupdate.Data = new byte[1]; | 2347 | { |
2348 | objupdate.Data[0] = primShape.State; | 2348 | objupdate.Data = new byte[1]; |
2349 | } | 2349 | objupdate.Data[0] = primShape.State; |
2350 | return objupdate; | 2350 | } |
2351 | } | 2351 | return objupdate; |
2352 | 2352 | } | |
2353 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData) | 2353 | |
2354 | { | 2354 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimitiveBaseShape primData) |
2355 | objectData.TextureEntry = primData.TextureEntry; | 2355 | { |
2356 | objectData.PCode = primData.PCode; | 2356 | objectData.TextureEntry = primData.TextureEntry; |
2357 | objectData.State = primData.State; | 2357 | objectData.PCode = primData.PCode; |
2358 | objectData.PathBegin = primData.PathBegin; | 2358 | objectData.State = primData.State; |
2359 | objectData.PathEnd = primData.PathEnd; | 2359 | objectData.PathBegin = primData.PathBegin; |
2360 | objectData.PathScaleX = primData.PathScaleX; | 2360 | objectData.PathEnd = primData.PathEnd; |
2361 | objectData.PathScaleY = primData.PathScaleY; | 2361 | objectData.PathScaleX = primData.PathScaleX; |
2362 | objectData.PathShearX = primData.PathShearX; | 2362 | objectData.PathScaleY = primData.PathScaleY; |
2363 | objectData.PathShearY = primData.PathShearY; | 2363 | objectData.PathShearX = primData.PathShearX; |
2364 | objectData.PathSkew = primData.PathSkew; | 2364 | objectData.PathShearY = primData.PathShearY; |
2365 | objectData.ProfileBegin = primData.ProfileBegin; | 2365 | objectData.PathSkew = primData.PathSkew; |
2366 | objectData.ProfileEnd = primData.ProfileEnd; | 2366 | objectData.ProfileBegin = primData.ProfileBegin; |
2367 | objectData.Scale = primData.Scale; | 2367 | objectData.ProfileEnd = primData.ProfileEnd; |
2368 | objectData.PathCurve = primData.PathCurve; | 2368 | objectData.Scale = primData.Scale; |
2369 | objectData.ProfileCurve = primData.ProfileCurve; | 2369 | objectData.PathCurve = primData.PathCurve; |
2370 | objectData.ProfileHollow = primData.ProfileHollow; | 2370 | objectData.ProfileCurve = primData.ProfileCurve; |
2371 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | 2371 | objectData.ProfileHollow = primData.ProfileHollow; |
2372 | objectData.PathRevolutions = primData.PathRevolutions; | 2372 | objectData.PathRadiusOffset = primData.PathRadiusOffset; |
2373 | objectData.PathTaperX = primData.PathTaperX; | 2373 | objectData.PathRevolutions = primData.PathRevolutions; |
2374 | objectData.PathTaperY = primData.PathTaperY; | 2374 | objectData.PathTaperX = primData.PathTaperX; |
2375 | objectData.PathTwist = primData.PathTwist; | 2375 | objectData.PathTaperY = primData.PathTaperY; |
2376 | objectData.PathTwistBegin = primData.PathTwistBegin; | 2376 | objectData.PathTwist = primData.PathTwist; |
2377 | objectData.ExtraParams = primData.ExtraParams; | 2377 | objectData.PathTwistBegin = primData.PathTwistBegin; |
2378 | } | 2378 | objectData.ExtraParams = primData.ExtraParams; |
2379 | 2379 | } | |
2380 | /// <summary> | 2380 | |
2381 | /// Set some default values in a ObjectUpdatePacket | 2381 | /// <summary> |
2382 | /// </summary> | 2382 | /// Set some default values in a ObjectUpdatePacket |
2383 | /// <param name="objdata"></param> | 2383 | /// </summary> |
2384 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | 2384 | /// <param name="objdata"></param> |
2385 | { | 2385 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) |
2386 | objdata.PSBlock = new byte[0]; | 2386 | { |
2387 | objdata.ExtraParams = new byte[1]; | 2387 | objdata.PSBlock = new byte[0]; |
2388 | objdata.MediaURL = new byte[0]; | 2388 | objdata.ExtraParams = new byte[1]; |
2389 | objdata.NameValue = new byte[0]; | 2389 | objdata.MediaURL = new byte[0]; |
2390 | objdata.Text = new byte[0]; | 2390 | objdata.NameValue = new byte[0]; |
2391 | objdata.TextColor = new byte[4]; | 2391 | objdata.Text = new byte[0]; |
2392 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | 2392 | objdata.TextColor = new byte[4]; |
2393 | objdata.JointPivot = new LLVector3(0, 0, 0); | 2393 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); |
2394 | objdata.Material = 3; | 2394 | objdata.JointPivot = new LLVector3(0, 0, 0); |
2395 | objdata.TextureAnim = new byte[0]; | 2395 | objdata.Material = 3; |
2396 | objdata.Sound = LLUUID.Zero; | 2396 | objdata.TextureAnim = new byte[0]; |
2397 | objdata.State = 0; | 2397 | objdata.Sound = LLUUID.Zero; |
2398 | objdata.Data = new byte[0]; | 2398 | objdata.State = 0; |
2399 | 2399 | objdata.Data = new byte[0]; | |
2400 | objdata.ObjectData = new byte[60]; | 2400 | |
2401 | objdata.ObjectData[46] = 128; | 2401 | objdata.ObjectData = new byte[60]; |
2402 | objdata.ObjectData[47] = 63; | 2402 | objdata.ObjectData[46] = 128; |
2403 | } | 2403 | objdata.ObjectData[47] = 63; |
2404 | 2404 | } | |
2405 | 2405 | ||
2406 | /// <summary> | 2406 | |
2407 | /// | 2407 | /// <summary> |
2408 | /// </summary> | 2408 | /// |
2409 | /// <returns></returns> | 2409 | /// </summary> |
2410 | public ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) | 2410 | /// <returns></returns> |
2411 | { | 2411 | public ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) |
2412 | ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); | 2412 | { |
2413 | // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | 2413 | ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); |
2414 | 2414 | // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | |
2415 | SetDefaultAvatarPacketValues(ref objdata); | 2415 | |
2416 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); | 2416 | SetDefaultAvatarPacketValues(ref objdata); |
2417 | objdata.PathCurve = 16; | 2417 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); |
2418 | objdata.ProfileCurve = 1; | 2418 | objdata.PathCurve = 16; |
2419 | objdata.PathScaleX = 100; | 2419 | objdata.ProfileCurve = 1; |
2420 | objdata.PathScaleY = 100; | 2420 | objdata.PathScaleX = 100; |
2421 | objdata.ParentID = 0; | 2421 | objdata.PathScaleY = 100; |
2422 | objdata.OwnerID = LLUUID.Zero; | 2422 | objdata.ParentID = 0; |
2423 | objdata.Scale = new LLVector3(1, 1, 1); | 2423 | objdata.OwnerID = LLUUID.Zero; |
2424 | objdata.PCode = (byte)PCode.Avatar; | 2424 | objdata.Scale = new LLVector3(1, 1, 1); |
2425 | if (textureEntry != null) | 2425 | objdata.PCode = (byte)PCode.Avatar; |
2426 | { | 2426 | if (textureEntry != null) |
2427 | objdata.TextureEntry = textureEntry; | 2427 | { |
2428 | } | 2428 | objdata.TextureEntry = textureEntry; |
2429 | LLVector3 pos = new LLVector3(objdata.ObjectData, 16); | 2429 | } |
2430 | pos.X = 100f; | 2430 | LLVector3 pos = new LLVector3(objdata.ObjectData, 16); |
2431 | objdata.ID = 8880000; | 2431 | pos.X = 100f; |
2432 | objdata.NameValue = Helpers.StringToField("FirstName STRING RW SV Test \nLastName STRING RW SV User "); | 2432 | objdata.ID = 8880000; |
2433 | //LLVector3 pos2 = new LLVector3(100f, 100f, 23f); | 2433 | objdata.NameValue = Helpers.StringToField("FirstName STRING RW SV Test \nLastName STRING RW SV User "); |
2434 | //objdata.FullID=user.AgentId; | 2434 | //LLVector3 pos2 = new LLVector3(100f, 100f, 23f); |
2435 | byte[] pb = pos.GetBytes(); | 2435 | //objdata.FullID=user.AgentId; |
2436 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | 2436 | byte[] pb = pos.GetBytes(); |
2437 | 2437 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | |
2438 | return objdata; | 2438 | |
2439 | } | 2439 | return objdata; |
2440 | 2440 | } | |
2441 | /// <summary> | 2441 | |
2442 | /// | 2442 | /// <summary> |
2443 | /// </summary> | 2443 | /// |
2444 | /// <param name="objdata"></param> | 2444 | /// </summary> |
2445 | protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) | 2445 | /// <param name="objdata"></param> |
2446 | { | 2446 | protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) |
2447 | objdata.PSBlock = new byte[0]; | 2447 | { |
2448 | objdata.ExtraParams = new byte[1]; | 2448 | objdata.PSBlock = new byte[0]; |
2449 | objdata.MediaURL = new byte[0]; | 2449 | objdata.ExtraParams = new byte[1]; |
2450 | objdata.NameValue = new byte[0]; | 2450 | objdata.MediaURL = new byte[0]; |
2451 | objdata.Text = new byte[0]; | 2451 | objdata.NameValue = new byte[0]; |
2452 | objdata.TextColor = new byte[4]; | 2452 | objdata.Text = new byte[0]; |
2453 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | 2453 | objdata.TextColor = new byte[4]; |
2454 | objdata.JointPivot = new LLVector3(0, 0, 0); | 2454 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); |
2455 | objdata.Material = 4; | 2455 | objdata.JointPivot = new LLVector3(0, 0, 0); |
2456 | objdata.TextureAnim = new byte[0]; | 2456 | objdata.Material = 4; |
2457 | objdata.Sound = LLUUID.Zero; | 2457 | objdata.TextureAnim = new byte[0]; |
2458 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | 2458 | objdata.Sound = LLUUID.Zero; |
2459 | objdata.TextureEntry = ntex.ToBytes(); | 2459 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); |
2460 | 2460 | objdata.TextureEntry = ntex.ToBytes(); | |
2461 | objdata.State = 0; | 2461 | |
2462 | objdata.Data = new byte[0]; | 2462 | objdata.State = 0; |
2463 | 2463 | objdata.Data = new byte[0]; | |
2464 | objdata.ObjectData = new byte[76]; | 2464 | |
2465 | objdata.ObjectData[15] = 128; | 2465 | objdata.ObjectData = new byte[76]; |
2466 | objdata.ObjectData[16] = 63; | 2466 | objdata.ObjectData[15] = 128; |
2467 | objdata.ObjectData[56] = 128; | 2467 | objdata.ObjectData[16] = 63; |
2468 | objdata.ObjectData[61] = 102; | 2468 | objdata.ObjectData[56] = 128; |
2469 | objdata.ObjectData[62] = 40; | 2469 | objdata.ObjectData[61] = 102; |
2470 | objdata.ObjectData[63] = 61; | 2470 | objdata.ObjectData[62] = 40; |
2471 | objdata.ObjectData[64] = 189; | 2471 | objdata.ObjectData[63] = 61; |
2472 | } | 2472 | objdata.ObjectData[64] = 189; |
2473 | 2473 | } | |
2474 | public void SendNameReply(LLUUID profileId, string firstname, string lastname) | 2474 | |
2475 | { | 2475 | public void SendNameReply(LLUUID profileId, string firstname, string lastname) |
2476 | UUIDNameReplyPacket packet = (UUIDNameReplyPacket)PacketPool.Instance.GetPacket(PacketType.UUIDNameReply); | 2476 | { |
2477 | // TODO: don't create new blocks if recycling an old packet | 2477 | UUIDNameReplyPacket packet = (UUIDNameReplyPacket)PacketPool.Instance.GetPacket(PacketType.UUIDNameReply); |
2478 | packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; | 2478 | // TODO: don't create new blocks if recycling an old packet |
2479 | packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); | 2479 | packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; |
2480 | packet.UUIDNameBlock[0].ID = profileId; | 2480 | packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); |
2481 | packet.UUIDNameBlock[0].FirstName = Helpers.StringToField(firstname); | 2481 | packet.UUIDNameBlock[0].ID = profileId; |
2482 | packet.UUIDNameBlock[0].LastName = Helpers.StringToField(lastname); | 2482 | packet.UUIDNameBlock[0].FirstName = Helpers.StringToField(firstname); |
2483 | 2483 | packet.UUIDNameBlock[0].LastName = Helpers.StringToField(lastname); | |
2484 | OutPacket(packet, ThrottleOutPacketType.Task); | 2484 | |
2485 | } | 2485 | OutPacket(packet, ThrottleOutPacketType.Task); |
2486 | 2486 | } | |
2487 | #endregion | 2487 | |
2488 | 2488 | #endregion | |
2489 | protected virtual void RegisterLocalPacketHandlers() | 2489 | |
2490 | { | 2490 | protected virtual void RegisterLocalPacketHandlers() |
2491 | AddLocalPacketHandler(PacketType.LogoutRequest, Logout); | 2491 | { |
2492 | AddLocalPacketHandler(PacketType.ViewerEffect, HandleViewerEffect); | 2492 | AddLocalPacketHandler(PacketType.LogoutRequest, Logout); |
2493 | AddLocalPacketHandler(PacketType.AgentCachedTexture, AgentTextureCached); | 2493 | AddLocalPacketHandler(PacketType.ViewerEffect, HandleViewerEffect); |
2494 | AddLocalPacketHandler(PacketType.MultipleObjectUpdate, MultipleObjUpdate); | 2494 | AddLocalPacketHandler(PacketType.AgentCachedTexture, AgentTextureCached); |
2495 | AddLocalPacketHandler(PacketType.MoneyTransferRequest, HandleMoneyTransferRequest); | 2495 | AddLocalPacketHandler(PacketType.MultipleObjectUpdate, MultipleObjUpdate); |
2496 | AddLocalPacketHandler(PacketType.ParcelBuy, HandleParcelBuyRequest); | 2496 | AddLocalPacketHandler(PacketType.MoneyTransferRequest, HandleMoneyTransferRequest); |
2497 | } | 2497 | AddLocalPacketHandler(PacketType.ParcelBuy, HandleParcelBuyRequest); |
2498 | 2498 | } | |
2499 | private bool HandleMoneyTransferRequest(IClientAPI sender, Packet Pack) | 2499 | |
2500 | { | 2500 | private bool HandleMoneyTransferRequest(IClientAPI sender, Packet Pack) |
2501 | MoneyTransferRequestPacket money = (MoneyTransferRequestPacket)Pack; | 2501 | { |
2502 | // validate the agent owns the agentID and sessionID | 2502 | MoneyTransferRequestPacket money = (MoneyTransferRequestPacket)Pack; |
2503 | if (money.MoneyData.SourceID == sender.AgentId && money.AgentData.AgentID == sender.AgentId && money.AgentData.SessionID == sender.SessionId) | 2503 | // validate the agent owns the agentID and sessionID |
2504 | { | 2504 | if (money.MoneyData.SourceID == sender.AgentId && money.AgentData.AgentID == sender.AgentId && money.AgentData.SessionID == sender.SessionId) |
2505 | handlerMoneyTransferRequest = OnMoneyTransferRequest; | 2505 | { |
2506 | if (handlerMoneyTransferRequest != null) | 2506 | handlerMoneyTransferRequest = OnMoneyTransferRequest; |
2507 | { | 2507 | if (handlerMoneyTransferRequest != null) |
2508 | handlerMoneyTransferRequest(money.MoneyData.SourceID, money.MoneyData.DestID, | 2508 | { |
2509 | money.MoneyData.Amount, money.MoneyData.TransactionType, | 2509 | handlerMoneyTransferRequest(money.MoneyData.SourceID, money.MoneyData.DestID, |
2510 | Util.FieldToString(money.MoneyData.Description)); | 2510 | money.MoneyData.Amount, money.MoneyData.TransactionType, |
2511 | } | 2511 | Util.FieldToString(money.MoneyData.Description)); |
2512 | 2512 | } | |
2513 | return true; | 2513 | |
2514 | } | 2514 | return true; |
2515 | else | 2515 | } |
2516 | { | 2516 | else |
2517 | return false; | 2517 | { |
2518 | } | 2518 | return false; |
2519 | } | 2519 | } |
2520 | 2520 | } | |
2521 | private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) | 2521 | |
2522 | { | 2522 | private bool HandleParcelBuyRequest(IClientAPI sender, Packet Pack) |
2523 | ParcelBuyPacket parcel = (ParcelBuyPacket)Pack; | 2523 | { |
2524 | if (parcel.AgentData.AgentID == AgentId && parcel.AgentData.SessionID == this.SessionId) | 2524 | ParcelBuyPacket parcel = (ParcelBuyPacket)Pack; |
2525 | { | 2525 | if (parcel.AgentData.AgentID == AgentId && parcel.AgentData.SessionID == this.SessionId) |
2526 | handlerParcelBuy = OnParcelBuy; | 2526 | { |
2527 | if (handlerParcelBuy != null) | 2527 | handlerParcelBuy = OnParcelBuy; |
2528 | { | 2528 | if (handlerParcelBuy != null) |
2529 | handlerParcelBuy(parcel.AgentData.AgentID, parcel.Data.GroupID, parcel.Data.Final, parcel.Data.IsGroupOwned, | 2529 | { |
2530 | parcel.Data.RemoveContribution, parcel.Data.LocalID, parcel.ParcelData.Area, parcel.ParcelData.Price, | 2530 | handlerParcelBuy(parcel.AgentData.AgentID, parcel.Data.GroupID, parcel.Data.Final, parcel.Data.IsGroupOwned, |
2531 | false); | 2531 | parcel.Data.RemoveContribution, parcel.Data.LocalID, parcel.ParcelData.Area, parcel.ParcelData.Price, |
2532 | } | 2532 | false); |
2533 | return true; | 2533 | } |
2534 | 2534 | return true; | |
2535 | } | 2535 | |
2536 | else | 2536 | } |
2537 | { | 2537 | else |
2538 | return false; | 2538 | { |
2539 | } | 2539 | return false; |
2540 | 2540 | } | |
2541 | } | 2541 | |
2542 | 2542 | } | |
2543 | private bool HandleViewerEffect(IClientAPI sender, Packet Pack) | 2543 | |
2544 | { | 2544 | private bool HandleViewerEffect(IClientAPI sender, Packet Pack) |
2545 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | 2545 | { |
2546 | handlerViewerEffect = OnViewerEffect; | 2546 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; |
2547 | if (handlerViewerEffect != null) | 2547 | handlerViewerEffect = OnViewerEffect; |
2548 | { | 2548 | if (handlerViewerEffect != null) |
2549 | handlerViewerEffect(sender, viewer.Effect); | 2549 | { |
2550 | } | 2550 | handlerViewerEffect(sender, viewer.Effect); |
2551 | 2551 | } | |
2552 | return true; | 2552 | |
2553 | } | 2553 | return true; |
2554 | 2554 | } | |
2555 | public void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question) | 2555 | |
2556 | { | 2556 | public void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question) |
2557 | ScriptQuestionPacket scriptQuestion = (ScriptQuestionPacket)PacketPool.Instance.GetPacket(PacketType.ScriptQuestion); | 2557 | { |
2558 | scriptQuestion.Data = new ScriptQuestionPacket.DataBlock(); | 2558 | ScriptQuestionPacket scriptQuestion = (ScriptQuestionPacket)PacketPool.Instance.GetPacket(PacketType.ScriptQuestion); |
2559 | // TODO: don't create new blocks if recycling an old packet | 2559 | scriptQuestion.Data = new ScriptQuestionPacket.DataBlock(); |
2560 | scriptQuestion.Data.TaskID = taskID; | 2560 | // TODO: don't create new blocks if recycling an old packet |
2561 | scriptQuestion.Data.ItemID = itemID; | 2561 | scriptQuestion.Data.TaskID = taskID; |
2562 | scriptQuestion.Data.Questions = question; | 2562 | scriptQuestion.Data.ItemID = itemID; |
2563 | scriptQuestion.Data.ObjectName = Helpers.StringToField(taskName); | 2563 | scriptQuestion.Data.Questions = question; |
2564 | scriptQuestion.Data.ObjectOwner = Helpers.StringToField(ownerName); | 2564 | scriptQuestion.Data.ObjectName = Helpers.StringToField(taskName); |
2565 | 2565 | scriptQuestion.Data.ObjectOwner = Helpers.StringToField(ownerName); | |
2566 | OutPacket(scriptQuestion, ThrottleOutPacketType.Task); | 2566 | |
2567 | } | 2567 | OutPacket(scriptQuestion, ThrottleOutPacketType.Task); |
2568 | 2568 | } | |
2569 | protected virtual bool Logout(IClientAPI client, Packet packet) | 2569 | |
2570 | { | 2570 | protected virtual bool Logout(IClientAPI client, Packet packet) |
2571 | m_log.Info("[CLIENT]: Got a logout request"); | 2571 | { |
2572 | 2572 | m_log.Info("[CLIENT]: Got a logout request"); | |
2573 | handlerLogout = OnLogout; | 2573 | |
2574 | 2574 | handlerLogout = OnLogout; | |
2575 | if (handlerLogout != null) | 2575 | |
2576 | { | 2576 | if (handlerLogout != null) |
2577 | handlerLogout(client); | 2577 | { |
2578 | } | 2578 | handlerLogout(client); |
2579 | 2579 | } | |
2580 | return true; | 2580 | |
2581 | } | 2581 | return true; |
2582 | 2582 | } | |
2583 | /// <summary> | 2583 | |
2584 | /// Send a response back to a client when it asks the asset server (via the region server) if it has | 2584 | /// <summary> |
2585 | /// its appearance texture cached. | 2585 | /// Send a response back to a client when it asks the asset server (via the region server) if it has |
2586 | /// | 2586 | /// its appearance texture cached. |
2587 | /// At the moment, we always reply that there is no cached texture. | 2587 | /// |
2588 | /// </summary> | 2588 | /// At the moment, we always reply that there is no cached texture. |
2589 | /// <param name="simclient"></param> | 2589 | /// </summary> |
2590 | /// <param name="packet"></param> | 2590 | /// <param name="simclient"></param> |
2591 | /// <returns></returns> | 2591 | /// <param name="packet"></param> |
2592 | protected bool AgentTextureCached(IClientAPI simclient, Packet packet) | 2592 | /// <returns></returns> |
2593 | { | 2593 | protected bool AgentTextureCached(IClientAPI simclient, Packet packet) |
2594 | //Console.WriteLine("texture cached: " + packet.ToString()); | 2594 | { |
2595 | AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; | 2595 | //Console.WriteLine("texture cached: " + packet.ToString()); |
2596 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); | 2596 | AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; |
2597 | // TODO: don't create new blocks if recycling an old packet | 2597 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); |
2598 | cachedresp.AgentData.AgentID = AgentId; | 2598 | // TODO: don't create new blocks if recycling an old packet |
2599 | cachedresp.AgentData.SessionID = m_sessionId; | 2599 | cachedresp.AgentData.AgentID = AgentId; |
2600 | cachedresp.AgentData.SerialNum = m_cachedTextureSerial; | 2600 | cachedresp.AgentData.SessionID = m_sessionId; |
2601 | m_cachedTextureSerial++; | 2601 | cachedresp.AgentData.SerialNum = m_cachedTextureSerial; |
2602 | cachedresp.WearableData = | 2602 | m_cachedTextureSerial++; |
2603 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; | 2603 | cachedresp.WearableData = |
2604 | 2604 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; | |
2605 | for (int i = 0; i < cachedtex.WearableData.Length; i++) | 2605 | |
2606 | { | 2606 | for (int i = 0; i < cachedtex.WearableData.Length; i++) |
2607 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | 2607 | { |
2608 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | 2608 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); |
2609 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | 2609 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; |
2610 | cachedresp.WearableData[i].HostName = new byte[0]; | 2610 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; |
2611 | } | 2611 | cachedresp.WearableData[i].HostName = new byte[0]; |
2612 | 2612 | } | |
2613 | // Temporarily throw these packets on to the wind queue, so we can identify whether these | 2613 | |
2614 | // are somehow the source of the packet bloat. | 2614 | // Temporarily throw these packets on to the wind queue, so we can identify whether these |
2615 | OutPacket(cachedresp, ThrottleOutPacketType.Wind); | 2615 | // are somehow the source of the packet bloat. |
2616 | return true; | 2616 | OutPacket(cachedresp, ThrottleOutPacketType.Wind); |
2617 | } | 2617 | return true; |
2618 | 2618 | } | |
2619 | protected bool MultipleObjUpdate(IClientAPI simClient, Packet packet) | 2619 | |
2620 | { | 2620 | protected bool MultipleObjUpdate(IClientAPI simClient, Packet packet) |
2621 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | 2621 | { |
2622 | // Console.WriteLine("new multi update packet " + multipleupdate.ToString()); | 2622 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; |
2623 | Scene tScene = (Scene)m_scene; | 2623 | // Console.WriteLine("new multi update packet " + multipleupdate.ToString()); |
2624 | 2624 | Scene tScene = (Scene)m_scene; | |
2625 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | 2625 | |
2626 | { | 2626 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) |
2627 | MultipleObjectUpdatePacket.ObjectDataBlock block = multipleupdate.ObjectData[i]; | 2627 | { |
2628 | 2628 | MultipleObjectUpdatePacket.ObjectDataBlock block = multipleupdate.ObjectData[i]; | |
2629 | // Can't act on Null Data | 2629 | |
2630 | if (block.Data != null) | 2630 | // Can't act on Null Data |
2631 | { | 2631 | if (block.Data != null) |
2632 | uint localId = block.ObjectLocalID; | 2632 | { |
2633 | SceneObjectPart part = tScene.GetSceneObjectPart(localId); | 2633 | uint localId = block.ObjectLocalID; |
2634 | 2634 | SceneObjectPart part = tScene.GetSceneObjectPart(localId); | |
2635 | if (part == null) | 2635 | |
2636 | { | 2636 | if (part == null) |
2637 | // It's a ghost! tell the client to delete it from view. | 2637 | { |
2638 | simClient.SendKillObject(Scene.RegionInfo.RegionHandle, | 2638 | // It's a ghost! tell the client to delete it from view. |
2639 | localId); | 2639 | simClient.SendKillObject(Scene.RegionInfo.RegionHandle, |
2640 | } | 2640 | localId); |
2641 | else | 2641 | } |
2642 | { | 2642 | else |
2643 | LLUUID partId = part.UUID; | 2643 | { |
2644 | UpdatePrimRotation handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; | 2644 | LLUUID partId = part.UUID; |
2645 | UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; | 2645 | UpdatePrimRotation handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; |
2646 | 2646 | UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; | |
2647 | switch (block.Type) | 2647 | |
2648 | { | 2648 | switch (block.Type) |
2649 | case 1: | 2649 | { |
2650 | LLVector3 pos1 = new LLVector3(block.Data, 0); | 2650 | case 1: |
2651 | 2651 | LLVector3 pos1 = new LLVector3(block.Data, 0); | |
2652 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | 2652 | |
2653 | if (handlerUpdatePrimSinglePosition != null) | 2653 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; |
2654 | { | 2654 | if (handlerUpdatePrimSinglePosition != null) |
2655 | 2655 | { | |
2656 | // Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | 2656 | |
2657 | handlerUpdatePrimSinglePosition(localId, pos1, this); | 2657 | // Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); |
2658 | } | 2658 | handlerUpdatePrimSinglePosition(localId, pos1, this); |
2659 | break; | 2659 | } |
2660 | case 2: | 2660 | break; |
2661 | LLQuaternion rot1 = new LLQuaternion(block.Data, 0, true); | 2661 | case 2: |
2662 | 2662 | LLQuaternion rot1 = new LLQuaternion(block.Data, 0, true); | |
2663 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; | 2663 | |
2664 | if (handlerUpdatePrimSingleRotation != null) | 2664 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; |
2665 | { | 2665 | if (handlerUpdatePrimSingleRotation != null) |
2666 | 2666 | { | |
2667 | //Console.WriteLine("new tab rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | 2667 | |
2668 | handlerUpdatePrimSingleRotation(localId, rot1, this); | 2668 | //Console.WriteLine("new tab rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); |
2669 | } | 2669 | handlerUpdatePrimSingleRotation(localId, rot1, this); |
2670 | break; | 2670 | } |
2671 | case 3: | 2671 | break; |
2672 | 2672 | case 3: | |
2673 | LLQuaternion rot2 = new LLQuaternion(block.Data, 12, true); | 2673 | |
2674 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; | 2674 | LLQuaternion rot2 = new LLQuaternion(block.Data, 12, true); |
2675 | if (handlerUpdatePrimSingleRotation != null) | 2675 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; |
2676 | { | 2676 | if (handlerUpdatePrimSingleRotation != null) |
2677 | 2677 | { | |
2678 | //Console.WriteLine("new mouse rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | 2678 | |
2679 | handlerUpdatePrimSingleRotation(localId, rot2, this); | 2679 | //Console.WriteLine("new mouse rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); |
2680 | } | 2680 | handlerUpdatePrimSingleRotation(localId, rot2, this); |
2681 | break; | 2681 | } |
2682 | case 5: | 2682 | break; |
2683 | 2683 | case 5: | |
2684 | LLVector3 scale1 = new LLVector3(block.Data, 12); | 2684 | |
2685 | LLVector3 pos11 = new LLVector3(block.Data, 0); | 2685 | LLVector3 scale1 = new LLVector3(block.Data, 12); |
2686 | 2686 | LLVector3 pos11 = new LLVector3(block.Data, 0); | |
2687 | handlerUpdatePrimScale = OnUpdatePrimScale; | 2687 | |
2688 | if (handlerUpdatePrimScale != null) | 2688 | handlerUpdatePrimScale = OnUpdatePrimScale; |
2689 | { | 2689 | if (handlerUpdatePrimScale != null) |
2690 | 2690 | { | |
2691 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | 2691 | |
2692 | handlerUpdatePrimScale(localId, scale1, this); | 2692 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); |
2693 | 2693 | handlerUpdatePrimScale(localId, scale1, this); | |
2694 | 2694 | ||
2695 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | 2695 | |
2696 | if (handlerUpdatePrimSinglePosition != null) | 2696 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; |
2697 | { | 2697 | if (handlerUpdatePrimSinglePosition != null) |
2698 | handlerUpdatePrimSinglePosition(localId, pos11, this); | 2698 | { |
2699 | } | 2699 | handlerUpdatePrimSinglePosition(localId, pos11, this); |
2700 | } | 2700 | } |
2701 | break; | 2701 | } |
2702 | case 9: | 2702 | break; |
2703 | LLVector3 pos2 = new LLVector3(block.Data, 0); | 2703 | case 9: |
2704 | 2704 | LLVector3 pos2 = new LLVector3(block.Data, 0); | |
2705 | handlerUpdateVector = OnUpdatePrimGroupPosition; | 2705 | |
2706 | 2706 | handlerUpdateVector = OnUpdatePrimGroupPosition; | |
2707 | if (handlerUpdateVector != null) | 2707 | |
2708 | { | 2708 | if (handlerUpdateVector != null) |
2709 | 2709 | { | |
2710 | handlerUpdateVector(localId, pos2, this); | 2710 | |
2711 | } | 2711 | handlerUpdateVector(localId, pos2, this); |
2712 | break; | 2712 | } |
2713 | case 10: | 2713 | break; |
2714 | 2714 | case 10: | |
2715 | LLQuaternion rot3 = new LLQuaternion(block.Data, 0, true); | 2715 | |
2716 | 2716 | LLQuaternion rot3 = new LLQuaternion(block.Data, 0, true); | |
2717 | handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; | 2717 | |
2718 | if (handlerUpdatePrimRotation != null) | 2718 | handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; |
2719 | { | 2719 | if (handlerUpdatePrimRotation != null) |
2720 | 2720 | { | |
2721 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | 2721 | |
2722 | handlerUpdatePrimRotation(localId, rot3, this); | 2722 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); |
2723 | } | 2723 | handlerUpdatePrimRotation(localId, rot3, this); |
2724 | break; | 2724 | } |
2725 | case 11: | 2725 | break; |
2726 | 2726 | case 11: | |
2727 | LLVector3 pos3 = new LLVector3(block.Data, 0); | 2727 | |
2728 | LLQuaternion rot4 = new LLQuaternion(block.Data, 12, true); | 2728 | LLVector3 pos3 = new LLVector3(block.Data, 0); |
2729 | 2729 | LLQuaternion rot4 = new LLQuaternion(block.Data, 12, true); | |
2730 | handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; | 2730 | |
2731 | if (handlerUpdatePrimGroupRotation != null) | 2731 | handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; |
2732 | { | 2732 | if (handlerUpdatePrimGroupRotation != null) |
2733 | 2733 | { | |
2734 | //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | 2734 | |
2735 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); | 2735 | //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z); |
2736 | handlerUpdatePrimGroupRotation(localId, pos3, rot4, this); | 2736 | // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W); |
2737 | } | 2737 | handlerUpdatePrimGroupRotation(localId, pos3, rot4, this); |
2738 | break; | 2738 | } |
2739 | case 13: | 2739 | break; |
2740 | 2740 | case 13: | |
2741 | LLVector3 scale2 = new LLVector3(block.Data, 12); | 2741 | |
2742 | LLVector3 pos4 = new LLVector3(block.Data, 0); | 2742 | LLVector3 scale2 = new LLVector3(block.Data, 12); |
2743 | 2743 | LLVector3 pos4 = new LLVector3(block.Data, 0); | |
2744 | handlerUpdatePrimScale = OnUpdatePrimScale; | 2744 | |
2745 | if (handlerUpdatePrimScale != null) | 2745 | handlerUpdatePrimScale = OnUpdatePrimScale; |
2746 | { | 2746 | if (handlerUpdatePrimScale != null) |
2747 | 2747 | { | |
2748 | //Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | 2748 | |
2749 | handlerUpdatePrimScale(localId, scale2, this); | 2749 | //Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); |
2750 | 2750 | handlerUpdatePrimScale(localId, scale2, this); | |
2751 | // Change the position based on scale (for bug number 246) | 2751 | |
2752 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | 2752 | // Change the position based on scale (for bug number 246) |
2753 | // Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); | 2753 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; |
2754 | if (handlerUpdatePrimSinglePosition != null) | 2754 | // Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z); |
2755 | { | 2755 | if (handlerUpdatePrimSinglePosition != null) |
2756 | handlerUpdatePrimSinglePosition(localId, pos4, this); | 2756 | { |
2757 | } | 2757 | handlerUpdatePrimSinglePosition(localId, pos4, this); |
2758 | } | 2758 | } |
2759 | break; | 2759 | } |
2760 | case 29: | 2760 | break; |
2761 | LLVector3 scale5 = new LLVector3(block.Data, 12); | 2761 | case 29: |
2762 | LLVector3 pos5 = new LLVector3(block.Data, 0); | 2762 | LLVector3 scale5 = new LLVector3(block.Data, 12); |
2763 | 2763 | LLVector3 pos5 = new LLVector3(block.Data, 0); | |
2764 | handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; | 2764 | |
2765 | if (handlerUpdatePrimGroupScale != null) | 2765 | handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; |
2766 | { | 2766 | if (handlerUpdatePrimGroupScale != null) |
2767 | 2767 | { | |
2768 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z ); | 2768 | |
2769 | handlerUpdatePrimGroupScale(localId, scale5, this); | 2769 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z ); |
2770 | handlerUpdateVector = OnUpdatePrimGroupPosition; | 2770 | handlerUpdatePrimGroupScale(localId, scale5, this); |
2771 | 2771 | handlerUpdateVector = OnUpdatePrimGroupPosition; | |
2772 | if (handlerUpdateVector != null) | 2772 | |
2773 | { | 2773 | if (handlerUpdateVector != null) |
2774 | 2774 | { | |
2775 | handlerUpdateVector(localId, pos5, this); | 2775 | |
2776 | } | 2776 | handlerUpdateVector(localId, pos5, this); |
2777 | } | 2777 | } |
2778 | break; | 2778 | } |
2779 | case 21: | 2779 | break; |
2780 | LLVector3 scale6 = new LLVector3(block.Data, 12); | 2780 | case 21: |
2781 | LLVector3 pos6 = new LLVector3(block.Data, 0); | 2781 | LLVector3 scale6 = new LLVector3(block.Data, 12); |
2782 | 2782 | LLVector3 pos6 = new LLVector3(block.Data, 0); | |
2783 | handlerUpdatePrimScale = OnUpdatePrimScale; | 2783 | |
2784 | if (handlerUpdatePrimScale != null) | 2784 | handlerUpdatePrimScale = OnUpdatePrimScale; |
2785 | { | 2785 | if (handlerUpdatePrimScale != null) |
2786 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); | 2786 | { |
2787 | handlerUpdatePrimScale(localId, scale6, this); | 2787 | // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); |
2788 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | 2788 | handlerUpdatePrimScale(localId, scale6, this); |
2789 | if (handlerUpdatePrimSinglePosition != null) | 2789 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; |
2790 | { | 2790 | if (handlerUpdatePrimSinglePosition != null) |
2791 | handlerUpdatePrimSinglePosition(localId, pos6, this); | 2791 | { |
2792 | } | 2792 | handlerUpdatePrimSinglePosition(localId, pos6, this); |
2793 | } | 2793 | } |
2794 | break; | 2794 | } |
2795 | } | 2795 | break; |
2796 | } | 2796 | } |
2797 | } | 2797 | } |
2798 | } | 2798 | } |
2799 | return true; | 2799 | } |
2800 | } | 2800 | return true; |
2801 | 2801 | } | |
2802 | public void RequestMapLayer() | 2802 | |
2803 | { | 2803 | public void RequestMapLayer() |
2804 | //should be getting the map layer from the grid server | 2804 | { |
2805 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | 2805 | //should be getting the map layer from the grid server |
2806 | MapLayerReplyPacket mapReply = (MapLayerReplyPacket)PacketPool.Instance.GetPacket(PacketType.MapLayerReply); | 2806 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) |
2807 | // TODO: don't create new blocks if recycling an old packet | 2807 | MapLayerReplyPacket mapReply = (MapLayerReplyPacket)PacketPool.Instance.GetPacket(PacketType.MapLayerReply); |
2808 | mapReply.AgentData.AgentID = AgentId; | 2808 | // TODO: don't create new blocks if recycling an old packet |
2809 | mapReply.AgentData.Flags = 0; | 2809 | mapReply.AgentData.AgentID = AgentId; |
2810 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | 2810 | mapReply.AgentData.Flags = 0; |
2811 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | 2811 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; |
2812 | mapReply.LayerData[0].Bottom = 0; | 2812 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); |
2813 | mapReply.LayerData[0].Left = 0; | 2813 | mapReply.LayerData[0].Bottom = 0; |
2814 | mapReply.LayerData[0].Top = 30000; | 2814 | mapReply.LayerData[0].Left = 0; |
2815 | mapReply.LayerData[0].Right = 30000; | 2815 | mapReply.LayerData[0].Top = 30000; |
2816 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); | 2816 | mapReply.LayerData[0].Right = 30000; |
2817 | OutPacket(mapReply, ThrottleOutPacketType.Land); | 2817 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); |
2818 | } | 2818 | OutPacket(mapReply, ThrottleOutPacketType.Land); |
2819 | 2819 | } | |
2820 | public void RequestMapBlocksX(int minX, int minY, int maxX, int maxY) | 2820 | |
2821 | { | 2821 | public void RequestMapBlocksX(int minX, int minY, int maxX, int maxY) |
2822 | /* | 2822 | { |
2823 | IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY); | 2823 | /* |
2824 | MapBlockReplyPacket mbReply = new MapBlockReplyPacket(); | 2824 | IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY); |
2825 | mbReply.AgentData.AgentId = this.AgentId; | 2825 | MapBlockReplyPacket mbReply = new MapBlockReplyPacket(); |
2826 | int len; | 2826 | mbReply.AgentData.AgentId = this.AgentId; |
2827 | if (simMapProfiles == null) | 2827 | int len; |
2828 | len = 0; | 2828 | if (simMapProfiles == null) |
2829 | else | 2829 | len = 0; |
2830 | len = simMapProfiles.Count; | 2830 | else |
2831 | 2831 | len = simMapProfiles.Count; | |
2832 | mbReply.Data = new MapBlockReplyPacket.DataBlock[len]; | 2832 | |
2833 | int iii; | 2833 | mbReply.Data = new MapBlockReplyPacket.DataBlock[len]; |
2834 | for (iii = 0; iii < len; iii++) | 2834 | int iii; |
2835 | { | 2835 | for (iii = 0; iii < len; iii++) |
2836 | Hashtable mp = (Hashtable)simMapProfiles[iii]; | 2836 | { |
2837 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); | 2837 | Hashtable mp = (Hashtable)simMapProfiles[iii]; |
2838 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); | 2838 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); |
2839 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); | 2839 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); |
2840 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); | 2840 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); |
2841 | mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); | 2841 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); |
2842 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); | 2842 | mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); |
2843 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); | 2843 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); |
2844 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); | 2844 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); |
2845 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); | 2845 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); |
2846 | } | 2846 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); |
2847 | this.OutPacket(mbReply, ThrottleOutPacketType.Land); | 2847 | } |
2848 | */ | 2848 | this.OutPacket(mbReply, ThrottleOutPacketType.Land); |
2849 | } | 2849 | */ |
2850 | 2850 | } | |
2851 | public byte[] GetThrottlesPacked(float multiplier) | 2851 | |
2852 | { | 2852 | public byte[] GetThrottlesPacked(float multiplier) |
2853 | return m_packetQueue.GetThrottlesPacked(multiplier); | 2853 | { |
2854 | } | 2854 | return m_packetQueue.GetThrottlesPacked(multiplier); |
2855 | 2855 | } | |
2856 | public void SetChildAgentThrottle(byte[] throttles) | 2856 | |
2857 | { | 2857 | public void SetChildAgentThrottle(byte[] throttles) |
2858 | m_packetQueue.SetThrottleFromClient(throttles); | 2858 | { |
2859 | } | 2859 | m_packetQueue.SetThrottleFromClient(throttles); |
2860 | 2860 | } | |
2861 | // Previously ClientView.m_packetQueue | 2861 | |
2862 | 2862 | // Previously ClientView.m_packetQueue | |
2863 | // A thread safe sequence number allocator. | 2863 | |
2864 | protected uint NextSeqNum() | 2864 | // A thread safe sequence number allocator. |
2865 | { | 2865 | protected uint NextSeqNum() |
2866 | // Set the sequence number | 2866 | { |
2867 | uint seq = 1; | 2867 | // Set the sequence number |
2868 | lock (m_sequenceLock) | 2868 | uint seq = 1; |
2869 | { | 2869 | lock (m_sequenceLock) |
2870 | if (m_sequence >= MAX_SEQUENCE) | 2870 | { |
2871 | { | 2871 | if (m_sequence >= MAX_SEQUENCE) |
2872 | m_sequence = 1; | 2872 | { |
2873 | } | 2873 | m_sequence = 1; |
2874 | else | 2874 | } |
2875 | { | 2875 | else |
2876 | m_sequence++; | 2876 | { |
2877 | } | 2877 | m_sequence++; |
2878 | seq = m_sequence; | 2878 | } |
2879 | } | 2879 | seq = m_sequence; |
2880 | return seq; | 2880 | } |
2881 | } | 2881 | return seq; |
2882 | 2882 | } | |
2883 | protected void AddAck(Packet Pack) | 2883 | |
2884 | { | 2884 | protected void AddAck(Packet Pack) |
2885 | lock (m_needAck) | 2885 | { |
2886 | { | 2886 | lock (m_needAck) |
2887 | if (!m_needAck.ContainsKey(Pack.Header.Sequence)) | 2887 | { |
2888 | { | 2888 | if (!m_needAck.ContainsKey(Pack.Header.Sequence)) |
2889 | try | 2889 | { |
2890 | { | 2890 | try |
2891 | m_needAck.Add(Pack.Header.Sequence, Pack); | 2891 | { |
2892 | m_unAckedBytes += Pack.ToBytes().Length; | 2892 | m_needAck.Add(Pack.Header.Sequence, Pack); |
2893 | } | 2893 | m_unAckedBytes += Pack.ToBytes().Length; |
2894 | catch (Exception) // HACKY | 2894 | } |
2895 | { | 2895 | catch (Exception) // HACKY |
2896 | // Ignore | 2896 | { |
2897 | // Seems to throw a exception here occasionally | 2897 | // Ignore |
2898 | // of 'duplicate key' despite being locked. | 2898 | // Seems to throw a exception here occasionally |
2899 | // !?!?!? | 2899 | // of 'duplicate key' despite being locked. |
2900 | } | 2900 | // !?!?!? |
2901 | } | 2901 | } |
2902 | else | 2902 | } |
2903 | { | 2903 | else |
2904 | // Client.Log("Attempted to add a duplicate sequence number (" + | 2904 | { |
2905 | // packet.Header.m_sequence + ") to the m_needAck dictionary for packet type " + | 2905 | // Client.Log("Attempted to add a duplicate sequence number (" + |
2906 | // packet.Type.ToString(), Helpers.LogLevel.Warning); | 2906 | // packet.Header.m_sequence + ") to the m_needAck dictionary for packet type " + |
2907 | } | 2907 | // packet.Type.ToString(), Helpers.LogLevel.Warning); |
2908 | } | 2908 | } |
2909 | } | 2909 | } |
2910 | 2910 | } | |
2911 | protected virtual void SetPendingAcks(ref Packet Pack) | 2911 | |
2912 | { | 2912 | protected virtual void SetPendingAcks(ref Packet Pack) |
2913 | // Append any ACKs that need to be sent out to this packet | 2913 | { |
2914 | lock (m_pendingAcks) | 2914 | // Append any ACKs that need to be sent out to this packet |
2915 | { | 2915 | lock (m_pendingAcks) |
2916 | // TODO: If we are over MAX_APPENDED_ACKS we should drain off some of these | 2916 | { |
2917 | if (m_pendingAcks.Count > 0 && m_pendingAcks.Count < MAX_APPENDED_ACKS) | 2917 | // TODO: If we are over MAX_APPENDED_ACKS we should drain off some of these |
2918 | { | 2918 | if (m_pendingAcks.Count > 0 && m_pendingAcks.Count < MAX_APPENDED_ACKS) |
2919 | Pack.Header.AckList = new uint[m_pendingAcks.Count]; | 2919 | { |
2920 | int i = 0; | 2920 | Pack.Header.AckList = new uint[m_pendingAcks.Count]; |
2921 | 2921 | int i = 0; | |
2922 | foreach (uint ack in m_pendingAcks.Values) | 2922 | |
2923 | { | 2923 | foreach (uint ack in m_pendingAcks.Values) |
2924 | Pack.Header.AckList[i] = ack; | 2924 | { |
2925 | i++; | 2925 | Pack.Header.AckList[i] = ack; |
2926 | } | 2926 | i++; |
2927 | 2927 | } | |
2928 | m_pendingAcks.Clear(); | 2928 | |
2929 | Pack.Header.AppendedAcks = true; | 2929 | m_pendingAcks.Clear(); |
2930 | } | 2930 | Pack.Header.AppendedAcks = true; |
2931 | } | 2931 | } |
2932 | } | 2932 | } |
2933 | 2933 | } | |
2934 | protected virtual void ProcessOutPacket(Packet Pack) | 2934 | |
2935 | { | 2935 | protected virtual void ProcessOutPacket(Packet Pack) |
2936 | // Keep track of when this packet was sent out | 2936 | { |
2937 | Pack.TickCount = System.Environment.TickCount; | 2937 | // Keep track of when this packet was sent out |
2938 | 2938 | Pack.TickCount = System.Environment.TickCount; | |
2939 | if (!Pack.Header.Resent) | 2939 | |
2940 | { | 2940 | if (!Pack.Header.Resent) |
2941 | Pack.Header.Sequence = NextSeqNum(); | 2941 | { |
2942 | 2942 | Pack.Header.Sequence = NextSeqNum(); | |
2943 | if (Pack.Header.Reliable) //DIRTY HACK | 2943 | |
2944 | { | 2944 | if (Pack.Header.Reliable) //DIRTY HACK |
2945 | AddAck(Pack); // this adds the need to ack this packet later | 2945 | { |
2946 | 2946 | AddAck(Pack); // this adds the need to ack this packet later | |
2947 | if (Pack.Type != PacketType.PacketAck && Pack.Type != PacketType.LogoutRequest) | 2947 | |
2948 | { | 2948 | if (Pack.Type != PacketType.PacketAck && Pack.Type != PacketType.LogoutRequest) |
2949 | SetPendingAcks(ref Pack); | 2949 | { |
2950 | } | 2950 | SetPendingAcks(ref Pack); |
2951 | } | 2951 | } |
2952 | } | 2952 | } |
2953 | 2953 | } | |
2954 | // Actually make the byte array and send it | 2954 | |
2955 | try | 2955 | // Actually make the byte array and send it |
2956 | { | 2956 | try |
2957 | byte[] sendbuffer = Pack.ToBytes(); | 2957 | { |
2958 | PacketPool.Instance.ReturnPacket(Pack); | 2958 | byte[] sendbuffer = Pack.ToBytes(); |
2959 | 2959 | PacketPool.Instance.ReturnPacket(Pack); | |
2960 | if (Pack.Header.Zerocoded) | 2960 | |
2961 | { | 2961 | if (Pack.Header.Zerocoded) |
2962 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | 2962 | { |
2963 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); | 2963 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); |
2964 | } | 2964 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); |
2965 | else | 2965 | } |
2966 | { | 2966 | else |
2967 | //Need some extra space in case we need to add proxy information to the message later | 2967 | { |
2968 | Buffer.BlockCopy(sendbuffer, 0, ZeroOutBuffer, 0, sendbuffer.Length); | 2968 | //Need some extra space in case we need to add proxy information to the message later |
2969 | m_networkServer.SendPacketTo(ZeroOutBuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); | 2969 | Buffer.BlockCopy(sendbuffer, 0, ZeroOutBuffer, 0, sendbuffer.Length); |
2970 | } | 2970 | m_networkServer.SendPacketTo(ZeroOutBuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); |
2971 | } | 2971 | } |
2972 | catch (Exception e) | 2972 | } |
2973 | { | 2973 | catch (Exception e) |
2974 | m_log.Warn("[client]: " + | 2974 | { |
2975 | "ClientView.m_packetQueue.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + | 2975 | m_log.Warn("[client]: " + |
2976 | m_userEndPoint.ToString() + " - killing thread"); | 2976 | "ClientView.m_packetQueue.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + |
2977 | m_log.Error(e.ToString()); | 2977 | m_userEndPoint.ToString() + " - killing thread"); |
2978 | Close(true); | 2978 | m_log.Error(e.ToString()); |
2979 | } | 2979 | Close(true); |
2980 | } | 2980 | } |
2981 | 2981 | } | |
2982 | public virtual void InPacket(Packet NewPack) | 2982 | |
2983 | { | 2983 | public virtual void InPacket(Packet NewPack) |
2984 | if (!m_packetProcessingEnabled && NewPack.Type != PacketType.LogoutRequest) | 2984 | { |
2985 | { | 2985 | if (!m_packetProcessingEnabled && NewPack.Type != PacketType.LogoutRequest) |
2986 | PacketPool.Instance.ReturnPacket(NewPack); | 2986 | { |
2987 | return; | 2987 | PacketPool.Instance.ReturnPacket(NewPack); |
2988 | } | 2988 | return; |
2989 | 2989 | } | |
2990 | // Handle appended ACKs | 2990 | |
2991 | if (NewPack != null) | 2991 | // Handle appended ACKs |
2992 | { | 2992 | if (NewPack != null) |
2993 | if (NewPack.Header.AppendedAcks) | 2993 | { |
2994 | { | 2994 | if (NewPack.Header.AppendedAcks) |
2995 | lock (m_needAck) | 2995 | { |
2996 | { | 2996 | lock (m_needAck) |
2997 | foreach (uint ackedPacketId in NewPack.Header.AckList) | 2997 | { |
2998 | { | 2998 | foreach (uint ackedPacketId in NewPack.Header.AckList) |
2999 | Packet ackedPacket; | 2999 | { |
3000 | 3000 | Packet ackedPacket; | |
3001 | if (m_needAck.TryGetValue(ackedPacketId, out ackedPacket)) | 3001 | |
3002 | { | 3002 | if (m_needAck.TryGetValue(ackedPacketId, out ackedPacket)) |
3003 | m_unAckedBytes -= ackedPacket.ToBytes().Length; | 3003 | { |
3004 | m_needAck.Remove(ackedPacketId); | 3004 | m_unAckedBytes -= ackedPacket.ToBytes().Length; |
3005 | } | 3005 | m_needAck.Remove(ackedPacketId); |
3006 | } | 3006 | } |
3007 | } | 3007 | } |
3008 | } | 3008 | } |
3009 | 3009 | } | |
3010 | // Handle PacketAck packets | 3010 | |
3011 | if (NewPack.Type == PacketType.PacketAck) | 3011 | // Handle PacketAck packets |
3012 | { | 3012 | if (NewPack.Type == PacketType.PacketAck) |
3013 | PacketAckPacket ackPacket = (PacketAckPacket)NewPack; | 3013 | { |
3014 | 3014 | PacketAckPacket ackPacket = (PacketAckPacket)NewPack; | |
3015 | lock (m_needAck) | 3015 | |
3016 | { | 3016 | lock (m_needAck) |
3017 | foreach (PacketAckPacket.PacketsBlock block in ackPacket.Packets) | 3017 | { |
3018 | { | 3018 | foreach (PacketAckPacket.PacketsBlock block in ackPacket.Packets) |
3019 | uint ackedPackId = block.ID; | 3019 | { |
3020 | Packet ackedPacket; | 3020 | uint ackedPackId = block.ID; |
3021 | if (m_needAck.TryGetValue(ackedPackId, out ackedPacket)) | 3021 | Packet ackedPacket; |
3022 | { | 3022 | if (m_needAck.TryGetValue(ackedPackId, out ackedPacket)) |
3023 | m_unAckedBytes -= ackedPacket.ToBytes().Length; | 3023 | { |
3024 | m_needAck.Remove(ackedPackId); | 3024 | m_unAckedBytes -= ackedPacket.ToBytes().Length; |
3025 | } | 3025 | m_needAck.Remove(ackedPackId); |
3026 | } | 3026 | } |
3027 | } | 3027 | } |
3028 | } | 3028 | } |
3029 | else if ((NewPack.Type == PacketType.StartPingCheck)) | 3029 | } |
3030 | { | 3030 | else if ((NewPack.Type == PacketType.StartPingCheck)) |
3031 | //reply to pingcheck | 3031 | { |
3032 | StartPingCheckPacket startPing = (StartPingCheckPacket)NewPack; | 3032 | //reply to pingcheck |
3033 | CompletePingCheckPacket endPing = (CompletePingCheckPacket)PacketPool.Instance.GetPacket(PacketType.CompletePingCheck); | 3033 | StartPingCheckPacket startPing = (StartPingCheckPacket)NewPack; |
3034 | endPing.PingID.PingID = startPing.PingID.PingID; | 3034 | CompletePingCheckPacket endPing = (CompletePingCheckPacket)PacketPool.Instance.GetPacket(PacketType.CompletePingCheck); |
3035 | OutPacket(endPing, ThrottleOutPacketType.Task); | 3035 | endPing.PingID.PingID = startPing.PingID.PingID; |
3036 | } | 3036 | OutPacket(endPing, ThrottleOutPacketType.Task); |
3037 | else | 3037 | } |
3038 | { | 3038 | else |
3039 | QueItem item = new QueItem(); | 3039 | { |
3040 | item.Packet = NewPack; | 3040 | LLQueItem item = new LLQueItem(); |
3041 | item.Incoming = true; | 3041 | item.Packet = NewPack; |
3042 | m_packetQueue.Enqueue(item); | 3042 | item.Incoming = true; |
3043 | } | 3043 | m_packetQueue.Enqueue(item); |
3044 | } | 3044 | } |
3045 | } | 3045 | } |
3046 | 3046 | } | |
3047 | public virtual void OutPacket(Packet NewPack, ThrottleOutPacketType throttlePacketType) | 3047 | |
3048 | { | 3048 | public virtual void OutPacket(Packet NewPack, ThrottleOutPacketType throttlePacketType) |
3049 | if ((SynchronizeClient != null) && (!PacketProcessingEnabled)) | 3049 | { |
3050 | { | 3050 | if ((SynchronizeClient != null) && (!IsActive)) |
3051 | // Sending packet to active client's server. | 3051 | { |
3052 | if (SynchronizeClient(m_scene, NewPack, m_agentId, throttlePacketType)) | 3052 | // Sending packet to active client's server. |
3053 | { | 3053 | if (SynchronizeClient(m_scene, NewPack, m_agentId, throttlePacketType)) |
3054 | return; | 3054 | { |
3055 | } | 3055 | return; |
3056 | } | 3056 | } |
3057 | 3057 | } | |
3058 | QueItem item = new QueItem(); | 3058 | |
3059 | item.Packet = NewPack; | 3059 | LLQueItem item = new LLQueItem(); |
3060 | item.Incoming = false; | 3060 | item.Packet = NewPack; |
3061 | item.throttleType = throttlePacketType; // Packet throttle type | 3061 | item.Incoming = false; |
3062 | m_packetQueue.Enqueue(item); | 3062 | item.throttleType = throttlePacketType; // Packet throttle type |
3063 | m_packetsSent++; | 3063 | m_packetQueue.Enqueue(item); |
3064 | } | 3064 | m_packetsSent++; |
3065 | 3065 | } | |
3066 | # region Low Level Packet Methods | 3066 | |
3067 | 3067 | # region Low Level Packet Methods | |
3068 | protected void ack_pack(Packet Pack) | 3068 | |
3069 | { | 3069 | protected void ack_pack(Packet Pack) |
3070 | if (Pack.Header.Reliable) | 3070 | { |
3071 | { | 3071 | if (Pack.Header.Reliable) |
3072 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | 3072 | { |
3073 | // TODO: don't create new blocks if recycling an old packet | 3073 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); |
3074 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | 3074 | // TODO: don't create new blocks if recycling an old packet |
3075 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | 3075 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; |
3076 | ack_it.Packets[0].ID = Pack.Header.Sequence; | 3076 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); |
3077 | ack_it.Header.Reliable = false; | 3077 | ack_it.Packets[0].ID = Pack.Header.Sequence; |
3078 | 3078 | ack_it.Header.Reliable = false; | |
3079 | OutPacket(ack_it, ThrottleOutPacketType.Unknown); | 3079 | |
3080 | } | 3080 | OutPacket(ack_it, ThrottleOutPacketType.Unknown); |
3081 | /* | 3081 | } |
3082 | if (Pack.Header.Reliable) | 3082 | /* |
3083 | { | 3083 | if (Pack.Header.Reliable) |
3084 | lock (m_pendingAcks) | 3084 | { |
3085 | { | 3085 | lock (m_pendingAcks) |
3086 | uint sequence = (uint)Pack.Header.m_sequence; | 3086 | { |
3087 | if (!m_pendingAcks.ContainsKey(sequence)) { m_pendingAcks[sequence] = sequence; } | 3087 | uint sequence = (uint)Pack.Header.m_sequence; |
3088 | } | 3088 | if (!m_pendingAcks.ContainsKey(sequence)) { m_pendingAcks[sequence] = sequence; } |
3089 | }*/ | 3089 | } |
3090 | } | 3090 | }*/ |
3091 | 3091 | } | |
3092 | protected void ResendUnacked() | 3092 | |
3093 | { | 3093 | protected void ResendUnacked() |
3094 | int now = System.Environment.TickCount; | 3094 | { |
3095 | 3095 | int now = System.Environment.TickCount; | |
3096 | lock (m_needAck) | 3096 | |
3097 | { | 3097 | lock (m_needAck) |
3098 | foreach (Packet packet in m_needAck.Values) | 3098 | { |
3099 | { | 3099 | foreach (Packet packet in m_needAck.Values) |
3100 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | 3100 | { |
3101 | { | 3101 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) |
3102 | //m_log.Debug("[NETWORK]: Resending " + packet.Type.ToString() + " packet, " + | 3102 | { |
3103 | //(now - packet.TickCount) + "ms have passed"); | 3103 | //m_log.Debug("[NETWORK]: Resending " + packet.Type.ToString() + " packet, " + |
3104 | 3104 | //(now - packet.TickCount) + "ms have passed"); | |
3105 | packet.Header.Resent = true; | 3105 | |
3106 | OutPacket(packet, ThrottleOutPacketType.Resend); | 3106 | packet.Header.Resent = true; |
3107 | } | 3107 | OutPacket(packet, ThrottleOutPacketType.Resend); |
3108 | } | 3108 | } |
3109 | } | 3109 | } |
3110 | } | 3110 | } |
3111 | 3111 | } | |
3112 | protected void SendAcks() | 3112 | |
3113 | { | 3113 | protected void SendAcks() |
3114 | lock (m_pendingAcks) | 3114 | { |
3115 | { | 3115 | lock (m_pendingAcks) |
3116 | if (m_pendingAcks.Count > 0) | 3116 | { |
3117 | { | 3117 | if (m_pendingAcks.Count > 0) |
3118 | if (m_pendingAcks.Count > 250) | 3118 | { |
3119 | { | 3119 | if (m_pendingAcks.Count > 250) |
3120 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | 3120 | { |
3121 | m_log.Info("[NETWORK]: Too many ACKs queued up!"); | 3121 | // FIXME: Handle the odd case where we have too many pending ACKs queued up |
3122 | return; | 3122 | m_log.Info("[NETWORK]: Too many ACKs queued up!"); |
3123 | } | 3123 | return; |
3124 | 3124 | } | |
3125 | //m_log.Info("[NETWORK]: Sending PacketAck"); | 3125 | |
3126 | 3126 | //m_log.Info("[NETWORK]: Sending PacketAck"); | |
3127 | int i = 0; | 3127 | |
3128 | PacketAckPacket acks = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | 3128 | int i = 0; |
3129 | // TODO: don't create new blocks if recycling an old packet | 3129 | PacketAckPacket acks = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); |
3130 | acks.Packets = new PacketAckPacket.PacketsBlock[m_pendingAcks.Count]; | 3130 | // TODO: don't create new blocks if recycling an old packet |
3131 | 3131 | acks.Packets = new PacketAckPacket.PacketsBlock[m_pendingAcks.Count]; | |
3132 | foreach (uint ack in m_pendingAcks.Values) | 3132 | |
3133 | { | 3133 | foreach (uint ack in m_pendingAcks.Values) |
3134 | acks.Packets[i] = new PacketAckPacket.PacketsBlock(); | 3134 | { |
3135 | acks.Packets[i].ID = ack; | 3135 | acks.Packets[i] = new PacketAckPacket.PacketsBlock(); |
3136 | i++; | 3136 | acks.Packets[i].ID = ack; |
3137 | } | 3137 | i++; |
3138 | 3138 | } | |
3139 | acks.Header.Reliable = false; | 3139 | |
3140 | OutPacket(acks, ThrottleOutPacketType.Unknown); | 3140 | acks.Header.Reliable = false; |
3141 | 3141 | OutPacket(acks, ThrottleOutPacketType.Unknown); | |
3142 | m_pendingAcks.Clear(); | 3142 | |
3143 | } | 3143 | m_pendingAcks.Clear(); |
3144 | } | 3144 | } |
3145 | } | 3145 | } |
3146 | 3146 | } | |
3147 | protected void AckTimer_Elapsed(object sender, ElapsedEventArgs ea) | 3147 | |
3148 | { | 3148 | protected void AckTimer_Elapsed(object sender, ElapsedEventArgs ea) |
3149 | 3149 | { | |
3150 | SendAcks(); | 3150 | |
3151 | ResendUnacked(); | 3151 | SendAcks(); |
3152 | SendPacketStats(); | 3152 | ResendUnacked(); |
3153 | 3153 | SendPacketStats(); | |
3154 | } | 3154 | |
3155 | 3155 | } | |
3156 | protected void SendPacketStats() | 3156 | |
3157 | { | 3157 | protected void SendPacketStats() |
3158 | handlerPacketStats = OnPacketStats; | 3158 | { |
3159 | if (handlerPacketStats != null) | 3159 | handlerPacketStats = OnPacketStats; |
3160 | { | 3160 | if (handlerPacketStats != null) |
3161 | handlerPacketStats(m_packetsReceived - m_lastPacketsReceivedSentToScene, m_packetsSent - m_lastPacketsSentSentToScene, m_unAckedBytes); | 3161 | { |
3162 | m_lastPacketsReceivedSentToScene = m_packetsReceived; | 3162 | handlerPacketStats(m_packetsReceived - m_lastPacketsReceivedSentToScene, m_packetsSent - m_lastPacketsSentSentToScene, m_unAckedBytes); |
3163 | m_lastPacketsSentSentToScene = m_packetsSent; | 3163 | m_lastPacketsReceivedSentToScene = m_packetsReceived; |
3164 | } | 3164 | m_lastPacketsSentSentToScene = m_packetsSent; |
3165 | } | 3165 | } |
3166 | 3166 | } | |
3167 | #endregion | 3167 | |
3168 | 3168 | #endregion | |
3169 | // Previously ClientView.ProcessPackets | 3169 | |
3170 | 3170 | // Previously ClientView.ProcessPackets | |
3171 | public bool AddMoney(int debit) | 3171 | |
3172 | { | 3172 | public bool AddMoney(int debit) |
3173 | if (m_moneyBalance + debit >= 0) | 3173 | { |
3174 | { | 3174 | if (m_moneyBalance + debit >= 0) |
3175 | m_moneyBalance += debit; | 3175 | { |
3176 | SendMoneyBalance(LLUUID.Zero, true, Helpers.StringToField("Poof Poof!"), m_moneyBalance); | 3176 | m_moneyBalance += debit; |
3177 | return true; | 3177 | SendMoneyBalance(LLUUID.Zero, true, Helpers.StringToField("Poof Poof!"), m_moneyBalance); |
3178 | } | 3178 | return true; |
3179 | else | 3179 | } |
3180 | { | 3180 | else |
3181 | return false; | 3181 | { |
3182 | } | 3182 | return false; |
3183 | } | 3183 | } |
3184 | 3184 | } | |
3185 | private bool m_packetProcessingEnabled = true; | 3185 | |
3186 | 3186 | private bool m_packetProcessingEnabled = true; | |
3187 | public bool PacketProcessingEnabled { | 3187 | |
3188 | get { return m_packetProcessingEnabled; } | 3188 | public bool IsActive { |
3189 | set { m_packetProcessingEnabled = value; } | 3189 | get { return m_packetProcessingEnabled; } |
3190 | } | 3190 | set { m_packetProcessingEnabled = value; } |
3191 | 3191 | } | |
3192 | protected void ProcessInPacket(Packet Pack) | 3192 | |
3193 | { | 3193 | protected void ProcessInPacket(Packet Pack) |
3194 | ack_pack(Pack); | 3194 | { |
3195 | 3195 | ack_pack(Pack); | |
3196 | if (ProcessPacketMethod(Pack)) | 3196 | |
3197 | { | 3197 | if (ProcessPacketMethod(Pack)) |
3198 | //there is a handler registered that handled this packet type | 3198 | { |
3199 | return; | 3199 | //there is a handler registered that handled this packet type |
3200 | } | 3200 | return; |
3201 | else | 3201 | } |
3202 | { | 3202 | else |
3203 | switch (Pack.Type) | 3203 | { |
3204 | { | 3204 | switch (Pack.Type) |
3205 | #region Scene/Avatar | 3205 | { |
3206 | 3206 | #region Scene/Avatar | |
3207 | case PacketType.AvatarPropertiesRequest: | 3207 | |
3208 | AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; | 3208 | case PacketType.AvatarPropertiesRequest: |
3209 | 3209 | AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack; | |
3210 | handlerRequestAvatarProperties = OnRequestAvatarProperties; | 3210 | |
3211 | if (handlerRequestAvatarProperties != null) | 3211 | handlerRequestAvatarProperties = OnRequestAvatarProperties; |
3212 | { | 3212 | if (handlerRequestAvatarProperties != null) |
3213 | handlerRequestAvatarProperties(this, avatarProperties.AgentData.AvatarID); | 3213 | { |
3214 | } | 3214 | handlerRequestAvatarProperties(this, avatarProperties.AgentData.AvatarID); |
3215 | 3215 | } | |
3216 | break; | 3216 | |
3217 | case PacketType.ChatFromViewer: | 3217 | break; |
3218 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | 3218 | case PacketType.ChatFromViewer: |
3219 | 3219 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | |
3220 | string fromName = String.Empty; //ClientAvatar.firstname + " " + ClientAvatar.lastname; | 3220 | |
3221 | byte[] message = inchatpack.ChatData.Message; | 3221 | string fromName = String.Empty; //ClientAvatar.firstname + " " + ClientAvatar.lastname; |
3222 | byte type = inchatpack.ChatData.Type; | 3222 | byte[] message = inchatpack.ChatData.Message; |
3223 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; | 3223 | byte type = inchatpack.ChatData.Type; |
3224 | LLUUID fromAgentID = AgentId; | 3224 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; |
3225 | 3225 | LLUUID fromAgentID = AgentId; | |
3226 | int channel = inchatpack.ChatData.Channel; | 3226 | |
3227 | 3227 | int channel = inchatpack.ChatData.Channel; | |
3228 | if (OnChatFromViewer != null) | 3228 | |
3229 | { | 3229 | if (OnChatFromViewer != null) |
3230 | ChatFromViewerArgs args = new ChatFromViewerArgs(); | 3230 | { |
3231 | args.Channel = channel; | 3231 | ChatFromViewerArgs args = new ChatFromViewerArgs(); |
3232 | args.From = fromName; | 3232 | args.Channel = channel; |
3233 | args.Message = Helpers.FieldToUTF8String(message); | 3233 | args.From = fromName; |
3234 | args.Type = (ChatTypeEnum)type; | 3234 | args.Message = Helpers.FieldToUTF8String(message); |
3235 | args.Position = fromPos; | 3235 | args.Type = (ChatTypeEnum)type; |
3236 | 3236 | args.Position = fromPos; | |
3237 | args.Scene = Scene; | 3237 | |
3238 | args.Sender = this; | 3238 | args.Scene = Scene; |
3239 | 3239 | args.Sender = this; | |
3240 | handlerChatFromViewer = OnChatFromViewer; | 3240 | |
3241 | if (handlerChatFromViewer != null) | 3241 | handlerChatFromViewer = OnChatFromViewer; |
3242 | handlerChatFromViewer(this, args); | 3242 | if (handlerChatFromViewer != null) |
3243 | } | 3243 | handlerChatFromViewer(this, args); |
3244 | break; | 3244 | } |
3245 | case PacketType.AvatarPropertiesUpdate: | 3245 | break; |
3246 | AvatarPropertiesUpdatePacket Packet = (AvatarPropertiesUpdatePacket)Pack; | 3246 | case PacketType.AvatarPropertiesUpdate: |
3247 | 3247 | AvatarPropertiesUpdatePacket Packet = (AvatarPropertiesUpdatePacket)Pack; | |
3248 | handlerUpdateAvatarProperties = OnUpdateAvatarProperties; | 3248 | |
3249 | if (handlerUpdateAvatarProperties != null) | 3249 | handlerUpdateAvatarProperties = OnUpdateAvatarProperties; |
3250 | { | 3250 | if (handlerUpdateAvatarProperties != null) |
3251 | AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData; | 3251 | { |
3252 | UserProfileData UserProfile = new UserProfileData(); | 3252 | AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData; |
3253 | UserProfile.ID = AgentId; | 3253 | UserProfileData UserProfile = new UserProfileData(); |
3254 | UserProfile.AboutText = Helpers.FieldToUTF8String(Properties.AboutText); | 3254 | UserProfile.ID = AgentId; |
3255 | UserProfile.FirstLifeAboutText = Helpers.FieldToUTF8String(Properties.FLAboutText); | 3255 | UserProfile.AboutText = Helpers.FieldToUTF8String(Properties.AboutText); |
3256 | UserProfile.FirstLifeImage = Properties.FLImageID; | 3256 | UserProfile.FirstLifeAboutText = Helpers.FieldToUTF8String(Properties.FLAboutText); |
3257 | UserProfile.Image = Properties.ImageID; | 3257 | UserProfile.FirstLifeImage = Properties.FLImageID; |
3258 | 3258 | UserProfile.Image = Properties.ImageID; | |
3259 | handlerUpdateAvatarProperties(this, UserProfile); | 3259 | |
3260 | } | 3260 | handlerUpdateAvatarProperties(this, UserProfile); |
3261 | break; | 3261 | } |
3262 | 3262 | break; | |
3263 | case PacketType.ScriptDialogReply: | 3263 | |
3264 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; | 3264 | case PacketType.ScriptDialogReply: |
3265 | int ch = rdialog.Data.ChatChannel; | 3265 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; |
3266 | byte[] msg = rdialog.Data.ButtonLabel; | 3266 | int ch = rdialog.Data.ChatChannel; |
3267 | if (OnChatFromViewer != null) | 3267 | byte[] msg = rdialog.Data.ButtonLabel; |
3268 | { | 3268 | if (OnChatFromViewer != null) |
3269 | ChatFromViewerArgs args = new ChatFromViewerArgs(); | 3269 | { |
3270 | args.Channel = ch; | 3270 | ChatFromViewerArgs args = new ChatFromViewerArgs(); |
3271 | args.From = String.Empty; | 3271 | args.Channel = ch; |
3272 | args.Message = Helpers.FieldToUTF8String(msg); | 3272 | args.From = String.Empty; |
3273 | args.Type = ChatTypeEnum.Shout; | 3273 | args.Message = Helpers.FieldToUTF8String(msg); |
3274 | args.Position = new LLVector3(); | 3274 | args.Type = ChatTypeEnum.Shout; |
3275 | args.Scene = Scene; | 3275 | args.Position = new LLVector3(); |
3276 | args.Sender = this; | 3276 | args.Scene = Scene; |
3277 | handlerChatFromViewer2 = OnChatFromViewer; | 3277 | args.Sender = this; |
3278 | if (handlerChatFromViewer2 != null) | 3278 | handlerChatFromViewer2 = OnChatFromViewer; |
3279 | handlerChatFromViewer2(this, args); | 3279 | if (handlerChatFromViewer2 != null) |
3280 | } | 3280 | handlerChatFromViewer2(this, args); |
3281 | 3281 | } | |
3282 | break; | 3282 | |
3283 | case PacketType.ImprovedInstantMessage: | 3283 | break; |
3284 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; | 3284 | case PacketType.ImprovedInstantMessage: |
3285 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); | 3285 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; |
3286 | string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message); | 3286 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); |
3287 | handlerInstantMessage = OnInstantMessage; | 3287 | string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message); |
3288 | 3288 | handlerInstantMessage = OnInstantMessage; | |
3289 | if (handlerInstantMessage != null) | 3289 | |
3290 | { | 3290 | if (handlerInstantMessage != null) |
3291 | handlerInstantMessage(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, | 3291 | { |
3292 | msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID, | 3292 | handlerInstantMessage(this, msgpack.AgentData.AgentID, msgpack.AgentData.SessionID, |
3293 | msgpack.MessageBlock.Timestamp, IMfromName, IMmessage, | 3293 | msgpack.MessageBlock.ToAgentID, msgpack.MessageBlock.ID, |
3294 | msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup, | 3294 | msgpack.MessageBlock.Timestamp, IMfromName, IMmessage, |
3295 | msgpack.MessageBlock.Offline, msgpack.MessageBlock.ParentEstateID, | 3295 | msgpack.MessageBlock.Dialog, msgpack.MessageBlock.FromGroup, |
3296 | msgpack.MessageBlock.Position, msgpack.MessageBlock.RegionID, | 3296 | msgpack.MessageBlock.Offline, msgpack.MessageBlock.ParentEstateID, |
3297 | msgpack.MessageBlock.BinaryBucket); | 3297 | msgpack.MessageBlock.Position, msgpack.MessageBlock.RegionID, |
3298 | } | 3298 | msgpack.MessageBlock.BinaryBucket); |
3299 | break; | 3299 | } |
3300 | 3300 | break; | |
3301 | case PacketType.AcceptFriendship: | 3301 | |
3302 | AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack; | 3302 | case PacketType.AcceptFriendship: |
3303 | 3303 | AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack; | |
3304 | // My guess is this is the folder to stick the calling card into | 3304 | |
3305 | List<LLUUID> callingCardFolders = new List<LLUUID>(); | 3305 | // My guess is this is the folder to stick the calling card into |
3306 | 3306 | List<LLUUID> callingCardFolders = new List<LLUUID>(); | |
3307 | LLUUID agentID = afriendpack.AgentData.AgentID; | 3307 | |
3308 | LLUUID transactionID = afriendpack.TransactionBlock.TransactionID; | 3308 | LLUUID agentID = afriendpack.AgentData.AgentID; |
3309 | 3309 | LLUUID transactionID = afriendpack.TransactionBlock.TransactionID; | |
3310 | for (int fi = 0; fi < afriendpack.FolderData.Length; fi++) | 3310 | |
3311 | { | 3311 | for (int fi = 0; fi < afriendpack.FolderData.Length; fi++) |
3312 | callingCardFolders.Add(afriendpack.FolderData[fi].FolderID); | 3312 | { |
3313 | } | 3313 | callingCardFolders.Add(afriendpack.FolderData[fi].FolderID); |
3314 | 3314 | } | |
3315 | handlerApproveFriendRequest = OnApproveFriendRequest; | 3315 | |
3316 | if (handlerApproveFriendRequest != null) | 3316 | handlerApproveFriendRequest = OnApproveFriendRequest; |
3317 | { | 3317 | if (handlerApproveFriendRequest != null) |
3318 | handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders); | 3318 | { |
3319 | } | 3319 | handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders); |
3320 | break; | 3320 | } |
3321 | case PacketType.TerminateFriendship: | 3321 | break; |
3322 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; | 3322 | case PacketType.TerminateFriendship: |
3323 | LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID; | 3323 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; |
3324 | LLUUID exFriendID = tfriendpack.ExBlock.OtherID; | 3324 | LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID; |
3325 | 3325 | LLUUID exFriendID = tfriendpack.ExBlock.OtherID; | |
3326 | handlerTerminateFriendship = OnTerminateFriendship; | 3326 | |
3327 | if (handlerTerminateFriendship != null) | 3327 | handlerTerminateFriendship = OnTerminateFriendship; |
3328 | { | 3328 | if (handlerTerminateFriendship != null) |
3329 | handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); | 3329 | { |
3330 | } | 3330 | handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); |
3331 | break; | 3331 | } |
3332 | case PacketType.RezObject: | 3332 | break; |
3333 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | 3333 | case PacketType.RezObject: |
3334 | 3334 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | |
3335 | handlerRezObject = OnRezObject; | 3335 | |
3336 | if (handlerRezObject != null) | 3336 | handlerRezObject = OnRezObject; |
3337 | { | 3337 | if (handlerRezObject != null) |
3338 | //rezPacket.RezData.BypassRaycast; | 3338 | { |
3339 | //rezPacket.RezData.RayEnd; | 3339 | //rezPacket.RezData.BypassRaycast; |
3340 | //rezPacket.RezData.RayEndIsIntersection; | 3340 | //rezPacket.RezData.RayEnd; |
3341 | //rezPacket.RezData.RayStart; | 3341 | //rezPacket.RezData.RayEndIsIntersection; |
3342 | //rezPacket.RezData.RayTargetID; | 3342 | //rezPacket.RezData.RayStart; |
3343 | //rezPacket.RezData.RemoveItem; | 3343 | //rezPacket.RezData.RayTargetID; |
3344 | //rezPacket.RezData.RezSelected; | 3344 | //rezPacket.RezData.RemoveItem; |
3345 | //rezPacket.RezData.FromTaskID; | 3345 | //rezPacket.RezData.RezSelected; |
3346 | //m_log.Info("[REZData]: " + rezPacket.ToString()); | 3346 | //rezPacket.RezData.FromTaskID; |
3347 | 3347 | //m_log.Info("[REZData]: " + rezPacket.ToString()); | |
3348 | handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, | 3348 | |
3349 | rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, | 3349 | handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd, |
3350 | rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, | 3350 | rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID, |
3351 | rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask, | 3351 | rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection, |
3352 | rezPacket.RezData.NextOwnerMask, rezPacket.RezData.ItemFlags, | 3352 | rezPacket.RezData.EveryoneMask, rezPacket.RezData.GroupMask, |
3353 | rezPacket.RezData.RezSelected, rezPacket.RezData.RemoveItem, | 3353 | rezPacket.RezData.NextOwnerMask, rezPacket.RezData.ItemFlags, |
3354 | rezPacket.RezData.FromTaskID); | 3354 | rezPacket.RezData.RezSelected, rezPacket.RezData.RemoveItem, |
3355 | } | 3355 | rezPacket.RezData.FromTaskID); |
3356 | break; | 3356 | } |
3357 | case PacketType.DeRezObject: | 3357 | break; |
3358 | handlerDeRezObject = OnDeRezObject; | 3358 | case PacketType.DeRezObject: |
3359 | if (handlerDeRezObject != null) | 3359 | handlerDeRezObject = OnDeRezObject; |
3360 | { | 3360 | if (handlerDeRezObject != null) |
3361 | handlerDeRezObject(Pack, this); | 3361 | { |
3362 | } | 3362 | handlerDeRezObject(Pack, this); |
3363 | break; | 3363 | } |
3364 | case PacketType.ModifyLand: | 3364 | break; |
3365 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | 3365 | case PacketType.ModifyLand: |
3366 | //m_log.Info("[LAND]: LAND:" + modify.ToString()); | 3366 | ModifyLandPacket modify = (ModifyLandPacket)Pack; |
3367 | if (modify.ParcelData.Length > 0) | 3367 | //m_log.Info("[LAND]: LAND:" + modify.ToString()); |
3368 | { | 3368 | if (modify.ParcelData.Length > 0) |
3369 | if (OnModifyTerrain != null) | 3369 | { |
3370 | { | 3370 | if (OnModifyTerrain != null) |
3371 | for (int i = 0; i < modify.ParcelData.Length; i++) | 3371 | { |
3372 | { | 3372 | for (int i = 0; i < modify.ParcelData.Length; i++) |
3373 | handlerModifyTerrain = OnModifyTerrain; | 3373 | { |
3374 | if (handlerModifyTerrain != null) | 3374 | handlerModifyTerrain = OnModifyTerrain; |
3375 | { | 3375 | if (handlerModifyTerrain != null) |
3376 | handlerModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, | 3376 | { |
3377 | modify.ModifyBlock.BrushSize, | 3377 | handlerModifyTerrain(modify.ModifyBlock.Height, modify.ModifyBlock.Seconds, |
3378 | modify.ModifyBlock.Action, modify.ParcelData[i].North, | 3378 | modify.ModifyBlock.BrushSize, |
3379 | modify.ParcelData[i].West, modify.ParcelData[i].South, | 3379 | modify.ModifyBlock.Action, modify.ParcelData[i].North, |
3380 | modify.ParcelData[i].East, this); | 3380 | modify.ParcelData[i].West, modify.ParcelData[i].South, |
3381 | } | 3381 | modify.ParcelData[i].East, this); |
3382 | } | 3382 | } |
3383 | } | 3383 | } |
3384 | } | 3384 | } |
3385 | 3385 | } | |
3386 | break; | 3386 | |
3387 | case PacketType.RegionHandshakeReply: | 3387 | break; |
3388 | 3388 | case PacketType.RegionHandshakeReply: | |
3389 | handlerRegionHandShakeReply = OnRegionHandShakeReply; | 3389 | |
3390 | if (handlerRegionHandShakeReply != null) | 3390 | handlerRegionHandShakeReply = OnRegionHandShakeReply; |
3391 | { | 3391 | if (handlerRegionHandShakeReply != null) |
3392 | handlerRegionHandShakeReply(this); | 3392 | { |
3393 | } | 3393 | handlerRegionHandShakeReply(this); |
3394 | 3394 | } | |
3395 | break; | 3395 | |
3396 | case PacketType.AgentWearablesRequest: | 3396 | break; |
3397 | handlerRequestWearables = OnRequestWearables; | 3397 | case PacketType.AgentWearablesRequest: |
3398 | 3398 | handlerRequestWearables = OnRequestWearables; | |
3399 | if (handlerRequestWearables != null) | 3399 | |
3400 | { | 3400 | if (handlerRequestWearables != null) |
3401 | handlerRequestWearables(); | 3401 | { |
3402 | } | 3402 | handlerRequestWearables(); |
3403 | 3403 | } | |
3404 | handlerRequestAvatarsData = OnRequestAvatarsData; | 3404 | |
3405 | 3405 | handlerRequestAvatarsData = OnRequestAvatarsData; | |
3406 | if (handlerRequestAvatarsData != null) | 3406 | |
3407 | { | 3407 | if (handlerRequestAvatarsData != null) |
3408 | handlerRequestAvatarsData(this); | 3408 | { |
3409 | } | 3409 | handlerRequestAvatarsData(this); |
3410 | 3410 | } | |
3411 | break; | 3411 | |
3412 | case PacketType.AgentSetAppearance: | 3412 | break; |
3413 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | 3413 | case PacketType.AgentSetAppearance: |
3414 | 3414 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | |
3415 | handlerSetAppearance = OnSetAppearance; | 3415 | |
3416 | if (handlerSetAppearance != null) | 3416 | handlerSetAppearance = OnSetAppearance; |
3417 | { | 3417 | if (handlerSetAppearance != null) |
3418 | // Temporarily protect ourselves from the mantis #951 failure. | 3418 | { |
3419 | // However, we could do this for several other handlers where a failure isn't terminal | 3419 | // Temporarily protect ourselves from the mantis #951 failure. |
3420 | // for the client session anyway, in order to protect ourselves against bad code in plugins | 3420 | // However, we could do this for several other handlers where a failure isn't terminal |
3421 | try | 3421 | // for the client session anyway, in order to protect ourselves against bad code in plugins |
3422 | { | 3422 | try |
3423 | handlerSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); | 3423 | { |
3424 | } | 3424 | handlerSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); |
3425 | catch (Exception e) | 3425 | } |
3426 | { | 3426 | catch (Exception e) |
3427 | m_log.ErrorFormat( | 3427 | { |
3428 | "[CLIENT VIEW]: AgentSetApperance packet handler threw an exception, {0}", | 3428 | m_log.ErrorFormat( |
3429 | e); | 3429 | "[CLIENT VIEW]: AgentSetApperance packet handler threw an exception, {0}", |
3430 | } | 3430 | e); |
3431 | } | 3431 | } |
3432 | 3432 | } | |
3433 | break; | 3433 | |
3434 | case PacketType.AgentIsNowWearing: | 3434 | break; |
3435 | if (OnAvatarNowWearing != null) | 3435 | case PacketType.AgentIsNowWearing: |
3436 | { | 3436 | if (OnAvatarNowWearing != null) |
3437 | AgentIsNowWearingPacket nowWearing = (AgentIsNowWearingPacket)Pack; | 3437 | { |
3438 | AvatarWearingArgs wearingArgs = new AvatarWearingArgs(); | 3438 | AgentIsNowWearingPacket nowWearing = (AgentIsNowWearingPacket)Pack; |
3439 | for (int i = 0; i < nowWearing.WearableData.Length; i++) | 3439 | AvatarWearingArgs wearingArgs = new AvatarWearingArgs(); |
3440 | { | 3440 | for (int i = 0; i < nowWearing.WearableData.Length; i++) |
3441 | AvatarWearingArgs.Wearable wearable = | 3441 | { |
3442 | new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID, | 3442 | AvatarWearingArgs.Wearable wearable = |
3443 | nowWearing.WearableData[i].WearableType); | 3443 | new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID, |
3444 | wearingArgs.NowWearing.Add(wearable); | 3444 | nowWearing.WearableData[i].WearableType); |
3445 | } | 3445 | wearingArgs.NowWearing.Add(wearable); |
3446 | 3446 | } | |
3447 | handlerAvatarNowWearing = OnAvatarNowWearing; | 3447 | |
3448 | if (handlerAvatarNowWearing != null) | 3448 | handlerAvatarNowWearing = OnAvatarNowWearing; |
3449 | { | 3449 | if (handlerAvatarNowWearing != null) |
3450 | handlerAvatarNowWearing(this, wearingArgs); | 3450 | { |
3451 | } | 3451 | handlerAvatarNowWearing(this, wearingArgs); |
3452 | } | 3452 | } |
3453 | break; | 3453 | } |
3454 | case PacketType.RezSingleAttachmentFromInv: | 3454 | break; |
3455 | handlerRezSingleAttachment = OnRezSingleAttachmentFromInv; | 3455 | case PacketType.RezSingleAttachmentFromInv: |
3456 | if (handlerRezSingleAttachment != null) | 3456 | handlerRezSingleAttachment = OnRezSingleAttachmentFromInv; |
3457 | { | 3457 | if (handlerRezSingleAttachment != null) |
3458 | RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack; | 3458 | { |
3459 | handlerRezSingleAttachment(this, rez.ObjectData.ItemID, | 3459 | RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack; |
3460 | rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask); | 3460 | handlerRezSingleAttachment(this, rez.ObjectData.ItemID, |
3461 | } | 3461 | rez.ObjectData.AttachmentPt, rez.ObjectData.ItemFlags, rez.ObjectData.NextOwnerMask); |
3462 | 3462 | } | |
3463 | break; | 3463 | |
3464 | case PacketType.DetachAttachmentIntoInv: | 3464 | break; |
3465 | handlerDetachAttachmentIntoInv = OnDetachAttachmentIntoInv; | 3465 | case PacketType.DetachAttachmentIntoInv: |
3466 | if (handlerDetachAttachmentIntoInv != null) | 3466 | handlerDetachAttachmentIntoInv = OnDetachAttachmentIntoInv; |
3467 | { | 3467 | if (handlerDetachAttachmentIntoInv != null) |
3468 | DetachAttachmentIntoInvPacket detachtoInv = (DetachAttachmentIntoInvPacket)Pack; | 3468 | { |
3469 | 3469 | DetachAttachmentIntoInvPacket detachtoInv = (DetachAttachmentIntoInvPacket)Pack; | |
3470 | LLUUID itemID = detachtoInv.ObjectData.ItemID; | 3470 | |
3471 | LLUUID ATTACH_agentID = detachtoInv.ObjectData.AgentID; | 3471 | LLUUID itemID = detachtoInv.ObjectData.ItemID; |
3472 | 3472 | LLUUID ATTACH_agentID = detachtoInv.ObjectData.AgentID; | |
3473 | handlerDetachAttachmentIntoInv(itemID, this); | 3473 | |
3474 | } | 3474 | handlerDetachAttachmentIntoInv(itemID, this); |
3475 | break; | 3475 | } |
3476 | case PacketType.ObjectAttach: | 3476 | break; |
3477 | if (OnObjectAttach != null) | 3477 | case PacketType.ObjectAttach: |
3478 | { | 3478 | if (OnObjectAttach != null) |
3479 | ObjectAttachPacket att = (ObjectAttachPacket)Pack; | 3479 | { |
3480 | 3480 | ObjectAttachPacket att = (ObjectAttachPacket)Pack; | |
3481 | handlerObjectAttach = OnObjectAttach; | 3481 | |
3482 | 3482 | handlerObjectAttach = OnObjectAttach; | |
3483 | if (handlerObjectAttach != null) | 3483 | |
3484 | { | 3484 | if (handlerObjectAttach != null) |
3485 | if (att.ObjectData.Length > 0) | 3485 | { |
3486 | { | 3486 | if (att.ObjectData.Length > 0) |
3487 | handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation); | 3487 | { |
3488 | } | 3488 | handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation); |
3489 | } | 3489 | } |
3490 | } | 3490 | } |
3491 | 3491 | } | |
3492 | break; | 3492 | |
3493 | case PacketType.ObjectDetach: | 3493 | break; |
3494 | 3494 | case PacketType.ObjectDetach: | |
3495 | ObjectDetachPacket dett = (ObjectDetachPacket)Pack; | 3495 | |
3496 | for (int j = 0; j < dett.ObjectData.Length; j++) | 3496 | ObjectDetachPacket dett = (ObjectDetachPacket)Pack; |
3497 | { | 3497 | for (int j = 0; j < dett.ObjectData.Length; j++) |
3498 | uint obj = dett.ObjectData[j].ObjectLocalID; | 3498 | { |
3499 | handlerObjectDetach = OnObjectDetach; | 3499 | uint obj = dett.ObjectData[j].ObjectLocalID; |
3500 | if (handlerObjectDetach != null) | 3500 | handlerObjectDetach = OnObjectDetach; |
3501 | { | 3501 | if (handlerObjectDetach != null) |
3502 | handlerObjectDetach(obj,this); | 3502 | { |
3503 | } | 3503 | handlerObjectDetach(obj,this); |
3504 | 3504 | } | |
3505 | } | 3505 | |
3506 | 3506 | } | |
3507 | break; | 3507 | |
3508 | case PacketType.SetAlwaysRun: | 3508 | break; |
3509 | SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; | 3509 | case PacketType.SetAlwaysRun: |
3510 | 3510 | SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; | |
3511 | handlerSetAlwaysRun = OnSetAlwaysRun; | 3511 | |
3512 | if (handlerSetAlwaysRun != null) | 3512 | handlerSetAlwaysRun = OnSetAlwaysRun; |
3513 | handlerSetAlwaysRun(this, run.AgentData.AlwaysRun); | 3513 | if (handlerSetAlwaysRun != null) |
3514 | 3514 | handlerSetAlwaysRun(this, run.AgentData.AlwaysRun); | |
3515 | break; | 3515 | |
3516 | case PacketType.CompleteAgentMovement: | 3516 | break; |
3517 | handlerCompleteMovementToRegion = OnCompleteMovementToRegion; | 3517 | case PacketType.CompleteAgentMovement: |
3518 | if (handlerCompleteMovementToRegion != null) | 3518 | handlerCompleteMovementToRegion = OnCompleteMovementToRegion; |
3519 | { | 3519 | if (handlerCompleteMovementToRegion != null) |
3520 | handlerCompleteMovementToRegion(); | 3520 | { |
3521 | } | 3521 | handlerCompleteMovementToRegion(); |
3522 | handlerCompleteMovementToRegion = null; | 3522 | } |
3523 | 3523 | handlerCompleteMovementToRegion = null; | |
3524 | break; | 3524 | |
3525 | case PacketType.AgentUpdate: | 3525 | break; |
3526 | if (OnAgentUpdate != null) | 3526 | case PacketType.AgentUpdate: |
3527 | { | 3527 | if (OnAgentUpdate != null) |
3528 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack; | 3528 | { |
3529 | 3529 | AgentUpdatePacket agenUpdate = (AgentUpdatePacket)Pack; | |
3530 | handlerAgentUpdate = OnAgentUpdate; | 3530 | |
3531 | if (handlerAgentUpdate != null) | 3531 | handlerAgentUpdate = OnAgentUpdate; |
3532 | OnAgentUpdate(this, agenUpdate); | 3532 | if (handlerAgentUpdate != null) |
3533 | 3533 | OnAgentUpdate(this, agenUpdate); | |
3534 | handlerAgentUpdate = null; | 3534 | |
3535 | //agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa); | 3535 | handlerAgentUpdate = null; |
3536 | } | 3536 | //agenUpdate.AgentData.ControlFlags, agenUpdate.AgentData.BodyRotationa); |
3537 | break; | 3537 | } |
3538 | case PacketType.AgentAnimation: | 3538 | break; |
3539 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | 3539 | case PacketType.AgentAnimation: |
3540 | 3540 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | |
3541 | handlerStartAnim = null; | 3541 | |
3542 | handlerStopAnim = null; | 3542 | handlerStartAnim = null; |
3543 | 3543 | handlerStopAnim = null; | |
3544 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | 3544 | |
3545 | { | 3545 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) |
3546 | if (AgentAni.AnimationList[i].StartAnim) | 3546 | { |
3547 | { | 3547 | if (AgentAni.AnimationList[i].StartAnim) |
3548 | handlerStartAnim = OnStartAnim; | 3548 | { |
3549 | if (handlerStartAnim != null) | 3549 | handlerStartAnim = OnStartAnim; |
3550 | { | 3550 | if (handlerStartAnim != null) |
3551 | handlerStartAnim(this, AgentAni.AnimationList[i].AnimID); | 3551 | { |
3552 | } | 3552 | handlerStartAnim(this, AgentAni.AnimationList[i].AnimID); |
3553 | } | 3553 | } |
3554 | else | 3554 | } |
3555 | { | 3555 | else |
3556 | handlerStopAnim = OnStopAnim; | 3556 | { |
3557 | if (handlerStopAnim != null) | 3557 | handlerStopAnim = OnStopAnim; |
3558 | { | 3558 | if (handlerStopAnim != null) |
3559 | handlerStopAnim(this, AgentAni.AnimationList[i].AnimID); | 3559 | { |
3560 | } | 3560 | handlerStopAnim(this, AgentAni.AnimationList[i].AnimID); |
3561 | } | 3561 | } |
3562 | } | 3562 | } |
3563 | break; | 3563 | } |
3564 | case PacketType.AgentRequestSit: | 3564 | break; |
3565 | if (OnAgentRequestSit != null) | 3565 | case PacketType.AgentRequestSit: |
3566 | { | 3566 | if (OnAgentRequestSit != null) |
3567 | AgentRequestSitPacket agentRequestSit = (AgentRequestSitPacket)Pack; | 3567 | { |
3568 | 3568 | AgentRequestSitPacket agentRequestSit = (AgentRequestSitPacket)Pack; | |
3569 | handlerAgentRequestSit = OnAgentRequestSit; | 3569 | |
3570 | if (handlerAgentRequestSit != null) | 3570 | handlerAgentRequestSit = OnAgentRequestSit; |
3571 | handlerAgentRequestSit(this, agentRequestSit.AgentData.AgentID, | 3571 | if (handlerAgentRequestSit != null) |
3572 | agentRequestSit.TargetObject.TargetID, agentRequestSit.TargetObject.Offset); | 3572 | handlerAgentRequestSit(this, agentRequestSit.AgentData.AgentID, |
3573 | } | 3573 | agentRequestSit.TargetObject.TargetID, agentRequestSit.TargetObject.Offset); |
3574 | break; | 3574 | } |
3575 | case PacketType.AgentSit: | 3575 | break; |
3576 | if (OnAgentSit != null) | 3576 | case PacketType.AgentSit: |
3577 | { | 3577 | if (OnAgentSit != null) |
3578 | AgentSitPacket agentSit = (AgentSitPacket)Pack; | 3578 | { |
3579 | 3579 | AgentSitPacket agentSit = (AgentSitPacket)Pack; | |
3580 | handlerAgentSit = OnAgentSit; | 3580 | |
3581 | if (handlerAgentSit != null) | 3581 | handlerAgentSit = OnAgentSit; |
3582 | { | 3582 | if (handlerAgentSit != null) |
3583 | OnAgentSit(this, agentSit.AgentData.AgentID); | 3583 | { |
3584 | } | 3584 | OnAgentSit(this, agentSit.AgentData.AgentID); |
3585 | } | 3585 | } |
3586 | break; | 3586 | } |
3587 | case PacketType.AvatarPickerRequest: | 3587 | break; |
3588 | AvatarPickerRequestPacket avRequestQuery = (AvatarPickerRequestPacket)Pack; | 3588 | case PacketType.AvatarPickerRequest: |
3589 | AvatarPickerRequestPacket.AgentDataBlock Requestdata = avRequestQuery.AgentData; | 3589 | AvatarPickerRequestPacket avRequestQuery = (AvatarPickerRequestPacket)Pack; |
3590 | AvatarPickerRequestPacket.DataBlock querydata = avRequestQuery.Data; | 3590 | AvatarPickerRequestPacket.AgentDataBlock Requestdata = avRequestQuery.AgentData; |
3591 | //Console.WriteLine("Agent Sends:" + Helpers.FieldToUTF8String(querydata.Name)); | 3591 | AvatarPickerRequestPacket.DataBlock querydata = avRequestQuery.Data; |
3592 | 3592 | //Console.WriteLine("Agent Sends:" + Helpers.FieldToUTF8String(querydata.Name)); | |
3593 | handlerAvatarPickerRequest = OnAvatarPickerRequest; | 3593 | |
3594 | if (handlerAvatarPickerRequest != null) | 3594 | handlerAvatarPickerRequest = OnAvatarPickerRequest; |
3595 | { | 3595 | if (handlerAvatarPickerRequest != null) |
3596 | handlerAvatarPickerRequest(this, Requestdata.AgentID, Requestdata.QueryID, | 3596 | { |
3597 | Helpers.FieldToUTF8String(querydata.Name)); | 3597 | handlerAvatarPickerRequest(this, Requestdata.AgentID, Requestdata.QueryID, |
3598 | } | 3598 | Helpers.FieldToUTF8String(querydata.Name)); |
3599 | break; | 3599 | } |
3600 | case PacketType.AgentDataUpdateRequest: | 3600 | break; |
3601 | AgentDataUpdateRequestPacket avRequestDataUpdatePacket = (AgentDataUpdateRequestPacket)Pack; | 3601 | case PacketType.AgentDataUpdateRequest: |
3602 | 3602 | AgentDataUpdateRequestPacket avRequestDataUpdatePacket = (AgentDataUpdateRequestPacket)Pack; | |
3603 | handlerAgentDataUpdateRequest = OnAgentDataUpdateRequest; | 3603 | |
3604 | 3604 | handlerAgentDataUpdateRequest = OnAgentDataUpdateRequest; | |
3605 | if (handlerAgentDataUpdateRequest != null) | 3605 | |
3606 | { | 3606 | if (handlerAgentDataUpdateRequest != null) |
3607 | handlerAgentDataUpdateRequest(this, avRequestDataUpdatePacket.AgentData.AgentID, avRequestDataUpdatePacket.AgentData.SessionID); | 3607 | { |
3608 | } | 3608 | handlerAgentDataUpdateRequest(this, avRequestDataUpdatePacket.AgentData.AgentID, avRequestDataUpdatePacket.AgentData.SessionID); |
3609 | 3609 | } | |
3610 | break; | 3610 | |
3611 | case PacketType.UserInfoRequest: | 3611 | break; |
3612 | UserInfoRequestPacket avUserInfoRequestPacket = (UserInfoRequestPacket)Pack; | 3612 | case PacketType.UserInfoRequest: |
3613 | 3613 | UserInfoRequestPacket avUserInfoRequestPacket = (UserInfoRequestPacket)Pack; | |
3614 | handlerUserInfoRequest = OnUserInfoRequest; | 3614 | |
3615 | if (handlerUserInfoRequest != null) | 3615 | handlerUserInfoRequest = OnUserInfoRequest; |
3616 | { | 3616 | if (handlerUserInfoRequest != null) |
3617 | handlerUserInfoRequest(this, avUserInfoRequestPacket.AgentData.AgentID, avUserInfoRequestPacket.AgentData.SessionID); | 3617 | { |
3618 | } | 3618 | handlerUserInfoRequest(this, avUserInfoRequestPacket.AgentData.AgentID, avUserInfoRequestPacket.AgentData.SessionID); |
3619 | break; | 3619 | } |
3620 | 3620 | break; | |
3621 | case PacketType.SetStartLocationRequest: | 3621 | |
3622 | SetStartLocationRequestPacket avSetStartLocationRequestPacket = (SetStartLocationRequestPacket)Pack; | 3622 | case PacketType.SetStartLocationRequest: |
3623 | 3623 | SetStartLocationRequestPacket avSetStartLocationRequestPacket = (SetStartLocationRequestPacket)Pack; | |
3624 | if (avSetStartLocationRequestPacket.AgentData.AgentID == AgentId && avSetStartLocationRequestPacket.AgentData.SessionID == SessionId) | 3624 | |
3625 | { | 3625 | if (avSetStartLocationRequestPacket.AgentData.AgentID == AgentId && avSetStartLocationRequestPacket.AgentData.SessionID == SessionId) |
3626 | handlerSetStartLocationRequest = OnSetStartLocationRequest; | 3626 | { |
3627 | if (handlerSetStartLocationRequest != null) | 3627 | handlerSetStartLocationRequest = OnSetStartLocationRequest; |
3628 | { | 3628 | if (handlerSetStartLocationRequest != null) |
3629 | handlerSetStartLocationRequest(this, 0, avSetStartLocationRequestPacket.StartLocationData.LocationPos, | 3629 | { |
3630 | avSetStartLocationRequestPacket.StartLocationData.LocationLookAt, | 3630 | handlerSetStartLocationRequest(this, 0, avSetStartLocationRequestPacket.StartLocationData.LocationPos, |
3631 | avSetStartLocationRequestPacket.StartLocationData.LocationID); | 3631 | avSetStartLocationRequestPacket.StartLocationData.LocationLookAt, |
3632 | } | 3632 | avSetStartLocationRequestPacket.StartLocationData.LocationID); |
3633 | } | 3633 | } |
3634 | break; | 3634 | } |
3635 | 3635 | break; | |
3636 | case PacketType.AgentThrottle: | 3636 | |
3637 | AgentThrottlePacket atpack = (AgentThrottlePacket)Pack; | 3637 | case PacketType.AgentThrottle: |
3638 | m_packetQueue.SetThrottleFromClient(atpack.Throttle.Throttles); | 3638 | AgentThrottlePacket atpack = (AgentThrottlePacket)Pack; |
3639 | break; | 3639 | m_packetQueue.SetThrottleFromClient(atpack.Throttle.Throttles); |
3640 | 3640 | break; | |
3641 | case PacketType.AgentPause: | 3641 | |
3642 | m_probesWithNoIngressPackets = 0; | 3642 | case PacketType.AgentPause: |
3643 | m_clientBlocked = true; | 3643 | m_probesWithNoIngressPackets = 0; |
3644 | break; | 3644 | m_clientBlocked = true; |
3645 | 3645 | break; | |
3646 | case PacketType.AgentResume: | 3646 | |
3647 | m_probesWithNoIngressPackets = 0; | 3647 | case PacketType.AgentResume: |
3648 | m_clientBlocked = false; | 3648 | m_probesWithNoIngressPackets = 0; |
3649 | SendStartPingCheck(0); | 3649 | m_clientBlocked = false; |
3650 | 3650 | SendStartPingCheck(0); | |
3651 | break; | 3651 | |
3652 | 3652 | break; | |
3653 | #endregion | 3653 | |
3654 | 3654 | #endregion | |
3655 | #region Objects/m_sceneObjects | 3655 | |
3656 | 3656 | #region Objects/m_sceneObjects | |
3657 | case PacketType.ObjectLink: | 3657 | |
3658 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | 3658 | case PacketType.ObjectLink: |
3659 | uint parentprimid = 0; | 3659 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; |
3660 | List<uint> childrenprims = new List<uint>(); | 3660 | uint parentprimid = 0; |
3661 | if (link.ObjectData.Length > 1) | 3661 | List<uint> childrenprims = new List<uint>(); |
3662 | { | 3662 | if (link.ObjectData.Length > 1) |
3663 | parentprimid = link.ObjectData[0].ObjectLocalID; | 3663 | { |
3664 | 3664 | parentprimid = link.ObjectData[0].ObjectLocalID; | |
3665 | for (int i = 1; i < link.ObjectData.Length; i++) | 3665 | |
3666 | { | 3666 | for (int i = 1; i < link.ObjectData.Length; i++) |
3667 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); | 3667 | { |
3668 | } | 3668 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); |
3669 | } | 3669 | } |
3670 | handlerLinkObjects = OnLinkObjects; | 3670 | } |
3671 | if (handlerLinkObjects != null) | 3671 | handlerLinkObjects = OnLinkObjects; |
3672 | { | 3672 | if (handlerLinkObjects != null) |
3673 | handlerLinkObjects(this, parentprimid, childrenprims); | 3673 | { |
3674 | } | 3674 | handlerLinkObjects(this, parentprimid, childrenprims); |
3675 | break; | 3675 | } |
3676 | case PacketType.ObjectDelink: | 3676 | break; |
3677 | ObjectDelinkPacket delink = (ObjectDelinkPacket)Pack; | 3677 | case PacketType.ObjectDelink: |
3678 | 3678 | ObjectDelinkPacket delink = (ObjectDelinkPacket)Pack; | |
3679 | // It appears the prim at index 0 is not always the root prim (for | 3679 | |
3680 | // instance, when one prim of a link set has been edited independently | 3680 | // It appears the prim at index 0 is not always the root prim (for |
3681 | // of the others). Therefore, we'll pass all the ids onto the delink | 3681 | // instance, when one prim of a link set has been edited independently |
3682 | // method for it to decide which is the root. | 3682 | // of the others). Therefore, we'll pass all the ids onto the delink |
3683 | List<uint> prims = new List<uint>(); | 3683 | // method for it to decide which is the root. |
3684 | for (int i = 0; i < delink.ObjectData.Length; i++) | 3684 | List<uint> prims = new List<uint>(); |
3685 | { | 3685 | for (int i = 0; i < delink.ObjectData.Length; i++) |
3686 | prims.Add(delink.ObjectData[i].ObjectLocalID); | 3686 | { |
3687 | } | 3687 | prims.Add(delink.ObjectData[i].ObjectLocalID); |
3688 | handlerDelinkObjects = OnDelinkObjects; | 3688 | } |
3689 | if (handlerDelinkObjects != null) | 3689 | handlerDelinkObjects = OnDelinkObjects; |
3690 | { | 3690 | if (handlerDelinkObjects != null) |
3691 | handlerDelinkObjects(prims); | 3691 | { |
3692 | } | 3692 | handlerDelinkObjects(prims); |
3693 | 3693 | } | |
3694 | break; | 3694 | |
3695 | case PacketType.ObjectAdd: | 3695 | break; |
3696 | if (OnAddPrim != null) | 3696 | case PacketType.ObjectAdd: |
3697 | { | 3697 | if (OnAddPrim != null) |
3698 | ObjectAddPacket addPacket = (ObjectAddPacket)Pack; | 3698 | { |
3699 | PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket); | 3699 | ObjectAddPacket addPacket = (ObjectAddPacket)Pack; |
3700 | // m_log.Info("[REZData]: " + addPacket.ToString()); | 3700 | PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket); |
3701 | //BypassRaycast: 1 | 3701 | // m_log.Info("[REZData]: " + addPacket.ToString()); |
3702 | //RayStart: <69.79469, 158.2652, 98.40343> | 3702 | //BypassRaycast: 1 |
3703 | //RayEnd: <61.97724, 141.995, 92.58341> | 3703 | //RayStart: <69.79469, 158.2652, 98.40343> |
3704 | //RayTargetID: 00000000-0000-0000-0000-000000000000 | 3704 | //RayEnd: <61.97724, 141.995, 92.58341> |
3705 | 3705 | //RayTargetID: 00000000-0000-0000-0000-000000000000 | |
3706 | handlerAddPrim = OnAddPrim; | 3706 | |
3707 | if (handlerAddPrim != null) | 3707 | handlerAddPrim = OnAddPrim; |
3708 | handlerAddPrim(AgentId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape, addPacket.ObjectData.BypassRaycast, addPacket.ObjectData.RayStart, addPacket.ObjectData.RayTargetID, addPacket.ObjectData.RayEndIsIntersection); | 3708 | if (handlerAddPrim != null) |
3709 | } | 3709 | handlerAddPrim(AgentId, addPacket.ObjectData.RayEnd, addPacket.ObjectData.Rotation, shape, addPacket.ObjectData.BypassRaycast, addPacket.ObjectData.RayStart, addPacket.ObjectData.RayTargetID, addPacket.ObjectData.RayEndIsIntersection); |
3710 | break; | 3710 | } |
3711 | case PacketType.ObjectShape: | 3711 | break; |
3712 | ObjectShapePacket shapePacket = (ObjectShapePacket)Pack; | 3712 | case PacketType.ObjectShape: |
3713 | handlerUpdatePrimShape = null; | 3713 | ObjectShapePacket shapePacket = (ObjectShapePacket)Pack; |
3714 | for (int i = 0; i < shapePacket.ObjectData.Length; i++) | 3714 | handlerUpdatePrimShape = null; |
3715 | { | 3715 | for (int i = 0; i < shapePacket.ObjectData.Length; i++) |
3716 | handlerUpdatePrimShape = OnUpdatePrimShape; | 3716 | { |
3717 | if (handlerUpdatePrimShape != null) | 3717 | handlerUpdatePrimShape = OnUpdatePrimShape; |
3718 | { | 3718 | if (handlerUpdatePrimShape != null) |
3719 | handlerUpdatePrimShape(m_agentId, shapePacket.ObjectData[i].ObjectLocalID, | 3719 | { |
3720 | shapePacket.ObjectData[i]); | 3720 | handlerUpdatePrimShape(m_agentId, shapePacket.ObjectData[i].ObjectLocalID, |
3721 | } | 3721 | shapePacket.ObjectData[i]); |
3722 | } | 3722 | } |
3723 | break; | 3723 | } |
3724 | case PacketType.ObjectExtraParams: | 3724 | break; |
3725 | ObjectExtraParamsPacket extraPar = (ObjectExtraParamsPacket)Pack; | 3725 | case PacketType.ObjectExtraParams: |
3726 | 3726 | ObjectExtraParamsPacket extraPar = (ObjectExtraParamsPacket)Pack; | |
3727 | handlerUpdateExtraParams = OnUpdateExtraParams; | 3727 | |
3728 | if (handlerUpdateExtraParams != null) | 3728 | handlerUpdateExtraParams = OnUpdateExtraParams; |
3729 | { | 3729 | if (handlerUpdateExtraParams != null) |
3730 | handlerUpdateExtraParams(m_agentId, extraPar.ObjectData[0].ObjectLocalID, | 3730 | { |
3731 | extraPar.ObjectData[0].ParamType, | 3731 | handlerUpdateExtraParams(m_agentId, extraPar.ObjectData[0].ObjectLocalID, |
3732 | extraPar.ObjectData[0].ParamInUse, extraPar.ObjectData[0].ParamData); | 3732 | extraPar.ObjectData[0].ParamType, |
3733 | } | 3733 | extraPar.ObjectData[0].ParamInUse, extraPar.ObjectData[0].ParamData); |
3734 | break; | 3734 | } |
3735 | case PacketType.ObjectDuplicate: | 3735 | break; |
3736 | ObjectDuplicatePacket dupe = (ObjectDuplicatePacket)Pack; | 3736 | case PacketType.ObjectDuplicate: |
3737 | ObjectDuplicatePacket.AgentDataBlock AgentandGroupData = dupe.AgentData; | 3737 | ObjectDuplicatePacket dupe = (ObjectDuplicatePacket)Pack; |
3738 | 3738 | ObjectDuplicatePacket.AgentDataBlock AgentandGroupData = dupe.AgentData; | |
3739 | handlerObjectDuplicate = null; | 3739 | |
3740 | 3740 | handlerObjectDuplicate = null; | |
3741 | for (int i = 0; i < dupe.ObjectData.Length; i++) | 3741 | |
3742 | { | 3742 | for (int i = 0; i < dupe.ObjectData.Length; i++) |
3743 | handlerObjectDuplicate = OnObjectDuplicate; | 3743 | { |
3744 | if (handlerObjectDuplicate != null) | 3744 | handlerObjectDuplicate = OnObjectDuplicate; |
3745 | { | 3745 | if (handlerObjectDuplicate != null) |
3746 | handlerObjectDuplicate(dupe.ObjectData[i].ObjectLocalID, dupe.SharedData.Offset, | 3746 | { |
3747 | dupe.SharedData.DuplicateFlags, AgentandGroupData.AgentID, | 3747 | handlerObjectDuplicate(dupe.ObjectData[i].ObjectLocalID, dupe.SharedData.Offset, |
3748 | AgentandGroupData.GroupID); | 3748 | dupe.SharedData.DuplicateFlags, AgentandGroupData.AgentID, |
3749 | } | 3749 | AgentandGroupData.GroupID); |
3750 | } | 3750 | } |
3751 | 3751 | } | |
3752 | break; | 3752 | |
3753 | 3753 | break; | |
3754 | case PacketType.ObjectSelect: | 3754 | |
3755 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | 3755 | case PacketType.ObjectSelect: |
3756 | 3756 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | |
3757 | handlerObjectSelect = null; | 3757 | |
3758 | 3758 | handlerObjectSelect = null; | |
3759 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | 3759 | |
3760 | { | 3760 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) |
3761 | handlerObjectSelect = OnObjectSelect; | 3761 | { |
3762 | if (handlerObjectSelect != null) | 3762 | handlerObjectSelect = OnObjectSelect; |
3763 | { | 3763 | if (handlerObjectSelect != null) |
3764 | handlerObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); | 3764 | { |
3765 | } | 3765 | handlerObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); |
3766 | } | 3766 | } |
3767 | break; | 3767 | } |
3768 | case PacketType.ObjectDeselect: | 3768 | break; |
3769 | ObjectDeselectPacket incomingdeselect = (ObjectDeselectPacket)Pack; | 3769 | case PacketType.ObjectDeselect: |
3770 | 3770 | ObjectDeselectPacket incomingdeselect = (ObjectDeselectPacket)Pack; | |
3771 | handlerObjectDeselect = null; | 3771 | |
3772 | 3772 | handlerObjectDeselect = null; | |
3773 | for (int i = 0; i < incomingdeselect.ObjectData.Length; i++) | 3773 | |
3774 | { | 3774 | for (int i = 0; i < incomingdeselect.ObjectData.Length; i++) |
3775 | handlerObjectDeselect = OnObjectDeselect; | 3775 | { |
3776 | if (handlerObjectDeselect != null) | 3776 | handlerObjectDeselect = OnObjectDeselect; |
3777 | { | 3777 | if (handlerObjectDeselect != null) |
3778 | OnObjectDeselect(incomingdeselect.ObjectData[i].ObjectLocalID, this); | 3778 | { |
3779 | } | 3779 | OnObjectDeselect(incomingdeselect.ObjectData[i].ObjectLocalID, this); |
3780 | } | 3780 | } |
3781 | break; | 3781 | } |
3782 | case PacketType.ObjectFlagUpdate: | 3782 | break; |
3783 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | 3783 | case PacketType.ObjectFlagUpdate: |
3784 | 3784 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | |
3785 | handlerUpdatePrimFlags = OnUpdatePrimFlags; | 3785 | |
3786 | 3786 | handlerUpdatePrimFlags = OnUpdatePrimFlags; | |
3787 | if (handlerUpdatePrimFlags != null) | 3787 | |
3788 | { | 3788 | if (handlerUpdatePrimFlags != null) |
3789 | handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); | 3789 | { |
3790 | } | 3790 | handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); |
3791 | break; | 3791 | } |
3792 | case PacketType.ObjectImage: | 3792 | break; |
3793 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | 3793 | case PacketType.ObjectImage: |
3794 | 3794 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | |
3795 | handlerUpdatePrimTexture = null; | 3795 | |
3796 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | 3796 | handlerUpdatePrimTexture = null; |
3797 | { | 3797 | for (int i = 0; i < imagePack.ObjectData.Length; i++) |
3798 | handlerUpdatePrimTexture = OnUpdatePrimTexture; | 3798 | { |
3799 | if (handlerUpdatePrimTexture != null) | 3799 | handlerUpdatePrimTexture = OnUpdatePrimTexture; |
3800 | { | 3800 | if (handlerUpdatePrimTexture != null) |
3801 | handlerUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, | 3801 | { |
3802 | imagePack.ObjectData[i].TextureEntry, this); | 3802 | handlerUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, |
3803 | } | 3803 | imagePack.ObjectData[i].TextureEntry, this); |
3804 | } | 3804 | } |
3805 | break; | 3805 | } |
3806 | case PacketType.ObjectGrab: | 3806 | break; |
3807 | ObjectGrabPacket grab = (ObjectGrabPacket)Pack; | 3807 | case PacketType.ObjectGrab: |
3808 | 3808 | ObjectGrabPacket grab = (ObjectGrabPacket)Pack; | |
3809 | handlerGrabObject = OnGrabObject; | 3809 | |
3810 | 3810 | handlerGrabObject = OnGrabObject; | |
3811 | if (handlerGrabObject != null) | 3811 | |
3812 | { | 3812 | if (handlerGrabObject != null) |
3813 | handlerGrabObject(grab.ObjectData.LocalID, grab.ObjectData.GrabOffset, this); | 3813 | { |
3814 | } | 3814 | handlerGrabObject(grab.ObjectData.LocalID, grab.ObjectData.GrabOffset, this); |
3815 | break; | 3815 | } |
3816 | case PacketType.ObjectGrabUpdate: | 3816 | break; |
3817 | ObjectGrabUpdatePacket grabUpdate = (ObjectGrabUpdatePacket)Pack; | 3817 | case PacketType.ObjectGrabUpdate: |
3818 | 3818 | ObjectGrabUpdatePacket grabUpdate = (ObjectGrabUpdatePacket)Pack; | |
3819 | handlerGrabUpdate = OnGrabUpdate; | 3819 | |
3820 | 3820 | handlerGrabUpdate = OnGrabUpdate; | |
3821 | if (handlerGrabUpdate != null) | 3821 | |
3822 | { | 3822 | if (handlerGrabUpdate != null) |
3823 | handlerGrabUpdate(grabUpdate.ObjectData.ObjectID, grabUpdate.ObjectData.GrabOffsetInitial, | 3823 | { |
3824 | grabUpdate.ObjectData.GrabPosition, this); | 3824 | handlerGrabUpdate(grabUpdate.ObjectData.ObjectID, grabUpdate.ObjectData.GrabOffsetInitial, |
3825 | } | 3825 | grabUpdate.ObjectData.GrabPosition, this); |
3826 | break; | 3826 | } |
3827 | case PacketType.ObjectDeGrab: | 3827 | break; |
3828 | ObjectDeGrabPacket deGrab = (ObjectDeGrabPacket)Pack; | 3828 | case PacketType.ObjectDeGrab: |
3829 | 3829 | ObjectDeGrabPacket deGrab = (ObjectDeGrabPacket)Pack; | |
3830 | handlerDeGrabObject = OnDeGrabObject; | 3830 | |
3831 | if (handlerDeGrabObject != null) | 3831 | handlerDeGrabObject = OnDeGrabObject; |
3832 | { | 3832 | if (handlerDeGrabObject != null) |
3833 | handlerDeGrabObject(deGrab.ObjectData.LocalID, this); | 3833 | { |
3834 | } | 3834 | handlerDeGrabObject(deGrab.ObjectData.LocalID, this); |
3835 | break; | 3835 | } |
3836 | case PacketType.ObjectDescription: | 3836 | break; |
3837 | ObjectDescriptionPacket objDes = (ObjectDescriptionPacket)Pack; | 3837 | case PacketType.ObjectDescription: |
3838 | 3838 | ObjectDescriptionPacket objDes = (ObjectDescriptionPacket)Pack; | |
3839 | handlerObjectDescription = null; | 3839 | |
3840 | 3840 | handlerObjectDescription = null; | |
3841 | for (int i = 0; i < objDes.ObjectData.Length; i++) | 3841 | |
3842 | { | 3842 | for (int i = 0; i < objDes.ObjectData.Length; i++) |
3843 | handlerObjectDescription = OnObjectDescription; | 3843 | { |
3844 | if (handlerObjectDescription != null) | 3844 | handlerObjectDescription = OnObjectDescription; |
3845 | { | 3845 | if (handlerObjectDescription != null) |
3846 | handlerObjectDescription(this, objDes.ObjectData[i].LocalID, | 3846 | { |
3847 | Util.FieldToString(objDes.ObjectData[i].Description)); | 3847 | handlerObjectDescription(this, objDes.ObjectData[i].LocalID, |
3848 | } | 3848 | Util.FieldToString(objDes.ObjectData[i].Description)); |
3849 | } | 3849 | } |
3850 | break; | 3850 | } |
3851 | case PacketType.ObjectName: | 3851 | break; |
3852 | ObjectNamePacket objName = (ObjectNamePacket)Pack; | 3852 | case PacketType.ObjectName: |
3853 | 3853 | ObjectNamePacket objName = (ObjectNamePacket)Pack; | |
3854 | handlerObjectName = null; | 3854 | |
3855 | for (int i = 0; i < objName.ObjectData.Length; i++) | 3855 | handlerObjectName = null; |
3856 | { | 3856 | for (int i = 0; i < objName.ObjectData.Length; i++) |
3857 | handlerObjectName = OnObjectName; | 3857 | { |
3858 | if (handlerObjectName != null) | 3858 | handlerObjectName = OnObjectName; |
3859 | { | 3859 | if (handlerObjectName != null) |
3860 | handlerObjectName(this, objName.ObjectData[i].LocalID, | 3860 | { |
3861 | Util.FieldToString(objName.ObjectData[i].Name)); | 3861 | handlerObjectName(this, objName.ObjectData[i].LocalID, |
3862 | } | 3862 | Util.FieldToString(objName.ObjectData[i].Name)); |
3863 | } | 3863 | } |
3864 | break; | 3864 | } |
3865 | case PacketType.ObjectPermissions: | 3865 | break; |
3866 | if (OnObjectPermissions != null) | 3866 | case PacketType.ObjectPermissions: |
3867 | { | 3867 | if (OnObjectPermissions != null) |
3868 | ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket)Pack; | 3868 | { |
3869 | 3869 | ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket)Pack; | |
3870 | LLUUID AgentID = newobjPerms.AgentData.AgentID; | 3870 | |
3871 | LLUUID SessionID = newobjPerms.AgentData.SessionID; | 3871 | LLUUID AgentID = newobjPerms.AgentData.AgentID; |
3872 | 3872 | LLUUID SessionID = newobjPerms.AgentData.SessionID; | |
3873 | handlerObjectPermissions = null; | 3873 | |
3874 | 3874 | handlerObjectPermissions = null; | |
3875 | for (int i = 0; i < newobjPerms.ObjectData.Length; i++) | 3875 | |
3876 | { | 3876 | for (int i = 0; i < newobjPerms.ObjectData.Length; i++) |
3877 | ObjectPermissionsPacket.ObjectDataBlock permChanges = newobjPerms.ObjectData[i]; | 3877 | { |
3878 | 3878 | ObjectPermissionsPacket.ObjectDataBlock permChanges = newobjPerms.ObjectData[i]; | |
3879 | byte field = permChanges.Field; | 3879 | |
3880 | uint localID = permChanges.ObjectLocalID; | 3880 | byte field = permChanges.Field; |
3881 | uint mask = permChanges.Mask; | 3881 | uint localID = permChanges.ObjectLocalID; |
3882 | byte set = permChanges.Set; | 3882 | uint mask = permChanges.Mask; |
3883 | 3883 | byte set = permChanges.Set; | |
3884 | handlerObjectPermissions = OnObjectPermissions; | 3884 | |
3885 | 3885 | handlerObjectPermissions = OnObjectPermissions; | |
3886 | if (handlerObjectPermissions != null) | 3886 | |
3887 | OnObjectPermissions(this, AgentID, SessionID, field, localID, mask, set); | 3887 | if (handlerObjectPermissions != null) |
3888 | } | 3888 | OnObjectPermissions(this, AgentID, SessionID, field, localID, mask, set); |
3889 | } | 3889 | } |
3890 | 3890 | } | |
3891 | // Here's our data, | 3891 | |
3892 | // PermField contains the field the info goes into | 3892 | // Here's our data, |
3893 | // PermField determines which mask we're changing | 3893 | // PermField contains the field the info goes into |
3894 | // | 3894 | // PermField determines which mask we're changing |
3895 | // chmask is the mask of the change | 3895 | // |
3896 | // setTF is whether we're adding it or taking it away | 3896 | // chmask is the mask of the change |
3897 | // | 3897 | // setTF is whether we're adding it or taking it away |
3898 | // objLocalID is the localID of the object. | 3898 | // |
3899 | 3899 | // objLocalID is the localID of the object. | |
3900 | // Unfortunately, we have to pass the event the packet because objData is an array | 3900 | |
3901 | // That means multiple object perms may be updated in a single packet. | 3901 | // Unfortunately, we have to pass the event the packet because objData is an array |
3902 | 3902 | // That means multiple object perms may be updated in a single packet. | |
3903 | break; | 3903 | |
3904 | 3904 | break; | |
3905 | case PacketType.Undo: | 3905 | |
3906 | UndoPacket undoitem = (UndoPacket)Pack; | 3906 | case PacketType.Undo: |
3907 | if (undoitem.ObjectData.Length > 0) | 3907 | UndoPacket undoitem = (UndoPacket)Pack; |
3908 | { | 3908 | if (undoitem.ObjectData.Length > 0) |
3909 | for (int i = 0; i < undoitem.ObjectData.Length; i++) | 3909 | { |
3910 | { | 3910 | for (int i = 0; i < undoitem.ObjectData.Length; i++) |
3911 | LLUUID objiD = undoitem.ObjectData[i].ObjectID; | 3911 | { |
3912 | handlerOnUndo = OnUndo; | 3912 | LLUUID objiD = undoitem.ObjectData[i].ObjectID; |
3913 | if (handlerOnUndo != null) | 3913 | handlerOnUndo = OnUndo; |
3914 | { | 3914 | if (handlerOnUndo != null) |
3915 | handlerOnUndo(this, objiD); | 3915 | { |
3916 | } | 3916 | handlerOnUndo(this, objiD); |
3917 | 3917 | } | |
3918 | } | 3918 | |
3919 | } | 3919 | } |
3920 | break; | 3920 | } |
3921 | case PacketType.ObjectDuplicateOnRay: | 3921 | break; |
3922 | ObjectDuplicateOnRayPacket dupeOnRay = (ObjectDuplicateOnRayPacket)Pack; | 3922 | case PacketType.ObjectDuplicateOnRay: |
3923 | 3923 | ObjectDuplicateOnRayPacket dupeOnRay = (ObjectDuplicateOnRayPacket)Pack; | |
3924 | handlerObjectDuplicateOnRay = null; | 3924 | |
3925 | 3925 | handlerObjectDuplicateOnRay = null; | |
3926 | 3926 | ||
3927 | for (int i = 0; i < dupeOnRay.ObjectData.Length; i++) | 3927 | |
3928 | { | 3928 | for (int i = 0; i < dupeOnRay.ObjectData.Length; i++) |
3929 | handlerObjectDuplicateOnRay = OnObjectDuplicateOnRay; | 3929 | { |
3930 | if (handlerObjectDuplicateOnRay != null) | 3930 | handlerObjectDuplicateOnRay = OnObjectDuplicateOnRay; |
3931 | { | 3931 | if (handlerObjectDuplicateOnRay != null) |
3932 | handlerObjectDuplicateOnRay(dupeOnRay.ObjectData[i].ObjectLocalID, dupeOnRay.AgentData.DuplicateFlags, | 3932 | { |
3933 | dupeOnRay.AgentData.AgentID, dupeOnRay.AgentData.GroupID, dupeOnRay.AgentData.RayTargetID, dupeOnRay.AgentData.RayEnd, | 3933 | handlerObjectDuplicateOnRay(dupeOnRay.ObjectData[i].ObjectLocalID, dupeOnRay.AgentData.DuplicateFlags, |
3934 | dupeOnRay.AgentData.RayStart, dupeOnRay.AgentData.BypassRaycast, dupeOnRay.AgentData.RayEndIsIntersection, | 3934 | dupeOnRay.AgentData.AgentID, dupeOnRay.AgentData.GroupID, dupeOnRay.AgentData.RayTargetID, dupeOnRay.AgentData.RayEnd, |
3935 | dupeOnRay.AgentData.CopyCenters, dupeOnRay.AgentData.CopyRotates); | 3935 | dupeOnRay.AgentData.RayStart, dupeOnRay.AgentData.BypassRaycast, dupeOnRay.AgentData.RayEndIsIntersection, |
3936 | } | 3936 | dupeOnRay.AgentData.CopyCenters, dupeOnRay.AgentData.CopyRotates); |
3937 | } | 3937 | } |
3938 | 3938 | } | |
3939 | break; | 3939 | |
3940 | case PacketType.RequestObjectPropertiesFamily: | 3940 | break; |
3941 | //This powers the little tooltip that appears when you move your mouse over an object | 3941 | case PacketType.RequestObjectPropertiesFamily: |
3942 | RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket)Pack; | 3942 | //This powers the little tooltip that appears when you move your mouse over an object |
3943 | 3943 | RequestObjectPropertiesFamilyPacket packToolTip = (RequestObjectPropertiesFamilyPacket)Pack; | |
3944 | RequestObjectPropertiesFamilyPacket.ObjectDataBlock packObjBlock = packToolTip.ObjectData; | 3944 | |
3945 | 3945 | RequestObjectPropertiesFamilyPacket.ObjectDataBlock packObjBlock = packToolTip.ObjectData; | |
3946 | handlerRequestObjectPropertiesFamily = OnRequestObjectPropertiesFamily; | 3946 | |
3947 | 3947 | handlerRequestObjectPropertiesFamily = OnRequestObjectPropertiesFamily; | |
3948 | if (handlerRequestObjectPropertiesFamily != null) | 3948 | |
3949 | { | 3949 | if (handlerRequestObjectPropertiesFamily != null) |
3950 | handlerRequestObjectPropertiesFamily(this, m_agentId, packObjBlock.RequestFlags, | 3950 | { |
3951 | packObjBlock.ObjectID); | 3951 | handlerRequestObjectPropertiesFamily(this, m_agentId, packObjBlock.RequestFlags, |
3952 | } | 3952 | packObjBlock.ObjectID); |
3953 | 3953 | } | |
3954 | break; | 3954 | |
3955 | case PacketType.ObjectIncludeInSearch: | 3955 | break; |
3956 | //This lets us set objects to appear in search (stuff like DataSnapshot, etc) | 3956 | case PacketType.ObjectIncludeInSearch: |
3957 | ObjectIncludeInSearchPacket packInSearch = (ObjectIncludeInSearchPacket)Pack; | 3957 | //This lets us set objects to appear in search (stuff like DataSnapshot, etc) |
3958 | handlerObjectIncludeInSearch = null; | 3958 | ObjectIncludeInSearchPacket packInSearch = (ObjectIncludeInSearchPacket)Pack; |
3959 | 3959 | handlerObjectIncludeInSearch = null; | |
3960 | foreach (ObjectIncludeInSearchPacket.ObjectDataBlock objData in packInSearch.ObjectData) { | 3960 | |
3961 | bool inSearch = objData.IncludeInSearch; | 3961 | foreach (ObjectIncludeInSearchPacket.ObjectDataBlock objData in packInSearch.ObjectData) { |
3962 | uint localID = objData.ObjectLocalID; | 3962 | bool inSearch = objData.IncludeInSearch; |
3963 | 3963 | uint localID = objData.ObjectLocalID; | |
3964 | handlerObjectIncludeInSearch = OnObjectIncludeInSearch; | 3964 | |
3965 | 3965 | handlerObjectIncludeInSearch = OnObjectIncludeInSearch; | |
3966 | if (handlerObjectIncludeInSearch != null) { | 3966 | |
3967 | handlerObjectIncludeInSearch(this, inSearch, localID); | 3967 | if (handlerObjectIncludeInSearch != null) { |
3968 | } | 3968 | handlerObjectIncludeInSearch(this, inSearch, localID); |
3969 | } | 3969 | } |
3970 | break; | 3970 | } |
3971 | 3971 | break; | |
3972 | case PacketType.ScriptAnswerYes: | 3972 | |
3973 | ScriptAnswerYesPacket scriptAnswer = (ScriptAnswerYesPacket)Pack; | 3973 | case PacketType.ScriptAnswerYes: |
3974 | 3974 | ScriptAnswerYesPacket scriptAnswer = (ScriptAnswerYesPacket)Pack; | |
3975 | handlerScriptAnswer = OnScriptAnswer; | 3975 | |
3976 | if (handlerScriptAnswer != null) | 3976 | handlerScriptAnswer = OnScriptAnswer; |
3977 | { | 3977 | if (handlerScriptAnswer != null) |
3978 | handlerScriptAnswer(this, scriptAnswer.Data.TaskID, scriptAnswer.Data.ItemID, scriptAnswer.Data.Questions); | 3978 | { |
3979 | } | 3979 | handlerScriptAnswer(this, scriptAnswer.Data.TaskID, scriptAnswer.Data.ItemID, scriptAnswer.Data.Questions); |
3980 | break; | 3980 | } |
3981 | 3981 | break; | |
3982 | #endregion | 3982 | |
3983 | 3983 | #endregion | |
3984 | #region Inventory/Asset/Other related packets | 3984 | |
3985 | 3985 | #region Inventory/Asset/Other related packets | |
3986 | case PacketType.RequestImage: | 3986 | |
3987 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | 3987 | case PacketType.RequestImage: |
3988 | //Console.WriteLine("image request: " + Pack.ToString()); | 3988 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; |
3989 | 3989 | //Console.WriteLine("image request: " + Pack.ToString()); | |
3990 | handlerTextureRequest = null; | 3990 | |
3991 | 3991 | handlerTextureRequest = null; | |
3992 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | 3992 | |
3993 | { | 3993 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) |
3994 | if (OnRequestTexture != null) | 3994 | { |
3995 | { | 3995 | if (OnRequestTexture != null) |
3996 | TextureRequestArgs args = new TextureRequestArgs(); | 3996 | { |
3997 | args.RequestedAssetID = imageRequest.RequestImage[i].Image; | 3997 | TextureRequestArgs args = new TextureRequestArgs(); |
3998 | args.DiscardLevel = imageRequest.RequestImage[i].DiscardLevel; | 3998 | args.RequestedAssetID = imageRequest.RequestImage[i].Image; |
3999 | args.PacketNumber = imageRequest.RequestImage[i].Packet; | 3999 | args.DiscardLevel = imageRequest.RequestImage[i].DiscardLevel; |
4000 | args.Priority = imageRequest.RequestImage[i].DownloadPriority; | 4000 | args.PacketNumber = imageRequest.RequestImage[i].Packet; |
4001 | 4001 | args.Priority = imageRequest.RequestImage[i].DownloadPriority; | |
4002 | handlerTextureRequest = OnRequestTexture; | 4002 | |
4003 | 4003 | handlerTextureRequest = OnRequestTexture; | |
4004 | if (handlerTextureRequest != null) | 4004 | |
4005 | OnRequestTexture(this, args); | 4005 | if (handlerTextureRequest != null) |
4006 | } | 4006 | OnRequestTexture(this, args); |
4007 | } | 4007 | } |
4008 | break; | 4008 | } |
4009 | case PacketType.TransferRequest: | 4009 | break; |
4010 | //Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request"); | 4010 | case PacketType.TransferRequest: |
4011 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | 4011 | //Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request"); |
4012 | m_assetCache.AddAssetRequest(this, transfer); | 4012 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; |
4013 | /* RequestAsset = OnRequestAsset; | 4013 | m_assetCache.AddAssetRequest(this, transfer); |
4014 | if (RequestAsset != null) | 4014 | /* RequestAsset = OnRequestAsset; |
4015 | { | 4015 | if (RequestAsset != null) |
4016 | RequestAsset(this, transfer); | 4016 | { |
4017 | }*/ | 4017 | RequestAsset(this, transfer); |
4018 | break; | 4018 | }*/ |
4019 | case PacketType.AssetUploadRequest: | 4019 | break; |
4020 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | 4020 | case PacketType.AssetUploadRequest: |
4021 | // Console.WriteLine("upload request " + Pack.ToString()); | 4021 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; |
4022 | // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString()); | 4022 | // Console.WriteLine("upload request " + Pack.ToString()); |
4023 | LLUUID temp = LLUUID.Combine(request.AssetBlock.TransactionID, SecureSessionId); | 4023 | // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString()); |
4024 | 4024 | LLUUID temp = LLUUID.Combine(request.AssetBlock.TransactionID, SecureSessionId); | |
4025 | handlerAssetUploadRequest = OnAssetUploadRequest; | 4025 | |
4026 | 4026 | handlerAssetUploadRequest = OnAssetUploadRequest; | |
4027 | if (handlerAssetUploadRequest != null) | 4027 | |
4028 | { | 4028 | if (handlerAssetUploadRequest != null) |
4029 | handlerAssetUploadRequest(this, temp, | 4029 | { |
4030 | request.AssetBlock.TransactionID, request.AssetBlock.Type, | 4030 | handlerAssetUploadRequest(this, temp, |
4031 | request.AssetBlock.AssetData, request.AssetBlock.StoreLocal, | 4031 | request.AssetBlock.TransactionID, request.AssetBlock.Type, |
4032 | request.AssetBlock.Tempfile); | 4032 | request.AssetBlock.AssetData, request.AssetBlock.StoreLocal, |
4033 | } | 4033 | request.AssetBlock.Tempfile); |
4034 | break; | 4034 | } |
4035 | case PacketType.RequestXfer: | 4035 | break; |
4036 | RequestXferPacket xferReq = (RequestXferPacket)Pack; | 4036 | case PacketType.RequestXfer: |
4037 | 4037 | RequestXferPacket xferReq = (RequestXferPacket)Pack; | |
4038 | handlerRequestXfer = OnRequestXfer; | 4038 | |
4039 | 4039 | handlerRequestXfer = OnRequestXfer; | |
4040 | if (handlerRequestXfer != null) | 4040 | |
4041 | { | 4041 | if (handlerRequestXfer != null) |
4042 | handlerRequestXfer(this, xferReq.XferID.ID, Util.FieldToString(xferReq.XferID.Filename)); | 4042 | { |
4043 | } | 4043 | handlerRequestXfer(this, xferReq.XferID.ID, Util.FieldToString(xferReq.XferID.Filename)); |
4044 | break; | 4044 | } |
4045 | case PacketType.SendXferPacket: | 4045 | break; |
4046 | SendXferPacketPacket xferRec = (SendXferPacketPacket)Pack; | 4046 | case PacketType.SendXferPacket: |
4047 | 4047 | SendXferPacketPacket xferRec = (SendXferPacketPacket)Pack; | |
4048 | handlerXferReceive = OnXferReceive; | 4048 | |
4049 | if (handlerXferReceive != null) | 4049 | handlerXferReceive = OnXferReceive; |
4050 | { | 4050 | if (handlerXferReceive != null) |
4051 | handlerXferReceive(this, xferRec.XferID.ID, xferRec.XferID.Packet, xferRec.DataPacket.Data); | 4051 | { |
4052 | } | 4052 | handlerXferReceive(this, xferRec.XferID.ID, xferRec.XferID.Packet, xferRec.DataPacket.Data); |
4053 | break; | 4053 | } |
4054 | case PacketType.ConfirmXferPacket: | 4054 | break; |
4055 | ConfirmXferPacketPacket confirmXfer = (ConfirmXferPacketPacket)Pack; | 4055 | case PacketType.ConfirmXferPacket: |
4056 | 4056 | ConfirmXferPacketPacket confirmXfer = (ConfirmXferPacketPacket)Pack; | |
4057 | handlerConfirmXfer = OnConfirmXfer; | 4057 | |
4058 | if (handlerConfirmXfer != null) | 4058 | handlerConfirmXfer = OnConfirmXfer; |
4059 | { | 4059 | if (handlerConfirmXfer != null) |
4060 | handlerConfirmXfer(this, confirmXfer.XferID.ID, confirmXfer.XferID.Packet); | 4060 | { |
4061 | } | 4061 | handlerConfirmXfer(this, confirmXfer.XferID.ID, confirmXfer.XferID.Packet); |
4062 | break; | 4062 | } |
4063 | case PacketType.CreateInventoryFolder: | 4063 | break; |
4064 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | 4064 | case PacketType.CreateInventoryFolder: |
4065 | 4065 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | |
4066 | handlerCreateInventoryFolder = OnCreateNewInventoryFolder; | 4066 | |
4067 | if (handlerCreateInventoryFolder != null) | 4067 | handlerCreateInventoryFolder = OnCreateNewInventoryFolder; |
4068 | { | 4068 | if (handlerCreateInventoryFolder != null) |
4069 | handlerCreateInventoryFolder(this, invFolder.FolderData.FolderID, | 4069 | { |
4070 | (ushort)invFolder.FolderData.Type, | 4070 | handlerCreateInventoryFolder(this, invFolder.FolderData.FolderID, |
4071 | Util.FieldToString(invFolder.FolderData.Name), | 4071 | (ushort)invFolder.FolderData.Type, |
4072 | invFolder.FolderData.ParentID); | 4072 | Util.FieldToString(invFolder.FolderData.Name), |
4073 | } | 4073 | invFolder.FolderData.ParentID); |
4074 | break; | 4074 | } |
4075 | case PacketType.UpdateInventoryFolder: | 4075 | break; |
4076 | if (OnUpdateInventoryFolder != null) | 4076 | case PacketType.UpdateInventoryFolder: |
4077 | { | 4077 | if (OnUpdateInventoryFolder != null) |
4078 | UpdateInventoryFolderPacket invFolderx = (UpdateInventoryFolderPacket)Pack; | 4078 | { |
4079 | 4079 | UpdateInventoryFolderPacket invFolderx = (UpdateInventoryFolderPacket)Pack; | |
4080 | handlerUpdateInventoryFolder = null; | 4080 | |
4081 | 4081 | handlerUpdateInventoryFolder = null; | |
4082 | for (int i = 0; i < invFolderx.FolderData.Length; i++) | 4082 | |
4083 | { | 4083 | for (int i = 0; i < invFolderx.FolderData.Length; i++) |
4084 | handlerUpdateInventoryFolder = OnUpdateInventoryFolder; | 4084 | { |
4085 | if (handlerUpdateInventoryFolder != null) | 4085 | handlerUpdateInventoryFolder = OnUpdateInventoryFolder; |
4086 | { | 4086 | if (handlerUpdateInventoryFolder != null) |
4087 | OnUpdateInventoryFolder(this, invFolderx.FolderData[i].FolderID, | 4087 | { |
4088 | (ushort)invFolderx.FolderData[i].Type, | 4088 | OnUpdateInventoryFolder(this, invFolderx.FolderData[i].FolderID, |
4089 | Util.FieldToString(invFolderx.FolderData[i].Name), | 4089 | (ushort)invFolderx.FolderData[i].Type, |
4090 | invFolderx.FolderData[i].ParentID); | 4090 | Util.FieldToString(invFolderx.FolderData[i].Name), |
4091 | } | 4091 | invFolderx.FolderData[i].ParentID); |
4092 | } | 4092 | } |
4093 | } | 4093 | } |
4094 | break; | 4094 | } |
4095 | case PacketType.MoveInventoryFolder: | 4095 | break; |
4096 | if (OnMoveInventoryFolder != null) | 4096 | case PacketType.MoveInventoryFolder: |
4097 | { | 4097 | if (OnMoveInventoryFolder != null) |
4098 | MoveInventoryFolderPacket invFoldery = (MoveInventoryFolderPacket)Pack; | 4098 | { |
4099 | 4099 | MoveInventoryFolderPacket invFoldery = (MoveInventoryFolderPacket)Pack; | |
4100 | handlerMoveInventoryFolder = null; | 4100 | |
4101 | 4101 | handlerMoveInventoryFolder = null; | |
4102 | for (int i = 0; i < invFoldery.InventoryData.Length; i++) | 4102 | |
4103 | { | 4103 | for (int i = 0; i < invFoldery.InventoryData.Length; i++) |
4104 | handlerMoveInventoryFolder = OnMoveInventoryFolder; | 4104 | { |
4105 | if (handlerMoveInventoryFolder != null) | 4105 | handlerMoveInventoryFolder = OnMoveInventoryFolder; |
4106 | { | 4106 | if (handlerMoveInventoryFolder != null) |
4107 | OnMoveInventoryFolder(this, invFoldery.InventoryData[i].FolderID, | 4107 | { |
4108 | invFoldery.InventoryData[i].ParentID); | 4108 | OnMoveInventoryFolder(this, invFoldery.InventoryData[i].FolderID, |
4109 | } | 4109 | invFoldery.InventoryData[i].ParentID); |
4110 | } | 4110 | } |
4111 | } | 4111 | } |
4112 | break; | 4112 | } |
4113 | case PacketType.CreateInventoryItem: | 4113 | break; |
4114 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | 4114 | case PacketType.CreateInventoryItem: |
4115 | 4115 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | |
4116 | handlerCreateNewInventoryItem = OnCreateNewInventoryItem; | 4116 | |
4117 | if (handlerCreateNewInventoryItem != null) | 4117 | handlerCreateNewInventoryItem = OnCreateNewInventoryItem; |
4118 | { | 4118 | if (handlerCreateNewInventoryItem != null) |
4119 | handlerCreateNewInventoryItem(this, createItem.InventoryBlock.TransactionID, | 4119 | { |
4120 | createItem.InventoryBlock.FolderID, | 4120 | handlerCreateNewInventoryItem(this, createItem.InventoryBlock.TransactionID, |
4121 | createItem.InventoryBlock.CallbackID, | 4121 | createItem.InventoryBlock.FolderID, |
4122 | Util.FieldToString(createItem.InventoryBlock.Description), | 4122 | createItem.InventoryBlock.CallbackID, |
4123 | Util.FieldToString(createItem.InventoryBlock.Name), | 4123 | Util.FieldToString(createItem.InventoryBlock.Description), |
4124 | createItem.InventoryBlock.InvType, | 4124 | Util.FieldToString(createItem.InventoryBlock.Name), |
4125 | createItem.InventoryBlock.Type, | 4125 | createItem.InventoryBlock.InvType, |
4126 | createItem.InventoryBlock.WearableType, | 4126 | createItem.InventoryBlock.Type, |
4127 | createItem.InventoryBlock.NextOwnerMask); | 4127 | createItem.InventoryBlock.WearableType, |
4128 | } | 4128 | createItem.InventoryBlock.NextOwnerMask); |
4129 | break; | 4129 | } |
4130 | case PacketType.FetchInventory: | 4130 | break; |
4131 | if (OnFetchInventory != null) | 4131 | case PacketType.FetchInventory: |
4132 | { | 4132 | if (OnFetchInventory != null) |
4133 | FetchInventoryPacket FetchInventoryx = (FetchInventoryPacket)Pack; | 4133 | { |
4134 | 4134 | FetchInventoryPacket FetchInventoryx = (FetchInventoryPacket)Pack; | |
4135 | handlerFetchInventory = null; | 4135 | |
4136 | 4136 | handlerFetchInventory = null; | |
4137 | for (int i = 0; i < FetchInventoryx.InventoryData.Length; i++) | 4137 | |
4138 | { | 4138 | for (int i = 0; i < FetchInventoryx.InventoryData.Length; i++) |
4139 | handlerFetchInventory = OnFetchInventory; | 4139 | { |
4140 | 4140 | handlerFetchInventory = OnFetchInventory; | |
4141 | if (handlerFetchInventory != null) | 4141 | |
4142 | { | 4142 | if (handlerFetchInventory != null) |
4143 | OnFetchInventory(this, FetchInventoryx.InventoryData[i].ItemID, | 4143 | { |
4144 | FetchInventoryx.InventoryData[i].OwnerID); | 4144 | OnFetchInventory(this, FetchInventoryx.InventoryData[i].ItemID, |
4145 | } | 4145 | FetchInventoryx.InventoryData[i].OwnerID); |
4146 | } | 4146 | } |
4147 | } | 4147 | } |
4148 | break; | 4148 | } |
4149 | case PacketType.FetchInventoryDescendents: | 4149 | break; |
4150 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | 4150 | case PacketType.FetchInventoryDescendents: |
4151 | 4151 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | |
4152 | handlerFetchInventoryDescendents = OnFetchInventoryDescendents; | 4152 | |
4153 | if (handlerFetchInventoryDescendents != null) | 4153 | handlerFetchInventoryDescendents = OnFetchInventoryDescendents; |
4154 | { | 4154 | if (handlerFetchInventoryDescendents != null) |
4155 | handlerFetchInventoryDescendents(this, Fetch.InventoryData.FolderID, Fetch.InventoryData.OwnerID, | 4155 | { |
4156 | Fetch.InventoryData.FetchFolders, Fetch.InventoryData.FetchItems, | 4156 | handlerFetchInventoryDescendents(this, Fetch.InventoryData.FolderID, Fetch.InventoryData.OwnerID, |
4157 | Fetch.InventoryData.SortOrder); | 4157 | Fetch.InventoryData.FetchFolders, Fetch.InventoryData.FetchItems, |
4158 | } | 4158 | Fetch.InventoryData.SortOrder); |
4159 | break; | 4159 | } |
4160 | case PacketType.PurgeInventoryDescendents: | 4160 | break; |
4161 | PurgeInventoryDescendentsPacket Purge = (PurgeInventoryDescendentsPacket)Pack; | 4161 | case PacketType.PurgeInventoryDescendents: |
4162 | 4162 | PurgeInventoryDescendentsPacket Purge = (PurgeInventoryDescendentsPacket)Pack; | |
4163 | handlerPurgeInventoryDescendents = OnPurgeInventoryDescendents; | 4163 | |
4164 | if (handlerPurgeInventoryDescendents != null) | 4164 | handlerPurgeInventoryDescendents = OnPurgeInventoryDescendents; |
4165 | { | 4165 | if (handlerPurgeInventoryDescendents != null) |
4166 | handlerPurgeInventoryDescendents(this, Purge.InventoryData.FolderID); | 4166 | { |
4167 | } | 4167 | handlerPurgeInventoryDescendents(this, Purge.InventoryData.FolderID); |
4168 | break; | 4168 | } |
4169 | case PacketType.UpdateInventoryItem: | 4169 | break; |
4170 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | 4170 | case PacketType.UpdateInventoryItem: |
4171 | if (OnUpdateInventoryItem != null) | 4171 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; |
4172 | { | 4172 | if (OnUpdateInventoryItem != null) |
4173 | handlerUpdateInventoryItem = null; | 4173 | { |
4174 | for (int i = 0; i < update.InventoryData.Length; i++) | 4174 | handlerUpdateInventoryItem = null; |
4175 | { | 4175 | for (int i = 0; i < update.InventoryData.Length; i++) |
4176 | handlerUpdateInventoryItem = OnUpdateInventoryItem; | 4176 | { |
4177 | 4177 | handlerUpdateInventoryItem = OnUpdateInventoryItem; | |
4178 | if (handlerUpdateInventoryItem != null) | 4178 | |
4179 | { | 4179 | if (handlerUpdateInventoryItem != null) |
4180 | InventoryItemBase itemUpd = new InventoryItemBase(); | 4180 | { |
4181 | itemUpd.ID = update.InventoryData[i].ItemID; | 4181 | InventoryItemBase itemUpd = new InventoryItemBase(); |
4182 | itemUpd.Name = Util.FieldToString(update.InventoryData[i].Name); | 4182 | itemUpd.ID = update.InventoryData[i].ItemID; |
4183 | itemUpd.Description = Util.FieldToString(update.InventoryData[i].Description); | 4183 | itemUpd.Name = Util.FieldToString(update.InventoryData[i].Name); |
4184 | itemUpd.GroupID = update.InventoryData[i].GroupID; | 4184 | itemUpd.Description = Util.FieldToString(update.InventoryData[i].Description); |
4185 | itemUpd.GroupOwned = update.InventoryData[i].GroupOwned; | 4185 | itemUpd.GroupID = update.InventoryData[i].GroupID; |
4186 | itemUpd.NextPermissions = update.InventoryData[i].NextOwnerMask; | 4186 | itemUpd.GroupOwned = update.InventoryData[i].GroupOwned; |
4187 | itemUpd.EveryOnePermissions = update.InventoryData[i].EveryoneMask; | 4187 | itemUpd.NextPermissions = update.InventoryData[i].NextOwnerMask; |
4188 | itemUpd.CreationDate = update.InventoryData[i].CreationDate; | 4188 | itemUpd.EveryOnePermissions = update.InventoryData[i].EveryoneMask; |
4189 | itemUpd.Folder = update.InventoryData[i].FolderID; | 4189 | itemUpd.CreationDate = update.InventoryData[i].CreationDate; |
4190 | itemUpd.InvType = update.InventoryData[i].InvType; | 4190 | itemUpd.Folder = update.InventoryData[i].FolderID; |
4191 | itemUpd.SalePrice = update.InventoryData[i].SalePrice; | 4191 | itemUpd.InvType = update.InventoryData[i].InvType; |
4192 | itemUpd.SaleType = update.InventoryData[i].SaleType; | 4192 | itemUpd.SalePrice = update.InventoryData[i].SalePrice; |
4193 | itemUpd.Flags = update.InventoryData[i].Flags; | 4193 | itemUpd.SaleType = update.InventoryData[i].SaleType; |
4194 | /* | 4194 | itemUpd.Flags = update.InventoryData[i].Flags; |
4195 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, | 4195 | /* |
4196 | update.InventoryData[i].ItemID, | 4196 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, |
4197 | Util.FieldToString(update.InventoryData[i].Name), | 4197 | update.InventoryData[i].ItemID, |
4198 | Util.FieldToString(update.InventoryData[i].Description), | 4198 | Util.FieldToString(update.InventoryData[i].Name), |
4199 | update.InventoryData[i].NextOwnerMask); | 4199 | Util.FieldToString(update.InventoryData[i].Description), |
4200 | */ | 4200 | update.InventoryData[i].NextOwnerMask); |
4201 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, | 4201 | */ |
4202 | update.InventoryData[i].ItemID, | 4202 | OnUpdateInventoryItem(this, update.InventoryData[i].TransactionID, |
4203 | itemUpd); | 4203 | update.InventoryData[i].ItemID, |
4204 | } | 4204 | itemUpd); |
4205 | } | 4205 | } |
4206 | } | 4206 | } |
4207 | //Console.WriteLine(Pack.ToString()); | 4207 | } |
4208 | /*for (int i = 0; i < update.InventoryData.Length; i++) | 4208 | //Console.WriteLine(Pack.ToString()); |
4209 | { | 4209 | /*for (int i = 0; i < update.InventoryData.Length; i++) |
4210 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | 4210 | { |
4211 | { | 4211 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) |
4212 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionId)); | 4212 | { |
4213 | if (asset != null) | 4213 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionId)); |
4214 | { | 4214 | if (asset != null) |
4215 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToString() + " already in cache"); | 4215 | { |
4216 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | 4216 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToString() + " already in cache"); |
4217 | } | 4217 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); |
4218 | else | 4218 | } |
4219 | { | 4219 | else |
4220 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | 4220 | { |
4221 | if (asset != null) | 4221 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); |
4222 | { | 4222 | if (asset != null) |
4223 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToString() + " to cache"); | 4223 | { |
4224 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | 4224 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToString() + " to cache"); |
4225 | } | 4225 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); |
4226 | else | 4226 | } |
4227 | { | 4227 | else |
4228 | //Console.WriteLine("trying to update inventory item, but asset is null"); | 4228 | { |
4229 | } | 4229 | //Console.WriteLine("trying to update inventory item, but asset is null"); |
4230 | } | 4230 | } |
4231 | } | 4231 | } |
4232 | else | 4232 | } |
4233 | { | 4233 | else |
4234 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; | 4234 | { |
4235 | } | 4235 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; |
4236 | }*/ | 4236 | } |
4237 | break; | 4237 | }*/ |
4238 | case PacketType.CopyInventoryItem: | 4238 | break; |
4239 | CopyInventoryItemPacket copyitem = (CopyInventoryItemPacket)Pack; | 4239 | case PacketType.CopyInventoryItem: |
4240 | 4240 | CopyInventoryItemPacket copyitem = (CopyInventoryItemPacket)Pack; | |
4241 | handlerCopyInventoryItem = null; | 4241 | |
4242 | if (OnCopyInventoryItem != null) | 4242 | handlerCopyInventoryItem = null; |
4243 | { | 4243 | if (OnCopyInventoryItem != null) |
4244 | foreach (CopyInventoryItemPacket.InventoryDataBlock datablock in copyitem.InventoryData) | 4244 | { |
4245 | { | 4245 | foreach (CopyInventoryItemPacket.InventoryDataBlock datablock in copyitem.InventoryData) |
4246 | handlerCopyInventoryItem = OnCopyInventoryItem; | 4246 | { |
4247 | if (handlerCopyInventoryItem != null) | 4247 | handlerCopyInventoryItem = OnCopyInventoryItem; |
4248 | { | 4248 | if (handlerCopyInventoryItem != null) |
4249 | handlerCopyInventoryItem(this, datablock.CallbackID, datablock.OldAgentID, | 4249 | { |
4250 | datablock.OldItemID, datablock.NewFolderID, | 4250 | handlerCopyInventoryItem(this, datablock.CallbackID, datablock.OldAgentID, |
4251 | Util.FieldToString(datablock.NewName)); | 4251 | datablock.OldItemID, datablock.NewFolderID, |
4252 | } | 4252 | Util.FieldToString(datablock.NewName)); |
4253 | } | 4253 | } |
4254 | } | 4254 | } |
4255 | break; | 4255 | } |
4256 | case PacketType.MoveInventoryItem: | 4256 | break; |
4257 | MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket)Pack; | 4257 | case PacketType.MoveInventoryItem: |
4258 | if (OnMoveInventoryItem != null) | 4258 | MoveInventoryItemPacket moveitem = (MoveInventoryItemPacket)Pack; |
4259 | { | 4259 | if (OnMoveInventoryItem != null) |
4260 | handlerMoveInventoryItem = null; | 4260 | { |
4261 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) | 4261 | handlerMoveInventoryItem = null; |
4262 | { | 4262 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) |
4263 | handlerMoveInventoryItem = OnMoveInventoryItem; | 4263 | { |
4264 | if (handlerMoveInventoryItem != null) | 4264 | handlerMoveInventoryItem = OnMoveInventoryItem; |
4265 | { | 4265 | if (handlerMoveInventoryItem != null) |
4266 | handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length, | 4266 | { |
4267 | Util.FieldToString(datablock.NewName)); | 4267 | handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length, |
4268 | } | 4268 | Util.FieldToString(datablock.NewName)); |
4269 | } | 4269 | } |
4270 | } | 4270 | } |
4271 | break; | 4271 | } |
4272 | case PacketType.RemoveInventoryItem: | 4272 | break; |
4273 | RemoveInventoryItemPacket removeItem = (RemoveInventoryItemPacket)Pack; | 4273 | case PacketType.RemoveInventoryItem: |
4274 | if (OnRemoveInventoryItem != null) | 4274 | RemoveInventoryItemPacket removeItem = (RemoveInventoryItemPacket)Pack; |
4275 | { | 4275 | if (OnRemoveInventoryItem != null) |
4276 | handlerRemoveInventoryItem = null; | 4276 | { |
4277 | foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData) | 4277 | handlerRemoveInventoryItem = null; |
4278 | { | 4278 | foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData) |
4279 | handlerRemoveInventoryItem = OnRemoveInventoryItem; | 4279 | { |
4280 | if (handlerRemoveInventoryItem != null) | 4280 | handlerRemoveInventoryItem = OnRemoveInventoryItem; |
4281 | { | 4281 | if (handlerRemoveInventoryItem != null) |
4282 | handlerRemoveInventoryItem(this, datablock.ItemID); | 4282 | { |
4283 | } | 4283 | handlerRemoveInventoryItem(this, datablock.ItemID); |
4284 | } | 4284 | } |
4285 | } | 4285 | } |
4286 | break; | 4286 | } |
4287 | case PacketType.RemoveInventoryFolder: | 4287 | break; |
4288 | RemoveInventoryFolderPacket removeFolder = (RemoveInventoryFolderPacket)Pack; | 4288 | case PacketType.RemoveInventoryFolder: |
4289 | if (OnRemoveInventoryFolder != null) | 4289 | RemoveInventoryFolderPacket removeFolder = (RemoveInventoryFolderPacket)Pack; |
4290 | { | 4290 | if (OnRemoveInventoryFolder != null) |
4291 | handlerRemoveInventoryFolder = null; | 4291 | { |
4292 | foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData) | 4292 | handlerRemoveInventoryFolder = null; |
4293 | { | 4293 | foreach (RemoveInventoryFolderPacket.FolderDataBlock datablock in removeFolder.FolderData) |
4294 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; | 4294 | { |
4295 | 4295 | handlerRemoveInventoryFolder = OnRemoveInventoryFolder; | |
4296 | if (handlerRemoveInventoryFolder != null) | 4296 | |
4297 | { | 4297 | if (handlerRemoveInventoryFolder != null) |
4298 | handlerRemoveInventoryFolder(this, datablock.FolderID); | 4298 | { |
4299 | } | 4299 | handlerRemoveInventoryFolder(this, datablock.FolderID); |
4300 | } | 4300 | } |
4301 | } | 4301 | } |
4302 | break; | 4302 | } |
4303 | case PacketType.RequestTaskInventory: | 4303 | break; |
4304 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | 4304 | case PacketType.RequestTaskInventory: |
4305 | 4305 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | |
4306 | handlerRequestTaskInventory = OnRequestTaskInventory; | 4306 | |
4307 | if (handlerRequestTaskInventory != null) | 4307 | handlerRequestTaskInventory = OnRequestTaskInventory; |
4308 | { | 4308 | if (handlerRequestTaskInventory != null) |
4309 | handlerRequestTaskInventory(this, requesttask.InventoryData.LocalID); | 4309 | { |
4310 | } | 4310 | handlerRequestTaskInventory(this, requesttask.InventoryData.LocalID); |
4311 | break; | 4311 | } |
4312 | case PacketType.UpdateTaskInventory: | 4312 | break; |
4313 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | 4313 | case PacketType.UpdateTaskInventory: |
4314 | if (OnUpdateTaskInventory != null) | 4314 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; |
4315 | { | 4315 | if (OnUpdateTaskInventory != null) |
4316 | if (updatetask.UpdateData.Key == 0) | 4316 | { |
4317 | { | 4317 | if (updatetask.UpdateData.Key == 0) |
4318 | handlerUpdateTaskInventory = OnUpdateTaskInventory; | 4318 | { |
4319 | if (handlerUpdateTaskInventory != null) | 4319 | handlerUpdateTaskInventory = OnUpdateTaskInventory; |
4320 | { | 4320 | if (handlerUpdateTaskInventory != null) |
4321 | handlerUpdateTaskInventory(this, updatetask.InventoryData.ItemID, | 4321 | { |
4322 | updatetask.InventoryData.FolderID, updatetask.UpdateData.LocalID); | 4322 | handlerUpdateTaskInventory(this, updatetask.InventoryData.ItemID, |
4323 | } | 4323 | updatetask.InventoryData.FolderID, updatetask.UpdateData.LocalID); |
4324 | } | 4324 | } |
4325 | } | 4325 | } |
4326 | 4326 | } | |
4327 | break; | 4327 | |
4328 | 4328 | break; | |
4329 | case PacketType.RemoveTaskInventory: | 4329 | |
4330 | 4330 | case PacketType.RemoveTaskInventory: | |
4331 | RemoveTaskInventoryPacket removeTask = (RemoveTaskInventoryPacket)Pack; | 4331 | |
4332 | 4332 | RemoveTaskInventoryPacket removeTask = (RemoveTaskInventoryPacket)Pack; | |
4333 | handlerRemoveTaskItem = OnRemoveTaskItem; | 4333 | |
4334 | 4334 | handlerRemoveTaskItem = OnRemoveTaskItem; | |
4335 | if (handlerRemoveTaskItem != null) | 4335 | |
4336 | { | 4336 | if (handlerRemoveTaskItem != null) |
4337 | handlerRemoveTaskItem(this, removeTask.InventoryData.ItemID, removeTask.InventoryData.LocalID); | 4337 | { |
4338 | } | 4338 | handlerRemoveTaskItem(this, removeTask.InventoryData.ItemID, removeTask.InventoryData.LocalID); |
4339 | 4339 | } | |
4340 | break; | 4340 | |
4341 | 4341 | break; | |
4342 | case PacketType.MoveTaskInventory: | 4342 | |
4343 | 4343 | case PacketType.MoveTaskInventory: | |
4344 | MoveTaskInventoryPacket moveTaskInventoryPacket = (MoveTaskInventoryPacket)Pack; | 4344 | |
4345 | 4345 | MoveTaskInventoryPacket moveTaskInventoryPacket = (MoveTaskInventoryPacket)Pack; | |
4346 | handlerMoveTaskItem = OnMoveTaskItem; | 4346 | |
4347 | 4347 | handlerMoveTaskItem = OnMoveTaskItem; | |
4348 | if (handlerMoveTaskItem != null) | 4348 | |
4349 | { | 4349 | if (handlerMoveTaskItem != null) |
4350 | handlerMoveTaskItem( | 4350 | { |
4351 | this, moveTaskInventoryPacket.AgentData.FolderID, | 4351 | handlerMoveTaskItem( |
4352 | moveTaskInventoryPacket.InventoryData.LocalID, | 4352 | this, moveTaskInventoryPacket.AgentData.FolderID, |
4353 | moveTaskInventoryPacket.InventoryData.ItemID); | 4353 | moveTaskInventoryPacket.InventoryData.LocalID, |
4354 | } | 4354 | moveTaskInventoryPacket.InventoryData.ItemID); |
4355 | 4355 | } | |
4356 | break; | 4356 | |
4357 | 4357 | break; | |
4358 | case PacketType.RezScript: | 4358 | |
4359 | 4359 | case PacketType.RezScript: | |
4360 | //Console.WriteLine(Pack.ToString()); | 4360 | |
4361 | RezScriptPacket rezScriptx = (RezScriptPacket)Pack; | 4361 | //Console.WriteLine(Pack.ToString()); |
4362 | 4362 | RezScriptPacket rezScriptx = (RezScriptPacket)Pack; | |
4363 | handlerRezScript = OnRezScript; | 4363 | |
4364 | 4364 | handlerRezScript = OnRezScript; | |
4365 | if (handlerRezScript != null) | 4365 | |
4366 | { | 4366 | if (handlerRezScript != null) |
4367 | handlerRezScript(this, rezScriptx.InventoryBlock.ItemID, rezScriptx.UpdateBlock.ObjectLocalID); | 4367 | { |
4368 | } | 4368 | handlerRezScript(this, rezScriptx.InventoryBlock.ItemID, rezScriptx.UpdateBlock.ObjectLocalID); |
4369 | break; | 4369 | } |
4370 | 4370 | break; | |
4371 | case PacketType.MapLayerRequest: | 4371 | |
4372 | RequestMapLayer(); | 4372 | case PacketType.MapLayerRequest: |
4373 | break; | 4373 | RequestMapLayer(); |
4374 | case PacketType.MapBlockRequest: | 4374 | break; |
4375 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | 4375 | case PacketType.MapBlockRequest: |
4376 | 4376 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | |
4377 | handlerRequestMapBlocks = OnRequestMapBlocks; | 4377 | |
4378 | if (handlerRequestMapBlocks != null) | 4378 | handlerRequestMapBlocks = OnRequestMapBlocks; |
4379 | { | 4379 | if (handlerRequestMapBlocks != null) |
4380 | handlerRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, | 4380 | { |
4381 | MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | 4381 | handlerRequestMapBlocks(this, MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, |
4382 | } | 4382 | MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); |
4383 | break; | 4383 | } |
4384 | case PacketType.MapNameRequest: | 4384 | break; |
4385 | MapNameRequestPacket map = (MapNameRequestPacket)Pack; | 4385 | case PacketType.MapNameRequest: |
4386 | string mapName = UTF8Encoding.UTF8.GetString(map.NameData.Name, 0, | 4386 | MapNameRequestPacket map = (MapNameRequestPacket)Pack; |
4387 | map.NameData.Name.Length - 1); | 4387 | string mapName = UTF8Encoding.UTF8.GetString(map.NameData.Name, 0, |
4388 | handlerMapNameRequest = OnMapNameRequest; | 4388 | map.NameData.Name.Length - 1); |
4389 | if (handlerMapNameRequest != null) | 4389 | handlerMapNameRequest = OnMapNameRequest; |
4390 | { | 4390 | if (handlerMapNameRequest != null) |
4391 | handlerMapNameRequest(this, mapName); | 4391 | { |
4392 | } | 4392 | handlerMapNameRequest(this, mapName); |
4393 | break; | 4393 | } |
4394 | case PacketType.TeleportLandmarkRequest: | 4394 | break; |
4395 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | 4395 | case PacketType.TeleportLandmarkRequest: |
4396 | LLUUID lmid = tpReq.Info.LandmarkID; | 4396 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; |
4397 | AssetLandmark lm; | 4397 | LLUUID lmid = tpReq.Info.LandmarkID; |
4398 | if (lmid != LLUUID.Zero) | 4398 | AssetLandmark lm; |
4399 | { | 4399 | if (lmid != LLUUID.Zero) |
4400 | AssetBase lma = m_assetCache.GetAsset(lmid, false); | 4400 | { |
4401 | 4401 | AssetBase lma = m_assetCache.GetAsset(lmid, false); | |
4402 | if (lma == null) | 4402 | |
4403 | { | 4403 | if (lma == null) |
4404 | // Failed to find landmark | 4404 | { |
4405 | 4405 | // Failed to find landmark | |
4406 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | 4406 | |
4407 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | 4407 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); |
4408 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | 4408 | tpCancel.Info.SessionID = tpReq.Info.SessionID; |
4409 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | 4409 | tpCancel.Info.AgentID = tpReq.Info.AgentID; |
4410 | } | 4410 | OutPacket(tpCancel, ThrottleOutPacketType.Task); |
4411 | 4411 | } | |
4412 | 4412 | ||
4413 | try | 4413 | |
4414 | { | 4414 | try |
4415 | lm = new AssetLandmark(lma); | 4415 | { |
4416 | } | 4416 | lm = new AssetLandmark(lma); |
4417 | catch (NullReferenceException) | 4417 | } |
4418 | { | 4418 | catch (NullReferenceException) |
4419 | // asset not found generates null ref inside the assetlandmark constructor. | 4419 | { |
4420 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | 4420 | // asset not found generates null ref inside the assetlandmark constructor. |
4421 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | 4421 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); |
4422 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | 4422 | tpCancel.Info.SessionID = tpReq.Info.SessionID; |
4423 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | 4423 | tpCancel.Info.AgentID = tpReq.Info.AgentID; |
4424 | break; | 4424 | OutPacket(tpCancel, ThrottleOutPacketType.Task); |
4425 | } | 4425 | break; |
4426 | } | 4426 | } |
4427 | else | 4427 | } |
4428 | { | 4428 | else |
4429 | 4429 | { | |
4430 | // Teleport home request | 4430 | |
4431 | handlerTeleportHomeRequest = OnTeleportHomeRequest; | 4431 | // Teleport home request |
4432 | if (handlerTeleportHomeRequest != null) | 4432 | handlerTeleportHomeRequest = OnTeleportHomeRequest; |
4433 | { | 4433 | if (handlerTeleportHomeRequest != null) |
4434 | handlerTeleportHomeRequest(this.AgentId,this); | 4434 | { |
4435 | } | 4435 | handlerTeleportHomeRequest(this.AgentId,this); |
4436 | break; | 4436 | } |
4437 | } | 4437 | break; |
4438 | 4438 | } | |
4439 | handlerTeleportLandmarkRequest = OnTeleportLandmarkRequest; | 4439 | |
4440 | if (handlerTeleportLandmarkRequest != null) | 4440 | handlerTeleportLandmarkRequest = OnTeleportLandmarkRequest; |
4441 | { | 4441 | if (handlerTeleportLandmarkRequest != null) |
4442 | handlerTeleportLandmarkRequest(this, lm.RegionHandle, lm.Position); | 4442 | { |
4443 | } | 4443 | handlerTeleportLandmarkRequest(this, lm.RegionHandle, lm.Position); |
4444 | else | 4444 | } |
4445 | { | 4445 | else |
4446 | //no event handler so cancel request | 4446 | { |
4447 | 4447 | //no event handler so cancel request | |
4448 | 4448 | ||
4449 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | 4449 | |
4450 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | 4450 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); |
4451 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | 4451 | tpCancel.Info.AgentID = tpReq.Info.AgentID; |
4452 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | 4452 | tpCancel.Info.SessionID = tpReq.Info.SessionID; |
4453 | 4453 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | |
4454 | } | 4454 | |
4455 | break; | 4455 | } |
4456 | case PacketType.TeleportLocationRequest: | 4456 | break; |
4457 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | 4457 | case PacketType.TeleportLocationRequest: |
4458 | // Console.WriteLine(tpLocReq.ToString()); | 4458 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; |
4459 | 4459 | // Console.WriteLine(tpLocReq.ToString()); | |
4460 | handlerTeleportLocationRequest = OnTeleportLocationRequest; | 4460 | |
4461 | if (handlerTeleportLocationRequest != null) | 4461 | handlerTeleportLocationRequest = OnTeleportLocationRequest; |
4462 | { | 4462 | if (handlerTeleportLocationRequest != null) |
4463 | handlerTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, | 4463 | { |
4464 | tpLocReq.Info.LookAt, 16); | 4464 | handlerTeleportLocationRequest(this, tpLocReq.Info.RegionHandle, tpLocReq.Info.Position, |
4465 | } | 4465 | tpLocReq.Info.LookAt, 16); |
4466 | else | 4466 | } |
4467 | { | 4467 | else |
4468 | //no event handler so cancel request | 4468 | { |
4469 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); | 4469 | //no event handler so cancel request |
4470 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | 4470 | TeleportCancelPacket tpCancel = (TeleportCancelPacket)PacketPool.Instance.GetPacket(PacketType.TeleportCancel); |
4471 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | 4471 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; |
4472 | OutPacket(tpCancel, ThrottleOutPacketType.Task); | 4472 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; |
4473 | } | 4473 | OutPacket(tpCancel, ThrottleOutPacketType.Task); |
4474 | break; | 4474 | } |
4475 | 4475 | break; | |
4476 | #endregion | 4476 | |
4477 | 4477 | #endregion | |
4478 | 4478 | ||
4479 | case PacketType.UUIDNameRequest: | 4479 | |
4480 | UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack; | 4480 | case PacketType.UUIDNameRequest: |
4481 | foreach (UUIDNameRequestPacket.UUIDNameBlockBlock UUIDBlock in incoming.UUIDNameBlock) | 4481 | UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack; |
4482 | { | 4482 | foreach (UUIDNameRequestPacket.UUIDNameBlockBlock UUIDBlock in incoming.UUIDNameBlock) |
4483 | handlerNameRequest = OnNameFromUUIDRequest; | 4483 | { |
4484 | if (handlerNameRequest != null) | 4484 | handlerNameRequest = OnNameFromUUIDRequest; |
4485 | { | 4485 | if (handlerNameRequest != null) |
4486 | handlerNameRequest(UUIDBlock.ID, this); | 4486 | { |
4487 | } | 4487 | handlerNameRequest(UUIDBlock.ID, this); |
4488 | } | 4488 | } |
4489 | break; | 4489 | } |
4490 | 4490 | break; | |
4491 | #region Parcel related packets | 4491 | |
4492 | 4492 | #region Parcel related packets | |
4493 | case PacketType.ParcelAccessListRequest: | 4493 | |
4494 | ParcelAccessListRequestPacket requestPacket = (ParcelAccessListRequestPacket)Pack; | 4494 | case PacketType.ParcelAccessListRequest: |
4495 | 4495 | ParcelAccessListRequestPacket requestPacket = (ParcelAccessListRequestPacket)Pack; | |
4496 | handlerParcelAccessListRequest = OnParcelAccessListRequest; | 4496 | |
4497 | 4497 | handlerParcelAccessListRequest = OnParcelAccessListRequest; | |
4498 | if (handlerParcelAccessListRequest != null) | 4498 | |
4499 | { | 4499 | if (handlerParcelAccessListRequest != null) |
4500 | handlerParcelAccessListRequest(requestPacket.AgentData.AgentID, requestPacket.AgentData.SessionID, | 4500 | { |
4501 | requestPacket.Data.Flags, requestPacket.Data.SequenceID, | 4501 | handlerParcelAccessListRequest(requestPacket.AgentData.AgentID, requestPacket.AgentData.SessionID, |
4502 | requestPacket.Data.LocalID, this); | 4502 | requestPacket.Data.Flags, requestPacket.Data.SequenceID, |
4503 | } | 4503 | requestPacket.Data.LocalID, this); |
4504 | break; | 4504 | } |
4505 | 4505 | break; | |
4506 | case PacketType.ParcelAccessListUpdate: | 4506 | |
4507 | ParcelAccessListUpdatePacket updatePacket = (ParcelAccessListUpdatePacket)Pack; | 4507 | case PacketType.ParcelAccessListUpdate: |
4508 | List<ParcelManager.ParcelAccessEntry> entries = new List<ParcelManager.ParcelAccessEntry>(); | 4508 | ParcelAccessListUpdatePacket updatePacket = (ParcelAccessListUpdatePacket)Pack; |
4509 | foreach (ParcelAccessListUpdatePacket.ListBlock block in updatePacket.List) | 4509 | List<ParcelManager.ParcelAccessEntry> entries = new List<ParcelManager.ParcelAccessEntry>(); |
4510 | { | 4510 | foreach (ParcelAccessListUpdatePacket.ListBlock block in updatePacket.List) |
4511 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 4511 | { |
4512 | entry.AgentID = block.ID; | 4512 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
4513 | entry.Flags = (ParcelManager.AccessList)block.Flags; | 4513 | entry.AgentID = block.ID; |
4514 | entry.Time = new DateTime(); | 4514 | entry.Flags = (ParcelManager.AccessList)block.Flags; |
4515 | entries.Add(entry); | 4515 | entry.Time = new DateTime(); |
4516 | } | 4516 | entries.Add(entry); |
4517 | 4517 | } | |
4518 | handlerParcelAccessListUpdateRequest = OnParcelAccessListUpdateRequest; | 4518 | |
4519 | if (handlerParcelAccessListUpdateRequest != null) | 4519 | handlerParcelAccessListUpdateRequest = OnParcelAccessListUpdateRequest; |
4520 | { | 4520 | if (handlerParcelAccessListUpdateRequest != null) |
4521 | handlerParcelAccessListUpdateRequest(updatePacket.AgentData.AgentID, | 4521 | { |
4522 | updatePacket.AgentData.SessionID, updatePacket.Data.Flags, | 4522 | handlerParcelAccessListUpdateRequest(updatePacket.AgentData.AgentID, |
4523 | updatePacket.Data.LocalID, entries, this); | 4523 | updatePacket.AgentData.SessionID, updatePacket.Data.Flags, |
4524 | } | 4524 | updatePacket.Data.LocalID, entries, this); |
4525 | break; | 4525 | } |
4526 | case PacketType.ParcelPropertiesRequest: | 4526 | break; |
4527 | 4527 | case PacketType.ParcelPropertiesRequest: | |
4528 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | 4528 | |
4529 | 4529 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | |
4530 | handlerParcelPropertiesRequest = OnParcelPropertiesRequest; | 4530 | |
4531 | if (handlerParcelPropertiesRequest != null) | 4531 | handlerParcelPropertiesRequest = OnParcelPropertiesRequest; |
4532 | { | 4532 | if (handlerParcelPropertiesRequest != null) |
4533 | handlerParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), | 4533 | { |
4534 | (int)Math.Round(propertiesRequest.ParcelData.South), | 4534 | handlerParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), |
4535 | (int)Math.Round(propertiesRequest.ParcelData.East), | 4535 | (int)Math.Round(propertiesRequest.ParcelData.South), |
4536 | (int)Math.Round(propertiesRequest.ParcelData.North), | 4536 | (int)Math.Round(propertiesRequest.ParcelData.East), |
4537 | propertiesRequest.ParcelData.SequenceID, | 4537 | (int)Math.Round(propertiesRequest.ParcelData.North), |
4538 | propertiesRequest.ParcelData.SnapSelection, this); | 4538 | propertiesRequest.ParcelData.SequenceID, |
4539 | } | 4539 | propertiesRequest.ParcelData.SnapSelection, this); |
4540 | break; | 4540 | } |
4541 | case PacketType.ParcelDivide: | 4541 | break; |
4542 | ParcelDividePacket landDivide = (ParcelDividePacket)Pack; | 4542 | case PacketType.ParcelDivide: |
4543 | 4543 | ParcelDividePacket landDivide = (ParcelDividePacket)Pack; | |
4544 | handlerParcelDivideRequest = OnParcelDivideRequest; | 4544 | |
4545 | if (handlerParcelDivideRequest != null) | 4545 | handlerParcelDivideRequest = OnParcelDivideRequest; |
4546 | { | 4546 | if (handlerParcelDivideRequest != null) |
4547 | handlerParcelDivideRequest((int)Math.Round(landDivide.ParcelData.West), | 4547 | { |
4548 | (int)Math.Round(landDivide.ParcelData.South), | 4548 | handlerParcelDivideRequest((int)Math.Round(landDivide.ParcelData.West), |
4549 | (int)Math.Round(landDivide.ParcelData.East), | 4549 | (int)Math.Round(landDivide.ParcelData.South), |
4550 | (int)Math.Round(landDivide.ParcelData.North), this); | 4550 | (int)Math.Round(landDivide.ParcelData.East), |
4551 | } | 4551 | (int)Math.Round(landDivide.ParcelData.North), this); |
4552 | break; | 4552 | } |
4553 | case PacketType.ParcelJoin: | 4553 | break; |
4554 | ParcelJoinPacket landJoin = (ParcelJoinPacket)Pack; | 4554 | case PacketType.ParcelJoin: |
4555 | 4555 | ParcelJoinPacket landJoin = (ParcelJoinPacket)Pack; | |
4556 | handlerParcelJoinRequest = OnParcelJoinRequest; | 4556 | |
4557 | 4557 | handlerParcelJoinRequest = OnParcelJoinRequest; | |
4558 | if (handlerParcelJoinRequest != null) | 4558 | |
4559 | { | 4559 | if (handlerParcelJoinRequest != null) |
4560 | handlerParcelJoinRequest((int)Math.Round(landJoin.ParcelData.West), | 4560 | { |
4561 | (int)Math.Round(landJoin.ParcelData.South), | 4561 | handlerParcelJoinRequest((int)Math.Round(landJoin.ParcelData.West), |
4562 | (int)Math.Round(landJoin.ParcelData.East), | 4562 | (int)Math.Round(landJoin.ParcelData.South), |
4563 | (int)Math.Round(landJoin.ParcelData.North), this); | 4563 | (int)Math.Round(landJoin.ParcelData.East), |
4564 | } | 4564 | (int)Math.Round(landJoin.ParcelData.North), this); |
4565 | break; | 4565 | } |
4566 | case PacketType.ParcelPropertiesUpdate: | 4566 | break; |
4567 | ParcelPropertiesUpdatePacket parcelPropertiesPacket = (ParcelPropertiesUpdatePacket)Pack; | 4567 | case PacketType.ParcelPropertiesUpdate: |
4568 | 4568 | ParcelPropertiesUpdatePacket parcelPropertiesPacket = (ParcelPropertiesUpdatePacket)Pack; | |
4569 | handlerParcelPropertiesUpdateRequest = OnParcelPropertiesUpdateRequest; | 4569 | |
4570 | 4570 | handlerParcelPropertiesUpdateRequest = OnParcelPropertiesUpdateRequest; | |
4571 | if (handlerParcelPropertiesUpdateRequest != null) | 4571 | |
4572 | { | 4572 | if (handlerParcelPropertiesUpdateRequest != null) |
4573 | handlerParcelPropertiesUpdateRequest(parcelPropertiesPacket, this); | 4573 | { |
4574 | } | 4574 | handlerParcelPropertiesUpdateRequest(parcelPropertiesPacket, this); |
4575 | break; | 4575 | } |
4576 | case PacketType.ParcelSelectObjects: | 4576 | break; |
4577 | ParcelSelectObjectsPacket selectPacket = (ParcelSelectObjectsPacket)Pack; | 4577 | case PacketType.ParcelSelectObjects: |
4578 | 4578 | ParcelSelectObjectsPacket selectPacket = (ParcelSelectObjectsPacket)Pack; | |
4579 | handlerParcelSelectObjects = OnParcelSelectObjects; | 4579 | |
4580 | 4580 | handlerParcelSelectObjects = OnParcelSelectObjects; | |
4581 | if (handlerParcelSelectObjects != null) | 4581 | |
4582 | { | 4582 | if (handlerParcelSelectObjects != null) |
4583 | handlerParcelSelectObjects(selectPacket.ParcelData.LocalID, | 4583 | { |
4584 | Convert.ToInt32(selectPacket.ParcelData.ReturnType), this); | 4584 | handlerParcelSelectObjects(selectPacket.ParcelData.LocalID, |
4585 | } | 4585 | Convert.ToInt32(selectPacket.ParcelData.ReturnType), this); |
4586 | break; | 4586 | } |
4587 | case PacketType.ParcelObjectOwnersRequest: | 4587 | break; |
4588 | //Console.WriteLine(Pack.ToString()); | 4588 | case PacketType.ParcelObjectOwnersRequest: |
4589 | ParcelObjectOwnersRequestPacket reqPacket = (ParcelObjectOwnersRequestPacket)Pack; | 4589 | //Console.WriteLine(Pack.ToString()); |
4590 | 4590 | ParcelObjectOwnersRequestPacket reqPacket = (ParcelObjectOwnersRequestPacket)Pack; | |
4591 | handlerParcelObjectOwnerRequest = OnParcelObjectOwnerRequest; | 4591 | |
4592 | 4592 | handlerParcelObjectOwnerRequest = OnParcelObjectOwnerRequest; | |
4593 | if (handlerParcelObjectOwnerRequest != null) | 4593 | |
4594 | { | 4594 | if (handlerParcelObjectOwnerRequest != null) |
4595 | handlerParcelObjectOwnerRequest(reqPacket.ParcelData.LocalID, this); | 4595 | { |
4596 | } | 4596 | handlerParcelObjectOwnerRequest(reqPacket.ParcelData.LocalID, this); |
4597 | break; | 4597 | } |
4598 | 4598 | break; | |
4599 | #endregion | 4599 | |
4600 | 4600 | #endregion | |
4601 | #region Estate Packets | 4601 | |
4602 | 4602 | #region Estate Packets | |
4603 | case PacketType.EstateOwnerMessage: | 4603 | |
4604 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | 4604 | case PacketType.EstateOwnerMessage: |
4605 | 4605 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | |
4606 | handlerEstateOwnerMessage = OnEstateOwnerMessage; | 4606 | |
4607 | 4607 | handlerEstateOwnerMessage = OnEstateOwnerMessage; | |
4608 | if (handlerEstateOwnerMessage != null) | 4608 | |
4609 | { | 4609 | if (handlerEstateOwnerMessage != null) |
4610 | handlerEstateOwnerMessage(messagePacket, this); | 4610 | { |
4611 | } | 4611 | handlerEstateOwnerMessage(messagePacket, this); |
4612 | break; | 4612 | } |
4613 | case PacketType.RequestRegionInfo: | 4613 | break; |
4614 | RequestRegionInfoPacket.AgentDataBlock mPacket = ((RequestRegionInfoPacket)Pack).AgentData; | 4614 | case PacketType.RequestRegionInfo: |
4615 | 4615 | RequestRegionInfoPacket.AgentDataBlock mPacket = ((RequestRegionInfoPacket)Pack).AgentData; | |
4616 | handlerRegionInfoRequest = OnRegionInfoRequest; | 4616 | |
4617 | if (handlerRegionInfoRequest != null) | 4617 | handlerRegionInfoRequest = OnRegionInfoRequest; |
4618 | { | 4618 | if (handlerRegionInfoRequest != null) |
4619 | handlerRegionInfoRequest(this, mPacket.SessionID); | 4619 | { |
4620 | } | 4620 | handlerRegionInfoRequest(this, mPacket.SessionID); |
4621 | break; | 4621 | } |
4622 | case PacketType.EstateCovenantRequest: | 4622 | break; |
4623 | 4623 | case PacketType.EstateCovenantRequest: | |
4624 | EstateCovenantRequestPacket.AgentDataBlock epack = | 4624 | |
4625 | ((EstateCovenantRequestPacket)Pack).AgentData; | 4625 | EstateCovenantRequestPacket.AgentDataBlock epack = |
4626 | 4626 | ((EstateCovenantRequestPacket)Pack).AgentData; | |
4627 | handlerEstateCovenantRequest = OnEstateCovenantRequest; | 4627 | |
4628 | if (handlerEstateCovenantRequest != null) | 4628 | handlerEstateCovenantRequest = OnEstateCovenantRequest; |
4629 | { | 4629 | if (handlerEstateCovenantRequest != null) |
4630 | handlerEstateCovenantRequest(this, epack.SessionID); | 4630 | { |
4631 | } | 4631 | handlerEstateCovenantRequest(this, epack.SessionID); |
4632 | break; | 4632 | } |
4633 | 4633 | break; | |
4634 | #endregion | 4634 | |
4635 | 4635 | #endregion | |
4636 | #region GodPackets | 4636 | |
4637 | 4637 | #region GodPackets | |
4638 | case PacketType.RequestGodlikePowers: | 4638 | |
4639 | RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack; | 4639 | case PacketType.RequestGodlikePowers: |
4640 | RequestGodlikePowersPacket.RequestBlockBlock rblock = rglpPack.RequestBlock; | 4640 | RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack; |
4641 | LLUUID token = rblock.Token; | 4641 | RequestGodlikePowersPacket.RequestBlockBlock rblock = rglpPack.RequestBlock; |
4642 | 4642 | LLUUID token = rblock.Token; | |
4643 | RequestGodlikePowersPacket.AgentDataBlock ablock = rglpPack.AgentData; | 4643 | |
4644 | 4644 | RequestGodlikePowersPacket.AgentDataBlock ablock = rglpPack.AgentData; | |
4645 | handlerReqGodlikePowers = OnRequestGodlikePowers; | 4645 | |
4646 | 4646 | handlerReqGodlikePowers = OnRequestGodlikePowers; | |
4647 | if (handlerReqGodlikePowers != null) | 4647 | |
4648 | { | 4648 | if (handlerReqGodlikePowers != null) |
4649 | handlerReqGodlikePowers(ablock.AgentID, ablock.SessionID, token, rblock.Godlike, this); | 4649 | { |
4650 | } | 4650 | handlerReqGodlikePowers(ablock.AgentID, ablock.SessionID, token, rblock.Godlike, this); |
4651 | 4651 | } | |
4652 | break; | 4652 | |
4653 | case PacketType.GodKickUser: | 4653 | break; |
4654 | m_log.Warn("[CLIENT]: unhandled GodKickUser packet"); | 4654 | case PacketType.GodKickUser: |
4655 | 4655 | m_log.Warn("[CLIENT]: unhandled GodKickUser packet"); | |
4656 | GodKickUserPacket gkupack = (GodKickUserPacket)Pack; | 4656 | |
4657 | 4657 | GodKickUserPacket gkupack = (GodKickUserPacket)Pack; | |
4658 | if (gkupack.UserInfo.GodSessionID == SessionId && AgentId == gkupack.UserInfo.GodID) | 4658 | |
4659 | { | 4659 | if (gkupack.UserInfo.GodSessionID == SessionId && AgentId == gkupack.UserInfo.GodID) |
4660 | handlerGodKickUser = OnGodKickUser; | 4660 | { |
4661 | if (handlerGodKickUser != null) | 4661 | handlerGodKickUser = OnGodKickUser; |
4662 | { | 4662 | if (handlerGodKickUser != null) |
4663 | handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID, | 4663 | { |
4664 | gkupack.UserInfo.AgentID, (uint)0, gkupack.UserInfo.Reason); | 4664 | handlerGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID, |
4665 | } | 4665 | gkupack.UserInfo.AgentID, (uint)0, gkupack.UserInfo.Reason); |
4666 | } | 4666 | } |
4667 | else | 4667 | } |
4668 | { | 4668 | else |
4669 | SendAgentAlertMessage("Kick request denied", false); | 4669 | { |
4670 | } | 4670 | SendAgentAlertMessage("Kick request denied", false); |
4671 | //KickUserPacket kupack = new KickUserPacket(); | 4671 | } |
4672 | //KickUserPacket.UserInfoBlock kupackib = kupack.UserInfo; | 4672 | //KickUserPacket kupack = new KickUserPacket(); |
4673 | 4673 | //KickUserPacket.UserInfoBlock kupackib = kupack.UserInfo; | |
4674 | //kupack.UserInfo.AgentID = gkupack.UserInfo.AgentID; | 4674 | |
4675 | //kupack.UserInfo.SessionID = gkupack.UserInfo.GodSessionID; | 4675 | //kupack.UserInfo.AgentID = gkupack.UserInfo.AgentID; |
4676 | 4676 | //kupack.UserInfo.SessionID = gkupack.UserInfo.GodSessionID; | |
4677 | //kupack.TargetBlock.TargetIP = (uint)0; | 4677 | |
4678 | //kupack.TargetBlock.TargetPort = (ushort)0; | 4678 | //kupack.TargetBlock.TargetIP = (uint)0; |
4679 | //kupack.UserInfo.Reason = gkupack.UserInfo.Reason; | 4679 | //kupack.TargetBlock.TargetPort = (ushort)0; |
4680 | 4680 | //kupack.UserInfo.Reason = gkupack.UserInfo.Reason; | |
4681 | //OutPacket(kupack, ThrottleOutPacketType.Task); | 4681 | |
4682 | break; | 4682 | //OutPacket(kupack, ThrottleOutPacketType.Task); |
4683 | 4683 | break; | |
4684 | #endregion | 4684 | |
4685 | 4685 | #endregion | |
4686 | #region Economy/Transaction Packets | 4686 | |
4687 | 4687 | #region Economy/Transaction Packets | |
4688 | case PacketType.MoneyBalanceRequest: | 4688 | |
4689 | MoneyBalanceRequestPacket moneybalancerequestpacket = (MoneyBalanceRequestPacket)Pack; | 4689 | case PacketType.MoneyBalanceRequest: |
4690 | 4690 | MoneyBalanceRequestPacket moneybalancerequestpacket = (MoneyBalanceRequestPacket)Pack; | |
4691 | handlerMoneyBalanceRequest = OnMoneyBalanceRequest; | 4691 | |
4692 | 4692 | handlerMoneyBalanceRequest = OnMoneyBalanceRequest; | |
4693 | if (handlerMoneyBalanceRequest != null) | 4693 | |
4694 | { | 4694 | if (handlerMoneyBalanceRequest != null) |
4695 | handlerMoneyBalanceRequest(this, moneybalancerequestpacket.AgentData.AgentID, moneybalancerequestpacket.AgentData.SessionID, moneybalancerequestpacket.MoneyData.TransactionID); | 4695 | { |
4696 | } | 4696 | handlerMoneyBalanceRequest(this, moneybalancerequestpacket.AgentData.AgentID, moneybalancerequestpacket.AgentData.SessionID, moneybalancerequestpacket.MoneyData.TransactionID); |
4697 | 4697 | } | |
4698 | break; | 4698 | |
4699 | case PacketType.EconomyDataRequest: | 4699 | break; |
4700 | 4700 | case PacketType.EconomyDataRequest: | |
4701 | handlerEconomoyDataRequest = OnEconomyDataRequest; | 4701 | |
4702 | if (handlerEconomoyDataRequest != null) | 4702 | handlerEconomoyDataRequest = OnEconomyDataRequest; |
4703 | { | 4703 | if (handlerEconomoyDataRequest != null) |
4704 | handlerEconomoyDataRequest(AgentId); | 4704 | { |
4705 | } | 4705 | handlerEconomoyDataRequest(AgentId); |
4706 | // TODO: handle this packet | 4706 | } |
4707 | //m_log.Warn("[CLIENT]: unhandled EconomyDataRequest packet"); | 4707 | // TODO: handle this packet |
4708 | break; | 4708 | //m_log.Warn("[CLIENT]: unhandled EconomyDataRequest packet"); |
4709 | case PacketType.RequestPayPrice: | 4709 | break; |
4710 | RequestPayPricePacket requestPayPricePacket = (RequestPayPricePacket)Pack; | 4710 | case PacketType.RequestPayPrice: |
4711 | handlerRequestPayPrice = OnRequestPayPrice; | 4711 | RequestPayPricePacket requestPayPricePacket = (RequestPayPricePacket)Pack; |
4712 | if (handlerRequestPayPrice != null) | 4712 | handlerRequestPayPrice = OnRequestPayPrice; |
4713 | { | 4713 | if (handlerRequestPayPrice != null) |
4714 | handlerRequestPayPrice(this, requestPayPricePacket.ObjectData.ObjectID); | 4714 | { |
4715 | } | 4715 | handlerRequestPayPrice(this, requestPayPricePacket.ObjectData.ObjectID); |
4716 | break; | 4716 | } |
4717 | 4717 | break; | |
4718 | #endregion | 4718 | |
4719 | 4719 | #endregion | |
4720 | #region unimplemented handlers | 4720 | |
4721 | 4721 | #region unimplemented handlers | |
4722 | case PacketType.StartPingCheck: | 4722 | |
4723 | // Send the client the ping response back | 4723 | case PacketType.StartPingCheck: |
4724 | // Pass the same PingID in the matching packet | 4724 | // Send the client the ping response back |
4725 | // Handled In the packet processing | 4725 | // Pass the same PingID in the matching packet |
4726 | //m_log.Debug("[CLIENT]: possibly unhandled StartPingCheck packet"); | 4726 | // Handled In the packet processing |
4727 | break; | 4727 | //m_log.Debug("[CLIENT]: possibly unhandled StartPingCheck packet"); |
4728 | case PacketType.CompletePingCheck: | 4728 | break; |
4729 | // TODO: Perhaps this should be processed on the Sim to determine whether or not to drop a dead client | 4729 | case PacketType.CompletePingCheck: |
4730 | //m_log.Warn("[CLIENT]: unhandled CompletePingCheck packet"); | 4730 | // TODO: Perhaps this should be processed on the Sim to determine whether or not to drop a dead client |
4731 | break; | 4731 | //m_log.Warn("[CLIENT]: unhandled CompletePingCheck packet"); |
4732 | case PacketType.ObjectScale: | 4732 | break; |
4733 | // TODO: handle this packet | 4733 | case PacketType.ObjectScale: |
4734 | m_log.Warn("[CLIENT]: unhandled ObjectScale packet"); | 4734 | // TODO: handle this packet |
4735 | break; | 4735 | m_log.Warn("[CLIENT]: unhandled ObjectScale packet"); |
4736 | case PacketType.ViewerStats: | 4736 | break; |
4737 | // TODO: handle this packet | 4737 | case PacketType.ViewerStats: |
4738 | m_log.Warn("[CLIENT]: unhandled ViewerStats packet"); | 4738 | // TODO: handle this packet |
4739 | break; | 4739 | m_log.Warn("[CLIENT]: unhandled ViewerStats packet"); |
4740 | 4740 | break; | |
4741 | case PacketType.CreateGroupRequest: | 4741 | |
4742 | // TODO: handle this packet | 4742 | case PacketType.CreateGroupRequest: |
4743 | m_log.Warn("[CLIENT]: unhandled CreateGroupRequest packet"); | 4743 | // TODO: handle this packet |
4744 | break; | 4744 | m_log.Warn("[CLIENT]: unhandled CreateGroupRequest packet"); |
4745 | case PacketType.GenericMessage: | 4745 | break; |
4746 | // TODO: handle this packet | 4746 | case PacketType.GenericMessage: |
4747 | m_log.Warn("[CLIENT]: unhandled GenericMessage packet"); | 4747 | // TODO: handle this packet |
4748 | break; | 4748 | m_log.Warn("[CLIENT]: unhandled GenericMessage packet"); |
4749 | case PacketType.MapItemRequest: | 4749 | break; |
4750 | // TODO: handle this packet | 4750 | case PacketType.MapItemRequest: |
4751 | m_log.Warn("[CLIENT]: unhandled MapItemRequest packet"); | 4751 | // TODO: handle this packet |
4752 | break; | 4752 | m_log.Warn("[CLIENT]: unhandled MapItemRequest packet"); |
4753 | case PacketType.TransferAbort: | 4753 | break; |
4754 | // TODO: handle this packet | 4754 | case PacketType.TransferAbort: |
4755 | m_log.Warn("[CLIENT]: unhandled TransferAbort packet"); | 4755 | // TODO: handle this packet |
4756 | break; | 4756 | m_log.Warn("[CLIENT]: unhandled TransferAbort packet"); |
4757 | case PacketType.MuteListRequest: | 4757 | break; |
4758 | // TODO: handle this packet | 4758 | case PacketType.MuteListRequest: |
4759 | m_log.Warn("[CLIENT]: unhandled MuteListRequest packet"); | 4759 | // TODO: handle this packet |
4760 | break; | 4760 | m_log.Warn("[CLIENT]: unhandled MuteListRequest packet"); |
4761 | case PacketType.ParcelDwellRequest: | 4761 | break; |
4762 | // TODO: handle this packet | 4762 | case PacketType.ParcelDwellRequest: |
4763 | m_log.Warn("[CLIENT]: unhandled ParcelDwellRequest packet"); | 4763 | // TODO: handle this packet |
4764 | break; | 4764 | m_log.Warn("[CLIENT]: unhandled ParcelDwellRequest packet"); |
4765 | case PacketType.UseCircuitCode: | 4765 | break; |
4766 | // TODO: Don't display this one, we handle it at a lower level | 4766 | case PacketType.UseCircuitCode: |
4767 | //m_log.Warn("[CLIENT]: unhandled UseCircuitCode packet"); | 4767 | // TODO: Don't display this one, we handle it at a lower level |
4768 | break; | 4768 | //m_log.Warn("[CLIENT]: unhandled UseCircuitCode packet"); |
4769 | 4769 | break; | |
4770 | case PacketType.AgentHeightWidth: | 4770 | |
4771 | // TODO: handle this packet | 4771 | case PacketType.AgentHeightWidth: |
4772 | m_log.Warn("[CLIENT]: unhandled AgentHeightWidth packet"); | 4772 | // TODO: handle this packet |
4773 | break; | 4773 | m_log.Warn("[CLIENT]: unhandled AgentHeightWidth packet"); |
4774 | case PacketType.ObjectSpinStop: | 4774 | break; |
4775 | // TODO: handle this packet | 4775 | case PacketType.ObjectSpinStop: |
4776 | m_log.Warn("[CLIENT]: unhandled ObjectSpinStop packet"); | 4776 | // TODO: handle this packet |
4777 | break; | 4777 | m_log.Warn("[CLIENT]: unhandled ObjectSpinStop packet"); |
4778 | case PacketType.SoundTrigger: | 4778 | break; |
4779 | // TODO: handle this packet | 4779 | case PacketType.SoundTrigger: |
4780 | m_log.Warn("[CLIENT]: unhandled SoundTrigger packet"); | 4780 | // TODO: handle this packet |
4781 | break; | 4781 | m_log.Warn("[CLIENT]: unhandled SoundTrigger packet"); |
4782 | case PacketType.InventoryDescendents: | 4782 | break; |
4783 | // TODO: handle this packet | 4783 | case PacketType.InventoryDescendents: |
4784 | m_log.Warn("[CLIENT]: unhandled InventoryDescent packet"); | 4784 | // TODO: handle this packet |
4785 | break; | 4785 | m_log.Warn("[CLIENT]: unhandled InventoryDescent packet"); |
4786 | case PacketType.GetScriptRunning: | 4786 | break; |
4787 | m_log.Warn("[CLIENT]: unhandled GetScriptRunning packet"); | 4787 | case PacketType.GetScriptRunning: |
4788 | break; | 4788 | m_log.Warn("[CLIENT]: unhandled GetScriptRunning packet"); |
4789 | default: | 4789 | break; |
4790 | m_log.Warn("[CLIENT]: unhandled packet " + Pack.ToString()); | 4790 | default: |
4791 | break; | 4791 | m_log.Warn("[CLIENT]: unhandled packet " + Pack.ToString()); |
4792 | 4792 | break; | |
4793 | #endregion | 4793 | |
4794 | } | 4794 | #endregion |
4795 | } | 4795 | } |
4796 | 4796 | } | |
4797 | PacketPool.Instance.ReturnPacket(Pack); | 4797 | |
4798 | } | 4798 | PacketPool.Instance.ReturnPacket(Pack); |
4799 | 4799 | } | |
4800 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) | 4800 | |
4801 | { | 4801 | private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket) |
4802 | PrimitiveBaseShape shape = new PrimitiveBaseShape(); | 4802 | { |
4803 | 4803 | PrimitiveBaseShape shape = new PrimitiveBaseShape(); | |
4804 | shape.PCode = addPacket.ObjectData.PCode; | 4804 | |
4805 | shape.State = addPacket.ObjectData.State; | 4805 | shape.PCode = addPacket.ObjectData.PCode; |
4806 | shape.PathBegin = addPacket.ObjectData.PathBegin; | 4806 | shape.State = addPacket.ObjectData.State; |
4807 | shape.PathEnd = addPacket.ObjectData.PathEnd; | 4807 | shape.PathBegin = addPacket.ObjectData.PathBegin; |
4808 | shape.PathScaleX = addPacket.ObjectData.PathScaleX; | 4808 | shape.PathEnd = addPacket.ObjectData.PathEnd; |
4809 | shape.PathScaleY = addPacket.ObjectData.PathScaleY; | 4809 | shape.PathScaleX = addPacket.ObjectData.PathScaleX; |
4810 | shape.PathShearX = addPacket.ObjectData.PathShearX; | 4810 | shape.PathScaleY = addPacket.ObjectData.PathScaleY; |
4811 | shape.PathShearY = addPacket.ObjectData.PathShearY; | 4811 | shape.PathShearX = addPacket.ObjectData.PathShearX; |
4812 | shape.PathSkew = addPacket.ObjectData.PathSkew; | 4812 | shape.PathShearY = addPacket.ObjectData.PathShearY; |
4813 | shape.ProfileBegin = addPacket.ObjectData.ProfileBegin; | 4813 | shape.PathSkew = addPacket.ObjectData.PathSkew; |
4814 | shape.ProfileEnd = addPacket.ObjectData.ProfileEnd; | 4814 | shape.ProfileBegin = addPacket.ObjectData.ProfileBegin; |
4815 | shape.Scale = addPacket.ObjectData.Scale; | 4815 | shape.ProfileEnd = addPacket.ObjectData.ProfileEnd; |
4816 | shape.PathCurve = addPacket.ObjectData.PathCurve; | 4816 | shape.Scale = addPacket.ObjectData.Scale; |
4817 | shape.ProfileCurve = addPacket.ObjectData.ProfileCurve; | 4817 | shape.PathCurve = addPacket.ObjectData.PathCurve; |
4818 | shape.ProfileHollow = addPacket.ObjectData.ProfileHollow; | 4818 | shape.ProfileCurve = addPacket.ObjectData.ProfileCurve; |
4819 | shape.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | 4819 | shape.ProfileHollow = addPacket.ObjectData.ProfileHollow; |
4820 | shape.PathRevolutions = addPacket.ObjectData.PathRevolutions; | 4820 | shape.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; |
4821 | shape.PathTaperX = addPacket.ObjectData.PathTaperX; | 4821 | shape.PathRevolutions = addPacket.ObjectData.PathRevolutions; |
4822 | shape.PathTaperY = addPacket.ObjectData.PathTaperY; | 4822 | shape.PathTaperX = addPacket.ObjectData.PathTaperX; |
4823 | shape.PathTwist = addPacket.ObjectData.PathTwist; | 4823 | shape.PathTaperY = addPacket.ObjectData.PathTaperY; |
4824 | shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | 4824 | shape.PathTwist = addPacket.ObjectData.PathTwist; |
4825 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f")); | 4825 | shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; |
4826 | shape.TextureEntry = ntex.ToBytes(); | 4826 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f")); |
4827 | //shape.Textures = ntex; | 4827 | shape.TextureEntry = ntex.ToBytes(); |
4828 | return shape; | 4828 | //shape.Textures = ntex; |
4829 | } | 4829 | return shape; |
4830 | 4830 | } | |
4831 | public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) | 4831 | |
4832 | { | 4832 | public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) |
4833 | if (!ChildAgentStatus()) | 4833 | { |
4834 | SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)1, (uint)Util.UnixTimeSinceEpoch()); | 4834 | if (!ChildAgentStatus()) |
4835 | 4835 | SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)1, (uint)Util.UnixTimeSinceEpoch()); | |
4836 | //SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)21,(uint) Util.UnixTimeSinceEpoch()); | 4836 | |
4837 | } | 4837 | //SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)21,(uint) Util.UnixTimeSinceEpoch()); |
4838 | 4838 | } | |
4839 | public void SendLogoutPacket() | 4839 | |
4840 | { | 4840 | public void SendLogoutPacket() |
4841 | LogoutReplyPacket logReply = (LogoutReplyPacket)PacketPool.Instance.GetPacket(PacketType.LogoutReply); | 4841 | { |
4842 | // TODO: don't create new blocks if recycling an old packet | 4842 | LogoutReplyPacket logReply = (LogoutReplyPacket)PacketPool.Instance.GetPacket(PacketType.LogoutReply); |
4843 | logReply.AgentData.AgentID = AgentId; | 4843 | // TODO: don't create new blocks if recycling an old packet |
4844 | logReply.AgentData.SessionID = SessionId; | 4844 | logReply.AgentData.AgentID = AgentId; |
4845 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | 4845 | logReply.AgentData.SessionID = SessionId; |
4846 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | 4846 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; |
4847 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | 4847 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); |
4848 | 4848 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | |
4849 | OutPacket(logReply, ThrottleOutPacketType.Task); | 4849 | |
4850 | } | 4850 | OutPacket(logReply, ThrottleOutPacketType.Task); |
4851 | 4851 | } | |
4852 | public ClientInfo GetClientInfo() | 4852 | |
4853 | { | 4853 | public ClientInfo GetClientInfo() |
4854 | //MainLog.Instance.Verbose("CLIENT", "GetClientInfo BGN"); | 4854 | { |
4855 | 4855 | //MainLog.Instance.Verbose("CLIENT", "GetClientInfo BGN"); | |
4856 | ClientInfo info = new ClientInfo(); | 4856 | |
4857 | info.userEP = this.m_userEndPoint; | 4857 | ClientInfo info = new ClientInfo(); |
4858 | info.proxyEP = this.m_proxyEndPoint; | 4858 | info.userEP = this.m_userEndPoint; |
4859 | info.agentcircuit = new sAgentCircuitData(RequestClientInfo()); | 4859 | info.proxyEP = this.m_proxyEndPoint; |
4860 | 4860 | info.agentcircuit = new sAgentCircuitData(RequestClientInfo()); | |
4861 | info.pendingAcks = m_pendingAcks; | 4861 | |
4862 | 4862 | info.pendingAcks = m_pendingAcks; | |
4863 | info.needAck = new Dictionary<uint,byte[]>(); | 4863 | |
4864 | 4864 | info.needAck = new Dictionary<uint,byte[]>(); | |
4865 | lock (m_needAck) | 4865 | |
4866 | { | 4866 | lock (m_needAck) |
4867 | foreach (uint key in m_needAck.Keys) | 4867 | { |
4868 | { | 4868 | foreach (uint key in m_needAck.Keys) |
4869 | info.needAck.Add(key, m_needAck[key].ToBytes()); | 4869 | { |
4870 | } | 4870 | info.needAck.Add(key, m_needAck[key].ToBytes()); |
4871 | } | 4871 | } |
4872 | 4872 | } | |
4873 | /* pending | 4873 | |
4874 | QueItem[] queitems = m_packetQueue.GetQueueArray(); | 4874 | /* pending |
4875 | 4875 | QueItem[] queitems = m_packetQueue.GetQueueArray(); | |
4876 | MainLog.Instance.Verbose("CLIENT", "Queue Count : [{0}]", queitems.Length); | 4876 | |
4877 | 4877 | MainLog.Instance.Verbose("CLIENT", "Queue Count : [{0}]", queitems.Length); | |
4878 | for (int i = 0; i < queitems.Length; i++) | 4878 | |
4879 | { | 4879 | for (int i = 0; i < queitems.Length; i++) |
4880 | if (queitems[i].Incoming == false) | 4880 | { |
4881 | { | 4881 | if (queitems[i].Incoming == false) |
4882 | info.out_packets.Add(queitems[i].Packet.ToBytes()); | 4882 | { |
4883 | MainLog.Instance.Verbose("CLIENT", "Add OutPacket [{0}]", queitems[i].Packet.Type.ToString()); | 4883 | info.out_packets.Add(queitems[i].Packet.ToBytes()); |
4884 | } | 4884 | MainLog.Instance.Verbose("CLIENT", "Add OutPacket [{0}]", queitems[i].Packet.Type.ToString()); |
4885 | } | 4885 | } |
4886 | */ | 4886 | } |
4887 | 4887 | */ | |
4888 | info.sequence = m_sequence; | 4888 | |
4889 | 4889 | info.sequence = m_sequence; | |
4890 | //MainLog.Instance.Verbose("CLIENT", "GetClientInfo END"); | 4890 | |
4891 | 4891 | //MainLog.Instance.Verbose("CLIENT", "GetClientInfo END"); | |
4892 | return info; | 4892 | |
4893 | } | 4893 | return info; |
4894 | 4894 | } | |
4895 | public void SetClientInfo(ClientInfo info) | 4895 | |
4896 | { | 4896 | public void SetClientInfo(ClientInfo info) |
4897 | m_pendingAcks = info.pendingAcks; | 4897 | { |
4898 | 4898 | m_pendingAcks = info.pendingAcks; | |
4899 | m_needAck = new Dictionary<uint,Packet>(); | 4899 | |
4900 | 4900 | m_needAck = new Dictionary<uint,Packet>(); | |
4901 | Packet packet = null; | 4901 | |
4902 | int packetEnd = 0; | 4902 | Packet packet = null; |
4903 | byte[] zero = new byte[3000]; | 4903 | int packetEnd = 0; |
4904 | 4904 | byte[] zero = new byte[3000]; | |
4905 | foreach (uint key in info.needAck.Keys) | 4905 | |
4906 | { | 4906 | foreach (uint key in info.needAck.Keys) |
4907 | byte[] buff = info.needAck[key]; | 4907 | { |
4908 | 4908 | byte[] buff = info.needAck[key]; | |
4909 | packetEnd = buff.Length - 1; | 4909 | |
4910 | 4910 | packetEnd = buff.Length - 1; | |
4911 | try | 4911 | |
4912 | { | 4912 | try |
4913 | packet = PacketPool.Instance.GetPacket(buff, ref packetEnd, zero); | 4913 | { |
4914 | } | 4914 | packet = PacketPool.Instance.GetPacket(buff, ref packetEnd, zero); |
4915 | catch (Exception) | 4915 | } |
4916 | { | 4916 | catch (Exception) |
4917 | //MainLog.Instance.Debug("UDPSERVER", e.ToString()); | 4917 | { |
4918 | } | 4918 | //MainLog.Instance.Debug("UDPSERVER", e.ToString()); |
4919 | 4919 | } | |
4920 | m_needAck.Add(key, packet); | 4920 | |
4921 | } | 4921 | m_needAck.Add(key, packet); |
4922 | 4922 | } | |
4923 | m_sequence = info.sequence; | 4923 | |
4924 | } | 4924 | m_sequence = info.sequence; |
4925 | } | 4925 | } |
4926 | } | 4926 | } |
4927 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/PacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index 7101b4c..5dd1da6 100644 --- a/OpenSim/Region/ClientStack/PacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -1,532 +1,532 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Threading; | 30 | using System.Threading; |
31 | using System.Timers; | 31 | using System.Timers; |
32 | using libsecondlife; | 32 | using libsecondlife; |
33 | using libsecondlife.Packets; | 33 | using libsecondlife.Packets; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Statistics; | 35 | using OpenSim.Framework.Statistics; |
36 | using OpenSim.Framework.Statistics.Interfaces; | 36 | using OpenSim.Framework.Statistics.Interfaces; |
37 | using Timer=System.Timers.Timer; | 37 | using Timer=System.Timers.Timer; |
38 | 38 | ||
39 | namespace OpenSim.Region.ClientStack | 39 | namespace OpenSim.Region.ClientStack.LindenUDP |
40 | { | 40 | { |
41 | public class PacketQueue : IPullStatsProvider | 41 | public class LLPacketQueue : IPullStatsProvider |
42 | { | 42 | { |
43 | //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 43 | //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
44 | 44 | ||
45 | private bool m_enabled = true; | 45 | private bool m_enabled = true; |
46 | 46 | ||
47 | private BlockingQueue<QueItem> SendQueue; | 47 | private BlockingQueue<LLQueItem> SendQueue; |
48 | 48 | ||
49 | private Queue<QueItem> IncomingPacketQueue; | 49 | private Queue<LLQueItem> IncomingPacketQueue; |
50 | private Queue<QueItem> OutgoingPacketQueue; | 50 | private Queue<LLQueItem> OutgoingPacketQueue; |
51 | private Queue<QueItem> ResendOutgoingPacketQueue; | 51 | private Queue<LLQueItem> ResendOutgoingPacketQueue; |
52 | private Queue<QueItem> LandOutgoingPacketQueue; | 52 | private Queue<LLQueItem> LandOutgoingPacketQueue; |
53 | private Queue<QueItem> WindOutgoingPacketQueue; | 53 | private Queue<LLQueItem> WindOutgoingPacketQueue; |
54 | private Queue<QueItem> CloudOutgoingPacketQueue; | 54 | private Queue<LLQueItem> CloudOutgoingPacketQueue; |
55 | private Queue<QueItem> TaskOutgoingPacketQueue; | 55 | private Queue<LLQueItem> TaskOutgoingPacketQueue; |
56 | private Queue<QueItem> TextureOutgoingPacketQueue; | 56 | private Queue<LLQueItem> TextureOutgoingPacketQueue; |
57 | private Queue<QueItem> AssetOutgoingPacketQueue; | 57 | private Queue<LLQueItem> AssetOutgoingPacketQueue; |
58 | 58 | ||
59 | private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); | 59 | private Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); |
60 | private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); | 60 | private Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); |
61 | 61 | ||
62 | // All throttle times and number of bytes are calculated by dividing by this value | 62 | // All throttle times and number of bytes are calculated by dividing by this value |
63 | // This value also determines how many times per throttletimems the timer will run | 63 | // This value also determines how many times per throttletimems the timer will run |
64 | // If throttleimems is 1000 ms, then the timer will fire every 1000/7 milliseconds | 64 | // If throttleimems is 1000 ms, then the timer will fire every 1000/7 milliseconds |
65 | 65 | ||
66 | private int throttleTimeDivisor = 7; | 66 | private int throttleTimeDivisor = 7; |
67 | 67 | ||
68 | private int throttletimems = 1000; | 68 | private int throttletimems = 1000; |
69 | 69 | ||
70 | private PacketThrottle ResendThrottle; | 70 | private LLPacketThrottle ResendThrottle; |
71 | private PacketThrottle LandThrottle; | 71 | private LLPacketThrottle LandThrottle; |
72 | private PacketThrottle WindThrottle; | 72 | private LLPacketThrottle WindThrottle; |
73 | private PacketThrottle CloudThrottle; | 73 | private LLPacketThrottle CloudThrottle; |
74 | private PacketThrottle TaskThrottle; | 74 | private LLPacketThrottle TaskThrottle; |
75 | private PacketThrottle AssetThrottle; | 75 | private LLPacketThrottle AssetThrottle; |
76 | private PacketThrottle TextureThrottle; | 76 | private LLPacketThrottle TextureThrottle; |
77 | private PacketThrottle TotalThrottle; | 77 | private LLPacketThrottle TotalThrottle; |
78 | 78 | ||
79 | // private long LastThrottle; | 79 | // private long LastThrottle; |
80 | // private long ThrottleInterval; | 80 | // private long ThrottleInterval; |
81 | private Timer throttleTimer; | 81 | private Timer throttleTimer; |
82 | 82 | ||
83 | private LLUUID m_agentId; | 83 | private LLUUID m_agentId; |
84 | 84 | ||
85 | public PacketQueue(LLUUID agentId) | 85 | public LLPacketQueue(LLUUID agentId) |
86 | { | 86 | { |
87 | // While working on this, the BlockingQueue had me fooled for a bit. | 87 | // While working on this, the BlockingQueue had me fooled for a bit. |
88 | // The Blocking queue causes the thread to stop until there's something | 88 | // The Blocking queue causes the thread to stop until there's something |
89 | // in it to process. it's an on-purpose threadlock though because | 89 | // in it to process. it's an on-purpose threadlock though because |
90 | // without it, the clientloop will suck up all sim resources. | 90 | // without it, the clientloop will suck up all sim resources. |
91 | 91 | ||
92 | SendQueue = new BlockingQueue<QueItem>(); | 92 | SendQueue = new BlockingQueue<LLQueItem>(); |
93 | 93 | ||
94 | IncomingPacketQueue = new Queue<QueItem>(); | 94 | IncomingPacketQueue = new Queue<LLQueItem>(); |
95 | OutgoingPacketQueue = new Queue<QueItem>(); | 95 | OutgoingPacketQueue = new Queue<LLQueItem>(); |
96 | ResendOutgoingPacketQueue = new Queue<QueItem>(); | 96 | ResendOutgoingPacketQueue = new Queue<LLQueItem>(); |
97 | LandOutgoingPacketQueue = new Queue<QueItem>(); | 97 | LandOutgoingPacketQueue = new Queue<LLQueItem>(); |
98 | WindOutgoingPacketQueue = new Queue<QueItem>(); | 98 | WindOutgoingPacketQueue = new Queue<LLQueItem>(); |
99 | CloudOutgoingPacketQueue = new Queue<QueItem>(); | 99 | CloudOutgoingPacketQueue = new Queue<LLQueItem>(); |
100 | TaskOutgoingPacketQueue = new Queue<QueItem>(); | 100 | TaskOutgoingPacketQueue = new Queue<LLQueItem>(); |
101 | TextureOutgoingPacketQueue = new Queue<QueItem>(); | 101 | TextureOutgoingPacketQueue = new Queue<LLQueItem>(); |
102 | AssetOutgoingPacketQueue = new Queue<QueItem>(); | 102 | AssetOutgoingPacketQueue = new Queue<LLQueItem>(); |
103 | 103 | ||
104 | 104 | ||
105 | // Set up the throttle classes (min, max, current) in bytes | 105 | // Set up the throttle classes (min, max, current) in bytes |
106 | ResendThrottle = new PacketThrottle(5000, 100000, 16000); | 106 | ResendThrottle = new LLPacketThrottle(5000, 100000, 16000); |
107 | LandThrottle = new PacketThrottle(1000, 100000, 2000); | 107 | LandThrottle = new LLPacketThrottle(1000, 100000, 2000); |
108 | WindThrottle = new PacketThrottle(1000, 100000, 1000); | 108 | WindThrottle = new LLPacketThrottle(1000, 100000, 1000); |
109 | CloudThrottle = new PacketThrottle(1000, 100000, 1000); | 109 | CloudThrottle = new LLPacketThrottle(1000, 100000, 1000); |
110 | TaskThrottle = new PacketThrottle(1000, 800000, 3000); | 110 | TaskThrottle = new LLPacketThrottle(1000, 800000, 3000); |
111 | AssetThrottle = new PacketThrottle(1000, 800000, 1000); | 111 | AssetThrottle = new LLPacketThrottle(1000, 800000, 1000); |
112 | TextureThrottle = new PacketThrottle(1000, 800000, 4000); | 112 | TextureThrottle = new LLPacketThrottle(1000, 800000, 4000); |
113 | // Total Throttle trumps all | 113 | // Total Throttle trumps all |
114 | // Number of bytes allowed to go out per second. (256kbps per client) | 114 | // Number of bytes allowed to go out per second. (256kbps per client) |
115 | TotalThrottle = new PacketThrottle(0, 1500000, 28000); | 115 | TotalThrottle = new LLPacketThrottle(0, 1500000, 28000); |
116 | 116 | ||
117 | throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); | 117 | throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); |
118 | throttleTimer.Elapsed += new ElapsedEventHandler(ThrottleTimerElapsed); | 118 | throttleTimer.Elapsed += new ElapsedEventHandler(ThrottleTimerElapsed); |
119 | throttleTimer.Start(); | 119 | throttleTimer.Start(); |
120 | 120 | ||
121 | // TIMERS needed for this | 121 | // TIMERS needed for this |
122 | // LastThrottle = DateTime.Now.Ticks; | 122 | // LastThrottle = DateTime.Now.Ticks; |
123 | // ThrottleInterval = (long)(throttletimems/throttleTimeDivisor); | 123 | // ThrottleInterval = (long)(throttletimems/throttleTimeDivisor); |
124 | 124 | ||
125 | m_agentId = agentId; | 125 | m_agentId = agentId; |
126 | 126 | ||
127 | if (StatsManager.SimExtraStats != null) | 127 | if (StatsManager.SimExtraStats != null) |
128 | { | 128 | { |
129 | StatsManager.SimExtraStats.RegisterPacketQueueStatsProvider(m_agentId, this); | 129 | StatsManager.SimExtraStats.RegisterPacketQueueStatsProvider(m_agentId, this); |
130 | } | 130 | } |
131 | } | 131 | } |
132 | 132 | ||
133 | /* STANDARD QUEUE MANIPULATION INTERFACES */ | 133 | /* STANDARD QUEUE MANIPULATION INTERFACES */ |
134 | 134 | ||
135 | 135 | ||
136 | public void Enqueue(QueItem item) | 136 | public void Enqueue(LLQueItem item) |
137 | { | 137 | { |
138 | if (!m_enabled) | 138 | if (!m_enabled) |
139 | { | 139 | { |
140 | return; | 140 | return; |
141 | } | 141 | } |
142 | // We could micro lock, but that will tend to actually | 142 | // We could micro lock, but that will tend to actually |
143 | // probably be worse than just synchronizing on SendQueue | 143 | // probably be worse than just synchronizing on SendQueue |
144 | 144 | ||
145 | if (item == null) | 145 | if (item == null) |
146 | { | 146 | { |
147 | SendQueue.Enqueue(item); | 147 | SendQueue.Enqueue(item); |
148 | return; | 148 | return; |
149 | } | 149 | } |
150 | 150 | ||
151 | lock (this) { | 151 | lock (this) { |
152 | switch (item.throttleType) | 152 | switch (item.throttleType) |
153 | { | 153 | { |
154 | case ThrottleOutPacketType.Resend: | 154 | case ThrottleOutPacketType.Resend: |
155 | ThrottleCheck(ref ResendThrottle, ref ResendOutgoingPacketQueue, item); | 155 | ThrottleCheck(ref ResendThrottle, ref ResendOutgoingPacketQueue, item); |
156 | break; | 156 | break; |
157 | case ThrottleOutPacketType.Texture: | 157 | case ThrottleOutPacketType.Texture: |
158 | ThrottleCheck(ref TextureThrottle, ref TextureOutgoingPacketQueue, item); | 158 | ThrottleCheck(ref TextureThrottle, ref TextureOutgoingPacketQueue, item); |
159 | break; | 159 | break; |
160 | case ThrottleOutPacketType.Task: | 160 | case ThrottleOutPacketType.Task: |
161 | ThrottleCheck(ref TaskThrottle, ref TaskOutgoingPacketQueue, item); | 161 | ThrottleCheck(ref TaskThrottle, ref TaskOutgoingPacketQueue, item); |
162 | break; | 162 | break; |
163 | case ThrottleOutPacketType.Land: | 163 | case ThrottleOutPacketType.Land: |
164 | ThrottleCheck(ref LandThrottle, ref LandOutgoingPacketQueue, item); | 164 | ThrottleCheck(ref LandThrottle, ref LandOutgoingPacketQueue, item); |
165 | break; | 165 | break; |
166 | case ThrottleOutPacketType.Asset: | 166 | case ThrottleOutPacketType.Asset: |
167 | ThrottleCheck(ref AssetThrottle, ref AssetOutgoingPacketQueue, item); | 167 | ThrottleCheck(ref AssetThrottle, ref AssetOutgoingPacketQueue, item); |
168 | break; | 168 | break; |
169 | case ThrottleOutPacketType.Cloud: | 169 | case ThrottleOutPacketType.Cloud: |
170 | ThrottleCheck(ref CloudThrottle, ref CloudOutgoingPacketQueue, item); | 170 | ThrottleCheck(ref CloudThrottle, ref CloudOutgoingPacketQueue, item); |
171 | break; | 171 | break; |
172 | case ThrottleOutPacketType.Wind: | 172 | case ThrottleOutPacketType.Wind: |
173 | ThrottleCheck(ref WindThrottle, ref WindOutgoingPacketQueue, item); | 173 | ThrottleCheck(ref WindThrottle, ref WindOutgoingPacketQueue, item); |
174 | break; | 174 | break; |
175 | 175 | ||
176 | default: | 176 | default: |
177 | // Acknowledgements and other such stuff should go directly to the blocking Queue | 177 | // Acknowledgements and other such stuff should go directly to the blocking Queue |
178 | // Throttling them may and likely 'will' be problematic | 178 | // Throttling them may and likely 'will' be problematic |
179 | SendQueue.Enqueue(item); | 179 | SendQueue.Enqueue(item); |
180 | break; | 180 | break; |
181 | } | 181 | } |
182 | } | 182 | } |
183 | } | 183 | } |
184 | 184 | ||
185 | public QueItem Dequeue() | 185 | public LLQueItem Dequeue() |
186 | { | 186 | { |
187 | return SendQueue.Dequeue(); | 187 | return SendQueue.Dequeue(); |
188 | } | 188 | } |
189 | 189 | ||
190 | public void Flush() | 190 | public void Flush() |
191 | { | 191 | { |
192 | lock (this) | 192 | lock (this) |
193 | { | 193 | { |
194 | while (PacketsWaiting()) | 194 | while (PacketsWaiting()) |
195 | { | 195 | { |
196 | //Now comes the fun part.. we dump all our elements into m_packetQueue that we've saved up. | 196 | //Now comes the fun part.. we dump all our elements into m_packetQueue that we've saved up. |
197 | if (ResendOutgoingPacketQueue.Count > 0) | 197 | if (ResendOutgoingPacketQueue.Count > 0) |
198 | { | 198 | { |
199 | SendQueue.Enqueue(ResendOutgoingPacketQueue.Dequeue()); | 199 | SendQueue.Enqueue(ResendOutgoingPacketQueue.Dequeue()); |
200 | } | 200 | } |
201 | if (LandOutgoingPacketQueue.Count > 0) | 201 | if (LandOutgoingPacketQueue.Count > 0) |
202 | { | 202 | { |
203 | SendQueue.Enqueue(LandOutgoingPacketQueue.Dequeue()); | 203 | SendQueue.Enqueue(LandOutgoingPacketQueue.Dequeue()); |
204 | } | 204 | } |
205 | if (WindOutgoingPacketQueue.Count > 0) | 205 | if (WindOutgoingPacketQueue.Count > 0) |
206 | { | 206 | { |
207 | SendQueue.Enqueue(WindOutgoingPacketQueue.Dequeue()); | 207 | SendQueue.Enqueue(WindOutgoingPacketQueue.Dequeue()); |
208 | } | 208 | } |
209 | if (CloudOutgoingPacketQueue.Count > 0) | 209 | if (CloudOutgoingPacketQueue.Count > 0) |
210 | { | 210 | { |
211 | SendQueue.Enqueue(CloudOutgoingPacketQueue.Dequeue()); | 211 | SendQueue.Enqueue(CloudOutgoingPacketQueue.Dequeue()); |
212 | } | 212 | } |
213 | if (TaskOutgoingPacketQueue.Count > 0) | 213 | if (TaskOutgoingPacketQueue.Count > 0) |
214 | { | 214 | { |
215 | SendQueue.Enqueue(TaskOutgoingPacketQueue.Dequeue()); | 215 | SendQueue.Enqueue(TaskOutgoingPacketQueue.Dequeue()); |
216 | } | 216 | } |
217 | if (TextureOutgoingPacketQueue.Count > 0) | 217 | if (TextureOutgoingPacketQueue.Count > 0) |
218 | { | 218 | { |
219 | SendQueue.Enqueue(TextureOutgoingPacketQueue.Dequeue()); | 219 | SendQueue.Enqueue(TextureOutgoingPacketQueue.Dequeue()); |
220 | } | 220 | } |
221 | if (AssetOutgoingPacketQueue.Count > 0) | 221 | if (AssetOutgoingPacketQueue.Count > 0) |
222 | { | 222 | { |
223 | SendQueue.Enqueue(AssetOutgoingPacketQueue.Dequeue()); | 223 | SendQueue.Enqueue(AssetOutgoingPacketQueue.Dequeue()); |
224 | } | 224 | } |
225 | } | 225 | } |
226 | // m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets"); | 226 | // m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets"); |
227 | } | 227 | } |
228 | } | 228 | } |
229 | 229 | ||
230 | public void Close() | 230 | public void Close() |
231 | { | 231 | { |
232 | Flush(); | 232 | Flush(); |
233 | 233 | ||
234 | m_enabled = false; | 234 | m_enabled = false; |
235 | throttleTimer.Stop(); | 235 | throttleTimer.Stop(); |
236 | 236 | ||
237 | if (StatsManager.SimExtraStats != null) | 237 | if (StatsManager.SimExtraStats != null) |
238 | { | 238 | { |
239 | StatsManager.SimExtraStats.DeregisterPacketQueueStatsProvider(m_agentId); | 239 | StatsManager.SimExtraStats.DeregisterPacketQueueStatsProvider(m_agentId); |
240 | } | 240 | } |
241 | } | 241 | } |
242 | 242 | ||
243 | private void ResetCounters() | 243 | private void ResetCounters() |
244 | { | 244 | { |
245 | ResendThrottle.Reset(); | 245 | ResendThrottle.Reset(); |
246 | LandThrottle.Reset(); | 246 | LandThrottle.Reset(); |
247 | WindThrottle.Reset(); | 247 | WindThrottle.Reset(); |
248 | CloudThrottle.Reset(); | 248 | CloudThrottle.Reset(); |
249 | TaskThrottle.Reset(); | 249 | TaskThrottle.Reset(); |
250 | AssetThrottle.Reset(); | 250 | AssetThrottle.Reset(); |
251 | TextureThrottle.Reset(); | 251 | TextureThrottle.Reset(); |
252 | TotalThrottle.Reset(); | 252 | TotalThrottle.Reset(); |
253 | } | 253 | } |
254 | 254 | ||
255 | private bool PacketsWaiting() | 255 | private bool PacketsWaiting() |
256 | { | 256 | { |
257 | return (ResendOutgoingPacketQueue.Count > 0 || | 257 | return (ResendOutgoingPacketQueue.Count > 0 || |
258 | LandOutgoingPacketQueue.Count > 0 || | 258 | LandOutgoingPacketQueue.Count > 0 || |
259 | WindOutgoingPacketQueue.Count > 0 || | 259 | WindOutgoingPacketQueue.Count > 0 || |
260 | CloudOutgoingPacketQueue.Count > 0 || | 260 | CloudOutgoingPacketQueue.Count > 0 || |
261 | TaskOutgoingPacketQueue.Count > 0 || | 261 | TaskOutgoingPacketQueue.Count > 0 || |
262 | AssetOutgoingPacketQueue.Count > 0 || | 262 | AssetOutgoingPacketQueue.Count > 0 || |
263 | TextureOutgoingPacketQueue.Count > 0); | 263 | TextureOutgoingPacketQueue.Count > 0); |
264 | } | 264 | } |
265 | 265 | ||
266 | public void ProcessThrottle() | 266 | public void ProcessThrottle() |
267 | { | 267 | { |
268 | // I was considering this.. Will an event fire if the thread it's on is blocked? | 268 | // I was considering this.. Will an event fire if the thread it's on is blocked? |
269 | 269 | ||
270 | // Then I figured out.. it doesn't really matter.. because this thread won't be blocked for long | 270 | // Then I figured out.. it doesn't really matter.. because this thread won't be blocked for long |
271 | // The General overhead of the UDP protocol gets sent to the queue un-throttled by this | 271 | // The General overhead of the UDP protocol gets sent to the queue un-throttled by this |
272 | // so This'll pick up about around the right time. | 272 | // so This'll pick up about around the right time. |
273 | 273 | ||
274 | int MaxThrottleLoops = 4550; // 50*7 packets can be dequeued at once. | 274 | int MaxThrottleLoops = 4550; // 50*7 packets can be dequeued at once. |
275 | int throttleLoops = 0; | 275 | int throttleLoops = 0; |
276 | 276 | ||
277 | // We're going to dequeue all of the saved up packets until | 277 | // We're going to dequeue all of the saved up packets until |
278 | // we've hit the throttle limit or there's no more packets to send | 278 | // we've hit the throttle limit or there's no more packets to send |
279 | lock (this) | 279 | lock (this) |
280 | { | 280 | { |
281 | ResetCounters(); | 281 | ResetCounters(); |
282 | // m_log.Info("[THROTTLE]: Entering Throttle"); | 282 | // m_log.Info("[THROTTLE]: Entering Throttle"); |
283 | while (TotalThrottle.UnderLimit() && PacketsWaiting() && | 283 | while (TotalThrottle.UnderLimit() && PacketsWaiting() && |
284 | (throttleLoops <= MaxThrottleLoops)) | 284 | (throttleLoops <= MaxThrottleLoops)) |
285 | { | 285 | { |
286 | throttleLoops++; | 286 | throttleLoops++; |
287 | //Now comes the fun part.. we dump all our elements into m_packetQueue that we've saved up. | 287 | //Now comes the fun part.. we dump all our elements into m_packetQueue that we've saved up. |
288 | if (ResendThrottle.UnderLimit() && ResendOutgoingPacketQueue.Count > 0) | 288 | if (ResendThrottle.UnderLimit() && ResendOutgoingPacketQueue.Count > 0) |
289 | { | 289 | { |
290 | QueItem qpack = ResendOutgoingPacketQueue.Dequeue(); | 290 | LLQueItem qpack = ResendOutgoingPacketQueue.Dequeue(); |
291 | 291 | ||
292 | SendQueue.Enqueue(qpack); | 292 | SendQueue.Enqueue(qpack); |
293 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | 293 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); |
294 | ResendThrottle.Add(qpack.Packet.ToBytes().Length); | 294 | ResendThrottle.Add(qpack.Packet.ToBytes().Length); |
295 | } | 295 | } |
296 | if (LandThrottle.UnderLimit() && LandOutgoingPacketQueue.Count > 0) | 296 | if (LandThrottle.UnderLimit() && LandOutgoingPacketQueue.Count > 0) |
297 | { | 297 | { |
298 | QueItem qpack = LandOutgoingPacketQueue.Dequeue(); | 298 | LLQueItem qpack = LandOutgoingPacketQueue.Dequeue(); |
299 | 299 | ||
300 | SendQueue.Enqueue(qpack); | 300 | SendQueue.Enqueue(qpack); |
301 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | 301 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); |
302 | LandThrottle.Add(qpack.Packet.ToBytes().Length); | 302 | LandThrottle.Add(qpack.Packet.ToBytes().Length); |
303 | } | 303 | } |
304 | if (WindThrottle.UnderLimit() && WindOutgoingPacketQueue.Count > 0) | 304 | if (WindThrottle.UnderLimit() && WindOutgoingPacketQueue.Count > 0) |
305 | { | 305 | { |
306 | QueItem qpack = WindOutgoingPacketQueue.Dequeue(); | 306 | LLQueItem qpack = WindOutgoingPacketQueue.Dequeue(); |
307 | 307 | ||
308 | SendQueue.Enqueue(qpack); | 308 | SendQueue.Enqueue(qpack); |
309 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | 309 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); |
310 | WindThrottle.Add(qpack.Packet.ToBytes().Length); | 310 | WindThrottle.Add(qpack.Packet.ToBytes().Length); |
311 | } | 311 | } |
312 | if (CloudThrottle.UnderLimit() && CloudOutgoingPacketQueue.Count > 0) | 312 | if (CloudThrottle.UnderLimit() && CloudOutgoingPacketQueue.Count > 0) |
313 | { | 313 | { |
314 | QueItem qpack = CloudOutgoingPacketQueue.Dequeue(); | 314 | LLQueItem qpack = CloudOutgoingPacketQueue.Dequeue(); |
315 | 315 | ||
316 | SendQueue.Enqueue(qpack); | 316 | SendQueue.Enqueue(qpack); |
317 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | 317 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); |
318 | CloudThrottle.Add(qpack.Packet.ToBytes().Length); | 318 | CloudThrottle.Add(qpack.Packet.ToBytes().Length); |
319 | } | 319 | } |
320 | if (TaskThrottle.UnderLimit() && TaskOutgoingPacketQueue.Count > 0) | 320 | if (TaskThrottle.UnderLimit() && TaskOutgoingPacketQueue.Count > 0) |
321 | { | 321 | { |
322 | QueItem qpack = TaskOutgoingPacketQueue.Dequeue(); | 322 | LLQueItem qpack = TaskOutgoingPacketQueue.Dequeue(); |
323 | 323 | ||
324 | SendQueue.Enqueue(qpack); | 324 | SendQueue.Enqueue(qpack); |
325 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | 325 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); |
326 | TaskThrottle.Add(qpack.Packet.ToBytes().Length); | 326 | TaskThrottle.Add(qpack.Packet.ToBytes().Length); |
327 | } | 327 | } |
328 | if (TextureThrottle.UnderLimit() && TextureOutgoingPacketQueue.Count > 0) | 328 | if (TextureThrottle.UnderLimit() && TextureOutgoingPacketQueue.Count > 0) |
329 | { | 329 | { |
330 | QueItem qpack = TextureOutgoingPacketQueue.Dequeue(); | 330 | LLQueItem qpack = TextureOutgoingPacketQueue.Dequeue(); |
331 | 331 | ||
332 | SendQueue.Enqueue(qpack); | 332 | SendQueue.Enqueue(qpack); |
333 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | 333 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); |
334 | TextureThrottle.Add(qpack.Packet.ToBytes().Length); | 334 | TextureThrottle.Add(qpack.Packet.ToBytes().Length); |
335 | } | 335 | } |
336 | if (AssetThrottle.UnderLimit() && AssetOutgoingPacketQueue.Count > 0) | 336 | if (AssetThrottle.UnderLimit() && AssetOutgoingPacketQueue.Count > 0) |
337 | { | 337 | { |
338 | QueItem qpack = AssetOutgoingPacketQueue.Dequeue(); | 338 | LLQueItem qpack = AssetOutgoingPacketQueue.Dequeue(); |
339 | 339 | ||
340 | SendQueue.Enqueue(qpack); | 340 | SendQueue.Enqueue(qpack); |
341 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); | 341 | TotalThrottle.Add(qpack.Packet.ToBytes().Length); |
342 | AssetThrottle.Add(qpack.Packet.ToBytes().Length); | 342 | AssetThrottle.Add(qpack.Packet.ToBytes().Length); |
343 | } | 343 | } |
344 | } | 344 | } |
345 | // m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets"); | 345 | // m_log.Info("[THROTTLE]: Processed " + throttleLoops + " packets"); |
346 | } | 346 | } |
347 | } | 347 | } |
348 | 348 | ||
349 | private void ThrottleTimerElapsed(object sender, ElapsedEventArgs e) | 349 | private void ThrottleTimerElapsed(object sender, ElapsedEventArgs e) |
350 | { | 350 | { |
351 | // just to change the signature, and that ProcessThrottle | 351 | // just to change the signature, and that ProcessThrottle |
352 | // will be used elsewhere possibly | 352 | // will be used elsewhere possibly |
353 | ProcessThrottle(); | 353 | ProcessThrottle(); |
354 | } | 354 | } |
355 | 355 | ||
356 | private void ThrottleCheck(ref PacketThrottle throttle, ref Queue<QueItem> q, QueItem item) | 356 | private void ThrottleCheck(ref LLPacketThrottle throttle, ref Queue<LLQueItem> q, LLQueItem item) |
357 | { | 357 | { |
358 | // The idea.. is if the packet throttle queues are empty | 358 | // The idea.. is if the packet throttle queues are empty |
359 | // and the client is under throttle for the type. Queue | 359 | // and the client is under throttle for the type. Queue |
360 | // it up directly. This basically short cuts having to | 360 | // it up directly. This basically short cuts having to |
361 | // wait for the timer to fire to put things into the | 361 | // wait for the timer to fire to put things into the |
362 | // output queue | 362 | // output queue |
363 | 363 | ||
364 | if ((q.Count == 0) && (throttle.UnderLimit())) | 364 | if ((q.Count == 0) && (throttle.UnderLimit())) |
365 | { | 365 | { |
366 | Monitor.Enter(this); | 366 | Monitor.Enter(this); |
367 | throttle.Add(item.Packet.ToBytes().Length); | 367 | throttle.Add(item.Packet.ToBytes().Length); |
368 | TotalThrottle.Add(item.Packet.ToBytes().Length); | 368 | TotalThrottle.Add(item.Packet.ToBytes().Length); |
369 | SendQueue.Enqueue(item); | 369 | SendQueue.Enqueue(item); |
370 | Monitor.Pulse(this); | 370 | Monitor.Pulse(this); |
371 | Monitor.Exit(this); | 371 | Monitor.Exit(this); |
372 | } | 372 | } |
373 | else | 373 | else |
374 | { | 374 | { |
375 | q.Enqueue(item); | 375 | q.Enqueue(item); |
376 | } | 376 | } |
377 | } | 377 | } |
378 | 378 | ||
379 | 379 | ||
380 | private static int ScaleThrottle(int value, int curmax, int newmax) | 380 | private static int ScaleThrottle(int value, int curmax, int newmax) |
381 | { | 381 | { |
382 | return (value / curmax) * newmax; | 382 | return (value / curmax) * newmax; |
383 | } | 383 | } |
384 | 384 | ||
385 | public byte[] GetThrottlesPacked(float multiplier) | 385 | public byte[] GetThrottlesPacked(float multiplier) |
386 | { | 386 | { |
387 | int singlefloat = 4; | 387 | int singlefloat = 4; |
388 | float tResend = ResendThrottle.Throttle*multiplier; | 388 | float tResend = ResendThrottle.Throttle*multiplier; |
389 | float tLand = LandThrottle.Throttle*multiplier; | 389 | float tLand = LandThrottle.Throttle*multiplier; |
390 | float tWind = WindThrottle.Throttle*multiplier; | 390 | float tWind = WindThrottle.Throttle*multiplier; |
391 | float tCloud = CloudThrottle.Throttle*multiplier; | 391 | float tCloud = CloudThrottle.Throttle*multiplier; |
392 | float tTask = TaskThrottle.Throttle*multiplier; | 392 | float tTask = TaskThrottle.Throttle*multiplier; |
393 | float tTexture = TextureThrottle.Throttle*multiplier; | 393 | float tTexture = TextureThrottle.Throttle*multiplier; |
394 | float tAsset = AssetThrottle.Throttle*multiplier; | 394 | float tAsset = AssetThrottle.Throttle*multiplier; |
395 | 395 | ||
396 | byte[] throttles = new byte[singlefloat*7]; | 396 | byte[] throttles = new byte[singlefloat*7]; |
397 | int i = 0; | 397 | int i = 0; |
398 | Buffer.BlockCopy(BitConverter.GetBytes(tResend), 0, throttles, singlefloat*i, singlefloat); | 398 | Buffer.BlockCopy(BitConverter.GetBytes(tResend), 0, throttles, singlefloat*i, singlefloat); |
399 | i++; | 399 | i++; |
400 | Buffer.BlockCopy(BitConverter.GetBytes(tLand), 0, throttles, singlefloat*i, singlefloat); | 400 | Buffer.BlockCopy(BitConverter.GetBytes(tLand), 0, throttles, singlefloat*i, singlefloat); |
401 | i++; | 401 | i++; |
402 | Buffer.BlockCopy(BitConverter.GetBytes(tWind), 0, throttles, singlefloat*i, singlefloat); | 402 | Buffer.BlockCopy(BitConverter.GetBytes(tWind), 0, throttles, singlefloat*i, singlefloat); |
403 | i++; | 403 | i++; |
404 | Buffer.BlockCopy(BitConverter.GetBytes(tCloud), 0, throttles, singlefloat*i, singlefloat); | 404 | Buffer.BlockCopy(BitConverter.GetBytes(tCloud), 0, throttles, singlefloat*i, singlefloat); |
405 | i++; | 405 | i++; |
406 | Buffer.BlockCopy(BitConverter.GetBytes(tTask), 0, throttles, singlefloat*i, singlefloat); | 406 | Buffer.BlockCopy(BitConverter.GetBytes(tTask), 0, throttles, singlefloat*i, singlefloat); |
407 | i++; | 407 | i++; |
408 | Buffer.BlockCopy(BitConverter.GetBytes(tTexture), 0, throttles, singlefloat*i, singlefloat); | 408 | Buffer.BlockCopy(BitConverter.GetBytes(tTexture), 0, throttles, singlefloat*i, singlefloat); |
409 | i++; | 409 | i++; |
410 | Buffer.BlockCopy(BitConverter.GetBytes(tAsset), 0, throttles, singlefloat*i, singlefloat); | 410 | Buffer.BlockCopy(BitConverter.GetBytes(tAsset), 0, throttles, singlefloat*i, singlefloat); |
411 | 411 | ||
412 | return throttles; | 412 | return throttles; |
413 | } | 413 | } |
414 | 414 | ||
415 | public void SetThrottleFromClient(byte[] throttle) | 415 | public void SetThrottleFromClient(byte[] throttle) |
416 | { | 416 | { |
417 | int tResend = -1; | 417 | int tResend = -1; |
418 | int tLand = -1; | 418 | int tLand = -1; |
419 | int tWind = -1; | 419 | int tWind = -1; |
420 | int tCloud = -1; | 420 | int tCloud = -1; |
421 | int tTask = -1; | 421 | int tTask = -1; |
422 | int tTexture = -1; | 422 | int tTexture = -1; |
423 | int tAsset = -1; | 423 | int tAsset = -1; |
424 | int tall = -1; | 424 | int tall = -1; |
425 | int singlefloat = 4; | 425 | int singlefloat = 4; |
426 | 426 | ||
427 | //Agent Throttle Block contains 7 single floatingpoint values. | 427 | //Agent Throttle Block contains 7 single floatingpoint values. |
428 | int j = 0; | 428 | int j = 0; |
429 | 429 | ||
430 | // Some Systems may be big endian... | 430 | // Some Systems may be big endian... |
431 | // it might be smart to do this check more often... | 431 | // it might be smart to do this check more often... |
432 | if (!BitConverter.IsLittleEndian) | 432 | if (!BitConverter.IsLittleEndian) |
433 | for (int i = 0; i < 7; i++) | 433 | for (int i = 0; i < 7; i++) |
434 | Array.Reverse(throttle, j + i*singlefloat, singlefloat); | 434 | Array.Reverse(throttle, j + i*singlefloat, singlefloat); |
435 | 435 | ||
436 | // values gotten from libsecondlife.org/wiki/Throttle. Thanks MW_ | 436 | // values gotten from libsecondlife.org/wiki/Throttle. Thanks MW_ |
437 | // bytes | 437 | // bytes |
438 | // Convert to integer, since.. the full fp space isn't used. | 438 | // Convert to integer, since.. the full fp space isn't used. |
439 | tResend = (int) BitConverter.ToSingle(throttle, j); | 439 | tResend = (int) BitConverter.ToSingle(throttle, j); |
440 | j += singlefloat; | 440 | j += singlefloat; |
441 | tLand = (int) BitConverter.ToSingle(throttle, j); | 441 | tLand = (int) BitConverter.ToSingle(throttle, j); |
442 | j += singlefloat; | 442 | j += singlefloat; |
443 | tWind = (int) BitConverter.ToSingle(throttle, j); | 443 | tWind = (int) BitConverter.ToSingle(throttle, j); |
444 | j += singlefloat; | 444 | j += singlefloat; |
445 | tCloud = (int) BitConverter.ToSingle(throttle, j); | 445 | tCloud = (int) BitConverter.ToSingle(throttle, j); |
446 | j += singlefloat; | 446 | j += singlefloat; |
447 | tTask = (int) BitConverter.ToSingle(throttle, j); | 447 | tTask = (int) BitConverter.ToSingle(throttle, j); |
448 | j += singlefloat; | 448 | j += singlefloat; |
449 | tTexture = (int) BitConverter.ToSingle(throttle, j); | 449 | tTexture = (int) BitConverter.ToSingle(throttle, j); |
450 | j += singlefloat; | 450 | j += singlefloat; |
451 | tAsset = (int) BitConverter.ToSingle(throttle, j); | 451 | tAsset = (int) BitConverter.ToSingle(throttle, j); |
452 | 452 | ||
453 | tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset; | 453 | tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset; |
454 | /* | 454 | /* |
455 | m_log.Info("[CLIENT]: Client AgentThrottle - Got throttle:resendbytes=" + tResend + | 455 | m_log.Info("[CLIENT]: Client AgentThrottle - Got throttle:resendbytes=" + tResend + |
456 | " landbytes=" + tLand + | 456 | " landbytes=" + tLand + |
457 | " windbytes=" + tWind + | 457 | " windbytes=" + tWind + |
458 | " cloudbytes=" + tCloud + | 458 | " cloudbytes=" + tCloud + |
459 | " taskbytes=" + tTask + | 459 | " taskbytes=" + tTask + |
460 | " texturebytes=" + tTexture + | 460 | " texturebytes=" + tTexture + |
461 | " Assetbytes=" + tAsset + | 461 | " Assetbytes=" + tAsset + |
462 | " Allbytes=" + tall); | 462 | " Allbytes=" + tall); |
463 | */ | 463 | */ |
464 | 464 | ||
465 | // Total Sanity | 465 | // Total Sanity |
466 | // Make sure that the client sent sane total values. | 466 | // Make sure that the client sent sane total values. |
467 | 467 | ||
468 | // If the client didn't send acceptable values.... | 468 | // If the client didn't send acceptable values.... |
469 | // Scale the clients values down until they are acceptable. | 469 | // Scale the clients values down until they are acceptable. |
470 | 470 | ||
471 | if (tall <= TotalThrottle.Max) | 471 | if (tall <= TotalThrottle.Max) |
472 | { | 472 | { |
473 | ResendThrottle.Throttle = tResend; | 473 | ResendThrottle.Throttle = tResend; |
474 | LandThrottle.Throttle = tLand; | 474 | LandThrottle.Throttle = tLand; |
475 | WindThrottle.Throttle = tWind; | 475 | WindThrottle.Throttle = tWind; |
476 | CloudThrottle.Throttle = tCloud; | 476 | CloudThrottle.Throttle = tCloud; |
477 | TaskThrottle.Throttle = tTask; | 477 | TaskThrottle.Throttle = tTask; |
478 | TextureThrottle.Throttle = tTexture; | 478 | TextureThrottle.Throttle = tTexture; |
479 | AssetThrottle.Throttle = tAsset; | 479 | AssetThrottle.Throttle = tAsset; |
480 | TotalThrottle.Throttle = tall; | 480 | TotalThrottle.Throttle = tall; |
481 | } | 481 | } |
482 | else if (tall < 1) | 482 | else if (tall < 1) |
483 | { | 483 | { |
484 | // client is stupid, penalize him by minning everything | 484 | // client is stupid, penalize him by minning everything |
485 | ResendThrottle.Throttle = ResendThrottle.Min; | 485 | ResendThrottle.Throttle = ResendThrottle.Min; |
486 | LandThrottle.Throttle = LandThrottle.Min; | 486 | LandThrottle.Throttle = LandThrottle.Min; |
487 | WindThrottle.Throttle = WindThrottle.Min; | 487 | WindThrottle.Throttle = WindThrottle.Min; |
488 | CloudThrottle.Throttle = CloudThrottle.Min; | 488 | CloudThrottle.Throttle = CloudThrottle.Min; |
489 | TaskThrottle.Throttle = TaskThrottle.Min; | 489 | TaskThrottle.Throttle = TaskThrottle.Min; |
490 | TextureThrottle.Throttle = TextureThrottle.Min; | 490 | TextureThrottle.Throttle = TextureThrottle.Min; |
491 | AssetThrottle.Throttle = AssetThrottle.Min; | 491 | AssetThrottle.Throttle = AssetThrottle.Min; |
492 | TotalThrottle.Throttle = TotalThrottle.Min; | 492 | TotalThrottle.Throttle = TotalThrottle.Min; |
493 | } | 493 | } |
494 | else | 494 | else |
495 | { | 495 | { |
496 | // we're over so figure out percentages and use those | 496 | // we're over so figure out percentages and use those |
497 | ResendThrottle.Throttle = tResend; | 497 | ResendThrottle.Throttle = tResend; |
498 | 498 | ||
499 | LandThrottle.Throttle = ScaleThrottle(tLand, tall, TotalThrottle.Max); | 499 | LandThrottle.Throttle = ScaleThrottle(tLand, tall, TotalThrottle.Max); |
500 | WindThrottle.Throttle = ScaleThrottle(tWind, tall, TotalThrottle.Max); | 500 | WindThrottle.Throttle = ScaleThrottle(tWind, tall, TotalThrottle.Max); |
501 | CloudThrottle.Throttle = ScaleThrottle(tCloud, tall, TotalThrottle.Max); | 501 | CloudThrottle.Throttle = ScaleThrottle(tCloud, tall, TotalThrottle.Max); |
502 | TaskThrottle.Throttle = ScaleThrottle(tTask, tall, TotalThrottle.Max); | 502 | TaskThrottle.Throttle = ScaleThrottle(tTask, tall, TotalThrottle.Max); |
503 | TextureThrottle.Throttle = ScaleThrottle(tTexture, tall, TotalThrottle.Max); | 503 | TextureThrottle.Throttle = ScaleThrottle(tTexture, tall, TotalThrottle.Max); |
504 | AssetThrottle.Throttle = ScaleThrottle(tAsset, tall, TotalThrottle.Max); | 504 | AssetThrottle.Throttle = ScaleThrottle(tAsset, tall, TotalThrottle.Max); |
505 | TotalThrottle.Throttle = TotalThrottle.Max; | 505 | TotalThrottle.Throttle = TotalThrottle.Max; |
506 | } | 506 | } |
507 | // effectively wiggling the slider causes things reset | 507 | // effectively wiggling the slider causes things reset |
508 | ResetCounters(); | 508 | ResetCounters(); |
509 | } | 509 | } |
510 | 510 | ||
511 | // See IPullStatsProvider | 511 | // See IPullStatsProvider |
512 | public string GetStats() | 512 | public string GetStats() |
513 | { | 513 | { |
514 | return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}", | 514 | return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}", |
515 | SendQueue.Count(), | 515 | SendQueue.Count(), |
516 | IncomingPacketQueue.Count, | 516 | IncomingPacketQueue.Count, |
517 | OutgoingPacketQueue.Count, | 517 | OutgoingPacketQueue.Count, |
518 | ResendOutgoingPacketQueue.Count, | 518 | ResendOutgoingPacketQueue.Count, |
519 | LandOutgoingPacketQueue.Count, | 519 | LandOutgoingPacketQueue.Count, |
520 | WindOutgoingPacketQueue.Count, | 520 | WindOutgoingPacketQueue.Count, |
521 | CloudOutgoingPacketQueue.Count, | 521 | CloudOutgoingPacketQueue.Count, |
522 | TaskOutgoingPacketQueue.Count, | 522 | TaskOutgoingPacketQueue.Count, |
523 | TextureOutgoingPacketQueue.Count, | 523 | TextureOutgoingPacketQueue.Count, |
524 | AssetOutgoingPacketQueue.Count); | 524 | AssetOutgoingPacketQueue.Count); |
525 | } | 525 | } |
526 | 526 | ||
527 | public QueItem[] GetQueueArray() | 527 | public LLQueItem[] GetQueueArray() |
528 | { | 528 | { |
529 | return SendQueue.GetQueueArray(); | 529 | return SendQueue.GetQueueArray(); |
530 | } | 530 | } |
531 | } | 531 | } |
532 | } | 532 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ClientStack/PacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs index f9e3dc8..48afa84 100644 --- a/OpenSim/Region/ClientStack/PacketServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | |||
@@ -1,149 +1,150 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Net; | 28 | using System.Net; |
29 | using System.Net.Sockets; | 29 | using System.Net.Sockets; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using libsecondlife.Packets; | 31 | using libsecondlife.Packets; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Communications.Cache; | 33 | using OpenSim.Framework.Communications.Cache; |
34 | 34 | using OpenSim.Region.ClientStack.LindenUDP; | |
35 | namespace OpenSim.Region.ClientStack | 35 | |
36 | { | 36 | namespace OpenSim.Region.ClientStack.LindenUDP |
37 | public class PacketServer | 37 | { |
38 | { | 38 | public class LLPacketServer |
39 | //private static readonly log4net.ILog m_log | 39 | { |
40 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 40 | //private static readonly log4net.ILog m_log |
41 | 41 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | |
42 | private ClientStackNetworkHandler m_networkHandler; | 42 | |
43 | private IScene m_scene; | 43 | private LLClientStackNetworkHandler m_networkHandler; |
44 | 44 | private IScene m_scene; | |
45 | //private readonly ClientManager m_clientManager = new ClientManager(); | 45 | |
46 | //public ClientManager ClientManager | 46 | //private readonly ClientManager m_clientManager = new ClientManager(); |
47 | //{ | 47 | //public ClientManager ClientManager |
48 | // get { return m_clientManager; } | 48 | //{ |
49 | //} | 49 | // get { return m_clientManager; } |
50 | 50 | //} | |
51 | public PacketServer(ClientStackNetworkHandler networkHandler) | 51 | |
52 | { | 52 | public LLPacketServer(LLClientStackNetworkHandler networkHandler) |
53 | m_networkHandler = networkHandler; | 53 | { |
54 | m_networkHandler.RegisterPacketServer(this); | 54 | m_networkHandler = networkHandler; |
55 | } | 55 | m_networkHandler.RegisterPacketServer(this); |
56 | 56 | } | |
57 | public IScene LocalScene | 57 | |
58 | { | 58 | public IScene LocalScene |
59 | set { m_scene = value; } | 59 | { |
60 | } | 60 | set { m_scene = value; } |
61 | 61 | } | |
62 | /// <summary> | 62 | |
63 | /// | 63 | /// <summary> |
64 | /// </summary> | 64 | /// |
65 | /// <param name="circuitCode"></param> | 65 | /// </summary> |
66 | /// <param name="packet"></param> | 66 | /// <param name="circuitCode"></param> |
67 | public virtual void InPacket(uint circuitCode, Packet packet) | 67 | /// <param name="packet"></param> |
68 | { | 68 | public virtual void InPacket(uint circuitCode, Packet packet) |
69 | m_scene.ClientManager.InPacket(circuitCode, packet); | 69 | { |
70 | } | 70 | m_scene.ClientManager.InPacket(circuitCode, packet); |
71 | 71 | } | |
72 | protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, | 72 | |
73 | ClientManager clientManager, IScene scene, AssetCache assetCache, | 73 | protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, |
74 | PacketServer packServer, AgentCircuitManager authenSessions, | 74 | ClientManager clientManager, IScene scene, AssetCache assetCache, |
75 | LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) | 75 | LLPacketServer packServer, AgentCircuitManager authenSessions, |
76 | { | 76 | LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) |
77 | return | 77 | { |
78 | new ClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP); | 78 | return |
79 | } | 79 | new LLClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP); |
80 | 80 | } | |
81 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, | 81 | |
82 | AgentCircuitManager authenticateSessionsClass, EndPoint proxyEP) | 82 | public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, |
83 | { | 83 | AgentCircuitManager authenticateSessionsClass, EndPoint proxyEP) |
84 | IClientAPI newuser; | 84 | { |
85 | 85 | IClientAPI newuser; | |
86 | if (m_scene.ClientManager.TryGetClient(useCircuit.CircuitCode.Code, out newuser)) | 86 | |
87 | { | 87 | if (m_scene.ClientManager.TryGetClient(useCircuit.CircuitCode.Code, out newuser)) |
88 | return false; | 88 | { |
89 | } | 89 | return false; |
90 | else | 90 | } |
91 | { | 91 | else |
92 | newuser = CreateNewClient(epSender, useCircuit, m_scene.ClientManager, m_scene, assetCache, this, | 92 | { |
93 | authenticateSessionsClass, useCircuit.CircuitCode.ID, | 93 | newuser = CreateNewClient(epSender, useCircuit, m_scene.ClientManager, m_scene, assetCache, this, |
94 | useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code, proxyEP); | 94 | authenticateSessionsClass, useCircuit.CircuitCode.ID, |
95 | 95 | useCircuit.CircuitCode.SessionID, useCircuit.CircuitCode.Code, proxyEP); | |
96 | m_scene.ClientManager.Add(useCircuit.CircuitCode.Code, newuser); | 96 | |
97 | 97 | m_scene.ClientManager.Add(useCircuit.CircuitCode.Code, newuser); | |
98 | newuser.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler; | 98 | |
99 | newuser.OnLogout += LogoutHandler; | 99 | newuser.OnViewerEffect += m_scene.ClientManager.ViewerEffectHandler; |
100 | newuser.OnConnectionClosed += CloseClient; | 100 | newuser.OnLogout += LogoutHandler; |
101 | 101 | newuser.OnConnectionClosed += CloseClient; | |
102 | return true; | 102 | |
103 | } | 103 | return true; |
104 | } | 104 | } |
105 | 105 | } | |
106 | public void LogoutHandler(IClientAPI client) | 106 | |
107 | { | 107 | public void LogoutHandler(IClientAPI client) |
108 | client.SendLogoutPacket(); | 108 | { |
109 | 109 | client.SendLogoutPacket(); | |
110 | CloseClient(client); | 110 | |
111 | } | 111 | CloseClient(client); |
112 | 112 | } | |
113 | /// <summary> | 113 | |
114 | /// | 114 | /// <summary> |
115 | /// </summary> | 115 | /// |
116 | /// <param name="buffer"></param> | 116 | /// </summary> |
117 | /// <param name="size"></param> | 117 | /// <param name="buffer"></param> |
118 | /// <param name="flags"></param> | 118 | /// <param name="size"></param> |
119 | /// <param name="circuitcode"></param> | 119 | /// <param name="flags"></param> |
120 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | 120 | /// <param name="circuitcode"></param> |
121 | { | 121 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) |
122 | m_networkHandler.SendPacketTo(buffer, size, flags, circuitcode); | 122 | { |
123 | } | 123 | m_networkHandler.SendPacketTo(buffer, size, flags, circuitcode); |
124 | 124 | } | |
125 | /// <summary> | 125 | |
126 | /// | 126 | /// <summary> |
127 | /// </summary> | 127 | /// |
128 | /// <param name="circuitcode"></param> | 128 | /// </summary> |
129 | public virtual void CloseCircuit(uint circuitcode) | 129 | /// <param name="circuitcode"></param> |
130 | { | 130 | public virtual void CloseCircuit(uint circuitcode) |
131 | m_networkHandler.RemoveClientCircuit(circuitcode); | 131 | { |
132 | 132 | m_networkHandler.RemoveClientCircuit(circuitcode); | |
133 | //m_scene.ClientManager.CloseAllAgents(circuitcode); | 133 | |
134 | } | 134 | //m_scene.ClientManager.CloseAllAgents(circuitcode); |
135 | 135 | } | |
136 | /// <summary> | 136 | |
137 | /// Completely close down the given client. | 137 | /// <summary> |
138 | /// </summary> | 138 | /// Completely close down the given client. |
139 | /// <param name="client"></param> | 139 | /// </summary> |
140 | public virtual void CloseClient(IClientAPI client) | 140 | /// <param name="client"></param> |
141 | { | 141 | public virtual void CloseClient(IClientAPI client) |
142 | //m_log.Info("PacketServer:CloseClient()"); | 142 | { |
143 | 143 | //m_log.Info("PacketServer:CloseClient()"); | |
144 | CloseCircuit(client.CircuitCode); | 144 | |
145 | m_scene.ClientManager.Remove(client.CircuitCode); | 145 | CloseCircuit(client.CircuitCode); |
146 | client.Close(false); | 146 | m_scene.ClientManager.Remove(client.CircuitCode); |
147 | } | 147 | client.Close(false); |
148 | } | 148 | } |
149 | } | 149 | } |
150 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/PacketThrottle.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs index 3d3b659..792429a 100644 --- a/OpenSim/Region/ClientStack/PacketThrottle.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketThrottle.cs | |||
@@ -1,93 +1,93 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | namespace OpenSim.Region.ClientStack | 28 | namespace OpenSim.Region.ClientStack.LindenUDP |
29 | { | 29 | { |
30 | public class PacketThrottle | 30 | public class LLPacketThrottle |
31 | { | 31 | { |
32 | private int max; // max allowable throttle | 32 | private int max; // max allowable throttle |
33 | private int min; // min allowable throttle | 33 | private int min; // min allowable throttle |
34 | private int throttle; // current throttle setting | 34 | private int throttle; // current throttle setting |
35 | private static int divisor = 7; // the throttle time divisor, this probably should factor out | 35 | private static int divisor = 7; // the throttle time divisor, this probably should factor out |
36 | private int sent; // current number of bytes sent | 36 | private int sent; // current number of bytes sent |
37 | 37 | ||
38 | public PacketThrottle(int Min, int Max, int Throttle) | 38 | public LLPacketThrottle(int Min, int Max, int Throttle) |
39 | { | 39 | { |
40 | max = Max; | 40 | max = Max; |
41 | min = Min; | 41 | min = Min; |
42 | throttle = Throttle; | 42 | throttle = Throttle; |
43 | sent = 0; | 43 | sent = 0; |
44 | } | 44 | } |
45 | 45 | ||
46 | public void Reset() | 46 | public void Reset() |
47 | { | 47 | { |
48 | sent = 0; | 48 | sent = 0; |
49 | } | 49 | } |
50 | 50 | ||
51 | public bool UnderLimit() | 51 | public bool UnderLimit() |
52 | { | 52 | { |
53 | return (sent < (throttle/divisor)); | 53 | return (sent < (throttle/divisor)); |
54 | } | 54 | } |
55 | 55 | ||
56 | public int Add(int bytes) | 56 | public int Add(int bytes) |
57 | { | 57 | { |
58 | sent += bytes; | 58 | sent += bytes; |
59 | return sent; | 59 | return sent; |
60 | } | 60 | } |
61 | 61 | ||
62 | // Properties | 62 | // Properties |
63 | public int Max | 63 | public int Max |
64 | { | 64 | { |
65 | get { return max; } | 65 | get { return max; } |
66 | } | 66 | } |
67 | 67 | ||
68 | public int Min | 68 | public int Min |
69 | { | 69 | { |
70 | get { return min; } | 70 | get { return min; } |
71 | } | 71 | } |
72 | 72 | ||
73 | public int Throttle | 73 | public int Throttle |
74 | { | 74 | { |
75 | get { return throttle; } | 75 | get { return throttle; } |
76 | set | 76 | set |
77 | { | 77 | { |
78 | if (value > max) | 78 | if (value > max) |
79 | { | 79 | { |
80 | throttle = max; | 80 | throttle = max; |
81 | } | 81 | } |
82 | else if (value < min) | 82 | else if (value < min) |
83 | { | 83 | { |
84 | throttle = min; | 84 | throttle = min; |
85 | } | 85 | } |
86 | else | 86 | else |
87 | { | 87 | { |
88 | throttle = value; | 88 | throttle = value; |
89 | } | 89 | } |
90 | } | 90 | } |
91 | } | 91 | } |
92 | } | 92 | } |
93 | } | 93 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ClientStack/QueItem.cs b/OpenSim/Region/ClientStack/LindenUDP/LLQueItem.cs index 979aeea..4253378 100644 --- a/OpenSim/Region/ClientStack/QueItem.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLQueItem.cs | |||
@@ -1,43 +1,43 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife.Packets; | 28 | using libsecondlife.Packets; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Region.ClientStack | 31 | namespace OpenSim.Region.ClientStack.LindenUDP |
32 | { | 32 | { |
33 | public class QueItem | 33 | public class LLQueItem |
34 | { | 34 | { |
35 | public QueItem() | 35 | public LLQueItem() |
36 | { | 36 | { |
37 | } | 37 | } |
38 | 38 | ||
39 | public Packet Packet; | 39 | public Packet Packet; |
40 | public bool Incoming; | 40 | public bool Incoming; |
41 | public ThrottleOutPacketType throttleType; | 41 | public ThrottleOutPacketType throttleType; |
42 | } | 42 | } |
43 | } | 43 | } \ No newline at end of file |
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 7c4c03c..f85dcc2 100644 --- a/OpenSim/Region/ClientStack/UDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -1,488 +1,499 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Net.Sockets; | 31 | using System.Net.Sockets; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using libsecondlife.Packets; | 33 | using libsecondlife.Packets; |
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications.Cache; | 36 | using OpenSim.Framework.Communications.Cache; |
37 | 37 | using OpenSim.Region.ClientStack.LindenUDP; | |
38 | namespace OpenSim.Region.ClientStack | 38 | |
39 | { | 39 | namespace OpenSim.Region.ClientStack.LindenUDP |
40 | public class UDPServer : ClientStackNetworkHandler | 40 | { |
41 | { | 41 | public class LLUDPServer : LLClientStackNetworkHandler, IClientNetworkServer |
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | { |
43 | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | |
44 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); | 44 | |
45 | public Dictionary<uint, EndPoint> clientCircuits_reverse = new Dictionary<uint, EndPoint>(); | 45 | protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>(); |
46 | protected Dictionary<uint, EndPoint> proxyCircuits = new Dictionary<uint, EndPoint>(); | 46 | public Dictionary<uint, EndPoint> clientCircuits_reverse = new Dictionary<uint, EndPoint>(); |
47 | public Socket Server; | 47 | protected Dictionary<uint, EndPoint> proxyCircuits = new Dictionary<uint, EndPoint>(); |
48 | protected IPEndPoint ServerIncoming; | 48 | private Socket m_socket; |
49 | protected byte[] RecvBuffer = new byte[4096]; | 49 | protected IPEndPoint ServerIncoming; |
50 | protected byte[] ZeroBuffer = new byte[8192]; | 50 | protected byte[] RecvBuffer = new byte[4096]; |
51 | protected IPEndPoint ipeSender; | 51 | protected byte[] ZeroBuffer = new byte[8192]; |
52 | protected EndPoint epSender; | 52 | protected IPEndPoint ipeSender; |
53 | protected EndPoint epProxy; | 53 | protected EndPoint epSender; |
54 | protected int proxyPortOffset; | 54 | protected EndPoint epProxy; |
55 | protected AsyncCallback ReceivedData; | 55 | protected int proxyPortOffset; |
56 | protected PacketServer m_packetServer; | 56 | protected AsyncCallback ReceivedData; |
57 | protected ulong m_regionHandle; | 57 | protected LLPacketServer m_packetServer; |
58 | 58 | protected Location m_location; | |
59 | protected uint listenPort; | 59 | |
60 | protected bool Allow_Alternate_Port; | 60 | protected uint listenPort; |
61 | protected IPAddress listenIP = IPAddress.Parse("0.0.0.0"); | 61 | protected bool Allow_Alternate_Port; |
62 | protected IScene m_localScene; | 62 | protected IPAddress listenIP = IPAddress.Parse("0.0.0.0"); |
63 | protected AssetCache m_assetCache; | 63 | protected IScene m_localScene; |
64 | protected AgentCircuitManager m_authenticateSessionsClass; | 64 | protected AssetCache m_assetCache; |
65 | 65 | protected AgentCircuitManager m_authenticateSessionsClass; | |
66 | public PacketServer PacketServer | 66 | |
67 | { | 67 | public LLPacketServer PacketServer |
68 | get { return m_packetServer; } | 68 | { |
69 | set { m_packetServer = value; } | 69 | get { return m_packetServer; } |
70 | } | 70 | set { m_packetServer = value; } |
71 | 71 | } | |
72 | public IScene LocalScene | 72 | |
73 | { | 73 | public IScene LocalScene |
74 | set | 74 | { |
75 | { | 75 | set |
76 | m_localScene = value; | 76 | { |
77 | m_packetServer.LocalScene = m_localScene; | 77 | m_localScene = value; |
78 | m_regionHandle = m_localScene.RegionInfo.RegionHandle; | 78 | m_packetServer.LocalScene = m_localScene; |
79 | } | 79 | m_location = new Location(m_localScene.RegionInfo.RegionHandle); |
80 | } | 80 | } |
81 | 81 | } | |
82 | public ulong RegionHandle | 82 | |
83 | { | 83 | public ulong RegionHandle |
84 | get { return m_regionHandle; } | 84 | { |
85 | } | 85 | get { return m_location.RegionHandle; } |
86 | 86 | } | |
87 | public UDPServer() | 87 | |
88 | { | 88 | Socket IClientNetworkServer.Server |
89 | } | 89 | { |
90 | 90 | get { return m_socket; } | |
91 | public UDPServer(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass) | 91 | } |
92 | { | 92 | |
93 | this.proxyPortOffset = proxyPortOffset; | 93 | public bool HandlesRegion(Location x) |
94 | listenPort = (uint) (port + proxyPortOffset); | 94 | { |
95 | listenIP = _listenIP; | 95 | return x == m_location; |
96 | Allow_Alternate_Port = allow_alternate_port; | 96 | } |
97 | m_assetCache = assetCache; | 97 | |
98 | m_authenticateSessionsClass = authenticateClass; | 98 | public LLUDPServer() |
99 | CreatePacketServer(); | 99 | { |
100 | 100 | } | |
101 | // Return new port | 101 | |
102 | // This because in Grid mode it is not really important what port the region listens to as long as it is correctly registered. | 102 | public LLUDPServer(IPAddress _listenIP, ref uint port, int proxyPortOffset, bool allow_alternate_port, AssetCache assetCache, AgentCircuitManager authenticateClass) |
103 | // So the option allow_alternate_ports="true" was added to default.xml | 103 | { |
104 | port = (uint)(listenPort - proxyPortOffset); | 104 | this.proxyPortOffset = proxyPortOffset; |
105 | } | 105 | listenPort = (uint) (port + proxyPortOffset); |
106 | 106 | listenIP = _listenIP; | |
107 | protected virtual void CreatePacketServer() | 107 | Allow_Alternate_Port = allow_alternate_port; |
108 | { | 108 | m_assetCache = assetCache; |
109 | PacketServer packetServer = new PacketServer(this); | 109 | m_authenticateSessionsClass = authenticateClass; |
110 | } | 110 | CreatePacketServer(); |
111 | 111 | ||
112 | protected virtual void OnReceivedData(IAsyncResult result) | 112 | // Return new port |
113 | { | 113 | // This because in Grid mode it is not really important what port the region listens to as long as it is correctly registered. |
114 | ipeSender = new IPEndPoint(listenIP, 0); | 114 | // So the option allow_alternate_ports="true" was added to default.xml |
115 | epSender = (EndPoint) ipeSender; | 115 | port = (uint)(listenPort - proxyPortOffset); |
116 | Packet packet = null; | 116 | } |
117 | 117 | ||
118 | int numBytes = 1; | 118 | protected virtual void CreatePacketServer() |
119 | 119 | { | |
120 | try | 120 | LLPacketServer packetServer = new LLPacketServer(this); |
121 | { | 121 | } |
122 | numBytes = Server.EndReceiveFrom(result, ref epSender); | 122 | |
123 | } | 123 | protected virtual void OnReceivedData(IAsyncResult result) |
124 | catch (SocketException e) | 124 | { |
125 | { | 125 | ipeSender = new IPEndPoint(listenIP, 0); |
126 | // TODO : Actually only handle those states that we have control over, re-throw everything else, | 126 | epSender = (EndPoint) ipeSender; |
127 | // TODO: implement cases as we encounter them. | 127 | Packet packet = null; |
128 | //m_log.Error("[UDPSERVER]: Connection Error! - " + e.ToString()); | 128 | |
129 | switch (e.SocketErrorCode) | 129 | int numBytes = 1; |
130 | { | 130 | |
131 | case SocketError.AlreadyInProgress: | 131 | try |
132 | case SocketError.NetworkReset: | 132 | { |
133 | case SocketError.ConnectionReset: | 133 | numBytes = m_socket.EndReceiveFrom(result, ref epSender); |
134 | try | 134 | } |
135 | { | 135 | catch (SocketException e) |
136 | CloseEndPoint(epSender); | 136 | { |
137 | } | 137 | // TODO : Actually only handle those states that we have control over, re-throw everything else, |
138 | catch (Exception a) | 138 | // TODO: implement cases as we encounter them. |
139 | { | 139 | //m_log.Error("[UDPSERVER]: Connection Error! - " + e.ToString()); |
140 | m_log.Info("[UDPSERVER]: " + a.ToString()); | 140 | switch (e.SocketErrorCode) |
141 | } | 141 | { |
142 | try | 142 | case SocketError.AlreadyInProgress: |
143 | { | 143 | case SocketError.NetworkReset: |
144 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | 144 | case SocketError.ConnectionReset: |
145 | ReceivedData, null); | 145 | try |
146 | 146 | { | |
147 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | 147 | CloseEndPoint(epSender); |
148 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | 148 | } |
149 | // This will happen over and over until we've gone through all packets | 149 | catch (Exception a) |
150 | // sent to and from this particular user. | 150 | { |
151 | // Stupid I know.. | 151 | m_log.Info("[UDPSERVER]: " + a.ToString()); |
152 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | 152 | } |
153 | } | 153 | try |
154 | catch (SocketException) | 154 | { |
155 | { | 155 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, |
156 | } | 156 | ReceivedData, null); |
157 | break; | 157 | |
158 | default: | 158 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. |
159 | try | 159 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. |
160 | { | 160 | // This will happen over and over until we've gone through all packets |
161 | CloseEndPoint(epSender); | 161 | // sent to and from this particular user. |
162 | } | 162 | // Stupid I know.. |
163 | catch (Exception) | 163 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. |
164 | { | 164 | } |
165 | //m_log.Info("[UDPSERVER]" + a.ToString()); | 165 | catch (SocketException) |
166 | } | 166 | { |
167 | try | 167 | } |
168 | { | 168 | break; |
169 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | 169 | default: |
170 | ReceivedData, null); | 170 | try |
171 | 171 | { | |
172 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | 172 | CloseEndPoint(epSender); |
173 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | 173 | } |
174 | // This will happen over and over until we've gone through all packets | 174 | catch (Exception) |
175 | // sent to and from this particular user. | 175 | { |
176 | // Stupid I know.. | 176 | //m_log.Info("[UDPSERVER]" + a.ToString()); |
177 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | 177 | } |
178 | } | 178 | try |
179 | catch (SocketException e2) | 179 | { |
180 | { | 180 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, |
181 | m_log.Error("[UDPSERVER]: " + e2.ToString()); | 181 | ReceivedData, null); |
182 | } | 182 | |
183 | 183 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | |
184 | // Here's some reference code! :D | 184 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. |
185 | // Shutdown and restart the UDP listener! hehe | 185 | // This will happen over and over until we've gone through all packets |
186 | // Shiny | 186 | // sent to and from this particular user. |
187 | 187 | // Stupid I know.. | |
188 | //Server.Shutdown(SocketShutdown.Both); | 188 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. |
189 | //CloseEndPoint(epSender); | 189 | } |
190 | //ServerListener(); | 190 | catch (SocketException e2) |
191 | break; | 191 | { |
192 | } | 192 | m_log.Error("[UDPSERVER]: " + e2.ToString()); |
193 | 193 | } | |
194 | //return; | 194 | |
195 | } | 195 | // Here's some reference code! :D |
196 | catch (ObjectDisposedException e) | 196 | // Shutdown and restart the UDP listener! hehe |
197 | { | 197 | // Shiny |
198 | m_log.Debug("[UDPSERVER]: " + e.ToString()); | 198 | |
199 | try | 199 | //Server.Shutdown(SocketShutdown.Both); |
200 | { | 200 | //CloseEndPoint(epSender); |
201 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | 201 | //ServerListener(); |
202 | ReceivedData, null); | 202 | break; |
203 | 203 | } | |
204 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | 204 | |
205 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | 205 | //return; |
206 | // This will happen over and over until we've gone through all packets | 206 | } |
207 | // sent to and from this particular user. | 207 | catch (ObjectDisposedException e) |
208 | // Stupid I know.. | 208 | { |
209 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | 209 | m_log.Debug("[UDPSERVER]: " + e.ToString()); |
210 | } | 210 | try |
211 | 211 | { | |
212 | catch (SocketException e2) | 212 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, |
213 | { | 213 | ReceivedData, null); |
214 | m_log.Error("[UDPSERVER]: " + e2.ToString()); | 214 | |
215 | } | 215 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. |
216 | catch (ObjectDisposedException) | 216 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. |
217 | { | 217 | // This will happen over and over until we've gone through all packets |
218 | } | 218 | // sent to and from this particular user. |
219 | //return; | 219 | // Stupid I know.. |
220 | } | 220 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. |
221 | 221 | } | |
222 | //System.Console.WriteLine("UDPServer : recieved message from {0}", epSender.ToString()); | 222 | |
223 | epProxy = epSender; | 223 | catch (SocketException e2) |
224 | if (proxyPortOffset != 0) | 224 | { |
225 | { | 225 | m_log.Error("[UDPSERVER]: " + e2.ToString()); |
226 | epSender = PacketPool.DecodeProxyMessage(RecvBuffer, ref numBytes); | 226 | } |
227 | } | 227 | catch (ObjectDisposedException) |
228 | 228 | { | |
229 | int packetEnd = numBytes - 1; | 229 | } |
230 | 230 | //return; | |
231 | try | 231 | } |
232 | { | 232 | |
233 | packet = PacketPool.Instance.GetPacket(RecvBuffer, ref packetEnd, ZeroBuffer); | 233 | //System.Console.WriteLine("UDPServer : recieved message from {0}", epSender.ToString()); |
234 | } | 234 | epProxy = epSender; |
235 | catch (Exception e) | 235 | if (proxyPortOffset != 0) |
236 | { | 236 | { |
237 | m_log.Debug("[UDPSERVER]: " + e.ToString()); | 237 | epSender = PacketPool.DecodeProxyMessage(RecvBuffer, ref numBytes); |
238 | } | 238 | } |
239 | 239 | ||
240 | try | 240 | int packetEnd = numBytes - 1; |
241 | { | 241 | |
242 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | 242 | try |
243 | } | 243 | { |
244 | catch (SocketException) | 244 | packet = PacketPool.Instance.GetPacket(RecvBuffer, ref packetEnd, ZeroBuffer); |
245 | { | 245 | } |
246 | try | 246 | catch (Exception e) |
247 | { | 247 | { |
248 | CloseEndPoint(epSender); | 248 | m_log.Debug("[UDPSERVER]: " + e.ToString()); |
249 | } | 249 | } |
250 | catch (Exception a) | 250 | |
251 | { | 251 | try |
252 | m_log.Info("[UDPSERVER]: " + a.ToString()); | 252 | { |
253 | } | 253 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); |
254 | try | 254 | } |
255 | { | 255 | catch (SocketException) |
256 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | 256 | { |
257 | ReceivedData, null); | 257 | try |
258 | 258 | { | |
259 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. | 259 | CloseEndPoint(epSender); |
260 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. | 260 | } |
261 | // This will happen over and over until we've gone through all packets | 261 | catch (Exception a) |
262 | // sent to and from this particular user. | 262 | { |
263 | // Stupid I know.. | 263 | m_log.Info("[UDPSERVER]: " + a.ToString()); |
264 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. | 264 | } |
265 | } | 265 | try |
266 | catch (SocketException e5) | 266 | { |
267 | { | 267 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, |
268 | m_log.Error("[UDPSERVER]: " + e5.ToString()); | 268 | ReceivedData, null); |
269 | } | 269 | |
270 | } | 270 | // Ter: For some stupid reason ConnectionReset basically kills our async event structure.. |
271 | catch (ObjectDisposedException) | 271 | // so therefore.. we've got to tell the server to BeginReceiveFrom again. |
272 | { | 272 | // This will happen over and over until we've gone through all packets |
273 | } | 273 | // sent to and from this particular user. |
274 | 274 | // Stupid I know.. | |
275 | if (packet != null) | 275 | // but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method. |
276 | { | 276 | } |
277 | try | 277 | catch (SocketException e5) |
278 | { | 278 | { |
279 | // do we already have a circuit for this endpoint | 279 | m_log.Error("[UDPSERVER]: " + e5.ToString()); |
280 | uint circuit; | 280 | } |
281 | 281 | } | |
282 | bool ret = false; | 282 | catch (ObjectDisposedException) |
283 | lock (clientCircuits) | 283 | { |
284 | { | 284 | } |
285 | ret = clientCircuits.TryGetValue(epSender, out circuit); | 285 | |
286 | } | 286 | if (packet != null) |
287 | if (ret) | 287 | { |
288 | { | 288 | try |
289 | //if so then send packet to the packetserver | 289 | { |
290 | //m_log.Warn("[UDPSERVER]: ALREADY HAVE Circuit!"); | 290 | // do we already have a circuit for this endpoint |
291 | m_packetServer.InPacket(circuit, packet); | 291 | uint circuit; |
292 | } | 292 | |
293 | else if (packet.Type == PacketType.UseCircuitCode) | 293 | bool ret = false; |
294 | { | 294 | lock (clientCircuits) |
295 | // new client | 295 | { |
296 | m_log.Debug("[UDPSERVER]: Adding New Client"); | 296 | ret = clientCircuits.TryGetValue(epSender, out circuit); |
297 | AddNewClient(packet); | 297 | } |
298 | 298 | if (ret) | |
299 | UseCircuitCodePacket p = (UseCircuitCodePacket)packet; | 299 | { |
300 | 300 | //if so then send packet to the packetserver | |
301 | // Ack the first UseCircuitCode packet | 301 | //m_log.Warn("[UDPSERVER]: ALREADY HAVE Circuit!"); |
302 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); | 302 | m_packetServer.InPacket(circuit, packet); |
303 | // TODO: don't create new blocks if recycling an old packet | 303 | } |
304 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | 304 | else if (packet.Type == PacketType.UseCircuitCode) |
305 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | 305 | { |
306 | ack_it.Packets[0].ID = packet.Header.Sequence; | 306 | // new client |
307 | ack_it.Header.Reliable = false; | 307 | m_log.Debug("[UDPSERVER]: Adding New Client"); |
308 | SendPacketTo(ack_it.ToBytes(),ack_it.ToBytes().Length,SocketFlags.None,p.CircuitCode.Code); | 308 | AddNewClient(packet); |
309 | } | 309 | |
310 | else | 310 | UseCircuitCodePacket p = (UseCircuitCodePacket)packet; |
311 | { | 311 | |
312 | // invalid client | 312 | // Ack the first UseCircuitCode packet |
313 | //CFK: This message seems to have served its usefullness as of 12-15 so I am commenting it out for now | 313 | PacketAckPacket ack_it = (PacketAckPacket)PacketPool.Instance.GetPacket(PacketType.PacketAck); |
314 | //m_log.Warn("[UDPSERVER]: Got a packet from an invalid client - " + packet.ToString()); | 314 | // TODO: don't create new blocks if recycling an old packet |
315 | } | 315 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; |
316 | } | 316 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); |
317 | catch (Exception) | 317 | ack_it.Packets[0].ID = packet.Header.Sequence; |
318 | { | 318 | ack_it.Header.Reliable = false; |
319 | m_log.Error("[UDPSERVER]: Exception in processing packet."); | 319 | SendPacketTo(ack_it.ToBytes(),ack_it.ToBytes().Length,SocketFlags.None,p.CircuitCode.Code); |
320 | m_log.Debug("[UDPSERVER]: Adding New Client"); | 320 | } |
321 | try | 321 | else |
322 | { | 322 | { |
323 | AddNewClient(packet); | 323 | // invalid client |
324 | } | 324 | //CFK: This message seems to have served its usefullness as of 12-15 so I am commenting it out for now |
325 | catch (Exception e3) | 325 | //m_log.Warn("[UDPSERVER]: Got a packet from an invalid client - " + packet.ToString()); |
326 | { | 326 | } |
327 | m_log.Error("[UDPSERVER]: Adding New Client threw exception " + e3.ToString()); | 327 | } |
328 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, | 328 | catch (Exception) |
329 | ReceivedData, null); | 329 | { |
330 | } | 330 | m_log.Error("[UDPSERVER]: Exception in processing packet."); |
331 | } | 331 | m_log.Debug("[UDPSERVER]: Adding New Client"); |
332 | } | 332 | try |
333 | 333 | { | |
334 | } | 334 | AddNewClient(packet); |
335 | 335 | } | |
336 | private void CloseEndPoint(EndPoint sender) | 336 | catch (Exception e3) |
337 | { | 337 | { |
338 | uint circuit; | 338 | m_log.Error("[UDPSERVER]: Adding New Client threw exception " + e3.ToString()); |
339 | lock (clientCircuits) | 339 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, |
340 | { | 340 | ReceivedData, null); |
341 | if (clientCircuits.TryGetValue(sender, out circuit)) | 341 | } |
342 | { | 342 | } |
343 | m_packetServer.CloseCircuit(circuit); | 343 | } |
344 | } | 344 | |
345 | } | 345 | } |
346 | } | 346 | |
347 | 347 | private void CloseEndPoint(EndPoint sender) | |
348 | protected virtual void AddNewClient(Packet packet) | 348 | { |
349 | { | 349 | uint circuit; |
350 | //Slave regions don't accept new clients | 350 | lock (clientCircuits) |
351 | if(m_localScene.Region_Status != RegionStatus.SlaveScene) | 351 | { |
352 | { | 352 | if (clientCircuits.TryGetValue(sender, out circuit)) |
353 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; | 353 | { |
354 | lock (clientCircuits) | 354 | m_packetServer.CloseCircuit(circuit); |
355 | { | 355 | } |
356 | if (!clientCircuits.ContainsKey(epSender)) | 356 | } |
357 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | 357 | } |
358 | else | 358 | |
359 | m_log.Error("[UDPSERVER]: clientCircuits already contans entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | 359 | protected virtual void AddNewClient(Packet packet) |
360 | } | 360 | { |
361 | lock (clientCircuits_reverse) | 361 | //Slave regions don't accept new clients |
362 | { | 362 | if(m_localScene.Region_Status != RegionStatus.SlaveScene) |
363 | if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code)) | 363 | { |
364 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, epSender); | 364 | UseCircuitCodePacket useCircuit = (UseCircuitCodePacket) packet; |
365 | else | 365 | lock (clientCircuits) |
366 | m_log.Error("[UDPSERVER]: clientCurcuits_reverse already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | 366 | { |
367 | } | 367 | if (!clientCircuits.ContainsKey(epSender)) |
368 | 368 | clientCircuits.Add(epSender, useCircuit.CircuitCode.Code); | |
369 | lock (proxyCircuits) | 369 | else |
370 | { | 370 | m_log.Error("[UDPSERVER]: clientCircuits already contans entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); |
371 | if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code)) | 371 | } |
372 | proxyCircuits.Add(useCircuit.CircuitCode.Code, epProxy); | 372 | lock (clientCircuits_reverse) |
373 | else | 373 | { |
374 | m_log.Error("[UDPSERVER]: proxyCircuits already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | 374 | if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code)) |
375 | } | 375 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, epSender); |
376 | 376 | else | |
377 | PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_authenticateSessionsClass, epProxy); | 377 | m_log.Error("[UDPSERVER]: clientCurcuits_reverse already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); |
378 | } | 378 | } |
379 | PacketPool.Instance.ReturnPacket(packet); | 379 | |
380 | } | 380 | lock (proxyCircuits) |
381 | 381 | { | |
382 | public void ServerListener() | 382 | if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code)) |
383 | { | 383 | proxyCircuits.Add(useCircuit.CircuitCode.Code, epProxy); |
384 | uint newPort = listenPort; | 384 | else |
385 | m_log.Info("[SERVER]: Opening UDP socket on " + listenIP.ToString() + " " + newPort + "."); | 385 | m_log.Error("[UDPSERVER]: proxyCircuits already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); |
386 | 386 | } | |
387 | ServerIncoming = new IPEndPoint(listenIP, (int)newPort); | 387 | |
388 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | 388 | PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_authenticateSessionsClass, epProxy); |
389 | Server.Bind(ServerIncoming); | 389 | } |
390 | listenPort = newPort; | 390 | PacketPool.Instance.ReturnPacket(packet); |
391 | 391 | } | |
392 | m_log.Info("[SERVER]: UDP socket bound, getting ready to listen"); | 392 | |
393 | 393 | public void ServerListener() | |
394 | ipeSender = new IPEndPoint(listenIP, 0); | 394 | { |
395 | epSender = (EndPoint)ipeSender; | 395 | uint newPort = listenPort; |
396 | ReceivedData = new AsyncCallback(OnReceivedData); | 396 | m_log.Info("[SERVER]: Opening UDP socket on " + listenIP.ToString() + " " + newPort + "."); |
397 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | 397 | |
398 | 398 | ServerIncoming = new IPEndPoint(listenIP, (int)newPort); | |
399 | m_log.Info("[SERVER]: Listening on port " + newPort); | 399 | m_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); |
400 | } | 400 | m_socket.Bind(ServerIncoming); |
401 | 401 | listenPort = newPort; | |
402 | public virtual void RegisterPacketServer(PacketServer server) | 402 | |
403 | { | 403 | m_log.Info("[SERVER]: UDP socket bound, getting ready to listen"); |
404 | m_packetServer = server; | 404 | |
405 | } | 405 | ipeSender = new IPEndPoint(listenIP, 0); |
406 | 406 | epSender = (EndPoint)ipeSender; | |
407 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) | 407 | ReceivedData = new AsyncCallback(OnReceivedData); |
408 | //EndPoint packetSender) | 408 | m_socket.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); |
409 | { | 409 | |
410 | // find the endpoint for this circuit | 410 | m_log.Info("[SERVER]: Listening on port " + newPort); |
411 | EndPoint sendto = null; | 411 | } |
412 | lock (clientCircuits_reverse) | 412 | |
413 | { | 413 | public virtual void RegisterPacketServer(LLPacketServer server) |
414 | if (clientCircuits_reverse.TryGetValue(circuitcode, out sendto)) | 414 | { |
415 | { | 415 | m_packetServer = server; |
416 | //we found the endpoint so send the packet to it | 416 | } |
417 | if (proxyPortOffset != 0) | 417 | |
418 | { | 418 | public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) |
419 | //MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo proxy " + proxyCircuits[circuitcode].ToString() + ": client " + sendto.ToString()); | 419 | //EndPoint packetSender) |
420 | PacketPool.EncodeProxyMessage(buffer, ref size, sendto); | 420 | { |
421 | Server.SendTo(buffer, size, flags, proxyCircuits[circuitcode]); | 421 | // find the endpoint for this circuit |
422 | } | 422 | EndPoint sendto = null; |
423 | else | 423 | lock (clientCircuits_reverse) |
424 | { | 424 | { |
425 | //MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo : client " + sendto.ToString()); | 425 | if (clientCircuits_reverse.TryGetValue(circuitcode, out sendto)) |
426 | Server.SendTo(buffer, size, flags, sendto); | 426 | { |
427 | } | 427 | //we found the endpoint so send the packet to it |
428 | } | 428 | if (proxyPortOffset != 0) |
429 | } | 429 | { |
430 | } | 430 | //MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo proxy " + proxyCircuits[circuitcode].ToString() + ": client " + sendto.ToString()); |
431 | 431 | PacketPool.EncodeProxyMessage(buffer, ref size, sendto); | |
432 | public virtual void RemoveClientCircuit(uint circuitcode) | 432 | m_socket.SendTo(buffer, size, flags, proxyCircuits[circuitcode]); |
433 | { | 433 | } |
434 | EndPoint sendto = null; | 434 | else |
435 | lock (clientCircuits_reverse) | 435 | { |
436 | { | 436 | //MainLog.Instance.Verbose("UDPSERVER", "SendPacketTo : client " + sendto.ToString()); |
437 | if (clientCircuits_reverse.TryGetValue(circuitcode, out sendto)) | 437 | m_socket.SendTo(buffer, size, flags, sendto); |
438 | { | 438 | } |
439 | clientCircuits.Remove(sendto); | 439 | } |
440 | 440 | } | |
441 | clientCircuits_reverse.Remove(circuitcode); | 441 | } |
442 | proxyCircuits.Remove(circuitcode); | 442 | |
443 | } | 443 | public virtual void RemoveClientCircuit(uint circuitcode) |
444 | } | 444 | { |
445 | } | 445 | EndPoint sendto = null; |
446 | 446 | lock (clientCircuits_reverse) | |
447 | public void RestoreClient(AgentCircuitData circuit, EndPoint userEP, EndPoint proxyEP) | 447 | { |
448 | { | 448 | if (clientCircuits_reverse.TryGetValue(circuitcode, out sendto)) |
449 | //MainLog.Instance.Verbose("UDPSERVER", "RestoreClient"); | 449 | { |
450 | 450 | clientCircuits.Remove(sendto); | |
451 | UseCircuitCodePacket useCircuit = new UseCircuitCodePacket(); | 451 | |
452 | useCircuit.CircuitCode.Code = circuit.circuitcode; | 452 | clientCircuits_reverse.Remove(circuitcode); |
453 | useCircuit.CircuitCode.ID = circuit.AgentID; | 453 | proxyCircuits.Remove(circuitcode); |
454 | useCircuit.CircuitCode.SessionID = circuit.SessionID; | 454 | } |
455 | 455 | } | |
456 | lock (clientCircuits) | 456 | } |
457 | { | 457 | |
458 | if (!clientCircuits.ContainsKey(userEP)) | 458 | public void RestoreClient(AgentCircuitData circuit, EndPoint userEP, EndPoint proxyEP) |
459 | clientCircuits.Add(userEP, useCircuit.CircuitCode.Code); | 459 | { |
460 | else | 460 | //MainLog.Instance.Verbose("UDPSERVER", "RestoreClient"); |
461 | m_log.Error("[UDPSERVER]: clientCircuits already contans entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | 461 | |
462 | } | 462 | UseCircuitCodePacket useCircuit = new UseCircuitCodePacket(); |
463 | lock (clientCircuits_reverse) | 463 | useCircuit.CircuitCode.Code = circuit.circuitcode; |
464 | { | 464 | useCircuit.CircuitCode.ID = circuit.AgentID; |
465 | if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code)) | 465 | useCircuit.CircuitCode.SessionID = circuit.SessionID; |
466 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, userEP); | 466 | |
467 | else | 467 | lock (clientCircuits) |
468 | m_log.Error("[UDPSERVER]: clientCurcuits_reverse already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); | 468 | { |
469 | } | 469 | if (!clientCircuits.ContainsKey(userEP)) |
470 | 470 | clientCircuits.Add(userEP, useCircuit.CircuitCode.Code); | |
471 | lock (proxyCircuits) | 471 | else |
472 | { | 472 | m_log.Error("[UDPSERVER]: clientCircuits already contans entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); |
473 | if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code)) | 473 | } |
474 | { | 474 | lock (clientCircuits_reverse) |
475 | proxyCircuits.Add(useCircuit.CircuitCode.Code, proxyEP); | 475 | { |
476 | } | 476 | if (!clientCircuits_reverse.ContainsKey(useCircuit.CircuitCode.Code)) |
477 | else | 477 | clientCircuits_reverse.Add(useCircuit.CircuitCode.Code, userEP); |
478 | { | 478 | else |
479 | // re-set proxy endpoint | 479 | m_log.Error("[UDPSERVER]: clientCurcuits_reverse already contains entry for user " + useCircuit.CircuitCode.Code.ToString() + ". NOT adding."); |
480 | proxyCircuits.Remove(useCircuit.CircuitCode.Code); | 480 | } |
481 | proxyCircuits.Add(useCircuit.CircuitCode.Code, proxyEP); | 481 | |
482 | } | 482 | lock (proxyCircuits) |
483 | } | 483 | { |
484 | 484 | if (!proxyCircuits.ContainsKey(useCircuit.CircuitCode.Code)) | |
485 | PacketServer.AddNewClient(userEP, useCircuit, m_assetCache, m_authenticateSessionsClass, proxyEP); | 485 | { |
486 | } | 486 | proxyCircuits.Add(useCircuit.CircuitCode.Code, proxyEP); |
487 | } | 487 | } |
488 | } | 488 | else |
489 | { | ||
490 | // re-set proxy endpoint | ||
491 | proxyCircuits.Remove(useCircuit.CircuitCode.Code); | ||
492 | proxyCircuits.Add(useCircuit.CircuitCode.Code, proxyEP); | ||
493 | } | ||
494 | } | ||
495 | |||
496 | PacketServer.AddNewClient(userEP, useCircuit, m_assetCache, m_authenticateSessionsClass, proxyEP); | ||
497 | } | ||
498 | } | ||
499 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index becf7ba..1102fb4 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -34,12 +34,11 @@ using OpenSim.Framework; | |||
34 | using OpenSim.Framework.Communications; | 34 | using OpenSim.Framework.Communications; |
35 | using OpenSim.Framework.Communications.Cache; | 35 | using OpenSim.Framework.Communications.Cache; |
36 | using OpenSim.Framework.Servers; | 36 | using OpenSim.Framework.Servers; |
37 | using OpenSim.Region.ClientStack.LindenUDP; | ||
37 | using OpenSim.Region.Environment; | 38 | using OpenSim.Region.Environment; |
38 | using OpenSim.Region.Environment.Scenes; | 39 | using OpenSim.Region.Environment.Scenes; |
39 | using OpenSim.Region.Physics.Manager; | 40 | using OpenSim.Region.Physics.Manager; |
40 | 41 | ||
41 | //using OpenSim.Framework.Console; | ||
42 | |||
43 | namespace OpenSim.Region.ClientStack | 42 | namespace OpenSim.Region.ClientStack |
44 | { | 43 | { |
45 | public abstract class RegionApplicationBase : BaseOpenSimServer | 44 | public abstract class RegionApplicationBase : BaseOpenSimServer |
@@ -75,7 +74,7 @@ namespace OpenSim.Region.ClientStack | |||
75 | 74 | ||
76 | public virtual void StartUp() | 75 | public virtual void StartUp() |
77 | { | 76 | { |
78 | ClientView.TerrainManager = new TerrainManager(new SecondLife()); | 77 | LLClientView.TerrainManager = new TerrainManager(new SecondLife()); |
79 | 78 | ||
80 | m_storageManager = CreateStorageManager(m_storageConnectionString); | 79 | m_storageManager = CreateStorageManager(m_storageConnectionString); |
81 | 80 | ||
@@ -108,12 +107,12 @@ namespace OpenSim.Region.ClientStack | |||
108 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine); | 107 | return physicsPluginManager.GetPhysicsScene(engine, meshEngine); |
109 | } | 108 | } |
110 | 109 | ||
111 | protected Scene SetupScene(RegionInfo regionInfo, out UDPServer udpServer, bool m_permissions) | 110 | protected Scene SetupScene(RegionInfo regionInfo, out LLUDPServer udpServer, bool m_permissions) |
112 | { | 111 | { |
113 | return SetupScene(regionInfo, 0, out udpServer, m_permissions); | 112 | return SetupScene(regionInfo, 0, out udpServer, m_permissions); |
114 | } | 113 | } |
115 | 114 | ||
116 | protected Scene SetupScene(RegionInfo regionInfo, int proxyOffset, out UDPServer udpServer, bool m_permissions) | 115 | protected Scene SetupScene(RegionInfo regionInfo, int proxyOffset, out LLUDPServer udpServer, bool m_permissions) |
117 | { | 116 | { |
118 | AgentCircuitManager circuitManager = new AgentCircuitManager(); | 117 | AgentCircuitManager circuitManager = new AgentCircuitManager(); |
119 | IPAddress listenIP = regionInfo.InternalEndPoint.Address; | 118 | IPAddress listenIP = regionInfo.InternalEndPoint.Address; |
@@ -121,7 +120,7 @@ namespace OpenSim.Region.ClientStack | |||
121 | // listenIP = IPAddress.Parse("0.0.0.0"); | 120 | // listenIP = IPAddress.Parse("0.0.0.0"); |
122 | 121 | ||
123 | uint port = (uint) regionInfo.InternalEndPoint.Port; | 122 | uint port = (uint) regionInfo.InternalEndPoint.Port; |
124 | udpServer = new UDPServer(listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, m_assetCache, circuitManager); | 123 | udpServer = new LLUDPServer(listenIP, ref port, proxyOffset, regionInfo.m_allow_alternate_ports, m_assetCache, circuitManager); |
125 | regionInfo.InternalEndPoint.Port = (int)port; | 124 | regionInfo.InternalEndPoint.Port = (int)port; |
126 | 125 | ||
127 | Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); | 126 | Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager); |
@@ -131,8 +130,8 @@ namespace OpenSim.Region.ClientStack | |||
131 | scene.LoadWorldMap(); | 130 | scene.LoadWorldMap(); |
132 | 131 | ||
133 | //moved to opensimMain as these have to happen after modules are initialised | 132 | //moved to opensimMain as these have to happen after modules are initialised |
134 | // scene.CreateTerrainTexture(true); | 133 | // scene.CreateTerrainTexture(true); |
135 | // scene.RegisterRegionWithGrid(); | 134 | // scene.RegisterRegionWithGrid(); |
136 | 135 | ||
137 | scene.PhysicsScene = GetPhysicsScene(); | 136 | scene.PhysicsScene = GetPhysicsScene(); |
138 | scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised()); | 137 | scene.PhysicsScene.SetTerrain(scene.Heightmap.GetFloatsSerialised()); |
@@ -171,4 +170,4 @@ namespace OpenSim.Region.ClientStack | |||
171 | protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, | 170 | protected abstract Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager, |
172 | AgentCircuitManager circuitManager); | 171 | AgentCircuitManager circuitManager); |
173 | } | 172 | } |
174 | } | 173 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Grid/Interregion/IInterregionModule.cs b/OpenSim/Region/Environment/Modules/Grid/Interregion/IInterregionModule.cs index b717d59..e9e7167 100644 --- a/OpenSim/Region/Environment/Modules/Grid/Interregion/IInterregionModule.cs +++ b/OpenSim/Region/Environment/Modules/Grid/Interregion/IInterregionModule.cs | |||
@@ -11,5 +11,6 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion | |||
11 | T[] RequestInterface<T>(); | 11 | T[] RequestInterface<T>(); |
12 | Location GetLocationByDirection(Scene scene, InterregionModule.Direction dir); | 12 | Location GetLocationByDirection(Scene scene, InterregionModule.Direction dir); |
13 | void internal_CreateRemotingObjects(); | 13 | void internal_CreateRemotingObjects(); |
14 | void RegisterRemoteRegion(string uri); | ||
14 | } | 15 | } |
15 | } \ No newline at end of file | 16 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs b/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs index 2ca4df9..9cd9d96 100644 --- a/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs +++ b/OpenSim/Region/Environment/Modules/Grid/Interregion/InterregionModule.cs | |||
@@ -29,14 +29,14 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion | |||
29 | #endregion | 29 | #endregion |
30 | 30 | ||
31 | private readonly Dictionary<Type, Object> m_interfaces = new Dictionary<Type, object>(); | 31 | private readonly Dictionary<Type, Object> m_interfaces = new Dictionary<Type, object>(); |
32 | private readonly Object m_lockObject = new object(); | ||
32 | private readonly List<Location> m_myLocations = new List<Location>(); | 33 | private readonly List<Location> m_myLocations = new List<Location>(); |
33 | 34 | ||
34 | private readonly Dictionary<Location, string[]> m_neighbourInterfaces = new Dictionary<Location, string[]>(); | 35 | private readonly Dictionary<Location, string[]> m_neighbourInterfaces = new Dictionary<Location, string[]>(); |
35 | private readonly Dictionary<Location, RemotingObject> m_neighbourRemote = new Dictionary<Location, RemotingObject>(); | 36 | private readonly Dictionary<Location, RemotingObject> m_neighbourRemote = new Dictionary<Location, RemotingObject>(); |
36 | private IConfigSource m_config; | 37 | private IConfigSource m_config; |
37 | private bool m_enabled = false; | 38 | private const bool m_enabled = false; |
38 | 39 | ||
39 | private Object m_lockObject = new object(); | ||
40 | private RemotingObject m_myRemote; | 40 | private RemotingObject m_myRemote; |
41 | private TcpChannel m_tcpChannel; | 41 | private TcpChannel m_tcpChannel; |
42 | private int m_tcpPort = 10101; | 42 | private int m_tcpPort = 10101; |
@@ -81,10 +81,7 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion | |||
81 | { | 81 | { |
82 | return m_neighbourRemote[loc].RequestInterface<T>(); | 82 | return m_neighbourRemote[loc].RequestInterface<T>(); |
83 | } | 83 | } |
84 | else | 84 | throw new IndexOutOfRangeException("No neighbour availible at that location"); |
85 | { | ||
86 | throw new IndexOutOfRangeException("No neighbour availible at that location"); | ||
87 | } | ||
88 | } | 85 | } |
89 | 86 | ||
90 | public T[] RequestInterface<T>() | 87 | public T[] RequestInterface<T>() |
@@ -108,25 +105,24 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion | |||
108 | return new Location(0, 0); | 105 | return new Location(0, 0); |
109 | } | 106 | } |
110 | 107 | ||
111 | #endregion | 108 | public void RegisterRemoteRegion(string uri) |
109 | { | ||
110 | RegisterRemotingInterface((RemotingObject) Activator.GetObject(typeof (RemotingObject), uri)); | ||
111 | } | ||
112 | 112 | ||
113 | //TODO: This prevents us from registering new scenes after PostInitialise if we want comms updated. | 113 | #endregion |
114 | 114 | ||
115 | #region IRegionModule Members | 115 | #region IRegionModule Members |
116 | 116 | ||
117 | public void Initialise(Scene scene, IConfigSource source) | 117 | public void Initialise(Scene scene, IConfigSource source) |
118 | { | 118 | { |
119 | if (m_enabled) | 119 | m_myLocations.Add(new Location((int) scene.RegionInfo.RegionLocX, |
120 | { | 120 | (int) scene.RegionInfo.RegionLocY)); |
121 | m_myLocations.Add(new Location((int) scene.RegionInfo.RegionLocX, | 121 | m_config = source; |
122 | (int) scene.RegionInfo.RegionLocY)); | ||
123 | m_config = source; | ||
124 | 122 | ||
125 | scene.RegisterModuleInterface<IInterregionModule>(this); | 123 | scene.RegisterModuleInterface<IInterregionModule>(this); |
126 | } | ||
127 | } | 124 | } |
128 | 125 | ||
129 | //TODO: This prevents us from registering new scenes after PostInitialise if we want comms updated. | ||
130 | public void PostInitialise() | 126 | public void PostInitialise() |
131 | { | 127 | { |
132 | if (m_enabled) | 128 | if (m_enabled) |
@@ -160,11 +156,6 @@ namespace OpenSim.Region.Environment.Modules.Grid.Interregion | |||
160 | 156 | ||
161 | #endregion | 157 | #endregion |
162 | 158 | ||
163 | public void RegisterRemoteRegion(string uri) | ||
164 | { | ||
165 | RegisterRemotingInterface((RemotingObject) Activator.GetObject(typeof (RemotingObject), uri)); | ||
166 | } | ||
167 | |||
168 | private void RegisterRemotingInterface(RemotingObject remote) | 159 | private void RegisterRemotingInterface(RemotingObject remote) |
169 | { | 160 | { |
170 | Location[] locs = remote.GetLocations(); | 161 | Location[] locs = remote.GetLocations(); |
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 59a2fd8..a227d82 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -224,6 +224,12 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
224 | get { return FirstName + LastName; } | 224 | get { return FirstName + LastName; } |
225 | } | 225 | } |
226 | 226 | ||
227 | public bool IsActive | ||
228 | { | ||
229 | get { return true; } | ||
230 | set { } | ||
231 | } | ||
232 | |||
227 | public virtual int NextAnimationSequenceNumber | 233 | public virtual int NextAnimationSequenceNumber |
228 | { | 234 | { |
229 | get { return 1; } | 235 | get { return 1; } |